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		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Modernization&amp;diff=184127</id>
		<title>Modernization</title>
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		<updated>2024-10-22T22:12:34Z</updated>

		<summary type="html">&lt;p&gt;Cophee: /* Luck Modernization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PortMechanicsPortal}}&lt;br /&gt;
[[file:moderniztion_intro01.jpg|300px|thumb|Main [[Remodel (Menu)]] page]]&lt;br /&gt;
Modernization is used to increase the [[Stats]] of a given ship, namely, the firepower {{Firepower}}, torpedo {{Torpedo}}, anti-air {{AA}}, armor {{Armor}}, HP {{HP}}, ASW {{ASW}}, and Luck {{Luck}}. 1 to 5 other ship girls are required in order to perform a Modernization.&lt;br /&gt;
*''This page is about the Modernization mechanic. Please see [[Remodel (Menu)]] for information about the UI.''&lt;br /&gt;
&lt;br /&gt;
=How To Modernize=&lt;br /&gt;
[[File:moderniztion_intro02.png|thumb|Modernization selection. Here Amatsukaze has 3 stars of modernization and her armor is maxed.]]&lt;br /&gt;
[[File:NPC_Penguin.png|thumb|The Failure box (&amp;quot;Penguin&amp;quot;) shown for failled modernizations.]]&lt;br /&gt;
&lt;br /&gt;
# Click the '''Select (選択)''' button in the empty modernization slot to bring up a list of non-locked ship girls sorted by level.&lt;br /&gt;
# Select a ship girl to be placed in a modernization slot.&lt;br /&gt;
# Stats that will be improved will turn blue and show the potential maximum improvement.&lt;br /&gt;
#* HP, ASW, and Luck will just display a blue up arrow.&lt;br /&gt;
# Once the selection is made, to modernize, click on either:&lt;br /&gt;
##The {{TextGlow|'''Modernization Start (after disarming)!!'''|white|text-colour=blue|glow-size=2px}} button (blue, left), to modernize while disarming and saving any equipment currently equipped on the consumed girls,&lt;br /&gt;
##The {{TextGlow|'''Modernization Start!!'''|white|text-colour=green|glow-size=2px}} (合成開始!!) button (green, right), to modernize while also losing any equipment currently equipped on the consumed girls.&lt;br /&gt;
#* The buttons will be greyed out if the ship girl cannot be modernized any further with the currently used ships.&lt;br /&gt;
*If the modernization fails, the &amp;quot;failure box&amp;quot; (penguin) will be displayed.&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
* Modernization upgrades for firepower, torpedo, AA, and armor are reset upon [[remodeling]].&lt;br /&gt;
** HP, ASW, and luck modernization upgrades are carried over.&lt;br /&gt;
* Equipment on a ship girl used for modernization will be lost.&lt;br /&gt;
** Remember to '''remove valuable equipment''' before using a ship girl as modernization fodder.&lt;br /&gt;
* Stats cannot be increased beyond certain caps.&lt;br /&gt;
** For firepower, torpedo, AA, armor, and luck; it is dependent on the ship girl and its remodels. Please see the individual ship girl pages or [[Ship Maximum Status]] for the caps.&lt;br /&gt;
** For HP, it is '''+2''', and may be capped lower after [[marriage]] HP gains;&lt;br /&gt;
** For ASW, it is '''+9''' for ships with a base ASW stat, '''0''' otherwise.&lt;br /&gt;
* [[Composition#Locking_Ship_Girls|Locking]] ship girls will prevent them from showing up as modernization fodder.&lt;br /&gt;
&lt;br /&gt;
When a ship get modernized, its &amp;quot;modernization level&amp;quot; increases, being represented by stars [[File:Modernization Star.png]], from 1 to 5.&lt;br /&gt;
*Once fully modernized in firepower, torpedo, AA, and armor, the [[File:Modernization Star Max.png|30px]] &amp;quot;Max Modernized Star&amp;quot; will be displayed next to her level.&lt;br /&gt;
&lt;br /&gt;
=General Modernization=&lt;br /&gt;
This applies to firepower {{Firepower}}, torpedo {{Torpedo}}, anti-air {{AA}}, and armor {{Armor}}. The formula for bonus stats from Modernization to these stats is:&lt;br /&gt;
{{Formula&lt;br /&gt;
|Title=Modernization Stat Formula&lt;br /&gt;
|Math=\begin{align}&lt;br /&gt;
\text{Stat}_\text{success} &amp;amp;= \bigg\lfloor \text{Stat}_\text{input} + \frac{\text{Stat}_\text{input} +1}{5} \bigg\rfloor \\&lt;br /&gt;
\text{Stat}_\text{failure} &amp;amp;= \bigg\lfloor 0.5 \times \left( \text{Stat}_\text{input} + \frac{\text{Stat}_\text{input} +2}{5} \right) \bigg\rfloor&lt;br /&gt;
\end{align}&lt;br /&gt;
|Var=&amp;lt;math&amp;gt;\text{Stat}_\text{input}&amp;lt;/math&amp;gt; the stat increase displayed on the Modernization menu.&lt;br /&gt;
|Notes=There is a fixed 50/50 chance of success/failure.&lt;br /&gt;
* Success/failure is calculated '''independently per stat'''.&lt;br /&gt;
** This means that it is possible for one stat to succeed and another to fail.&lt;br /&gt;
* Successes are capped by the cap of the respective stat.&lt;br /&gt;
** This can change the modernization efficiency listed below.&lt;br /&gt;
* For maximum gains, it is better to spam multiple +5 modernizations.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+General Modernization Chart&lt;br /&gt;
!Input Value&lt;br /&gt;
!1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12&lt;br /&gt;
|-&lt;br /&gt;
!Success&lt;br /&gt;
|1||2||3||5||6||7||8||9||11||12||13||14&lt;br /&gt;
|-&lt;br /&gt;
!Failure&lt;br /&gt;
| 0|| 1|| 2|| 2|| 3|| 3| 4|| 5|| 5|| 6|| 6|| 7|| 7&lt;br /&gt;
|-&lt;br /&gt;
!Efficiency %&amp;lt;ref&amp;gt;Calculated as the weighted expected value for a given input.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 50 || 75 || 83.3 || 87.5 || '''90''' || 83.3 || 85.7 || 87.5 || 88.9 || '''90''' || 86.4 || 87.5&lt;br /&gt;
|-&lt;br /&gt;
!Input Value&lt;br /&gt;
!13!!14!!15!!16!!17!!18!!19!!20!!21!!22!!23!!24&lt;br /&gt;
|-&lt;br /&gt;
!Success&lt;br /&gt;
| 17 || 18 || 19 || 20 || 21 || 23 || 24 || 25 || 26 || 27 || 29 || 30&lt;br /&gt;
|-&lt;br /&gt;
!Failure&lt;br /&gt;
| 8 || 8 || 9 || 9 || 10 || 11 || 11 || 12 || 12 || 13 || 14 || 14&lt;br /&gt;
|-&lt;br /&gt;
!Efficiency&lt;br /&gt;
| 88.5 || 89.3 || '''90''' || 87.5 || 88.2 || 88.9 || 89.5 || '''90''' || 88.1 || 88.6 || 89.1 || 89.6&lt;br /&gt;
|-&lt;br /&gt;
!Input Value&lt;br /&gt;
!25!!26!!27!!28!!29!!30!!31!!32!!33!!34!!35!!36&amp;lt;ref&amp;gt;Currently impossible to achieve.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Success&lt;br /&gt;
| 30 || 31 || 32 || 33 || 35 || 36 || 37 || 38 || 39 || 41 || 42 || -&lt;br /&gt;
|-&lt;br /&gt;
!Failure&lt;br /&gt;
| 15 || 15 || 16 || 17 || 17 || 18 || 18 || 19 || 20 || 20 || 21 || -&lt;br /&gt;
|-&lt;br /&gt;
!Efficiency&lt;br /&gt;
| '''90''' || 88.5 || 88.9 ||89.3  || 89.7 || '''90''' || 88.7 || 89.1 || 89.4 || 89.7 || '''90''' || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
=Special Modernizations=&lt;br /&gt;
When using certain ships, it is additionally possible to modernize HP {{HP}}, ASW {{ASW}}, and Luck {{Luck}}.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Special Modernization Chart&lt;br /&gt;
!Ships used as fodder&lt;br /&gt;
!Modernization get&lt;br /&gt;
!Affected ships&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
![[Maruyu]]&lt;br /&gt;
| +1.2 {{Luck}}&lt;br /&gt;
|rowspan=2|All&lt;br /&gt;
|rowspan=2|5 Maruyu Kai should always be used at once&lt;br /&gt;
|-&lt;br /&gt;
![[Maruyu Kai]]&lt;br /&gt;
| +1.6 {{Luck}}&lt;br /&gt;
|-&lt;br /&gt;
!1 DE&lt;br /&gt;
|rowspan=3| +1/2 {{ASW}} /or/ +1/2 {{Luck}}&lt;br /&gt;
|rowspan=4| All for {{Luck}} &amp;amp; {{HP}}&amp;lt;br&amp;gt;All with initial base {{ASW}} for {{ASW}}&lt;br /&gt;
|rowspan=4 width=200px|Using higher-level DE increases the chance of gaining +2 of a stat&lt;br /&gt;
|-&lt;br /&gt;
!2 DE of different classes&lt;br /&gt;
|-&lt;br /&gt;
!2 same DE&lt;br /&gt;
|-&lt;br /&gt;
!2 different DE of the same class&lt;br /&gt;
| +1/2 {{HP}} /or/ +1/2 {{Luck}}&lt;br /&gt;
|-&lt;br /&gt;
![[Pumpkin]]s&lt;br /&gt;
| +1/2/3 {{Luck}}|||All||Requires the use of duplicates or same class ships to gain more luck&lt;br /&gt;
|-&lt;br /&gt;
![[Kamoi]]&lt;br /&gt;
| +1/2 {{HP}}&lt;br /&gt;
|Only [[Mizuho]], [[Kamoi]], {{Class|Agano}}, {{Class|Yamato}}&lt;br /&gt;
|rowspan=2| +30% per base AV/AO&amp;lt;br&amp;gt;+40% per Kai+ AV/AO&lt;br /&gt;
|-&lt;br /&gt;
![[Mizuho]]&lt;br /&gt;
| +1/2 {{HP}}&lt;br /&gt;
|Only [[Mizuho]], [[Kamoi]]&lt;br /&gt;
|}&lt;br /&gt;
;Notes&lt;br /&gt;
*It is unclear if using more than 2 DE is taken into account. If it is, the speculated working is:&lt;br /&gt;
**Using 4 DE will count as 2 pairs,&lt;br /&gt;
**Using 3 or 5 DE with count as 1 or 2 pairs, and a single ship.&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Luck Modernization===&lt;br /&gt;
'''Luck''' {{Luck}} can be modernized either by using:&lt;br /&gt;
*[[Maruyu]], on any ship (''see [[#Maruyu|here]]''),&lt;br /&gt;
*[[Coastal Defense Ship]]s, on any ship (''see [[#Coastal Defense Ships (DE)|here]]''),&lt;br /&gt;
*[[Pumpkin]]s, on any ship (''see [[#Pumpkins|here]]'').&lt;br /&gt;
&lt;br /&gt;
Luck modernization is kept on remodel.&lt;br /&gt;
*The luck cap is arbitrary for each ship remodel, and is usually very high.&lt;br /&gt;
[[Marriage]] also gives some luck.&lt;br /&gt;
&lt;br /&gt;
===HP Modernization===&lt;br /&gt;
'''HP''' {{HP}} can be modernized either by using:&lt;br /&gt;
*[[Coastal Defense Ship]]s, on any ship (''see [[#Coastal Defense Ships (DE)|here]]''),&lt;br /&gt;
*[[Mizuho]] or [[Kamoi]], on some ship (''see [[#Mizuho &amp;amp; Kamoi|here]]'').&lt;br /&gt;
&lt;br /&gt;
HP modernization is kept on remodel.&lt;br /&gt;
*The HP cap is arbitrary for each ship remodel, but the HP modernization is capped at +2 for '''unmarried''' ships, and between 0 and 2 for '''married''' ones.&lt;br /&gt;
[[Marriage]] also gives some HP, and will interfere with HP modernization for the following ships:&lt;br /&gt;
* '''Capped at +0''' after marriage: &lt;br /&gt;
** BB: {{Class|Nagato|Kai/Ni}}, {{Class|Yamato}} (base), {{Class|Nelson|Kai}}, {{Class|Colorado|Kai}}, [[Nevada|Nevada Kai/Mod.2]]&lt;br /&gt;
** FBB: [[Bismarck|Bismarck/Kai/Zwei/Drei]], [[Richelieu]] (base), {{Class|Vittorio Veneto|Kai}}, [[South Dakota Kai]], [[Washington Kai]],&lt;br /&gt;
** SS(V): [[I-168 Kai]], [[I-8]] (base), [[I-36]] (base), {{Type|Sentoku Type (I-400 Class Submarine)}} (base), [[Maruyu]] (base)&lt;br /&gt;
** AO: [[Hayasui Kai]],&lt;br /&gt;
* '''Capped at +1''' after marriage: &lt;br /&gt;
** (F)BB: [[Massachusetts Kai]], [[Jean Bart]] (base), [[Valiant Kai]]&lt;br /&gt;
** SS(V): {{Type|Junsen Type A Kai Ni}} (base), [[I-19]] (base), [[I-26]] (base), [[I-41]] (base), [[I-47]] (base), [[I-58]] (base), [[U-511 Kai]], [[Salmon]] (base), {{Class|Gato}} (base)&lt;br /&gt;
** AO: [[Hayasui]] (base)&lt;br /&gt;
* '''Capped at +2''' after marriage for all other ships.&lt;br /&gt;
&lt;br /&gt;
===ASW Modernization===&lt;br /&gt;
'''ASW''' {{ASW }} can be modernized by using [[Coastal Defense Ship]]s (''see [[#Coastal Defense Ships (DE)|here]]'').&lt;br /&gt;
* Modernization is only possible for ships that already have some base [[ASW]] stats.&lt;br /&gt;
&lt;br /&gt;
ASW modernization is kept on remodel.&lt;br /&gt;
*The ASW cap is +9 for all ships.&lt;br /&gt;
*For certain ship changing type on remodel, this can have undesired effects (''see [[ASW Shelling|here]]'').&lt;br /&gt;
&lt;br /&gt;
==Maruyu==&lt;br /&gt;
[[Maruyu]] can be used to increase the Luck of all ships.&lt;br /&gt;
*Her base remodel will provide '''+1.2''' luck while her Kai remodel provides '''+1.6''' luck. Refer to the chart below for Modernization results:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Maruyu Luck Modernization Chart&lt;br /&gt;
!rowspan=2 colspan=2|Success/Failure&amp;lt;br&amp;gt;(Expected Result)&lt;br /&gt;
!colspan=6|Base Remodel&lt;br /&gt;
|-&lt;br /&gt;
! 0!! 1!! 2!! 3!! 4!! 5&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6| Kai Remodel&lt;br /&gt;
! 0&lt;br /&gt;
| -|| 2/1&amp;lt;br&amp;gt;(1.2)|| 3/2&amp;lt;br&amp;gt;(2.4)|| 4/3&amp;lt;br&amp;gt;(3.6)|| 5/4&amp;lt;br&amp;gt;(4.8)|| 6/-&amp;lt;br&amp;gt;(6.0)&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 2/1&amp;lt;br&amp;gt;(1.6)|| 3/2&amp;lt;br&amp;gt;(2.8)|| 4/-&amp;lt;br&amp;gt;(4.0)|| 6/5&amp;lt;br&amp;gt;(5.2)|| 7/6&amp;lt;br&amp;gt;(6.4)|| -&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 4/3&amp;lt;br&amp;gt;(3.2)|| 5/4&amp;lt;br&amp;gt;(4.4)|| 6/5&amp;lt;br&amp;gt;(4.6)|| 7/6&amp;lt;br&amp;gt;(6.8)|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 5/4&amp;lt;br&amp;gt;(4.8)|| 6/-&amp;lt;br&amp;gt;(6.0)|| 8/7&amp;lt;br&amp;gt;(7.2)|| -|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 7/6&amp;lt;br&amp;gt;(6.4)|| 8/7&amp;lt;br&amp;gt;(7.6)|| -|| -|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 8/-&amp;lt;br&amp;gt;(8.0)|| -|| -|| -|| -|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* +8 luck modernization is '''guaranteed''' when using 5 [[Maruyu Kai]].&lt;br /&gt;
** This is why it is very important to remodel her before using her as modernization fodder.&lt;br /&gt;
&lt;br /&gt;
==Pumpkins==&lt;br /&gt;
It is possible to use the Pumpkins given during the [[Pumpkin Festival]] to increase luck during regular modernization.&lt;br /&gt;
*By consuming 1 [[Pumpkin]] on a normal modernization, between 1 an 3 luck {{Luck}} will be added.&lt;br /&gt;
*See [[Pumpkin Festival#Luck Modding with Pumpkins|''here'']] for more details.&lt;br /&gt;
&lt;br /&gt;
==Mizuho &amp;amp; Kamoi==&lt;br /&gt;
[[Mizuho]] and [[Kamoi]] (AV/AO) can be used to increase the HP of certain ships:&lt;br /&gt;
* '''Mizuho''' for [[Mizuho]] and [[Kamoi]].&lt;br /&gt;
* '''Kamoi''' for [[Mizuho]], [[Kamoi]], the {{Class|Agano}}, and the {{Class|Yamato}}.&lt;br /&gt;
*Mizuho and Kamoi are '''not interchangeable'''.&lt;br /&gt;
*Mizuho or Kamoi must be used in pairs to trigger HP modding.&lt;br /&gt;
**Using their Kai+ remodels has greater effects.&lt;br /&gt;
&lt;br /&gt;
The HP mod success rate compared to the Luck mode is as follows: &lt;br /&gt;
{{Formula&lt;br /&gt;
|Title=Mizuho &amp;amp; Kamoi HP Modding&lt;br /&gt;
|Math=\text{HPmod}_\text{Rate}\text{%} = 30 \times \text{N}_\text{b} + 40 \times \text{N}_\text{K}&lt;br /&gt;
|Var=&amp;lt;math&amp;gt;\text{N}_\text{b}&amp;lt;/math&amp;gt; the number of AV/AO on base form,&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{N}_\text{K}&amp;lt;/math&amp;gt; the number of AV/AO on Kai+ form.&lt;br /&gt;
|Notes=If the success rate goes over 100%, a roll for a second HP increase is performed (e.g. 120% = 20% chance for +2HP).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Coastal Defense Ships (DE)==&lt;br /&gt;
[[Coastal Defense Ship]]s (DE) have a chance of granting:&lt;br /&gt;
*'''+1''' [[#Luck|Luck]] {{Luck}} when used &amp;quot;alone or in pairs&amp;quot;.&lt;br /&gt;
*'''+1''' [[#HP|HP]] {{HP}} when used in &amp;quot;pairs of different ships from the same class&amp;quot;.&lt;br /&gt;
*'''+1''' [[#ASW|ASW]] {{ASW}} when used &amp;quot;alone or in pairs&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Luck===&lt;br /&gt;
----&lt;br /&gt;
DE can give '''+1''' [[#Luck|Luck]] {{Luck}} when used alone or in pairs.&lt;br /&gt;
*It will give +1 [[#HP|HP]] {{HP}} or [[#ASW|ASW]] {{ASW}} if it fails, depending of the situation.&lt;br /&gt;
&lt;br /&gt;
*For single DE:&lt;br /&gt;
{{Formula&lt;br /&gt;
|Title=Single DE Luck Modding&lt;br /&gt;
|Math=\text{LUCKmod}_\text{Rate}\text{%} = 29 + 0.8 \times \text{Lv}&lt;br /&gt;
|Var=&amp;lt;math&amp;gt;\text{Lv}&amp;lt;/math&amp;gt; the level of the DE used in the modding.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*For DE pairs:&lt;br /&gt;
{{Formula&lt;br /&gt;
|Title=DE Pairs Luck Modding&lt;br /&gt;
|Math=\text{LUCKmod}_\text{Rate}\text{%} = 100 - \text{X}_\text{Rate}\text{%}&lt;br /&gt;
|Var=&amp;lt;math&amp;gt;\text{X}_\text{Rate}\text{%}&amp;lt;/math&amp;gt; being either:&lt;br /&gt;
**&amp;lt;math&amp;gt;\text{HPmod}_\text{Rate}\text{%}&amp;lt;/math&amp;gt; for [[#HP|HP]] DE pairs,&lt;br /&gt;
**&amp;lt;math&amp;gt;\text{ASWmod}_\text{Rate}\text{%}&amp;lt;/math&amp;gt; for [[#ASW|ASW]] DE pairs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Notably:&lt;br /&gt;
* +1 luck or [[#HP|HP]] is guaranteed from upgrades of pairs of different DE from a same class.&lt;br /&gt;
* +1 luck or [[#ASW|ASW]] is guaranteed from upgrades of single DE of any other pairing.&lt;br /&gt;
* If the total level of 2 DE is around 80+ (e.g. each of them lv 40+), there is a small chance (~6-7%) for an extra +1 luck &lt;br /&gt;
**In the case the ship cannot receive one of the 2 guaranteed stats (e.g. a BB for ASW) then there is a chance to fail the modernization.&lt;br /&gt;
&lt;br /&gt;
'''It is highly advised to save DEs to modernize HP/ASW instead of luck.'''&lt;br /&gt;
&lt;br /&gt;
===HP===&lt;br /&gt;
----&lt;br /&gt;
DE can give '''+1''' [[#HP|HP]] {{HP}} when used in &amp;quot;pairs of different ships from the same class&amp;quot;.&lt;br /&gt;
*It will give +1 [[#Luck|Luck]] {{Luck}} if it fails .&lt;br /&gt;
*If the ship is already at max HP, this will instead guarantee +1 ASW or +1 Luck.&lt;br /&gt;
*It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 HP. &lt;br /&gt;
