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		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201921</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201921"/>
		<updated>2025-12-15T20:40:11Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1950 HP + 4400 HP + 5500 HP + 8400 HP&lt;br /&gt;
|boss_medium= 950 HP + 3300 HP + 4980 HP + 7000 HP&lt;br /&gt;
|boss_easy= 545 HP + 3300 HP + 4980 HP + 7000 HP&lt;br /&gt;
|boss_casual= 395 HP + 3300 HP + 4980 HP + 6300 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≥ 3&lt;br /&gt;
** If Fast Fleet, then amount of DD ≤ 3&lt;br /&gt;
** If Slow Fleet, then amount of DD ≤ 2&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * Does not meet the requirements to go to C&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
* Otherwise, if Fast+ Fleet, then do not meet the requirements to go to N&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of DD ≥ 6&lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * Does not meet the requirements to go to M&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of DD + DE ≥ 6&lt;br /&gt;
** If Slow Fleet and amount of CL ≥ 1, then amount of CL + DD/DE ≥ 4&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≥ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 6&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 5&lt;br /&gt;
|3 -&amp;gt; B2/pink = * Does not meet the requirements to go to X1&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5&lt;br /&gt;
** Amount of CVL ≤ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** If Slow Fleet, then fleet contains 2CL 4DD&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Does not meet the requirements to go to X1&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Start from Point 3&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ships ≤ 1&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 4&lt;br /&gt;
** Fleet contains 1CL 4DD '''OR''' 2CL&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 3&lt;br /&gt;
** If Slow Fleet, then amount of AV = 0&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF] If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E5 is a single and combined fleet, four-phase map consisting of 4 boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 4 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 11.png|40px]] '''Yokosuka Defense Squadron''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 12.png|40px]] '''Combined Fleet''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 13.png|40px]] '''104th Squadron''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 14.png|40px]] '''Decisive Battle Fleet''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, [[Akitsu Maru Kai]], [[Kumano Maru]], [[Shimane Maru]], and [[Yamashio Maru]], is required to sortie these ships on the map when starting from '''Starting point 2'''.&lt;br /&gt;
&lt;br /&gt;
It is also possible to fish {{Item/Icon|Saury|small=true}} [[saury]] on the nodes {{MapRoute|C|red|C2|red|D|red|U|red}}.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! D!! H!! I!!LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node D&lt;br /&gt;
| Fleet = '''Striking: 0-1 FBB, 1 CV(B/L), 0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 11.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|red|B|pink|B1|pink|C|red|C2|red|D|red}} &lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*Using a {{Smoke}} [[Smoke]] on node {{MapNode|C2|red}} can help the pass rate.&lt;br /&gt;
| Range = Boss {{MapNode|D|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node, or be split with node C2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node H&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|B2|pink|F|red|H|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|H|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node I&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|E|pink|I|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{Color|red|It is possible to apply the wrong tag during this phase and start at {{MapNode|1|black}}.}}&lt;br /&gt;
*Carriers '''REQUIRE''' an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} to start at {{MapNode|2|}} (see [[#Branching Table]] &amp;amp; [[#Map Overview]] for details).&lt;br /&gt;
*One method to more safely apply the correct tag is to equip a CV(L/B) intended for Phase 1 with the {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} in a fleet along with 6 DD as fodder.&lt;br /&gt;
*After sortieing this fleet, the desired Phase 1 fleet can be used safely when including any of those tagged ships.&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route&lt;br /&gt;
| Fleet = '''Striking: 0-1 CVL, 0-1 CA(V), 1 CL, 3-5 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||J|red|M|red|N|red|P|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The boss is a submarine and so requires several [[OASW]].&lt;br /&gt;
*[[Inagi]] is strongly recommended here, as she can one-shot the boss.&lt;br /&gt;
*Using a {{Smoke}} [[smoke]] on node {{MapNode|N|red}} is recommended.&lt;br /&gt;
*Bringing an [[AACI]] is recommended.&lt;br /&gt;
Going '''Fast+''' will skip node{{MapNode|M|red}}, but it is not recommended, as the fleet has to sacrifice too much power to reach fast+.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CVL, 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|R|red|S|pink|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = A longer but easier route.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|D|red}} is recommended.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|U|red}}: 7&lt;br /&gt;
| LBASS = 441 / 636 / 674 / 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 0-1 CV(B), 1-2 CVL/CA(V)/CLT, 1 CL 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|R|red|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = A medium fleet with the easier route.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|D|red}} is recommended.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|U|red}}: 7&lt;br /&gt;
| LBASS = 441 / 636 / 674 / 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 2 CVL/CA(V)/CL(T), 2 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|C2|red|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = This route is not recommended as node {{MapNode|C2|red}} is particularly nasty.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|U|red}}: 7&lt;br /&gt;
| LBASS = 441 / 636 / 674 / 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing some [[Special Attack]]s is recommended, such as the {{Class|Kongou|Kai Ni B/C}} ones&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[New Mass-Produced Aircraft Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route STF&lt;br /&gt;
| Main = '''STF: 3 (F)BB(V), 1-2 CVL, 0-1 CA(V), 0-1 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1-2 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|E|pink|I|red|W|red|X|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 198&lt;br /&gt;
| ASE = 240&lt;br /&gt;
| ASM = 240&lt;br /&gt;
| AS = 270&lt;br /&gt;
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
* Bringing 2 {{Class|Yamato}} will face extra battles, such as {{MapNode|B|pink}} &amp;amp; {{MapNode|A1|orange}}&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*Using a {{Smoke}} [[smoke]] on node {{MapNode|I|red}} is recommended.&lt;br /&gt;
*Bringing an additional (F)BB(V) is possible, only adding extra node {{MapNode|V|pink}}.&lt;br /&gt;
| Range = Node {{MapNode|X|red}}: 7&lt;br /&gt;
| LBASS = 201 / 242 / 242 / 272&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Standard Type Battleship Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Standard Type Battleship Princess.png|Regular&lt;br /&gt;
Enemy Full Standard Type Battleship Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
*{{TextGlow|This part is optional|black|text-colour=Lime|glow-size=2px}}, it might be wiser not to complete it, as it will only unlock the last starting point for CTF, which is arguably less effective than the STF.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!       !!     P!!     U!!     X!!    Z!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard  || A+ x2|| A+ x2|| A+ x2|| A+ x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+ x2|| A+ x2|| A+ x2||     -|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Easy  || A+ x2|| A+ x2|| A+ x2||     -|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual||    A+||    A+||    A+||     -|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 348&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 329&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Phase 4 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = South Route STF&lt;br /&gt;
| Main = '''STF: 4 (F)BB(V), 1-2 CVL, 0-1 DD/AV/AO/LHA [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
STF: 4 (F)BB(V), 1 CV(B), 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CVL, 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|E|pink|I|red|Q|pink|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 717 &lt;br /&gt;
| ASE = 929&lt;br /&gt;
| ASM = 965&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = 1 AV is required to route to the boss.&lt;br /&gt;
Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
*Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*In Phase 4, node {{MapNode|I|red}} may become slightly easier, as it can also show up in a parallel or echelon formation at LD.&lt;br /&gt;
*It is very recommended to use a {{Smoke}} [[Smoke]] on either:&lt;br /&gt;
**The boss node, to reduce enemy shelling and torpedo accuracy.&lt;br /&gt;
**Node {{MapNode|I|red}} to increase the reach rate.&lt;br /&gt;
*In LD, it is also possible to bring an AO with {{Fighter}} [[fighter]]s to get additional air power, along with an {{Supplies}} [[Underway Replenishment]] to negate fuel and ammo penalty.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 719 / 930 / 966 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = North Route CTF&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3-4 CV(B), 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||B2|pink|X1|orang|X2|red|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 717 &lt;br /&gt;
| ASE = 929&lt;br /&gt;
| ASM = 965&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = Using a CTF here is not recommended, as it is less effective than the STF to clear the map.&lt;br /&gt;
*Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*In Phase 4, node {{MapNode|I|red}} may become slightly easier, as it can also show up in a parallel or echelon formation at LD.&lt;br /&gt;
*It is very recommended to use a {{Smoke}} [[Smoke]] on either:&lt;br /&gt;
**The boss node, to reduce enemy shelling and torpedo accuracy.&lt;br /&gt;
**Node {{MapNode|I|red}} to increase the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 719 / 930 / 966 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing a [[Special Attack]] is extremely recommended, notably the {{Class|Yamato}} one.&lt;br /&gt;
* Bringing 2 {{Class|Yamato}} will face extra battles, such as {{MapNode|B|pink}} &amp;amp; {{MapNode|A1|orange}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!       !!  B!!     P!!  S!!     U!!     X!!  E!!  Q!!  Y!!  Z!! B2!!  LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard  || AS|| A+ x2|| AS|| A+ x2|| A+ x2|| AS|| AS|| AS||  S|| AS|| AS x3&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| AS|| A+ x2||  -||    A+||    A+|| AS|| AS|| AS||  S|| AS|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Easy  || AS|| A+ x2||  -||    A+||    A+||  -||  -||  -||  S||  -||    AS&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| AS||    A+||  -||    A+||    A+||  -||  -||  -|| A+||  -||     -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node B=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes S &amp;amp; U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes B2, E, Q, Y &amp;amp; Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 348&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 329&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Abyssal Aircraft Carrier Wasp Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess.png|Regular&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201800</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201800"/>
		<updated>2025-12-08T04:57:34Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1950 HP + 4400 HP + 5500 HP + 8400 HP&lt;br /&gt;
|boss_medium= 950 HP + 3300 HP + 4980 HP + 7000 HP&lt;br /&gt;
|boss_easy= 545 HP + 3300 HP + 4980 HP + 7000 HP&lt;br /&gt;
|boss_casual= 395 HP + 3300 HP + 4980 HP + 6300 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≥ 3&lt;br /&gt;
** If Fast Fleet, then amount of DD ≤ 3&lt;br /&gt;
** If Slow Fleet, then amount of DD ≤ 2&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * Does not meet the requirements to go to C&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
* Otherwise, if Fast+ Fleet, then do not meet the requirements to go to N&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of DD ≥ 6&lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * Does not meet the requirements to go to M&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of DD + DE ≥ 6&lt;br /&gt;
** If Slow Fleet and amount of CL ≥ 1, then amount of CL + DD/DE ≥ 4&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≥ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 6&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 5&lt;br /&gt;
|3 -&amp;gt; B2/pink = * Does not meet the requirements to go to X1&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5 *&lt;br /&gt;
** Amount of CVL ≤ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Slow Fleet, then fleet contains 2CL 4DD&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Does not meet the requirements to go to X1&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Start from Point 3&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ships ≤ 1&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 4&lt;br /&gt;
** Fleet contains 1CL 4DD '''OR''' 2CL&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 3&lt;br /&gt;
** If Slow Fleet, then amount of AV = 0&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF] If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E5 is a single and combined fleet, four-phase map consisting of 4 boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 4 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 11.png|40px]] '''Yokosuka Defense Squadron''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 12.png|40px]] '''Combined Fleet''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 13.png|40px]] '''104th Squadron''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 14.png|40px]] '''Decisive Battle Fleet''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, [[Akitsu Maru Kai]], [[Kumano Maru]], [[Shimane Maru]], and [[Yamashio Maru]], is required to sortie these ships on the map when starting from '''Starting point 2'''.&lt;br /&gt;
&lt;br /&gt;
It is also possible to fish {{Item/Icon|Saury|small=true}} [[saury]] on the nodes {{MapRoute|C|red|C2|red|D|red|U|red}}.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! D!! H!! I!!LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node D&lt;br /&gt;
| Fleet = '''Striking: 0-1 FBB, 1 CV(B/L), 0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 11.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|red|B|pink|B1|pink|C|red|C2|red|D|red}} &lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*Using a {{Smoke}} [[Smoke]] on node {{MapNode|C2|red}} can help the pass rate.&lt;br /&gt;
| Range = Boss {{MapNode|D|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node, or be split with node C2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node H&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|B2|pink|F|red|H|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|H|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node I&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|E|pink|I|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{Color|red|It is possible to apply the wrong tag during this phase and start at {{MapNode|1|black}}.}}&lt;br /&gt;
*Carriers '''REQUIRE''' an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} to start at {{MapNode|2|}} (see [[#Branching Table]] &amp;amp; [[#Map Overview]] for details).&lt;br /&gt;
*One method to more safely apply the correct tag is to equip a CV(L/B) intended for Phase 1 with the {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} in a fleet along with 6 DD as fodder.&lt;br /&gt;
*After sortieing this fleet, the desired Phase 1 fleet can be used safely when including any of those tagged ships.&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route&lt;br /&gt;
| Fleet = '''Striking: 0-1 CVL, 0-1 CA(V), 1 CL, 3-5 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||J|red|M|red|N|red|P|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The boss is a submarine and so requires several [[OASW]].&lt;br /&gt;
*[[Inagi]] is strongly recommended here, as she can one-shot the boss.&lt;br /&gt;
*Using a {{Smoke}} [[smoke]] on node {{MapNode|N|red}} is recommended.&lt;br /&gt;
*Bringing an [[AACI]] is recommended.&lt;br /&gt;
Going '''Fast+''' will skip node{{MapNode|M|red}}, but it is not recommended, as the fleet has to sacrifice too much power to reach fast+.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CVL, 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|R|red|S|pink|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = A longer but easier route.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|D|red}} is recommended.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|U|red}}: 7&lt;br /&gt;
| LBASS = 441 / 636 / 674 / 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 0-1 CV(B), 1-2 CVL/CA(V)/CLT, 1 CL 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|R|red|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = A medium fleet with the easier route.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|D|red}} is recommended.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|U|red}}: 7&lt;br /&gt;
| LBASS = 441 / 636 / 674 / 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 2 CVL/CA(V)/CL(T), 2 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|C2|red|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = This route is not recommended as node {{MapNode|C2|red}} is particularly nasty.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|U|red}}: 7&lt;br /&gt;
| LBASS = 441 / 636 / 674 / 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing some [[Special Attack]]s is recommended, such as the {{Class|Kongou|Kai Ni B/C}} ones&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[New Mass-Produced Aircraft Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route STF&lt;br /&gt;
| Main = '''STF: 3 (F)BB(V), 1-2 CVL, 0-1 CA(V), 0-1 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1-2 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|E|pink|I|red|W|red|X|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 198&lt;br /&gt;
| ASE = 240&lt;br /&gt;
| ASM = 240&lt;br /&gt;
| AS = 270&lt;br /&gt;
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*Using a {{Smoke}} [[smoke]] on node {{MapNode|I|red}} is recommended.&lt;br /&gt;
*Bringing an additional (F)BB(V) is possible, only adding extra node {{MapNode|V|pink}}.&lt;br /&gt;
| Range = Node {{MapNode|X|red}}: 7&lt;br /&gt;
| LBASS = 201 / 242 / 242 / 272&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Standard Type Battleship Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Standard Type Battleship Princess.png|Regular&lt;br /&gt;
Enemy Full Standard Type Battleship Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
*{{TextGlow|This part is optional|black|text-colour=Lime|glow-size=2px}}, it might be wiser not to complete it, as it will only unlock the last starting point for CTF, which is arguably less effective than the STF.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!       !!   P!!       U!!     X!!    Z!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard  || A+ x2|| A+ x2|| A+ x2|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+ x2|| A+ x2|| A+ x2|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy  || A+ x2|| A+ x2|| A+ x2|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| A+|| A+|| A+|| -|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 348&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 329&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Phase 4 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = South Route STF&lt;br /&gt;
| Main = '''STF: 4 (F)BB(V), 1-2 CVL, 0-1 DD/AV/AO/LHA [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
STF: 4 (F)BB(V), 1 CV(B), 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CVL, 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|E|pink|I|red|Q|pink|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 717 &lt;br /&gt;
| ASE = 929&lt;br /&gt;
| ASM = 965&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
*Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*In Phase 4, node {{MapNode|I|red}} may become slightly easier, as it can also show up in a parallel or echelon formation at LD.&lt;br /&gt;
*It is very recommended to use a {{Smoke}} [[Smoke]] on either:&lt;br /&gt;
**The boss node, to reduce enemy shelling and torpedo accuracy.&lt;br /&gt;
**Node {{MapNode|I|red}} to increase the reach rate.&lt;br /&gt;
*In LD, it is also possible to bring an AO with {{Fighter}} [[fighter]]s to get additional air power, along with an {{Supplies}} [[Underway Replenishment]] to negate fuel and ammo penalty.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 719 / 930 / 966 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = North Route CTF&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3-4 CV(B), 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||B2|pink|X1|orang|X2|red|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 717 &lt;br /&gt;
| ASE = 929&lt;br /&gt;
| ASM = 965&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = Using a CTF here is not recommended, as it is less effective than the STF to clear the map.&lt;br /&gt;
*Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*In Phase 4, node {{MapNode|I|red}} may become slightly easier, as it can also show up in a parallel or echelon formation at LD.&lt;br /&gt;
*It is very recommended to use a {{Smoke}} [[Smoke]] on either:&lt;br /&gt;
**The boss node, to reduce enemy shelling and torpedo accuracy.&lt;br /&gt;
**Node {{MapNode|I|red}} to increase the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 719 / 930 / 966 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing a [[Special Attack]] is extremely recommended, notably the {{Class|Yamato}} one.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!     !!  B!!     P!!  S!!     U!! I!!     X!! B2!!  E!!  Q!!  Y!! Z!!  LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| AS|| A+ x2|| AS|| A+ x2|| A|| A+ x2|| AS|| AS|| AS|| AS|| S|| AS x3&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? || ? ||?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node B=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes S &amp;amp; U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes I &amp;amp; X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes B2, E, Q, Y &amp;amp; Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 348&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 329&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Abyssal Aircraft Carrier Wasp Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess.png|Regular&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201799</id>
		<title>Fall 2025 Event/E-4</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201799"/>
		<updated>2025-12-08T04:36:43Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= The Disaster of Nosaki&lt;br /&gt;
|title_jp= 野埼の遭難&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 7.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 8.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 9.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 10.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-4 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 7}} '''Returnees Receiving Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 8}} '''Expanded 31st Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 9}} '''Mobile Task Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 10}} '''Operation Rei-go'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-4 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-4 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-4 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-4 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_7_text=LBAS&lt;br /&gt;
|boss_hard= 960 TP + 3600 HP + 3800 HP + 5500 HP&lt;br /&gt;
|boss_medium= 900 TP + 3240 HP + 3600 HP + 4980 HP&lt;br /&gt;
|boss_easy= 750 TP + 2700 HP + 3600 HP + 4980 HP&lt;br /&gt;
|boss_casual= 600 TP + 2700 HP + 3400 HP + 4980 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|New Light Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Aircraft Carrier Princess B}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Non-Treaty Cruiser Water Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Remodeled Wartime Cargo Princess}}&lt;br /&gt;
|rewards = E-4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-4 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-4a&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] Returnees Receiving Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-4b&lt;br /&gt;
|order = 0,1,A,B,B1,C,D,F,F2,G,H&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] Returnees Receiving Fleet&lt;br /&gt;
|1 -&amp;gt; A/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≥ 3&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≥ 1&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 6 and amount of BBV ≤ 1&lt;br /&gt;
** [TCF] Amount of BBV ≤ 1&lt;br /&gt;
|1 -&amp;gt; B1/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) = 0&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 5 '''OR''' amount of BBV ≥ 2&lt;br /&gt;
** [TCF] Amount of BBV ≥ 2&lt;br /&gt;
|A/pink -&amp;gt; B/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF / TCF&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) = 0&lt;br /&gt;
** [CTF/STF] Amount of CVL ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
|A/pink -&amp;gt; B1/battle = * Does not meet the requirements to go to B&lt;br /&gt;
|B/battle -&amp;gt; H/resource =  * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; B2/battle = * Does not meet the requirements to go to C&lt;br /&gt;
|B1/battle -&amp;gt; C/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B/L) ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 5&lt;br /&gt;
** [CTF/STF] If amount of AV ≥ 2, then amount of CV(B) = 0&lt;br /&gt;
** [CTF/STF] If fleet contains 2CL 5DD, then amount of CV(B) = 0&lt;br /&gt;
|C/empty -&amp;gt; D/battle, F/battle = * Active Branching&lt;br /&gt;
* Note: For further routing after C -&amp;gt; F, see start point 2 routing rules&lt;br /&gt;
|D/battle -&amp;gt; D1/pink = * Does not meet the requirements to go to D2&lt;br /&gt;
|D/battle -&amp;gt; D2/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Fast Fleet and fleet contains 2CL 5DD, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
|H/resource -&amp;gt; B3/empty = * Fail the LoS check&lt;br /&gt;
|H/resource -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-4c&lt;br /&gt;
|order = 0,2,F,F2,G,L&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; F/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|2 -&amp;gt; F2/pink = * Fastest Fleet&lt;br /&gt;
|2 -&amp;gt; J/battle = * Does not meet the requirements to go to F or F2&lt;br /&gt;
|F/battle -&amp;gt; F1/pink = * [Phase 1] Does not meet the requirements to go to F2&lt;br /&gt;
* [Phase 2] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Does not meet the requirements to go to F2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** If Fast Fleet and amount of (F)BB(V) + CV(B) = 4, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet and amount of (F)BB(V) + CV(B) = 3, then amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; K/pink = * Does not meet the requirements to go to F1 or F2&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 3&lt;br /&gt;
|G/battle -&amp;gt; L/pink =  * Does not meet the requirements to go to N&lt;br /&gt;
|G/battle -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|L/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|L/pink -&amp;gt; N/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-4d&lt;br /&gt;
|order = 0,3,G,O,Q,R,S&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2 '''OR''' amount of DD + DE ≥ 4&lt;br /&gt;
|3 -&amp;gt; O/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Fleet contains at most 1CL 3DD/DE&lt;br /&gt;
|3 -&amp;gt; Q/battle = * ???&lt;br /&gt;
|G/battle -&amp;gt; R/battle = * Fixed Route&lt;br /&gt;
|O/battle -&amp;gt; P/pink = * Does not meet the requirements to go to Q&lt;br /&gt;
|O/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|Q/battle -&amp;gt; R/battle = * Does not meet the requirements to go to S&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Fast+ Fleet&lt;br /&gt;
|R/battle -&amp;gt; R1/pink = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
|S/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|S/pink -&amp;gt; T/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 4) ▼/▲&lt;br /&gt;
|id = 61-4e&lt;br /&gt;
|order = 0,B,B1,U,V,X&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
|B/battle -&amp;gt; U/battle = * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; V/pink = * Fixed Route&lt;br /&gt;
|U/battle -&amp;gt; B1/battle = * Does not meet the requirements to go to V or X&lt;br /&gt;
|U/battle -&amp;gt; V/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Does not meet the requirements to go to X&lt;br /&gt;
|U/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
|V/pink -&amp;gt; W/red/darkblue = * Does not meet the requirements to go to X&lt;br /&gt;
|V/pink -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of CA(V) ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|X/battle -&amp;gt; Y/empty = * Fail the LoS check&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E4 is a single and combined fleet, four-phase map consisting of 1 transport and 3 boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available on this map:&lt;br /&gt;
**Only 2 are available to Sortie, the third being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 4 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 7.png|40px]] '''Returnees Receiving Fleet''', Starting point 1&lt;br /&gt;
*** [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] [[File:{{ROOTPAGENAME}} Tag 4.png|25px]] '''Narvik Advance Force/Main Defense Force/Stationed Fleet''' (reused from E-2 &amp;amp; E-3) can also be mixed with it in any difficuly, with any untagged ship receiving the main tag.&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 8.png|40px]] '''Expanded 31st Squadron''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 9.png|40px]] '''Mobile Task Force''', Starting point 3&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 10.png|40px]] '''Operation Rei-go''', Starting point 4&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! B!! E!! G!!LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| S x2||AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S || S || S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Main = '''STF: 1-2 FBB, 1-2 CVL, 1 CA(V)/DD, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||B1|red|C|blue|D|red|D2|pink|E|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = 5 DD maximum&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*A slow fleet or heavy fleet will pass through extra node {{MapNode|D1|pink}}&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 3&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node G&lt;br /&gt;
| Main = '''STF: 1-2 FBB, 1-2 CVL, 1 CA(V)/DD, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||B1|red|C|blue|F|red|F2|pink|G|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = 5 DD maximum&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*A slow fleet will pass through extra node {{MapNode|F3|orange}}.&lt;br /&gt;
| Range = Node {{MapNode|G|red}}: 3&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
For Node B, refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - TP==&lt;br /&gt;
Phase 1 is a normal '''&amp;quot;[[Transport Operation]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = STF&lt;br /&gt;
| Main = '''STF: 1-2 (F)BB, 1-2 CVL, 0-1 CA(V)/AV, 1-2 CL, 1-3 DD/DE, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|pink|B|red|H|green|I|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 45 (C/E/M/H)&lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A stronger fleet, more consistent.&lt;br /&gt;
*Fleet must include '''≥ 6 DD''' to avoid offrouting or extra battles.&lt;br /&gt;
*Bringing some [[AACI]] is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 27&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF&lt;br /&gt;
| Main = '''TCF: 0-1 CVE, 4 DD, 1-2 AV/LHA [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V), 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|pink|B|red|H|green|I|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 45 (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A weaker comp that can bring more TP per run.&lt;br /&gt;
*Bringing some [[AACI]] is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 27&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route CTF&lt;br /&gt;
| Main = '''CTF: 1-2 (F)BB(V), 2 CV(B), 1 CVL, 1 CL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||F|red|F2|pink|G|red|N|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 497&lt;br /&gt;
| ASE = 555&lt;br /&gt;
| ASM = 611&lt;br /&gt;
| AS = 731&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended. Using less than 4 DD can cause an offroute and more battles.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
*Using a '''Fastest''' fleet will skip node {{MapNode|F|red}}.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 501 / 567 / 623 / 743&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route STF&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 2 CVL, 1 CA(V), 1 CL [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||F|red|F2|pink|G|red|N|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 497&lt;br /&gt;
| ASE = 555&lt;br /&gt;
| ASM = 611&lt;br /&gt;
| AS = 731&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
*Using a '''Fastest''' fleet will skip node {{MapNode|F|red}}.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 501 / 567 / 623 / 743&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
CTF are also capable of starting at starting point {{MapNode|1}}, {{Color|red|resulting in the wrong tag being applied.}}&lt;br /&gt;
&lt;br /&gt;
There are 2 primary safety-check methods available:&lt;br /&gt;
* Method 1: &lt;br /&gt;
*# Assemble a Phase 3 fleet&lt;br /&gt;
*# Swap a DD for one that was used in Phase 1&lt;br /&gt;
*# If no error is present when attempting to sortie, {{Color|red|do NOT sortie.}}&lt;br /&gt;
* Method 2:&lt;br /&gt;
*# Create a minimal CTF of 2 CV(B), 1 CL, 2 DD, including one ship desired for Phase 3. &lt;br /&gt;
*# Sortie this fleet to E-4 (optionally refreshing before battle).&lt;br /&gt;
*# Assemble a Phase 3 fleet. There should be '''no''' error present when attempting to sortie.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = East Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3-4 CV(B), 0-1 CA(V) [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-3 CA(V)/CLT/AV, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
CTF: 2 FBB, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||O|red|P|pink|Q|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast+'''&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Does allow for BB at the cost of 1 extra node.&lt;br /&gt;
*Using a [[Special Attack]] is recommended, notably a [[Big 7]] or {{Class|Yamato}} one.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|Q|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = East Short Route&lt;br /&gt;
| Main = '''CTF: 4 CV(B), 2 CA(V) [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 0-2 FBB, 0-1 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||O|red|Q|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast+'''&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Skips one node, but only allows for BB in the escort (and thus only the {{Class|Kongou|Kai Ni B/C}} [[touch]]), not recommended.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|Q|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = West Medium Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 2 CV(B), 1-2 CVL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1 CVL/CA(V)/CLT/AV, 1 CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||G|red|R|red|R2|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Has a harder route to the boss.&lt;br /&gt;
Using a [[Special Attack]] is recommended, notably a [[Big 7]] one.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Non-Treaty Cruiser Water Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy_Full_Non-Treaty_Cruiser_Water_Princess.png|Regular&lt;br /&gt;
Enemy Full Non-Treaty Cruiser Water Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phase 4 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 0-1 CVL, 0-1 CA(V)/CLT, 1 CL, 0-1 CT, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|4||B|red|U|red|V|pink|X|red|Z|red}} &lt;br /&gt;
| LOS = Cn4: ? / ? / ? / 115 (C/E/M/H)&lt;br /&gt;
| ASC = 446&lt;br /&gt;
| ASE = 446&lt;br /&gt;
| ASM = 446&lt;br /&gt;
| AS = 446&lt;br /&gt;
| Note = Using multiple historical ships is heavily recommended to achieve good results.&lt;br /&gt;
*The boss fleet contains an SS, it is therefore needed to bring at least 1 [[OASW]] ship.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
*If the fleet is Fast+, it will skip node {{MapNode|V|pink}}&lt;br /&gt;
*Using an {{IconText|{{Command Facility}}|SFFCF}} {{EquipmentLink|Striking Force Fleet Command Facility|text=SFFCF}} can increase the pass rate during chipping.&lt;br /&gt;
**The fleet must have at least 1 CL to route {{MapRoute|V|pink}} to {{MapRoute|X|red}}, otherwise the fleet will go through an extra node {{MapRoute|W|orange}}&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 8&lt;br /&gt;
| LBASS = 447 / 449 / 447 / 465&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!       !!    I!!   D1?!!   E?!!  N!! J?!! K?!! F1?!!  T!! X!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard  || S x2|| AS x2|| S x3|| A+||  S|| AS||  AS|| A+|| S|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy  ||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node I=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node D1 &amp;amp; E=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node N &amp;amp; J=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node K &amp;amp; F1=&lt;br /&gt;
??&lt;br /&gt;
&lt;br /&gt;
|-|Node T=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 386&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 245&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Remodeled Wartime Cargo Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess.png|Regular&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201798</id>
		<title>Fall 2025 Event/E-3</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201798"/>
		<updated>2025-12-08T02:45:24Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Bizarre Battle of Norway&lt;br /&gt;
|title_jp= 異聞ノルウェー沖海戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 4.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 5.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 6.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-3 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 4}} '''Narvik Stationed Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 5}} '''British Home Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 6}} '''British Carrier Task Force'''&lt;br /&gt;
&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-3 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-3 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-3 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-3 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-3 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_6_text=LBAS&lt;br /&gt;
|boss_hard= 4400 HP + 5940 HP + 5820 HP&lt;br /&gt;
|boss_medium= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_easy= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_casual= 4400 HP + 5390 HP + 4620 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|European Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|European Armored Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Battlecruiser Water Princess}}&lt;br /&gt;
|rewards = E-3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-3 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-3a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-3b&lt;br /&gt;
|order = 0,A1,C,C1,F,G1,T&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|A1/empty -&amp;gt; A2/battle, B/battle = * Active Branching&lt;br /&gt;
|C/battle -&amp;gt; C1/pink = * [Phase 1] Fixed Route&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to T&lt;br /&gt;
|C/battle -&amp;gt; T/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to T unlocked&lt;br /&gt;
** Amount of CL + AV? ≥ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 1&lt;br /&gt;
** If Slow Fleet, then amount of CV(B) ≤ 1&lt;br /&gt;
|C1/pink -&amp;gt; C2/battle = * Pass the LoS check&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to P&lt;br /&gt;
|C1/pink -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|C1/pink -&amp;gt; P/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to P unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of AV ≥ 1&lt;br /&gt;
** If Slow Fleet and amount of AV = 0, then meet '''ALL''' of the following requirements:&lt;br /&gt;
*** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
*** Amount of CV(B) ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|G1/pink -&amp;gt; U/pink = * Does not meet the requirements to go to W&lt;br /&gt;
|G1/pink -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|T/battle -&amp;gt; G1/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to W&lt;br /&gt;
|T/battle -&amp;gt; R3/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B/L) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-3c&lt;br /&gt;
|order = 0,F,G,G1,H,I,K&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|F/empty -&amp;gt; G/battle, H/pink = * Active Branching&lt;br /&gt;
|G/battle -&amp;gt; G1/pink = * Does not meet the requirements to go to G2&lt;br /&gt;
|G/battle -&amp;gt; G2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
|G1/pink -&amp;gt; G2/battle = * Fixed Route&lt;br /&gt;
|H/pink -&amp;gt; I/battle = * Does not meet the requirements to go to J&lt;br /&gt;
|H/pink -&amp;gt; J/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** [CTF] Fleet must contain at least 2CL 4DD&lt;br /&gt;
** [STF] Amount of CL + DD ≥ 5&lt;br /&gt;
** [STF] If amount of (F)BB(V) = 4, then amount of CV(B/L) ≤ 1&lt;br /&gt;
** [STF] If amount of (F)BB(V) = 4, then amount of DD ≥ 4&lt;br /&gt;
** [STF] If amount of (F)BB(V) ≤ 3 and amount of CL ≥ 2, then amount of CV(B/L) ≤ 2&lt;br /&gt;
** [STF] If amount of CL = 1, then amount of CV(B/L) ≤ 1&lt;br /&gt;
** [STF] If Slow fleet, then amount of CV(B/L) = 0&lt;br /&gt;
* Otherwise if Fast+ Fleet, then amount of CV(B)? + CVL ≥ 3&lt;br /&gt;
|I/battle -&amp;gt; J/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|I/battle -&amp;gt; K/battle = * Fast+ Fleet&lt;br /&gt;
|K/battle -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-3d&lt;br /&gt;
|order = 0,3,N,O,R,R2,X,Y&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 3&lt;br /&gt;
** If Fast Fleet, then fleet must contain at least 1CL 4DD '''OR''' 2CL&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 1CL 6DD '''OR''' 2CL&lt;br /&gt;
|3 -&amp;gt; R/battle = * Does not meet the requirements to go to N&lt;br /&gt;
|N/battle -&amp;gt; O/battle = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] ???&lt;br /&gt;
|N/battle -&amp;gt; V/pink = * Does not meet the requirements to go to X&lt;br /&gt;
|N/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B/L) ≤ 2 *&lt;br /&gt;
** Amount of CL ≤ 1&lt;br /&gt;
|O/battle -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|O/battle -&amp;gt; Y/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to Z&lt;br /&gt;
|O/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|R/battle -&amp;gt; R1/battle = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B/L) ≤ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 3 *&lt;br /&gt;
|R2/battle -&amp;gt; R3/empty = * Fail the LoS check *&lt;br /&gt;
|R2/battle -&amp;gt; V/pink = * Pass the LoS check *&lt;br /&gt;
|X/battle -&amp;gt; O/battle = * Does not meet the requirements to go to Z&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E3 is a single and combined fleet, three-phase map consisting of three boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available on this map:&lt;br /&gt;
** Only 2 are available to Sortie, the third being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 3 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] '''Narvik Stationed Fleet''', Starting point 1 (reused in E-4)&lt;br /&gt;
*** [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] &amp;amp; [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] '''Narvik Advance Force/Main Defense Force''' (reused from E-2) can also be mixed with it in any difficuly, with any untagged ship receiving the main tag.&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''British Home Fleet''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 6.png|40px]] '''British Carrier Task Force''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! A2!! C2!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node A2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = There is no major threat on the route, with only surface battles.&lt;br /&gt;
| Range = Node {{MapNode|A2|red}}: 4&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node C2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|C2|red}}&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 116&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 161&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|C2|red}}: 4&lt;br /&gt;
| LBASS = 107 / 120 / 144 / 165&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long CTF Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 4 CV(B) [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|I|red|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Longer route, but much stronger fleet.&lt;br /&gt;
*Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short CTF Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3 CV(B/L), 1 CL [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long STF Route&lt;br /&gt;
| Main = '''STF: 2-4 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-2 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CVL, 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|I|red|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Longer route, but much stronger fleet.&lt;br /&gt;
Bringing an CA(V)/LHA/AO/AV as a Fighter Mule may be needed to achieve AS/AS+ on higher difficulties.&lt;br /&gt;
*Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short STF Route&lt;br /&gt;
| Main = '''STF: 2-4 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Fleet must contain '''6 CL+DD(?)''' to avoid an extra battle at {{MapNode|I|red}}&lt;br /&gt;
Alternatively, a Slow fleet with 0 CV(L/B) and ? will take the same route but would struggle with air power&lt;br /&gt;
* Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
CTF are on average more effective than STF, but cannot be reused in the following gimmicks.&lt;br /&gt;
&lt;br /&gt;
The use of a [[Special Attack]] is strongly advised, such as:&lt;br /&gt;
* Fast Fleets: {{Class|Richelieu}} Touch&lt;br /&gt;
* Slow Fleets: {{Class|Queen Elizabeth}} or {{Class|Nelson}} Touch&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Princess.png|Regular&lt;br /&gt;
Enemy Full European Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed (can be done at any point during Phase 1):&lt;br /&gt;
*{{color|red|After clearing Phase 1, the 3rd starting point will appear &amp;amp; the routing will change, making any CTF start on the 3rd starting point and potentially mis-tagging ships.}}&lt;br /&gt;
**It is therefore advised to clear this phase before clearing phase 1, or to be careful not to use an CTF.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! G2 !! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2 || AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S || AS?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| - || -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node G2&lt;br /&gt;
| Main = '''STF/CTF: 0-2(F)BB(V), 0-1 CV(B), 0-4 CVL, 1 CL, 0-5 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''STF/CTF: 1 CL, 2-5 DD, 0-3 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red}} &lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 104&lt;br /&gt;
| AS = 140&lt;br /&gt;
| Note = Any STF/CTF composition is capable of reaching {{MapNode|G2|red}} (Refer to [[#Phase 1 - Boss]]'s fleets for other compositions).&lt;br /&gt;
This composition skips an Air Raid at {{MapNode|G1|pink}}.&lt;br /&gt;
* Fleet must be Fast, include 2 CL, and XX must not be (F)BB(V). A maximum of 1 CV(B) is allowed.&lt;br /&gt;
Bringing some [[AACI]] and [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|G2|red}}: 9&lt;br /&gt;
| LBASS = 110 / 111 / 105 / 147&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = Send all LBAS on the Node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B), 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|T|red|W|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 185&lt;br /&gt;
| ASE = 374&lt;br /&gt;
| ASM = 344 &lt;br /&gt;
| AS = 401&lt;br /&gt;
| Note = Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
Using a carrier with 3 {{Fighter}} [[fighter]]s and 1 {{AnyBomber}} bomber (all with bonuses) is recommended to reach AS on the boss and still allow for day CI.&lt;br /&gt;
| Range = Node {{MapNode|W|red}}: 6&lt;br /&gt;
| LBASS = 185 / 375 / 345 / 402&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Armored Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Armored Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full European Armored Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! P!! Q!! S!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S|| S|| S x2||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S|| S|| S|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| -|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Nodes P&lt;br /&gt;
| Fleet = '''Striking: 1-2 FBB, 1 CV(B/L), 1-2 CA(V)/CLT, 0-1AV, 0-1CL, 1-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|P|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended. The routing rule for this section is quite complicated. Bringing 2FBB 1CV(L) 1CA(V)/CLT and 1CL without AV and 1 DD can cause offroute to Node T. Bringing no CL can be done via 4DD 1FBB 1CV and 1CA(V) to route to Node C1. Bringing 2CL needs 1 DD maximum to route to Node C1&lt;br /&gt;
| Range = Node {{MapNode|P|red}}: 1&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red|Q|red}}&lt;br /&gt;
| Speed = &lt;br /&gt;
| ASC = 12&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 189&lt;br /&gt;
| AS = 159&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Node {{MapNode|Q|red}}: 5&lt;br /&gt;
| LBASS = 14 / 191 / 191 / 161&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S&lt;br /&gt;
| Main = '''STF: 0-2(F)BB(V), 0-1 CV(B), 0-2 CVL, 1 CL, 0-5 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1 CL, 2-5 DD, 0-3 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red|S|red}} &lt;br /&gt;
| ASC = 165&lt;br /&gt;
| ASE = 305&lt;br /&gt;
| ASM = 324&lt;br /&gt;
| AS = 396&lt;br /&gt;
| Note = Any STF composition is capable of reaching {{MapNode|S|red}} (Refer to [[#Phase 1 - Boss]]'s fleets for other compositions).&lt;br /&gt;
This composition skips an Air Raid at {{MapNode|G1|pink}}.&lt;br /&gt;
* Fleet must be Fast, include 2 CL, and XX must not be (F)BB(V). &lt;br /&gt;
Bringing [[AACI]] is advised.&lt;br /&gt;
| Range = Boss {{MapNode|S|red}}: 8&lt;br /&gt;
| LBASS = 167 / 306 / 326 / 398&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Aerial Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 0-2 CA(V), 1 CL, 0-1 CVL/AO [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|Z|red}} &lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = Bringing '''any Yamato-Class will''' face an extra battle at {{MapNode|O|red}}.&lt;br /&gt;
*No LoS check and no ASW required.&lt;br /&gt;
*Bringing an [[AACI]] is required.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Surface Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = Fleet must contain ≥6 DD&lt;br /&gt;
Bringing some [[AACI]] and [[OASW]] ships is recommended.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 0-1 CVL/CA(V), 1-2 CL [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = Bringing some [[AACI]] and [[OASW]] ships is recommended.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
Note: For all compositions, bringing '''≥ 2 Yamato-Class''' will face an extra Air Raid at {{MapNode|Y|pink}}.&amp;lt;br&amp;gt;&lt;br /&gt;
The use of a [[Special Attack]] is strongly advised, such as:&lt;br /&gt;
* Fast Fleets: {{Class|Richelieu}} Touch&lt;br /&gt;
* Slow Fleets: {{Class|Queen Elizabeth}} or {{Class|Nelson}} Touch&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!     !!     M!!    W!! Q!! S!! C2!! P!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+ x2|| A+ x2|| S|| S|| S|| A+|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+|| A+|| S|| S|| -|| A+|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+|| A+|| S?|| S?|| -|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| A+|| A+|| S?|| S?|| -|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
*STF is needed to route to Boss for Debuff. CTF will not have the right starting point.&lt;br /&gt;
&lt;br /&gt;
|-|Node W=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node C2=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]] node {{MapNode|P|red}} fleets for composition and routing.&lt;br /&gt;
*The fleet needs to be '''Slow'''.&lt;br /&gt;
&lt;br /&gt;
|-|Node P, Q, S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 410&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 335&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 384&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 291&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Battlecruiser Water Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Battlecruiser Water Princess.png|Regular&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201797</id>
		<title>Fall 2025 Event/E-2</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201797"/>
		<updated>2025-12-08T02:04:45Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Narvik Defense Operation&lt;br /&gt;
|title_jp= ナルヴィク防衛戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 2.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 3.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-2 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 2}} '''Narvik Advance Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 3}} '''Narvik Main Defense Force'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-2 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-2 Map Phase 1.png|450px]]&lt;br /&gt;
|map_2_text=Phase 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-2 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_3_text=Gimmick 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-2 Map Phase 2.png|450px]]&lt;br /&gt;
|map_5_text=Phase 2&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-2 Map Phase 3.png|450px]]&lt;br /&gt;
|map_7_text=Phase 3&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-2 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1755 HP + 920 TP + 4620 HP&lt;br /&gt;
|boss_medium= 1755 HP + 800 TP + 3520 HP&lt;br /&gt;
|boss_easy= 1575 HP + 600 TP + 3520 HP&lt;br /&gt;
|boss_casual= 1575 HP + 500 TP + 2420 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Heavy Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Light Cruiser Mu-Class}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Solitary Fjord Princess}}&lt;br /&gt;
|rewards = E-2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-2 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-2a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-2b&lt;br /&gt;
|order = 0,A,B,D,F,G,K,L&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force ('''Medium / Hard''')&lt;br /&gt;
|A/empty -&amp;gt; B/battle, F/battle = * Active Branching&lt;br /&gt;
|B/battle -&amp;gt; C/empty = * Fail the LoS check&lt;br /&gt;
|B/battle -&amp;gt; D/battle = * Pass the LoS check (Cn3 = 63 '''Hard''')&lt;br /&gt;
|D/battle -&amp;gt; E/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of AV ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|D/battle -&amp;gt; K/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of (F)BB(V) ≥ 2&lt;br /&gt;
** Slow Fleet and amount of CV(B) ≥ 1&lt;br /&gt;
** Slow Fleet and amount of AV ≥ 2&lt;br /&gt;
** Slow Fleet and amount of SS(V) ≥ 1&lt;br /&gt;
|F/battle -&amp;gt; G/pink = * Does not meet the requirements to go to I&lt;br /&gt;
|F/battle -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 3&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** If amount of DD ≤ 4, then pass the LoS check&lt;br /&gt;
|G/pink -&amp;gt; H/empty = * Fail the LoS check&lt;br /&gt;
|G/pink -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
|K/pink -&amp;gt; E/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Fast Fleet and fleet only contains 0CL 1DD&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 1 '''OR''' amount of DD ≥ 2&lt;br /&gt;
|L/battle -&amp;gt; M/battle = * Fixed Route&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-2c&lt;br /&gt;
|order = 0,2,K,L,T,V&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; K/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** [CTF/STF] If Fast Fleet, then fleet must contain 1CL 4DD '''OR''' 2CL&lt;br /&gt;
** [CTF/STF] If Slow Fleet, then fleet must contain at least 1CL 5DD&lt;br /&gt;
** [TCF] Amount of BBV ≤ 1&lt;br /&gt;
|2 -&amp;gt; N/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * STF&lt;br /&gt;
|K/pink -&amp;gt; O/battle = * [Phase 2 boss locked] CTF / TCF&lt;br /&gt;
* [Phase 2 boss unlocked] CTF&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to P&lt;br /&gt;
|K/pink -&amp;gt; P/empty = * [Phase 2 boss unlocked] TCF: Amount of BBV = 0&lt;br /&gt;
* [Phase 3] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / TCF&lt;br /&gt;
** [CTF] Fast Fleet&lt;br /&gt;
** [CTF] Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF] Amount of CA(V) ≤ 2&lt;br /&gt;
** [CTF] Amount of DD ≥ 4&lt;br /&gt;
** [TCF] Amount of BBV = 0&lt;br /&gt;
|L/battle -&amp;gt; O/battle = * Fixed Route&lt;br /&gt;
|T/battle -&amp;gt; U/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; V/battle = * Pass the LoS check&lt;br /&gt;
|V/battle -&amp;gt; W/resource = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to Y&lt;br /&gt;
|V/battle -&amp;gt; Y/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to Y is unlocked&lt;br /&gt;
** [STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF] If amount of DD ≤ 4, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of AO + AV + LHA ≤ 1&lt;br /&gt;
** [TCF] Amount of AV ≤ 1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E2 is a single and combined fleet, three-phase map consisting of one transport and two boss phases. &lt;br /&gt;
* 2 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 2 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''Narvik Advance Force''', Starting point 1 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''Narvik Main Defense Force''', Starting point 2 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
&lt;br /&gt;
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on node {{MapRoute|S|red|X|red}}&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Boss&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B/L), 0-1 CA(V)/CLT 1CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|L|red|M|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing an [[AACI]] is recommended, and some ASW can help pass node D.&lt;br /&gt;
| Range = Node {{MapNode|M|red}}: 4&lt;br /&gt;
| LBASS = 44 / 198 / 170 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Heavy Cruiser Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Heavy Cruiser Princess.png|Regular&lt;br /&gt;
Enemy Full Heavy Cruiser Princess IV.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed (can be done at any point during Phase 1):&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! J&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node J&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red}}&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recomanded.&lt;br /&gt;
| Range = Node {{MapNode|J|red}}: 5&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! R!! E!! Q!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S|| S|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S|| S|| S|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy||  S|| S|| S|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node R&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red|R|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|R|red}}: 4&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Fleet = '''Striking: (F)BB(V), 0-1 CA(V)/CLT/AV, 1 CL, 2-5 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 6&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Main = '''TCF: 1-2 AV, 0-1 CVE/CAV/CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red}} &lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some AACI can help the reach rate.&lt;br /&gt;
*Node {{MapNode|O|red}} has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
| Range = Node {{MapNode|Q|red}}: 4&lt;br /&gt;
| LBASS = 107 / 111 / 147 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - TP==&lt;br /&gt;
Phase 2 is a [[Landing Operation]], where &amp;quot;tanks&amp;quot; do work better.&lt;br /&gt;
*Please, look at the &amp;quot;[[Stat#Flight II-A mode|Flight II-A mode]] graph to see and use the better equipment setups.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{map} = 0.75&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed sortable&amp;quot; &lt;br /&gt;
!colspan=4|Landing Operation [https://x.com/Teroterkevin/status/1985336668510212404]&lt;br /&gt;
|-&lt;br /&gt;
!Type!!Equipment!!&amp;lt;math&amp;gt;\text{TP}_\text{tank}&amp;lt;/math&amp;gt;!!TP total&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=13|{{Landing Craft}}&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank &amp;amp; Landing Force)|text=DLC + T89 Tank}}|| 8||14&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|M4A1 DD}}|| 14||20&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Armed Daihatsu}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}|| 10||16&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}|| 15||21&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}|| 11||17&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 17||23&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=3|{{Amphibious Tank}}&lt;br /&gt;
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}|| 10||12.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu tank}}|| 9||11.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tank Kai}}|| 11||13.5&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=4|{{Landing Force}}&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps}}|| 5||5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| 7||7&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| 9||9&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| 14||14&lt;br /&gt;
|-&lt;br /&gt;
!{{Drum}}&lt;br /&gt;
|{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}|| 0||3.75&lt;br /&gt;
|-&lt;br /&gt;
!{{Rations}}&lt;br /&gt;
|{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}|| 0||0.75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF Short Route&lt;br /&gt;
| Main = '''TCF: 0-1, CVE/CAV/CL, 4 DD, 1-2 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V), 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
Note: If a TCF will be used to perform the latter [[#Gimmick 4 - Debuff]], 2 AV will be required.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route &lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 1 CV(B), 1 CVL, 1 DD, 1 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1 CL, 1 CA(V), 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! S&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Light)&lt;br /&gt;
| Fleet = '''Striking: 1 (F)BB(V), 2-5 DD, 0-4 CVL/CA(V)/CL(T)/LHA/AV  [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requireing a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Heavy)&lt;br /&gt;
| Fleet = '''Striking: 2 (F)BB(V), 1 CV(B/L), 2-4 DD, 0-2 CA(V)/CL(T)/LHA/AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = A stronger fleet that encounters an extra Air Raid at {{MapNode|K|pink}}.&lt;br /&gt;
Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requiring a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
There is no noteable [[Installation]] enemy in the rest of the event after this phase, it is therefore recommended to use good anti-installation ships such as [[Momochi]].&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''1 FBB, 1CV(B), 1CVL, 1 CL 0-1 DD/AV, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''at least 4 DD''' to avoid additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}.&lt;br /&gt;
*Using 1 SS(V) is advised for subtanking. &lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 1CV(B), 1CVL, 0-1 CAV, 0-1 CL 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = A stronger fleet that hits 1 extra node&lt;br /&gt;
Fleet must contain '''2 CL or 4 DD''' to avoid an additional battle at {{MapNode|N|red}}.&amp;lt;br&amp;gt;&lt;br /&gt;
A '''Slow''' fleet must contain '''5 DD'''.&lt;br /&gt;
* This fleet will route to Node {{MapRoute|O|red|}} which has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].  or simply bring {{EquipmentLink|Smoke Generator (Smoke Screen)|text=Smoke Screens}}&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 2-4 CV(L/B), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CVL/CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||N|red|K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = The strongest possible fleet at the cost of 2 additional battles.&lt;br /&gt;
Fleet must contain '''≥5DD''' to avoid offrouting to {{MapNode|X|red}}.&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! M!! R!! S!! X!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+|| A+|| A+ x2|| A+ x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+|| A+|| A+|| A+ x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+|| -|| A+|| A+ x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| -|| ?|| ?|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node R=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Due to routing changes, certain [[#Phase 2 - TP]] compositions may need to be adjusted to avoid routing to {{MapNode|Y|Red}}.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF&lt;br /&gt;
| Main = '''TCF: 2 AV, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''0-2 AV''', 1 FBB, 1CV(B), 1CVL, 0-2 CA(V), 0-1 CL, 0-2 DD, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 AV''', 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''≥2 AV &amp;amp; exactly 4 DD'''. &lt;br /&gt;
* ≥ 5 DD would result in offrouting to {{MapNode|Y|red}}.&lt;br /&gt;
* ≤ 3 DD would result in additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}. &lt;br /&gt;
**Any amount of DD may be safely retreated via {{FCF}}[[FCF]] after the battle on {{MapNode|Q|red}}.&lt;br /&gt;
**Alternatively, bringing fewer DD would allow using a heavier fleet with additional CV(L/B) instead of 2 AV (See [[#Branching Table]] for details).&lt;br /&gt;
*1 SS(V) may be used for subtanking. &lt;br /&gt;
Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 660&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 657&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 461&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 366&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Solitary Fjord Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Solitary Fjord Princess.png|Regular&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Airbase is in the area of Bardufoss Airport. Prior to WW2, it was expanded by the Norwegian Army Air Service and later was captured by the Germans during the invasion. The Germans then expanded it, and it was used by the Luftwaffe. They also added a second runway but never used it. The RNoAF reclaimed the airport in 1945, and it was extended and modernized in the 1950's by NATO. Bardufoss is still an active airport that is used for both civilian and military purposes.&lt;br /&gt;
* Node M appears to be the location of the Dietl Battery and around the area of Bø Battery. These batteries were made by the Germans later into the war (1942-1943) using Russian POWs and the construction of these batteries. They housed some of the largest land artillery of WW2.&lt;br /&gt;
* Node S is the location of the Laukvik Battery, this location was captured by the Germans in 1940 but the battery itself didn't exist until 1942. The gun batteries were built with French Guns.&lt;br /&gt;
* Nodes Q/T are at the mouth of Ofotfjord while nodes V, W, X, Y are within Ofotfjord itself&lt;br /&gt;
* Node W appears to be in the area of Skjomnes. Skjomnes is the area where British South Wales Borderers and French Ski Scout Troops from the Chasseurs Alpine Battalion landed to meet and try to push out the Germans who are on the Ankenes Peninsula. They were relieved by the Polish Podhale Brigade who pushed the Germans into the east.&lt;br /&gt;
* Node X seems to be Bogen. It was captured by the Germans and later Bogen Bay was turned into a German base and became famous for being the home for Tirpitz and Admiral Hipper for a time until they were transferred or moved to other bases. (Tirpitz sank near Tromsø, roughly 240km to the northeast, Admiral Hipper returned to Kiel)&lt;br /&gt;
* Node Y is the city of Narvik itself.&lt;br /&gt;
* The port town of Narvik is part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. It would later become known to be the site of the famous Battle of Narvik. This was the only site of operation that the Allied Forces were able to hold. This is one of the few early allied victories during the Invasion of Norway and one of the few victories against the German advance into Western Europe during 1939-1940.&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-1&amp;diff=201796</id>
		<title>Fall 2025 Event/E-1</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-1&amp;diff=201796"/>
		<updated>2025-12-08T02:01:30Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Operation Weserübung&lt;br /&gt;
|title_jp= ヴェーザー演習作戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 1.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-1 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 1}} '''Plan R4 Kai Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-1 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-1 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-1 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-1 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_4_text=Gimmick 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-1 Map Phase 2.png|450px]]&lt;br /&gt;
|map_5_text=Phase 2&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-1 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_6_text=LBAS&lt;br /&gt;
|boss_hard= 2680 HP + 4400 HP&lt;br /&gt;
|boss_medium= 1880 HP + 3400 HP&lt;br /&gt;
|boss_easy= 1880 HP + 3400 HP&lt;br /&gt;
|boss_casual= 1080 HP + 2400 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Light Cruiser Mu-Class}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Fjord Princesses}}&lt;br /&gt;
|rewards = E-1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-1 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-1 Branching Rules ▼/▲&lt;br /&gt;
|id = 61-1&lt;br /&gt;
|order = A,B,F,G,J,K,L,M,P,Q,T&lt;br /&gt;
|A/empty -&amp;gt; B/battle, F/empty = * Active Branching&lt;br /&gt;
|B/battle -&amp;gt; C/battle = * Does not meet the requirements to go to E&lt;br /&gt;
|B/battle -&amp;gt; E/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Fleet must contain at least 3DD '''OR''' 1CL 2DD&lt;br /&gt;
** If amount of DD = 2, then amount of (F)BB(V) ≤ 1&lt;br /&gt;
|F/empty -&amp;gt; G/battle, J/battle = * Active Branching&lt;br /&gt;
|G/battle -&amp;gt; H/pink = * Does not meet the requirements to go to I&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of CL ≥ 1 &lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|J/battle -&amp;gt; K/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≥ 3 *&lt;br /&gt;
** Amount of DD ≤ 1&lt;br /&gt;
** Slow Fleet and amount of CL = 0&lt;br /&gt;
** Route K-Q is unlocked and amount of DD + DE ≥ 7&lt;br /&gt;
|J/battle -&amp;gt; L/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow or Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of CL ≥ 1&lt;br /&gt;
** If route K-Q is unlocked, then amount of DD + DE ≤ 6&lt;br /&gt;
|K/battle -&amp;gt; L/empty = * Route to Q is locked&lt;br /&gt;
* Does not meet the requirements to go to Q&lt;br /&gt;
|K/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to Q is unlocked&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) + CA(V) + {{Tooltip|???|likely all ship type besides DD/DE}} ≤ 1 *&lt;br /&gt;
** Amount of DD + DE ≥ 5&lt;br /&gt;
* Otherwise, Fast+ Fleet&lt;br /&gt;
|L/empty -&amp;gt; M/battle, P/battle = * Active Branching&lt;br /&gt;
|M/battle -&amp;gt; N/battle = * Route to O is locked&lt;br /&gt;
* Does not meet the requirements to go to O&lt;br /&gt;
|M/battle -&amp;gt; O/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to O unlocked&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then fleet must contain at least 4DD/DE '''OR''' 1CL 2DD/DE&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 4DD/DE '''OR''' 1CL 3DD/DE&lt;br /&gt;
|P/battle -&amp;gt; Q/battle = * Does not meet the requirements to got to R or S&lt;br /&gt;
|P/battle -&amp;gt; R/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CV(B/L) ≤ 2&lt;br /&gt;
** Does not meet the requirements to go to S&lt;br /&gt;
|P/battle -&amp;gt; S/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 1&lt;br /&gt;
** Amount of CA(V) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
*** If Slow Fleet, then amount of DD ≥ 5&lt;br /&gt;
|Q/battle -&amp;gt; R/pink = * Routed from P to Q&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Routed from K to Q&lt;br /&gt;
