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	<updated>2026-04-15T01:15:03Z</updated>
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	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68679</id>
		<title>Module:KanmusuModule</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68679"/>
		<updated>2018-04-18T06:16:05Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: &amp;lt;code&amp;gt;rt&amp;lt;/code&amp;gt; in any name are Japanese Katakana, no exception&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local shipmodule = {}&lt;br /&gt;
local shipdb = require(&amp;quot;Module:ShipDatabase&amp;quot;)&lt;br /&gt;
shipmodule.data = shipdb.KanmusuData&lt;br /&gt;
&lt;br /&gt;
function shipmodule.getIDNum(frame)&lt;br /&gt;
    local shipNum = frame.args[1]&lt;br /&gt;
    -- Getting ship ID, number, &amp;amp; info&lt;br /&gt;
    if (tonumber(string.sub(shipNum, 1, 3)) == nil and string.sub(shipNum, 1, 4) ~= &amp;quot;Mist&amp;quot; ) then -- if given a name instead of ID, this searches the db for the ship's corresponding ID&lt;br /&gt;
    	shipNum = shipdb.findID(frame)&lt;br /&gt;
    end&lt;br /&gt;
    return shipNum&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuInfo(frame) -- Kanmusu Info Template&lt;br /&gt;
    local shipNum = shipmodule.getIDNum(frame)&lt;br /&gt;
&lt;br /&gt;
    local shipInfo = assert(shipmodule.data[shipNum], &amp;quot;KanMusu ID &amp;quot; .. shipNum .. &amp;quot; doesn't have a database entry&amp;quot;)&lt;br /&gt;
    &lt;br /&gt;
    local upperTable = shipmodule.makeStatBox(frame)&lt;br /&gt;
    local DetailTable = shipmodule.EquipmentBox(frame) .. shipmodule.ModernizationBox(frame) .. shipmodule.getArtVoice(frame) &lt;br /&gt;
&lt;br /&gt;
    local shipInfoBox = '&amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&amp;lt;table style=&amp;quot;{{border-radius|10px 10px 10px 10px}} border: 1px solid #aaaaaa; min-width: 495px&amp;quot;&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. upperTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. DetailTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;' .. shipmodule.createCategories(frame)&lt;br /&gt;
&lt;br /&gt;
    return shipInfoBox&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.makeStatBox(frame)&lt;br /&gt;
    local shipNum = shipmodule.getIDNum(frame)&lt;br /&gt;
&lt;br /&gt;
    local shipInfo = assert(shipmodule.data[shipNum], &amp;quot;KanMusu ID &amp;quot; .. shipNum .. &amp;quot; doesn't have a database entry&amp;quot;)&lt;br /&gt;
	-- Top half of infobox&lt;br /&gt;
    -- Cards &amp;amp; Banners&lt;br /&gt;
    local CardImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Card.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local CardDmgImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'CardDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Banner.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerDmgImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'BannerDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Cards = '&amp;lt;td rowspan=&amp;quot;10&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', CardImg .. CardDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Banners = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', BannerImg .. BannerDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row1 = '&amp;lt;tr&amp;gt;' .. Cards .. '&amp;lt;th style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipNum .. '&amp;lt;/th&amp;gt;' .. Banners .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Formatting Japanese&lt;br /&gt;
    local kanji, form&lt;br /&gt;
	local formNum = mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;[乙改甲航]&amp;quot;)&lt;br /&gt;
	if formNum == nil then &lt;br /&gt;
		if mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;%szwei&amp;quot;) ~= nil then&lt;br /&gt;
			formNum = mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;%szwei&amp;quot;)&lt;br /&gt;
			kanji = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], 1, formNum - 1)&lt;br /&gt;
			form = &amp;quot; zwei&amp;quot;&lt;br /&gt;
		elseif mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;%sdrei&amp;quot;) ~= nil then&lt;br /&gt;
			formNum = mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;%sdrei&amp;quot;)&lt;br /&gt;
			kanji = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], 1, formNum - 1)&lt;br /&gt;
			form = &amp;quot; drei&amp;quot;&lt;br /&gt;
		elseif mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;%sdue&amp;quot;) ~= nil then&lt;br /&gt;
			formNum = mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;%sdue&amp;quot;)&lt;br /&gt;
