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	<id>https://kcwiki-en.mirairepository.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Benzene</id>
	<title>Kancolle Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://kcwiki-en.mirairepository.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Benzene"/>
	<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/Special:Contributions/Benzene"/>
	<updated>2026-04-14T14:55:57Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.3</generator>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=I-14&amp;diff=16896</id>
		<title>I-14</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=I-14&amp;diff=16896"/>
		<updated>2017-02-18T22:11:32Z</updated>

		<summary type="html">&lt;p&gt;Benzene: link fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
{{KanmusuInfo|295}}&lt;br /&gt;
{{KanmusuInfo|295a}}&lt;br /&gt;
&lt;br /&gt;
===Quote===&lt;br /&gt;
{{ShipquoteHeader}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Intro&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Library&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Secretary 1&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Secretary 2&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Secretary 3&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Wedding&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Player's Score&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Joining the Fleet&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Equipment 1&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Equipment 2&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Equipment 3&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Supply&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Docking (Minor Damage)&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Docking (Major Damage)&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Docking (Completed)&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Construction&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Returning from Sortie&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Starting a Sortie&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Starting a Battle&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Attack&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Night Battle&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Attack (Night Battle)&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = MVP&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Minor Damage 1&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Minor Damage 2&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Major Damage&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Sunk&lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
|} &amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Hourlies===&lt;br /&gt;
{{ShipquoteHeader | type = hourly}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 00:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 01:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 02:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 03:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 04:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 05:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 06:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 07:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 08:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 09:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 10:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 11:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 12:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 13:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 14:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 15:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 16:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 17:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 18:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 19:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 20:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 21:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 22:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = 23:00 &lt;br /&gt;
|origin = &lt;br /&gt;
|translation = &lt;br /&gt;
|audio = &lt;br /&gt;
}}&lt;br /&gt;
|} &amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Drop Locations ==&lt;br /&gt;
{{#invoke:ShipDropTable|returnShipDrop|I-14}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[{{PAGENAME}}/Gallery|View {{PAGENAME}} CG]]&lt;br /&gt;
*[[Elitess|List of Submarines]]&lt;br /&gt;
*[[wikipedia:Japanese_submarine_I-14|Wikipedia entry on {{PAGENAME}}]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{shiplist}}&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=List_of_seaplane_tenders_by_upgraded_maximum_stats&amp;diff=23729</id>
		<title>List of seaplane tenders by upgraded maximum stats</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=List_of_seaplane_tenders_by_upgraded_maximum_stats&amp;diff=23729"/>
		<updated>2016-12-12T05:52:19Z</updated>

		<summary type="html">&lt;p&gt;Benzene: Added Cdt. Teste.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* {{color|lime|Green}}: Outstanding&lt;br /&gt;
* {{color|gold|Yellow}}: Above average&lt;br /&gt;
* Since the Luck Stat is difficult to modernize, it is listed as Base(Max).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!No.&lt;br /&gt;
! style=&amp;quot;width:150px;&amp;quot; |Name&lt;br /&gt;
!Class&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle;&amp;quot; |[[File:Remodel_Icon.png|Remodel Level|link=Remodel]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(240,128,128);&amp;quot; |[[file:icon_Gun.png|Firepower]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(135,206,250);&amp;quot; |[[file:icon_Torpedo.png|Torpedo Attack]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(244,164,96);&amp;quot; |[[file:icon_AA.png|Anti-Air]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(255,245,238);&amp;quot; |[[file:icon_ASW.png|Anti-Submarine]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(127,255,212);&amp;quot; |[[file:icon_LOS.png|View Range]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(152,251,152);&amp;quot; |[[file:icon_Luck.png|Luck]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(255,192,203);&amp;quot; |[[file:icon_HP.png|Health]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:yellow;&amp;quot; |[[file:icon_Armor.png|Armor]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(238,130,238);&amp;quot; |[[file:icon_Evasion.png|Evasion]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:aqua;&amp;quot; |[[file:icon_Speed.png|Speed]]&lt;br /&gt;
! style=&amp;quot;width:70px;vertical-align:middle;background-color:silver;&amp;quot; |[[file:icon_Aircraft.png|Aircraft]]&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Chitose]] 千歳&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Chitose (AV)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; data-sort-value=&amp;quot;0&amp;quot;|n/a&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;12&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |69&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |10(49)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |Fast&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |24 (12,12)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Chiyoda]] 千代田&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Chitose|Chitose&amp;amp;nbsp;Kai]] 千歳改&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |29&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |41&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |24 (12,6,6)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |96&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Chiyoda|Chiyoda&amp;amp;nbsp;Kai]] 千代田改&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |99&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Chitose|Chitose&amp;amp;nbsp;A]] 千歳甲&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |72&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |10(59)&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |45&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Chiyoda|Chiyoda&amp;amp;nbsp;A ]] 千代田甲&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |245&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Akitsushima]] 秋津洲&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Akitsushima&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; data-sort-value=&amp;quot;0&amp;quot;|n/a&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |36&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |54&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12(59)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |23&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |64&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Slow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; data-sort-value=&amp;quot;02 (1,1)&amp;quot;|2 (1,1)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |250&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Akitsushima|Akitsushima Kai]] 秋津洲&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |28&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |14(72)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |36&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |42&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |64&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; data-sort-value=&amp;quot;03 (1,1,1)&amp;quot;|3 (1,1,1)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |15&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |251&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Mizuho]] 瑞穂&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Mizuho&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; data-sort-value=&amp;quot;0&amp;quot;|n/a&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |36&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |70&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; data-sort-value=&amp;quot;08(39)&amp;quot;|8(39)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |41&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |42&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |37&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Slow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24 (12,12)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |348&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Mizuho|Mizuho Kai]] 瑞穂改&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |72&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |92&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10(54)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |42&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |42&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |32 (12,12,8)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |45&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |291&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Commandant Teste]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Commandant Teste&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; data-sort-value=&amp;quot;0&amp;quot;|n/a&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |70&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; data-sort-value=&amp;quot;18(79)&amp;quot;|18(79)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |42&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |43&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Slow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25 (12,7,7)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |372&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Commandant Teste|Commandant Teste Kai]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |58&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |88&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |20(88)&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |43&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |56&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |38 (12,12,7,7)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
|-&lt;br /&gt;
!No.&lt;br /&gt;
! style=&amp;quot;width:150px;&amp;quot; |Name&lt;br /&gt;
!Class&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle;&amp;quot; |[[File:Remodel_Icon.png|Remodel Level|link=Remodel]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(240,128,128);&amp;quot; |[[file:icon_Gun.png|Firepower]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(135,206,250);&amp;quot; |[[file:icon_Torpedo.png|Torpedo Attack]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(244,164,96);&amp;quot; |[[file:icon_AA.png|Anti-Air]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(255,245,238);&amp;quot; |[[file:icon_ASW.png|Anti-Submarine]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(127,255,212);&amp;quot; |[[file:icon_LOS.png|View Range]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(152,251,152);&amp;quot; |[[file:icon_Luck.png|Luck]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(255,192,203);&amp;quot; |[[file:icon_HP.png|Health]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:yellow;&amp;quot; |[[file:icon_Armor.png|Armor]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:rgb(238,130,238);&amp;quot; |[[file:icon_Evasion.png|Evasion]]&lt;br /&gt;
! style=&amp;quot;width:30px;vertical-align:middle;background-color:aqua;&amp;quot; |[[file:icon_Speed.png|Speed]]&lt;br /&gt;
! style=&amp;quot;width:70px;vertical-align:middle;background-color:silver;&amp;quot; |[[file:icon_Aircraft.png|Aircraft]]&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Non-statistical differences&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center; width:150px;&amp;quot; |Ship&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center; width:650px;&amp;quot; |Can equip...&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center; width:150px;&amp;quot; |[[Type A Ko-hyoteki]]?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center; width:150px;&amp;quot; |Sonar?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center; width:150px;&amp;quot; |[[Type 2 Flying Boat]]?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center; width:150px;&amp;quot; |[[Daihatsu-class Landing Craft]]?&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|Chitose&amp;lt;br/&amp;gt;Chiyoda&lt;br /&gt;
|style=&amp;quot;background-color:rgb(170, 235, 170); text-align:center;&amp;quot;|○&lt;br /&gt;
|style=&amp;quot;background-color:rgb(255, 153, 153); text-align:center;&amp;quot;|×&lt;br /&gt;
|style=&amp;quot;background-color:rgb(255, 153, 153); text-align:center;&amp;quot;|×&lt;br /&gt;
|style=&amp;quot;background-color:rgb(170, 235, 170); text-align:center;&amp;quot;|○&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|Akitsushima&lt;br /&gt;
|style=&amp;quot;background-color:rgb(255, 153, 153); text-align:center;&amp;quot;|×&lt;br /&gt;
|style=&amp;quot;background-color:yellow; text-align:center;&amp;quot;|△&amp;lt;br&amp;gt;([[Akitsushima#Upgrade|Post-remodel only]])&lt;br /&gt;
|style=&amp;quot;background-color:rgb(170, 235, 170); text-align:center;&amp;quot;|○&lt;br /&gt;
|style=&amp;quot;background-color:rgb(255, 153, 153); text-align:center;&amp;quot;|×&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|Mizuho&lt;br /&gt;
|style=&amp;quot;background-color:rgb(170, 235, 170); text-align:center;&amp;quot;|○&lt;br /&gt;
|style=&amp;quot;background-color:rgb(255, 153, 153); text-align:center;&amp;quot;|×&lt;br /&gt;
|style=&amp;quot;background-color:rgb(255, 153, 153); text-align:center;&amp;quot;|×&lt;br /&gt;
|style=&amp;quot;background-color:rgb(170, 235, 170); text-align:center;&amp;quot;|○&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Chitose-class seaplane tenders come with two [[Type A Ko-hyoteki]] as default equipment at their level 12 remodel.&lt;br /&gt;
*Seaplane tenders may perform ASW (a seaplane bomber or the [[Ka-type Observation Autogyro]] is required for this); they may additionally equip depth charges (and for [[Akitsushima#Upgrade|Akitsushima Kai]], sonars for the ASW synergy).&lt;br /&gt;
*Chitose-class seaplane tenders can be remodeled into [[EliteCVL|light aircraft carriers]] at level 15, losing all the specialties of seaplane tenders, but in turn, gaining all the specialties of light aircraft carriers. You can find their carrier stats on [[EliteCVL|the CVL page]].&lt;br /&gt;
*Required for expedition 36 and quest A9.&lt;br /&gt;
**Expedition 36 requires 2 AVs. As Expedition 36 is needed to unlock Expedition 37, 38, and 39, and as expedition 37 and 38 has a very high resources return per hour, it is advisable (if either Mizuho and/or Akitsushima was not obtained) to keep an extra Chitose and/or Chiyoda ''in their AV form'' until you have cleared expedition 36.&lt;br /&gt;
:*EXpedition 40 also requires 2 AVs.&lt;br /&gt;
*AV can be used for expeditions that require CV.&lt;br /&gt;
**The running cost of unremodeled Chitose-class seaplane tender is equal to or lower than all CV and CVLs (except [[Houshou]]). This makes unremodeled Chitose and Chiyoda great members for expeditions requiring CV.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{shiplist}}&lt;br /&gt;
[[Category:Seaplane Tenders]]&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Summer_2016_Event&amp;diff=43125</id>
		<title>Summer 2016 Event</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Summer_2016_Event&amp;diff=43125"/>
		<updated>2016-08-14T04:44:23Z</updated>

		<summary type="html">&lt;p&gt;Benzene: /* wrong node */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;eventBanner14&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; text-align: center;&amp;quot;&amp;gt;[[File:2016SummerEventBannerAlt.png|CounterAttack! The Second Battle off Malay Peninsula!|link=|class=fadein]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
The '''Summer 2016 Event''' ''&amp;quot;CounterAttack! The Second Battle off Malay Peninsula!&amp;quot;'' is planned to start on '''August 12, 2016'''. As of current, information regarding the event was revealed during the 3rd Kantai Collection Naval Review Meeting set for '''August 7th''' at Yokohama PACIFICO Convention. The Event is planned to feature a mixture of surface combat, Anti-Submarine Warfare, and the usage of [[Land-Based Air Squadron]]s.&lt;br /&gt;
&lt;br /&gt;
The event is noted to be a CounterAttack / Intercreption Operation that will have you battling against the Abyssal Fleet in an disadvantaged situation on a what if battle that will be loosely based upon the [https://en.wikipedia.org/wiki/Sinking_of_Prince_of_Wales_and_Repulse Sinking of Prince of Wales and Repulse] based on the details that were given so far from the Naval Review and Comtiq Magazine.&lt;br /&gt;
&lt;br /&gt;
Additional tweets have noted that the event will have you conducting ASW patrols with torpedo squadrons and aviation units performing transport operations for the First part of the campaign. The Second Half of the campaign will be using combined fleets and your main fleet forces for an interception/counter attack along with Land Based Air Squadrons against the main Abyssal Forces in the western part of the Ocean.&lt;br /&gt;
&lt;br /&gt;
Taking this information into account, we can expect this event to use all of the major event mechanic elements it has used up to this point which include:&lt;br /&gt;
*[[Combined Fleet]]&lt;br /&gt;
*[[Transport Operation]]&lt;br /&gt;
*[[Land-Based Air Squadron]]&lt;br /&gt;
*[[Armor Reduction]] (Strong possibility)&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
===New Ship Girls===&lt;br /&gt;
&lt;br /&gt;
#The Mutsuki-Class Destroyer '''[[Minazuki]]''', who will be voiced by Hikada Rina and drawn by Kusada Souta (as mentioned and shown in the [[KanColle_Naval_Review|Kancolle Naval Review]]. The Illustration shown at the Review has her depicted as a purplish-blue, short haired girl.&lt;br /&gt;
#The '''[[Warspite]]''', the second of the [https://en.wikipedia.org/wiki/Queen_Elizabeth-class_battleship Queen Elizabeth Class Battleships]&lt;br /&gt;
# The '''[[Aquila]]''', an Italian CV&lt;br /&gt;
# '''[[I-26]]''', a Japanese submarine (nickname Nimu)&lt;br /&gt;
&lt;br /&gt;
===Abyssals===&lt;br /&gt;
&lt;br /&gt;
#[[KanColle_Naval_Review|Kancolle Naval Review]] and [[Kensuke Tanaka Interview: Comptiq Magazine Septmember 2016|September Comtiq Magazine]] reveals that a 1 Abyssal Hime Type will be getting her own &amp;quot;Swimsuit Mode&amp;quot; during event.&lt;br /&gt;
#Within the [[Kensuke Tanaka Interview: Comptiq Magazine Septmember 2016|September Comtiq Magazine]] it's been hints suggested between Kensuke Tanaka and the interviewer that there are plans what might be an Abyssal version of &amp;quot;Fortress Singapore&amp;quot; which suggest an Installation Battle will be present.&lt;br /&gt;
&lt;br /&gt;
===New Equipment===&lt;br /&gt;
Five new peices of equipment have been added to the game:&lt;br /&gt;
# The [[Re. 2005 Kai]] fighter&lt;br /&gt;
# The [[Type 3 Fighter Hien Model 1D]]&lt;br /&gt;
# The [[38.1cm Mk.I Cannon]]&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
===Participation requirements===&lt;br /&gt;
*Must have a 75% sortie win ratio.&lt;br /&gt;
*Must have 5 empty ship slots for new ships.&lt;br /&gt;
*Must have 20 free equipment slots.&lt;br /&gt;
&lt;br /&gt;
===Special Mechanics===&lt;br /&gt;
# The difficulty system first used in [[Spring 2015 Event]] returns: you can choose between Operation A ({{lang|ja|甲}}, Hard), Operation B ({{lang|ja|乙}}, Medium) or Operation C ({{lang|ja|丙}}, Easy).&lt;br /&gt;
#* Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).&lt;br /&gt;
&lt;br /&gt;
==Event Maps==&lt;br /&gt;
===Quick Info Table===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Classification&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Map&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Combined Fleet?&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Land-Based Air Squadron?&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Color of Tag&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Tag Condition &amp;amp; Deployment Restriction&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Difficulty Restrictions&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Main Operation&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;font-size:18px;&amp;quot;|E-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| No&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| No&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;'''BLUE'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|'''Tagging''':&amp;lt;br&amp;gt; Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.&amp;lt;br&amp;gt;'''Deployment Restriction''':&amp;lt;br&amp;gt; ''Normal or Hard:'' Must have either the same-colored tag or no tag. &amp;lt;br&amp;gt;''Easy:'' No restrictions.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|'''No restrictions. All difficulties OK'''&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-2''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| No&amp;lt;br/&amp;gt;''Transport Operation''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Yes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;'''GREEN'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|'''In order to play these maps on hard, you must complete the previous map* on either normal or hard.'''&amp;lt;br/&amp;gt; ''(e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-3''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| '''Yes'''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| '''Yes'''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;'''YELLOW'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Extra Operation&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-4''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|'''Yes'''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| '''NA'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===E-1===&lt;br /&gt;
[[File:OoyodoSummerE-12016.png]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:E-1Summer2016Eventbanner.png]]&lt;br /&gt;
|map_image = [[File:E-1Summer2016Map.jpg|500px]]&lt;br /&gt;
|map_name = Buntan Naval Patrol&lt;br /&gt;
|map_japanese = ブンタン沖海戦&lt;br /&gt;
|information = &lt;br /&gt;
*Boss: [[Submarine Princess]]&lt;br /&gt;
**5 kills (900 HP) to clear on Hard&lt;br /&gt;
&lt;br /&gt;
*Key Rewards:&lt;br /&gt;
** Clearing on Hard (甲): Mamiya; Irako x3; [[Battle Rations]] x2; [[Daihatsu-class Landing Craft (Type 89 Medium Tanks &amp;amp; Marines)]]; [[Type 1 Land Attacker Model 34]] &lt;br /&gt;
** Clearing on Medium (乙): Mamiya; Irako x2; [[Battle Rations]] x2; [[Daihatsu-class Landing Craft (Type 89 Medium Tanks &amp;amp; Marines)]]; [[Type 1 Land Attacker]]&lt;br /&gt;
** Clearing on Easy (丙): Irako; [[Battle Rations]]; [[Daihatsu-class Landing Craft]]; [[Type 96 Land Attacker]]&lt;br /&gt;
&lt;br /&gt;
* [[I-26]] Drops from Boss-node on easy mode (source: Chronomeister)&lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|start_to_A = &lt;br /&gt;
|start_to_B = 3DD?&lt;br /&gt;
|B_to_E = FBB + 4 DD or SLOW fleet?&lt;br /&gt;
|B_to_D = No FBB + 3DD AND fast fleet?&lt;br /&gt;
|B_to_C = FBB, &amp;lt; 3 DD&lt;br /&gt;
|G_to_I = LOS ~30 guarantees&amp;lt;br/&amp;gt;LOS 15-25 is possible &lt;br /&gt;
|G_to_H = LOS &amp;lt; 15&amp;lt;br/&amp;gt;LOS 15-25 is possible &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
*'''Need around 30 LOS to guarantee Boss routing'''. Reports of 24 LOS show that some routings direct the fleet to node H. Greater than 15 will allow the possibility of Boss routing.&lt;br /&gt;
*1 CL 5 DD will route to BDFG.&lt;br /&gt;
** This should avoid going onto an extra battle.&lt;br /&gt;
*1-2 CL 3DD 1CVL will easily clear LOS with a [[Saiun]] on the CVL. This also routes to BDFG, assuming a fast CVL (any ''except'' Hiyou, Jun'you, Houshou, or Ryuuhou).&lt;br /&gt;
* 1 FBB 1 CL 4DD will route to BEFD and face the weak surface fleet there. This allows for a second round of attacks on the boss, though at a lower fuel and ammo level.&lt;br /&gt;
** ASW power is affected by equipment stats only and not by aircraft quantity size, Zuihou and Shouhou are ideal ASW CVLs if you're looking to save your CVLs for later maps. (Not counting their opening airstrike)&lt;br /&gt;
**With a &amp;gt;&amp;gt; Seaplane on a CL, around 30 LOS can easily be achieved.&lt;br /&gt;
* Nodes B and F are sub nodes.&lt;br /&gt;
* Remember that CTs (Training Cruisers) are '''SLOW''', and may be negatively affected by branching at B node&lt;br /&gt;
* Slow BB(V)s and any CVs are ''not'' allowed on this map.&lt;br /&gt;
** ''FBB''s are allowed. They will route B -&amp;gt; E.&lt;br /&gt;
*Node G has transports, so it is good to clear the transport quest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= 深海東洋艦隊 先遣巡洋艦隊&lt;br /&gt;
|A1_node_info = ca_ri-class_flagship cl_he-class_flagship dd_i-class_late_model dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = 120&lt;br /&gt;
|&lt;br /&gt;
|B_label= 深海東洋艦隊 偵察潜水艦隊 II群&lt;br /&gt;
|B1_node_info = ss_ka-class_elite ss_ka-class_elite ss_ka-class&lt;br /&gt;
|B1_form = echelon&lt;br /&gt;
|B1_xp = 60&lt;br /&gt;
|B2_node_info = ss_ka-class_flagship ss_ka-class_elite ss_ka-class_elite&lt;br /&gt;
|B2_form = echelon line_abreast&lt;br /&gt;
|B2_xp = 80&lt;br /&gt;
|&lt;br /&gt;
|C_label = 深海東洋艦隊 先遣機動部隊&lt;br /&gt;
|C1_node_info = cvl_nu-class_flagship cvl_nu-class_elite bb_ru-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|C1_form = diamond&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C1_enemy_air_power = 47&lt;br /&gt;
|C2_node_info = cvl_nu-class_flagship bb_ru-class_elite cl_ho-class_elite dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|C2_form = diamond&lt;br /&gt;
|C2_xp = &lt;br /&gt;
|C2_enemy_air_power = 23&lt;br /&gt;
|&lt;br /&gt;
|D_label = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|D1_node_info = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = 深海東洋艦隊 偵察潜水艦隊 I群&lt;br /&gt;
|F1_node_info = ss_yo-class_elite ss_yo-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|F1_form = line_abreast&lt;br /&gt;
|F1_xp = 120&lt;br /&gt;
|F2_node_info = ss_yo-class_flagship ss_yo-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|F2_form = echelon&lt;br /&gt;
|F2_xp = 130&lt;br /&gt;
|F3_node_info = ss_yo-class_elite ss_yo-class_elite ss_ka-class_elite ss_ka-class_elite&lt;br /&gt;
|F3_form = echelon&lt;br /&gt;
|F3_xp = 140&lt;br /&gt;
|&lt;br /&gt;
|G_label = 深海東洋艦隊 侵攻上陸部隊&lt;br /&gt;
|G1_node_info = cl_he-class_flagship transport_wa-class_elite transport_wa-class_elite transport_wa-class_elite dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|G1_form = double_line&lt;br /&gt;
|G1_xp = 170&lt;br /&gt;
|G2_node_info = cl_he-class_flagship transport_wa-class_flagship transport_wa-class_elite transport_wa-class_elite dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|G2_form = double_line&lt;br /&gt;
|G2_xp = 180&lt;br /&gt;
|G3_node_info = cl_he-class_flagship transport_wa-class_flagship transport_wa-class_flagship transport_wa-class_elite dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|G3_form = double_line&lt;br /&gt;
|G3_xp = 190&lt;br /&gt;
|G4_node_info = cl_he-class_flagship transport_wa-class_flagship transport_wa-class_flagship transport_wa-class_flagship dd_i-class_late_model dd_i-class_late_model &lt;br /&gt;
|G4_form = double_line&lt;br /&gt;
|G4_xp = 200&lt;br /&gt;
|&lt;br /&gt;
|H_label = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|H1_node_info = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|I_label = 深海東洋艦隊 潜水司令母艦&lt;br /&gt;
|I1_node_info = ss_hime_flagship ss_yo-class_flagship ss_ka-class_elite ss_ka-class dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|I1_xp = 260&lt;br /&gt;
|I1_form = line_ahead&lt;br /&gt;
|I2_node_info = ss_hime_flagship ss_yo-class_flagship ss_ka-class_elite ss_ka-class dd_ro-class_late_model dd_ro-class_late_model&lt;br /&gt;
|I2_form = line_ahead&lt;br /&gt;
|I2_xp = 270&lt;br /&gt;
|I3_node_info = ss_hime_flagship ss_yo-class_flagship ss_ka-class_elite ss_ka-class_elite dd_ro-class_late_model dd_ro-class_late_model &lt;br /&gt;
|I3_form = line_ahead&lt;br /&gt;
|I3_xp = 280&lt;br /&gt;
|&lt;br /&gt;
|final_form = I3&lt;br /&gt;
|boss_node = I&lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= 深海東洋艦隊 先遣巡洋艦隊&lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form =&lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= 深海東洋艦隊 偵察潜水艦隊 II群&lt;br /&gt;
|B1_node_info = ss_ka-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = 50&lt;br /&gt;
|B2_node_info = ss_ka-class_elite ss_ka-class_elite ss_ka-class&lt;br /&gt;
|B2_form = line_abreast&lt;br /&gt;
|B2_xp = 60&lt;br /&gt;
|&lt;br /&gt;
|C_label = 深海東洋艦隊 先遣機動部隊&lt;br /&gt;
|C1_node_info = cvl_nu-class_flagship bb_ru-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class&lt;br /&gt;
|C1_form = diamond&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C1_enemy_air_power = 23&lt;br /&gt;
|C2_node_info = cvl_nu-class_flagship cvl_nu-class_flagship bb_ru-class_elite cl_he-class_elite dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|C2_form = diamond&lt;br /&gt;
|C2_xp = &lt;br /&gt;
|C2_enemy_air_power = 46&lt;br /&gt;
|&lt;br /&gt;
|D_label = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|D1_node_info = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = 深海東洋艦隊 偵察潜水艦隊 I群&lt;br /&gt;
|F1_node_info = ss_yo-class_elite ss_ka-class ss_ka-class ss_ka-class&lt;br /&gt;
|F1_form = line_abreast&lt;br /&gt;
|F1_xp = 110&lt;br /&gt;
|F2_node_info = ss_yo-class_elite ss_yo-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|F2_form = echelon&lt;br /&gt;
|F2_xp = 120&lt;br /&gt;
|F3_node_info = ss_yo-class_flagship ss_yo-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|F3_form = echelon&lt;br /&gt;
|F3_xp = 130&lt;br /&gt;
|&lt;br /&gt;
|G_label = 深海東洋艦隊 侵攻上陸部隊&lt;br /&gt;
|G1_node_info = cl_to-class_elite transport_wa-class_elite transport_wa-class transport_wa-class dd_i-class dd_i-class&lt;br /&gt;
|G1_form = double_line&lt;br /&gt;
|G1_xp = 120&lt;br /&gt;
|G2_node_info = cl_to-class_elite transport_wa-class_flagship transport_wa-class_elite transport_wa-class_elite dd_i-class dd_i-class&lt;br /&gt;
|G2_form = double_line&lt;br /&gt;
|G2_xp = 140&lt;br /&gt;
|&lt;br /&gt;
|H_label = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|H1_node_info = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|I_label = 深海東洋艦隊 潜水司令母艦&lt;br /&gt;
|I1_node_info = ss_hime_flagship ss_yo-class_elite ss_ka-class ss_ka-class dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|I1_xp = 260&lt;br /&gt;
|I1_form = line_ahead&lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp =&lt;br /&gt;
|I3_node_info = &lt;br /&gt;
|I3_form = &lt;br /&gt;
|I3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = I&lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= 深海東洋艦隊 先遣巡洋艦隊&lt;br /&gt;
|A1_node_info = ca_ri-class_flagship cl_ho-class_elite dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp =&lt;br /&gt;
|&lt;br /&gt;
|B_label= 深海東洋艦隊 偵察潜水艦隊 II群&lt;br /&gt;
|B1_node_info = ss_ka-class ss_ka-class&lt;br /&gt;
|B1_form = echelon&lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = ss_ka-class ss_ka-class ss_ka-class&lt;br /&gt;
|B2_form = echelon line_abreast&lt;br /&gt;
|B2_xp = 40&lt;br /&gt;
|&lt;br /&gt;
|C_label = 深海東洋艦隊 先遣機動部隊&lt;br /&gt;
|C1_node_info = cvl_nu-class_elite bb_ru-class_elite cl_ho-class_elite dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|C1_form = diamond&lt;br /&gt;
|C1_xp = 110&lt;br /&gt;
|C1_enemy_air_power = 24&lt;br /&gt;
|C2_node_info = cvl_nu-class_elite bb_ru-class_elite cl_ho-class_elite dd_i-class dd_i-class&lt;br /&gt;
|C2_form = diamond&lt;br /&gt;
|C2_xp = 100&lt;br /&gt;
|C2_enemy_air_power = 24&lt;br /&gt;
|C3_node_info = cvl_nu-class_flagship bb_ru-class_elite cl_ho-class_elite dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|C3_form = diamond&lt;br /&gt;
|C3_xp = 200&lt;br /&gt;
|C3_enemy_air_power = 23&lt;br /&gt;
|&lt;br /&gt;
|D_label = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|D1_node_info = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = 深海東洋艦隊 偵察潜水艦隊 I群&lt;br /&gt;
|F1_node_info = ss_yo-class_elite ss_ka-class ss_ka-class ss_ka-class&lt;br /&gt;
|F1_form = line_abreast&lt;br /&gt;
|F1_xp = 110&lt;br /&gt;
|&lt;br /&gt;
|G_label = 深海東洋艦隊 侵攻上陸部隊&lt;br /&gt;
|G1_node_info = cl_to-class_elite transport_wa-class transport_wa-class transport_wa-class dd_i-class dd_i-class&lt;br /&gt;
|G1_form = double_line&lt;br /&gt;
|G1_xp = 110&lt;br /&gt;
|G2_node_info = cl_to-class_elite transport_wa-class_elite transport_wa-class transport_wa-class dd_i-class dd_i-class&lt;br /&gt;
|G2_form = double_line&lt;br /&gt;
|G2_xp = 120&lt;br /&gt;
|G3_node_info = cl_to-class_elite transport_wa-class_elite transport_wa-class_elite transport_wa-class dd_i-class dd_i-class&lt;br /&gt;
|G3_form = double_line&lt;br /&gt;
|G3_xp = 130&lt;br /&gt;
|G4_node_info = cl_to-class_elite transport_wa-class_elite transport_wa-class_elite transport_wa-class_elite dd_i-class dd_i-class&lt;br /&gt;
|G4_form = double_line&lt;br /&gt;
|G4_xp = 140&lt;br /&gt;
|&lt;br /&gt;
|H_label = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|H1_node_info = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|I_label = 深海東洋艦隊 潜水司令母艦&lt;br /&gt;
|I1_node_info = ss_hime_flagship ss_ka-class ss_ka-class dd_i-class dd_i-class&lt;br /&gt;
|I1_xp = 210&lt;br /&gt;
|I1_form = line_ahead&lt;br /&gt;
|I2_node_info = ss_hime_flagship ss_yo-class ss_yo-class dd_ro-class dd_ro-class dd_ro-class&lt;br /&gt;
|I2_form = line_ahead&lt;br /&gt;
|I2_xp = 220&lt;br /&gt;
|&lt;br /&gt;
|final_form = I2&lt;br /&gt;
|boss_node = I&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsB = [[EliteDD|Destroyers]]: [[Hatsuyuki]] [[Shirayuki]] [[Ayanami]] [[Oboro]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Sendai]]&lt;br /&gt;
|dropsC = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]:&lt;br /&gt;
|dropsE = [[EliteDD|Destroyers]]: [[Miyuki]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Sendai]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
|dropsG = [[EliteDD|Destroyers]]: [[Shirayuki]] [[Sazanami]] [[Ushio]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Jintsuu]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCA|Heavy Cruisers]]: [[Choukai]] [[Suzuya|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Suzuya&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
|dropsI = [[EliteDD|Destroyers]]: [[Akatsuki]] [[Shiratsuyu]] [[Yuudachi]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Kitakami]] [[Ooi]] [[Isuzu]] [[Kiso]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCA|Heavy Cruisers]]: [[Choukai]] [[Maya]] [[Myoukou]] [[Haguro]] [[Furutaka]] [[Aoba]] [[Kinugasa|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kinugasa&amp;lt;/span&amp;gt;''']] [[Suzuya|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Suzuya&amp;lt;/span&amp;gt;''']] [[Kumano|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kumano&amp;lt;/span&amp;gt;''']]&amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteBB|Battleships]]: [[Kongou]] [[Hiei]] [[Haruna]] [[Kirishima]] [[Fusou]] [[Yamashiro]] [[Ise]] [[Hyuuga]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCVL|Light Carriers]]: [[Houshou]] [[Ryuujou]] [[Jun'you]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: [[Chiyoda]] [[Chitose]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]:[[I-168]] [[I-58]] [[I-19]][[I-8]] [[Maruyu|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Maruyu&amp;lt;/span&amp;gt;''']] [[I-26|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;I-26&amp;lt;/span&amp;gt;''']] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: [[Akitsumaru|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Akitsumaru&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-2===&lt;br /&gt;
[[File:OoyodoSummerE-22016.png]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:E-2Summer2016Eventbanner.png]]&lt;br /&gt;
|map_image = [[File:Summer2016E-2Map.png|500px]]&lt;br /&gt;
|map_name = [https://ja.wikipedia.org/wiki/%E3%82%A8%E3%83%B3%E3%83%89%E3%82%A6%E6%B2%96%E6%B5%B7%E6%88%A6　Second Battle off Endau]&lt;br /&gt;
|map_japanese = 第二次エンドウ沖海戦&lt;br /&gt;
|information = &lt;br /&gt;
*Boss:&lt;br /&gt;
&lt;br /&gt;
*Rewards upon clearance: [[Minazuki]]&lt;br /&gt;
** Clearing on Hard (甲):  [[Reinforcement Expansions]] x2, Medal, Furniture Fairy, [[Type 3 Fighter Hien Model 1D]]&lt;br /&gt;
** Clearing on Medium (乙): [[Reinforcement Expansions]], Furniture Fairy, [[Type 3 Fighter Hien]]&lt;br /&gt;
** Clearing on Easy (丙): Furniture Fairy&lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|C_to_A = Active Branching&lt;br /&gt;
|C_to_D = Active Branching&lt;br /&gt;
|I_to_J = LOS&lt;br /&gt;
|I_to_L = LOS (fail)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
*This is a [[Transport Operation]] --Not a combined fleet&lt;br /&gt;
**Hard mode requires only 400 Transport points to clear (340 for Medium)&lt;br /&gt;
**Bringing plenty of [[Daihatsu]] will clear the map quickly&lt;br /&gt;
**A good enough boss support fleet may guarantee an A-rank&lt;br /&gt;
*While 1CL5DD will take the fleet down the western route, it has trouble gaining enough LOS to get to the boss node (1 recon plane + 2 radar 33 passed the LoS check)&lt;br /&gt;
*1BBV 1CAV 1CL 3DD is recommended, but you have to enter an extra BATTLE node.&lt;br /&gt;
*1CAV 1CL 3DD 1AV is recommended if you want to skip the extra node&lt;br /&gt;
*You can consider [[Land-Based Air Force]]s along with an Akizuki-class DD to help remove the CVL's planes on pre-boss node to minimize the damage from them.&lt;br /&gt;
*In-Route Support will help you minimize the damage you'll take along the way to the boss node.&lt;br /&gt;
*Seaplane Fighter is recommended which some preboss nodes have CVLs&lt;br /&gt;
*There are also drums check (1 drum required) required to get to the boss and additional LOS check for boss. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp =&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = Active Branching&lt;br /&gt;
|C1_node_info = Active Branching&lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp =&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp =&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|K_label = &lt;br /&gt;
|K1_node_info = &lt;br /&gt;
|K1_form =&lt;br /&gt;
|K1_xp = &lt;br /&gt;
|K2_node_info = &lt;br /&gt;
|K2_form = &lt;br /&gt;
|K2_xp = &lt;br /&gt;
|K3_node_info = &lt;br /&gt;
|K3_form = &lt;br /&gt;
|K3_xp = &lt;br /&gt;
|&lt;br /&gt;
|L_label = &lt;br /&gt;
|L1_node_info = &lt;br /&gt;
|L1_form =&lt;br /&gt;
|L1_xp = &lt;br /&gt;
|L2_node_info = &lt;br /&gt;
|L2_form = &lt;br /&gt;
|L2_xp = &lt;br /&gt;
|L3_node_info = &lt;br /&gt;
|L3_form = &lt;br /&gt;
|L3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsA = [[EliteDD|Destroyers]]: [[Shigure]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Kiso]] &amp;lt;br&amp;gt; &lt;br /&gt;
|dropsB = [[EliteDD|Destroyers]]: &lt;br /&gt;
|dropsC = [[EliteDD|Destroyers]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''[[Isokaze]]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
|dropsD = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt; &lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt; &lt;br /&gt;
[[EliteCA|Heavy Cruisers]]: [[Mogami]] &amp;lt;br&amp;gt;&lt;br /&gt;
|dropsF = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
|dropsG = [[EliteDD|Destroyers]]: [[Mutsuki]] [[Oboro]] [[Kisaragi]] [[Mochizuki]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Yura]] &amp;lt;br&amp;gt;&lt;br /&gt;
|dropsH = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCVL|Light Carriers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
|dropsI = [[EliteDD|Destroyers]]: [[Satsuki]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Tama]] [[Sendai]] [[Jintsuu]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &lt;br /&gt;
|dropsM = [[EliteDD|Destroyers]]: [[Urakaze]] [[Tanikaze]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Tama]] [[Kiso]] [[Natori]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCA|Heavy Cruisers]]: [[Takao]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteBB|Battleships]]: [[Haruna]] [[Hiei]] [[Fusou]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCVL|Light Carriers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: [[Chitose]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-3===&lt;br /&gt;
[[File:OoyodoSummerE-32016.png]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:E-3Summer2016Eventbanner.png]]&lt;br /&gt;
|map_image = [[File:E-3Summer2016Map.png|500px]]&lt;br /&gt;
|map_name = [https://ja.wikipedia.org/wiki/%E3%83%9E%E3%83%AC%E3%83%BC%E4%BD%9C%E6%88%A6 Second Battle of Malaya]&lt;br /&gt;
|map_japanese = 第二次マレ一沖海戦&lt;br /&gt;
|information = &lt;br /&gt;
*Boss: [[Summer Harbor Princess]]&lt;br /&gt;
** 6 kills on hard&lt;br /&gt;
&lt;br /&gt;
*Rewards upon clearance:&lt;br /&gt;
** Clearing on Hard (甲):  [[Octuple Pom-pom Gun mount]], [[Skilled Pilot]], [[Ginga]], Medal&lt;br /&gt;
** Clearing on Medium (乙): [[Octuple Pom-pom Gun mount]], [[Skilled Pilot]], [[Type 1 Land Attacker]], Medal&lt;br /&gt;
** Clearing on Easy (丙): [[Type 1 Land Attacker]], Medal&lt;br /&gt;
*Aquila confirmed for E-3 Drop&lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|B_to_A = &lt;br /&gt;
|B_to_D = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
*[[Kongou]], [[Haruna]], [[Choukai]], [[Mogami]], [[Mikuma]], [[Suzuya]], [[Kumano]], [[Yura]], [[Kinu]], [[Fubuki]], [[Shirayuki]], and [[Hatsuyuki]] have been theorized to give beneficial routing. &amp;lt;ref&amp;gt;https://twitter.com/cal_aty/status/764265760046710784&amp;lt;/ref&amp;gt;&lt;br /&gt;
**It's hypothesized that having at least three of each of the above in each fleet is required for superior routing, with at least six or seven of the named ships in the fleet as a whole.&lt;br /&gt;
**It is also hypothesized that you need one ship from each class (BB, CA, CAV, CL, DD), and to have three of the ships in one fleet with four in the other.&lt;br /&gt;
**[[Sendai]] and [[Ayanami]] have also been suspected to give advantageous branching&lt;br /&gt;
*Node B is a sub node.&lt;br /&gt;
*Node D is a land-based airstrike.&lt;br /&gt;
*The boss is an intallation-type, so bringing Amphibious assault equipment, [[WG-42]]s and AP or [[Type 3 Shell]]s is advised.&lt;br /&gt;
**On hard, it is the [[Summer Harbor Princess]], [[Supply Depot Princess]], Two Artillery Imps and two destroyers in line ahead formation.&lt;br /&gt;
*150 Air power secures Air Superiority at the boss node.&lt;br /&gt;
*Node B is a good location to train planes; have a fleet of a single submarine and launch your planes against that node.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = ss_so-class_elite ss_so-class_elite ss_so-class&lt;br /&gt;
|B1_form = line_abreast&lt;br /&gt;
|B1_xp = 120&lt;br /&gt;
|B2_node_info = ss_so-class_flagship ss_so-class_elite ss_so-class&lt;br /&gt;
|B2_form = line_abreast&lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp =&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp =&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsA = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
|dropsB = [[EliteDD|Destroyers]]: &lt;br /&gt;
|dropsC = [[EliteDD|Destroyers]]: &lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
|dropsD = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt; &lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
|dropsF = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
|dropsG = [[EliteDD|Destroyers]]: [[Hatsuharu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Naka]]&lt;br /&gt;
|dropsH = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]:  [[Agano|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Agano&amp;lt;/span&amp;gt;''']] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCVL|Light Carriers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
|dropsI = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Tama]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &lt;br /&gt;
|dropsJ = [[EliteDD|Destroyers]]: [[Makigumo]], &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Tama]], [[Kuma]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCA|Heavy Cruisers]]: [[Myoukou]], [[Atago]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteBB|Battleships]]: [[Kirishima]], [[Haruna]], [[Ise]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCV|Fleet Carriers]]: [[Kaga]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCVL|Light Carriers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: [[Hayasui|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Hayasui&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-4===&lt;br /&gt;
[[File:OoyodoSummerE-42016.png]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:E-4Summer2016Eventbanner.png]]&lt;br /&gt;
|map_image = [[File:E-4Summer2016Map.png|500px]]&lt;br /&gt;
|map_name = Battle off the Malacca Strait&lt;br /&gt;
|map_japanese = 南西海域 マラッカ海峡沖&lt;br /&gt;
|information = &lt;br /&gt;
*Boss:&lt;br /&gt;
&lt;br /&gt;
*Rewards upon clearance: [[Warspite]]&lt;br /&gt;
** Clearing on Hard (甲):  [[Re.2005 Kai]], Improvement materials x8, Medal x2, Hard-mode Medal&lt;br /&gt;
** Clearing on Medium (乙): [[Re.2005 Kai]], Improvement materials x8, Medal x2&lt;br /&gt;
** Clearing on Easy (丙): Medal&lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|B_to_A = &lt;br /&gt;
|B_to_D = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
*The boss's armor debuff requires S-ranking nodes C, D, H, and I. After returning to the naval base, you will hear a ding, and the boss's quotes will change.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp =&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
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|A2_node_info = &lt;br /&gt;
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|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
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|B1_xp =&lt;br /&gt;
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|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
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|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
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|&lt;br /&gt;
|F_label = &lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
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|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
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|A2_node_info = &lt;br /&gt;
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|A3_form = &lt;br /&gt;
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|&lt;br /&gt;
|B_label= &lt;br /&gt;
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|B2_form = &lt;br /&gt;
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|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
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|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
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|&lt;br /&gt;
|E_label = &lt;br /&gt;
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|&lt;br /&gt;
|F_label = &lt;br /&gt;
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|&lt;br /&gt;
|H_label = &lt;br /&gt;
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|H2_form = &lt;br /&gt;
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|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
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|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
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|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
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|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
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|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsA = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
|dropsB = [[EliteDD|Destroyers]]: &lt;br /&gt;
|dropsC = [[EliteDD|Destroyers]]: &lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
|dropsD = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt; &lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
|dropsF = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
|dropsG = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
|dropsH = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCVL|Light Carriers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
|dropsI = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &lt;br /&gt;
|dropsJ = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCA|Heavy Cruisers]]:&amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteBB|Battleships]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCVL|Light Carriers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{EventsPortal}}&lt;br /&gt;
[[zh:迎击！第二次马来亚海战]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Summer_2016_Event&amp;diff=43124</id>
		<title>Summer 2016 Event</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Summer_2016_Event&amp;diff=43124"/>
		<updated>2016-08-14T04:41:11Z</updated>