*The HP mod success rate compared to the Luck mode is approximately as follows [https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit?gid=0#gid=0]: &lt;br /&gt;
{{Formula&lt;br /&gt;
|Title=DE Pair HP Modding&lt;br /&gt;
|Math=\text{HPmod}_\text{Rate}\text{%} = 30 + 0.35 \times \sum_\text{DE} \text{Lv}&lt;br /&gt;
|Var=&amp;lt;math&amp;gt;\text{Lv}&amp;lt;/math&amp;gt; the level of the DE used in the modding.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Notably:&lt;br /&gt;
**If both DE are Lv 1, the rate is about 30 %,&lt;br /&gt;
**If the total level of both DE is around 180+ (e.g. each of them lv 90+), the rate is about 90% [https://twitter.com/Matsu_class_DD/status/1188450823769968641][https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit#gid=1312760281].&lt;br /&gt;
&lt;br /&gt;
===ASW===&lt;br /&gt;
----&lt;br /&gt;
DE can give '''+1''' [[#HP|HP]] {{HP}} when used &amp;quot;alone&amp;quot; or in pairs that are not &amp;quot;different ships from the same class&amp;quot;.&lt;br /&gt;
*It will give +1 [[#Luck|Luck]] {{Luck}} if it fails .&lt;br /&gt;
* Modernization will fail if the ship girl is at the ASW cap.&lt;br /&gt;
** Modernization can still succeed if luck is rolled instead of ASW (if the ship girl is not at her luck cap).&lt;br /&gt;
*Using &amp;quot;pairs of different DE from the same class&amp;quot; will also guarantee +1 ASW or +1 Luck if the ship is already at max HP.&lt;br /&gt;
*It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 ASW. &lt;br /&gt;
The ASW mod success rate compared to the Luck mode is approximately as follows[https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit?gid=0#gid=0]: &lt;br /&gt;
*For single DE:&lt;br /&gt;
{{Formula&lt;br /&gt;
|Title=Single DE ASW Modding&lt;br /&gt;
|Math=\text{ASWmod}_\text{Rate}\text{%} = 100 - \text{LUCKmod}_\text{Rate}\text{%}&lt;br /&gt;
|Var=&amp;lt;math&amp;gt;\text{LUCKmod}_\text{Rate}&amp;lt;/math&amp;gt; the luck modding rate from the above formula.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*For DE pairs:&lt;br /&gt;
{{Formula&lt;br /&gt;
|Title=DE Pairs ASW Modding&lt;br /&gt;
|Math=\text{ASWmod}_\text{Rate}\text{%} = 10 + 0.40 \times \sum_\text{DE} \text{Lv}&lt;br /&gt;
|Var=&amp;lt;math&amp;gt;\text{Lv}&amp;lt;/math&amp;gt; the level of the DE used in the modding.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Notably:&lt;br /&gt;
** If the total level of both DE is around 80+ (e.g. each of them lv 40+), the rate is about 20-30 %.&lt;br /&gt;
** Using two DE pairs with a level total at 180+ has a chance of +2 ASW.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*[[Stats]]&lt;br /&gt;
*[[Help:Modernization|Modernization Priority]]&lt;br /&gt;
*[[Marriage]]&lt;br /&gt;
{{Mechanics}}&lt;/div&gt;</summary>
		<author><name>Cophee</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Yawata_Maru&amp;diff=183689</id>
		<title>Yawata Maru</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Yawata_Maru&amp;diff=183689"/>
		<updated>2024-10-14T12:49:23Z</updated>

		<summary type="html">&lt;p&gt;Cophee: /* Stats Exceptions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
{{KanmusuInfo|ID=322}}&lt;br /&gt;
{{KanmusuInfo|ID=484}}&lt;br /&gt;
{{KanmusuInfo|ID=484a}}&lt;br /&gt;
{{KanmusuInfo|ID=489}}&lt;br /&gt;
&lt;br /&gt;
Yawata Maru's ship class in-game is the {{Class|Kasuga Maru}}, but is displayed as &amp;quot;''Special Purpose Aircraft Carrier''&amp;quot; on her [[Library]] page.&lt;br /&gt;
&lt;br /&gt;
==Gameplay Notes==&lt;br /&gt;
{{:Category:Light Carriers}}&lt;br /&gt;
&lt;br /&gt;
{{Category:Escort Carriers}}&lt;br /&gt;
&lt;br /&gt;
===Special Mechanics===&lt;br /&gt;
;Unyou&lt;br /&gt;
* Becomes a [[CVE]].&lt;br /&gt;
**{{Category:Escort Carriers}}&lt;br /&gt;
;Kai&lt;br /&gt;
* Can perform special [[OASW]]:&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:900px; text-align:center; margin:auto&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Ship&lt;br /&gt;
!ASW Stat Required&lt;br /&gt;
!Equipment Required&lt;br /&gt;
|-&lt;br /&gt;
!{{Ship/Banner|Unyou/Kai|small=true}}&amp;lt;br&amp;gt;Unyou Kai&lt;br /&gt;
| '''N/A'''&lt;br /&gt;
| {{RedPlane}} {{BluePlane}} {{ASWPlane}} {{Autogyro}}&amp;lt;br&amp;gt;Any with '''1+ ASW'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Kai Ni&lt;br /&gt;
* Can attack at night using [[Night_Battle#Trigger Requirements|shelling attack]].&lt;br /&gt;
&lt;br /&gt;
===Stats Exceptions===&lt;br /&gt;
;Yawata Maru (base)&lt;br /&gt;
*Has 2 equipment slots.&lt;br /&gt;
;Kai Ni&lt;br /&gt;
*Is '''Medium Range'''.&lt;br /&gt;
&lt;br /&gt;
===Equipability Exceptions===&lt;br /&gt;
{{:Equipment/Equipability/CVL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:800px; text-align:center; margin:auto; font-weight:bold&amp;quot;&lt;br /&gt;
!colspan=5 style=&amp;quot;font-size:15px&amp;quot;|Unyou Equipability Exceptions&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!{{Ship/Banner|Yawata Maru/|small=true}}&amp;lt;br&amp;gt;Yawata Maru&lt;br /&gt;
!{{Ship/Banner|Unyou/|small=true}}&amp;lt;br&amp;gt;Unyou&lt;br /&gt;
!{{Ship/Banner|Unyou/Kai|small=true}}&amp;lt;br&amp;gt;Unyou Kai&lt;br /&gt;
!{{Ship/Banner|Unyou/Kai Ni|small=true}}&amp;lt;br&amp;gt;Unyou Kai Ni&lt;br /&gt;
|-&lt;br /&gt;
!Expansion Slot Exceptions&lt;br /&gt;
!colspan=3|-&lt;br /&gt;
|Can Equip:&amp;lt;br&amp;gt;{{SurfaceShipPersonnel}}&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2|Ship Exceptions&lt;br /&gt;
!colspan=2|-&lt;br /&gt;
|Can Equip:&amp;lt;br&amp;gt;{{DepthCharge}} {{Small Sonar}} {{LandingCraft}}&lt;br /&gt;
|Can Equip:&amp;lt;br&amp;gt;{{DepthCharge}} {{Small Sonar}} {{SurfaceShipPersonnel}}&amp;lt;br&amp;gt;{{LandingCraft}}&lt;br /&gt;
|-&lt;br /&gt;
|Cannot Equip:&amp;lt;br&amp;gt;{{YellowPlane}} {{Autogyro}} {{ASWPlane}}&amp;lt;br&amp;gt;{{Large Radar}} {{Large Sonar}} {{CommandFacility}}&lt;br /&gt;
|Cannot Equip:&amp;lt;br&amp;gt;{{YellowPlane}} {{Autogyro}} {{ASWPlane}}&amp;lt;br&amp;gt;{{Large Sonar}}&lt;br /&gt;
|Cannot Equip:&amp;lt;br&amp;gt;{{YellowPlane}} {{Autogyro}} {{Large Sonar}}&lt;br /&gt;
|Cannot Equip:&amp;lt;br&amp;gt;{{Autogyro}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fit Bonuses===&lt;br /&gt;
{{/Equipment Bonuses}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Important Information===&lt;br /&gt;
* Required for quest:&lt;br /&gt;
** Mandatory:&lt;br /&gt;
*** {{Q|B177}}&lt;br /&gt;
* Helper for the following equipment:&lt;br /&gt;
** Improvement: [[Type 0 Fighter Model 64 (Two-seat w/ KMX)]]&lt;br /&gt;
** Improvement &amp;amp; upgrade: [[Type 97 Torpedo Bomber (931 Air Group)]]&lt;br /&gt;
&lt;br /&gt;
==Drop Locations==&lt;br /&gt;
*Rewarded by Quest {{Q|B176}}.&lt;br /&gt;
{{#invoke:ShipDropTable|returnShipDrop|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
==Voice Lines==&lt;br /&gt;
===Quotes===&lt;br /&gt;
{{ShipquoteHeader}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Introduction&lt;br /&gt;
|origin = 特設航空母艦、八幡丸です。そう、元は新田丸級貨客船よ。妹がお世話になっているわね、私も……よろしく。&lt;br /&gt;
|translation = I'm the Converted Carrier, Yawata Maru. That's right, I used to be a Nitta Maru-class freighter. My little sister has been in your care. I... look forward to working with you too.&amp;lt;ref&amp;gt;[[Taiyou]] was the last Nitta Maru sister to be laid down and completed, but she was the first to be converted into a carrier. Despite the class being named after her, she is technically the youngest of the three.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Introduction|name = Unyou&lt;br /&gt;
|origin = 航空母艦、雲鷹です。そう、元は新田丸級貨客船よ。提督、今日もよろしく。行くよ。&lt;br /&gt;
|translation = I'm the carrier, Unyou. That's right, I used to be a Nitta Maru-class freighter. Admiral, I look forward to working with you today too. Let's get going.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Introduction|name = Unyou|kai = true&lt;br /&gt;
|origin = 護衛空母、雲鷹です。そう、元は新田丸級貨客船だけど、今は空母。提督、今日もよろしく。行くよ。&lt;br /&gt;
|translation = I'm the escort carrier, Unyou. That's right, I used to be a Nitta Maru-class freighter, but I'm a carrier now.. Admiral, I look forward to working with you today too. Let's get going.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Introduction|name = Unyou|kai2 = true&lt;br /&gt;
|origin = 改装護衛空母、雲鷹です。そう、元は新田丸級貨客船だけど、今は空母。提督、今日も…よろしく。行くよ。&lt;br /&gt;
|translation = I'm the remodeled escort carrier, Unyou. That's right, I used to be a Nitta Maru-class freighter, but I'm a carrier now.. Admiral, I look forward to working with you today too. Let's get going.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Library&lt;br /&gt;
|origin =特設航空母艦、八幡丸よ。優秀船舶建造助成施設によって建造された新田丸級、真ん中の次女。春日丸の姉です。空母に改装、ほどなくして雲鷹の名を頂きました。敵潜は本当に嫌いよ。空母が船団の中で同じ速度で運動するのも嫌い。ダメだからね！これだけは覚えておいて！&lt;br /&gt;
|translation =I'm the Special Purpose Aircraft Carrier, Yawata Maru. I'm part of the Nitta Maru-class built under the Superior Shipbuilding Subsidy Program. I'm the middle child. Kasuga Maru's elder sister. Shortly after being converted into a carrier, I was given the name Unyou. I really hate enemy ships. I also hate having to match the convoy's speed. That's bad. You better remember that.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Library|name = Unyou&lt;br /&gt;
|origin = 航空母艦、雲鷹よ。優秀船舶建造助成施設によって建造された新田丸級、真ん中の次女。春日丸の姉です。空母に改装、ほどなくして雲鷹の名を頂きました。敵潜は本当に嫌いよ。空母が船団の中で同じ速度で運動するのも嫌い。ダメだからね！これだけは覚えておいて！&lt;br /&gt;
|translation = I'm the carrier, Unyou. I'm part of the Nitta Maru-class built under the Superior Shipbuilding Subsidy Program. I'm the middle child. Kasuga Maru's elder sister. Shortly after being converted into a carrier, I was given the name Unyou. I really hate enemy ships. I also hate having to match the convoy's speed.&amp;lt;ref&amp;gt;Carriers needed to move at high-speed in order to launch planes, but the transports they escorted were slow. In order to match the convoy's speed while traveling fast, the carriers and their escorts would zig-zag around the convoy.&amp;lt;/ref&amp;gt; That's bad. You better remember that.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Secretary 1&lt;br /&gt;
|origin =私のこと、呼んだ？…そう。&lt;br /&gt;
|translation =Did you call for me? ...I see.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Secretary 1|name = Unyou|kai = true&lt;br /&gt;
|origin = 提督、私のこと、呼んだ？うん。わかった。&lt;br /&gt;
|translation = Admiral, did you call for me? Yes. Understood.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Secretary 2&lt;br /&gt;
|origin =まあ、そうね。優秀な貨客船でした。&lt;br /&gt;
|translation =Yeah, that's right. I was an excellent freighter.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Secretary 3&lt;br /&gt;
|origin =そうよ。優秀な貨客船姉妹として建造されました。三姉妹で、絵に描かれたことはあったわ…え？し、知ってる？ そ、そう。ふーん。.....見たの？&lt;br /&gt;
|translation =That's right. We sisters were built as excellent freighters. We also had a drawing made of us... Huh? Y-you know about that? I see. Have you seen it?&amp;lt;ref&amp;gt;She's referring to an [https://kcwiki-yksk.mirairepository.net/w/images/0/09/NYK_Sisters_Advert.jpg old advertisement] depicting them as ship girls.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Secretary 3|name = Unyou|kai = true&lt;br /&gt;
|origin = そうよ。豪華で優秀な貨客船、だったの。今は、優秀な護衛空母。&lt;br /&gt;
|translation = That's right. I was a luxurious and excellent freighter. Now I'm an excellent escort carrier.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Secretary 3|name = Unyou|kai2 = true&lt;br /&gt;
|origin = そうよ。とても豪華で優秀な貨客船だったの。今は、優秀な護衛空母。文句ある？&lt;br /&gt;
|translation = That's right. I was a very luxurious and excellent freighter. Now I'm an excellent escort carrier. Got a problem with that?&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Idle&lt;br /&gt;
|origin =ん？あぁ、ごめん。これ読んでて。何読んでるかって？これは、私の戦闘詳報。ちゃんと今に残っているんだね。この戦訓ってとこ。ちゃんと…ちゃんと読んでね。大事なこと書いてあるから。絶対よ！聞いてる？&lt;br /&gt;
|translation =Hmm? Ah, sorry. I was just reading this. What am I reading? These are my battle reports. They've been preserved well. You need to pay close attention to these... lessons from battle. There are important things written in it. You must! Did you get that?&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Secretary Married&lt;br /&gt;
|origin =提督、なに？寂しい顔して。らしくない。温かいコーヒーでも入れてあげようか？紅茶の方がいい？私、以外と給仕得意なのよ。プロなんだから、本当は…まあ、待ってて。いい子ね。&lt;br /&gt;
|translation =Admiral, what's the matter? You're looking lonely. That's not like you. Would you like some hot coffee? Or would you prefer tea? I may not look like it, but I'm good at waitressing. Though I'm just pretending... Well, just wait a moment. Good boy.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Wedding&lt;br /&gt;
|origin =提督、なに？私、呼んだ？えぇ？なに？聞こえない…「この戦いが終わったら…」なに？サンフランシスコ航路に…二人で？って誰と誰が？えぇ！？私と提督？うそ。うそでしょ？もしからかってても、私この指輪返さないよ…いいの？本当に？あぁ、やった！&lt;br /&gt;
|translation =Admiral, what is it? Did you call me? Huh? What? I can't hear you... &amp;quot;After this war is over...&amp;quot; What? The two of us will... travel the San Francisco route? Uh, who and who? Wha!? You mean you and I? No. Are you messing with me? Even if you take it back, I'm not giving back this ring... You're sure? Really? Ah, hooray!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Looking At Scores&lt;br /&gt;
|origin =情報？わかった。まとめてみる。うん。これでいい？&lt;br /&gt;
|translation =Information? Understood. I'll summarise it. Here. Is this alright?&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Joining A Fleet&lt;br /&gt;
|origin =特設航空母艦、八幡丸、出撃します。出るわ。&lt;br /&gt;
|translation =Converted carrier, Yawata Maru, sortieing. I'm heading out.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Joining A Fleet|name = Unyou&lt;br /&gt;
|origin =  航空母艦、雲鷹、出撃します。出るわ。&lt;br /&gt;
|translation = Carrier, Unyou, sortieing. I'm heading out.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Equipment 1&lt;br /&gt;
|origin =こういうのも、あるんだ。&lt;br /&gt;
|translation =So something like this exists.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Equipment 1|name = Unyou|kai = true&lt;br /&gt;
|origin = こういうのも、あり…か。&lt;br /&gt;
|translation = This just might... work.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Equipment 2&lt;br /&gt;
|origin =まあ、軍艦だから。そうね。そうなるか。&lt;br /&gt;
|translation =Well, I am a warship. Yeah. I hope so.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Equipment 2|name = Unyou|kai = true&lt;br /&gt;
|origin = まあ、航空母艦だから。そうね。&lt;br /&gt;
|translation = Well, I am a carrier. That's right.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Equipment 2|name = Unyou|kai2 = true&lt;br /&gt;
|origin = なるほど、こんなのもありかも。たしかに。&lt;br /&gt;
|translation = I see, this just might work. I'm sure of it.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Equipment 3&lt;br /&gt;
|origin =バリカン運動、大事。&lt;br /&gt;
|translation =Zig-zagging is important.&amp;lt;ref&amp;gt;A slang term for zig-zagging. It refers to the French word for hair clippers, &amp;quot;barriquand&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Equipment 3|name = Unyou|kai2 = true&lt;br /&gt;
|origin = はあ、なるほどね。&lt;br /&gt;
|translation = Aah, I see.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Supply&lt;br /&gt;
|origin =ありがとう。いただく。&lt;br /&gt;
|translation =Thank you. I accept.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Docking Minor&lt;br /&gt;
|origin =ごめん。修理…いいでしょ？&lt;br /&gt;
|translation =Sorry. Can I... go get repaired?&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Docking Major&lt;br /&gt;
|origin =ひどくやられちゃった…こっち見ないでよ。&lt;br /&gt;
|translation =I got heavily damaged... Don't stare.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Construction&lt;br /&gt;
|origin =新造船…いえ、新造艦が就役ね。&lt;br /&gt;
|translation =A new vessel... I mean, a new ship has been commissioned.&amp;lt;ref&amp;gt;The term she uses at first, &amp;quot;sen&amp;quot; (船), refers to ships in general while kan (艦) specifically means &amp;quot;warship&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Returning From Sortie&lt;br /&gt;
|origin =無事に戻ってこれた。良かった。やっぱり、港はほっとする。&lt;br /&gt;
|translation =We've returned safely. Thank goodness. I definitely feel safer in port.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Starting A Sortie&lt;br /&gt;
|origin =サンフランシスコ航路…じゃなかった…作戦海域、八幡丸、抜錨します。ついてきて。&lt;br /&gt;
|translation =Yawata Maru, setting sail for the San Francisco route... I mean... the operation area. Follow me.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Starting A Sortie|name = Unyou&lt;br /&gt;
|origin = そうよ。作戦海域、空母雲鷹、抜錨します。ついてきて。&lt;br /&gt;
|translation = That's right. Carrier Unyou, setting sail for the operation area. Follow me.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Battle Start&lt;br /&gt;
|origin =敵？やるってこと？行けるかな、私。やれる？&lt;br /&gt;
|translation =The enemy? We have to engage them? I wonder if I can manage. I guess I can?&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Battle Start|name = Unyou|kai = true&lt;br /&gt;
|origin = 敵？やるってこと？やるしかない。私、やれる！&lt;br /&gt;
|translation = The enemy? We have to engage them? We have to. I can do this!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Battle Start|name = Unyou|kai2 = true&lt;br /&gt;
|origin = 敵？やるってこと？やるしかない。私、やれる！&lt;br /&gt;