			kanji = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], 1, formNum - 1)&lt;br /&gt;
			form = &amp;quot; due&amp;quot;&lt;br /&gt;
		elseif mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;%sдва&amp;quot;) ~= nil then&lt;br /&gt;
			formNum = mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;%sдва&amp;quot;)&lt;br /&gt;
			kanji = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], 1, formNum - 1)&lt;br /&gt;
			form = &amp;quot; два&amp;quot;&lt;br /&gt;
		elseif mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;%sMk.II&amp;quot;) ~= nil then&lt;br /&gt;
            if mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;%sMk.II Mod.2&amp;quot;) ~= nil then&lt;br /&gt;
                formNum = mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;%sMk.II Mod.2&amp;quot;)&lt;br /&gt;
			    kanji = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], 1, formNum - 1)&lt;br /&gt;
			    form = &amp;quot; Mk.II  Mod.2&amp;quot;&lt;br /&gt;
            else&lt;br /&gt;
			    formNum = mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;%sMk.II&amp;quot;)&lt;br /&gt;
			    kanji = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], 1, formNum - 1)&lt;br /&gt;
			    form = &amp;quot; Mk.II&amp;quot;&lt;br /&gt;
                end&lt;br /&gt;
		elseif mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;%sреволюция&amp;quot;) ~= nil then -- Gangut &amp;quot;Kai&amp;quot; exception&lt;br /&gt;
			kanji = mw.text.split(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;%s&amp;quot;)[1] .. '&amp;lt;br/&amp;gt;' .. mw.text.split(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;%s&amp;quot;)[2]&lt;br /&gt;
			form = &amp;quot;&amp;quot;&lt;br /&gt;
		else&lt;br /&gt;
			kanji = shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1]&lt;br /&gt;
			form = &amp;quot;&amp;quot;&lt;br /&gt;
		end&lt;br /&gt;
	else&lt;br /&gt;
		kanji = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], 1, formNum - 1)&lt;br /&gt;
		form = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], formNum , -1)&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	local JaName = &amp;quot;&amp;quot;&lt;br /&gt;
	if shipNum == 147 or shipNum == 311 or shipNum == 312 or shipNum == 316  then --Russian ship (Verniy and Gangut) markup&lt;br /&gt;
		JaName = '&amp;lt;ruby lang=&amp;quot;ru&amp;quot; xml:lang=&amp;quot;ru&amp;quot;&amp;gt;&amp;lt;rb&amp;gt;' .. kanji .. '&amp;lt;/rb&amp;gt;&amp;lt;rp&amp;gt; (&amp;lt;/rp&amp;gt;&amp;lt;rt lang=&amp;quot;ja&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][2] .. '&amp;lt;/rt&amp;gt;&amp;lt;rp&amp;gt;) &amp;lt;/rp&amp;gt;&amp;lt;/ruby&amp;gt;' .. frame:expandTemplate{ title = 'lang', args = { ru , form } }&lt;br /&gt;
	else&lt;br /&gt;
		JaName = frame:expandTemplate{ title = 'ruby-ja', args = { kanji , shipmodule.data[shipNum][&amp;quot;name&amp;quot;][2] } } .. frame:expandTemplate{ title = 'lang', args = { ja , form } }&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
    -- Summary of basic ship info&lt;br /&gt;
    local row2 = '&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. JaName .. '&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. '&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row3 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class ' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row4 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;hr style=&amp;quot;border: 0; height: 1px; background-image: linear-gradient(to right, rgba(0,0,0,0), rgba(0,0,0,0.75), rgba(0,0,0,0));&amp;quot; /&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Ship stats table&lt;br /&gt;
    local statLabel = '&amp;lt;th style=&amp;quot;width: 65px; {{border-radius|12px 4px 4px 12px}} padding-left: 5px; padding-right: 5px; background-color: #eae1d1; color: #a3965c; text-align: right; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    local statBox = '&amp;lt;td style=&amp;quot;{{border-radius|4px 12px 12px 4px}} padding-left: 5px; padding-right: 5px; border: 1px solid #a3965c; text-align: left; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    -- HP &amp;amp; FP&lt;br /&gt;
    local HPinfo = statLabel .. 'HP [[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;hp&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;hp&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local FPinfo = statLabel .. 'ATK [[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row5 = '&amp;lt;tr&amp;gt;' .. HPinfo .. FPinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Armor &amp;amp; Torpedo&lt;br /&gt;