|T/battle -&amp;gt; U/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; V/battle = * Pass the LoS check (Cn3 = 60~63 '''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E1 is a single and striking force fleet, two-phase map consisting of two boss phases. &lt;br /&gt;
* 2 [[LBAS]] are available on this map:&lt;br /&gt;
**Only 1 can be set on Sortie, the other being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 1 lock:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''Plan R4 Kai Fleet'''&lt;br /&gt;
&lt;br /&gt;
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on nodes {{MapRoute|D|red|E|red|I|red|O|red}}&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! D!! E!! I!! N&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S|| S|| S|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+|| A+|| A+|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| -|| A+|| A+|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -|| -|| A+|| A+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node D&lt;br /&gt;
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|B|red|C|red|D|red}}&lt;br /&gt;
| Speed = '''Slow'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]).&lt;br /&gt;
*Bringing some ASW is advised to pass node C.&lt;br /&gt;
*{{Command Facility}}[[Elite Torpedo Squadron Command Facility|ETSCF]] can be used to to increase the pass rate.&lt;br /&gt;
| Range = Node {{MapNode|D|red}}: 2&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Fleet = '''Single: 1 CL, 5 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|B|red|E|red}}&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]).&lt;br /&gt;
*{{Command Facility}}[[Elite Torpedo Squadron Command Facility|ETSCF]] can be used to to increase the pass rate.&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 2&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node I&lt;br /&gt;
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|G|red|I|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]])&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 3&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node N&lt;br /&gt;
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|N|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The node has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
{{Anti-PT_Imp_Setups}}&lt;br /&gt;
*Bringing some ASW is advised to pass node M.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Boss&lt;br /&gt;
| Fleet = '''Striking: 0-1 (F)BB(V), 0-1 CVL, 1 CA(V)/CLT/AV, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|O|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. There is one hard skin installation ([[pillbox]])&lt;br /&gt;
| Range = Node {{MapNode|O|red}}: 5&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Light Cruiser Mu-Class]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Light Cruiser Mu-Class.png|Regular&lt;br /&gt;
Enemy Full Light Cruiser Mu-Class Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! S!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| AS x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| AS|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| AP|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| AP|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B/L), 1 CA(V)/CLT, 1 CL, 3 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|red}}&lt;br /&gt;
| Speed = Fast&lt;br /&gt;
| ASC = 366&lt;br /&gt;
| ASE = 461&lt;br /&gt;
| ASM = 657&lt;br /&gt;
| AS = 660&lt;br /&gt;
| Note = A slow fleet will additionally route through an Air Raid at {{MapNode|R|pink}}.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]] on node P can help pass it.&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 7&lt;br /&gt;
| LBASS = 366 / 461 / 657 / 660&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = Sending all LBAS on node S with fighter is advised to better reach AS; else, sending them on node P is viable to increase the reach rate.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Full Destroyer Fleet&lt;br /&gt;
| Fleet = '''Striking: 7 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|K|red|Q|red|S|pink|T|red|V|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / 60~63 (C/E/M/H)&lt;br /&gt;
| Speed = '''FAST'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The cheapest fleet, but also weaker.&lt;br /&gt;
Bringing some [[OASW]] is advised to reach the boss.&lt;br /&gt;
&lt;br /&gt;
It skips the 2nd shelling on most of the route.&lt;br /&gt;
| Range = Node {{MapNode|V|red}}: 9&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Slow Destroyer Fleet&lt;br /&gt;
| Fleet = '''Striking: 1 (F)BB(V)/CV(B/L)/CA(V), 5-6 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|K|red|Q|red|S|pink|T|red|V|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / 60~63 (C/E/M/H)&lt;br /&gt;
| Speed = '''SLOW'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A light fleet that allows to bring some stronger ships.&lt;br /&gt;
Bringing some [[OASW]] is advised to reach the boss.&lt;br /&gt;
&lt;br /&gt;
Bringing any CL will route through {{MapNode|L|blue}} instead of {{MapNode|K|red}}&lt;br /&gt;
| Range = Node {{MapNode|V|red}}: 9&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Heavy Fleet&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B), 1 CA(V), 1 CL, 3 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|pink|T|red|V|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / 60~63 (C/E/M/H)&lt;br /&gt;
| Speed = '''FAST'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Stronger fleet.&lt;br /&gt;
1 CL + 3 DD minimum are required to route properly. &lt;br /&gt;
| Range = Node {{MapNode|V|red}}: 9&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = Sending all LBAS on the boss is advised; else, sending them on node J is viable to increase the reach rate.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! O!! P!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+ x2|| A+ x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes O=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.  Anti-installation gear is not required as the imps have been replaced by a pair of transports.&lt;br /&gt;
&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 660&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 657&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 461&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 366&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Fjord Princesses]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Fjord Princesses.png|Regular&lt;br /&gt;
Enemy Full Fjord Princesses Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Fjord Princesses Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[wikipedia:Plan R 4|Plan R 4]] was a British plan to invade Norway and Sweden, to interrupt the flow of iron ore from those countries to Germany. It was preempted by the German invasion; forces being assembled for it were hastily sent to Norway to fight the Germans. Plan R4 is part of Operation Wilfred which also involves stalling German Landings by occupying Stavanger, Bergen, Trondheim and Narvik&lt;br /&gt;
* [[wikipedia:Operation Weserübung|Operation Weserübung]] was the German invasion of Norway and Denmark. Denmark was occupied as a staging ground for movement further northwards. The port of Narvik, as the primary transshipment point for Swedish iron ore, was a priority target; the German forces were initially able to take control, before being forced out by Allied land forces. Then the German invasion of France drew Allied attention away; British and French troops were withdrawn, and the German forces were able to defeat the remaining Norwegian army units.&lt;br /&gt;
*The Airbase is in Scotland. Based on the map, it is in the area of Iverness Airport, which is possibly a nod to the old RAF Inverness Airbase that was active during WW2.&lt;br /&gt;
*Starting Point 1 is around the area of Scapa Flow in the Orkney Islands, Scotland. This place is famous as a major Royal Navy Base during WW1 and WW2. This is also where the Imperial German Navy of WWI were scuttled.&lt;br /&gt;
*Node D is in Egersund. During WW2, it was a major port with a Telegraph Station, Factories, an automatic phone central, railways, and the underwater telegraph cable connecting Norway and Great Britain. The Germans captured this on April 9, 1940 captured by a German Bicycle Squadron, which were landed by German M-class Minesweepers (M1, M2, M9, and M13). &lt;br /&gt;
*Node E is in Stavanger. During WW2, it was a major port, part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. The German ship Roda was sunk here by a torpedo from the Destroyer HNoMS Æger. Stavanger was then subjected to an aerial bombardment, and Sola Airport was attacked. Afterwards, German troops marched in and occupied the city. HNoMS Æger was attacked by multiple air attacks, she was sinking and was beached by her crew, who then received orders to abandon ship.&lt;br /&gt;
*Node I is in Bergen. During WW2, it was a major port, was part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. On the 9th of April 1940, the German cruiser Königsberg with Admiral Otto von Schrader arrived, the Germans planned to attack in the early hours. At around 01h00 and 01h35, there was an engagement between the forts and the German cruiser. By 05h50, the Admiral received the capitulation of the town. The main reason for the Germans' targeting Bergen was to utilize Bergen as a war harbor, protect freight of iron ore and other raw materials along the coast, and enable easier control of the north. Otto von Schrader was responsible for building coastal forts, airports, ship docks, one uboat bunker, minelaying of the fjord, and about 160 new coastal batteries, including Fjell fortress, as part of the &amp;quot;Atlantikwall&amp;quot;, later &amp;quot;Westwall Norwegen&amp;quot; &lt;br /&gt;
*Node O is in Trondheim. During WW2, it was a major port, was part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. The German forces were led by the cruiser Admiral Hipper, 4 Destroyers, and 1700 Austrian Mountain Troops. There was only one fort that opened fire and later Trondheim fell. In the following days there was an attempted landing by the British and French forces which attempted to liberate the port but this failed. Trondheim like much of Norway will be occupied until 1945.&lt;br /&gt;
*Node V is in Narvik. During WW2, it was a major port, part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. In reality, this was the only site of operation that the Allied Forces were able to hold.&lt;br /&gt;
* During the Battle of Narvik, Norge and Eidsvold were lost during combat. Eidsvold was sunk first. The Germans contacted the captain of Eidsvold and demanded surrender. When they refused the Germans immedaitely torpedoed Eidsvold before she could fire her guns. Norge was deeper inside the fjord and the crew heard the detonation and prepared for combat. In the darkness they waited until they spotted German Destroyers and Norge opened fire at Z11 Bernd von Arnim. The Germans then waited and positioned themselves closer and then fired three torpedo salvoes. The first two salvoes missed but the the last struck Norge in her midship resulting in her sinking in less than a minute.&lt;br /&gt;
**In the sequence of events in the Fall 2025 Event, it seems this time around Abyssal Norge gets defeated first or sacrifices herself so that Abyssal Eidsvold can continue to fight on. Albeit after defeating both of them in E1 and E2 respectively they revert to Kanmusu Forms.&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=User:Chrno98&amp;diff=201795</id>
		<title>User:Chrno98</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=User:Chrno98&amp;diff=201795"/>
		<updated>2025-12-08T01:59:48Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Info==&lt;br /&gt;
&lt;br /&gt;
'''Kancolle start date:''' November 11th, 2015&lt;br /&gt;
&lt;br /&gt;
'''Server:''' Hashirajima Anchorage&lt;br /&gt;
&lt;br /&gt;
'''Married Ships:''' JUST HARUNA&lt;br /&gt;
&lt;br /&gt;
==Working On==&lt;br /&gt;
Mainly event branch rules (since Spring 2022)&lt;br /&gt;
&lt;br /&gt;
[[Special:Contributions/Chrno98|Contribution list]]&lt;br /&gt;
&lt;br /&gt;
==Event Progress==&lt;br /&gt;
&lt;br /&gt;
'''Legend'''&lt;br /&gt;
&lt;br /&gt;
Casual: (丁)&lt;br /&gt;
Easy: (丙)&lt;br /&gt;
Medium: (乙)&lt;br /&gt;
Hard: (甲)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!Event &lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Progression&lt;br /&gt;
|-&lt;br /&gt;
| Winter 2016 || 丙 || 丙 || - ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Spring 2016 || 丙 || 丙 || 丙 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Summer 2016 || 乙 || 乙 || 丙 || 丙 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Fall 2016 || 甲 || 甲 || 乙 || 乙 || 丙 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Winter 2017 || 乙 || 乙 || - ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Spring 2017 || 乙 || 乙 || 乙 || 乙 || 乙 ||  ||    &lt;br /&gt;
|-&lt;br /&gt;
| Summer 2017 || 乙 || 乙 || 乙 || 乙 || 乙 || 丙 || 丙&lt;br /&gt;
|-&lt;br /&gt;
| Fall 2017 || 乙 || 乙 || 乙 || 乙 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Winter 2018 || 甲 || 乙 || 乙 || 乙 || 乙 || 乙 || 丁 &lt;br /&gt;
|-&lt;br /&gt;
| Early Fall 2018 || 甲 || 甲 || 甲 || 乙 || 乙 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Winter 2019 || 甲 || 甲 || 甲 ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| Spring 2019 || 甲 || 甲 || 甲 || 甲 || 乙 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Summer 2019 || 甲 || 乙 || 乙 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Fall 2019 || 甲 || 甲 || 甲 || 甲 || 乙 || 乙 ||   &lt;br /&gt;
|-&lt;br /&gt;
| Hinamatsuri 2020 || 乙 ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Summer 2020 || 甲 || 甲 || 甲 || 乙 || 甲 || 甲 || 乙 &lt;br /&gt;
|-&lt;br /&gt;
| Fall 2020 || 甲 || 甲 || 甲 || 甲 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Spring 2021 || 甲 || 甲 || 甲 || 甲 || 甲 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Summer 2021 || 甲 || 乙 || 乙 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fall 2021 || 甲 || 甲 || 甲 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Winter 2022 || 甲 || 甲 || 甲 || 乙 || 乙 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spring 2022 || 甲 || 甲 || 甲 || 甲 || 乙 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Summer 2022 || 甲 || 甲 || 乙 || 甲 || 乙 || 乙 ||&lt;br /&gt;
|-&lt;br /&gt;
| Early Spring 2023 || 甲 || 乙 || 甲 || 甲 || 甲 || 甲 ||&lt;br /&gt;
|-&lt;br /&gt;
| Summer 2023 || 甲 || 乙 || 甲 || 甲 || 甲 || 甲 || 甲&lt;br /&gt;
|-&lt;br /&gt;
| Early Spring 2024 || 甲 || 甲 || 甲 || 甲 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Summer 2024 || 甲 || 甲 || 甲 || 乙 || 乙 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spring 2025 || 甲 || 甲 || 甲 || 乙 || 乙 || 甲 ||&lt;br /&gt;
|-&lt;br /&gt;
| Fall 2025 || 甲 || 甲 || 乙 || 乙 || 乙 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3/Enemy_comps&amp;diff=201734</id>
		<title>Fall 2025 Event/E-3/Enemy comps</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3/Enemy_comps&amp;diff=201734"/>
		<updated>2025-11-30T22:21:01Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: fix W node final boss and ordering for phase 3 comps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Hard=&lt;br /&gt;
{{Map/Image|page=Fall 2025 Event/E-3|{{Map/ImageNode|1|Hard|E-3|x=572|y=142}}{{Map/ImageNode|A1|Hard|E-3|x=484|y=228}}{{Map/ImageNode|A2|Hard|E-3|x=447|y=284|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DD&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Amagiri}}{{Ship/Banner|small=true|Javelin}}{{Ship/Banner|small=true|Sagiri}}&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CL&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Honolulu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Ark Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|A|Hard|E-3|x=520|y=173}}{{Map/ImageNode|B|Hard|E-3|x=432|y=223}}{{Map/ImageNode|C1|Hard|E-3|x=447|y=123}}{{Map/ImageNode|C2|Hard|E-3|x=383|y=85|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DD&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Amagiri}}{{Ship/Banner|small=true|Ariake}}{{Ship/Banner|small=true|Javelin}}&amp;lt;br&amp;gt;{{Ship/Banner|small=true|Sagiri}}{{Ship/Banner|small=true|Yuugure}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CL&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Honolulu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Ark Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|C|Hard|E-3|x=403|y=219|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DD&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Amagiri}}{{Ship/Banner|small=true|Javelin}}{{Ship/Banner|small=true|Sagiri}}&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CL&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Honolulu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Ark Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|D|Hard|E-3|x=428|y=81}}{{Map/ImageNode|E|Hard|E-3|x=135|y=219}}{{Map/ImageNode|F|Hard|E-3|x=178|y=190}}{{Map/ImageNode|G1|Hard|E-3|x=247|y=250}}{{Map/ImageNode|G2|Hard|E-3|x=215|y=299|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DD&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Amagiri}}{{Ship/Banner|small=true|Ariake}}{{Ship/Banner|small=true|Javelin}}&amp;lt;br&amp;gt;{{Ship/Banner|small=true|Sagiri}}{{Ship/Banner|small=true|Yuugure}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CL&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Honolulu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;FBB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Richelieu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Nevada}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Ark Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|G|Hard|E-3|x=180|y=256|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DD&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Amagiri}}{{Ship/Banner|small=true|Javelin}}{{Ship/Banner|small=true|Sagiri}}&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CL&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Honolulu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Ark Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|H|Hard|E-3|x=152|y=137}}{{Map/ImageNode|I|Hard|E-3|x=202|y=102}}{{Map/ImageNode|J|Hard|E-3|x=221|y=159|drops=&amp;lt;table 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Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|K|Hard|E-3|x=271|y=122|drops=&amp;lt;table 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Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|Y|Hard|E-3|x=363|y=117}}{{Map/ImageNode|Z|Hard|E-3|x=357|y=160|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Eidsvold}}{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CA&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Mikuma}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;FBB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Bismarck}}{{Ship/Banner|small=true|Gangut}}{{Ship/Banner|small=true|Jean 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&amp;lt;div class=&amp;quot;map-nodes&amp;quot;&amp;gt;&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 駆逐隊 前方哨戒&lt;br /&gt;
|A&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|55% (5103/9221, HQ: 115-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|40% (3703/9221, HQ: 115-120)}}&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|A&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|5% (415/9221, HQ: 119-120)}}&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|A1|Select}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 輸送船団 護衛隊&lt;br /&gt;
|A2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|58% (1082/1880, HQ: 115-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|A2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|3% (50/1880, HQ: 120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|A2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|40% (748/1880, HQ: 119-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged III&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 ノルウェー沖哨戒線&lt;br /&gt;
|B&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|15% (913/6248, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|2% (105/6248, HQ: 120)}}&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|-&lt;br /&gt;
|B&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|21% (1293/6248, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|14% (858/6248, HQ: 115-120)}}&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|-&lt;br /&gt;
|B&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|29% (1786/6248, HQ: 115-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|21% (1293/6248, HQ: 119-120)}}&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 前衛巡洋艦I戦隊&lt;br /&gt;
|C&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|43% (2584/5942, HQ: 115-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|25% (1465/5942, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|32% (1893/5942, HQ: 115-120)}}&lt;br /&gt;
|Heavy Cruiser Ri-Class/Flagship&lt;br /&gt;
|Heavy Cruiser Ri-Class/Flagship&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|C1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|39% (800/2042, HQ: 115-120)}}&lt;br /&gt;
|European Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|-&lt;br /&gt;
|C1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|31% (624/2042, HQ: 119-120)}}&lt;br /&gt;
|European Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|-&lt;br /&gt;
|C1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|30% (618/2042, HQ: 115-120)}}&lt;br /&gt;
|European Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Heavy Cruiser Princess/III&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 警戒空母群 C集団&lt;br /&gt;
|C2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|34% (383/1130, HQ: 115-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|41% (463/1130, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|25% (284/1130, HQ: 115-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Kai Flagship III&lt;br /&gt;
|Heavy Cruiser Ri-Class/Flagship&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|D|Empty|kind=1}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 潜水群狼集団 I群&lt;br /&gt;
|E&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|19% (2277/11875, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|13% (1528/11875, HQ: 119-120)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|-&lt;br /&gt;
|E&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|15% (1786/11875, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|9% (1081/11875, HQ: 119-120)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|-&lt;br /&gt;
|E&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|26% (3050/11875, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|18% (2153/11875, HQ: 119-120)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|F|Select}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 前衛巡洋艦II戦隊&lt;br /&gt;
|G&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|49% (767/1559, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|15% (233/1559, HQ: 120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|36% (559/1559, HQ: 119-120)}}&lt;br /&gt;
|Heavy Cruiser Ri-Class/Flagship&lt;br /&gt;
|Heavy Cruiser Ri-Class/Flagship&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|G1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|50% (744/1481, HQ: 119-120)}}&lt;br /&gt;
|European Armored Carrier Princess/III&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|-&lt;br /&gt;
|G1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|48% (709/1481, HQ: 119-120)}}&lt;br /&gt;
|European Armored Carrier Princess/III&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|-&lt;br /&gt;
|G1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|2% (28/1481, HQ: 120)}}&lt;br /&gt;
|European Armored Carrier Princess/Damaged III&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 高速戦艦戦隊&lt;br /&gt;
|G2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|30% (451/1492, HQ: 119-120)}}&lt;br /&gt;
|Battleship Ta-Class/Flagship&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|G2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|36% (535/1492, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|34% (506/1492, HQ: 119-120)}}&lt;br /&gt;
|Battleship Ta-Class/Flagship&lt;br /&gt;
|Battleship Ta-Class/Flagship&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|H&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|27% (1711/6339, HQ: 119-120)}}&lt;br /&gt;
|European Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|-&lt;br /&gt;
|H&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|39% (2479/6339, HQ: 119-120)}}&lt;br /&gt;
|European Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|-&lt;br /&gt;
|H&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|34% (2149/6339, HQ: 119-120)}}&lt;br /&gt;
|European Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 潜水群狼集団 II群&lt;br /&gt;
|I&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|16% (892/5582, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|11% (588/5582, HQ: 119-120)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|12% (642/5582, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|9% (482/5582, HQ: 119-120)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|32% (1775/5582, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|22% (1203/5582, HQ: 119-120)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 警戒空母群 B集団&lt;br /&gt;
|J&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|35% (1973/5661, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|40% (2254/5661, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|25% (1434/5661, HQ: 119-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Kai Flagship III&lt;br /&gt;
|Heavy Cruiser Ri-Class/Flagship&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州方面 戦艦戦隊&lt;br /&gt;
|K&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|52% (2796/5365, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|27% (1473/5365, HQ: 119-120)}}&lt;br /&gt;
|Battleship Ru-Class/Flagship&lt;br /&gt;
|Battleship Ru-Class/Flagship&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|K&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|20% (1096/5365, HQ: 119-120)}}&lt;br /&gt;
|Battleship Ru-Class/Flagship&lt;br /&gt;
|Battleship Ru-Class/Flagship&lt;br /&gt;
|Battleship Ru-Class/Flagship&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|L|Empty|kind=1}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 水上打撃集団&lt;br /&gt;
|M&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|73% (3364/4623, HQ: 119-120)}}&lt;br /&gt;
|European Princess/III&lt;br /&gt;
|Battleship Water Demon/Kai II&lt;br /&gt;
|Battleship Princess/Kai II&lt;br /&gt;
|Battleship Princess/Kai II&lt;br /&gt;
|Aircraft Carrier Princess/III&lt;br /&gt;
|Transport Ship Wa-Class B/Flagship&lt;br /&gt;
|Light Cruiser He-Class/Flagship&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|M&lt;br /&gt;
|Boss/Final&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|27% (1259/4623, HQ: 119-120)}}&lt;br /&gt;
|European Princess/Damaged III&lt;br /&gt;
|Battleship Water Demon/Kai Damaged II&lt;br /&gt;
|Battleship Princess/Kai II&lt;br /&gt;
|Battleship Princess/Kai II&lt;br /&gt;
|Aircraft Carrier Princess/III&lt;br /&gt;
|Aircraft Carrier Princess/III&lt;br /&gt;
|Light Cruiser He-Class/Flagship&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Na-Class/Mass-Produced Model IIe Elite&lt;br /&gt;
|Destroyer Na-Class/Mass-Produced Model IIe Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 前衛展開警戒I群&lt;br /&gt;
|N&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Vanguard|28% (1473/5180, HQ: 119-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|N&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Vanguard|40% (2089/5180, HQ: 119-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|N&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Vanguard|31% (1618/5180, HQ: 120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged III&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 潜水群狼集団 IV群&lt;br /&gt;
|O&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|14% (421/3089, HQ: 120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|9% (281/3089, HQ: 120)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|-&lt;br /&gt;
|O&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|16% (490/3089, HQ: 120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|12% (361/3089, HQ: 120)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|-&lt;br /&gt;
|O&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|29% (904/3089, HQ: 120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|20% (632/3089, HQ: 120)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 前衛展開警戒II群&lt;br /&gt;
|P&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|14% (114/790, HQ: 120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged III&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|P&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|35% (280/790, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|50% (396/790, HQ: 120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 再上陸輸送船団&lt;br /&gt;
|Q&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Double Line|25% (182/717, HQ: 120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|49% (353/717, HQ: 119-120)}}&lt;br /&gt;
|Transport Ship Wa-Class/Flagship&lt;br /&gt;
|Light Carrier Nu-Class/Kai Elite II&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|Q&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Double Line|25% (182/717, HQ: 120)}}&lt;br /&gt;
|Transport Ship Wa-Class/Flagship&lt;br /&gt;
|Transport Ship Wa-Class/Flagship&lt;br /&gt;
|Light Carrier Nu-Class/Kai Elite II&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 前衛巡洋艦III戦隊&lt;br /&gt;
|R&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|53% (10/19, HQ: 120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|32% (6/19, HQ: 120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|16% (3/19, HQ: 120)}}&lt;br /&gt;
|Heavy Cruiser Ri-Class/Flagship&lt;br /&gt;
|Heavy Cruiser Ri-Class/Flagship&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 潜水群狼集団 III群&lt;br /&gt;
|R1&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|50% (2/4, HQ: 120)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|-&lt;br /&gt;
|R1&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Abreast|25% (1/4, HQ: 120)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|-&lt;br /&gt;
|R1&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Abreast|25% (1/4, HQ: 120)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 警戒空母群 A集団&lt;br /&gt;
|R2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|31% (4/13, HQ: 120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|54% (7/13, HQ: 120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|15% (2/13, HQ: 120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Kai Flagship III&lt;br /&gt;
|Heavy Cruiser Ri-Class/Flagship&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|R3|Empty|kind=1}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 空母機動部隊 II群&lt;br /&gt;
|S&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|30% (209/687, HQ: 119-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship IV&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Na-Class/Mass-Produced Model IIe Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|S&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|41% (282/687, HQ: 120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship IV&lt;br /&gt;
|Light Carrier Nu-Class/Kai Flagship III&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Na-Class/Mass-Produced Model IIe Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|S&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|29% (196/687, HQ: 120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship IV&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship IV&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Na-Class/Mass-Produced Model IIe Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 空母機動部隊 III群&lt;br /&gt;
|T&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|23% (834/3550, HQ: 119-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship IV&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|T&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|31% (1090/3550, HQ: 119-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship IV&lt;br /&gt;
|Light Carrier Nu-Class/Kai Flagship III&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|T&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|46% (1626/3550, HQ: 119-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship IV&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship IV&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|U&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|32% (9/28, HQ: 120)}}&lt;br /&gt;
|European Armored Carrier Princess/III&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|-&lt;br /&gt;
|U&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|39% (11/28, HQ: 120)}}&lt;br /&gt;
|European Armored Carrier Princess/III&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|-&lt;br /&gt;
|U&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|29% (8/28, HQ: 120)}}&lt;br /&gt;
|European Armored Carrier Princess/Damaged III&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|V&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|27% (913/3420, HQ: 119-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/III&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|-&lt;br /&gt;
|V&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|43% (1455/3420, HQ: 119-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/III&lt;br /&gt;
|European Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|-&lt;br /&gt;
|V&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|31% (1052/3420, HQ: 120)}}&lt;br /&gt;
|Battlecruiser Water Princess/Damaged III&lt;br /&gt;
|European Princess/Damaged II&lt;br /&gt;
|Light Carrier Nu-Class/Kai Elite II&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 空母機動部隊主力&lt;br /&gt;
|W&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Diamond|66% (1790/2720, HQ: 119-120)}}&lt;br /&gt;
|European Armored Carrier Princess/II&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|W&lt;br /&gt;
|Boss/Final&lt;br /&gt;
|{{TooltipSimple|Diamond|22% (597/2720, HQ: 119-120)}}&lt;br /&gt;
|European Armored Carrier Princess/Damaged II&lt;br /&gt;
|Light Carrier Nu-Class/Kai Flagship II&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Light Cruiser Tsu-Class/Flagship&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|-&lt;br /&gt;
|W&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Diamond|12% (333/2720, HQ: 120)}}&lt;br /&gt;
|European Armored Carrier Princess/Damaged II&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged III&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 空母機動部隊 I群&lt;br /&gt;
|X&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|29% (1178/4114, HQ: 119-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship IV&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|-&lt;br /&gt;
|X&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|42% (1718/4114, HQ: 119-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship IV&lt;br /&gt;
|Light Carrier Nu-Class/Kai Flagship III&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|-&lt;br /&gt;
|X&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|30% (1218/4114, HQ: 120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship IV&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship IV&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged III&lt;br /&gt;
|Light Cruiser Tsu-Class/Flagship&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|Y&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|22% (14/63, HQ: 120)}}&lt;br /&gt;
|Battlecruiser Water Princess/III&lt;br /&gt;
|European Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|-&lt;br /&gt;
|Y&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|54% (34/63, HQ: 120)}}&lt;br /&gt;
|Battlecruiser Water Princess/III&lt;br /&gt;
|European Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|-&lt;br /&gt;
|Y&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|24% (15/63, HQ: 120)}}&lt;br /&gt;
|Battlecruiser Water Princess/Damaged III&lt;br /&gt;
|European Princess/Damaged II&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class/Kai Elite II&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Hard|name=深海欧州艦隊 ノルウェー派遣部隊|margin=true&lt;br /&gt;
|Z&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|79% (2062/2619, HQ: 119-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/III&lt;br /&gt;
|European Princess/II&lt;br /&gt;
|European Princess/II&lt;br /&gt;
|Heavy Cruiser Princess/III&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Light Cruiser To-Class/Flagship&lt;br /&gt;
|Light Cruiser He-Class/Flagship&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|Z&lt;br /&gt;
|Boss/Final&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|21% (557/2619, HQ: 120)}}&lt;br /&gt;
|Battlecruiser Water Princess/Damaged III&lt;br /&gt;
|European Princess/Damaged II&lt;br /&gt;
|European Princess/Damaged II&lt;br /&gt;
|Heavy Cruiser Princess/VI&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged III&lt;br /&gt;
|Light Cruiser Mu-Class/III&lt;br /&gt;
|Light Cruiser Tsu-Class/Flagship&lt;br /&gt;
|Destroyer Na-Class/Mass-Produced Model IIe Elite&lt;br /&gt;
|Destroyer Na-Class/Mass-Produced Model IIe Elite&lt;br /&gt;
|Destroyer Na-Class/Mass-Produced Model IIe Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{Map/Image|page=Fall 2025 Event/E-3|{{Map/ImageNode|1|Medium|E-3|x=572|y=142}}{{Map/ImageNode|A1|Medium|E-3|x=484|y=228}}{{Map/ImageNode|A2|Medium|E-3|x=447|y=284|drops=&amp;lt;table 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Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|U|Medium|E-3|x=237|y=207}}{{Map/ImageNode|V|Medium|E-3|x=368|y=209}}{{Map/ImageNode|W|Medium|E-3|x=324|y=187|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Eidsvold}}{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DD&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Amagiri}}{{Ship/Banner|small=true|Ariake}}{{Ship/Banner|small=true|Javelin}}&amp;lt;br&amp;gt;{{Ship/Banner|small=true|Sagiri}}{{Ship/Banner|small=true|Yuugure}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CL&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Honolulu}}{{Ship/Banner|small=true|Kirov}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;FBB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Bismarck}}{{Ship/Banner|small=true|Richelieu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Nevada}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Ark Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|X|Medium|E-3|x=397|y=173|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DD&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Amagiri}}{{Ship/Banner|small=true|Ariake}}{{Ship/Banner|small=true|Javelin}}&amp;lt;br&amp;gt;{{Ship/Banner|small=true|Sagiri}}{{Ship/Banner|small=true|Yuugure}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CL&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Honolulu}}{{Ship/Banner|small=true|Kirov}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;FBB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Bismarck}}{{Ship/Banner|small=true|Richelieu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Nevada}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Ark Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|Y|Medium|E-3|x=363|y=117}}{{Map/ImageNode|Z|Medium|E-3|x=357|y=160|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Eidsvold}}{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CA&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Mikuma}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;FBB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Bismarck}}{{Ship/Banner|small=true|Gangut}}{{Ship/Banner|small=true|Jean Bart}}&amp;lt;br&amp;gt;{{Ship/Banner|small=true|Richelieu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Nevada}}{{Ship/Banner|small=true|Rodney}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Graf Zeppelin}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CVB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Victorious}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;map-nodes&amp;quot;&amp;gt;&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 駆逐隊 前方哨戒&lt;br /&gt;
|A&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|57% (1558/2750, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|40% (1103/2750, HQ: 103-120)}}&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|A&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|3% (89/2750, HQ: 110-120)}}&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|A1|Select}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 輸送船団 護衛隊&lt;br /&gt;
|A2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|75% (503/668, HQ: 103-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|A2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|1% (6/668, HQ: 119-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|A2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|24% (159/668, HQ: 110-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 ノルウェー沖哨戒線&lt;br /&gt;
|B&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Abreast|8% (149/1985, HQ: 107-120)}}&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|Submarine Ka-Class&lt;br /&gt;
|Submarine Ka-Class&lt;br /&gt;
|-&lt;br /&gt;
|B&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|10% (194/1985, HQ: 103-120)}}&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|Submarine Ka-Class&lt;br /&gt;
|-&lt;br /&gt;
|B&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|35% (699/1985, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|25% (492/1985, HQ: 103-120)}}&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|-&lt;br /&gt;
|B&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|14% (274/1985, HQ: 107-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|9% (177/1985, HQ: 103-120)}}&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 前衛巡洋艦I戦隊&lt;br /&gt;
|C&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|42% (809/1927, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|27% (519/1927, HQ: 107-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|31% (599/1927, HQ: 103-120)}}&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|C1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|32% (227/699, HQ: 107-120)}}&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|C1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|35% (246/699, HQ: 107-120)}}&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|C1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|32% (226/699, HQ: 103-120)}}&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 警戒空母群 C集団&lt;br /&gt;
|C2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|33% (167/507, HQ: 108-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|40% (202/507, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|27% (138/507, HQ: 103-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|D|Empty|kind=1}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 潜水群狼集団 I群&lt;br /&gt;
|E&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|12% (450/3808, HQ: 107-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|8% (316/3808, HQ: 108-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|E&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|12% (452/3808, HQ: 107-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|8% (299/3808, HQ: 108-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|E&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|36% (1358/3808, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|25% (933/3808, HQ: 107-120)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|F|Select}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 前衛巡洋艦II戦隊&lt;br /&gt;
|G&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|50% (239/477, HQ: 108-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|14% (66/477, HQ: 108-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|36% (172/477, HQ: 110-120)}}&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|G1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|55% (258/467, HQ: 108-120)}}&lt;br /&gt;
|European Armored Carrier Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|G1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|44% (205/467, HQ: 110-120)}}&lt;br /&gt;
|European Armored Carrier Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|G1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|1% (4/467, HQ: 120)}}&lt;br /&gt;
|European Armored Carrier Princess/Damaged II&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 高速戦艦戦隊&lt;br /&gt;
|G2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|29% (134/462, HQ: 108-120)}}&lt;br /&gt;
|Battleship Ta-Class/Elite&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|G2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|36% (165/462, HQ: 110-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|35% (163/462, HQ: 110-120)}}&lt;br /&gt;
|Battleship Ta-Class/Elite&lt;br /&gt;
|Battleship Ta-Class/Elite&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|H&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|25% (757/3071, HQ: 103-120)}}&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Flagship II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|H&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|35% (1076/3071, HQ: 107-120)}}&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|H&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|40% (1238/3071, HQ: 109-120)}}&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 潜水群狼集団 II群&lt;br /&gt;
|I&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|11% (284/2645, HQ: 107-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|8% (203/2645, HQ: 107-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|10% (268/2645, HQ: 108-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|7% (188/2645, HQ: 108-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|38% (1014/2645, HQ: 107-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|26% (688/2645, HQ: 107-120)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 警戒空母群 B集団&lt;br /&gt;
|J&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|33% (932/2785, HQ: 107-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|41% (1148/2785, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|25% (705/2785, HQ: 107-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州方面 戦艦戦隊&lt;br /&gt;
|K&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|50% (1336/2651, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|25% (668/2651, HQ: 107-120)}}&lt;br /&gt;
|Battleship Ru-Class/Elite&lt;br /&gt;
|Battleship Ru-Class/Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|K&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|24% (647/2651, HQ: 109-120)}}&lt;br /&gt;
|Battleship Ru-Class/Elite&lt;br /&gt;
|Battleship Ru-Class/Elite&lt;br /&gt;
|Battleship Ru-Class/Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|L|Empty|kind=1}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 水上打撃集団&lt;br /&gt;
|M&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|65% (1477/2261, HQ: 103-120)}}&lt;br /&gt;
|European Princess/II&lt;br /&gt;
|Battleship Water Demon/Kai&lt;br /&gt;
|Battleship Princess/Kai&lt;br /&gt;
|Battleship Princess/Kai&lt;br /&gt;
|Light Carrier Nu-Class/Kai Elite II&lt;br /&gt;
|Transport Ship Wa-Class B/Elite&lt;br /&gt;
|Light Cruiser He-Class/Flagship&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|M&lt;br /&gt;
|Boss/Final&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|35% (784/2261, HQ: 109-120)}}&lt;br /&gt;
|European Princess/Damaged II&lt;br /&gt;
|Battleship Water Demon/Kai Damaged&lt;br /&gt;
|Battleship Princess/Kai&lt;br /&gt;
|Battleship Princess/Kai&lt;br /&gt;
|Aircraft Carrier Princess/III&lt;br /&gt;
|Battleship Water Demon/Kai&lt;br /&gt;
|Light Cruiser He-Class/Flagship&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 前衛展開警戒I群&lt;br /&gt;
|N&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Vanguard|32% (574/1813, HQ: 110-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|N&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Vanguard|44% (799/1813, HQ: 110-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|N&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Vanguard|24% (440/1813, HQ: 110-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 潜水群狼集団 IV群&lt;br /&gt;
|O&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|14% (162/1159, HQ: 110-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|10% (118/1159, HQ: 113-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|O&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|14% (168/1159, HQ: 110-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|9% (101/1159, HQ: 115-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|O&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|33% (379/1159, HQ: 110-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|20% (231/1159, HQ: 110-120)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 前衛展開警戒II群&lt;br /&gt;
|P&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|44% (68/154, HQ: 113-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|52% (80/154, HQ: 110-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|P&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|4% (6/154, HQ: 120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 再上陸輸送船団&lt;br /&gt;
|Q&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Double Line|27% (41/153, HQ: 116-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|48% (74/153, HQ: 110-120)}}&lt;br /&gt;
|Transport Ship Wa-Class/Elite&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|Q&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Double Line|25% (38/153, HQ: 110-120)}}&lt;br /&gt;
|Transport Ship Wa-Class/Elite&lt;br /&gt;
|Transport Ship Wa-Class/Elite&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 前衛巡洋艦III戦隊&lt;br /&gt;
|R&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|38% (8/21, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|33% (7/21, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|29% (6/21, HQ: 119-120)}}&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 潜水群狼集団 III群&lt;br /&gt;
|R1&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Abreast|50% (2/4, HQ: 120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|R1&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|25% (1/4, HQ: 120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|25% (1/4, HQ: 119)}}&lt;br /&gt;
|Submarine So-Class/Flagship&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 警戒空母群 A集団&lt;br /&gt;
|R2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|27% (4/15, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|40% (6/15, HQ: 119-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|33% (5/15, HQ: 119-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|R3|Empty|kind=1}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 空母機動部隊 II群&lt;br /&gt;
|S&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|33% (93/285, HQ: 110-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship II&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|S&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|43% (122/285, HQ: 110-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship II&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|S&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|25% (70/285, HQ: 110-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship II&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship II&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 空母機動部隊 III群&lt;br /&gt;
|T&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|26% (290/1133, HQ: 110-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|T&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|33% (374/1133, HQ: 110-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship II&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|T&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|41% (469/1133, HQ: 110-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship II&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|U&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|17% (1/6, HQ: 114)}}&lt;br /&gt;
|European Armored Carrier Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|U&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|83% (5/6, HQ: 114-120)}}&lt;br /&gt;
|European Armored Carrier Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|V&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|31% (391/1280, HQ: 110-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Flagship II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|V&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|47% (599/1280, HQ: 110-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/II&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|V&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|23% (290/1280, HQ: 110-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/Damaged II&lt;br /&gt;
|European Princess/Damaged&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 空母機動部隊主力&lt;br /&gt;
|W&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Diamond|78% (734/945, HQ: 110-120)}}&lt;br /&gt;
|European Armored Carrier Princess&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|W&lt;br /&gt;
|Boss/Final&lt;br /&gt;
|{{TooltipSimple|Diamond|17% (164/945, HQ: 110-120)}}&lt;br /&gt;
|European Armored Carrier Princess/Damaged&lt;br /&gt;
|Light Carrier Nu-Class/Kai Elite II&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|W&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Diamond|5% (47/945, HQ: 120)}}&lt;br /&gt;
|European Armored Carrier Princess/Damaged&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 空母機動部隊 I群&lt;br /&gt;
|X&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|32% (471/1468, HQ: 110-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship II&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|X&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|45% (666/1468, HQ: 110-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship II&lt;br /&gt;
|Light Carrier Nu-Class/Flagship III&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|X&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|23% (331/1468, HQ: 110-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship II&lt;br /&gt;
|Standard Carrier Wo-Class/Kai Flagship II&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged II&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|Y&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|33% (13/39, HQ: 117-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/II&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|Y&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|56% (22/39, HQ: 117-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/II&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Flagship II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|Y&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|10% (4/39, HQ: 117-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/Damaged II&lt;br /&gt;
|European Princess/Damaged&lt;br /&gt;
|Light Carrier Nu-Class/Flagship II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Medium|name=深海欧州艦隊 ノルウェー派遣部隊|margin=true&lt;br /&gt;
|Z&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|82% (880/1078, HQ: 110-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/II&lt;br /&gt;
|European Princess&lt;br /&gt;
|European Princess&lt;br /&gt;
|Heavy Cruiser Princess/II&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Light Cruiser To-Class&lt;br /&gt;
|Light Cruiser He-Class/Elite&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|Z&lt;br /&gt;
|Boss/Final&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|18% (198/1078, HQ: 110-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/Damaged II&lt;br /&gt;
|European Princess/Damaged&lt;br /&gt;
|European Princess/Damaged&lt;br /&gt;
|Heavy Cruiser Princess/V&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged II&lt;br /&gt;
|Light Cruiser To-Class/Elite II&lt;br /&gt;
|Light Cruiser Tsu-Class/Elite&lt;br /&gt;
|Destroyer Na-Class/Mass-Produced Model IIe Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Easy=&lt;br /&gt;
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class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Shimushu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DD&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Amagiri}}{{Ship/Banner|small=true|Ariake}}{{Ship/Banner|small=true|Javelin}}&amp;lt;br&amp;gt;{{Ship/Banner|small=true|Sagiri}}{{Ship/Banner|small=true|Yuugure}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CL&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Honolulu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;FBB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Richelieu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Nevada}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Ark Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|T|Easy|E-3|x=307|y=238|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DD&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Amagiri}}{{Ship/Banner|small=true|Ariake}}{{Ship/Banner|small=true|Javelin}}&amp;lt;br&amp;gt;{{Ship/Banner|small=true|Sagiri}}{{Ship/Banner|small=true|Yuugure}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CL&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Honolulu}}{{Ship/Banner|small=true|Kirov}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;FBB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Bismarck}}{{Ship/Banner|small=true|Richelieu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Nevada}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Ark Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|U|Easy|E-3|x=237|y=207}}{{Map/ImageNode|V|Easy|E-3|x=368|y=209}}{{Map/ImageNode|W|Easy|E-3|x=324|y=187|drops=&amp;lt;table 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Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|X|Easy|E-3|x=397|y=173|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DD&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Amagiri}}{{Ship/Banner|small=true|Ariake}}{{Ship/Banner|small=true|Javelin}}&amp;lt;br&amp;gt;{{Ship/Banner|small=true|Sagiri}}{{Ship/Banner|small=true|Yuugure}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CL&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Honolulu}}{{Ship/Banner|small=true|Kirov}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;FBB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Bismarck}}{{Ship/Banner|small=true|Richelieu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Nevada}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Ark Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|Y|Easy|E-3|x=363|y=117}}{{Map/ImageNode|Z|Easy|E-3|x=357|y=160|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Eidsvold}}{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CA&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Mikuma}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;FBB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Bismarck}}{{Ship/Banner|small=true|Gangut}}{{Ship/Banner|small=true|Jean Bart}}&amp;lt;br&amp;gt;{{Ship/Banner|small=true|Richelieu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Nevada}}{{Ship/Banner|small=true|Rodney}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Graf Zeppelin}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CVB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Victorious}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;map-nodes&amp;quot;&amp;gt;&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 駆逐隊 前方哨戒&lt;br /&gt;
|A&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|56% (1306/2313, HQ: 99-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|40% (915/2313, HQ: 99-120)}}&lt;br /&gt;
|Destroyer Ha-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|A&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|4% (92/2313, HQ: 103-120)}}&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|A1|Select}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 輸送船団 護衛隊&lt;br /&gt;
|A2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|62% (305/493, HQ: 99-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|A2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|3% (15/493, HQ: 104-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|A2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|35% (173/493, HQ: 103-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 ノルウェー沖哨戒線&lt;br /&gt;
|B&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|12% (208/1756, HQ: 99-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|13% (234/1756, HQ: 99-120)}}&lt;br /&gt;
|Submarine Yo-Class/Elite&lt;br /&gt;
|Submarine Ka-Class&lt;br /&gt;
|Submarine Ka-Class&lt;br /&gt;
|Submarine Ka-Class&lt;br /&gt;
|-&lt;br /&gt;
|B&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Abreast|21% (368/1756, HQ: 103-120)}}&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|Submarine Ka-Class&lt;br /&gt;
|Submarine Ka-Class&lt;br /&gt;
|-&lt;br /&gt;
|B&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|23% (401/1756, HQ: 100-120)}}&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|Submarine Ka-Class&lt;br /&gt;
|-&lt;br /&gt;
|B&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|19% (330/1756, HQ: 101-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|12% (215/1756, HQ: 103-120)}}&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 前衛巡洋艦I戦隊&lt;br /&gt;
|C&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|43% (736/1711, HQ: 99-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|28% (485/1711, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|29% (490/1711, HQ: 99-120)}}&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Heavy Cruiser Ri-Class&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|C1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|29% (146/495, HQ: 100-120)}}&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|C1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|31% (152/495, HQ: 99-120)}}&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|C1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|40% (197/495, HQ: 103-120)}}&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 警戒空母群 C集団&lt;br /&gt;
|C2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|37% (117/316, HQ: 100-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|43% (137/316, HQ: 99-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|20% (62/316, HQ: 104-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Flagship II&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|D|Empty|kind=1}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 潜水群狼集団 I群&lt;br /&gt;
|E&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|10% (160/1548, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|6% (89/1548, HQ: 99-120)}}&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|E&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|18% (272/1548, HQ: 99-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|11% (177/1548, HQ: 99-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|E&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|32% (503/1548, HQ: 99-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|22% (347/1548, HQ: 100-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|F|Select}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 前衛巡洋艦II戦隊&lt;br /&gt;
|G&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|56% (109/196, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|5% (9/196, HQ: 104-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|40% (78/196, HQ: 103-120)}}&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Heavy Cruiser Ri-Class&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|G1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|55% (122/221, HQ: 103-120)}}&lt;br /&gt;
|European Armored Carrier Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|G1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|40% (89/221, HQ: 103-120)}}&lt;br /&gt;
|European Armored Carrier Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|G1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|5% (10/221, HQ: 104-120)}}&lt;br /&gt;
|European Armored Carrier Princess/Damaged II&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 高速戦艦戦隊&lt;br /&gt;
|G2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|26% (49/191, HQ: 103-120)}}&lt;br /&gt;
|Battleship Ta-Class&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|G2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|39% (74/191, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|36% (68/191, HQ: 104-120)}}&lt;br /&gt;
|Battleship Ta-Class&lt;br /&gt;
|Battleship Ta-Class&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|H&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|29% (343/1171, HQ: 99-120)}}&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|H&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|39% (456/1171, HQ: 99-120)}}&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|H&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|32% (372/1171, HQ: 103-120)}}&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 潜水群狼集団 II群&lt;br /&gt;
|I&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|9% (79/905, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|6% (50/905, HQ: 103-120)}}&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|17% (151/905, HQ: 99-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|12% (108/905, HQ: 99-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|35% (315/905, HQ: 99-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|22% (202/905, HQ: 103-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 警戒空母群 B集団&lt;br /&gt;
|J&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|35% (395/1123, HQ: 99-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|38% (430/1123, HQ: 99-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|27% (298/1123, HQ: 99-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Flagship II&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州方面 戦艦戦隊&lt;br /&gt;
|K&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|54% (589/1092, HQ: 99-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|27% (299/1092, HQ: 99-120)}}&lt;br /&gt;
|Battleship Ru-Class/Elite&lt;br /&gt;
|Battleship Ru-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|K&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|19% (204/1092, HQ: 103-120)}}&lt;br /&gt;
|Battleship Ru-Class/Elite&lt;br /&gt;
|Battleship Ru-Class&lt;br /&gt;
|Battleship Ru-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|L|Empty|kind=1}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 水上打撃集団&lt;br /&gt;
|M&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|69% (723/1049, HQ: 99-120)}}&lt;br /&gt;
|European Princess/II&lt;br /&gt;
|Battleship Water Demon/Kai&lt;br /&gt;
|Battleship Ru-Class/Elite&lt;br /&gt;
|Battleship Ru-Class/Elite&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Transport Ship Wa-Class/Elite&lt;br /&gt;
|Light Cruiser He-Class/Elite&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|M&lt;br /&gt;
|Boss/Final&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|31% (326/1049, HQ: 103-120)}}&lt;br /&gt;
|European Princess/Damaged II&lt;br /&gt;
|Battleship Water Demon/Kai Damaged&lt;br /&gt;
|Battleship Ru-Class/Flagship&lt;br /&gt;
|Battleship Ru-Class/Flagship&lt;br /&gt;
|Light Carrier Nu-Class/Kai Elite II&lt;br /&gt;
|Transport Ship Wa-Class B/Elite&lt;br /&gt;
|Light Cruiser He-Class/Elite&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 前衛展開警戒I群&lt;br /&gt;
|N&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Vanguard|32% (813/2535, HQ: 103-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|N&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Vanguard|47% (1204/2535, HQ: 103-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|N&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Vanguard|20% (518/2535, HQ: 103-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 潜水群狼集団 IV群&lt;br /&gt;
|O&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|9% (131/1417, HQ: 104-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|7% (106/1417, HQ: 104-120)}}&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|O&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|21% (300/1417, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|16% (223/1417, HQ: 103-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|O&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|28% (392/1417, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|19% (265/1417, HQ: 103-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 前衛展開警戒II群&lt;br /&gt;
|P&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|37% (58/156, HQ: 104-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|55% (86/156, HQ: 103-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|P&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|8% (12/156, HQ: 104-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 再上陸輸送船団&lt;br /&gt;
|Q&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Double Line|22% (35/158, HQ: 107-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|55% (87/158, HQ: 103-120)}}&lt;br /&gt;
|Transport Ship Wa-Class/Elite&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|Q&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Double Line|23% (36/158, HQ: 104-120)}}&lt;br /&gt;
|Transport Ship Wa-Class/Elite&lt;br /&gt;
|Transport Ship Wa-Class/Elite&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 前衛巡洋艦III戦隊&lt;br /&gt;
|R&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|28% (13/46, HQ: 107-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|37% (17/46, HQ: 104-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|35% (16/46, HQ: 103-120)}}&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Heavy Cruiser Ri-Class&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 潜水群狼集団 III群&lt;br /&gt;
|R1&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|6% (2/31, HQ: 120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|16% (5/31, HQ: 112-120)}}&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|R1&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|16% (5/31, HQ: 107-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|16% (5/31, HQ: 104-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|R1&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|16% (5/31, HQ: 104-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|29% (9/31, HQ: 103-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 警戒空母群 A集団&lt;br /&gt;
|R2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|29% (7/24, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|46% (11/24, HQ: 104-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|25% (6/24, HQ: 112-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Flagship II&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|R3|Empty|kind=1}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 空母機動部隊 II群&lt;br /&gt;
|S&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|20% (33/161, HQ: 104-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship IV&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|S&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|43% (70/161, HQ: 104-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship IV&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|S&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|36% (58/161, HQ: 103-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship IV&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship III&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 空母機動部隊 III群&lt;br /&gt;
|T&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|24% (275/1159, HQ: 103-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship IV&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|T&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|34% (397/1159, HQ: 103-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship IV&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|T&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|42% (487/1159, HQ: 103-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship IV&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship III&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|U&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|20% (1/5, HQ: 109)}}&lt;br /&gt;
|European Armored Carrier Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|U&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|20% (1/5, HQ: 118)}}&lt;br /&gt;
|European Armored Carrier Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|U&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|60% (3/5, HQ: 109)}}&lt;br /&gt;
|European Armored Carrier Princess/Damaged II&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|V&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|43% (706/1631, HQ: 103-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|V&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|36% (594/1631, HQ: 103-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/II&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|V&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|20% (331/1631, HQ: 103-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/Damaged II&lt;br /&gt;
|European Princess/Damaged&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 空母機動部隊主力&lt;br /&gt;
|W&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Diamond|76% (746/988, HQ: 103-120)}}&lt;br /&gt;
|European Armored Carrier Princess&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|W&lt;br /&gt;
|Boss/Final&lt;br /&gt;
|{{TooltipSimple|Diamond|18% (177/988, HQ: 103-120)}}&lt;br /&gt;
|European Armored Carrier Princess/Damaged&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|W&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Diamond|7% (65/988, HQ: 104-120)}}&lt;br /&gt;
|European Armored Carrier Princess/Damaged&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 空母機動部隊 I群&lt;br /&gt;
|X&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|33% (674/2038, HQ: 103-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship IV&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|X&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|47% (963/2038, HQ: 103-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship IV&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Cruiser Mu-Class/II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|X&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|20% (401/2038, HQ: 103-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship IV&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship III&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|Y&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|36% (14/39, HQ: 103-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/II&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|Y&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|33% (13/39, HQ: 111-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/II&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|-&lt;br /&gt;
|Y&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|31% (12/39, HQ: 109-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/Damaged II&lt;br /&gt;
|European Princess/Damaged&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Easy|name=深海欧州艦隊 ノルウェー派遣部隊|margin=true&lt;br /&gt;