|translation = The enemy? We have to engage them? We have to. I can do this!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Attack&lt;br /&gt;
|origin =八幡丸航空隊、発艦始め。&lt;br /&gt;
|translation =Yawata Maru Air Wing, prepare for take-off.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Attack|name = Unyou&lt;br /&gt;
|origin = 雲鷹航空隊、発艦始め。&lt;br /&gt;
|translation = Unyou Air Wing, prepare for take-off.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Attack|name = Unyou|kai2 = true&lt;br /&gt;
|origin = 雲鷹航空隊、発艦始め。&lt;br /&gt;
|translation = Unyou Air Wing, prepare for take-off.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Night Attack&lt;br /&gt;
|origin =敵を…敵を近づるな。お願い！&lt;br /&gt;
|translation =Don't... don't let the enemy get any closer. Please!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Night Attack|name = Unyou&lt;br /&gt;
|origin = 敵を近づけるな。９３１、お願い！&lt;br /&gt;
|translation = Don't let the enemy get any closer. 931, I'm counting on you!&amp;lt;ref&amp;gt;Referring to the 931 Air Group that was assigned to her.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Night Attack|name = Unyou|kai2 = true&lt;br /&gt;
|origin = 敵を近づけるな。９３１、お願い！&lt;br /&gt;
|translation = Don't let the enemy get any closer. 931, I'm counting on you!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Night Battle&lt;br /&gt;
|origin =夜の海は…夜の海は、嫌い。監視厳に。魚雷に気をつけて。&lt;br /&gt;
|translation =I hate... I hate the seas at night. Be on lookout. Watch for torpedoes.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Night Battle|name = Unyou|kai = true&lt;br /&gt;
|origin = 夜の海は…夜の海は、嫌い。けれど、監視警戒を厳に。行きましょう。&lt;br /&gt;
|translation = I hate... I hate the seas at night. But still, lookouts be alert. Let's go.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = MVP&lt;br /&gt;
|origin =私が敵を、退けたってこと？そ、それは少し…えっと、素直に嬉しいかな？そうか。私やれるんだ。そうか！&lt;br /&gt;
|translation =I was the one that drove off the enemy? Th-that's a bit... Uhmm, permission to celebrate openly? Alright. I did it. I did!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Minor Damage 1&lt;br /&gt;
|origin =きゃあ！や、やれれた！どこ！？&lt;br /&gt;
|translation =Aaah! I-I'm hit! Where did that come from!?&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Minor Damage 2&lt;br /&gt;
|origin =うわあぁ！しまった！魚雷！？&lt;br /&gt;
|translation =Aaaah! Oh no! Was that a torpedo!?&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Major Damage&lt;br /&gt;
|origin =やあああ！ちくしょ！み、右舷？でも、もう沈むもんか！&lt;br /&gt;
|translation =Aaaaah! Damnit! I-it came from starboard? But, I won't sink again!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Sunk&lt;br /&gt;
|origin =右舷に被弾？二発も！？機関室、全滅！？うそ…私…また沈むんだ…また…&lt;br /&gt;
|translation =I'm hit at starboard? I've been hit twice!? The engine room is destroyed!? No way... I'm... Sinking again... Again...&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;references/&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Hourlies===&lt;br /&gt;
{{ShipquoteHeader|type = hourly}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 00:00&lt;br /&gt;
|origin =提督、今日は私が秘書艦担当だって。仕方ない、付き合って上げる。サンフランシスコ航路時代の実力で、お給仕もしてあげるよ。あぁ、いい子にし・て・た・ら。&lt;br /&gt;
|translation =Admiral, I'll be your secretary today. I'll have to be right by your side the whole day. I'll serve you with the waitressing skills I learned while plying the San Francisco route. Ah, If you- are- a- good- boy.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 01:00&lt;br /&gt;
|origin =マルヒトマルマル。まず、仕事仕事。護衛空母も大所帯になってきたから、まずこの辺、片付けちゃいましょう。書類はここね。ここ。&lt;br /&gt;
|translation =0100. We have to get some work done first. We have a lot of escort carriers here, so let's get these done first. Here are the documents. I'll put them here.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 02:00&lt;br /&gt;
|origin =マルフタマルマル。よし。うちら関係のは終わり。あと、アメちゃんの護衛空母も…うぅ、なにげに強いな。侮れないわ。ってかさ…&lt;br /&gt;
|translation =0200. Great. We're done with our stuff. Next is the American escort carrier's...&amp;lt;ref&amp;gt;Likely referring to [[Gambier Bay]].&amp;lt;/ref&amp;gt; Guh, she's pretty strong. I won't lose. Hey, you know...&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 03:00&lt;br /&gt;
|origin =マルサンマルマル。ってかさ…うちらもカタパルトほしくない？あれがあれば、色々ね、運用面でも大きく拡張出来るなって…ねぇ、提督…聞いてる？&lt;br /&gt;
|translation =0300. Hey, you know... wouldn't it be a good idea to put our catapults to use? If I had one, I'd be able to perform a broader range of operations... Hey, Admiral... are you listening?&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = 03:00|name = Unyou|kai2 = true&lt;br /&gt;
|origin =マルサンマルマル。よし。念願のカタパルトを装備したし。艦の装備、練度も向上している。アメちゃんの護衛空母にも、もう引きは取らない。ねぇ、提督？&lt;br /&gt;
|translation = 0300. Great. I'm now equipped with the catapult I've always wanted. The rest of my equipment will work better now. I'm not going to fall behind that American escort carrier now. Right, Admiral?&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 04:00&lt;br /&gt;
|origin =マルヨンマルマル。そんなこと言ってたら、もう夜明け前。今のうちに仮眠しとく？毛布と枕持ってこようか？あぁ、大丈夫？ってか、寝るの早！&lt;br /&gt;
|translation =0400. We've been talking so much, it's almost dawn. Would you like to take a nap? Shall I get you a pillow and some blankets? Ah, you're fine? Whoa, you knocked off quick!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 05:00&lt;br /&gt;
|origin =マルゴーマルマル。提督がいびきかいてるの間に、朝ごはんの支度、準備にかかっちょうかな…今日は…そうね。和洋どっちで行くか…&lt;br /&gt;
|translation =0500. I wonder if I should get breakfast ready while the Admiral is still snoring away... Today it'll be... Hmmm. Should I make Japanese or Western food...&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 06:00&lt;br /&gt;
|origin =マルロクマルマル。朝です。艦隊、総員起こし。繰り返す、総員起こし。今日も一日頑張っていきましょう。&lt;br /&gt;
|translation =0600. It's morning. Fleet, all hands assemble. I repeat, all hands assemble. Let's keep working hard today as well.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 07:00&lt;br /&gt;
|origin =マルナナマルマル。提督、今日はコンチネンタルしてみました。卵は確か…そう、やっぱり目玉焼き二つですよね。さあ、どうぞ。&lt;br /&gt;
|translation =0700. Admiral, I tried making a continental breakfast today. The eggs are... yes, two sunny side up as is standard. Please help yourself.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 08:00&lt;br /&gt;
|origin =マルハチマルマル。提督、コーヒーのおかわりはいかがですか？私のコーヒー、美味しいでしょう？何しろ、もとが豪華客船ですから。当然です。&lt;br /&gt;
|translation =0800. Admiral, would you like another cup of coffee? My coffee is delicious isn't it? After all, I used to be a cruise ship. So that's to be expected.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 09:00&lt;br /&gt;
|origin =マルキューマルマル。さあ、これで朝の片付け物もおしまい。艦隊運用といきましょう。今日は航空機輸送？船団護衛？何から行こうか？&lt;br /&gt;
|translation =0900. That's the dishes taken care of. Shall we begin the fleet operations? Are we ferrying aircraft today? Or escorting convoys? What are we doing?&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 10:00&lt;br /&gt;
|origin =ヒトマルマルマル。あぁ、春日…はぁ、じゃなかった…大鷹っち、おはよう。今日も頑張っていきましょう。そうよ、私達もバリカン運動。うん、大事だから。&lt;br /&gt;
|translation =1000. Ah, Kasuga... Ah, that's not it... Taiyou, good morning. Let's work hard today. That's right, we'll be zig-zagging. Yeah, it's important.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 11:00&lt;br /&gt;
|origin =ヒトヒトマルマル。そうね、基地航空隊は大事。でも、私達護衛空母も進化して行けるはず。海防艦も増やしていきたいし…うん、提督、聞いてる？&lt;br /&gt;
|translation =1100. That's true, the land-based air corps are important. But we need to improve the escort carriers too. I'd like to up the number of destroyer escorts... Ah, Admiral, are you listening?&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 12:00&lt;br /&gt;
|origin =ヒトフタマルマル。お昼。もちろん、私が用意してきた。安心して。これがおかか。これはシンプルに塩。これは……多分梅干し。はい、お茶。&lt;br /&gt;
|translation =1200. It's lunchtime. Of course, I made something. Don't worry. This is okaka.&amp;lt;ref&amp;gt;Finely chopped bonito.&amp;lt;/ref&amp;gt; This is plain salt. This is... probably sour plum. Here, have some tea.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 13:00&lt;br /&gt;
|origin =ヒトサンマルマル。あぁ、あの絵、見たの？ちょっと恥ずかしいけど、いいよね？三姉妹で、提督は、どれが好き？……う、うん…本当に？&lt;br /&gt;
|translation =1300. Ah, you've seen that drawing? It's kind of embarrassing but it's a nice drawing, isn't it? Who do you like out of the three of us, Admiral? ...Uh-huh... Really?&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 14:00&lt;br /&gt;
|origin =ヒトヨンマルマル。あぁ！山城さん、お疲れさまです。そうですね、大分慣れてはきました。あぁ！はい。わからないことがあったら、相談しますね。&lt;br /&gt;
|translation =1500. Ah! Yamashiro, thanks for your hard work. Yes, I'm getting used to things. Ah! Yes. I'll ask if there's anything I don't know.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 15:00&lt;br /&gt;
|origin =ヒトゴーマルマ…。あぁ、高雄さん。ふんふん、なるほど。例の作戦ですね。試してみたいです。航空巡洋艦とも連携して、やってやります、私。&lt;br /&gt;
|translation =150... Ah, Takao. *nod* *nod* I see. So it's a standard operation. I'd like to give it a go. I'll do it with some aviation cruisers.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 16:00&lt;br /&gt;
|origin =ヒトロクマルマル。ヒ船団ですか？そうね。教訓は色々あります。後につなげて行く者たちに、残していきたいです。せめて。&lt;br /&gt;
|translation =1600. The Hi-convoys? That's right. There were a lot of lessons learned. I'd like to have left behind something for my successors to learn from. At the very least.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 17:00&lt;br /&gt;
|origin =ヒトナナマルマル。提督、見て！夕日。きれい…少し悲しい色だけど、きれい。&lt;br /&gt;
|translation =1900. Admiral, look at that! It's the sunset. It's beautiful... There's a tinge of sadness about it but it's beautiful.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 18:00&lt;br /&gt;
|origin =ヒトハチマルマル。日が落ちました。夜は、気をつけていきましょう。特に、水面下には気をつけて。&lt;br /&gt;
|translation =1800. The sun has set. We should proceed carefully at night. Being especially vigilant to anything under the water.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 19:00&lt;br /&gt;
|origin =ヒトキューマルマル。さあ、夜はどうしましょうか？何作ろうかな…ん？誰が来たみたい。はーい！えぇ？あぁ！瑞鳳さん！？&lt;br /&gt;
|translation =1900. Well now, what should we have tonight? What should I make... Hmm? Looks like someone is here. Coooming! Huh? Ah! Zuihou!?&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 20:00&lt;br /&gt;
|origin =フタマルマルマル。ず、瑞鳳さん、この大量の卵焼きは……えぇ？差し入れ？あぁ、いや、でもこんなに食べきれない……あぁ、いや、遠慮せずにって…えっと…&lt;br /&gt;
|translation =2000. Zu-Zuihou what's all this omelette for... Huh? A snack? Uh, no, there's no way we can finish this much... Uh, no, even if you tell us to &amp;quot;help ourselves&amp;quot;... Uhm...&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 21:00&lt;br /&gt;
|origin =フタヒト、マル…マル…。ふぅ、提督、私達相当頑張りましたよね？もう、満腹…。卵焼きは、もう…。でも、まだこんなに…。そうだ！応援を呼びましょう。 &lt;br /&gt;
|translation =21...0...0... Phew. Admiral, we've done our best, right? I'm stuffed... I can't eat anymore omelette... But, there's still so much... I know! Let's call in some support.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 22:00&lt;br /&gt;
|origin =フタフタマルマル。提督、七駆と二一駆の応援のおかげで、卵焼き、完食です。やっぱり、駆逐艦ってすごい。皆感謝です。また、助けに来て。&lt;br /&gt;
|translation =2200. Admiral, thanks to DesDiv7 and DesDiv21, all the omelette is finished. Destroyers sure are amazing. Thanks, all of you. Be sure to help out again next time.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|name = Unyou&lt;br /&gt;
|scenario = 23:00&lt;br /&gt;
|origin =フタサンマルマル。提督、今日も色々あったけど、楽しかったね。また明日も、良い日になるといいな。少しだけ、おやすみなさい。また明日。&lt;br /&gt;
|translation =2300. Admiral, a lot happened today but it was fun, right? I hope tomorrow will be good too. Go get some sleep. See you tomorrow.&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;references/&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Seasonal===&lt;br /&gt;
{{SeasonalHeaderOld}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Setsubun_2022|Setsubun 2022]]&lt;br /&gt;
|origin = 節分でしょう？まあ、余裕よね。って、こら！海防艦！なぜ私に豆を投げる！？はあ、いいわ、やるってことね。９３１、反撃よ。全機発艦、やっちゃえ！&lt;br /&gt;
|translation =	It's Setsubun, right? Well, we have time to spare. Wha, hey! Coastal Defense Ships! Why are you trowing beans at me!? *sigh* Fine, that's how you want to play. 931, we're counterattacking. All aircraft, take off. Get them!&lt;br /&gt;
|audio = Unyou Setsubun_2022_Secretary_1.mp3&lt;br /&gt;
|notes =&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Valentine%27s_Day_2022|Valentine's Day 2022]]&lt;br /&gt;
|origin = これ、いる？私が作ったが…いらないなら、返して…あはぁ、そう？じゃあ、食べてみて&lt;br /&gt;
|translation =	Do you want this? I made it but... If you don't want it, give it back... Ah, really? Then try some.&lt;br /&gt;
|audio = Yawata Maru Valentines 2022_Secretary_1.mp3&lt;br /&gt;
|notes =&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/White_Day_2022|White Day 2022]]&lt;br /&gt;
|origin = お返し？あれいがとう。かわいい包み。食べて、いい？&lt;br /&gt;
|translation =	A return gift? Thank you. The wrapping is cute. Can I eat it now?&lt;br /&gt;
|audio = Unyou White Day 2022_Secretary_1.mp3&lt;br /&gt;
|notes =&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Ninth_Anniversary|9th Anniversary]]&lt;br /&gt;
|origin = 艦隊は九周年？本当に？凄っ。提督、おめでとう。感謝ね、本当。&lt;br /&gt;
|translation =	It's the fleet's 9th anniversary? Really? Wow. Congrats, Admiral. I am so grateful.&lt;br /&gt;
|audio =Yawata Maru 9th Anniversary_Secretary_1.mp3&lt;br /&gt;
|notes =&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Rainy_Season_2022|Rainy Season 2022]]&lt;br /&gt;
|origin = 最近雨が多くて、嫌だ。髪は濡れちゃうし。十三一の運用にも制約かかるし。そうか！てるてる坊主！私も作ろう。提督、一緒に作る？&lt;br /&gt;
|translation =	I don't like how it's been raining so often lately. My hair is always damp. The 31st can't be deployed that often. I know! A Teru Teru Bouzu! I'll make one. Admiral, would you like to make one too?&lt;br /&gt;
|audio = Unyou_Rainy_Season_2022_Secretary_1.mp3&lt;br /&gt;
|notes =&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Autumn_2022|Saury 2022]]&lt;br /&gt;
|origin = サンマ祭り。これが、話には聞いてだけど、ここまで本気だとは…艦隊を挙げてじゃない？マジなの？…そう、仕方ないわね。 &lt;br /&gt;
|translation =The Saury Festival. I've heard about it but I never expected it to be such a big deal... Isn't the whole fleet being mobilized? Are you serious? ...I see, we gotta do it then. &lt;br /&gt;
|audio = Yawata Maru Saury 2022 Secretary 1.mp3&lt;br /&gt;
|notes = &lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Christmas_2022|Christmas 2022]]&lt;br /&gt;
|origin = クリスマス。そうか、これが。私、好きだな。どの国のお祭りでも、こういうのはいいね。あぁ！瑞鳳さん、今日は卵焼きはもう……あぁ、そう！今日はケーキを頂きましょう。&lt;br /&gt;
|translation =	Christmas. I see, so this is what it is. I like it. It's nice no matter who is celebrating it. Ah! Zuihou, I don't think we should have omelets today... Oh, I know! Let's have cake.&lt;br /&gt;
|audio = Yawata Maru Christmas 2022 Secretary 1.mp3&lt;br /&gt;
|notes =&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/End_of_Year_2022|End of Year 2022]]&lt;br /&gt;
|origin = 	年末、大掃除。大鷹っち、そこ、まだ汚れてる。提督もどいてどいて！邪魔邪魔！&lt;br /&gt;
|translation =	Ah yes, the major end-of-year cleanup. Taiyōcchi, there's still some dirt left over there. And please move, admiral. You're in the way.&lt;br /&gt;
|audio = Yawata Maru Year End 2022 Secretary 1.mp3&lt;br /&gt;
|notes =&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/New_Year_2023|New Year 2023]]&lt;br /&gt;
|origin = あけましておめでとう、提督。今年もよろしくね。おみくじ引こ……あっ、小吉！？&lt;br /&gt;
|translation =	Happy New Year, Admiral. Keep doing what you do best. Now let's get some fortune slips--- Huh, just small luck!?&lt;br /&gt;
|audio = Yawata Maru New Years 2023 Secretary 1.mp3&lt;br /&gt;
|notes =&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;references/&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==CG==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=100%&lt;br /&gt;
!Regular&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ship Full Yawata Maru.png|Yawata Maru&lt;br /&gt;
Ship Full Yawata Maru Damaged.png|Yawata Maru Damaged&lt;br /&gt;
Ship Full Unyou.png|Unyou&lt;br /&gt;
Ship Full Unyou Damaged.png|Unyou Damaged&lt;br /&gt;
Ship Full Unyou Kai.png|Unyou Kai&lt;br /&gt;
Ship Full Unyou Kai Damaged.png|Unyou Kai Damaged&lt;br /&gt;
Ship Full Unyou Kai Ni.png|Unyou Kai Ni&lt;br /&gt;
Ship Full Unyou Kai Ni Damaged.png|Unyou Kai Ni Damaged&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Her abyssal form is assumed to be the [[Hi Convoy Princess]].&lt;br /&gt;
&lt;br /&gt;
;General Information&lt;br /&gt;
* Unyou means &amp;quot;Cloud Hawk&amp;quot;.&lt;br /&gt;
* She was launched on the 31st of October 1939 as a ''Nitta Maru''-class cargo liner.&lt;br /&gt;
* Sunk by the submarine USS Barb, on the 17th of September 1944.&lt;br /&gt;
&lt;br /&gt;
;Update History&lt;br /&gt;
* She was added on the [[Game Updates/2021/December 28th|28th of December 2021]] as {{Q|B176}} reward.&lt;br /&gt;
* She had her Kai Ni on release.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[wikipedia:Japanese aircraft carrier Un'yō|Wikipedia article on Unyou]]&lt;br /&gt;
{{Shiplist}}&lt;/div&gt;</summary>
		<author><name>Cophee</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=20.3cm_(No.3)_Twin_Gun_Mount&amp;diff=183252</id>
		<title>20.3cm (No.3) Twin Gun Mount</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=20.3cm_(No.3)_Twin_Gun_Mount&amp;diff=183252"/>
		<updated>2024-10-05T15:41:27Z</updated>

		<summary type="html">&lt;p&gt;Cophee: /* Improvement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Equipment|header=true}}&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
{{Category:Main Guns}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===How To Obtain===&lt;br /&gt;