    local Armorinfo = statLabel .. 'DEF [[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Torpedoinfo = statLabel .. 'TORP [[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row6 = '&amp;lt;tr&amp;gt;' .. Armorinfo .. Torpedoinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Evasion &amp;amp; AA&lt;br /&gt;
    local Evasioninfo = statLabel .. 'EVA [[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local AAinfo = statLabel .. 'AA [[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row7 = '&amp;lt;tr&amp;gt;' .. Evasioninfo .. AAinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Planes &amp;amp; ASW&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
            	aircraftslot[i] = shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
        	else&lt;br /&gt;
      	        aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
    local Planeinfo = statLabel .. 'PLA [[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;' .. statBox .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local ASWinfo = statLabel .. 'ASW [[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row8 = '&amp;lt;tr&amp;gt;' .. Planeinfo .. ASWinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Speed &amp;amp; LOS&lt;br /&gt;
    local Speedinfo = statLabel .. 'SPD [[File:IcoSpeed.png|Speed]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local LOSinfo = statLabel .. 'LOS [[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row9 = '&amp;lt;tr&amp;gt;' .. Speedinfo .. LOSinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Range &amp;amp; Luck&lt;br /&gt;
    local Rangeinfo = statLabel .. 'RGE [[File:IcoRange.png|Range]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Luckinfo = statLabel .. 'LUK [[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row10 = '&amp;lt;tr&amp;gt;' .. Rangeinfo .. Luckinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local StatTable = '&amp;lt;table&amp;gt;' .. row1 .. row2 .. row3 .. row4 .. row5 .. row6 .. row7 .. row8 .. row9 .. row10 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
    return StatTable&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.EquipmentBox(frame)&lt;br /&gt;
    local shipNum = shipmodule.getIDNum(frame)&lt;br /&gt;
&lt;br /&gt;
    local shipInfo = assert(shipmodule.data[shipNum], &amp;quot;KanMusu ID &amp;quot; .. shipNum .. &amp;quot; doesn't have a database entry&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    -- Equipment table&lt;br /&gt;
    local equipHeader = ''&lt;br /&gt;
    local planeStyle = '&amp;lt;td style=&amp;quot;width: 25%; white-space: nowrap; text-align: center; vertical-align: top;&amp;quot;&amp;gt;'&lt;br /&gt;
    local equipStyle = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        equipHeader1 = '&amp;lt;th style=&amp;quot;width: 25%; white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #efe6d7; color: #a3965c;&amp;quot;&amp;gt;Aircraft&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader2 = '&amp;lt;th style=&amp;quot;width: 75%; white-space: nowrap; {{border-radius|4px 12px 12px 4px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader = equipHeader1 .. equipHeader2&lt;br /&gt;
        equipStyle = '&amp;lt;td style=&amp;quot;width: 75%; white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        equipHeader = '&amp;lt;th style=&amp;quot;white-space: nowrap; {{border-radius|12px 12px 12px 12px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipStyle = '&amp;lt;td style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    &lt;br /&gt;
    local numRows = 4&lt;br /&gt;
    -- ship ID for Musashi Kai 2&lt;br /&gt;
    if shipNum == &amp;quot;346&amp;quot; then&lt;br /&gt;
    	numRows = 5&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local equipTable = ''&lt;br /&gt;
    for i = 1, numRows, 1 do&lt;br /&gt;
    	local equipRow = '&amp;lt;tr&amp;gt;'&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        	if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
        		equipRow = equipRow .. planeStyle .. shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		else&lt;br /&gt;
    			equipRow = equipRow .. planeStyle .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		end&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equipRow = equipRow .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equipRow = equipRow .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    if string.find(shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i], &amp;quot;%★&amp;quot;) then&lt;br /&gt;
                        a,b = string.match(shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i], &amp;quot;^(.+)★(.+)$&amp;quot;)&lt;br /&gt;