		<summary type="html">&lt;p&gt;Benzene: /* E-3. Adding some drops I got. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;eventBanner14&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; text-align: center;&amp;quot;&amp;gt;[[File:2016SummerEventBannerAlt.png|CounterAttack! The Second Battle off Malay Peninsula!|link=|class=fadein]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
The '''Summer 2016 Event''' ''&amp;quot;CounterAttack! The Second Battle off Malay Peninsula!&amp;quot;'' is planned to start on '''August 12, 2016'''. As of current, information regarding the event was revealed during the 3rd Kantai Collection Naval Review Meeting set for '''August 7th''' at Yokohama PACIFICO Convention. The Event is planned to feature a mixture of surface combat, Anti-Submarine Warfare, and the usage of [[Land-Based Air Squadron]]s.&lt;br /&gt;
&lt;br /&gt;
The event is noted to be a CounterAttack / Intercreption Operation that will have you battling against the Abyssal Fleet in an disadvantaged situation on a what if battle that will be loosely based upon the [https://en.wikipedia.org/wiki/Sinking_of_Prince_of_Wales_and_Repulse Sinking of Prince of Wales and Repulse] based on the details that were given so far from the Naval Review and Comtiq Magazine.&lt;br /&gt;
&lt;br /&gt;
Additional tweets have noted that the event will have you conducting ASW patrols with torpedo squadrons and aviation units performing transport operations for the First part of the campaign. The Second Half of the campaign will be using combined fleets and your main fleet forces for an interception/counter attack along with Land Based Air Squadrons against the main Abyssal Forces in the western part of the Ocean.&lt;br /&gt;
&lt;br /&gt;
Taking this information into account, we can expect this event to use all of the major event mechanic elements it has used up to this point which include:&lt;br /&gt;
*[[Combined Fleet]]&lt;br /&gt;
*[[Transport Operation]]&lt;br /&gt;
*[[Land-Based Air Squadron]]&lt;br /&gt;
*[[Armor Reduction]] (Strong possibility)&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
===New Ship Girls===&lt;br /&gt;
&lt;br /&gt;
#The Mutsuki-Class Destroyer '''[[Minazuki]]''', who will be voiced by Hikada Rina and drawn by Kusada Souta (as mentioned and shown in the [[KanColle_Naval_Review|Kancolle Naval Review]]. The Illustration shown at the Review has her depicted as a purplish-blue, short haired girl.&lt;br /&gt;
#The '''[[Warspite]]''', the second of the [https://en.wikipedia.org/wiki/Queen_Elizabeth-class_battleship Queen Elizabeth Class Battleships]&lt;br /&gt;
# The '''[[Aquila]]''', an Italian CV&lt;br /&gt;
# '''[[I-26]]''', a Japanese submarine (nickname Nimu)&lt;br /&gt;
&lt;br /&gt;
===Abyssals===&lt;br /&gt;
&lt;br /&gt;
#[[KanColle_Naval_Review|Kancolle Naval Review]] and [[Kensuke Tanaka Interview: Comptiq Magazine Septmember 2016|September Comtiq Magazine]] reveals that a 1 Abyssal Hime Type will be getting her own &amp;quot;Swimsuit Mode&amp;quot; during event.&lt;br /&gt;
#Within the [[Kensuke Tanaka Interview: Comptiq Magazine Septmember 2016|September Comtiq Magazine]] it's been hints suggested between Kensuke Tanaka and the interviewer that there are plans what might be an Abyssal version of &amp;quot;Fortress Singapore&amp;quot; which suggest an Installation Battle will be present.&lt;br /&gt;
&lt;br /&gt;
===New Equipment===&lt;br /&gt;
Five new peices of equipment have been added to the game:&lt;br /&gt;
# The [[Re. 2005 Kai]] fighter&lt;br /&gt;
# The [[Type 3 Fighter Hien Model 1D]]&lt;br /&gt;
# The [[38.1cm Mk.I Cannon]]&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
===Participation requirements===&lt;br /&gt;
*Must have a 75% sortie win ratio.&lt;br /&gt;
*Must have 5 empty ship slots for new ships.&lt;br /&gt;
*Must have 20 free equipment slots.&lt;br /&gt;
&lt;br /&gt;
===Special Mechanics===&lt;br /&gt;
# The difficulty system first used in [[Spring 2015 Event]] returns: you can choose between Operation A ({{lang|ja|甲}}, Hard), Operation B ({{lang|ja|乙}}, Medium) or Operation C ({{lang|ja|丙}}, Easy).&lt;br /&gt;
#* Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).&lt;br /&gt;
&lt;br /&gt;
==Event Maps==&lt;br /&gt;
===Quick Info Table===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Classification&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Map&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Combined Fleet?&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Land-Based Air Squadron?&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Color of Tag&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Tag Condition &amp;amp; Deployment Restriction&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Difficulty Restrictions&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Main Operation&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;font-size:18px;&amp;quot;|E-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| No&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| No&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;'''BLUE'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|'''Tagging''':&amp;lt;br&amp;gt; Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.&amp;lt;br&amp;gt;'''Deployment Restriction''':&amp;lt;br&amp;gt; ''Normal or Hard:'' Must have either the same-colored tag or no tag. &amp;lt;br&amp;gt;''Easy:'' No restrictions.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|'''No restrictions. All difficulties OK'''&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-2''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| No&amp;lt;br/&amp;gt;''Transport Operation''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Yes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;'''GREEN'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|'''In order to play these maps on hard, you must complete the previous map* on either normal or hard.'''&amp;lt;br/&amp;gt; ''(e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-3''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| '''Yes'''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| '''Yes'''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;'''YELLOW'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Extra Operation&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-4''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|'''Yes'''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| '''NA'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===E-1===&lt;br /&gt;
[[File:OoyodoSummerE-12016.png]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:E-1Summer2016Eventbanner.png]]&lt;br /&gt;
|map_image = [[File:E-1Summer2016Map.jpg|500px]]&lt;br /&gt;
|map_name = Buntan Naval Patrol&lt;br /&gt;
|map_japanese = ブンタン沖海戦&lt;br /&gt;
|information = &lt;br /&gt;
*Boss: [[Submarine Princess]]&lt;br /&gt;
**5 kills (900 HP) to clear on Hard&lt;br /&gt;
&lt;br /&gt;
*Key Rewards:&lt;br /&gt;
** Clearing on Hard (甲): Mamiya; Irako x3; [[Battle Rations]] x2; [[Daihatsu-class Landing Craft (Type 89 Medium Tanks &amp;amp; Marines)]]; [[Type 1 Land Attacker Model 34]] &lt;br /&gt;
** Clearing on Medium (乙): Mamiya; Irako x2; [[Battle Rations]] x2; [[Daihatsu-class Landing Craft (Type 89 Medium Tanks &amp;amp; Marines)]]; [[Type 1 Land Attacker]]&lt;br /&gt;
** Clearing on Easy (丙): Irako; [[Battle Rations]]; [[Daihatsu-class Landing Craft]]; [[Type 96 Land Attacker]]&lt;br /&gt;
&lt;br /&gt;
* [[I-26]] Drops from Boss-node on easy mode (source: Chronomeister)&lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|start_to_A = &lt;br /&gt;
|start_to_B = 3DD?&lt;br /&gt;
|B_to_E = FBB + 4 DD or SLOW fleet?&lt;br /&gt;
|B_to_D = No FBB + 3DD AND fast fleet?&lt;br /&gt;
|B_to_C = FBB, &amp;lt; 3 DD&lt;br /&gt;
|G_to_I = LOS ~30 guarantees&amp;lt;br/&amp;gt;LOS 15-25 is possible &lt;br /&gt;
|G_to_H = LOS &amp;lt; 15&amp;lt;br/&amp;gt;LOS 15-25 is possible &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
*'''Need around 30 LOS to guarantee Boss routing'''. Reports of 24 LOS show that some routings direct the fleet to node H. Greater than 15 will allow the possibility of Boss routing.&lt;br /&gt;
*1 CL 5 DD will route to BDFG.&lt;br /&gt;
** This should avoid going onto an extra battle.&lt;br /&gt;
*1-2 CL 3DD 1CVL will easily clear LOS with a [[Saiun]] on the CVL. This also routes to BDFG, assuming a fast CVL (any ''except'' Hiyou, Jun'you, Houshou, or Ryuuhou).&lt;br /&gt;
* 1 FBB 1 CL 4DD will route to BEFD and face the weak surface fleet there. This allows for a second round of attacks on the boss, though at a lower fuel and ammo level.&lt;br /&gt;
** ASW power is affected by equipment stats only and not by aircraft quantity size, Zuihou and Shouhou are ideal ASW CVLs if you're looking to save your CVLs for later maps. (Not counting their opening airstrike)&lt;br /&gt;
**With a &amp;gt;&amp;gt; Seaplane on a CL, around 30 LOS can easily be achieved.&lt;br /&gt;
* Nodes B and F are sub nodes.&lt;br /&gt;
* Remember that CTs (Training Cruisers) are '''SLOW''', and may be negatively affected by branching at B node&lt;br /&gt;
* Slow BB(V)s and any CVs are ''not'' allowed on this map.&lt;br /&gt;
** ''FBB''s are allowed. They will route B -&amp;gt; E.&lt;br /&gt;
*Node G has transports, so it is good to clear the transport quest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= 深海東洋艦隊 先遣巡洋艦隊&lt;br /&gt;
|A1_node_info = ca_ri-class_flagship cl_he-class_flagship dd_i-class_late_model dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = 120&lt;br /&gt;
|&lt;br /&gt;
|B_label= 深海東洋艦隊 偵察潜水艦隊 II群&lt;br /&gt;
|B1_node_info = ss_ka-class_elite ss_ka-class_elite ss_ka-class&lt;br /&gt;
|B1_form = echelon&lt;br /&gt;
|B1_xp = 60&lt;br /&gt;
|B2_node_info = ss_ka-class_flagship ss_ka-class_elite ss_ka-class_elite&lt;br /&gt;
|B2_form = echelon line_abreast&lt;br /&gt;
|B2_xp = 80&lt;br /&gt;
|&lt;br /&gt;
|C_label = 深海東洋艦隊 先遣機動部隊&lt;br /&gt;
|C1_node_info = cvl_nu-class_flagship cvl_nu-class_elite bb_ru-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|C1_form = diamond&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C1_enemy_air_power = 47&lt;br /&gt;
|C2_node_info = cvl_nu-class_flagship bb_ru-class_elite cl_ho-class_elite dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|C2_form = diamond&lt;br /&gt;
|C2_xp = &lt;br /&gt;
|C2_enemy_air_power = 23&lt;br /&gt;
|&lt;br /&gt;
|D_label = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|D1_node_info = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = 深海東洋艦隊 偵察潜水艦隊 I群&lt;br /&gt;
|F1_node_info = ss_yo-class_elite ss_yo-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|F1_form = line_abreast&lt;br /&gt;
|F1_xp = 120&lt;br /&gt;
|F2_node_info = ss_yo-class_flagship ss_yo-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|F2_form = echelon&lt;br /&gt;
|F2_xp = 130&lt;br /&gt;
|F3_node_info = ss_yo-class_elite ss_yo-class_elite ss_ka-class_elite ss_ka-class_elite&lt;br /&gt;
|F3_form = echelon&lt;br /&gt;
|F3_xp = 140&lt;br /&gt;
|&lt;br /&gt;
|G_label = 深海東洋艦隊 侵攻上陸部隊&lt;br /&gt;
|G1_node_info = cl_he-class_flagship transport_wa-class_elite transport_wa-class_elite transport_wa-class_elite dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|G1_form = double_line&lt;br /&gt;
|G1_xp = 170&lt;br /&gt;
|G2_node_info = cl_he-class_flagship transport_wa-class_flagship transport_wa-class_elite transport_wa-class_elite dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|G2_form = double_line&lt;br /&gt;
|G2_xp = 180&lt;br /&gt;
|G3_node_info = cl_he-class_flagship transport_wa-class_flagship transport_wa-class_flagship transport_wa-class_elite dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|G3_form = double_line&lt;br /&gt;
|G3_xp = 190&lt;br /&gt;
|G4_node_info = cl_he-class_flagship transport_wa-class_flagship transport_wa-class_flagship transport_wa-class_flagship dd_i-class_late_model dd_i-class_late_model &lt;br /&gt;
|G4_form = double_line&lt;br /&gt;
|G4_xp = 200&lt;br /&gt;
|&lt;br /&gt;
|H_label = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|H1_node_info = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|I_label = 深海東洋艦隊 潜水司令母艦&lt;br /&gt;
|I1_node_info = ss_hime_flagship ss_yo-class_flagship ss_ka-class_elite ss_ka-class dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|I1_xp = 260&lt;br /&gt;
|I1_form = line_ahead&lt;br /&gt;
|I2_node_info = ss_hime_flagship ss_yo-class_flagship ss_ka-class_elite ss_ka-class dd_ro-class_late_model dd_ro-class_late_model&lt;br /&gt;
|I2_form = line_ahead&lt;br /&gt;
|I2_xp = 270&lt;br /&gt;
|I3_node_info = ss_hime_flagship ss_yo-class_flagship ss_ka-class_elite ss_ka-class_elite dd_ro-class_late_model dd_ro-class_late_model &lt;br /&gt;
|I3_form = line_ahead&lt;br /&gt;
|I3_xp = 280&lt;br /&gt;
|&lt;br /&gt;
|final_form = I3&lt;br /&gt;
|boss_node = I&lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= 深海東洋艦隊 先遣巡洋艦隊&lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form =&lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= 深海東洋艦隊 偵察潜水艦隊 II群&lt;br /&gt;
|B1_node_info = ss_ka-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = 50&lt;br /&gt;
|B2_node_info = ss_ka-class_elite ss_ka-class_elite ss_ka-class&lt;br /&gt;
|B2_form = line_abreast&lt;br /&gt;
|B2_xp = 60&lt;br /&gt;
|&lt;br /&gt;
|C_label = 深海東洋艦隊 先遣機動部隊&lt;br /&gt;
|C1_node_info = cvl_nu-class_flagship bb_ru-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class&lt;br /&gt;
|C1_form = diamond&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C1_enemy_air_power = 23&lt;br /&gt;
|C2_node_info = cvl_nu-class_flagship cvl_nu-class_flagship bb_ru-class_elite cl_he-class_elite dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|C2_form = diamond&lt;br /&gt;
|C2_xp = &lt;br /&gt;
|C2_enemy_air_power = 46&lt;br /&gt;
|&lt;br /&gt;
|D_label = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|D1_node_info = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = 深海東洋艦隊 偵察潜水艦隊 I群&lt;br /&gt;
|F1_node_info = ss_yo-class_elite ss_ka-class ss_ka-class ss_ka-class&lt;br /&gt;
|F1_form = line_abreast&lt;br /&gt;
|F1_xp = 110&lt;br /&gt;
|F2_node_info = ss_yo-class_elite ss_yo-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|F2_form = echelon&lt;br /&gt;
|F2_xp = 120&lt;br /&gt;
|F3_node_info = ss_yo-class_flagship ss_yo-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|F3_form = echelon&lt;br /&gt;
|F3_xp = 130&lt;br /&gt;
|&lt;br /&gt;
|G_label = 深海東洋艦隊 侵攻上陸部隊&lt;br /&gt;
|G1_node_info = cl_to-class_elite transport_wa-class_elite transport_wa-class transport_wa-class dd_i-class dd_i-class&lt;br /&gt;
|G1_form = double_line&lt;br /&gt;
|G1_xp = 120&lt;br /&gt;
|G2_node_info = cl_to-class_elite transport_wa-class_flagship transport_wa-class_elite transport_wa-class_elite dd_i-class dd_i-class&lt;br /&gt;
|G2_form = double_line&lt;br /&gt;
|G2_xp = 140&lt;br /&gt;
|&lt;br /&gt;
|H_label = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|H1_node_info = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|I_label = 深海東洋艦隊 潜水司令母艦&lt;br /&gt;
|I1_node_info = ss_hime_flagship ss_yo-class_elite ss_ka-class ss_ka-class dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|I1_xp = 260&lt;br /&gt;
|I1_form = line_ahead&lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp =&lt;br /&gt;
|I3_node_info = &lt;br /&gt;
|I3_form = &lt;br /&gt;
|I3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = I&lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= 深海東洋艦隊 先遣巡洋艦隊&lt;br /&gt;
|A1_node_info = ca_ri-class_flagship cl_ho-class_elite dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp =&lt;br /&gt;
|&lt;br /&gt;
|B_label= 深海東洋艦隊 偵察潜水艦隊 II群&lt;br /&gt;
|B1_node_info = ss_ka-class ss_ka-class&lt;br /&gt;
|B1_form = echelon&lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = ss_ka-class ss_ka-class ss_ka-class&lt;br /&gt;
|B2_form = echelon line_abreast&lt;br /&gt;
|B2_xp = 40&lt;br /&gt;
|&lt;br /&gt;
|C_label = 深海東洋艦隊 先遣機動部隊&lt;br /&gt;
|C1_node_info = cvl_nu-class_elite bb_ru-class_elite cl_ho-class_elite dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|C1_form = diamond&lt;br /&gt;
|C1_xp = 110&lt;br /&gt;
|C1_enemy_air_power = 24&lt;br /&gt;
|C2_node_info = cvl_nu-class_elite bb_ru-class_elite cl_ho-class_elite dd_i-class dd_i-class&lt;br /&gt;
|C2_form = diamond&lt;br /&gt;
|C2_xp = 100&lt;br /&gt;
|C2_enemy_air_power = 24&lt;br /&gt;
|C3_node_info = cvl_nu-class_flagship bb_ru-class_elite cl_ho-class_elite dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|C3_form = diamond&lt;br /&gt;
|C3_xp = 200&lt;br /&gt;
|C3_enemy_air_power = 23&lt;br /&gt;
|&lt;br /&gt;
|D_label = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|D1_node_info = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = 深海東洋艦隊 偵察潜水艦隊 I群&lt;br /&gt;
|F1_node_info = ss_yo-class_elite ss_ka-class ss_ka-class ss_ka-class&lt;br /&gt;
|F1_form = line_abreast&lt;br /&gt;
|F1_xp = 110&lt;br /&gt;
|&lt;br /&gt;
|G_label = 深海東洋艦隊 侵攻上陸部隊&lt;br /&gt;
|G1_node_info = cl_to-class_elite transport_wa-class transport_wa-class transport_wa-class dd_i-class dd_i-class&lt;br /&gt;
|G1_form = double_line&lt;br /&gt;
|G1_xp = 110&lt;br /&gt;
|G2_node_info = cl_to-class_elite transport_wa-class_elite transport_wa-class transport_wa-class dd_i-class dd_i-class&lt;br /&gt;
|G2_form = double_line&lt;br /&gt;
|G2_xp = 120&lt;br /&gt;
|G3_node_info = cl_to-class_elite transport_wa-class_elite transport_wa-class_elite transport_wa-class dd_i-class dd_i-class&lt;br /&gt;
|G3_form = double_line&lt;br /&gt;
|G3_xp = 130&lt;br /&gt;
|G4_node_info = cl_to-class_elite transport_wa-class_elite transport_wa-class_elite transport_wa-class_elite dd_i-class dd_i-class&lt;br /&gt;
|G4_form = double_line&lt;br /&gt;
|G4_xp = 140&lt;br /&gt;
|&lt;br /&gt;
|H_label = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|H1_node_info = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;No Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|I_label = 深海東洋艦隊 潜水司令母艦&lt;br /&gt;
|I1_node_info = ss_hime_flagship ss_ka-class ss_ka-class dd_i-class dd_i-class&lt;br /&gt;
|I1_xp = 210&lt;br /&gt;
|I1_form = line_ahead&lt;br /&gt;
|I2_node_info = ss_hime_flagship ss_yo-class ss_yo-class dd_ro-class dd_ro-class dd_ro-class&lt;br /&gt;
|I2_form = line_ahead&lt;br /&gt;
|I2_xp = 220&lt;br /&gt;
|&lt;br /&gt;
|final_form = I2&lt;br /&gt;
|boss_node = I&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsB = [[EliteDD|Destroyers]]: [[Hatsuyuki]] [[Shirayuki]] [[Ayanami]] [[Oboro]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Sendai]]&lt;br /&gt;
|dropsC = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]:&lt;br /&gt;
|dropsE = [[EliteDD|Destroyers]]: [[Miyuki]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Sendai]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
|dropsG = [[EliteDD|Destroyers]]: [[Shirayuki]] [[Sazanami]] [[Ushio]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Jintsuu]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCA|Heavy Cruisers]]: [[Choukai]] [[Suzuya|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Suzuya&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
|dropsI = [[EliteDD|Destroyers]]: [[Akatsuki]] [[Shiratsuyu]] [[Yuudachi]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Kitakami]] [[Ooi]] [[Isuzu]] [[Kiso]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCA|Heavy Cruisers]]: [[Choukai]] [[Maya]] [[Myoukou]] [[Haguro]] [[Furutaka]] [[Aoba]] [[Kinugasa|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kinugasa&amp;lt;/span&amp;gt;''']] [[Suzuya|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Suzuya&amp;lt;/span&amp;gt;''']] [[Kumano|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kumano&amp;lt;/span&amp;gt;''']]&amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteBB|Battleships]]: [[Kongou]] [[Hiei]] [[Haruna]] [[Kirishima]] [[Fusou]] [[Yamashiro]] [[Ise]] [[Hyuuga]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCVL|Light Carriers]]: [[Houshou]] [[Ryuujou]] [[Jun'you]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: [[Chiyoda]] [[Chitose]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]:[[I-168]] [[I-58]] [[I-19]][[I-8]] [[Maruyu|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Maruyu&amp;lt;/span&amp;gt;''']] [[I-26|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;I-26&amp;lt;/span&amp;gt;''']] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: [[Akitsumaru|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Akitsumaru&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-2===&lt;br /&gt;
[[File:OoyodoSummerE-22016.png]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:E-2Summer2016Eventbanner.png]]&lt;br /&gt;
|map_image = [[File:Summer2016E-2Map.png|500px]]&lt;br /&gt;
|map_name = [https://ja.wikipedia.org/wiki/%E3%82%A8%E3%83%B3%E3%83%89%E3%82%A6%E6%B2%96%E6%B5%B7%E6%88%A6　Second Battle off Endau]&lt;br /&gt;
|map_japanese = 第二次エンドウ沖海戦&lt;br /&gt;
|information = &lt;br /&gt;
*Boss:&lt;br /&gt;
&lt;br /&gt;
*Rewards upon clearance: [[Minazuki]]&lt;br /&gt;
** Clearing on Hard (甲):  [[Reinforcement Expansions]] x2, Medal, Furniture Fairy, [[Type 3 Fighter Hien Model 1D]]&lt;br /&gt;
** Clearing on Medium (乙): [[Reinforcement Expansions]], Furniture Fairy, [[Type 3 Fighter Hien]]&lt;br /&gt;
** Clearing on Easy (丙): Furniture Fairy&lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|C_to_A = Active Branching&lt;br /&gt;
|C_to_D = Active Branching&lt;br /&gt;
|I_to_J = LOS&lt;br /&gt;
|I_to_L = LOS (fail)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
*This is a [[Transport Operation]] --Not a combined fleet&lt;br /&gt;
**Hard mode requires only 400 Transport points to clear (340 for Medium)&lt;br /&gt;
**Bringing plenty of [[Daihatsu]] will clear the map quickly&lt;br /&gt;
**A good enough boss support fleet may guarantee an A-rank&lt;br /&gt;
*While 1CL5DD will take the fleet down the western route, it has trouble gaining enough LOS to get to the boss node (1 recon plane + 2 radar 33 passed the LoS check)&lt;br /&gt;
*1BBV 1CAV 1CL 3DD is recommended, but you have to enter an extra BATTLE node.&lt;br /&gt;
*1CAV 1CL 3DD 1AV is recommended if you want to skip the extra node&lt;br /&gt;
*You can consider [[Land-Based Air Force]]s along with an Akizuki-class DD to help remove the CVL's planes on pre-boss node to minimize the damage from them.&lt;br /&gt;
*In-Route Support will help you minimize the damage you'll take along the way to the boss node.&lt;br /&gt;
*Seaplane Fighter is recommended which some preboss nodes have CVLs&lt;br /&gt;
*There are also drums check (1 drum required) required to get to the boss and additional LOS check for boss. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp =&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = Active Branching&lt;br /&gt;
|C1_node_info = Active Branching&lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp =&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp =&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|K_label = &lt;br /&gt;
|K1_node_info = &lt;br /&gt;
|K1_form =&lt;br /&gt;
|K1_xp = &lt;br /&gt;
|K2_node_info = &lt;br /&gt;
|K2_form = &lt;br /&gt;
|K2_xp = &lt;br /&gt;
|K3_node_info = &lt;br /&gt;
|K3_form = &lt;br /&gt;
|K3_xp = &lt;br /&gt;
|&lt;br /&gt;
|L_label = &lt;br /&gt;
|L1_node_info = &lt;br /&gt;
|L1_form =&lt;br /&gt;
|L1_xp = &lt;br /&gt;
|L2_node_info = &lt;br /&gt;
|L2_form = &lt;br /&gt;
|L2_xp = &lt;br /&gt;
|L3_node_info = &lt;br /&gt;
|L3_form = &lt;br /&gt;
|L3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsA = [[EliteDD|Destroyers]]: [[Shigure]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Kiso]] &amp;lt;br&amp;gt; &lt;br /&gt;
|dropsB = [[EliteDD|Destroyers]]: &lt;br /&gt;
|dropsC = [[EliteDD|Destroyers]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''[[Isokaze]]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
|dropsD = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt; &lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt; &lt;br /&gt;
[[EliteCA|Heavy Cruisers]]: [[Mogami]] &amp;lt;br&amp;gt;&lt;br /&gt;
|dropsF = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
|dropsG = [[EliteDD|Destroyers]]: [[Mutsuki]] [[Oboro]] [[Kisaragi]] [[Mochizuki]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Yura]] &amp;lt;br&amp;gt;&lt;br /&gt;
|dropsH = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCVL|Light Carriers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
|dropsI = [[EliteDD|Destroyers]]: [[Satsuki]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Tama]] [[Sendai]] [[Jintsuu]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &lt;br /&gt;
|dropsM = [[EliteDD|Destroyers]]: [[Urakaze]] [[Tanikaze]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Tama]] [[Kiso]] [[Natori]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCA|Heavy Cruisers]]: [[Takao]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteBB|Battleships]]: [[Haruna]] [[Hiei]] [[Fusou]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCVL|Light Carriers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: [[Chitose]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-3===&lt;br /&gt;
[[File:OoyodoSummerE-32016.png]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:E-3Summer2016Eventbanner.png]]&lt;br /&gt;
|map_image = [[File:E-3Summer2016Map.png|500px]]&lt;br /&gt;
|map_name = [https://ja.wikipedia.org/wiki/%E3%83%9E%E3%83%AC%E3%83%BC%E4%BD%9C%E6%88%A6 Second Battle of Malaya]&lt;br /&gt;
|map_japanese = 第二次マレ一沖海戦&lt;br /&gt;
|information = &lt;br /&gt;
*Boss: [[Summer Harbor Princess]]&lt;br /&gt;
** 6 kills on hard&lt;br /&gt;
&lt;br /&gt;
*Rewards upon clearance:&lt;br /&gt;
** Clearing on Hard (甲):  [[Octuple Pom-pom Gun mount]], [[Skilled Pilot]], [[Ginga]], Medal&lt;br /&gt;
** Clearing on Medium (乙): [[Octuple Pom-pom Gun mount]], [[Skilled Pilot]], [[Type 1 Land Attacker]], Medal&lt;br /&gt;
** Clearing on Easy (丙): [[Type 1 Land Attacker]], Medal&lt;br /&gt;
*Aquila confirmed for E-3 Drop&lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|B_to_A = &lt;br /&gt;
|B_to_D = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
*[[Kongou]], [[Haruna]], [[Choukai]], [[Mogami]], [[Mikuma]], [[Suzuya]], [[Kumano]], [[Yura]], [[Kinu]], [[Fubuki]], [[Shirayuki]], and [[Hatsuyuki]] have been theorized to give beneficial routing. &amp;lt;ref&amp;gt;https://twitter.com/cal_aty/status/764265760046710784&amp;lt;/ref&amp;gt;&lt;br /&gt;
**It's hypothesized that having at least three of each of the above in each fleet is required for superior routing, with at least six or seven of the named ships in the fleet as a whole.&lt;br /&gt;
**It is also hypothesized that you need one ship from each class (BB, CA, CAV, CL, DD), and to have three of the ships in one fleet with four in the other.&lt;br /&gt;
**[[Sendai]] and [[Ayanami]] have also been suspected to give advantageous branching&lt;br /&gt;
*Node B is a sub node.&lt;br /&gt;
*Node D is a land-based airstrike.&lt;br /&gt;
*The boss is an intallation-type, so bringing Amphibious assault equipment, [[WG-42]]s and AP or [[Type 3 Shell]]s is advised.&lt;br /&gt;
**On hard, it is the [[Summer Harbor Princess]], [[Supply Depot Princess]], Two Artillery Imps and two destroyers in line ahead formation.&lt;br /&gt;
*150 Air power secures Air Superiority at the boss node.&lt;br /&gt;
*Node B is a good location to train planes; have a fleet of a single submarine and launch your planes against that node.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = ss_so-class_elite ss_so-class_elite ss_so-class&lt;br /&gt;
|B1_form = line_abreast&lt;br /&gt;
|B1_xp = 120&lt;br /&gt;
|B2_node_info = ss_so-class_flagship ss_so-class_elite ss_so-class&lt;br /&gt;
|B2_form = line_abreast&lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp =&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp =&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsA = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
|dropsB = [[EliteDD|Destroyers]]: &lt;br /&gt;
|dropsC = [[EliteDD|Destroyers]]: &lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
|dropsD = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt; &lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
|dropsF = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
|dropsG = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Naka]]&lt;br /&gt;
|dropsH = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCVL|Light Carriers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
|dropsI = [[EliteDD|Destroyers]]: [[Hatsuharu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Tama]], [[Agano|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Agano&amp;lt;/span&amp;gt;''']] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &lt;br /&gt;
|dropsJ = [[EliteDD|Destroyers]]: [[Makigumo]], &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: [[Tama]], [[Kuma]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCA|Heavy Cruisers]]: [[Myoukou]], [[Atago]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteBB|Battleships]]: [[Kirishima]], [[Haruna]], [[Ise]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCV|Fleet Carriers]]: [[Kaga]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCVL|Light Carriers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: [[Hayasui|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Hayasui&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-4===&lt;br /&gt;
[[File:OoyodoSummerE-42016.png]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:E-4Summer2016Eventbanner.png]]&lt;br /&gt;
|map_image = [[File:E-4Summer2016Map.png|500px]]&lt;br /&gt;
|map_name = Battle off the Malacca Strait&lt;br /&gt;
|map_japanese = 南西海域 マラッカ海峡沖&lt;br /&gt;
|information = &lt;br /&gt;
*Boss:&lt;br /&gt;
&lt;br /&gt;
*Rewards upon clearance: [[Warspite]]&lt;br /&gt;
** Clearing on Hard (甲):  [[Re.2005 Kai]], Improvement materials x8, Medal x2, Hard-mode Medal&lt;br /&gt;
** Clearing on Medium (乙): [[Re.2005 Kai]], Improvement materials x8, Medal x2&lt;br /&gt;
** Clearing on Easy (丙): Medal&lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|B_to_A = &lt;br /&gt;
|B_to_D = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
*The boss's armor debuff requires S-ranking nodes C, D, H, and I. After returning to the naval base, you will hear a ding, and the boss's quotes will change.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp =&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp =&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|A1_enemy_air_power = &lt;br /&gt;
|A2_node_info = &lt;br /&gt;
|A2_form = &lt;br /&gt;
|A2_xp = &lt;br /&gt;
|A2_enemy_air_power = &lt;br /&gt;
|A3_node_info = &lt;br /&gt;
|A3_form = &lt;br /&gt;
|A3_xp = &lt;br /&gt;
|A3_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp =&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|B3_node_info = &lt;br /&gt;
|B3_form =&lt;br /&gt;
|B3_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info =&lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label =&lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =&lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp =&lt;br /&gt;
|D3_node_info = &lt;br /&gt;
|D3_form = &lt;br /&gt;
|D3_xp = &lt;br /&gt;
|D3_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|G2_node_info = &lt;br /&gt;
|G2_form = &lt;br /&gt;
|G2_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_form = &lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_enemy_air_power = &lt;br /&gt;
|I2_node_info = &lt;br /&gt;
|I2_form = &lt;br /&gt;
|I2_xp = &lt;br /&gt;
|I2_enemy_air_power =&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|J3_node_info = &lt;br /&gt;
|J3_form = &lt;br /&gt;
|J3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsA = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
|dropsB = [[EliteDD|Destroyers]]: &lt;br /&gt;
|dropsC = [[EliteDD|Destroyers]]: &lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
|dropsD = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt; &lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
|dropsF = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
|dropsG = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &lt;br /&gt;
|dropsH = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCVL|Light Carriers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
|dropsI = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &lt;br /&gt;
|dropsJ = [[EliteDD|Destroyers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCL|Light Cruisers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCA|Heavy Cruisers]]:&amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteBB|Battleships]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteCVL|Light Carriers]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteAV|Seaplane Tenders]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[EliteSS|Submarines]]: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Auxiliary_Ships|Auxiliary Ships]]: &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{EventsPortal}}&lt;br /&gt;
[[zh:迎击！第二次马来亚海战]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Quests&amp;diff=29299</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Quests&amp;diff=29299"/>
		<updated>2016-07-26T21:48:22Z</updated>