|Z&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|83% (1286/1549, HQ: 103-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/II&lt;br /&gt;
|European Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Heavy Cruiser Princess&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Light Cruiser To-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|Z&lt;br /&gt;
|Boss/Final&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|17% (263/1549, HQ: 103-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/Damaged II&lt;br /&gt;
|European Princess/Damaged&lt;br /&gt;
|Light Carrier Nu-Class/Kai Elite II&lt;br /&gt;
|Heavy Cruiser Princess/V&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged&lt;br /&gt;
|Light Cruiser To-Class/Elite II&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ha-Class/Late Model Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Casual=&lt;br /&gt;
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class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Kunashiri}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DD&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Amagiri}}{{Ship/Banner|small=true|Javelin}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Ark Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|Start 2|Casual|E-3|x=96|y=239}}{{Map/ImageNode|Start 3|Casual|E-3|x=480|y=193}}{{Map/ImageNode|S|Casual|E-3|x=265|y=275|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Kunashiri}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DD&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Javelin}}{{Ship/Banner|small=true|Sagiri}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CL&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Honolulu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Ark Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|T|Casual|E-3|x=307|y=238|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DD&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Amagiri}}{{Ship/Banner|small=true|Ariake}}{{Ship/Banner|small=true|Javelin}}&amp;lt;br&amp;gt;{{Ship/Banner|small=true|Sagiri}}{{Ship/Banner|small=true|Yuugure}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CL&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Honolulu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;FBB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Richelieu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Nevada}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Ark Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|U|Casual|E-3|x=237|y=207}}{{Map/ImageNode|V|Casual|E-3|x=368|y=209}}{{Map/ImageNode|W|Casual|E-3|x=324|y=187|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DD&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Amagiri}}{{Ship/Banner|small=true|Ariake}}{{Ship/Banner|small=true|Javelin}}&amp;lt;br&amp;gt;{{Ship/Banner|small=true|Sagiri}}{{Ship/Banner|small=true|Yuugure}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CL&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Honolulu}}{{Ship/Banner|small=true|Kirov}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;FBB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Bismarck}}{{Ship/Banner|small=true|Richelieu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Nevada}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Ark Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|X|Casual|E-3|x=397|y=173|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DD&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Amagiri}}{{Ship/Banner|small=true|Ariake}}{{Ship/Banner|small=true|Javelin}}&amp;lt;br&amp;gt;{{Ship/Banner|small=true|Sagiri}}{{Ship/Banner|small=true|Yuugure}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CL&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Honolulu}}{{Ship/Banner|small=true|Kirov}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;FBB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Richelieu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Nevada}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Ark Royal}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}{{Map/ImageNode|Y|Casual|E-3|x=363|y=117}}{{Map/ImageNode|Z|Casual|E-3|x=357|y=160|drops=&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Ships&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;DE&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Eidsvold}}{{Ship/Banner|small=true|Kunashiri}}{{Ship/Banner|small=true|Shimushu}}&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CA&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Mikuma}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;FBB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Bismarck}}{{Ship/Banner|small=true|Gangut}}{{Ship/Banner|small=true|Jean Bart}}&amp;lt;br&amp;gt;{{Ship/Banner|small=true|Richelieu}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Nevada}}{{Ship/Banner|small=true|Rodney}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CV&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Graf Zeppelin}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;CVB&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{Ship/Banner|small=true|Victorious}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;map-nodes&amp;quot;&amp;gt;&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 駆逐隊 前方哨戒&lt;br /&gt;
|A&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|56% (1164/2066, HQ: 93-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|40% (828/2066, HQ: 79-120)}}&lt;br /&gt;
|Destroyer Ha-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|A&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|4% (74/2066, HQ: 95-120)}}&lt;br /&gt;
|Destroyer Ha-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|A1|Select}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 輸送船団 護衛隊&lt;br /&gt;
|A2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|50% (175/347, HQ: 79-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|A2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|2% (6/347, HQ: 96-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|A2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|48% (166/347, HQ: 95-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 ノルウェー沖哨戒線&lt;br /&gt;
|B&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|38% (636/1678, HQ: 89-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|17% (283/1678, HQ: 79-120)}}&lt;br /&gt;
|Submarine Yo-Class/Elite&lt;br /&gt;
|Submarine Ka-Class&lt;br /&gt;
|Submarine Ka-Class&lt;br /&gt;
|Submarine Ka-Class&lt;br /&gt;
|-&lt;br /&gt;
|B&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Abreast|15% (259/1678, HQ: 82-120)}}&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|Submarine Ka-Class&lt;br /&gt;
|Submarine Ka-Class&lt;br /&gt;
|-&lt;br /&gt;
|B&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|30% (500/1678, HQ: 95-120)}}&lt;br /&gt;
|Submarine Yo-Class/Flagship&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|Submarine Ka-Class/Elite&lt;br /&gt;
|Submarine Ka-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 前衛巡洋艦I戦隊&lt;br /&gt;
|C&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|44% (716/1634, HQ: 82-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|25% (416/1634, HQ: 95-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|31% (502/1634, HQ: 79-120)}}&lt;br /&gt;
|Heavy Cruiser Ri-Class&lt;br /&gt;
|Heavy Cruiser Ri-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|C1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|26% (97/376, HQ: 79-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|C1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|42% (158/376, HQ: 93-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|C1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|32% (121/376, HQ: 82-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 警戒空母群 C集団&lt;br /&gt;
|C2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|35% (72/204, HQ: 89-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|36% (74/204, HQ: 79-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|28% (58/204, HQ: 95-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Heavy Cruiser Ri-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|D|Empty|kind=1}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 潜水群狼集団 I群&lt;br /&gt;
|E&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|34% (421/1239, HQ: 80-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|24% (297/1239, HQ: 79-120)}}&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|E&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|25% (312/1239, HQ: 79-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|17% (209/1239, HQ: 79-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|F|Select}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 前衛巡洋艦II戦隊&lt;br /&gt;
|G&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|51% (30/59, HQ: 99-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|8% (5/59, HQ: 104-111)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|41% (24/59, HQ: 102-120)}}&lt;br /&gt;
|Heavy Cruiser Ri-Class&lt;br /&gt;
|Heavy Cruiser Ri-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|G1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|54% (51/94, HQ: 99-120)}}&lt;br /&gt;
|European Armored Carrier Princess&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|G1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|33% (31/94, HQ: 99-120)}}&lt;br /&gt;
|European Armored Carrier Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|G1&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|13% (12/94, HQ: 99-120)}}&lt;br /&gt;
|European Armored Carrier Princess/Damaged&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 高速戦艦戦隊&lt;br /&gt;
|G2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|41% (24/58, HQ: 102-120)}}&lt;br /&gt;
|Battleship Ta-Class&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|G2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|31% (18/58, HQ: 100-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|28% (16/58, HQ: 99-120)}}&lt;br /&gt;
|Battleship Ta-Class&lt;br /&gt;
|Battleship Ta-Class&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|H&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|43% (434/1006, HQ: 79-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|H&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|24% (241/1006, HQ: 80-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|H&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|33% (331/1006, HQ: 89-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 潜水群狼集団 II群&lt;br /&gt;
|I&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|32% (210/664, HQ: 89-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|24% (160/664, HQ: 81-120)}}&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|25% (167/664, HQ: 81-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|19% (127/664, HQ: 81-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 警戒空母群 B集団&lt;br /&gt;
|J&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|36% (362/993, HQ: 79-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|38% (382/993, HQ: 79-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|25% (249/993, HQ: 81-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Heavy Cruiser Ri-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州方面 戦艦戦隊&lt;br /&gt;
|K&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|55% (541/975, HQ: 79-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|30% (296/975, HQ: 79-120)}}&lt;br /&gt;
|Battleship Ru-Class&lt;br /&gt;
|Battleship Ru-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|K&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|14% (138/975, HQ: 81-120)}}&lt;br /&gt;
|Battleship Ru-Class&lt;br /&gt;
|Battleship Ru-Class&lt;br /&gt;
|Battleship Ru-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|L|Empty|kind=1}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 水上打撃集団&lt;br /&gt;
|M&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|76% (720/945, HQ: 79-120)}}&lt;br /&gt;
|European Princess&lt;br /&gt;
|Battleship Ru-Class/Elite&lt;br /&gt;
|Battleship Ru-Class/Elite&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Ho-Class&lt;br /&gt;
|Transport Ship Wa-Class&lt;br /&gt;
|Light Cruiser He-Class/Elite&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|M&lt;br /&gt;
|Boss/Final&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|24% (225/945, HQ: 80-120)}}&lt;br /&gt;
|European Princess/Damaged&lt;br /&gt;
|Battleship Ru-Class/Elite&lt;br /&gt;
|Battleship Ru-Class/Elite&lt;br /&gt;
|Battleship Ru-Class/Elite&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Transport Ship Wa-Class/Elite&lt;br /&gt;
|Light Cruiser He-Class/Elite&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 前衛展開警戒I群&lt;br /&gt;
|N&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Vanguard|34% (634/1871, HQ: 95-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|N&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Vanguard|53% (990/1871, HQ: 95-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|N&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Vanguard|13% (247/1871, HQ: 96-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 潜水群狼集団 IV群&lt;br /&gt;
|O&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|37% (382/1039, HQ: 95-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|22% (226/1039, HQ: 95-120)}}&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|O&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|25% (258/1039, HQ: 96-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|17% (173/1039, HQ: 95-120)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 前衛展開警戒II群&lt;br /&gt;
|P&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|41% (61/150, HQ: 95-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|54% (81/150, HQ: 95-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|P&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|5% (8/150, HQ: 96-120)}}&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 再上陸輸送船団&lt;br /&gt;
|Q&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Double Line|21% (32/150, HQ: 95-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|46% (69/150, HQ: 98-120)}}&lt;br /&gt;
|Transport Ship Wa-Class&lt;br /&gt;
|Light Carrier Nu-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|Q&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Double Line|33% (49/150, HQ: 95-120)}}&lt;br /&gt;
|Transport Ship Wa-Class&lt;br /&gt;
|Transport Ship Wa-Class&lt;br /&gt;
|Light Carrier Nu-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 前衛巡洋艦III戦隊&lt;br /&gt;
|R&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|49% (20/41, HQ: 99-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Double Line|24% (10/41, HQ: 102-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|27% (11/41, HQ: 99-120)}}&lt;br /&gt;
|Heavy Cruiser Ri-Class&lt;br /&gt;
|Heavy Cruiser Ri-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 潜水群狼集団 III群&lt;br /&gt;
|R1&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|45% (10/22, HQ: 99-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|18% (4/22, HQ: 103-111)}}&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|-&lt;br /&gt;
|R1&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Echelon|14% (3/22, HQ: 109-111)}}&amp;lt;br&amp;gt;{{TooltipSimple|Line Abreast|23% (5/22, HQ: 99-110)}}&lt;br /&gt;
|Submarine So-Class/Elite&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
|Submarine So-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 警戒空母群 A集団&lt;br /&gt;
|R2&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Line Ahead|31% (11/35, HQ: 103-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Diamond|51% (18/35, HQ: 99-120)}}&amp;lt;br&amp;gt;{{TooltipSimple|Vanguard|17% (6/35, HQ: 106-120)}}&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Heavy Cruiser Ri-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|R3|Empty|kind=1}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 空母機動部隊 II群&lt;br /&gt;
|S&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|32% (14/44, HQ: 100-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship III&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|S&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|36% (16/44, HQ: 100-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|S&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|32% (14/44, HQ: 99-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship III&lt;br /&gt;
|Standard Carrier Wo-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 空母機動部隊 III群&lt;br /&gt;
|T&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|26% (316/1197, HQ: 95-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship III&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|T&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|30% (364/1197, HQ: 95-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|T&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|43% (517/1197, HQ: 95-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship III&lt;br /&gt;
|Standard Carrier Wo-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|U&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|43% (3/7, HQ: 104-114)}}&lt;br /&gt;
|European Armored Carrier Princess&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|U&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|57% (4/7, HQ: 99-120)}}&lt;br /&gt;
|European Armored Carrier Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|V&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|39% (476/1212, HQ: 95-120)}}&lt;br /&gt;
|Battlecruiser Water Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|V&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|48% (579/1212, HQ: 95-120)}}&lt;br /&gt;
|Battlecruiser Water Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|V&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|13% (157/1212, HQ: 96-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/Damaged&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 空母機動部隊主力&lt;br /&gt;
|W&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Diamond|71% (746/1054, HQ: 95-120)}}&lt;br /&gt;
|European Armored Carrier Princess&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|W&lt;br /&gt;
|Boss/Final&lt;br /&gt;
|{{TooltipSimple|Diamond|15% (156/1054, HQ: 95-120)}}&lt;br /&gt;
|European Armored Carrier Princess/Damaged&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|W&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Diamond|14% (152/1054, HQ: 100-120)}}&lt;br /&gt;
|European Armored Carrier Princess/Damaged&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 空母機動部隊 I群&lt;br /&gt;
|X&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|34% (549/1596, HQ: 95-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship III&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|X&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|54% (862/1596, HQ: 95-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship III&lt;br /&gt;
|Light Carrier Nu-Class&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|X&lt;br /&gt;
|Normal&lt;br /&gt;
|{{TooltipSimple|Diamond|12% (185/1596, HQ: 96-120)}}&lt;br /&gt;
|Standard Carrier Wo-Class/Flagship III&lt;br /&gt;
|Standard Carrier Wo-Class&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 艦載機群&lt;br /&gt;
|Y&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|40% (17/43, HQ: 95-120)}}&lt;br /&gt;
|Battlecruiser Water Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|Y&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|44% (19/43, HQ: 95-120)}}&lt;br /&gt;
|Battlecruiser Water Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|Y&lt;br /&gt;
|Defense&lt;br /&gt;
|{{TooltipSimple|Diamond|16% (7/43, HQ: 104-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/Damaged&lt;br /&gt;
|Light Carrier Nu-Class/Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
{{Map/Nodes|diff=Casual|name=深海欧州艦隊 ノルウェー派遣部隊|margin=true&lt;br /&gt;
|Z&lt;br /&gt;
|Boss&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|89% (1231/1377, HQ: 95-120)}}&lt;br /&gt;
|Battlecruiser Water Princess&lt;br /&gt;
|Light Carrier Nu-Class/Elite III&lt;br /&gt;
|Light Carrier Nu-Class&lt;br /&gt;
|Heavy Cruiser Ri-Class&lt;br /&gt;
|Light Cruiser Mu-Class&lt;br /&gt;
|Light Cruiser To-Class&lt;br /&gt;
|Light Cruiser He-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|-&lt;br /&gt;
|Z&lt;br /&gt;
|Boss/Final&lt;br /&gt;
|{{TooltipSimple|Cruising Formation 4|11% (146/1377, HQ: 96-120)}}&lt;br /&gt;
|Battlecruiser Water Princess/Damaged&lt;br /&gt;
|Light Carrier Nu-Class/Kai Elite II&lt;br /&gt;
|Light Carrier Nu-Class/Elite V&lt;br /&gt;
|Heavy Cruiser Ri-Class/Elite&lt;br /&gt;
|Light Cruiser Mu-Class/Damaged&lt;br /&gt;
|Light Cruiser To-Class/Elite&lt;br /&gt;
|Light Cruiser Tsu-Class&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer Ro-Class/Late Model&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
|Destroyer I-Class&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201733</id>
		<title>Fall 2025 Event/E-4</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201733"/>
		<updated>2025-11-30T18:06:55Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= The Disaster of Nosaki&lt;br /&gt;
|title_jp= 野埼の遭難&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 7.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 8.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 9.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 10.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-4 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 7}} '''Returnees Receiving Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 8}} '''Expanded 31st Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 9}} '''Mobile Task Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 10}} '''Operation Rei-go'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-4 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-4 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-4 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-4 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_7_text=LBAS&lt;br /&gt;
|boss_hard= 960 TP + 3600 HP + 3800 HP + 5500 HP&lt;br /&gt;
|boss_medium= 900 TP + 3240 HP + 3600 HP + 4980 HP&lt;br /&gt;
|boss_easy= 750 TP + 2700 HP + 3600 HP + 4980 HP&lt;br /&gt;
|boss_casual= 600 TP + 2700 HP + 3400 HP + 4980 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|New Light Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Aircraft Carrier Princess B}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Non-Treaty Cruiser Water Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Remodeled Wartime Cargo Princess}}&lt;br /&gt;
|rewards = E-4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-4 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-4a&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] Returnees Receiving Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-4b&lt;br /&gt;
|order = 0,1,A,B,B1,C,D,F,F2,G,H&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] Returnees Receiving Fleet&lt;br /&gt;
|1 -&amp;gt; A/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≥ 1&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 6 and amount of BBV ≤ 1&lt;br /&gt;
|1 -&amp;gt; B1/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Amount of DD ≤ 5 '''OR''' amount of BBV ≥ 2&lt;br /&gt;
|A/pink -&amp;gt; B/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF / TCF&lt;br /&gt;
** [CTF/STF] Amount of CV(B) = 0&lt;br /&gt;
** [CTF/STF] Amount of CVL ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
|A/pink -&amp;gt; B1/battle = * Does not meet the requirements to go to B&lt;br /&gt;
|B/battle -&amp;gt; H/resource =  * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; B2/battle = * Does not meet the requirements to go to C&lt;br /&gt;
|B1/battle -&amp;gt; C/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B/L) ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 5&lt;br /&gt;
** [CTF/STF] If amount of AV ≥ 2, then amount of CV(B) = 0 *&lt;br /&gt;
** [CTF/STF] If Slow Fleet and amount of CV(B) ≥ 1, then ??? *&lt;br /&gt;
|C/empty -&amp;gt; D/battle, F/battle = * Active Branching&lt;br /&gt;
* Note: For further routing after C -&amp;gt; F, see start point 2 routing rules&lt;br /&gt;
|D/battle -&amp;gt; D1/pink = * Does not meet the requirements to go to D2&lt;br /&gt;
|D/battle -&amp;gt; D2/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Fast Fleet and fleet contains 2CL 5DD, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
|H/resource -&amp;gt; B3/empty = * Fail the LoS check&lt;br /&gt;
|H/resource -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-4c&lt;br /&gt;
|order = 0,2,F,F2,G,L&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; F/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|2 -&amp;gt; F2/pink = * Fastest Fleet&lt;br /&gt;
|2 -&amp;gt; J/battle = * Does not meet the requirements to go to F or F2&lt;br /&gt;
|F/battle -&amp;gt; F1/pink = * [Phase 1] Does not meet the requirements to go to F2&lt;br /&gt;
* [Phase 2] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Does not meet the requirements to go to F2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** If Fast Fleet and amount of (F)BB(V) + CV(B) = 4, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet and amount of (F)BB(V) + CV(B) = 3, then amount of DD ≥ 4 *&lt;br /&gt;
|F/battle -&amp;gt; K/pink = * Does not meet the requirements to go to F1 or F2&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 3&lt;br /&gt;
|G/battle -&amp;gt; L/pink =  * Does not meet the requirements to go to N&lt;br /&gt;
|G/battle -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|L/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|L/pink -&amp;gt; N/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-4d&lt;br /&gt;
|order = 0,3,G,O,Q,R,S&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2 '''OR''' amount of DD + DE ≥ 4&lt;br /&gt;
|3 -&amp;gt; O/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Fleet contains at most 1CL 3DD/DE&lt;br /&gt;
|3 -&amp;gt; Q/battle = * ???&lt;br /&gt;
|G/battle -&amp;gt; R/battle = * Fixed Route&lt;br /&gt;
|O/battle -&amp;gt; P/pink = * Does not meet the requirements to go to Q&lt;br /&gt;
|O/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|Q/battle -&amp;gt; R/battle = * Does not meet the requirements to go to S&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Fast+ Fleet&lt;br /&gt;
|R/battle -&amp;gt; R1/pink = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
|S/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|S/pink -&amp;gt; T/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 4) ▼/▲&lt;br /&gt;
|id = 61-4e&lt;br /&gt;
|order = 0,B,B1,U,V,X&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
|B/battle -&amp;gt; U/battle = * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; V/pink = * Fixed Route&lt;br /&gt;
|U/battle -&amp;gt; B1/battle = * Does not meet the requirements to go to V or X&lt;br /&gt;
|U/battle -&amp;gt; V/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Does not meet the requirements to go to X&lt;br /&gt;
|U/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
|V/pink -&amp;gt; W/red/darkblue = * Does not meet the requirements to go to X&lt;br /&gt;
|V/pink -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of CA(V) ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|X/battle -&amp;gt; Y/empty = * Fail the LoS check&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E4 is a single and combined fleet, four-phase map consisting of 1 transport and 3 boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available on this map:&lt;br /&gt;
**Only 2 are available to Sortie, the third being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 4 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 7.png|40px]] '''Returnees Receiving Fleet''', Starting point 1&lt;br /&gt;
*** [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] [[File:{{ROOTPAGENAME}} Tag 4.png|25px]] '''Narvik Advance Force/Main Defense Force/Stationed Fleet''' (reused from E-2 &amp;amp; E-3) can also be mixed with it in any difficuly, with any untagged ship receiving the main tag.&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 8.png|40px]] '''Expanded 31st Squadron''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 9.png|40px]] '''Mobile Task Force''', Starting point 3&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 10.png|40px]] '''Operation Rei-go''', Starting point 4&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! B!! E!! G!!LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| S x2||AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S || S || S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Main = '''STF: 1-2 FBB, 1-2 CVL, 1 CA(V)/DD, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||B1|red|C|blue|D|red|D2|pink|E|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = 5 DD maximum&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*A slow fleet or heavy fleet will pass through extra node {{MapNode|D1|pink}}&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 3&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node G&lt;br /&gt;
| Main = '''STF: 1-2 FBB, 1-2 CVL, 1 CA(V)/DD, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||B1|red|C|blue|F|red|F2|pink|G|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = 5 DD maximum&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*A slow fleet will pass through extra node {{MapNode|F3|orange}}.&lt;br /&gt;
| Range = Node {{MapNode|G|red}}: 3&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
For Node B, refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - TP==&lt;br /&gt;
Phase 1 is a normal '''&amp;quot;[[Transport Operation]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = STF&lt;br /&gt;
| Main = '''STF: 1-2 (F)BB, 1-2 CVL, 0-1 CA(V)/AV, 1-2 CL, 1-3 DD/DE, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|pink|B|red|H|green|I|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 45 (C/E/M/H)&lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A stronger fleet, more consistent.&lt;br /&gt;
*Fleet must include '''≥ 6 DD''' to avoid offrouting or extra battles.&lt;br /&gt;
*Bringing some [[AACI]] is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 27&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF&lt;br /&gt;
| Main = '''TCF: 0-1 CVE, 4 DD, 1-2 AV/LHA [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V), 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|pink|B|red|H|green|I|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 45 (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A weaker comp that can bring more TP per run.&lt;br /&gt;
*Bringing some [[AACI]] is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 27&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route CTF&lt;br /&gt;
| Main = '''CTF: 1-2 (F)BB(V), 2 CV(B), 1 CVL, 1 CL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||F|red|F2|pink|G|red|N|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 497&lt;br /&gt;
| ASE = 555&lt;br /&gt;
| ASM = 611&lt;br /&gt;
| AS = 731&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended. Using less than 4 DD can cause an offroute and more battles.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
*Using a '''Fastest''' fleet will skip node {{MapNode|F|red}}.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 501 / 567 / 623 / 743&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route STF&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 2 CVL, 1 CA(V), 1 CL [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||F|red|F2|pink|G|red|N|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 497&lt;br /&gt;
| ASE = 555&lt;br /&gt;
| ASM = 611&lt;br /&gt;
| AS = 731&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
*Using a '''Fastest''' fleet will skip node {{MapNode|F|red}}.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 501 / 567 / 623 / 743&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
CTF are also capable of starting at starting point {{MapNode|1}}, {{Color|red|resulting in the wrong tag being applied.}}&lt;br /&gt;
&lt;br /&gt;
There are 2 primary safety-check methods available:&lt;br /&gt;
* Method 1: &lt;br /&gt;
*# Assemble a Phase 3 fleet&lt;br /&gt;
*# Swap a DD for one that was used in Phase 1&lt;br /&gt;
*# If no error is present when attempting to sortie, {{Color|red|do NOT sortie.}}&lt;br /&gt;
* Method 2:&lt;br /&gt;
*# Create a minimal CTF of 2 CV(B), 1 CL, 2 DD, including one ship desired for Phase 3. &lt;br /&gt;
*# Sortie this fleet to E-4 (optionally refreshing before battle).&lt;br /&gt;
*# Assemble a Phase 3 fleet. There should be '''no''' error present when attempting to sortie.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = East Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3-4 CV(B), 0-1 CA(V) [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-3 CA(V)/CLT/AV, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
CTF: 2 FBB, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||O|red|P|pink|Q|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast+'''&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Does allow for BB at the cost of 1 extra node.&lt;br /&gt;
*Using a [[Special Attack]] is recommended, notably a [[Big 7]] or {{Class|Yamato}} one.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|Q|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = East Short Route&lt;br /&gt;
| Main = '''CTF: 4 CV(B), 2 CA(V) [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 0-2 FBB, 0-1 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||O|red|Q|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast+'''&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Skips one node, but only allows for BB in the escort (and thus only the {{Class|Kongou|Kai Ni B/C}} [[touch]]), not recommended.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|Q|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = West Medium Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 2 CV(B), 1-2 CVL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1 CVL/CA(V)/CLT/AV, 1 CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||G|red|R|red|R2|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Has a harder route to the boss.&lt;br /&gt;
Using a [[Special Attack]] is recommended, notably a [[Big 7]] one.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Non-Treaty Cruiser Water Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy_Full_Non-Treaty_Cruiser_Water_Princess.png|Regular&lt;br /&gt;
Enemy Full Non-Treaty Cruiser Water Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phase 4 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 0-1 CVL, 0-1 CA(V)/CLT, 1 CL, 0-1 CT, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|4||B|red|U|red|V|pink|X|red|Z|red}} &lt;br /&gt;
| LOS = Cn4: ? / ? / ? / 115 (C/E/M/H)&lt;br /&gt;
| ASC = 446&lt;br /&gt;
| ASE = 446&lt;br /&gt;
| ASM = 446&lt;br /&gt;
| AS = 446&lt;br /&gt;
| Note = Using multiple historical ships is heavily recommended to achieve good results.&lt;br /&gt;
*The boss fleet contains an SS, it is therefore needed to bring at least 1 [[OASW]] ship.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
*If the fleet is Fast+, it will skip node {{MapNode|V|pink}}&lt;br /&gt;
*Using an {{IconText|{{Command Facility}}|SFFCF}} {{EquipmentLink|Striking Force Fleet Command Facility|text=SFFCF}} can increase the pass rate during chipping.&lt;br /&gt;
**The fleet must have at least 1 CL to route {{MapRoute|V|pink}} to {{MapRoute|X|red}}, otherwise the fleet will go through an extra node {{MapRoute|W|orange}}&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 8&lt;br /&gt;
| LBASS = 447 / 449 / 447 / 465&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!       !!    I!!   D1?!!   E?!!  N!! J?!! K?!! F1?!!  T!! X!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard  || S x2|| AS x2|| S x3|| A+||  S|| AS||  AS|| A+|| S|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy  ||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node I=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node D1 &amp;amp; E=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node N &amp;amp; J=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node K &amp;amp; F1=&lt;br /&gt;
??&lt;br /&gt;
&lt;br /&gt;
|-|Node T=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 386&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 245&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Remodeled Wartime Cargo Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess.png|Regular&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201685</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201685"/>
		<updated>2025-11-28T20:37:55Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1950 HP + 4400 HP + 5500 HP + 8400 HP&lt;br /&gt;
|boss_medium= 950 HP + 3300 HP + 4980 HP + 7000 HP&lt;br /&gt;
|boss_easy= 545 HP + 3300 HP + 4980 HP + 7000 HP&lt;br /&gt;
|boss_casual= 395 HP + 3300 HP + 4980 HP + 6300 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≥ 3&lt;br /&gt;
** If Fast Fleet, then amount of DD ≤ 3&lt;br /&gt;
** If Slow Fleet, then amount of DD ≤ 2&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * Does not meet the requirements to go to C&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
* Otherwise, if Fast+ Fleet, then do not meet the requirements to go to N&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * Does not meet the requirements to go to M&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of DD + DE ≥ 6&lt;br /&gt;
** If Slow Fleet and amount of CL ≥ 1, then amount of CL + DD/DE ≥ 4&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≥ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 6&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 5&lt;br /&gt;
|3 -&amp;gt; B2/pink = * Does not meet the requirements to go to X1&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of CVL ≤ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Slow Fleet, then fleet contains 2CL 4DD *&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Does not meet the requirements to go to X1&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Start from Point 3&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ships ≤ 1&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 4&lt;br /&gt;
** Fleet contains 1CL 4DD '''OR''' 2CL&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 3&lt;br /&gt;
** If Slow Fleet, then amount of AV = 0&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF] If Slow Fleet, then amount of Yamato-class ship ≤ 1 *&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E5 is a single and combined fleet, four-phase map consisting of 4 boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 4 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 11.png|40px]] '''Yokosuka Defense Squadron''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 12.png|40px]] '''Combined Fleet''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 13.png|40px]] '''104th Squadron''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 14.png|40px]] '''Decisive Battle Fleet''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, [[Akitsu Maru Kai]], [[Kumano Maru]], [[Shimane Maru]], and [[Yamashio Maru]], is required to sortie these ships on the map when starting from '''Starting point 2'''.&lt;br /&gt;
&lt;br /&gt;
It is also possible to fish {{Item/Icon|Saury|small=true}} [[saury]] on the nodes {{MapRoute|C|red|C2|red|D|red|U|red}}.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! D!! H!! I!!LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node D&lt;br /&gt;
| Fleet = '''Striking: 0-1 FBB, 1 CV(B/L), 0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 11.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|red|B|pink|B1|pink|C|red|C2|red|D|red}} &lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*Asing a {{Smoke}} [[Smoke]] on node {{MapNode|C2|red}} can help the pass rate.&lt;br /&gt;
| Range = Boss {{MapNode|D|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node, or be split with node C2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node H&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|B2|pink|F|red|H|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|H|red}}: 7&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node I&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|E|pink|I|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{Color|red|It is possible to apply the wrong tag during this phase and start at {{MapNode|1|black}}.}}&lt;br /&gt;
*Carriers '''REQUIRE''' an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} to start at {{MapNode|2|}} (see [[#Branching Table]] &amp;amp; [[#Map Overview]] for details).&lt;br /&gt;
*One method to more safely apply the correct tag is to equip a CV(L/B) intended for Phase 1 with the {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} in a fleet along with 6 DD as fodder.&lt;br /&gt;
*After sortieing this fleet, the desired Phase 1 fleet can be used safely when including any of those tagged ships.&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route&lt;br /&gt;
| Fleet = '''Striking: 0-1 CVL, 0-1 CA(V), 1 CL, 3-5 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||J|red|M|red|N|red|P|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The boss is a submarine and so requires several [[OASW]].&lt;br /&gt;
*[[Inagi]] is strongly recommended here, as she can one-shot the boss.&lt;br /&gt;
*Using a {{Smoke}} [[smoke]] on node {{MapNode|N|red}} is recommended.&lt;br /&gt;
*Bringing an [[AACI]] is recommended.&lt;br /&gt;
Going '''Fast+''' will skip node{{MapNode|M|red}}, but it is not recommended, as the fleet has to sacrifice too much power to reach fast+.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CVL, 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|R|red|S|pink|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = A longer but easier route.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|D|red}} is recommended.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|U|red}}: 7&lt;br /&gt;
| LBASS = 441 / 636 / 674 / 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 0-1 CV(B), 1-2 CVL/CA(V)/CLT, 1 CL 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|R|red|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = A medium fleet with the easier route.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|D|red}} is recommended.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|U|red}}: 7&lt;br /&gt;
| LBASS = 441 / 636 / 674 / 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CV(L), 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|C2|red|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = This route is not recommended as node {{MapNode|C2|red}} is particularly nasty.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|U|red}}: 7&lt;br /&gt;
| LBASS = 441 / 636 / 674 / 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing some [[Special Attack]]s is recommended, such as the {{Class|Kongou|Kai Ni B/C}} ones&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[New Mass-Produced Aircraft Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route STF&lt;br /&gt;
| Main = '''STF: 3 (F)BB(V), 1-2 CVL, 0-1 CA(V), 0-1 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1-2 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|E|pink|I|red|W|red|X|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 198&lt;br /&gt;
| ASE = 240&lt;br /&gt;
| ASM = 240&lt;br /&gt;
| AS = 270&lt;br /&gt;
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*Using a {{Smoke}} [[smoke]] on node {{MapNode|I|red}} is recommended.&lt;br /&gt;
*Bringing an additional (F)BB(V) is possible, only adding extra node {{MapNode|V|pink}}.&lt;br /&gt;
| Range = Node {{MapNode|X|red}}: 7&lt;br /&gt;
| LBASS = 201 / 242 / 242 / 272&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Standard Type Battleship Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Standard Type Battleship Princess.png|Regular&lt;br /&gt;
Enemy Full Standard Type Battleship Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
*{{TextGlow|This part is optional|black|text-colour=Lime|glow-size=2px}}, it might be wiser not to complete it, as it will only unlock the last starting point for CTF, which is arguably less effective than the STF.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!       !!   P!!       U!!     X!!    Z!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard  || A+ x2|| A+ x2|| A+ x2|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+ x2|| A+ x2|| A+ x2|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy  || A+ x2|| A+ x2|| A+ x2|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| A+|| A+|| A+|| -|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 348&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 329&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Phase 4 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = South Route STF&lt;br /&gt;
| Main = '''STF: 4 (F)BB(V), 1-2 CVL, 0-1 DD/AV/AO/LHA [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
STF: 4 (F)BB(V), 1 CV(B), 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CVL, 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|A2|blue|E|pink|I|red|Q|pink|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 717 &lt;br /&gt;
| ASE = 929&lt;br /&gt;
| ASM = 965&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
*Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*In Phase 4, node {{MapNode|I|red}} becomes slightly easier.&lt;br /&gt;
*It is very recommended to use a {{Smoke}} [[Smoke]] on the boss node, to reduce enemy shelling and torpedo accuracy.&lt;br /&gt;
&lt;br /&gt;
*In LD, it is also possible to bring an AO with {{Fighter}} [[fighter]]s to get additional air power, along with an {{Supplies}} [[Underway Replenishment]] to negate fuel and ammo penalty.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 719 / 930 / 966 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = North Route CTF&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3-4 CV(B), 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||B2|pink|X1|orang|X2|red|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 717 &lt;br /&gt;
| ASE = 929&lt;br /&gt;
| ASM = 965&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = Using a CTF here is not recommended, as it is less effective than the STF to clear the map.&lt;br /&gt;
*Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*In Phase 4, node {{MapNode|I|red}} becomes slightly easier.&lt;br /&gt;
*It is very recommended to use a {{Smoke}} [[Smoke]] on the boss node, to reduce enemy shelling and torpedo accuracy.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 719 / 930 / 966 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing a [[Special Attack]] is extremely recommended, notably the {{Class|Yamato}} one.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!     !!  B!!     P!!  S!!     U!! I!!     X!! B2!!  E!!  Q!!  Y!! Z!!  LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| AS|| A+ x2|| AS|| A+ x2|| A|| A+ x2|| AS|| AS|| AS|| AS|| S|| AS x3&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? || ? ||?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node B=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes S &amp;amp; U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes I &amp;amp; X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes B2, E, Q, Y &amp;amp; Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 348&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 329&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Abyssal Aircraft Carrier Wasp Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess.png|Regular&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201684</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201684"/>
		<updated>2025-11-28T19:43:19Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1950 HP + 4400 HP + 5500 HP + 8400 HP&lt;br /&gt;
|boss_medium= 950 HP + 3300 HP + 4980 HP + 7000 HP&lt;br /&gt;
|boss_easy= 545 HP + 3300 HP + 4980 HP + 7000 HP&lt;br /&gt;
|boss_casual= 395 HP + 3300 HP + 4980 HP + 6300 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≥ 3&lt;br /&gt;
** If Fast Fleet, then amount of DD ≤ 3&lt;br /&gt;
** If Slow Fleet, then amount of DD ≤ 2&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * Does not meet the requirements to go to C&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
* Otherwise, if Fast+ Fleet, then do not meet the requirements to go to N&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * Does not meet the requirements to go to M&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of DD + DE ≥ 6&lt;br /&gt;
** If Slow Fleet and amount of CL ≥ 1, then amount of CL + DD/DE ≥ 4&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≥ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 6&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 5&lt;br /&gt;
|3 -&amp;gt; B2/pink = * Does not meet the requirements to go to X1&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of CVL ≤ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Slow Fleet, then fleet contains 2CL 4DD *&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Does not meet the requirements to go to X1&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Start from Point 3&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ships ≤ 1&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 4&lt;br /&gt;
** Fleet contains 1CL 4DD '''OR''' 2CL&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of AV = 0&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 3&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E5 is a single and combined fleet, four-phase map consisting of 4 boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 4 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 11.png|40px]] '''Yokosuka Defense Squadron''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 12.png|40px]] '''Combined Fleet''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 13.png|40px]] '''104th Squadron''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 14.png|40px]] '''Decisive Battle Fleet''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, [[Akitsu Maru Kai]], [[Kumano Maru]], [[Shimane Maru]], and [[Yamashio Maru]], is required to sortie these ships on the map when starting from '''Starting point 2'''.&lt;br /&gt;
&lt;br /&gt;
It is also possible to fish {{Item/Icon|Saury|small=true}} [[saury]] on the nodes {{MapRoute|C|red|C2|red|D|red|U|red}}.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! D!! H!! I!!LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node D&lt;br /&gt;
| Fleet = '''Striking: 0-1 FBB, 1 CV(B/L), 0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 11.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|red|B|pink|B1|pink|C|red|C2|red|D|red}} &lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*Asing a {{Smoke}} [[Smoke]] on node {{MapNode|C2|red}} can help the pass rate.&lt;br /&gt;
| Range = Boss {{MapNode|D|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node, or be split with node C2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node H&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|B2|pink|F|red|H|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|H|red}}: 7&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node I&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|E|pink|I|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{Color|red|It is possible to apply the wrong tag during this phase and start at {{MapNode|1|black}}.}}&lt;br /&gt;
*Carriers '''REQUIRE''' an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} to start at {{MapNode|2|}} (see [[#Branching Table]] &amp;amp; [[#Map Overview]] for details).&lt;br /&gt;
*One method to more safely apply the correct tag is to equip a CV(L/B) intended for Phase 1 with the {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} in a fleet along with 6 DD as fodder.&lt;br /&gt;
*After sortieing this fleet, the desired Phase 1 fleet can be used safely when including any of those tagged ships.&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route&lt;br /&gt;
| Fleet = '''Striking: 0-1 CVL, 0-1 CA(V), 1 CL, 3-5 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||J|red|M|red|N|red|P|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The boss is a submarine and so requires several [[OASW]].&lt;br /&gt;
*[[Inagi]] is strongly recommended here, as she can one-shot the boss.&lt;br /&gt;
*Using a {{Smoke}} [[smoke]] on node {{MapNode|N|red}} is recommended.&lt;br /&gt;
*Bringing an [[AACI]] is recommended.&lt;br /&gt;
Going '''Fast+''' will skip node{{MapNode|M|red}}, but it is not recommended, as the fleet has to sacrifice too much power to reach fast+.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CVL, 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|R|red|S|pink|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = A longer but easier route.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|D|red}} is recommended.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|U|red}}: 7&lt;br /&gt;
| LBASS = 441 / 636 / 674 / 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 0-1 CV(B), 1-2 CVL/CA(V)/CLT, 1 CL 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|R|red|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = A medium fleet with the easier route.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|D|red}} is recommended.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|U|red}}: 7&lt;br /&gt;
| LBASS = 441 / 636 / 674 / 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CV(L), 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|C2|red|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = This route is not recommended as node {{MapNode|C2|red}} is particularly nasty.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|U|red}}: 7&lt;br /&gt;
| LBASS = 441 / 636 / 674 / 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing some [[Special Attack]]s is recommended, such as the {{Class|Kongou|Kai Ni B/C}} ones&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[New Mass-Produced Aircraft Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route STF&lt;br /&gt;
| Main = '''STF: 3 (F)BB(V), 1-2 CVL, 0-1 CA(V), 0-1 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1-2 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|E|pink|I|red|W|red|X|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 198&lt;br /&gt;
| ASE = 240&lt;br /&gt;
| ASM = 240&lt;br /&gt;
| AS = 270&lt;br /&gt;
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*Using a {{Smoke}} [[smoke]] on node {{MapNode|I|red}} is recommended.&lt;br /&gt;
*Bringing an additional (F)BB(V) is possible, only adding extra node {{MapNode|V|pink}}.&lt;br /&gt;
| Range = Node {{MapNode|X|red}}: 7&lt;br /&gt;
| LBASS = 201 / 242 / 242 / 272&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Standard Type Battleship Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Standard Type Battleship Princess.png|Regular&lt;br /&gt;
Enemy Full Standard Type Battleship Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
*{{TextGlow|This part is optional|black|text-colour=Lime|glow-size=2px}}, it might be wiser not to complete it, as it will only unlock the last starting point for CTF, which is arguably less effective than the STF.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!       !!   P!!       U!!     X!!    Z!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard  || A+ x2|| A+ x2|| A+ x2|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+ x2|| A+ x2|| A+ x2|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy  || A+ x2|| A+ x2|| A+ x2|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| A+|| A+|| A+|| -|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 348&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 329&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Phase 4 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = South Route STF&lt;br /&gt;
| Main = '''STF: 4 (F)BB(V), 1-2 CVL, 0-1 DD/AV/AO/LHA [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
STF: 4 (F)BB(V), 1 CV(B), 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CVL, 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|A2|blue|E|pink|I|red|Q|pink|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 717 &lt;br /&gt;
| ASE = 929&lt;br /&gt;
| ASM = 965&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
*Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*In Phase 4, node {{MapNode|I|red}} becomes slightly easier.&lt;br /&gt;
*It is very recommended to use a {{Smoke}} [[Smoke]] on the boss node, to reduce enemy shelling and torpedo accuracy.&lt;br /&gt;
&lt;br /&gt;
*In LD, it is also possible to bring an AO with {{Fighter}} [[fighter]]s to get additional air power, along with an {{Supplies}} [[Underway Replenishment]] to negate fuel and ammo penalty.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 719 / 930 / 966 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = North Route CTF&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3-4 CV(B), 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||B2|pink|X1|orang|X2|red|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 717 &lt;br /&gt;
| ASE = 929&lt;br /&gt;
| ASM = 965&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = Using a CTF here is not recommended, as it is less effective than the STF to clear the map.&lt;br /&gt;
*Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*In Phase 4, node {{MapNode|I|red}} becomes slightly easier.&lt;br /&gt;
*It is very recommended to use a {{Smoke}} [[Smoke]] on the boss node, to reduce enemy shelling and torpedo accuracy.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 719 / 930 / 966 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing a [[Special Attack]] is extremely recommended, notably the {{Class|Yamato}} one.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!     !!  B!!     P!!  S!!     U!! I!!     X!! B2!!  E!!  Q!!  Y!! Z!!  LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| AS|| A+ x2|| AS|| A+ x2|| A|| A+ x2|| AS|| AS|| AS|| AS|| S|| AS x3&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? || ? ||?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node B=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes S &amp;amp; U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes I &amp;amp; X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes B2, E, Q, Y &amp;amp; Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 348&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 329&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Abyssal Aircraft Carrier Wasp Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess.png|Regular&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201669</id>
		<title>Fall 2025 Event/E-4</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201669"/>
		<updated>2025-11-28T14:00:17Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= The Disaster of Nosaki&lt;br /&gt;
|title_jp= 野埼の遭難&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 7.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 8.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 9.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 10.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-4 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 7}} '''Returnees Receiving Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 8}} '''Expanded 31st Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 9}} '''Mobile Task Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 10}} '''Operation Rei-go'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-4 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-4 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-4 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-4 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_7_text=LBAS&lt;br /&gt;
|boss_hard= 960 TP + 3600 HP + 3800 HP + 5500 HP&lt;br /&gt;
|boss_medium= 900 TP + 3240 HP + 3600 HP + 4980 HP&lt;br /&gt;
|boss_easy= 750 TP + 2700 HP + 3600 HP + 4980 HP&lt;br /&gt;
|boss_casual= 600 TP + 2700 HP + 3400 HP + 4980 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|New Light Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Aircraft Carrier Princess B}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Non-Treaty Cruiser Water Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Remodeled Wartime Cargo Princess}}&lt;br /&gt;
|rewards = E-4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-4 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-4a&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] Returnees Receiving Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-4b&lt;br /&gt;
|order = 0,1,A,B,B1,C,D,F,F2,G,H&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] Returnees Receiving Fleet&lt;br /&gt;
|1 -&amp;gt; A/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≥ 1&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 6 and amount of BBV ≤ 1&lt;br /&gt;
|1 -&amp;gt; B1/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Amount of DD ≤ 5 '''OR''' amount of BBV ≥ 2&lt;br /&gt;
|A/pink -&amp;gt; B/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF / TCF&lt;br /&gt;
** [CTF/STF] Amount of CV(B) = 0&lt;br /&gt;
** [CTF/STF] Amount of CVL ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
|A/pink -&amp;gt; B1/battle = * Does not meet the requirements to go to B&lt;br /&gt;
|B/battle -&amp;gt; H/resource =  * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; B2/battle = * Does not meet the requirements to go to C&lt;br /&gt;
|B1/battle -&amp;gt; C/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B/L) ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 5&lt;br /&gt;
** [CTF/STF] If amount of AV ≥ 2, then amount of CV(B) = 0 *&lt;br /&gt;
** [CTF/STF] If Slow Fleet and amount of CV(B) ≥ 1, then amount of CV(B/L) ≤ 2 *&lt;br /&gt;
|C/empty -&amp;gt; D/battle, F/battle = * Active Branching&lt;br /&gt;
* Note: For further routing after C -&amp;gt; F, see start point 2 routing rules&lt;br /&gt;
|D/battle -&amp;gt; D1/pink = * Does not meet the requirements to go to D2&lt;br /&gt;
|D/battle -&amp;gt; D2/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** If Fast Fleet and fleet contains 2CL 5DD, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
|H/resource -&amp;gt; B3/empty = * Fail the LoS check&lt;br /&gt;
|H/resource -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-4c&lt;br /&gt;
|order = 0,2,F,F2,G,L&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; F/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|2 -&amp;gt; F2/pink = * Fastest Fleet&lt;br /&gt;
|2 -&amp;gt; J/battle = * Does not meet the requirements to go to F or F2&lt;br /&gt;
|F/battle -&amp;gt; F1/pink = * [Phase 1] Does not meet the requirements to go to F2&lt;br /&gt;
* [Phase 2] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Does not meet the requirements to go to F2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** If Fast Fleet and amount of (F)BB(V) + CV(B) = 4, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet and amount of (F)BB(V) + CV(B) = 3, then amount of DD ≥ 4 *&lt;br /&gt;
|F/battle -&amp;gt; K/pink = * Does not meet the requirements to go to F1 or F2&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 3&lt;br /&gt;
|G/battle -&amp;gt; L/pink =  * Does not meet the requirements to go to N&lt;br /&gt;
|G/battle -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|L/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|L/pink -&amp;gt; N/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-4d&lt;br /&gt;
|order = 0,3,G,O,Q,R,S&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2 '''OR''' amount of DD + DE ≥ 4&lt;br /&gt;
|3 -&amp;gt; O/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Fleet contains at most 1CL 3DD/DE&lt;br /&gt;
|3 -&amp;gt; Q/battle = * ???&lt;br /&gt;
|G/battle -&amp;gt; R/battle = * Fixed Route&lt;br /&gt;
|O/battle -&amp;gt; P/pink = * Does not meet the requirements to go to Q&lt;br /&gt;
|O/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|Q/battle -&amp;gt; R/battle = * Does not meet the requirements to go to S&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Fast+ Fleet&lt;br /&gt;
|R/battle -&amp;gt; R1/pink = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
|S/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|S/pink -&amp;gt; T/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 4) ▼/▲&lt;br /&gt;
|id = 61-4e&lt;br /&gt;
|order = 0,B,B1,U,V,X&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
|B/battle -&amp;gt; U/battle = * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; V/pink = * Fixed Route&lt;br /&gt;
|U/battle -&amp;gt; B1/battle = * Does not meet the requirements to go to V or X&lt;br /&gt;
|U/battle -&amp;gt; V/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Does not meet the requirements to go to X&lt;br /&gt;
|U/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
|V/pink -&amp;gt; W/red/darkblue = * Does not meet the requirements to go to X&lt;br /&gt;
|V/pink -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of CA(V) ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|X/battle -&amp;gt; Y/empty = * Fail the LoS check&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E4 is a single and combined fleet, four-phase map consisting of 1 transport and 3 boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available on this map:&lt;br /&gt;
**Only 2 are available to Sortie, the third being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 4 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 7.png|40px]] '''Returnees Receiving Fleet''', Starting point 1&lt;br /&gt;
*** [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] [[File:{{ROOTPAGENAME}} Tag 4.png|25px]] '''Narvik Advance Force/Main Defense Force/Stationed Fleet''' (reused from E-2 &amp;amp; E-3) can also be mixed with it in any difficuly, with any untagged ship receiving the main tag.&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 8.png|40px]] '''Expanded 31st Squadron''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 9.png|40px]] '''Mobile Task Force''', Starting point 3&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 10.png|40px]] '''Operation Rei-go''', Starting point 4&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! B!! E!! G!!LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| S x2||AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S || S || S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Main = '''STF: 1-2 FBB, 1-2 CVL, 1 CA(V)/DD, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||B1|red|C|blue|D|red|D2|pink|E|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = 5 DD maximum&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*A slow fleet or heavy fleet will pass through extra node {{MapNode|D1|pink}}&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 3&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node G&lt;br /&gt;
| Main = '''STF: 1-2 FBB, 1-2 CVL, 1 CA(V)/DD, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||B1|red|C|blue|F|red|F2|pink|G|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = 5 DD maximum&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*A slow fleet will pass through extra node {{MapNode|F3|orange}}.&lt;br /&gt;
| Range = Node {{MapNode|G|red}}: 3&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
For Node B, refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - TP==&lt;br /&gt;
Phase 1 is a normal '''&amp;quot;[[Transport Operation]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = STF&lt;br /&gt;
| Main = '''STF: 1-2 (F)BB, 1-2 CVL, 0-1 CA(V)/AV, 1-2 CL, 1-3 DD/DE, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|pink|B|red|H|green|I|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 45 (C/E/M/H)&lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A stronger fleet, more consistent.&lt;br /&gt;
*Fleet must include '''≥ 6 DD''' to avoid offrouting or extra battles.&lt;br /&gt;
*Bringing some [[AACI]] is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 27&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF&lt;br /&gt;
| Main = '''TCF: 0-1 CVE, 4 DD, 1-2 AV/LHA [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V), 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|pink|B|red|H|green|I|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 45 (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A weaker comp that can bring more TP per run.&lt;br /&gt;
*Bringing some [[AACI]] is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 27&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route CTF&lt;br /&gt;
| Main = '''CTF: 1-2 (F)BB(V), 2 CV(B), 1 CVL, 1 CL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||F|red|F2|pink|G|red|N|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 497&lt;br /&gt;
| ASE = 555&lt;br /&gt;
| ASM = 611&lt;br /&gt;
| AS = 731&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended. Using less than 4 DD can cause an offroute and more battles.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
*Using a '''Fastest''' fleet will skip node {{MapNode|F|red}}.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 501 / 567 / 623 / 743&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route STF&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 2 CVL, 1 CA(V), 1 CL [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||F|red|F2|pink|G|red|N|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 497&lt;br /&gt;
| ASE = 555&lt;br /&gt;
| ASM = 611&lt;br /&gt;
| AS = 731&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
*Using a '''Fastest''' fleet will skip node {{MapNode|F|red}}.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 501 / 567 / 623 / 743&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
CTF are also capable of starting at starting point {{MapNode|1}}, {{Color|red|resulting in the wrong tag being applied.}}&lt;br /&gt;
&lt;br /&gt;
There are 2 primary safety-check methods available:&lt;br /&gt;
* Method 1: &lt;br /&gt;
*# Assemble a Phase 3 fleet&lt;br /&gt;
*# Swap a DD for one that was used in Phase 1&lt;br /&gt;
*# If no error is present when attempting to sortie, {{Color|red|do NOT sortie.}}&lt;br /&gt;
* Method 2:&lt;br /&gt;
*# Create a minimal CTF of 2 CV(B), 1 CL, 2 DD, including one ship desired for Phase 3. &lt;br /&gt;
*# Sortie this fleet to E-4 (optionally refreshing before battle).&lt;br /&gt;
*# Assemble a Phase 3 fleet. There should be '''no''' error present when attempting to sortie.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = East Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3-4 CV(B), 0-1 CA(V) [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-3 CA(V)/CLT/AV, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
CTF: 2 FBB, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||O|red|P|pink|Q|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast+'''&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Does allow for BB at the cost of 1 extra node.&lt;br /&gt;
*Using a [[Special Attack]] is recommended, notably a [[Big 7]] or {{Class|Yamato}} one.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|Q|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = East Short Route&lt;br /&gt;
| Main = '''CTF: 4 CV(B), 2 CA(V) [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 0-2 FBB, 0-1 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||O|red|Q|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast+'''&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Skips one node, but only allows for BB in the escort (and thus only the {{Class|Kongou|Kai Ni B/C}} [[touch]]), not recommended.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|Q|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = West Medium Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 2 CV(B), 1-2 CVL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1 CVL/CA(V)/CLT/AV, 1 CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||G|red|R|red|R2|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Has a harder route to the boss.&lt;br /&gt;
Using a [[Special Attack]] is recommended, notably a [[Big 7]] one.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Non-Treaty Cruiser Water Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy_Full_Non-Treaty_Cruiser_Water_Princess.png|Regular&lt;br /&gt;
Enemy Full Non-Treaty Cruiser Water Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phase 4 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 0-1 CVL, 0-1 CA(V)/CLT, 1 CL, 0-1 CT, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|4||B|red|U|red|V|pink|X|red|Z|red}} &lt;br /&gt;
| LOS = Cn4: ? / ? / ? / 115 (C/E/M/H)&lt;br /&gt;
| ASC = 446&lt;br /&gt;
| ASE = 446&lt;br /&gt;
| ASM = 446&lt;br /&gt;
| AS = 446&lt;br /&gt;
| Note = Using multiple historical ships is heavily recommended to achieve good results.&lt;br /&gt;
*The boss fleet contains an SS, it is therefore needed to bring at least 1 [[OASW]] ship.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
*If the fleet is Fast+, it will skip node {{MapNode|V|pink}}&lt;br /&gt;
*Using an {{IconText|{{Command Facility}}|SFFCF}} {{EquipmentLink|Striking Force Fleet Command Facility|text=SFFCF}} can increase the pass rate during chipping.&lt;br /&gt;
**The fleet must have at least 1 CL to route {{MapRoute|V|pink}} to {{MapRoute|X|red}}, otherwise the fleet will go through an extra node {{MapRoute|W|orange}}&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 8&lt;br /&gt;
| LBASS = 447 / 449 / 447 / 465&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!       !!    I!!   D1?!!   E?!!  N!! J?!! K?!! F1?!!  T!! X!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard  || S x2|| AS x2|| S x3|| A+||  S|| AS||  AS|| A+|| S|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy  ||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node I=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node D1 &amp;amp; E=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node N &amp;amp; J=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node K &amp;amp; F1=&lt;br /&gt;
??&lt;br /&gt;
&lt;br /&gt;
|-|Node T=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 386&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 245&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Remodeled Wartime Cargo Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess.png|Regular&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201585</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201585"/>
		<updated>2025-11-26T14:53:44Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1950 HP + 4400 HP + 5500 HP + 8400 HP&lt;br /&gt;
|boss_medium= 950 HP + 3300 HP + 4980 HP + 7000 HP&lt;br /&gt;
|boss_easy= 545 HP + 3300 HP + 4980 HP + 7000 HP&lt;br /&gt;
|boss_casual= 395 HP + 3300 HP + 4980 HP + 6300 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≥ 3&lt;br /&gt;
** If Fast Fleet, then amount of DD ≤ 3&lt;br /&gt;
** If Slow Fleet, then amount of DD ≤ 2&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * Does not meet the requirements to go to C&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
* Otherwise, if Fast+ Fleet, then do not meet the requirements to go to N&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * Does not meet the requirements to go to M&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of DD + DE ≥ 6&lt;br /&gt;