                        equipRow = equipRow .. '[[' .. a .. '|' .. a .. '★' .. b .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                    else&lt;br /&gt;
                        equipRow = equipRow .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                    end&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equipRow = equipRow .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            equipRow = equipRow .. equipStyle&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equipRow = equipRow .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equipRow = equipRow .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    if string.find(shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i], &amp;quot;%★&amp;quot;) then&lt;br /&gt;
                        a,b = string.match(shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i], &amp;quot;^(.+)★(.+)$&amp;quot;)&lt;br /&gt;
                        equipRow = equipRow .. '[[' .. a .. '|' .. a .. '★' .. b .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                    else&lt;br /&gt;
                        equipRow = equipRow .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                    end&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equipRow = equipRow .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        equipTable = equipTable .. equipRow&lt;br /&gt;
    end&lt;br /&gt;
    return '&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;' .. equipHeader .. equipTable .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.ModernizationBox(frame)&lt;br /&gt;
    local shipNum = shipmodule.getIDNum(frame)&lt;br /&gt;
&lt;br /&gt;
    local shipInfo = assert(shipmodule.data[shipNum], &amp;quot;KanMusu ID &amp;quot; .. shipNum .. &amp;quot; doesn't have a database entry&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    local RscHeader = '&amp;lt;th style=&amp;quot;width: 25%; white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #3baef5; color: #ffffff; padding-left: 5px; padding-right: 5px; text-align: right;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData = '&amp;lt;td style=&amp;quot;width: 25%; white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData2 = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 75%; white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Construction info&lt;br /&gt;
    local constrheader = ''&lt;br /&gt;
    local constrdata = ''&lt;br /&gt;
&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= nil and shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        constrheader = 'Remodel Level'&lt;br /&gt;
        constrdata = shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        constrheader = 'Build Time'&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == nil or shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == &amp;quot;&amp;quot; then&lt;br /&gt;
            constrdata = 'Not Buildable'&lt;br /&gt;
        else&lt;br /&gt;
            constrdata = shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;]&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    -- Remodel info&lt;br /&gt;
    local remodelsteel = '[[File:IcoSteel.png|18px|Steel]]'&lt;br /&gt;
    local remodelammo = '[[File:IcoAmmo.png|18px|Ammo]]'&lt;br /&gt;
    local remodelblueprint = shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][3]&lt;br /&gt;
    local remodelinfo = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        remodelsteel = remodelsteel .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][1]&lt;br /&gt;
        remodelammo = remodelammo .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][2]&lt;br /&gt;
        remodelinfo = remodelsteel .. ' ' .. remodelammo&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][3] ~= nil then&lt;br /&gt;
            remodelinfo = remodelinfo .. ' ' .. shipmodule.RemodelBlueprintChk(remodelblueprint)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    -- Construction &amp;amp; Remodel&lt;br /&gt;
    local row11 = ''&lt;br /&gt;
    if constrheader == 'Build Time' then&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;' .. RscHeader .. 'Remodel Req&amp;lt;/th&amp;gt;' .. RscData .. remodelinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    -- Consumption&lt;br /&gt;
    local consfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][1]&lt;br /&gt;
    local consammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][2]&lt;br /&gt;
&lt;br /&gt;
    local row12 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Consumption&amp;lt;/th&amp;gt;' .. RscData .. consfuel .. ' ' .. consammo .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Scrap Info&lt;br /&gt;