		<summary type="html">&lt;p&gt;Benzene: B55 -&amp;gt; A66 note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Click on a quest to get the orange icon on the right to light up. This means you've activated the quest and it will track your progress until you complete it.&lt;br /&gt;
&lt;br /&gt;
Clicking on the quest again will deactivate it. The quest will stop tracking you for the objective, but it will save its progress until you activate it again. This is important because ''you can only have 5 quests activated at any time''.&lt;br /&gt;
&lt;br /&gt;
Completion of quest [[#D18|D18]] will award a Headquarters Personnel, which upon use allows you to have 1 additional quest activated at the same time. (As of May 18, 2015, this allows you to have up to '''''six''''' quests selected at any time.)&lt;br /&gt;
&lt;br /&gt;
When you complete the quest, the icon on the right will turn blue. Click on it to claim your rewards.&lt;br /&gt;
&lt;br /&gt;
Note that expedition quests are evaluated upon successful completion of each expedition, so these quests must be active when your expeditions return. Crafting and repair quests are evaluated immediately, so there's no point in leaving these quests active when the timer is already counting down.&lt;br /&gt;
&lt;br /&gt;
Daily quests are reset every day at 05:00 JST (GMT +9). Weekly quests are reset every Monday at 05:00 JST. Monthly quests are reset the first day of each month at 05:00 JST. Daily, weekly and monthly quests are deactivated upon reset.&lt;br /&gt;
&lt;br /&gt;
''Specific ships are required for certain quests. A list of these ships and quest spreadsheets can be found '''[[List_of_ships_required_by_quests|here]]''' or in the '''[[#See also|See also]]''' section.''&lt;br /&gt;
&lt;br /&gt;
== {{anchor|Newly Implemented Quests}}Newly Implemented Quests ==&lt;br /&gt;
&amp;lt;!-- Note: Whenever an update introduces new quests, put them here instead of the sections below, especially because the repeatability of sortie quests (which puts them in different sections) can't be checked for a period of time. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== July 15th, 2016 ===&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = Bq2?&lt;br /&gt;
| reqQuest = &lt;br /&gt;
| reqQuest2 = &lt;br /&gt;
| namejp = 「熟練搭乗員」養成&lt;br /&gt;
| nameen = &amp;quot;Skilled Pilot&amp;quot; Training&lt;br /&gt;
| req = Consume 2 Medals: With Houshou, create a maxed expertise and maxed modified [[Type 96 Fighter]] to train a skilled crew! (After Mission is complete, the unit will disappear)&lt;br /&gt;
*Use [[Houshou]] as your secretary, equip a maxed [[Akashi's Improvement Arsenal|upgraded]], maxed ranked [[Type 96 Fighter]] to [[Houshou]]&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 100&lt;br /&gt;
| other = x1 Skilled Pilot&lt;br /&gt;
x4 Improvement Materials&lt;br /&gt;
| notes =  Will consume 2 medals &lt;br /&gt;
[[Type 96 Fighter]] will disappear upon completion.&lt;br /&gt;
''Quarterly Quest?''&lt;br /&gt;
| once  =&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F35&lt;br /&gt;
| reqQuest = &lt;br /&gt;
| reqQuest2 = &lt;br /&gt;
| namejp = 新型魚雷兵装の開発&lt;br /&gt;
| nameen = New Torpedo Weapon Development&lt;br /&gt;
| req = Consume 2 Medals: Equip a maxed modified 61cm Triple Oxygen Torpedo and a maxed modified 61cm Quint Oxygen Torpedo to [[Shimakaze]](Equipment will disappear upon completion of quest)&lt;br /&gt;
* Have [[Shimakaze]] as your secratery and equip her with a maxed modified 61cm Triple Oxygen Torpedo and a maxed modified 61cm Quint Oxygen Torpedo that are improved from [[Akashi's Improvement Arsenal]] (Equipped torpedoes will disappear upon completion of quest)&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 600&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = x1 [[Prototype 61cm Sextuple (Oxygen) Torpedo Mount]]&lt;br /&gt;
x6 Improvement Materials&lt;br /&gt;
| notes = (Torpedoes equipped to [[Shimakaze]] will disappear upon completion of quest and be replaced with reward)&lt;br /&gt;
Will consume 2 medals&lt;br /&gt;
| once  = True&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B75&lt;br /&gt;
| reqQuest = B70&lt;br /&gt;
| reqQuest2 =&lt;br /&gt;
| namejp = 水雷戦隊、南西防衛線に反復出撃せよ!&lt;br /&gt;
| nameen = Torpedo Squad, Repeatedly engage the Nansei Island Defense Line!&lt;br /&gt;
| req = Organize and form an escort fleet consisting of a light cruiser flagship and 4 destroyers and conduct repeated sorties at the Nansei Island Defense Line, ensure naval surpemacy over the waters.&lt;br /&gt;
*Compose a fleet of a CL flagship and 4 destroyers (+1 other ship of choice), sortie to [[World 1#1-4|1-4]] and defeat the boss with an S rank twice.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 350&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 350&lt;br /&gt;
| other = x4 Instant Repair &amp;lt;br&amp;gt; x1 Irako&lt;br /&gt;
| notes = One-Time&lt;br /&gt;
| once  = True&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B76&lt;br /&gt;
| reqQuest = &lt;br /&gt;
| reqQuest2 = &lt;br /&gt;
| namejp = 製油所地帯沿岸の哨戒を実施せよ！&lt;br /&gt;
| nameen = Patrol the Oil Refinery Zone Coast!&lt;br /&gt;
| req = Organize and form a fleet consisting of a light Carrier flagship and 3 destroyers to the Oil Refinery Zone Coast. Carry out a patrol of the area to ensure the safety of the ocean waters.&lt;br /&gt;
* With a Light Carrier flagship and 3 destroyers (+two other ships of choice), sortie to [[World 1#1-3|1-3]] and defeat the boss fleet with an S-rank.&lt;br /&gt;
| fuel = 600&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = x1 Coin box (Medium)&amp;lt;br&amp;gt; x1 Furniture Fairy&lt;br /&gt;
| notes = One-Time&lt;br /&gt;
| once  = True&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== June 30th, 2016 ===&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A70&lt;br /&gt;
| reqQuest = &lt;br /&gt;
| namejp = 新編「第八駆逐隊」を再編成せよ！&lt;br /&gt;
| nameen = Organize the new reformed 8th Destroyer Division!&lt;br /&gt;
| req = Organize the Destroyer Division consisting of [[Asashio|Asashio Kai Ni]] flagship, along with [[Ooshio]], [[Arashio]], and [[Michishio]]!&lt;br /&gt;
*Make a fleet composition which has [[Asashio|Asashio Kai Ni]] flagship, along with [[Ooshio]], [[Arashio]], and [[Michishio]] in your fleet.&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = x3 Development Materials&lt;br /&gt;
| notes = Required for [[#B73|B73]]&lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B72&lt;br /&gt;
| reqQuest = A66&lt;br /&gt;
| reqQuest2 = Bw5&lt;br /&gt;
| namejp = 「第三十一戦隊」敵潜を制圧せよ！&lt;br /&gt;
| nameen = 31st Squadron, elimiate the enemy submarines!&lt;br /&gt;
| req = Reform the 31st Squadron (1st Gen) head to the Naval Waters Adjacent to the Naval Base Route, perform repeated sorties till the eliminate the enemy submarine forces.&lt;br /&gt;
*Take a fleet consisting [[Isuzu|Isuzu Kai Ni]] (Flagship), [[Satsuki|Satsuki Kai Ni]], and [[Uzuki]] along with 3 other ships and complete a run on 1-6 twice.&lt;br /&gt;
| fuel = 310&lt;br /&gt;
| ammo = 310&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 310&lt;br /&gt;
| other = x3 Development Materials &amp;lt;br&amp;gt; x1 [[Type 3 Sonar]]&lt;br /&gt;
| notes = Required for [[#A71|A71]]&lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B73&lt;br /&gt;
| reqQuest = A70&lt;br /&gt;
| namejp = 新編「第八駆逐隊」出撃せよ!&lt;br /&gt;
| nameen = New reformed 8th Destroyer Division, Sortie!&lt;br /&gt;
| req = Take the Newly formed 8th Destroyer Division and sortie in the inshore route along the naval base waters! Strive to ensure and secure the route!&lt;br /&gt;
*Take a fleet consisting [[Asashio|Asashio Kai Ni]] as the flagship, [[Ooshio]], [[Arashio]], and [[Michishio]] along with 2 other ships and complete a run on 1-6.&lt;br /&gt;
| fuel = 400&lt;br /&gt;
| ammo = 400&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = x1 [[Searchlight]] &amp;lt;br&amp;gt; x1 [[Daihatsu]]&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A71&lt;br /&gt;
| reqQuest = B72&lt;br /&gt;
| namejp = 精鋭！八駆第一小隊！&lt;br /&gt;
| nameen = Elite Force! 8th Destroyer Division First Platoon!&lt;br /&gt;
| req = Form the Elite 8th Destroyer Division consisting of [[Asashio|Asashio Kai Ni D]] as the flagship and [[Ooshio|Ooshio Kai Ni]] along with two other ships.&lt;br /&gt;
*Form a fleet consisting of [[Asashio|Asashio Kai Ni D]] as the flagship and [[Ooshio|Ooshio Kai Ni]] along with two other ships of choice.&lt;br /&gt;
| fuel = 250&lt;br /&gt;
| ammo = 250&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = &lt;br /&gt;
| notes = Required for [[#B74|B74]]&lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B74&lt;br /&gt;
| reqQuest = A71&lt;br /&gt;
| namejp = 精鋭！八駆第一小隊！ &lt;br /&gt;
| nameen = Elite Force! 8th Destroyer Division First Platoon!&lt;br /&gt;
| req = Take your newly formed 8th Destroyer Division First platoon and engage in an anti submarine patrol near the naval base and launch a repeated assault to eliminate the hidden enemy!&lt;br /&gt;
*Take a fleet consisting of [[Asashio|Asashio Kai Ni D]] as the flagship and [[Ooshio|Ooshio Kai Ni]] along with two other ships to 1-5 and A-rank the boss node 2 times.&lt;br /&gt;
| fuel = 800&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = x4 Improvement Materials &amp;lt;br&amp;gt; x1 [[Type 4 Sonar]]&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F34&lt;br /&gt;
| reqQuest = F18&lt;br /&gt;
| reqQuest2 = Bm1&lt;br /&gt;
| namejp = 対空機銃量産&lt;br /&gt;
| nameen = Auto Cannon Mass Production!&lt;br /&gt;
| req = Take the mass production of Auto Cannons and dismantle 6 of them in the factory! Reinforce to support improving equipment!&lt;br /&gt;
*Scrap 6 Anti-Air Guns&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 100&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = x1 Improvement Material&lt;br /&gt;
| notes = ''Weekly Quest''&lt;br /&gt;
| once  =&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bq1?&lt;br /&gt;
| reqQuest = B19&lt;br /&gt;
| reqQuest2 = Bm6&lt;br /&gt;
| namejp = 沖ノ島海域迎撃戦&lt;br /&gt;
| nameen = Encounter Battle at Okinoshima Island&lt;br /&gt;
| req = Organize the Powerful Fleet and launch a repeated assault at the Okinoshima Sea Front, intercept the Enemy Task Force and eliminate them!&lt;br /&gt;
*Make a fleet and complete 2-4 with an S-rank at the boss node two times.&lt;br /&gt;
| fuel = 800&lt;br /&gt;
| ammo = 800&lt;br /&gt;
| steel = 800&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = x5 Improvement Materials&amp;lt;br&amp;gt;&lt;br /&gt;
x1 &amp;quot;Mamiya&amp;quot;&lt;br /&gt;
| notes = Quarterly Quest ([http://wikiwiki.jp/kancolle/?%C7%A4%CC%B3#New Theorized])&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = SF&lt;br /&gt;
| reqQuest = &lt;br /&gt;
| namejp = 初夏の整理整頓&lt;br /&gt;
| nameen = Organizing for the Early Summer&lt;br /&gt;
| req = Take some unnecessary equipment and scrap some of them to prepare for the Early Summer!&lt;br /&gt;
*Scrap 5 pieces of equipment&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 200&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = x1 Combat Ration&lt;br /&gt;
&amp;lt;br&amp;gt; Furniture - Cool-Looking Goldfish Bowl&lt;br /&gt;
| notes = Limited Time Quest&lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== June 1st, 2016 === &lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A69&lt;br /&gt;
| reqQuest = &lt;br /&gt;
| namejp = 編「水雷戦隊」を含む艦隊を再編成せよ！&lt;br /&gt;
| nameen = Organize the new reformed Torpedo Squadron Fleet!&lt;br /&gt;
| req = Organize a torpedo squadron fleet consisting of 4 Destroyers and a Light Cruiser as the flagship!&lt;br /&gt;
*Make a fleet composition which has a Light Cruiser Flagship and 4 Destroyers in your fleet.&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = x2 Instant Repairs&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B70&lt;br /&gt;
| reqQuest = A69&lt;br /&gt;
| namejp = 新編艦隊、南西諸島防衛線へ急行せよ！&lt;br /&gt;
| nameen = Reformed Fleet, Set Sail to the Nansei Island Defense Line!&lt;br /&gt;
| req = Take your newly reformed Torpedo Squadron to the Nansei Island Defense Line and eliminate the enemy forces within that direction!&lt;br /&gt;
*Take a fleet consisting of a Light Cruiser Flagship and 4 Destroyers to 1-4 and S-rank the boss node.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = x3 Instant Recovery &amp;lt;br&amp;gt; x1 Mamiya&lt;br /&gt;
| notes = Required for [[#B71|B71]] and [[#B75|B75]]&lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B71&lt;br /&gt;
| reqQuest = B70&lt;br /&gt;
| namejp = 鎮守府近海航路の安全確保を強化せよ！&lt;br /&gt;
| nameen = Strengthen the Safety of the Local Naval Base Sea Route.&lt;br /&gt;
| req = Set the newly reform Torpedo Sqaudron, and patrol the Local Naval Base Sea Route. Strive to ensure the safety of the route!&lt;br /&gt;
* Take a fleet consisting of a Light Cruiser Flagship and 4 Destroyers to 1-6 and successfully return to base.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 900&lt;br /&gt;
| steel = 900&lt;br /&gt;
| bauxite = 900&lt;br /&gt;
| other = x1 Carpenter Fairy&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Composition Quests ({{lang|ja|編成}}) ==&lt;br /&gt;
*At this time, composition quests are all one-time quests.&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A1&lt;br /&gt;
| namejp = はじめての「編成」！&lt;br /&gt;
| nameen = Your First &amp;quot;Composition&amp;quot;!&lt;br /&gt;
| req = ''Compose a &amp;quot;fleet&amp;quot; with 2 or more ships!''&lt;br /&gt;
*Completion Condition: Have 2 or more ships in the same fleet.&lt;br /&gt;
| fuel = 20&lt;br /&gt;
| ammo = 20&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Destroyer [[Shirayuki]] ({{lang|ja|白雪}})&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A2&lt;br /&gt;
| namejp = 「駆逐隊」を編成せよ！&lt;br /&gt;
| nameen = Compose a &amp;quot;Destroyer Division&amp;quot;!&lt;br /&gt;
| req = ''Compose a &amp;quot;Destroyer Division&amp;quot; made up of 4 or more destroyers!''&lt;br /&gt;
*Completion Condition: Have 4 or more [[Ship Class#Destroyer .28DD.29|Destroyers]] in the same fleet.&lt;br /&gt;
| fuel = 30&lt;br /&gt;
| ammo = 30&lt;br /&gt;
| steel = 30&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant construction x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A3&lt;br /&gt;
| namejp = 「水雷戦隊」を編成せよ！&lt;br /&gt;
| nameen = Compose a &amp;quot;Torpedo Squadron&amp;quot;!&lt;br /&gt;
| req = Compose a &amp;quot;Torpedo Squadron&amp;quot; that consists of a light cruiser flagship and multiple destroyers!''&lt;br /&gt;
*Completion Condition: Have a [[Ship Class#Light Cruiser .28CL.29|Light Cruiser]] as your flagship and complete the fleet with [[Ship Class#Destroyer .28DD.29|Destroyers]].&lt;br /&gt;
| fuel = 40&lt;br /&gt;
| ammo = 40&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 40&lt;br /&gt;
| other = [[Repair Team]] x1&lt;br /&gt;
| notes = Required by [[#A4|A4]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A4&lt;br /&gt;
| reqQuest = A3&lt;br /&gt;
| namejp = 6隻編成の艦隊を編成せよ！&lt;br /&gt;
| nameen = Compose a Fleet with 6 Ships!&lt;br /&gt;
| req = ''Compose a main fleet formed by 6 ships!''&lt;br /&gt;
*Completion Condition: Have 6 ships in your fleet.&lt;br /&gt;
| fuel = 50&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 50&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = '''Unlocks the second fleet as well as Expeditions'''&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A5&lt;br /&gt;
| namejp = 軽巡2隻を擁する隊を編成せよ！&lt;br /&gt;
| nameen = Compose a Fleet with 2 Light Cruisers!&lt;br /&gt;
| req = ''Compose a high-speed fleet with 2 light cruisers!''&lt;br /&gt;
*Completion Condition: Have 2 [[Ship_Class#Light_Cruiser_.28CL.29|Light Cruisers]] in the same fleet.&lt;br /&gt;
| fuel = 60&lt;br /&gt;
| ammo = 60&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
| notes = Required by [[#A7|A7]] and [[#A8|A8]] &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A6&lt;br /&gt;
| namejp = 第2艦隊を編成せよ！&lt;br /&gt;
| nameen = Compose the Second Fleet!&lt;br /&gt;
| req = ''Assign the flagship for the second fleet and compose it!''&lt;br /&gt;
*Completion Condition: Have a ship in your second fleet.&lt;br /&gt;
| fuel = 50&lt;br /&gt;
| ammo = 50&lt;br /&gt;
| steel = 100&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant Repair x1&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A7&lt;br /&gt;
| reqQuest = A5&lt;br /&gt;
| namejp = 「重巡戦隊」を編成せよ！&lt;br /&gt;
| nameen = Compose a &amp;quot;Heavy Cruiser Squadron&amp;quot;!&lt;br /&gt;
| req = ''Compose a heavy cruiser squadron with 2 heavy cruisers!''&lt;br /&gt;
*Completion Condition: Have 2 [[Ship Class#Heavy Cruiser .28CA.29|Heavy Cruisers]] in the same fleet.&lt;br /&gt;
:*[[Ship_Class#Aviation_Cruiser_.28CAV.29|Aviation Cruisers]] do not count.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 70&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 30&lt;br /&gt;
| other = Instant repair x1&lt;br /&gt;
| notes = Required by [[#A14|A14]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A8&lt;br /&gt;
| reqQuest = A5&lt;br /&gt;
| namejp = 「天龍」型軽巡姉妹の全2艦を編成せよ！&lt;br /&gt;
| nameen = Compose a Fleet with Both &amp;quot;Tenryuu&amp;quot;-class Light Cruiser Sisters!&lt;br /&gt;
| req = ''Assign the [[Ship_Class#Tenryuu-class|&amp;quot;Tenryuu&amp;quot;-class]] light cruisers &amp;quot;Tenryuu&amp;quot; and &amp;quot;Tatsuta&amp;quot; to the same fleet!''&lt;br /&gt;
*Completion Condition: Have [[Tenryuu]] ({{lang|ja|天龍}}) and [[Tatsuta]] ({{lang|ja|龍田}}) in the same fleet.&lt;br /&gt;
| fuel = 100&lt;br /&gt;
| ammo = 100&lt;br /&gt;
| steel = 100&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = Instant construction x2&lt;br /&gt;
| notes = Required by [[#A17|A17]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A9&lt;br /&gt;
| namejp = 「水上機母艦」を配備せよ！&lt;br /&gt;
| nameen = Assign a &amp;quot;Seaplane Tender&amp;quot;!&lt;br /&gt;
| req = ''Assign a &amp;quot;Seaplane Tender&amp;quot; capable of utilizing multiple reconnaissance seaplanes to the fleet!''&lt;br /&gt;
*Completion Condition: Have a [[Ship_Class#Seaplane_Tender_.28AV.29|seaplane tender]] in your fleet.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
| notes = Required by [[#A10|A10]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A10&lt;br /&gt;
| reqQuest = A9&lt;br /&gt;
| namejp = 「第六駆逐隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;6th Destroyer Division&amp;quot;!&lt;br /&gt;
| req = ''Compose the 6th Destroyer Division formed by &amp;quot;Akatsuki&amp;quot;, &amp;quot;Hibiki&amp;quot;, &amp;quot;Ikazuchi&amp;quot;, and &amp;quot;Inazuma&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have '''only''' [[Akatsuki]] ({{lang|ja|暁}}), [[Hibiki]] ({{lang|ja|響}}) (Верный OK), [[Ikazuchi]] ({{lang|ja|雷}}), and [[Inazuma]] ({{lang|ja|電}}) in the same fleet.&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Repair Team]] x1&lt;br /&gt;
| notes = Required by [[#A28|A28]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A11&lt;br /&gt;
| reqQuest = B3&lt;br /&gt;
| namejp = 第2艦隊で空母機動部隊を編成せよ！&lt;br /&gt;
| nameen = Compose a Mobile Carrier Fleet as the Second Fleet!&lt;br /&gt;
| req = ''Assign a carrier to the second fleet and compose a mobile carrier fleet!''&lt;br /&gt;
*Completion Condition: Have either 1 [[Ship Class#Regular Aircraft Carrier .28CV.29|Aircraft Carrier]] or [[Ship Class#Light Aircraft Carrier .28CVL.29|Light Aircraft Carrier]] or [[Taihou]] ({{lang|ja|大鳳}}), plus 2 [[Ship Class#Destroyer .28DD.29|Destroyers]], in your '''second''' fleet.&lt;br /&gt;
| fuel = 100&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 100&lt;br /&gt;
| other = Instant construction x2&lt;br /&gt;
| notes = Required by [[#A12|A12]] and [[#B10|B10]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A12&lt;br /&gt;
| reqQuest = A11&lt;br /&gt;
| namejp = 「空母機動部隊」を編成せよ！&lt;br /&gt;
| nameen = Compose a &amp;quot;Mobile Carrier Fleet&amp;quot;!&lt;br /&gt;
| req = ''With 1 or more carriers as flagship, compose a mobile carrier fleet along with some escorts!''&lt;br /&gt;
*Completion Condition: 1 [[Ship Class#Regular Aircraft Carrier .28CV.29|Aircraft Carrier]] or [[Ship Class#Light Aircraft Carrier .28CVL.29|Light Aircraft Carrier]] or [[Taihou]] (as flagship), and 3 [[Ship Class#Destroyer .28DD.29|Destroyers]], in your main fleet.&lt;br /&gt;
| fuel = 50&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 100&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A13&lt;br /&gt;
| reqQuest = A12&lt;br /&gt;
| namejp = 戦艦と重巡による主力艦隊を編成せよ！&lt;br /&gt;
| nameen = Compose a Main Force Fleet with Battleship and Heavy Cruisers!&lt;br /&gt;
| req = ''Compose a surface strike fleet with 1 or more battleships and 2 or more heavy cruisers!''&lt;br /&gt;
*Completion Condition: 1 or more [[Ship Class#Battleship .28BB.29|Battleship]] and 2 or more [[Ship_Class#Heavy_Cruiser_.28CA.29|Heavy Cruisers]] in the same fleet.&lt;br /&gt;
:*[[Ship Class#Aviation Battleship .28BBV.29|Aviation Battleships]] and [[Ship Class#Aviation Cruiser .28CAV.29|Aviation Cruisers]] do not count!&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant construction x2&lt;br /&gt;
| notes = Required by [[#A19|A19]] and [[#A20|A20]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A14&lt;br /&gt;
| reqQuest = A7&lt;br /&gt;
| namejp = 「川内」型軽巡姉妹の全3艦を編成せよ！&lt;br /&gt;
| nameen = Compose a Fleet with All Three &amp;quot;Sendai&amp;quot;-class Light Cruiser Sisters!&lt;br /&gt;
| req = ''Assign the [[Ship_Class#Sendai-class|&amp;quot;Sendai&amp;quot;-class]] light cruisers &amp;quot;Sendai&amp;quot;, &amp;quot;Jintsuu&amp;quot;, and &amp;quot;Naka&amp;quot; to the same fleet!''&lt;br /&gt;
*Completion Condition: Have [[Sendai]] ({{lang|ja|川内}}), [[Jintsu]] ({{lang|ja|神通}}), and [[Naka]] ({{lang|ja|那珂}}) in the same fleet.&lt;br /&gt;
| fuel = 100&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 100&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = '''Unlocks the third fleet'''&lt;br /&gt;
| notes = Required by [[#A15|A15]] and [[#G4|G4]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A15&lt;br /&gt;
| reqQuest = A14&lt;br /&gt;
| namejp = 「妙高」型重巡姉妹の全4隻を編成せよ！&lt;br /&gt;
| nameen = Compose a Fleet with All Four &amp;quot;Myoukou&amp;quot;-class Heavy Cruiser Sisters!&lt;br /&gt;
| req = ''Assign the [[Ship_Class#Myoukou-class|&amp;quot;Myoukou&amp;quot;-class]] heavy cruisers &amp;quot;Myoukou&amp;quot;, &amp;quot;Nachi&amp;quot;, &amp;quot;Ashigara&amp;quot;, and &amp;quot;Haguro&amp;quot; to the same fleet!''&lt;br /&gt;
*Completion Condition: Have [[Myoukou]] ({{lang|ja|妙高}}), [[Nachi]] ({{lang|ja|那智}}), [[Ashigara]] ({{lang|ja|足柄}}), and [[Haguro]] ({{lang|ja|羽黒}}) in the same fleet.&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 100&lt;br /&gt;
| steel = 150&lt;br /&gt;
| bauxite = 100&lt;br /&gt;
| other = Instant repair x1&lt;br /&gt;
Development material x1&lt;br /&gt;
| notes = Required by [[#A16|A16]] and [[#A28|A28]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A16&lt;br /&gt;
| reqQuest = A15&lt;br /&gt;
| namejp = 「金剛」型による高速戦艦部隊を編成せよ！&lt;br /&gt;
| nameen = Compose a Fast Battleship Fleet with the &amp;quot;Kongou&amp;quot;-class!&lt;br /&gt;
| req = ''Concentrate the assignment of all four [[Ship_Class#Kongou-class|&amp;quot;Kongou&amp;quot;-class]] Fast Battleship &amp;quot;Kongou&amp;quot;, &amp;quot;Hiei&amp;quot;, &amp;quot;Haruna&amp;quot;, and &amp;quot;Kirishima&amp;quot;''&lt;br /&gt;
*Completion Condition: Have [[Kongou]] ({{lang|ja|金剛}}), [[Hiei]] ({{lang|ja|比叡}}), [[Haruna]] ({{lang|ja|榛名}}), and [[Kirishima]] ({{lang|ja|霧島}}) in the same fleet.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = '''Unlocks the fourth fleet'''&lt;br /&gt;
| notes = Required by [[#WF01|WF01]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A17&lt;br /&gt;
| reqQuest = A8&lt;br /&gt;
| namejp = 「扶桑」型戦艦姉妹の全2隻を編成せよ！&lt;br /&gt;
| nameen = Compose a Fleet with Both &amp;quot;Fusou&amp;quot;-class Battleship Sisters!&lt;br /&gt;
| req = ''Assign the [[Ship_Class#Fusou-class|Fusou-class]] battleships &amp;quot;Fusou&amp;quot; and &amp;quot;Yamashiro&amp;quot; to the same fleet!''&lt;br /&gt;
*Completion Condition: Have [[Fusou]] ({{lang|ja|扶桑}}) and [[Yamashiro]] ({{lang|ja|山城}} in the same fleet.&lt;br /&gt;
:*Can be completed even if either (or both) becomes a BBV.&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 200&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = Instant repair x2&lt;br /&gt;
Development material x1&lt;br /&gt;
| notes = Required by [[#A18|A18]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A18&lt;br /&gt;
| reqQuest = A17&lt;br /&gt;
| namejp = 「伊勢」型戦艦姉妹の全2隻を編成せよ！&lt;br /&gt;
| nameen = Compose a Fleet with Both &amp;quot;Ise&amp;quot;-class Battleship Sisters!&lt;br /&gt;
| req = ''Assign the [[Ship Class#Ise-class|&amp;quot;Ise&amp;quot;-class]] battleships &amp;quot;Ise&amp;quot; and &amp;quot;Hyuuga&amp;quot; to the same fleet!''&lt;br /&gt;
*Completion Condition: Have [[Ise]] ({{lang|ja|伊勢}}) and [[Hyuuga]] ({{lang|ja|日向}}) in the same fleet.&lt;br /&gt;
:*Can be completed even if either (or both) becomes a BBV.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = Instant repair x2&lt;br /&gt;
Development material x2&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A19&lt;br /&gt;
| reqQuest = A13&lt;br /&gt;
| namejp = 「南雲機動部隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;Nagumo Mobile Fleet&amp;quot;!&lt;br /&gt;
| req = ''Compose the first mobile fleet consist of &amp;quot;Akagi&amp;quot; and &amp;quot;Kaga&amp;quot; from the 1st Carrier Division as well as &amp;quot;Hiryuu&amp;quot; and &amp;quot;Souryuu&amp;quot; from the 2nd Carrier Division!''&lt;br /&gt;
*Completion Condition: Have '''only''' [[Akagi]] ({{lang|ja|赤城}}), [[Kaga]] ({{lang|ja|加賀}}), [[Hiryuu]] ({{lang|ja|飛龍}}), and [[Souryuu]] ({{lang|ja|蒼龍}}) in the same fleet.&lt;br /&gt;
| fuel = 500&lt;br /&gt;
| ammo = 500&lt;br /&gt;
| steel = 500&lt;br /&gt;
| bauxite = 500&lt;br /&gt;
| other = Instant construction x2&lt;br /&gt;
Development Material x4&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A20&lt;br /&gt;
| reqQuest = A13&lt;br /&gt;
| namejp = 「三川艦隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;Mikawa Fleet&amp;quot;!&lt;br /&gt;
| req = ''Compose a fast speed fleet containing &amp;quot;Choukai&amp;quot;, &amp;quot;Aoba&amp;quot;, &amp;quot;Kako&amp;quot;, &amp;quot;Furutaka&amp;quot;, and &amp;quot;Tenryuu&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have [[Choukai]] ({{lang|ja|鳥海}}), [[Aoba]] ({{lang|ja|青葉}}), [[Kako]] ({{lang|ja|加古}}), [[Furutaka]] ({{lang|ja|古鷹}}), [[Tenryuu]] ({{lang|ja|天龍}}), and 1 additional [[Ship list|FAST]] ship in the same fleet.&lt;br /&gt;
| fuel = 400&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 200&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant repair x3&lt;br /&gt;
| notes = Required by [[#A21|A21]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A21&lt;br /&gt;
| reqQuest = A20&lt;br /&gt;
| namejp = 「第四戦隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;4th Squadron&amp;quot;!&lt;br /&gt;
| req = ''Compose the 4th Squadron using &amp;quot;Atago&amp;quot;, &amp;quot;Takao&amp;quot;, &amp;quot;Choukai&amp;quot;, and &amp;quot;Maya&amp;quot; as basis!''&lt;br /&gt;
*Completion Condition: Have [[Atago]] ({{lang|ja|愛宕}}), [[Takao]] ({{lang|ja|高雄}}), [[Choukai]] ({{lang|ja|鳥海}}), and [[Maya]] ({{lang|ja|摩耶}}) in the same fleet.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant repair x2&lt;br /&gt;
Development material x1&lt;br /&gt;
| notes = Required by [[#A22|A22]], [[#A24|A24]] and [[#A27|A27]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A22&lt;br /&gt;
| reqQuest = A21&lt;br /&gt;
| namejp = 「西村艦隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;Nishimura Fleet&amp;quot;!&lt;br /&gt;
| req = ''Compose the Nishimura Fleet using &amp;quot;Fusou&amp;quot;, &amp;quot;Yamashiro&amp;quot;, &amp;quot;Mogami&amp;quot;, and &amp;quot;Shigure&amp;quot; as basis!''&lt;br /&gt;
*Completion Condition: Have [[Fusou]] (扶桑), [[Yamashiro]] ({{lang|ja|山城}}), [[Mogami]] ({{lang|ja|最上}}), and [[Shigure]] ({{lang|ja|時雨}}) in the same fleet.&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 200&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Glossary#Food_supply_ship_Mamiya|Food supply ship {{lang|ja|「間宮」}} &amp;quot;Mamiya&amp;quot;]] x1&lt;br /&gt;
| notes = Required by [[#A23|A23]] and [[#A26|A26]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A23&lt;br /&gt;
| reqQuest = A22&lt;br /&gt;
| namejp = 「第五航空戦隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;5th Carrier Division&amp;quot;!&lt;br /&gt;
| req = ''Compose the 5th Carrier Division using &amp;quot;Shoukaku&amp;quot; and &amp;quot;Zuikaku&amp;quot; as basis along with 2 destroyers!''&lt;br /&gt;
*Completion Condition: Have [[Shoukaku]] ({{lang|ja|翔鶴}}), [[Zuikaku]] ({{lang|ja|瑞鶴}}), and 2 [[Ship Class#Destroyer .28DD.29|Destroyers]] in the same fleet.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = [[Repair Team]] x1&lt;br /&gt;
| notes = Required by [[#A41|A41]], [[#A46|A46]], and [[#B15|B15]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A24&lt;br /&gt;
| reqQuest = A21&lt;br /&gt;
| namejp = 新「三川艦隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the New &amp;quot;Mikawa Fleet&amp;quot;!&lt;br /&gt;
| req = ''Compose the Mikawa Fleet with &amp;quot;Choukai&amp;quot;, &amp;quot;Aoba&amp;quot;, &amp;quot;Kinugasa&amp;quot;, &amp;quot;Kako&amp;quot;, &amp;quot;Furutaka&amp;quot;, and &amp;quot;Tenryuu&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have [[Choukai]] ({{lang|ja|鳥海}}), [[Aoba]] ({{lang|ja|青葉}}), [[Kinugasa]] ({{lang|ja|衣笠}}), [[Kako]] ({{lang|ja|加古}}), [[Furutaka]] ({{lang|ja|古鷹}}), and [[Tenryuu]] ({{lang|ja|天龍}}) in the same fleet.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Glossary#Food_supply_ship_Mamiya|Food supply ship {{lang|ja|「間宮」}} &amp;quot;Mamiya&amp;quot;]] x1&lt;br /&gt;
| notes = Required by [[#B16|B16]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A25&lt;br /&gt;
| reqQuest = A21&lt;br /&gt;
| namejp = 潜水艦隊を編成せよ！&lt;br /&gt;
| nameen = Compose a Submarine Fleet!&lt;br /&gt;
| req = ''Compose a submarine fleet with 2 I-type submarines!''&lt;br /&gt;
*Completion Condition: Have 2 [[Ship Class#Submarine .28SS.29|submarines]] in the same fleet. [[Ship_Class#Submarine_Aircraft_Carrier_.28SSV.29|SSV]] is fine, too.&lt;br /&gt;
:*Despite the quest description, [[Maruyu]] and [[U-511|U-511/Ro-500]] can satisfy the quest requirement as well.&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Repair Team]] x1&lt;br /&gt;
| notes = Required by [[#B17|B17]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A26&lt;br /&gt;
| reqQuest = A22&lt;br /&gt;
| namejp = 航空水上打撃艦隊を編成せよ！&lt;br /&gt;
| nameen = Compose the Aviation Surface Strike Fleet!&lt;br /&gt;
| req = ''Compose a fleet using 2 aviation battleships and 2 aviation cruisers as basis!''&lt;br /&gt;
*Completion Condition: Have 2 [[Ship Class#Aviation Battleship .28BBV.29|Aviation Battleships]] and 2 [[Ship Class#Aviation Cruiser .28CAV.29|Aviation Cruisers]] in the same fleet.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 200&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = Instant repair x2&lt;br /&gt;
| notes = Required by [[#B18|B18]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A27&lt;br /&gt;
| reqQuest = A21&lt;br /&gt;
| namejp = 中規模潜水艦隊を編成せよ！&lt;br /&gt;
| nameen = Compose a Medium-Sized Submarine Fleet!&lt;br /&gt;
| req = ''Compose a submarine fleet with 3 I-type submarines!''&lt;br /&gt;
*Completion Condition: Have 3 [[Ship Class#Submarine .28SS.29|submarines]] in the same fleet. [[Ship_Class#Submarine_Aircraft_Carrier_.28SSV.29|SSV]] is fine, too.&lt;br /&gt;
:*Despite the quest description, [[Maruyu]] and [[U-511|U-511/Ro-500]] can satisfy the quest requirement as well.&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Glossary#Food_supply_ship_Mamiya|Food supply ship {{lang|ja|「間宮」}} &amp;quot;Mamiya&amp;quot;]] x1&lt;br /&gt;
| notes = Required by [[#A37|A37]] and [[#D5|D5]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A28&lt;br /&gt;
| reqQuest = A10&lt;br /&gt;
| namejp = 「第六戦隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;6th Squadron&amp;quot;!&lt;br /&gt;
| req = ''Compose the 6th squadron using &amp;quot;Furutaka&amp;quot;, &amp;quot;Kako&amp;quot;, &amp;quot;Aoba&amp;quot;, and &amp;quot;Kinugasa&amp;quot; as basis!''&lt;br /&gt;
*Completion Condition: Have [[Furutaka]] ({{lang|ja|古鷹}}), [[Kako]] ({{lang|ja|加古}}), [[Kinugasa]] ({{lang|ja|衣笠}}) and [[Aoba]] ({{lang|ja|青葉}}) in the same fleet.&lt;br /&gt;
| fuel = 250&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Glossary#Food_supply_ship_Mamiya|Food supply ship {{lang|ja|「間宮」}} &amp;quot;Mamiya&amp;quot;]] x1&lt;br /&gt;
| notes = Exact requirements unknown.&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A29&lt;br /&gt;
| reqQuest = A21&lt;br /&gt;
| namejp = 「第五艦隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;5th Fleet&amp;quot;!&lt;br /&gt;
| req = ''Compose the 5th fleet centered around &amp;quot;Nachi&amp;quot;, &amp;quot;Ashigara&amp;quot;, &amp;quot;Tama&amp;quot;, and &amp;quot;Kiso&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have [[Nachi]] ({{lang|ja|那智}}), [[Ashigara]] ({{lang|ja|足柄}}), [[Tama]] ({{lang|ja|多摩}}) and [[Kiso]] ({{lang|ja|木曾}}) in the same fleet.&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant repair x3&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A30&lt;br /&gt;
| reqQuest = A29&lt;br /&gt;
| namejp = 「第一水雷戦隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;1st Torpedo Squadron&amp;quot;!&lt;br /&gt;
| req = ''Compose the 1st torpedo squadron centered around &amp;quot;Abukuma&amp;quot;, &amp;quot;Akebono&amp;quot;, &amp;quot;Ushio&amp;quot;, &amp;quot;Kasumi&amp;quot;, and &amp;quot;Shiranui&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have [[Abukuma]] ({{lang|ja|阿武隈}}), [[Akebono]] ({{lang|ja|曙}}), [[Ushio]] ({{lang|ja|潮}}), [[Kasumi]] ({{lang|ja|霞}}) and [[Shiranui]] ({{lang|ja|不知火}}) in the same fleet.&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Repair Team]] x1&lt;br /&gt;
| notes = Required by [[#D9|D9]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A31&lt;br /&gt;
| reqQuest = A25&lt;br /&gt;
| namejp = 「第八駆逐隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;8th Destroyer Division&amp;quot;!&lt;br /&gt;
| req = ''Compose the 8th destroyer division consist of the four ships &amp;quot;Asashio&amp;quot;, &amp;quot;Michishio&amp;quot;, &amp;quot;Ooshio&amp;quot;, and &amp;quot;Arashio&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have '''only''' [[Asashio]] ({{lang|ja|朝潮}}), [[Michishio]] ({{lang|ja|満潮}}), [[Ooshio]] ({{lang|ja|大潮}}), and [[Arashio]] ({{lang|ja|荒潮}}) in the same fleet.&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x3&lt;br /&gt;
| notes = Required by [[#A33|A33]] and [[#B20|B20]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A32&lt;br /&gt;
| reqQuest = B20&lt;br /&gt;
| namejp = 「第十八駆逐隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;18th Destroyer Division&amp;quot;!&lt;br /&gt;
| req = ''Compose the 18th destroyer division consist of the four ships &amp;quot;Kasumi&amp;quot;, &amp;quot;Arare&amp;quot;, &amp;quot;Kagerou&amp;quot;, and &amp;quot;Shiranui&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have '''only''' [[Kasumi]] ({{lang|ja|霞}}), [[Arare]] ({{lang|ja|霰}}), [[Kagerou]] ({{lang|ja|陽炎}}), and [[Shiranui]] ({{lang|ja|不知火}}) in the same fleet.&lt;br /&gt;
| fuel = 180&lt;br /&gt;
| ammo = 180&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
[[Repair Team]] x1&lt;br /&gt;
| notes = Required by [[#B21|B21]], [[#A42|A42]], and [[#A47|A47]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A33&lt;br /&gt;
| reqQuest = A31&lt;br /&gt;
| namejp = 「第三十駆逐隊（第一次）」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;30th Destroyer Division (1st Gen.)&amp;quot;!&lt;br /&gt;
| req = ''Compose the 30th destroyer division (1st Gen.) consist of the four ships &amp;quot;Mutsuki&amp;quot;, &amp;quot;Kisaragi&amp;quot;, &amp;quot;Yayoi&amp;quot;, and &amp;quot;Mochizuki&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have '''only''' [[Mutsuki]] ({{lang|ja|睦月}}), '''[[Kisaragi]] ({{lang|ja|如月}})''', [[Yayoi]] ({{lang|ja|弥生}}), and [[Mochizuki]] ({{lang|ja|望月}}) in the same fleet.&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant repair x2&lt;br /&gt;
[[Repair Team]] x1&lt;br /&gt;
| notes = Required by [[#A34|A34]] and [[#B22|B22]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A34&lt;br /&gt;
| reqQuest = A33&lt;br /&gt;
| namejp = 「第三十駆逐隊（第二次）」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;30th Destroyer Division (2nd Gen.)&amp;quot;!&lt;br /&gt;
| req = ''Compose the 30th destroyer division (2nd Gen.) consist of the four ships &amp;quot;Mutsuki&amp;quot;, &amp;quot;Uzuki&amp;quot;, &amp;quot;Yayoi&amp;quot;, and &amp;quot;Mochizuki&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have '''only''' [[Mutsuki]] ({{lang|ja|睦月}}), '''[[Uzuki]] ({{lang|ja|卯月}})''', [[Yayoi]] ({{lang|ja|弥生}}), and [[Mochizuki]] ({{lang|ja|望月}}) in the same fleet.&lt;br /&gt;
| fuel = 220&lt;br /&gt;
| ammo = 220&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x3&lt;br /&gt;
| notes = Required by [[#A50|A50]] and [[#B24|B24]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A35&lt;br /&gt;
| reqQuest = B24&lt;br /&gt;
| namejp = 「第五戦隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;5th Squadron&amp;quot;!&lt;br /&gt;
| req = ''Compose the 5th squadron using &amp;quot;Myoukou&amp;quot;, &amp;quot;Nachi&amp;quot;, and &amp;quot;Haguro&amp;quot; as basis!''&lt;br /&gt;
*Completion Condition: Have [[Myoukou]] ({{lang|ja|妙高}}), [[Nachi]] ({{lang|ja|那智}}) and [[Haguro]] ({{lang|ja|羽黒}}) in the same fleet.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x5&lt;br /&gt;
| notes = Required by [[#A38|A38]], [[#A44|A44]], [[#D17|D17]], and [[#Bm1|Bm1]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A36&lt;br /&gt;
| reqQuest = A28&lt;br /&gt;
| namejp = 新編「第二航空戦隊」を編制せよ！&lt;br /&gt;
| nameen = Compose the New &amp;quot;2nd Carrier Division&amp;quot;!&lt;br /&gt;
| req = ''Compose the 2nd carrier division using &amp;quot;Hiryuu Kai Ni&amp;quot; (flagship) and &amp;quot;Souryuu&amp;quot; as basis! (Requires 2 destroyers)''&lt;br /&gt;
*Completion Condition: Have [[Hiryuu#Second Upgrade|Hiryuu Kai Ni]] ({{lang|ja|飛龍改二}}, flagship), [[Souryuu]] ({{lang|ja|蒼龍}}), and 2 [[Ship Class#Destroyer .28DD.29|Destroyers]] in the same fleet.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 400&lt;br /&gt;
| other = Instant repair x2&lt;br /&gt;
Development material x2&lt;br /&gt;
| notes = Required by [[#B25|B25]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A37&lt;br /&gt;
| reqQuest = A27&lt;br /&gt;
| namejp = 潜水艦隊「第六艦隊」を編制せよ！&lt;br /&gt;
| nameen = Compose the Submarine Fleet &amp;quot;6th Fleet&amp;quot;!&lt;br /&gt;
| req = ''Compose the submarine fleet &amp;quot;6th Fleet&amp;quot; made up of a &amp;quot;Submarine Tender&amp;quot; (flagship) and multiple submarines (at least 4)!''&lt;br /&gt;
*Completion Condition: Have a [[Ship Class#Submarine Tender .28AS.29|Submarine Tender]] (as flagship) and 4 [[Ship Class#Submarine .28SS.29|Submarines]]/[[Ship_Class#Submarine_Aircraft_Carrier_.28SSV.29|SSV]] in the same fleet.&lt;br /&gt;
:*[[Taigei]] is the only submarine tender in-game as of May 29, 2015. She also changes ship classification when remodeled, thus currently this quest can only be completed by having an unremodeled Taigei.&lt;br /&gt;
| fuel = 250&lt;br /&gt;
| ammo = 250&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x3&lt;br /&gt;
| notes = Required by [[#D13|D13]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A38&lt;br /&gt;
| reqQuest = A35&lt;br /&gt;
| namejp = 新型電探を配備せよ！&lt;br /&gt;
| nameen = Equip the New Radar!&lt;br /&gt;
| req = ''In order to test the new radar, assign &amp;quot;Myoukou Kai Ni&amp;quot; as the flagship of the first fleet!''&lt;br /&gt;
*Completion Condition: Have [[Myoukou#Second Upgrade|Myoukou Kai Ni]] ({{lang|ja|妙高改二}}) as the Secretary Ship.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = [[Type 22 Surface RADAR Kai 4]]&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A39&lt;br /&gt;
| reqQuest = B25&lt;br /&gt;
| namejp = 再編成「第二航空戦隊」を強化せよ！&lt;br /&gt;
| nameen = Strengthen the Re-Composed &amp;quot;2nd Carrier Division&amp;quot;!&lt;br /&gt;
| req = ''Compose the 2nd carrier division using &amp;quot;Souryuu Kai Ni&amp;quot; (flagship) and &amp;quot;Hiryuu Kai Ni&amp;quot; as basis! (Requires 2 destroyers)''&lt;br /&gt;
*Completion Condition: Have [[Souryuu#Second Remodel|Souryuu Kai Ni]] ({{lang|ja|蒼龍改二}}, flagship), [[Hiryuu#Second Upgrade|Hiryuu Kai Ni]] ({{lang|ja|飛龍改二}}), and 2 [[Ship Class#Destroyer .28DD.29|Destroyers]] in the same fleet.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 450&lt;br /&gt;
| other = Development material x2&lt;br /&gt;
Instant Construction x2&lt;br /&gt;
| notes = Required by [[#B26|B26]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A40&lt;br /&gt;
| reqQuest = WB02&lt;br /&gt;
| namejp = 精鋭「第三戦隊」全艦集結せよ！&lt;br /&gt;
| nameen = Gather the Elite &amp;quot;3rd Squadron&amp;quot;!&lt;br /&gt;
| req = ''Gather all four twice-remodeled Kongou-class fast battleships!''&lt;br /&gt;
*Completion Condition: Have [[Kongou#Second Upgrade|Kongou Kai Ni]] ({{lang|ja|金剛改二}}), [[Hiei#Second Upgrade|Hiei Kai Ni]] ({{lang|ja|比叡改二}}), [[Haruna#Second Upgrade|Haruna Kai Ni]] ({{lang|ja|榛名改二}}), and [[Kirishima#Second Upgrade|Kirishima Kai Ni]] ({{lang|ja|霧島改ニ}}) in the same fleet.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 100&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Prototype 35.6cm Triple Gun Mount]]&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A41&lt;br /&gt;
| reqQuest = A23&lt;br /&gt;
| namejp = 「新型正規空母」を配備せよ！&lt;br /&gt;
| nameen = Assign the &amp;quot;New-Class Standard Carrier&amp;quot;!&lt;br /&gt;
| req = ''Assign the 1st Unryuu-class aircraft carrier &amp;quot;Unryuu&amp;quot; as the flagship of the first fleet!''&lt;br /&gt;
*Completion Condition: Have [[Unryuu]] ({{lang|ja|雲龍}}) as the Secretary Ship.&lt;br /&gt;
| fuel = 100&lt;br /&gt;
| ammo = 100&lt;br /&gt;
| steel = 100&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = Development material x2&lt;br /&gt;
| notes = Required by [[#B28|B28]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A42&lt;br /&gt;
| reqQuest = A32&lt;br /&gt;
| namejp = 主力戦艦部隊「第二戦隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the Main Battleship Fleet &amp;quot;2nd Squadron&amp;quot;!&lt;br /&gt;
| req = ''Compose the 2nd squadron consisting of the two [[Ship Class#Nagato-class|Nagato-class]] and the two [[Ship Class#Fusou-class|Fusou-class]] battleships!''&lt;br /&gt;
*Completion Condition: Have [[Nagato]] ({{lang|ja|長門}}), [[Mutsu]] ({{lang|ja|陸奥}}), [[Fusou]] ({{lang|ja|扶桑}}), and [[Yamashiro]] ({{lang|ja|山城}}) in the same fleet.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 250&lt;br /&gt;
| steel = 250&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant Repair x2&lt;br /&gt;
| notes = Required by [[#B31|B31]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A43&lt;br /&gt;
| reqQuest = B31&lt;br /&gt;
| namejp = 戦艦を主力とした水上打撃部隊を編成せよ！&lt;br /&gt;
| nameen = Compose the Surface Strike Fleet with Battleships as Main Force!&lt;br /&gt;
| req = ''Assign 3 ships from either [[Ship Class#Yamato-class|Yamato-class]], [[Ship Class#Nagato-class|Nagato-class]], [[Ship Class#Ise-class|Ise-class]], or [[Ship Class#Fusou-class|Fusou-class]] plus a light cruiser and other ships to a surface strike fleet!''&lt;br /&gt;
*Completion Condition: Have exactly 3 ships from the four named classes ([[Yamato]], [[Musashi]], [[Nagato]], [[Mutsu]], [[Ise]], [[Hyuuga]], [[Fusou]], and [[Yamashiro]]) plus 1 [[Ship Class#Light Cruiser .28CL.29|Light Cruiser]] in the same fleet.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x3&lt;br /&gt;
| notes = Required by [[#Bm4|Bm4]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A44&lt;br /&gt;
| reqQuest = A35&lt;br /&gt;
| reqQuest2 = B14&lt;br /&gt;
| namejp = 「西村艦隊」を再編成せよ！&lt;br /&gt;
| nameen = Re-Compose the &amp;quot;Nishimura Fleet&amp;quot;!&lt;br /&gt;
| req = ''Compose the Nishimura Fleet using &amp;quot;Fusou&amp;quot;, &amp;quot;Yamashiro&amp;quot;, &amp;quot;Mogami&amp;quot;, &amp;quot;Shigure&amp;quot;, and &amp;quot;Michishio&amp;quot; as basis!''&lt;br /&gt;
*Completion Condition: Have [[Fusou]] ({{lang|ja|扶桑}}), [[Yamashiro]] ({{lang|ja|山城}}), [[Mogami]] ({{lang|ja|最上}}), [[Shigure]] ({{lang|ja|時雨}}), and [[Michishio]] ({{lang|ja|満潮}}) in the same fleet.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x3&lt;br /&gt;
Improvement material x3&lt;br /&gt;
| notes = Required by [[#B33|B33]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A45&lt;br /&gt;
| reqQuest = A9&lt;br /&gt;
| namejp = 改修工廠を準備せよ！&lt;br /&gt;
| nameen = Prepare the Improvement Arsenal!&lt;br /&gt;
| req = ''Assign the Repair Ship &amp;quot;Akashi&amp;quot; as the flagship of the first fleet and prepare the improvement arsenal!''&lt;br /&gt;
*Completion Condition: Have [[Akashi]] ({{lang|ja|明石}}) as the Secretary Ship.&lt;br /&gt;
| fuel = 100&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 100&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Improvement material x5&lt;br /&gt;
| notes = Required by [[#F17|F17]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A46&lt;br /&gt;
| reqQuest = A23&lt;br /&gt;
| reqQuest2 = B14&lt;br /&gt;
| namejp = 軽快な「水上反撃部隊」を編成せよ！&lt;br /&gt;
| nameen = Compose a Light and Speedy &amp;quot;Surface Counterattack Fleet&amp;quot;!&lt;br /&gt;
| req = ''With destroyer &amp;quot;Kasumi&amp;quot; as flagship, compose a surface raid fleet with heavy cruiser &amp;quot;Ashigara&amp;quot;, a light cruiser, and 4 destroyers!''&lt;br /&gt;
*Completion Condition: [[Kasumi]] ({{lang|ja|霞}}, as flagship), [[Ashigara]] ({{lang|ja|足柄}}), 1 [[Ship Class#Light Cruiser .28CL.29|light cruiser]], and 3 more [[Ship Class#Destroyer .28DD.29|destroyers]] in the same fleet.&lt;br /&gt;
| fuel = 250&lt;br /&gt;
| ammo = 250&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = Instant Repair x2&lt;br /&gt;
Development Material x2&lt;br /&gt;
| notes = Required by [[#Bm7|Bm7]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A47&lt;br /&gt;
| reqQuest = A32&lt;br /&gt;
| namejp = 「第十一駆逐隊」を編制せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;11th Destroyer Division&amp;quot;!&lt;br /&gt;
| req = ''Compose the 11th destroyer division consist of the four Special I Type destroyers &amp;quot;Fubuki&amp;quot;, &amp;quot;Shirayuki&amp;quot;, &amp;quot;Hatsuyuki&amp;quot;, and &amp;quot;Murakumo&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have '''only''' [[Fubuki]] ({{lang|ja|吹雪}}), [[Shirayuki]] ({{lang|ja|白雪}}), [[Hatsuyuki]] ({{lang|ja|初雪}}), and [[Murakumo]] ({{lang|ja|叢雲}}) in the same fleet.&lt;br /&gt;
| fuel = 110&lt;br /&gt;
| ammo = 110&lt;br /&gt;
| steel = 110&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development Material x3&lt;br /&gt;
| notes = Required by [[#B35|B35]] and [[#B36|B36]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A48&lt;br /&gt;
| reqQuest = B35&lt;br /&gt;
| namejp = 「第二一駆逐隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;21st Destroyer Division&amp;quot;!&lt;br /&gt;
| req = ''Compose the &amp;quot;21st Destroyer Division&amp;quot; consist of &amp;quot;Hatsuharu&amp;quot;, &amp;quot;Nenohi&amp;quot;, &amp;quot;Wakaba&amp;quot;, and &amp;quot;Hatsushimo&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have '''only''' [[Hatsuharu]] ({{lang|ja|初春}}), [[Nenohi]] ({{lang|ja|子日}}), [[Wakaba]] ({{lang|ja|若葉}}), and [[Hatsushimo]] ({{lang|ja|初霜}}) in the same fleet.&lt;br /&gt;
| fuel = 210&lt;br /&gt;
| ammo = 210&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant Repair x3&lt;br /&gt;
| notes = Required by [[#B37|B37]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A49&lt;br /&gt;
| reqQuest = B38&lt;br /&gt;
| namejp = 「第二二駆逐隊」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;22nd Destroyer Division&amp;quot;!&lt;br /&gt;
| req = ''Compose the 22nd destroyer division consist of four destroyers: &amp;quot;Satsuki&amp;quot;, &amp;quot;Fumizuki&amp;quot;, &amp;quot;Nagatsuki&amp;quot;, and 1 other!''&lt;br /&gt;
*Completion Condition: Have '''only''' [[Satsuki]] ({{lang|ja|皐月}}), [[Fumizuki]] ({{lang|ja|文月}}), [[Nagatsuki]] ({{lang|ja|長月}}) and 1 more [[Ship Class#Destroyer .28DD.29|destroyer]] in the same fleet.&lt;br /&gt;
| fuel = 220&lt;br /&gt;
| ammo = 220&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant Repair x2&lt;br /&gt;
Improvement Material x2&lt;br /&gt;
| notes = Required by [[#B39|B39]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A50&lt;br /&gt;
| reqQuest = B16&lt;br /&gt;
| reqQuest2 = A34&lt;br /&gt;
| namejp = 「三川艦隊」を新編、突入準備せよ！&lt;br /&gt;
| nameen = Newly Compose the &amp;quot;Mikawa Fleet&amp;quot; and Prepare for Assault!&lt;br /&gt;
| req = ''In the first fleet, form the Mikawa Fleet with &amp;quot;Choukai Kai Ni&amp;quot; as flagship!''&lt;br /&gt;
*Completion Condition: [[Choukai#Second Upgrade|Choukai Kai Ni]] ({{lang|ja|鳥海改二}}, flagship) plus 5 ships from the following in the same fleet: [[Furutaka]] ({{lang|ja|古鷹}}), [[Kako]] ({{lang|ja|加古}}), [[Aoba]] ({{lang|ja|青葉}}), [[Kinugasa]] ({{lang|ja|衣笠}}, [[Yuubari]] ({{lang|ja|夕張}}), and [[Tenryuu]] ({{lang|ja|天龍}}).&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant Repair x2&lt;br /&gt;
| notes = Required by [[#C5|C5]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A51&lt;br /&gt;
| reqQuest = B42&lt;br /&gt;
| namejp = 「第十八戦隊」を新編成せよ！&lt;br /&gt;
| nameen = Re-Compose the &amp;quot;18th Squadron&amp;quot;!&lt;br /&gt;
| req = ''Re-compose the &amp;quot;18th Squadron&amp;quot; with at least 4 ships using light cruisers &amp;quot;Tenryuu&amp;quot; and &amp;quot;Tatsuta&amp;quot; as basis!''&lt;br /&gt;
*Completion Condition: Have [[Tenryuu]] ({{lang|ja|天龍}}), [[Tatsuta]] ({{lang|ja|龍田}}), and at least two other ships in the same fleet.&lt;br /&gt;
| fuel = 180&lt;br /&gt;
| ammo = 180&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 180&lt;br /&gt;
| other = Development material x2&lt;br /&gt;
| notes = Required by [[#B43|B43]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A52&lt;br /&gt;
| namejp = 「海上突入部隊」を編成せよ！&lt;br /&gt;
| nameen = Form the Maritime Assault Fleet!&lt;br /&gt;
| req = ''Form the maritime assault fleet composed of battleships &amp;quot;Hiei&amp;quot; and &amp;quot;Kirishima&amp;quot;, light cruiser &amp;quot;Nagara&amp;quot;, and destroyers &amp;quot;Akatsuki&amp;quot;, &amp;quot;Ikazuchi&amp;quot;, and &amp;quot;Inazuma&amp;quot;!''&lt;br /&gt;
*Completion Condition: [[Hiei]] ({{lang|ja|比叡}}), [[Kirishima]] ({{lang|ja|霧島}}), [[Nagara]] ({{lang|ja|長良}}), [[Akatsuki]] ({{lang|ja|暁}}), [[Ikazuchi]] ({{lang|ja|雷}}), and [[Inazuma]] ({{lang|ja|電}}).&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x2&lt;br /&gt;
Instant construction x2&lt;br /&gt;
| notes = Required by [[#B44|B44]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A53&lt;br /&gt;
| reqQuest = B14&lt;br /&gt;
| namejp = 新編「第六駆逐隊」を編成せよ！&lt;br /&gt;
| nameen = Re-Compose the &amp;quot;6th Destroyer Division&amp;quot;!&lt;br /&gt;
| req = ''Re-compose the &amp;quot;6th Destroyer Division&amp;quot; led by &amp;quot;Akatsuki Kai Ni&amp;quot; along with &amp;quot;Hibiki&amp;quot;, &amp;quot;Ikazuchi&amp;quot;, and &amp;quot;Inazuma&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have '''only''' [[Akatsuki|Akatsuki Kai Ni]] (({{lang|ja|暁改二}}, flagship), [[Hibiki]] (({{lang|ja|響}}, Верный OK), [[Ikazuchi]] ({{lang|ja|雷}}), and [[Inazuma]] ({{lang|ja|電}}) in the same fleet.&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Searchlight]]&lt;br /&gt;
| notes = Required by [[#B45|B45]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A54&lt;br /&gt;
| reqQuest = B21&lt;br /&gt;
| reqQuest2 = B22&lt;br /&gt;
| reqQuest3 = Bd1&lt;br /&gt;
| namejp = 「第一水雷戦隊」北方突入準備！&lt;br /&gt;
| nameen = Prepare &amp;quot;1st Torpedo Squadron&amp;quot; for deployment to the Northern Sea!&lt;br /&gt;
| req = ''Compose the 1st Torpedo Squadron led by &amp;quot;Abukuma&amp;quot;, along with &amp;quot;Hibiki&amp;quot;, &amp;quot;Hatsushimo&amp;quot;, &amp;quot;Wakaba&amp;quot;, &amp;quot;Samidare&amp;quot;, and &amp;quot;Shimakaze&amp;quot;.''&lt;br /&gt;
*Completion Condintion: Have [[Abukuma]] ({{lang|ja|阿武隈}}, flagship), along with [[Hibiki]] ({{lang|ja|響}}), [[Hatsushimo]] ({{lang|ja|初霜}}), [[Wakaba]] ({{lang|ja|若葉}}), [[Samidare]] ({{lang|ja|五月雨}}), and [[Shimakaze]] ({{lang|ja|島風}}) in the same fleet.&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant Repair x2&lt;br /&gt;
Furniture Box (Medium) x1&lt;br /&gt;
| notes = Required by [[#B46|B46]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A55&lt;br /&gt;
| reqQuest = C7&lt;br /&gt;
| namejp = 「第一水雷戦隊」北方再突入準備！&lt;br /&gt;
| nameen = Re-deploy the &amp;quot;1st Torpedo Squadron&amp;quot; for the Northern Sea!&lt;br /&gt;
| req = ''Re-Compose the 1st Torpedo Squadron led by &amp;quot;Abukuma&amp;quot;, along with &amp;quot;Hibiki&amp;quot;, &amp;quot;Yuugumo&amp;quot;, &amp;quot;Naganami&amp;quot;, &amp;quot;Akigumo&amp;quot;, and &amp;quot;Shimakaze.&amp;quot;''&lt;br /&gt;
*Completion Condition: Have [[Abukuma|Abukuma Kai Ni]] ({{lang|ja|阿武隈改二}}, flagship), along with [[Hibiki]] ({{lang|ja|響}}), [[Yuugumo]] ({{lang|ja|夕雲}}), [[Naganami]] ({{lang|ja|長波}}), [[Akigumo]] ({{lang|ja|秋雲}}), and [[Shimakaze]] ({{lang|ja|島風}}) in the same fleet.&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant Repair x3&lt;br /&gt;
Furniture Box (Large) x1&lt;br /&gt;
| notes = Required by [[#B47|B47]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A56&lt;br /&gt;
| reqQuest = A23&lt;br /&gt;
| reqQuest2 = Bm6&lt;br /&gt;
| namejp = 「第五航空戦隊」を再編成せよ！&lt;br /&gt;
| nameen = Re-Compose the &amp;quot;5th Carrier Division&amp;quot;!&lt;br /&gt;
| req = ''Re-compose the 5th Carrier Division composed of &amp;quot;Shoukaku&amp;quot;, &amp;quot;Zuikaku&amp;quot; and their escorts &amp;quot;Oboro&amp;quot; and &amp;quot;Akigumo&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have [[Shoukaku]] ({{lang|ja|翔鶴}}), [[Zuikaku]] ({{lang|ja|瑞鶴}}), [[Oboro]] ({{lang|ja|朧}}) and [[Akigumo]] ({{lang|ja|秋雲}}) in your main fleet.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 300 &lt;br /&gt;
| other = Development Material x3&lt;br /&gt;
| notes = Required by [[#B50|B50]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A57&lt;br /&gt;
| reqQuest = A50&lt;br /&gt;
| namejp = 新編「第二一戦隊」出撃準備！&lt;br /&gt;
| nameen = Prepare the New &amp;quot;21st Squadron&amp;quot; for Sortie!&lt;br /&gt;
| req = ''Organize the 21th Squadron consisting of &amp;quot;Nachi Kai Ni&amp;quot;, &amp;quot;Ashigara Kai Ni&amp;quot;, &amp;quot;Tama&amp;quot;, and &amp;quot;Kiso&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have [[Nachi|Nachi Kai Ni]] ({{lang|ja|那智改二}}), [[Ashigara|Ashigara Kai Ni]] ({{lang|ja|足柄改二}}), [[Tama]] ({{lang|ja|多摩}}) and [[Kiso]] ({{lang|ja|木曾}}) in your main fleet.&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 150&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development Material x2 &amp;lt;br/&amp;gt; Improvement Material x2&lt;br /&gt;
| notes = Required by [[#B51|B51]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A58&lt;br /&gt;
| namejp = 「第十六戦隊(第一次)」を編成せよ！&lt;br /&gt;
| nameen = Compose the &amp;quot;16th Squadron (1st gen.)&amp;quot;!&lt;br /&gt;
| req = ''Compose the 16th Squadron (1st gen.) consisting of &amp;quot;Ashigara&amp;quot; as flagship alongside &amp;quot;Kuma&amp;quot; and &amp;quot;Nagara&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have [[Ashigara]] ({{lang|ja|足柄}}, flagship), [[Kuma]] ({{lang|ja|球磨}}), and [[Nagara]] ({{lang|ja|長良}}) in your main fleet.&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 150&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x2 &amp;lt;br/&amp;gt; Instant Repair x2&lt;br /&gt;
| notes = Required by [[#B52|B52]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A59&lt;br /&gt;
| reqQuest = Bm6&lt;br /&gt;
| reqQuest2 = F21&lt;br /&gt;
| namejp = 「第三航空戦隊」を編成せよ！&lt;br /&gt;
| nameen = Organise the 3rd Carrier Division!&lt;br /&gt;
| req = ''Compose an carrier division with &amp;quot;Zuikaku Kai&amp;quot; as flagship alongside &amp;quot;Zuihou&amp;quot;, &amp;quot;Chitose&amp;quot;, and &amp;quot;Chiyoda&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have [[Zuikaku#Upgrade|Zuikaku Kai]] ({{lang|ja|瑞鶴改}}, flagship), [[Zuihou]] ({{lang|ja|瑞鳳}}), [[Chitose#Chitose Carrier|Chitose Carrier]] ({{lang|ja|千歳航}}), and [[Chiyoda#Chiyoda Carrier|Chiyoda Carrier]] ({{lang|ja|千代田航}}) in the same fleet.&lt;br /&gt;
:*Note: Quest can be completed with [[Zuikaku#Second Upgrade|Zuikaku Kai Ni]] or Kai Ni A; Chitose and Chiyoda must both be CVL (Carrier / Carrier Kai / Carrier Kai Ni).&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite =  200&lt;br /&gt;
| other = Development Material x2&lt;br /&gt;
[[Skilled Pilot]] x1&lt;br /&gt;
| notes = Required by [[#B53|B53]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A60&lt;br /&gt;
| reqQuest = B53&lt;br /&gt;
| namejp = 「第四航空戦隊」を編成せよ！&lt;br /&gt;
| nameen = Organise the 4th Carrier Division!&lt;br /&gt;
| req = ''With &amp;quot;Ise Kai&amp;quot; and &amp;quot;Hyuuga Kai&amp;quot; as the main force, organise the 4th Carrier Division!''&lt;br /&gt;
*Completion Condition: Have [[Ise#Upgrade|Ise Kai]] ({{lang|ja|伊勢改}}) and [[Hyuuga#Upgrade|Hyuuga Kai]] ({{lang|ja|日向改}}) in your main fleet.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite =  200&lt;br /&gt;
| other = Improvement Material x2&lt;br /&gt;
[[Zuiun (634 Air Group)]]&lt;br /&gt;
| notes = Required by [[#A61|A61]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A61&lt;br /&gt;
| reqQuest = A60&lt;br /&gt;
| reqQuest2 = Bm7&lt;br /&gt;
| namejp = 「小沢艦隊」を編成せよ！&lt;br /&gt;
| nameen = Organise the 'Ozawa Fleet'!&lt;br /&gt;
| req = ''Compose the fleet consisting of the following: &amp;quot;Zuikaku Kai&amp;quot; as flagship, &amp;quot;Zuihou&amp;quot;, &amp;quot;Chitose&amp;quot;, &amp;quot;Chiyoda&amp;quot;, &amp;quot;Ise Kai&amp;quot;, and &amp;quot;Hyuuga Kai&amp;quot;!''&lt;br /&gt;
*Completion Condition: Have [[Zuikaku#Upgrade|Zuikaku Kai]] ({{lang|ja|瑞鶴改}}, flagship), [[Zuihou#Upgrade|Zuihou Kai]] ({{lang|ja|瑞鳳改}}), [[Chitose#Chitose Carrier|Chitose Carrier]] ({{lang|ja|千歳航}}), [[Chiyoda#Chiyoda Carrier|Chiyoda Carrier]] ({{lang|ja|千代田航}}), [[Ise#Upgrade|Ise Kai]] ({{lang|ja|伊勢改}}) and [[Hyuuga#Upgrade|Hyuuga Kai]] ({{lang|ja|日向改}}) in your main fleet.&lt;br /&gt;
:*Note: Quest can be completed with [[Zuikaku#Second Upgrade|Zuikaku Kai Ni]] or Kai Ni A; Chitose and Chiyoda must both be CVL (Carrier / Carrier Kai / Carrier Kai Ni).&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = Development Material x2&lt;br /&gt;
Repair Goddess x1&lt;br /&gt;
| notes = Required by [[#B54|B54]] and [[#F28|F28]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A62&lt;br /&gt;
| reqQuest = F29&lt;br /&gt;
| namejp = 新航空戦隊を編成せよ！&lt;br /&gt;
| nameen = Organise the New Carrier Division!&lt;br /&gt;
| req = 改二改装を終えた翔鶴型航空母艦2隻と同護衛艦による新航空戦隊を新編成せよ！''Form a new carrier division with two Shoukaku-class carriers that have finished their second remodels and some escorts!''&lt;br /&gt;
*Completion Condition: Have [[Shoukaku#Second Upgrade|Shoukaku Kai Ni]] ({{lang|ja|翔鶴改二}}), [[Zuikaku#Second Upgrade|Zuikaku Kai Ni]] ({{lang|ja|瑞鶴改二}}), and 2 [[Destroyer]]s in your main fleet.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = [[Glossary#Food_supply_ship_Irako|Food supply ship {{lang|ja|「伊良湖」}} &amp;quot;Irako&amp;quot;]] x1&lt;br /&gt;
Skilled Pilot x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A63&lt;br /&gt;
| reqQuest = B52&lt;br /&gt;
| namejp = 「第十六戦隊(第二次)」を編成せよ！&lt;br /&gt;
| nameen = Organize the &amp;quot;16th Squadron (2nd Gen.)&amp;quot;!&lt;br /&gt;
| req = ''Have Natori as your flagship along with Isuzu and Kinu to form the 16th Squadron (2nd Gen.)!''&lt;br /&gt;
*Completion Condition: Have [[Natori]] ({{lang|ja|名取}}, flagship), [[Isuzu]] ({{lang|ja|五十鈴}}), and [[Kinu]] ({{lang|ja|鬼怒}}) in the fleet.&lt;br /&gt;
| fuel = 160&lt;br /&gt;
| ammo = 160&lt;br /&gt;
| steel = 160&lt;br /&gt;
| bauxite =  0&lt;br /&gt;
| other = Development Material x2&lt;br /&gt;
Instant Repair x2&lt;br /&gt;
| notes = Required by [[#B55|B55]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A64&lt;br /&gt;
| reqQuest = B55&lt;br /&gt;
| namejp = 「新編成航空戦隊」を編成せよ！&lt;br /&gt;
| nameen = Organize a &amp;quot;New Carrier Division&amp;quot;!&lt;br /&gt;
| req = ''Form a new carrier division consisting of 2 carriers + 2 (aviation battleships or aviation cruisers) + 2 destroyers!&lt;br /&gt;
*Completion Condition: Have 2 [[Standard Carrier|Aircraft Carrier]]s or [[Light Aircraft Carrier]]s, 2 [[Aviation Battleship]]s or [[Aviation Cruiser]]s, and 2 [[Destroyer]]s in your fleet.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 200  &lt;br /&gt;
| other = Development Material x2 &amp;lt;br/&amp;gt; Improvement Material x2&lt;br /&gt;
| notes = Required by [[#B56|B56]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A65&lt;br /&gt;
| reqQuest = B56&lt;br /&gt;
| namejp = 精強な「水上反撃部隊」を再編成せよ！&lt;br /&gt;
| nameen = Reorganize the powerful &amp;quot;Surface Counterattack Fleet&amp;quot;!&lt;br /&gt;
| req = ''Reorganize the surface counterattack fleet led by &amp;quot;Kasumi&amp;quot; along with &amp;quot;Ashigara&amp;quot;, &amp;quot;Ooyodo&amp;quot;, &amp;quot;Asashimo&amp;quot;, &amp;quot;Kiyoshimo&amp;quot; and others!''&lt;br /&gt;
*Completion Condition: Have [[Kasumi]] ({{lang|ja|霞}}, flagship), [[Ashigara]] ({{lang|ja|足柄}}), [[Asashimo]] ({{lang|ja|朝霜}}), [[Ooyodo]] ({{lang|ja|大淀}}), and [[Kiyoshimo]] ({{lang|ja|清霜}}) in your fleet.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite =  0&lt;br /&gt;
| other = Instant Repair x3&lt;br /&gt;
| notes = Required by [[#B57|B57]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A66&lt;br /&gt;
| reqQuest = B55&lt;br /&gt;
| reqQuest2 = Bd2&lt;br /&gt;
| namejp = 「第三十一戦隊(第一次)」を編成せよ！&lt;br /&gt;
| nameen =  Organize the &amp;quot;31st Squadron (1st gen.)&amp;quot;!&lt;br /&gt;
| req = ''Organize an anti-submarine patrol using &amp;quot;Isuzu Kai Ni&amp;quot;, &amp;quot;Satsuki Kai Ni&amp;quot; and &amp;quot;Uzuki Kai.&amp;quot;''&lt;br /&gt;
*Completion Condition: Have [[Isuzu#Second Upgrade|Isuzu Kai Ni]] ({{lang|ja|五十鈴改二}}), [[Satsuki#Second Upgrade|Satsuki Kai Ni]] ({{lang|ja|皐月改二}}), and [[Uzuki#Upgrade|Uzuki Kai]] ({{lang|ja|卯月改}}) in your fleet&lt;br /&gt;
| fuel = 310&lt;br /&gt;
| ammo = 310&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Construction Material x3&lt;br /&gt;
[[Glossary#Food_supply_ship_Irako|Food supply ship {{lang|ja|「伊良湖」}} &amp;quot;Irako&amp;quot;]] x1&lt;br /&gt;
| notes = Required by [[#B60|B60]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A67&lt;br /&gt;
| reqQuest = B12&lt;br /&gt;
| reqQuest2 = Bd2&lt;br /&gt;
| namejp = 「第二七駆逐隊」を編成せよ！&lt;br /&gt;
| nameen =  Organize the &amp;quot;27st Destroyer Division&amp;quot;!&lt;br /&gt;
| req = ''Organize a fleet consisting of &amp;quot;Shiratsuyu Kai&amp;quot; along with &amp;quot;Shigure&amp;quot;, &amp;quot;Harusame&amp;quot;, and &amp;quot;Samidare&amp;quot; to form the 27st Destroyer Division!''&lt;br /&gt;
*Completion Condition: Have [[Shiratsuyu#Upgrade|Shiratsuyu Kai]] ({{lang|ja|白露}}, flagship), [[Shigure]] ({{lang|ja|時雨}}), [[Harusame]] ({{lang|ja|春雨}}), and [[Samidare]] ({{lang|ja|五月雨}}) in your fleet&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 270&lt;br /&gt;
| steel = 270&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Construction material x2 &amp;lt;br/&amp;gt; Instant Repair x2&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = A68&lt;br /&gt;
| reqQuest = A60&lt;br /&gt;
| namejp = 強行高速輸送部隊を編成せよ！&lt;br /&gt;
| nameen = Organize the high speed transport fleet.&lt;br /&gt;
| req = Organize a torpedo squadron fleet consiting of Sendai Kai Ni, Shigure Kai Ni, and Kawakaze Kai Ni, along with two other destroyers in the fleet.&lt;br /&gt;
*Make a fleet composition which has [[Sendai#Second Upgrade|Sendai Kai Ni]], [[Shigure#Second Upgrade|Shigure Kai Ni]], and [[Kawakaze#Second Upgrade|Kawakaze Kai Ni]], and other two DD in the same fleet.&lt;br /&gt;
| fuel = 100&lt;br /&gt;
| ammo = 100&lt;br /&gt;
| steel = 100&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = &lt;br /&gt;
| notes = Required by [[#B68|B68]]&lt;br /&gt;
| once  = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sortie Quests (出撃) ==&lt;br /&gt;
*Unless specifically indicated, remodel status does not matter.&lt;br /&gt;
*Quests that require specific ships (such as [[#B12|B12]]) cannot be cleared if any of those ships are sunk during the sortie.&lt;br /&gt;
&lt;br /&gt;
=== One-time Quests ===&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B1&lt;br /&gt;
| namejp = はじめての「出撃」！&lt;br /&gt;
| nameen = Your First &amp;quot;Sortie&amp;quot;!&lt;br /&gt;
| req = ''[[Sortie]] your fleet and battle the enemy fleet!''&lt;br /&gt;
*Completion Condition: Send your fleet on a [[Sortie]].&lt;br /&gt;
| fuel = 20&lt;br /&gt;
| ammo = 20&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant repair x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B2&lt;br /&gt;
| namejp = 鎮守府正面海域を護れ！&lt;br /&gt;
| nameen = Protect the Sea in Front of Naval Base!&lt;br /&gt;
| req = ''Deploy your fleet to the Sea in Front of Naval Base and prevent the enemy fleet from advancing!''&lt;br /&gt;
*Completion Condition: Obtain a victory at the boss node of [[World 1#1-1|World 1-1]].&lt;br /&gt;
| fuel = 30&lt;br /&gt;
| ammo = 30&lt;br /&gt;
| steel = 30&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant repair x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B3&lt;br /&gt;
| reqQuest = A6&lt;br /&gt;
| namejp = 第2艦隊、出撃せよ！&lt;br /&gt;
| nameen = Deploy 2nd Fleet!&lt;br /&gt;
| req = ''Deploy your newly formed &amp;quot;2nd Fleet&amp;quot;!&lt;br /&gt;
*Completion Condition: Send Fleet #2 on a sortie.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 200&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B4&lt;br /&gt;
| namejp = 南西諸島沖に出撃せよ！&lt;br /&gt;
| nameen = Deploy to the Sea Around Nansei Islands!&lt;br /&gt;
| req = ''Deploy a fleet to the sea around Nansei Islands and battle the enemy fleet!''&lt;br /&gt;
*Completion Condition: Deploy to [[World 1#1-2|World 1-2]].&lt;br /&gt;
| fuel = 40&lt;br /&gt;
| ammo = 40&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant repair x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B5&lt;br /&gt;
| namejp = 接近する「敵前衛艦隊」を迎撃せよ！&lt;br /&gt;
| nameen = Confront the &amp;quot;Enemy Vanguard Fleet&amp;quot; Closing in!&lt;br /&gt;
| req = ''Spot the &amp;quot;Enemy Vanguard Fleet&amp;quot; closing in on the sea around Nansei Islands and eliminate it!''&lt;br /&gt;
*Completion Condition: Obtain a victory at the boss node of [[World 1#1-2|World 1-2]].&lt;br /&gt;
| fuel = 50&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 50&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
Destroyer [[Miyuki]]&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B6&lt;br /&gt;
| reqQuest = B5&lt;br /&gt;
| namejp = 「水雷戦隊」で出撃せよ！&lt;br /&gt;
| nameen = Deploy a &amp;quot;Torpedo Squadron&amp;quot;!&lt;br /&gt;
| req = ''Deploy a light cruiser-led torpedo squadron with multiple destroyers!''&lt;br /&gt;
*Fleet Requirement: 1 [[Ship Class#Light Cruiser .28CL.29|Light Cruiser]] (flagship) and 3 [[Ship Class#Destroyer .28DD.29|Destroyers]].&lt;br /&gt;
*Completion Condition: Send the fleet on any sortie.&lt;br /&gt;
| fuel = 60&lt;br /&gt;
| ammo = 60&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 60&lt;br /&gt;
| other = Light Cruiser [[Tatsuta]]&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B7&lt;br /&gt;
| reqQuest = B6&lt;br /&gt;
| namejp = 「重巡洋艦」を出撃させよ！&lt;br /&gt;
| nameen = Deploy &amp;quot;Heavy Cruiser&amp;quot;!&lt;br /&gt;
| req = ''Compose a fleet with a heavy cruiser as flagship and deploy it!''&lt;br /&gt;
*Fleet Requirement: 1 [[Ship Class#Heavy Cruiser .28CA.29|Heavy Cruiser]] as flagship.&lt;br /&gt;
*Completion Condition: Send the fleet on any sortie.&lt;br /&gt;
| fuel = 70&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 70&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B8&lt;br /&gt;
| reqQuest = B7&lt;br /&gt;
| namejp = 「戦艦」を出撃させよ！&lt;br /&gt;
| nameen = Deploy &amp;quot;Battleship&amp;quot;!&lt;br /&gt;
| req = ''Compose a fleet led by a battleship, the king of the seas, and deploy it!&lt;br /&gt;
*Fleet Requirement: 1 [[Ship Class#Battleship .28BB.29|Battleship]] as flagship.&lt;br /&gt;
**[[Ship Class#Aviation Battleship .28BBV.29|Aviation Battleships]] (BBVs) does not count.&lt;br /&gt;
*Completion Condition: Send the fleet on any sortie.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 150&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
| notes = Required by [[#B9|B9]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B9&lt;br /&gt;
| reqQuest = B8&lt;br /&gt;
| namejp = 「空母機動部隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy a &amp;quot;Mobile Carrier Fleet&amp;quot;!&lt;br /&gt;
| req = ''Deploy a mobile carrier fleet consisting a carrier and escorts!''&lt;br /&gt;
*Fleet Requirement: 1 [[Ship Class#Light Aircraft Carrier .28CVL.29|Light]] or [[Ship Class#Regular Aircraft Carrier .28CV.29|Standard]] Carrier and 3 ships from the following classes: [[Ship Class#Destroyer .28DD.29|Destroyers]], [[Ship Class#Light Cruiser .28CL.29|Light Cruisers]], or [[Ship Class#Seaplane Tender .28AV.29|Seaplane Tenders]].&lt;br /&gt;
*Completion Condition: Send the fleet on any sortie.&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = Instant repair x1&lt;br /&gt;
Development material x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B10&lt;br /&gt;
| reqQuest = A11&lt;br /&gt;
| namejp = 敵空母を撃沈せよ！&lt;br /&gt;
| nameen = Sink an Enemy Carrier!&lt;br /&gt;
| req = ''Spot the enemy mobile fleet, encounter it, and sink the enemy carrier!''&lt;br /&gt;
*Completion Condition: Sink an enemy [[Enemy Vessel#Standard Aircraft Carriers .28CV.29|Aircraft Carrier]] or [[Enemy_Vessel#Light_Aircraft_Carriers_.28CVL.29|Light Aircraft Carrier]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 100&lt;br /&gt;
| other = Aircraft Carrier [[Akagi]]&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B11&lt;br /&gt;
| reqQuest = A20&lt;br /&gt;
| namejp = 「三川艦隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;Mikawa Fleet&amp;quot;!&lt;br /&gt;
| req = ''Deploy the newly formed &amp;quot;Mikawa Fleet&amp;quot;!''&lt;br /&gt;
*Fleet Requirement: [[Choukai]], [[Aoba]], [[Kako]], [[Furutaka]], [[Tenryuu]], plus one additional [[Ship list|FAST]] ship.&lt;br /&gt;
*Completion Condition: Send the fleet on a sortie.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Repair Team]] x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B12&lt;br /&gt;
| reqQuest = A10&lt;br /&gt;
| reqQuest2 = Bw3&lt;br /&gt;
| namejp = 「第六駆逐隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;6th Destroyer Division&amp;quot;!&lt;br /&gt;
| req = ''Deploy the 6th Destroyer Division consist of &amp;quot;Akatsuki&amp;quot;, &amp;quot;Hibiki&amp;quot;, &amp;quot;Ikazuchi&amp;quot;, and &amp;quot;Inazuma&amp;quot;.''&lt;br /&gt;
*Fleet Requirement: '''ONLY''' [[Akatsuki]], [[Hibiki]] (Верный is OK), [[Inazuma]], and [[Ikazuchi]].&lt;br /&gt;
*Completion Condition: Send the fleet on a sortie.&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant repair x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B13&lt;br /&gt;
| reqQuest = A21&lt;br /&gt;
| namejp = 「第四戦隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;4th Squadron&amp;quot;!&lt;br /&gt;
| req = ''Eliminate the enemy fleet at the sea around Bashi Island with the 4th Squadron consisting &amp;quot;Atago&amp;quot;, &amp;quot;Takao&amp;quot;, &amp;quot;Choukai&amp;quot;, and &amp;quot;Maya&amp;quot;!''&lt;br /&gt;
*Fleet Requirement: [[Atago]], [[Takao]], [[Choukai]], and [[Maya]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain a victory at the boss node of [[World 2#2-2|World 2-2]].&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 100&lt;br /&gt;
| steel = 150&lt;br /&gt;
| bauxite = 100&lt;br /&gt;
| other = Instant repair x2&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B14&lt;br /&gt;
| reqQuest = A22&lt;br /&gt;
| namejp = 「西村艦隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;Nishimura Fleet&amp;quot;!&lt;br /&gt;
| req = ''Eliminate the enemy fleet at the Orel Sea with the Nishimura Fleet consisting &amp;quot;Fusou&amp;quot;, &amp;quot;Yamashiro&amp;quot;, &amp;quot;Mogami&amp;quot;, and &amp;quot;Shigure&amp;quot;!''&lt;br /&gt;
*Fleet Requirement: [[Fusou]], [[Yamashiro]], [[Mogami]], and [[Shigure]]. You may add additional ships. &lt;br /&gt;
*Completion Condition: Obtain a victory at the boss node of [[World 2#2-3|World 2-3]].&lt;br /&gt;
| fuel = 400&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 400&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant repair x2&lt;br /&gt;
Furniture box (small) x1&lt;br /&gt;
| notes = Required by [[#A44|A44]], [[#A46|A46]], [[#A53|A53]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B15&lt;br /&gt;
| reqQuest = A23&lt;br /&gt;
| namejp = 「第五航空戦隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;5th Carrier Division&amp;quot;!&lt;br /&gt;
| req = ''Eliminate the enemy fleet at the Moray Sea in the Northern Sea Region with the 5th Carrier Fleet consisting &amp;quot;Shoukaku&amp;quot; and &amp;quot;Zuikaku&amp;quot;!''&lt;br /&gt;
*Fleet Requirement: [[Shoukaku]] and [[Zuikaku]]. You may add additional ships.&lt;br /&gt;
**You do not need to have destroyers needed by [[#A23|A23]] (prerequisite quest) in the fleet.&lt;br /&gt;
*Completion Condition: Obtain a victory at the boss node of [[World 3#3-1|World 3-1]].&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 700&lt;br /&gt;
| other = Instant Repair x2&lt;br /&gt;
Furniture box (medium) x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B16&lt;br /&gt;
| reqQuest = A24&lt;br /&gt;
| namejp = 新「三川艦隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the New &amp;quot;Mikawa Fleet&amp;quot;!&lt;br /&gt;
| req = ''With the completely re-formed &amp;quot;Mikawa Fleet&amp;quot;, eliminate the enemies at the Orel Sea!''&lt;br /&gt;
*Fleet Requirement: [[Choukai]], [[Aoba]], [[Kinugasa]], [[Kako]], [[Furutaka]], and [[Tenryuu]].&lt;br /&gt;
*Completion Condition: Obtain a victory at the boss node of [[World 2#2-3|World 2-3]].&lt;br /&gt;
| fuel = 100&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 100&lt;br /&gt;
| bauxite = 150&lt;br /&gt;
| other = [[Repair Team]] x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B17&lt;br /&gt;
| reqQuest = A25&lt;br /&gt;
| namejp = 「潜水艦隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;Submarine Fleet&amp;quot;!&lt;br /&gt;
| req = ''With a fleet including 2 I-type submarines, eliminate the enemies at the Orel Sea!''&lt;br /&gt;
*Fleet Requirement: 2 [[Ship Class#Submarine .28SS.29|Submarines]] ([[Ship_Class#Submarine_Aircraft_Carrier_.28SSV.29|SSV]] is OK too). You may add additional ships.&lt;br /&gt;
:*Despite the quest description, [[Maruyu]] and [[U-511|U-511/Ro-500]] can satisfy the quest requirement as well.&lt;br /&gt;
*Completion Condition: Obtain a victory at the boss node of [[World 2#2-3|World 2-3]].&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Shop#Consumables|Cash-only furniture token]] x1&lt;br /&gt;
Furniture Fairy x1&lt;br /&gt;
| notes = '''Has the same quest name as [[#Bm2|Bm2]].'''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B18&lt;br /&gt;
| reqQuest = A26&lt;br /&gt;
| namejp = 「航空水上打撃艦隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy &amp;quot;Aviation Surface Strike Fleet&amp;quot;!&lt;br /&gt;
| req = ''With a fleet using 2 aviation battleships and 2 aviation cruisers as basis, gain the sea control of Curry Ocean!''&lt;br /&gt;
*Fleet Requirement: 2 [[Ship Class#Aviation Battleship .28BBV.29|Aviation Battleships]] and 2 [[Ship Class#Aviation Cruiser .28CAV.29|Aviation Cruisers]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain a victory at the boss node of [[World 4#4-2|World 4-2]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = [[Glossary#Food_supply_ship_Mamiya|Food supply ship {{lang|ja|「間宮」}} &amp;quot;Mamiya&amp;quot;]] x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B19&lt;br /&gt;
| reqQuest = A28&lt;br /&gt;
| namejp = 「第六戦隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;6th Squadron&amp;quot;!&lt;br /&gt;
| req = ''Deploy the &amp;quot;6th Squadron&amp;quot; and gain &amp;quot;complete victory&amp;quot; by eliminating enemies at the Orel Sea!''&lt;br /&gt;
*Fleet Requirement: [[Furutaka]], [[Kako]], [[Aoba]], and [[Kinugasa]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 2#2-3|World 2-3]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = Furniture box (medium) x1&lt;br /&gt;
[[Repair Team]] x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B20&lt;br /&gt;
| reqQuest = A31&lt;br /&gt;
| namejp = 「第八駆逐隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;8th Destroyer Division&amp;quot;!&lt;br /&gt;
| req = ''Deploy a fleet containing the &amp;quot;8th Destroyer Division&amp;quot; and eliminate the enemies at the Orel Sea!''&lt;br /&gt;
*Fleet Requirement: Consists of [[Asashio]], [[Michishio]], [[Ooshio]], and [[Arashio]]. You may add additional ships. &lt;br /&gt;
*Completion Condition: Obtain a victory at the boss node of [[World 2#2-3|World 2-3]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 100&lt;br /&gt;
| steel = 400&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Furniture box (medium) x1&lt;br /&gt;
Development material x1&lt;br /&gt;
| notes = Required by [[#A32|A32]], [[#D10|D10]] and [[#Bm6|Bm6]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B21&lt;br /&gt;
| reqQuest = A32&lt;br /&gt;
| namejp = 「第十八駆逐隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;18th Destroyer Division&amp;quot;!&lt;br /&gt;
| req = ''Deploy a fleet containing the &amp;quot;18th Destroyer Division&amp;quot; and eliminate the enemies at the Moray Sea!''&lt;br /&gt;
*Fleet Requirement: [[Kasumi]], [[Arare]], [[Kagerou]], and [[Shiranui]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain a victory at the boss node of [[World 3#3-1|World 3-1]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 100&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 400&lt;br /&gt;
| other = Furniture box (large) x1&lt;br /&gt;
Development material x2&lt;br /&gt;
| notes = Required by [[#Bm5|Bm5]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B22&lt;br /&gt;
| reqQuest = A33&lt;br /&gt;
| namejp = 「第三十駆逐隊（第一次）」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;30th Destroyer Division (1st Gen.)&amp;quot;!&lt;br /&gt;
| req = ''With a fleet containing the &amp;quot;30th Destroyer Division (1st. Gen), battle the main fleet at the sea near Kis Island!''&lt;br /&gt;
*Fleet Requirement: [[Mutsuki]], [[Kisaragi]], [[Yayoi]], and [[Mochizuki]]. You may add additional [[Ship Class#Destroyer .28DD.29|Destroyers]].&lt;br /&gt;
*Completion Condition: Obtain a C-rank or better result at the boss node of [[World 3#3-2|World 3-2]].&lt;br /&gt;
| fuel = 100&lt;br /&gt;
| ammo = 100&lt;br /&gt;
| steel = 100&lt;br /&gt;
| bauxite = 500&lt;br /&gt;
| other = [[Glossary#Food_supply_ship_Mamiya|Food supply ship {{lang|ja|「間宮」}} &amp;quot;Mamiya&amp;quot;]] x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B23&lt;br /&gt;
| reqQuest = D10&lt;br /&gt;
| namejp = 「航空戦艦」抜錨せよ！&lt;br /&gt;
| nameen = &amp;quot;Aviation Battleship&amp;quot; Weigh Anchor!&lt;br /&gt;
| req = ''With a fleet using 2 aviation battleships as basis, defeat the enemy forces at the Casgadama Island in the Western Sea Region!''&lt;br /&gt;
*Fleet Requirement: 2 [[Ship Class#Aviation Battleship .28BBV.29|Aviation Battleships]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain a victory at the boss node of [[World 4#4-4|World 4-4]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 900&lt;br /&gt;
| other = Instant repair x3&lt;br /&gt;
Furniture box (large) x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B24&lt;br /&gt;
| reqQuest = A34&lt;br /&gt;
| namejp = 「第三十駆逐隊」対潜哨戒！&lt;br /&gt;
| nameen = &amp;quot;30th Destroyer Division&amp;quot; Anti-Submarine Patrol!&lt;br /&gt;
| req = ''Weigh anchor, &amp;quot;30th Destroyer Division (2nd Gen.)&amp;quot;! Carry out anti-submarine patrol in front of the naval base!''&lt;br /&gt;
*Fleet Requirement: [[Mutsuki]], [[Uzuki]], [[Yayoi]], and [[Mochizuki]]&amp;lt;ref name=&amp;quot;moreshipsimpractical&amp;quot;&amp;gt;Additional ships can be used, but the branching rules of the map makes it impossible to reach the boss with 5 or more ships. Thus for practical purposes it is limited to the 4 destroyers named in the quest.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*Completion Condition: Obtain a C-rank or better result at the boss node of [[World 1#1-5|World 1-5]].&lt;br /&gt;
| fuel = 330&lt;br /&gt;
| ammo = 330&lt;br /&gt;
| steel = 330&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Shop|Cash-only furniture token]] x1&lt;br /&gt;
| notes = Required by [[#A35|A35]] and [[#B27|B27]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B25&lt;br /&gt;
| reqQuest = A36&lt;br /&gt;
| namejp = 新編「第二航空戦隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the Newly-Formed &amp;quot;2nd Carrier Division&amp;quot;!&lt;br /&gt;
| req = ''With a fleet using the newly-formed &amp;quot;2nd Carrier Division&amp;quot; as basis, deploy to the sea near the Coral Islands and eliminate enemy mobile fleets!''&lt;br /&gt;
*Fleet Requirement: [[Hiryuu#Second Upgrade|Hiryuu Kai-Ni]] (as flagship), [[Souryuu]], and 2 [[Ship Class#Destroyer .28DD.29|Destroyers]]. You may add additional ships.&lt;br /&gt;
:*Souryuu's remodel tier does not matter.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 5#5-2|World 5-2]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 500&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 500&lt;br /&gt;
| other = [[Glossary#Food_supply_ship_Mamiya|Food supply ship {{lang|ja|「間宮」}} &amp;quot;Mamiya&amp;quot;]] x1&lt;br /&gt;
| notes = Required by [[#F13|F13]], [[#F14|F14]] and [[#A39|A39]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B26&lt;br /&gt;
| reqQuest = A39&lt;br /&gt;
| namejp = 精鋭「第二航空戦隊」抜錨せよ！&lt;br /&gt;
| nameen = Elite &amp;quot;2nd Carrier Division&amp;quot; Weigh Anchor!&lt;br /&gt;
| req = ''With a fleet having the re-formed &amp;quot;2nd Carrier Division&amp;quot; as basis, perform air raids at the enemy-held Ri Lanka Island and crush them!&lt;br /&gt;
*Fleet Requirement: [[Souryuu#Second Remodel|Souryuu Kai Ni]] as flagship, [[Hiryuu#Second Upgrade|Hiryuu Kai Ni]], and 2 [[Ship Class#Destroyer .28DD.29|Destroyers]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 4#4-3|World 4-3]].&lt;br /&gt;
| fuel = 500&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 500&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Shop|Cash-only Furniture Token]] x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B27&lt;br /&gt;
| reqQuest = B24&lt;br /&gt;
| namejp = 戦艦「榛名」出撃せよ！&lt;br /&gt;
| nameen = Deploy Battleship &amp;quot;Haruna&amp;quot;!&lt;br /&gt;
| req = ''With a fleet having the twice-remodeled &amp;quot;Haruna Kai Ni&amp;quot; as basis, enter the &amp;quot;Southern Sea Region&amp;quot; and eliminate the enemy main forces!''&lt;br /&gt;
*Fleet Requirement: [[Haruna#Second Upgrade|Haruna Kai Ni]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 5#5-1|World 5-1]].&lt;br /&gt;
| fuel = 100&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Prototype 35.6cm Triple Gun Mount]]&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B28&lt;br /&gt;
| reqQuest = A41&lt;br /&gt;
| namejp = 「第六〇一航空隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;601st Air Group&amp;quot;!&lt;br /&gt;
| req = ''Deploy a mobile fleet including the Unryuu-class Aircraft Carrier &amp;quot;Unryuu Kai&amp;quot; to the Coral Islands and eliminate the enemy mobile fleet!''&lt;br /&gt;
*Fleet Requirement: [[Unryuu#Upgrade|Unryuu Kai]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 5#5-2|World 5-2]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = [[Skilled Carrier-based Aircraft Maintenance Personnel]]&lt;br /&gt;
| notes = Required by [[#F15|F15]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B29&lt;br /&gt;
| reqQuest = A5&lt;br /&gt;
| namejp = 「軽空母」戦隊、出撃せよ！&lt;br /&gt;
| nameen = &amp;quot;Light Carrier&amp;quot; Squadron, Deploy!&lt;br /&gt;
| req = ''With a fleet consisting of 1~2 light carriers, 1 light cruiser, and 3~4 destroyers, eliminate the enemy forces at the Cam Ranh Peninsula!''&lt;br /&gt;
*Fleet Requirement: 1-2 [[Ship Class#Light Aircraft Carrier .28CVL.29|Light Carriers]], exactly 1 [[Ship Class#Light Cruiser .28CL.29|Light Cruiser]], 3-4 [[Ship Class#Destroyer .28DD.29|Destroyers]], and no ships from any other classes.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 2#2-1|World 2-1]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = Instant Repair x3&lt;br /&gt;
 [[Repair Team]] x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B30&lt;br /&gt;
| reqQuest = B6&lt;br /&gt;
| namejp = 「水雷戦隊」バシー島沖緊急展開&lt;br /&gt;
| nameen = &amp;quot;Torpedo Squadron&amp;quot; Emergency Deployment to Sea Around Bashi Island&lt;br /&gt;
| req = ''With a light cruiser-led torpedo squadron (maximum of 2 light cruisers, rest destroyers), eliminate the enemies at the sea around Bashi Island!''&lt;br /&gt;
*Fleet Requirement: 1-2 [[Ship Class#Light Cruiser .28CL.29|Light Cruisers]] (with 1 as flagship) and 4-5 [[Ship Class#Destroyer .28DD.29|Destroyers]], and no ships from any other classes.&lt;br /&gt;
**The minimum number of destroyers required is currently unknown.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 2#2-2|World 2-2]].&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Furniture Box (Large) x1&lt;br /&gt;
[[Shop#Consumables|Furniture Fairy]] x1&lt;br /&gt;
| notes = Required by [[#Bm2|Bm2]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B31&lt;br /&gt;
| reqQuest = A42&lt;br /&gt;
| namejp = 「第二戦隊」抜錨！&lt;br /&gt;
| nameen = &amp;quot;2nd Squadron&amp;quot; Weigh Anchor!&lt;br /&gt;
| req = ''Send a fleet with &amp;quot;2nd Squadron&amp;quot; as basis to the Curry Ocean and eliminate enemy surface forces by repeated sorties!''&lt;br /&gt;
*Fleet Requirement: [[Nagato]], [[Mutsu]], [[Fusou]], and [[Yamashiro]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory 2 times at the boss node of [[World 4#4-2|World 4-2]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 400&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Type_1_AP_Shell|Type 1 AP Shell]]&lt;br /&gt;
| notes = Required by [[#A43|A43]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B32&lt;br /&gt;
| reqQuest = Bm4&lt;br /&gt;
| namejp = 「戦艦部隊」北方海域に突入せよ！&lt;br /&gt;
| nameen = &amp;quot;Battleship Squadron&amp;quot; Charge into the Northern Sea Region!&lt;br /&gt;
| req = ''Charge into the Northern AL Sea Region with a fleet including 2 Battleships and 1 direct support light carrier (no regular carrier) and eliminate the enemies!''&lt;br /&gt;
*Fleet Requirement: Exactly 2 [[Ship Class#Battleship .28BB.29|Battleships]] and exactly 1 [[Ship Class#Light Aircraft Carrier .28CVL.29|Light Carrier]]. You may add additional ships.&lt;br /&gt;
**'''[[Ship Class#Aviation Battleship .28BBV.29|Aviation Battleships]] and [[Ship Class#Aircraft Carrier .28CVL.29|Regular Carriers]] cannot be used!'''&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 3#3-5|World 3-5]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 500&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 250&lt;br /&gt;
| other = Development material x2&lt;br /&gt;
[[Type_1_AP_Shell|Type 1 AP Shell]]&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B33&lt;br /&gt;
| reqQuest = A44&lt;br /&gt;
| namejp = 「西村艦隊」南方海域へ進出せよ！&lt;br /&gt;
| nameen = Advance the &amp;quot;Nishimura Fleet&amp;quot; to the Southern Sea Region!&lt;br /&gt;
| req = ''Advance the &amp;quot;Nishimura Fleet&amp;quot; to the Southern Sea Region, charge and eliminate the enemy main fleet!''&lt;br /&gt;
*Fleet Requirement: [[Fusou]], [[Yamashiro]], [[Mogami]], [[Shigure]], and [[Michishio]]. You may add an additional ship.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 5#5-1|World 5-1]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 500&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = Improvement Material x5&lt;br /&gt;
Medal x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B34&lt;br /&gt;
| reqQuest = B19&lt;br /&gt;
| namejp = 「第六戦隊」南西海域へ出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;6th Squadron&amp;quot; to the Southwest Sea Region!&lt;br /&gt;
| req = ''Using the &amp;quot;6th Squadron&amp;quot; with &amp;quot;Furutaka&amp;quot;, &amp;quot;Kako&amp;quot;, &amp;quot;Aoba&amp;quot;, and &amp;quot;Kinugasa&amp;quot; as basis, eliminate the enemies at the sea around Okinoshima!''&lt;br /&gt;
*Fleet Requirement: [[Furutaka]], [[Kako]], [[Aoba]], and [[Kinugasa]]. You may add additional ships. &lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 2#2-5|World 2-5]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 400&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 400&lt;br /&gt;
| other = Furniture Box (Large) x1&lt;br /&gt;
[[Shop|Cash-only Furniture Token]] x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B35&lt;br /&gt;
| reqQuest = A47&lt;br /&gt;
| namejp = 「第十一駆逐隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;11th Destroyer Division&amp;quot;!&lt;br /&gt;
| req = ''Deploy a fleet containing the &amp;quot;11th Destroyer Division&amp;quot; to the Orel Sea and eliminate the enemies!''&lt;br /&gt;
*Fleet Requirement: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]] and [[Murakumo]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain a victory at the boss node of [[World 2#2-3|World 2-3]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Glossary#Food_supply_ship_Mamiya|Food supply ship {{lang|ja|「間宮」}} &amp;quot;Mamiya&amp;quot;]] x1&lt;br /&gt;
| notes = Required by [[#A48|A48]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B36&lt;br /&gt;
| reqQuest = A47&lt;br /&gt;
| namejp = 「第十一駆逐隊」対潜哨戒!&lt;br /&gt;
| nameen = &amp;quot;11th Destroyer Division&amp;quot; Anti-Submarine Patrol!&lt;br /&gt;
| req = ''Send the &amp;quot;11th Destroyer Division&amp;quot; to the front of the naval base and carry out an anti-submarine patrol!&lt;br /&gt;
*Fleet Requirement: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]] and [[Murakumo]]&amp;lt;ref name=&amp;quot;moreshipsimpractical&amp;quot; /&amp;gt;.&lt;br /&gt;
*Completion Condition: Obtain a C-rank or better result at the boss node of [[World 1#1-5|World 1-5]].&lt;br /&gt;
| fuel = 400&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = Development material x2&lt;br /&gt;
[[Type 3 SONAR]] x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B37&lt;br /&gt;
| reqQuest = A48&lt;br /&gt;
| namejp = 「第二一駆逐隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;21st Destroyer Division!&lt;br /&gt;
| req = ''Deploy a fleet including the &amp;quot;21st Destroyer Division'' to the Moray Sea in the Northern Sea Region and eliminate the enemies!''&lt;br /&gt;
*Fleet Requirement: [[Hatsuharu]], [[Nenohi]], [[Wakaba]] and [[Hatsushimo]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 3#3-1|World 3-1]].&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Present Box x1&lt;br /&gt;
| notes = Required by [[#B38|B38]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B38&lt;br /&gt;
| reqQuest = B37&lt;br /&gt;
| reqQuest2 = Bm1&lt;br /&gt;
| namejp = 「那智戦隊」抜錨せよ！&lt;br /&gt;
| nameen = Weigh Anchor, &amp;quot;Nachi Squadron&amp;quot;!&lt;br /&gt;
| req = ''With a fleet consisting of flagship &amp;quot;Nachi&amp;quot;, &amp;quot;Hatsushimo&amp;quot;, &amp;quot;Kasumi&amp;quot;, &amp;quot;Ushio&amp;quot;, &amp;quot;Akebono&amp;quot;, and 1 other ship, eliminate the enemies at the sea around Bashi Island!''&lt;br /&gt;
*Fleet Requirement: [[Nachi]] (as flagship), [[Hatsushimo]], [[Kasumi]], [[Ushio]], [[Akebono]], and 1 other ship. &lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 2#2-2|World 2-2]].&lt;br /&gt;
| fuel = 500&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Improvement material x2&lt;br /&gt;
Furniture box (large) x1&lt;br /&gt;
| notes = Required by [[#A49|A49]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B39&lt;br /&gt;
| reqQuest = A49&lt;br /&gt;
| namejp = 「第二二駆逐隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;22nd Destroyer Division!&lt;br /&gt;
| req = ''Deploy a fleet including the &amp;quot;22nd Destroyer Division'' to the Nansei Islands Defense Line and eliminate the enemy main force fleet!''&lt;br /&gt;
*Fleet Requirement: [[Satsuki]], [[Fumizuki]], [[Nagatsuki]] and one additional [[Ship_Class#Destroyer_.28DD.29|DD]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 1#1-4|World 1-4]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 400&lt;br /&gt;
| other = Furniture box (medium) x1&lt;br /&gt;
Food supply ship {{lang|ja|「伊良湖」}} &amp;quot;Irako&amp;quot; x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B40&lt;br /&gt;
| reqQuest = D15&lt;br /&gt;
| namejp = 「改装防空重巡」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;Remodeled Anti-Air Heavy Cruiser&amp;quot;!&lt;br /&gt;
| req = ''Eliminate the enemy fleet at the Orel Sea with a fleet including &amp;quot;Maya Kai&amp;quot; or &amp;quot;Maya Kai Ni&amp;quot;, a light cruiser, and two destroyers!''&lt;br /&gt;
*Fleet Requirement: [[Maya|Maya Kai]] or [[Maya|Maya Kai Ni]], 1 [[Ship Class#Light Cruiser .28CL.29|CL]] and 2 [[Ship Class#Destroyer .28DD.29|DD]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 2#2-3|World 2-3]].&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[25mm Triple Autocannon Mount]]&lt;br /&gt;
[[Type 3 Shell]]&lt;br /&gt;
| notes = Required by [[#D16|D16]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B41&lt;br /&gt;
| reqQuest = C5&lt;br /&gt;
| namejp = 新編「三川艦隊」ソロモン方面へ！&lt;br /&gt;
| nameen = Newly-Formed &amp;quot;Mikawa Fleet&amp;quot; to the Solomon Region!&lt;br /&gt;
| req = ''Form the &amp;quot;Mikawa Fleet&amp;quot; as the first fleet, enter the Southern Sea Region, and eliminate the enemy fleets in the area!''&lt;br /&gt;
*Fleet Requirement: [[Choukai#Second Upgrade|Choukai Kai Ni]] (flagship) plus 5 ships from the following: [[Furutaka]], [[Kako]], [[Aoba]], [[Kinugasa]], [[Yuubari]] and [[Tenryuu]].&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 5#5-1|World 5-1]].&lt;br /&gt;
| fuel = 480&lt;br /&gt;
| ammo = 480&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x3&lt;br /&gt;
Improvement material x3&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B42&lt;br /&gt;
| reqQuest = A10&lt;br /&gt;
| namejp = 「第六駆逐隊」対潜哨戒なのです！&lt;br /&gt;
| nameen = &amp;quot;6th Destroyer Division&amp;quot; Anti-Submarine Patrol!&lt;br /&gt;
| req = ''Send the &amp;quot;6th Destroyer Division&amp;quot; to the front of the naval base and carry out an anti-submarine patrol!&lt;br /&gt;
*Fleet Requirement: [[Akatsuki]], [[Hibiki]] ([[Hibiki#Second Upgrade|Верный]] OK), [[Ikazuchi]] and [[Inazuma]]&amp;lt;ref name=&amp;quot;moreshipsimpractical&amp;quot; /&amp;gt;.&lt;br /&gt;
*Completion Condition: Obtain a C-rank or better result at the boss node of [[World 1#1-5|World 1-5]].&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 200&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x3&lt;br /&gt;
[[Type 93 Passive SONAR]]&lt;br /&gt;
| notes = Required by [[#A51|A51]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B43&lt;br /&gt;
| reqQuest = A51&lt;br /&gt;
| namejp = 抜錨！「第十八戦隊」&lt;br /&gt;
| nameen = Weigh Anchor! &amp;quot;18th Squadron&amp;quot;&lt;br /&gt;
| req = ''Deploy the &amp;quot;18th Squadron&amp;quot; with &amp;quot;Tenryuu&amp;quot; and &amp;quot;Tatsuta&amp;quot; as basis and eliminate the enemy main force at the Orel Sea!''&lt;br /&gt;
*Fleet Requirement: [[Tenryuu]] and [[Tatsuta]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 2#2-3|World 2-3]].&lt;br /&gt;
| fuel = 350&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 250&lt;br /&gt;
| other = Instant Repair x3&lt;br /&gt;
Furniture fairy x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B44&lt;br /&gt;
| reqQuest = A52&lt;br /&gt;
| reqQuest2 = Bw9&lt;br /&gt;
| namejp = 海上突入部隊、進発せよ！&lt;br /&gt;
| nameen = Maritime Assault Fleet, Advance!&lt;br /&gt;
| req = ''With a fleet composed of [[Hiei]], [[Kirishima]], [[Nagara]], [[Akatsuki]], [[Ikazuchi]], and [[Inazuma]], proceed to enter the Southern Sea Region and eliminate the enemy fleet!''&lt;br /&gt;
*Fleet Requirement: [[Hiei]], [[Kirishima]], [[Nagara]], [[Akatsuki]], [[Ikazuchi]], and [[Inazuma]].&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 5#5-1|World 5-1]].&lt;br /&gt;
| fuel = 500&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 500&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x5&lt;br /&gt;
Improvement material x2&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B45&lt;br /&gt;
| reqQuest = A53&lt;br /&gt;
| reqQuest2 = B42&lt;br /&gt;
| namejp = 「第六駆逐隊」対潜哨戒を徹底なのです！&lt;br /&gt;
| nameen = &amp;quot;6th Destroyer Division&amp;quot; Thorough Anti-Submarine Patrol!&lt;br /&gt;
| req = ''Perform anti-submarine patrol with a fleet including the &amp;quot;6th Destroyer Division&amp;quot; and strike at the enemy submarine fleet!''&lt;br /&gt;
*Fleet Requirement: [[Akatsuki|Akatsuki Kai Ni]], [[Hibiki]] (Верный OK), [[Ikazuchi]], [[Inazuma]]&amp;lt;ref name=&amp;quot;moreshipsimpractical&amp;quot; /&amp;gt;.&lt;br /&gt;
*Completion Condition: Obtain A-rank or better victory at the boss node of [[World 1#1-5|World 1-5]].&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Improvement material x2&lt;br /&gt;
[[Type 93 Passive SONAR]]&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B46&lt;br /&gt;
| reqQuest = A54&lt;br /&gt;
| namejp = 「第一水雷戦隊」ケ号作戦、突入せよ！&lt;br /&gt;
| nameen = Deploy the [First Torpedo Squadron] for the K-Go!&lt;br /&gt;
| req = Deploy the First Torpedo Squadron to Northern Seas of Kis Islands! Defeat the enemy vessels, and return safely!&lt;br /&gt;
*Fleet Requirement: [[Abukuma]](flagship), [[Hibiki]], [[Hatsushimo]], [[Wakaba]], [[Samidare]], and [[Shimakaze]] in the same fleet.&lt;br /&gt;
*Completion Condintion: Get at least a B rank at the boss of [[World 3#3-2|World 3-2]]&lt;br /&gt;
| fuel =&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 400&lt;br /&gt;
| other = Instant Repair x3&lt;br /&gt;
Furniture Fairy x1&lt;br /&gt;
| notes = &lt;br /&gt;
Required by [[#C7|C7]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B47&lt;br /&gt;
| reqQuest = A55&lt;br /&gt;
| namejp = 「第一水雷戦隊」北方ケ号作戦、再突入！ &lt;br /&gt;
| nameen = [First Torpedo Squadron], advance again to the Northern K-Go Operation!&lt;br /&gt;
| req = Re-Deploy the First Torpedo Squadron to Northern Seas of Kis Islands to eliminate the enemy vessels completely, and return safely!&lt;br /&gt;
*Fleet Requirement: [[Abukuma]](flagship), [[Hibiki]], [[Yuugumo]], [[Naganami]], [[Akigumo]], and [[Shimakaze]] in the same fleet.&lt;br /&gt;
*Completion Condintion: Get at least a S rank at the boss of [[World 3#3-2|World 3-2]]&lt;br /&gt;
| fuel =&lt;br /&gt;
| ammo = 400&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 500&lt;br /&gt;
| other = Construction Material x4&lt;br /&gt;
Improvement Material x4&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B48&lt;br /&gt;
| reqQuest = Bd1&lt;br /&gt;
| namejp = 鎮守府正面の対潜哨戒を強化せよ！&lt;br /&gt;
| nameen = Strengthen the Anti-Submarine Patrol in Front of the Naval Base!&lt;br /&gt;
| req = ''Strengthen the anti-submarine patrol in front of the naval base and ensure the safeness of the transport routes by sea!''&lt;br /&gt;
*Completion Condition: Obtain 4 A-rank victories at the boss node of [[World 1#1-5|World 1-5]].&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Furniture Fairy x1&lt;br /&gt;
| notes = (For some admirals [[#Bd2|Bd2]] seems to be required)&lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B49&lt;br /&gt;
| reqQuest = Bd8&lt;br /&gt;
| reqQuest2 = B32&lt;br /&gt;
| namejp = 「空母機動部隊」北方海域に進出せよ！&lt;br /&gt;
| nameen = &amp;quot;Mobile Carrier Fleet&amp;quot; Entering the Northern Sea Region!&lt;br /&gt;
| req = ''Deploy a mobile carrier fleet led by an aircraft carrier to the Northern AL Region and eliminate enemy forces!''&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 3#3-5|World 3-5]] with a CV or CVB ([[Taihou]]) flagship.&lt;br /&gt;
:*'''CVL''' doesn't satisfy the flagship condition.&lt;br /&gt;
| fuel = 500&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 500&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Improvement Material x3&lt;br /&gt;
[[Battle Rations]] x2&lt;br /&gt;
| notes = &lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B50&lt;br /&gt;
| reqQuest = A56&lt;br /&gt;
| namejp = 「第五航空戦隊」珊瑚諸島沖に出撃せよ！&lt;br /&gt;
| nameen = Sortie the &amp;quot;5th CarDiv&amp;quot; to the South&lt;br /&gt;
| req = 再編成した「第五航空戦隊」を珊瑚諸島沖に展開、敵機動部隊を捕捉撃滅せよ！&lt;br /&gt;
*Completion Condition: Sortie [[Shoukaku]], [[Zuikaku]], [[Oboro]], [[Akigumo]] and up to 2 additional ships to [[World 5#5-2|World 5-2]] and score an S-rank victory at the boss node.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 500&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0 &lt;br /&gt;
| other = Instant repair x3 &amp;lt;br/&amp;gt; Irako x1&lt;br /&gt;
| notes = Required by [[#D19|D19]], [[#F19|F19]] and [[#F20|F20]]&lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B51&lt;br /&gt;
| reqQuest = A57&lt;br /&gt;
| namejp = 新編「第二一戦隊」北方へ出撃せよ！&lt;br /&gt;
| nameen = Sortie the &amp;quot;New 21st Cruiser Division&amp;quot;&lt;br /&gt;
| req = 新編「第二一戦隊」を基幹とする艦隊で北方海域モーレイ海に出撃、敵を撃滅せよ！&lt;br /&gt;
*Completion Condition: Sortie [[Nachi|Nachi kai ni]], [[Ashigara|Ashigara kai ni]], [[Tama]], [[Kiso]] and up to 2 additional ships to [[World 3#3-1|World 3-1]] and score an S-rank victory at the boss node.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Battle Rations]] x1 Present Box x1&lt;br /&gt;
| notes = &lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B52&lt;br /&gt;
| reqQuest = A58&lt;br /&gt;
| namejp = 「第十六戦隊(第一次)」出撃せよ！&lt;br /&gt;
| nameen = Sortie the &amp;quot;16th Squadron (1st Gen.)&amp;quot;&lt;br /&gt;
| req = ''Deploy the 16th Cruiser Division (Primary) to the Bashi Islands and destroy the enemy fleet!''&lt;br /&gt;
*Completion Condition: Sortie [[Ashigara]] as the flagship, [[Kuma]], [[Nagara]] and up to 3 additional ships to [[World 2#2-2|World 2-2]] and score an S-rank victory at the boss node.&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 200&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Furniture box (medium) x1 &amp;lt;br/&amp;gt; Present box x1&lt;br /&gt;
| notes = Required for [[#A63|A63]]?&lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B53&lt;br /&gt;
| reqQuest = A59&lt;br /&gt;
| namejp = 「第三航空戦隊」南西諸島防衛線に出撃！&lt;br /&gt;
| nameen = Sortie the 3rd Carrier Division to Protect the Nansei Islands!&lt;br /&gt;
| req = ''Form the 3rd Carrier Division and deploy to the Southern Islands to intercept and destroy the enemy fleet!''&lt;br /&gt;
*Completion Condition: Sortie [[Zuikaku|Zuikaku Kai]] as the flagship, [[Zuihou]], [[Chitose]], [[Chiyoda]] and up to 2 additional ships to [[World 1#1-4|World 1-4]] and score an S rank victory at the boss node.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Irako x1&lt;br /&gt;
Repair Bucket x2&lt;br /&gt;
| notes = Required by [[#A60|A60]]&lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B54&lt;br /&gt;
| reqQuest = A61&lt;br /&gt;
| namejp = 「小沢艦隊」出撃せよ！&lt;br /&gt;
| nameen = Sortie the Ozawa Fleet!&lt;br /&gt;
| req =''Deploy the Ozawa Fleet to the Okinojima front to intercept and destroy the invading enemy fleet!''&lt;br /&gt;
*Completion Condition: Sortie [[Zuikaku|Zuikaku Kai]] as the flagship, aircraft carriers [[Zuihou|Zuihou Kai]], [[Chitose]], and [[Chiyoda]], and aviation battleships [[Ise|Ise Kai]] and [[Hyuuga|Hyuuga Kai]] to [[World 2#2-4|World 2-4]] and score an S rank victory at the boss node.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = Repair Bucket x3&lt;br /&gt;
[[Zero Fighter Type 52 Type C (601 Air Group)]]&lt;br /&gt;
| notes = Required for [[#F23|F23]]&lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B55&lt;br /&gt;
| reqQuest = A63&lt;br /&gt;
| namejp = 「第十六戦隊(第二次)」出撃せよ！&lt;br /&gt;
| nameen = 16th Squadron (2nd Gen.), Sortie!&lt;br /&gt;
| req = ''Deploy the &amp;quot;16th Squadron (2nd Gen.)&amp;quot; to the Orel Sea, spot and destroy the enemy fleet!''&lt;br /&gt;
*Fleet Requirement: [[Natori]] (as flagship), [[Isuzu]], and [[Kinu]]. You may add other ships.&lt;br /&gt;
*Completion Condition: Obtain an S-rank victory at the boss node of [[World 2#2-3|World 2-3]].&lt;br /&gt;
| fuel = 320&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 320&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Furniture box (large) x1 &amp;lt;br/&amp;gt; [[Glossary#Food_supply_ship_Mamiya|Food supply ship {{lang|ja|「間宮」}} &amp;quot;Mamiya&amp;quot;]] x1&lt;br /&gt;
| notes = Required for quest [[#A64|A64]] and [[#A66|A66]]&lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B56&lt;br /&gt;
| reqQuest = A64&lt;br /&gt;
| namejp = 新編成航空戦隊、北方へ進出せよ！&lt;br /&gt;
| nameen = New Carrier Division, Advance to the North!&lt;br /&gt;
| req = ''Advance towards The Alfonsinoes and eliminate the enemy mobile task force near their anchorage!''&lt;br /&gt;
*Fleet Requirement: 2 DDs, 2 (CAV and/or BBV), and 2 CV(L).&lt;br /&gt;
*Completion Condition: Obtain an S-rank victory at the boss node of [[World 3#3-3|World 3-3]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 400&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 400&lt;br /&gt;
| other = Improvement Material x2 &amp;lt;br&amp;gt; Furniture Fairy&lt;br /&gt;
| notes = Required by [[#A65|A65]]&lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B57&lt;br /&gt;
| reqQuest = A65 &lt;br /&gt;
| reqQuest2 = Bm5&lt;br /&gt;
| namejp = 「礼号作戦」実施せよ！&lt;br /&gt;
| nameen = Carry Out &amp;quot;Operation Rei-go&amp;quot;&lt;br /&gt;
| req = ''Powerful &amp;quot;Surface Counterattack Fleet&amp;quot;, advance to the Nansei Islands along the coast from Okinojima! Destroy the Enemy Forces in the area!''&lt;br /&gt;
*Fleet Requirement: [[Kasumi]] (as flagship), [[Ashigara]], [[Ooyodo]], [[Asashimo]], and [[Kiyoshimo]]. You may add 1 other ship.&lt;br /&gt;
*Completion Condition: Obtain an S-rank victory at the boss node of [[World 2#2-5|World 2-5]].&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 700&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Improvement Material x3 &amp;lt;br&amp;gt; Present Box&lt;br /&gt;
| notes = &lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B58&lt;br /&gt;
| reqQuest = C2&lt;br /&gt;
| reqQuest2 = A32&lt;br /&gt;
| reqQuest3 = A46&lt;br /&gt;
| namejp = 旗艦「霞」北方海域を哨戒せよ！&lt;br /&gt;
| nameen =  Flagship &amp;quot;Kasumi&amp;quot; Patrol the Northern Sea!&lt;br /&gt;
| req = Deploy a fleet consisting of 4 Destroyers including Kasumi as the flagship to the Moray Sea location and engage the enemy!&lt;br /&gt;
*Sortie with [[Kasumi|Kasumi Kai Ni]](Kai Ni Type B is also acceptable) as flagship along with 3 other DDs and 2 other ships to [[World 3#3-1|3-1]].  Gain a victory at the boss node (B rank at least)&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite =  0&lt;br /&gt;
| other = [[Type 13 AIR RADAR Kai]] &lt;br /&gt;
[[Battle Rations]]&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B59&lt;br /&gt;
| reqQuest = B58&lt;br /&gt;
| namejp = 旗艦「霞」出撃！敵艦隊を撃滅せよ！&lt;br /&gt;
| nameen = Deploy Flagship &amp;quot;Kasumi&amp;quot;! Eliminate the Enemy Fleet!&lt;br /&gt;
| req = Flag Kasumi Kai Ni, engage the enemy fleet off the coast of the Okinojima along the Nansei Islands and eliminate the enemy main forces!&lt;br /&gt;
*Sortie [[Kasumi|Kasumi Kai Ni]] (Kai Ni Type B is also acceptable) as flagship along with 2 other DDs and 3 other ships to [[World 2#2-5|2-5]].  Gain an S-rank Victory at the boss node.&lt;br /&gt;
| fuel = 500&lt;br /&gt;
| ammo = 500&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[25mm Triple Autocannon Mount (Concentrated Deployment)]]&lt;br /&gt;
Improvement Material x3&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B60&lt;br /&gt;
| reqQuest = A66&lt;br /&gt;
| reqQuest2 = G2&lt;br /&gt;
| namejp = 「第三十一戦隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;31st Squadron (1st gen.)&amp;quot;!&lt;br /&gt;
| req = Sortie the &amp;quot;31st Squadron (1st gen.) into the waters adjacent to the naval base and secure a safe passage along the route.&lt;br /&gt;
* Sortie [[Isuzu#Second Upgrade|Isuzu Kai Ni]], [[Satsuki#Second Upgrade|Satsuki Kai Ni]], [[Uzuki#Upgrade|Uzuki Kai]] and up to 3 additional ships to [[World 1#1-6|World 1-6]] and reach the end node.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 600&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Improvement Material ×3 &amp;lt;br/&amp;gt;Hishimochi&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B61&lt;br /&gt;
| reqQuest = A67&lt;br /&gt;
| namejp = 「第二七駆逐隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;27th Destroyer Division&amp;quot;!&lt;br /&gt;
| req = Deploy the 27th Destroyer Division with [[Shiratsuyu#Upgrade|Shiratsuyu Kai]] as the flagship to the Orel Sea and eleminate the enemy forces!&lt;br /&gt;
*Sortie [[Shiratsuyu#Upgrade|Shiratsuyu Kai]] (as the flagship), [[Shigure]], [[Harusame]], [[Samidare]] and two other ships to 2-3 and S rank the boss.&lt;br /&gt;
| fuel = 500&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 500&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Spring furniture x1&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B62&lt;br /&gt;
| reqQuest = Bw9&lt;br /&gt;
| namejp =  強襲上陸作戦用戦力を増強せよ！&lt;br /&gt;
| nameen = Strengthen your Land-Based Assault Fleet!&lt;br /&gt;
| req = While carrying out a reconnaissance at [[World 6#6-3|Operation K]], improve your fleet's capabilities for launching an amphibious warfare landing!&lt;br /&gt;
*Engage a sortie in [[World 6#6-3|World 6-3]] and score an A-rank at the boss node.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 800&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Improvement Material x3&lt;br /&gt;
[[Daihatsu-class Landing Craft]]&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B63&lt;br /&gt;
| reqQuest = Bd2&lt;br /&gt;
| namejp =  製油所地帯を防衛せよ！&lt;br /&gt;
| nameen = Protect the Oil Refinery!&lt;br /&gt;
| req = Deploy a torpedo squadron to the coastal oil refinery! Make sure to eliminate the enemy force lurking there 3 times!&lt;br /&gt;
*Engage a sortie in [[World 1#1-3|World 1-3]] with a torpedo Squadron consisting of 1CL and the rest being DDs and score 3 S-ranks.&lt;br /&gt;
| fuel = 400&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Battle Rations]] x1 &lt;br /&gt;
Medal x1&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B64&lt;br /&gt;
| reqQuest = B63&lt;br /&gt;
| reqQuest2 = F31&lt;br /&gt;
| namejp =  南西諸島防衛線を強化せよ！&lt;br /&gt;
| nameen = Strengthen the Nansai Island Defense Line!&lt;br /&gt;
| req = Deploy a powerful fleet along the Nansei Island Defense Line! Destroy the enemy fleet here 5 times!&lt;br /&gt;
*Engage a sortie in [[World 1#1-4|World 1-4]] and score an 5 S-ranks at Boss Node.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 400&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other =[[Battle Rations]] x1 &lt;br /&gt;
Furniture Fairy x1&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B65&lt;br /&gt;
| reqQuest = B64&lt;br /&gt;
| namejp = オリョール海の制海権を確保せよ！&lt;br /&gt;
| nameen =  Obtain supremacy at the Orel Sea！&lt;br /&gt;
| req = Use [[Ooshio]] as flagship and conduct repeated sorties in the Eastern Orel Seas! Eliminate the enemy forces within the area.&lt;br /&gt;
*Have [[Ooshio]] as your flagship with any other ship of choice and sortie at 2-3 and defeat the boss node 6 times with an S-rank.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 400&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = Medal x1&lt;br /&gt;
Food supply ship {{lang|ja|「伊良湖」}} &amp;quot;Irako&amp;quot; x1&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B66&lt;br /&gt;
| reqQuest = B65&lt;br /&gt;
| namejp = 旗艦「大潮」出撃せよ！！&lt;br /&gt;
| nameen =  Flagship Ooshio, Sortie！&lt;br /&gt;
| req = Deploy [[Ooshio|Ooshio Kai Ni]] as a flagship along with a powerful fleet and patrol the Northern AL Waters while engaging in combat.&lt;br /&gt;
*Complete 3-5 using [[Ooshio|Ooshio Kai Ni]] as a flagship with any other ships of choices and score an S-rank at the boss node.&lt;br /&gt;
| fuel = 500&lt;br /&gt;
| ammo = 500&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Improvement Material x3&lt;br /&gt;
[[Battle Rations]] x1&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B67&lt;br /&gt;
| reqQuest = B6&lt;br /&gt;
| reqQuest2 = A8 &lt;br /&gt;
| reqQuest3 = B10&lt;br /&gt;
| namejp = 艦隊、三周年！！&lt;br /&gt;
| nameen = Fleet, Third Anniversary!&lt;br /&gt;
| req = ''To commemorate the third anniversary, sortie to the coastal areas of the Bashi Islands and the Eastern Orel Sea, and eliminate the enemy forces within these areas!''&lt;br /&gt;
*Completion Condition: One S-rank victory at the boss node of [[World 2#2-2|World 2-2]] and one S-rank victory at the boss node of [[World 2#2-3|World 2-3]].&lt;br /&gt;
| fuel = 1000&lt;br /&gt;
| ammo = 1000&lt;br /&gt;
| steel = 1000&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Third Anniversary Scroll x1 &lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B68&lt;br /&gt;
| reqQuest = A68&lt;br /&gt;
| namejp = 強行高速輸送部隊、出撃せよ！&lt;br /&gt;
| nameen = High speed transport fleet, sortie!&lt;br /&gt;
| req = Take Sendai Kai Ni, Shigure Kai Ni, and Kawakaze Kai Ni, along with two other destroyers in the fleet and carry out the Jam Island Capture Operation!&lt;br /&gt;
*Take a fleet consisting of Sendai Kai Ni, Shigure Kai Ni, and Kawakaze Kai Ni, and other two DD in the same fleet and sortie and beat the boss node of 4-1 with an A rank or higher.&lt;br /&gt;
| fuel = 500&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 500&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other =&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = B69&lt;br /&gt;
| reqQuest = B68&lt;br /&gt;
| namejp = 第一航空戦隊」西へ！&lt;br /&gt;
| nameen = First Carrier Division, to the West!&lt;br /&gt;
| req = Organize a Fleet with Akagi as the flagship along with Kaga as the core part of your fleet and engage in the Abyssal Eastern Ocean Fleet Reduction Operation!&lt;br /&gt;
*Sortie with a fleet consisting of Akagi as the Flagship along with Kaga into 4-5 and win an S rank.&lt;br /&gt;
| fuel = 800&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 800&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = x1 Skilled Pilot&lt;br /&gt;
x3 Improvement Materials&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daily Quests ===&lt;br /&gt;
''All daily quests are to be completed within the day. Resets daily at 5 AM JST.''&lt;br /&gt;
*Quests [[#Bd5|Bd5]] and [[#Bd6|Bd6]] share a counter, and when both are flagged the game behaves in a way normally not expected by players:&lt;br /&gt;
:*The game updates quest progress by running the following steps, in order:&lt;br /&gt;
:*# Is Bd6 flagged? If yes, add the transport ship sunk count to the variable (DQ_Transport, let's say).&lt;br /&gt;
:*# If DQ_Transport is 5 or more, flag Bd6 as complete.&lt;br /&gt;
:*# Is Bd5 flagged? If yes, add the transport ship sunk count to DQ_Transport.&lt;br /&gt;
:*# If DQ_Transport is 3 or more, flag Bd5 as complete.&lt;br /&gt;
:*Thus if both quests are flagged, sinking 1 transport and then 3 will complete both.&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bd1&lt;br /&gt;
| reqQuest = B4&lt;br /&gt;
| namejp = 敵艦隊を撃破せよ！&lt;br /&gt;
| nameen = Defeat an Enemy Fleet!&lt;br /&gt;
| req = ''Deploy a fleet, spot the enemy fleet, and eliminate it!''&lt;br /&gt;
*Completion Condition: Win a sortie battle.&lt;br /&gt;
| fuel = 50&lt;br /&gt;
| ammo = 50&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
| notes = Required by [[#Bd2|Bd2]], [[#Bd4|Bd4]], and [[#Bd6|Bd6]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bd2&lt;br /&gt;
| reqQuest = Bd1&lt;br /&gt;
| namejp = 敵艦隊主力を撃滅せよ！&lt;br /&gt;
| nameen = Eliminate the Enemy Fleet Main Force!&lt;br /&gt;
| req = ''Deploy a fleet and spot the enemy fleet &amp;quot;main force&amp;quot;! Eliminate it!''&lt;br /&gt;
*Completion Condition: Participate in a sortie battle.&lt;br /&gt;
**Despite the quest description suggesting otherwise... (And you don't have to win, either)&lt;br /&gt;
| fuel = 50&lt;br /&gt;
| ammo = 50&lt;br /&gt;
| steel = 50&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = Instant repair x1&lt;br /&gt;
Development material x1&lt;br /&gt;
| notes = Required by [[#A66|A66]] [[#B42|B42]], [[#Bd3|Bd3]], [[#Bd5|Bd5]], [[#Bw1|Bw1]], [[#Bw3|Bw3]] and [[#C8|C8]].&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bd3&lt;br /&gt;
| reqQuest = Bd2&lt;br /&gt;
| namejp = 敵艦隊を10回邀撃せよ！&lt;br /&gt;
| nameen = Encounter Enemy Fleet 10 Times!&lt;br /&gt;
| req = ''Deploy all fleets! Encounter the wandering enemy fleets 10 times!''&lt;br /&gt;
*Completion Condition: Participate in 10 sortie battles.&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 200&lt;br /&gt;
| bauxite = 100&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bd4&lt;br /&gt;
| reqQuest = Bd1&lt;br /&gt;
| namejp = 敵空母を3隻撃沈せよ！&lt;br /&gt;
| nameen = Sink 3 Enemy Carriers!&lt;br /&gt;
| req = ''Enemy carriers threaten our fleet. Spot them, eliminate them, and sink 3 of them!''&lt;br /&gt;
*Completion Condition: Sink 3 enemy [[Enemy Vessel#Standard Aircraft Carriers .28CV.29|Aircraft Carriers]] or [[Enemy Vessel#Light Aircraft Carriers .28CVL.29|Light Carriers]].&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 150&lt;br /&gt;
| steel = 150&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = Instant repair x2&lt;br /&gt;
| notes = Available only on days of the month ending in -3, -7, or -0&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bd5&lt;br /&gt;
| reqQuest = Bd2&lt;br /&gt;
| namejp = 敵補給艦を3隻撃沈せよ！&lt;br /&gt;
| nameen = Sink 3 Enemy Resupply Ships!&lt;br /&gt;
| req = ''Deploy a fleet, spot the enemy resupply ships, and eliminate them!''&lt;br /&gt;
*Completion Condition: Sink 3 enemy [[Enemy Vessel#Transport Ships .28AP.29|Transport Ships]].&lt;br /&gt;
**Resupply ships are transport ships.&lt;br /&gt;
| fuel = 100&lt;br /&gt;
| ammo = 50&lt;br /&gt;
| steel = 200&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
Instant repair x1&lt;br /&gt;
| notes = Required by [[#Bd7|Bd7]] and [[#Bw2|Bw2]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bd6&lt;br /&gt;
| reqQuest = Bd1&lt;br /&gt;
| namejp = 敵輸送船団を叩け！&lt;br /&gt;
| nameen = Strike at the Enemy Transport Fleet!&lt;br /&gt;
| req = ''Sink 5 or more enemy transport ships to cut off the enemy supply line!''&lt;br /&gt;
*Completion Condition: Sink 5 enemy [[Enemy Vessel#Transport Ships .28AP.29|Transport Ships]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x2&lt;br /&gt;
| notes = Available only on days of the month ending in -2 or -8&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bd7&lt;br /&gt;
| reqQuest = Bd5&lt;br /&gt;
| namejp = 南西諸島海域の制海権を握れ！&lt;br /&gt;
| nameen = Gain Control of the Nansei Island Sea Region!&lt;br /&gt;
| req = ''Deploy all fleets to the [[World 2|Nansei Island Sea Region]], spot multiple enemy fleet main forces, and eliminate them!''&lt;br /&gt;
*Completion Condition: Obtain 5 victories at boss nodes in [[World 2]].&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = Instant repair x1&lt;br /&gt;
Instant construction x1&lt;br /&gt;
| notes = Required by [[#Bd8|Bd8]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bd8&lt;br /&gt;
| reqQuest = Bd7&lt;br /&gt;
| namejp = 敵潜水艦を制圧せよ！&lt;br /&gt;
| nameen = Suppress the Enemy Submarines!&lt;br /&gt;
| req = ''Deploy a fleet with sufficient anti-submarine capability and hunt the enemy submarines!''&lt;br /&gt;
*Completion Condition: Sink 6 enemy [[Enemy Vessel#Submarines .28SS.29|Submarines]].&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 30&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 30&lt;br /&gt;
| other = Instant repair x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weekly Quests ===&lt;br /&gt;
''All weekly quests are to be completed during the week. Resets every Monday at 5 AM JST.''&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bw1&lt;br /&gt;
| reqQuest = Bd2&lt;br /&gt;
| namejp = あ号作戦&lt;br /&gt;
| nameen = Operation A-Go&lt;br /&gt;
| req = ''Sortie for the week with all forces, spot as many enemy fleets as possible, and confront them!''&lt;br /&gt;
*Completion Condition: Fulfill all of the following.&lt;br /&gt;
*# Sortie 36 times ('''NOT 36 battles''');&lt;br /&gt;
*# Reach boss node 24 times;&lt;br /&gt;
*# Win at boss node 12 times;&lt;br /&gt;
*# Obtain 6 S-rank victories (does not have to be at boss).&lt;br /&gt;
*Each category contributes 25% towards the quest progress, so the 50% / 80% display is not a good benchmark for this quest.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 100&lt;br /&gt;
| other = Instant construction x2&lt;br /&gt;
Development material x2&lt;br /&gt;
| notes = Required by [[#Bw4|Bw4]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bw2&lt;br /&gt;
| reqQuest = Bd5&lt;br /&gt;
| namejp = い号作戦&lt;br /&gt;
| nameen = Operation I-Go&lt;br /&gt;
| req = ''Sortie for the week with a powerful carrier fleet and eliminate as many enemy carriers as possible!''&lt;br /&gt;
*Completion Condition: Sink 20 [[Enemy Vessel#Standard Aircraft Carriers .28CV.29|Aircraft Carriers]] ([[Enemy Vessel#Light Aircraft Carriers .28CVL.29|Light Carriers]] included).&lt;br /&gt;
*Despite the fact the quest description states otherwise, quest progress can be gained even if player's fleet does not have carriers.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 500&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 500&lt;br /&gt;
| other = Development material x2&lt;br /&gt;
| notes = Required by [[#Bw5|Bw5]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bw3&lt;br /&gt;
| reqQuest = Bd2&lt;br /&gt;
| namejp = 海上通商破壊作戦&lt;br /&gt;
| nameen = Maritime Trading Disruption Operation&lt;br /&gt;
| req = ''Sink 20 enemy transports within the week!''&lt;br /&gt;
*Completion Condition: Sink 20 [[Enemy Vessel#Transport Ships .28AP.29|Transport Ships]].&lt;br /&gt;
| fuel = 500&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 400&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x3&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bw4&lt;br /&gt;
| reqQuest = Bw1&lt;br /&gt;
| namejp = ろ号作戦&lt;br /&gt;
| nameen = Operation Ro-Go&lt;br /&gt;
| req = ''Sortie with all forces for the week, spot &amp;amp; eliminate enemy transport fleets, and cut off enemy supply lines!''&lt;br /&gt;
*Completion Condition: Sink 50 [[Enemy Vessel#Transport Ships .28AP.29|Transport Ships]].&lt;br /&gt;
| fuel = 400&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 800&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant repair x3&lt;br /&gt;
| notes = Required by [[#Bm3|Bm3]], [[#Bm6|Bm6]], and [[#Bw10|Bw10]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bw5&lt;br /&gt;
| reqQuest = Bw2&lt;br /&gt;
| namejp = 海上護衛戦&lt;br /&gt;
| nameen = Maritime Escort Operation&lt;br /&gt;
| req = ''With a maritime escort fleet capable of strong anti-submarine warfare, eliminate as many enemy submarines as possible!''&lt;br /&gt;
*Completion Condition: Sink 15 [[Enemy Vessel#Submarines .28SS.29|Submarines]].&lt;br /&gt;
| fuel = 600&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant repair x2&lt;br /&gt;
Improvement material x1&lt;br /&gt;
| notes = Required by [[#Bw6|Bw6]], [[#Bw7|Bw7]] and [[#F12|F12]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bw6&lt;br /&gt;
| reqQuest = Bw5&lt;br /&gt;
| namejp = 敵東方艦隊を撃滅せよ！&lt;br /&gt;
| nameen = Eliminate Enemy Eastern Fleet!&lt;br /&gt;
| req = ''Sortie to the [[World 4|Western Sea Region]], spot the main forces of enemy eastern fleet, and eliminate them!''&lt;br /&gt;
*Completion Condition: Obtain 12 victories at any boss nodes of [[World 4]].&lt;br /&gt;
| fuel = 400&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 700&lt;br /&gt;
| other = Development material x2&lt;br /&gt;
| notes = Required By [[#Bw8|Bw8]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bw7&lt;br /&gt;
| reqQuest = Bw5&lt;br /&gt;
| namejp = 敵北方艦隊主力を撃滅せよ！&lt;br /&gt;
| nameen = Eliminate Enemy Northern Fleet Main Forces!&lt;br /&gt;
| req = ''Sortie to the depth of [[World 3|Northern Sea Region]], spot the main forces of enemy eastern fleet, and eliminate them!''&lt;br /&gt;
*Completion Condition: Obtain 5 victories at boss nodes of either [[World 3#3-3|World 3-3]], [[World 3#3-4|3-4]], or [[World 3#3-5|3-5]]).&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 400&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = Development material x3&amp;lt;br /&amp;gt;Furniture box (medium) x1&amp;lt;br /&amp;gt;Improvement Material x3&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bw8&lt;br /&gt;
| reqQuest = Bw6&lt;br /&gt;
| namejp = 敵東方中枢艦隊を撃破せよ！&lt;br /&gt;
| nameen = Destroy Enemy Eastern Core Fleet!&lt;br /&gt;
| req = ''Sortie to the Casgadama Island in the Western Sea Region, spot the enemy eastern core fleet, and destroy it!''&lt;br /&gt;
*Completion Condition: Obtain a victory at the boss node of [[World 4#4-4|World 4-4]].&lt;br /&gt;
| fuel = 500&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 500&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant repair x1&lt;br /&gt;
Development material x1&lt;br /&gt;
| notes = Required by [[#Bw9|Bw9]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bw9&lt;br /&gt;
| reqQuest = Bw8&lt;br /&gt;
| namejp = 南方海域珊瑚諸島沖の制空権を握れ！&lt;br /&gt;
| nameen = Gain Air Superiority at the Coral Islands in the Southern Sea Region!&lt;br /&gt;
| req = ''Sortie to the Coral Islands in the Southern Sea Region, eliminate enemy mobile fleet, and gain complete victory!''&lt;br /&gt;
*Completion Condition: Obtain 2 S-rank victories at the boss node of [[World 5#5-2|World 5-2]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 800&lt;br /&gt;
| other = Development material x2&lt;br /&gt;
Improvement Material x2&lt;br /&gt;
| notes = Required by [[#B44|B44]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bw10&lt;br /&gt;
| reqQuest = Bw4&lt;br /&gt;
| reqQuest2 = F17&lt;br /&gt;
| namejp = 海上輸送路の安全確保に努めよ！&lt;br /&gt;
| nameen = Work on Securing Maritime Transport Routes!&lt;br /&gt;
| req = ''Repeat anti-submarine patrol in front of the naval base and secure safe maritime transport routes!''&lt;br /&gt;
*Completion Condition: Obtain 3 A-rank or better victories at the boss node of [[World 1#1-5|World 1-5]].&lt;br /&gt;
| fuel = 100&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Improvement Material x3&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Monthly Quests ===&lt;br /&gt;
''Monthly quests are to be completed during the month. Resets every 1st day of month at 5AM JST.''&lt;br /&gt;
*If a monthly quest has a weekly quest prerequisite, it will be unlocked at the start of the new month so long as the weekly quest is completed for that week. &lt;br /&gt;
**For example, to unlock [[#Bm3|Bm3]], [[#Bw4|Bw4]] must be completed. If the last day of the month is a Wednesday, Bm3 will appear on Thursday if Bw4 has already been completed, even if it was done prior to the start of the new month.&lt;br /&gt;
**This obviously does not work if the start of the new month is a Monday, as weekly quests also reset at the same time.&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bm1&lt;br /&gt;
| reqQuest = A35&lt;br /&gt;
| namejp = 「第五戦隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;5th Squadron&amp;quot;!&lt;br /&gt;
| req = ''Perform combat patrol off Okinoshima with the &amp;quot;5th Squadron&amp;quot;, gain sight of the enemy main fleet and eliminate it!''&lt;br /&gt;
*Fleet Requirement: [[Haguro]], [[Myoukou]], and [[Nachi]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 2#2-5|World 2-5]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 550&lt;br /&gt;
| steel = 550&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x5&amp;lt;br /&amp;gt;Furniture box (large) x1&lt;br /&gt;
| notes = Required by [[#B38|B38]] and [[#Bm5|Bm5]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bm2&lt;br /&gt;
| reqQuest = B30&lt;br /&gt;
| namejp = 「潜水艦隊」出撃せよ！&lt;br /&gt;
| nameen = Deploy the &amp;quot;Submarine Fleet&amp;quot;!&lt;br /&gt;
| req = ''Repeat sorties into the Central Sea Region Patrol Line with a fleet mainly consisting submarines and reduce the enemy forces!''&lt;br /&gt;
*Fleet Requirement: None (but due to branching rules, at least 3+ [[Ship Class#Submarine .28SS.29|SS]]/[[Ship_Class#Submarine_Aircraft_Carrier_.28SSV.29|SSV]] required)&lt;br /&gt;
*Completion Condition: Obtain 3 S-rank victories at the boss node of [[World 6#6-1|World 6-1]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 600&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Furniture box (large) x1&lt;br /&gt;
Food supply ship {{lang|ja|「伊良湖」}} &amp;quot;Irako&amp;quot; x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bm3&lt;br /&gt;
| reqQuest = Bw4&lt;br /&gt;
| namejp = 「水雷戦隊」南西へ！&lt;br /&gt;
| nameen = &amp;quot;Torpedo Squadron&amp;quot; to Nansei!&lt;br /&gt;
| req = ''Deploy a light cruiser-led torpedo squadron (maximum of 3 light cruisers and rest destroyers), and eliminate enemies at the Nansei Islands Defense Line!''&lt;br /&gt;
*Fleet Requirement: 1-3 [[Ship Class#Light Cruiser .28CL.29|CLs]] (with 1 as flagship), 1 or more [[Ship Class#Destroyer .28DD.29|DDs]], and no ships from any other classes.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 1#1-4|World 1-4]].&lt;br /&gt;
| fuel = 500&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = Improvement Material x3&lt;br /&gt;
Food supply ship {{lang|ja|「伊良湖」}} &amp;quot;Irako&amp;quot; x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bm4&lt;br /&gt;
| reqQuest = A43&lt;br /&gt;
| namejp = 「水上打撃部隊」南方へ！&lt;br /&gt;
| nameen = &amp;quot;Surface Strike Fleet&amp;quot; to the South!&lt;br /&gt;
| req = ''Form a surface strike fleet with 3 battleships, 1 light cruiser and others, sortie to the Southern Sea Region, and eliminate the enemy fleet!''&lt;br /&gt;
*Fleet Requirement: Exactly 3 [[List of battleships by upgraded maximum stats|Slow Battleships]] ([[Ship_Class#Aviation_Battleship_.28BBV.29|BBV]] OK) and exactly 1 [[Ship Class#Light Cruiser .28CL.29|Light Cruiser]]. You may add additional ships.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 5#5-1|World 5-1]].&lt;br /&gt;
| fuel = 350&lt;br /&gt;
| ammo = 400&lt;br /&gt;
| steel = 350&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Furniture box (large) x1&amp;lt;br /&amp;gt;Instant repair x3&amp;lt;br /&amp;gt;Improvement Material x4&lt;br /&gt;
| notes = Required by [[#B32|B32]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bm5&lt;br /&gt;
| reqQuest = B21&lt;br /&gt;
| reqQuest2 = Bm1&lt;br /&gt;
| namejp = 海上護衛強化月間&lt;br /&gt;
| nameen = Month of Enhanced Maritime Escort&lt;br /&gt;
| req = ''Strengthen the anti-submarine patrol in the seas in front of the naval base, suppress the enemy submarines, and establish a safe maritime convoy!''&lt;br /&gt;
*Fleet Requirement: None (but due to branching rules, no more than 4 ships can be used)&lt;br /&gt;
*Completion Condition: Obtain 10 A-rank or better victories at the boss node of [[World 1#1-5|World 1-5]].&lt;br /&gt;
| fuel = 800&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development Material x5&lt;br /&gt;
Improvement Material x3&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bm6&lt;br /&gt;
| reqQuest = B20&lt;br /&gt;
| reqQuest2 = Bw4&lt;br /&gt;
| namejp = 「空母機動部隊」西へ！&lt;br /&gt;
| nameen = &amp;quot;Mobile Carrier Fleet to the West!''&lt;br /&gt;
| req = ''Form a mobile carrier fleet consisting of 2 carriers (and 2 destroyer escorts) and eliminate the enemy fleet at the Curry Ocean!''&lt;br /&gt;
*Fleet Requirement: 2 Carriers ([[Ship Class#Regular Aircraft Carrier .28CV.29|CV]], [[Ship_Class#Light_Aircraft_Carrier_.28CVL.29|CVL]], or [[Taihou]]) and 2 [[Ship Class#Destroyer .28DD.29|DD]]. You may add 2 additional ships.&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 4#4-2|World 4-2]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 600&lt;br /&gt;
| bauxite = 800&lt;br /&gt;
| other = Improvement Material x2&lt;br /&gt;
Furniture Box (Large) x2&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = Bm7&lt;br /&gt;
| reqQuest = A46&lt;br /&gt;
| reqQuest2 = Bm6&lt;br /&gt;
| namejp = 「水上反撃部隊」突入せよ！&lt;br /&gt;
| nameen = &amp;quot;Surface Counterattack Fleet&amp;quot; Charge!&lt;br /&gt;
| req = ''Charge into the sea off Okinoshima with a destroyer-led surface raid fleet consisting of 1 heavy cruiser, 1 light cruiser, and 4 destroyers!''&lt;br /&gt;
*Fleet Requirement: 4 [[Ship Class#Destroyer .28DD.29|DD]] (with 1 as flagship), 1 [[Ship Class#Light Cruiser .28CL.29|CL]], and 1 [[Ship Class#Heavy Cruiser .28CA.29|CA]].&lt;br /&gt;
**'''[[Ship Class#Aviation Cruiser .28CAV.29|CAV]] cannot take the CA spot!'''&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at boss node of [[World 2#2-5|World 2-5]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 600&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = Development Material x4&lt;br /&gt;
Improvement Material x2&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Exercise (PvP) Quests ({{lang|ja|演習}}) ==&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = PVP &lt;br /&gt;
| listnum = C1&lt;br /&gt;
| namejp = はじめての「演習」！&lt;br /&gt;
| nameen = Your First &amp;quot;Exercise&amp;quot;!&lt;br /&gt;
| req = ''Perform &amp;quot;[[Exercises]]&amp;quot; with a fleet of another admiral (player)!''&lt;br /&gt;
*Completion Condition: Participate in 1 exercise battle.&lt;br /&gt;
| fuel = 10&lt;br /&gt;
| ammo = 10&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0 &lt;br /&gt;
| other = Development material x1&lt;br /&gt;
| notes =&lt;br /&gt;
| once = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = PVP&lt;br /&gt;
| listnum = C2&lt;br /&gt;
| namejp = 「演習」で練度向上！&lt;br /&gt;
| nameen = Increase Experience Via &amp;quot;Exercise&amp;quot;!&lt;br /&gt;
| req =''Perform &amp;quot;exercises&amp;quot; three times today with fleets of other commanders!&lt;br /&gt;
*Completion Condition: Participate in 3 exercise battles within the same day.&lt;br /&gt;
| fuel = 50&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 50&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant construction x1&lt;br /&gt;
| notes = ''Daily quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = PVP&lt;br /&gt;
| listnum = C3&lt;br /&gt;
| reqQuest = C2&lt;br /&gt;
| namejp = 「演習」で他提督を圧倒せよ！&lt;br /&gt;
| nameen = Overwhelm Other Admirals in &amp;quot;Exercise&amp;quot;!&lt;br /&gt;
| req =''Win 5 times today during &amp;quot;Exercise&amp;quot; with fleets of other commanders!''&lt;br /&gt;
*Completion Condition: Obtain 5 victories in exercise battles within the same day.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 50&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
| notes = ''Daily quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = PVP&lt;br /&gt;
| listnum = C4&lt;br /&gt;
| reqQuest = C2&lt;br /&gt;
| namejp = 大規模演習&lt;br /&gt;
| nameen = Large-Scale Exercises&lt;br /&gt;
| req = Win 20 times this week during &amp;quot;Exercise&amp;quot; with fleets of other admirals!&lt;br /&gt;
*Completion Condition: Obtain 20 victories in exercise battles within the same week.&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 200&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = Development material x2&lt;br /&gt;
Improvement Material x1&lt;br /&gt;
| notes = ''Weekly quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = PVP&lt;br /&gt;
| listnum = C5&lt;br /&gt;
| reqQuest = A50&lt;br /&gt;
| namejp = 艦隊の練度向上に努めよ！&lt;br /&gt;
| nameen = Increase the Experience of the Fleet!&lt;br /&gt;
| req = ''Increase the experience of the fleet prior to the operation! Win 3 or more times today during &amp;quot;Exercise&amp;quot;!''&lt;br /&gt;
*Completion Condition: Obtain 3 victories in exercise battles within the same day.&lt;br /&gt;
**Progress shared with [[#C3|C3]] where applicable, but must win once while this quest is activated to complete it. (3 or more victories prior to flagging this quest will display 80% progress)&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = Instant Repair x2&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = PVP&lt;br /&gt;
| listnum = C6&lt;br /&gt;
| reqQuest = D17&lt;br /&gt;
| namejp = 演習を強化、艦隊の練度向上に努めよ！&lt;br /&gt;
| nameen = Strengthen the Fleet Via Experience From Exercises!&lt;br /&gt;
| req = ''Gain even more experiences for the fleet! Win 4 or more times today during &amp;quot;Exercise&amp;quot;!''&lt;br /&gt;
*Completion Condition: Obtain 4 victories in exercise battles within the same day.&lt;br /&gt;
**Victories when [[#C2|C2]] and [[#C3|C3]] are flagged will count, but must win once while this quest is activated to complete it. (4 or more victories prior to flagging this quest will display 80% progress)&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant Repair x2&lt;br /&gt;
Improvement material x1&lt;br /&gt;
| notes = Required by [[#D18|D18]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = PVP&lt;br /&gt;
| listnum = C7&lt;br /&gt;
| reqQuest = B46&lt;br /&gt;
| namejp = 北方再突入に備え、練度向上に努めよ！&lt;br /&gt;
| nameen = Train for the upcoming mission to return to the northern sea!&lt;br /&gt;
| req = ''Train for the upcoming Northern Sea mission! Win 4 or more times today during &amp;quot;Exercise&amp;quot;!''&lt;br /&gt;
*Completion Condition: Obtain 4 victories in exercise battles within the same day.&lt;br /&gt;
**Victories when [[#C2|C2]] and [[#C3|C3]] are flagged will count, but must win once while this quest is activated to complete it. (4 or more victories prior to flagging this quest will display 80% progress)&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant Repair x2&lt;br /&gt;
Improvement material x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = PVP&lt;br /&gt;
| listnum = C8&lt;br /&gt;
| reqQuest = Bd1&lt;br /&gt;
| namejp = 精鋭艦隊演習&lt;br /&gt;
| nameen = Elite Fleet Exercise&lt;br /&gt;
| req = ''Show our elite fleet's training by winning 7 or more times in the same day during &amp;quot;Exercise&amp;quot;!&lt;br /&gt;
*Completion Condition: Obtain 7 victories in exercise battles within the same day.&lt;br /&gt;
:*Here the &amp;quot;day&amp;quot; starts/ends on daily quest reset (5AM JST).&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 400&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = Instant Repair x2&lt;br /&gt;
[[Battle Rations]] x1&lt;br /&gt;
| notes = (For some admirals [[#Bd2|Bd2]] seems to be required)&lt;br /&gt;
''Monthly Quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = PVP&lt;br /&gt;
| listnum = C9&lt;br /&gt;
| reqQuest = F32&lt;br /&gt;
| namejp = 上陸部隊演習！&lt;br /&gt;
| nameen = Wargames for the Landing Sqaud!&lt;br /&gt;
| req = In order to increase the expertise level of the Island landing squad, you need successfully win 4 naval practice sessions in a today!&lt;br /&gt;
*Win 4 PVP sessions in one day.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 200&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = 2x Development Material&lt;br /&gt;
1x [[Battle Rations]]&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Expedition Quests ({{lang|ja|遠征}}) ==&lt;br /&gt;
''For expedition quests, any quests should be active by the time your fleet comes back, or it won't be counted. It's not necessary for them to be active when you send fleets, but they must be when they come back.''&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D1&lt;br /&gt;
| namejp = はじめての「遠征」！&lt;br /&gt;
| nameen = Your First &amp;quot;Expedition&amp;quot; &lt;br /&gt;
| req = ''Send a fleet on an &amp;quot;[[Expeditions|Expedition]]&amp;quot;!''&lt;br /&gt;
*Completion Requirement: Send a fleet on an expedition.&lt;br /&gt;
| fuel = 30&lt;br /&gt;
| ammo = 30&lt;br /&gt;
| steel = 30&lt;br /&gt;
| bauxite = 30&lt;br /&gt;
| other =&lt;br /&gt;
| notes = Requires [[#A5|A5]] completion&lt;br /&gt;
| once = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D2&lt;br /&gt;
| namejp = 「遠征」を3回成功させよう！&lt;br /&gt;
| nameen = Succeed in 3 &amp;quot;Expeditions&amp;quot;!&lt;br /&gt;
| req = ''Succeed in 3 &amp;quot;Expeditions&amp;quot; today!''&lt;br /&gt;
*Completion Requirement: Perform 3 successful expeditions within the same day.&lt;br /&gt;
| fuel = 100&lt;br /&gt;
| ammo = 100&lt;br /&gt;
| steel = 100&lt;br /&gt;
| bauxite = 100&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
| notes = ''Daily quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D3&lt;br /&gt;
| reqQuest = D2&lt;br /&gt;
| namejp = 「遠征」を10回成功させよう！&lt;br /&gt;
| nameen = Succeed in 10 &amp;quot;Expeditions&amp;quot;!&lt;br /&gt;
| req = ''Succeed in 10 &amp;quot;Expeditions&amp;quot; today!''&lt;br /&gt;
*Completion Requirement: Perform 10 successful expeditions within the same day.&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 150&lt;br /&gt;
| other = Furniture box (small) x1&lt;br /&gt;
Furniture box (medium) x1&lt;br /&gt;
| notes = ''Daily quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D4&lt;br /&gt;
| namejp = 大規模遠征作戦、発令！&lt;br /&gt;
| nameen = Order for Large-Scale Expedition Operation!&lt;br /&gt;
| req = ''Succeed in 30 &amp;quot;Expeditions&amp;quot; this week!''&lt;br /&gt;
*Completion Requirement: Perform 30 successful expeditions within the same week.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 500&lt;br /&gt;
| steel = 500&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = Development material x3&lt;br /&gt;
Furniture box (big) x1&lt;br /&gt;
| notes = ''Weekly quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D5&lt;br /&gt;
| reqQuest = A27&lt;br /&gt;
| namejp = 第一次潜水艦派遣作戦&lt;br /&gt;
| nameen = First Submarine Dispatching Operation&lt;br /&gt;
| req = ''Succeed at the Submarine Dispatching Operation!''&lt;br /&gt;
*Completion Requirement: Succeed at [[Expeditions#World_4|Expedition 30]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 10&lt;br /&gt;
| bauxite = 10&lt;br /&gt;
| other = [[Repair Team]] x1&lt;br /&gt;
| once = true&lt;br /&gt;
| notes = Required by [[#D6|D6]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D6&lt;br /&gt;
| reqQuest = D5&lt;br /&gt;
| namejp = 第二次潜水艦派遣作戦&lt;br /&gt;
| nameen = Second Submarine Dispatching Operation&lt;br /&gt;
| req = ''Succeed at the second Submarine Dispatching Operation!''&lt;br /&gt;
*Completion Requirement: Succeed at Expedition 30 (again).&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 10&lt;br /&gt;
| bauxite = 10&lt;br /&gt;
| other = [[Ju 87C Kai]]&lt;br /&gt;
| once = true&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D7&lt;br /&gt;
| reqQuest = D6&lt;br /&gt;
| namejp = 潜水艦派遣作戦による技術入手の継続！&lt;br /&gt;
| nameen = Continue to Gain Technology Via Submarine Dispatching Operations!&lt;br /&gt;
| req = ''Succeed at the third and fourth Submarine Dispatching Operation in order to introduce foreign technology into the fleet!''&lt;br /&gt;
*Completion Requirement: Succeed at Expedition 30 two times. (4 times total with D5 and D6)&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 800&lt;br /&gt;
| other = [[Ju 87C Kai]]&lt;br /&gt;
[[Shop#Consumables|Cash-only furniture token]] x1&lt;br /&gt;
| once = true&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D8&lt;br /&gt;
| reqQuest = D7&lt;br /&gt;
| namejp = 潜水艦派遣による海外艦との接触作戦&lt;br /&gt;
| nameen = Operation to Contact Foreign Ships by Dispatching Submarines&lt;br /&gt;
| req = ''Succeed at contacting foreign ships via dispatching a strong submarine fleet!'' &lt;br /&gt;
*Completion Requirement: Succeed at [[Expeditions#World_4|Expedition 31]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 100&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Furniture Box (medium)&lt;br /&gt;
[[Z1]]&lt;br /&gt;
*[[Z3]] and [[Bismarck]] can be [[Construction|constructed]]&lt;br /&gt;
| once = true&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D9&lt;br /&gt;
| reqQuest = A30&lt;br /&gt;
| namejp = 南方への輸送作戦を成功させよ！&lt;br /&gt;
| nameen = Succeed in Transport Operation to the South&lt;br /&gt;
| req = ''Perform a &amp;quot;Tokyo Express&amp;quot;-type expedition to the conflict-ridden Southern Sea Region and be successful!''&lt;br /&gt;
*Completion Requirement: Succeed at either [[Expeditions#World_5|Expedition 37 or 38]].&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Furniture Box (small)&lt;br /&gt;
| notes = Required by [[#D11|D11]], [[#D19|D19]]&lt;br /&gt;
''Weekly quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D10&lt;br /&gt;
| reqQuest = B20&lt;br /&gt;
| namejp = 航空火力艦の運用を強化せよ！&lt;br /&gt;
| nameen = Enhance the Usage of Ships With Aviation Firepower!&lt;br /&gt;
| req = ''Carry out &amp;quot;Aviation Battleship Usage Exercise&amp;quot; and enhance the usage of ships with aviation firepower!''&lt;br /&gt;
*Completion Condition: Succeed at [[Expeditions#World_3|Expedition 23]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 100&lt;br /&gt;
| other = [[Zuiun (634 Air Group)]]&lt;br /&gt;
| once = true&lt;br /&gt;
| notes = Required by [[#B23|B23]] and [[#D12|D12]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D11&lt;br /&gt;
| reqQuest = D9&lt;br /&gt;
| namejp = 南方への鼠輸送を継続実施せよ!&lt;br /&gt;
| nameen = Continue to Carry Out Nezumi Transport to the South!&lt;br /&gt;
| req = ''Continue to perform &amp;quot;Tokyo Express&amp;quot;-type expeditions this week and be successful 7 times!!''&lt;br /&gt;
*Completion Condition: Succeed at either Expedition 37 or 38 six times. (7 times total with [[#D9|D9]])&lt;br /&gt;
| fuel = 400&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 400&lt;br /&gt;
| other = Development material x2&lt;br /&gt;
Improvement Material x1&lt;br /&gt;
| notes = ''Weekly quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D12&lt;br /&gt;
| reqQuest = D10&lt;br /&gt;
| namejp = (続)航空火力艦の運用を強化せよ！&lt;br /&gt;
| nameen = (cont.) Enhance the Usage of Ships With Aviation Firepower!&lt;br /&gt;
| req = ''Continue to carry out &amp;quot;Aviation Battleship Usage Exercise&amp;quot; and enhance the usage of ships with aviation firepower further!!''&lt;br /&gt;
*Completion Condition: Succeed at Expedition 23 three times. (4 times total with [[#D10|D10]])&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = [[Zuiun (634 Air Group)]]&lt;br /&gt;
| once = true&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D13&lt;br /&gt;
| reqQuest = A37&lt;br /&gt;
| namejp = 遠洋潜水艦作戦を実施せよ！&lt;br /&gt;
| nameen = Carry Out Distant Ocean Submarine Operation!&lt;br /&gt;
| req = ''Carry out &amp;quot;Distant Ocean Submarine Operation&amp;quot; to increase the submarine fleet's experience and reduce the enemy fleet!''&lt;br /&gt;
*Completion Condition: Succeed at [[Expeditions#World_5|Expedition 39]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[53cm Submarine Bow Torpedo Mount (8 tubes)]]&lt;br /&gt;
| once = true&lt;br /&gt;
| notes = Required by [[#D14|D14]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D14&lt;br /&gt;
| reqQuest = D13&lt;br /&gt;
| namejp = 遠洋潜水艦作戦の成果を拡大せよ！&lt;br /&gt;
| nameen = Increase the Result of Distant Ocean Submarine Operation!&lt;br /&gt;
| req = ''Continue to carry out &amp;quot;Distant Ocean Submarine Operation&amp;quot; to increase the submarine fleet's experience and reduce the enemy fleet!''&lt;br /&gt;
*Completion Condition: Succeed at Expedition 39 twice. (3 times total with [[#D13|D13]])&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 400&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[53cm Submarine Bow Torpedo Mount (8 tubes)]]&lt;br /&gt;
| once = true&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D15&lt;br /&gt;
| reqQuest = B7&lt;br /&gt;
| namejp = 防空射撃演習を実施せよ！&lt;br /&gt;
| nameen = Carry Out Anti-Air Fire Exercise!&lt;br /&gt;
| req = ''Carry out &amp;quot;Anti-Air Fire Exercise&amp;quot; multiple times in order to increase the anti-air capability of the fleet!''&lt;br /&gt;
*Completion Condition: Succeed at [[Expeditions#World_1|Expedition 6]] three times.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = [[25mm Triple Autocannon Mount]]&lt;br /&gt;
Development Material x2&lt;br /&gt;
| once = true&lt;br /&gt;
| notes = Required by [[#B40|B40]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D16&lt;br /&gt;
| reqQuest = B40&lt;br /&gt;
| namejp = 囮機動部隊支援作戦を実施せよ！&lt;br /&gt;
| nameen = Carry Out Decoy Mobile Fleet Support Operation!&lt;br /&gt;
| req = ''Carry out &amp;quot;Decoy Mobile Fleet Support Operation&amp;quot; and succeed!''&lt;br /&gt;
*Completion Condition: Succeed at [[Expeditions#World_2|Expedition 15]].&lt;br /&gt;
| fuel = 400&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 400&lt;br /&gt;
| other = [[Type 91 Anti-Aircraft Fire Director]]&lt;br /&gt;
Development Material x2&lt;br /&gt;
| once = true&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D17&lt;br /&gt;
| reqQuest = A35&lt;br /&gt;
| namejp = 観艦式予行を実施せよ！&lt;br /&gt;
| nameen = Carry Out Naval Review Rehearsal!&lt;br /&gt;
| req = ''We will carry out naval review. As precursor, perform &amp;quot;Naval Review Rehearsal&amp;quot; multiple times and succeed twice!''&lt;br /&gt;
*Completion Condition: Succeed at [[Expeditions#World_1|Expedition 7]] twice.&lt;br /&gt;
| fuel = 150&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 150&lt;br /&gt;
| other = Development material x2&lt;br /&gt;
| once = true&lt;br /&gt;
| notes = Required by [[#C6|C6]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D18&lt;br /&gt;
| reqQuest = C6&lt;br /&gt;
| namejp = 観艦式を敢行せよ！&lt;br /&gt;
| nameen = Carry Out Naval Review!&lt;br /&gt;
| req =  ''Carry out an actual naval review with a highly experienced fleet. Carry out &amp;quot;Naval Review&amp;quot; and succeed!''&lt;br /&gt;
*Completion Condition: Succeed at [[Expeditions#World_1|Expedition 8]].&lt;br /&gt;
**Despite the fact the quest description says &amp;quot;a highly experienced fleet&amp;quot;, you only need to meet the requirement for Expedition 8 to complete this quest.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other =  Improvement material x1&lt;br /&gt;
Headquarters Personnel x1&lt;br /&gt;
| once = true&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Expedition&lt;br /&gt;
| listnum = D19&lt;br /&gt;
| reqQuest = B50&lt;br /&gt;
| reqQuest2 = D9&lt;br /&gt;
| namejp = 機動部隊の運用を強化せよ！&lt;br /&gt;
| nameen = Strengthen the Carrier Task Force Operations&lt;br /&gt;
| req =  機動部隊遠征を実施、「MO作戦」及び「敵母港空襲作戦」を展開、これを成功させよ！&lt;br /&gt;
*Completion Condition: Complete expeditions [[Expeditions#World_4|26]] and [[Expeditions#World_5|35]].&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 400&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Improvement Material x2 &amp;lt;br/&amp;gt; Furniture box (large) x1&lt;br /&gt;
| notes = Required by [[#F21|F21]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Supply / Docking Quests ({{lang|ja|補給/入渠}}) ==&lt;br /&gt;
''For resupplying quest, to achieve the quest with minimum expense, resupply ammo and fuel separately per ship. This way you can get 12 resupply count for each full fleet that requires full resupply.''&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Supply &lt;br /&gt;
| listnum = E1&lt;br /&gt;
| namejp = はじめての「補給」！&lt;br /&gt;
| nameen = Your First &amp;quot;Resupply&amp;quot;!&lt;br /&gt;
| req = ''Resupply is important! &amp;quot;Resupply&amp;quot; fuel and ammo to a ship!''&lt;br /&gt;
*Completion Condition: Resupply a ship.&lt;br /&gt;
| fuel = 20&lt;br /&gt;
| ammo = 20&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant repair x1&lt;br /&gt;
| notes = Requires [[#B2|B2]] completion&lt;br /&gt;
| once = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Supply &lt;br /&gt;
| listnum = E2&lt;br /&gt;
| reqQuest = B2&lt;br /&gt;
| namejp = はじめての「入渠」！&lt;br /&gt;
| nameen = Your First &amp;quot;Docking&amp;quot;!&lt;br /&gt;
| req = ''Repair a ship damaged in battle by &amp;quot;Docking&amp;quot; to prepare for the next sortie!''&lt;br /&gt;
*Completion Condition: Put a ship in the repair dock.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 30&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
| notes = &lt;br /&gt;
| once = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Supply &lt;br /&gt;
| listnum = E3&lt;br /&gt;
| namejp = 艦隊大整備！&lt;br /&gt;
| nameen = Large-Scale Fleet Checkup!&lt;br /&gt;
| req = ''Put 5 or more ships from different fleets into the docks for a large-scale checkup!''&lt;br /&gt;
*Completion Condition: Put 5 ships in the repair dock.&lt;br /&gt;
| fuel = 30&lt;br /&gt;
| ammo = 30&lt;br /&gt;
| steel = 30&lt;br /&gt;
| bauxite = 30&lt;br /&gt;
| other = Instant repair x2&lt;br /&gt;
| notes = ''Daily quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Supply&lt;br /&gt;
| listnum = E4&lt;br /&gt;
| reqQuest = E3&lt;br /&gt;
| namejp = 艦隊酒保祭り！&lt;br /&gt;
| nameen = Fleet Bartender's Festival! &lt;br /&gt;
| req = ''Fleet Bartenders are having a festival! Perform resupply 15 or more times to ships!''&lt;br /&gt;
*Completion Condition: Resupply ships 15 times.&lt;br /&gt;
| fuel = 50&lt;br /&gt;
| ammo = 50&lt;br /&gt;
| steel = 50&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = Instant construction x1&lt;br /&gt;
Development material x1&lt;br /&gt;
| notes = ''Daily quest''&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Factory Quests ({{lang|ja|工廠}}) ==&lt;br /&gt;
*Note: Quests requiring you to scrap equipments count the number of times the scrap button is pressed, '''NOT''' the number of equipment scrapped. Bulk-scrapping equipments only increases the counter by 1. Keep this in mind while undertaking scrapping quests.&lt;br /&gt;
*[[#F13|F13]], [[#F14|F14]], and [[#F15|F15]] have special rules: If any of the following actions is taken after you scrapped the appropriate equipment but before you go into the quest window, the game will not give you credit for the progress:&lt;br /&gt;
:#You changed the flagship; or&lt;br /&gt;
:#You unequipped the &amp;quot;base equipment&amp;quot; off the flagship.&lt;br /&gt;
:*In addition, if the &amp;quot;base equipment&amp;quot; is locked, you can get credit for the quest, but the game will not let you click on the quest to gain the reward. You would need to remove the equipment to unlock it, and you can still keep the quest progress if you don't return to the naval base screen after unlocking and re-equipping. Returning to naval base screen after un-equip -&amp;gt; unlock -&amp;gt; re-equip will reset the quest progress.&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F1&lt;br /&gt;
| namejp = はじめての「建造」！&lt;br /&gt;
| nameen = Your First &amp;quot;Construction&amp;quot;!&lt;br /&gt;
| req = ''[[Construction|Construct]] a ship at the factory using resources such as steel!''&lt;br /&gt;
*Completion Condition: Construct a ship.&lt;br /&gt;
| fuel = 50&lt;br /&gt;
| ammo = 50&lt;br /&gt;
| steel = 50&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = Development Material x1&lt;br /&gt;
| notes =&lt;br /&gt;
| once = True&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F2&lt;br /&gt;
| namejp = はじめての「開発」！&lt;br /&gt;
| nameen = Your First &amp;quot;Development&amp;quot;!&lt;br /&gt;
| req = ''[[Development|Develop]] a new equipment at the factory using	resources such as bauxite!''&lt;br /&gt;
*Completion Condition: Develop a piece of equipment.&lt;br /&gt;
| fuel = 100&lt;br /&gt;
| ammo = 100&lt;br /&gt;
| steel = 100&lt;br /&gt;
| bauxite = 100&lt;br /&gt;
| other = Development Material x2&lt;br /&gt;
| notes =&lt;br /&gt;
| once = True&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F3&lt;br /&gt;
| namejp = はじめての「解体」！&lt;br /&gt;
| nameen = Your First &amp;quot;Dismantling&amp;quot;!&lt;br /&gt;
| req = ''Dismantle a ship you don't need at the factory!''&lt;br /&gt;
*Completion Condition: Dismantle a ship.&lt;br /&gt;
| fuel = 60&lt;br /&gt;
| ammo = 60&lt;br /&gt;
| steel = 60&lt;br /&gt;
| bauxite = 60&lt;br /&gt;
| other = Instant Construction x2&lt;br /&gt;
Development Material x1&lt;br /&gt;
| notes = &lt;br /&gt;
| once = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F4&lt;br /&gt;
| namejp = はじめての「廃棄」！&lt;br /&gt;
| nameen = Your First &amp;quot;Scrapping&amp;quot;!&lt;br /&gt;
| req = ''Scrap an equipment you don't need at the factory!''&lt;br /&gt;
*Completion Condition: Scrap a piece of equipment.&lt;br /&gt;
| fuel = 80&lt;br /&gt;
| ammo = 80&lt;br /&gt;
| steel = 80&lt;br /&gt;
| bauxite = 80&lt;br /&gt;
| other = Instant Repair x2&lt;br /&gt;
Development Material x1 &lt;br /&gt;
| notes = &lt;br /&gt;
| once = True&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F5&lt;br /&gt;
| namejp = 新装備「開発」指令&lt;br /&gt;
| nameen = New Equipment &amp;quot;Development&amp;quot; Order&lt;br /&gt;
| req = ''Try to develop a new equipment at the factory (failure is OK)!''&lt;br /&gt;
*Completion Condition: Make 1 development attempt. Failed development still counts.&lt;br /&gt;
| fuel = 40&lt;br /&gt;
| ammo = 40&lt;br /&gt;
| steel = 40&lt;br /&gt;
| bauxite = 40&lt;br /&gt;
| other = Instant Construction x1&lt;br /&gt;
Development Material x1&lt;br /&gt;
| notes = ''Daily quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F6&lt;br /&gt;
| reqQuest = F5&lt;br /&gt;
| namejp = 新造艦「建造」指令&lt;br /&gt;
| nameen = New Ship &amp;quot;Construction&amp;quot; Order&lt;br /&gt;
| req = ''Construct a new ship girl today at the factory!''&lt;br /&gt;
*Completion Condition: Construct a ship.&lt;br /&gt;
| fuel = 50&lt;br /&gt;
| ammo = 50&lt;br /&gt;
| steel = 50&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = Instant Repair x1&lt;br /&gt;
Development Material x1&lt;br /&gt;
| notes = ''Daily quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F7&lt;br /&gt;
| reqQuest = F6&lt;br /&gt;
| namejp = 装備「開発」集中強化！&lt;br /&gt;
| nameen = Focused Equipment Enhancement Via &amp;quot;Development&amp;quot;!&lt;br /&gt;
| req = ''Try to develop 3 new equipments today at the factory (failure is OK)!''&lt;br /&gt;
*Completion Condition: Make 3 development attempts. Failed development still counts.&lt;br /&gt;
| fuel = 100&lt;br /&gt;
| ammo = 100&lt;br /&gt;
| steel = 100&lt;br /&gt;
| bauxite = 100&lt;br /&gt;
| other = Development Material x2&lt;br /&gt;
| notes = ''Daily quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F8&lt;br /&gt;
| reqQuest = F7&lt;br /&gt;
| namejp = 艦娘「建造」艦隊強化！&lt;br /&gt;
| nameen = Fleet Enhancement Via Ship Girl &amp;quot;Construction&amp;quot;!&lt;br /&gt;
| req = ''In order to strengthen the fleet, construct 3 new ship girls today at the factory!''&lt;br /&gt;
*Completion Condition: Construct 3 ships.&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 100&lt;br /&gt;
| other = Instant Construction x1&lt;br /&gt;
Development Material x2&lt;br /&gt;
| notes = ''Daily quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F9&lt;br /&gt;
| reqQuest = F8&lt;br /&gt;
| namejp = 軍縮条約対応！&lt;br /&gt;
| nameen = Abide by the Military Reduction Treaty!&lt;br /&gt;
| req = ''Our fleet size is a little too large! Dismantle 2 ships you don't need at the factory!''&lt;br /&gt;
*Completion Condition: Dismantle 2 ships.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = Instant Repair x1&lt;br /&gt;
| notes = ''Daily quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F10&lt;br /&gt;
| reqQuest = G4&lt;br /&gt;
| namejp = 「大型艦建造」の準備！(その弐)&lt;br /&gt;
| nameen = Prepare for &amp;quot;Large Ship Construction&amp;quot;! (Part 2)&lt;br /&gt;
| req = ''Prepare for large ship construction! Scrap equipment 4 times at the factory!''&lt;br /&gt;
*Completion Condition: Scrap equipment 4 times.&lt;br /&gt;
| fuel = 800&lt;br /&gt;
| ammo = 800&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = '''Unlocks Large Ship Construction'''&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F11&lt;br /&gt;
| reqQuest = A5&lt;br /&gt;
| namejp = 輸送用ドラム缶の準備&lt;br /&gt;
| nameen = Preparing Drum Canisters for Transportation&lt;br /&gt;
| req = ''Scrap equipment 3 times at the factory to prepare for transport drum canisters.''&lt;br /&gt;
*Completion Condition: Scrap equipment 3 times.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 30&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Drum Canister]] x3&lt;br /&gt;
| notes = &lt;br /&gt;
| once = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F12&lt;br /&gt;
| reqQuest = Bw5&lt;br /&gt;
| namejp = 資源の再利用&lt;br /&gt;
| nameen = Recycling Resources&lt;br /&gt;
| req = ''Scrap as much excessive equipment as possible at the factory in order to reuse steel!''&lt;br /&gt;
*Completion Condition: Scrap equipment 24 times.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 100&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Drum Canister]] x1&lt;br /&gt;
| notes = ''Weekly quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F13&lt;br /&gt;
| reqQuest = B25&lt;br /&gt;
| namejp = 機種転換&lt;br /&gt;
| nameen = Model Conversion&lt;br /&gt;
| req = ''Scrap 2 [[Tenzan (Heavenly Mountain)]] while your secretary ship is a carrier equipped with [[Type 97 Torpedo Bomber (Tomonaga Squadron)]]!''&lt;br /&gt;
*Completion Conditions:&lt;br /&gt;
*#Set a carrier (CV or CVL) equipped with [[Type 97 Torpedo Bomber (Tomonaga Squadron)]] as the Secretary Ship, and then&lt;br /&gt;
*#Scrap 2 [[Tenzan (Heavenly Mountain)]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = [[Tenzan Model 12 (Tomonaga Squadron)]] x1 ''(by converting the [[Type 97 Torpedo Bomber (Tomonaga Squadron)]] equipped on the secretary ship)''&lt;br /&gt;
| notes = You will only obtain 1 [[Tenzan Model 12 (Tomonaga Squadron)]] regardless of how many [[Type 97 Torpedo Bomber (Tomonaga Squadron)]] were equipped on the secretary ship.&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F14&lt;br /&gt;
| reqQuest = B25&lt;br /&gt;
| namejp = 機種転換&lt;br /&gt;
| nameen = Model Conversion&lt;br /&gt;
| req = ''Scrap 2 [[Suisei (Comet)]] while your secretary ship is a carrier equipped with [[Type 99 Dive Bomber (Egusa Squadron)]]!''&lt;br /&gt;
*Completion Conditions:&lt;br /&gt;
*#Set a carrier (CV or CVL) equipped with [[Type 99 Dive Bomber (Egusa Squadron)]] as the Secretary Ship, and then&lt;br /&gt;
*#Scrap 2 [[Suisei (Comet)]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = [[Suisei (Egusa Squadron)]] x1 ''(by converting the [[Type 99 Dive Bomber (Egusa Squadron)]] equipped on the secretary ship)''&lt;br /&gt;
| notes = You will only obtain 1 [[Suisei (Egusa Squadron)]] regardless of how many [[Type 99 Dive Bomber (Egusa Squadron)]] were equipped on the secretary ship.&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F15&lt;br /&gt;
| reqQuest = B28&lt;br /&gt;
| namejp = 機種転換&lt;br /&gt;
| nameen = Model Conversion&lt;br /&gt;
| req = ''Scrap 2 [[Reppuu (Strong Gale)]] while your secretary ship is a carrier equipped with [[Zero Fighter Type 52 Model C (601 Air Group)]]!''&lt;br /&gt;
*Completion Conditions:&lt;br /&gt;
*#Set a carrier (CV or CVL) equipped with [[Zero Fighter Type 52 Model C (601 Air Group)]] as the Secretary Ship, and then&lt;br /&gt;
*#Scrap 2 [[Reppuu (Strong Gale)]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = [[Reppuu (601 Air Group)]] x1 ''(by converting the [[Zero Fighter Type 52 Model C (601 Air Group)]] equipped on the secretary ship)''&lt;br /&gt;
| notes = You will only obtain 1 [[Reppuu (601 Air Group)]] regardless of how many [[Zero Fighter Type 52 Model C (601 Air Group)]] were equipped on the secretary ship.&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F16&lt;br /&gt;
| reqQuest = B3&lt;br /&gt;
| reqQuest2 = F8&lt;br /&gt;
| namejp = 「伊良湖」の準備&lt;br /&gt;
| nameen = Preparation for &amp;quot;Irako&amp;quot;&lt;br /&gt;
| req =  ''Scrap a number of equipments you don't need at the factory and prepare to summon the new model food supply ship!''&lt;br /&gt;
*Completion Condition: Scrap equipment 10 times.&lt;br /&gt;
| fuel = 100&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other =  Food supply ship {{lang|ja|「伊良湖」}} &amp;quot;Irako&amp;quot; x4&lt;br /&gt;
| notes = &lt;br /&gt;
| once = True&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F17&lt;br /&gt;
| reqQuest = A45&lt;br /&gt;
| namejp =  はじめての「装備改修」！&lt;br /&gt;
| nameen = Your First &amp;quot;Equipment Improvement&amp;quot;!&lt;br /&gt;
| req =  ''Try to perform equipment improvement at the [[Akashi's Improvement Arsenal|Improvement Arsenal]]! Akashi-san, we're counting on you!''&lt;br /&gt;
*Completion Condition: Attempt equipment improvement once.&lt;br /&gt;
**Unknown whether success is required.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 100&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Improvement material x7&lt;br /&gt;
| notes = &lt;br /&gt;
| once = True&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F18&lt;br /&gt;
| reqQuest = F17&lt;br /&gt;
| namejp = 装備の改修強化&lt;br /&gt;
| nameen = Enhancing Equipment Via Improvement&lt;br /&gt;
| req =  ''Work on equipment improvement at the Improvement Arsenal.''&lt;br /&gt;
*Completion Condition: Attempt equipment improvement once. Failure is OK.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 50&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Improvement material x1&lt;br /&gt;
| notes = Needs [[#F17|F17]] completion ''(First)''&lt;br /&gt;
Needs [[#F8|F8]] completion ''(Daily)''&lt;br /&gt;
''Daily Quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F19&lt;br /&gt;
| reqQuest = B50&lt;br /&gt;
| namejp = 機種転換&lt;br /&gt;
| nameen = Model Conversion&lt;br /&gt;
| req =  ''Scrap 2 [[Tenzan]]s while your secretary ship is Shoukaku equipped with [[Type 97 Torpedo Bomber (Murata Squadron)]]‎!''&lt;br /&gt;
*Completion Condition: &lt;br /&gt;
*# Set [[Shoukaku]] equipped with a [[Type 97 Torpedo Bomber (Murata Squadron)]]‎ as your secretary ship, and then&lt;br /&gt;
*# Scrap 2 [[Tenzan]]s.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50 &lt;br /&gt;
| other = [[Tenzan Model 12 (Murata Squadron)]] x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F20&lt;br /&gt;
| reqQuest = B50&lt;br /&gt;
| namejp = 精鋭「九七式艦攻」部隊の編成&lt;br /&gt;
| nameen = Formation of the &amp;quot;Elite Type 97 Torpedo Bomber Squadron&amp;quot;&lt;br /&gt;
| req = ''Scrap 3 [[Type 97 Torpedo Bomber]]s‎ while your secretary ship is either [[Shoukaku]] or [[Akagi]]!''&lt;br /&gt;
*Completion Condition: With [[Shoukaku]] or [[Akagi]] as your secretary, scrap 3 [[Type 97 Torpedo Bomber]]s‎.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = [[Type 97 Torpedo Bomber (Murata Squadron)]]‎ x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F21&lt;br /&gt;
| reqQuest = D19&lt;br /&gt;
| namejp = 試作艤装の準備&lt;br /&gt;
| nameen = Preparation of Prototype Equipment&lt;br /&gt;
| req =  ''Scrap 7 pieces of equipment at the arsenal to prepare the prototype catapult.''&lt;br /&gt;
*Completion Condition: Scrap 7 pieces of Equipment.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 100&lt;br /&gt;
| bauxite = 0 &lt;br /&gt;
| other = Prototype Flight Deck Catapult x1&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F22&lt;br /&gt;
| reqQuest = Bm6&lt;br /&gt;
| namejp = 精鋭「艦戦」隊の新編成&lt;br /&gt;
| nameen = Organization of the new elite fighter force&lt;br /&gt;
| req = ''Skilled Pilot Required: Scrap two [[Zero Fighter Type 21]] and one [[Type 96 Fighter]] while your secretary ship is Houshou equipped with max-expertise [[Zero Fighter Type 21]]!''&lt;br /&gt;
*Completion Condition: Have a Skilled Pilot in the inventory, and:&lt;br /&gt;
*# Set [[Houshou]] equipped with a max-expertise [[Zero Fighter Type 21]] as the secretary ship, and then&lt;br /&gt;
*# Scrap two [[Zero Fighter Type 21]] and one [[Type 96 Fighter]]. &lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = [[Zero Fighter Type 21 (Skilled)]]&lt;br /&gt;
| notes = Required for [[#F24|F24]] and [[#F28|F28]] &lt;br /&gt;
''Monthly Quest''&lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F23&lt;br /&gt;
| reqQuest = B54&lt;br /&gt;
| namejp = 試製航空艤装の追加試作&lt;br /&gt;
| nameen = New aviation equipment prototype test&lt;br /&gt;
| req = ''Scrap 9 pieces of equipment at the Factory in order to make additional Prototype Flight Deck Catapult.''&lt;br /&gt;
*Completion Condition: Scrap 9 pieces of Equipment.&lt;br /&gt;
:*9 pieces of equipments, not 9 times, so scrapping 9 pieces equipments at the same time is OK.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 100&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = Prototype Flight Deck Catapult&lt;br /&gt;
| notes = &lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F24&lt;br /&gt;
| reqQuest = F22&lt;br /&gt;
| namejp = 機種転換&lt;br /&gt;
| nameen = Model conversion&lt;br /&gt;
| req = ''Scrap 2 [[Zero Fighter Type 52]] while your secretary ship is a carrier equipped with [[Zero Fighter Type 21 (Skilled)]]!''&lt;br /&gt;
*Completion Conditions:&lt;br /&gt;
*#Set a carrier (CV or CVL) equipped with [[Zero Fighter Type 21 (Skilled)]] as the Secretary Ship, and then&lt;br /&gt;
*#Scrap 2 [[Zero Fighter Type 52]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = [[Zero Fighter Type 52 (Skilled)]]&lt;br /&gt;
| notes = Required for [[#F25|F25]] and [[#F26|F26]]&lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F25&lt;br /&gt;
| reqQuest = F24&lt;br /&gt;
| reqQuest2 = Bm5&lt;br /&gt;
| reqQuest3 = Bm6&lt;br /&gt;
| namejp = 機種転換&lt;br /&gt;
| nameen = Model conversion&lt;br /&gt;
| req = ''Scrap 2 [[Zero Fighter Type 52]] while your secretary ship is a carrier equipped with a max-expertise [[Zero Fighter Type 21 (Skilled)]]!''&lt;br /&gt;
*Completion Conditions:&lt;br /&gt;
*#Set a carrier (CV or CVL) equipped with a max-expertise [[Zero Fighter Type 21 (Skilled)]] as the Secretary Ship, and then&lt;br /&gt;
*#Scrap 2 [[Zero Fighter Type 52]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = [[Zero Fighter Type 52 (Skilled)]]&lt;br /&gt;
| notes = Required for [[#F26|F26]]&lt;br /&gt;
'Monthly Quest'&lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F26&lt;br /&gt;
| reqQuest = F24&lt;br /&gt;
| namejp = 「艦戦」隊の再編成&lt;br /&gt;
| nameen = Reorganization of the fighter force&lt;br /&gt;
| req = ''Scrap a [[Zero Fighter Type 52 Model C (601 Air Group)]] while your secretary ship is Zuikaku equipped with a max-expertise [[Zero Fighter Type 52 (Skilled)]]!''&lt;br /&gt;
*Completion Condition:&lt;br /&gt;
*# Set [[Zuikaku]] equipped with a max-expertise [[Zero Fighter Type 52 (Skilled)]] as the secretary ship, and then&lt;br /&gt;
*# Scrap a [[Zero Fighter Type 52 Model C (601 Air Group)]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = [[Zero Fighter Type 52 Model C (Iwai Squadron)]]&lt;br /&gt;
| notes = Required for [[#F27|F27]]&lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F27&lt;br /&gt;
| reqQuest = F26&lt;br /&gt;
| namejp = 機種転換＆部隊再編&lt;br /&gt;
| nameen = Model conversion &amp;amp; force reorganization&lt;br /&gt;
| req = ''Scrap two [[Zero Fighter Type 62 (Fighter-bomber)]]s while your secretary ship is Zuikaku equipped with a max-expertise [[Zero Fighter Type 52 Model C (Iwai Squadron)]]!''&lt;br /&gt;
*Completion Condition:&lt;br /&gt;
*# Set [[Zuikaku]] equipped with a max-expertise [[Zero Fighter Type 52 Model C (Iwai Squadron)]] as the secretary ship, and then&lt;br /&gt;
*# Scrap two [[Zero Fighter Type 62 (Fighter-bomber)]]s.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = [[Zero Fighter Type 62 (Fighter-bomber/Iwai Squadron)]]&lt;br /&gt;
| notes = &lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F28&lt;br /&gt;
| reqQuest = A61&lt;br /&gt;
| reqQuest2 = F22&lt;br /&gt;
| namejp = 「艦戦」隊の再編成&lt;br /&gt;
| nameen = Reorganization of the fighter force&lt;br /&gt;
| req = ''Scrap two [[Zero Fighter Type 21]]s while your secretary ship is Zuikaku equipped with a max-expertise [[Zero Fighter Type 21 (Skilled)]]!''&lt;br /&gt;
*Completion Condition:&lt;br /&gt;
*# Set [[Zuikaku]] equipped with a max-expertise [[Zero Fighter Type 21 (Skilled)]] as the secretary ship, and then&lt;br /&gt;
*# Scrap two [[Zero Fighter Type 21]]s.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = [[Zero Fighter Type 21 (Iwamoto Squadron)]]&lt;br /&gt;
| notes = Required for [[#F29|F29]]&lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F29&lt;br /&gt;
| reqQuest = F28&lt;br /&gt;
| namejp = 機種転換&lt;br /&gt;
| nameen = Model conversion&lt;br /&gt;
| req = ''Scrap two [[Zero Fighter Type 52]]s while your secretary ship is Zuikaku equipped with a max-expertise [[Zero Fighter Type 21 (Iwamoto Squadron)]]!''&lt;br /&gt;
*Completion Condition:&lt;br /&gt;
*# Set [[Zuikaku]] equipped with a max-expertise [[Zero Fighter Type 21 (Iwamoto Squadron)]] as the secretary ship, and then&lt;br /&gt;
*# Scrap two [[Zero Fighter Type 52]]s.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = [[Zero Fighter Type 52 Model A (Iwamoto Squadron)]]&lt;br /&gt;
| notes = &lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F30&lt;br /&gt;
| reqQuest = A62&lt;br /&gt;
| namejp = 機種転換＆部隊再編&lt;br /&gt;
| nameen = Model conversion &amp;amp; force reorganization&lt;br /&gt;
| req = ''Scrap two [[Saiun]]s while your secretary ship is Zuikaku equipped with a max-expertise [[Zero Fighter Type 52 Model A (Iwamoto Squadron)]]!''&lt;br /&gt;
*Completion Condition:&lt;br /&gt;
*# Set [[Zuikaku]] equipped with a max-expertise [[Zero Fighter Type 52 Model A (Iwamoto Squadron)]] as the secretary ship, and then&lt;br /&gt;
*# Scrap two [[Saiun]].&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 50&lt;br /&gt;
| other = [[Zero Fighter Type 53 (Iwamoto Squadron)]]&lt;br /&gt;
| notes = &lt;br /&gt;
| once = &lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F31&lt;br /&gt;
| reqQuest = &lt;br /&gt;
| namejp =  新家具の準備&lt;br /&gt;
| nameen = Prepare the new furniture.&lt;br /&gt;
| req = To prepare for the new furniture, take 9 pieces of equipment and &amp;quot;dispose&amp;quot; of them in the &amp;quot;Factory&amp;quot;&lt;br /&gt;
*Scrap 9 piece of equipment with the quest activated.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 90&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Furniture Fairy x1 &lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F32&lt;br /&gt;
| reqQuest = Bw2&lt;br /&gt;
| namejp = 新装備の準備&lt;br /&gt;
| nameen = Preparing the new equipment&lt;br /&gt;
| req = To prepare for the new equipment, go the the factory and dispose of 5 pieces of equipment&lt;br /&gt;
*Scrap 5 pieces of equipment.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 50&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = x1 Coin Box (Medium)&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = F33&lt;br /&gt;
| reqQuest = C9&lt;br /&gt;
| reqQuest2 = B46&lt;br /&gt;
| namejp = 新装備の準備&lt;br /&gt;
| nameen = Preparations for the new equipment for the landing operation&lt;br /&gt;
| req = Dispose of two 7.7mm Machine Guns and two 12.7 Machine Guns in the factory&lt;br /&gt;
*Scrap 2 [[7.7mm Machine Gun]] and [[12.7mm Machine Gun]].&lt;br /&gt;
| fuel = 50&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = x1 [[Type 2 Ka-Mi Tank]]&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modernization Quests ({{lang|ja|改装}}) ==&lt;br /&gt;
*&amp;quot;Success&amp;quot; in all modernization quest is defined as ''any stat raised by 1 or more''.&lt;br /&gt;
**During the modernization preview, if even one stat could potentially go up by 2 or more, the modernization will be a success even if the stat isn't increased by the full amount.&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Modernization&lt;br /&gt;
| listnum = G1&lt;br /&gt;
| namejp = はじめての「近代化改修」！&lt;br /&gt;
| nameen = Your First &amp;quot;Modernization&amp;quot;!&lt;br /&gt;
| req = ''Enhance any ship by modernization (Merging)!''&lt;br /&gt;
*Completion Condition: Perform a successful modernization.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 50&lt;br /&gt;
| bauxite = 30&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
| notes =&lt;br /&gt;
| once = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Modernization &lt;br /&gt;
| listnum = G2&lt;br /&gt;
| namejp = 艦の「近代化改修」を実施せよ！&lt;br /&gt;
| nameen = Perform &amp;quot;Modernization&amp;quot; of Ships!&lt;br /&gt;
| req = ''Perform modernizations and succeed at least twice!''&lt;br /&gt;
*Completion Condition: Perform 2 successful modernizations within the same day.&lt;br /&gt;
| fuel = 20&lt;br /&gt;
| ammo = 20&lt;br /&gt;
| steel = 50&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Instant Repair x1&lt;br /&gt;
| notes = ''Daily quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Modernization&lt;br /&gt;
| listnum = G3&lt;br /&gt;
| reqQuest = G2&lt;br /&gt;
| namejp = 「近代化改修」を進め、戦備を整えよ！&lt;br /&gt;
| nameen = Carry Out &amp;quot;Modernization&amp;quot; for Battle Preparation!&lt;br /&gt;
| req = ''Succeed in at least 15 modernizations within a week!''&lt;br /&gt;
*Completion Condition: Perform 15 successful modernizations within the same week.&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 100&lt;br /&gt;
| other = Instant construction x1&amp;lt;br&amp;gt;Development material x2&lt;br /&gt;
| notes = ''Weekly quest''&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Modernization &lt;br /&gt;
| listnum = G4&lt;br /&gt;
| reqQuest = A14&lt;br /&gt;
| namejp = 「大型艦建造」の準備！(その壱)&lt;br /&gt;
| nameen = Prepare for &amp;quot;Large Ship Construction&amp;quot;! (Part 1)&lt;br /&gt;
| req = ''Go under preparation for the large ship construction / new-type ship construction. Succeed in 4 modernization attempts on any ship!''&lt;br /&gt;
*Completion Requirement: Perform 4 successful modernizations.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 400&lt;br /&gt;
| bauxite = 400&lt;br /&gt;
| other =&lt;br /&gt;
| notes = Required by [[#F10|F10]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Marriage Quests ({{lang|ja|ケッコンカッコカリ}}) ==&lt;br /&gt;
{{Details|Marriage}}&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Factory&lt;br /&gt;
| listnum = WF01&lt;br /&gt;
| reqQuest = A16&lt;br /&gt;
| namejp = 式の準備！(その壱)&lt;br /&gt;
| nameen = Prepare for the Ceremony! (Part 1)&lt;br /&gt;
| req = ''Prepare for the ceremony! Scrap equipment twice at the factory for the preparation!''&lt;br /&gt;
*Completion Condition: Scrap equipment 2 times.&lt;br /&gt;
| fuel = 88&lt;br /&gt;
| ammo = 88&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = PVP&lt;br /&gt;
| listnum = WC01&lt;br /&gt;
| reqQuest = WF01&lt;br /&gt;
| namejp = 式の準備！(その弐)&lt;br /&gt;
| nameen = Prepare for the Ceremony! (Part 2)&lt;br /&gt;
| req = ''Obtain 2 victories in [[Exercises (PvP)]] in order to sort out feelings for the ceremony!''&lt;br /&gt;
*Completion Requirement: 2 [[Exercises (PvP)]] victories during the same day.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 88&lt;br /&gt;
| bauxite = 88&lt;br /&gt;
| other = Development material x1&lt;br /&gt;
| notes = &lt;br /&gt;
| once  = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = WA01&lt;br /&gt;
| reqQuest = WC01&lt;br /&gt;
| namejp = 式の準備！(その参)&lt;br /&gt;
| nameen = Prepare for the Ceremony! (Part 3)&lt;br /&gt;
| req = ''Set a highly experienced (Lv90~99) ship girl as the First Fleet flagship and sort out feelings!''&lt;br /&gt;
*Completion Requirement: Set a ship between Lv90 and 99 as the first fleet flagship (a.k.a. Secretary Ship).&lt;br /&gt;
| fuel = 88&lt;br /&gt;
| ammo = 88&lt;br /&gt;
| steel = 88&lt;br /&gt;
| bauxite = 88&lt;br /&gt;
| other = Furniture box (big) x1&lt;br /&gt;
| notes = &lt;br /&gt;
| once = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = WB01&lt;br /&gt;
| reqQuest = WA01&lt;br /&gt;
| namejp = 式の準備！(最終)&lt;br /&gt;
| nameen = Prepare for the Ceremony! (Final)&lt;br /&gt;
| req = ''Sortie with a highly experienced First Fleet Flagship, and gain victory in the dawn horizon of the Orel Sea!''&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 2#2-3|World 2-3]] with a ship between Lv90 and 99 as the first fleet flagship.&lt;br /&gt;
| fuel = 0&lt;br /&gt;
| ammo = 0&lt;br /&gt;
| steel = 0&lt;br /&gt;
| bauxite = 0&lt;br /&gt;
| other = [[Shop#Special_Corner|Marriage Ring and Documents]] x1&lt;br /&gt;
| notes = &lt;br /&gt;
| once = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Composition&lt;br /&gt;
| listnum = WA02&lt;br /&gt;
| reqQuest = WB01&lt;br /&gt;
| namejp = 新たなる旅立ち！&lt;br /&gt;
| nameen = Embark on New Travels!&lt;br /&gt;
| req = ''Set a ship girl that you've strengthened the bond with (Lv100+) as the First Fleet Flagship and compose a fleet of 6 ships!''&lt;br /&gt;
*Completion Condition: Compose a six-ship First Fleet with a Lv100+ flagship.&lt;br /&gt;
| fuel = 200&lt;br /&gt;
| ammo = 200&lt;br /&gt;
| steel = 200&lt;br /&gt;
| bauxite = 200&lt;br /&gt;
| other = [[Repair Team]] x1&lt;br /&gt;
| notes = &lt;br /&gt;
| once = true&lt;br /&gt;
}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = Sortie&lt;br /&gt;
| listnum = WB02&lt;br /&gt;
| reqQuest = WA02&lt;br /&gt;
| namejp = 二人でする初めての任務！&lt;br /&gt;
| nameen = First Mission We Do Together!&lt;br /&gt;
| req = ''Sortie with the First Fleet led by a ship girl that you've strengthened the bond with to Ri Lanka Island and eliminate the enemy core!''&lt;br /&gt;
*Completion Condition: Obtain S-rank victory at the boss node of [[World 4#4-3|World 4-3]] with the First Fleet with a level 100+ flagship.&lt;br /&gt;
| fuel = 300&lt;br /&gt;
| ammo = 300&lt;br /&gt;
| steel = 300&lt;br /&gt;
| bauxite = 300&lt;br /&gt;
| other = [[:wikipedia:Futon|Futon]] [[Furniture]]&lt;br /&gt;
| notes = Required by [[#A40|A40]].&lt;br /&gt;
| once = true&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[List of ships required by quests]]&lt;br /&gt;
* [https://goo.gl/F4eTlU Kancolle Ship, Quest, and Expedition Worksheet] Updated as of 7/16/2015&lt;br /&gt;
'''Out of Date'''&lt;br /&gt;
* [http://goo.gl/7wPFVz Quests spreadsheet] in Excel format with expeditions chart for quick reference.&lt;br /&gt;
* [https://mega.co.nz/#!bs0HFRqK!iV9lUvlObyUMZtJSg_5PT-Ch7RSzUNl3IJJlIuHx_iI Quests spreadsheet] in ODS format ([https://www.openoffice.org/download/ OpenOffice] Calc free/open source spreadsheet program) with simplified descriptions and links to KanColle Wiki.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
{{Mechanics}}&lt;br /&gt;
[[Category:Quest]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[zh:任务]]&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Prototype_Keiun_(Carrier-based_Reconnaissance_Model)&amp;diff=28214</id>
		<title>Prototype Keiun (Carrier-based Reconnaissance Model)</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Prototype_Keiun_(Carrier-based_Reconnaissance_Model)&amp;diff=28214"/>
		<updated>2016-01-23T20:53:28Z</updated>