'''Stock equipment of:''' {{Ship/Link|Chikuma Kai Ni}}, {{Ship/Link|Kinugasa Kai Ni}}, {{Ship/Link|Mikuma Kai}}, {{Ship/Link|Tone Kai Ni}}&lt;br /&gt;
&lt;br /&gt;
'''Upgradeable from:''' {{Equipment/Link|20.3cm (No.2) Twin Gun Mount}}&lt;br /&gt;
&lt;br /&gt;
'''From quest:''' {{Q|B155}} (★+6), {{Q|Cy5}} (x2, choice), {{Q|G11}} (x2, choice)&lt;br /&gt;
&lt;br /&gt;
''From limited-time quest:'' {{Q|2101 LQ2|S}} (★+8, choice), {{Q|2401 D1|S}} (★+8, choice)&lt;br /&gt;
&lt;br /&gt;
''Ranking reward for:''&lt;br /&gt;
* Apr 2013: 1-3, 4-20, 21-100&lt;br /&gt;
* May 2013: 支援艦隊群&lt;br /&gt;
* Jun 2013: 1-20, 21-100, 101-340, 支援艦隊群&lt;br /&gt;
* Jul 2013: 1-3, 4-20, 21-100, 101-500&lt;br /&gt;
* Aug 2013: 1-3, 4-20, 21-100, 101-500, 支援艦隊&lt;br /&gt;
* Sep 2013: 1-3, 4-20, 21-100, 支援艦隊&lt;br /&gt;
* Oct 2013: 1-3, 4-20&lt;br /&gt;
* Nov 2013: 1-3, 4-20, 21-100, 101-500&lt;br /&gt;
* Dec 2013: 1-3, 4-20, 21-100, 101-500&lt;br /&gt;
* Mar 2014: 1-3, 4-20, 21-100, 101-500&lt;br /&gt;
&lt;br /&gt;
===Uses===&lt;br /&gt;
'''Used to improve:''' {{Equipment/Link|20.3cm (No.3) Twin Gun Mount}}&lt;br /&gt;
&lt;br /&gt;
===Updates History===&lt;br /&gt;
* '''2013-05-05:''' Implemented as ranking reward&lt;br /&gt;
* '''2013-09-18:''' Night battle [[Hidden Fit Bonuses]] added&lt;br /&gt;
* '''2014-10-24:''' Stats increased: {{Firepower}}+9 → {{Firepower}}+10, became improvable&lt;br /&gt;
* '''2017-10-25:''' Stats increased: {{Hit}}+0 → {{Hit}}+1&lt;br /&gt;
* '''2020-03-27:''' Visible bonuses added&lt;br /&gt;
* '''2024-01-25:''' Became upgradeable to {{Equipment/Link|Prototype 20.3cm (No.4) Twin Gun Mount}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Fit Bonuses==&lt;br /&gt;
{{/Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Improvement==&lt;br /&gt;
{{AkashiWorkshopKai&lt;br /&gt;
|DM_1= 3|DM_1g= 4&lt;br /&gt;
|DM_2= 3|DM_2g= 5&lt;br /&gt;
|IM_1= 2|IM_1g= 3&lt;br /&gt;
|IM_2= 3|IM_2g= 5&lt;br /&gt;
|Equ_2= 20.3cm (No.3) Twin Gun Mount&lt;br /&gt;
&lt;br /&gt;
|Conv_A= Prototype 20.3cm (No.4) Twin Gun Mount&lt;br /&gt;
|DM_A= 5|DM_Ag= 10&lt;br /&gt;
|IM_A= 8|IM_Ag= 14&lt;br /&gt;
|Equ_A= 20.3cm Twin Gun Mount|Equ_A_qty= 10&lt;br /&gt;
|Item_A1= New Model Gun Mount Improvement Material|Item_A1_qty= 2&lt;br /&gt;
|Item_A2= New Model Armament Material&lt;br /&gt;
&lt;br /&gt;
|Fuel= 10|Ammo= 110|Steel= 140|Bauxite= 0&lt;br /&gt;
&lt;br /&gt;
|Helper1A= Mikuma|Week1A= 1111000|Helper1AM= Mikuma/Kai/Ni/Toku&lt;br /&gt;
|Helper2A= Kumano|Week2A= 0000111|Helper2AM= Kumano Kai/Ni&lt;br /&gt;
|NoteA= Kumano Kou Kai Ni does not work&lt;br /&gt;
}}&lt;br /&gt;
{{:Improvement/Categories/Medium (Red) Guns}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The original 20.3s had a length of 50. This means the barrel length was 10.15 m (20.3x50). The no.3 had a longer barrel of 11.165 m (20.3x55).&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Equipmentlist}}&lt;/div&gt;</summary>
		<author><name>Cophee</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Category:Torpedo_Cruisers&amp;diff=138911</id>
		<title>Category:Torpedo Cruisers</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Category:Torpedo_Cruisers&amp;diff=138911"/>
		<updated>2022-10-25T17:39:29Z</updated>

		<summary type="html">&lt;p&gt;Cophee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Category Ship Types}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;**&amp;lt;/includeonly&amp;gt;Torpedo Cruisers (CLT) are &amp;quot;torpedo focused&amp;quot; CL, capable of performing an [[Opening Torpedo Salvo]] while using a {{TorpedoWeapon}} {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine|link_category=Midget Submarine}}.&amp;lt;noinclude&amp;gt;[[Category:Light Cruisers]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cophee</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Combat&amp;diff=138778</id>
		<title>Combat</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Combat&amp;diff=138778"/>
		<updated>2022-10-24T21:46:57Z</updated>

		<summary type="html">&lt;p&gt;Cophee: /* Choosing a Formation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Combat is a major component of the game in Kantai Collection. Combat is accessed through the [[Sortie]] menu by selecting a map to send a fleet. Multiple mechanics weave together to create an intricate combat dynamic. For more detailed explanations on the various combat mechanics, please see the individual pages below. [[Exercises]] also consist of one surface combat.&lt;br /&gt;
&lt;br /&gt;
=Combat Phases=&lt;br /&gt;
In each node, combat will consist of at least one, up to several Combat Phases. The number of combat phases depends on the node type, with each node type using a different set of combat phases and order.&lt;br /&gt;
More information on ''[[Combat/Map Mechanics and Nodes#Nodes|Nodes]]''.&lt;br /&gt;
&lt;br /&gt;
In no particular order, the combat phases are made out of '''[[Aerial Combat]]''', '''[[Battle Opening]]''', '''[[Day Battle]]''', '''[[Night Battle]]''', '''[[LBAS|Land-based Aerial Support]]''', and '''[[Support Expedition]]'''.&lt;br /&gt;
&lt;br /&gt;
==Formation Selection==&lt;br /&gt;
If the fleet currently deployed has 4 or more ships, the player will be prompted to pick a fleet formation before every battle. Fleets with 3 or less ships will not have a fleet formation prompt and will default to '''Line Ahead'''.&lt;br /&gt;
* Sunk ships and ships retreated with {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility}} are not counted.&lt;br /&gt;
* Diamond Formation requires 5 or more ships present in the fleet to be selected.&lt;br /&gt;
* Enemy fleets do not have these restrictions. Enemy fleets in Diamond formation with fewer than 4 ships lack formation graphics on the battle screen.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!rowspan=2 colspan=2|Formation&lt;br /&gt;
!colspan=3|Shelling&lt;br /&gt;
!colspan=3|Torpedo&lt;br /&gt;
!colspan=3|Anti-Submarine&lt;br /&gt;
!colspan=3|[[Night Battle]]&lt;br /&gt;
!rowspan=2|AA&lt;br /&gt;
!rowspan=2|[[#Flagship Protection|Flagship Protection]]&lt;br /&gt;
!rowspan=2|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Damage!!Accuracy!!Evasion&lt;br /&gt;
!Damage!!Accuracy!!Evasion&lt;br /&gt;
!Damage!!Accuracy!!Evasion&lt;br /&gt;
!Damage!!Accuracy&amp;lt;ref&amp;gt;Measured and corroborated with Vita values.&amp;lt;/ref&amp;gt;!!Evasion&lt;br /&gt;
|-&lt;br /&gt;
|width=140px|Line Ahead&amp;lt;br&amp;gt;{{Nihongo|単縦陣|''Tanjuu-jin''}}&lt;br /&gt;
|{{LineAhead}}&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''100%'''&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''100%'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''100%'''&lt;br /&gt;
|100%&lt;br /&gt;
|60%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''100%'''&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|45%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Double Line&amp;lt;br&amp;gt;{{Nihongo|複縦陣|''Fukujuu-jin''}}&lt;br /&gt;
|{{DoubleLine}}&lt;br /&gt;
|80%&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''120%'''&amp;lt;ref&amp;gt;Source: [http://bs-arekore.at.webry.info/201412/article_2.html '''半製造BSｱﾚｺﾚ雑記帳''' /「艦これ」砲撃命中率について・複縦陣 中間報告] ''(Dec 5, 2014).'' Corroborated with Vita values.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|100%&lt;br /&gt;
|80%&lt;br /&gt;
|80%&lt;br /&gt;
|100%&lt;br /&gt;
|80%&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''120%'''&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|90%&lt;br /&gt;
|100%&lt;br /&gt;
|120%&lt;br /&gt;
|60%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Diamond&amp;lt;br&amp;gt;{{Nihongo|輪形陣|''Rinkei-jin''}}&lt;br /&gt;
|{{Diamond}}&lt;br /&gt;
|70%&lt;br /&gt;
|100%&lt;br /&gt;
|110%&lt;br /&gt;
|70%&lt;br /&gt;
|40%&lt;br /&gt;
|110%&lt;br /&gt;
|120%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|70%&lt;br /&gt;
|110%&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''160%'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''75%'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|Echelon&amp;lt;br&amp;gt;{{Nihongo|梯形陣|''Teikei-jin''}}&lt;br /&gt;
|rowspan=2|{{Echelon}}&lt;br /&gt;
|75%&lt;br /&gt;
|rowspan=2 style=&amp;quot;color:red&amp;quot;|'''120%'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''140%'''&amp;lt;ref&amp;gt;https://twitter.com/Xe_UCH/status/1304783506275409920&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rowspan=2 |60%&lt;br /&gt;
|75%&amp;lt;ref&amp;gt;https://twitter.com/Divinity__123/status/1177455647593353217&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://docs.google.com/spreadsheets/d/1L854d9MjPHc4yNELEp1oRz029-LHz2aMRF089_MO2vo/edit#gid=1875509487&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rowspan=2|130%&lt;br /&gt;
|110%&lt;br /&gt;
|rowspan=2 style=&amp;quot;color:red&amp;quot;|'''120%'''&lt;br /&gt;
|rowspan=2 style=&amp;quot;color:red&amp;quot;|'''130%'''&lt;br /&gt;
|rowspan=2|100%&lt;br /&gt;
|90%&amp;lt;ref name=&amp;quot;echelon&amp;quot;&amp;gt;https://twitter.com/Divinity__123/status/1228686473119064066&amp;lt;/ref&amp;gt;&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''130%'''&amp;lt;ref name=&amp;quot;echelon&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rowspan=2|100%&lt;br /&gt;
|rowspan=2|60%&lt;br /&gt;
|Single vs Single fleet battles&lt;br /&gt;
|-&lt;br /&gt;
|60%&lt;br /&gt;
|120%&lt;br /&gt;
|60%&lt;br /&gt;
|100%&lt;br /&gt;
|80%&lt;br /&gt;
|110%&lt;br /&gt;
|Single vs Combined fleet battles (either way)&amp;lt;ref&amp;gt;https://github.com/Tibowl/KCBugTracker/issues/24#issuecomment-872108225&amp;lt;/ref&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|Line Abreast&amp;lt;br&amp;gt;{{Nihongo|単横陣|''Tan'ou-jin''}}&lt;br /&gt;
|{{LineAbreast}}&lt;br /&gt;
|60%&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''120%'''&lt;br /&gt;
|130%&lt;br /&gt;
|60%&lt;br /&gt;
|30%&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''140%'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''130%'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''120%'''&lt;br /&gt;
|110%&lt;br /&gt;
|100%&lt;br /&gt;
|80%&lt;br /&gt;
|120%&lt;br /&gt;
|100%&lt;br /&gt;
|60%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|{{Tooltip|Vanguard|The direct translation of &amp;quot;Keikai&amp;quot; is &amp;quot;alert&amp;quot;}}&amp;lt;ref&amp;gt;https://docs.google.com/spreadsheets/d/14uCat5nahv3A0Zq6d263Ye3U_f1nBYpIMEc9ALegyNA/edit#gid=0&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;{{Nihongo|警戒陣|''Keikai-jin''}}&lt;br /&gt;
|rowspan=2|{{Vanguard}}&lt;br /&gt;
|50%&lt;br /&gt;
|80%&amp;lt;ref&amp;gt;https://twitter.com/Divinity_123/status/1452289616866947081&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rowspan=2|''See&amp;lt;br&amp;gt;[[#Vanguard Formation|bellow]]''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''100%'''&lt;br /&gt;
|70%&amp;lt;ref&amp;gt;https://twitter.com/Divinity_123/status/1457819658090844163&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rowspan=2|''See&amp;lt;br&amp;gt;[[#Vanguard Formation|bellow]]''&lt;br /&gt;
|100%&lt;br /&gt;
|??&lt;br /&gt;
|rowspan=2|''See&amp;lt;br&amp;gt;[[#Vanguard Formation|bellow]]''&lt;br /&gt;
|50%&lt;br /&gt;
|??&lt;br /&gt;
|rowspan=2|''See&amp;lt;br&amp;gt;[[#Vanguard Formation|bellow]]''&lt;br /&gt;
|110%&lt;br /&gt;
|Medium&lt;br /&gt;
|Upper half of the fleet&lt;br /&gt;
|-&lt;br /&gt;
|100%&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''120%'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''100%'''&lt;br /&gt;
|90%&lt;br /&gt;
|60%&lt;br /&gt;
|??&lt;br /&gt;
|100%&lt;br /&gt;
|??&lt;br /&gt;
|110%&lt;br /&gt;
|High&lt;br /&gt;
|Bottom half of the fleet&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=5|Accuracy Exceptions&lt;br /&gt;
|-&lt;br /&gt;
!Formation&lt;br /&gt;
!Day Shelling &amp;amp;&amp;lt;br&amp;gt;Carrier Attacks&lt;br /&gt;
!Torpedo Attacks&lt;br /&gt;
!ASW&lt;br /&gt;
!Night Battles&lt;br /&gt;
|-&lt;br /&gt;
|Vanguard (Both) vs DD||110%||120%||?||?&lt;br /&gt;
|-&lt;br /&gt;
|Double Line vs Line Abreast||rowspan=3|100%||rowspan=3|N/A||rowspan=3|100%||rowspan=3|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Echelon vs Line Ahead&lt;br /&gt;
|-&lt;br /&gt;
|Line Abreast vs Echelon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Notes:&lt;br /&gt;
* Exact values were datamined from KanColle Kai for the Vita. Testing on the browser version has corroborated these results.&lt;br /&gt;
** Values for Vanguard and the [[Game_Updates/2019/Feburary_27th|new]] Echelon are vague as they weren't introduced for KanColle Kai.&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flagship Protection===&lt;br /&gt;
'''Flagship Protection''' is when a non-flagship protects the flagship from being targeted by receiving the attack instead. When activated, a &amp;quot;curved shield&amp;quot; animation plays in front of the flagship's banner.&lt;br /&gt;
* Activation rate is determined solely by the selected formation. If activated, a ship with HP above Minor Damage ({{lang|ja|小破}}) is randomly selected to be the protector.&lt;br /&gt;
** If no ships are above Minor Damage, flagship protection cannot activate.&lt;br /&gt;
** Having more ships above Minor Damage does not increase the rate.&lt;br /&gt;
* It may activate on any type of attack, including shelling, torpedo, ASW, airstrike, and support.&lt;br /&gt;
* Submarines do not protect surface ships and surface ships do not protect submarines.&lt;br /&gt;
* [[Installation]]s cannot perform protection, and cannot receive protection if they are flagship.&lt;br /&gt;
* In [[Combined Fleet]]s, the escort flagship does not receive flagship protection.&lt;br /&gt;
&lt;br /&gt;
===Vanguard Formation===&lt;br /&gt;
* Vanguard is only available during [[Event]]s, and is usable on '''any map''' during this time.&lt;br /&gt;
* The modifiers on Vanguard Formation refer respectively to the '''&amp;quot;upper half&amp;quot;''' and '''&amp;quot;bottom half&amp;quot;''' of the fleet.&lt;br /&gt;
** For a fleet with 6 or 7 ships, the top row applies to ships 1 to 3, and the bottom row applies to the remaining ships.&lt;br /&gt;
** For a fleet with 4 or 5 ships, the top row applies to ships 1 and 2 and the bottom row applies to the remaining ships.&lt;br /&gt;
* '''Attacks from support fleets are affected by the top row multipliers, meaning the 50% damage modifier is applied.'''&lt;br /&gt;
* Vanguard has a further post-cap evasion modifier for all ships in the fleet.&amp;lt;ref&amp;gt;https://twitter.com/Xe_UCH/status/972244541783793664 (2018-03-09)&amp;lt;/ref&amp;gt;&lt;br /&gt;
** For ships at the upper half: '''Non-destroyers''' get a '''5%''' bonus. '''Destroyers''' get a '''20%''' bonus.&lt;br /&gt;
** For ships at the bottom half: '''Non-destroyers''' get a '''20%''' bonus. '''Destroyers''' get a '''40%''' bonus.&lt;br /&gt;
** Exception: Ships in position '''4''' of a 6 or 7 ships fleet receive the '''upper half''' bonuses, despite being bottom half ships for all other purposes of vanguard.&lt;br /&gt;
** This bonus applies to shelling and torpedoes, but not airstrike.&lt;br /&gt;
* Bottom half ships have increased chance to be targeted.&lt;br /&gt;
** The targeting is determined as follows: &lt;br /&gt;
***1. Randomly select any ship from the fleet. &lt;br /&gt;
***2. If the selected ship is an upper half ship, randomly select any ship from the fleet again.&amp;lt;ref&amp;gt;https://twitter.com/Xe_UCH/status/974571652229955584&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Target rate per ship (without flagship protection) based on the above procedure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Number of Ships&lt;br /&gt;
! 4!! 5!! 6!! 7&lt;br /&gt;
|-&lt;br /&gt;
! Upper Half&lt;br /&gt;
| 12.5%|| 8%|| 8.33%|| 6.13%&lt;br /&gt;
|-&lt;br /&gt;
! Bottom Half&lt;br /&gt;
| 37.5%|| 28%|| 25%|| 20.4%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Choosing a Formation===&lt;br /&gt;
[[File:Formation_Selection_Screen.png|thumb|right|Formation Selection Screen]]&lt;br /&gt;
When selecting a formation, its modifiers will be applied to the entirety of the next battle node whenever applicable. Picking another formation will discard any previous formation bonuses and penalties and use the new modifiers instead. Each formation has a general use-case archetype based on its modifiers.&lt;br /&gt;
&lt;br /&gt;
* '''Line Ahead''': All-out surface combat formation.&lt;br /&gt;
* '''Double Line''': All-around, high accuracy formation.&lt;br /&gt;
* '''Diamond''': Anti-Air formation.&lt;br /&gt;
* '''Echelon''': Mixed surface-ASW combat formation.&lt;br /&gt;
* '''Line Abreast''': ASW formation.&lt;br /&gt;
* '''Vanguard''': Defensive/evasive formation (event only).&lt;br /&gt;
&lt;br /&gt;
=Victory Conditions=&lt;br /&gt;
A damage gauge that is displayed at the post-combat screen for each fleet, using the following calculation:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\text{Damage%} = \dfrac{\text{Fleet HP lost}}{\text{Fleet HP}}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following conditions must be met to attain each rank:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:75%; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