    local scrapfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][1]&lt;br /&gt;
    local scrapammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][2]&lt;br /&gt;
    local scrapsteel = '[[File:IcoSteel.png|18px|Steel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][3]&lt;br /&gt;
    local scrapbauxite = '[[File:IcoBauxite.png|18px|Bauxite]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][4]&lt;br /&gt;
    local scrapinfo = scrapfuel .. ' ' .. scrapammo .. ' ' .. scrapsteel .. ' ' .. scrapbauxite&lt;br /&gt;
    local row12 = row12 .. RscHeader .. 'Dismantle&amp;lt;/th&amp;gt;' .. RscData .. scrapinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Modernization&lt;br /&gt;
    local modFP = '[[File:IcoAtkRemodel.png|25px|Firepower]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][1]&lt;br /&gt;
    local modTorp = '[[File:IcoTorpedoRemodel.png|25px|Torpedo]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][2]&lt;br /&gt;
    local modAA = '[[File:IcoAARemodel.png|25px|Anti-Air]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][3]&lt;br /&gt;
    local modArmor = '[[File:IcoArmorRemodel.png|25px|Armor]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][4]&lt;br /&gt;
    local modLuck = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= nil and shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        -- modLuck = '[[File:IcoLuck|18px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5]&lt;br /&gt;
        modLuck = '[[File:IcoLuckRemodel.png|25px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] -- Just a placeholder&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local modInfo = modFP .. ' ' .. modTorp .. ' ' .. modAA .. ' ' .. modArmor&lt;br /&gt;
    if modLuck ~= '' then&lt;br /&gt;
        modInfo = modInfo .. ' ' .. modLuck&lt;br /&gt;
    end&lt;br /&gt;
    local row13 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Modernization&amp;lt;/th&amp;gt;' .. RscData2 .. modInfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    return '&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;' .. row13 .. row11 .. row12 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.getArtVoice(frame)&lt;br /&gt;
    local shipNum = shipmodule.getIDNum(frame)&lt;br /&gt;
&lt;br /&gt;
    local shipInfo = assert(shipmodule.data[shipNum], &amp;quot;KanMusu ID &amp;quot; .. shipNum .. &amp;quot; doesn't have a database entry&amp;quot;)&lt;br /&gt;
    -- Artist &amp;amp; Voice Info&lt;br /&gt;
    local RscHeader = '&amp;lt;th style=&amp;quot;width: 25%; white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #3baef5; color: #ffffff; padding-left: 5px; padding-right: 5px; text-align: right;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData = '&amp;lt;td style=&amp;quot;width: 25%; white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local illustrator = ''&lt;br /&gt;
    local voiceactor = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        illustrator = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
        --cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        illustrator = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    art = RscHeader .. 'Artist&amp;lt;/th&amp;gt;' .. RscData .. illustrator .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        voiceactor = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
        --cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        voiceactor = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    voice = RscHeader .. 'Seiyuu&amp;lt;/th&amp;gt;' .. RscData .. voiceactor .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local row14 = '&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;' .. art .. voice .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
    return row14&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.createCategories(frame)&lt;br /&gt;
	local shipNum = shipmodule.getIDNum(frame)&lt;br /&gt;
	&lt;br /&gt;
    local shipInfo = assert(shipmodule.data[shipNum], &amp;quot;KanMusu ID &amp;quot; .. shipNum .. &amp;quot; doesn't have a database entry&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
	local cat = '[[Category:Ships]]'&lt;br /&gt;
	cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class]][[Category:' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. 's]]'&lt;br /&gt;
	if shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
	       cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
    end&lt;br /&gt;
	return cat&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.RemodelBlueprintChk(blueprint) -- Remodel value check&lt;br /&gt;
    --Hardcoded Musashi K2 requirements for sake of time.&lt;br /&gt;