		<summary type="html">&lt;p&gt;Benzene: zuikaku&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Equipmentinfo&lt;br /&gt;
|name = Prototype Keiun &amp;lt;br&amp;gt;(Carrier-based Reconnaissance Model)&lt;br /&gt;
|id = 151&lt;br /&gt;
|japanesename = 試製景雲(艦偵型)&lt;br /&gt;
|icon = {{YellowPlane}}&lt;br /&gt;
|type = Carrier-Based Recon Aircraft&lt;br /&gt;
|effect = {{Firepower}}+2 {{Hit}}+2 {{LOS}}+11&lt;br /&gt;
|scrap = {{fuel}}4 {{bauxite}}14&lt;br /&gt;
|image = &amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;360px&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Equipment151-1.png&lt;br /&gt;
Equipment151-2.png&lt;br /&gt;
Equipment151-3.png&lt;br /&gt;
Equipment151-4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|CVB = lime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
空技廠が開発した最新鋭の高々度試作偵察機「景雲」。同機に艦載用の改修を行った艦上偵察機バージョンです。&amp;lt;br&amp;gt;&lt;br /&gt;
様々な新機軸を盛り込んだユニークな機体の「景雲」は、開発中のターボジェットエンジン「ネ330」を搭載して、&amp;lt;br&amp;gt;&lt;br /&gt;
新鋭噴進式攻撃機化する計画もありました。(本機は新鋭正規空母の一部のみ運用可能です)。&lt;br /&gt;
&lt;br /&gt;
The high-flight-level prototype reconnaissance plane &amp;quot;Keiun&amp;quot; developed by Air Technical Arsenal. This is the remodeled version suitable for carriers.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Keiun&amp;quot; has a unique body, and there were planes to equip the &amp;quot;Ne-330&amp;quot; turbo jet engine to transform it into an attacking plane. &lt;br /&gt;
&amp;lt;br&amp;gt;(This plane is only usable by a small portion of elite standard carriers)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes== &lt;br /&gt;
September 2015 Monthly Reward for rank 1-20 &amp;lt;br&amp;gt;&lt;br /&gt;
Currently, the only armored carriers are [[Shoukaku#Shoukaku Kai Ni A|Shoukaku Kai Ni A]], [[Zuikaku#Zuikaku Kai Ni A|Zuikaku Kai Ni A]], and [[Taihou|Taihou]] / [[Taihou#Taihou Kai|Taihou Kai]].&lt;br /&gt;
&amp;lt;br&amp;gt;Does '''not''' provide T-Cross Disadvantage Protection&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[wikipedia:Yokosuka R2Y|Yokosuka R2Y]]&lt;br /&gt;
{{Equipmentlist}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Graf_Zeppelin&amp;diff=15023</id>
		<title>Graf Zeppelin</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Graf_Zeppelin&amp;diff=15023"/>
		<updated>2015-12-17T03:26:18Z</updated>