** If Slow Fleet and amount of CL ≥ 1, then amount of CL + DD/DE ≥ 4&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≥ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 6&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 5&lt;br /&gt;
|3 -&amp;gt; B2/pink = * Does not meet the requirements to go to X1&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Slow Fleet, then fleet contains 2CL 4DD *&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Slow Fleet *&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ships ≤ 1&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 4&lt;br /&gt;
** Fleet contains 1CL 4DD'''OR''' 2CL *&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of AV = 0&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 3&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E5 is a single and combined fleet, four-phase map consisting of 4 boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 4 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 11.png|40px]] '''Yokosuka Defense Squadron''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 12.png|40px]] '''Combined Fleet''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 13.png|40px]] '''104th Squadron''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 14.png|40px]] '''Decisive Battle Fleet''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, [[Akitsu Maru Kai]], [[Kumano Maru]], [[Shimane Maru]], and [[Yamashio Maru]], is required to sortie these ships on the map when starting from '''Starting point 2'''.&lt;br /&gt;
&lt;br /&gt;
It is also possible to fish {{Item/Icon|Saury|small=true}} [[saury]] on the nodes {{MapRoute|C|red|C2|red|D|red|U|red}}.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! D!! H!! I!!LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node D&lt;br /&gt;
| Fleet = '''Striking: 0-1 FBB, 1 CV(B/L), 0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 11.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|red|B|pink|B1|pink|C|red|C2|red|D|red}} &lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*Asing a {{Smoke}} [[Smoke]] on node {{MapNode|C2|red}} can help the pass rate.&lt;br /&gt;
| Range = Boss {{MapNode|D|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node, or be split with node C2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node H&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|B2|pink|F|red|H|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|H|red}}: 7&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node I&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|E|pink|I|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{Color|red|It is possible to apply the wrong tag during this phase and start at {{MapNode|1|black}}.}}&lt;br /&gt;
*Carriers '''REQUIRE''' an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} to start at {{MapNode|2|}} (see [[#Branching Table]] &amp;amp; [[#Map Overview]] for details).&lt;br /&gt;
*One method to more safely apply the correct tag is to equip a CV(L/B) intended for Phase 1 with the {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} in a fleet along with 6 DD as fodder.&lt;br /&gt;
*After sortieing this fleet, the desired Phase 1 fleet can be used safely when including any of those tagged ships.&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route&lt;br /&gt;
| Fleet = '''Striking: 0-1 CVL, 0-1 CA(V), 1 CL, 3-5 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||J|red|M|red|N|red|P|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The boss is a submarine and so requires several [[OASW]].&lt;br /&gt;
*[[Inagi]] is strongly recommended here, as she can one-shot the boss.&lt;br /&gt;
*Using a {{Smoke}} [[smoke]] on node {{MapNode|N|red}} is recommended.&lt;br /&gt;
*Bringing an [[AACI]] is recommended.&lt;br /&gt;
Going '''Fast+''' will skip node{{MapNode|M|red}}, but it is not recommended, as the fleet has to sacrifice too much power to reach fast+.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CVL, 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|R|red|S|pink|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = A longer but easier route.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|D|red}} is recommended.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|U|red}}: 7&lt;br /&gt;
| LBASS = 441 / 636 / 674/ 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 0-1 CV(B), 1-2 CVL/CA(V)/CLT, 1 CL 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|R|red|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = A medium fleet with the easier route.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|D|red}} is recommended.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|U|red}}: 7&lt;br /&gt;
| LBASS = 441 / 636 / 674/ 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CV(L), 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|C2|red|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = This route is not recommended as node {{MapNode|C2|red}} is particularly nasty.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|U|red}}: 7&lt;br /&gt;
| LBASS = 441 / 636 / 674/ 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing some [[Special Attack]]s is recommended, such as the {{Class|Kongou|Kai Ni B/C}} ones&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[New Mass-Produced Aircraft Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route STF&lt;br /&gt;
| Main = '''STF: 3 (F)BB(V), 1-2 CVL, 0-1 CA(V), 0-1 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1-2 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|E|pink|I|red|W|red|X|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 198&lt;br /&gt;
| ASE = 240&lt;br /&gt;
| ASM = 240&lt;br /&gt;
| AS = 270&lt;br /&gt;
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*Using a {{Smoke}} [[smoke]] on node {{MapNode|I|red}} is recommended.&lt;br /&gt;
*Bringing an additional (F)BB(V) is possible, only adding extra node {{MapNode|V|pink}}.&lt;br /&gt;
| Range = Node {{MapNode|X|red}}: 7&lt;br /&gt;
| LBASS = 201 / 242 / 242 / 272&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Standard Type Battleship Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Standard Type Battleship Princess.png|Regular&lt;br /&gt;
Enemy Full Standard Type Battleship Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
*{{TextGlow|This part is optional|black|text-colour=Lime|glow-size=2px}}, it might be wiser not to complete it, as it will only unlock the last starting point for CTF, which is arguably less effective than the STF.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!       !!   P!!       U!!     X!!    Z!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard  || A+ x2|| A+ x2|| A+ x2|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+ x2|| A+ x2|| A+ x2|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy  || A+ x2|| A+ x2|| A+ x2|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| A+|| A+|| A+|| -|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 348&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 329&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Phase 4 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = South Route STF&lt;br /&gt;
| Main = '''STF: 4 (F)BB(V), 1-2 CVL, 0-1 DD/AV/AO/LHA [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
STF: 4 (F)BB(V), 1 CV(B), 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CVL, 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|A2|blue|E|pink|I|red|Q|pink|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 710&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 953&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
*Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
&lt;br /&gt;
*In Phase 4, node {{MapNode|I|red}} becomes slightly easier: &lt;br /&gt;
**During chipping, using a {{Smoke}} [[Smoke]] on it is recommended&lt;br /&gt;
**In LD, it is recommended to smoke the boss node instead, to reduce enemy shelling and torpedo accuracy.&lt;br /&gt;
&lt;br /&gt;
*In LD, it is also possible to bring an AO with {{Fighter}} [[fighter]]s to get additional air power, along with an {{Supplies}} [[Underway Replenishment]] to negate fuel and ammo penalty.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 710 / ? / 954 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = North Route CTF&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3-4 CV(B), 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||B2|pink|X1|orang|X2|red|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 710&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 953&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = Using a CTF here is not recommended, as it is less effective than the STF to clear the map.&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 710 / ? / 954 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing a [[Special Attack]] is extremely recommended, notably the {{Class|Yamato}} one.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!     !!  B!!     P!!  S!!     U!! I!!     X!! B2!!  E!!  Q!!  Y!! Z!!  LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| AS|| A+ x2|| AS|| A+ x2|| A|| A+ x2|| AS|| AS|| AS|| AS|| S|| AS x3&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? || ? ||?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node B=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes S &amp;amp; U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes I &amp;amp; X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes B2, E, Q, Y &amp;amp; Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Abyssal Aircraft Carrier Wasp Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess.png|Regular&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201579</id>
		<title>Fall 2025 Event/E-3</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201579"/>
		<updated>2025-11-26T04:24:34Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Bizarre Battle of Norway&lt;br /&gt;
|title_jp= 異聞ノルウェー沖海戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 4.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 5.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 6.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-3 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 4}} '''Narvik Stationed Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 5}} '''British Home Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 6}} '''British Carrier Task Force'''&lt;br /&gt;
&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-3 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-3 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-3 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-3 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-3 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_6_text=LBAS&lt;br /&gt;
|boss_hard= 4400 HP + 5940 HP + 5820 HP&lt;br /&gt;
|boss_medium= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_easy= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_casual= 4400 HP + 5390 HP + 4620 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|European Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|European Armored Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Battlecruiser Water Princess}}&lt;br /&gt;
|rewards = E-3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-3 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-3a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-3b&lt;br /&gt;
|order = 0,A1,C,C1,F,G1,T&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|A1/empty -&amp;gt; A2/battle, B/battle = * Active Branching&lt;br /&gt;
|C/battle -&amp;gt; C1/pink = * [Phase 1] Fixed Route&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to T&lt;br /&gt;
|C/battle -&amp;gt; T/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to T unlocked&lt;br /&gt;
** Amount of CL + AV? ≥ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 1&lt;br /&gt;
|C1/pink -&amp;gt; C2/battle = * Pass the LoS check&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to P&lt;br /&gt;
|C1/pink -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|C1/pink -&amp;gt; P/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to P unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of AV ≥ 1&lt;br /&gt;
** If Slow Fleet and amount of AV = 0, then meet '''ALL''' of the following requirements:&lt;br /&gt;
*** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
*** Amount of CV(B) ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|G1/pink -&amp;gt; U/pink = * Does not meet the requirements to go to W&lt;br /&gt;
|G1/pink -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|T/battle -&amp;gt; G1/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to W&lt;br /&gt;
|T/battle -&amp;gt; R3/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B/L) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-3c&lt;br /&gt;
|order = 0,F,G,G1,H,I,K&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|F/empty -&amp;gt; G/battle, H/pink = * Active Branching&lt;br /&gt;
|G/battle -&amp;gt; G1/pink = * Does not meet the requirements to go to G2&lt;br /&gt;
|G/battle -&amp;gt; G2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
|G1/pink -&amp;gt; G2/battle = * Fixed Route&lt;br /&gt;
|H/pink -&amp;gt; I/battle = * Does not meet the requirements to go to J&lt;br /&gt;
|H/pink -&amp;gt; J/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If amount of (F)BB(V) = 4, then amount of CV(B/L) ≤ 1&lt;br /&gt;
** [CTF] Fleet must contain at least 2CL 4DD&lt;br /&gt;
** [STF] Amount of CL + DD ≥ 6 '''OR''' fleet contains only 1CL 4DD&lt;br /&gt;
** [STF] If Fast Fleet and fleet contains only 1CL 4DD, then amount of CV(B/L) ≤ 1&lt;br /&gt;
** [STF] If Slow fleet, then amount of CV(B/L) = 0&lt;br /&gt;
* Otherwise if Fast+ Fleet, then amount of CV(B)? + CVL ≥ 3&lt;br /&gt;
|I/battle -&amp;gt; J/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|I/battle -&amp;gt; K/battle = * Fast+ Fleet&lt;br /&gt;
|K/battle -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-3d&lt;br /&gt;
|order = 0,3,N,O,R,R2,X,Y&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then fleet must contain at least 1CL 4DD '''OR''' 2CL&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 1CL 6DD '''OR''' 2CL&lt;br /&gt;
** If Slow Fleet, then amount of CV(B/L) ≤ 3&lt;br /&gt;
|3 -&amp;gt; R/battle = * Does not meet the requirements to go to N&lt;br /&gt;
|N/battle -&amp;gt; O/battle = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] ???&lt;br /&gt;
|N/battle -&amp;gt; V/pink = * Does not meet the requirements to go to X&lt;br /&gt;
|N/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B/L) ≤ 2 *&lt;br /&gt;
** Amount of CL ≤ 1&lt;br /&gt;
|O/battle -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|O/battle -&amp;gt; Y/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to Z&lt;br /&gt;
|O/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|R/battle -&amp;gt; R1/battle = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 3 *&lt;br /&gt;
|R2/battle -&amp;gt; R3/empty = * Fail the LoS check *&lt;br /&gt;
|R2/battle -&amp;gt; V/pink = * Pass the LoS check *&lt;br /&gt;
|X/battle -&amp;gt; O/battle = * Does not meet the requirements to go to Z&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E3 is a single and combined fleet, three-phase map consisting of three boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available on this map:&lt;br /&gt;
** Only 2 are available to Sortie, the third being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 3 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] '''Narvik Stationed Fleet''', Starting point 1 (reused in E-4)&lt;br /&gt;
*** [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] &amp;amp; [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] '''Narvik Advance Force/Main Defense Force''' (reused from E-2) can also be mixed with it in any difficuly, with any untagged ship receiving the main tag.&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''British Home Fleet''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 6.png|40px]] '''British Carrier Task Force''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! A2!! C2!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node A2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = There is no major threat on the route, with only surface battles.&lt;br /&gt;
| Range = Node {{MapNode|A2|red}}: 4&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node C2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|C2|red}}&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 116&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 161&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|C2|red}}: 4&lt;br /&gt;
| LBASS = 107 / 120 / 144 / 165&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long CTF Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 4 CV(B) [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|I|red|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Longer route, but much stronger fleet.&lt;br /&gt;
*Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short CTF Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3 CV(B/L), 1 CL [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long STF Route&lt;br /&gt;
| Main = '''STF: 2-4 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-2 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CVL, 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|I|red|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Longer route, but much stronger fleet.&lt;br /&gt;
Bringing an CA(V)/LHA/AO/AV as a Fighter Mule may be needed to achieve AS/AS+ on higher difficulties.&lt;br /&gt;
*Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short STF Route&lt;br /&gt;
| Main = '''STF: 2-4 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Fleet must contain '''6 CL+DD(?)''' to avoid an extra battle at {{MapNode|I|red}}&lt;br /&gt;
Alternatively, a Slow fleet with 0 CV(L/B) and ? will take the same route but would struggle with air power&lt;br /&gt;
* Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
CTF are on average more effective than STF, but cannot be reused in the following gimmicks.&lt;br /&gt;
&lt;br /&gt;
The use of the [[Special Attack]] is strongly advised, such as a {{Class|Queen Elizabeth}} one.&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Princess.png|Regular&lt;br /&gt;
Enemy Full European Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed (can be done at any point during Phase 1):&lt;br /&gt;
*{{color|red|After clearing Phase 1, the routing will change, making any CTF start on the 3rd starting point, potentially mis-tagging ships.}}&lt;br /&gt;
**It is therefore advised to clear this phase before clearing phase 1, or to be careful not to use an CTF.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! G2 !! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2 || AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S || AS?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| - || -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node G2&lt;br /&gt;
| Main = '''STF/CTF: 0-2(F)BB(V), 0-1 CV(B), 0-4 CVL, 1 CL, 0-5 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''STF/CTF: 1 CL, 2-5 DD, 0-3 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red}} &lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 104&lt;br /&gt;
| AS = 140&lt;br /&gt;
| Note = Any STF/CTF composition is capable of reaching {{MapNode|G2|red}} (Refer to [[#Phase 1 - Boss]]'s fleets for other compositions).&lt;br /&gt;
This composition skips an Air Raid at {{MapNode|G1|pink}}.&lt;br /&gt;
* Fleet must be Fast, include 2 CL, and XX must not be (F)BB(V). A maximum of 1 CV(B) is allowed.&lt;br /&gt;
Bringing some [[AACI]] and [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|G2|red}}: 9&lt;br /&gt;
| LBASS = 110 / 111 / 105 / 147&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = Send all LBAS on the Node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B), 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|T|red|W|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 185&lt;br /&gt;
| ASE = 374&lt;br /&gt;
| ASM = 344 &lt;br /&gt;
| AS = 401&lt;br /&gt;
| Note = Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
Using a carrier with 3 {{Fighter}} [[fighter]]s and 1 {{AnyBomber}} bomber (all with bonuses) is recommended to reach AS on the boss and still allow for day CI.&lt;br /&gt;
| Range = Node {{MapNode|W|red}}: 6&lt;br /&gt;
| LBASS = 185 / 375 / 345 / 402&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Armored Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Armored Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full European Armored Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! P!! Q!! S!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S|| S|| S x2?||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S|| S|| S|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| -|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Nodes P&lt;br /&gt;
| Fleet = '''Striking: 1-2 FBB, 1 CV(B/L), 1-2 CA(V)/CLT, 0-1AV, 0-1CL, 1-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|P|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended. The routing rule for this section is quite complicated. Bringing 2FBB 1CV(L) 1CA(V)/CLT and 1CL without AV and 1 DD can cause offroute to Node T. Bringing no CL can be done via 4DD 1FBB 1CV and 1CA(V) to route to Node C1. Bringing 2CL needs 1 DD maximum to route to Node C1&lt;br /&gt;
| Range = Node {{MapNode|P|red}}: 1&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red|Q|red}}&lt;br /&gt;
| Speed = &lt;br /&gt;
| ASC = 12&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 189&lt;br /&gt;
| AS = 159&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Node {{MapNode|Q|red}}: 5&lt;br /&gt;
| LBASS = 14 / 191 / 191 / 161&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S&lt;br /&gt;
| Main = '''STF: 0-2(F)BB(V), 0-1 CV(B), 0-2 CVL, 1 CL, 0-5 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1 CL, 2-5 DD, 0-3 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red|S|red}} &lt;br /&gt;
| ASC = 165&lt;br /&gt;
| ASE = 305&lt;br /&gt;
| ASM = 324&lt;br /&gt;
| AS = 396&lt;br /&gt;
| Note = Any STF composition is capable of reaching {{MapNode|S|red}} (Refer to [[#Phase 1 - Boss]]'s fleets for other compositions).&lt;br /&gt;
This composition skips an Air Raid at {{MapNode|G1|pink}}.&lt;br /&gt;
* Fleet must be Fast, include 2 CL, and XX must not be (F)BB(V). &lt;br /&gt;
Bringing [[AACI]] is advised.&lt;br /&gt;
| Range = Boss {{MapNode|S|red}}: 8&lt;br /&gt;
| LBASS = 167 / 306 / 326 / 398&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Aerial Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 1 CL, 0-1 AO [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|Z|red}} &lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = No LoS check and no ASW required.&lt;br /&gt;
*Bringing an [[AACI]] is required.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Surface Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = Fleet must contain ≥6 DD&lt;br /&gt;
Bringing some [[AACI]] and [[OASW]] ships is recommended.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 0-1 CVL/CA(V), 1-2 CL [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = Bringing some [[AACI]] and [[OASW]] ships is recommended.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The use of the [[Special Attack]] is strongly advised, such as a {{Class|Richelieu}} one.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!     !!     M!!    W!! Q!! S!! C2!! P!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+ x2|| A+ x2|| S|| S|| S|| A+|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+|| A+|| S|| S|| -|| A+|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+|| A+|| S?|| S?|| -|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| A+|| A+|| S?|| S?|| -|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
*STF is needed to route to Boss for Debuff. CTF will not have the right starting point.&lt;br /&gt;
&lt;br /&gt;
|-|Node W=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node C2=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]] node {{MapNode|P|red}} fleets for composition and routing.&lt;br /&gt;
*The fleet needs to be '''Slow'''.&lt;br /&gt;
&lt;br /&gt;
|-|Node P, Q, S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 410&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 335&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 384&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 291&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Battlecruiser Water Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Battlecruiser Water Princess.png|Regular&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201576</id>
		<title>Fall 2025 Event/E-4</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201576"/>
		<updated>2025-11-25T18:57:39Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= The Disaster of Nosaki&lt;br /&gt;
|title_jp= 野埼の遭難&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 7.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 8.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 9.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 10.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-4 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 7}} '''Returnees Receiving Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 8}} '''Expanded 31st Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 9}} '''Mobile Task Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 10}} '''Operation Rei-go'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-4 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-4 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-4 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-4 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_7_text=LBAS&lt;br /&gt;
|boss_hard= 960 TP + 3600 HP + 3800 HP + 5500 HP&lt;br /&gt;
|boss_medium= 900 TP + 3240 HP + 3600 HP + 4980 HP&lt;br /&gt;
|boss_easy= 750 TP + 2700 HP + 3600 HP + 4980 HP&lt;br /&gt;
|boss_casual= 600 TP + 2700 HP + 3400 HP + 4980 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|New Light Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Aircraft Carrier Princess B}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Non-Treaty Cruiser Water Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Remodeled Wartime Cargo Princess}}&lt;br /&gt;
|rewards = E-4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-4 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-4a&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] Returnees Receiving Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-4b&lt;br /&gt;
|order = 0,1,A,B,B1,C,D,F,F2,G,H&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] Returnees Receiving Fleet&lt;br /&gt;
|1 -&amp;gt; A/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≥ 1&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 6 and amount of BBV ≤ 1&lt;br /&gt;
|1 -&amp;gt; B1/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Amount of DD ≤ 5 '''OR''' amount of BBV ≥ 2&lt;br /&gt;
|A/pink -&amp;gt; B/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF / TCF&lt;br /&gt;
** [CTF/STF] Amount of CV(B) = 0&lt;br /&gt;
** [CTF/STF] Amount of CVL ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
|A/pink -&amp;gt; B1/battle = * Does not meet the requirements to go to B&lt;br /&gt;
|B/battle -&amp;gt; H/resource =  * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; B2/battle = * Does not meet the requirements to go to C&lt;br /&gt;
|B1/battle -&amp;gt; C/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B/L) ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 5&lt;br /&gt;
** [CTF/STF] If amount of AV ≥ 2, then amount of CV(B) = 0 *&lt;br /&gt;
** [CTF/STF] If Slow Fleet and amount of CV(B) ≥ 1, then amount of CV(B/L) ≤ 2 *&lt;br /&gt;
|C/empty -&amp;gt; D/battle, F/battle = * Active Branching&lt;br /&gt;
* Note: For further routing after C -&amp;gt; F, see start point 2 routing rules&lt;br /&gt;
|D/battle -&amp;gt; D1/pink = * Does not meet the requirements to go to D2&lt;br /&gt;
|D/battle -&amp;gt; D2/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** If Fast Fleet and fleet contains 2CL 5DD, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
|H/resource -&amp;gt; B3/empty = * Fail the LoS check&lt;br /&gt;
|H/resource -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-4c&lt;br /&gt;
|order = 0,2,F,F2,G,L&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; F/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|2 -&amp;gt; F2/pink = * Fastest Fleet&lt;br /&gt;
|2 -&amp;gt; J/battle = * Does not meet the requirements to go to F or F2&lt;br /&gt;
|F/battle -&amp;gt; F1/pink = * [Phase 1] Does not meet the requirements to go to F2&lt;br /&gt;
* [Phase 2] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Does not meet the requirements to go to F2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** If Fast Fleet and amount of (F)BB(V) + CV(B) = 4, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet and amount of (F)BB(V) + CV(B) = 3, then amount of DD ≥ 4 *&lt;br /&gt;
|F/battle -&amp;gt; K/pink = * Does not meet the requirements to go to F1 or F2&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 3&lt;br /&gt;
|G/battle -&amp;gt; L/pink =  * Does not meet the requirements to go to N&lt;br /&gt;
|G/battle -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|L/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|L/pink -&amp;gt; N/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-4d&lt;br /&gt;
|order = 0,3,G,O,Q,R,S&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2 '''OR''' amount of DD + DE ≥ 4&lt;br /&gt;
|3 -&amp;gt; O/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Fleet contains at most 1CL 3DD/DE&lt;br /&gt;
|3 -&amp;gt; Q/battle = * ???&lt;br /&gt;
|G/battle -&amp;gt; R/battle = * Fixed Route&lt;br /&gt;
|O/battle -&amp;gt; P/pink = * Does not meet the requirements to go to Q&lt;br /&gt;
|O/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|Q/battle -&amp;gt; R/battle = * Does not meet the requirements to go to S&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Fast+ Fleet&lt;br /&gt;
|R/battle -&amp;gt; R1/pink = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
|S/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|S/pink -&amp;gt; T/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 4) ▼/▲&lt;br /&gt;
|id = 61-4e&lt;br /&gt;
|order = 0,B,B1,U,V,X&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
|B/battle -&amp;gt; U/battle = * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; V/pink = * Fixed Route&lt;br /&gt;
|U/battle -&amp;gt; B1/battle = * Does not meet the requirements to go to V or X&lt;br /&gt;
|U/battle -&amp;gt; V/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Does not meet the requirements to go to X&lt;br /&gt;
|U/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
|V/pink -&amp;gt; W/red/darkblue = * Does not meet the requirements to go to X&lt;br /&gt;
|V/pink -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CVL ≤ 3&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of CA(V) ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|X/battle -&amp;gt; Y/empty = * Fail the LoS check&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E4 is a single and combined fleet, four-phase map consisting of 1 transport and 3 boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available on this map:&lt;br /&gt;
**Only 2 are available to Sortie, the third being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 4 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 7.png|40px]] '''Returnees Receiving Fleet''', Starting point 1&lt;br /&gt;
*** [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] [[File:{{ROOTPAGENAME}} Tag 4.png|25px]] '''Narvik Advance Force/Main Defense Force/Stationed Fleet''' (reused from E-2 &amp;amp; E-3) can also be mixed with it in any difficuly, with any untagged ship receiving the main tag.&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 8.png|40px]] '''Expanded 31st Squadron''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 9.png|40px]] '''Mobile Task Force''', Starting point 3&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 10.png|40px]] '''Operation Rei-go''', Starting point 4&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! B!! E!! G!!LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| S x2||AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S || S || S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Main = '''STF: 1-2 FBB, 1-2 CVL, 1 CA(V)/DD, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||B1|red|C|blue|D|red|D2|pink|E|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = 5 DD maximum&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*A slow fleet or heavy fleet will pass through extra node {{MapNode|D1|pink}}&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 3&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node G&lt;br /&gt;
| Main = '''STF: 1-2 FBB, 1-2 CVL, 1 CA(V)/DD, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||B1|red|C|blue|F|red|F2|pink|G|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = 5 DD maximum&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*A slow fleet will pass through extra node {{MapNode|F3|orange}}.&lt;br /&gt;
| Range = Node {{MapNode|G|red}}: 3&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
For Node B, refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - TP==&lt;br /&gt;
Phase 1 is a normal '''&amp;quot;[[Transport Operation]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = STF&lt;br /&gt;
| Main = '''STF: 1-2 (F)BB, 1-2 CVL, 0-1 CA(V)/AV, 1-2 CL, 1-3 DD/DE, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|pink|B|red|H|green|I|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 45 (C/E/M/H)&lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A stronger fleet, more consistent.&lt;br /&gt;
*Fleet must include '''≥ 6 DD''' to avoid offrouting or extra battles.&lt;br /&gt;
*Bringing some [[AACI]] is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 27&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF&lt;br /&gt;
| Main = '''TCF: 0-1 CVE, 4 DD, 1-2 AV/LHA [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V), 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|pink|B|red|H|green|I|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 45 (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A weaker comp that can bring more TP per run.&lt;br /&gt;
*Bringing some [[AACI]] is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 27&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route CTF&lt;br /&gt;
| Main = '''CTF: 1-2 (F)BB(V), 2 CV(B), 1 CVL, 1 CL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||F|red|F2|pink|G|red|N|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 497&lt;br /&gt;
| ASE = 555&lt;br /&gt;
| ASM = 611&lt;br /&gt;
| AS = 731&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended. Using less than 4 DD can cause an offroute and more battles.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
*Using a '''Fastest''' fleet will skip node {{MapNode|F|red}}.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 501 / 567 / 623 / 743&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route STF&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 2 CVL, 1 CA(V), 1 CL [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||F|red|F2|pink|G|red|N|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 497&lt;br /&gt;
| ASE = 555&lt;br /&gt;
| ASM = 611&lt;br /&gt;
| AS = 731&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
*Using a '''Fastest''' fleet will skip node {{MapNode|F|red}}.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 501 / 567 / 623 / 743&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
CTF are also capable of starting at starting point {{MapNode|1}}, {{Color|red|resulting in the wrong tag being applied.}}&lt;br /&gt;
&lt;br /&gt;
There are 2 primary safety-check methods available:&lt;br /&gt;
* Method 1: &lt;br /&gt;
*# Assemble a Phase 3 fleet&lt;br /&gt;
*# Swap a DD for one that was used in Phase 1&lt;br /&gt;
*# If no error is present when attempting to sortie, {{Color|red|do NOT sortie.}}&lt;br /&gt;
* Method 2:&lt;br /&gt;
*# Create a minimal CTF of 2 CV(B), 1 CL, 2 DD, including one ship desired for Phase 3. &lt;br /&gt;
*# Sortie this fleet to E-4 (optionally refreshing before battle).&lt;br /&gt;
*# Assemble a Phase 3 fleet. There should be '''no''' error present when attempting to sortie.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = East Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3-4 CV(B), 0-1 CA(V) [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-3 CA(V)/CLT/AV, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
CTF: 2 FBB, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||O|red|P|pink|Q|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast+'''&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Does allow for BB at the cost of 1 extra node.&lt;br /&gt;
*Using a [[Special Attack]] is recommended, notably a [[Big 7]] or {{Class|Yamato}} one.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|Q|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = East Short Route&lt;br /&gt;
| Main = '''CTF: 4 CV(B), 2 CA(V) [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 0-2 FBB, 0-1 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||O|red|Q|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast+'''&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Skips one node, but only allows for BB in the escort (and thus only the {{Class|Kongou|Kai Ni B/C}} [[touch]]), not recommended.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|Q|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = West Medium Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 2 CV(B), 1-2 CVL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1 CVL/CA(V)/CLT/AV, 1 CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||G|red|R|red|R2|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Has a harder route to the boss.&lt;br /&gt;
Using a [[Special Attack]] is recommended, notably a [[Big 7]] one.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Non-Treaty Cruiser Water Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy_Full_Non-Treaty_Cruiser_Water_Princess.png|Regular&lt;br /&gt;
Enemy Full Non-Treaty Cruiser Water Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phase 4 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 0-1 CVL, 0-1 CA(V)/CLT, 1 CL, 0-1 CT, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|4||B|red|U|red|V|pink|X|red|Z|red}} &lt;br /&gt;
| LOS = Cn4: ? / ? / ? / 115 (C/E/M/H)&lt;br /&gt;
| ASC = 446&lt;br /&gt;
| ASE = 446&lt;br /&gt;
| ASM = 446&lt;br /&gt;
| AS = 446&lt;br /&gt;
| Note = Using multiple historical ships is heavily recommended to achieve good results.&lt;br /&gt;
*The boss fleet contains an SS, it is therefore needed to bring at least 1 [[OASW]] ship.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
*If the fleet is Fast+, it will skip node {{MapNode|V|pink}}&lt;br /&gt;
*Using an {{IconText|{{Command Facility}}|SFFCF}} {{EquipmentLink|Striking Force Fleet Command Facility|text=SFFCF}} can increase the pass rate during chipping.&lt;br /&gt;
**The fleet must have at least 1 CL to route {{MapRoute|V|pink}} to {{MapRoute|X|red}}, otherwise the fleet will go through an extra node {{MapRoute|W|orange}}&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 8&lt;br /&gt;
| LBASS = 447 / 449 / 447 / 465&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!       !!    I!!   D1?!!   E?!!  N!! J?!! K?!! F1?!!  T!! X!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard  || S x2|| AS x2|| S x3|| A+||  S|| AS||  AS|| A+|| S|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy  ||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node I=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node D1 &amp;amp; E=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node N &amp;amp; J=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node K &amp;amp; F1=&lt;br /&gt;
??&lt;br /&gt;
&lt;br /&gt;
|-|Node T=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 386&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 245&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Remodeled Wartime Cargo Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess.png|Regular&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201575</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201575"/>
		<updated>2025-11-25T18:05:36Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1950 HP + 4400 HP + 5500 HP + 8400 HP&lt;br /&gt;
|boss_medium= 950 HP + 3300 HP + 4980 HP + 7000 HP&lt;br /&gt;
|boss_easy= 545 HP + 3300 HP + 4980 HP + 7000 HP&lt;br /&gt;
|boss_casual= 395 HP + 3300 HP + 4980 HP + 6300 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≥ 3&lt;br /&gt;
** If Fast Fleet, then amount of DD ≤ 3&lt;br /&gt;
** If Slow Fleet, then amount of DD ≤ 2&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * Does not meet the requirements to go to C&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
* Otherwise, if Fast+ Fleet, then do not meet the requirements to go to N&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * Does not meet the requirements to go to M&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of DD + DE ≥ 6&lt;br /&gt;
** If Slow Fleet and amount of CL ≥ 1, then amount of CL + DD/DE ≥ 4&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≥ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 6&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 5&lt;br /&gt;
|3 -&amp;gt; B2/pink = * Does not meet the requirements to go to X1&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Slow Fleet *&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ships ≤ 1&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 4&lt;br /&gt;
** Fleet contains 1CL 4DD'''OR''' 2CL *&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of AV = 0&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 3&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E5 is a single and combined fleet, four-phase map consisting of 4 boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 4 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 11.png|40px]] '''Yokosuka Defense Squadron''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 12.png|40px]] '''Combined Fleet''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 13.png|40px]] '''104th Squadron''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 14.png|40px]] '''Decisive Battle Fleet''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, [[Akitsu Maru Kai]], [[Kumano Maru]], [[Shimane Maru]], and [[Yamashio Maru]], is required to sortie these ships on the map when starting from '''Starting point 2'''.&lt;br /&gt;
&lt;br /&gt;
It is also possible to fish {{Item/Icon|Saury|small=true}} [[saury]] on the nodes {{MapRoute|C|red|C2|red|D|red|U|red}}.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! D!! H!! I!!LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node D&lt;br /&gt;
| Fleet = '''Striking: 0-1 FBB, 1 CV(B/L), 0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 11.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|red|B|pink|B1|pink|C|red|C2|red|D|red}} &lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*Asing a {{Smoke}} [[Smoke]] on node {{MapNode|C2|red}} can help the pass rate.&lt;br /&gt;
| Range = Boss {{MapNode|D|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node, or be split with node C2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node H&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|B2|pink|F|red|H|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|H|red}}: 7&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node I&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|E|pink|I|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{Color|red|It is possible to apply the wrong tag during this phase and start at {{MapNode|1|black}}.}}&lt;br /&gt;
*Carriers '''REQUIRE''' an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} to start at {{MapNode|2|}} (see [[#Branching Table]] &amp;amp; [[#Map Overview]] for details).&lt;br /&gt;
*One method to more safely apply the correct tag is to equip a CV(L/B) intended for Phase 1 with the {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} in a fleet along with 6 DD as fodder.&lt;br /&gt;
*After sortieing this fleet, the desired Phase 1 fleet can be used safely when including any of those tagged ships.&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route&lt;br /&gt;
| Fleet = '''Striking: 0-1 CVL, 0-1 CA(V), 1 CL, 3-5 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||J|red|M|red|N|red|P|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The boss is a submarine and so requires several [[OASW]].&lt;br /&gt;
*[[Inagi]] is strongly recommended here, as she can one-shot the boss.&lt;br /&gt;
*Using a {{Smoke}} [[smoke]] on node {{MapNode|N|red}} is recommended.&lt;br /&gt;
*Bringing an [[AACI]] is recommended.&lt;br /&gt;
Going '''Fast+''' will skip node{{MapNode|M|red}}, but it is not recommended, as the fleet has to sacrifice too much power to reach fast+.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CVL, 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|R|red|S|pink|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = A longer but easier route.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|D|red}} is recommended.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 441 / 636 / 674/ 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 0-1 CV(B), 1-2 CVL/CA(V)/CLT, 1 CL 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|R|red|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = A medium fleet with the easier route.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|D|red}} is recommended.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 441 / 636 / 674/ 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CV(L), 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|C2|red|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = This route is not recommended as node {{MapNode|C2|red}} is particularly nasty.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 441 / 636 / 674/ 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing some [[Special Attack]]s is recommended, such as the {{Class|Kongou|Kai Ni B/C}} ones&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[New Mass-Produced Aircraft Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route STF&lt;br /&gt;
| Main = '''STF: 3 (F)BB(V), 1-2 CVL, 0-1 CA(V), 0-1 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1-2 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|E|pink|I|red|W|red|X|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 198&lt;br /&gt;
| ASE = 240&lt;br /&gt;
| ASM = 240&lt;br /&gt;
| AS = 270&lt;br /&gt;
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*Using a {{Smoke}} [[smoke]] on node {{MapNode|I|red}} is recommended.&lt;br /&gt;
*Bringing an additional (F)BB(V) is possible, only adding extra node {{MapNode|V|pink}}.&lt;br /&gt;
| Range = Node {{MapNode|X|red}}: 7&lt;br /&gt;
| LBASS = 201 / 242 / 242 / 272&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Standard Type Battleship Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Standard Type Battleship Princess.png|Regular&lt;br /&gt;
Enemy Full Standard Type Battleship Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
*{{TextGlow|This part is optional|black|text-colour=Lime|glow-size=2px}}, it might be wiser not to complete it, as it will only unlock the last starting point for CTF, which is arguably less effective than the STF.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!       !!   P!!       U!!     X!!    Z!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard  || A+ x2|| A+ x2|| A+ x2|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+ x2|| A+ x2|| A+ x2|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy  || A+ x2|| A+ x2|| A+ x2|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| A+ x2|| A+ x2|| A+ x2|| -|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 348&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 329&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Phase 4 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = South Route STF&lt;br /&gt;
| Main = '''STF: 4 (F)BB(V), 1-2 CVL, 0-1 DD/AV/AO/LHA [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
STF: 4 (F)BB(V), 1 CV(B), 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CVL, 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|A2|blue|E|pink|I|red|Q|pink|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 710&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 953&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
*Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
&lt;br /&gt;
*In Phase 4, node {{MapNode|I|red}} becomes slightly easier: &lt;br /&gt;
**During chipping, using a {{Smoke}} [[Smoke]] on it is recommended&lt;br /&gt;
**In LD, it is recommended to smoke the boss node instead, to reduce enemy shelling and torpedo accuracy.&lt;br /&gt;
&lt;br /&gt;
*In LD, it is also possible to bring an AO with {{Fighter}} [[fighter]]s to get additional air power, along with an {{Supplies}} [[Underway Replenishment]] to negate fuel and ammo penalty.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 710 / ? / 954 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = North Route CTF&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3-4 CV(B), 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||B2|pink|X1|orang|X2|red|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 710&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 953&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = Using a CTF here is not recommended, as it is less effective than the STF to clear the map.&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 710 / ? / 954 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing a [[Special Attack]] is extremely recommended, notably the {{Class|Yamato}} one.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!     !!  B!!     P!!  S!!     U!! I!!     X!! B2!!  E!!  Q!!  Y!! Z!!  LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| AS|| A+ x2|| AS|| A+ x2|| A|| A+ x2|| AS|| AS|| AS|| AS|| S|| AS x3&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? || ? ||?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node B=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes S &amp;amp; U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes I &amp;amp; X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes B2, E, Q, Y &amp;amp; Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Abyssal Aircraft Carrier Wasp Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess.png|Regular&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201573</id>
		<title>Fall 2025 Event/E-3</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201573"/>
		<updated>2025-11-25T17:48:23Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Bizarre Battle of Norway&lt;br /&gt;
|title_jp= 異聞ノルウェー沖海戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 4.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 5.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 6.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-3 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 4}} '''Narvik Stationed Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 5}} '''British Home Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 6}} '''British Carrier Task Force'''&lt;br /&gt;
&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-3 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-3 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-3 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-3 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-3 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_6_text=LBAS&lt;br /&gt;
|boss_hard= 4400 HP + 5940 HP + 5820 HP&lt;br /&gt;
|boss_medium= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_easy= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_casual= 4400 HP + 5390 HP + 4620 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|European Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|European Armored Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Battlecruiser Water Princess}}&lt;br /&gt;
|rewards = E-3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-3 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-3a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-3b&lt;br /&gt;
|order = 0,A1,C,C1,F,G1,T&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|A1/empty -&amp;gt; A2/battle, B/battle = * Active Branching&lt;br /&gt;
|C/battle -&amp;gt; C1/pink = * [Phase 1] Fixed Route&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to T&lt;br /&gt;
|C/battle -&amp;gt; T/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to T unlocked&lt;br /&gt;
** Amount of CL + AV? ≥ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 1&lt;br /&gt;
|C1/pink -&amp;gt; C2/battle = * Pass the LoS check&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to P&lt;br /&gt;
|C1/pink -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|C1/pink -&amp;gt; P/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to P unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of AV ≥ 1&lt;br /&gt;
** If Slow Fleet and amount of AV = 0, then meet '''ALL''' of the following requirements:&lt;br /&gt;
*** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
*** Amount of CV(B) ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|G1/pink -&amp;gt; U/pink = * Does not meet the requirements to go to W&lt;br /&gt;
|G1/pink -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|T/battle -&amp;gt; G1/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to W&lt;br /&gt;
|T/battle -&amp;gt; R3/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CV(B/L) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-3c&lt;br /&gt;
|order = 0,F,G,G1,H,I,K&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|F/empty -&amp;gt; G/battle, H/pink = * Active Branching&lt;br /&gt;
|G/battle -&amp;gt; G1/pink = * Does not meet the requirements to go to G2&lt;br /&gt;
|G/battle -&amp;gt; G2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Fast Fleet&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≤ 1&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2&lt;br /&gt;
** [TCF] Any&lt;br /&gt;
|G1/pink -&amp;gt; G2/battle = * Fixed Route&lt;br /&gt;
|H/pink -&amp;gt; I/battle = * Does not meet the requirements to go to J&lt;br /&gt;
|H/pink -&amp;gt; J/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF] Fast Fleet&lt;br /&gt;
** [CTF] Fleet must contain at least 2CL 4DD&lt;br /&gt;
** [CTF/STF] If amount of (F)BB(V) = 4, then amount of CV(B/L) ≤ 1&lt;br /&gt;
** [STF] Amount of CL + DD ≥ 6&lt;br /&gt;
** [STF] If amount of CL + DD = 5, then meet '''ALL''' of the following requirements:&lt;br /&gt;
*** Fleet contains 1CL 4DD&lt;br /&gt;
*** If Fast Fleet, then amount of CV(B/L) ≤ 1&lt;br /&gt;
*** If Slow Fleet, then amount of CV(B/L) = 0&lt;br /&gt;
** Otherwise if Fast+ Fleet, then amount of CV(B)? + CVL ≥ 3&lt;br /&gt;
|I/battle -&amp;gt; J/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|I/battle -&amp;gt; K/battle = * Fast+ Fleet&lt;br /&gt;
|K/battle -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-3d&lt;br /&gt;
|order = 0,3,N,O,R,R2,X,Y&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then fleet must contain at least 1CL 4DD '''OR''' 2CL&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 1CL 6DD '''OR''' 2CL&lt;br /&gt;
** If Slow Fleet, then amount of CV(B/L) ≤ 3&lt;br /&gt;
|3 -&amp;gt; R/battle = * Does not meet the requirements to go to N&lt;br /&gt;
|N/battle -&amp;gt; O/battle = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] ???&lt;br /&gt;
|N/battle -&amp;gt; V/pink = * Does not meet the requirements to go to X&lt;br /&gt;
|N/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B/L) ≤ 2 *&lt;br /&gt;
** Amount of CL ≤ 1&lt;br /&gt;
|O/battle -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|O/battle -&amp;gt; Y/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to Z&lt;br /&gt;
|O/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|R/battle -&amp;gt; R1/battle = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 3 *&lt;br /&gt;
|R2/battle -&amp;gt; R3/empty = * Fail the LoS check *&lt;br /&gt;
|R2/battle -&amp;gt; V/pink = * Pass the LoS check *&lt;br /&gt;
|X/battle -&amp;gt; O/battle = * Does not meet the requirements to go to Z&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E3 is a single and combined fleet, three-phase map consisting of three boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available on this map:&lt;br /&gt;
** Only 2 are available to Sortie, the third being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 3 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] '''Narvik Stationed Fleet''', Starting point 1 (reused in E-4)&lt;br /&gt;
*** [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] &amp;amp; [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] '''Narvik Advance Force/Main Defense Force''' (reused from E-2) can also be mixed with it in any difficuly, with any untagged ship receiving the main tag.&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''British Home Fleet''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 6.png|40px]] '''British Carrier Task Force''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! A2!! C2!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node A2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = There is no major threat on the route, with only surface battles.&lt;br /&gt;
| Range = Node {{MapNode|A2|red}}: 4&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node C2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|C2|red}}&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 116&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 161&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|C2|red}}: 4&lt;br /&gt;
| LBASS = 107 / 120 / 144 / 165&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long CTF Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 4 CV(B) [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|I|red|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Longer route, but much stronger fleet.&lt;br /&gt;
*Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short CTF Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3 CV(B/L), 1 CL [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long STF Route&lt;br /&gt;
| Main = '''STF: 2-4 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-2 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CVL, 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|I|red|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Longer route, but much stronger fleet.&lt;br /&gt;
Bringing an CA(V)/LHA/AO/AV as a Fighter Mule may be needed to achieve AS/AS+ on higher difficulties.&lt;br /&gt;
*Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short STF Route&lt;br /&gt;
| Main = '''STF: 2-4 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Fleet must contain '''6 CL+DD(?)''' to avoid an extra battle at {{MapNode|I|red}}&lt;br /&gt;
Alternatively, a Slow fleet with 0 CV(L/B) and ? will take the same route but would struggle with air power&lt;br /&gt;
* Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
CTF are on average more effective than STF, but cannot be reused in the following gimmicks.&lt;br /&gt;
&lt;br /&gt;
The use of the [[Special Attack]] is strongly advised, such as a {{Class|Queen Elizabeth}} one.&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Princess.png|Regular&lt;br /&gt;
Enemy Full European Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed (can be done at any point during Phase 1):&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! G2 !! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2 || AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S || AS?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| - || -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node G2&lt;br /&gt;
| Main = '''STF/CTF: 0-2(F)BB(V), 0-1 CV(B), 0-4 CVL, 1 CL, 0-5 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''STF/CTF: 1 CL, 2-5 DD, 0-3 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red}} &lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 104&lt;br /&gt;
| AS = 140&lt;br /&gt;
| Note = Any STF/CTF composition is capable of reaching {{MapNode|G2|red}} (Refer to [[#Phase 1 - Boss]]'s fleets for other compositions).&lt;br /&gt;
This composition skips an Air Raid at {{MapNode|G1|pink}}.&lt;br /&gt;
* Fleet must be Fast, include 2 CL, and XX must not be (F)BB(V). A maximum of 1 CV(B) is allowed.&lt;br /&gt;
Bringing some [[AACI]] and [[ASW]] is recommended.&lt;br /&gt;
*Additionally, we discovered that on Medium and Hard it is simply tag restricted. So the composition doesn't really matter much as there are frontliners who cleared this unlock with the same fleet they used for phase 1 with 3CV(B)'s. On lower difficulty it is composition based and if you used the exact same comp from phase 1 with a mixed set of tags you will begin at Starting Point 1 instead of Starting Point 2 because you have more than 1 CV(B). For more information refer to the routing rules.&lt;br /&gt;
| Range = Boss {{MapNode|G2|red}}: 9&lt;br /&gt;
| LBASS = 110 / 111 / 105 / 147&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B), 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|T|red|W|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 185&lt;br /&gt;
| ASE = 374&lt;br /&gt;
| ASM = 344 &lt;br /&gt;
| AS = 401&lt;br /&gt;
| Note = Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
Using a carrier with 3 {{Fighter}} [[fighter]]s and 1 {{AnyBomber}} bomber (all with bonuses) is recommended to reach AS on the boss and still allow for day CI.&lt;br /&gt;
| Range = Node {{MapNode|W|red}}: 6&lt;br /&gt;
| LBASS = 185 / 375 / 345 / 402&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Armored Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Armored Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full European Armored Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! P!! Q!! S!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S|| S|| S x2?||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S|| S|| S|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| -|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Nodes P&lt;br /&gt;
| Fleet = '''Striking: 1-2 FBB, 1 CV(B/L), 1-2 CA(V)/CLT, 0-1AV, 0-1CL, 1-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|P|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended. The routing rule for this section is quite complicated. Bringing 2FBB 1CV(L) 1CA(V)/CLT and 1CL without AV and 1 DD can cause offroute to Node T. Bringing no CL can be done via 4DD 1FBB 1CV and 1CA(V) to route to Node C1. Bringing 2CL needs 1 DD maximum to route to Node C1&lt;br /&gt;
| Range = Node {{MapNode|P|red}}: 1&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red|Q|red}}&lt;br /&gt;
| Speed = &lt;br /&gt;
| ASC = 12&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 189&lt;br /&gt;
| AS = 159&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Node {{MapNode|Q|red}}: 5&lt;br /&gt;
| LBASS = 14 / 191 / 191 / 161&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S&lt;br /&gt;
| Main = '''STF: 0-2(F)BB(V), 0-1 CV(B), 0-2 CVL, 1 CL, 0-5 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1 CL, 2-5 DD, 0-3 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red|S|red}} &lt;br /&gt;
| ASC = 165&lt;br /&gt;
| ASE = 305&lt;br /&gt;
| ASM = 324&lt;br /&gt;
| AS = 396&lt;br /&gt;
| Note = Any STF composition is capable of reaching {{MapNode|S|red}} (Refer to [[#Phase 1 - Boss]]'s fleets for other compositions).&lt;br /&gt;
This composition skips an Air Raid at {{MapNode|G1|pink}}.&lt;br /&gt;
* Fleet must be Fast, include 2 CL, and XX must not be (F)BB(V). &lt;br /&gt;
Bringing [[AACI]] is advised.&lt;br /&gt;
| Range = Boss {{MapNode|S|red}}: 8&lt;br /&gt;
| LBASS = 167 / 306 / 326 / 398&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Aerial Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 1 CL, 0-1 AO [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|Z|red}} &lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = No LoS check and no ASW required.&lt;br /&gt;
*Bringing an [[AACI]] is required.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Surface Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = Fleet must contain ≥6 DD&lt;br /&gt;
Bringing some [[AACI]] and [[OASW]] ships is recommended.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 0-1 CVL/CA(V), 1-2 CL [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = Bringing some [[AACI]] and [[OASW]] ships is recommended.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The use of the [[Special Attack]] is strongly advised, such as a {{Class|Richelieu}} one.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!     !!     M!!    W!! Q!! S!! C2!! P!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+ x2|| A+ x2|| S|| S|| S|| A+|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+|| A+|| S|| S|| -|| A+|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+|| A+|| S?|| S?|| -|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| A+|| A+|| S?|| S?|| -|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
*STF is needed to route to Boss for Debuff. CTF will not have the right starting point.&lt;br /&gt;
&lt;br /&gt;
|-|Node W=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node C2=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]] node {{MapNode|P|red}} fleets for composition and routing.&lt;br /&gt;
*The fleet needs to be '''Slow'''.&lt;br /&gt;
&lt;br /&gt;
|-|Node P, Q, S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 410&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 335&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 384&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 291&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Battlecruiser Water Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Battlecruiser Water Princess.png|Regular&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-1&amp;diff=201557</id>
		<title>Fall 2025 Event/E-1</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-1&amp;diff=201557"/>
		<updated>2025-11-24T14:40:18Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Operation Weserübung&lt;br /&gt;
|title_jp= ヴェーザー演習作戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 1.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-1 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 1}} '''Plan R4 Kai Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-1 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-1 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-1 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-1 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_4_text=Gimmick 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-1 Map Phase 2.png|450px]]&lt;br /&gt;
|map_5_text=Phase 2&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-1 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_6_text=LBAS&lt;br /&gt;
|boss_hard= 2680 HP + 4400 HP&lt;br /&gt;
|boss_medium= 1880 HP + 3400 HP&lt;br /&gt;
|boss_easy= 1880 HP + 3400 HP&lt;br /&gt;
|boss_casual= 1080 HP + 2400 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Light Cruiser Mu-Class}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Fjord Princesses}}&lt;br /&gt;
|rewards = E-1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-1 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-1 Branching Rules ▼/▲&lt;br /&gt;
|id = 61-1&lt;br /&gt;
|order = A,B,F,G,J,K,L,M,P,Q,T&lt;br /&gt;
|A/empty -&amp;gt; B/battle, F/empty = * Active Branching&lt;br /&gt;
|B/battle -&amp;gt; C/battle = * Does not meet the requirements to go to E&lt;br /&gt;
|B/battle -&amp;gt; E/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Fleet must contain at least 3DD '''OR''' 1CL 2DD&lt;br /&gt;
** If amount of DD = 2, then amount of (F)BB(V) ≤ 1&lt;br /&gt;
|F/empty -&amp;gt; G/battle, J/battle = * Active Branching&lt;br /&gt;
|G/battle -&amp;gt; H/pink = * Does not meet the requirements to go to I&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of CL ≥ 1 &lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|J/battle -&amp;gt; K/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≥ 3 *&lt;br /&gt;
** Amount of DD ≤ 1&lt;br /&gt;
** Slow Fleet and amount of CL = 0&lt;br /&gt;
** Route K-Q is unlocked and amount of DD + DE ≥ 7&lt;br /&gt;
|J/battle -&amp;gt; L/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow or Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2 *&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of CL ≥ 1&lt;br /&gt;
** If route K-Q is unlocked, then amount of DD + DE ≤ 6&lt;br /&gt;
|K/battle -&amp;gt; L/empty = * Route to Q is locked&lt;br /&gt;
* Does not meet the requirements to go to Q&lt;br /&gt;
|K/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to Q is unlocked&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) + CA(V) + {{Tooltip|???|likely all ship type besides DD/DE}} ≤ 1 *&lt;br /&gt;
** Amount of DD + DE ≥ 5 *&lt;br /&gt;
* Otherwise, Fast+ Fleet&lt;br /&gt;
|L/empty -&amp;gt; M/battle, P/battle = * Active Branching&lt;br /&gt;
|M/battle -&amp;gt; N/battle = * Route to O is locked&lt;br /&gt;
* Does not meet the requirements to go to O&lt;br /&gt;
|M/battle -&amp;gt; O/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to O unlocked&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then fleet must contain at least 4DD/DE '''OR''' 1CL 2DD/DE&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 4DD/DE '''OR''' 1CL 3DD/DE&lt;br /&gt;
|P/battle -&amp;gt; Q/battle = * Does not meet the requirements to got to R or S&lt;br /&gt;
|P/battle -&amp;gt; R/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CV(B/L) ≤ 2&lt;br /&gt;
** Does not meet the requirements to go to S&lt;br /&gt;
|P/battle -&amp;gt; S/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 1&lt;br /&gt;
** Amount of CA(V) ≤ 1 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 2CL 3DD/DE '''OR''' 1CL 5DD/DE&lt;br /&gt;
|Q/battle -&amp;gt; R/pink = * Routed from P to Q&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Routed from K to Q&lt;br /&gt;
|T/battle -&amp;gt; U/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; V/battle = * Pass the LoS check (Cn3 = 60~63 '''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E1 is a single and striking force fleet, two-phase map consisting of two boss phases. &lt;br /&gt;
* 2 [[LBAS]] are available on this map:&lt;br /&gt;
**Only 1 can be set on Sortie, the other being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 1 lock:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''Plan R4 Kai Fleet'''&lt;br /&gt;
&lt;br /&gt;
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on nodes {{MapRoute|D|red|E|red|I|red|O|red}}&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! D!! E!! I!! N&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S|| S|| S|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+|| A+|| A+|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| -|| A+|| A+|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -|| -|| A+|| A+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node D&lt;br /&gt;
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|B|red|C|red|D|red}}&lt;br /&gt;
| Speed = '''Slow'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]).&lt;br /&gt;
*Bringing some ASW is advised to pass node C.&lt;br /&gt;
*{{Command Facility}}[[Elite Torpedo Squadron Command Facility|ETSCF]] can be used to to increase the pass rate.&lt;br /&gt;
| Range = Node {{MapNode|D|red}}: 2&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Fleet = '''Single: 1 CL, 5 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|B|red|E|red}}&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]).&lt;br /&gt;
*{{Command Facility}}[[Elite Torpedo Squadron Command Facility|ETSCF]] can be used to to increase the pass rate.&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 2&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node I&lt;br /&gt;
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|G|red|I|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]])&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 3&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node N&lt;br /&gt;
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|N|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The node has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
{{Anti-PT_Imp_Setups}}&lt;br /&gt;
*Bringing some ASW is advised to pass node M.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Boss&lt;br /&gt;
| Fleet = '''Striking: 0-1 (F)BB(V), 0-1 CVL, 1 CA(V)/CLT/AV, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|O|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. There is one hard skin installation ([[pillbox]])&lt;br /&gt;
| Range = Node {{MapNode|O|red}}: 5&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Light Cruiser Mu-Class]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Light Cruiser Mu-Class.png|Regular&lt;br /&gt;
Enemy Full Light Cruiser Mu-Class Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! S!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| AS x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| AS|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| AP|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| AP|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B/L), 1 CA(V)/CLT, 1 CL, 3 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|red}}&lt;br /&gt;
| Speed = Fast&lt;br /&gt;
| ASC = 366&lt;br /&gt;
| ASE = 461&lt;br /&gt;
| ASM = 657&lt;br /&gt;
| AS = 660&lt;br /&gt;
| Note = A slow fleet will additionally route through an Air Raid at {{MapNode|R|pink}}.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]] on node P can help pass it.&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 7&lt;br /&gt;
| LBASS = 366 / 461 / 657 / 660&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = Sending all LBAS on node S with fighter is advised to better reach AS; else, sending them on node P is viable to increase the reach rate.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Full Destroyer Fleet&lt;br /&gt;
| Fleet = '''Striking: 7 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|K|red|Q|red|S|pink|T|red|V|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / 60~63 (C/E/M/H)&lt;br /&gt;
| Speed = '''FAST'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The cheapest fleet, but also weaker.&lt;br /&gt;
Bringing some [[OASW]] is advised to reach the boss.&lt;br /&gt;
&lt;br /&gt;
It skips the 2nd shelling on most of the route.&lt;br /&gt;
| Range = Node {{MapNode|V|red}}: 9&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Slow Destroyer Fleet&lt;br /&gt;
| Fleet = '''Striking: 1 (F)BB(V)/CV(B/L)/CA(V), 5-6 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|K|red|Q|red|S|pink|T|red|V|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / 60~63 (C/E/M/H)&lt;br /&gt;
| Speed = '''SLOW'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A light fleet that allows to bring some stronger ships.&lt;br /&gt;
Bringing some [[OASW]] is advised to reach the boss.&lt;br /&gt;
&lt;br /&gt;
Bringing any CL will route through {{MapNode|L|blue}} instead of {{MapNode|K|red}}&lt;br /&gt;
| Range = Node {{MapNode|V|red}}: 9&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Heavy Fleet&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B), 1 CA(V), 1 CL, 3 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|pink|T|red|V|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / 60~63 (C/E/M/H)&lt;br /&gt;