    local blueprinttext = ''&lt;br /&gt;
    if blueprint == 1 then&lt;br /&gt;
        blueprinttext = '[[File:IcoBlueprint.png|25px|Blueprint|link=Blueprints]]'&lt;br /&gt;
    elseif blueprint == 2 then&lt;br /&gt;
        blueprinttext = '[[File:IcoBlueprint.png|25px|Blueprint|link=Blueprints]] [[File:IcoCatapult.png|25px|Prototype Flight Deck Catapult]]'&lt;br /&gt;
    elseif blueprint == 3 then&lt;br /&gt;
        blueprinttext = '[[File:IcoActionReport.png|25px|Action Report]]'&lt;br /&gt;
    elseif blueprint == 4 then&lt;br /&gt;
        blueprinttext = '[[File:IcoBlueprint.png|25px|Blueprint|link=Blueprints]] [[File:IcoActionReport.png|25px|Action Report]]'&lt;br /&gt;
    elseif blueprint == 11 then&lt;br /&gt;
        blueprinttext = '[[File:IcoBlueprint.png|25px|Blueprint|link=Blueprints]]x3 [[File:New Type Artillery Armament Materials.png|25px|New Type Artillery Armament Materials]]x3 [[File:IcoActionReport.png|25px|Action Report]]'&lt;br /&gt;
    end&lt;br /&gt;
    return blueprinttext&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuList(frame)&lt;br /&gt;
    local shipType = frame.args[1]&lt;br /&gt;
    local shipListTable = '&amp;lt;table class=&amp;quot;wikitable filterable sortable&amp;quot; style=&amp;quot;width: 100%; min-width: 800px;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot; data-sort-type=&amp;quot;number&amp;quot;&amp;gt;ID&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightCoral;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightSkyBlue;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: SandyBrown;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Seashell;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aquamarine;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: PaleGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Pink;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Yellow;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Violet;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Silver;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aqua;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoSpeed.png|Speed|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoRange.png|Range|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoFuel.png|Fuel Consumption]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAmmo.png|Ammo Consumption]]&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local IDList = shipdb.getSortedIDList()&lt;br /&gt;
    for num, id in pairs(IDList) do&lt;br /&gt;
        if shipType ~= nil then&lt;br /&gt;
            if shipType == shipmodule.data[id][&amp;quot;type&amp;quot;] then&lt;br /&gt;
                shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id, frame.args[2] ~= nil)&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id, frame.args[2] ~= nil)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
    return shipListTable&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuListEntry(id, printMax) -- Kanmusu List Table&lt;br /&gt;
    local strings = '&amp;lt;tr&amp;gt;'&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
                aircraftslot[i] = shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
            else&lt;br /&gt;
                aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
    &lt;br /&gt;
    --finding name of wiki page of ship&lt;br /&gt;
    shipname = shipmodule.data[id][&amp;quot;name&amp;quot;][3]&lt;br /&gt;
    pagename = shipname&lt;br /&gt;
    if string.sub(id,1,-2) == &amp;quot;Mist&amp;quot; then   -- fleet of fog check&lt;br /&gt;
    	if string.sub(id, -1) == '1' then&lt;br /&gt;
    		pagename = 'Iona_(fog)'&lt;br /&gt;
    	elseif string.sub(id, -1) == '2' then&lt;br /&gt;
    		pagename = 'Takao_(fog)'&lt;br /&gt;
    	elseif string.sub(id, -1) == '3' then&lt;br /&gt;
    		pagename = 'Haruna_(fog)'&lt;br /&gt;
		else&lt;br /&gt;
			pagename = 'Fleet of Fog'&lt;br /&gt;
		end&lt;br /&gt;
	else&lt;br /&gt;
		shipbasename = mw.text.split(shipname, '%s')[1]&lt;br /&gt;
		--Chitose/Chiyoda-Kou check; submarines should be unaffected&lt;br /&gt;
		if mw.text.split(shipbasename, '%p')[2] ~= nil and mw.text.split(shipbasename, '%p')[2] == &amp;quot;Kou&amp;quot; then&lt;br /&gt;
			shipbasename = mw.text.split(shipbasename, '%p')[1]&lt;br /&gt;
		end&lt;br /&gt;
		--Prinz/Graf/Teste check (for ship names that are 2 or more words)&lt;br /&gt;
		if mw.text.split(shipname, '%s')[2] ~= nil and not (mw.text.split(shipname, '%s')[2] == &amp;quot;Kai&amp;quot; or &lt;br /&gt;
			mw.text.split(shipname, '%s')[2] == &amp;quot;A&amp;quot; or mw.text.split(shipname, '%s')[2] == &amp;quot;zwei&amp;quot; or&lt;br /&gt;