		<summary type="html">&lt;p&gt;Benzene: akagi was launched in '25, graf began construction in '36&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
===Basic===&lt;br /&gt;
{{shipinfo2&lt;br /&gt;
| name=Graf Zeppelin&lt;br /&gt;
| japanesename=グラーフ・ツェッペリン&lt;br /&gt;
| id=232&lt;br /&gt;
| image=[[File:232.jpg]]&lt;br /&gt;
| color=violet&lt;br /&gt;
| type=Aircraft Carrier&lt;br /&gt;
| class=Graf Zeppelin&lt;br /&gt;
| fuel=55&lt;br /&gt;
| ammo=65&lt;br /&gt;
| firepower=10(40)&lt;br /&gt;
| torpedo=0&lt;br /&gt;
| AA=40(70)&lt;br /&gt;
| ASW=0&lt;br /&gt;
| LOS=?? (??)&lt;br /&gt;
| luck= 4(39)&lt;br /&gt;
| hp=70&lt;br /&gt;
| armor=29(57)&lt;br /&gt;
| evasion=&lt;br /&gt;
| aircraft=43&lt;br /&gt;
| speed=Fast&lt;br /&gt;
| range=Medium&lt;br /&gt;
| slot=3&lt;br /&gt;
| time= Unbuildable&lt;br /&gt;
| slot1=[[Bf109 T Kai]]&lt;br /&gt;
| slot2=[[10.5cm Twin Gun Mount]]&lt;br /&gt;
| slot3= - Unequipped -&lt;br /&gt;
| slot4= - Locked -&lt;br /&gt;
| space1=20&lt;br /&gt;
| space2=13&lt;br /&gt;
| space3=10&lt;br /&gt;
| space4=-}}&lt;br /&gt;
| style=&amp;quot;width: 50px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Upgrade===&lt;br /&gt;
&lt;br /&gt;
{{shipinfo2&lt;br /&gt;
| name=Graf Zeppelin Kai&lt;br /&gt;
| japanesename= グラーフ・ツェッペリン&lt;br /&gt;
| id=353&lt;br /&gt;
| image=[[File:1433.jpg]]&lt;br /&gt;
| color=violet&lt;br /&gt;
| type=Aircraft Carrier&lt;br /&gt;
| class=Graf Zeppelin&lt;br /&gt;
| fuel=70&lt;br /&gt;
| ammo=80&lt;br /&gt;
| firepower=15(50)&lt;br /&gt;
| torpedo=0&lt;br /&gt;
| AA=44(80)&lt;br /&gt;
| ASW=0&lt;br /&gt;
| LOS=?? (??)&lt;br /&gt;
| luck= 7(47)&lt;br /&gt;
| hp=78&lt;br /&gt;
| armor=42(80)&lt;br /&gt;
| evasion=&lt;br /&gt;
| aircraft=56&lt;br /&gt;
| speed=Fast&lt;br /&gt;
| range=Medium&lt;br /&gt;
| slot=4&lt;br /&gt;
| time=Level 50 Remodel&lt;br /&gt;
| slot1=[[Fw190 T Kai]]&lt;br /&gt;
| slot2=[[Ju 87C Kai]]&lt;br /&gt;
| slot3=[[10.5cm Twin Gun Mount]]&lt;br /&gt;
| slot4= - Unequipped -&lt;br /&gt;
| space1=30&lt;br /&gt;
| space2=13&lt;br /&gt;
| space3=10&lt;br /&gt;
| space4=3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quote===&lt;br /&gt;
{{Shipquote&lt;br /&gt;
| 自己紹介 = Guten Morgen！私が航空母艦、Graf Zeppelinだ。&lt;br /&gt;
貴方がこの艦隊を預かる提督なのだな。そうか……了解だ。&lt;br /&gt;
Guten Morgen. 航空母艦Graf Zeppelin、配置に着いている。Admiral. 今日もよろしく頼むぞ。（改&lt;br /&gt;
| EN1= Good morning! I'm the aircraft carrier Graf Zeppelin. &lt;br /&gt;
So you're the admiral in charge of this fleet. Is that so... roger that.&lt;br /&gt;
Good morning. The aircraft carrier Graf Zeppelin has arrived. Admiral, I'll be in your care today as well. (Remodelled)&lt;br /&gt;
| Note1=&lt;br /&gt;
| Note23=&lt;br /&gt;
| Library = Graf Zeppelin級航空母艦一番艦、Graf Zeppelinだ。&lt;br /&gt;
立体的な通商破壊戦を展開できる重武装の本格空母だ。&lt;br /&gt;
建造には日本の空母「赤城」の技術も参考にしたらしい。日本の艦隊…か……楽しみだな。&lt;br /&gt;
| EN0 = First ship of the Graf Zeppelin-class aircraft carriers, Graf Zeppelin.&lt;br /&gt;
I'm a full-sized and heavily armed carrier that can be deployed in three-dimensional commerce raiding.&lt;br /&gt;
I was built using the Japanese carrier &amp;quot;Akagi&amp;quot; as a reference. A Japanese fleet... huh... seems like fun.&lt;br /&gt;
| Note0 = 'Three dimensions' refers to above, on and under water operations.&lt;br /&gt;
| 秘書クリック会話① = 私が出るのか、いいだろう。&lt;br /&gt;
| EN2=My turn to leave huh, sure.&lt;br /&gt;
| Note2=&lt;br /&gt;
| 秘書クリック会話② = 何だ？気安いな…。飛行甲板は私が常に管理している。心配はいらない。&lt;br /&gt;
| EN3=What? Getting all friendly... I've always been able to manage my flight deck. Don't worry.&lt;br /&gt;
| Note3=&lt;br /&gt;
| 秘書クリック会話③ = どういう事だ。それが旗艦隊の流儀というわけではあるまい。説明を願おう。&lt;br /&gt;
| EN4=What is it. Is this the style of your fleet? Please explain.&lt;br /&gt;
| Note4=&lt;br /&gt;
| Married = Admiral、何か気になることでも？　そうか。なら、いいんだ。通商破壊戦のことで、なにか相談があるのなら…ぁ…何に関しても、まず私に相談してくれて…いいぞ&lt;br /&gt;
| EN25 = Admiral, what is on your mind? Is that so. If that's the case then it's fine. If you want to discuss about commerce raiding... ah... or anything at all... coming to talk with me is OK.&lt;br /&gt;
| Wedding = Admiral、どうした？　このGraf Zeppelinに何か？　あぁ、これは…私に？　綺麗なものだ。いいのか？　そう、か…&lt;br /&gt;
| EN26 = Admiral, what is it? Did you need something from me? Ah, is this... for me? It's beautiful. Is this OK? Is that so...&lt;br /&gt;
| &lt;br /&gt;
| EN4a=&lt;br /&gt;
| Note4a=&lt;br /&gt;
| 戦績表示時 = Admiral…あぁ、情報を確認したいのか。了解だ。&lt;br /&gt;
| EN5=Admiral... ah, you want to confirm the information. Roger.&lt;br /&gt;
| Note5=&lt;br /&gt;
| 編成選択時 = 航空母艦Graf Zeppelin、出撃する！Lichten des Ankers！&lt;br /&gt;
| EN6=Aircraft carrier Graf Zeppelin, sortieing! Weigh anchor!&lt;br /&gt;
| Note6=&lt;br /&gt;
| 装備時① = ほう…この艦載機、なるほど…。Danke。&lt;br /&gt;
| EN7=Hmmm... I see, this carrier-based plane... Thanks.&lt;br /&gt;
| Note7=&lt;br /&gt;
| 装備時② = なるほどな。&lt;br /&gt;
| EN8=I got it.&lt;br /&gt;
| Note8=&lt;br /&gt;
| 装備時③ = Na, gut。良い機体だ&lt;br /&gt;
| EN9= Very well. This is a good plane.&lt;br /&gt;
| Note9=&lt;br /&gt;
| 補給時 = 補給は必要だ。いついかなる時でも…な？助かる。&lt;br /&gt;
| EN24 = Resupplies are necessary. At any time right? It really helps&lt;br /&gt;
| ドック入り(小破以下) = 少し艤装と体を洗いたい。問題ないか？&lt;br /&gt;
| EN10=I'll go wash my rigging and body for a while. Is that a problem?&lt;br /&gt;
| Note10=&lt;br /&gt;
| ドック入り(中破以上) = すまない、大きな損傷を負ってしまった。ドックに入渠させてもらう。&lt;br /&gt;
| EN11=I'm sorry, I've been heavily damaged. I'll be entering the docks now.&lt;br /&gt;
| Note11=&lt;br /&gt;
| 入渠完了  =&lt;br /&gt;
| EN27 = &lt;br /&gt;
| 建造時 = フン…新造艦か…。この工廠からは多くの艦が生まれるのだな。活気が…ある。&lt;br /&gt;
| EN12= Hmph... a new ship... This arsenal appears to have produced many ships. It feels... lively.&lt;br /&gt;
| Note12=&lt;br /&gt;
| 艦隊帰投時 = Admiral、艦隊が帰投した。あぁ、作戦は…終了だ。&lt;br /&gt;
| EN13=Admiral, the fleet has returned. Ah, the operation... is over.&lt;br /&gt;
| Note13=&lt;br /&gt;
| 出撃時 = よろしい。この機動部隊は私が預かる。旗艦、Graf Zeppelin。抜錨する！&lt;br /&gt;
| EN14=Here we go. I'll be in charge of this task force. Flagship, Graf Zeppelin. Setting sail!&lt;br /&gt;
| Note14=&lt;br /&gt;
|&lt;br /&gt;
|戦闘開始時           =敵艦隊発見か。よろしい。攻撃隊、発艦始め！　蹴散らすぞ！&lt;br /&gt;
| EN15=Enemy fleet spotted. Here we go. Attack squadron, begin takeoff! Rout them!&lt;br /&gt;
| Note15=&lt;br /&gt;
| &lt;br /&gt;
|航空戦開始時         =攻撃隊、出撃！　Vorwärts!&lt;br /&gt;
| EN15a= Attack squadron, sortie! Forwards!&lt;br /&gt;
| Note15a=&lt;br /&gt;
| &lt;br /&gt;
|攻撃時               =稼働機は全部出せ！　ハハッ、痛快だな。&lt;br /&gt;
| EN16=Launch all operational planes! Haha~ this is thrilling.&lt;br /&gt;
| Note16=&lt;br /&gt;
| &lt;br /&gt;
|夜戦開始時           =フフッ、夜戦か。いいだろう。このGraf Zeppelinがただの空母でない所を見せてやろう。艦隊、我に続け！追撃だ！&lt;br /&gt;
| EN17=Fufu~ night battle. That's fine. I'll show you I'm more than just a carrier. Fleet, forwards! Continue pursuit!&lt;br /&gt;
| Note17=&lt;br /&gt;
| &lt;br /&gt;
|夜戦攻撃時           =&lt;br /&gt;
| EN18=&lt;br /&gt;
| Note18=&lt;br /&gt;
| &lt;br /&gt;
|MVP時                =このGraf Zeppelinが最大の戦果を挙げたというのか。そうか……フン…。&lt;br /&gt;
実戦配備されたGraf Zeppelin、この成果も当然の帰結だな。Admiral？(改)&lt;br /&gt;
| EN19=You're saying that I've achieved the most in battle. I see... Hmph...&lt;br /&gt;
This result is to be expected from deploying me into battle. Admiral? (Remodelled)&lt;br /&gt;
| Note19=&lt;br /&gt;
|&lt;br /&gt;
|小破①               =んあぁっ!!　何だ、直撃か！？&lt;br /&gt;
| EN20=Naaah~!! What, a direct hit!?&lt;br /&gt;
| Note20=&lt;br /&gt;
|&lt;br /&gt;
|小破②               =被弾！？　飛行甲板、誘爆を防げ！&lt;br /&gt;
| EN21=I've been hit!? Prevent explosions on the flight deck!&lt;br /&gt;
| Note21=&lt;br /&gt;
|&lt;br /&gt;
|中破                 =チッ、やられた。しかし砲はまだ健在だ。夜戦なら…Admiral!!&lt;br /&gt;
| EN22=Tch they got me. But my guns are still fine. If it's night battle... Admiral!!&lt;br /&gt;
| Note22=&lt;br /&gt;
| &lt;br /&gt;
|撃沈時(反転)         =私が、艦隊戦で沈む…だと？　…ハ…ハハッ…いいだろう！何だろうな、この気持ちは…ハ…ハハ…&lt;br /&gt;
| EN23=I'm sinking in a... naval battle? ...Ha...Haha~...That's great! What is this feeling...Ha...Haha...&lt;br /&gt;
|Clip0 = {{Audio|file=Graf_Zeppelin_25.ogg}}&lt;br /&gt;
|Clip1 = {{Audio|file=Graf_Zeppelin_1.ogg}}&lt;br /&gt;
|Clip2 = {{Audio|file=Graf_Zeppelin_2.ogg}}&lt;br /&gt;
|Clip3 = {{Audio|file=Graf_Zeppelin_3.ogg}}&lt;br /&gt;
|Clip4 = {{Audio|file=Graf_Zeppelin_4.ogg}}&lt;br /&gt;
|Clip4a = {{Audio|file=Graf_Zeppelin_29.ogg}}&lt;br /&gt;
|Clip5 = {{Audio|file=Graf_Zeppelin_8.ogg}}&lt;br /&gt;
|Clip6 = {{Audio|file=Graf_Zeppelin_13.ogg}}&lt;br /&gt;
|Clip7 = {{Audio|file=Graf_Zeppelin_9.ogg}}&lt;br /&gt;
|Clip8 = {{Audio|file=Graf_Zeppelin_10.ogg}}&lt;br /&gt;
|Clip9 = {{Audio|file=Graf_Zeppelin_26.ogg}}&lt;br /&gt;
|Clip10 = {{Audio|file=Graf_Zeppelin_11.ogg}}&lt;br /&gt;
|Clip11 = {{Audio|file=Graf_Zeppelin_12.ogg}}&lt;br /&gt;
|Clip12 = {{Audio|file=Graf_Zeppelin_5.ogg}}&lt;br /&gt;
|Clip13 = {{Audio|file=Graf_Zeppelin_7.ogg}}&lt;br /&gt;
|Clip14 = {{Audio|file=Graf_Zeppelin_14.ogg}}&lt;br /&gt;
|Clip15 = {{Audio|file=Graf_Zeppelin_15.ogg}}&lt;br /&gt;
|Clip15a = {{Audio|file=Graf_Zeppelin_17.ogg}}&lt;br /&gt;
|Clip16 = {{Audio|file=Graf_Zeppelin_16.ogg}}{{Audio|file=Graf_Zeppelin_18.ogg}}&lt;br /&gt;
|Clip17 = {{Audio|file=Graf_Zeppelin_18.ogg}}&lt;br /&gt;
|Clip19 = {{Audio|file=Graf_Zeppelin_23.ogg}}&lt;br /&gt;
|Clip20 = {{Audio|file=Graf_Zeppelin_19.ogg}}&lt;br /&gt;
|Clip21 = {{Audio|file=Graf_Zeppelin_20.ogg}}&lt;br /&gt;
|Clip22 = {{Audio|file=Graf_Zeppelin_21.ogg}}&lt;br /&gt;
|Clip23 = {{Audio|file=Graf_Zeppelin_22.ogg}}&lt;br /&gt;
|Clip24 = {{Audio|file=Graf_Zeppelin_27.ogg}}&lt;br /&gt;
|Clip25 = {{Audio|file=Graf_Zeppelin_28.ogg}}&lt;br /&gt;
|Clip26 = {{Audio|file=Graf_Zeppelin_24.ogg}}&lt;br /&gt;
|Clip27 = {{Audio|file=Graf_Zeppelin_27.ogg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Hourly Notifications===&lt;br /&gt;
{{Shiphourly&lt;br /&gt;
| 00JP=Guten Abend. Admiral、今日の秘書艦はこの私が担当する。任せてもらって…いい。&lt;br /&gt;
| 00EN=Good evening. Admiral, I'll be the secretary ship for today. Leave it to me... alright.&lt;br /&gt;
| 00Note=&lt;br /&gt;
| 01JP=マルヒト、マルマル。これでいいのだろう？任せておけ、問題はないはずだ。&lt;br /&gt;
| 01EN=0100. Is this good? Leave it to me, there probably won't be a problem. &lt;br /&gt;
| 01Note=&lt;br /&gt;
| 02JP=マルフタ、マルマル。ん、完璧だ。Admiral。Admiral？何かして欲しいことはないか？秘書艦としてベストを尽くそう。&lt;br /&gt;
| 02EN=0200. Hm, perfect. Admiral. Admiral? Do you need me to do anything? I'll do my best as the secretary ship.&lt;br /&gt;
| 02Note=&lt;br /&gt;
| 03JP=マルサン、マルマル。そうか、コーヒーだな？任せておけ。最高のコーヒーを味わうがいい。我々はコーヒーの香りと味には、自信が、ある。&lt;br /&gt;
| 03EN=0300. I see, you'd like some coffee? Leave it to me. I'll make the best tasting coffee. I have plenty of confidence in the taste and smell off my coffee.&lt;br /&gt;
| 03Note=&lt;br /&gt;
| 04JP=マルヨン、マルマル。どうだ。これが本格ドイツコーヒーだ。あ、まず先に香りを十分に味わってだな。その後…ああ、まあいい。飲んでくれ。&lt;br /&gt;
| 04EN=0400. How's that. This is real German coffee. Ah, first take a deep breath of the fragrance before drinking. After that... ah, nevermind. Drink up. &lt;br /&gt;
| 04Note=&lt;br /&gt;
| 05JP=マルゴー、マルマル。もう朝だな、Admiral。シャワーでも浴びてきたらどうだ？ここの執務は、私がサポートしておこう。&lt;br /&gt;
| 05EN=0500. It's already morning Admiral. How about you go have a shower? I'll continue supporting your official duties.&lt;br /&gt;
| 05Note=&lt;br /&gt;
| 06JP= Guten Morgen. マルロク、マルマル。Admiral、朝食はどうする？簡単なものでよければ、私が用意しよう。&lt;br /&gt;
| 06EN=Good morning. 0600. Admiral, what do you want for breakfast? If you're satisfied with a simple breakfast, I can prepare it.&lt;br /&gt;
| 06Note=&lt;br /&gt;
| 07JP=マルナナ、マルマル。Admiral. カイザーロール、チーズとハム、熱いコーヒー。ここに置くぞ。手が空いたら食べてくれ。&lt;br /&gt;
| 07EN=0700. Admiral. Kaiser rolls, cheese and ham and hot coffee. I'll leave it here. When you're free please eat it.&lt;br /&gt;
| 07Note=&lt;br /&gt;
| 08JP=マルハチ、マルマル。さあ、仕事にかかろうか。今日の艦隊の運用を始めよう。どうする？まず、赤城と演習から…か？&lt;br /&gt;
| 08EN=0800. Well, time to get to work. Let's start today's fleet operations. What should I do? What about some exercises with.... Akagi?&lt;br /&gt;
| 08Note=&lt;br /&gt;
| 09JP=マルキュウ、マルマル。赤城、加賀。あれがこの国の第一線正規空母…か。カタパルトが着いていないな、主砲も無いようだが。&lt;br /&gt;
| 09EN=0900. Akagi, Kaga. Those two are the First Carrier Division of this country... huh. They don't have catapults or main guns.&lt;br /&gt;
| 09Note=&lt;br /&gt;
| 10JP=ヒトマル、マルマル。我がメッサーシュミットに似た機体もあるようだ。あれは艦載機ではないのか？空軍というわけか。…何？違う？&lt;br /&gt;
| 10EN=1000. There are aircraft similar to my Messerschmitts. Are they not carrier-based planes as well? Then they're part of the Air Force.... What? That's wrong?&lt;br /&gt;
| 10Note=&lt;br /&gt;
| 11JP=ヒトヒト、マルマル。そろそろ昼になるな。Admiral？昼食はどうする？何、マミーヤ…だと？噂は聞いている。ほう。&lt;br /&gt;
| 11EN=1100. It's almost lunchtime. Admiral? What do you want for lunch? What... Mamiya's you say? I've heard some rumours. Hmmm.&lt;br /&gt;
| 11Note=&lt;br /&gt;
| 12JP=ヒトフタ、マルマル。ほう。これがマミーヤか。メニューは…豊富だな。Admiral、お勧めは何だ？カレーか。よし、それで。&lt;br /&gt;
| 12EN=1200. Huh. So this is Mamiya's. There are... lots of things on the menu. Admiral, what do you recommend? Curry huh. Right, I'll have that.&lt;br /&gt;
| 12Note=&lt;br /&gt;
| 13JP=ヒトサン、マルマル。昼のカレー、かなり…印象的な料理だった。ここの艦隊はあれを常に食べているのか。そうか…ふふ。&lt;br /&gt;
| 13EN=1300. The curry for lunch... was pretty impressive cooking. So the fleet here always eats that huh. I see... fufu&lt;br /&gt;
| 13Note=&lt;br /&gt;
| 14JP=ヒトヨン、マル…ああ、ビスマルクか。貴女もここに来ていたのだな。私はまだ日が浅い。色々と教えてくれ。あぁ…それは…いいかな。&lt;br /&gt;
| 14EN=1400. Ah, Bismarck. You're here too. I haven't been here long yet. Please teach me lots. Ah... is that... alright.&lt;br /&gt;
| 14Note=&lt;br /&gt;
| 15JP=ヒトゴー、マルマル。この国の文化は独特だ。Admiral、私もなるべく勉強するように心がけよう。あのUボートのように。&lt;br /&gt;
| 15EN=1500. The culture of this country is quite unique. Admiral, I'll try my best to study up whenever I can. Just like that U-boat.&lt;br /&gt;
| 15Note=&lt;br /&gt;
| 16JP=ヒトロク、マルマル。あれが、ショウカク、ズィーカクか。精悍だな。あれがこの国の空母の完成形、というわけか。ﾝﾌ-。&lt;br /&gt;
| 16EN=1600. That is, Shoukaku and Zuikaku huh. They look intense. So they are the pinnacle of this country's aircraft carriers. Hmph.&lt;br /&gt;
| 16Note=&lt;br /&gt;
| 17JP=ヒトナナ、マルマル。日が落ちるな。夕日はどの海でも綺麗なものだ。Admiral？どうした？私の顔に…何か。&lt;br /&gt;
| 17EN=1700. The day is ending. The sunset is beautiful no matter where you are. Admiral? What is it? Is there something wrong... with my face.&lt;br /&gt;
| 17Note=&lt;br /&gt;
| 18JP=ヒトハチ、マルマル。今日は夕食は…ああ、私は、セーキクーボノカイ、とやらに呼ばれていて…Admiral、一緒に行くか？あ、うん。&lt;br /&gt;
| 18EN=1800. Today's dinner... Ah, I was invited to a 'Fleet Carrier Party'... Admiral, would you like to go with me? Ah, yea.&lt;br /&gt;
| 18Note=&lt;br /&gt;
| 19JP=ヒトキュウ、マルマル。ああ、赤城。夕食会に招待してくれて感謝だ。Danke. それは…なんだ？ナベ…だと？不思議な料理だな。&lt;br /&gt;
| 19EN=1900. Ah, Akagi. Thanks for inviting me to the dinner party. Thanks. What is... that? Nabe... you say? A strange cuisine.&lt;br /&gt;
| 19Note=&lt;br /&gt;
| 20JP=フタマル、マルマル。ナベ…ポトフのようなものか。何故皆でナベを囲む？大鳳、教えてくれ。どうやって食べればいい。&lt;br /&gt;
| 20EN=2000. Nabe... is a bit like Pot-Au-Feu. Why do all of you surround the nabe? Taihou, teach me. How I am supposed to eat.&lt;br /&gt;
| 20Note=&lt;br /&gt;
| 21JP=フタヒト、マルマル。不思議な夕食会だった。だが…うん、楽しいものだ。Admiral. この艦隊は、ここは、良い所だな。&lt;br /&gt;
| 21EN=2100. That was a strange dinner party. But... yep, it was fun. Admiral. This fleet, and this base, is a good place.&lt;br /&gt;
| 21Note=&lt;br /&gt;
| 22JP=フタフタ、マルマル。Admiral、すっかり夜も更けたな。さあ、そろそろ今日の執務も終わりにしよう。コーヒー、淹れようか？&lt;br /&gt;
| 22EN=2200. Admiral, it's quite late now. Come on, let's finish up today's work. Shall I brew some coffee?&lt;br /&gt;
| 22Note=フタサン、マルマル。Admiral、今日は疲れたな。また明日頑張ろう。Guten Nacht.&lt;br /&gt;
| 23JP=2300. Admiral today was really tiring. Let's work hard tomorrow. Good night.&lt;br /&gt;
| 23EN=&lt;br /&gt;
| 23Note=&lt;br /&gt;
| idleJP=&lt;br /&gt;
| idleEN=&lt;br /&gt;
| idleNote=&lt;br /&gt;
|Clip00 = {{Audio|file=Graf_Zeppelin_30.ogg}}&lt;br /&gt;
|Clip01 = {{Audio|file=Graf_Zeppelin_31.ogg}}&lt;br /&gt;
|Clip02 = {{Audio|file=Graf_Zeppelin_32.ogg}}&lt;br /&gt;
|Clip03 = {{Audio|file=Graf_Zeppelin_33.ogg}}&lt;br /&gt;
|Clip04 = {{Audio|file=Graf_Zeppelin_34.ogg}}&lt;br /&gt;
|Clip05 = {{Audio|file=Graf_Zeppelin_35.ogg}}&lt;br /&gt;
|Clip06 = {{Audio|file=Graf_Zeppelin_36.ogg}}&lt;br /&gt;
|Clip07 = {{Audio|file=Graf_Zeppelin_37.ogg}}&lt;br /&gt;
|Clip08 = {{Audio|file=Graf_Zeppelin_38.ogg}}&lt;br /&gt;
|Clip09 = {{Audio|file=Graf_Zeppelin_39.ogg}}&lt;br /&gt;
|Clip10 = {{Audio|file=Graf_Zeppelin_40.ogg}}&lt;br /&gt;
|Clip11 = {{Audio|file=Graf_Zeppelin_41.ogg}}&lt;br /&gt;
|Clip12 = {{Audio|file=Graf_Zeppelin_42.ogg}}&lt;br /&gt;
|Clip13 = {{Audio|file=Graf_Zeppelin_43.ogg}}&lt;br /&gt;
|Clip14 = {{Audio|file=Graf_Zeppelin_44.ogg}}&lt;br /&gt;
|Clip15 = {{Audio|file=Graf_Zeppelin_45.ogg}}&lt;br /&gt;
|Clip16 = {{Audio|file=Graf_Zeppelin_46.ogg}}&lt;br /&gt;
|Clip17 = {{Audio|file=Graf_Zeppelin_47.ogg}}&lt;br /&gt;
|Clip18 = {{Audio|file=Graf_Zeppelin_48.ogg}}&lt;br /&gt;
|Clip19 = {{Audio|file=Graf_Zeppelin_49.ogg}}&lt;br /&gt;
|Clip20 = {{Audio|file=Graf_Zeppelin_50.ogg}}&lt;br /&gt;
|Clip21 = {{Audio|file=Graf_Zeppelin_51.ogg}}&lt;br /&gt;
|Clip22 = {{Audio|file=Graf_Zeppelin_52.ogg}}&lt;br /&gt;
|Clip23 = {{Audio|file=Graf_Zeppelin_53.ogg}}&lt;br /&gt;
|ClipIdle = {{Audio|file=Graf_Zeppelin_29.ogg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Drop Locations ===&lt;br /&gt;
{{#invoke:ShipDropTable|returnShipDrop|Graf Zeppelin}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*While Graf Zeppelin has the lowest plane capacity of any standard carrier in-game, she is able to fire her guns in night battle. The only other carriers that can fight at night are the [[Standard Carrier Wo-Class|Wo-class flagships]].&lt;br /&gt;
**It was believed that Graf Zeppelin could use her plane during a night battle. However, a tweet on 11/20/2015 revealed that this was a display error.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[{{PAGENAMEE}}/Gallery|View {{PAGENAME}}  CG]]&lt;br /&gt;
*[[EliteCV|List of Aircraft Carriers]]&lt;br /&gt;
*[[wikipedia:German_aircraft_carrier_Graf_Zeppelin|Wikipedia entry on carrier Graf Zeppelin]]&lt;br /&gt;
[[Category:Graf Zeppelin Class]]&lt;br /&gt;
{{shiplist}}&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Ryuusei_(601_Air_Group)&amp;diff=31849</id>
		<title>Ryuusei (601 Air Group)</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Ryuusei_(601_Air_Group)&amp;diff=31849"/>
		<updated>2015-11-11T21:54:44Z</updated>