| Speed = '''FAST'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Stronger fleet.&lt;br /&gt;
1 CL + 3 DD minimum are required to route properly. &lt;br /&gt;
| Range = Node {{MapNode|V|red}}: 9&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = Sending all LBAS on the boss is advised; else, sending them on node J is viable to increase the reach rate.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! O!! P!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+ x2|| A+ x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes O=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.  Anti-installation gear is not required as the imps have been replaced by a pair of transports.&lt;br /&gt;
&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 660&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 657&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 461&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 366&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Fjord Princesses]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Fjord Princesses.png|Regular&lt;br /&gt;
Enemy Full Fjord Princesses Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Fjord Princesses Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[wikipedia:Plan R 4|Plan R 4]] was a British plan to invade Norway and Sweden, to interrupt the flow of iron ore from those countries to Germany. It was preempted by the German invasion; forces being assembled for it were hastily sent to Norway to fight the Germans. Plan R4 is part of Operation Wilfred which also involves stalling German Landings by occupying Stavanger, Bergen, Trondheim and Narvik&lt;br /&gt;
* [[wikipedia:Operation Weserübung|Operation Weserübung]] was the German invasion of Norway and Denmark. Denmark was occupied as a staging ground for movement further northwards. The port of Narvik, as the primary transshipment point for Swedish iron ore, was a priority target; the German forces were initially able to take control, before being forced out by Allied land forces. Then the German invasion of France drew Allied attention away; British and French troops were withdrawn, and the German forces were able to defeat the remaining Norwegian army units.&lt;br /&gt;
*The Airbase is in Scotland. Based on the map, it is in the area of Iverness Airport, which is possibly a nod to the old RAF Inverness Airbase that was active during WW2.&lt;br /&gt;
*Starting Point 1 is around the area of Scapa Flow in the Orkney Islands, Scotland. This place is famous as a major Royal Navy Base during WW1 and WW2. This is also where the Imperial German Navy of WWI were scuttled.&lt;br /&gt;
*Node D is in Egersund. During WW2, it was a major port with a Telegraph Station, Factories, an automatic phone central, railways, and the underwater telegraph cable connecting Norway and Great Britain. The Germans captured this on April 9, 1940 captured by a German Bicycle Squadron, which were landed by German M-class Minesweepers (M1, M2, M9, and M13). &lt;br /&gt;
*Node E is in Stavanger. During WW2, it was a major port, part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. The German ship Roda was sunk here by a torpedo from the Destroyer HNoMS Æger. Stavanger was then subjected to an aerial bombardment, and Sola Airport was attacked. Afterwards, German troops marched in and occupied the city. HNoMS Æger was attacked by multiple air attacks, she was sinking and was beached by her crew, who then received orders to abandon ship.&lt;br /&gt;
*Node I is in Bergen. During WW2, it was a major port, was part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. On the 9th of April 1940, the German cruiser Königsberg with Admiral Otto von Schrader arrived, the Germans planned to attack in the early hours. At around 01h00 and 01h35, there was an engagement between the forts and the German cruiser. By 05h50, the Admiral received the capitulation of the town. The main reason for the Germans' targeting Bergen was to utilize Bergen as a war harbor, protect freight of iron ore and other raw materials along the coast, and enable easier control of the north. Otto von Schrader was responsible for building coastal forts, airports, ship docks, one uboat bunker, minelaying of the fjord, and about 160 new coastal batteries, including Fjell fortress, as part of the &amp;quot;Atlantikwall&amp;quot;, later &amp;quot;Westwall Norwegen&amp;quot; &lt;br /&gt;
*Node O is in Trondheim. During WW2, it was a major port, was part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. The German forces were led by the cruiser Admiral Hipper, 4 Destroyers, and 1700 Austrian Mountain Troops. There was only one fort that opened fire and later Trondheim fell. In the following days there was an attempted landing by the British and French forces which attempted to liberate the port but this failed. Trondheim like much of Norway will be occupied until 1945.&lt;br /&gt;
*Node V is in Narvik. During WW2, it was a major port, part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. In reality, this was the only site of operation that the Allied Forces were able to hold.&lt;br /&gt;
* During the Battle of Narvik, Norge and Eidsvold were lost during combat. Eidsvold was sunk first. The Germans contacted the captain of Eidsvold and demanded surrender. When they refused the Germans immedaitely torpedoed Eidsvold before she could fire her guns. Norge was deeper inside the fjord and the crew heard the detonation and prepared for combat. In the darkness they waited until they spotted German Destroyers and Norge opened fire at Z11 Bernd von Arnim. The Germans then waited and positioned themselves closer and then fired three torpedo salvoes. The first two salvoes missed but the the last struck Norge in her midship resulting in her sinking in less than a minute.&lt;br /&gt;
**In the sequence of events in the Fall 2025 Event, it seems this time around Abyssal Norge gets defeated first or sacrifices herself so that Abyssal Eidsvold can continue to fight on. Albeit after defeating both of them in E1 and E2 respectively they revert to Kanmusu Forms.&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201549</id>
		<title>Fall 2025 Event/E-3</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201549"/>
		<updated>2025-11-24T04:36:50Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Bizarre Battle of Norway&lt;br /&gt;
|title_jp= 異聞ノルウェー沖海戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 4.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 5.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 6.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-3 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 4}} '''Narvik Stationed Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 5}} '''British Home Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 6}} '''British Carrier Task Force'''&lt;br /&gt;
&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-3 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-3 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-3 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-3 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-3 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_6_text=LBAS&lt;br /&gt;
|boss_hard= 4400 HP + 5940 HP + 5820 HP&lt;br /&gt;
|boss_medium= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_easy= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_casual= 4400 HP + 5390 HP + 4620 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|European Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|European Armored Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Battlecruiser Water Princess}}&lt;br /&gt;
|rewards = E-3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-3 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-3a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-3b&lt;br /&gt;
|order = 0,A1,C,C1,F,G1,T&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|A1/empty -&amp;gt; A2/battle, B/battle = * Active Branching&lt;br /&gt;
|C/battle -&amp;gt; C1/pink = * [Phase 1] Fixed Route&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to T&lt;br /&gt;
|C/battle -&amp;gt; T/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to T unlocked&lt;br /&gt;
** Amount of CL + AV? ≥ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 1&lt;br /&gt;
|C1/pink -&amp;gt; C2/battle = * Pass the LoS check&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to P&lt;br /&gt;
|C1/pink -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|C1/pink -&amp;gt; P/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to P unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of AV ≥ 1&lt;br /&gt;
** If Slow Fleet and amount of AV = 0, then meet '''ALL''' of the following requirements:&lt;br /&gt;
*** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
*** Amount of CV(B) ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|G1/pink -&amp;gt; U/pink = * Does not meet the requirements to go to W&lt;br /&gt;
|G1/pink -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|T/battle -&amp;gt; G1/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to W&lt;br /&gt;
|T/battle -&amp;gt; R3/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CV(B/L) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-3c&lt;br /&gt;
|order = 0,F,G,G1,H,I,K&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|F/empty -&amp;gt; G/battle, H/pink = * Active Branching&lt;br /&gt;
|G/battle -&amp;gt; G1/pink = * Does not meet the requirements to go to G2&lt;br /&gt;
|G/battle -&amp;gt; G2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Fast Fleet&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≤ 1&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2&lt;br /&gt;
** [TCF] Any&lt;br /&gt;
|G1/pink -&amp;gt; G2/battle = * Fixed Route&lt;br /&gt;
|H/pink -&amp;gt; I/battle = * Does not meet the requirements to go to J&lt;br /&gt;
|H/pink -&amp;gt; J/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF] Fast Fleet&lt;br /&gt;
** [CTF] Fleet must contain at least 2CL 4DD&lt;br /&gt;
** [CTF/STF] If amount of (F)BB(V) = 4, then amount of CV(B/L) ≤ 1&lt;br /&gt;
** [STF] Amount of CL + DD ≥ 6&lt;br /&gt;
** [STF] If amount of CL + DD = 5, then meet '''ALL''' of the following requirements:&lt;br /&gt;
*** Fleet contains 1CL 4DD&lt;br /&gt;
*** If Fast Fleet, then amount of CV(B/L) ≤ 1&lt;br /&gt;
*** If Slow Fleet, then amount of CV(B/L) = 0&lt;br /&gt;
** Otherwise if Fast+ Fleet, then amount of CV(B)? + CVL ≥ 3&lt;br /&gt;
|I/battle -&amp;gt; J/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|I/battle -&amp;gt; K/battle = * Fast+ Fleet&lt;br /&gt;
|K/battle -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-3d&lt;br /&gt;
|order = 0,3,N,O,R,R2,X,Y&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then fleet must contain at least 1CL 4DD '''OR''' 2CL&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 1CL 6DD '''OR''' 2CL&lt;br /&gt;
** If Slow Fleet, then amount of CV(B/L) ≤ 3&lt;br /&gt;
|3 -&amp;gt; R/battle = * Does not meet the requirements to go to N&lt;br /&gt;
|N/battle -&amp;gt; O/battle = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] ???&lt;br /&gt;
|N/battle -&amp;gt; V/pink = * Does not meet the requirements to go to X&lt;br /&gt;
|N/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B/L) ≤ 2 *&lt;br /&gt;
** Amount of CL ≤ 1&lt;br /&gt;
|O/battle -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|O/battle -&amp;gt; Y/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to Z&lt;br /&gt;
|O/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|R/battle -&amp;gt; R1/battle = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 3 *&lt;br /&gt;
|R2/battle -&amp;gt; R3/empty = * Fail the LoS check *&lt;br /&gt;
|R2/battle -&amp;gt; V/pink = * Pass the LoS check *&lt;br /&gt;
|X/battle -&amp;gt; O/battle = * Does not meet the requirements to go to Z&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E3 is a single and combined fleet, three-phase map consisting of three boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available on this map:&lt;br /&gt;
** Only 2 are available to Sortie, the third being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 3 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] '''Narvik Stationed Fleet''', Starting point 1 (reused in E-4)&lt;br /&gt;
*** [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] &amp;amp; [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] '''Narvik Advance Force/Main Defense Force''' (reused from E-2) can also be mixed with it in any difficuly, with any untagged ship receiving the main tag.&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''British Home Fleet''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 6.png|40px]] '''British Carrier Task Force''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! A2!! C2!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node A2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = There is no major threat on the route, with only surface battles.&lt;br /&gt;
| Range = Node {{MapNode|A2|red}}: 4&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node C2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|C2|red}}&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 116&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 161&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|C2|red}}: 4&lt;br /&gt;
| LBASS = 107 / 120 / 144 / 165&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long CTF Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 4 CV(B) [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|I|red|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Longer route, but much stronger fleet.&lt;br /&gt;
*Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short CTF Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3 CV(B/L), 1 CL [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long STF Route&lt;br /&gt;
| Main = '''STF: 2-4 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-2 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CVL, 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|I|red|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Longer route, but much stronger fleet.&lt;br /&gt;
Bringing an CA(V)/LHA/AO/AV as a Fighter Mule may be needed to achieve AS/AS+ on higher difficulties.&lt;br /&gt;
*Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short STF Route&lt;br /&gt;
| Main = '''STF: 2-4 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Fleet must contain '''6 CL+DD(?)''' to avoid an extra battle at {{MapNode|I|red}}&lt;br /&gt;
Alternatively, a Slow fleet with 0 CV(L/B) and ? will take the same route but would struggle with air power&lt;br /&gt;
* Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
CTF are on average more effective than STF, but cannot be reused in the following gimmicks.&lt;br /&gt;
&lt;br /&gt;
The use of the [[Special Attack]] is strongly advised, such as a {{Class|Queen Elizabeth}} one.&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Princess.png|Regular&lt;br /&gt;
Enemy Full European Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed (can be done at any point during Phase 1):&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! G2 !! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2 || AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S || AS?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| - || -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node G2&lt;br /&gt;
| Main = '''STF/CTF: 0-2(F)BB(V), 0-1 CV(B), 0-4 CVL, 1 CL, 0-5 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''STF/CTF: 1 CL, 2-5 DD, 0-3 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red}} &lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 104&lt;br /&gt;
| AS = 140&lt;br /&gt;
| Note = Any STF/CTF composition is capable of reaching {{MapNode|G2|red}} (Refer to [[#Phase 1 - Boss]]'s fleets for other compositions).&lt;br /&gt;
This composition skips an Air Raid at {{MapNode|G1|pink}}.&lt;br /&gt;
* Fleet must be Fast, include 2 CL, and XX must not be (F)BB(V). A maximum of 1 CV(B) is allowed.&lt;br /&gt;
Bringing some [[AACI]] and [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|G2|red}}: 9&lt;br /&gt;
| LBASS = 110 / 111 / 105 / 147&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B), 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|T|red|W|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 185&lt;br /&gt;
| ASE = 374&lt;br /&gt;
| ASM = 344 &lt;br /&gt;
| AS = 401&lt;br /&gt;
| Note = Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
Using a carrier with 3 {{Fighter}} [[fighter]]s and 1 {{AnyBomber}} bomber (all with bonuses) is recommended to reach AS on the boss and still allow for day CI.&lt;br /&gt;
| Range = Node {{MapNode|W|red}}: 6&lt;br /&gt;
| LBASS = 185 / 375 / 345 / 402&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Armored Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Armored Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full European Armored Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! P!! Q!! S!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S|| S|| S x2?||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S|| S|| S|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| -|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Nodes P&lt;br /&gt;
| Fleet = '''Striking: 1-2 FBB, 1 CV(B/L), 1-2 CA(V)/CLT, 0-1AV, 0-1CL, 1-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|P|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended. The routing rule for this section is quite complicated. Bringing 2FBB 1CV(L) 1CA(V)/CLT and 1CL without AV and 1 DD can cause offroute to Node T. Bringing no CL can be done via 4DD 1FBB 1CV and 1CA(V) to route to Node C1. Bringing 2CL needs 1 DD maximum to route to Node C1&lt;br /&gt;
| Range = Node {{MapNode|P|red}}: 1&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red|Q|red}}&lt;br /&gt;
| Speed = &lt;br /&gt;
| ASC = 12&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 189&lt;br /&gt;
| AS = 159&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Node {{MapNode|Q|red}}: 5&lt;br /&gt;
| LBASS = 14 / 191 / 191 / 161&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S&lt;br /&gt;
| Main = '''STF: 0-2(F)BB(V), 0-1 CV(B), 0-2 CVL, 1 CL, 0-5 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1 CL, 2-5 DD, 0-3 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red|S|red}} &lt;br /&gt;
| ASC = 165&lt;br /&gt;
| ASE = 305&lt;br /&gt;
| ASM = 324&lt;br /&gt;
| AS = 396&lt;br /&gt;
| Note = Any STF composition is capable of reaching {{MapNode|S|red}} (Refer to [[#Phase 1 - Boss]]'s fleets for other compositions).&lt;br /&gt;
This composition skips an Air Raid at {{MapNode|G1|pink}}.&lt;br /&gt;
* Fleet must be Fast, include 2 CL, and XX must not be (F)BB(V). &lt;br /&gt;
Bringing [[AACI]] is advised.&lt;br /&gt;
| Range = Boss {{MapNode|S|red}}: 8&lt;br /&gt;
| LBASS = 167 / 306 / 326 / 398&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Aerial Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 1 CL, 0-1 AO [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|Z|red}} &lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = No LoS check and no ASW required.&lt;br /&gt;
*Bringing an [[AACI]] is required.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Surface Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = Fleet must contain ≥6 DD&lt;br /&gt;
Bringing some [[AACI]] and [[OASW]] ships is recommended.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 0-1 CVL/CA(V), 1-2 CL [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = Bringing some [[AACI]] and [[OASW]] ships is recommended.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The use of the [[Special Attack]] is strongly advised, such as a {{Class|Richelieu}} one.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!     !!     M!!    W!! Q!! S!! C2!! P!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+ x2|| A+ x2|| S|| S|| S|| A+|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+|| A+|| S|| S|| -|| A+|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+|| A+|| S?|| S?|| -|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| A+|| A+|| S?|| S?|| -|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
*STF is needed to route to Boss for Debuff. CTF will not have the right starting point.&lt;br /&gt;
&lt;br /&gt;
|-|Node W=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node C2=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]] node {{MapNode|P|red}} fleets for composition and routing.&lt;br /&gt;
*The fleet needs to be '''Slow'''.&lt;br /&gt;
&lt;br /&gt;
|-|Node P, Q, S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 410&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 335&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 384&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 291&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Battlecruiser Water Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Battlecruiser Water Princess.png|Regular&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201543</id>
		<title>Fall 2025 Event/E-2</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201543"/>
		<updated>2025-11-23T17:27:09Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Narvik Defense Operation&lt;br /&gt;
|title_jp= ナルヴィク防衛戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 2.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 3.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-2 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 2}} '''Narvik Advance Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 3}} '''Narvik Main Defense Force'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-2 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-2 Map Phase 1.png|450px]]&lt;br /&gt;
|map_2_text=Phase 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-2 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_3_text=Gimmick 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-2 Map Phase 2.png|450px]]&lt;br /&gt;
|map_5_text=Phase 2&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-2 Map Phase 3.png|450px]]&lt;br /&gt;
|map_7_text=Phase 3&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-2 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1755 HP + 920 TP + 4620 HP&lt;br /&gt;
|boss_medium= 1755 HP + 800 TP + 3520 HP&lt;br /&gt;
|boss_easy= 1575 HP + 600 TP + 3520 HP&lt;br /&gt;
|boss_casual= 1575 HP + 500 TP + 2420 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Heavy Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Light Cruiser Mu-Class}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Solitary Fjord Princess}}&lt;br /&gt;
|rewards = E-2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-2 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-2a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-2b&lt;br /&gt;
|order = 0,A,B,D,F,G,K,L&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force ('''Medium / Hard''')&lt;br /&gt;
|A/empty -&amp;gt; B/battle, F/battle = * Active Branching&lt;br /&gt;
|B/battle -&amp;gt; C/empty = * Fail the LoS check&lt;br /&gt;
|B/battle -&amp;gt; D/battle = * Pass the LoS check (Cn3 = 63 '''Hard''')&lt;br /&gt;
|D/battle -&amp;gt; E/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of AV ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|D/battle -&amp;gt; K/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of (F)BB(V) ≥ 2&lt;br /&gt;
** Slow Fleet and amount of CV(B) ≥ 1&lt;br /&gt;
** Slow Fleet and amount of AV ≥ 2&lt;br /&gt;
** Slow Fleet and amount of SS(V) ≥ 1&lt;br /&gt;
|F/battle -&amp;gt; G/pink = * Does not meet the requirements to go to I&lt;br /&gt;
|F/battle -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 3&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** If amount of DD ≤ 4, then pass the LoS check&lt;br /&gt;
|G/pink -&amp;gt; H/empty = * Fail the LoS check&lt;br /&gt;
|G/pink -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
|K/pink -&amp;gt; E/battle = * Slow Fleet&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * Fast Fleet&lt;br /&gt;
|L/battle -&amp;gt; M/battle = * Fixed Route&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-2c&lt;br /&gt;
|order = 0,2,K,L,T,V&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; K/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** [CTF/STF] If Fast Fleet, then fleet must contain 1CL 4DD '''OR''' 2CL&lt;br /&gt;
** [CTF/STF] If Slow Fleet, then fleet must contain at least 1CL 5DD&lt;br /&gt;
** [TCF] Amount of BBV ≤ 1&lt;br /&gt;
|2 -&amp;gt; N/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * STF&lt;br /&gt;
|K/pink -&amp;gt; O/battle = * [Phase 2 boss locked] CTF / TCF&lt;br /&gt;
* [Phase 2 boss unlocked] CTF&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to P&lt;br /&gt;
|K/pink -&amp;gt; P/empty = * [Phase 2 boss unlocked] TCF: Amount of BBV = 0&lt;br /&gt;
* [Phase 3] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / TCF&lt;br /&gt;
** [CTF] Fast Fleet&lt;br /&gt;
** [CTF] Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF] Amount of CA? + CAV ≤ 2&lt;br /&gt;
** [CTF] Amount of DD ≥ 4&lt;br /&gt;
** [TCF] Amount of BBV = 0&lt;br /&gt;
|L/battle -&amp;gt; O/battle = * Fixed Route&lt;br /&gt;
|T/battle -&amp;gt; U/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; V/battle = * Pass the LoS check&lt;br /&gt;
|V/battle -&amp;gt; W/resource = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to Y&lt;br /&gt;
|V/battle -&amp;gt; Y/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to Y is unlocked&lt;br /&gt;
** [STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF] If amount of DD ≤ 4, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of AO + AV + LHA ≤ 1&lt;br /&gt;
** [TCF] Amount of AV ≤ 1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E2 is a single and combined fleet, three-phase map consisting of one transport and two boss phases. &lt;br /&gt;
* 2 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 2 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''Narvik Advance Force''', Starting point 1 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''Narvik Main Defense Force''', Starting point 2 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
&lt;br /&gt;
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on node {{MapRoute|S|red|X|red}}&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Boss&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B/L), 0-1 CA(V)/CLT 1CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|L|red|M|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing an [[AACI]] is recommended, and some ASW can help pass node D.&lt;br /&gt;
| Range = Node {{MapNode|M|red}}: 4&lt;br /&gt;
| LBASS = 44 / 198 / 170 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Heavy Cruiser Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Heavy Cruiser Princess.png|Regular&lt;br /&gt;
Enemy Full Heavy Cruiser Princess IV.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed (can be done at any point during Phase 1):&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! J&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node J&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red}}&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recomanded.&lt;br /&gt;
| Range = Node {{MapNode|J|red}}: 5&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! R!! E!! Q!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S|| S|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S|| S|| S|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy||  S|| S|| S|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node R&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red|R|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|R|red}}: 4&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Fleet = '''Striking: (F)BB(V), 0-1 CA(V)/CLT/AV, 1 CL, 2-3 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 6&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Main = '''TCF: 1-2 AV, 0-1 CVE/CAV/CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red}} &lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some AACI can help the reach rate.&lt;br /&gt;
*Node {{MapNode|O|red}} has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
| Range = Node {{MapNode|Q|red}}: 4&lt;br /&gt;
| LBASS = 107 / 111 / 147 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - TP==&lt;br /&gt;
Phase 2 is a [[Landing Operation]], where &amp;quot;tanks&amp;quot; do work better.&lt;br /&gt;
*Please, look at the &amp;quot;[[Stat#Flight II-A mode|Flight II-A mode]] graph to see and use the better equipment setups.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{map} = 0.75&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed sortable&amp;quot; &lt;br /&gt;
!colspan=4|Landing Operation [https://x.com/Teroterkevin/status/1985336668510212404]&lt;br /&gt;
|-&lt;br /&gt;
!Type!!Equipment!!&amp;lt;math&amp;gt;\text{TP}_\text{tank}&amp;lt;/math&amp;gt;!!TP total&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=13|{{Landing Craft}}&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank &amp;amp; Landing Force)|text=DLC + T89 Tank}}|| 8||14&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|M4A1 DD}}|| 14||20&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Armed Daihatsu}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}|| 10||16&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}|| 15||21&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}|| 11||17&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 17||23&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=3|{{Amphibious Tank}}&lt;br /&gt;
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}|| 10||12.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu tank}}|| 9||11.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tank Kai}}|| 11||13.5&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=4|{{Landing Force}}&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps}}|| 5||5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| 7||7&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| 9||9&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| 14||14&lt;br /&gt;
|-&lt;br /&gt;
!{{Drum}}&lt;br /&gt;
|{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}|| 0||3.75&lt;br /&gt;
|-&lt;br /&gt;
!{{Rations}}&lt;br /&gt;
|{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}|| 0||0.75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF Short Route&lt;br /&gt;
| Main = '''TCF: 0-1, CVE/CAV/CL, 4 DD, 1-2 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V), 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
Note: If a TCF will be used to perform the latter [[#Gimmick 4 - Debuff]], 2 AV will be required.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route &lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 1 CV(B), 1 CVL, 1 DD, 1 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1 CL, 1 CA(V), 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! S&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Light)&lt;br /&gt;
| Fleet = '''Striking: 1 (F)BB(V), 2-5 DD, 0-4 CVL/CA(V)/CL(T)/LHA/AV  [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requireing a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Heavy)&lt;br /&gt;
| Fleet = '''Striking: 2 (F)BB(V), 1 CV(B/L), 2-4 DD, 0-2 CA(V)/CL(T)/LHA/AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = A stronger fleet that encounters an extra Air Raid at {{MapNode|K|pink}}.&lt;br /&gt;
Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requiring a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
There is no [[Installation]] enemy in the rest of the event after this phase, it is therefore recommended to use good anti-installation ships such as [[Momochi]].&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''1 FBB, 1CV(B), 1CVL, 1 CL 0-1 DD/AV, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''at least 4 DD''' to avoid additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}.&lt;br /&gt;
*Using 1 SS(V) is advised for subtanking. &lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 1CV(B), 1CVL, 0-1 CAV, 0-1 CL 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = A stronger fleet that hits 1 extra node&lt;br /&gt;
Fleet must contain '''2 CL or 4 DD''' to avoid an additional battle at {{MapNode|N|red}}.&amp;lt;br&amp;gt;&lt;br /&gt;
A '''Slow''' fleet must contain '''5 DD'''.&lt;br /&gt;
* This fleet will route to Node {{MapRoute|O|red|}} which has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].  or simply bring {{EquipmentLink|Smoke Generator (Smoke Screen)|text=Smoke Screens}}&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 2-4 CV(L/B), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CVL/CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||N|red|K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = The strongest possible fleet at the cost of 2 additional battles.&lt;br /&gt;
Fleet must contain '''≥5DD''' to avoid offrouting to {{MapNode|X|red}}.&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! M!! R!! S!! X!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+|| A+|| A+ x2|| A+ x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+|| A+|| A+|| A+ x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+|| -|| A+|| A+ x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| -|| ?|| ?|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node R=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Due to routing changes, certain [[#Phase 2 - TP]] compositions may need to be adjusted to avoid routing to {{MapNode|Y|Red}}.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF&lt;br /&gt;
| Main = '''TCF: 2 AV, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''0-2 AV''', 1 FBB, 1CV(B), 1CVL, 0-2 CA(V), 0-1 CL, 0-2 DD, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 AV''', 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''≥2 AV &amp;amp; exactly 4 DD'''. &lt;br /&gt;
* ≥ 5 DD would result in offrouting to {{MapNode|Y|red}}.&lt;br /&gt;
* ≤ 3 DD would result in additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}. &lt;br /&gt;
**Any amount of DD may be safely retreated via {{FCF}}[[FCF]] after the battle on {{MapNode|Q|red}}.&lt;br /&gt;
**Alternatively, bringing fewer DD would allow using a heavier fleet with additional CV(L/B) instead of 2 AV (See [[#Branching Table]] for details).&lt;br /&gt;
*1 SS(V) may be used for subtanking. &lt;br /&gt;
Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 660&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 657&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 461&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 366&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Solitary Fjord Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Solitary Fjord Princess.png|Regular&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Airbase is in the area of Bardufoss Airport. Prior to WW2, it was expanded by the Norwegian Army Air Service and later was captured by the Germans during the invasion. The Germans then expanded it, and it was used by the Luftwaffe. They also added a second runway but never used it. The RNoAF reclaimed the airport in 1945, and it was extended and modernized in the 1950's by NATO. Bardufoss is still an active airport that is used for both civilian and military purposes.&lt;br /&gt;
* Node M appears to be the location of the Dietl Battery and around the area of Bø Battery. These batteries were made by the Germans later into the war (1942-1943) using Russian POWs and the construction of these batteries. They housed some of the largest land artillery of WW2.&lt;br /&gt;
* Node S is the location of the Laukvik Battery, this location was captured by the Germans in 1940 but the battery itself didn't exist until 1942. The gun batteries were built with French Guns.&lt;br /&gt;
* Nodes Q/T are at the mouth of Ofotfjord while nodes V, W, X, Y are within Ofotfjord itself&lt;br /&gt;
* Node W appears to be in the area of Skjomnes. Skjomnes is the area where British South Wales Borderers and French Ski Scout Troops from the Chasseurs Alpine Battalion landed to meet and try to push out the Germans who are on the Ankenes Peninsula. They were relieved by the Polish Podhale Brigade who pushed the Germans into the east.&lt;br /&gt;
* Node X seems to be Bogen. It was captured by the Germans and later Bogen Bay was turned into a German base and became famous for being the home for Tirpitz and Admiral Hipper for a time until they were transferred or moved to other bases. (Tirpitz sank near Tromsø, roughly 240km to the northeast, Admiral Hipper returned to Kiel)&lt;br /&gt;
* Node Y is the city of Narvik itself.&lt;br /&gt;
* The port town of Narvik is part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. It would later become known to be the site of the famous Battle of Narvik. This was the only site of operation that the Allied Forces were able to hold. This is one of the few early allied victories during the Invasion of Norway and one of the few victories against the German advance into Western Europe during 1939-1940.&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201503</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201503"/>
		<updated>2025-11-22T16:14:01Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_medium= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_easy= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_casual= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≥ 3&lt;br /&gt;
** If Fast Fleet, then amount of DD ≤ 3&lt;br /&gt;
** If Slow Fleet, then amount of DD ≤ 2&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * Does not meet the requirements to go to C&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
* Otherwise, if Fast+ Fleet, then do not meet the requirements to go to N&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * Does not meet the requirements to go to M&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of DD + DE ≥ 6&lt;br /&gt;
** If Slow Fleet and amount of CL ≥ 1, then amount of CL + DD/DE ≥ 5&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≥ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 6&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 5&lt;br /&gt;
|3 -&amp;gt; B2/pink = * Does not meet the requirements to go to X1&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Slow Fleet *&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ships ≤ 1&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 4&lt;br /&gt;
** Fleet contains 1CL 4DD'''OR''' 2CL *&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of AV = 0&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 3&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E5 is a single and combined fleet, four-phase map consisting of 4 boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 4 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 11.png|40px]] '''Yokosuka Defense Squadron''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 12.png|40px]] '''Combined Fleet''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 13.png|40px]] '''104th Squadron''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 14.png|40px]] '''Decisive Battle Fleet''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, [[Akitsu Maru Kai]], [[Kumano Maru]], [[Shimane Maru]], and [[Yamashio Maru]], is required to sortie these ships on the map when starting from '''Starting point 2'''.&lt;br /&gt;
&lt;br /&gt;
It is also possible to fish {{Item/Icon|Saury|small=true}} [[saury]] on the nodes {{MapRoute|C|red|C2|red|D|red|U|red}}.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! D!! H!! I!!LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node D&lt;br /&gt;
| Fleet = '''Striking: 0-1 FBB, 1 CV(B/L), 0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 11.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|red|B|pink|B1|pink|C|red|C2|red|D|red}} &lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|D|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node H&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|B2|pink|F|red|H|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node I&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|Z|pink|I|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route&lt;br /&gt;
| Fleet = '''Striking: 0-1 CVL, 0-1 CA(V), 1 CL, 3-5 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||J|red|M|red|N|red|P|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The boss is a submarine and so requires several [[OASW]].&lt;br /&gt;
*[[Inagi]] is strongly recommended here, as she can one-shot the boss.&lt;br /&gt;
*Using a {{Smoke}} [[smoke]] on node {{MapNode|N|red}} is recommended.&lt;br /&gt;
*Bringing an [[AACI]] is recommended.&lt;br /&gt;
Going '''Fast+''' will skip node{{MapNode|M|red}}, but it is ot recommended, as the fleet has to sacrifice too much power to reach fast+.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CVL, 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|R|red|S|pink|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = A longer but easier route.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|D|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 441 / 636 / 674/ 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CV(L), 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|C2|red|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = This route is not recommended as node {{MapNode|C2|red}} is particularly nasty.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 441 / 636 / 674/ 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing some [[Special Attack]]s is recommended, such as the {{Class|Kongou|Kai Ni B/C}} ones&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[New Mass-Produced Aircraft Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route STF&lt;br /&gt;
| Main = '''STF: 3 (F)BB(V), 1-2 CVL, 0-1 CA(V), 0-1 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1-2 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|E|pink|I|red|W|red|X|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 198&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 240&lt;br /&gt;
| AS = 270&lt;br /&gt;
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
Smoke node I&lt;br /&gt;
| Range = Node {{MapNode|X|red}}: 7&lt;br /&gt;
| LBASS = 201 / ? / 242 / 272&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Standard Type Battleship Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Standard Type Battleship Princess.png|Regular&lt;br /&gt;
Enemy Full Standard Type Battleship Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
*{{TextGlow|This part is optional|black|text-colour=Lime|glow-size=2px}}, it might be wiser not to complete it, as it will only unlock the last starting point for CTF, which is arguably less effective than the STF.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!       !!   P!!       U!!     X!!    Z!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard  || A+ x2|| A+ x2|| A+ x2|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+ x2|| A+ x2|| A+ x2|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy  || A+ x2|| A+ x2|| A+ x2|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| A+ x2|| A+ x2|| A+ x2|| -|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 348&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 329&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Phase 4 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = South Route STF&lt;br /&gt;
| Main = '''STF: 4 (F)BB(V), 1-2 CVL, 0-1 DD/AV/AO/LHA [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
STF: 4 (F)BB(V), 1 CV(B), 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CVL, 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|A2|blue|E|pink|I|red|Q|pink|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 710&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 953&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
*Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
&lt;br /&gt;
*In Phase 4, node {{MapNode|I|red}} becomes slightly easier: &lt;br /&gt;
**During chipping, using a {{Smoke}} [[Smoke]] on it is recommended&lt;br /&gt;
**In LD, it is recommended to smoke the boss node instead, to reduce enemy shelling and torpedo accuracy.&lt;br /&gt;
&lt;br /&gt;
*In LD, it is also possible to bring an AO with {{Fighter}} [[fighter]]s to get additional air power, along with an {{Supplies}} [[Underway Replenishment]] to negate fuel and ammo penalty.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 710 / ? / 954 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = North Route CTF&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3-4 CV(B), 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||B2|pink|X1|orang|X2|red|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 710&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 953&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = Using a CTF here is not recommended, as it is less effective than the STF to clear the map.&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 710 / ? / 954 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing a [[Special Attack]] is extremely recommended, notably the {{Class|Yamato}} one.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!     !! D!!     U!!     P!!     X!! I!!  Q!!  Y!! Z!!  B!! B1!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S|| A+ x2|| A+ x2|| A+ x2|| S|| AS|| AS|| S|| AS|| AS|| AS x3&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes B &amp;amp; B1=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes D &amp;amp; U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes I &amp;amp; X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes Q, Y &amp;amp; Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Abyssal Aircraft Carrier Wasp Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess.png|Regular&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201501</id>
		<title>Fall 2025 Event/E-4</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201501"/>
		<updated>2025-11-22T16:00:23Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= The Disaster of Nosaki&lt;br /&gt;
|title_jp= 野埼の遭難&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 7.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 8.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 9.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 10.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-4 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 7}} '''Returnees Receiving Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 8}} '''Expanded 31st Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 9}} '''Mobile Task Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 10}} '''Operation Rei-go'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-4 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-4 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-4 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-4 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_7_text=LBAS&lt;br /&gt;
|boss_hard= ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_medium=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_easy=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_casual=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|New Light Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Aircraft Carrier Princess B}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Non-Treaty Cruiser Water Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Remodeled Wartime Cargo Princess}}&lt;br /&gt;
|rewards = E-4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-4 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-4a&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] Returnees Receiving Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-4b&lt;br /&gt;
|order = 0,1,A,B,B1,C,D,F,F2,G,H&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] Returnees Receiving Fleet&lt;br /&gt;
|1 -&amp;gt; A/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≥ 1&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 6 and amount of BBV ≤ 1&lt;br /&gt;
|1 -&amp;gt; B1/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Amount of DD ≤ 5 '''OR''' amount of BBV ≥ 2&lt;br /&gt;
|A/pink -&amp;gt; B/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF / TCF&lt;br /&gt;
** [CTF/STF] Amount of CV(B) = 0&lt;br /&gt;
** [CTF/STF] Amount of CVL ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
|A/pink -&amp;gt; B1/battle = * Does not meet the requirements to go to B&lt;br /&gt;
|B/battle -&amp;gt; H/resource =  * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; B2/battle = * Does not meet the requirements to go to C&lt;br /&gt;
|B1/battle -&amp;gt; C/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B/L) ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 5&lt;br /&gt;
** [CTF/STF] If Slow Fleet and amount of CV(B) ≥ 1, then amount of CV(B/L) ≤ 2 *&lt;br /&gt;
|C/empty -&amp;gt; D/battle, F/battle = * Active Branching&lt;br /&gt;
|D/battle -&amp;gt; D1/pink = * Does not meet the requirements to go to D2&lt;br /&gt;
|D/battle -&amp;gt; D2/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** If Fast Fleet and fleet contains 2CL 5DD, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * [Phase 1] Fixed Route&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Fast Fleet&lt;br /&gt;
|H/resource -&amp;gt; B3/empty = * Fail the LoS check&lt;br /&gt;
|H/resource -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-4c&lt;br /&gt;
|order = 0,2,F,F2,G,L&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; F/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|2 -&amp;gt; F2/pink = * Fastest Fleet&lt;br /&gt;
|2 -&amp;gt; J/battle = * Does not meet the requirements to go to F or F2&lt;br /&gt;
|F/battle -&amp;gt; F1/pink = * [Phase 1] Does not meet the requirements to go to F2&lt;br /&gt;
* [Phase 2] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Does not meet the requirements to go to F2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** If Fast Fleet and amount of (F)BB(V) + CV(B) = 4, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet and amount of (F)BB(V) + CV(B) = 3, then amount of DD ≥ 4 *&lt;br /&gt;
|F/battle -&amp;gt; K/pink = * Does not meet the requirements to go to F1 or F2&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 3&lt;br /&gt;
|G/battle -&amp;gt; L/pink =  * Does not meet the requirements to go to N&lt;br /&gt;
|G/battle -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|L/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|L/pink -&amp;gt; N/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-4d&lt;br /&gt;
|order = 0,3,G,O,Q,R,S&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2 '''OR''' amount of DD + DE ≥ 4&lt;br /&gt;
|3 -&amp;gt; O/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Fleet contains at most 1CL 3DD/DE&lt;br /&gt;
|3 -&amp;gt; Q/battle = * ???&lt;br /&gt;
|G/battle -&amp;gt; R/battle = * Fixed Route&lt;br /&gt;
|O/battle -&amp;gt; P/pink = * Does not meet the requirements to go to Q&lt;br /&gt;
|O/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|Q/battle -&amp;gt; R/battle = * Does not meet the requirements to go to S&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Fast+ Fleet&lt;br /&gt;
|R/battle -&amp;gt; R1/pink = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
|S/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|S/pink -&amp;gt; T/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 4) ▼/▲&lt;br /&gt;
|id = 61-4e&lt;br /&gt;
|order = 0,B,B1,U,V,X&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
|B/battle -&amp;gt; U/battle = * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; V/pink = * Fixed Route&lt;br /&gt;
|U/battle -&amp;gt; B1/battle = * Does not meet the requirements to go to V or X&lt;br /&gt;
|U/battle -&amp;gt; V/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Does not meet the requirements to go to X&lt;br /&gt;
|U/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
|V/pink -&amp;gt; W/red/darkblue = * Does not meet the requirements to go to X&lt;br /&gt;
|V/pink -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CVL ≤ 3&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of CA(V) ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|X/battle -&amp;gt; Y/empty = * Fail the LoS check&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E4 is a single and combined fleet, four-phase map consisting of 1 transport and 3 boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available on this map:&lt;br /&gt;
**Only 2 are available to Sortie, the third being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 4 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 7.png|40px]] '''Returnees Receiving Fleet''', Starting point 1&lt;br /&gt;
*** [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] [[File:{{ROOTPAGENAME}} Tag 4.png|25px]] '''Narvik Advance Force/Main Defense Force/Stationed Fleet''' (reused from E-2 &amp;amp; E-3) can also be mixed with it in any difficuly, with any untagged ship receiving the main tag.&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 8.png|40px]] '''Expanded 31st Squadron''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 9.png|40px]] '''Mobile Task Force''', Starting point 3&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 10.png|40px]] '''Operation Rei-go''', Starting point 4&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! B!! E!! G!!LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| S x2||AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S || S || S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Main = '''STF: 1-2 FBB, 1-2 CVL, 1 CA(V)/DD, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||B1|red|C|blue|D|red|D2|pink|E|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = 5 DD maximum&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*A slow fleet or heavy fleet will pass through extra node {{MapNode|D1|pink}}&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 3&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node G&lt;br /&gt;
| Main = '''STF: 1-2 FBB, 1-2 CVL, 1 CA(V)/DD, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||B1|red|C|blue|F|red|F2|pink|G|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = 5 DD maximum&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*A slow fleet will pass through extra node {{MapNode|F3|orange}}.&lt;br /&gt;
| Range = Node {{MapNode|G|red}}: 3&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
For Node B, refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - TP==&lt;br /&gt;
Phase 1 is a normal '''&amp;quot;[[Transport Operation]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = STF&lt;br /&gt;
| Main = '''STF: 1-2 (F)BB, 1-2 CVL, 0-1 CA(V)/AV, 1-2 CL, 1-3 DD/DE, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|pink|B|red|H|green|I|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 45 (C/E/M/H)&lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A stronger fleet, more consistent.&lt;br /&gt;
*Fleet must include '''≥ 6 DD''' to avoid offrouting or extra battles.&lt;br /&gt;
*Bringing some [[AACI]] is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 27&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF&lt;br /&gt;
| Main = '''TCF: 0-1 CVE, 4 DD, 1-2 AV/LHA [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V), 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|pink|B|red|H|green|I|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 45 (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A weaker comp that can bring more TP per run.&lt;br /&gt;
*Bringing some [[AACI]] is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 27&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route CTF&lt;br /&gt;
| Main = '''CTF: 1-2 (F)BB(V), 2 CV(B), 1 CVL, 1 CL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||F|red|F2|pink|G|red|N|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 497&lt;br /&gt;
| ASE = 555&lt;br /&gt;
| ASM = 611&lt;br /&gt;
| AS = 731&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended. Using less than 4 DD can cause an offroute and more battles.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
*Using a '''Fastest''' fleet will skip node {{MapNode|F|red}}.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 501 / 567 / 623 / 743&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route STF&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 2 CVL, 1 CA(V), 1 CL [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||F|red|F2|pink|G|red|N|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 497&lt;br /&gt;
| ASE = 555&lt;br /&gt;
| ASM = 611&lt;br /&gt;
| AS = 731&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
*Using a '''Fastest''' fleet will skip node {{MapNode|F|red}}.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 501 / 567 / 623 / 743&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = East Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3-4 CV(B), 0-1 CA(V) [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-2 CA(V)/CLT/AV, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
CTF: 2 FBB, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||O|red|P|pink|Q|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast+'''&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Does allow for BB at the cost of 1 extra node.&lt;br /&gt;
*Using a [[Special Attack]] is recommended, notably a [[Big 7]] or {{Class|Yamato}} one.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = East Short Route&lt;br /&gt;
| Main = '''CTF: 4 CV(B), 2 CA(V) [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 0-2 FBB, 0-1 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||O|red|Q|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast+'''&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Skips one node, but only allows for BB in the escort (and thus only the {{Class|Kongou|Kai Ni B/C}} [[touch]]), not recommended.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = West Medium Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 2 CV(B), 1-2 CVL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1 CVL/CA(V)/CLT/AV, 1 CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||G|red|R|red|R2|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Has a harder route to the boss.&lt;br /&gt;
Using a [[Special Attack]] is recommended, notably a [[Big 7]] one.&lt;br /&gt;
&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Non-Treaty Cruiser Water Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy_Full_Non-Treaty_Cruiser_Water_Princess.png|Regular&lt;br /&gt;
Enemy Full Non-Treaty Cruiser Water Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phase 4 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 0-1 CVL, 0-1 CA(V)/CLT, 1 CL, 0-1 CT, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|4||B|red|U|red|V|pink|X|red|Z|red}} &lt;br /&gt;
| LOS = Cn4: ? / ? / ? / 115 (C/E/M/H)&lt;br /&gt;
| ASC = 446&lt;br /&gt;
| ASE = 446&lt;br /&gt;
| ASM = 446&lt;br /&gt;
| AS = 446&lt;br /&gt;
| Note = Using multiple historical ships is heavily recommended to achieve good results.&lt;br /&gt;
*The boss fleet contains an SS, it is therefore needed to bring at least 1 [[OASW]] ship.&lt;br /&gt;
*If the fleet is Fast+, it will skip node {{MapNode|V|pink}}&lt;br /&gt;
*Using an {{IconText|{{Command Facility}}|SFFCF}} {{EquipmentLink|Striking Force Fleet Command Facility|text=SFFCF}} can increase the pass rate during chipping.&lt;br /&gt;
**The fleet must have at least 1 CL to route {{MapRoute|V|pink}} to {{MapRoute|X|red}}, otherwise the fleet will go through an extra node {{MapRoute|W|orange}}&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 8&lt;br /&gt;
| LBASS = 447 / 449 / 447 / 465&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!       !!    I!!   D1?!!   E?!!  N!! J?!! K?!! F1?!!  T!! X!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard  || S x2|| AS x2|| S x3|| A+||  S|| AS||  AS|| A+|| S|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy  ||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node I=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node D1 &amp;amp; E=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node N &amp;amp; J=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node K &amp;amp; F1=&lt;br /&gt;
??&lt;br /&gt;
&lt;br /&gt;
|-|Node T=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 386&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 245&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Remodeled Wartime Cargo Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess.png|Regular&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201436</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201436"/>
		<updated>2025-11-20T13:07:54Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_medium= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_easy= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_casual= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B/L) ≥ 3&lt;br /&gt;
** If Fast Fleet, then amount of DD ≤ 3&lt;br /&gt;
** If Slow Fleet, then amount of DD ≤ 2&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B/L) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * Does not meet the requirements to go to C&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
* Otherwise, if Fast+ Fleet, then do not meet the requirements to go to N&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * Does not meet the requirements to go to M&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of DD + DE ≥ 6&lt;br /&gt;
** If Slow Fleet and amount of CL ≥ 1, then amount of CL + DD/DE ≥ 5&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≥ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 6&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 5&lt;br /&gt;
|3 -&amp;gt; B2/pink = * Does not meet the requirements to go to X1&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** ???&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Slow Fleet *&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ships ≤ 1&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 4&lt;br /&gt;
** Fleet contains 1CL 4DD'''OR''' 2CL *&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of AV = 0&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 3&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
{{imbox &lt;br /&gt;
| type = notice&lt;br /&gt;
| image = [[File:imbox construction.png|60px]]&lt;br /&gt;
| text = This article is [[:Category:Under Construction Articles|under construction]][[Category:Under Construction Articles]].&amp;lt;br&amp;gt;''See the [[/Sandbox|Sandbox]] for the WIP guide.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201434</id>
		<title>Fall 2025 Event/E-4</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201434"/>
		<updated>2025-11-20T12:53:10Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= The Disaster of Nosaki&lt;br /&gt;
|title_jp= 野埼の遭難&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 7.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 8.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 9.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 10.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-4 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 7}} '''European Expeditionary Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 8}} '''Expanded 31st Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 9}} '''Mobile Task Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 10}} '''Operation Rei-go'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-4 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-4 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-4 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-4 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_7_text=LBAS&lt;br /&gt;
|boss_hard= ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_medium=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_easy=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_casual=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|New Light Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Aircraft Carrier Princess B}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Non-Treaty Cruiser Water Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Remodeled Wartime Cargo Princess}}&lt;br /&gt;
|rewards = E-4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-4 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-4a&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] European Expeditionary Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-4b&lt;br /&gt;
|order = 0,1,A,B,B1,C,D,F,F2,G,H&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] European Expeditionary Fleet&lt;br /&gt;
|1 -&amp;gt; A/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≥ 1&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 6 and amount of BBV ≤ 1&lt;br /&gt;
|1 -&amp;gt; B1/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Amount of DD ≤ 5 '''OR''' amount of BBV ≥ 2&lt;br /&gt;
|A/pink -&amp;gt; B/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF / TCF&lt;br /&gt;
** [CTF/STF] Amount of CV(B) = 0&lt;br /&gt;
** [CTF/STF] Amount of CVL ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
|A/pink -&amp;gt; B1/battle = * Does not meet the requirements to go to B&lt;br /&gt;
|B/battle -&amp;gt; H/resource =  * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; B2/battle = * Does not meet the requirements to go to C&lt;br /&gt;
|B1/battle -&amp;gt; C/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 5&lt;br /&gt;
|C/empty -&amp;gt; D/battle, F/battle = * Active Branching&lt;br /&gt;
|D/battle -&amp;gt; D1/pink = * Does not meet the requirements to go to D2&lt;br /&gt;
|D/battle -&amp;gt; D2/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** If Fast Fleet and fleet contains 2CL 5DD, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * [Phase 1] Fixed Route&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Fast Fleet&lt;br /&gt;
|H/resource -&amp;gt; B3/empty = * Fail the LoS check&lt;br /&gt;
|H/resource -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-4c&lt;br /&gt;
|order = 0,2,F,F2,G,L&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; F/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3-4?&lt;br /&gt;
|2 -&amp;gt; F2/pink = * ???&lt;br /&gt;
|2 -&amp;gt; J/battle = * Does not meet the requirements to go to F or F2&lt;br /&gt;
|F/battle -&amp;gt; F1/pink = * [Phase 1] Does not meet the requirements to go to F2&lt;br /&gt;
* [Phase 2] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Does not meet the requirements to go to F2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** If Fast Fleet and amount of (F)BB(V) + CV(B) = 4, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet and amount of (F)BB(V) + CV(B) = 3, then amount of DD ≥ 4 *&lt;br /&gt;
|F/battle -&amp;gt; K/pink = * Does not meet the requirements to go to F1 or F2&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 3&lt;br /&gt;
|G/battle -&amp;gt; L/pink =  * Does not meet the requirements to go to N&lt;br /&gt;
|G/battle -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|L/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|L/pink -&amp;gt; N/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-4d&lt;br /&gt;
|order = 0,3,G,O,Q,R,S&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2 '''OR''' amount of DD + DE ≥ 4&lt;br /&gt;
|3 -&amp;gt; O/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Fleet contains at most 1CL 3DD/DE&lt;br /&gt;
|3 -&amp;gt; Q/battle = * ???&lt;br /&gt;
|G/battle -&amp;gt; R/battle = * Fixed Route&lt;br /&gt;
|O/battle -&amp;gt; P/pink = * Does not meet the requirements to go to Q&lt;br /&gt;
|O/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|Q/battle -&amp;gt; R/battle = * Does not meet the requirements to go to S&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Fast+ Fleet&lt;br /&gt;
|R/battle -&amp;gt; R1/pink = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
|S/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|S/pink -&amp;gt; T/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 4) ▼/▲&lt;br /&gt;
|id = 61-4e&lt;br /&gt;
|order = 0,B,B1,U,V,X&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
|B/battle -&amp;gt; U/battle = * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; V/pink = * Fixed Route&lt;br /&gt;
|U/battle -&amp;gt; B1/battle = * Does not meet the requirements to go to V or X&lt;br /&gt;
|U/battle -&amp;gt; V/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Does not meet the requirements to go to X&lt;br /&gt;
|U/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
|V/pink -&amp;gt; W/red/darkblue = * Does not meet the requirements to go to X&lt;br /&gt;
|V/pink -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of CA(V) ≤ 1&lt;br /&gt;
|X/battle -&amp;gt; Y/empty = * Fail the LoS check&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
{{imbox &lt;br /&gt;
| type = notice&lt;br /&gt;
| image = [[File:imbox construction.png|60px]]&lt;br /&gt;
| text = This article is [[:Category:Under Construction Articles|under construction]][[Category:Under Construction Articles]].&amp;lt;br&amp;gt;''See the [[/Sandbox|Sandbox]] for the WIP guide.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201359</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201359"/>
		<updated>2025-11-19T02:03:43Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Standard Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_medium= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_easy= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_casual= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B/L) ≥ 3&lt;br /&gt;
** If Fast Fleet, then amount of DD ≤ 3&lt;br /&gt;
** If Slow Fleet, then amount of DD ≤ 2&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B/L) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * Does not meet the requirements to go to C&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
* Otherwise, if Fast+ Fleet, then do not meet the requirements to go to N&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * Does not meet the requirements to go to M&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of DD + DE ≥ 6&lt;br /&gt;
** If Slow Fleet and amount of CL ≥ 1, then amount of CL + DD/DE ≥ 5&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≥ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 6&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 5&lt;br /&gt;
|3 -&amp;gt; B2/pink = * ???&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * ???&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Slow Fleet *&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ships ≤ 1&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 4&lt;br /&gt;
** Fleet contains 1CL 4DD'''OR''' 2CL *&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of AV = 0&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 3&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201358</id>
		<title>Fall 2025 Event/E-4</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201358"/>
		<updated>2025-11-19T02:01:56Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= The Disaster of Nosaki&lt;br /&gt;
|title_jp= 野埼の遭難&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 7.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 8.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 9.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 10.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-4 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 7}} '''European Expeditionary Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 8}} '''Expanded 31st Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 9}} '''Mobile Task Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 10}} '''Operation Rei-go'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-4 Standard Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-4 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-4 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-4 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-4 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_7_text=LBAS&lt;br /&gt;
|boss_hard= ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_medium=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_easy=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_casual=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|New Light Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Aircraft Carrier Princess B}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Non-Treaty Cruiser Water Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Remodeled Wartime Cargo Princess}}&lt;br /&gt;
|rewards = E-4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-4 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-4a&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] European Expeditionary Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-4b&lt;br /&gt;
|order = 0,1,A,B,B1,C,D,F,F2,G,H&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] European Expeditionary Fleet&lt;br /&gt;
|1 -&amp;gt; A/pink = * If CTF / TCF, go to A&lt;br /&gt;
* Otherwise, meet '''ANY''' of the following requirements:&lt;br /&gt;
** [STF] Amount of CV(B) ≥ 1&lt;br /&gt;
** [STF] Amount of DD ≤ 3&lt;br /&gt;
** [STF] Amount of DD ≥ 6 and amount of BBV ≤ 1&lt;br /&gt;
|1 -&amp;gt; B1/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Amount of DD ≤ 5 '''OR''' amount of BBV ≥ 2&lt;br /&gt;
|A/pink -&amp;gt; B/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF / TCF&lt;br /&gt;
** [CTF/STF] Amount of CV(B) = 0&lt;br /&gt;
** [CTF/STF] Amount of CVL ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
|A/pink -&amp;gt; B1/battle = * Does not meet the requirements to go to B&lt;br /&gt;
|B/battle -&amp;gt; H/resource =  * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; B2/battle = * Does not meet the requirements to go to C&lt;br /&gt;
|B1/battle -&amp;gt; C/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 5&lt;br /&gt;
|C/empty -&amp;gt; D/battle, F/battle = * Active Branching&lt;br /&gt;
|D/battle -&amp;gt; D1/pink = * Does not meet the requirements to go to D2&lt;br /&gt;
|D/battle -&amp;gt; D2/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** If Fast Fleet and fleet contains 2CL 5DD, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * [Phase 1] Fixed Route&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Fast Fleet&lt;br /&gt;
|H/resource -&amp;gt; B3/empty = * Fail the LoS check&lt;br /&gt;
|H/resource -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-4c&lt;br /&gt;
|order = 0,2,F,F2,G,L&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; F/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3-4?&lt;br /&gt;
|2 -&amp;gt; F2/pink = * ???&lt;br /&gt;
|2 -&amp;gt; J/battle = * Does not meet the requirements to go to F or F2&lt;br /&gt;
|F/battle -&amp;gt; F1/pink = * [Phase 1] Does not meet the requirements to go to F2&lt;br /&gt;
* [Phase 2] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Does not meet the requirements to go to F2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
|F/battle -&amp;gt; K/pink = * Does not meet the requirements to go to F1 or F2&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 3&lt;br /&gt;
|G/battle -&amp;gt; L/pink =  * Does not meet the requirements to go to N&lt;br /&gt;
|G/battle -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|L/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|L/pink -&amp;gt; N/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-4d&lt;br /&gt;