			mw.text.split(shipname, '%s')[2] == &amp;quot;drei&amp;quot; or mw.text.split(shipname, '%s')[2] == &amp;quot;Due&amp;quot; or&lt;br /&gt;
			mw.text.split(shipname, '%s')[2] == &amp;quot;Dva&amp;quot;) then&lt;br /&gt;
			shipbasename = shipbasename .. ' ' .. mw.text.split(shipname, '%s')[2]&lt;br /&gt;
		end&lt;br /&gt;
		pagename = shipbasename&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
    statLevel = 1 --base stat&lt;br /&gt;
    if printMax then&lt;br /&gt;
		statLevel = 2 --max stat&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. id .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[' .. pagename .. '|' .. shipname ..']]&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;class&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #f0bbbb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;fp&amp;quot;][statLevel] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;][statLevel] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;][statLevel] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;][statLevel] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #afffee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;los&amp;quot;][statLevel] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #cbfbcb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;luck&amp;quot;][statLevel] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffe0eb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;hp&amp;quot;][statLevel] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffffaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;armor&amp;quot;][statLevel] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #eeccee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;evasion&amp;quot;][statLevel] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #d9d9d9;&amp;quot;&amp;gt;' .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #aaffff;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][2] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    return strings&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return shipmodule&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Kanmusu_Ondo&amp;diff=20109</id>
		<title>Kanmusu Ondo</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Kanmusu_Ondo&amp;diff=20109"/>
		<updated>2017-08-02T06:48:15Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: lang tag enforcement and format adjustment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
[[File:Kanmusu_Ondo_Cover.jpg|thumb|right|Disc Cover to Kanmusu Ondo, part of the KanColle Vocal Soundtrack Series]]'''Kanmusu Ondo''' (also known more literally as &amp;quot;Fleet Girl Folk Song&amp;quot;) is a song that appeared in the [[Naval District Saury Festival]] of 2016. Kanmusu Ondo is unique among the songs that have played in the game in that there is also a dance that is associated with the song. It was also played at the [[Naval District Saury Festival in Yokohama]] in which [[Tanibe Yumi]] and several other dancers performed said dance. &lt;br /&gt;
&lt;br /&gt;
There are currently no recordings of the dance in question. But it was made official by both reports and through [[Tanibe Yumi]] that they did perform it there, and those who attended the festival had a chance to learn the dance.&lt;br /&gt;
&lt;br /&gt;
In addition, the song was also sung by [[Tanibe Yumi]] representing the voices of [[Shiratsuyu]], [[Murasame]], [[Shigure]], and [[Yuudachi]] as noted in her [[Tanibe Yumi Interview: Kancolle Style Vol. 3|interview]].&lt;br /&gt;
&lt;br /&gt;
On '''February 14th, 2017''' Kadokawa would release the official full length version of the Kanmusu Ondo song as part of [[KanColle Vocal Collection|KanColle Vocal Collection Soundtrack Vol.4]]. This soundtrack includes Kanmusu Ondo along with a song sung by [[Yura]] (also voiced by [[Tanibe Yumi]]) and an instrumental version. The song is available for purchase via Kadokawa's website.&lt;br /&gt;
&lt;br /&gt;
Kadokawa Website: http://store.kadokawa.co.jp/shop/g/g301701000729/&lt;br /&gt;
&lt;br /&gt;
==Lyrics==&lt;br /&gt;
*''Translation by [[User:/A/nonymous]], reviewed by [[User: Admiral_Mikado]]''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
 !Japanese&lt;br /&gt;
 !English&lt;br /&gt;
 |-&lt;br /&gt;