		<summary type="html">&lt;p&gt;Benzene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Equipmentinfo&lt;br /&gt;
|name = Ryuusei (601 Air Group) &lt;br /&gt;
|id = 113 &lt;br /&gt;
|japanesename = 流星(六〇一空) &lt;br /&gt;
|icon = {{BluePlane}}&lt;br /&gt;
|type = Carrier-based Torpedo Bomber&lt;br /&gt;
|effect = {{Torpedo}}+13 {{ASW}}+5 {{Hit}}+1 {{LOS}}+3 &lt;br /&gt;
|scrap = {{Fuel}}2 {{Ammo}}5 {{Bauxite}}10 &lt;br /&gt;
|image = &amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;360px&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Equipment113-1.png&lt;br /&gt;
Equipment113-2.png&lt;br /&gt;
Equipment113-3.png&lt;br /&gt;
Equipment113-4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|CVL = lime&lt;br /&gt;
|CV = lime&lt;br /&gt;
|CVB = lime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
艦攻と艦爆を統合した先進的な&amp;quot;急降下爆撃可能な雷撃機&amp;quot;、それが「流星」です。&amp;lt;br&amp;gt;発動機不調と重量過大に悩みながらも、開発に成功。高い性能を誇る最新鋭の艦上攻撃機です。錬成を重ねた六〇一空が機種転換し、本機を装備します。整備の行き届いた流星を定数装備した、新生艦攻隊の主力です。 &lt;br /&gt;
&lt;br /&gt;
''The Ryuusei is an advanced carrier-borne attack bomber for its capability of dive-bombing and torpedo-bombing. Despite problems with its engine and weight, it was finally completed, boasting as a high-perfomance, cutting edge, carrier-borne attack aircraft. The 601 Air Group in training transitioned into this type of aircraft. Well-maintained, this aircraft became the mainstay of the carrier attack group.'' &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
'''Unbuildable'''.&lt;br /&gt;
&lt;br /&gt;
Ranking reward for top 1-5 in October 2014. Winter 2015 event E-2 Hard and Normal difficulty clear. Stock equipment of [[Katsuragi|Katsuragi Kai]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Equipmentlist}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Ryuusei_(601_Air_Group)&amp;diff=31848</id>
		<title>Ryuusei (601 Air Group)</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Ryuusei_(601_Air_Group)&amp;diff=31848"/>
		<updated>2015-11-11T21:54:28Z</updated>

		<summary type="html">&lt;p&gt;Benzene: add katsuragi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Equipmentinfo&lt;br /&gt;
|name = Ryuusei (601 Air Group) &lt;br /&gt;
|id = 113 &lt;br /&gt;
|japanesename = 流星(六〇一空) &lt;br /&gt;
|icon = {{BluePlane}}&lt;br /&gt;
|type = Carrier-based Torpedo Bomber&lt;br /&gt;
|effect = {{Torpedo}}+13 {{ASW}}+5 {{Hit}}+1 {{LOS}}+3 &lt;br /&gt;
|scrap = {{Fuel}}2 {{Ammo}}5 {{Bauxite}}10 &lt;br /&gt;
|image = &amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;360px&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Equipment113-1.png&lt;br /&gt;
Equipment113-2.png&lt;br /&gt;
Equipment113-3.png&lt;br /&gt;
Equipment113-4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|CVL = lime&lt;br /&gt;
|CV = lime&lt;br /&gt;
|CVB = lime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
艦攻と艦爆を統合した先進的な&amp;quot;急降下爆撃可能な雷撃機&amp;quot;、それが「流星」です。&amp;lt;br&amp;gt;発動機不調と重量過大に悩みながらも、開発に成功。高い性能を誇る最新鋭の艦上攻撃機です。錬成を重ねた六〇一空が機種転換し、本機を装備します。整備の行き届いた流星を定数装備した、新生艦攻隊の主力です。 &lt;br /&gt;
&lt;br /&gt;
''The Ryuusei is an advanced carrier-borne attack bomber for its capability of dive-bombing and torpedo-bombing. Despite problems with its engine and weight, it was finally completed, boasting as a high-perfomance, cutting edge, carrier-borne attack aircraft. The 601 Air Group in training transitioned into this type of aircraft. Well-maintained, this aircraft became the mainstay of the carrier attack group.'' &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
'''Unbuildable'''.&lt;br /&gt;
&lt;br /&gt;
Ranking reward for top 1-5 in October 2014. Winter 2015 event E-2 Hard and Normal difficulty clear. Stock equipment for [[Katsuragi|Katsuragi Kai]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Equipmentlist}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Zero_Fighter_Model_52C_(601_Air_Group)&amp;diff=51103</id>
		<title>Zero Fighter Model 52C (601 Air Group)</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Zero_Fighter_Model_52C_(601_Air_Group)&amp;diff=51103"/>
		<updated>2015-11-11T21:48:53Z</updated>

		<summary type="html">&lt;p&gt;Benzene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Equipmentinfo&lt;br /&gt;
|name = Zero Fighter Type 52 Type C (601 Air Group)&lt;br /&gt;
|id = 109 &lt;br /&gt;
|japanesename = 零戦52型丙(六〇一空) &lt;br /&gt;
|icon = &lt;br /&gt;
|type = &lt;br /&gt;
|effect = {{AA}}+9 {{Hit}}+1 {{Evasion}}+1 &lt;br /&gt;
|scrap = {{Fuel}}1 {{Ammo}}2 {{Bauxite}}3 &lt;br /&gt;
|image = &amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;360px&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Equipment109-1.png&lt;br /&gt;
Equipment109-2.png&lt;br /&gt;
Equipment109-3.png&lt;br /&gt;
Equipment109-4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|LC=lime&lt;br /&gt;
|CV=lime&lt;br /&gt;
|CVL=lime&lt;br /&gt;
|CVB = lime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
零戦の最終的な量産型「零式艦上戦闘機52丙型」です。&amp;lt;br&amp;gt;武装及び防御力が強化されました。その分、若干機動性は失われています。本航空隊は同機材を装備して、再建を目指す空母機動部隊の制空戦闘を担います。  &lt;br /&gt;
&lt;br /&gt;
''The Zero Fighter's final production model is the &amp;quot;Type Zero Carrier Based Fighter Model 52 'Hei' Class&amp;quot;. &amp;lt;br&amp;gt;Weaponry and durability has been enhanced. However, mobility has been somewhat impaired. This is the same plane used by the reformed aircraft carrier mobile squadrons, responsible for controlling the skies.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
'''Unbuildable.''' Stock equipment of  [[Unryuu#Upgrade|Unryuu Kai]], [[Amagi|Amagi Kai]] and [[Katsuragi|Katsuragi Kai]].&lt;br /&gt;
&lt;br /&gt;
== Historical Information ==&lt;br /&gt;
The '''Mitsubishi A6M5c''' '''''Type 0 Model 52 Type C Carrier-based Fighter '''''(also called ''Type-丙, &amp;quot;hei&amp;quot;)'', is a late model derivative of the ''[[Type 52 Zero Fighter|Mitsubishi A6M5 Type 0 Model 52 fighter]]''. One of the last production versions of the '''[[Type 21 Zero Fighter|Mitsubishi A6M]]''', the A6M5c Zero Fighter Type C featured some reconfigurations in loadout and was fielded in September of 1944.&lt;br /&gt;
&lt;br /&gt;
Based on the A6M5, the A6M5c had the secondary 7.7mm gun on the left side of the cockpit was removed, while two 13.2mm ''Type 3'' machine guns were added - one at each wing, outboard of the existing 20mm cannons. Four racks, intended for mounting rockets or small bombs, were installed further outboard.&lt;br /&gt;
&lt;br /&gt;
To boost pilot survivability, the cockpit gained an additional armor plate behind the seat, while a 55mm thick piece of armored glass was added behind the headrest. The wing skin was also thickened.&lt;br /&gt;
&lt;br /&gt;
The drop-tank, a centrally mounted 300L unit, had its design changed to a four-post mount. Some sources state that the A6M5c also included a change in engines, updating to the Nakajima ''Sakae 31''. &lt;br /&gt;
&lt;br /&gt;
The additional armament and thicker armor was, however, detrimental to the A6M's lightweight design, which combined with the relatively low powered engine, made the A6M5c significantly less agile. The increase in weight affected both its speed and maneuverability. As a result, A6M5c planes typically flew as Boeing B29 ''Superfortress'' interceptors, or as &amp;quot;special attack&amp;quot; (kamikaze) missiles, rather than their original role as superiority fighters.&lt;br /&gt;
&lt;br /&gt;
The Unryuu class carriers were originally to field the 601st Air Group, which utilized A6M planes. The 601st Air Group were never stationed at those carriers, due to war circumstances. As such, the A6M5c Type Zeros of the 601st Air Group as depicted in Kancolle are equipped on remodelled Unryuu-class carriers to represent that.&lt;br /&gt;
==See also==&lt;br /&gt;
[http://en.wikipedia.org/wiki/Mitsubishi_A6M_Zero#A6M5_Type_0_Model_52 A6M5c Model 52c]&lt;br /&gt;
{{Equipmentlist}}&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[zh:零战52型丙（六〇一）]]&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Zero_Fighter_Model_52C_(601_Air_Group)&amp;diff=51102</id>
		<title>Zero Fighter Model 52C (601 Air Group)</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Zero_Fighter_Model_52C_(601_Air_Group)&amp;diff=51102"/>
		<updated>2015-11-11T21:48:32Z</updated>

		<summary type="html">&lt;p&gt;Benzene: adding katsuragi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Equipmentinfo&lt;br /&gt;
|name = Zero Fighter Type 52 Type C (601 Air Group)&lt;br /&gt;
|id = 109 &lt;br /&gt;
|japanesename = 零戦52型丙(六〇一空) &lt;br /&gt;
|icon = &lt;br /&gt;
|type = &lt;br /&gt;
|effect = {{AA}}+9 {{Hit}}+1 {{Evasion}}+1 &lt;br /&gt;
|scrap = {{Fuel}}1 {{Ammo}}2 {{Bauxite}}3 &lt;br /&gt;
|image = &amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;360px&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Equipment109-1.png&lt;br /&gt;
Equipment109-2.png&lt;br /&gt;
Equipment109-3.png&lt;br /&gt;
Equipment109-4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|LC=lime&lt;br /&gt;
|CV=lime&lt;br /&gt;
|CVL=lime&lt;br /&gt;
|CVB = lime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
零戦の最終的な量産型「零式艦上戦闘機52丙型」です。&amp;lt;br&amp;gt;武装及び防御力が強化されました。その分、若干機動性は失われています。本航空隊は同機材を装備して、再建を目指す空母機動部隊の制空戦闘を担います。  &lt;br /&gt;
&lt;br /&gt;
''The Zero Fighter's final production model is the &amp;quot;Type Zero Carrier Based Fighter Model 52 'Hei' Class&amp;quot;. &amp;lt;br&amp;gt;Weaponry and durability has been enhanced. However, mobility has been somewhat impaired. This is the same plane used by the reformed aircraft carrier mobile squadrons, responsible for controlling the skies.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
'''Unbuildable.''' Stock equipment of  [[Unryuu#Upgrade|Unryuu Kai]], [[Amagi|Amagi Kai]] and [[Katsuragi||Katsuragi Kai]].&lt;br /&gt;
&lt;br /&gt;
== Historical Information ==&lt;br /&gt;
The '''Mitsubishi A6M5c''' '''''Type 0 Model 52 Type C Carrier-based Fighter '''''(also called ''Type-丙, &amp;quot;hei&amp;quot;)'', is a late model derivative of the ''[[Type 52 Zero Fighter|Mitsubishi A6M5 Type 0 Model 52 fighter]]''. One of the last production versions of the '''[[Type 21 Zero Fighter|Mitsubishi A6M]]''', the A6M5c Zero Fighter Type C featured some reconfigurations in loadout and was fielded in September of 1944.&lt;br /&gt;
&lt;br /&gt;
Based on the A6M5, the A6M5c had the secondary 7.7mm gun on the left side of the cockpit was removed, while two 13.2mm ''Type 3'' machine guns were added - one at each wing, outboard of the existing 20mm cannons. Four racks, intended for mounting rockets or small bombs, were installed further outboard.&lt;br /&gt;
&lt;br /&gt;
To boost pilot survivability, the cockpit gained an additional armor plate behind the seat, while a 55mm thick piece of armored glass was added behind the headrest. The wing skin was also thickened.&lt;br /&gt;
&lt;br /&gt;
The drop-tank, a centrally mounted 300L unit, had its design changed to a four-post mount. Some sources state that the A6M5c also included a change in engines, updating to the Nakajima ''Sakae 31''. &lt;br /&gt;
&lt;br /&gt;
The additional armament and thicker armor was, however, detrimental to the A6M's lightweight design, which combined with the relatively low powered engine, made the A6M5c significantly less agile. The increase in weight affected both its speed and maneuverability. As a result, A6M5c planes typically flew as Boeing B29 ''Superfortress'' interceptors, or as &amp;quot;special attack&amp;quot; (kamikaze) missiles, rather than their original role as superiority fighters.&lt;br /&gt;
&lt;br /&gt;
The Unryuu class carriers were originally to field the 601st Air Group, which utilized A6M planes. The 601st Air Group were never stationed at those carriers, due to war circumstances. As such, the A6M5c Type Zeros of the 601st Air Group as depicted in Kancolle are equipped on remodelled Unryuu-class carriers to represent that.&lt;br /&gt;
==See also==&lt;br /&gt;
[http://en.wikipedia.org/wiki/Mitsubishi_A6M_Zero#A6M5_Type_0_Model_52 A6M5c Model 52c]&lt;br /&gt;
{{Equipmentlist}}&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[zh:零战52型丙（六〇一）]]&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=U-511&amp;diff=46672</id>
		<title>U-511</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=U-511&amp;diff=46672"/>
		<updated>2015-09-02T17:16:44Z</updated>