|order = 0,3,G,O,Q,R,S&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2 '''OR''' amount of DD + DE ≥ 4&lt;br /&gt;
|3 -&amp;gt; O/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Fleet contains at most 1CL 3DD/DE&lt;br /&gt;
|3 -&amp;gt; Q/battle = * ???&lt;br /&gt;
|G/battle -&amp;gt; R/battle = * Fixed Route&lt;br /&gt;
|O/battle -&amp;gt; P/pink = * Does not meet the requirements to go to Q&lt;br /&gt;
|O/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|Q/battle -&amp;gt; R/battle = * Does not meet the requirements to go to S&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Fast+ Fleet&lt;br /&gt;
|R/battle -&amp;gt; R1/pink = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
|S/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|S/pink -&amp;gt; T/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 4) ▼/▲&lt;br /&gt;
|id = 61-4e&lt;br /&gt;
|order = 0,B,B1,U,V,X&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
|B/battle -&amp;gt; U/battle = * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; V/pink = * Fixed Route&lt;br /&gt;
|U/battle -&amp;gt; B1/battle = * Does not meet the requirements to go to V or X&lt;br /&gt;
|U/battle -&amp;gt; V/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Does not meet the requirements to go to X&lt;br /&gt;
|U/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
|V/pink -&amp;gt; W/red/darkblue = * Does not meet the requirements to go to X&lt;br /&gt;
|V/pink -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of CA(V) ≤ 1&lt;br /&gt;
|X/battle -&amp;gt; Y/empty = * Fail the LoS check&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201357</id>
		<title>Fall 2025 Event/E-3</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201357"/>
		<updated>2025-11-19T02:00:55Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Bizarre Battle of Norway&lt;br /&gt;
|title_jp= 異聞ノルウェー沖海戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 4.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 5.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 6.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-3 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 4}} '''Narvik Stationed Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 5}} '''British Home Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 6}} '''British Carrier Task Force'''&lt;br /&gt;
&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-3 Standard Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-3 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-3 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-3 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-3 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-3 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_6_text=LBAS&lt;br /&gt;
|boss_hard= 4400 HP + 5940 HP + 5820 HP&lt;br /&gt;
|boss_medium= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_easy= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_casual= 4400 HP + 5390 HP + 4620 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|European Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|European Armored Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Battlecruiser Water Princess}}&lt;br /&gt;
|rewards = E-3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-3 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-3a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-3b&lt;br /&gt;
|order = 0,A1,C,C1,F,G1,T&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|A1/empty -&amp;gt; A2/battle, B/battle = * Active Branching&lt;br /&gt;
|C/battle -&amp;gt; C1/pink = * [Phase 1] Fixed Route&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to T&lt;br /&gt;
|C/battle -&amp;gt; T/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to T unlocked&lt;br /&gt;
** Amount of CL + AV? ≥ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 1&lt;br /&gt;
|C1/pink -&amp;gt; C2/battle = * Pass the LoS check&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to P&lt;br /&gt;
|C1/pink -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|C1/pink -&amp;gt; P/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to P unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of AV ≥ 1&lt;br /&gt;
** If Slow Fleet and amount of AV = 0, then meet '''ALL''' of the following requirements:&lt;br /&gt;
*** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
*** Amount of CV(B) ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|G1/pink -&amp;gt; U/pink = * Does not meet the requirements to go to W&lt;br /&gt;
|G1/pink -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|T/battle -&amp;gt; G1/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to W&lt;br /&gt;
|T/battle -&amp;gt; R3/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CV(B/L) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-3c&lt;br /&gt;
|order = 0,F,G,G1,H,I,K&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|F/empty -&amp;gt; G/battle, H/pink = * Active Branching&lt;br /&gt;
|G/battle -&amp;gt; G1/pink = * Does not meet the requirements to go to G2&lt;br /&gt;
|G/battle -&amp;gt; G2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Fast Fleet&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≤ 1&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2&lt;br /&gt;
** [TCF] Any&lt;br /&gt;
|G1/pink -&amp;gt; G2/battle = * Fixed Route&lt;br /&gt;
|H/pink -&amp;gt; I/battle = * Does not meet the requirements to go to J&lt;br /&gt;
|H/pink -&amp;gt; J/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF] Fast Fleet&lt;br /&gt;
** [CTF] Fleet must contain at least 2CL 4DD&lt;br /&gt;
** [STF] Amount of CL + DD ≥ 6&lt;br /&gt;
** [STF] If amount of CL + DD = 5, then meet '''ALL''' of the following requirements:&lt;br /&gt;
*** Fleet contains 1CL 4DD&lt;br /&gt;
*** If Fast Fleet, then amount of CV(B/L) ≤ 1&lt;br /&gt;
*** If Slow Fleet, then amount of CV(B/L) = 0&lt;br /&gt;
** If Fast+ Fleet, then amount of CV(B)? + CVL ≥ 3&lt;br /&gt;
|I/battle -&amp;gt; J/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|I/battle -&amp;gt; K/battle = * Fast+ Fleet&lt;br /&gt;
|K/battle -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-3d&lt;br /&gt;
|order = 0,3,N,O,R,R2,X,Y&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then fleet must contain at least 1CL 4DD '''OR''' 2CL&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 1CL 6DD '''OR''' 2CL&lt;br /&gt;
|3 -&amp;gt; R/battle = * Does not meet the requirements to go to N&lt;br /&gt;
|N/battle -&amp;gt; O/battle = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] ???&lt;br /&gt;
|N/battle -&amp;gt; V/pink = * Does not meet the requirements to go to X&lt;br /&gt;
|N/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B/L) ≤ 2 *&lt;br /&gt;
** Amount of CL ≤ 1&lt;br /&gt;
|O/battle -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|O/battle -&amp;gt; Y/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to Z&lt;br /&gt;
|O/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|R/battle -&amp;gt; R1/battle = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 2&lt;br /&gt;
|R2/battle -&amp;gt; R3/empty = * Fail the LoS check *&lt;br /&gt;
|R2/battle -&amp;gt; V/pink = * Pass the LoS check *&lt;br /&gt;
|X/battle -&amp;gt; O/battle = * Does not meet the requirements to go to Z&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E3 is a single and combined fleet, three-phase map consisting of three boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available on this map:&lt;br /&gt;
** Only 2 are available to Sortie, the third being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 3 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] '''Narvik Stationed Fleet''', Starting point 1 (reused in E-4)&lt;br /&gt;
*** [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] &amp;amp; [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] '''Narvik Advance Force/Main Defense Force''' (reused from E-2) can also be mixed with it in any difficuly, with any untagged ship receiving the main tag.&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''British Home Fleet''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 6.png|40px]] '''British Carrier Task Force''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! A2!! C2!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node A2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = There is no major threat on the route, with only surface battles.&lt;br /&gt;
| Range = Node {{MapNode|A2|red}}: 4&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node C2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|C2|red}}&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 116&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 161&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|C2|red}}: 4&lt;br /&gt;
| LBASS = 107 / 120 / 144 / 165&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long CTF Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 4 CV(B) [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|I|red|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Longer route, but much stronger fleet.&lt;br /&gt;
*Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short CTF Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3 CV(B/L), 1 CL [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long STF Route&lt;br /&gt;
| Main = '''STF: 2-4 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-2 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CVL, 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|I|red|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Longer route, but much stronger fleet.&lt;br /&gt;
Bringing an CA(V)/LHA/AO/AV as a Fighter Mule may be needed to achieve AS/AS+ on higher difficulties.&lt;br /&gt;
*Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short STF Route&lt;br /&gt;
| Main = '''STF: 2-4 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Fleet must contain '''6 CL+DD(?)''' to avoid an extra battle at {{MapNode|I|red}}&lt;br /&gt;
Alternatively, a Slow fleet with 0 CV(L/B) and ? will take the same route but would struggle with air power&lt;br /&gt;
* Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
CTF are on average more effective than STF, but cannot be reused in the following gimmicks.&lt;br /&gt;
&lt;br /&gt;
The use of the [[Special Attack]] is strongly advised, such as a {{Class|Queen Elizabeth}} one.&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Princess.png|Regular&lt;br /&gt;
Enemy Full European Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed (can be done at any point during Phase 1):&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! G2 !! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2 || AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S || AS?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| - || -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node G2&lt;br /&gt;
| Main = '''STF/CTF: 0-2(F)BB(V), 0-1 CV(B), 0-4 CVL, 1 CL, 0-5 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''STF/CTF: 1 CL, 2-5 DD, 0-3 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red}} &lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 104&lt;br /&gt;
| AS = 140&lt;br /&gt;
| Note = Any STF/CTF composition is capable of reaching {{MapNode|G2|red}} (Refer to [[#Phase 1 - Boss]]'s fleets for other compositions).&lt;br /&gt;
This composition skips an Air Raid at {{MapNode|G1|pink}}.&lt;br /&gt;
* Fleet must be Fast, include 2 CL, and XX must not be (F)BB(V). A maximum of 1 CV(B) is allowed.&lt;br /&gt;
Bringing some [[AACI]] and [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|G2|red}}: 9&lt;br /&gt;
| LBASS = 110 / 111 / 105 / 147&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B), 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|T|red|W|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 185&lt;br /&gt;
| ASE = 374&lt;br /&gt;
| ASM = 344 &lt;br /&gt;
| AS = 401&lt;br /&gt;
| Note = Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
Using a carrier with 3 {{Fighter}} [[fighter]]s and 1 {{AnyBomber}} bomber (all with bonuses) is recommended to reach AS on the boss and still allow for day CI.&lt;br /&gt;
| Range = Node {{MapNode|W|red}}: 6&lt;br /&gt;
| LBASS = 185 / 375 / 345 / 402&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Armored Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Armored Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full European Armored Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! P!! Q!! S!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S|| S|| S x2?||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S|| S|| S|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| -|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Nodes P&lt;br /&gt;
| Fleet = '''Striking: 1-2 FBB, 1 CV(B/L), 1-2 CA(V)/CLT, 0-1AV, 0-1CL, 1-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|P|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended. The routing rule for this section is quite complicated. Bringing 2FBB 1CV(L) 1CA(V)/CLT and 1CL without AV and 1 DD can cause offroute to Node T. Bringing no CL can be done via 4DD 1FBB 1CV and 1CA(V) to route to Node C1. Bringing 2CL needs 1 DD maximum to route to Node C1&lt;br /&gt;
| Range = Node {{MapNode|P|red}}: 1&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red|Q|red}}&lt;br /&gt;
| Speed = &lt;br /&gt;
| ASC = 12&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 189&lt;br /&gt;
| AS = 159&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Node {{MapNode|Q|red}}: 5&lt;br /&gt;
| LBASS = 14 / 191 / 191 / 161&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S&lt;br /&gt;
| Main = '''STF: 0-2(F)BB(V), 0-1 CV(B), 0-2 CVL, 1 CL, 0-5 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1 CL, 2-5 DD, 0-3 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red|S|red}} &lt;br /&gt;
| ASC = 165&lt;br /&gt;
| ASE = 305&lt;br /&gt;
| ASM = 324&lt;br /&gt;
| AS = 396&lt;br /&gt;
| Note = Any STF composition is capable of reaching {{MapNode|S|red}} (Refer to [[#Phase 1 - Boss]]'s fleets for other compositions).&lt;br /&gt;
This composition skips an Air Raid at {{MapNode|G1|pink}}.&lt;br /&gt;
* Fleet must be Fast, include 2 CL, and XX must not be (F)BB(V). &lt;br /&gt;
Bringing [[AACI]] is advised.&lt;br /&gt;
| Range = Boss {{MapNode|S|red}}: 8&lt;br /&gt;
| LBASS = 167 / 306 / 326 / 398&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Aerial Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 1 CL, 0-1 AO [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|Z|red}} &lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = No LoS check and no ASW required.&lt;br /&gt;
*Bringing an [[AACI]] is required.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Surface Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = Fleet must contain ≥6 DD&lt;br /&gt;
Bringing some [[AACI]] and [[OASW]] ships is recommended.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 0-1 CVL/CA(V), 1-2 CL [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = Bringing some [[AACI]] and [[OASW]] ships is recommended.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The use of the [[Special Attack]] is strongly advised, such as a {{Class|Richelieu}} one.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!     !!     M!!    W!! Q!! S!! C2!! P!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+ x2|| A+ x2|| S|| S|| S || A+|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| A+|| A+|| S?|| S?|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node W=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node C2=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]] node {{MapNode|P|red}} fleets for composition and routing.&lt;br /&gt;
*The fleet needs to be '''Slow'''.&lt;br /&gt;
&lt;br /&gt;
|-|Node P, Q, S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 410&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 335&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 384&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 291&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Battlecruiser Water Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Battlecruiser Water Princess.png|Regular&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201356</id>
		<title>Fall 2025 Event/E-2</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201356"/>
		<updated>2025-11-19T01:59:49Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Narvik Defense Operation&lt;br /&gt;
|title_jp= ナルヴィク防衛戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 2.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 3.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-2 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 2}} '''Narvik Advance Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 3}} '''Narvik Main Defense Force'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-2 Standard Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-2 Map Phase 1.png|450px]]&lt;br /&gt;
|map_2_text=Phase 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-2 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_3_text=Gimmick 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-2 Map Phase 2.png|450px]]&lt;br /&gt;
|map_5_text=Phase 2&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-2 Map Phase 3.png|450px]]&lt;br /&gt;
|map_7_text=Phase 3&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-2 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1755 HP + 920 TP + 4620 HP&lt;br /&gt;
|boss_medium= 1755 HP + 800 TP + 3520 HP&lt;br /&gt;
|boss_easy= 1575 HP + 600 TP + 3520 HP&lt;br /&gt;
|boss_casual= 1575 HP + 500 TP + 2420 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Heavy Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Light Cruiser Mu-Class}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Solitary Fjord Princess}}&lt;br /&gt;
|rewards = E-2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-2 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-2a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-2b&lt;br /&gt;
|order = 0,A,B,D,F,G,K,L&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force ('''Medium / Hard''')&lt;br /&gt;
|A/empty -&amp;gt; B/battle, F/battle = * Active Branching&lt;br /&gt;
|B/battle -&amp;gt; C/empty = * Fail the LoS check&lt;br /&gt;
|B/battle -&amp;gt; D/battle = * Pass the LoS check&lt;br /&gt;
|D/battle -&amp;gt; E/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of AV ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|D/battle -&amp;gt; K/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of (F)BB(V) ≥ 2&lt;br /&gt;
** Slow Fleet and amount of CV(B) ≥ 1&lt;br /&gt;
** Slow Fleet and amount of AV ≥ 2&lt;br /&gt;
** Slow Fleet and amount of SS(V) ≥ 1&lt;br /&gt;
|F/battle -&amp;gt; G/pink = * Does not meet the requirements to go to I&lt;br /&gt;
|F/battle -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 3&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** If amount of DD ≤ 4, then pass the LoS check&lt;br /&gt;
|G/pink -&amp;gt; H/empty = * Fail the LoS check&lt;br /&gt;
|G/pink -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
|K/pink -&amp;gt; E/battle = * Slow Fleet&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * Fast Fleet&lt;br /&gt;
|L/battle -&amp;gt; M/battle = * Fixed Route&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-2c&lt;br /&gt;
|order = 0,2,K,L,T,V&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; K/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** [CTF/STF] If Fast Fleet, amount of CL + DD ≥ 5&lt;br /&gt;
** [CTF/STF] If Slow Fleet, then fleet must contain at least 1CL 5DD&lt;br /&gt;
** [TCF] Amount of BBV ≤ 1&lt;br /&gt;
|2 -&amp;gt; N/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * STF&lt;br /&gt;
|K/pink -&amp;gt; O/battle = * [Phase 2 boss locked] CTF / TCF&lt;br /&gt;
* [Phase 2 boss unlocked] CTF&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to P&lt;br /&gt;
|K/pink -&amp;gt; P/empty = * [Phase 2 boss unlocked] TCF: Amount of BBV = 0&lt;br /&gt;
* [Phase 3] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / TCF&lt;br /&gt;
** [CTF] Fast Fleet&lt;br /&gt;
** [CTF] Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF] Amount of CA? + CAV ≤ 2&lt;br /&gt;
** [CTF] Amount of DD ≥ 4&lt;br /&gt;
** [TCF] Amount of BBV = 0&lt;br /&gt;
|L/battle -&amp;gt; O/battle = * Fixed Route&lt;br /&gt;
|T/battle -&amp;gt; U/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; V/battle = * Pass the LoS check&lt;br /&gt;
|V/battle -&amp;gt; W/resource = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to Y&lt;br /&gt;
|V/battle -&amp;gt; Y/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to Y is unlocked&lt;br /&gt;
** [STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF] If amount of DD ≤ 4, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of AO + AV + LHA ≤ 1&lt;br /&gt;
** [TCF] Amount of AV ≤ 1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E2 is a single and combined fleet, three-phase map consisting of one transport and two boss phases. &lt;br /&gt;
* 2 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 2 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''Narvik Advance Force''', Starting point 1 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''Narvik Main Defense Force''', Starting point 2 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
&lt;br /&gt;
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on node {{MapRoute|S|red|X|red}}&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Boss&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B/L), 0-1 CA(V)/CLT 1CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|L|red|M|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing an [[AACI]] is recommended, and some ASW can help pass node D.&lt;br /&gt;
| Range = Node {{MapNode|M|red}}: 4&lt;br /&gt;
| LBASS = 44 / 198 / 170 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Heavy Cruiser Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Heavy Cruiser Princess.png|Regular&lt;br /&gt;
Enemy Full Heavy Cruiser Princess IV.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed (can be done at any point during Phase 1):&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! J&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node J&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red}}&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recomanded.&lt;br /&gt;
| Range = Node {{MapNode|J|red}}: 5&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! R!! E!! Q!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S|| S|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S|| S|| S|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy||  S|| S|| S|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node R&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red|R|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|R|red}}: 4&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Fleet = '''Striking: (F)BB(V), 0-1 CA(V)/CLT/AV, 1 CL, 2-3 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 6&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Main = '''TCF: 1-2 AV, 0-1 CVE/CAV/CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red}} &lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some AACI can help the reach rate.&lt;br /&gt;
*Node {{MapNode|O|red}} has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
| Range = Node {{MapNode|Q|red}}: 4&lt;br /&gt;
| LBASS = 107 / 111 / 147 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - TP==&lt;br /&gt;
Phase 2 is a [[Landing Operation]], where &amp;quot;tanks&amp;quot; do work better.&lt;br /&gt;
*Please, look at the &amp;quot;[[Stat#Flight II-A mode|Flight II-A mode]] graph to see and use the better equipment setups.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{map} = 0.75&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed sortable&amp;quot; &lt;br /&gt;
!colspan=4|Landing Operation [https://x.com/Teroterkevin/status/1985336668510212404]&lt;br /&gt;
|-&lt;br /&gt;
!Type!!Equipment!!&amp;lt;math&amp;gt;\text{TP}_\text{tank}&amp;lt;/math&amp;gt;!!TP total&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=13|{{Landing Craft}}&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank &amp;amp; Landing Force)|text=DLC + T89 Tank}}|| 8||14&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|M4A1 DD}}|| 14||20&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Armed Daihatsu}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}|| 10||16&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}|| 15||21&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}|| 11||17&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 17||23&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=3|{{Amphibious Tank}}&lt;br /&gt;
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}|| 10||12.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu tank}}|| 9||11.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tank Kai}}|| 11||13.5&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=4|{{Landing Force}}&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps}}|| 5||5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| 7||7&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| 9||9&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| 14||14&lt;br /&gt;
|-&lt;br /&gt;
!{{Drum}}&lt;br /&gt;
|{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}|| 0||3.75&lt;br /&gt;
|-&lt;br /&gt;
!{{Rations}}&lt;br /&gt;
|{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}|| 0||0.75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF Short Route&lt;br /&gt;
| Main = '''TCF: 0-1, CVE/CAV/CL, 4 DD, 1-2 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V), 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
Note: If a TCF will be used to perform the latter [[#Gimmick 4 - Debuff]], 2 AV will be required.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route &lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 1 CV(B), 1 CVL, 1 DD, 1 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1 CL, 1 CA(V), 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! S&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Light)&lt;br /&gt;
| Fleet = '''Striking: 1 (F)BB(V), 2-5 DD, 0-4 CVL/CA(V)/CL(T)/LHA/AV  [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requireing a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Heavy)&lt;br /&gt;
| Fleet = '''Striking: 2 (F)BB(V), 1 CV(B/L), 2-4 DD, 0-2 CA(V)/CL(T)/LHA/AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = A stronger fleet that encounters an extra Air Raid at {{MapNode|K|pink}}.&lt;br /&gt;
Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requiring a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
There is no [[Installation]] enemy in the rest of the event after this phase, it is therefore recommended to use good anti-installation ships such as [[Momochi]].&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''1 FBB, 1CV(B), 1CVL, 1 CL 0-1 DD/AV, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''at least 4 DD''' to avoid additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}.&lt;br /&gt;
*Using 1 SS(V) is advised for subtanking. &lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 1CV(B), 1CVL, 0-1 CAV, 0-1 CL 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = A stronger fleet that hits 1 extra node&lt;br /&gt;
Fleet must contain '''2 CL or 4 DD''' to avoid an additional battle at {{MapNode|N|red}}.&amp;lt;br&amp;gt;&lt;br /&gt;
A '''Slow''' fleet must contain '''5 DD'''.&lt;br /&gt;
* This fleet will route to Node {{MapRoute|O|red|}} which has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].  or simply bring {{EquipmentLink|Smoke Generator (Smoke Screen)|text=Smoke Screens}}&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 2-4 CV(L/B), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CVL/CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||N|red|K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = The strongest possible fleet at the cost of 2 additional battles.&lt;br /&gt;
Fleet must contain '''≥5DD''' to avoid offrouting to {{MapNode|X|red}}.&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! M!! R!! S!! X!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+|| A+|| A+ x2|| A+ x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+|| A+|| A+|| A+ x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+|| -|| A+|| A+ x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| -|| ?|| ?|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node R=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Due to routing changes, certain [[#Phase 2 - TP]] compositions may need to be adjusted to avoid routing to {{MapNode|Y|Red}}.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF&lt;br /&gt;
| Main = '''TCF: 2 AV, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''0-2 AV''', 1 FBB, 1CV(B), 1CVL, 0-2 CA(V), 0-1 CL, 0-2 DD, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 AV''', 0-2 CA(V)/CLT, 1 CL, 2-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''≥2 AV &amp;amp; exactly 4 DD'''. &lt;br /&gt;
* ≥ 5 DD would result in offrouting to {{MapNode|Y|red}}.&lt;br /&gt;
* ≤ 3 DD would result in additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}. &lt;br /&gt;
**Any amount of DD may be safely retreated via {{FCF}}[[FCF]] after the battle on {{MapNode|Q|red}}.&lt;br /&gt;
**Alternatively, bringing fewer DD would allow using a heavier fleet with additional CV(L/B) instead of 2 AV (See [[#Branching Table]] for details).&lt;br /&gt;
*1 SS(V) may be used for subtanking. &lt;br /&gt;
Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 660&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 657&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 461&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 366&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Solitary Fjord Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Solitary Fjord Princess.png|Regular&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Airbase is in the area of Bardufoss Airport. Prior to WW2, it was expanded by the Norwegian Army Air Service and later was captured by the Germans during the invasion. The Germans then expanded it, and it was used by the Luftwaffe. They also added a second runway but never used it. The RNoAF reclaimed the airport in 1945, and it was extended and modernized in the 1950's by NATO. Bardufoss is still an active airport that is used for both civilian and military purposes.&lt;br /&gt;
* Node M appears to be the location of the Dietl Battery and around the area of Bø Battery. These batteries were made by the Germans later into the war (1942-1943) using Russian POWs and the construction of these batteries. They housed some of the largest land artillery of WW2.&lt;br /&gt;
* Node S is the location of the Laukvik Battery, this location was captured by the Germans in 1940 but the battery itself didn't exist until 1942. The gun batteries were built with French Guns.&lt;br /&gt;
* Nodes Q/T are at the mouth of Ofotfjord while nodes V, W, X, Y are within Ofotfjord itself&lt;br /&gt;
* Node W appears to be in the area of Skjomnes. Skjomnes is the area where British South Wales Borderers and French Ski Scout Troops from the Chasseurs Alpine Battalion landed to meet and try to push out the Germans who are on the Ankenes Peninsula. They were relieved by the Polish Podhale Brigade who pushed the Germans into the east.&lt;br /&gt;
* Node X seems to be Bogen. It was captured by the Germans and later Bogen Bay was turned into a German base and became famous for being the home for Tirpitz and Admiral Hipper for a time until they were transferred or moved to other bases. (Tirpitz sank near Tromsø, roughly 240km to the northeast, Admiral Hipper returned to Kiel)&lt;br /&gt;
* Node Y is the city of Narvik itself.&lt;br /&gt;
* The port town of Narvik is part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. It would later become known to be the site of the famous Battle of Narvik. This was the only site of operation that the Allied Forces were able to hold. This is one of the few early allied victories during the Invasion of Norway and one of the few victories against the German advance into Western Europe during 1939-1940.&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-1&amp;diff=201355</id>
		<title>Fall 2025 Event/E-1</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-1&amp;diff=201355"/>
		<updated>2025-11-19T01:59:10Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Operation Weserübung&lt;br /&gt;
|title_jp= ヴェーザー演習作戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 1.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-1 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 1}} '''Plan R4 Kai Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-1 Standard Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-1 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-1 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-1 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_4_text=Gimmick 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-1 Map Phase 2.png|450px]]&lt;br /&gt;
|map_5_text=Phase 2&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-1 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_6_text=LBAS&lt;br /&gt;
|boss_hard= 2680 HP + 4400 HP&lt;br /&gt;
|boss_medium= 1880 HP + 3400 HP&lt;br /&gt;
|boss_easy= 1880 HP + 3400 HP&lt;br /&gt;
|boss_casual= 1080 HP + 2400 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Light Cruiser Mu-Class}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Fjord Princesses}}&lt;br /&gt;
|rewards = E-1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-1 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-1 Branching Rules ▼/▲&lt;br /&gt;
|id = 61-1&lt;br /&gt;
|order = A,B,F,G,J,K,L,M,P,Q,T&lt;br /&gt;
|A/empty -&amp;gt; B/battle, F/empty = * Active Branching&lt;br /&gt;
|B/battle -&amp;gt; C/battle = * Does not meet the requirements to go to E&lt;br /&gt;
|B/battle -&amp;gt; E/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Fleet must contain at least 3DD '''OR''' 1CL 2DD&lt;br /&gt;
** If amount of DD = 2, then amount of (F)BB(V) ≤ 1&lt;br /&gt;
|F/empty -&amp;gt; G/battle, J/battle = * Active Branching&lt;br /&gt;
|G/battle -&amp;gt; H/pink = * Does not meet the requirements to go to I&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of CL ≥ 1 &lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|J/battle -&amp;gt; K/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≥ 3 *&lt;br /&gt;
** Amount of DD ≤ 1&lt;br /&gt;
** Slow Fleet and amount of CL = 0&lt;br /&gt;
** Route K-Q is unlocked and amount of DD + DE ≥ 7&lt;br /&gt;
|J/battle -&amp;gt; L/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow or Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2 *&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of CL ≥ 1&lt;br /&gt;
** If route K-Q is unlocked, then amount of DD + DE ≤ 6&lt;br /&gt;
|K/battle -&amp;gt; L/empty = * Route to Q is locked&lt;br /&gt;
* Does not meet the requirements to go to Q&lt;br /&gt;
|K/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to Q is unlocked&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) + CA(V) + {{Tooltip|???|likely all ship type besides DD/DE}} ≤ 1 *&lt;br /&gt;
** Amount of DD + DE ≥ 5 *&lt;br /&gt;
* Otherwise, Fast+ Fleet&lt;br /&gt;
|L/empty -&amp;gt; M/battle, P/battle = * Active Branching&lt;br /&gt;
|M/battle -&amp;gt; N/battle = * Route to O is locked&lt;br /&gt;
* Does not meet the requirements to go to O&lt;br /&gt;
|M/battle -&amp;gt; O/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to O unlocked&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then fleet must contain at least 4DD/DE '''OR''' 1CL 2DD/DE&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 4DD/DE '''OR''' 1CL 3DD/DE&lt;br /&gt;
|P/battle -&amp;gt; Q/battle = * Does not meet the requirements to got to R or S&lt;br /&gt;
|P/battle -&amp;gt; R/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CV(B/L) ≤ 2&lt;br /&gt;
** Does not meet the requirements to go to S&lt;br /&gt;
|P/battle -&amp;gt; S/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 2CL 3DD/DE '''OR''' 1CL 5DD/DE&lt;br /&gt;
|Q/battle -&amp;gt; R/pink = * Routed from P to Q&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Routed from K to Q&lt;br /&gt;
|T/battle -&amp;gt; U/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; V/battle = * Pass the LoS check (Cn3 = 60~63 '''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E1 is a single and striking force fleet, two-phase map consisting of two boss phases. &lt;br /&gt;
* 2 [[LBAS]] are available on this map:&lt;br /&gt;
**Only 1 can be set on Sortie, the other being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 1 lock:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''Plan R4 Kai Fleet'''&lt;br /&gt;
&lt;br /&gt;
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on nodes {{MapRoute|D|red|E|red|I|red|O|red}}&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! D!! E!! I!! N&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S|| S|| S|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+|| A+|| A+|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| -|| A+|| A+|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -|| -|| A+|| A+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node D&lt;br /&gt;
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|B|red|C|red|D|red}}&lt;br /&gt;
| Speed = '''Slow'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]).&lt;br /&gt;
*Bringing some ASW is advised to pass node C.&lt;br /&gt;
*{{Command Facility}}[[Elite Torpedo Squadron Command Facility|ETSCF]] can be used to to increase the pass rate.&lt;br /&gt;
| Range = Node {{MapNode|D|red}}: 2&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Fleet = '''Single: 1 CL, 5 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|B|red|E|red}}&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]).&lt;br /&gt;
*{{Command Facility}}[[Elite Torpedo Squadron Command Facility|ETSCF]] can be used to to increase the pass rate.&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 2&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node I&lt;br /&gt;
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|G|red|I|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]])&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 3&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node N&lt;br /&gt;
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|N|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The node has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
{{Anti-PT_Imp_Setups}}&lt;br /&gt;
*Bringing some ASW is advised to pass node M.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Boss&lt;br /&gt;
| Fleet = '''Striking: 0-1 (F)BB(V), 0-1 CVL, 1 CA(V)/CLT/AV, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|O|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. There is one hard skin installation ([[pillbox]])&lt;br /&gt;
| Range = Node {{MapNode|O|red}}: 5&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Light Cruiser Mu-Class]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Light Cruiser Mu-Class.png|Regular&lt;br /&gt;
Enemy Full Light Cruiser Mu-Class Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! S!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| AS x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| AS|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| AP|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| AP|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B/L), 1 CA(V)/CLT, 1 CL, 3 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|red}}&lt;br /&gt;
| Speed = Fast&lt;br /&gt;
| ASC = 366&lt;br /&gt;
| ASE = 461&lt;br /&gt;
| ASM = 657&lt;br /&gt;
| AS = 660&lt;br /&gt;
| Note = A slow fleet will additionally route through an Air Raid at {{MapNode|R|pink}}.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]] on node P can help pass it.&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 7&lt;br /&gt;
| LBASS = 366 / 461 / 657 / 660&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = Sending all LBAS on node S with fighter is advised to better reach AS; else, sending them on node P is viable to increase the reach rate.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Full Destroyer Fleet&lt;br /&gt;
| Fleet = '''Striking: 7 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|K|red|Q|red|S|pink|T|red|V|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / 60~63 (C/E/M/H)&lt;br /&gt;
| Speed = '''FAST'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The cheapest fleet, but also weaker.&lt;br /&gt;
Bringing some [[OASW]] is advised to reach the boss.&lt;br /&gt;
&lt;br /&gt;
It skips the 2nd shelling on most of the route.&lt;br /&gt;
| Range = Node {{MapNode|V|red}}: 9&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Slow Destroyer Fleet&lt;br /&gt;
| Fleet = '''Striking: 1 (F)BB(V)/CV(B/L)/CA(V), 5-6 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|K|red|Q|red|S|pink|T|red|V|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / 60~63 (C/E/M/H)&lt;br /&gt;
| Speed = '''SLOW'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A light fleet that allows to bring some stronger ships.&lt;br /&gt;
Bringing some [[OASW]] is advised to reach the boss.&lt;br /&gt;
&lt;br /&gt;
Bringing any CL will route through {{MapNode|L|blue}} instead of {{MapNode|K|red}}&lt;br /&gt;
| Range = Node {{MapNode|V|red}}: 9&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Heavy Fleet&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B), 1 CA(V), 1 CL, 3 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|pink|T|red|V|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / 60~63 (C/E/M/H)&lt;br /&gt;
| Speed = '''FAST'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Stronger fleet.&lt;br /&gt;
1 CL + 3 DD minimum are required to route properly. &lt;br /&gt;
| Range = Node {{MapNode|V|red}}: 9&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = Sending all LBAS on the boss is advised; else, sending them on node J is viable to increase the reach rate.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! O!! P!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+ x2|| A+ x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes O=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.  Anti-installation gear is not required as the imps have been replaced by a pair of transports.&lt;br /&gt;
&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 660&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 657&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 461&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 366&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Fjord Princesses]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Fjord Princesses.png|Regular&lt;br /&gt;
Enemy Full Fjord Princesses Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Fjord Princesses Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[wikipedia:Plan R 4|Plan R 4]] was a British plan to invade Norway and Sweden, to interrupt the flow of iron ore from those countries to Germany. It was preempted by the German invasion; forces being assembled for it were hastily sent to Norway to fight the Germans. Plan R4 is part of Operation Wilfred which also involves stalling German Landings by occupying Stavanger, Bergen, Trondheim and Narvik&lt;br /&gt;
* [[wikipedia:Operation Weserübung|Operation Weserübung]] was the German invasion of Norway and Denmark. Denmark was occupied as a staging ground for movement further northwards. The port of Narvik, as the primary transshipment point for Swedish iron ore, was a priority target; the German forces were initially able to take control, before being forced out by Allied land forces. Then the German invasion of France drew Allied attention away; British and French troops were withdrawn, and the German forces were able to defeat the remaining Norwegian army units.&lt;br /&gt;
*The Airbase is in Scotland. Based on the map, it is in the area of Iverness Airport, which is possibly a nod to the old RAF Inverness Airbase that was active during WW2.&lt;br /&gt;
*Starting Point 1 is around the area of Scapa Flow in the Orkney Islands, Scotland. This place is famous as a major Royal Navy Base during WW1 and WW2. This is also where the Imperial German Navy of WWI were scuttled.&lt;br /&gt;
*Node D is in Egersund. During WW2, it was a major port with a Telegraph Station, Factories, an automatic phone central, railways, and the underwater telegraph cable connecting Norway and Great Britain. The Germans captured this on April 9, 1940 captured by a German Bicycle Squadron, which were landed by German M-class Minesweepers (M1, M2, M9, and M13). &lt;br /&gt;
*Node E is in Stavanger. During WW2, it was a major port, part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. The German ship Roda was sunk here by a torpedo from the Destroyer HNoMS Æger. Stavanger was then subjected to an aerial bombardment, and Sola Airport was attacked. Afterwards, German troops marched in and occupied the city. HNoMS Æger was attacked by multiple air attacks, she was sinking and was beached by her crew, who then received orders to abandon ship.&lt;br /&gt;
*Node I is in Bergen. During WW2, it was a major port, was part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. On the 9th of April 1940, the German cruiser Königsberg with Admiral Otto von Schrader arrived, the Germans planned to attack in the early hours. At around 01h00 and 01h35, there was an engagement between the forts and the German cruiser. By 05h50, the Admiral received the capitulation of the town. The main reason for the Germans' targeting Bergen was to utilize Bergen as a war harbor, protect freight of iron ore and other raw materials along the coast, and enable easier control of the north. Otto von Schrader was responsible for building coastal forts, airports, ship docks, one uboat bunker, minelaying of the fjord, and about 160 new coastal batteries, including Fjell fortress, as part of the &amp;quot;Atlantikwall&amp;quot;, later &amp;quot;Westwall Norwegen&amp;quot; &lt;br /&gt;
*Node O is in Trondheim. During WW2, it was a major port, was part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. The German forces were led by the cruiser Admiral Hipper, 4 Destroyers, and 1700 Austrian Mountain Troops. There was only one fort that opened fire and later Trondheim fell. In the following days there was an attempted landing by the British and French forces which attempted to liberate the port but this failed. Trondheim like much of Norway will be occupied until 1945.&lt;br /&gt;
*Node V is in Narvik. During WW2, it was a major port, part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. In reality, this was the only site of operation that the Allied Forces were able to hold.&lt;br /&gt;
* During the Battle of Narvik, Norge and Eidsvold were lost during combat. Eidsvold was sunk first. The Germans contacted the captain of Eidsvold and demanded surrender. When they refused the Germans immedaitely torpedoed Eidsvold before she could fire her guns. Norge was deeper inside the fjord and the crew heard the detonation and prepared for combat. In the darkness they waited until they spotted German Destroyers and Norge opened fire at Z11 Bernd von Arnim. The Germans then waited and positioned themselves closer and then fired three torpedo salvoes. The first two salvoes missed but the the last struck Norge in her midship resulting in her sinking in less than a minute.&lt;br /&gt;
**In the sequence of events in the Fall 2025 Event, it seems this time around Abyssal Norge gets defeated first or sacrifices herself so that Abyssal Eidsvold can continue to fight on. Albeit after defeating both of them in E1 and E2 respectively they revert to Kanmusu Forms.&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201354</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201354"/>
		<updated>2025-11-19T01:53:37Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_medium= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_easy= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_casual= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B/L) ≥ 3&lt;br /&gt;
** If Fast Fleet, then amount of DD ≤ 3&lt;br /&gt;
** If Slow Fleet, then amount of DD ≤ 2&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B/L) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * Does not meet the requirements to go to C&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
* Otherwise, if Fast+ Fleet, then do not meet the requirements to go to N&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * Does not meet the requirements to go to M&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of DD + DE ≥ 6&lt;br /&gt;
** If Slow Fleet and amount of CL ≥ 1, then amount of CL + DD/DE ≥ 5&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≥ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 6&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 5&lt;br /&gt;
|3 -&amp;gt; B2/pink = * ???&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * ???&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Slow Fleet *&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ships ≤ 1&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 4&lt;br /&gt;
** Fleet contains 1CL 4DD'''OR''' 2CL *&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of AV = 0&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 3&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201353</id>
		<title>Fall 2025 Event/E-4</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201353"/>
		<updated>2025-11-19T01:47:08Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= The Disaster of Nosaki&lt;br /&gt;
|title_jp= 野埼の遭難&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 7.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 8.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 9.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 10.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-4 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 7}} '''European Expeditionary Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 8}} '''Expanded 31st Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 9}} '''Mobile Task Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 10}} '''Operation Rei-go'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-4 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-4 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-4 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-4 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_7_text=LBAS&lt;br /&gt;
|boss_hard= ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_medium=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_easy=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_casual=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|New Light Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Aircraft Carrier Princess B}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Non-Treaty Cruiser Water Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Remodeled Wartime Cargo Princess}}&lt;br /&gt;
|rewards = E-4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-4 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-4a&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] European Expeditionary Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-4b&lt;br /&gt;
|order = 0,1,A,B,B1,C,D,F,F2,G,H&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] European Expeditionary Fleet&lt;br /&gt;
|1 -&amp;gt; A/pink = * If CTF / TCF, go to A&lt;br /&gt;
* Otherwise, meet '''ANY''' of the following requirements:&lt;br /&gt;
** [STF] Amount of CV(B) ≥ 1&lt;br /&gt;
** [STF] Amount of DD ≤ 3&lt;br /&gt;
** [STF] Amount of DD ≥ 6 and amount of BBV ≤ 1&lt;br /&gt;
|1 -&amp;gt; B1/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Amount of DD ≤ 5 '''OR''' amount of BBV ≥ 2&lt;br /&gt;
|A/pink -&amp;gt; B/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF / TCF&lt;br /&gt;
** [CTF/STF] Amount of CV(B) = 0&lt;br /&gt;
** [CTF/STF] Amount of CVL ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
|A/pink -&amp;gt; B1/battle = * Does not meet the requirements to go to B&lt;br /&gt;
|B/battle -&amp;gt; H/resource =  * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; B2/battle = * Does not meet the requirements to go to C&lt;br /&gt;
|B1/battle -&amp;gt; C/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 5&lt;br /&gt;
|C/empty -&amp;gt; D/battle, F/battle = * Active Branching&lt;br /&gt;
|D/battle -&amp;gt; D1/pink = * Does not meet the requirements to go to D2&lt;br /&gt;
|D/battle -&amp;gt; D2/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** If Fast Fleet and fleet contains 2CL 5DD, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * [Phase 1] Fixed Route&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Fast Fleet&lt;br /&gt;
|H/resource -&amp;gt; B3/empty = * Fail the LoS check&lt;br /&gt;
|H/resource -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-4c&lt;br /&gt;
|order = 0,2,F,F2,G,L&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; F/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3-4?&lt;br /&gt;
|2 -&amp;gt; F2/pink = * ???&lt;br /&gt;
|2 -&amp;gt; J/battle = * Does not meet the requirements to go to F or F2&lt;br /&gt;
|F/battle -&amp;gt; F1/pink = * [Phase 1] Does not meet the requirements to go to F2&lt;br /&gt;
* [Phase 2] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Does not meet the requirements to go to F2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
|F/battle -&amp;gt; K/pink = * Does not meet the requirements to go to F1 or F2&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 3&lt;br /&gt;
|G/battle -&amp;gt; L/pink =  * Does not meet the requirements to go to N&lt;br /&gt;
|G/battle -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|L/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|L/pink -&amp;gt; N/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-4d&lt;br /&gt;
|order = 0,3,G,O,Q,R,S&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2 '''OR''' amount of DD + DE ≥ 4&lt;br /&gt;
|3 -&amp;gt; O/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Fleet contains at most 1CL 3DD/DE&lt;br /&gt;
|3 -&amp;gt; Q/battle = * ???&lt;br /&gt;
|G/battle -&amp;gt; R/battle = * Fixed Route&lt;br /&gt;
|O/battle -&amp;gt; P/pink = * Does not meet the requirements to go to Q&lt;br /&gt;
|O/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|Q/battle -&amp;gt; R/battle = * Does not meet the requirements to go to S&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Fast+ Fleet&lt;br /&gt;
|R/battle -&amp;gt; R1/pink = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
|S/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|S/pink -&amp;gt; T/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 4) ▼/▲&lt;br /&gt;
|id = 61-4e&lt;br /&gt;
|order = 0,B,B1,U,V,X&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
|B/battle -&amp;gt; U/battle = * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; V/pink = * Fixed Route&lt;br /&gt;
|U/battle -&amp;gt; B1/battle = * Does not meet the requirements to go to V or X&lt;br /&gt;
|U/battle -&amp;gt; V/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Does not meet the requirements to go to X&lt;br /&gt;
|U/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
|V/pink -&amp;gt; W/red/darkblue = * Does not meet the requirements to go to X&lt;br /&gt;
|V/pink -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of CA(V) ≤ 1&lt;br /&gt;
|X/battle -&amp;gt; Y/empty = * Fail the LoS check&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201352</id>
		<title>Fall 2025 Event/E-3</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201352"/>
		<updated>2025-11-19T01:44:01Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Bizarre Battle of Norway&lt;br /&gt;
|title_jp= 異聞ノルウェー沖海戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 4.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 5.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 6.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-3 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 4}} '''Narvik Stationed Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 5}} '''British Home Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 6}} '''British Carrier Task Force'''&lt;br /&gt;
&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-3 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-3 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-3 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-3 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-3 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_6_text=LBAS&lt;br /&gt;
|boss_hard= 4400 HP + 5940 HP + 5820 HP&lt;br /&gt;
|boss_medium= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_easy= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_casual= 4400 HP + 5390 HP + 4620 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|European Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|European Armored Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Battlecruiser Water Princess}}&lt;br /&gt;
|rewards = E-3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-3 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-3a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-3b&lt;br /&gt;
|order = 0,A1,C,C1,F,G1,T&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|A1/empty -&amp;gt; A2/battle, B/battle = * Active Branching&lt;br /&gt;
|C/battle -&amp;gt; C1/pink = * [Phase 1] Fixed Route&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to T&lt;br /&gt;
|C/battle -&amp;gt; T/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to T unlocked&lt;br /&gt;
** Amount of CL + AV? ≥ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 1&lt;br /&gt;
|C1/pink -&amp;gt; C2/battle = * Pass the LoS check&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to P&lt;br /&gt;
|C1/pink -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|C1/pink -&amp;gt; P/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to P unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of AV ≥ 1&lt;br /&gt;
** If Slow Fleet and amount of AV = 0, then meet '''ALL''' of the following requirements:&lt;br /&gt;
*** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
*** Amount of CV(B) ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|G1/pink -&amp;gt; U/pink = * Does not meet the requirements to go to W&lt;br /&gt;
|G1/pink -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|T/battle -&amp;gt; G1/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to W&lt;br /&gt;
|T/battle -&amp;gt; R3/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CV(B/L) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-3c&lt;br /&gt;
|order = 0,F,G,G1,H,I,K&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|F/empty -&amp;gt; G/battle, H/pink = * Active Branching&lt;br /&gt;
|G/battle -&amp;gt; G1/pink = * Does not meet the requirements to go to G2&lt;br /&gt;
|G/battle -&amp;gt; G2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Fast Fleet&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≤ 1&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2&lt;br /&gt;
** [TCF] Any&lt;br /&gt;
|G1/pink -&amp;gt; G2/battle = * Fixed Route&lt;br /&gt;
|H/pink -&amp;gt; I/battle = * Does not meet the requirements to go to J&lt;br /&gt;
|H/pink -&amp;gt; J/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF] Fast Fleet&lt;br /&gt;
** [CTF] Fleet must contain at least 2CL 4DD&lt;br /&gt;
** [STF] Amount of CL + DD ≥ 6&lt;br /&gt;
** [STF] If amount of CL + DD = 5, then meet '''ALL''' of the following requirements:&lt;br /&gt;
*** Fleet contains 1CL 4DD&lt;br /&gt;
*** If Fast Fleet, then amount of CV(B/L) ≤ 1&lt;br /&gt;
*** If Slow Fleet, then amount of CV(B/L) = 0&lt;br /&gt;
** If Fast+ Fleet, then amount of CV(B)? + CVL ≥ 3&lt;br /&gt;
|I/battle -&amp;gt; J/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|I/battle -&amp;gt; K/battle = * Fast+ Fleet&lt;br /&gt;
|K/battle -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-3d&lt;br /&gt;
|order = 0,3,N,O,R,R2,X,Y&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then fleet must contain at least 1CL 4DD '''OR''' 2CL&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 1CL 6DD '''OR''' 2CL&lt;br /&gt;
|3 -&amp;gt; R/battle = * Does not meet the requirements to go to N&lt;br /&gt;
|N/battle -&amp;gt; O/battle = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] ???&lt;br /&gt;
|N/battle -&amp;gt; V/pink = * Does not meet the requirements to go to X&lt;br /&gt;
|N/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B/L) ≤ 2 *&lt;br /&gt;
** Amount of CL ≤ 1&lt;br /&gt;
|O/battle -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|O/battle -&amp;gt; Y/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to Z&lt;br /&gt;
|O/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|R/battle -&amp;gt; R1/battle = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 2&lt;br /&gt;
|R2/battle -&amp;gt; R3/empty = * Fail the LoS check *&lt;br /&gt;
|R2/battle -&amp;gt; V/pink = * Pass the LoS check *&lt;br /&gt;
|X/battle -&amp;gt; O/battle = * Does not meet the requirements to go to Z&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E3 is a single and combined fleet, three-phase map consisting of three boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available on this map:&lt;br /&gt;
** Only 2 are available to Sortie, the third being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 3 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] '''Narvik Stationed Fleet''', Starting point 1 (reused in E-4)&lt;br /&gt;
*** [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] &amp;amp; [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] '''Narvik Advance Force/Main Defense Force''' (reused from E-2) can also be mixed with it in any difficuly, with any untagged ship receiving the main tag.&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''British Home Fleet''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 6.png|40px]] '''British Carrier Task Force''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! A2!! C2!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node A2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = There is no major threat on the route, with only surface battles.&lt;br /&gt;
| Range = Node {{MapNode|A2|red}}: 4&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node C2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|C2|red}}&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 116&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 161&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|C2|red}}: 4&lt;br /&gt;
| LBASS = 107 / 120 / 144 / 165&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long CTF Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 4 CV(B) [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|I|red|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Longer route, but much stronger fleet.&lt;br /&gt;
*Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short CTF Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3 CV(B/L), 1 CL [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long STF Route&lt;br /&gt;
| Main = '''STF: 2-4 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-2 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CVL, 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|I|red|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Longer route, but much stronger fleet.&lt;br /&gt;
Bringing an CA(V)/LHA/AO/AV as a Fighter Mule may be needed to achieve AS/AS+ on higher difficulties.&lt;br /&gt;
*Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short STF Route&lt;br /&gt;
| Main = '''STF: 2-4 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Fleet must contain '''6 CL+DD(?)''' to avoid an extra battle at {{MapNode|I|red}}&lt;br /&gt;
Alternatively, a Slow fleet with 0 CV(L/B) and ? will take the same route but would struggle with air power&lt;br /&gt;
* Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
CTF are on average more effective than STF, but cannot be reused in the following gimmicks.&lt;br /&gt;
&lt;br /&gt;
The use of the [[Special Attack]] is strongly advised, such as a {{Class|Queen Elizabeth}} one.&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Princess.png|Regular&lt;br /&gt;
Enemy Full European Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed (can be done at any point during Phase 1):&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! G2 !! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2 || AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S || AS?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| - || -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node G2&lt;br /&gt;
| Main = '''STF/CTF: 0-2(F)BB(V), 0-1 CV(B), 0-4 CVL, 1 CL, 0-5 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''STF/CTF: 1 CL, 2-5 DD, 0-3 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red}} &lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 104&lt;br /&gt;
| AS = 140&lt;br /&gt;
| Note = Any STF/CTF composition is capable of reaching {{MapNode|G2|red}} (Refer to [[#Phase 1 - Boss]]'s fleets for other compositions).&lt;br /&gt;
This composition skips an Air Raid at {{MapNode|G1|pink}}.&lt;br /&gt;
* Fleet must be Fast, include 2 CL, and XX must not be (F)BB(V). A maximum of 1 CV(B) is allowed.&lt;br /&gt;
Bringing some [[AACI]] and [[ASW]] is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|G2|red}}: 9&lt;br /&gt;
| LBASS = 110 / 111 / 105 / 147&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B), 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|T|red|W|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 185&lt;br /&gt;
| ASE = 374&lt;br /&gt;
| ASM = 344 &lt;br /&gt;
| AS = 401&lt;br /&gt;
| Note = Bringing an [[AACI]] and some [[ASW]] is recommended.&lt;br /&gt;
Using a carrier with 3 {{Fighter}} [[fighter]]s and 1 {{AnyBomber}} bomber (all with bonuses) is recommended to reach AS on the boss and still allow for day CI.&lt;br /&gt;
| Range = Node {{MapNode|W|red}}: 6&lt;br /&gt;
| LBASS = 185 / 375 / 345 / 402&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Armored Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Armored Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full European Armored Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! P!! Q!! S!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S|| S|| S x2?||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S|| S|| S|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| -|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Nodes P&lt;br /&gt;
| Fleet = '''Striking: 1-2 FBB, 1 CV(B/L), 1-2 CA(V)/CLT, 0-1AV, 0-1CL, 1-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|P|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended. The routing rule for this section is quite complicated. Bringing 2FBB 1CV(L) 1CA(V)/CLT and 1CL without AV and 1 DD can cause offroute to Node T. Bringing no CL can be done via 4DD 1FBB 1CV and 1CA(V) to route to Node C1. Bringing 2CL needs 1 DD maximum to route to Node C1&lt;br /&gt;
| Range = Node {{MapNode|P|red}}: 1&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red|Q|red}}&lt;br /&gt;
| Speed = &lt;br /&gt;
| ASC = 12&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 189&lt;br /&gt;
| AS = 159&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Node {{MapNode|Q|red}}: 5&lt;br /&gt;
| LBASS = 14 / 191 / 191 / 161&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S&lt;br /&gt;
| Main = '''STF: 0-2(F)BB(V), 0-1 CV(B), 0-2 CVL, 1 CL, 0-5 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1 CL, 2-5 DD, 0-3 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red|S|red}} &lt;br /&gt;
| ASC = 165&lt;br /&gt;
| ASE = 305&lt;br /&gt;
| ASM = 324&lt;br /&gt;
| AS = 396&lt;br /&gt;
| Note = Any STF composition is capable of reaching {{MapNode|S|red}} (Refer to [[#Phase 1 - Boss]]'s fleets for other compositions).&lt;br /&gt;
This composition skips an Air Raid at {{MapNode|G1|pink}}.&lt;br /&gt;
* Fleet must be Fast, include 2 CL, and XX must not be (F)BB(V). &lt;br /&gt;
Bringing [[AACI]] is advised.&lt;br /&gt;
| Range = Boss {{MapNode|S|red}}: 8&lt;br /&gt;
| LBASS = 167 / 306 / 326 / 398&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Aerial Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 1 CL, 0-1 AO [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|Z|red}} &lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = No LoS check and no ASW required.&lt;br /&gt;
*Bringing an [[AACI]] is required.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Surface Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = Fleet must contain ≥6 DD&lt;br /&gt;
Bringing some [[AACI]] and [[OASW]] ships is recommended.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 0-1 CVL/CA(V), 1-2 CL [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = Bringing some [[AACI]] and [[OASW]] ships is recommended.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]]s on node {{MapNode|X|red}} is recommended.&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The use of the [[Special Attack]] is strongly advised, such as a {{Class|Richelieu}} one.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!     !!     M!!    W!! Q!! S!! C2!! P!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+ x2|| A+ x2|| S|| S|| S || A+|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| A+|| A+|| S?|| S?|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node W=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node C2=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]] node {{MapNode|P|red}} fleets for composition and routing.&lt;br /&gt;
*The fleet needs to be '''Slow'''.&lt;br /&gt;
&lt;br /&gt;
|-|Node P, Q, S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 410&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 335&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 384&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 291&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Battlecruiser Water Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Battlecruiser Water Princess.png|Regular&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201284</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201284"/>
		<updated>2025-11-16T19:52:32Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_medium= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_easy= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_casual= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 3&lt;br /&gt;
** If Fast Fleet, then amount of DD ≤ 3&lt;br /&gt;
** If Slow Fleet, then amount of DD ≤ 2&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 4&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 3&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * ???&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * ???&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
* Otherwise, if Fast+ Fleet, then do not meet the requirements to go to N&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * Does not meet the requirements to go to M&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * If Slow fleet, then fleet contains 6DD/DE '''OR''' 1CL 4DD/DE&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≥ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 6&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 5&lt;br /&gt;
|3 -&amp;gt; B2/pink = * ???&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * ???&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Slow Fleet *&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ships ≤ 1&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 4&lt;br /&gt;
** Fleet contains 1CL 4DD'''OR''' 2CL *&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of AV = 0&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 3&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201283</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201283"/>
		<updated>2025-11-16T19:44:41Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_medium= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_easy= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_casual= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 3&lt;br /&gt;
** Amount of DD ≤ 3&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * ???&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * ???&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
* Otherwise, if Fast+ Fleet, then do not meet the requirements to go to N&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * Does not meet the requirements to go to M&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * If Slow fleet, then fleet contains 6DD/DE '''OR''' 1CL 4DD/DE&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≥ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 6&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 5&lt;br /&gt;
|3 -&amp;gt; B2/pink = * ???&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * ???&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Slow Fleet *&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ships ≤ 1&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 4&lt;br /&gt;
** Fleet contains 1CL 4DD'''OR''' 2CL *&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of AV = 0&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 3&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201282</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201282"/>
		<updated>2025-11-16T19:39:57Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_medium= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_easy= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_casual= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 3 '''OR''' amount of DD ≤ 3&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 2 and amount of DD ≥ 4&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * ???&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * ???&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
* Otherwise, if Fast+ Fleet, then do not meet the requirements to go to N&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * Does not meet the requirements to go to M&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * If Slow fleet, then fleet contains 6DD/DE '''OR''' 1CL 4DD/DE&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≥ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 6&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 5&lt;br /&gt;
|3 -&amp;gt; B2/pink = * ???&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * ???&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Slow Fleet *&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ships ≤ 1&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 4&lt;br /&gt;
** Fleet contains 1CL 4DD'''OR''' 2CL *&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of AV = 0&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 3&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201278</id>
		<title>Fall 2025 Event/E-2</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201278"/>
		<updated>2025-11-16T16:12:21Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Narvik Defense Operation&lt;br /&gt;
|title_jp= ナルヴィク防衛戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 2.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 3.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-2 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 2}} '''Narvik Advance Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 3}} '''Narvik Main Defense Force'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-2 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-2 Map Phase 1.png|450px]]&lt;br /&gt;