!Victory State&lt;br /&gt;
!Rank&lt;br /&gt;
!Common name&lt;br /&gt;
!Conditions&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=4|Victory&lt;br /&gt;
|{{TextGlow|'''Total Victory: S&amp;lt;br&amp;gt;(完全勝利S)'''|black|text-colour=gold|glow-size=2px}}&lt;br /&gt;
|{{TextGlow|'''Perfect S'''|black|text-colour=gold|glow-size=2px}}&lt;br /&gt;
|style=&amp;quot;text-align:left|&lt;br /&gt;
* Sink all enemy ships, while taking no damage in return.&lt;br /&gt;
* In [[Combat/Map Mechanics and Nodes#Short Battle Nodes|Short Battle Nodes]], take 0 damage.&lt;br /&gt;
|-&lt;br /&gt;
|{{TextGlow|'''Victory: S&amp;lt;br&amp;gt;(勝利S)'''|black|text-colour=gold|glow-size=2px}}&lt;br /&gt;
|{{TextGlow|'''S rank'''|black|text-colour=gold|glow-size=2px}}&lt;br /&gt;
|style=&amp;quot;text-align:left|&lt;br /&gt;
* Sink all enemy ships.&lt;br /&gt;
* In [[Combat/Map Mechanics and Nodes#Short Battle Nodes|Short Battle Nodes]], take less than 5% damage.&lt;br /&gt;
|-&lt;br /&gt;
|{{colour|red|'''Victory: A&amp;lt;br&amp;gt;(勝利A)'''}}&lt;br /&gt;
|{{colour|red|'''A rank'''}}&lt;br /&gt;
|style=&amp;quot;text-align:left|&lt;br /&gt;
* Sink 2/3 of the enemy ships.&lt;br /&gt;
* In [[Combat/Map Mechanics and Nodes#Short Battle Nodes|Short Battle Nodes]], take between 5% and 10% damage.&lt;br /&gt;
|-&lt;br /&gt;
|{{TextGlow|'''Tactical Victory: B&amp;lt;br&amp;gt;(戦術的勝利B)'''|black|text-colour=orange|glow-size=2px}}&lt;br /&gt;
|{{TextGlow|'''B rank'''|black|text-colour=orange|glow-size=2px}}&lt;br /&gt;
|style=&amp;quot;text-align:left|&lt;br /&gt;
* Sink the enemy flagship and have fewer ships sunk than the enemy.&lt;br /&gt;
* If the enemy flagship survives and the Damage % gauge is at least 2.5x less than the enemy's.&lt;br /&gt;
* In [[Combat/Map Mechanics and Nodes#Short Battle Nodes|Short Battle Nodes]], take between 10% and 20% damage.&lt;br /&gt;
* ''If any of the ships sink, this is the maximum rank obtainable''.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=4|Defeat&lt;br /&gt;
|{{TextGlow|'''Tactical Defeat: C&amp;lt;br&amp;gt;(戦術的敗北C)'''|black|text-colour=Yellow|glow-size=2px}}&lt;br /&gt;
|{{TextGlow|'''C Rank'''|black|text-colour=Yellow|glow-size=2px}}&lt;br /&gt;
|style=&amp;quot;text-align:left|&lt;br /&gt;
* The enemy flagship survives and the Damage % gauge is between 0.5x and 2.5x less than the enemy's.&lt;br /&gt;
** Also applies when sinking any ship during the battle.&lt;br /&gt;
* If the enemy flagship is sunk but the enemy has fewer sunken ships, as well as having the Damage % gauge between 0.5x and 2.5x less than the enemy's.&lt;br /&gt;
* In [[Combat/Map Mechanics and Nodes#Short Battle Nodes|Short Battle Nodes]], take between 50% and 20% damage.&lt;br /&gt;
|-&lt;br /&gt;
|{{TextGlow|'''Defeat: D&amp;lt;br&amp;gt;(敗北D)'''|black|text-colour=lime|glow-size=2px}}&lt;br /&gt;
|{{TextGlow|'''D rank'''|black|text-colour=lime|glow-size=2px}}&lt;br /&gt;
|style=&amp;quot;text-align:left|&lt;br /&gt;
* If the enemy flagship survives and the Damage % gauge is less than 0.5x of the enemy's.&lt;br /&gt;
* If the Damage % dealt is 0.05% (essentially 0).&lt;br /&gt;
* If both fleets deal no damage to each other.&lt;br /&gt;
** This applies to submarine vs submarine battles and air battle nodes.&lt;br /&gt;
* Ships are sunk but not enough to meet the conditions for E.&lt;br /&gt;
* In [[Combat/Map Mechanics and Nodes#Short Battle Nodes|Short Battle Nodes]], take heavy damages.&lt;br /&gt;
|-&lt;br /&gt;
|{{TextGlow|'''Defeat: E'''&amp;lt;br&amp;gt;(敗北E)'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''E rank'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|style=&amp;quot;text-align:left|&lt;br /&gt;
* The enemy flagship survives and the number of sunk ships in the fleet meets the minimum kill requirements.&lt;br /&gt;
** Not meeting the requirements for a D Rank.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
* B-ranks are the minimum victory requirements for:&lt;br /&gt;
** Obtaining drops.&lt;br /&gt;
** Clearing a map without a boss gauge.&lt;br /&gt;
* Drops (both rate and pool) scale based on rank obtained. Some drops might be exclusive to higher ranks.&lt;br /&gt;
* Perfect S (Total Victory) ranks count as a regular S-Rank.&lt;br /&gt;
** Perfect S is fulfilled if all ships' final HPs on battle ended is greater than or equal to initial HPs on battle started.&lt;br /&gt;
** So it's possible to obtain a perfect S if the only damaged ship has used a '''[[Repair Goddess]]''' in battle, and her final HP is still greater than or equal to her initial.   &lt;br /&gt;
&lt;br /&gt;
==MVP==&lt;br /&gt;
At the end of combat, one girl is picked as the MVP. She gains exp and morale bonuses. For more details, please see ''[[Experience and Rank]]'' and ''[[Morale and Fatigue]]''.&lt;br /&gt;
&lt;br /&gt;
The way MVP is determined is:&lt;br /&gt;
* The girl who deals the highest total damage (sum of all attacks during the combat) is awarded MVP. This damage is not weighted.&lt;br /&gt;
* If multiple girls are tied for damage, the MVP goes to the topmost girl in the fleet order.&lt;br /&gt;
** As such, if no damage is dealt to the enemy, the flagship automatically receives MVP.&lt;br /&gt;
* Battles ending in an E-Rank have no MVP.&lt;br /&gt;
* In a Combined Fleet, each fleet has its own independent MVP.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
{{Mechanics}}&lt;/div&gt;</summary>
		<author><name>Cophee</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Yukikaze&amp;diff=137272</id>
		<title>Yukikaze</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Yukikaze&amp;diff=137272"/>
		<updated>2022-10-19T17:15:40Z</updated>

		<summary type="html">&lt;p&gt;Cophee: /* Equipment Compatibility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
{{KanmusuInfo|ID=005}}&lt;br /&gt;
{{KanmusuInfo|ID=005a}}&lt;br /&gt;
{{KanmusuInfo|ID=451}}&lt;br /&gt;
{{KanmusuInfo|ID=456}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Notes==&lt;br /&gt;
===Special Mechanics===&lt;br /&gt;
'''Dan Yang &amp;amp; Yukikaze Kai Ni'''&lt;br /&gt;
* Will have Long Range when equipped with an {{EquipmentLink|SG Radar (Initial Model)|SG Radar (Late Model)|text=SG Radar}} and Very Long Range when both are equiped.&lt;br /&gt;
&lt;br /&gt;
===Equipment Compatibility===&lt;br /&gt;
'''Dan Yang'''&lt;br /&gt;
* Gain the ability to equip:&lt;br /&gt;
** {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=Command Facility}}&lt;br /&gt;
&lt;br /&gt;
'''Kai Ni'''&lt;br /&gt;
* Gains the ability to equip:&lt;br /&gt;
** {{Amphibious Tank}} {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}} &lt;br /&gt;
** {{ArmorEquipment}} {{EquipmentLink|Anti-torpedo Bulge (Medium)|New Kanhon Design Anti-torpedo Bulge (Medium)|Arctic Camouflage (+ Arctic Equipment)|text=Medium armors|link_category=Medium Armor}}.&lt;br /&gt;
&lt;br /&gt;
===Fit Bonuses===&lt;br /&gt;
{{:{{BASEPAGENAME}}/Equipment Bonuses}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Important Information===&lt;br /&gt;
* Required for quest:&lt;br /&gt;
** Mandatory:&lt;br /&gt;
*** [[Quests#B160|B160]], [[Quests#B161|B161]]&lt;br /&gt;
*** [[Quests#C51|C51]]&lt;br /&gt;
** Optional:&lt;br /&gt;
*** [[Quests#A88|A88]]&lt;br /&gt;
*** [[Quests#B159|B159]], [[Quests#B117|B117]], [[Quests#2204 B1|2204 B1]]&lt;br /&gt;
*** [[Quests#C15|C15]], [[Quests#C21|C21]]&lt;br /&gt;
&lt;br /&gt;
==Drop Locations==&lt;br /&gt;
{{#invoke:ShipDropTable|returnShipDrop|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
==Voice Lines==&lt;br /&gt;
===Quotes===&lt;br /&gt;
{{ShipquoteHeader}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Introduction&lt;br /&gt;
|origin = 陽炎型駆逐艦八番艦、雪風です。どうぞ、よろしくお願いしますっ！&lt;br /&gt;
|translation = I'm the 8th ship of Kagerou-class destroyers, Yukikaze. Please take good care of me!&lt;br /&gt;
|audio = Yukikaze-Introduction.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Introduction|name = Dan Yang&lt;br /&gt;
|origin = 艦隊旗艦、丹陽です。し・れ・い、雪風今は、丹陽っと言います。よろしくお願いします！&lt;br /&gt;
|translation = I'm the fleet flagship, Tan Yang. Co~ man~ der~, I'm now called Tan Yang. Please take good care of me!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Introduction|kai2 = true&lt;br /&gt;
|origin = 陽炎型駆逐艦、八番艦、雪風。し・れ・い、雪風、帰ってきました！これからもずっと、よろしくお願いします！&lt;br /&gt;
|translation = 8th ship of the Kagerou-class destroyers, Yukikaze. Co~ man~ der~, Yukikaze's back! Please take good care of me from now one!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Library&lt;br /&gt;
|origin = 陽炎型駆逐艦8番艦の雪風です。&lt;br /&gt;
私たち主力艦隊型駆逐艦の中で、十数回以上の主要海戦に参加しながらも、唯一ほとんど無傷で終戦まで生き残りました。&lt;br /&gt;
奇跡の駆逐艦って？ううん、奇跡じゃないですっ！&lt;br /&gt;
|translation = I'm the 8th ship of the Kagerou-class destroyers, Yukikaze.&lt;br /&gt;
Among the other fleet destroyers, I'm the only one who participated in more than 10 battles and survived the war unscathed.&amp;lt;ref&amp;gt;Among the three surviving fleet destroyers, Yukikaze participated in more major battles and missions than Hibiki or Ushio.&amp;lt;/ref&amp;gt;&lt;br /&gt;
Miracle destroyer? Nope, it was no miracle!&amp;lt;ref&amp;gt;She was called the &amp;quot;Miracle Ship&amp;quot; and &amp;quot;Unsinkable&amp;quot; due to her uncanny ability to surivive when the rest of her fleet would get damaged or sunk.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|audio = Yukikaze-Library.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Secretary 1&lt;br /&gt;
|origin = はい、頑張ります！&lt;br /&gt;
|translation = Yes, I'll do my best!&lt;br /&gt;
|audio = Yukikaze-Secretary_1.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Secretary 1|name = Dan Yang&lt;br /&gt;
|origin = 丹陽、いつでも出撃できます。&lt;br /&gt;
|translation = I'm ready to sortie at any time.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Secretary 1|kai2 = true&lt;br /&gt;
|origin = 司令、雪風です！&lt;br /&gt;
|translation = Commander, it's me, Yukikaze!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Secretary 2&lt;br /&gt;
|origin = なんでしょう、司令官？&lt;br /&gt;
|translation = What is it, Commander?&lt;br /&gt;
|audio = Yukikaze-Secretary_2.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Secretary 2|name = Dan Yang&lt;br /&gt;
|origin = 丹陽です。 アクセント難しいですよね？もう覚えた？司令、すごい！本当に？&lt;br /&gt;
|translation = I'm Tan Yang. It's hard to get the tone right isn't it? You've already got it? Commander, you're amazing! Did you really get it?&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Secretary 2|kai2 = true&lt;br /&gt;
|origin = そうです！帰ってきました！帰ってきた、雪風です！&lt;br /&gt;
|translation = That's right! I'm back! Yukikaze's back!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Secretary 3&lt;br /&gt;
|origin = あの、雪風に何か、御用でしょうか？&lt;br /&gt;
|translation = Umm, do you have some business with me?&lt;br /&gt;
|audio = Yukikaze-Secretary_3.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Secretary 3|name = Dan Yang&lt;br /&gt;
|origin = はい、結構こっちの武器を、あっちで改造したりして。色々とオリジナルな丹陽です。&lt;br /&gt;
|translation = Yep, I had my weapons from here upgraded a fair amount over there. I'm the one and only Tan Yang.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Secretary 3|kai2 = true&lt;br /&gt;
|origin = あっちでも頑張りました！そうです。雪風は、沈みませんから。&lt;br /&gt;
|translation = I worked hard over there too! That's right. I'll never sink.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Idle|kai = true&lt;br /&gt;
|origin = 雪風の待機ですか？そうですね。泊地とかより、いつでも動けるところが好きです！&lt;br /&gt;
|translation = I'm on standby? Well you know, instead of being stuck in harbour, I'd like to be somewhere I can move freely!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Idle|name = Dan Yang&lt;br /&gt;
|origin = 丹陽、待機ですか？了解です。半舷上陸で食べ歩きに行きます。&lt;br /&gt;
|translation = I'm on standby? Roger that. I'm going to go on shore leave to sample lots of food.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Wedding&lt;br /&gt;
|origin = 奇跡の駆逐艦だなんて…そんな、違います。あたし、司令とずっと一緒にいたいから…あっ、そっ、それも違うんですっ。&lt;br /&gt;
|translation = The miracle destroyer... It's nothing like that. It's only because I always wanna stay by your side, Commander… Ah, I-it's nothing like that either!&lt;br /&gt;
|audio = Yukikaze-Wedding.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Secretary Married|kai2 = true&lt;br /&gt;
|origin = 帰ってきましたよ、し・れ・い。みんなと、あなたのために、ぜーったい、大丈夫！&lt;br /&gt;
|translation = I'm back, Co~ man~ der~. For yours and everyone's sake, I'm always doing great!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Player's Score&lt;br /&gt;
|origin = 司令ぇ、通信が入っています&lt;br /&gt;
|translation = Some news has arrived, Commander.&lt;br /&gt;
|audio = Yukikaze-Looking_At_Scores.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Joining A Fleet&lt;br /&gt;
|origin = 雪風、いつでも出撃出来ます！&lt;br /&gt;
|translation = I'm always ready to sortie!&lt;br /&gt;
|audio = Yukikaze-Joining_A_Sortie.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Joining A Fleet|name = Dan Yang&lt;br /&gt;
|origin = ここでも、守ります。抜錨。出撃！&lt;br /&gt;
|translation = I'll protect this place too. Weigh anchor. Sortie!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Equipment 1&lt;br /&gt;
|origin = 幸運の女神のキスを感じちゃいます！&amp;lt;ref&amp;gt;Shared with Supply.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|translation = I can feel Lady Luck's kiss!&amp;lt;ref&amp;gt;Yukikaze was considered lucky because of how many major battles she survived.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|audio = Yukikaze-Equipment_2.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Equipment 2&lt;br /&gt;
|origin = 司令ぇ、ありがとうございます！&lt;br /&gt;
|translation = Thank you very much, Commander!&lt;br /&gt;
|audio = Yukikaze-Equipment_1.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Equipment 3&amp;lt;ref&amp;gt;This line is shared with expedition selection, resource collection, instant repair and development.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|origin = 絶対、大丈夫！&amp;lt;ref&amp;gt;Shared with Secretary Married.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|translation = I'm definitely alright!&lt;br /&gt;
|audio = Yukikaze-Equipment_3.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Equipment 3|kai2 = true&lt;br /&gt;
|origin = もちろん。絶対、大丈夫！&lt;br /&gt;
|translation = Of course. I'm always doing great!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Supply&lt;br /&gt;
|kai = yes&lt;br /&gt;
|origin = 雪風、補給感謝です！&lt;br /&gt;
|translation = I'm grateful for the resupply!&lt;br /&gt;
|audio = YukikazeKai-Supply.mp3&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Supply|name = Dan Yang&lt;br /&gt;
|origin = 司令、丹陽元気です。&lt;br /&gt;
|translation = Commander, I'm feeling fine.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Docking (Minor)&lt;br /&gt;
|origin = 雪風、修理に入りますね！&lt;br /&gt;
|translation = I'm going for repairs!&lt;br /&gt;
|audio = Yukikaze-Docking_Minor.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Docking Minor|name = Dan Yang&lt;br /&gt;
|origin = 丹陽、修理に入りますね。&lt;br /&gt;
|translation = I'm going for repairs.&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Docking (Major)&lt;br /&gt;
|origin = 再び作戦に参加するための修理です！&lt;br /&gt;
|translation = I'm going for repairs so I can participate in operations again!&lt;br /&gt;
|audio = Yukikaze-Docking_Major.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Construction&lt;br /&gt;
|origin = 新しい仲間が進水しました。&lt;br /&gt;
|translation = A new comrade has been launched.&lt;br /&gt;
|audio = Yukikaze-Construction.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Return From Sortie&lt;br /&gt;
|origin = 艦隊が帰投致しました！&lt;br /&gt;
|translation = The fleet has returned to port!&lt;br /&gt;
|audio = Yukikaze-Returning_From_Sortie.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Starting A Sortie&lt;br /&gt;
|origin = 連合艦隊の出撃です！&lt;br /&gt;
|translation = Combined fleet, sortie!&lt;br /&gt;
|audio = Yukikaze-Starting_A_Sortie.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Starting A Sortie|name = Dan Yang&lt;br /&gt;
|origin = 艦隊、出撃！この丹陽が、指揮を取ります！&lt;br /&gt;
|translation = Fleet, sortie! I'll be taking command!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Battle Start&lt;br /&gt;
|origin = 雪風は沈みません！&lt;br /&gt;
|translation = I will not sink!&lt;br /&gt;
|audio = Yukikaze-Battle_Start.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Battle Start|name = Dan Yang&lt;br /&gt;
|origin = 丹陽も、もちろん、沈みません！&lt;br /&gt;
|translation = I'll never sink either!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Battle Start|kai2 = true&lt;br /&gt;
|origin = 帰ってきた雪風は、沈みません！&lt;br /&gt;
|translation = I'm back, and I still won't sink!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Attack&lt;br /&gt;
|origin = 艦隊を御守りします。&lt;br /&gt;
|translation = I will protect the fleet!&lt;br /&gt;
|audio = Yukikaze-Attack.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Attack|kai2 = true&lt;br /&gt;
|origin = 艦隊とみんなを、お守りします！&lt;br /&gt;
|translation = I'll protect the fleet and everyone else!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Night Battle Attack&lt;br /&gt;
|origin = 砲雷撃戦、続行します。&lt;br /&gt;