		<summary type="html">&lt;p&gt;Benzene: fixed formatting -- careful with the curly brackets!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
===Basic===&lt;br /&gt;
{{shipinfo &lt;br /&gt;
|color = Gold &lt;br /&gt;
|name = U-511&lt;br /&gt;
|japanesename = U-511 &lt;br /&gt;
|image = [[File:431_Card.jpg]]&lt;br /&gt;
|id = 231 &lt;br /&gt;
|class = Type IXC&lt;br /&gt;
|type = Submarine &lt;br /&gt;
| fuel=10&lt;br /&gt;
| ammo=20&lt;br /&gt;
|hp = 8 &lt;br /&gt;
|firepower = 2 (8)&lt;br /&gt;
|armor = 4 (16)&lt;br /&gt;
|torpedo = 22 (58)&lt;br /&gt;
|evasion = 18 (44)&lt;br /&gt;
|AA = 0 (0)&lt;br /&gt;
|aircraft = 0 &lt;br /&gt;
|ASW = 0 (0)&lt;br /&gt;
|LOS = 8 (28)&lt;br /&gt;
|luck = 30 (63)&amp;lt;!--&lt;br /&gt;
|time = Unbuildable[?] 22min[?]--&amp;gt;&lt;br /&gt;
|speed = Slow &lt;br /&gt;
|range = Short &lt;br /&gt;
|slot = 1 &lt;br /&gt;
|slot1= [[WG42 (Wurfgerät 42)]]&lt;br /&gt;
|slot2= - Locked -  &lt;br /&gt;
|slot3= - Locked -  &lt;br /&gt;
|slot4= - Locked -  &lt;br /&gt;
|space1=0 &lt;br /&gt;
|space2=0 &lt;br /&gt;
|space3=0 &lt;br /&gt;
|space4=0 }}&lt;br /&gt;
| style=&amp;quot;width:50px;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Upgrade===&lt;br /&gt;
{{shipinfo &lt;br /&gt;
|color = Violet &lt;br /&gt;
|name = U-511 Kai&lt;br /&gt;
|japanesename = U-511改 &lt;br /&gt;
|image = [[File:334_Card.jpg]]&lt;br /&gt;
|id = 504 &lt;br /&gt;
|class = Type IXC&lt;br /&gt;
|type = Submarine &lt;br /&gt;
| fuel=10&lt;br /&gt;
| ammo=20&lt;br /&gt;
|hp = 13 &lt;br /&gt;
|firepower = 3 (12)&lt;br /&gt;
|armor = 6 (20)&lt;br /&gt;
|torpedo = 27 (64)&lt;br /&gt;
|evasion = 33 (59)&lt;br /&gt;
|AA = 0 (0)&lt;br /&gt;
|aircraft = 0&lt;br /&gt;
|ASW = 0 (0)&lt;br /&gt;
|LOS = 16 (29)&lt;br /&gt;
|luck = 34 (67)&lt;br /&gt;
|time = Lv35 Remodel&lt;br /&gt;
|speed = Slow &lt;br /&gt;
|range = Short &lt;br /&gt;
|slot = 2 &lt;br /&gt;
|slot1= - Unequipped -&lt;br /&gt;
|slot2= - Unequipped - &lt;br /&gt;
|slot3= - Locked -  &lt;br /&gt;
|slot4= - Locked -  &lt;br /&gt;
|space1=0 &lt;br /&gt;
|space2=0 &lt;br /&gt;
|space3=0 &lt;br /&gt;
|space4=0 }}&lt;br /&gt;
| style=&amp;quot;width:50px;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Second Remodel===&lt;br /&gt;
{{shipinfo &lt;br /&gt;
|color = Violet &lt;br /&gt;
|name = RO-500 &lt;br /&gt;
|japanesename = 呂500 &lt;br /&gt;
|image = [[File:436_Card.jpg]]&lt;br /&gt;
|id = 236 &lt;br /&gt;
|class = Type IXC&lt;br /&gt;
|type = Submarine &lt;br /&gt;
| fuel=10&lt;br /&gt;
| ammo=20&lt;br /&gt;
|hp = 13 &lt;br /&gt;
|firepower = 4 (13)&lt;br /&gt;
|armor = 7 (21)&lt;br /&gt;
|torpedo = 30 (69)&lt;br /&gt;
|evasion = 24 (67)&lt;br /&gt;
|AA = 0 (0)&lt;br /&gt;
|aircraft = 0&lt;br /&gt;
|ASW = 0 (0)&lt;br /&gt;
|LOS = 24&lt;br /&gt;
|luck = 44 (77)&lt;br /&gt;
|time = Lv55 Remodel&lt;br /&gt;
|speed = Slow &lt;br /&gt;
|range = Short &lt;br /&gt;
|slot = 2 &lt;br /&gt;
|slot1= [[Prototype FaT Type 95 Oxygen Torpedo Kai]] &lt;br /&gt;
|slot2= - Unequipped - &lt;br /&gt;
|slot3= - Locked -  &lt;br /&gt;
|slot4= - Locked -  &lt;br /&gt;
|space1=0 &lt;br /&gt;
|space2=0 &lt;br /&gt;
|space3=0 &lt;br /&gt;
|space4=0 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
'''As U-511''':&lt;br /&gt;
{{Template:Shipquote&lt;br /&gt;
|自己紹介 = ドイツ海軍所属、潜水艦U-511です。&amp;lt;br&amp;gt;ユーとお呼びください。少し遠出してきました。よろしくお願い致します。 &lt;br /&gt;
|EN1 =Submarine U-511 of the Kriegsmarine, please call me Yuu. &amp;lt;br&amp;gt; I've come a long way, so I'll be in your care...&lt;br /&gt;
|Note1 = &lt;br /&gt;
|Library =ドイツ海軍のUボート、潜水艦U-511……です。&lt;br /&gt;
頑張って、ここまで来ました。&lt;br /&gt;
皆と仲良くなれたら…いいなって…ここの文化に馴染めたらいいなって…思います。  &lt;br /&gt;
|EN0 =I'm the... Kriegsmarine U-Boat, U-511.&lt;br /&gt;
I worked hard to come here.&lt;br /&gt;
If I could be friends... with everyone...&lt;br /&gt;
and get acquainted with this place's culture...&lt;br /&gt;
I think that'd be nice. &lt;br /&gt;
|Note0 =&lt;br /&gt;
|Wedding = Admiral・・・どうしたの？この指輪・・・ゆーに？Da-、danke・・・そ、その・・・Danke！&lt;br /&gt;
|EN26 = Admiral... What's wrong? This ring... is for Yuu? Da, Danke. U-Um... Danke!&lt;br /&gt;
|Married = Admir・・・じゃなかった。っと・・・提督、いつもありがとう・・・です。&lt;br /&gt;
|EN25 = Admir... Wait that's not it. Um... Admiral, thanks... as always.&lt;br /&gt;
| 秘書クリック会話①=Guten Morgen。&lt;br /&gt;
| EN2=Guten Morgen.&lt;br /&gt;
| Note2=*Good morning*&lt;br /&gt;
| 秘書クリック会話②=知ってる・・・それ、この艦隊の挨拶でしょ？変わってるね。&lt;br /&gt;
| EN3=I know. That's the greeting in this fleet right? It's different.&lt;br /&gt;
| Note3=&lt;br /&gt;
| 秘書クリック会話③=郷に入っては郷に従えって聞いたけど・・・まぁ・・・どうなのかなって&lt;br /&gt;
| EN4=&amp;quot;When in  Rome, do as the Romans do&amp;quot; they said... Well, wonder what should I do.&lt;br /&gt;
| Note4= A saying meaning &amp;quot;behave as those around do&amp;quot;, Yuu-tan is still trying to get used to the Japanese culture&lt;br /&gt;
| 秘書放置時=ユー・・・なんか間違えたかな・・・大丈夫かな・・・不安・・・ちゃんと出来てる・・・かな・・・ &amp;lt;br&amp;gt; （改）Ad・・・提督。ゆう・・・ちゃんと出来てる・・・ですか？そう・・・　・・・ダンケ！&lt;br /&gt;
| EN4a=Yuu... wondering if something's wrong. Is it alright? A bit nervous...I wonder if I can do it.&amp;lt;br&amp;gt; (as Kai) Ad… Admiral. Is Yuu... doing everything right? Oh... ...danke!&lt;br /&gt;
| Note4a=&lt;br /&gt;
| 戦績表示時=状況報告・・・かな？わかった・・・&lt;br /&gt;
| EN5= You want... a situation report? I understand...&lt;br /&gt;
| Note5=&lt;br /&gt;
| 編成選択時=ユー・・・出撃します。&lt;br /&gt;
| EN6=Yuu... sortieing.&lt;br /&gt;
| Note6=&lt;br /&gt;
| 装備時①=改装・・・うん・・・Danke&lt;br /&gt;
| EN7=Upgrade... Right, Danke.&lt;br /&gt;
| Note7=&lt;br /&gt;
| 装備時②=Danke・・・ありがとう・・・あってる？&lt;br /&gt;
| EN8=Danke. Thanks... is that right?&lt;br /&gt;
| Note8=Confirming her Japanese.&lt;br /&gt;
| 装備時③=見たことある艦もいる…気のせいかな？&lt;br /&gt;
| EN9=I feel like there's a ship I've seen before... maybe it's just me?&lt;br /&gt;
| Note9= Possibly I-8&lt;br /&gt;
| 補給時=Danke。&lt;br /&gt;
| EN24= Danke.&lt;br /&gt;
| Note24=&lt;br /&gt;
|ドック入り(小破以下) = 少しし休ませて・・・&lt;br /&gt;
| EN10=Let me rest a bit...&lt;br /&gt;
| Note10=&lt;br /&gt;
|ドック入り(中破以上) = 一杯休ませて・・・Gute Nacht&lt;br /&gt;
| EN11=Let me rest a lot... Gute Nacht.&lt;br /&gt;
| Note11=&lt;br /&gt;
| 建造時=新しい仲間みたい。&lt;br /&gt;
| EN12=Seems like a new companion.&lt;br /&gt;
| Note12=&lt;br /&gt;
| 艦隊帰投時=艦隊が戻ってきたよ。&lt;br /&gt;
| EN13=The fleet has returned.&lt;br /&gt;
| Note13=&lt;br /&gt;
| 出撃時=潜水艦隊、出撃しますね。&lt;br /&gt;
| EN14=Submarine fleet, sortieing.&lt;br /&gt;
| Note14=&lt;br /&gt;
| 戦闘開始時=敵艦隊発見です・・・Feuer！&lt;br /&gt;
| EN15=Enemy fleet spotted... Feuer!&lt;br /&gt;
| Note15=&lt;br /&gt;
| 航空戦開始時=&lt;br /&gt;
| EN15a=&lt;br /&gt;
| Note15a=&lt;br /&gt;
| 攻撃時=ゆーは、負けません！&lt;br /&gt;
| EN16=Yuu will not lose!&lt;br /&gt;
| Note16=&lt;br /&gt;
| 夜戦開始時=夜の戦いです・・・負けません！&lt;br /&gt;
| EN17=A night battle. I won't lose!&lt;br /&gt;
| Note17=&lt;br /&gt;
| 夜戦攻撃時=いろいろあるんです。いろいろ。&lt;br /&gt;
| EN18=There's all sorts. All sorts.&lt;br /&gt;
| Note18=&lt;br /&gt;
| MVP時=ユーが一番・・・？Danke・・・わかった。もっと頑張るね&lt;br /&gt;
| EN19=Yuu is number one? Danke. I understand. I'll work even harder.&lt;br /&gt;
| Note19=&lt;br /&gt;
|小破① = っ！？痛い・・・&lt;br /&gt;
| EN20=!? Ouch...&lt;br /&gt;
| Note20=&lt;br /&gt;
|小破② = あぁああ・・・・とても・・・痛い・・・&lt;br /&gt;
| EN21=Aaah! That...hurts...!&lt;br /&gt;
| Note21=&lt;br /&gt;
|中破 = やられました・・・ちょっと良くないです・・・ユー・・・浮上したい・・・気もします・・・&lt;br /&gt;
| EN22=I got beat. This isn't good. Yuu feels like she wants to resurface...&lt;br /&gt;
| Note22=&lt;br /&gt;
| 撃沈時(反転)=もう…浮上できません…ふるさと…舞鶴…もう一度、帰りたい…な…&lt;br /&gt;
| EN23=I can't...resurface anymore... I want to go back... to Maizuru... once more...&lt;br /&gt;
| Note23=She was scuttled in the Gulf of Maizuru after the war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Clip25 ={{Audio|file=U-511-Wedding_Line.ogg}} |Clip26 ={{Audio|file=U-511-Wedding.ogg}} &lt;br /&gt;
|Clip1 = {{Audio|file=U-511-Introduction.ogg}}&lt;br /&gt;
|Clip0 = {{Audio|file=U-511-Library.ogg}}&lt;br /&gt;
|Clip2 = {{Audio|file=U-511-Secretary_1.ogg}}&lt;br /&gt;
|Clip3 = {{Audio|file=U-511-Secretary_2.ogg}}&lt;br /&gt;
|Clip4a = {{Audio|file=U-511-Idle.ogg}}&lt;br /&gt;
|Clip5 = {{Audio|file=U-511-Looking_At_Scores.ogg}}&lt;br /&gt;
|Clip7 = {{Audio|file=U-511-Equipment_1.ogg}}&lt;br /&gt;
|Clip8 = {{Audio|file=U-511-Equipment_2.ogg}}&lt;br /&gt;
|Clip9 = {{Audio|file=U-511-Equipment_3.ogg}}&lt;br /&gt;
|Clip24 = {{Audio|file=U-511-Supply.ogg}}&lt;br /&gt;
|Clip10 = {{Audio|file=U-511-Docking_Minor.ogg}}&lt;br /&gt;
|Clip11 = {{Audio|file=U-511-Docking_Major.ogg}}&lt;br /&gt;
|Clip14 = {{Audio|file=U-511-Starting_A_Sortie.ogg}}&lt;br /&gt;
|Clip15 = {{Audio|file=U-511-Battle_Start.ogg}}&lt;br /&gt;
|Clip16 = {{Audio|file=U-511-Attack.ogg}}&lt;br /&gt;
|Clip17 = {{Audio|file=U-511-Night_Battle.ogg}}&lt;br /&gt;
|Clip18 = {{Audio|file=U-511-Night_Attack.ogg}}&lt;br /&gt;
|Clip19 = {{Audio|file=U-511-MVP.ogg}}&lt;br /&gt;
|Clip20 = {{Audio|file=U-511-Minor_Damage_1.ogg}}&lt;br /&gt;
|Clip21 = {{Audio|file=U-511-Minor_Damage_2.ogg}}&lt;br /&gt;
|Clip22 = {{Audio|file=U-511-Major_Damage.ogg}}&lt;br /&gt;
|Clip23 = {{Audio|file=U-511-Sunk.ogg}}&lt;br /&gt;
|Clip4 = {{Audio|file=U-511-Secretary_3.ogg}}&lt;br /&gt;
|Clip6 = {{Audio|file=U-511-Joining_A_Fleet.ogg}}&lt;br /&gt;
|Clip12 = {{Audio|file=U-511-Construction.ogg}}&lt;br /&gt;
|Clip13 = {{Audio|file=U-511-Returning_From_Sortie.ogg}}&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''As RO-500:'''&lt;br /&gt;
{{Template:Shipquote&lt;br /&gt;
|自己紹介 =UボートU-511改め呂号第500潜水艦です。ユーちゃん改めろーちゃんです！提督？よろしくお願いしまーす &lt;br /&gt;
|EN1 =Submarine RO500, formerly U-boat U-511. I'm Ro, formerly called Yuu!&amp;lt;br&amp;gt; Admiral? I will be in your care&lt;br /&gt;
|Note1 = &lt;br /&gt;
|Library =ドイツ海軍のUボート、U-511を日本海軍式に改装して運用した、呂号第500潜水艦です。&lt;br /&gt;
舞鶴を母港として運用されました。実戦には出なかったんだけど、対潜部隊の訓練などで活躍しました、はい！  &lt;br /&gt;
|EN0 = I'm Ro-500, the Kriegsmarine U-boat U-511 remodeled for use by the Japanese Navy. I was operated from my home port of Maizuru. I may not have seen actual battle, but I did train hard with a counter-submarine fleet, yes!&lt;br /&gt;
|Note0 =&lt;br /&gt;
|Wedding =提督、ろーちゃんにご用？　この指輪って・・・d、danke！・・・じゃない・・・あっありがとう。提督、ハネムーンは舞鶴ね♪&lt;br /&gt;
|EN26 = Admiral, you called? What's this ring for...? D-Danke! Um that's wrong... thank you. Our honeymoon will be in Maizuru right?&lt;br /&gt;
|Married =提督、Guten Tag…ぇ、あ、これ？　うん、ハっちゃんのために焼いてみたの、シュトーレン…食べてみる？　はい♪&lt;br /&gt;
|EN25 = Admiral, Guten Tag...oh, this? I tried baking Stollen for Hacchan...want to try some? Yes♪&lt;br /&gt;
|Note25 = Stollen is a traditional German Christmas cake.&lt;br /&gt;
| 秘書クリック会話①=ろーちゃんです！はい！&lt;br /&gt;
| EN2=It's me, Ro-chan!&lt;br /&gt;
| Note2=&lt;br /&gt;
| 秘書クリック会話②=はい！日本語大分上達しました！頑張りました　はい！&lt;br /&gt;
| EN3=Yes, my Japanese has improved. I tried my best. Yes!&lt;br /&gt;
| Note3= &lt;br /&gt;
 |秘書クリック会話③=えっと・・・提督？それ本当は挨拶じゃないですよね？ダメ・・・ですよね？ねぇ？ねぇ！？ &lt;br /&gt;
| EN4=Um... Admiral, that's not really a greeting is it? You can't do that, okay? Okay? Okay?&lt;br /&gt;
| Note4=&lt;br /&gt;
| 秘書放置時=対潜部隊との訓練もいいけど、大事な実戦にも出てみたい！　ねぇ、提督？　聞いてる？　むー、聞いてなーい！&lt;br /&gt;
| EN4a=Anti-sub training is good and all, but I also really want to do actual combat! Hey, admiral? Are you listening? Muu~, listen to me!&lt;br /&gt;
| Note4a=&lt;br /&gt;
| 戦績表示時=提督、状況報告、見たいですか？わっかりましたー！&lt;br /&gt;
| EN5=Admiral, you want to see a report? I got it!&lt;br /&gt;
| Note5=&lt;br /&gt;
| 編成選択時=呂号潜水艦！出撃します！　&lt;br /&gt;
| EN6=Ro-class submarine, Sortieing &lt;br /&gt;
| Note6=&lt;br /&gt;
| 装備時①=Danke、ちがった、ありがとうございます！ヘヘヘ、合ってるでしょ？&lt;br /&gt;
| EN7=Danke... Wait that's not it... Thank you! I'm right this time right?&lt;br /&gt;
| Note7=&lt;br /&gt;
| 装備時②= これはうれしい・・・ですって！Danke！Danke！&lt;br /&gt;
| EN8=I'm happy! Danke! Danke!&lt;br /&gt;
| Note8=&lt;br /&gt;
| 装備時③=ふふーん！Danke・・・です！&lt;br /&gt;
| EN9=Fufun~ Danke...!&lt;br /&gt;
| Note9=&lt;br /&gt;
| 補給時=補給助かりますって Danke！&lt;br /&gt;
| EN24=The resupply really helps! Danke!&lt;br /&gt;
| Note24=&lt;br /&gt;
| ドック入り(小破以下) = 少し休みますって &lt;br /&gt;
| EN10=I'll go rest a little shile.&lt;br /&gt;
| Note10=&lt;br /&gt;
| ドック入り(中破以上) =舞鶴の温泉また行きたいな・・・提督連れて行って欲しいかもー・・・って &lt;br /&gt;
| EN11=It'd be nice if I could go to Maizuru's hot spring again... Admiral, I'd like it if you would take me there.&lt;br /&gt;
| Note11=&lt;br /&gt;
| 建造時=新しい艦娘、来ますって。&lt;br /&gt;
| EN12=A new ship girl has arrived!&lt;br /&gt;
| Note12=&lt;br /&gt;
| 艦隊帰投時=作戦完了。お疲れ様ですって！&lt;br /&gt;
| EN13=Operation completed. Good work everyone~&lt;br /&gt;
| Note13=&lt;br /&gt;
| 出撃時=潜水艦隊！ろーちゃんの後についてきて！艦隊！はっしーん！&lt;br /&gt;
| EN14=Submarine fleet, please follow Ro. Fleet, move ooooouuutt!&lt;br /&gt;
| 戦闘開始時=敵艦発見！さぁっいきます！てー！&lt;br /&gt;
| EN15=Enemy fleet sighted! Here I go! Fiiirreee!&lt;br /&gt;
| Note15=&lt;br /&gt;
| 航空戦開始時=&lt;br /&gt;
| EN15a=&lt;br /&gt;
| Note15a=&lt;br /&gt;
| 攻撃時=Bismarck姉さんやEugenzさんのようにはいかないけど。。。ローちゃん頑張るって！&lt;br /&gt;
| EN16=I might not be as good as Bismarck nee-san or Eugen-san but... Ro will do her best!&lt;br /&gt;
| Note16=&lt;br /&gt;
| 夜戦開始時=夜ですって！がんばるーがるるー&lt;br /&gt;
| EN17=It's night time! Ro will do her best garuru-&lt;br /&gt;
| Note17=Little wolf's growling sound.&lt;br /&gt;
|夜戦攻撃時 = てー、てー！　酸素魚雷って…すっごい！&lt;br /&gt;
|EN18 = Fire, Fire!  The oxygen torpedos are so powerful!&lt;br /&gt;
| MVP時=えっ？ろーちゃんが一番ですか？danke！ですって！はっちゃんに自慢しよーっと！&lt;br /&gt;
| EN19=Huh? Ro is number one?　Danke desu tte! I'm going to boast to Hacchan!&lt;br /&gt;
| Note19=&lt;br /&gt;
| 小破① =ひゃぁっ！？うぅ・・・&lt;br /&gt;
| EN20=Hya! Auuu~&lt;br /&gt;
| Note20=&lt;br /&gt;
| 小破② =やだやだ！もー！&lt;br /&gt;
| EN21=No, no!&lt;br /&gt;
| Note21=&lt;br /&gt;
| 中破 =うっ・・・やられちゃった・・・まだ大丈夫だけど・・・一度帰りたーい！&lt;br /&gt;
| EN22=I've been hit! I'm still fine but... I want to go back!&lt;br /&gt;
| Note22=&lt;br /&gt;
| 撃沈時(反転)=やだ。。。やだよ。。。冷たい。。。冷たいし。。。暗い。。。&lt;br /&gt;
| EN23=No... Nooo... It's cold... So cold... And dark...&lt;br /&gt;
| Note23=&lt;br /&gt;
|Clip1 = {{Audio|file=RO-500-Introduction.ogg}}&lt;br /&gt;
|Clip0 = {{Audio|file=RO-500-Library.ogg}}&lt;br /&gt;
|Clip2 = {{Audio|file=RO-500-Secretary_1.ogg}}&lt;br /&gt;
|Clip3 = {{Audio|file=RO-500-Secretary_2.ogg}}&lt;br /&gt;
|Clip4a = {{Audio|file=RO-500-Idle.ogg}}&lt;br /&gt;
|Clip25 = {{Audio|file=RO-500-Wedding_Line.ogg}}&lt;br /&gt;
|Clip26 = {{Audio|file=RO-500-Wedding.ogg}}&lt;br /&gt;
|Clip5 = {{Audio|file=RO-500-Looking_At_Scores.ogg}}&lt;br /&gt;
|Clip7 = {{Audio|file=RO-500-Equipment_1.ogg}}&lt;br /&gt;
|Clip8 = {{Audio|file=RO-500-Equipment_2.ogg}}&lt;br /&gt;
|Clip9 = {{Audio|file=RO-500-Equipment_3.ogg}}&lt;br /&gt;
|Clip24 = {{Audio|file=RO-500-Supply.ogg}}&lt;br /&gt;
|Clip10 = {{Audio|file=RO-500-Docking_Minor.ogg}}&lt;br /&gt;
|Clip11 = {{Audio|file=RO-500-Docking_Major.ogg}}&lt;br /&gt;
|Clip14 = {{Audio|file=RO-500-Starting_A_Sortie.ogg}}&lt;br /&gt;
|Clip15 = {{Audio|file=RO-500-Battle_Start.ogg}}&lt;br /&gt;
|Clip16 = {{Audio|file=RO-500-Attack.ogg}}&lt;br /&gt;
|Clip17 = {{Audio|file=RO-500-Night_Battle.ogg}}&lt;br /&gt;
|Clip18 = {{Audio|file=RO-500-Night_Attack.ogg}}&lt;br /&gt;
|Clip19 = {{Audio|file=RO-500-MVP.ogg}}&lt;br /&gt;
|Clip20 = {{Audio|file=RO-500-Minor_Damage_1.ogg}}&lt;br /&gt;
|Clip21 = {{Audio|file=RO-500-Minor_Damage_2.ogg}}&lt;br /&gt;
|Clip22 = {{Audio|file=RO-500-Major_Damage.ogg}}&lt;br /&gt;
|Clip23 = {{Audio|file=RO-500-Sunk.ogg}}&lt;br /&gt;
|Clip4 = {{Audio|file=RO-500-Secretary_3.ogg}}&lt;br /&gt;
|Clip6 = {{Audio|file=RO-500-Joining_A_Fleet.ogg}}&lt;br /&gt;
|Clip12 = {{Audio|file=RO-500-Construction.ogg}}&lt;br /&gt;
|Clip13 = {{Audio|file=RO-500-Returning_From_Sortie.ogg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== '''Hourlies''' ====&lt;br /&gt;
{{Shiphourly&lt;br /&gt;
|00JP = 提督お疲れ様・・・ですって！今日はこのろーちゃんが秘書艦を務めますって！よろしくおねがいしまーす&lt;br /&gt;
|00EN = 00:00 Admiral,thanks for your hard work desu tte! Today Ro will be your secretary! I will be in your care!&lt;br /&gt;
|01JP = 提督！マルヒトマルマル・・・これでいい？うんっ！danke！&lt;br /&gt;
|01EN = Admiral! Is &amp;quot;01:00&amp;quot; okay? Yes! Danke!&lt;br /&gt;
|02JP = 提督！マルフタマルマル！え・・・なんかちがう？んー・・・やっぱり？　んー・・・&lt;br /&gt;
|02EN = Admiral! It's 02:00 ! Huh... something feels wrong...? Um... really? Uuu...&lt;br /&gt;
|03JP = マルサンマルマル　提督！こっちのほうがいい・・・かなって！・・・そう？よーし！&lt;br /&gt;
|03EN = 03:00 Admiral! Did I report it... correctly! It is? Okay then!&lt;br /&gt;
|04JP = マルヨンマルマル　提督！・・・ちょっと眠くなってきたけど・・・ろーちゃんがんばるって！はい！&lt;br /&gt;
|04EN = 04:00 Admiral! Ro is sleepy... but Ro will do her best! Yes!&lt;br /&gt;
|05JP = マルゴーマルマル 提督！Guten Morgen！朝ですって！朝！&lt;br /&gt;
|05EN = 05:00 Admiral! Guten Morgen! It's morning! Morning!&lt;br /&gt;
|06JP = マルロクマルマル　みんな起きてー Guten Morgen Guten Morgen&lt;br /&gt;
|06EN = 06:00 Everyone, wake up! Guten Morgen Guten Morgen&lt;br /&gt;
|07JP = マルナナマルマル　提督！朝食はどうするって？パンとチーズでいいよね？はい！いただき・・・まーす！&lt;br /&gt;
|07EN = 07:00 Admiral! What shall we eat for breakfast?&amp;lt;br&amp;gt;Bread and cheese is fine? Then... thanks for the food!&lt;br /&gt;
|08JP = マルハチマルマル　提督！え？朝食足りなかったって。うあー・・・ごめんなさいです・・・提督・・・うぅ・・・&lt;br /&gt;
|08EN = 08:00 Admiral! Eh? Breakfast wasn't enough. Oh... I'm sorry... Admiral... Uuu...&lt;br /&gt;
|09JP = マルキュウマルマル　提督！伊号潜水艦のみんなと潜る約束してるんだって！楽しみ・・・はい！&lt;br /&gt;
|09EN = 09:00 Admiral! Ro promised to go diving with the I class submarines! It's fun... Yes!&lt;br /&gt;
|10JP = ヒトマルマルマル　あっ、 はっちゃん！やっほー！でっちもイクも　Guten Morgen。ん？・・・でっち・・・何怒ってんの？　ふぇ？&lt;br /&gt;
|10EN = 10:00 Ah... Hacchan! Yahoo~ Decchi and Iku too, Guten Morgen! Huh...? Decchi... why are you mad? Eh?&lt;br /&gt;
|11JP = ヒトヒトマルマル　提督！伊号のみんなとの潜水楽しかったって！はい！&lt;br /&gt;
|11EN = 11:00 Admiral! It's fun diving with the I-class submarines! Yes!&lt;br /&gt;
|12JP = ヒトフタマルマル　昼食何にする？提督？困ったときはマミーヤ行く？・・・はい！&lt;br /&gt;
|12EN = 12:00 What shall we eat for lunch? Admiral? When worrying please find Mamiya? ...Yes!&lt;br /&gt;
|13JP = ヒトサンマルマル　マミーヤの昼食はおいしいって。ビスマルク姉さんもガンガン食べてたねー・・・ね？&lt;br /&gt;
|13EN = 13:00 Mamiya's lunch was delicious. Even Bismarck nee-san was stuffing herself... right?&lt;br /&gt;
|14JP = ヒトヨンマルマル　提督！午後はどうするって？オリョール？それともバシー？どうしよっか？ね？&lt;br /&gt;
|14EN = 14:00 Admiral! What shall we do this afternoon? Orel? Bashi? What shall we do? Right?&lt;br /&gt;
|15JP = ヒトゴーマルマル　あっマックスー！どこ行きますーって！ふんふんっ・・・いってらっしゃーい！&lt;br /&gt;
|15EN = 15:00 Max! Where are you going? Fufu... Take care!&lt;br /&gt;
|16JP = ヒトロクマルマル　マル・ユー！はい！マル・ユー！あっ・・・なんで逃げちゃうの？って・・・マル・ユー！？&lt;br /&gt;
|16EN = 16:00 Maruyu! Hey! Maruyu! Ah... Why are you running away? Hey... Maruyu!?&lt;br /&gt;
|17JP = ヒトナナマルマル　提督！もう夕暮れになってしまったって&lt;br /&gt;
|17EN = 17:00 Admiral! It's evening already.&lt;br /&gt;
|18JP = ヒトハチマルマル　夕食時間です提督！どうしよどうしよ・・・何食べたいですって？&lt;br /&gt;
|18EN = 18:00 It's dinner time admiral! What now what now... what shall we have?&lt;br /&gt;
|19JP = ヒトキューマルマル　レーベちゃん何それ？カルテスエッセン？！ライ麦パンにソーセージとハム！おいしそぉー・・・いいの！？&lt;br /&gt;
|19EN = 19:00 What's that Lebe? Kaltes essen? Rye bread with sausage and ham? Looks delicious... what, I can have it!?&lt;br /&gt;
|20JP = フタマルマルマル・・・レーベちゃんの差し入れおいしかったって！提督！ろーちゃんも大満足だって！　えへへ・・・&lt;br /&gt;
|20EN = 20:00 Lebe's dinner was delicious! Admiral, Ro is full too! Ehehe~&lt;br /&gt;
|21JP = フタヒトマルマル　提督！それ何々？ビールとは違うの？発泡・・・うぅ・・・なんか難しそう・・・見た目ビールだって&lt;br /&gt;
|21EN = 21:00 Admiral! What's that? It's not beer? Foam...? Uuu... it's hard to differentiate... looks like beer to Ro...&lt;br /&gt;
|22JP = フタフタマルマル　提督！どうせだったら本当にドイツビールどうですか？確か何本か残って・・・いませんでした・・・&lt;br /&gt;
|22EN = 22:00 Admiral! How about some real German beer then?　After all, we have... well, there are none left...&lt;br /&gt;
|23JP = フタサンマルマル　提督！今日も・・・本当にお疲れ様でしたって！また明日も頑張りましょー！って・・・Gute Nacht&lt;br /&gt;
|23EN = 23:00 Admiral! Thank for your hard work today! Let us do our best tomorrow! Gute Nacht&lt;br /&gt;
|idleJP = 対潜部隊との訓練もいいけど大事な実戦にも出てみたい！ねぇ提督？・・・聞いてる？・・・むー！聞いてなーい！&lt;br /&gt;
|idleEN = Practicing with submarine is okay but... Ro wanna do real battle too! Hey admiral...? Are you listening...? Uuu! You are not!&lt;br /&gt;
|Clip00 = {{Audio|file=RO-500-00.ogg}}&lt;br /&gt;
|Clip01 = {{Audio|file=RO-500-01.ogg}}&lt;br /&gt;
|Clip02 = {{Audio|file=RO-500-02.ogg}}&lt;br /&gt;
|Clip03 = {{Audio|file=RO-500-03.ogg}}&lt;br /&gt;
|Clip04 = {{Audio|file=RO-500-04.ogg}}&lt;br /&gt;
|Clip05 = {{Audio|file=RO-500-05.ogg}}&lt;br /&gt;
|Clip06 = {{Audio|file=RO-500-06.ogg}}&lt;br /&gt;
|Clip07 = {{Audio|file=RO-500-07.ogg}}&lt;br /&gt;
|Clip08 = {{Audio|file=RO-500-08.ogg}}&lt;br /&gt;
|Clip09 = {{Audio|file=RO-500-09.ogg}}&lt;br /&gt;
|Clip10 = {{Audio|file=RO-500-10.ogg}}&lt;br /&gt;
|Clip11 = {{Audio|file=RO-500-11.ogg}}&lt;br /&gt;
|Clip12 = {{Audio|file=RO-500-12.ogg}}&lt;br /&gt;
|Clip13 = {{Audio|file=RO-500-13.ogg}}&lt;br /&gt;
|Clip14 = {{Audio|file=RO-500-14.ogg}}&lt;br /&gt;
|Clip15 = {{Audio|file=RO-500-15.ogg}}&lt;br /&gt;
|Clip16 = {{Audio|file=RO-500-16.ogg}}&lt;br /&gt;
|Clip17 = {{Audio|file=RO-500-17.ogg}}&lt;br /&gt;
|Clip18 = {{Audio|file=RO-500-18.ogg}}&lt;br /&gt;
|Clip19 = {{Audio|file=RO-500-19.ogg}}&lt;br /&gt;
|Clip20 = {{Audio|file=RO-500-20.ogg}}&lt;br /&gt;
|Clip21 = {{Audio|file=RO-500-21.ogg}}&lt;br /&gt;
|Clip22 = {{Audio|file=RO-500-22.ogg}}&lt;br /&gt;
|Clip23 = {{Audio|file=RO-500-23.ogg}}&lt;br /&gt;
|ClipIdle = {{Audio|file=RO-500-Idle.ogg}}&lt;br /&gt;
|10Note = She thinks I-58's name is &amp;quot;Decchi&amp;quot;|15Note = Referring to Z3 (Max Schultz)|19Note = Referring to Z1 (Leberecht Maass)}}&lt;br /&gt;
&lt;br /&gt;
=== Drop Locations ===&lt;br /&gt;
{{#invoke:ShipDropTable|returnShipDrop|U-511}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* [[Glossary#List_of_vessels_by_Japanese_voice_actresses|Seiyuu]]: Ai Kayano&lt;br /&gt;
* [[Winter 2015 Event]], E3 clear reward&lt;br /&gt;
* [[Spring 2015 Event]], E6 Node O drop&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* The real U-511 was transferred to Japan from Nazi Germany as part of a technology exchange assistance program, and she was renamed Ro-500 after the Japanese took command of her. The vessel survived the war and was surrendered to the Allies. She was scuttled, on 30 April 1946 at Gulf of Maizuru.&lt;br /&gt;
* She is one of two ships in-game that was released with a second remodel in the same update. The other is [[Taigei]].&lt;br /&gt;
** She is also one of three ships who changes name on remodel, others being [[Taigei]] and [[Hibiki]].&lt;br /&gt;
* Ro-500 is a second-class submarine as noted by the 'Ro' prefix in her name, 'Ro' is the second letter in the [http://en.wikipedia.org/wiki/Iroha Iroha] from which the name prefixes for Japanese submarines derives&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
*[[{{PAGENAMEE}}/Gallery|View U-511/Ro-500 CG]]&lt;br /&gt;
*[[EliteSS|List of Submarines]]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/German_submarine_U-511 Wikipedia entry for U-511]&lt;br /&gt;
{{Shiplist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Type IXC Class]]&lt;br /&gt;
[[Category:Submarines]]&lt;br /&gt;
[[Category:Kriegsmarine Vessels]]&lt;br /&gt;
[[Category:World War II Survivors]]&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Kawakaze&amp;diff=20440</id>
		<title>Kawakaze</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Kawakaze&amp;diff=20440"/>
		<updated>2015-08-27T06:11:59Z</updated>

		<summary type="html">&lt;p&gt;Benzene: Translation should be complete minus the hourlies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
===Basic===&lt;br /&gt;
{{shipinfo&lt;br /&gt;
|color = Silver&lt;br /&gt;
|name = {{PAGENAME}} &lt;br /&gt;
|japanesename = 江風&lt;br /&gt;
|image = [[File:259_Card.jpg]]&lt;br /&gt;
|id = 259&lt;br /&gt;
|class = Shiratsuyu&lt;br /&gt;
|type = Destroyer&lt;br /&gt;
| fuel= 15&lt;br /&gt;
| ammo= 20&lt;br /&gt;
|hp = 16&lt;br /&gt;
|firepower = 10 (29)&lt;br /&gt;
|armor = 6 (19)&lt;br /&gt;
|torpedo = 25 (70)&lt;br /&gt;
|evasion = 44 (79)&lt;br /&gt;
|AA = 9 (39)&lt;br /&gt;
|aircraft = 0&lt;br /&gt;
|ASW = 21 (49)&lt;br /&gt;
|LOS = 6 (19)&lt;br /&gt;
|luck = 10 (49)&lt;br /&gt;
|time = Unbuildable?&lt;br /&gt;
|speed = fast&lt;br /&gt;
|range = short&lt;br /&gt;
|slot =  2&lt;br /&gt;
|slot1= [[12.7cm Twin Gun Mount]]&lt;br /&gt;
|slot2= -Unequipped-&lt;br /&gt;
|slot3= -Locked-&lt;br /&gt;
|slot4= -Locked-&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;width:50px;&amp;quot; |&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Upgrade===&lt;br /&gt;
{{shipinfo&lt;br /&gt;
|color = Gold&lt;br /&gt;
|name = {{PAGENAME}} Kai&lt;br /&gt;
|japanesename = 江風改&lt;br /&gt;
|image = [[File:351_Card.png]]&lt;br /&gt;
|id = 351&lt;br /&gt;
|class = Shiratsuyu&lt;br /&gt;
|type = Destroyer&lt;br /&gt;
| fuel= 15&lt;br /&gt;
| ammo= 20&lt;br /&gt;
|hp = 30&lt;br /&gt;
|firepower = 12 (49) &lt;br /&gt;
|armor = 14 (49)&lt;br /&gt;
|torpedo = 29 (80)&lt;br /&gt;
|evasion = ?? (??)&lt;br /&gt;
|AA = 15 (49)&lt;br /&gt;
|aircraft = 0&lt;br /&gt;
|ASW = ?? (??)&lt;br /&gt;
|LOS = ?? (??)&lt;br /&gt;
|luck = 12 (59)&lt;br /&gt;
|time = Level 30 remodel&lt;br /&gt;
|speed = fast&lt;br /&gt;
|range = short&lt;br /&gt;
|slot = 3&lt;br /&gt;
|slot1= [[12.7cm Twin Mount Type-B Kai 2]]&lt;br /&gt;
|slot2= [[Type 22 Surface RADAR]]&lt;br /&gt;
|slot3= -Unlocked-&lt;br /&gt;
|slot4= -Locked-&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
{{Shipquote&lt;br /&gt;
|自己紹介 = 白露型駆逐艦九番艦、改白露型の江風だよ。よろしくな！あ、読み方、間違えンなよ。&lt;br /&gt;
|EN1 = The 9th Shiratsuyu-class Destroyer, Kawakaze of the revised Shiratsuyu-class. Nice to meet you! Ah, don't read my name wrong, alright? &lt;br /&gt;
|Note1 = Her kanji &amp;quot;江風&amp;quot; would be read as 'Ekaze'. However, her name is Kawakaze, hence she said that it is wrong. &lt;br /&gt;
|Clip1 =&lt;br /&gt;
|Library = 白露型九番艦、改白露型駆逐艦の江風だ。そうち海風の姉貴たちと同じ、マル２計画で建造されたよ。まー、働いた働いた。ソロモン海は何度も駆け回ったよ。最期は夜戦さ。敵さんの電探…ありゃー反則さ。&lt;br /&gt;
|EN0 = &lt;br /&gt;
|Note0 =&lt;br /&gt;
|Clip0 =&lt;br /&gt;
|秘書クリック会話①  =  そーさ、改白露型だよ。バランスいい体だろう？なっ！&lt;br /&gt;
|EN2 = Yep, I'm a revised Shiratsuyu class. My body's nice and balanced, right? Yeah!&lt;br /&gt;
|Note2 =&lt;br /&gt;
|Clip2 =&lt;br /&gt;
|秘書クリック会話②  =  ん、提督。江風呼んだ？&lt;br /&gt;
|EN3 = Hm, admiral? You called me?&lt;br /&gt;
|Note3 =&lt;br /&gt;
|Clip3 =&lt;br /&gt;
|秘書クリック会話③  =  んだよ？あんま艤装触んなって。んぁ～？テートクどした？江風に興味あんの？ん？&lt;br /&gt;
|EN4 = What's wrong with you? I said not to touch my rigging. Hmmm? What is it, admiral? You got some kind of interest in me? Hmmm?&lt;br /&gt;
|Note4 =&lt;br /&gt;
|Clip4 =&lt;br /&gt;
|秘書放置時 = な～あ、なんか退屈だよ　おーい、提督ー、なんかしようぜー？ どうにも体が鈍っちまうよー　提督、聞いてっか～？&lt;br /&gt;
|EN4a = Urgh, it's kinda boring around here. Hey, admiraaal, can't we go do something? I'm gettin' all clumsy... Admiral, are you even listening~?&lt;br /&gt;
|Note4a =&lt;br /&gt;
|Clip4a =&lt;br /&gt;
|Married = &lt;br /&gt;
|EN25 = &lt;br /&gt;
|Note25 =&lt;br /&gt;
|Clip25 =&lt;br /&gt;
|Wedding = &lt;br /&gt;
|EN26 = &lt;br /&gt;
|Note26 =&lt;br /&gt;
|Clip26 =&lt;br /&gt;
|戦績表示時 = ん？提督何？情報見るの？ほいほい～&lt;br /&gt;
|EN5 = Huh? What is it, admiral? You gonna look at the report? Here, here~&lt;br /&gt;
|Note5 =&lt;br /&gt;
|Clip5 =&lt;br /&gt;
|編成選択時 = 改白露型駆逐艦江風、出るぜ！ついてきな！&lt;br /&gt;
|EN6 = Revised Shiratsuyu-class destroyer, Kawakaze, moving out! Stick close!&lt;br /&gt;
|Note6 =&lt;br /&gt;
|Clip6 =&lt;br /&gt;
|装備時① = んんっ、ありがたいねー！うん、いいじゃん！&lt;br /&gt;
|EN7 = Ah, thanks much! Yeah, this is good!&lt;br /&gt;
|Note7 = &lt;br /&gt;
|Clip7 =&lt;br /&gt;
|装備時② = んっ、いいねいいねー！やっぱ新しい装備は捗るねー！&lt;br /&gt;
|EN8 = Hm, this is good, this is good! New equipment'll really help me along!&lt;br /&gt;
|Note8 =&lt;br /&gt;
|Clip8 =&lt;br /&gt;
|装備時③ = んっ、いいじゃん！ありありー！&lt;br /&gt;
|EN9 = Ah, this is good! Thank ya!&lt;br /&gt;
|Note9 =&lt;br /&gt;
|Clip9 =&lt;br /&gt;
|補給時 = んっ、ありがたいね、また出るよ&lt;br /&gt;
|EN24 = Ah, thanks much! Now I can go out again.&lt;br /&gt;
|Note24 =&lt;br /&gt;
|Clip24 =&lt;br /&gt;
|ドック入り(小破以下) = んー、少し風呂入るわ&lt;br /&gt;
|EN10 = Nn, I'll go take a short bath.&lt;br /&gt;
|Note10 =&lt;br /&gt;
|Clip10 =&lt;br /&gt;
|ドック入り(中破以上) = 仕方ない、ちょっと長風呂するよ。提督も一緒するかい？ふっ、冗談さ&lt;br /&gt;
|EN11 = There's no way around it, I'm goin' in for a bit of a long bath. Admiral, wanna come with? Pff, I'm joking.&lt;br /&gt;
|Note11 =&lt;br /&gt;
|Clip11 =&lt;br /&gt;
|入渠完了 = &lt;br /&gt;
|EN27 =&lt;br /&gt;
|Note27 =&lt;br /&gt;
|Clip27 =&lt;br /&gt;
|建造時 = んー。新しいのが来たってぇ&lt;br /&gt;
|EN12 = Hmmm. A new ship's here, apparently.&lt;br /&gt;
|Note12 =&lt;br /&gt;
|Clip12 =&lt;br /&gt;
|艦隊帰投時 = ふー、作戦終了さ、おつかれおつかれ！&lt;br /&gt;
|EN13 = Phew, operations's ended. Nice job, nice job!&lt;br /&gt;
|Note13 =&lt;br /&gt;
|Clip13 =&lt;br /&gt;
|出撃時 = さあ！張り切っていくよ！第24駆逐隊、出撃だ！&lt;br /&gt;
|EN14 = All right, let's go all out! 24th Destroyer Division, sortie!&lt;br /&gt;
|Note14 =&lt;br /&gt;
|Clip14 =&lt;br /&gt;
|戦闘開始時 = んっ、敵艦隊発見だ、始めるぜぇ、砲戦！用意！ &lt;br /&gt;
|EN15 = Hm, enemy fleet spotted, let's begin! Guns, at the ready!&lt;br /&gt;
|Note15 =&lt;br /&gt;
|Clip15 =&lt;br /&gt;
|航空戦開始時 = &lt;br /&gt;
|EN15a =&lt;br /&gt;
|Note15a =&lt;br /&gt;
|Clip15a =&lt;br /&gt;
|攻撃時 = ふふん、いいねいいね！やっぱ駆逐艦の本懐は戦闘だよなー、いっくぜー！&lt;br /&gt;
|EN16 = Oh yeah, this is great! After all, a destroyer's heart yearns for battle! let's go!&lt;br /&gt;
|Note16 =&lt;br /&gt;
|Clip16 =&lt;br /&gt;
|夜戦開始時 = きひひっ、よーし夜戦だ！野郎ども！突撃だぁ！続けーー！ &lt;br /&gt;
|EN17 = Hee hee hee, alright, it's a night battle! C'mon guys, we're bringing on the assault! Chaaarge!&lt;br /&gt;
|Note17 = &lt;br /&gt;
|Clip17 =&lt;br /&gt;
|夜戦攻撃時 = よし、一気に畳み掛けるぜ！&lt;br /&gt;
|EN18 = Alright, let's give 'em no quarter!&lt;br /&gt;
|Note18 =&lt;br /&gt;
|Clip18 =&lt;br /&gt;
|MVP時 = んっ？江風が一番だって？へー悪いなー、白露の姉貴。江風が一番だって！きひひー&lt;br /&gt;
|EN19 = Hmmm? I, Kawakaze, am the best? Sorry, my Shiratsuyu sisters, looks like Kawakaze is best! Hee hee heeeee!&lt;br /&gt;
|Note19 =&lt;br /&gt;
|Clip19 =&lt;br /&gt;
|小破① = ばっ…！まだ行ける……！くたばりゃしないよ！&lt;br /&gt;
|EN20 = Gah...! I can still go on...! I won't just kick the bucket!&lt;br /&gt;
|Note20 =&lt;br /&gt;
|Clip20 =&lt;br /&gt;
|小破② = ちっ、なんだ、どこから撃ってきた……！&lt;br /&gt;
|EN21 = Tch, wha-!? I'm getting shelled from somewhere...!&lt;br /&gt;
|Note21 =&lt;br /&gt;
|Clip21 =&lt;br /&gt;
|中破 = なろー、やられたぁ、まだ沈まねーけどさ、痛ったたたたた&lt;br /&gt;
|EN22 = Aw shoot, they got me. I won't sink just yet, but... ow ow ow ow ow.&lt;br /&gt;
|Note22 =&lt;br /&gt;
|Clip22 =&lt;br /&gt;
|撃沈時(反転) = なんだよ、また海ん中か…　姉貴…　皆…　また…　な…&lt;br /&gt;
|EN23 = Seriously? I'm being enveloped by the sea again...? My sisters... everyone... see you again... sometime...&lt;br /&gt;
|Note23 =&lt;br /&gt;
|Clip23 =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hourlies====&lt;br /&gt;
&lt;br /&gt;
====Seasonal Quotes====&lt;br /&gt;
&lt;br /&gt;
=== Drop Locations ===&lt;br /&gt;
{{#invoke:ShipDropTable|returnShipDrop|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Reward for clearing E-2 of the [[Summer 2015 Event]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[{{PAGENAMEE}}/Gallery|View {{PAGENAME}} CG]]&lt;br /&gt;
*[[EliteDD|List of Destroyers]]&lt;br /&gt;
*[[:wikipedia:Japanese_destroyer_Kawakaze_(1936)|Wikipedia Page on Japanese Destroyer Kawakaze]]&lt;br /&gt;
{{Shiplist}}&lt;br /&gt;
[[Category:Destroyers]]&lt;br /&gt;
[[Category:Shiratsuyu Class]]&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Mutsuki&amp;diff=26352</id>
		<title>Mutsuki</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Mutsuki&amp;diff=26352"/>
		<updated>2015-06-03T03:25:44Z</updated>

		<summary type="html">&lt;p&gt;Benzene: fixed some translations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
{|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
===Basic===&lt;br /&gt;
{{shipinfo&lt;br /&gt;
| name=Mutsuki&lt;br /&gt;
| japanesename=睦月&lt;br /&gt;
| id=31&lt;br /&gt;
| image=[[File:031.jpg]]&lt;br /&gt;
| color=Cyan&lt;br /&gt;
| type=Destroyer&lt;br /&gt;
| class=Mutsuki&lt;br /&gt;
| fuel=15&lt;br /&gt;
| ammo=15&lt;br /&gt;
| firepower=6 (29)&lt;br /&gt;
| torpedo=18 (59)&lt;br /&gt;
| AA=7 (29)&lt;br /&gt;
| ASW=16 (39)&lt;br /&gt;
| LOS=4 (17)&lt;br /&gt;
| luck=12 (49)&lt;br /&gt;
| hp=13&lt;br /&gt;
| armor=5 (18)&lt;br /&gt;
| evasion=37 (69)&lt;br /&gt;
| aircraft=0&lt;br /&gt;
| speed=Fast&lt;br /&gt;
| range=Short&lt;br /&gt;
| slot=2&lt;br /&gt;
| time=18:00&lt;br /&gt;
| slot1=[[12cm Naval Gun]]&lt;br /&gt;
| slot2=[[7.7mm Machine Gun]]&lt;br /&gt;
| slot3=-Locked-&lt;br /&gt;
| slot4=-Locked-}}&lt;br /&gt;
| style=&amp;quot;width: 50px;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Upgrade===&lt;br /&gt;
&lt;br /&gt;
{{shipinfo&lt;br /&gt;
| name=Mutsuki Kai&lt;br /&gt;
| japanesename=睦月改&lt;br /&gt;
| id=31&lt;br /&gt;
| image=[[File:031M.jpg]]&lt;br /&gt;
| color=silver&lt;br /&gt;
| type=Destroyer&lt;br /&gt;
| class=Mutsuki&lt;br /&gt;
| fuel=15&lt;br /&gt;
| ammo=15&lt;br /&gt;
| firepower=9 (39)&lt;br /&gt;
| torpedo=18 (69)&lt;br /&gt;
| AA=12 (39)&lt;br /&gt;
| ASW=26 (59)&lt;br /&gt;
| LOS=6 (39)&lt;br /&gt;
| luck=12 (59)&lt;br /&gt;
| hp=24&lt;br /&gt;
| armor=11 (39)&lt;br /&gt;
| evasion=40 (89)&lt;br /&gt;
| aircraft=0&lt;br /&gt;
| speed=Fast&lt;br /&gt;
| range=Short&lt;br /&gt;
| slot=3&lt;br /&gt;
| time=Lv20 Remodel&lt;br /&gt;
| slot1=[[12.7cm Twin Gun Mount]]&lt;br /&gt;
| slot2=[[61cm Triple Torpedo Mount]]&lt;br /&gt;
| slot3=-Unequipped-&lt;br /&gt;
| slot4=-Locked-}}&lt;br /&gt;
| style=&amp;quot;width: 50px;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Second Upgrade===&lt;br /&gt;
{{shipinfo&lt;br /&gt;
| name=Mutsuki Kai Ni&lt;br /&gt;
| japanesename=睦月改二&lt;br /&gt;
| id=234&lt;br /&gt;
| image=[[File:234_Mutsuki_Kai2.jpg]]&lt;br /&gt;
| color=violet&lt;br /&gt;
| type=Destroyer&lt;br /&gt;
| class=Mutsuki&lt;br /&gt;
| fuel=15&lt;br /&gt;
| ammo=15&lt;br /&gt;
| firepower=10 (45)&lt;br /&gt;
| torpedo=28 (79)&lt;br /&gt;
| AA=16 (56)&lt;br /&gt;
| ASW=26 (69)&lt;br /&gt;
| LOS=6 (43)&lt;br /&gt;
| luck=14 (59)&lt;br /&gt;
| hp=27&lt;br /&gt;
| armor=12 (43)&lt;br /&gt;
| evasion=40 (90)&lt;br /&gt;
| aircraft=0&lt;br /&gt;
| speed=Fast&lt;br /&gt;
| range=Short&lt;br /&gt;
| slot=3&lt;br /&gt;
| time=Lv65 Remodel&lt;br /&gt;
| slot1=[[12.7cm Twin High-Angle Mount (Late Model)]]&lt;br /&gt;
| slot2=[[61cm Triple (Oxygen) Torpedo Mount]]&lt;br /&gt;
| slot3=[[Enhanced Steam Boiler]]&lt;br /&gt;
| slot4=-Locked-}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
{{Shipquote&lt;br /&gt;
| 自己紹介=睦月です。張り切ってまいりましょー&lt;br /&gt;
| EN1=I'm Mutsuki. Let's work together!&lt;br /&gt;
| Note1=&lt;br /&gt;
| Library=帝国海軍の駆逐艦で初めて大型で強力な61cm魚雷を搭載しました、睦月です！旧式ながら、第一線で頑張ったのです！&lt;br /&gt;
| EN0=The first Imperial Navy destroyer to be loaded with the powerful large-type 61cm torpedoes, Mutsuki! While I'm an old model, I'll give it my all on the front!&lt;br /&gt;
| Note0=&lt;br /&gt;
| 秘書クリック会話①=およ？提督？睦月、呼んだ？&lt;br /&gt;
| EN2=Oh? Admiral? You called Mutsuki?&lt;br /&gt;
| Note2=&lt;br /&gt;
| 秘書クリック会話②=なんですかなんですか～？&lt;br /&gt;
| EN3=What is it~? What is it~?&lt;br /&gt;
| Note3=Just following her nonstop streaming sentence.&lt;br /&gt;
| 秘書クリック会話③=そんなに私のことが気になりますか～いひひ…&lt;br /&gt;
| EN4=Are you that interested in me? Hehehe&lt;br /&gt;
| Note4=&lt;br /&gt;
| 秘書放置時=にゃ～提督ぅ…睦月ちょっと退屈ですぅ…&lt;br /&gt;
| EN4a= Nya~ hey Admiral… Mutsuki is a little bit bored…&lt;br /&gt;
| Note4a=&lt;br /&gt;
| 戦績表示時=なんか、手紙届いてるよ？&lt;br /&gt;
| EN5=Seems like a letter has arrived.&lt;br /&gt;
| Note5=&lt;br /&gt;
| 編成選択時=睦月の艦隊、いざ参りますよぉ！&lt;br /&gt;
| EN6=Mutsuki's fleet, moving out now!&lt;br /&gt;
| Note6=&lt;br /&gt;
| 装備時①=おぉう、このみなぎるパワー、睦月、感激！&lt;br /&gt;
| EN7=Oh~, this power welling up~, Mutsuki's impressed!&lt;br /&gt;
| Note7=&lt;br /&gt;
| 装備時②=睦月、負ける気がしないのね。てへっ&lt;br /&gt;
| EN8=Mutsuki won't lose! Tee hee~&lt;br /&gt;
| Note8=&lt;br /&gt;
| 装備時③=およ？&lt;br /&gt;
| EN9=Oh?&lt;br /&gt;
| Note9=&lt;br /&gt;
| 補給時=睦月、補給かんげき～&lt;br /&gt;
| EN24= Mutsuki's sooo impressed with this supply!&lt;br /&gt;
| Note24=&lt;br /&gt;
| EN10=I want to take a little rest.&lt;br /&gt;
| Note10=&lt;br /&gt;
| EN11=Fu~ I was so... pathetic...&lt;br /&gt;
| Note11=&lt;br /&gt;
| 建造時=新型登場！じゃじゃ～ん！&lt;br /&gt;
| EN12=A new ship appears! Tadaa!&lt;br /&gt;
| Note12=&lt;br /&gt;
| 艦隊帰投時=作戦完了のお知らせなのです！&lt;br /&gt;
| EN13=Informing that the operation has completed!&lt;br /&gt;
| Note13=&lt;br /&gt;
| 出撃時=みんな！ 出撃準備はいいかにゃぁ～ん？&lt;br /&gt;
| EN14=Everyone! Are you ready for the sortie~?&lt;br /&gt;
| Note14=&lt;br /&gt;
| 戦闘開始時=睦月、砲雷撃戦始めるよ！&lt;br /&gt;
| EN15=Mutsuki, starting the torpedo attack!&lt;br /&gt;
| Note15=&lt;br /&gt;
| 航空戦開始時=&lt;br /&gt;
| EN15a=&lt;br /&gt;
| Note15a=&lt;br /&gt;
| 攻撃時=当たってくださーい&lt;br /&gt;
| EN16=Please hit!&lt;br /&gt;
| Note16=&lt;br /&gt;
| 夜戦開始時=この勝負、睦月がもらったのです！&lt;br /&gt;
| EN17=This fight, Mutsuki has it!&lt;br /&gt;
| Note17=&lt;br /&gt;
| 夜戦攻撃時=主砲も魚雷もあるんだよっ&lt;br /&gt;
| EN18=I do have a main gun and torpedo!&lt;br /&gt;
| Note18=&lt;br /&gt;
| MVP時=睦月をもっともっと褒めるが良いぞ！褒めて伸びるタイプにゃし～えへへへへ…&lt;br /&gt;
| EN19=Praise Mutsuki more and more! I'm the kind of person who gets better when praised! Ehehehehe~&lt;br /&gt;
| Note19=&lt;br /&gt;
| EN20=Fua!&lt;br /&gt;
| Note20=&lt;br /&gt;
| EN21=Ueh... Mutsuki, only has paper-like armor...&lt;br /&gt;
| Note21=&lt;br /&gt;
| EN22=Nya, I-If this is all, then I can still fight...!&lt;br /&gt;
| Note22=&lt;br /&gt;
| 撃沈時(反転)=少しは、役に、立てたの、か、にゃ……&lt;br /&gt;
| EN23=At least, I served, a bit, nya...&lt;br /&gt;
| Note23=|Wedding = 実は、司令官殿に褒めてもらいたくて、とってもとっても、睦月、頑張っていたのです。&lt;br /&gt;
|EN26 = In truth, I wanted the Commander to praise me, so Mutsuki did her very, very best.|ドック入り(小破以下) = ちょっと休みたいのね。&lt;br /&gt;
|ドック入り(中破以上) = ふえぇぇぇ…私としたことが…。情けないのです…。&lt;br /&gt;
|小破① = ふぁっ！？&lt;br /&gt;
|中破 = にゃっ！？こ、この程度ならまだっ。&lt;br /&gt;
|Clip1 = {{Audio|file=Mutsuki-Introduction.ogg}}&lt;br /&gt;
|Clip0 = {{Audio|file=Mutsuki-Library.ogg}}&lt;br /&gt;
|Clip2 = {{Audio|file=Mutsuki-Secretary_1.ogg}}&lt;br /&gt;
|Clip3 = {{Audio|file=Mutsuki-Secretary_2.ogg}}&lt;br /&gt;
|Clip4a = {{Audio|file=Mutsuki-Idle.ogg}}&lt;br /&gt;
|Clip25 = {{Audio|file=Mutsuki-Wedding_Line.ogg}}&lt;br /&gt;
|Clip26 = {{Audio|file=Mutsuki-Wedding.ogg}}&lt;br /&gt;
|Clip5 = {{Audio|file=Mutsuki-Looking_At_Scores.ogg}}&lt;br /&gt;
|Clip7 = {{Audio|file=Mutsuki-Equipment_1.ogg}}&lt;br /&gt;
|Clip8 = {{Audio|file=Mutsuki-Equipment_2.ogg}}&lt;br /&gt;
|Clip9 = {{Audio|file=Mutsuki-Equipment_3.ogg}}&lt;br /&gt;
|Clip24 = {{Audio|file=Mutsuki-Supply.ogg}}&lt;br /&gt;
|Clip10 = {{Audio|file=Mutsuki-Docking_Minor.ogg}}&lt;br /&gt;
|Clip11 = {{Audio|file=Mutsuki-Docking_Major.ogg}}&lt;br /&gt;
|Clip14 = {{Audio|file=Mutsuki-Starting_A_Sortie.ogg}}&lt;br /&gt;
|Clip15 = {{Audio|file=Mutsuki-Battle_Start.ogg}}&lt;br /&gt;
|Clip16 = {{Audio|file=Mutsuki-Attack.ogg}}&lt;br /&gt;
|Clip17 = {{Audio|file=Mutsuki-Night_Battle.ogg}}&lt;br /&gt;
|Clip18 = {{Audio|file=Mutsuki-Night_Attack.ogg}}&lt;br /&gt;
|Clip19 = {{Audio|file=Mutsuki-MVP.ogg}}&lt;br /&gt;
|Clip20 = {{Audio|file=Mutsuki-Minor_Damage_1.ogg}}&lt;br /&gt;
|Clip21 = {{Audio|file=Mutsuki-Minor_Damage_2.ogg}}&lt;br /&gt;
|Clip22 = {{Audio|file=Mutsuki-Major_Damage.ogg}}&lt;br /&gt;
|Clip23 = {{Audio|file=Mutsuki-Sunk.ogg}}&lt;br /&gt;
|Clip4 = {{Audio|file=Mutsuki-Secretary_3.ogg}}&lt;br /&gt;
|Clip6 = {{Audio|file=Mutsuki-Joining_A_Fleet.ogg}}&lt;br /&gt;
|Clip12 = {{Audio|file=Mutsuki-Construction.ogg}}&lt;br /&gt;
|Clip13 = {{Audio|file=Mutsuki-Returning_From_Sortie.ogg}}&lt;br /&gt;
|Married = おりょ？|EN25 = Oryo?}}&lt;br /&gt;
&lt;br /&gt;
=== Seasonal Quotes ===&lt;br /&gt;
{{Shipquoteseasonal&lt;br /&gt;
|Valentine2015 = |WhiteDay2015 = ええっと、如月ちゃんと提督にクッキー焼いたけど... 食べるくれるかにゃ～|WhiteDay2015_Clip = {{Audio|file=Mutsuki_WhiteDay2015.ogg}}|WhiteDay2015_EN = Umm, I made some cookies for Kisaragi &amp;amp; the Admiral.... Would you like to try some?~}}&lt;br /&gt;
&lt;br /&gt;
=== Drop Locations ===&lt;br /&gt;
{{#invoke:ShipDropTable|returnShipDrop|Mutsuki}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
'''[http://kancolle.wikia.com/wiki/Glossary#List_of_vessels_by_Japanese_voice_actresses Seiyuu]''': [http://myanimelist.net/people/5250/Hidaka_Rina Hidaka Rina]&lt;br /&gt;
&lt;br /&gt;
'''[http://kancolle.wikia.com/wiki/Glossary#List_of_vessels_by_Artist Artist]''': Kusada Souta ([http://www.pixiv.net/member.php?id=303275 草田草太])&lt;br /&gt;
&lt;br /&gt;
==Appearances in derivative works==&lt;br /&gt;
*Mutsuki appears in the anime adaptation of Kantai Collection. She shows Fubuki her new shared quarters like a tour guide after welcoming her to the 3rd Torpedo Squadron which also contains Yuudachi and the Sendai sisters.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*Sunk in air attack August 25, 1942 northeast of [http://en.wikipedia.org/wiki/Santa_Isabel_island Santa Isabel Island], Solomon Islands ([http://tools.wmflabs.org/geohack/geohack.php?pagename=Japanese_destroyer_Mutsuki&amp;amp;params=7_47_S_160_13_E_ 7°47′S 160°13′E])&lt;br /&gt;
*Her name is an archaic word for January, specifically the first month of Japan's Lunar Calendar, which is no longer in use.&lt;br /&gt;
* Mutsuki was intended to be the name ship of her class, but since she was commissioned after [[Kisaragi]] (Mutsuki on March 25, 1926, Kisaragi on December 21, 1925), she is thought of as Kisaragi's younger sister. &lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* Required by [[Quests#A33|A33]], [[Quests#A34|A34]], [[Quests|B22]] and [[Quests#B24|B24]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[{{PAGENAMEE}}/Gallery|View {{PAGENAME}} CG]]&lt;br /&gt;
*[[EliteDD|List of Destroyers]]&lt;br /&gt;
*[[wikipedia:Japanese_destroyer_Mutsuki|Wikipedia entry on destroyer Mutsuki]]&lt;br /&gt;
{{clear}} &amp;lt;!-- This is for the character art not extending next to the ship list --&amp;gt;&lt;br /&gt;
{{shiplist}}&lt;br /&gt;
[[Category:Mutsuki Class]]&lt;br /&gt;
[[Category:Destroyers]]&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Skilled_Lookouts&amp;diff=39281</id>
		<title>Skilled Lookouts</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Skilled_Lookouts&amp;diff=39281"/>
		<updated>2015-05-03T01:08:55Z</updated>

		<summary type="html">&lt;p&gt;Benzene: added default equip info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Equipmentinfo&lt;br /&gt;
|name = Skilled Lookouts&lt;br /&gt;
|id = 129 &lt;br /&gt;
|japanesename = 熟練見張員 &lt;br /&gt;
|icon = {{SurfaceShipPersonnel}}&lt;br /&gt;
|type = Surface Ship Personnel&lt;br /&gt;
|effect = {{AA}}+1 {{Hit}}+2 {{Evasion}}+3 {{LOS}}+2 &lt;br /&gt;
|scrap = {{Fuel}}1 &lt;br /&gt;
|image = &amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;360px&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Equipment129-1.png&lt;br /&gt;
Equipment129-2.png&lt;br /&gt;
Equipment129-3.png&lt;br /&gt;
Equipment129-4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|BBV = lime&lt;br /&gt;
|AV = lime&lt;br /&gt;
|DD = lime&lt;br /&gt;
|AS = lime&lt;br /&gt;
|CT = lime&lt;br /&gt;
|CL = lime&lt;br /&gt;
|CA = lime&lt;br /&gt;
|CAV = lime&lt;br /&gt;
|BB = lime&lt;br /&gt;
|CLT = lime&lt;br /&gt;
|FASTBB = lime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
水上戦闘艦に配備可能な熟練見張員です。&amp;lt;br&amp;gt;その鍛え抜かれた肉眼視力による偵察力・索敵力は状況によっては大きな威力を発揮し、敵艦隊のレーダー兵装が充実するまでは、特に夜戦などで水上艦隊の攻撃力を支えました。 &lt;br /&gt;
&lt;br /&gt;
''Skilled lookouts can be deployed on surface warships. Using their skilled naked eyes, they can largely contribute in scouting the enemy depending on the situation and before the advent of enemy radars, can spot for targets especially during night battles.'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A crow's nest is a structure in the upper part of the main mast of a ship or a structure that is used as a lookout point. &amp;lt;br&amp;gt;&lt;br /&gt;
This position ensured the best view for lookouts to spot approaching hazards, other ships or land. It was the best device for this purpose until the invention of radar.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
'''''Unbuildable. '''''January 2015 Ranking reward. Can be obtained via a [[Hishimochi]] related event-only quest. Default equipment of [[Choukai|Choukai Kai Ni]] and [[Takanami|Takanami Kai]].&lt;br /&gt;
&lt;br /&gt;
Increases cut-in chance and critical hit chance of''' the ship it's equipped with '''during night battle; unlike [[Star Shell|Star Shells]] or [[Searchlight|Searchlights]] '''it does not affect other ships in your fleet'''. The visual effect of the equipment can be seen [http://youtu.be/fFsMyZ3LtrQ?t=30s here]. You see a sparkle at the corner of the ship's image right before the cut-in animation.&lt;br /&gt;
&lt;br /&gt;
Good piece of equipment to increase the reliability of night battle cut-ins even for ships with a low Luck stat.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Crow%27s_nest Crow's Nest]&lt;br /&gt;
{{Equipmentlist}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Spring_2015_Event&amp;diff=40554</id>
		<title>Spring 2015 Event</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Spring_2015_Event&amp;diff=40554"/>
		<updated>2015-04-30T03:15:53Z</updated>