|map_2_text=Phase 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-2 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_3_text=Gimmick 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-2 Map Phase 2.png|450px]]&lt;br /&gt;
|map_5_text=Phase 2&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-2 Map Phase 3.png|450px]]&lt;br /&gt;
|map_7_text=Phase 3&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-2 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1755 HP + 920 TP + 4620 HP&lt;br /&gt;
|boss_medium= 1755 HP + 800 TP + 3520 HP&lt;br /&gt;
|boss_easy= 1575 HP + 600 TP + 3520 HP&lt;br /&gt;
|boss_casual= 1575 HP + 500 TP + 2420 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Heavy Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Light Cruiser Mu-Class}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Solitary Fjord Princess}}&lt;br /&gt;
|rewards = E-2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-2 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-2a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-2b&lt;br /&gt;
|order = 0,A,B,D,F,G,K,L&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force ('''Medium / Hard''')&lt;br /&gt;
|A/empty -&amp;gt; B/battle, F/battle = * Active Branching&lt;br /&gt;
|B/battle -&amp;gt; C/empty = * Fail the LoS check&lt;br /&gt;
|B/battle -&amp;gt; D/battle = * Pass the LoS check&lt;br /&gt;
|D/battle -&amp;gt; E/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of AV ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|D/battle -&amp;gt; K/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of (F)BB(V) ≥ 2&lt;br /&gt;
** Slow Fleet and amount of CV(B) ≥ 1&lt;br /&gt;
** Slow Fleet and amount of AV ≥ 2&lt;br /&gt;
** Slow Fleet and amount of SS(V) ≥ 1&lt;br /&gt;
|F/battle -&amp;gt; G/pink = * Does not meet the requirements to go to I&lt;br /&gt;
|F/battle -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 3&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** If amount of DD ≤ 4, then pass the LoS check&lt;br /&gt;
|G/pink -&amp;gt; H/empty = * Fail the LoS check&lt;br /&gt;
|G/pink -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
|K/pink -&amp;gt; E/battle = * Slow Fleet&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * Fast Fleet&lt;br /&gt;
|L/battle -&amp;gt; M/battle = * Fixed Route&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-2c&lt;br /&gt;
|order = 0,2,K,L,T,V&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; K/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** [CTF/STF] If Fast Fleet, amount of CL + DD ≥ 5&lt;br /&gt;
** [CTF/STF] If Slow Fleet, then fleet must contain at least 1CL 5DD&lt;br /&gt;
** [TCF] Amount of BBV ≤ 1&lt;br /&gt;
|2 -&amp;gt; N/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * STF&lt;br /&gt;
|K/pink -&amp;gt; O/battle = * [Phase 2 boss locked] CTF / TCF&lt;br /&gt;
* [Phase 2 boss unlocked] CTF&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to P&lt;br /&gt;
|K/pink -&amp;gt; P/empty = * [Phase 2 boss unlocked] TCF: Amount of BBV = 0&lt;br /&gt;
* [Phase 3] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / TCF&lt;br /&gt;
** [CTF] Fast Fleet&lt;br /&gt;
** [CTF] Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF] Amount of CA? + CAV ≤ 2&lt;br /&gt;
** [CTF] Amount of DD ≥ 4&lt;br /&gt;
** [TCF] Amount of BBV = 0&lt;br /&gt;
|L/battle -&amp;gt; O/battle = * Fixed Route&lt;br /&gt;
|T/battle -&amp;gt; U/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; V/battle = * Pass the LoS check&lt;br /&gt;
|V/battle -&amp;gt; W/resource = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to Y&lt;br /&gt;
|V/battle -&amp;gt; Y/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to Y is unlocked&lt;br /&gt;
** [STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF] If amount of DD ≤ 4, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of AO + AV + LHA ≤ 1&lt;br /&gt;
** [TCF] Amount of AV ≤ 1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E2 is a single and combined fleet, three-phase map consisting of one transport and two boss phases. &lt;br /&gt;
* 2 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 2 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''Narvik Advance Force''', Starting point 1 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''Narvik Main Defense Force''', Starting point 2 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
&lt;br /&gt;
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on node {{MapRoute|S|red|X|red}}&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Boss&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B/L), 0-1 CA(V)/CLT 1CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|L|red|M|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing an [[AACI]] is recommended, and some ASW can help pass node D.&lt;br /&gt;
| Range = Node {{MapNode|M|red}}: 4&lt;br /&gt;
| LBASS = 44 / 198 / 170 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Heavy Cruiser Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Heavy Cruiser Princess.png|Regular&lt;br /&gt;
Enemy Full Heavy Cruiser Princess IV.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed (can be done at any point during Phase 1):&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! J&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node J&lt;br /&gt;
| Fleet = '''Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red}}&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recomanded.&lt;br /&gt;
| Range = Node {{MapNode|J|red}}: 5&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! R!! E!! Q!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S|| S|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S|| S|| S|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy||  S|| S|| S|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node R&lt;br /&gt;
| Fleet = '''Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red|R|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|R|red}}: 4&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Fleet = '''Striking: (F)BB(V), 0-1 CA(V)/CLT/AV, 1 CL, 2-3 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 6&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Main = '''1-2 AV, 0-1 CVE/CAV/CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red}} &lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some AACI can help the reach rate.&lt;br /&gt;
*Node {{MapNode|O|red}} has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
| Range = Boss {{MapNode|Q|red}}: 4&lt;br /&gt;
| LBASS = 107 / 111 / 147 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - TP==&lt;br /&gt;
Phase 2 is a [[Landing Operation]], where &amp;quot;tanks&amp;quot; do work better.&lt;br /&gt;
*Please, look at the &amp;quot;[[Stat#Flight II-A mode|Flight II-A mode]] graph to see and use the better equipment setups.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{map} = 0.75&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed sortable&amp;quot; &lt;br /&gt;
!colspan=4|Landing Operation [https://x.com/Teroterkevin/status/1985336668510212404]&lt;br /&gt;
|-&lt;br /&gt;
!Type!!Equipment!!&amp;lt;math&amp;gt;\text{TP}_\text{tank}&amp;lt;/math&amp;gt;!!TP total&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=13|{{Landing Craft}}&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank &amp;amp; Landing Force)|text=DLC + T89 Tank}}|| 8||14&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|M4A1 DD}}|| 14||20&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Armed Daihatsu}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}|| 10||16&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}|| 15||21&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}|| 11||17&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 17||23&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=3|{{Amphibious Tank}}&lt;br /&gt;
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}|| 10||12.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu tank}}|| 9||11.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tank Kai}}|| 11||13.5&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=4|{{Landing Force}}&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps}}|| 5||5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| 7||7&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| 9||9&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| 14||14&lt;br /&gt;
|-&lt;br /&gt;
!{{Drum}}&lt;br /&gt;
|{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}|| 0||3.75&lt;br /&gt;
|-&lt;br /&gt;
!{{Rations}}&lt;br /&gt;
|{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}|| 0||0.75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF Short Route&lt;br /&gt;
| Main = '''TCF: 0-1, CVE/CAV/CL, 4 DD, 1-2 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V), 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
Note: If a TCF will be used to perform the latter [[#Gimmick 4 - Debuff]], 2 AV will be required.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route &lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 1 CV(B), 1 CVL, 1 DD, 1 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1 CL, 1 CA(V), 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! S&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Light)&lt;br /&gt;
| Fleet = '''Striking: 1 (F)BB(V), 2-5 DD, 0-4 CVL/CA(V)/CL(T)/LHA/AV  [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requireing a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Heavy)&lt;br /&gt;
| Fleet = '''Striking: 2 (F)BB(V), 1 CV(B/L), 2-4 DD, 0-2 CA(V)/CL(T)/LHA/AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = A stronger fleet that encounters an extra Air Raid at {{MapNode|K|pink}}.&lt;br /&gt;
Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requiring a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
There is no [[Installation]] enemy in the rest of the event after this phase, it is therefore recommended to use good anti-installation ships such as [[Momochi]].&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''1 FBB, 1CV(B), 1CVL, 1 CL 0-1 DD/AV, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''at least 4 DD''' to avoid additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}.&lt;br /&gt;
*Using 1 SS(V) is advised for subtanking. &lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 1CV(B), 1CVL, 0-1 CAV, 0-1 CL 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = A stronger fleet that hits 1 extra node&lt;br /&gt;
Fleet must contain '''2 CL or 4 DD''' to avoid an additional battle at {{MapNode|N|red}}.&amp;lt;br&amp;gt;&lt;br /&gt;
A '''Slow''' fleet must contain '''5 DD'''.&lt;br /&gt;
* This fleet will route to Node {{MapRoute|O|red|}} which has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].  or simply bring {{EquipmentLink|Smoke Generator (Smoke Screen)|text=Smoke Screens}}&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 2-4 CV(L/B), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CVL/CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||N|red|K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = The strongest possible fleet at the cost of 2 additional battles.&lt;br /&gt;
Fleet must contain '''≥5DD''' to avoid offrouting to {{MapNode|X|red}}.&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! M!! R!! S!! X!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+|| A+|| A+ x2|| A+ x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+|| A+|| A+|| A+ x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+|| -|| A+|| A+ x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| -|| ?|| ?|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node R=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Due to routing changes, certain [[#Phase 2 - TP]] compositions may need to be adjusted to avoid routing to {{MapNode|Y|Red}}.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF&lt;br /&gt;
| Main = '''TCF: 2 AV, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''0-2 AV''', 1 FBB, 1CV(B), 1CVL, 0-2 CA(V), 0-1 CL, 0-2 DD, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 AV''', 0-2 CA(V)/CLT, 1 CL, 2-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''≥2 AV &amp;amp; exactly 4 DD'''. &lt;br /&gt;
* ≥ 5 DD would result in offrouting to {{MapNode|Y|red}}.&lt;br /&gt;
* ≤ 3 DD would result in additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}. &lt;br /&gt;
**Any amount of DD may be safely retreated via {{FCF}}[[FCF]] after the battle on {{MapNode|Q|red}}.&lt;br /&gt;
**Alternatively, bringing fewer DD would allow using a heavier fleet with additional CV(L/B) instead of 2 AV (See [[#Branching Table]] for details).&lt;br /&gt;
*1 SS(V) may be used for subtanking. &lt;br /&gt;
Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 660&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 657&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 461&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 366&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Solitary Fjord Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Solitary Fjord Princess.png|Regular&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Airbase is in the area of Bardufoss Airport. Prior to WW2, it was expanded by the Norwegian Army Air Service and later was captured by the Germans during the invasion. The Germans then expanded it, and it was used by the Luftwaffe. They also added a second runway but never used it. The RNoAF reclaimed the airport in 1945, and it was extended and modernized in the 1950's by NATO. Bardufoss is still an active airport that is used for both civilian and military purposes.&lt;br /&gt;
* Node M appears to be the location of the Dietl Battery and around the area of Bø Battery. These batteries were made by the Germans later into the war (1942-1943) using Russian POWs and the construction of these batteries. They housed some of the largest land artillery of WW2.&lt;br /&gt;
* Node S is the location of the Laukvik Battery, this location was captured by the Germans in 1940 but the battery itself didn't exist until 1942. The gun batteries were built with French Guns.&lt;br /&gt;
* Nodes Q/T are at the mouth of Ofotfjord while nodes V, W, X, Y are within Ofotfjord itself&lt;br /&gt;
* Node W appears to be in the area of Skjomnes. Skjomnes is the area where British South Wales Borderers and French Ski Scout Troops from the Chasseurs Alpine Battalion landed to meet and try to push out the Germans who are on the Ankenes Peninsula. They were relieved by the Polish Podhale Brigade who pushed the Germans into the east.&lt;br /&gt;
* Node X seems to be Bogen. It was captured by the Germans and later Bogen Bay was turned into a German base and became famous for being the home for Tirpitz and Admiral Hipper for a time until they were transferred or moved to other bases. (Tirpitz sank near Tromsø, roughly 240km to the northeast, Admiral Hipper returned to Kiel)&lt;br /&gt;
* Node Y is the city of Narvik itself.&lt;br /&gt;
* The port town of Narvik is part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. It would later become known to be the site of the famous Battle of Narvik. This was the only site of operation that the Allied Forces were able to hold. This is one of the few early allied victories during the Invasion of Norway and one of the few victories against the German advance into Western Europe during 1939-1940.&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201277</id>
		<title>Fall 2025 Event/E-2</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201277"/>
		<updated>2025-11-16T16:02:58Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Narvik Defense Operation&lt;br /&gt;
|title_jp= ナルヴィク防衛戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 2.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 3.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-2 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 2}} '''Narvik Advance Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 3}} '''Narvik Main Defense Force'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-2 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-2 Map Phase 1.png|450px]]&lt;br /&gt;
|map_2_text=Phase 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-2 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_3_text=Gimmick 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-2 Map Phase 2.png|450px]]&lt;br /&gt;
|map_5_text=Phase 2&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-2 Map Phase 3.png|450px]]&lt;br /&gt;
|map_7_text=Phase 3&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-2 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1755 HP + 920 TP + 4620 HP&lt;br /&gt;
|boss_medium= 1755 HP + 800 TP + 3520 HP&lt;br /&gt;
|boss_easy= 1575 HP + 600 TP + 3520 HP&lt;br /&gt;
|boss_casual= 1575 HP + 500 TP + 2420 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Heavy Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Light Cruiser Mu-Class}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Solitary Fjord Princess}}&lt;br /&gt;
|rewards = E-2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-2 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-2a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-2b&lt;br /&gt;
|order = 0,A,B,D,F,G,K,L&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force ('''Medium / Hard''')&lt;br /&gt;
|A/empty -&amp;gt; B/battle, F/battle = * Active Branching&lt;br /&gt;
|B/battle -&amp;gt; C/empty = * Fail the LoS check&lt;br /&gt;
|B/battle -&amp;gt; D/battle = * Pass the LoS check&lt;br /&gt;
|D/battle -&amp;gt; E/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of AV ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|D/battle -&amp;gt; K/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of (F)BB(V) ≥ 2&lt;br /&gt;
** Slow Fleet and amount of CV(B) ≥ 1&lt;br /&gt;
** Slow Fleet and amount of AV ≥ 2&lt;br /&gt;
** Slow Fleet and amount of SS(V) ≥ 1&lt;br /&gt;
|F/battle -&amp;gt; G/pink = * Does not meet the requirements to go to I&lt;br /&gt;
|F/battle -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** If amount of DD ≤ 4, then pass the LoS check&lt;br /&gt;
|G/pink -&amp;gt; H/empty = * Fail the LoS check&lt;br /&gt;
|G/pink -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
|K/pink -&amp;gt; E/battle = * Slow Fleet&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * Fast Fleet&lt;br /&gt;
|L/battle -&amp;gt; M/battle = * Fixed Route&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-2c&lt;br /&gt;
|order = 0,2,K,L,T,V&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; K/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** [CTF/STF] If Fast Fleet, amount of CL + DD ≥ 5&lt;br /&gt;
** [CTF/STF] If Slow Fleet, then fleet must contain at least 1CL 5DD&lt;br /&gt;
** [TCF] Amount of BBV ≤ 1&lt;br /&gt;
|2 -&amp;gt; N/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * STF&lt;br /&gt;
|K/pink -&amp;gt; O/battle = * [Phase 2 boss locked] CTF / TCF&lt;br /&gt;
* [Phase 2 boss unlocked] CTF&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to P&lt;br /&gt;
|K/pink -&amp;gt; P/empty = * [Phase 2 boss unlocked] TCF: Amount of BBV = 0&lt;br /&gt;
* [Phase 3] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / TCF&lt;br /&gt;
** [CTF] Fast Fleet&lt;br /&gt;
** [CTF] Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF] Amount of CA? + CAV ≤ 2&lt;br /&gt;
** [CTF] Amount of DD ≥ 4&lt;br /&gt;
** [TCF] Amount of BBV = 0&lt;br /&gt;
|L/battle -&amp;gt; O/battle = * Fixed Route&lt;br /&gt;
|T/battle -&amp;gt; U/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; V/battle = * Pass the LoS check&lt;br /&gt;
|V/battle -&amp;gt; W/resource = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to Y&lt;br /&gt;
|V/battle -&amp;gt; Y/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to Y is unlocked&lt;br /&gt;
** [STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF] If amount of DD ≤ 4, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of AO + AV + LHA ≤ 1&lt;br /&gt;
** [TCF] Amount of AV ≤ 1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E2 is a single and combined fleet, three-phase map consisting of one transport and two boss phases. &lt;br /&gt;
* 2 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 2 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''Narvik Advance Force''', Starting point 1 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''Narvik Main Defense Force''', Starting point 2 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
&lt;br /&gt;
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on node {{MapRoute|S|red|X|red}}&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Boss&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B/L), 0-1 CA(V)/CLT 1CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|L|red|M|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing an [[AACI]] is recommended, and some ASW can help pass node D.&lt;br /&gt;
| Range = Node {{MapNode|M|red}}: 4&lt;br /&gt;
| LBASS = 44 / 198 / 170 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Heavy Cruiser Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Heavy Cruiser Princess.png|Regular&lt;br /&gt;
Enemy Full Heavy Cruiser Princess IV.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed (can be done at any point during Phase 1):&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! J&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node J&lt;br /&gt;
| Fleet = '''Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red}}&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recomanded.&lt;br /&gt;
| Range = Node {{MapNode|J|red}}: 5&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! R!! E!! Q!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S|| S|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S|| S|| S|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy||  S|| S|| S|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node R&lt;br /&gt;
| Fleet = '''Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red|R|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|R|red}}: 4&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Fleet = '''Striking: (F)BB(V), 0-1 CA(V)/CLT/AV, 1 CL, 2-3 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 6&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Main = '''1-2 AV, 0-1 CVE/CAV/CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red}} &lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some AACI can help the reach rate.&lt;br /&gt;
*Node {{MapNode|O|red}} has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
| Range = Boss {{MapNode|Q|red}}: 4&lt;br /&gt;
| LBASS = 107 / 111 / 147 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - TP==&lt;br /&gt;
Phase 2 is a [[Landing Operation]], where &amp;quot;tanks&amp;quot; do work better.&lt;br /&gt;
*Please, look at the &amp;quot;[[Stat#Flight II-A mode|Flight II-A mode]] graph to see and use the better equipment setups.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{map} = 0.75&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed sortable&amp;quot; &lt;br /&gt;
!colspan=4|Landing Operation [https://x.com/Teroterkevin/status/1985336668510212404]&lt;br /&gt;
|-&lt;br /&gt;
!Type!!Equipment!!&amp;lt;math&amp;gt;\text{TP}_\text{tank}&amp;lt;/math&amp;gt;!!TP total&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=13|{{Landing Craft}}&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank &amp;amp; Landing Force)|text=DLC + T89 Tank}}|| 8||14&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|M4A1 DD}}|| 14||20&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Armed Daihatsu}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}|| 10||16&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}|| 15||21&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}|| 11||17&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 17||23&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=3|{{Amphibious Tank}}&lt;br /&gt;
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}|| 10||12.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu tank}}|| 9||11.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tank Kai}}|| 11||13.5&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=4|{{Landing Force}}&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps}}|| 5||5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| 7||7&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| 9||9&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| 14||14&lt;br /&gt;
|-&lt;br /&gt;
!{{Drum}}&lt;br /&gt;
|{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}|| 0||3.75&lt;br /&gt;
|-&lt;br /&gt;
!{{Rations}}&lt;br /&gt;
|{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}|| 0||0.75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF Short Route&lt;br /&gt;
| Main = '''TCF: 0-1, CVE/CAV/CL, 4 DD, 1-2 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V), 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
Note: If a TCF will be used to perform the latter [[#Gimmick 4 - Debuff]], 2 AV will be required.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route &lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 1 CV(B), 1 CVL, 1 DD, 1 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1 CL, 1 CA(V), 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! S&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Light)&lt;br /&gt;
| Fleet = '''Striking: 1 (F)BB(V), 2-5 DD, 0-4 CVL/CA(V)/CL(T)/LHA/AV  [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requireing a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Heavy)&lt;br /&gt;
| Fleet = '''Striking: 2 (F)BB(V), 1 CV(B/L), 2-4 DD, 0-2 CA(V)/CL(T)/LHA/AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = A stronger fleet that encounters an extra Air Raid at {{MapNode|K|pink}}.&lt;br /&gt;
Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requiring a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
There is no [[Installation]] enemy in the rest of the event after this phase, it is therefore recommended to use good anti-installation ships such as [[Momochi]].&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''1 FBB, 1CV(B), 1CVL, 1 CL 0-1 DD/AV, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''at least 4 DD''' to avoid additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}.&lt;br /&gt;
*Using 1 SS(V) is advised for subtanking. &lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 1CV(B), 1CVL, 0-1 CAV, 0-1 CL 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = A stronger fleet that hits 1 extra node&lt;br /&gt;
Fleet must contain '''2 CL or 4 DD''' to avoid an additional battle at {{MapNode|N|red}}.&amp;lt;br&amp;gt;&lt;br /&gt;
A '''Slow''' fleet must contain '''5 DD'''.&lt;br /&gt;
* This fleet will route to Node {{MapRoute|O|red|}} which has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].  or simply bring {{EquipmentLink|Smoke Generator (Smoke Screen)|text=Smoke Screens}}&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 2-4 CV(L/B), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CVL/CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||N|red|K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = The strongest possible fleet at the cost of 2 additional battles.&lt;br /&gt;
Fleet must contain '''≥5DD''' to avoid offrouting to {{MapNode|X|red}}.&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! M!! R!! S!! X!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+|| A+|| A+ x2|| A+ x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+|| A+|| A+|| A+ x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+|| -|| A+|| A+ x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| -|| ?|| ?|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node R=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Due to routing changes, certain [[#Phase 2 - TP]] compositions may need to be adjusted to avoid routing to {{MapNode|Y|Red}}.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF&lt;br /&gt;
| Main = '''TCF: 2 AV, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''0-2 AV''', 1 FBB, 1CV(B), 1CVL, 0-2 CA(V), 0-1 CL, 0-2 DD, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 AV''', 0-2 CA(V)/CLT, 1 CL, 2-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''≥2 AV &amp;amp; exactly 4 DD'''. &lt;br /&gt;
* ≥ 5 DD would result in offrouting to {{MapNode|Y|red}}.&lt;br /&gt;
* ≤ 3 DD would result in additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}. &lt;br /&gt;
**Any amount of DD may be safely retreated via {{FCF}}[[FCF]] after the battle on {{MapNode|Q|red}}.&lt;br /&gt;
**Alternatively, bringing fewer DD would allow using a heavier fleet with additional CV(L/B) instead of 2 AV (See [[#Branching Table]] for details).&lt;br /&gt;
*1 SS(V) may be used for subtanking. &lt;br /&gt;
Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 660&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 657&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 461&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 366&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Solitary Fjord Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Solitary Fjord Princess.png|Regular&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Airbase is in the area of Bardufoss Airport. Prior to WW2, it was expanded by the Norwegian Army Air Service and later was captured by the Germans during the invasion. The Germans then expanded it, and it was used by the Luftwaffe. They also added a second runway but never used it. The RNoAF reclaimed the airport in 1945, and it was extended and modernized in the 1950's by NATO. Bardufoss is still an active airport that is used for both civilian and military purposes.&lt;br /&gt;
* Node M appears to be the location of the Dietl Battery and around the area of Bø Battery. These batteries were made by the Germans later into the war (1942-1943) using Russian POWs and the construction of these batteries. They housed some of the largest land artillery of WW2.&lt;br /&gt;
* Node S is the location of the Laukvik Battery, this location was captured by the Germans in 1940 but the battery itself didn't exist until 1942. The gun batteries were built with French Guns.&lt;br /&gt;
* Nodes Q/T are at the mouth of Ofotfjord while nodes V, W, X, Y are within Ofotfjord itself&lt;br /&gt;
* Node W appears to be in the area of Skjomnes. Skjomnes is the area where British South Wales Borderers and French Ski Scout Troops from the Chasseurs Alpine Battalion landed to meet and try to push out the Germans who are on the Ankenes Peninsula. They were relieved by the Polish Podhale Brigade who pushed the Germans into the east.&lt;br /&gt;
* Node X seems to be Bogen. It was captured by the Germans and later Bogen Bay was turned into a German base and became famous for being the home for Tirpitz and Admiral Hipper for a time until they were transferred or moved to other bases. (Tirpitz sank near Tromsø, roughly 240km to the northeast, Admiral Hipper returned to Kiel)&lt;br /&gt;
* Node Y is the city of Narvik itself.&lt;br /&gt;
* The port town of Narvik is part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. It would later become known to be the site of the famous Battle of Narvik. This was the only site of operation that the Allied Forces were able to hold. This is one of the few early allied victories during the Invasion of Norway and one of the few victories against the German advance into Western Europe during 1939-1940.&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201274</id>
		<title>Fall 2025 Event/E-4</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201274"/>
		<updated>2025-11-16T15:55:54Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= The Disaster of Nosaki&lt;br /&gt;
|title_jp= 野埼の遭難&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 7.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 8.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 9.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 10.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-4 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 7}} '''European Expeditionary Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 8}} '''Expanded 31st Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 9}} '''Mobile Task Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 10}} '''Operation Rei-go'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-4 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-4 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-4 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-4 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_7_text=LBAS&lt;br /&gt;
|boss_hard= ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_medium=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_easy=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_casual=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|New Light Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Aircraft Carrier Princess B}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Non-Treaty Cruiser Water Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Remodeled Wartime Cargo Princess}}&lt;br /&gt;
|rewards = E-4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-4 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-4a&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] European Expeditionary Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-4b&lt;br /&gt;
|order = 0,1,A,B,B1,C,D,F,F2,G,H&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] European Expeditionary Fleet&lt;br /&gt;
|1 -&amp;gt; A/pink = * If CTF / TCF, go to A&lt;br /&gt;
* Otherwise, meet '''ANY''' of the following requirements:&lt;br /&gt;
** [STF] Amount of CV(B) ≥ 1&lt;br /&gt;
** [STF] Amount of DD ≤ 3&lt;br /&gt;
** [STF] Amount of DD ≥ 6 and amount of BBV ≤ 1&lt;br /&gt;
|1 -&amp;gt; B1/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Amount of DD ≤ 5 '''OR''' amount of BBV ≥ 2&lt;br /&gt;
|A/pink -&amp;gt; B/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF / TCF&lt;br /&gt;
** [CTF/STF] Amount of CV(B) = 0&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
|A/pink -&amp;gt; B1/battle = * Does not meet the requirements to go to B&lt;br /&gt;
|B/battle -&amp;gt; H/resource =  * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; B2/battle = * Does not meet the requirements to go to C&lt;br /&gt;
|B1/battle -&amp;gt; C/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 5&lt;br /&gt;
|C/empty -&amp;gt; D/battle, F/battle = * Active Branching&lt;br /&gt;
|D/battle -&amp;gt; D1/pink = * Does not meet the requirements to go to D2&lt;br /&gt;
|D/battle -&amp;gt; D2/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** If Fast Fleet and fleet contains 2CL 5DD, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * [Phase 1] Fixed Route&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Fast Fleet&lt;br /&gt;
|H/resource -&amp;gt; B3/empty = * Fail the LoS check&lt;br /&gt;
|H/resource -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-4c&lt;br /&gt;
|order = 0,2,F,F2,G,L&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; F/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3-4?&lt;br /&gt;
|2 -&amp;gt; F2/pink = * ???&lt;br /&gt;
|2 -&amp;gt; J/battle = * Does not meet the requirements to go to F or F2&lt;br /&gt;
|F/battle -&amp;gt; F1/pink = * [Phase 1] Does not meet the requirements to go to F2&lt;br /&gt;
* [Phase 2] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Does not meet the requirements to go to F2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
|F/battle -&amp;gt; K/pink = * Does not meet the requirements to go to F1 or F2&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 3&lt;br /&gt;
|G/battle -&amp;gt; L/pink =  * Does not meet the requirements to go to N&lt;br /&gt;
|G/battle -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|L/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|L/pink -&amp;gt; N/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-4d&lt;br /&gt;
|order = 0,3,G,O,Q,R,S&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2 '''OR''' amount of DD + DE ≥ 4&lt;br /&gt;
|3 -&amp;gt; O/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Fleet contains at most 1CL 3DD/DE&lt;br /&gt;
|3 -&amp;gt; Q/battle = * ???&lt;br /&gt;
|G/battle -&amp;gt; R/battle = * Fixed Route&lt;br /&gt;
|O/battle -&amp;gt; P/pink = * Does not meet the requirements to go to Q&lt;br /&gt;
|O/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|Q/battle -&amp;gt; R/battle = * Does not meet the requirements to go to S&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Fast+ Fleet&lt;br /&gt;
|R/battle -&amp;gt; R1/pink = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
|S/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|S/pink -&amp;gt; T/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 4) ▼/▲&lt;br /&gt;
|id = 61-4e&lt;br /&gt;
|order = 0,B,B1,U,V,X&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
|B/battle -&amp;gt; U/battle = * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; V/pink = * Fixed Route&lt;br /&gt;
|U/battle -&amp;gt; B1/battle = * Does not meet the requirements to go to V or X&lt;br /&gt;
|U/battle -&amp;gt; V/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Does not meet the requirements to go to X&lt;br /&gt;
|U/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
|V/pink -&amp;gt; W/red/darkblue = * Does not meet the requirements to go to X&lt;br /&gt;
|V/pink -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of CA(V) ≤ 1&lt;br /&gt;
|X/battle -&amp;gt; Y/empty = * Fail the LoS check&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201247</id>
		<title>Fall 2025 Event/E-2</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201247"/>
		<updated>2025-11-15T18:57:45Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Narvik Defense Operation&lt;br /&gt;
|title_jp= ナルヴィク防衛戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 2.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 3.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-2 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 2}} '''Narvik Advance Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 3}} '''Narvik Main Defense Force'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-2 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-2 Map Phase 1.png|450px]]&lt;br /&gt;
|map_2_text=Phase 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-2 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_3_text=Gimmick 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-2 Map Phase 2.png|450px]]&lt;br /&gt;
|map_5_text=Phase 2&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-2 Map Phase 3.png|450px]]&lt;br /&gt;
|map_7_text=Phase 3&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-2 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1755 HP + 920 TP + 4620 HP&lt;br /&gt;
|boss_medium= 1755 HP + 800 TP + 3520 HP&lt;br /&gt;
|boss_easy= 1575 HP + 600 TP + 3520 HP&lt;br /&gt;
|boss_casual= 1575 HP + 500 TP + 2420 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Heavy Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Light Cruiser Mu-Class}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Solitary Fjord Princess}}&lt;br /&gt;
|rewards = E-2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-2 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-2a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-2b&lt;br /&gt;
|order = 0,A,B,D,F,G,K,L&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force ('''Medium / Hard''')&lt;br /&gt;
|A/empty -&amp;gt; B/battle, F/battle = * Active Branching&lt;br /&gt;
|B/battle -&amp;gt; C/empty = * Fail the LoS check&lt;br /&gt;
|B/battle -&amp;gt; D/battle = * Pass the LoS check&lt;br /&gt;
|D/battle -&amp;gt; E/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of AV ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|D/battle -&amp;gt; K/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of (F)BB(V) ≥ 2&lt;br /&gt;
** Slow Fleet and amount of CV(B) ≥ 1&lt;br /&gt;
** Slow Fleet and amount of AV ≥ 2&lt;br /&gt;
** Slow Fleet and amount of SS(V) ≥ 1&lt;br /&gt;
|F/battle -&amp;gt; G/pink = * Does not meet the requirements to go to I&lt;br /&gt;
|F/battle -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** If amount of DD ≤ 4, then pass the LoS check&lt;br /&gt;
|G/pink -&amp;gt; H/empty = * Fail the LoS check&lt;br /&gt;
|G/pink -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
|K/pink -&amp;gt; E/battle = * Slow Fleet&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * Fast Fleet&lt;br /&gt;
|L/battle -&amp;gt; M/battle = * Fixed Route&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-2c&lt;br /&gt;
|order = 0,2,K,L,T,V&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; K/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** [CTF/STF] If Fast Fleet, amount of CL + DD ≥ 5&lt;br /&gt;
** [CTF/STF] If Slow Fleet, then fleet must contain at least 1CL 5DD&lt;br /&gt;
** [TCF] Amount of BBV ≤ 1&lt;br /&gt;
|2 -&amp;gt; N/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * STF&lt;br /&gt;
|K/pink -&amp;gt; O/battle = * [Phase 2 boss locked] CTF / TCF&lt;br /&gt;
* [Phase 2 boss unlocked] CTF&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to P&lt;br /&gt;
|K/pink -&amp;gt; P/empty = * [Phase 2 boss unlocked] TCF: Amount of BBV = 0&lt;br /&gt;
* [Phase 3] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / TCF&lt;br /&gt;
** [CTF] Fast Fleet&lt;br /&gt;
** [CTF] Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF] Amount of CA? + CAV ≤ 2&lt;br /&gt;
** [CTF] Amount of DD ≥ 4&lt;br /&gt;
** [TCF] Amount of BBV = 0&lt;br /&gt;
|L/battle -&amp;gt; O/battle = * Fixed Route&lt;br /&gt;
|T/battle -&amp;gt; U/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; V/battle = * Pass the LoS check&lt;br /&gt;
|V/battle -&amp;gt; W/resource = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to Y&lt;br /&gt;
|V/battle -&amp;gt; Y/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to Y is unlocked&lt;br /&gt;
** [STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF] If amount of DD ≤ 4, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of AO + AV ≤ 1&lt;br /&gt;
** [TCF] Amount of AV ≤ 1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E2 is a single and combined fleet, three-phase map consisting of one transport and two boss phases. &lt;br /&gt;
* 2 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 2 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''Narvik Advance Force''', Starting point 1 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''Narvik Main Defense Force''', Starting point 2 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
&lt;br /&gt;
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on node {{MapRoute|S|red|X|red}}&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Boss&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B/L), 0-1 CA(V)/CLT 1CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|L|red|M|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing an [[AACI]] is recommended, and some ASW can help pass node D.&lt;br /&gt;
| Range = Node {{MapNode|M|red}}: 4&lt;br /&gt;
| LBASS = 44 / 198 / 170 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Heavy Cruiser Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Heavy Cruiser Princess.png|Regular&lt;br /&gt;
Enemy Full Heavy Cruiser Princess IV.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed (can be done at any point during Phase 1):&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! J&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node J&lt;br /&gt;
| Fleet = '''Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red}}&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recomanded.&lt;br /&gt;
| Range = Node {{MapNode|J|red}}: 5&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! R!! E!! Q!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S|| S|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S|| S|| S|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy||  S|| S|| S|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node R&lt;br /&gt;
| Fleet = '''Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red|R|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|R|red}}: 4&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Fleet = '''Striking: (F)BB(V), 0-1 CA(V)/CLT/AV, 1 CL, 2-3 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 6&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Main = '''1-2 AV, 0-1 CVE/CAV/CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red}} &lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some AACI can help the reach rate.&lt;br /&gt;
*Node {{MapNode|O|red}} has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
| Range = Boss {{MapNode|Q|red}}: 4&lt;br /&gt;
| LBASS = 107 / 111 / 147 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - TP==&lt;br /&gt;
Phase 2 is a [[Landing Operation]], where &amp;quot;tanks&amp;quot; do work better.&lt;br /&gt;
*Please, look at the &amp;quot;[[Stat#Flight II-A mode|Flight II-A mode]] graph to see and use the better equipment setups.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{map} = 0.75&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed sortable&amp;quot; &lt;br /&gt;
!colspan=4|Landing Operation [https://x.com/Teroterkevin/status/1985336668510212404]&lt;br /&gt;
|-&lt;br /&gt;
!Type!!Equipment!!&amp;lt;math&amp;gt;\text{TP}_\text{tank}&amp;lt;/math&amp;gt;!!TP total&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=13|{{Landing Craft}}&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank &amp;amp; Landing Force)|text=DLC + T89 Tank}}|| 8||14&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|M4A1 DD}}|| 14||20&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Armed Daihatsu}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}|| 10||16&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}|| 15||21&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}|| 11||17&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 17||23&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=3|{{Amphibious Tank}}&lt;br /&gt;
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}|| 10||12.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu tank}}|| 9||11.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tank Kai}}|| 11||13.5&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=4|{{Landing Force}}&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps}}|| 5||5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| 7||7&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| 9||9&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| 14||14&lt;br /&gt;
|-&lt;br /&gt;
!{{Drum}}&lt;br /&gt;
|{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}|| 0||3.75&lt;br /&gt;
|-&lt;br /&gt;
!{{Rations}}&lt;br /&gt;
|{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}|| 0||0.75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF Short Route&lt;br /&gt;
| Main = '''TCF: 0-1, CVE/CAV/CL, 4 DD, 1-2 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V), 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
Note: If a TCF will be used to perform the latter [[#Gimmick 4 - Debuff]], 2 AV will be required.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route &lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 1 CV(B), 1 CVL, 1 DD, 1 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1 CL, 1 CA(V), 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! S&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Light)&lt;br /&gt;
| Fleet = '''Striking: 1 (F)BB(V), 2-5 DD, 0-4 CVL/CA(V)/CL(T)/LHA/AV  [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requireing a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Heavy)&lt;br /&gt;
| Fleet = '''Striking: 2 (F)BB(V), 1 CV(B/L), 2-4 DD, 0-2 CA(V)/CL(T)/LHA/AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = A stronger fleet that encounters an extra Air Raid at {{MapNode|K|pink}}.&lt;br /&gt;
Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requireing a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The is no [[Installation]] enemy in the rest of the event after this phase, it is therefore recommended to use good anti-installation ships such as [[Momochi]].&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''1 FBB, 1CV(B), 1CVL, 1 CL 0-1 DD/AV, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''at least 4 DD''' to avoid additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}.&lt;br /&gt;
*Using 1 SS(V) is advised for subtanking. &lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 1CV(B), 1CVL, 0-1 CAV, 0-1 CL 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = A stronger fleet that hits 1 extra node&lt;br /&gt;
Fleet must contain '''2 CL or 4 DD''' to avoid an additional battle at {{MapNode|N|red}}.&amp;lt;br&amp;gt;&lt;br /&gt;
A '''Slow''' fleet must contain '''5 DD'''.&lt;br /&gt;
* This fleet will route to Node {{MapRoute|O|red|}} which has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].  or simply bring {{EquipmentLink|Smoke Generator (Smoke Screen)|text=Smoke Screens}}&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 2-4 CV(L/B), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CVL/CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||N|red|K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = The strongest possible fleet at the cost of 2 additional battles.&lt;br /&gt;
Fleet must contain '''≥5DD''' to avoid offrouting to {{MapNode|X|red}}.&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! M!! R!! S!! X!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+|| A+|| A+ x2|| A+ x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+|| A+|| A+|| A+ x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| A+|| -|| A+|| A+ x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| -|| ?|| ?|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node R=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Due to routing changes, certain [[#Phase 2 - TP]] compositions may need to be adjusted to avoid routing to {{MapNode|Y|Red}}.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF&lt;br /&gt;
| Main = '''TCF: 2 AV, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''0-2 AV''', 1 FBB, 1CV(B), 1CVL, 0-2 CA(V), 0-1 CL, 0-2 DD, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 AV''', 0-2 CA(V)/CLT, 1 CL, 2-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''≥2 AV &amp;amp; exactly 4 DD'''. &lt;br /&gt;
* ≥ 5 DD would result in offrouting to {{MapNode|Y|red}}.&lt;br /&gt;
* ≤ 3 DD would result in additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}. &lt;br /&gt;
**Any amount of DD may be safely retreated via {{FCF}}[[FCF]] after the battle on {{MapNode|Q|red}}.&lt;br /&gt;
**Alternatively, bringing fewer DD would allow using a heavier fleet with additional CV(L/B) instead of 2 AV (See [[#Branching Table]] for details).&lt;br /&gt;
*1 SS(V) may be used for subtanking. &lt;br /&gt;
Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 660&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 657&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 461&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 366&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Solitary Fjord Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Solitary Fjord Princess.png|Regular&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Airbase is in the area of Bardufoss Airport. Prior to WW2, it was expanded by the Norwegian Army Air Service and later was captured by the Germans during the invasion. The Germans then expanded it, and it was used by the Luftwaffe. They also added a second runway but never used it. The RNoAF reclaimed the airport in 1945, and it was extended and modernized in the 1950's by NATO. Bardufoss is still an active airport that is used for both civilian and military purposes.&lt;br /&gt;
* Node M appears to be the location of the Dietl Battery and around the area of Bø Battery. These batteries were made by the Germans later into the war (1942-1943) using Russian POWs and the construction of these batteries. They housed some of the largest land artillery of WW2.&lt;br /&gt;
* Node S is the location of the Laukvik Battery, this location was captured by the Germans in 1940 but the battery itself didn't exist until 1942. The gun batteries were built with French Guns.&lt;br /&gt;
* Nodes Q/T are at the mouth of Ofotfjord while nodes V, W, X, Y are within Ofotfjord itself&lt;br /&gt;
* Node W appears to be in the area of Skjomnes. Skjomnes is the area where British South Wales Borderers and French Ski Scout Troops from the Chasseurs Alpine Battalion landed to meet and try to push out the Germans who are on the Ankenes Peninsula. They were relieved by the Polish Podhale Brigade who pushed the Germans into the east.&lt;br /&gt;
* Node X seems to be Bogen. It was captured by the Germans and later Bogen Bay was turned into a German base and became famous for being the home for Tirpitz and Admiral Hipper for a time until they were transferred or moved to other bases. (Tirpitz sank near Tromsø, roughly 240km to the northeast, Admiral Hipper returned to Kiel)&lt;br /&gt;
* Node Y is the city of Narvik itself.&lt;br /&gt;
* The port town of Narvik is part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. It would later become known to be the site of the famous Battle of Narvik. This was the only site of operation that the Allied Forces were able to hold. This is one of the few early allied victories during the Invasion of Norway and one of the few victories against the German advance into Western Europe during 1939-1940.&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-1&amp;diff=201246</id>
		<title>Fall 2025 Event/E-1</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-1&amp;diff=201246"/>
		<updated>2025-11-15T18:56:26Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Operation Weserübung&lt;br /&gt;
|title_jp= ヴェーザー演習作戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 1.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-1 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 1}} '''Plan R4 Kai Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-1 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-1 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-1 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-1 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_4_text=Gimmick 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-1 Map Phase 2.png|450px]]&lt;br /&gt;
|map_5_text=Phase 2&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-1 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_6_text=LBAS&lt;br /&gt;
|boss_hard= 2680 HP + 4400 HP&lt;br /&gt;
|boss_medium= 1880 HP + 3400 HP&lt;br /&gt;
|boss_easy= 1880 HP + 3400 HP&lt;br /&gt;
|boss_casual= 1080 HP + 2400 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Light Cruiser Mu-Class}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Fjord Princesses}}&lt;br /&gt;
|rewards = E-1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-1 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-1 Branching Rules ▼/▲&lt;br /&gt;
|id = 61-1&lt;br /&gt;
|order = A,B,F,G,J,K,L,M,P,Q,T&lt;br /&gt;
|A/empty -&amp;gt; B/battle, F/empty = * Active Branching&lt;br /&gt;
|B/battle -&amp;gt; C/battle = * Does not meet the requirements to go to E&lt;br /&gt;
|B/battle -&amp;gt; E/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Fleet must contain at least 3DD '''OR''' 1CL 2DD&lt;br /&gt;
** If amount of DD = 2, then amount of (F)BB(V) ≤ 1&lt;br /&gt;
|F/empty -&amp;gt; G/battle, J/battle = * Active Branching&lt;br /&gt;
|G/battle -&amp;gt; H/pink = * Does not meet the requirements to go to I&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of CL ≥ 1 &lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|J/battle -&amp;gt; K/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≥ 3 *&lt;br /&gt;
** Amount of DD ≤ 1&lt;br /&gt;
** Slow Fleet and amount of CL = 0&lt;br /&gt;
** Route K-Q is unlocked and amount of DD + DE ≥ 7&lt;br /&gt;
|J/battle -&amp;gt; L/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow or Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2 *&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of CL ≥ 1&lt;br /&gt;
** If route K-Q is unlocked, then amount of DD + DE ≤ 6&lt;br /&gt;
|K/battle -&amp;gt; L/empty = * Route to Q is locked&lt;br /&gt;
* Does not meet the requirements to go to Q&lt;br /&gt;
|K/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to Q is unlocked&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) + CA(V) + {{Tooltip|???|likely all ship type besides DD/DE}} ≤ 1 *&lt;br /&gt;
** Amount of DD + DE ≥ 5 *&lt;br /&gt;
* Otherwise, Fast+ Fleet&lt;br /&gt;
|L/empty -&amp;gt; M/battle, P/battle = * Active Branching&lt;br /&gt;
|M/battle -&amp;gt; N/battle = * Route to O is locked&lt;br /&gt;
* Does not meet the requirements to go to O&lt;br /&gt;
|M/battle -&amp;gt; O/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to O unlocked&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then fleet must contain at least 4DD/DE '''OR''' 1CL 2DD/DE&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 4DD/DE '''OR''' 1CL 3DD/DE&lt;br /&gt;
|P/battle -&amp;gt; Q/battle = * Does not meet the requirements to got to R or S&lt;br /&gt;
|P/battle -&amp;gt; R/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CV(B/L) ≤ 2&lt;br /&gt;
** Does not meet the requirements to go to S&lt;br /&gt;
|P/battle -&amp;gt; S/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 2CL 3DD/DE '''OR''' 1CL 5DD/DE&lt;br /&gt;
|Q/battle -&amp;gt; R/pink = * Routed from P to Q&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Routed from K to Q&lt;br /&gt;
|T/battle -&amp;gt; U/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; V/battle = * Pass the LoS check (Cn3 = 60~63 '''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E1 is a single and striking force fleet, two-phase map consisting of two boss phases. &lt;br /&gt;
* 2 [[LBAS]] are available on this map:&lt;br /&gt;
**Only 1 can be set on Sortie, the other being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 1 lock:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''Plan R4 Kai Fleet'''&lt;br /&gt;
&lt;br /&gt;
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on nodes {{MapRoute|D|red|E|red|I|red|O|red}}&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! D!! E!! I!! N&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S|| S|| S|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+|| A+|| A+|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| -|| A+|| A+|| A+&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -|| -|| A+|| A+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node D&lt;br /&gt;
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|B|red|C|red|D|red}}&lt;br /&gt;
| Speed = '''Slow'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]).&lt;br /&gt;
*Bringing some ASW is advised to pass node C.&lt;br /&gt;
*{{Command Facility}}[[Elite Torpedo Squadron Command Facility|ETSCF]] can be used to to increase the pass rate.&lt;br /&gt;
| Range = Node {{MapNode|D|red}}: 2&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Fleet = '''Single: 1 CL, 5 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|B|red|E|red}}&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]).&lt;br /&gt;
*{{Command Facility}}[[Elite Torpedo Squadron Command Facility|ETSCF]] can be used to to increase the pass rate.&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 2&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node I&lt;br /&gt;
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|G|red|I|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]])&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 3&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node N&lt;br /&gt;
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|N|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The node has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
{{Anti-PT_Imp_Setups}}&lt;br /&gt;
*Bringing some ASW is advised to pass node M.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Boss&lt;br /&gt;
| Fleet = '''Striking: 0-1 (F)BB(V), 0-1 CVL, 1 CA(V)/CLT/AV, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|O|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. There is one hard skin installation ([[pillbox]])&lt;br /&gt;
| Range = Node {{MapNode|O|red}}: 5&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Light Cruiser Mu-Class]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Light Cruiser Mu-Class.png|Regular&lt;br /&gt;
Enemy Full Light Cruiser Mu-Class Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! S!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| AS x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| AS|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| AS|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| AS|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B/L), 1 CA(V)/CLT, 1 CL, 3 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|red}}&lt;br /&gt;
| Speed = Fast&lt;br /&gt;
| ASC = 366&lt;br /&gt;
| ASE = 461&lt;br /&gt;
| ASM = 657&lt;br /&gt;
| AS = 660&lt;br /&gt;
| Note = A slow fleet will additionally route through an Air Raid at {{MapNode|R|pink}}.&lt;br /&gt;
*Using {{Smoke}} [[Smoke]] on node P can help pass it.&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 7&lt;br /&gt;
| LBASS = 366 / 461 / 657 / 660&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = Sending all LBAS on node S with fighter is advised to better reach AS; else, sending them on node P is viable to increase the reach rate.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Full Destroyer Fleet&lt;br /&gt;
| Fleet = '''Striking: 7 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|K|red|Q|red|S|pink|T|red|V|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / 60~63 (C/E/M/H)&lt;br /&gt;
| Speed = '''FAST'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The cheapest fleet, but also weaker.&lt;br /&gt;
Bringing some [[OASW]] is advised to reach the boss.&lt;br /&gt;
&lt;br /&gt;
It skips the 2nd shelling on most of the route.&lt;br /&gt;
| Range = Node {{MapNode|V|red}}: 9&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Slow Destroyer Fleet&lt;br /&gt;
| Fleet = '''Striking: 1 (F)BB(V)/CV(B/L)/CA(V), 5-6 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|K|red|Q|red|S|pink|T|red|V|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / 60~63 (C/E/M/H)&lt;br /&gt;
| Speed = '''SLOW'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A light fleet that allows to bring some stronger ships.&lt;br /&gt;
Bringing some [[OASW]] is advised to reach the boss.&lt;br /&gt;
&lt;br /&gt;
Bringing any CL will route through {{MapNode|L|blue}} instead of {{MapNode|K|red}}&lt;br /&gt;
| Range = Node {{MapNode|V|red}}: 9&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Heavy Fleet&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B), 1 CA(V), 1 CL, 3 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|pink|T|red|V|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / 60~63 (C/E/M/H)&lt;br /&gt;
| Speed = '''FAST'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Stronger fleet.&lt;br /&gt;
1 CL + 3 DD minimum are required to route properly. &lt;br /&gt;
| Range = Node {{MapNode|V|red}}: 9&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = Sending all LBAS on the boss is advised; else, sending them on node J is viable to increase the reach rate.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! O!! P!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+ x2|| A+ x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes O=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 660&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 657&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 461&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 366&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Fjord Princesses]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Fjord Princesses.png|Regular&lt;br /&gt;
Enemy Full Fjord Princesses Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Fjord Princesses Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[wikipedia:Plan R 4|Plan R 4]] was a British plan to invade Norway and Sweden, to interrupt the flow of iron ore from those countries to Germany. It was preempted by the German invasion; forces being assembled for it were hastily sent to Norway to fight the Germans. Plan R4 is part of Operation Wilfred which also involves stalling German Landings by occupying Stavanger, Bergen, Trondheim and Narvik&lt;br /&gt;
* [[wikipedia:Operation Weserübung|Operation Weserübung]] was the German invasion of Norway and Denmark. Denmark was occupied as a staging ground for movement further northwards. The port of Narvik, as the primary transshipment point for Swedish iron ore, was a priority target; the German forces were initially able to take control, before being forced out by Allied land forces. Then the German invasion of France drew Allied attention away; British and French troops were withdrawn, and the German forces were able to defeat the remaining Norwegian army units.&lt;br /&gt;
*The Airbase is in Scotland. Based on the map, it is in the area of Iverness Airport, which is possibly a nod to the old RAF Inverness Airbase that was active during WW2.&lt;br /&gt;
*Starting Point 1 is around the area of Scapa Flow in the Orkney Islands, Scotland. This place is famous as a major Royal Navy Base during WW1 and WW2. This is also where the Imperial German Navy of WWI were scuttled.&lt;br /&gt;
*Node D is in Egersund. During WW2, it was a major port with a Telegraph Station, Factories, an automatic phone central, railways, and the underwater telegraph cable connecting Norway and Great Britain. The Germans captured this on April 9, 1940 captured by a German Bicycle Squadron, which were landed by German M-class Minesweepers (M1, M2, M9, and M13). &lt;br /&gt;
*Node E is in Stavanger. During WW2, it was a major port, part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. The German ship Roda was sunk here by a torpedo from the Destroyer HNoMS Æger. Stavanger was then subjected to an aerial bombardment, and Sola Airport was attacked. Afterwards, German troops marched in and occupied the city. HNoMS Æger was attacked by multiple air attacks, she was sinking and was beached by her crew, who then received orders to abandon ship.&lt;br /&gt;
*Node I is in Bergen. During WW2, it was a major port, was part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. On the 9th of April 1940, the German cruiser Königsberg with Admiral Otto von Schrader arrived, the Germans planned to attack in the early hours. At around 01h00 and 01h35, there was an engagement between the forts and the German cruiser. By 05h50, the Admiral received the capitulation of the town. The main reason for the Germans' targeting Bergen was to utilize Bergen as a war harbor, protect freight of iron ore and other raw materials along the coast, and enable easier control of the north. Otto von Schrader was responsible for building coastal forts, airports, ship docks, one uboat bunker, minelaying of the fjord, and about 160 new coastal batteries, including Fjell fortress, as part of the &amp;quot;Atlantikwall&amp;quot;, later &amp;quot;Westwall Norwegen&amp;quot; &lt;br /&gt;
*Node O is in Trondheim. During WW2, it was a major port, was part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. The German forces were led by the cruiser Admiral Hipper, 4 Destroyers, and 1700 Austrian Mountain Troops. There was only one fort that opened fire and later Trondheim fell. In the following days there was an attempted landing by the British and French forces which attempted to liberate the port but this failed. Trondheim like much of Norway will be occupied until 1945.&lt;br /&gt;
*Node V is in Narvik. During WW2, it was a major port, part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. In reality, this was the only site of operation that the Allied Forces were able to hold.&lt;br /&gt;
* During the Battle of Narvik, Norge and Eidsvold were lost during combat. Eidsvold was sunk first. The Germans contacted the captain of Eidsvold and demanded surrender. When they refused the Germans immedaitely torpedoed Eidsvold before she could fire her guns. Norge was deeper inside the fjord and the crew heard the detonation and prepared for combat. In the darkness they waited until they spotted German Destroyers and Norge opened fire at Z11 Bernd von Arnim. The Germans then waited and positioned themselves closer and then fired three torpedo salvoes. The first two salvoes missed but the the last struck Norge in her midship resulting in her sinking in less than a minute.&lt;br /&gt;
**In the sequence of events in the Fall 2025 Event, it seems this time around Abyssal Norge gets defeated first or sacrifices herself so that Abyssal Eidsvold can continue to fight on. Albeit after defeating both of them in E1 and E2 respectively they revert to Kanmusu Forms.&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201245</id>
		<title>Fall 2025 Event/E-3</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201245"/>
		<updated>2025-11-15T18:55:54Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Bizarre Battle of Norway&lt;br /&gt;
|title_jp= 異聞ノルウェー沖海戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 4.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 5.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 6.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-3 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 4}} '''Narvik Stationed Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 5}} '''British Home Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 6}} '''British Carrier Task Force'''&lt;br /&gt;
&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-3 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-3 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-3 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-3 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-3 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_6_text=LBAS&lt;br /&gt;
|boss_hard= 4400 HP + 5940 HP + 5820 HP&lt;br /&gt;
|boss_medium= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_easy= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_casual= 4400 HP + 5390 HP + 4620 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|European Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|European Armored Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Battlecruiser Water Princess}}&lt;br /&gt;
|rewards = E-3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-3 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-3a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-3b&lt;br /&gt;
|order = 0,A1,C,C1,F,G1,T&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|A1/empty -&amp;gt; A2/battle, B/battle = * Active Branching&lt;br /&gt;
|C/battle -&amp;gt; C1/pink = * [Phase 1] Fixed Route&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to T&lt;br /&gt;
|C/battle -&amp;gt; T/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to T unlocked&lt;br /&gt;
** Amount of CL + AV? ≥ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 1&lt;br /&gt;
|C1/pink -&amp;gt; C2/battle = * Pass the LoS check&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to P&lt;br /&gt;
|C1/pink -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|C1/pink -&amp;gt; P/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to P unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of AV ≥ 1&lt;br /&gt;
** If Slow Fleet and amount of AV = 0, then meet '''ALL''' of the following requirements:&lt;br /&gt;
*** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
*** Amount of CV(B) ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|G1/pink -&amp;gt; U/pink = * Does not meet the requirements to go to W&lt;br /&gt;
|G1/pink -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|T/battle -&amp;gt; G1/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to W&lt;br /&gt;
|T/battle -&amp;gt; R3/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CV(B/L) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-3c&lt;br /&gt;
|order = 0,F,G,G1,H,I,K&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|F/empty -&amp;gt; G/battle, H/pink = * Active Branching&lt;br /&gt;
|G/battle -&amp;gt; G1/pink = * Does not meet the requirements to go to G2&lt;br /&gt;
|G/battle -&amp;gt; G2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Fast Fleet&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≤ 1&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2&lt;br /&gt;
** [TCF] Any&lt;br /&gt;
|G1/pink -&amp;gt; G2/battle = * Fixed Route&lt;br /&gt;
|H/pink -&amp;gt; I/battle = * Does not meet the requirements to go to J&lt;br /&gt;
|H/pink -&amp;gt; J/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF] Fast Fleet&lt;br /&gt;
** [CTF] Fleet must contain at least 2CL 4DD&lt;br /&gt;
** [STF] Amount of CL + DD ≥ 6&lt;br /&gt;
** [STF] If amount of CL + DD = 5, then meet '''ALL''' of the following requirements:&lt;br /&gt;
*** Fleet contains 1CL 4DD&lt;br /&gt;
*** If Fast Fleet, then amount of CV(B/L) ≤ 1&lt;br /&gt;
*** If Slow Fleet, then amount of CV(B/L) = 0&lt;br /&gt;
** If Fast+ Fleet, then amount of CV(B)? + CVL ≥ 3&lt;br /&gt;
|I/battle -&amp;gt; J/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|I/battle -&amp;gt; K/battle = * Fast+ Fleet&lt;br /&gt;
|K/battle -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-3d&lt;br /&gt;
|order = 0,3,N,O,R,R2,X,Y&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then fleet must contain at least 2CL 3DD '''OR''' 1CL 4DD&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 2CL 3DD '''OR''' 1CL 6DD&lt;br /&gt;
|3 -&amp;gt; R/battle = * Does not meet the requirements to go to N&lt;br /&gt;
|N/battle -&amp;gt; O/battle = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] ???&lt;br /&gt;
|N/battle -&amp;gt; V/pink = * Does not meet the requirements to go to X&lt;br /&gt;
|N/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B/L) ≤ 2 *&lt;br /&gt;
** Amount of CL ≤ 1&lt;br /&gt;
|O/battle -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|O/battle -&amp;gt; Y/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to Z&lt;br /&gt;
|O/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|R/battle -&amp;gt; R1/battle = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 2&lt;br /&gt;
|R2/battle -&amp;gt; R3/empty = * Fail the LoS check *&lt;br /&gt;
|R2/battle -&amp;gt; V/pink = * Pass the LoS check *&lt;br /&gt;
|X/battle -&amp;gt; O/battle = * Does not meet the requirements to go to Z&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E3 is a single and combined fleet, three-phase map consisting of three boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available on this map:&lt;br /&gt;