|translation = I'm continuing combat.&lt;br /&gt;
|audio = Yukikaze-Night_Battle.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Night Battle&lt;br /&gt;
|origin = 沈む訳にはいけません&lt;br /&gt;
|translation = There's no way I'll sink.&lt;br /&gt;
|audio = Yukikaze-Night_Attack.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Night Battle|name = Dan Yang&lt;br /&gt;
|origin = さあ、丹陽の夜戦に突入です！各艦、増速！さあ、突っ込みます！&lt;br /&gt;
|translation = Now, it's time for night battle! All ships, increase speed! Come on, let's go get them!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = Night Battle|kai2 = true&lt;br /&gt;
|origin = 雪風、夜戦に突入します！各艦、続いて！さあ、突っ込みます！&lt;br /&gt;
|translation = Yukikaze, entering night battle! All ships, follow me! Come on, let's go get them!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = MVP&lt;br /&gt;
|origin = 雪風、また生還しました。司令のおかげですね。&lt;br /&gt;
|translation = I came back alive again. Thanks to you, commander.&lt;br /&gt;
|audio = Yukikaze-MVP.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai|scenario = MVP|name = Dan Yang&lt;br /&gt;
|origin = 丹陽、また、生還しました！指令とみんなのおかげですね！&lt;br /&gt;
|translation = I've made it back alive again! It's thanks to you and everyone else, Commander!&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Minor Damage 1&lt;br /&gt;
|origin = 不沈艦の名は、伊達じゃないのです！&lt;br /&gt;
|translation = I'm not called &amp;quot;Unsinkable&amp;quot; for no reason!&amp;lt;ref&amp;gt;Yukikaze was called &amp;quot;the unsinkable ship&amp;quot; and &amp;quot;the miracle ship&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|audio = Yukikaze-Minor_Damage_1.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Minor Damage 2&lt;br /&gt;
|origin = あっ！至近弾です！&lt;br /&gt;
|translation = Aah! It that was really close!&lt;br /&gt;
|audio = Yukikaze-Minor_Damage_2.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Major Damage&lt;br /&gt;
|origin = もーっ。でっ、でも、沈みませんから！&lt;br /&gt;
|translation = Jeez~ B-but, I still won't sink!&lt;br /&gt;
|audio = Yukikaze-Major_Damage.ogg&lt;br /&gt;
}}&lt;br /&gt;
{{ShipquoteKai&lt;br /&gt;
|scenario = Sunk&lt;br /&gt;
|origin = 不沈艦なんて…この世にないのね…&lt;br /&gt;
|translation = An unsinkable ship... doesn't exist...&lt;br /&gt;
|audio = Yukikaze-Sunk.ogg&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Seasonal===&lt;br /&gt;
{{SeasonalHeaderOld}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Second_Anniversary|2nd Anniversary]]&lt;br /&gt;
|origin =司令、記念日ですね？おめでとうございます！雪風も嬉しいです！&lt;br /&gt;
|translation =	It’s an anniversary right, Commander? Congratulations! I’m happy too!&lt;br /&gt;
|audio = Yukikaze_2nd_Anniversary_Sec1.mp3&lt;br /&gt;
|notes = &lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Rainy_Season_2015|Rainy Season 2015]]&lt;br /&gt;
|origin = 司令ぇ……最近雨の日がおおいです。制服や洗濯物が乾きにくくて困りますね、司令ぇ。&lt;br /&gt;
|translation =	Commander… we’ve gotten lots of rainy days recently. I’m having trouble getting my uniform and laundry to dry, Commander.&lt;br /&gt;
|audio = Yukikaze_Rainy_Secretary_1.ogg&lt;br /&gt;
|notes =&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Christmas_2015|Christmas 2015]]&lt;br /&gt;
|origin = 司令！クリスマスです！ケーキも料理もおいしいです！し・れ・い！食べて食べて！&lt;br /&gt;
|translation =	Commander! It’s Christmas! The cake and food is delicious! Com~man~der~! Come try some!&lt;br /&gt;
|audio = Yukikaze_Christmas_2015_Sec1.ogg&lt;br /&gt;
|notes =&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/End_of_Year_2015|End of Year 2015]]&lt;br /&gt;
|origin = 司令！今年も年末になっちゃいました！雪風もお部屋を大掃除します！はい！&lt;br /&gt;
|translation =	Commander! New Year’s has come again! I’ll go spring clean my room! Yes!&lt;br /&gt;
|audio = Yukikaze_Year_End_2015_Sec1.ogg&lt;br /&gt;
|notes = &lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/New_Year_2016|New Year 2016]]&lt;br /&gt;
|origin = 司令！あけまして、おめでとうです！今年も、雪風と水雷戦隊を、よろしくです！&lt;br /&gt;
|translation =	Commander! Happy New Year! Please treat all of us well this year too!&lt;br /&gt;
|audio = Yukikaze_New_Years_Day_2016.ogg&lt;br /&gt;
|notes = &lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Valentine%27s_Day_2016|Valentine’s Day 2016]]&lt;br /&gt;
|origin = し・れ・い！チョコ、あげます！買ってきたチョコです！美味しいと思います！&lt;br /&gt;
|translation =	Co~ man~ der~! This chocolate is for you! It’s some chocolate I bought! I think it’s delicious!&lt;br /&gt;
|audio = Yukikaze_Valentine_Sec1.ogg&lt;br /&gt;
|notes = &lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/White_Day_2016|White Day 2016]]&lt;br /&gt;
|origin = 司令、チョコのお返しほしいです！ あぁ、これですね？ありがとです！ 食べます！&lt;br /&gt;
|translation =	I want a gift in return for the chocolates, Commander! Ah, is this it? Thank you! I’m eating it!&lt;br /&gt;
|audio = Yukikaze_White_Day_2016.ogg&lt;br /&gt;
|notes = &lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Coming_of_Spring_2018|Coming of Spring 2018]]&lt;br /&gt;
|origin = お花見です！司令、みんな待ってます！し・レ・い、こっち、こっち！&lt;br /&gt;
|translation =	We’re going cherry blossom viewing! We’re all waiting, Commander! Over here, Co-man-der!&lt;br /&gt;
|audio = Yukikaze_Spring_2018_Sec1.mp3&lt;br /&gt;
|notes = &lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Fifth_Anniversary|5th Anniversary]]&lt;br /&gt;
|origin = し・れ・い、幸運の女神も、五周年です！雪風、嬉しいです！おめでとうございます！雪風も司令も、沈みません！&lt;br /&gt;
|translation =	Co-man-der, it’s lady luck’s 5th Anniversary! I’m happy! Congratulations! Neither you or I will sink, Commander!&lt;br /&gt;
|audio = Yukikaze_5th_Anniversary_Sec1.mp3&lt;br /&gt;
|notes = &lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Sixth_Anniversary|6th Anniversary]]&lt;br /&gt;
|origin = し・れ・い、六周年です。雪風も嬉しいです。おめでとうございます。司令と雪風は、絶対大丈夫！&lt;br /&gt;
|translation =	Co-man-der, it's the 6th Anniversary. I'm happy too. Congratulations. We'll definitely be alright!&lt;br /&gt;
|audio = Yukikaze_6th_Anniversary_Sec2.mp3&lt;br /&gt;
|notes = Secretary 2&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Summer_2019|Summer 2019]]&lt;br /&gt;
|origin = いいかも！司令、いいかも！&lt;br /&gt;
|translation =	This is great! Commander, it's great!&lt;br /&gt;
|audio = YukikazeKai-Secretary_1.mp3&lt;br /&gt;
|notes = Secretary 1&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Summer_2019|Summer 2019]]&lt;br /&gt;
|origin = 司令、雪風は沈みません！ずっと、ずっと、司令の艦隊でがんばります！好きだもん！&lt;br /&gt;
|translation =	Commander, I will never sink! I'll be working hard in your fleet for ever and ever! I love it!&lt;br /&gt;
|audio = YukikazeKai-Secretary_3.mp3&lt;br /&gt;
|notes = Secretary 3&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Summer_2020|Summer 2020]]&lt;br /&gt;
|origin = し・れ・い〜！夏の海、一緒に行きましょう？&lt;br /&gt;
|translation =	Co-man-der~! Shall we head out on the summer seas together?&lt;br /&gt;
|audio = Yukikaze_Summer_2020_Secretary_1.mp3&lt;br /&gt;
|notes = &lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Summer_2020|Summer 2020]]&lt;br /&gt;
|origin = し・れ・い〜！夏の海、一緒に行きましょう？&lt;br /&gt;
|translation =	Com-man-der~! How do I look? I'm Yukikaze!&lt;br /&gt;
|audio = Yukikaze_Kai_Summer_2020_Secretary_2.mp3&lt;br /&gt;
|notes = 2020/08/07 Update. Kai Secretary 2&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Eighth_Anniversary|8th Anniversary]]&lt;br /&gt;
|origin = し・れ・い、幸運の女神も八周年です。雪風も、嬉しいです。おめでとうございます！雪風も、司令も、沈みません！&lt;br /&gt;
|translation =	Co-man-der, it's the Goddess of Luck's 8th Anniversary too. I'm happy about this too. Congratulations! Neither you nor I will ever sink!&lt;br /&gt;
|audio = Yukikaze_8th Anniversary_Secretary_1.mp3&lt;br /&gt;
|notes = Secretary 1&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Eighth_Anniversary|8th Anniversary]]&lt;br /&gt;
|origin = し・れ・い、幸運の女神も八周年です。雪、丹陽も、嬉しいです。おめでとうございます！丹陽も、艦隊も、沈みません！&lt;br /&gt;
|translation =	Co-man-der, it's the Goddess of Luck's 8th Anniversary too. I-I'm happy about this too. Congratulations! Neither I nor the fleet will ever sink!&lt;br /&gt;
|audio = Dan Yang_8th Anniversary_Secretary_1.mp3&lt;br /&gt;
|notes = Dan Yang Secretary 1&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Autumn_2021|Autumn 2021]]&lt;br /&gt;
|origin = 呉の雪風、佐世保の時雨。時雨、頑張ろう！&lt;br /&gt;
|translation =	Kure's Yukikaze. Sasebo's Shigure. Shigure, let's do our best!&lt;br /&gt;
|audio = Yukikaze Autumn 2021 Secretary 3.mp3&lt;br /&gt;
|notes = Secretary 3&lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Seasonal/Ninth_Anniversary|9th Anniversary]]&lt;br /&gt;
|origin = し、れ、え。幸運の女神も九周年です。雪風も嬉しいです！おめでとうございます。雪風も、艦隊も、沈みません！&lt;br /&gt;
|translation =	Co~ man~ der~. The goddess of fortune's got her ninth anniversary too. I'm so happy! Congratulations! I won't sink! And neither will the fleet!&lt;br /&gt;
|audio =Yukikaze 9th Anniversary_Secretary_1.mp3&lt;br /&gt;
|notes =&lt;br /&gt;
}}&lt;br /&gt;
|} &amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Misc Lines===&lt;br /&gt;
{{SeasonalHeaderOld}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Fall 2015 Event]]&lt;br /&gt;
|origin = 第二水雷戦隊所属、陽炎型駆逐艦、雪風！！&lt;br /&gt;
|translation =	Kagerou-class destroyer of the 2nd Torpedo Squadron, Yukikaze!!&lt;br /&gt;
|audio = Yukikaze_Fall_Event_2015_Sec1.mp3&lt;br /&gt;
|notes = &lt;br /&gt;
}}&lt;br /&gt;
{{SeasonalQuote&lt;br /&gt;
|scenario = [[Spring 2019 Event]]&lt;br /&gt;
|origin = 第二水雷戦隊所属、陽炎型駆逐艦雪風、突撃します！&lt;br /&gt;
|translation =	Member of the 2nd Torpedo Squadron, Kagerou-class destroyer Yukikaze, charging in!&lt;br /&gt;
|audio =Yukikaze-FriendFleet.mp3&lt;br /&gt;
|notes = Friend Fleet Line&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==CG==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
!Regular&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
005_3.png|Base&lt;br /&gt;
005_4.png|Base Damaged&lt;br /&gt;
KanMusu451CG.png|Dan Yang&lt;br /&gt;
KanMusu451CGDmg.png|Dan Yang Damaged&lt;br /&gt;
KanMusu456CG.png|Kai Ni&lt;br /&gt;
KanMusu456CGDmg.png|Kai Ni Damaged&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
!Seasonal&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
KanMusu020_SurigaoStrait.png|[[Seasonal/Final_Battle|Final Battle 2018]]&lt;br /&gt;
KanMusu020_SurigaoStraitDmg.png|[[Seasonal/Final_Battle|Final Battle 2018 Damaged]]&lt;br /&gt;
KanMusu020Summer2019.png|[[Seasonal/Summer_2019|Summer 2019]]&lt;br /&gt;
KanMusu020Summer2019Dmg.png|[[Seasonal/Summer_2019|Summer 2019 Damaged]]&lt;br /&gt;
KanMusu228Summer2019.png|[[Seasonal/Summer_2019|Kai Summer 2019]]&lt;br /&gt;
KanMusu228Summer2019Dmg.png|[[Seasonal/Summer_2019|Kai Summer 2019 Damaged]]&lt;br /&gt;
Dan Yang Full Summer 2021.png|[[Seasonal/Summer_2021|Dan Yang Summer 2021]]&lt;br /&gt;
Dan Yang Full Summer 2021 Damaged.png|[[Seasonal/Summer_2021|Dan Yang Summer 2021 Damaged]]&lt;br /&gt;
Yukikaze Kai Ni Full Summer 2021.png|[[Seasonal/Summer_2021|Kai Ni Summer 2021]]&lt;br /&gt;
Yukikaze Kai Ni Full Summer 2021 Damaged.png|[[Seasonal/Summer_2021|Kai Ni Summer 2021 Damaged]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
'''General Information'''&lt;br /&gt;
* Her name means &amp;quot;Wind bringing snow&amp;quot;.&lt;br /&gt;
* She was launched on the 24th of March 1939.&lt;br /&gt;
* She was transferred to the Republic of China as ROCS Tan Yang (丹陽) in 1947 after World War II as a war prize, and served as the flagship of the [[wikipedia:Republic of China Navy|Republic of China Navy]].&lt;br /&gt;
* She was scrapped in 1970.&lt;br /&gt;
&lt;br /&gt;
'''Update History'''&lt;br /&gt;
* She was part of the original game's launch when the game was released on the 23rd of April 2013.&lt;br /&gt;
* She got her Kai Ni on the 13th of November 2020.&lt;br /&gt;
&lt;br /&gt;
'''Misc'''&lt;br /&gt;
*Survived World War II.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[{{PAGENAMEE}}/Gallery|View {{PAGENAME}} CG]]&lt;br /&gt;
*[[wikipedia:Japanese_destroyer_Yukikaze|Wikipedia entry on destroyer Yukikaze]]&lt;br /&gt;
&lt;br /&gt;
{{shiplist}}&lt;br /&gt;
[[Category:World War II Survivors]]&lt;br /&gt;
[[Category:Expatriates]]&lt;/div&gt;</summary>
		<author><name>Cophee</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Sandbox/Summer_2021_E-2&amp;diff=114737</id>
		<title>Sandbox/Summer 2021 E-2</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Sandbox/Summer_2021_E-2&amp;diff=114737"/>
		<updated>2021-09-11T00:28:36Z</updated>

		<summary type="html">&lt;p&gt;Cophee: /* Phase 3: Elinimate the Mediterranean Fleet at {{MapRoute|Z|red}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sandbox Rules==&lt;br /&gt;
This sandbox is to be used to construct an event guide for the above mentioned event map. These guides are to all of the following requirements:&lt;br /&gt;
&lt;br /&gt;
* List of branching unlocking requirements (If there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question)&lt;br /&gt;
&lt;br /&gt;
* A list of working compositions that work: (These must have possible alternatives for players who may or may not have all ships needed for a specific path)&lt;br /&gt;
&lt;br /&gt;
* The Path said composition will take (To explain what path the composition will take)&lt;br /&gt;
&lt;br /&gt;
* A summary or description of what kind of obstacles a composition will face.&lt;br /&gt;
&lt;br /&gt;
* A description of the boss node, what it consist and a descriptive guide on what the player should consider for a course of action to successfully win the battle.&lt;br /&gt;
&lt;br /&gt;
* (Optional) Tips to farm to take path to collect certain ships (This will also require a composition, path, and possible description.&lt;br /&gt;
&lt;br /&gt;
Editors are to construct their own version of their guide and complete them in a timely fashion. &lt;br /&gt;
&lt;br /&gt;
No other editors are to allowed to edit over other editor's work without the full consent of the editor and his approval to do so. &lt;br /&gt;
&lt;br /&gt;
Several version will be constructed through this page and will be reviewed and approved by the staff/ collaboration committee before being moved for the [[Summer 2020 Event]] which it'll be reviewed and updated once more before it can be released.&lt;br /&gt;
&lt;br /&gt;
Overall there will be 3 versions of the guide that will be constructed which will include:&lt;br /&gt;
&lt;br /&gt;
*Preliminary Guide&lt;br /&gt;
*Polished Guide&lt;br /&gt;
*Finalized Guide&lt;br /&gt;
&lt;br /&gt;
With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.&lt;br /&gt;
&lt;br /&gt;
All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.&lt;br /&gt;
&lt;br /&gt;
Projected deadline for Initial guide: '''August 26th, 12:01 JST''' (May get extended by 1 day if massive delays occur)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jiga's Proposal (Comprehensive Guide)===&lt;br /&gt;
&lt;br /&gt;
Data from: @KC_oboegaki&lt;br /&gt;
* https://twitter.com/KC_oboegaki/status/1429329388407980034&lt;br /&gt;
&lt;br /&gt;
===General Overview===&lt;br /&gt;
&lt;br /&gt;
* Make sure you have completed the event quest which unlocks the Strike Force for fleet 3.&lt;br /&gt;
* This map utilizes the {{Shiplock|Summer2021EventTag3}}{{ToolTip|[Blue Tag]|'''2nd Special Squadron'''}} and {{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}}&lt;br /&gt;
* The LBAS Location will change once Phase 1 is completed. Refer to the LBAS Range map for the changes in combat radius before and after Phase 1.&lt;br /&gt;
{{Warning|message=On E-3, '''regardless of chosen difficulty''', fleets containing ships tagged {{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} '''cannot''' participate in Phase 3 and Phase 4 bosses due to branching rules.&amp;lt;br&amp;gt;Please keep this in mind even if planning to clear E-3 on '''Casual/Easy/Medium'''.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Phase 1: TP Phase===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Akitsumaru Composition =&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag3}}{{ToolTip|[Blue Tag]|'''2nd Special Squadron'''}} Striking  Force Fleet: 0-1 AV, 1-2 CL(T), 4-6 DD, [[Akitsumaru]] '''Fast'''&lt;br /&gt;
** Route: {{MapRoute|1|bleu|A|red|C|red|D|red|F|green|I|red}}&lt;br /&gt;
|-|AV/Shinshuumaru Composition =&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag3}}{{ToolTip|[Blue Tag]|'''2nd Special Squadron'''}} Striking  Force Fleet:  0-1 AV, 1-2 CL(T), 4-5 DD, 0-1 XX '''FAST'''&lt;br /&gt;
** Route: {{MapRoute|1|bleu|B|red|C|red|D|red|F|green|I|red}}&lt;br /&gt;
* Note: XX can be another AV or [[Shinshuumaru]] but not [[Akitsumaru]]. Refer to the first composition if you're using [[Akitsumaru]] for the sortie.&lt;br /&gt;
|-|Alternative Composition =&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag3}}{{ToolTip|[Blue Tag]|'''2nd Special Squadron'''}} Striking  Force Fleet: 0-1 AV, 1 CVL, 1 CA, 1 CL, 3-4 DD '''FAST''' &lt;br /&gt;
** Route: {{MapRoute|1|bleu|A|red|C|red|D1|red|E|blue|G|red|F|green|I|red}} &lt;br /&gt;
* Note: Having a CV(B) will force {{MapRoute|C|red|D|red|D1|red}} routing. A '''FAST+''' fleet will nullify this. &lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* It is recommended to use the Shinshuumaru/AV comp or the Akitsumaru comp. If you are not able or don't want use those, use the alternative fleet comp.&lt;br /&gt;
* Phase 1 LBAS range to {{MapRoute|I|red}}= 4&lt;br /&gt;
* Phase 2 LBAS range to {{MapRoute|I|red}}= 3&lt;br /&gt;