		<summary type="html">&lt;p&gt;Benzene: more e-2-j drops I recorded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2015SpringEventBanner.jpg|Announcement! Operation 11]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
The (currently ongoing) Spring 2015 Event ''Order! Operation 11'' [発令！第十一号作戦] started on April 28th, 2015 and is projected to end on May 17th. The event will be based upon the planned Japanese Operation 11.&lt;br /&gt;
&lt;br /&gt;
Like the [[Winter 2015 Event]], it has selectable difficulties: Operation A (Hard), Operation B (Medium), and Operation C (Easy). This difficulty will be 'locked in' after you complete a map, and your choice of ships is frozen for several maps. This is a long (6 map) event, and though the maps were foretold to be relatively difficult as compared to previous events, the overall response has been that they are rather easy. The event will last for 20 days.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Move the right facing arrow under &amp;lt;/div&amp;gt; when timer is not in use. When it IS in use, adjust variables accordingly and use timer. Meant for maintenance and events, but can be used for other things.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:20px; font-weight:bold;color:#f00; text-align:center; margin:5px 0px 10px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;countdown finishmessage=&amp;quot;The event has begun!&amp;quot; time=&amp;quot;04/28/2015 09:20 PM UTC+900&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;D&amp;gt;''' days, '''&amp;lt;H&amp;gt;''' hours, '''&amp;lt;M&amp;gt;''' minutes and '''&amp;lt;S&amp;gt;''' seconds remaining until the [[Spring 2015 Event]] begins.&lt;br /&gt;
&amp;lt;/countdown&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please consider filling out an [http://goo.gl/forms/Y8kjDQ44xm event report]. You can see all of our collected data so far [https://docs.google.com/spreadsheets/d/1e_CXwML_4fxehOSZhXg7EP-4li13VF23evZqc_7KtG4/edit?usp=sharing here].&lt;br /&gt;
&lt;br /&gt;
==Patch Notes==&lt;br /&gt;
#'''[[Ship Class|New Ships]]'''&lt;br /&gt;
#* Two Italian BB sisters from the &amp;quot;main force&amp;quot; will be some of the drops for the event, from the [[wikipedia:Littorio-class battleship|Littorio]] class.&lt;br /&gt;
#** [[Littorio]], who remodels into Italia, can be found from clearing E-4.&lt;br /&gt;
#** [[Roma]] is an E-6 random drop.&lt;br /&gt;
#* The new CV [[Katsuragi]] is a reward for clearing E-2.&lt;br /&gt;
#*[[Akitsushima]] can be found as a reward for clearing E-6.&lt;br /&gt;
#* [[Takanami]] drops randomly from E2, E3 and E4.&lt;br /&gt;
#'''[[Enemy Vessel|New Enemy Vessels]]'''&lt;br /&gt;
#* [[Harbor Water Demon]], found in E-4.&lt;br /&gt;
#* [[Anchorage Water Demon]], found in E-5&lt;br /&gt;
#'''[[Equipment|New Equipment]]'''&lt;br /&gt;
#* [[Type2_SeaPlane|Type2 SeaPlane]]&lt;br /&gt;
#* [[381mm_/_50_Triple_Gun_Mount_kai|381mm/50 Triple Gun Mount Kai]]&lt;br /&gt;
#* [[90mm Single High Angled Gun]]&lt;br /&gt;
#* [[Pugliese-Type Underwater Bulkhead]]&lt;br /&gt;
#* [[OTO 152mm triple extended machine gun]]&lt;br /&gt;
&lt;br /&gt;
'''Update notes''' (From the official twitter)&lt;br /&gt;
*1. Launch of KanColle's 2015 Spring Event: Limited-time-only map areas:&lt;br /&gt;
**The limited-time-only maps of the KanColle 2015 Spring Event &amp;quot;Operation No. 11, Launch!&amp;quot; will be implemented through the ongoing update. Since this marks the 2nd anniversary of the game, this year's spring event will last for approximately 20 days.&lt;br /&gt;
*2. 2015 Spring Event: Main operations (first half of the event):&lt;br /&gt;
**&amp;quot;Main Operations (first half of the event)&amp;quot; will consist of the following four map areas:&lt;br /&gt;
***1st map: Preparation for Operation No.11&lt;br /&gt;
***2nd map: Second Curry Ocean Operation&lt;br /&gt;
***3rd map: Bagel Bay Transport Destruction Battle&lt;br /&gt;
***4th map: Final Battle! Ri Lanka Island Invasion&lt;br /&gt;
*3. 2015 Spring Event: New Kanmusus:&lt;br /&gt;
**There will be a grand total of 3 new Kanmusus appearing in the Main operations. You can obtain the [[:Category:Unryuu_Class|Unryuu-class]] standard carrier &amp;quot;[[Katsuragi]]&amp;quot; by beating E2, and you can obtain the Western Kanmusu  &amp;quot;[[Littorio]]&amp;quot; through beating E4.&lt;br /&gt;
*4. 2015 Spring Event: New Kanmusus, cont'd:&lt;br /&gt;
**Along with the 2 Kanmusus introduced above, in the first half of the event, there is a chance you can obtain [[:Category:Yuugumo Class|Yuugumo-class]] destroyer [[Takanami]] in all event maps.&lt;br /&gt;
***NB! You can obtain her through (presumably) beating boss nodes of the latter half of the main operations.&lt;br /&gt;
***NB! Depending on the location within the event map, your odds of obtaining her drastically changes (again, presumably higher on boss nodes)&lt;br /&gt;
*5. About the newly implemented system of &amp;quot;[[Active Branching]]&amp;quot;:&lt;br /&gt;
**Up to this point, route determination in KanColle was done by compass routing, which could be affected by various conditions such as fleet composition; however, through today's update, some maps will have &amp;quot;[[Active Branching]]&amp;quot;, a routing system that allows the admiral to determine his/her fleet's route by his/her own decision.&lt;br /&gt;
*6. About the &amp;quot;[[Combined Fleet]]&amp;quot;:&lt;br /&gt;
**E2 and E4 of the main operations use combined fleet mechanics. You can form a combined fleet by going to the fleet composition menu, then dragging the icon of the 2nd fleet to your 1st fleet (Main fleet).&lt;br /&gt;
*7. About &amp;quot;[[Expedition#Support_Expeditions|Support fleets]]&amp;quot;:&lt;br /&gt;
**You can provide support to your fleets or combined fleets fighting in front line by using &amp;quot;support fleets&amp;quot;. You can use shelling support or aerial support fleets and send them out to either of the two &amp;quot;support expeditions&amp;quot; to the event map area (pre-boss node support, boss node support) to support your fleet fighting in front line.&lt;br /&gt;
*8. Extra Operations (second half of the event):&lt;br /&gt;
**Upon clearing all maps in the &amp;quot;Main Operation (first half of the event)&amp;quot;, you can participate in the Extra Operations of the event. The deadlier of Abyssals are focused in the Extra Operations, which consists of two maps. (NB: E-5 and E-6)&lt;br /&gt;
*9. New Kanmusus (cont'd):&lt;br /&gt;
**In E-6 of the Extra Operations, separate from the earlier 3 Kanmusus introduced, [[Roma]] will be obtainable by beating nodes.&lt;br /&gt;
***NB! Depending on the location within the event map your odds of obtaining her drastically changes (again, probably hinting that she is more likely found by boss or pre-boss nodes).&lt;br /&gt;
*10. 2015 Spring Event: New Kanmusus (tot. 5)&lt;br /&gt;
**Also, for admirals whose fleets complete all the Spring Event maps, seaplane tender &amp;quot;[[Akitsushima]]&amp;quot; will join the fleet. Although her combat ability isn't top quality, let's welcome her to the fleet! In summary, there will be a total of 5 new Kanmusus appearing in this year's Spring event.&lt;br /&gt;
*11. About &amp;quot;Difficulty Selection&amp;quot;:&lt;br /&gt;
**In the spring event maps of &amp;quot;Launch! Operation No. 11&amp;quot;, each maps will feature three tiers of difficulty that can be selected by the admiral.&lt;br /&gt;
***NB! All admirals can participate in &amp;quot;Operation C&amp;quot; (Easy).&lt;br /&gt;
***NB! Higher level veteran admirals can participate in &amp;quot;Operation B&amp;quot; (Medium) or &amp;quot;Operation A&amp;quot; (Hard).&lt;br /&gt;
*12. (For admirals doing A- or B-tier difficulties) About difficulty locking:&lt;br /&gt;
**Some maps will give sortie stamps on Kanmusus who sortied out to the map. The Kanmusus with these stamps are unable to participate in any other event maps that will give sortie stamps. Please keep this in mind.&lt;br /&gt;
***NB! This includes E3, E4, and E5.&lt;br /&gt;
*13. New BGM implemented:&lt;br /&gt;
**The main theme of the first half of the event operations &amp;quot;Fight of the [[:Category:Mutsuki Class|Mutsuki-Class]] Destroyers&amp;quot; and the boss node theme &amp;quot;Combined fleet, to the West&amp;quot; have been implemented. Also, the extra operations have a BGM with the Abyssal threat as its motive. Please look forward to it!&lt;br /&gt;
*14. New equipment implemented:&lt;br /&gt;
**Along with the new Kanmusus introduced in the spring  event, the new equipment &amp;quot;二式大艇&amp;quot;,&amp;quot;[[381mm/50 triple extended cannon kai]]&amp;quot;, &amp;quot;[[OTO 152mm triple extended machine gun]]&amp;quot;, &amp;quot;90mm単装高角砲&amp;quot;, &amp;quot;90mm単装高角砲&amp;quot; have been implemented.&lt;br /&gt;
*15. &lt;br /&gt;
**.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
===Participation requirements===&lt;br /&gt;
* Must have a 75% sortie win ratio.&lt;br /&gt;
* Must have 5 empty ship slots for new ships.&lt;br /&gt;
* Must have 20 free equipment slots.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
===Special Mechanics===&lt;br /&gt;
# The difficulty system from the [[Winter 2015 Event]] is present, with three levels: Operation A (Hard), Operation B (Medium) or Operation C (Easy).&lt;br /&gt;
#* However, you must have cleared at least Operation A or Operation B on the previous map to access Operation A (Hard) difficulty for the following map for E-3 and later maps.&lt;br /&gt;
#* The difficulty you select will affect most rewards (including experience gain and ship drops). The only exceptions are ''ships rewarded as map clear bonus''. &lt;br /&gt;
#* Once you clear a map on a difficulty (besides easy), you will be locked on that difficulty.&lt;br /&gt;
# The ship-locking mechanic will have full sway in this event:&lt;br /&gt;
#* Ships used in E3 cannot be used in E4 on medium or hard.&lt;br /&gt;
#* Ships used in E3 or E4 cannot be used in E5 on medium or hard&lt;br /&gt;
# E2, E4, and E6 use the [[Combined Fleet]] mechanic.&lt;br /&gt;
&lt;br /&gt;
==Event Maps==&lt;br /&gt;
&lt;br /&gt;
===Quick Info Table===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size:20px;&amp;quot;|Map&lt;br /&gt;
! style=&amp;quot;font-size:20px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;font-size:20px;&amp;quot;|Combined?&lt;br /&gt;
! style=&amp;quot;font-size:20px;&amp;quot;|Locking?&lt;br /&gt;
!style=&amp;quot;font-size:20px;&amp;quot;| Difficulty Restrictions&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;font-size:20px;&amp;quot;|'''''E-1'''''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |''Preparation for Operation No.11''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|''No Combined Fleet''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|'''No Ship Locking'''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|'''No restrictions. All difficulties OK'''&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;font-size:20px;&amp;quot;|'''''E-2'''''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |''Second Curry Ocean Operation''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|'''[[Combined Fleet]]'''&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;font-size:20px;&amp;quot;|'''''E-3'''''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |''Bagel Bay Transport Destruction Battle''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|''No Combined Fleet''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; rowspan=&amp;quot;3&amp;quot;|Ships deployed to these maps are tagged separately (tagging will occur even on easy mode); tagged ships will not be allowed to sortie into a different map among these three unless you are playing on easy difficulty. (e.g. a ship deployed to E3 will not be usable in either E4 or E5 unless it's E4 easy or E5 easy)&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|In order to play these maps on hard,&amp;lt;br/&amp;gt; you must complete the previous map&amp;lt;br/&amp;gt; on either normal or hard.&amp;lt;br/&amp;gt; (e.g., to do E4 on hard,&amp;lt;br/&amp;gt; you must complete E3 on normal or hard.)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;font-size:20px;&amp;quot;|'''''E-4'''''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |''Final Battle! Ri Lanka Island Invasion''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|'''[[Combined Fleet]]'''&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;font-size:20px;&amp;quot;|'''''E-5'''''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |''Attack on Apricot Atoll Anchorage''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|''No Combined Fleet''&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;font-size:20px;&amp;quot;|'''''E-6'''''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |''Relentless Operation! Across the Stevia Sea''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|'''[[Combined Fleet]]'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| '''No ship locking'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===E-1===&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:2015Q1E_1_banner.png|370px]]&lt;br /&gt;
|map_image = [[File:Spring_2015_E1_Map.png|370px]]&lt;br /&gt;
|map_name=Preparation for Operation No.11&lt;br /&gt;
|map_japanese=【発動準備、第十一号作戦！】&lt;br /&gt;
|information = &lt;br /&gt;
*Boss: [[Heavy_Cruiser_Ri-Class#Kai|Heavy Cruiser Ri-Class Kai]] &lt;br /&gt;
**Accompanied by the [[Light Cruiser Demon]] weaker variant on Hard mode's final kill.&lt;br /&gt;
*Requires 5 kills to complete on all difficulties: (甲) (乙) (丙).&lt;br /&gt;
*Sparkling is advised, as this is inexpensive with light ships.&lt;br /&gt;
&lt;br /&gt;
*Rewards upon clearance: &lt;br /&gt;
** Clearing on Hard (甲): Mamiya, Irako, Furniture Fairy, [[Prototype 51cm Twin Cannon]]&lt;br /&gt;
** Clearing on Medium (乙): Mamiya, Irako, Furniture Fairy, [[46cm Twin Gun Mount Prototype]]&lt;br /&gt;
** Clearing on Easy (丙): Mamiya, Irako, Furniture Fairy, [[Prototype 35.6cm Triple Gun Mount]]&lt;br /&gt;
*Only [[EliteDD|Destroyers]] and [[EliteCL|Light Cruisers]] can be used.&lt;br /&gt;
&lt;br /&gt;
|branching = &lt;br /&gt;
*Node B is a non-combat [[Active Branching]] node; .&lt;br /&gt;
*Node D is a submarine node.&lt;br /&gt;
*F and C have LoS checks to reach the boss node; this is relatively low (Reports indicate that 38 or above will clear this), so equipping radars on all of your DD and a recon plane on your CL will suffice.&lt;br /&gt;
|tips=&lt;br /&gt;
*Use a light fleet. Compositions that work:&lt;br /&gt;
** CLx2 DDx4 provides for four high-evasion DDs which have a likelier chance of dodging incoming attacks.&lt;br /&gt;
** CLx3, DDx3 could provide more firing power; however, this will lead to slight evasion drawbacks due to having an extra ship with larger silhouette.&lt;br /&gt;
*Between the north and south routes, south is preferred (Yes, you get to choose). &lt;br /&gt;
**The north route only has one battle before the boss but the node has considerably stronger ships, such as elite and flagship CLTs.&lt;br /&gt;
**The south route has four subs in one node that come in at either echelon or line abreast, so they are relatively harmless (the flagship sub has moderate accuracy in echelon, however). The second node has very weak and easy-to-clear ships such as I-class (the DDs you clobber in 1-1 for sparkling).&lt;br /&gt;
*Your composition for the final kill should remain the same.&lt;br /&gt;
*Refer to this [[User:Remi_Scarlet#E1_Hard|example fleet]] for composition and equipment suggestion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|dropsA = [[Sazanami]], [[Fubuki]], [[Kikuzuki]], [[Isonami]], [[Oboro]], [[Natori]], [[Suzuya]], [[Hiei]], [[Haruna]]&lt;br /&gt;
|dropsC = [[Satsuki]], [[Naka]], [[Urakaze]]&lt;br /&gt;
|dropsD = [[Kikuzuki]], [[Akebono]], [[Mochizuki]], [[Oboro]], [[Mutsuki]], [[Hatsuyuki]], [[Miyuki]]&lt;br /&gt;
|dropsE = [[Hamakaze]], [[Ayanami]], [[Natori]], [[Ooi]], [[Houshou]]&lt;br /&gt;
|dropsF = [[Tenryuu]], [[Kuma]], [[Nagara]], [[Miyuki]], [[Murakumo]], [[Kitakami]] , [[Ooi]], [[Yura]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Ooyodo|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Ooyodo&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Tanikaze]], [[Urakaze]], [[Hamakaze]]&lt;br /&gt;
|dropsH = '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Amatsukaze|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Amatsukaze&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Choukai]], [[Fubuki]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Ooyodo|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Ooyodo&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Zuihou]], [[Tanikaze]], [[Urakaze]], [[Hamakaze]], [[Hiei]], [[Kongou]], [[Haruna]], [[Kirishima]], [[Yura]], [[Kumano]], [[Suzuya]], [[Ryuujou]], [[Fusou]], [[Yamashiro]], [[Miyuki]], [[Nenohi]], [[Hamakaze]], [[Kako]], [[Mogami]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Yukikaze|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Yukikaze&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;'''&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===E-2===&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:2015Q1E_2_banner.png|370px]]&lt;br /&gt;
|map_image = [[File:Spring_2015_E2_Map.png|370px]]&lt;br /&gt;
|map_name=Second Curry Ocean Operation&lt;br /&gt;
|map_japanese=【第二次カレー洋作戦】&lt;br /&gt;
|information = &lt;br /&gt;
*[[Combined Fleet]]&lt;br /&gt;
*Boss: [[Armored Carrier Princess]]&lt;br /&gt;
*6 kills required on all difficulties.&lt;br /&gt;
*Rewards upon clearance: &lt;br /&gt;
** Clearing on Hard (甲): [[Katsuragi]], [[Suisei (601 Air Group)]], [[Type 91 Anti-Aircraft Fire Director]], [[ WG42 (Wurfgerät 42)]]&lt;br /&gt;
** Clearing on Medium (乙): [[Katsuragi]], [[Suisei (601 Air Group)]]&lt;br /&gt;
** Clearing on Easy (丙): [[Katsuragi]]&lt;br /&gt;
&lt;br /&gt;
|branching = &lt;br /&gt;
*Using a Carrier Task Force will send you to node C at the start, while a Surface Task Force will send you to node A.&lt;br /&gt;
**Carrier Task Force seems to be slightly easier due to enemy CV-heavy nodes.&lt;br /&gt;
**Node D (on hard) has 3 BBs (including a Kai Flagship), and Node E is rather heavy on enemy CV, so if you are using Surface Task Force, you will have to pick your poison here.&lt;br /&gt;
*Node B and F are [[Active Branching]] nodes.&lt;br /&gt;
*LoS check from G to K.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|tips = &lt;br /&gt;
*This map is full of enemy carriers, including some [[Standard_Carrier_Wo-Class#Kai_Flagship|Wo-Class Kai]]; you should bring 3 CV to minimize bauxite loss and defend your fleet.&lt;br /&gt;
*Equipping AP shells will make killing the [[Armored Carrier Princess]] much easier.&lt;br /&gt;
*Fleet comps that follow standard [[Combined Fleet]] mechanics should suffice.&lt;br /&gt;
*Refer to this [[User:Remi_Scarlet#E2_Hard|Example Fleet]] for composition and equipment suggestion.&lt;br /&gt;
|dropsA = [[Inazuma]]&lt;br /&gt;
|dropsD = [[Isuzu]]&lt;br /&gt;
|dropsE = [[Arare]], [[Ikazuchi]], [[Isuzu]], [[Nachi]], [[Natori]], [[Tama]], [[Kiso]]&lt;br /&gt;
|dropsF = [[Shiranui]], [[Shiratsuyu]]&lt;br /&gt;
|dropsG = [[Kagerou]], [[Maya]], [[Nenohi]], [[Tama]], [[Kinu]], [[Yuubari]]&lt;br /&gt;
|dropsJ = [[Inazuma]], [[Michishio]], [[Choukai]], [[Yura]], [[Kagerou]], [[Kuma]], [[Akigumo]], [[Aoba]], [[Kinu]], [[Yuubari]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Unryuu|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Unryuu&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Yuugumo]]&lt;br /&gt;
|dropsK = [[Fusou]], [[Hayashimo]], [[Junyou]], [[Kongou]], [[Kumano]], [[Makigumo]], [[Mogami]], [[Shouhou]], [[Souryuu]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Zuikaku|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Zuikaku&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Yuubari]], [[Yuugumo]], [[Zuikaku]], [[Shoukaku]], [[Akagi]], [[Hiryuu]], [[Chikuma]], [[Akigumo]], [[Maikaze]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Hatsukaze|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Hatsukaze&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Harusame]], [[Abukuma]], [[Suzuya]], [[Kiyoshimo]], [[Kumano]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-3===&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|map_image= [[File:Spring_2015_E3_Map.png|370px]]&lt;br /&gt;
|map_name= Bagel Bay Transport Destruction Battle &lt;br /&gt;
|map_japanese=【 ベーグル湾通商破壊戦】&lt;br /&gt;
|information = &lt;br /&gt;
*Ship Locking: Ships used here cannot be used in E4 or E5 on normal and hard difficulties.&lt;br /&gt;
*''Battleships (Aviation included, fast not included) and Standard Carriers cannot be used here!''&lt;br /&gt;
*Boss requires 7 kills to complete on Hard (甲).&lt;br /&gt;
*Boss: [[Transport_ship_Wa-Class#Flagship|Wa-Class Transport Flagship]]&lt;br /&gt;
*Rewards upon clearance: &lt;br /&gt;
** Clearing on Hard (甲): [[OTO 152mm triple extended machine gun]], [[Pugliese-Type Underwater Bulkhead]], [[Ryuusei (601 Air Group)]], 4 Improvement Materials, 1 Medal&lt;br /&gt;
** Clearing on Medium (乙): [[OTO 152mm triple extended machine gun]], [[Pugliese-Type Underwater Bulkhead]], [[Tenzan (601 Air Group)]], 3 Improvement Materials, [[Repair Team]]&lt;br /&gt;
** Clearing on Easy (丙): [[Pugliese-Type Underwater Bulkhead]], [[Tenzan (601 Air Group)]], [[Repair Team]]&lt;br /&gt;
| branching =&lt;br /&gt;
*E to J has a LoS check. Standard LoS equipment should be enough to clear the requirement. Keep a radar on DDs.&lt;br /&gt;
*Node D and F are [[Active Branching]] nodes.&lt;br /&gt;
** You want to pick node D if you have decently leveled ships that can survive the [[Light Cruiser Demon]] at node D. &lt;br /&gt;
** If your ships are lower level, you may want to try going south toward node I though you will suffer from lower ammo and the subsequent [[Combat#Remaining_Ammo_Modifier|penalties]]&lt;br /&gt;
&lt;br /&gt;
|tips = &lt;br /&gt;
*Be aware of the [[Light Cruiser Demon]] in one of node D's formations.&lt;br /&gt;
*Node C is a submarine node; take caution.&lt;br /&gt;
*Boss node has a [[Battleship_Ta-Class|Ta-class battleship]]&lt;br /&gt;
*Possible formations:&lt;br /&gt;
**CA, CAV, DDx3, CLT - Provides enough firepower to comfortably take out boss node and the DDs should have high enough evasion to mostly dodge any incoming attacks. Enemy ships mostly consist of light ships like DDs, CLs and CLTs. This formation lets you conserve your CVLs if you don't have many. Keep mind you'll likely need up to 6 CV(L)s for E4 and E5. You can use mostly lower-tier ships in this map and save your best DDs and the like (one player cleared with 3 of DesDiv6 as their DDs).&lt;br /&gt;
*Refer to this [[User:Remi_Scarlet#E3_Hard|Example Fleet]] for composition and equipment suggestion.&lt;br /&gt;
&lt;br /&gt;
|dropsD = [[Nagatsuki]]&lt;br /&gt;
|dropsE = [[Akebono]], [[Fumizuki]], [[Mikuma]], [[Mochizuki]], [[Mogami]], [[Oboro]], [[Ryuujou]], [[Makigumo]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Takanami|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Takanami&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Naganami]], [[Mikuma]], [[I-8]], [[Naka]]&lt;br /&gt;
|dropsI = [[Naganami]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Takanami|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Takanami&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Mikuma]], [[Maya]]&lt;br /&gt;
|dropsJ = [[Agano]], [[I-19]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Maruyu|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Maruyu&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Kuma]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Shimakaze|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Shimakaze&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Takanami|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Takanami&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Tokitsukaze]], [[Makigumo]], [[Yayoi]], [[Uzuki]], [[Sendai]], [[Tama]], [[Agano]], [[Kinugasa]], [[Mogami]], [[Mikuma]], [[Kumano]], [[I-8]], [[Yamashiro]], [[Hyuuga]], [[Kiso]], [[Kinugasa]], [[Suzuya]], [[Ise]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-4===&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|map_name=Final Battle! Ri Lanka Island Invasion&lt;br /&gt;
|map_image=[[File:Spring_2015_E4_Map.png|370px]]&lt;br /&gt;
|map_japanese=【決戦！リランカ島攻略作戦】&lt;br /&gt;
|information = &lt;br /&gt;
*[[Combined Fleet]]&lt;br /&gt;
*Ship Locking: Ships used here cannot be used in E5 on normal and hard difficulties.&lt;br /&gt;
**You cannot use your E3 ships here (unless you're on easy difficulty).&lt;br /&gt;
*Boss: [[Harbor Water Demon]]&lt;br /&gt;
*Requires 7 kills to complete on Hard (甲).&lt;br /&gt;
*Rewards upon clearance: &lt;br /&gt;
** Clearing on Hard (甲): [[Littorio]], [[381mm / 50 Triple Gun Mount kai]], [[90mm Single High Angled Gun]] 6 Improvement Materials, Medal&lt;br /&gt;
** Clearing on Medium (乙): [[Littorio]], [[90mm Single High Angled Gun]] 4 Improvement Materials, Medal&lt;br /&gt;
** Clearing on Easy (丙): [[Littorio]], Medal&lt;br /&gt;
|branching=&lt;br /&gt;
* Node F is an [[Active Branching]] node.&lt;br /&gt;
** Node E is the strongly advised choice, but as there is a [[Standard_Carrier_Wo-Class|Flagship Wo]] and an elite and flagship [[Battleship_Ta-Class| Ta-Class battleships]], do prepare accordingly. Keep in mind that the other path is basically the same however but with an air battle node. &lt;br /&gt;
|tips = &lt;br /&gt;
* Possible compositions:&lt;br /&gt;
** BBx2 CVx4, CA DDx4 CLT&lt;br /&gt;
** BBx2 CVx4, CA DDx3 CL CLT&lt;br /&gt;
** BBx2 CVx4, CAV CL DDx2 CLTx2&lt;br /&gt;
* Keep two [[Reppuu|Reppuus]] or similar on each CV to clear all aerial superiority requirements.&lt;br /&gt;
*Boss is an installment type enemy.&lt;br /&gt;
** Equip BB's in first fleet with [[Sanshiki]] or other anti-installment type weapons; light cruisers and destroyers can greatly profit from using [[WG42_(Wurfgerät_42)|WG42's]].&lt;br /&gt;
** Equip second fleet with anti-installment type weapons as well.&lt;br /&gt;
*Refer to this [[User:Remi_Scarlet#E4_Hard|Example Fleet]] for composition and equipment suggestion.&lt;br /&gt;
&lt;br /&gt;
|dropsE = [[Haguro]], [[Jintsuu]], [[Kagerou]], [[Kako]], [[Mogami]], [[Myoukou]], [[Tama]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Takanami|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Takanami&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Hayashimo]], [[Kiyoshimo]], [[Kinugasa]]&lt;br /&gt;
|dropsM = [[Atago]], [[Mutsuki]], [[Myoukou]], [[Nachi]], [[Hamakaze]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Amatsukaze|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Amatsukaze&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Hayashimo]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Takanami|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Takanami&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Ooyodo|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Ooyodo&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Akitsumaru|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Akitsumaru&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Nowaki|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Nowaki&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Ryuujou]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Maruyu|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Maruyu&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Nagato]], [[Kongou]], [[Hiei]], [[Shoukaku]], [[Yamashiro]], [[Kumano]], [[Kaga]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Nowaki|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Nowaki&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Zuikaku]], [[Shoukaku]], [[kiyoshimo]], [[Noshiro]] &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-5===&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|map_name= Attack on Apricot Atoll Anchorage&lt;br /&gt;
|map_image=[[File:Spring_2015_E5_Map.png|370px]]&lt;br /&gt;
|map_japanese= アンズ環礁泊地攻撃作戦&lt;br /&gt;
|information = &lt;br /&gt;
*Ship Locking: You cannot use your E3 or E4 ships here (unless you're on easy difficulty).&lt;br /&gt;
*Boss requires 7 kills to complete on Hard (甲).&lt;br /&gt;
*Boss: [[Anchorage Water Demon]]&lt;br /&gt;
*Rewards upon clearance: &lt;br /&gt;
** Clearing on Hard (甲): [[381mm / 50 Triple Gun Mount kai]], [[Type2 SeaPlane]], [[Repair Goddess]], 8 Improvement Tools, 1 Medal &lt;br /&gt;
** Clearing on Medium (乙): [[381mm / 50 Triple Gun Mount kai]], [[Repair Goddess]], 5 Improvement Tools, Medal&lt;br /&gt;
** Clearing on Easy (丙): [[381mm / 50 Triple Gun Mount]], [[Repair Goddess]]&lt;br /&gt;
|branching = &lt;br /&gt;
*Node B is a maelstrom. It has a 50 fuel penalty.&lt;br /&gt;
*Node F is an aerial combat node; two rounds of bombing occur, then the battle either ends or enters night-time (which proceeds as usual for surface ships).&lt;br /&gt;
*Node G is a fuel supply node.&lt;br /&gt;
*Node H is an [[Active Branching]] node.&lt;br /&gt;
*Node I is a night battle, as compensation for choosing the shorter route.&lt;br /&gt;
*2 BB, 1 CV, 1 SS, and [Mogami and Mikuma] or [Suzuya and Kumano] will allow for A/B→D→G→H→I→N. There is no battle on B, G, and H. &lt;br /&gt;
|tips = &lt;br /&gt;
*Possible compositions:&lt;br /&gt;
**(F)BB x4, CV, SS - The SS will protect your fleet in the dangerous I night-battle node and even '''divert Anchorage Water Demon's daytime firing'''; suggested equipment is a torpedo and a damecon; two damecons can also be used. Double damecons will work as you might expect - damecons can activate on two separate nodes. &lt;br /&gt;
*Equip [[Sanshiki]] on your BBs to help damage the boss. Boss is an installation-type. &lt;br /&gt;
*Being sent to the maelstrom node really hurts as likely by the time you make it to the boss, your fleet's fuel will be completely depleted if you hit node H as well. Consider turning back if sent to Maelstrom depending on your resources, especially if you want to conserve.&lt;br /&gt;
*Refer to this [[User:Remi_Scarlet#E5_Hard|Example Fleet]] for composition and equipment suggestion.&lt;br /&gt;
&lt;br /&gt;
|dropsC = [[Fubuki]], [[Murasame]]&lt;br /&gt;
|dropsD = [[Murakumo]]&lt;br /&gt;
|dropsI = [[Isonami]], [[Nagara]], [[Shiratsuyu]]&lt;br /&gt;
|dropsN = [[Atago]], [[Chikuma]], [[Choukai]], [[Hyuuga]], [[Kirishima]], [[Myoukou]], [[Ooi]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Isokaze|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Isokaze&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Yamagumo|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Yamagumo&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Maruyu]], [[Mutsu]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Yahagi|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Yahagi&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Nagato]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-6===&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|map_name = Relentless Operation! Across the Stevia Sea&lt;br /&gt;
|map_image = [[File:Spring_2015_E6_Map.png|370px]]&lt;br /&gt;
|map_japanese = 『打通作戦!ステビア海を越えて』&lt;br /&gt;
|information = &lt;br /&gt;
*[[Combined Fleet]]&lt;br /&gt;
*Ship-locking does not apply to this map; that is, you can use any ship you own, regardless of whether you used it in any other event maps.&lt;br /&gt;
*Boss: [[Battleship Water Demon]]&lt;br /&gt;
*Rewards upon clearance:&lt;br /&gt;
** Clearing on Hard (甲): [[Akitsushima]], [[Type2 SeaPlane]], [[FuMO25 Radar]], Medal, 1 Hard Medal&lt;br /&gt;
** Clearing on Medium (乙): [[Akitsushima]], [[Type2 SeaPlane]], Medal&lt;br /&gt;
** Clearing on Easy (丙): [[Akitsushima]], Medal&lt;br /&gt;
&lt;br /&gt;
|branching =&lt;br /&gt;
* Node E is an [[Active Branching]] node.&lt;br /&gt;
* M to O is a LoS check.&lt;br /&gt;
&lt;br /&gt;
|tips = &lt;br /&gt;
*Use the carrier task force option for the [[Combined_Fleet|combined fleet]] mechanic.&lt;br /&gt;
*Example composition:&lt;br /&gt;
**(F)BBx3 CVLx2 CAV, CLTx2 CL CA DDx2&lt;br /&gt;
*Consider using a shelling [[Expeditions#Support_Expeditions | support expedition]] to assist with the boss kill.&lt;br /&gt;
&lt;br /&gt;
|dropsH = '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Roma|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Roma&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|dropsK = '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Roma|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Roma&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|dropsM = [[Maruyu]]&lt;br /&gt;
|dropsN = '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Roma|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Roma&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|dropsO = '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Sakawa|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Sakawa&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Ooi]], [[Nagara]], [[Kaga]], [[Hiryuu]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[U-511|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;U-511&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;''', [[Nagato]], [[Yamashiro]], [[Hiei]], '''&amp;lt;span style=&amp;quot;color:#f00 !important;&amp;quot;&amp;gt;[[Roma|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Roma&amp;lt;/span&amp;gt;''']]&amp;lt;/span&amp;gt;'''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
===References===&lt;br /&gt;
* [http://ww2db.com/battle_spec.php?battle_id=6 WWIIDB article on the Battle Of Midway,]] Discussing the idea of south Pacific advances into the Indian Ocean.&lt;br /&gt;
*Black, Jeremy (2009). [https://www.usnwc.edu/getattachment/53ad07b4-26d4-4e55-99ce-01617bc34648/Midway-and-the-Indian-Ocean---Jeremy-Black &amp;quot;Midway and the Indian Ocean&amp;quot;]. Naval War College Review 62 (4), discussing how the idea of a Japanese advance into the Indian Ocean would affect overall pressure upon Great Britain (Along with other potential Axis and Allied movements).&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Tools===&lt;br /&gt;
* [http://aircalc.net/ KanColle Calculator and tools] by no1244 (in Japanese)&lt;br /&gt;
* [http://www.kancolle-calc.net/aircrafts.html Air Superiority Calculator] (in Japanese)&lt;br /&gt;
* [http://tsoft-web.com/sub/kancolle/2-5/ Effective LoS Calculator] (in Japanese)&lt;br /&gt;
&lt;br /&gt;
===Discussions===&lt;br /&gt;
* IRC Channel: [http://webchat.esper.net/?nick=NamelessShip...&amp;amp;channels=kancolle&amp;amp;prompt=1 #kancolle]&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Player Live Streams===&lt;br /&gt;
We encourage you to be social and share your gaming experience, by broadcasting your own stream and watching other player's streams! It might even help you.&lt;br /&gt;
====Non-Gameplay====&lt;br /&gt;
* [[User:Gensui Hime|Gensui Hime]]'s Twitch [http://twitch.tv/gensuihime Stream] - Will (attempt) to get event data before event begins, so tune in to watch me do it. &amp;lt;s&amp;gt;or not&amp;lt;/s&amp;gt;&lt;br /&gt;
====Gameplay==== &lt;br /&gt;
* [[User:Totaku|Totaku]]'s [http://www.livestream.com/totaku Livestream] Will stream around 12:30 AM - 2-3 AM Central Time on weekdays and 12:30 AM - 4-5 AM Central Time on Weekends&lt;br /&gt;
* [[User:Remi_Scarlet|Remi]]'s [http://www.twitch.tv/remi_scarlet Twitch], aka &amp;quot;The Amatsukaze Guy&amp;quot; - lv100 and going for all hard clear; &amp;lt;strike&amp;gt;will be broadcasting mostly for the latter half of the event due to finals&amp;lt;/strike&amp;gt; (and likely snuggling with Amatsukaze and Taihou). I'm making bad decisions and streaming primarily from 5pm EST onwards into the night. May not stream some nights due to exams. E1-5 hard cleared. E6 coming up. &lt;br /&gt;
* Zak提督's Stream: [http://www.twitch.tv/bl2w Twitch,] playing every day of the event from April 28th during 8:00 PM-10:00 PM EST&lt;br /&gt;
* &amp;lt;strike&amp;gt;Yamato_JagdYamato (エリート大和)'s stream [http://www.twitch.tv/yamato_kai2000 Twitch] ((HDD and driver malfunctioned, unable to stream at this event))&amp;lt;/strike&amp;gt;&lt;br /&gt;
* Shiro's [http://www.twitch.tv/nigamonp Twitch] stream; probably 11 AM JST - Dinner/Work time&lt;br /&gt;
* Lucas's [http://www.twitch.tv/nitroblueflame Twitch] stream&lt;br /&gt;
* Tom's [http://www.twitch.tv/tommy161911 Twitch] Stream; 4am EST to 6am EST daily.&lt;br /&gt;
* Lance's [http://www.twitch.tv/hiesha Twitch] stream; 1pm PDT to 12am PDT, hard mode all the way!!&lt;br /&gt;
* Miguel's [http://www.twitch.tv/sgtkirby45 Twitch] stream; Likely mostly at the end of the event, but also possibly some sporadic streaming in the early days.&lt;br /&gt;
* Hoang's [http://www.twitch.tv/ravenwentfullham Twitch] stream; full marathon speedrun, hard difficulty with the final map on normal.&lt;br /&gt;
* [http://www.twitch.tv/tsundereworks Tsundereworks's Twitch] stream; likely taking it slow through the event to avoid being a kuso teitoku.&lt;br /&gt;
* Christopher's [http://twitch.tv/djdai Twitch] stream; Likley will be steaming more in the latter half of the event.&lt;br /&gt;
* Yu-Ting's [http://www.twitch.tv/angel84326 Twitch] stream; Likely steaming at 1:30 AM Friday, Saturday and Sunday during the event (GMT +8, an hour earlier than JST);  he is likely to wait a bit for others to clear the maps and get info on them, and then try to go all hard (but may switch to easy or normal depending on how well his resources hold up).&lt;br /&gt;
* Toru's [http://www.twitch.tv/tyronechansenpai Twitch] stream, going to stream Tuesdays, Wednesdays and Fridays 6PM PST to 12AM PST, and Saturday and Sunday 3PM to 10PM, until he beats the event. &lt;br /&gt;
* Crescentia's [http://www.hitbox.tv/crescentia Hitbox] stream and [http://www.twitch.tv/crescentia Twitch] backup.&lt;br /&gt;
&lt;br /&gt;
===Source Info===&lt;br /&gt;
&lt;br /&gt;
Original translations sourced to [http://www.himeuta.net/f2-news-announcements/28th-apr-spring-event-2015-patch-4979.html Himeuta Forums]&lt;br /&gt;
&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/582342048386166784&lt;br /&gt;
|JP = 来月四月下旬以降に、「艦これ」春イベント2015：期間限定海域を開催予定です。同春イベ海域では、新海外艦を含む複数の「新艦娘」が実装される予定です。ぜひお楽しみに！&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = In late April, the 「KanColle」 Spring 2015 event will be held. In the spring event, a new foreign and several new kanmusu will be added. Stay tuned!&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/583066351872319488&lt;br /&gt;
|JP = 今月四月下旬以降に、「艦これ」春イベント2015：期間限定海域を開催すべく、現在準備を進めています。同春イベ期間限定海域では、「イタリア生まれの艦娘」を含む複数の新艦娘を実装する予定です。お楽しみに！ &lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = In late April, the 「KanColle」 Spring 2015 event will be held. Several new kanmusu including a 「Kanmusu that was born in Italy」 will be added. Stay tuned!&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/583794721740324865&lt;br /&gt;
|JP = 次回の「艦これ」全サーバ群共通メンテナンス＆アップデートは、来週【4/10(金曜日)】実施予定です。また、今月下旬から、春イベント2015：期間限定海域を展開予定です。同春イベでは、地中海での活躍を目指した主力艦級のイタリア艦娘も登場予定です。お楽しみに！&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = In the Spring event, An Italian main force battleship that served in the Mediterranean Sea will be added. &lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/584539433480822786&lt;br /&gt;
|JP = 次回の「艦これ」全サーバ群共通メンテナンス＆アップデートは、【4/10(金曜日)】に実施予定です。また、今月下旬開始に向けて春イベント2015：期間限定海域を現在準備中です！春イベでは、歴戦の提督方は高難易度作戦(甲作戦/乙作戦)も冬イベ同様に選択可能となる予定です。&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = The next patch will be on the 10th of April. At the end of April, the spring event will start, and experienced admirals can select its difficulty just like the winter event.&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/584541323547418625&lt;br /&gt;
|JP = 今月下旬から開始予定の「艦これ」春イベント2015：期間限定海域では、地中海での活躍を目指した強力なイタリア艦娘を始め、複数の【新艦娘】が登場予定です。お楽しみに！&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = In the spring event, multiple new ships, including a strong Italian ship that was successful in the Mediterranean Sea, will be added.&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/584881445073625088&lt;br /&gt;
|JP = 今月下旬から開始予定の「艦これ」春イベント2015：期間限定海域では、地中海での活躍を目指したイタリア艦娘を始め、複数の【新艦娘】が登場予定です。来たるべき春イベに高難易度作戦での作戦参加を検討中の提督の皆さんは、戦備の充実と練度向上に努めて頂けますと幸いです。&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = Late this month, the 「KanColle」 Spring 2015 event will start! Multiple new ships, including a strong Italian ship that was successful in the Mediterranean sea, will be added. Admirals that plan to take on the hard difficulty, please stock up resources and train up your units beforehand.&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/585967207965818881&lt;br /&gt;
|JP = 70数年前の今日、インド洋作戦を展開中の南雲機動部隊が英東洋艦隊と交戦、空母ハーミーズなどを撃破しました。今月下旬より展開予定の「艦これ」春イベント2015：期間限定海域では、イタリア艦娘も登場する予定です。お楽しみに！&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = Around 70 years ago on this date, the Nagumo Mobile Task Force had a conflict with eastern British forces in the Indian Ocean, and the carrier ''Hermes'' was defeated there. Late this month, the Spring 2015 Event will start and an Italian ship will be added. Stay tuned!&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/587071582259916800&lt;br /&gt;
|JP = 「艦これ」春イベント2015：期間限定海域は、四月最終週に実装/展開予定です。同作戦期間は、約20日間前後の予定です。大型主力艦級のイタリア艦娘を始め、複数の多彩な新艦娘が登場予定です。現在実装準備中の「艦これ」春イベも、どうぞお楽しみに！&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = 「KanColle」 Spring 2015 event: a limited area is planned to start on the last week of April. The event will last for around 20 days. A number of colorful new kanmusu including the main force Italian ship will be added. Please look forward to the event! &lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/587777476371152896&lt;br /&gt;
|JP = 今月四月最終週より、「艦これ」春イベント2015：期間限定海域【発令！第十一号作戦】を展開予定です。同作戦期間は、約20日間前後の予定です。本作戦を成功させることで、大型主力艦級のイタリア艦娘などの新艦娘と邂逅可能です。現在準備中の「艦これ」春イベも、どうぞお楽しみに！&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = The last week of April will be start of the event 【Announcement! Operation 11】. The event will last for 20 days. Clearing the event will award an Italian main force battleship and allow you to find other new ships. Please look forward to the event!&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/588503600046809088&lt;br /&gt;
|JP = 今月四月最終週より、「艦これ」春イベント2015：期間限定海域【発令！第十一号作戦】を展開予定です。作戦期間は約20日間前後、同作戦を成功させることでイタリア艦娘などの新艦娘と邂逅可能となります。作戦攻略には、航空母艦を基幹戦力とした空母機動部隊の充実も大切です！&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = The last week of April will be start of the event 【Announcement! Operation 11】. The event will last for 20 days. Clearing the event will reward an Italian main force battleship and allow you to find other new ships.&lt;br /&gt;
As for strategy, preparing a fleet carrier- and escort-centric fleet is very important! &lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/589952410077921280&lt;br /&gt;
|JP = 「艦これ」春イベント：期間限定海域【発令！第十一号作戦】は、全ての準備が整えば、来週【4/28(火曜日)】より実装/開催予定です。※諸事情により開催日が変更される場合もあります。ご了承頂けますと幸いです。&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = The Spring Event 【Announcement! Operation 11】 will be starting on 28th Apr. ※This is a tentative date, and you will be notified when changes are made. Please stay tuned.&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/591409955099541504?s=09&lt;br /&gt;
|JP = 「艦これ」春イベント2015：期間限定海域【発令！第十一号作戦】は、全ての準備が整えば、来週【4/28(火曜日)】より開始予定です。※同開始前に一部サーバ群の過負荷対策等を優先させて頂き、開始日が変更される場合もあります。申し訳ありません、何卒ご了承頂けますと幸いです。&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = 「KanColle」 Spring 2015 Event: Time-Limited Area 【Order! Operation No. 11】 will start next week on 4/28 (Tuesday) if all preparation are in place. ※Since we need to deal with certain servers that were overloaded with traffic before the event, there's a possibility of the date being changed. We're sorry, and please understand.&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/591778951044796417&lt;br /&gt;
|JP = 現在「艦これ」運営鎮守府では、春イベント2015：期間限定海域【発令！第十一号作戦】の実装準備を進めています。最近「艦これ」に着任された提督は「丙作戦」を、歴戦の提督方は「乙作戦」、そしてより攻略難易度の高い「甲作戦」への参加も選択可能です。&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = Currently the 「Kancolle」 Operation Naval Base is working on the preparation for implementing the Time-Limited Area for the Spring 2015 Event 【Order! Operation No. 11】. New admirals can choose 「Easy」 mode, while more experienced admirals can also choose 「Medium」 and 「Hard」 modes which has a higher difficulty.&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/591782172396113920&lt;br /&gt;
|JP = 【春イベ「乙作戦」「甲作戦」参加予定の提督の皆さんへ】&lt;br /&gt;
歴戦の提督が選択可能な「乙作戦」及び「甲作戦」は、高難易度の作戦となります。また、作戦中盤以降は各作戦海域ごとへの艦隊戦力の振り分けも重要となります。充実した艦隊戦力と戦備を持つ提督方は、参加をご検討ください！&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = 「Medium」 and 「Hard」 modes are selectable by experienced admirals, are high-difficulty operations. It is also important to figure out which ships to deploy to which map from the middle point on. Admirals who have a well-rounded fleet and stockpile should consider doing so!&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/591784451031445504&lt;br /&gt;
|JP = 【春イベ「甲作戦」参加予定の提督の皆さんへ】&lt;br /&gt;
歴戦の提督が選択可能な「甲作戦」では、第2作戦海域以降は前作戦海域を「甲作戦」または「乙作戦」で攻略していることが次作戦参加条件となります。ご留意頂けますと幸いです。&lt;br /&gt;
例)【OK】丙→乙→甲&lt;br /&gt;
例)【NG】丙→丙→甲&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = Starting with the 2nd map, the requirement for experienced admirals to choose 「Hard」 mode is to ''clear the previous map on 「Hard」 or 「Medium」''. Please be aware of this.&lt;br /&gt;
Example: 【OK】 Easy → Medium → Hard&lt;br /&gt;
Example: 【Not allowed】 Easy → Easy → Hard&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/591786476737724417&lt;br /&gt;
|JP = 【春イベ参加予定の全ての提督方へ】&lt;br /&gt;
春イベでは、全ての提督が「丙作戦」を、さらに歴戦の提督方は「乙作戦」「甲作戦」も選択可能です。どの難易度の作戦を選択しても【作戦海域突破によって邂逅できる新艦娘】は入手可能です。その他の褒賞・ドロップする艦娘・経験値などは異なります。&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = For the Spring Event, all admirals can select 「Easy」, and more experienced admirals can also select 「Medium」 and 「Hard」. Regardless of the operation difficulty, you will be able to obtain 【ships girls encountered after clearing a map】. However, ship girl drops, experience points and other rewards will differ.&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/591790710266802176&lt;br /&gt;
|JP = 【最近「艦これ」に着任された提督の皆さんへ】&lt;br /&gt;
春イベがもうすぐスタート致します。開催期間は約20日間ありますので、いきなりイベント海域に飛び込まず、通常海域での艦隊戦力の充実、練度の向上も併行して行って頂けると攻略の鍵がきっと見えてきます。どうぞよろしくお願い致します！&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = The Spring Event is almost here. The event period will be about 20 days, so keys to clearing the maps will include (a) don't jump right into event maps, (b) rounding out the fleet's operational capability in regular maps, and (c) increasing the ship's experience. Please keep that in mind!&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/591792017522360320&lt;br /&gt;
|JP = 現在実装準備中の「艦これ」春イベント2015：期間限定海域【発令！第十一号作戦】では、戦艦及び航空母艦を含む多彩な新艦娘たちが登場予定です。新戦艦は海外からの来訪です。「艦これ」春イベ、どうぞお楽しみに！&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = There are plans for battleships and aircraft carriers to appear in the「KanColle」 Spring 2015 Event: Time-Limited Area 【Order! Operation No. 11】, currently being prepared for implementation. The new battleship will be a visitor from overseas. Please enjoy the 「Kancolle」 Spring Event!&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/592143450759254017&lt;br /&gt;
|JP = 今春作戦開始予定の「艦これ」春イベント2015：期間限定海域【発令！第十一号作戦】は、約20日間の作戦期間となる予定です。この春イベを攻略、その海上打通作戦を成功することで、西方から来訪する最大2隻の海外戦艦姉妹との邂逅が可能です。勇戦を期待致します！&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = The 「KanColle 」 Spring Event of 2015: Time-Limited Area 【Order! Operation No. 11】 is slated to be around for 20 days. Clearing this spring event by succeeding with the operation, will give the opportunity of meeting with up to two foreign battleships sisters from the West.  We look forward to your effort!&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/592147306952044544&lt;br /&gt;
|JP = 「艦これ」春イベント2015：期間限定海域【発令！第十一号作戦】の『前段作戦』は下記から構成されます！&lt;br /&gt;
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第1作戦海域：【発動準備、第十一号作戦！】&lt;br /&gt;
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第2作戦海域：【第二次カレー洋作戦】&lt;br /&gt;
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第3作戦海域：【 ベーグル湾通商破壊戦】&lt;br /&gt;
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第4作戦海域：【決戦！リランカ島攻略作戦】&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = The 「KanColle 」 Spring Event of 2015: Time-Limited Area 【Order! Operation No. 11】 Early-Stage Operations are composed of the following below!&lt;br /&gt;
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First Operation Sea Area: Preparation for Operation No.11&lt;br /&gt;
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Second Operation Sea Area: Second Curry Ocean Operation&lt;br /&gt;
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Third Operation Sea Area: Bagel Bay Transport Destruction Battle&lt;br /&gt;
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Fourth Operation Sea Area: Final Battle! Ri Lanka Island Assault&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/592486460059615232&lt;br /&gt;
|JP = 「艦これ」春イベ：期間限定海域【発令！第十一号作戦】主作戦(前段作戦)のうち、&lt;br /&gt;
第2作戦海域：【第二次カレー洋作戦】】及び&lt;br /&gt;
第4作戦海域：【決戦！リランカ島攻略作戦】&lt;br /&gt;
は、第1艦隊及び第2艦隊による『連合艦隊』の出撃が予定されています。&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = 「KanColle 」 Spring Event: Time Limited Area 【Order! Operation No. 11】Among part of the main early-stage operation, Second Operation Sea Area: Second Curry Ocean Operation and &lt;br /&gt;
Fourth Operation Sea Area: Final Battle! Ri Lanka Island Assault is being planned to involve the use of [[Combined Fleet]]s in the sortie.&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/592489460748554240&lt;br /&gt;
|JP = 本作戦は多段階作戦です。第3作戦海域：【ベーグル湾通商破壊戦】に使用した戦力は、第4作戦海域の「甲」及び「乙」作戦に投入できません。また、同様に第3～第4作戦海域に投入した戦力は、続く第5作戦海域の甲及び乙作戦には投入できません。&lt;br /&gt;
※「丙」作戦では自由に投入できます。&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#艦これ&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|EN = This operation is a multi-stage operation. Ships used in Third Operation Sea Area: Bagel Bay Transport Destruction Battle operation can not participate in the fourth operation on difficulties of Normal or Hard. Also, ships in third and fourth operation cannot participate on the fifth opetation on normal or hard. &lt;br /&gt;
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* On easy difficulty, you can put any ships freely without restriction.&lt;br /&gt;
}}&lt;br /&gt;
{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/592490946584969216&lt;br /&gt;
|JP = 「艦これ」春イベ：期間限定海域【発令！第十一号作戦】主作戦(前段作戦)を中盤までの攻略を成功させることで、航空母艦の新艦娘が入手可能です。また、主作戦を完全攻略し、海上打通作戦への橋頭堡を確立することで、【西方から来訪した海外戦艦】との邂逅が可能となります。お楽しみに！&lt;br /&gt;
|EN = 「KanColle 」 Spring Event: Time Limited Area 【Order! Operation No. 11】For those who complete the main early-stage operation to the half way point, a new aircraft carrier ship girl will become avalaible. Also, when all the Main Operations are completely cleared and a bridgehead is established for the Ocean Breakthrough Operation, it is possible to encounter a 【foreign battleship visitor from the west】. Please enjoy!&lt;br /&gt;
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{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/592493113073008640&lt;br /&gt;
|JP = 「艦これ」春イベでは、その前半の作戦海域でも課金アイテムやレアな装備なども入手可能です。また、第2作戦海域を攻略することで、最新の新艦娘も入手可能です。最近提督に着任された方は、通常海域での戦力錬成も併用しつつ、第2作戦海域【丙作戦】攻略を目標に、挑戦をご検討ください！&lt;br /&gt;
|EN = During the [KanColle] Spring Event, you are able to obtain cash-only items and rare equipments. Furthermore, upon clearing the second operation will reward you with a new kanmusu! We encourage new admirals to try the event on easy after leveling up your kanmusus in sortie.&lt;br /&gt;
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{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/592495256567816192&lt;br /&gt;
|JP = 春イベ【発令！第十一号作戦】主作戦(前段作戦)を完全攻略した提督方は、続く『拡張作戦(後段作戦)』に参加することも可能です。&lt;br /&gt;
※拡張作戦は【二つの作戦海域】より構成されます。&lt;br /&gt;
※拡張作戦：最終作戦海域では、甲・乙・丙作戦共に【全ての戦力を投入することが可能】となります。&lt;br /&gt;
|EN = Spring Event 【Order! Operation No. 11】 Admrials who complete the main early stage opperations will be able to participate in the Late-Stage Extra Operations.&lt;br /&gt;
* Extra Operations will consist of [two operational sea areas].&lt;br /&gt;
* Extra Operation: In the final stage operation, you will be able to use your entire force regardless of difficulty settings you choose.&lt;br /&gt;
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{{Tweet&lt;br /&gt;
|link = https://twitter.com/KanColle_STAFF/status/592509515200757760&lt;br /&gt;
|JP = 次回の「艦これ」全サーバ群共通メンテナンス＆アップデートを明日【4/28(火曜日)】に実施させて頂く予定です。作業は【11:00～19:00】の予定です。同メンテに伴うアップデート完了を以て、「艦これ」春イベ：期間限定海域【発令！第十一号作戦】を実装、作戦開始予定です。&lt;br /&gt;
|EN = The next [KanColle] scheduled maintenance and update is set for [4/28 (Tuesday)] . Duration of the maintainance period is project to last from [11:00 - 19:00] . Upon completion Kancolle will reopen and release the Spring Event: Limited Sea Area【Order! Operation No. 11】&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sortie]]&lt;br /&gt;
[[Category:World Maps]]&lt;br /&gt;
[[Category: Events]]&lt;br /&gt;
[[zh:2015年春季活动]]&lt;/div&gt;</summary>
		<author><name>Benzene</name></author>
	</entry>
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