** Only 2 are available to Sortie, the third being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 3 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] '''Narvik Stationed Fleet''', Starting point 1 (reused in E-4)&lt;br /&gt;
*** [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] &amp;amp; [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] '''Narvik Advance Force/Main Defense Force''' (reused from E-2) can also be mixed with it in any difficuly, with any untagged ship receiing the main tag.&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''British Home Fleet''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 6.png|40px]] '''British Carrier Task Force''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! A2!! C2!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S || S || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node A2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = There is no major threat on the route, with only surface battles.&lt;br /&gt;
| Range = Node {{MapNode|A2|red}}: 4&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node C2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|C2|red}}&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 116&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 161&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recomanded.&lt;br /&gt;
| Range = Node {{MapNode|C2|red}}: 4&lt;br /&gt;
| LBASS = 107 / 120 / 144 / 165&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short CTF Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3 CV(B/L), 1 CL [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short STF Route&lt;br /&gt;
| Main = '''STF: 2-4 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Fleet must contain '''6 CL+DD(?)''' to avoid an extra battle at {{MapNode|I|red}}&lt;br /&gt;
Alternatively, a Slow fleet with 0 CV(L/B) and ? will take the same route but would struggle with air power&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Princess.png|Regular&lt;br /&gt;
Enemy Full European Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! G2 !! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2 || AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S || AS?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| - || -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node G2&lt;br /&gt;
| Main = '''CTF/STF: 2(F)BB(V), 3 CV(B/L), 1 CL [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 104&lt;br /&gt;
| AS = 140&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Boss {{MapNode|G2|red}}: 9&lt;br /&gt;
| LBASS = 110 / 111 / 105 / 147&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B), 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|T|red|W|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 185&lt;br /&gt;
| ASE = 374&lt;br /&gt;
| ASM = 344 &lt;br /&gt;
| AS = 401&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Node {{MapNode|W|red}}: 6&lt;br /&gt;
| LBASS = 185 / 375 / 345 / 402&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Armored Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Armored Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full European Armored Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! P!! Q!! S!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S|| S|| S x2?||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S|| S|| S|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| -|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Nodes P&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B/L), 1 CA(V)/CLT, 1 CL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|P|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recomanded&lt;br /&gt;
| Range = Node {{MapNode|P|red}}: 1&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red|Q|red}}&lt;br /&gt;
| Speed = &lt;br /&gt;
| ASC = 12&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 189&lt;br /&gt;
| AS = 159&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Node {{MapNode|Q|red}}: 5&lt;br /&gt;
| LBASS = 14 / 191 / 191 / 161&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S&lt;br /&gt;
| Main = '''STF: 2(F)BB(V), 3 CV(B/L), 1 CL [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1 CL, 0-2 CLT, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red|S|red}} &lt;br /&gt;
| ASC = 165&lt;br /&gt;
| ASE = 305&lt;br /&gt;
| ASM = 324&lt;br /&gt;
| AS = 396&lt;br /&gt;
| Note = Bringing [[AACI]] is advised.&lt;br /&gt;
| Range = Boss {{MapNode|S|red}}: 8&lt;br /&gt;
| LBASS = 167 / 306 / 326 / 398&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Aerial Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 1 CL, 0-1 AO [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|Z|red}} &lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = No LoS check&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Surface Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 0-1 CVL/CA(V), 1-2 CL [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!     !!     M!!    W!! Q!! S!! C2!! P!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+ x2|| S x2|| S|| S|| S / A+ x2|| A+|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| A+|| S?|| S?|| S?|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node W=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node C2=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node P, Q, S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 410&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 335&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 384&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 291&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Battlecruiser Water Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Battlecruiser Water Princess.png|Regular&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201197</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201197"/>
		<updated>2025-11-15T04:33:11Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_medium= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_easy= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_casual= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 3 '''OR''' amount of DD ≤ 3&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 2 and amount of DD ≥ 4&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * ???&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * ???&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * ??? &lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * ???&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * ???&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) ≥ 4&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) ≤ 3&lt;br /&gt;
|3 -&amp;gt; B2/pink = * ???&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * ???&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** STF&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * CTF&lt;br /&gt;
* [STF] Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** STF&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Slow Fleet *&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Fast Fleet *&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 4&lt;br /&gt;
** Fleet must contain 2CL 3DD '''OR''' 1CL 4DD&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B)? ≤ 3&lt;br /&gt;
** Amount of AV = 0&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201196</id>
		<title>Fall 2025 Event/E-4</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201196"/>
		<updated>2025-11-15T04:29:44Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= The Disaster of Nosaki&lt;br /&gt;
|title_jp= 野埼の遭難&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 7.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 8.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 9.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 10.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-4 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 7}} '''European Expeditionary Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 8}} '''Expanded 31st Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 9}} '''Mobile Task Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 10}} '''Operation Rei-go'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-4 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-4 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-4 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-4 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_7_text=LBAS&lt;br /&gt;
|boss_hard= ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_medium=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_easy=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_casual=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|New Light Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Aircraft Carrier Princess B}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Non-Treaty Cruiser Water Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Remodeled Wartime Cargo Princess}}&lt;br /&gt;
|rewards = E-4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-4 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-4a&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] European Expeditionary Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-4b&lt;br /&gt;
|order = 0,1,A,B,B1,C,D,F,F2,G,H&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] European Expeditionary Fleet&lt;br /&gt;
|1 -&amp;gt; A/pink = * If CTF / TCF, go to A&lt;br /&gt;
* Otherwise, meet '''ANY''' of the following requirements:&lt;br /&gt;
** [STF] Amount of CV(B) ≥ 1&lt;br /&gt;
** [STF] Amount of DD ≤ 3&lt;br /&gt;
** [STF] Amount of DD ≥ 6 and amount of BBV ≤ 1&lt;br /&gt;
|1 -&amp;gt; B1/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** STF&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Amount of DD ≤ 5 '''OR''' amount of BBV ≥ 2&lt;br /&gt;
|A/pink -&amp;gt; B/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF? / STF / TCF&lt;br /&gt;
** [STF] Amount of CV(B) = 0&lt;br /&gt;
** [STF] Amount of DD ≥ 4&lt;br /&gt;
|A/pink -&amp;gt; B1/battle = * Does not meet the requirements to go to B&lt;br /&gt;
|B/battle -&amp;gt; H/resource =  * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; B2/battle = * Does not meet the requirements to go to C&lt;br /&gt;
|B1/battle -&amp;gt; C/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF] Amount of (F)BB(V) ≤ 0-1?&lt;br /&gt;
** [STF] Amount of CV(B) = 0&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 5&lt;br /&gt;
|C/empty -&amp;gt; D/battle, F/battle = * Active Branching&lt;br /&gt;
|D/battle -&amp;gt; D1/pink = * Does not meet the requirements to go to D2&lt;br /&gt;
|D/battle -&amp;gt; D2/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** STF&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** If Fast Fleet and fleet contains 2CL 5DD, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * [Phase 1] Fixed Route&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Fast Fleet&lt;br /&gt;
|H/resource -&amp;gt; B3/empty = * Fail the LoS check&lt;br /&gt;
|H/resource -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-4c&lt;br /&gt;
|order = 0,2,F,F2,G,L&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; F/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3-4?&lt;br /&gt;
|2 -&amp;gt; F2/pink = * ???&lt;br /&gt;
|2 -&amp;gt; J/battle = * Does not meet the requirements to go to F or F2&lt;br /&gt;
|F/battle -&amp;gt; F1/pink = * [Phase 1] Does not meet the requirements to go to F2&lt;br /&gt;
* [Phase 2] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Does not meet the requirements to go to F2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
|F/battle -&amp;gt; K/pink = * Does not meet the requirements to go to F1 or F2&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 3&lt;br /&gt;
|G/battle -&amp;gt; L/pink =  * Does not meet the requirements to go to N&lt;br /&gt;
|G/battle -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** ???&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|L/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|L/pink -&amp;gt; N/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-4d&lt;br /&gt;
|order = 0,3,G,O,Q,R,S&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2 '''OR''' amount of DD + DE ≥ 4&lt;br /&gt;
|3 -&amp;gt; O/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Fleet contains at most 1CL 3DD/DE&lt;br /&gt;
|3 -&amp;gt; Q/battle = * ???&lt;br /&gt;
|G/battle -&amp;gt; R/battle = * Fixed Route&lt;br /&gt;
|O/battle -&amp;gt; P/pink = * Does not meet the requirements to go to Q&lt;br /&gt;
|O/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
|Q/battle -&amp;gt; R/battle = * Does not meet the requirements to go to S&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Fast+ Fleet&lt;br /&gt;
|R/battle -&amp;gt; R1/pink = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
|S/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|S/pink -&amp;gt; T/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 4) ▼/▲&lt;br /&gt;
|id = 61-4e&lt;br /&gt;
|order = 0,B,B1,U,V,X&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
|B/battle -&amp;gt; U/battle = * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; V/pink = * Fixed Route&lt;br /&gt;
|U/battle -&amp;gt; B1/battle = * Does not meet the requirements to go to V or X&lt;br /&gt;
|U/battle -&amp;gt; V/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** ???&lt;br /&gt;
** Does not meet the requirements to go to X&lt;br /&gt;
|U/battle -&amp;gt; X/battle = * Fast+ Fleet&lt;br /&gt;
|V/pink -&amp;gt; W/red/darkblue = * Does not meet the requirements to go to X&lt;br /&gt;
|V/pink -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of CA(V) ≤ 1&lt;br /&gt;
|X/battle -&amp;gt; Y/empty = * Fail the LoS check&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201182</id>
		<title>Fall 2025 Event/E-4</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201182"/>
		<updated>2025-11-14T17:45:57Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= The Disaster of Nosaki&lt;br /&gt;
|title_jp= 野埼の遭難&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 7.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 8.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 9.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 10.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-4 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 7}} '''European Expeditionary Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 8}} '''Expanded 31st Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 9}} '''Mobile Task Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 10}} '''Operation Rei-go'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-4 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-4 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-4 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-4 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_7_text=LBAS&lt;br /&gt;
|boss_hard= ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_medium=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_easy=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_casual=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|New Light Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Aircraft Carrier Princess B}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Non-Treaty Cruiser Water Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Remodeled Wartime Cargo Princess}}&lt;br /&gt;
|rewards = E-4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-4 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-4a&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] European Expeditionary Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-4b&lt;br /&gt;
|order = 0,1,A,B,B1,C,D,F,F2,G,H&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] European Expeditionary Fleet&lt;br /&gt;
|1 -&amp;gt; A/pink = * If CTF / TCF, go to A&lt;br /&gt;
* Otherwise, meet '''ANY''' of the following requirements:&lt;br /&gt;
** [STF] Amount of CV(B) ≥ 1&lt;br /&gt;
** [STF] Amount of DD ≤ 3&lt;br /&gt;
** [STF] Amount of DD ≥ 6 and amount of BBV ≤ 1&lt;br /&gt;
|1 -&amp;gt; B1/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** STF&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Amount of DD ≤ 5 '''OR''' amount of BBV ≥ 2&lt;br /&gt;
|A/pink -&amp;gt; B/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF? / STF / TCF&lt;br /&gt;
** [STF] Amount of CV(B) = 0&lt;br /&gt;
** [STF] Amount of DD ≥ 4&lt;br /&gt;
|A/pink -&amp;gt; B1/battle = * Does not meet the requirements to go to B&lt;br /&gt;
|B/battle -&amp;gt; H/resource =  * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; B2/battle = * Does not meet the requirements to go to C&lt;br /&gt;
|B1/battle -&amp;gt; C/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF] Amount of (F)BB(V) ≤ 0-1?&lt;br /&gt;
** [STF] Amount of CV(B) = 0&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
|C/empty -&amp;gt; D/battle, F/battle = * Active Branching&lt;br /&gt;
|D/battle -&amp;gt; D1/pink = * Does not meet the requirements to go to D2&lt;br /&gt;
|D/battle -&amp;gt; D2/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** STF&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** If Fast Fleet and fleet contains 2CL 5DD, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * [Phase 1] Fixed Route&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Fast Fleet&lt;br /&gt;
|H/resource -&amp;gt; B3/empty = * Fail the LoS check&lt;br /&gt;
|H/resource -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-4c&lt;br /&gt;
|order = 0,2,F,F2,G,L&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; F/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3-4?&lt;br /&gt;
|2 -&amp;gt; F2/pink = * ???&lt;br /&gt;
|2 -&amp;gt; J/battle = * Does not meet the requirements to go to F or F2&lt;br /&gt;
|F/battle -&amp;gt; F1/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Does not meet the requirements to go to F2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
|F/battle -&amp;gt; K/pink = * Does not meet the requirements to go to F1 or F2&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 3&lt;br /&gt;
|G/battle -&amp;gt; L/pink =  * Does not meet the requirements to go to N&lt;br /&gt;
|G/battle -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** ???&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|L/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|L/pink -&amp;gt; N/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-4d&lt;br /&gt;
|order = 0,3,G,O,Q,R,S&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2 '''OR''' amount of DD + DE ≥ 4&lt;br /&gt;
|3 -&amp;gt; O/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Fleet contains at most 1CL 3DD/DE&lt;br /&gt;
|3 -&amp;gt; Q/battle = * ???&lt;br /&gt;
|G/battle -&amp;gt; R/battle = * Fixed Route&lt;br /&gt;
|O/battle -&amp;gt; P/pink = * Does not meet the requirements to go to Q&lt;br /&gt;
|O/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
|Q/battle -&amp;gt; R/battle = * Does not meet the requirements to go to S&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Fast+ Fleet&lt;br /&gt;
|R/battle -&amp;gt; R1/pink = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
|S/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|S/pink -&amp;gt; T/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 4) ▼/▲&lt;br /&gt;
|id = 61-4e&lt;br /&gt;
|order = 0,B,B1,U,V,X&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
|B/battle -&amp;gt; U/battle = * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; V/pink = * Fixed Route&lt;br /&gt;
|U/battle -&amp;gt; B1/battle = * Does not meet the requirements to go to V or X&lt;br /&gt;
|U/battle -&amp;gt; V/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** ???&lt;br /&gt;
** Does not meet the requirements to go to X&lt;br /&gt;
|U/battle -&amp;gt; X/battle = * Fast+ Fleet&lt;br /&gt;
|V/pink -&amp;gt; W/red/darkblue = * Does not meet the requirements to go to X&lt;br /&gt;
|V/pink -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of CA(V) ≤ 1&lt;br /&gt;
|X/battle -&amp;gt; Y/empty = * Fail the LoS check&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201181</id>
		<title>Fall 2025 Event/E-2</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201181"/>
		<updated>2025-11-14T17:38:37Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Narvik Defense Operation&lt;br /&gt;
|title_jp= ナルヴィク防衛戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 2.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 3.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-2 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 2}} '''Narvik Advance Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 3}} '''Narvik Main Defense Force'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-2 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-2 Map Phase 1.png|450px]]&lt;br /&gt;
|map_2_text=Phase 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-2 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_3_text=Gimmick 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-2 Map Phase 2.png|450px]]&lt;br /&gt;
|map_5_text=Phase 2&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-2 Map Phase 3.png|450px]]&lt;br /&gt;
|map_7_text=Phase 3&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-2 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1755 HP + 920 TP + 4620 HP&lt;br /&gt;
|boss_medium= 1755 HP + 800 TP + 3520 HP&lt;br /&gt;
|boss_easy= 1575 HP + 600 TP + 3520 HP&lt;br /&gt;
|boss_casual= 1575 HP + 500 TP + 2420 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Heavy Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Light Cruiser Mu-Class}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Solitary Fjord Princess}}&lt;br /&gt;
|rewards = E-2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-2 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-2a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-2b&lt;br /&gt;
|order = 0,A,B,D,F,G,K,L&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force ('''Medium / Hard''')&lt;br /&gt;
|A/empty -&amp;gt; B/battle, F/battle = * Active Branching&lt;br /&gt;
|B/battle -&amp;gt; C/empty = * Fail the LoS check&lt;br /&gt;
|B/battle -&amp;gt; D/battle = * Pass the LoS check&lt;br /&gt;
|D/battle -&amp;gt; E/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of AV ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|D/battle -&amp;gt; K/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of (F)BB(V) ≥ 2&lt;br /&gt;
** Slow Fleet and amount of CV(B) ≥ 1&lt;br /&gt;
** Slow Fleet and amount of AV ≥ 2&lt;br /&gt;
** Slow Fleet and amount of SS(V) ≥ 1&lt;br /&gt;
|F/battle -&amp;gt; G/pink = * Does not meet the requirements to go to I&lt;br /&gt;
|F/battle -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** If amount of DD ≤ 4, then pass the LoS check&lt;br /&gt;
|G/pink -&amp;gt; H/empty = * Fail the LoS check&lt;br /&gt;
|G/pink -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
|K/pink -&amp;gt; E/battle = * Slow Fleet&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * Fast Fleet&lt;br /&gt;
|L/battle -&amp;gt; M/battle = * Fixed Route&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-2c&lt;br /&gt;
|order = 0,2,K,L,T,V&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; K/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** [CTF/STF] If Fast Fleet, amount of CL + DD ≥ 5&lt;br /&gt;
** [CTF/STF] If Slow Fleet, then fleet must contain at least 1CL 5DD&lt;br /&gt;
** [TCF] Amount of BBV ≤ 1&lt;br /&gt;
|2 -&amp;gt; N/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * STF&lt;br /&gt;
|K/pink -&amp;gt; O/battle = * [Phase 2 boss locked] CTF / TCF&lt;br /&gt;
* [Phase 2 boss unlocked] CTF&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to P&lt;br /&gt;
|K/pink -&amp;gt; P/empty = * [Phase 2 boss unlocked] TCF: Amount of BBV = 0&lt;br /&gt;
* [Phase 3] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / TCF&lt;br /&gt;
** [CTF] Fast Fleet&lt;br /&gt;
** [CTF] Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF] Amount of CA? + CAV ≤ 2&lt;br /&gt;
** [CTF] Amount of DD ≥ 4&lt;br /&gt;
** [TCF] Amount of BBV = 0&lt;br /&gt;
|L/battle -&amp;gt; O/battle = * Fixed Route&lt;br /&gt;
|T/battle -&amp;gt; U/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; V/battle = * Pass the LoS check&lt;br /&gt;
|V/battle -&amp;gt; W/resource = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to Y&lt;br /&gt;
|V/battle -&amp;gt; Y/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to Y is unlocked&lt;br /&gt;
** [STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF] If amount of DD ≤ 4, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of AV ≤ 1&lt;br /&gt;
** [TCF] Amount of AV ≤ 1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E2 is a single and combined fleet, three-phase map consisting of one transport and two boss phases. &lt;br /&gt;
* 2 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 2 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''Narvik Advance Force''', Starting point 1 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''Narvik Main Defense Force''', Starting point 2 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
&lt;br /&gt;
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on node {{MapRoute|S|red|X|red|Y|red}}&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Boss&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B/L), 0-1 CA(V)/CLT 1CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|L|red|M|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing an [[AACI]] is recommended, and some ASW can help pass node D.&lt;br /&gt;
| Range = Node {{MapNode|M|red}}: 4&lt;br /&gt;
| LBASS = 44 / 198 / 170 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Heavy Cruiser Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Heavy Cruiser Princess.png|Regular&lt;br /&gt;
Enemy Full Heavy Cruiser Princess IV.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed (can be done at any point during Phase 1):&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! J&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S?&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node J&lt;br /&gt;
| Fleet = '''Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red}}&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recomanded.&lt;br /&gt;
| Range = Node {{MapNode|J|red}}: 5&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! R!! E!! Q!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S?|| S?|| S? x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S?|| S?|| S? x2?|| AS x2?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S?|| S?|| S?|| AS x1&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node R&lt;br /&gt;
| Fleet = '''Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red|R|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|R|red}}: 4&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Fleet = '''Striking: (F)BB(V), 0-1 CA(V)/CLT/AV, 1 CL, 2-3 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 6&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Main = '''1-2 AV, 0-1 CVE/CAV/CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red}} &lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some AACI can help the reach rate.&lt;br /&gt;
*Node {{MapNode|O|red}} has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
| Range = Boss {{MapNode|Q|red}}: 4&lt;br /&gt;
| LBASS = 107 / 111 / 147 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - TP==&lt;br /&gt;
Phase 2 is a [[Landing Operation]], where &amp;quot;tanks&amp;quot; do work better.&lt;br /&gt;
*Please, look at the &amp;quot;[[Stat#Flight II-A mode|Flight II-A mode]] graph to see and use the better equipment setups.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{map} = 0.75&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed sortable&amp;quot; &lt;br /&gt;
!colspan=4|Landing Operation [https://x.com/Teroterkevin/status/1985336668510212404]&lt;br /&gt;
|-&lt;br /&gt;
!Type!!Equipment!!&amp;lt;math&amp;gt;\text{TP}_\text{tank}&amp;lt;/math&amp;gt;!!TP total&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=13|{{Landing Craft}}&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank &amp;amp; Landing Force)|text=DLC + T89 Tank}}|| 8||14&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|M4A1 DD}}|| 14||20&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Armed Daihatsu}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}|| 10||16&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}|| 15||21&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}|| 11||17&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 17||23&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=3|{{Amphibious Tank}}&lt;br /&gt;
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}|| 10||12.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu tank}}|| 9||11.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tank Kai}}|| 11||13.5&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=4|{{Landing Force}}&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps}}|| 5||5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| 7||7&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| 9||9&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| 14||14&lt;br /&gt;
|-&lt;br /&gt;
!{{Drum}}&lt;br /&gt;
|{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}|| 0||3.75&lt;br /&gt;
|-&lt;br /&gt;
!{{Rations}}&lt;br /&gt;
|{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}|| 0||0.75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF Short Route&lt;br /&gt;
| Main = '''TCF: 0-1, CVE/CAV/CL, 4 DD, 1-2 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V), 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
Note: If a TCF will be used to perform the latter [[#Gimmick 4 - Debuff]], 2 AV will be required.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route &lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 1 CV(B), 1 CVL, 1 DD, 1 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1 CL, 1 CA(V), 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! S&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Light)&lt;br /&gt;
| Fleet = '''Striking: 1 (F)BB(V), 2-5 DD, 0-4 CVL/CA(V)/CL(T)/LHA/AV  [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requireing a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Heavy)&lt;br /&gt;
| Fleet = '''Striking: 2 (F)BB(V), 1 CV(B/L), 2-4 DD, 0-2 CA(V)/CL(T)/LHA/AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = A stronger fleet that encounters an extra Air Raid at {{MapNode|K|pink}}.&lt;br /&gt;
Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requireing a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The is no [[Installation]] enemy in the rest of the event after this phase, it is therefore recommended to use good anti-installation ships such as [[Momochi]].&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''1 FBB, 1CV(B), 1CVL, 1 CL 0-1 DD/AV, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''at least 4 DD''' to avoid additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}.&lt;br /&gt;
*Using 1 SS(V) is advised for subtanking. &lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 1CV(B), 1CVL, 0-1 CAV, 0-1 CL 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = A stronger fleet that hits 1 extra node&lt;br /&gt;
Fleet must contain '''2 CL or 4 DD''' to avoid an additional battle at {{MapNode|N|red}}.&amp;lt;br&amp;gt;&lt;br /&gt;
A '''Slow''' fleet must contain '''5 DD'''.&lt;br /&gt;
* This fleet will route to Node {{MapRoute|O|red|}} which has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].  or simply bring {{EquipmentLink|Smoke Generator (Smoke Screen)|text=Smoke Screens}}&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 2-4 CV(L/B), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CVL/CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||N|red|K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = The strongest possible fleet at the cost of 2 additional battles.&lt;br /&gt;
Fleet must contain '''≥5DD''' to avoid offrouting to {{MapNode|X|red}}.&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! M!! R!! S!! X!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+|| A+|| A+ x2|| A+ x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node R=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Due to routing changes, certain [[#Phase 2 - TP]] compositions may need to be adjusted to avoid routing to {{MapNode|Y|Red}}.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF&lt;br /&gt;
| Main = '''TCF: 2 AV, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''0-2 AV''', 1 FBB, 1CV(B), 1CVL, 0-2 CA(V), 0-1 CL, 0-2 DD, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 AV''', 0-2 CA(V)/CLT, 1 CL, 2-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''≥2 AV &amp;amp; exactly 4 DD'''. &lt;br /&gt;
* ≥ 5 DD would result in offrouting to {{MapNode|Y|red}}.&lt;br /&gt;
* ≤ 3 DD would result in additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}. &lt;br /&gt;
**Any amount of DD may be safely retreated via {{FCF}}[[FCF]] after the battle on {{MapNode|Q|red}}.&lt;br /&gt;
**Alternatively, bringing fewer DD would allow using a heavier fleet with additional CV(L/B) instead of 2 AV (See [[#Branching Table]] for details).&lt;br /&gt;
*1 SS(V) may be used for subtanking. &lt;br /&gt;
Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 660&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 657&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 461&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 366&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Solitary Fjord Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Solitary Fjord Princess.png|Regular&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Airbase is in the area of Bardufoss Airport. Prior to WW2, it was expanded by the Norwegian Army Air Service and later was captured by the Germans during the invasion. The Germans then expanded it, and it was used by the Luftwaffe. They also added a second runway but never used it. The RNoAF reclaimed the airport in 1945, and it was extended and modernized in the 1950's by NATO. Bardufoss is still an active airport that is used for both civilian and military purposes.&lt;br /&gt;
* Node M appears to be the location of the Dietl Battery and around the area of Bø Battery. These batteries were made by the Germans later into the war (1942-1943) using Russian POWs and the construction of these batteries. They housed some of the largest land artillery of WW2.&lt;br /&gt;
* Node S is the location of the Laukvik Battery, this location was captured by the Germans in 1940 but the battery itself didn't exist until 1942. The gun batteries were built with French Guns.&lt;br /&gt;
* Nodes Q/T are at the mouth of Ofotfjord while nodes V, W, X, Y are within Ofotfjord itself&lt;br /&gt;
* Node W appears to be in the area of Skjomnes. Skjomnes is the area where British South Wales Borderers and French Ski Scout Troops from the Chasseurs Alpine Battalion landed to meet and try to push out the Germans who are on the Ankenes Peninsula. They were relieved by the Polish Podhale Brigade who pushed the Germans into the east.&lt;br /&gt;
* Node X seems to be Bogen. It was captured by the Germans and later Bogen Bay was turned into a German base and became famous for being the home for Tirpitz and Admiral Hipper for a time until they were transferred or moved to other bases. (Tirpitz sank near Tromsø, roughly 240km to the northeast, Admiral Hipper returned to Kiel)&lt;br /&gt;
* Node Y is the city of Narvik itself.&lt;br /&gt;
* The port town of Narvik is part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. It would later become known to be the site of the famous Battle of Narvik. This was the only site of operation that the Allied Forces were able to hold. This is one of the few early allied victories during the Invasion of Norway and one of the few victories against the German advance into Western Europe during 1939-1940.&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201170</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201170"/>
		<updated>2025-11-14T05:18:56Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_medium= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_easy= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_casual= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 3 '''OR''' amount of DD ≤ 3&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 2 and amount of DD ≥ 4&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * ???&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * ???&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * ??? &lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * ???&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * ???&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) ≥ 4&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) ≤ 3&lt;br /&gt;
|3 -&amp;gt; B2/pink = * ???&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * ???&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** STF&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * CTF&lt;br /&gt;
* [STF] Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** STF&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Slow Fleet *&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Fast Fleet *&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2-3?&lt;br /&gt;
** If fleet contains 2CL 3DD '''OR''' 1CL 4DD, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B)? ≤ 3&lt;br /&gt;
** Amount of AV = 0&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201169</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201169"/>
		<updated>2025-11-14T05:17:51Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_medium= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_easy= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|boss_casual= ?? HP + ?? HP + ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without Arctic Gear &amp;amp; Deck Personnel equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with Arctic Gear &amp;amp; Deck Personnel:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 3 '''OR''' amount of DD ≤ 3&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 2 and amount of DD ≥ 4&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * ???&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * ???&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * ??? &lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * ???&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * ???&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) ≥ 4&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) ≤ 3&lt;br /&gt;
|3 -&amp;gt; B2/pink = * ???&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * ???&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** STF&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * CTF&lt;br /&gt;
* [STF] Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** STF&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Slow Fleet *&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Fast Fleet *&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2-3?&lt;br /&gt;
** If fleet contains 2CL 3DD '''OR''' 1CL 4DD, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B)? ≤ 3&lt;br /&gt;
** Amount of AV = 0&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201165</id>
		<title>Fall 2025 Event/E-4</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201165"/>
		<updated>2025-11-13T22:21:19Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= The Disaster of Nosaki&lt;br /&gt;
|title_jp= 野埼の遭難&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 7.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 8.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 9.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 10.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-4 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 7}} '''European Expeditionary Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 8}} '''Expanded 31st Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 9}} '''Mobile Task Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 10}} '''Operation Rei-go'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-4 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-4 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-4 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-4 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_7_text=LBAS&lt;br /&gt;
|boss_hard= ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_medium=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_easy=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|boss_casual=  ?? TP + ?? HP +  ?? HP + ?? HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|New Light Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Aircraft Carrier Princess B}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Non-Treaty Cruiser Water Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Remodeled Wartime Cargo Princess}}&lt;br /&gt;
|rewards = E-4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-4 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-4a&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] European Expeditionary Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-4b&lt;br /&gt;
|order = 0,1,A,B,B1,C,D,F,F2,G,H&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] European Expeditionary Fleet&lt;br /&gt;
|1 -&amp;gt; A/pink = * If CTF / TCF, go to A&lt;br /&gt;
* Otherwise, meet '''ANY''' of the following requirements:&lt;br /&gt;
** [STF] Amount of CV(B) ≥ 1&lt;br /&gt;
** [STF] Amount of DD ≤ 3&lt;br /&gt;
** [STF] Amount of DD ≥ 6&lt;br /&gt;
|1 -&amp;gt; B1/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** STF&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Amount of DD ≤ 5&lt;br /&gt;
|A/pink -&amp;gt; B/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF? / STF / TCF&lt;br /&gt;
** [STF] Amount of CV(B) = 0&lt;br /&gt;
** [STF] Amount of DD ≥ 4&lt;br /&gt;
|A/pink -&amp;gt; B1/battle = * Does not meet the requirements to go to B&lt;br /&gt;
|B/battle -&amp;gt; H/resource =  * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; B2/battle = * Does not meet the requirements to go to C&lt;br /&gt;
|B1/battle -&amp;gt; C/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF] Amount of (F)BB(V) ≤ 0-1?&lt;br /&gt;
** [STF] Amount of CV(B) = 0&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
|C/empty -&amp;gt; D/battle, F/battle = * Active Branching&lt;br /&gt;
|D/battle -&amp;gt; D1/pink = * Does not meet the requirements to go to D2&lt;br /&gt;
|D/battle -&amp;gt; D2/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** STF&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** If Fast Fleet and amount of CL ≥ 2, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * [Phase 1] Fixed Route&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Fast Fleet&lt;br /&gt;
|H/resource -&amp;gt; B3/empty = * Fail the LoS check&lt;br /&gt;
|H/resource -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-4c&lt;br /&gt;
|order = 0,2,F,F2,G,L&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; F/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3-4?&lt;br /&gt;
|2 -&amp;gt; F2/pink = * ???&lt;br /&gt;
|2 -&amp;gt; J/battle = * Does not meet the requirements to go to F or F2&lt;br /&gt;
|F/battle -&amp;gt; F1/pink = * ???&lt;br /&gt;
|F/battle -&amp;gt; F2 = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2 *&lt;br /&gt;
|F/battle -&amp;gt; K/pink = * Does not meet the requirements to go to F1 or F2&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 3&lt;br /&gt;
|G/battle -&amp;gt; L/pink =  * Does not meet the requirements to go to N&lt;br /&gt;
|G/battle -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** ???&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|L/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|L/pink -&amp;gt; N/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-4d&lt;br /&gt;
|order = 0,3,G,O,Q,R,S&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2 '''OR''' amount of DD + DE ≥ 4&lt;br /&gt;
|3 -&amp;gt; O/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Fleet contains at most 1CL 3DD/DE&lt;br /&gt;
|3 -&amp;gt; Q/battle = * ???&lt;br /&gt;
|G/battle -&amp;gt; R/battle = * Fixed Route&lt;br /&gt;
|O/battle -&amp;gt; P/pink = * Does not meet the requirements to go to Q&lt;br /&gt;
|O/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
|Q/battle -&amp;gt; R/battle = * Does not meet the requirements to go to S&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Fast+ Fleet&lt;br /&gt;
|R/battle -&amp;gt; R1/pink = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
|S/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|S/pink -&amp;gt; T/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 4) ▼/▲&lt;br /&gt;
|id = 61-4e&lt;br /&gt;
|order = 0,B,B1,U,V,X&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
|B/battle -&amp;gt; U/battle = * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; V/pink = * Fixed Route&lt;br /&gt;
|U/battle -&amp;gt; B1/battle = * Does not meet the requirements to go to V or X&lt;br /&gt;
|U/battle -&amp;gt; V/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** ???&lt;br /&gt;
** Does not meet the requirements to go to X&lt;br /&gt;
|U/battle -&amp;gt; X/battle = * Fast+ Fleet&lt;br /&gt;
|V/pink -&amp;gt; W/red/darkblue = * Does not meet the requirements to go to X&lt;br /&gt;
|V/pink -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of CA(V) ≤ 1&lt;br /&gt;
|X/battle -&amp;gt; Y/empty = * Fail the LoS check&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201164</id>
		<title>Fall 2025 Event/E-2</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=201164"/>
		<updated>2025-11-13T22:14:26Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Narvik Defense Operation&lt;br /&gt;
|title_jp= ナルヴィク防衛戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 2.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 3.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-2 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 2}} '''Narvik Advance Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 3}} '''Narvik Main Defense Force'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-2 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-2 Map Phase 1.png|450px]]&lt;br /&gt;
|map_2_text=Phase 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-2 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_3_text=Gimmick 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-2 Map Phase 2.png|450px]]&lt;br /&gt;
|map_5_text=Phase 2&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-2 Map Phase 3.png|450px]]&lt;br /&gt;
|map_7_text=Phase 3&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-2 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1755 HP + 920 TP + 4620 HP&lt;br /&gt;
|boss_medium= 1755 HP + 800 TP + 3520 HP&lt;br /&gt;
|boss_easy= 1575 HP + 600 TP + 3520 HP&lt;br /&gt;
|boss_casual= 1575 HP + 500 TP + 2420 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Heavy Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Light Cruiser Mu-Class}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Solitary Fjord Princess}}&lt;br /&gt;
|rewards = E-2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-2 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-2a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force only ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force only ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-2b&lt;br /&gt;
|order = 0,A,B,D,F,G,K,L&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force only ('''Medium / Hard''')&lt;br /&gt;
|A/empty -&amp;gt; B/battle, F/battle = * Active Branching&lt;br /&gt;
|B/battle -&amp;gt; C/empty = * Fail the LoS check&lt;br /&gt;
|B/battle -&amp;gt; D/battle = * Pass the LoS check&lt;br /&gt;
|D/battle -&amp;gt; E/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|D/battle -&amp;gt; K/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of (F)BB(V) ≥ 2&lt;br /&gt;
** Slow Fleet and amount of CV(B) ≥ 1&lt;br /&gt;
|F/battle -&amp;gt; G/pink = * Does not meet the requirements to go to I&lt;br /&gt;
|F/battle -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** If amount of DD ≤ 4, then pass the LoS check&lt;br /&gt;
|G/pink -&amp;gt; H/empty = * Fail the LoS check&lt;br /&gt;
|G/pink -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
|K/pink -&amp;gt; E/battle = * Slow Fleet&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * Fast Fleet&lt;br /&gt;
|L/battle -&amp;gt; M/battle = * Fixed Route&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-2c&lt;br /&gt;
|order = 0,2,K,L,T,V&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force only ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; K/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** [CTF/STF] If Fast Fleet, amount of CL + DD ≥ 5&lt;br /&gt;
** [CTF/STF] If Slow Fleet, then fleet must contain at least 1CL 5DD&lt;br /&gt;
** [TCF] Amount of BBV ≤ 1&lt;br /&gt;
|2 -&amp;gt; N/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * STF&lt;br /&gt;
|K/pink -&amp;gt; O/battle = * [Phase 2 boss locked] CTF / TCF&lt;br /&gt;
* [Phase 2 boss unlocked] CTF&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to P&lt;br /&gt;
|K/pink -&amp;gt; P/empty = * [Phase 2 boss unlocked] TCF: Amount of BBV = 0&lt;br /&gt;
* [Phase 3] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / TCF&lt;br /&gt;
** [CTF] Fast Fleet&lt;br /&gt;
** [CTF] Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF] Amount of CA? + CAV ≤ 2&lt;br /&gt;
** [CTF] Amount of DD ≥ 4&lt;br /&gt;
** [TCF] Amount of BBV = 0&lt;br /&gt;
|L/battle -&amp;gt; O/battle = * Fixed Route&lt;br /&gt;
|T/battle -&amp;gt; U/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; V/battle = * Pass the LoS check&lt;br /&gt;
|V/battle -&amp;gt; W/resource = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to Y&lt;br /&gt;
|V/battle -&amp;gt; Y/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to Y is unlocked&lt;br /&gt;
** [STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF] If amount of DD ≤ 4, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of AV ≤ 1&lt;br /&gt;
** [TCF] Amount of AV ≤ 1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E2 is a single and combined fleet, three-phase map consisting of one transport and two boss phases. &lt;br /&gt;
* 2 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 2 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''Narvik Advance Force''', Starting point 1 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''Narvik Main Defense Force''', Starting point 2 (reused in E-3 &amp;amp; E-4)&lt;br /&gt;
&lt;br /&gt;
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on node {{MapRoute|S|red|X|red|Y|red}}&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Boss&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B/L), 0-1 CA(V)/CLT 1CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|L|red|M|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing an [[AACI]] is recommended, and some ASW can help pass node D.&lt;br /&gt;
| Range = Node {{MapNode|M|red}}: 4&lt;br /&gt;
| LBASS = 44 / 198 / 170 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Heavy Cruiser Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Heavy Cruiser Princess.png|Regular&lt;br /&gt;
Enemy Full Heavy Cruiser Princess IV.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed (can be done at any point during Phase 1):&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! J&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S?&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node J&lt;br /&gt;
| Fleet = '''Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red}}&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recomanded.&lt;br /&gt;
| Range = Node {{MapNode|J|red}}: 5&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! R!! E!! Q!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S?|| S?|| S? x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S?|| S?|| S? x2?|| AS x2?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S?|| S?|| S?|| AS x1&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node R&lt;br /&gt;
| Fleet = '''Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|F|red|I|red|J|red|R|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|R|red}}: 4&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Fleet = '''Striking: (F)BB(V), 0-1 CA(V)/CLT/AV, 1 CL, 2-3 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 36&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 159&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 6&lt;br /&gt;
| LBASS = 41 / 195 / 167 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Main = '''1-2 AV, 0-1 CVE/CAV/CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red}} &lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 198&lt;br /&gt;
| Note = A standard surface enemy. Bringing some AACI can help the reach rate.&lt;br /&gt;
*Node {{MapNode|O|red}} has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
| Range = Boss {{MapNode|Q|red}}: 4&lt;br /&gt;
| LBASS = 107 / 111 / 147 / 209&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - TP==&lt;br /&gt;
Phase 2 is a [[Landing Operation]], where &amp;quot;tanks&amp;quot; do work better.&lt;br /&gt;
*Please, look at the &amp;quot;[[Stat#Flight II-A mode|Flight II-A mode]] graph to see and use the better equipment setups.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{map} = 0.75&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed sortable&amp;quot; &lt;br /&gt;
!colspan=4|Landing Operation [https://x.com/Teroterkevin/status/1985336668510212404]&lt;br /&gt;
|-&lt;br /&gt;
!Type!!Equipment!!&amp;lt;math&amp;gt;\text{TP}_\text{tank}&amp;lt;/math&amp;gt;!!TP total&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=13|{{Landing Craft}}&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank &amp;amp; Landing Force)|text=DLC + T89 Tank}}|| 8||14&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|M4A1 DD}}|| 14||20&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Armed Daihatsu}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}|| 0||6&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}|| 10||16&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}|| 15||21&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}|| 11||17&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}|| 13||19&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 17||23&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=3|{{Amphibious Tank}}&lt;br /&gt;
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}|| 10||12.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu tank}}|| 9||11.5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tank Kai}}|| 11||13.5&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=4|{{Landing Force}}&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps}}|| 5||5&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| 7||7&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| 9||9&lt;br /&gt;
|-&lt;br /&gt;
|{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| 14||14&lt;br /&gt;
|-&lt;br /&gt;
!{{Drum}}&lt;br /&gt;
|{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}|| 0||3.75&lt;br /&gt;
|-&lt;br /&gt;
!{{Rations}}&lt;br /&gt;
|{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}|| 0||0.75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF Short Route&lt;br /&gt;
| Main = '''TCF: 0-1, CVE/CAV/CL, 4 DD, 1-2 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V), 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
Note: If a TCF will be used to perform the latter [[#Gimmick 4 - Debuff]], 2 AV will be required.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route &lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 1 CV(B), 1 CVL, 1 DD, 1 AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1 CL, 1 CA(V), 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! S&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Light)&lt;br /&gt;
| Fleet = '''Striking: 1 (F)BB(V), 2-5 DD, 0-4 CVL/CA(V)/CL(T)/LHA/AV  [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requireing a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S (Heavy)&lt;br /&gt;
| Fleet = '''Striking: 2 (F)BB(V), 1 CV(B/L), 2-4 DD, 0-2 CA(V)/CL(T)/LHA/AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|blue|B|red|D|red|K|pink|E|red|S|red}}&lt;br /&gt;
| Speed = '''Slow&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 56&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 102&lt;br /&gt;
| Note = A stronger fleet that encounters an extra Air Raid at {{MapNode|K|pink}}.&lt;br /&gt;
Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requireing a [[nuke]] setup.&lt;br /&gt;
*Bringing {{Balloon}} [[balloon]]s is advised.&lt;br /&gt;
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 5&lt;br /&gt;
| LBASS = ? / 56 / ? / 102&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The is no [[Installation]] enemy in the rest of the event after this phase, it is therefore recommended to use good anti-installation ships such as [[Momochi]].&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''1 FBB, 1CV(B), 1CVL, 1 CL 0-1 DD/AV, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''at least 4 DD''' to avoid additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}.&lt;br /&gt;
*Using 1 SS(V) is advised for subtanking. &lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Medium Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 1CV(B), 1CVL, 0-1 CAV, 0-1 CL 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = A stronger fleet that hits 1 extra node&lt;br /&gt;
Fleet must contain '''2 CL or 4 DD''' to avoid an additional battle at {{MapNode|N|red}}.&amp;lt;br&amp;gt;&lt;br /&gt;
A '''Slow''' fleet must contain '''5 DD'''.&lt;br /&gt;
* This fleet will route to Node {{MapRoute|O|red|}} which has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].  or simply bring {{EquipmentLink|Smoke Generator (Smoke Screen)|text=Smoke Screens}}&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''2 (F)BB(V), 2-4 CV(L/B), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CVL/CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||N|red|K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = The strongest possible fleet at the cost of 2 additional battles.&lt;br /&gt;
Fleet must contain '''≥5DD''' to avoid offrouting to {{MapNode|X|red}}.&lt;br /&gt;
*This fleet will route through Node {{MapNode|O|red}}, which has [[PT boat]]s, it is therefore advised to bring either:&lt;br /&gt;
**Some [[Template:Anti-PT_Imp_Setups|anti-PT setups]],&lt;br /&gt;
**{{Smoke}} [[Smoke]]s.&lt;br /&gt;
*This fleet uses a similar fleet for the final boss and will take almost the same route, so it can use a [[touch]], making easier to reach A+ ranks.&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|Y|red}}: 1&lt;br /&gt;
| LBASS = 75 / 179 / 179 / 206&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All or a majority of LBAS should be sent on the boss. 1 wave can be sent on Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! M!! R!! S!! X!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+|| A+|| A+ x2|| A+ x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node R=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Due to routing changes, certain [[#Phase 2 - TP]] compositions may need to be adjusted to avoid routing to {{MapNode|Y|Red}}.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF&lt;br /&gt;
| Main = '''TCF: 2 AV, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Route&lt;br /&gt;
| Main = '''0-2 AV''', 1 FBB, 1CV(B), 1CVL, 0-2 CA(V), 0-1 CL, 0-2 DD, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Escort = '''0-2 AV''', 0-2 CA(V)/CLT, 1 CL, 2-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|W|green|X|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 72&lt;br /&gt;
| ASE = 176&lt;br /&gt;
| ASM = 176&lt;br /&gt;
| AS = 203&lt;br /&gt;
| Note = Fleet must contain '''≥2 AV &amp;amp; exactly 4 DD'''. &lt;br /&gt;
* ≥ 5 DD would result in offrouting to {{MapNode|Y|red}}.&lt;br /&gt;
* ≤ 3 DD would result in additional battles at {{MapNode|N|red}} &amp;amp; {{MapNode|O|red}}. &lt;br /&gt;
**Any amount of DD may be safely retreated via {{FCF}}[[FCF]] after the battle on {{MapNode|Q|red}}.&lt;br /&gt;
**Alternatively, bringing fewer DD would allow using a heavier fleet with additional CV(L/B) instead of 2 AV (See [[#Branching Table]] for details).&lt;br /&gt;
*1 SS(V) may be used for subtanking. &lt;br /&gt;
Bringing [[AACI]] and some ASW is recommended to reach the boss.&lt;br /&gt;
*The boss node contains a hard skin installation ([[pillbox]]).&lt;br /&gt;
*On Hard Mode, Last Dance Node {{MapNode|V|red}} will have variants of the [[Na-Class]] which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.&lt;br /&gt;
| Range = Boss {{MapNode|X|red}}: 1&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 660&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 657&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 461&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 366&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Solitary Fjord Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Solitary Fjord Princess.png|Regular&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Solitary Fjord Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Airbase is in the area of Bardufoss Airport. Prior to WW2, it was expanded by the Norwegian Army Air Service and later was captured by the Germans during the invasion. The Germans then expanded it, and it was used by the Luftwaffe. They also added a second runway but never used it. The RNoAF reclaimed the airport in 1945, and it was extended and modernized in the 1950's by NATO. Bardufoss is still an active airport that is used for both civilian and military purposes.&lt;br /&gt;
* Node M appears to be the location of the Dietl Battery and around the area of Bø Battery. These batteries were made by the Germans later into the war (1942-1943) using Russian POWs and the construction of these batteries. They housed some of the largest land artillery of WW2.&lt;br /&gt;
* Node S is the location of the Laukvik Battery, this location was captured by the Germans in 1940 but the battery itself didn't exist until 1942. The gun batteries were built with French Guns.&lt;br /&gt;
* Nodes Q/T are at the mouth of Ofotfjord while nodes V, W, X, Y are within Ofotfjord itself&lt;br /&gt;
* Node W appears to be in the area of Skjomnes. Skjomnes is the area where British South Wales Borderers and French Ski Scout Troops from the Chasseurs Alpine Battalion landed to meet and try to push out the Germans who are on the Ankenes Peninsula. They were relieved by the Polish Podhale Brigade who pushed the Germans into the east.&lt;br /&gt;
* Node X seems to be Bogen. It was captured by the Germans and later Bogen Bay was turned into a German base and became famous for being the home for Tirpitz and Admiral Hipper for a time until they were transferred or moved to other bases. (Tirpitz sank near Tromsø, roughly 240km to the northeast, Admiral Hipper returned to Kiel)&lt;br /&gt;
* Node Y is the city of Narvik itself.&lt;br /&gt;
* The port town of Narvik is part of the old Operation Wilfred Plan R4, and was planned to be occupied by an Allied Landing Force to prevent the Germans from easily landing and establishing beachheads. It would later become known to be the site of the famous Battle of Narvik. This was the only site of operation that the Allied Forces were able to hold. This is one of the few early allied victories during the Invasion of Norway and one of the few victories against the German advance into Western Europe during 1939-1940.&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201163</id>
		<title>Fall 2025 Event/E-3</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=201163"/>
		<updated>2025-11-13T22:11:14Z</updated>

		<summary type="html">&lt;p&gt;Chrno98: /* Branching Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Bizarre Battle of Norway&lt;br /&gt;
|title_jp= 異聞ノルウェー沖海戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 4.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 5.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 6.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-3 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 4}} '''Narvik Stationed Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 5}} '''British Home Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 6}} '''British Carrier Task Force'''&lt;br /&gt;
&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-3 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-3 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-3 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-3 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-3 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_6_text=LBAS&lt;br /&gt;
|boss_hard= 4400 HP + 5940 HP + 5820 HP&lt;br /&gt;
|boss_medium= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_easy= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_casual= 4400 HP + 5390 HP + 4620 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|European Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|European Armored Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Battlecruiser Water Princess}}&lt;br /&gt;
|rewards = E-3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-3 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-3a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-3b&lt;br /&gt;
|order = 0,A1,C,C1,F,G1,T&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|A1/empty -&amp;gt; A2/battle, B/battle = * Active Branching&lt;br /&gt;
|C/battle -&amp;gt; C1/pink = * [Phase 1] Fixed Route&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to T&lt;br /&gt;
|C/battle -&amp;gt; T/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to T unlocked&lt;br /&gt;
** Amount of CL + AV? ≥ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 1&lt;br /&gt;
|C1/pink -&amp;gt; C2/battle = * Pass the LoS check&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to P&lt;br /&gt;
|C1/pink -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|C1/pink -&amp;gt; P/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to P unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of AV ≥ 1&lt;br /&gt;
** If Slow Fleet and amount of AV = 0, then meet '''ALL''' of the following requirements:&lt;br /&gt;
*** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
*** Amount of CV(B) ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|G1/pink -&amp;gt; U/pink = * Does not meet the requirements to go to W&lt;br /&gt;
|G1/pink -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|T/battle -&amp;gt; G1/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to W&lt;br /&gt;
|T/battle -&amp;gt; R3/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CV(B/L) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-3c&lt;br /&gt;
|order = 0,F,G,G1,H,I,K&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|F/empty -&amp;gt; G/battle, H/pink = * Active Branching&lt;br /&gt;
|G/battle -&amp;gt; G1/pink = * Does not meet the requirements to go to G2&lt;br /&gt;
|G/battle -&amp;gt; G2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Fast Fleet&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≤ 1&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2&lt;br /&gt;
** [TCF] Any&lt;br /&gt;
|G1/pink -&amp;gt; G2/battle = * Fixed Route&lt;br /&gt;
|H/pink -&amp;gt; I/battle = * Does not meet the requirements to go to J&lt;br /&gt;
|H/pink -&amp;gt; J/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet '''OR''' fleet must contain 0CV(B/L) 1CL 4?DD&lt;br /&gt;
** [CTF] Fleet must contain at least 2CL 4DD&lt;br /&gt;
** [STF] Amount of CL + DD ≥ 6&lt;br /&gt;
** If Fast+ Fleet, then amount of CV(B)? + CVL ≥ 3&lt;br /&gt;
|I/battle -&amp;gt; J/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|I/battle -&amp;gt; K/battle = * Fast+ Fleet&lt;br /&gt;
|K/battle -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-3d&lt;br /&gt;
|order = 0,3,N,O,R,R2,X,Y&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then fleet must contain at least 2CL 3DD '''OR''' 1CL 4DD&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 2CL 3DD '''OR''' 1CL 6DD&lt;br /&gt;
|3 -&amp;gt; R/battle = * Does not meet the requirements to go to N&lt;br /&gt;
|N/battle -&amp;gt; O/battle = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] ???&lt;br /&gt;
|N/battle -&amp;gt; V/pink = * Does not meet the requirements to go to X&lt;br /&gt;
|N/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B/L) ≤ 2 *&lt;br /&gt;
** Amount of CL ≤ 1&lt;br /&gt;
|O/battle -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|O/battle -&amp;gt; Y/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to Z&lt;br /&gt;
|O/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|R/battle -&amp;gt; R1/battle = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 2&lt;br /&gt;
|R2/battle -&amp;gt; R3/empty = * Fail the LoS check *&lt;br /&gt;
|R2/battle -&amp;gt; V/pink = * Pass the LoS check *&lt;br /&gt;
|X/battle -&amp;gt; O/battle = * Does not meet the requirements to go to Z&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E3 is a single and combined fleet, three-phase map consisting of three boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available on this map:&lt;br /&gt;
** Only 2 are available to Sortie, the third being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 3 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] '''Narvik Stationed Fleet''', Starting point 1 (reused in E-4)&lt;br /&gt;
*** [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] &amp;amp; [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] '''Narvik Advance Force/Main Defense Force''' (reused from E-2) can also be mixed with it in any difficuly, with any untagged ship receiing the main tag.&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''British Home Fleet''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 6.png|40px]] '''British Carrier Task Force''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! A2!! C2!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x1|| S x2|| AS?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node A2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = There is no major threat on the route, with only surface battles.&lt;br /&gt;
| Range = Node {{MapNode|A2|red}}: 4&lt;br /&gt;
| LBASS = 0 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node C2&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|C2|red}}&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 116&lt;br /&gt;
| ASM = 140&lt;br /&gt;
| AS = 161&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recomanded.&lt;br /&gt;
| Range = Node {{MapNode|C2|red}}: 4&lt;br /&gt;
| LBASS = 107 / 120 / 144 / 165&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short CTF Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3 CV(B/L), 1 CL [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short STF Route&lt;br /&gt;
| Main = '''STF: 2-4 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|H|pink|J|red|K|red|M|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 320&lt;br /&gt;
| ASE = 320&lt;br /&gt;
| ASM = 392&lt;br /&gt;
| AS = 630&lt;br /&gt;
| Note = Fleet must contain '''6 CL+DD(?)''' to avoid an extra battle at {{MapNode|I|red}}&lt;br /&gt;
Alternatively, a Slow fleet with 0 CV(L/B) and ? will take the same route but would struggle with air power&lt;br /&gt;
| Range = Boss {{MapNode|M|red}}: 6&lt;br /&gt;
| LBASS = 323 / 332 / 407 / 642&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Princess.png|Regular&lt;br /&gt;
Enemy Full European Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! G2&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S? x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node G2&lt;br /&gt;
| Main = '''CTF/STF: 2(F)BB(V), 3 CV(B/L), 1 CL [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 104&lt;br /&gt;
| ASE = 104&lt;br /&gt;
| ASM = 104&lt;br /&gt;
| AS = 140&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Boss {{MapNode|G2|red}}: 9&lt;br /&gt;
| LBASS = 110 / 111 / 105 / 147&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B), 0-2 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|T|red|W|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 185&lt;br /&gt;
| ASE = 374&lt;br /&gt;
| ASM = 344 &lt;br /&gt;
| AS = 401&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Node {{MapNode|W|red}}: 6&lt;br /&gt;
| LBASS = 185 / 375 / 345 / 402&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[European Armored Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full European Armored Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full European Armored Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! P!! Q!! S!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S|| S|| S||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S?|| S?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Nodes P&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B/L), 1 CA(V)/CLT, 1 CL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|B|red|C|red|C1|pink|P|red}}&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recomanded&lt;br /&gt;
| Range = Node {{MapNode|P|red}}: 1&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node Q&lt;br /&gt;
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|red|A1|blue|A2|red|Q|red}}&lt;br /&gt;
| Speed = &lt;br /&gt;
| ASC = 12&lt;br /&gt;
| ASE = 189&lt;br /&gt;
| ASM = 189&lt;br /&gt;
| AS = 159&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Node {{MapNode|Q|red}}: 5&lt;br /&gt;
| LBASS = 14 / 191 / 191 / 161&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S&lt;br /&gt;
| Main = '''CTF/STF: 2(F)BB(V), 3 CV(B/L), 1 CL [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Escort = '''1 CL, 0-2 CLT, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||E|red|F|blue|G|red|G2|red|S|red}} &lt;br /&gt;
| ASC = 165&lt;br /&gt;
| ASE = 305&lt;br /&gt;
| ASM = 324&lt;br /&gt;
| AS = 396&lt;br /&gt;
| Note = Bringing [[AACI]] is advised.&lt;br /&gt;
| Range = Boss {{MapNode|S|red}}: 8&lt;br /&gt;
| LBASS = 167 / 306 / 326 / 398&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Aerial Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 1 CL, 0-1 AO [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|Z|red}} &lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = No LoS check&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Short Surface Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 0-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = CTF Long Route&lt;br /&gt;
| Main = '''1-2 (F)BB(V), 2 CV(B), 0-1 CVL/CA(V), 1-2 CL [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||N|red|V|pink|X|red|O|red|Z|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 348&lt;br /&gt;
| ASE = 405&lt;br /&gt;
| ASM = 377&lt;br /&gt;
| AS = 447&lt;br /&gt;
| Note = &lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 5&lt;br /&gt;
| LBASS = 354 / 413 / 384 / 455&lt;br /&gt;
| LBASD = 291 / 384 / 335 / 410&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 4 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!     !!     M!!    W!! Q!! S!! C2!! P!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+ x2|| S x2|| S|| S|| S / A+ x2|| A+|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| A+|| S?|| S?|| S?|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes M=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node W=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node C2=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node P, Q, S=&lt;br /&gt;
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 410&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 335&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 384&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 291&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Battlecruiser Water Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Battlecruiser Water Princess.png|Regular&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Battlecruiser Water Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Chrno98</name></author>
	</entry>
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