* {{MapRoute|I|red}} air power: AP/AS = 93/207 for ('''HARD''')&lt;br /&gt;
&lt;br /&gt;
===Phase 1.5: Unlock Node {{MapRoute|W|red}} ===&lt;br /&gt;
&lt;br /&gt;
Requirements to unlock Node {{MapRoute|W|red}} (2nd Boss)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Node&lt;br /&gt;
! S&lt;br /&gt;
! Q&lt;br /&gt;
! M&lt;br /&gt;
! R&lt;br /&gt;
|-&lt;br /&gt;
| Hard&lt;br /&gt;
| A+ x2&lt;br /&gt;
| S&lt;br /&gt;
| AS&lt;br /&gt;
| AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium&lt;br /&gt;
| A+ x2 &lt;br /&gt;
| S&lt;br /&gt;
| AS&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Easy&lt;br /&gt;
| A+ x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node S=&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} TCF: 0-1 AV, 0-1 CVL, 1-2 CL, 4 DD + 1-2 CL, 0-1 CAV, 3-4 DD with anti-installation nukes &lt;br /&gt;
** Route: {{MapRoute|2||J|blue|L|red|O|red|P|blue|R|red|S|red}}&lt;br /&gt;
** Ship restrictions: AV + CVL &amp;lt;= 1, AV + CVL + CA(V) &amp;lt;=2&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} STF: 2 BB, 1CV '''OR''' 2 CVL, 1-2 CA(V), 0-1 CL, 0-2 DD + 2 CA(V), 1 CL, 3 DD with anti-installation nukes&lt;br /&gt;
** Route: {{MapRoute|2||J|blue|L|red|O|red|P|blue|R|red|T|red|S|red}}&lt;br /&gt;
*** Note: Much heavier composition with one extra node before reaching {{MapRoute|S|red}}&lt;br /&gt;
* LBAS range = 3 for {{MapRoute|S|red}}, AP/AS = 66/147 for ('''HARD''')&lt;br /&gt;
|-|Node Q=&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} CTF: 1 BB, 1 CV, 2 CAV, 2 CVL + 1 CL, 1 CA, 4 DD&lt;br /&gt;
** Route: {{MapRoute|2||J|blue|L|red|O|red|P|blue|R|red|Q|red}}&lt;br /&gt;
* LBAS range {{MapRoute|Q|red}}= 4, AP/AS = 143/321 for ('''HARD''')&lt;br /&gt;
* It is recommended to send your LBAS to {{MapRoute|O|red}} to help your fleet pass. Alternatively you can fighter sweep {{MapRoute|R|red}} for the ('''HARD''') unlock.&lt;br /&gt;
|-|Node R=&lt;br /&gt;
* This uses the same compositions for reaching {{MapRoute|Q|red}} &amp;amp; {{MapRoute|S|red}}.&lt;br /&gt;
* Either bring as much airpower as possible and LBAS bomb {{MapRoute|O|red}} or send LBAS fighter sweep to {{MapRoute|R|red}}&lt;br /&gt;
|-|Node M=&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} STF: 2 BB, 2 CAV, 2 CVL + 1 CL, 1 CA, 4 DD&lt;br /&gt;
** Route: {{MapRoute|2||J|blue|K|red|M|red}}&lt;br /&gt;
* LBAS range {{MapRoute|M|red}}= 6, AP/AS = 155/348 FOR ('''HARD''')&lt;br /&gt;
* Note: Either OASW your fleet and LBAS Fighter sweep {{MapRoute|M|red}} '''OR''' send Toukai/ASW LBAS to {{MapRoute|J|red}} and maximise airpower on your ships.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 2: Defeat Summer Harbor Princess ===&lt;br /&gt;
&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} CTF : 3 CV, 2 CA(V), 0-1 DD, 0-1 CL + 2 FBB, 1 CL, 0-1 CA(V), 2-3 DD '''FAST'''&lt;br /&gt;
** Route: {{MapRoute|2||J|blue|K|red|M|red|V|red|W|red}}&lt;br /&gt;
** Alternative STF Composition that uses same route as above, use it if you lack or want to save your carriers for other locks. &lt;br /&gt;
*** Alternate Composition: {{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} STF : 3-4 (F)BB, 0-1 CV, 0-1 CA(V), 0-1 CL + 1-2 FBB, 1-2 CA(V), 1 CL, 2 DD '''FAST'''&lt;br /&gt;
* LBAS range to {{MapRoute|I|red}} = 6, AP/AS: 87/195 '''pre-LD''', 97/216 '''LD''' for ('''HARD''')&lt;br /&gt;
* Note: The Summer Harbor Princess is an installation. Anti-installation nukes are recommended to defeat this boss.&lt;br /&gt;
&lt;br /&gt;
===Phase 2.5: Unlock Node {{MapRoute|Z|red}} ===&lt;br /&gt;
&lt;br /&gt;
To unlock the 3rd boss, {{MapRoute|Z|red}}, you need to :&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Node&lt;br /&gt;
! G&lt;br /&gt;
! H&lt;br /&gt;
! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard&lt;br /&gt;
| S&lt;br /&gt;
| Reach&lt;br /&gt;
| AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium&lt;br /&gt;
| S ?? &lt;br /&gt;
| Reach&lt;br /&gt;
| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag3}}{{ToolTip|[Blue Tag]|'''2nd Special Squadron'''}} Striking  Force Fleet: 1 CVL, 1 AV, 1 CL, 4 DD&lt;br /&gt;
* Route: {{MapRoute|1||A|red|C|red|D1|red|E|blue|H|blue}} '''or''' {{MapRoute|1||A|red|C|red|D1|red|E|blue|G|red}}&lt;br /&gt;
* LBAS: You can either send LBAS to {{MapRoute|D1|red}} to assist with passing the node or set them up as LBAS Defence for the air defence requirement unlock&lt;br /&gt;
* Note: The same fleet can be used to complete all 3 requirements in 2-3 different sorties.  &lt;br /&gt;
** {{MapRoute|E|blue}} is a choice node. The player can choose to either go to {{MapRoute|G|red}} or {{MapRoute|H|blue}} for both the requirements.&lt;br /&gt;
&lt;br /&gt;
===Phase 3: Elinimate the Mediterranean Fleet at {{MapRoute|Z|red}} ===&lt;br /&gt;
&lt;br /&gt;
You can reach {{MapRoute|Z|red}} from both of the spawn points.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Light STF Composition =&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} STF : 0-1 CV OR 0-1 (F)BB, 1-2 CA(V), 2 CL, 1-2 DD + 1 CL, 4-5 DD, 0-1 CA&lt;br /&gt;
** Route: {{MapRoute|2||J|blue|L|red|N|red|P|blue|X|purple|Z|red}}&lt;br /&gt;
* Routing for this comp is the same as FAST+ CTF but has significantly less firepower at the boss.&lt;br /&gt;
* Both Node and Boss support expeditions are recommended. &lt;br /&gt;
|-|Heavy STF Composition =&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} STF : 2-4 (F)BB, 1-2 CVL, 1-2 CA + 1 CAV, 1 CA, 1 CL, 3 DD&lt;br /&gt;
** Route: {{MapRoute|2||J|blue|L|red|O|red|P|blue|X|purple|Z|red}}&lt;br /&gt;
* Regular composition without having to rely on Fast+. The routing is much harder due to passing through {{MapRoute|O|red}} which has both PT Imps &amp;amp; Supply Depot Hime. Anti PT-Imp equipment is recommended. A single anti installation nuke may also be used for the Supply Depot Hime&lt;br /&gt;
* Node expedition Support is highly recommended to help pass-through {{MapRoute|O|red}} &amp;amp; {{MapRoute|X|purple}} &lt;br /&gt;
|-|Fast+ CTF Composition =&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} CTF : 4 CV, 0-1 CA(V), 1 CL + 0-2 FBB, 1 CL, 2-5 DD, 0-1 CA ('''Fast+''')&lt;br /&gt;
** Route: {{MapRoute|2||J|blue|L|red|N|red|P|blue|X|purple|Z|red}}&lt;br /&gt;
* This composition requires 10-12 RE'd ships in order for the ships to go '''Fast+''' &amp;amp; keep their combat capabilities. &lt;br /&gt;
* The routing goes to {{MapRoute|N|red}} instead of {{MapRoute|O|red}}.&lt;br /&gt;
* This comp allows you to skip {{MapRoute|O|red}} and skip using anti imp and anti installation gear.&lt;br /&gt;
* Ships without REs may be used but they will have reduced damage potential and is not recommended for '''Hard'''&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* LBAS range to {{MapRoute|Z|red}}= 6, AP/AS = 96/215 '''pre-LD''' and 214/482 '''LD''' ('''HARD'''). It is recommended to send all LBAS to Boss node {{MapRoute|Z|red}}&lt;br /&gt;
* It is highly recommended to use bombers with historical bonuses on your carriers. Those planes have a significant damage modifier against the boss. Please refer to the chart on the [[Summer_2021_Event/Main_Operation#E-1|E-1 Page]].&lt;br /&gt;
&lt;br /&gt;
===Phase 3.5: Debuff===&lt;br /&gt;
&lt;br /&gt;
There are 5 requirements needed to debuff the boss&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Node&lt;br /&gt;
! S&lt;br /&gt;
! G&lt;br /&gt;
! Y&lt;br /&gt;
! X&lt;br /&gt;
! R&lt;br /&gt;
|-&lt;br /&gt;
| Hard&lt;br /&gt;
| S&lt;br /&gt;
| S&lt;br /&gt;
| S&lt;br /&gt;
| A+&lt;br /&gt;
| AS&lt;br /&gt;
|-&lt;br /&gt;
| Medium&lt;br /&gt;
| S ?&lt;br /&gt;
| S ?&lt;br /&gt;
| S ??&lt;br /&gt;
| A+&lt;br /&gt;
| ??&lt;br /&gt;
|-&lt;br /&gt;
| Easy&lt;br /&gt;
| A+ &lt;br /&gt;
| S ?&lt;br /&gt;
| -&lt;br /&gt;
| A+&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual&lt;br /&gt;
| ??&lt;br /&gt;
| ??&lt;br /&gt;
| -&lt;br /&gt;
| ??&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node S=&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} TCF: 0-1 AV, 0-1 CVL, 1-2 CL, 4 DD + 1-2 CL, 0-1 CAV, 3-4 DD with anti-installation nukes &lt;br /&gt;
** Route: {{MapRoute|2||J|blue|L|red|O|red|P|blue|R|red|S|red}}&lt;br /&gt;
** Ship restrictions: AV + CVL &amp;lt;= 1, AV + CVL + CA(V) &amp;lt;=2&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} STF: 2 BB, 1CV '''OR''' 2 CVL, 1-2 CA(V), 0-1 CL, 0-2 DD + 2 CA(V), 1 CL, 3 DD with anti-installation nukes&lt;br /&gt;
** Route: {{MapRoute|2||J|blue|L|red|O|red|P|blue|R|red|T|red|S|red}}&lt;br /&gt;
*** Note: Much heavier composition with one extra node before reaching {{MapRoute|S|red}}&lt;br /&gt;
* LBAS range = 3 for {{MapRoute|S|red}}, AP/AS = 66/147 for ('''HARD''')&lt;br /&gt;
|-|Node R=&lt;br /&gt;
* This uses the same composition for reaching {{MapRoute|S|red}}.&lt;br /&gt;
* Either bring as much airpower as possible and LBAS bomb {{MapRoute|O|red}} or send LBAS fighter sweep to {{MapRoute|R|red}}&lt;br /&gt;
|-|Node G=&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag3}}{{ToolTip|[Blue Tag]|'''2nd Special Squadron'''}} Striking  Force Fleet: 1 CVL, 1 AV, 1 CL, 4 DD&lt;br /&gt;
* Route: {{MapRoute|1||A|red|C|red|D1|red|E|blue|G|red}}&lt;br /&gt;
* Either rest your LBAS or use them to bomb the nodes on the route&lt;br /&gt;
|-|Node Y=&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} STF: 2 BB, 1 CV or 2 CVL, 1-2 CA(V), 0-1 CL, 0-2 DD + 2 CA(V), 1 CL, 3 DD&lt;br /&gt;
* Route: {{MapRoute|2||J|blue|L|red|O|red|P|blue|X|purple|Y|red}}&lt;br /&gt;
* Composition: {{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} STF: 1 CV, 2 CA(V), 2 CL, 1 DD + 1 CL, 6 DD&lt;br /&gt;
* Route: {{MapRoute|2||J|blue|L|red|N|red|P|blue|X|purple|Y|red}}&lt;br /&gt;
* LBAS: Either Toukai/ASW node {{MapRoute|Y|red}} to S rank it or send normal LBAS to {{MapRoute|O|red}} to help pass the node.&lt;br /&gt;
* Note: You can also A+ rank {{MapRoute|X|purple}} at the same time. Node support expedition is recommended if you choose to do so.&lt;br /&gt;
|-|Node X=&lt;br /&gt;
* You can S do Node {{MapRoute|X|purple}} along with {{MapRoute|Y|red}} in the same sortie&lt;br /&gt;
* It is highly recommended to use Node support expeditions as this node contain a Re-Class BB &lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
bonus tested routes :&lt;br /&gt;
&lt;br /&gt;
* Node I &lt;br /&gt;
** 7 DDs&lt;br /&gt;
*** A-C-D1-E-G-F-??&lt;br /&gt;
** 1 CL, 1 BB, 2 AVs, 3 DDs&lt;br /&gt;
*** ??-??-??-??-I&lt;br /&gt;
** 2 CLs, 1 AV, 4 DDs&lt;br /&gt;
*** B-C-??-??-I&lt;br /&gt;
** 2 CLs, 1 CV, 4 DDs&lt;br /&gt;
*** A-C-D-D1-??&lt;br /&gt;
&lt;br /&gt;
* Node W&lt;br /&gt;
** 4 BBs, 1 CAV, 2 CV + 1 CL, 1 CA, 2 BBs, 2 DDs&lt;br /&gt;
*** J-K-M-U-V-W&lt;br /&gt;
&lt;br /&gt;
* Node Z&lt;br /&gt;
** 1 CV, 2 CAs, 2 CLs, 1 DD + 5 DDs, 1 CL&lt;br /&gt;
** J-L-??-P-X-??-Z&lt;/div&gt;</summary>
		<author><name>Cophee</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Armor_Reduction&amp;diff=85394</id>
		<title>Armor Reduction</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Armor_Reduction&amp;diff=85394"/>
		<updated>2021-05-08T21:10:23Z</updated>

		<summary type="html">&lt;p&gt;Cophee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Armor Reduction mechanic was a '''Event Only Mechanic''' that was introduced in the [[Summer 2015 Event]] and subsequent events. Within these events, these mechanics introduced a challenge that made players attempt to perform different tasks which they were required to clear a certain requirement to help reduce the Abyssal Boss's Armor. Most abyssal bosses during these events were given high armor which made it very difficult to defeat them without exploiting the gimmick that would weaken them. While it was quite possible to defeat the bosses without exploiting the gimmick it was very difficult to do so.&lt;br /&gt;
&lt;br /&gt;
Within the events, each of the requirements needed to defeat the boss has changed. No two gimmicks were the same as of this point. The presence of the method of weakening the boss and/or its defense was usually made clear ahead of time, with earlier events having it set on a timer that would reset if enough time had passed.&lt;br /&gt;
&lt;br /&gt;
==Summer 2015 Event - Operation FS E-7==&lt;br /&gt;
[[File:Air Defense Hime Intro.png|right|thumb|''Fufu...you came...? Hee... you came...''&amp;lt;br&amp;gt; The Air Defense Princess, the first boss to be introduced to the Armor Reduction Mechanic]]&lt;br /&gt;
The [[Summer 2015 Event]] introduced players to the gimmick for the first time. When the event originally started, the later stages of the event were not released till a day later in order to make sure the gimmick was working as intended. When the later portion of the events were introduced, players would be greeted with a surprise which would present a greater challenge for them once they reached '''E-7 Operation FS'''.&lt;br /&gt;
&lt;br /&gt;
Operation FS introduced the [[Air Defense Princess]], an abyssal air defense destroyer boss, which while was tough in general, was only made harder to defeat due to her incredibly high defense. The Devs tweeted later in that day that there was a system that players need to figure out to destroy the 'enemy's main defense&amp;quot; which would involve &amp;quot;destroying the enemy's supply line&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Players who managed to dig around would eventually find that key to weakening the [[Air Defense Princess]] would involve the following conditions to be met:&lt;br /&gt;
&lt;br /&gt;
*S ranking Node X which had the [[Harbor Princess]]&lt;br /&gt;
*S ranking Node Y which had the [[Isolated Island Demon]]&lt;br /&gt;
*Taking out a large amount of enemy [[Transport Ship Wa-Class]]&lt;br /&gt;
&lt;br /&gt;
If some of these conditions were met, this would result in the [[Air Defense Princess]]'s defenses dropping enough to allow for your fleet to do significant damage to her. The effect was gradual and her defense would drop as the conditions were further met.&lt;br /&gt;
&lt;br /&gt;
However, all armor reduction bonuses would be removed each day at 5:00 AM JST and players would have to repeat the process to weaken her once again.&lt;br /&gt;
&lt;br /&gt;
== Fall 2015 Event - Western Front! Deploy a Mobile Task Force E-4==&lt;br /&gt;
[[File:Submarine Hime Debuff.png|right|thumb|Submarine Princess after debuff takes full effect.]]&lt;br /&gt;
The [[Fall 2015 Event]] would be the second time in which the armor reduction mechanic would be used in the game. Unlike beforehand where the effects would happen on a gradual basis, the mechanic would only activate when all conditions were met. &lt;br /&gt;
&lt;br /&gt;
Players would have to fight against the [[Submarine Princess]] who was also given a high armor buff but could be weakened under the following conditions:&lt;br /&gt;
&lt;br /&gt;
*Defeating the [[Harbor Princess]] at Node J&lt;br /&gt;
*Defeating the [[Anchorage Princess]] at Node M&lt;br /&gt;
&lt;br /&gt;
Meeting these conditions would drastically reduce the [[Submarine Princess]] armor drastically and would result in a change in her dialogue and image. The image was however only available to those that used a mobile task force which players were encouraged to use since it would grant a higher accuracy bonus against fighting submarines.&lt;br /&gt;
&lt;br /&gt;
Like before hand, the mechanic would reset after each day, but this time the time of reset was set for Midnight JST.&lt;br /&gt;
&lt;br /&gt;
== Fall 2015 Event - Survive! Vanilla Bay Night Battle!  E-5==&lt;br /&gt;
[[File:Destoyer Water Demon Debuff.png|right|thumb|160px|Destroyer Water Demon after debuff takes full effect.]]&lt;br /&gt;
Within the same [[Fall 2015 Event]], players who made it to E-5 would fight against the [[Destroyer Water Demon]] who was given an armor buff of her own. Her requirement were different as she required the following conditions:&lt;br /&gt;
&lt;br /&gt;
*Defeat a total of 15 [[PT Imp Group|PT Imp Groups]] during the attack phase of the operation.&lt;br /&gt;
&lt;br /&gt;
As usual, when these conditions were met, a drastic change to her image and dialogue would take place. Most notable change was that she would lose her helmet when the debuffing process was completed. &lt;br /&gt;
&lt;br /&gt;
Like before hand, the mechanic would reset after each day, but this time the time of reset was set for Midnight JST.&lt;br /&gt;
&lt;br /&gt;
== Spring 2016 Event - Operation Recapture Friendly Anchorage E-6==&lt;br /&gt;
[[File:Central Hime defeated.png|thumb|right|When all the requirements are met, it was quite possible to single-handedly kill off the [[Central Princess]] in a single blow during the opening battles before the main fight began.]]&lt;br /&gt;
Unlike the previous events, [[Spring 2016 Event|Spring 2016 Event in E-6]] introduced a complex but simple mechanic that was confirmed to be a multi-stage process debuff. On top of that, admirals were required to go through several stages in order to actually perform the armor reduction mechanic against the [[Central Princess]].&lt;br /&gt;
&lt;br /&gt;
In order to make the the [[Central Princess]] vulnerable, admirals were required to do the following steps:&lt;br /&gt;
*Survive an air attack from node I on E-5 without taking any damage&lt;br /&gt;
*Score an S rank on Node A in E-6&lt;br /&gt;
*Score an S rank on Node G in E-6&lt;br /&gt;
*Score an S rank on Node L in E-6&lt;br /&gt;
&lt;br /&gt;
Upon completing 2 out of the 4 steps, the [[Central Princess]] would experience a reduction to her armor, but the full effect would not take place until you had completed all 4 steps which would also result in a small change to the Central Princess's lines. In addition, the debuff was triggered only by attacks done by dive bombers and possibly Seaplane Bombers during the Aerial Phase and the Carrier Support Expedition in battle. As in most cases, players were able to take out the [[Central Princess]] in a single blow before the battle even started. &lt;br /&gt;
&lt;br /&gt;
Once you completed each debuff steps, the effect was permanent and did not revert back for the remainder of the event.&lt;br /&gt;
&lt;br /&gt;
== Summer 2016 Event - Second Battle of Malaya E-3==&lt;br /&gt;
&lt;br /&gt;
The Second Battle of Malaya features an armor reduction mechanics that was different in that this one incorporated being able to successfully intercept the Air Raid attack against your base twice, and also scoring an S rank in Nodes A and D. If done successfully, a ding sound would be heard upon returning to base. &lt;br /&gt;
&lt;br /&gt;
Unlike previous events, the armor reduction contributed to weakening the [[Battleship Princess|Summer Battleship Princesses]] instead of the boss of the map. Making them more vulnerable to attacks from torpedo bombers.&lt;br /&gt;
&lt;br /&gt;
== Summer 2016 Event - Battle off the Malacca Strait E-4==&lt;br /&gt;
The Final event map of the Summer 2016 Event featured a large series of steps required to triggering the armor reduction for the [[Summer Heavy Cruiser Princess]] all which required for your fleet to successfully score an S rank on '''four of the five following nodes''':&lt;br /&gt;
&lt;br /&gt;
*Node C&lt;br /&gt;
*Node D&lt;br /&gt;
*Node H&lt;br /&gt;
*Node I&lt;br /&gt;
*Node K&lt;br /&gt;
&lt;br /&gt;
By completing 4 of the 5 nodes using a combination of Surface and Carrier Task Force you would receive a ding when you return to your homeport base indicating that you have met the requirements. &lt;br /&gt;
&lt;br /&gt;
This resulted in the [[Summer Heavy Cruiser Princess]] armor being reduced allowing for your fleet to have a stronger chance of defeating her.&lt;br /&gt;
&lt;br /&gt;
== Fall 2016 Event - Announcement! The Third Fleet Operation Act! E-3==&lt;br /&gt;
&lt;br /&gt;
== Fall 2016 Event - Beyond the Shore E-5==&lt;br /&gt;
&lt;br /&gt;
== Winter 2017 Event - Commence! Operation Hikari!  E-3==&lt;br /&gt;
&lt;br /&gt;
{{Mechanics}}&lt;/div&gt;</summary>
		<author><name>Cophee</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=12.7cm_Single_Gun_Mount&amp;diff=85190</id>
		<title>12.7cm Single Gun Mount</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=12.7cm_Single_Gun_Mount&amp;diff=85190"/>
		<updated>2021-04-29T13:11:02Z</updated>

		<summary type="html">&lt;p&gt;Cophee: /* Akashi's Improvement Arsenal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EquipmentInfo|78}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Z1型駆逐艦に搭載された、かの国の駆逐艦主砲です。&amp;lt;br&amp;gt;&lt;br /&gt;
単装砲ではありますが、対艦・対地射撃では優れた火砲です。&amp;lt;br&amp;gt;&lt;br /&gt;
本兵装は残念ながら対空戦闘には不向きです。&lt;br /&gt;
&lt;br /&gt;
''This was the main gun of destroyers from that country. It was equipped on the Z1 class of destroyers.''&amp;lt;br&amp;gt;&lt;br /&gt;
''Although it was just a single-mount, it was a good gun for anti-ship and anti-ground shelling.''&amp;lt;br&amp;gt;&lt;br /&gt;
''Unfortunately, this gun is unsuited for anti-air combat.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Not to be confused with [[12.7cm Twin Gun Mount]].&lt;br /&gt;
&lt;br /&gt;
Requires a German secretary ship (e.g. [[Z1]]) to be constructed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;How To Obtain&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
'''Buildable'''&lt;br /&gt;
&lt;br /&gt;
'''Stock equipment''' of {{Ship/Link|Z1 Kai}}, {{Ship/Link|Z1 Zwei}}, {{Ship/Link|Z1}}, {{Ship/Link|Z3 Kai}}, {{Ship/Link|Z3 Zwei}}, {{Ship/Link|Z3}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Uses&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
'''Used to improve''' {{Equipment/Link|12.7cm Single Gun Mount}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;gt;&amp;lt;h3&amp;gt;Updates History&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;gt;&lt;br /&gt;
* '''2014-03-14:''' '''Implemented'''&lt;br /&gt;
* '''2014-03-28:''' Card CG updated&lt;br /&gt;
* '''2020-11-13:''' Became '''buildable''', became '''improvable''', visible bonuses added&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fit Bonuses==&lt;br /&gt;
{{:12.7cm Single Gun Mount/Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Akashi's Improvement Arsenal==&lt;br /&gt;
{{AkashiWorkshop}}&lt;br /&gt;
{{AkashiWorkshopLine&lt;br /&gt;
|Name=12.7cm Naval Gun&lt;br /&gt;
|ItemType=RedGunLight&lt;br /&gt;
|Fuel=10&lt;br /&gt;
|Ammo=20&lt;br /&gt;
|Steel=70&lt;br /&gt;
|Baux=10&lt;br /&gt;
|Mats0-5=3/3&lt;br /&gt;
|Mats6-9=4/5&lt;br /&gt;
|Mats10=-&lt;br /&gt;
|Screws0-5=1/2&lt;br /&gt;
|Screws6-9=2/3&lt;br /&gt;
|Screws10=-&lt;br /&gt;
|EquipConsume0-5=1x{{RedGunLight|12.7cm Twin Gun Mount}}&lt;br /&gt;
|EquipConsume6-9=1x{{RedGunLight|12.7cm Naval Gun}}&lt;br /&gt;
|EquipConsume10=-&lt;br /&gt;
|Mon=Z3&lt;br /&gt;
|Tue=Z3&lt;br /&gt;
|Wed=Z1&lt;br /&gt;
|Thu=Z1&lt;br /&gt;
|Fri=Z1&lt;br /&gt;
Z3&lt;br /&gt;
|Sat=Z1&lt;br /&gt;
Z3&lt;br /&gt;
|Sun=Z1&lt;br /&gt;
Z3&lt;br /&gt;
|2ndShip=[[Z1]]&amp;lt;br&amp;gt;[[Z3]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[wikipedia:12.7 cm SK C/34 naval gun|12.7 cm SK C/34 naval gun]]&lt;br /&gt;
{{Equipmentlist}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Cophee</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=12.7cm_Single_Gun_Mount&amp;diff=85189</id>
		<title>12.7cm Single Gun Mount</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=12.7cm_Single_Gun_Mount&amp;diff=85189"/>
		<updated>2021-04-29T13:10:25Z</updated>

		<summary type="html">&lt;p&gt;Cophee: /* Akashi's Improvement Arsenal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EquipmentInfo|78}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Z1型駆逐艦に搭載された、かの国の駆逐艦主砲です。&amp;lt;br&amp;gt;&lt;br /&gt;
単装砲ではありますが、対艦・対地射撃では優れた火砲です。&amp;lt;br&amp;gt;&lt;br /&gt;
本兵装は残念ながら対空戦闘には不向きです。&lt;br /&gt;
&lt;br /&gt;
''This was the main gun of destroyers from that country. It was equipped on the Z1 class of destroyers.''&amp;lt;br&amp;gt;&lt;br /&gt;
''Although it was just a single-mount, it was a good gun for anti-ship and anti-ground shelling.''&amp;lt;br&amp;gt;&lt;br /&gt;
''Unfortunately, this gun is unsuited for anti-air combat.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Not to be confused with [[12.7cm Twin Gun Mount]].&lt;br /&gt;
&lt;br /&gt;
Requires a German secretary ship (e.g. [[Z1]]) to be constructed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;How To Obtain&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
'''Buildable'''&lt;br /&gt;
&lt;br /&gt;
'''Stock equipment''' of {{Ship/Link|Z1 Kai}}, {{Ship/Link|Z1 Zwei}}, {{Ship/Link|Z1}}, {{Ship/Link|Z3 Kai}}, {{Ship/Link|Z3 Zwei}}, {{Ship/Link|Z3}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Uses&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
'''Used to improve''' {{Equipment/Link|12.7cm Single Gun Mount}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;gt;&amp;lt;h3&amp;gt;Updates History&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;gt;&lt;br /&gt;
* '''2014-03-14:''' '''Implemented'''&lt;br /&gt;
* '''2014-03-28:''' Card CG updated&lt;br /&gt;
* '''2020-11-13:''' Became '''buildable''', became '''improvable''', visible bonuses added&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fit Bonuses==&lt;br /&gt;
{{:12.7cm Single Gun Mount/Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Akashi's Improvement Arsenal==&lt;br /&gt;
{{AkashiWorkshop}}&lt;br /&gt;
{{AkashiWorkshopLine&lt;br /&gt;
|Name=12.7cm Naval Gun&lt;br /&gt;
|ItemType=RedGunLight&lt;br /&gt;
|Fuel=10&lt;br /&gt;
|Ammo=20&lt;br /&gt;
|Steel=70&lt;br /&gt;
|Baux=10&lt;br /&gt;
|Mats0-5=3/3&lt;br /&gt;
|Mats6-9=4/5&lt;br /&gt;
|Mats10=-&lt;br /&gt;
|Screws0-5=1/2&lt;br /&gt;
|Screws6-9=2/3&lt;br /&gt;
|Screws10=-&lt;br /&gt;
|EquipConsume0-5=1x{{RedGunLight|12.7cm Twin Gun Mount}}&lt;br /&gt;
|EquipConsume6-9=1x{{RedGunLight|12.7cm Naval Gun}}&lt;br /&gt;
|EquipConsume10=-&lt;br /&gt;
|Mon=Z3&lt;br /&gt;
|Tue=Z3&lt;br /&gt;
|Wed=Z1&lt;br /&gt;
|Thu=Z1&lt;br /&gt;
|Fri=✓&lt;br /&gt;
|Sat=✓&lt;br /&gt;
|Sun=✓&lt;br /&gt;
|2ndShip=[[Z1]]&amp;lt;br&amp;gt;[[Z3]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[wikipedia:12.7 cm SK C/34 naval gun|12.7 cm SK C/34 naval gun]]&lt;br /&gt;
{{Equipmentlist}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Cophee</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=12.7cm_Single_Gun_Mount&amp;diff=85188</id>
		<title>12.7cm Single Gun Mount</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=12.7cm_Single_Gun_Mount&amp;diff=85188"/>
		<updated>2021-04-29T13:00:55Z</updated>

		<summary type="html">&lt;p&gt;Cophee: /* Akashi's Improvement Arsenal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EquipmentInfo|78}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Z1型駆逐艦に搭載された、かの国の駆逐艦主砲です。&amp;lt;br&amp;gt;&lt;br /&gt;
単装砲ではありますが、対艦・対地射撃では優れた火砲です。&amp;lt;br&amp;gt;&lt;br /&gt;
本兵装は残念ながら対空戦闘には不向きです。&lt;br /&gt;
&lt;br /&gt;
''This was the main gun of destroyers from that country. It was equipped on the Z1 class of destroyers.''&amp;lt;br&amp;gt;&lt;br /&gt;
''Although it was just a single-mount, it was a good gun for anti-ship and anti-ground shelling.''&amp;lt;br&amp;gt;&lt;br /&gt;
''Unfortunately, this gun is unsuited for anti-air combat.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Not to be confused with [[12.7cm Twin Gun Mount]].&lt;br /&gt;
&lt;br /&gt;
Requires a German secretary ship (e.g. [[Z1]]) to be constructed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;How To Obtain&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
'''Buildable'''&lt;br /&gt;
&lt;br /&gt;
'''Stock equipment''' of {{Ship/Link|Z1 Kai}}, {{Ship/Link|Z1 Zwei}}, {{Ship/Link|Z1}}, {{Ship/Link|Z3 Kai}}, {{Ship/Link|Z3 Zwei}}, {{Ship/Link|Z3}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Uses&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
'''Used to improve''' {{Equipment/Link|12.7cm Single Gun Mount}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;gt;&amp;lt;h3&amp;gt;Updates History&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;gt;&lt;br /&gt;
* '''2014-03-14:''' '''Implemented'''&lt;br /&gt;
* '''2014-03-28:''' Card CG updated&lt;br /&gt;
* '''2020-11-13:''' Became '''buildable''', became '''improvable''', visible bonuses added&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fit Bonuses==&lt;br /&gt;
{{:12.7cm Single Gun Mount/Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Akashi's Improvement Arsenal==&lt;br /&gt;
{{AkashiWorkshop}}&lt;br /&gt;
{{AkashiWorkshopLine&lt;br /&gt;
|Name=12.7cm Naval Gun&lt;br /&gt;
|ItemType=RedGunLight&lt;br /&gt;
|Fuel=10&lt;br /&gt;
|Ammo=20&lt;br /&gt;
|Steel=70&lt;br /&gt;
|Baux=10&lt;br /&gt;
|Mats0-5=3/3&lt;br /&gt;
|Mats6-9=4/5&lt;br /&gt;
|Mats10=-&lt;br /&gt;
|Screws0-5=1/2&lt;br /&gt;
|Screws6-9=2/3&lt;br /&gt;
|Screws10=-&lt;br /&gt;
|EquipConsume0-5=1x{{RedGunLight|12.7cm Twin Gun Mount}}&lt;br /&gt;
|EquipConsume6-9=1x{{RedGunLight|12.7cm Naval Gun}}&lt;br /&gt;
|EquipConsume10=-&lt;br /&gt;
|Thu=✓&lt;br /&gt;
|Fri=✓&lt;br /&gt;
|Sat=✓&lt;br /&gt;
|Sun=✓&lt;br /&gt;
|2ndShip=[[Z1]]&amp;lt;br&amp;gt;[[Z3]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[wikipedia:12.7 cm SK C/34 naval gun|12.7 cm SK C/34 naval gun]]&lt;br /&gt;
{{Equipmentlist}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Cophee</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Late_Model_53cm_Bow_Torpedo_Mount_(8_tubes)&amp;diff=85009</id>
		<title>Late Model 53cm Bow Torpedo Mount (8 tubes)</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Late_Model_53cm_Bow_Torpedo_Mount_(8_tubes)&amp;diff=85009"/>
		<updated>2021-04-26T17:21:12Z</updated>

		<summary type="html">&lt;p&gt;Cophee: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EquipmentInfo}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
後期生産型の伊号潜水艦艦首に装備する潜水艦専用兵装の改良後期型です。&amp;lt;br&amp;gt;&lt;br /&gt;
水上艦艇に搭載するものよりやや直径の小さい長射程高威力を誇る必殺の潜水艦搭載酸素魚雷。&amp;lt;br&amp;gt;&lt;br /&gt;
その無気泡発射管改良後期型を潜水艦の艦首に8門集中した本兵装は、圧倒的な雷撃攻撃力を潜水艦に付与します。&lt;br /&gt;
&lt;br /&gt;
''An improved late-model version of the bow-mounted submarine torpedoes that were used by the late-war 1st class submarines.''&amp;lt;br&amp;gt;&lt;br /&gt;
''It has a slightly smaller diameter than the torpedoes loaded on surface ships. It's a deadly oxygen torpedo equipped on submarines that boasts long range and high power.''&amp;lt;br&amp;gt;&lt;br /&gt;
''This equipment concentrates 8 bubbleless ejection tubes in the bow, giving the submarine overwhelming torpedo power.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;How To Obtain&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
''Event reward for:''&lt;br /&gt;
* [[Summer 2020 Event]] E-2: Hard, Medium&lt;br /&gt;
&lt;br /&gt;
''Ranking reward for:''&lt;br /&gt;
* Jul 2020: 1-5&lt;br /&gt;
* Nov 2020: 1-5 (★+3)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;gt;&amp;lt;h3&amp;gt;Updates History&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;gt;&lt;br /&gt;
* '''2020-06-26:''' '''Implemented'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fit Bonuses==&lt;br /&gt;
{{:Late Model 53cm Bow Torpedo Mount (8 tubes)/Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Equipmentlist}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Cophee</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=12.7cm_Single_Gun_Mount&amp;diff=85008</id>
		<title>12.7cm Single Gun Mount</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=12.7cm_Single_Gun_Mount&amp;diff=85008"/>
		<updated>2021-04-26T17:18:44Z</updated>

		<summary type="html">&lt;p&gt;Cophee: /* Akashi's Improvement Arsenal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EquipmentInfo|78}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Z1型駆逐艦に搭載された、かの国の駆逐艦主砲です。&amp;lt;br&amp;gt;&lt;br /&gt;
単装砲ではありますが、対艦・対地射撃では優れた火砲です。&amp;lt;br&amp;gt;&lt;br /&gt;
本兵装は残念ながら対空戦闘には不向きです。&lt;br /&gt;
&lt;br /&gt;
''This was the main gun of destroyers from that country. It was equipped on the Z1 class of destroyers.''&amp;lt;br&amp;gt;&lt;br /&gt;
''Although it was just a single-mount, it was a good gun for anti-ship and anti-ground shelling.''&amp;lt;br&amp;gt;&lt;br /&gt;
''Unfortunately, this gun is unsuited for anti-air combat.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Not to be confused with [[12.7cm Twin Gun Mount]].&lt;br /&gt;
&lt;br /&gt;
Requires a German secretary ship (e.g. [[Z1]]) to be constructed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;How To Obtain&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
'''Buildable'''&lt;br /&gt;
&lt;br /&gt;
'''Stock equipment''' of {{Ship/Link|Z1 Kai}}, {{Ship/Link|Z1 Zwei}}, {{Ship/Link|Z1}}, {{Ship/Link|Z3 Kai}}, {{Ship/Link|Z3 Zwei}}, {{Ship/Link|Z3}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Uses&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
'''Used to improve''' {{Equipment/Link|12.7cm Single Gun Mount}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;gt;&amp;lt;h3&amp;gt;Updates History&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;gt;&lt;br /&gt;
* '''2014-03-14:''' '''Implemented'''&lt;br /&gt;
* '''2014-03-28:''' Card CG updated&lt;br /&gt;
* '''2020-11-13:''' Became '''buildable''', became '''improvable''', visible bonuses added&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fit Bonuses==&lt;br /&gt;
{{:12.7cm Single Gun Mount/Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Akashi's Improvement Arsenal==&lt;br /&gt;
{{AkashiWorkshop}}&lt;br /&gt;
{{AkashiWorkshopLine&lt;br /&gt;
|Name=12.7cm Naval Gun&lt;br /&gt;
|ItemType=RedGunLight&lt;br /&gt;
|Fuel=10&lt;br /&gt;
|Ammo=20&lt;br /&gt;
|Steel=70&lt;br /&gt;
|Baux=10&lt;br /&gt;
|Mats0-5=3/3&lt;br /&gt;
|Mats6-9=4/5&lt;br /&gt;
|Mats10=-&lt;br /&gt;
|Screws0-5=1/2&lt;br /&gt;
|Screws6-9=2/3&lt;br /&gt;
|Screws10=-&lt;br /&gt;
|EquipConsume0-5=1x{{RedGunLight|12.7cm Twin Gun Mount}}&lt;br /&gt;
|EquipConsume6-9=1x{{RedGunLight|12.7cm Naval Gun}}&lt;br /&gt;
|EquipConsume10=-&lt;br /&gt;
|Fri=✓&lt;br /&gt;
|Sat=✓&lt;br /&gt;
|Sun=✓&lt;br /&gt;
|2ndShip=[[Z1]]&amp;lt;br&amp;gt;[[Z3]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[wikipedia:12.7 cm SK C/34 naval gun|12.7 cm SK C/34 naval gun]]&lt;br /&gt;
{{Equipmentlist}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Cophee</name></author>
	</entry>
</feed>