 | lang=&amp;quot;ja&amp;quot; xml:lang=&amp;quot;ja&amp;quot; |ハ～　ヨイショ！　ア　ソレソレソレ！　ハ～！&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;波をかきわけ　どんぶら　どんぶら　進むのよ　（それ！）&amp;lt;br /&amp;gt;風を感じて 明日もきっと　いい天気！　（はい！）&amp;lt;br /&amp;gt;水平線からお日様が 昇って　沈んで　夜戦かな&amp;lt;br /&amp;gt;艦娘音頭で艦隊と お月様　ほら　踊ってる&amp;lt;br /&amp;gt;艦娘音頭で提督と 海の底まで　照らしてる！&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;ハ～　ヨイショ！　ア　ソレソレソレ！　ハ～！&amp;lt;ref name=&amp;quot;ingame&amp;quot;&amp;gt;In the game, the lyrics end here.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 |Allllright! C'mon, c'mon, c'mon! Yeaaaaah!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Let's break through the waves, sloshing, sloshing to and fro! (That's it!)&amp;lt;br /&amp;gt;Feel that breeze? That means good weather tomorrow! (Yeah!)&amp;lt;br /&amp;gt;The sun rises and falls at the horizon. Is it time for night battle?&amp;lt;br /&amp;gt;Look, in the Kanmusu Ondo, the fleet dances with the moon!&amp;lt;br /&amp;gt;In the Kanmusu Ondo, we'll light up the sea floor with the Admiral!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Allllright! C'mon, c'mon, c'mon! Yeaaaaah!&amp;lt;ref name=&amp;quot;ingame&amp;quot;/&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 | lang=&amp;quot;ja&amp;quot; xml:lang=&amp;quot;ja&amp;quot; |雲を追い越し　どんどこ　どんどこ　進んだら　（それ！）&amp;lt;br /&amp;gt; 潮の香りで　今日もご飯が　美味しいね！（ハイ！）&amp;lt;br /&amp;gt;右舷　左舷　よ～そろ～　主砲も　魚雷も　踊っちゃえ！（ソレソレソレソレ！）&amp;lt;br /&amp;gt;艦娘音頭で提督と（ソレ！）おてんと　お陽様　笑ってる（ハイ！）&amp;lt;br /&amp;gt;艦娘音頭でみんなとね　未来の海まで　漕ぎ出そう！&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;ハイ！　ハイ！　ポイ！　ハイ！&amp;lt;br /&amp;gt;ハイ！　ハイ！　ポイ！　ハイ！&amp;lt;br /&amp;gt;ミギゲン？　ミギゲン？　ヒダリゲン？　ヒダリゲン？　&amp;lt;br /&amp;gt;ミギゲン！　ミギゲン！　ヒダリゲン！　ヒダリゲン！&amp;lt;br /&amp;gt;リョーゲン？　リョーゲン？　イッパイ？　イッパイ？&amp;lt;br /&amp;gt;リョーゲン！　リョーゲン！　イッパイ！　イッパイ！&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;扶桑に山城　伊勢日向　陸奥に長門だ　大和武蔵！（ソレソレソレソレ！）&amp;lt;br /&amp;gt;艦娘音頭で金剛と（ソレ！）比叡に榛名　霧島も（ハイ！）&amp;lt;br /&amp;gt;艦娘音頭で重巡と（ソレ！）空母や水雷　輪になって（ハイ！）&amp;lt;br /&amp;gt;艦娘音頭で艦隊と（ソレ！）おてんと　お陽様　笑ってる（ハイ！）&amp;lt;br /&amp;gt;艦娘音頭で行くよ今　未来の海まで　まっしぐら！&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;ハ～　ヨイショ！　ア　ソレソレソレ！　ハ～！&lt;br /&gt;
 |If we race past the clouds, splashing, splashing to and fro, (That's it!)&amp;lt;br /&amp;gt;Today's food is gonna go great with the smell of the tide! (Yeah!)&amp;lt;br /&amp;gt;Port, starboard, keep~ steady~ Main batteries, torpedoes, dance away! (C'mon, c'mon, c'mon, c'mon!)&amp;lt;br /&amp;gt;In the Kanmusu Ondo, the Admiral (him!) and even the sun laugh! (Yeah!)&amp;lt;br /&amp;gt;In the Kanmusu Ondo, let's all set sail for the sea of the future!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Yeah! Yeah! Poi! Yeah!&amp;lt;br /&amp;gt;Yeah! Yeah! Poi! Yeah!&amp;lt;br /&amp;gt;Starboard? Starboard? Port? Port?&amp;lt;br /&amp;gt;Starboard! Starboard! Port! Port!&amp;lt;br /&amp;gt;Both? Both? Full Speed? Full Speed?&amp;lt;br /&amp;gt;Both! Both! Full Speed! Full Speed!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Fusou, with Yamashiro, Ise, Hyuuga! Mutsu, with Nagato, Yamato, Musashi!&amp;lt;br /&amp;gt;In the Kanmusu Ondo, Kongou (her!), Hiei and Haruna, Kirishima too! (Yeah!)&amp;lt;br /&amp;gt;In the Kanmusu Ondo, CA (them!), CV, and torp squadrons form a circle! (Yeah!)&amp;lt;br /&amp;gt;In the Kanmusu Ondo, the fleet (them!) and even the sun laugh! (Yeah!)&amp;lt;br /&amp;gt;In the Kanmusu Ondo, we set sail now, into the sea of the future!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Allllright! C'mon, c'mon, c'mon! Yeaaaaah!&lt;br /&gt;
 |}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dance Choreography==&lt;br /&gt;
Kanmusu Ondo also features a dance which was performed at the [[Naval District Saury Festival in Yokohama]] by [[Tanibe Yumi]] and a series of back up dancers.&lt;br /&gt;
&lt;br /&gt;
People who attended the Festival got to see the dance performed live, and [[Tanibe Yumi]] also taught the dance to all the participants. No footage of the dance was recorded and people who learned the dance never showed how it was performed (possibly due to contract reasons). However, when [[KanColle Style|KanColle Style Vol.4]] was published, the book explains in full how the dance would be performed.  &lt;br /&gt;
&lt;br /&gt;
In addition, the dance is planned to be performed several times over at the [[Zuiun Festival]] during the Summer as well.&lt;br /&gt;
&lt;br /&gt;
People interested in wanting to learn how to perform the dance can watch the following video on NicoVideo.&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; text-align: center; width: 100%&amp;quot;&amp;gt;{{#Widget:NicoVideo|sm=sm31508210|title=瑞雲の前で艦娘音頭踊ってみた}}&lt;br /&gt;
&lt;br /&gt;
Youtube version can be seen [https://www.youtube.com/watch?v=sjsCuIriJxo here]&lt;br /&gt;
&lt;br /&gt;
Below is also the steps on how to perform the Kanmusu Ondo Dance.&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:Kanmusu Ondo Dance full.png|thumb|center|600px|Kanmusu Ondo Dance Instructions- To view in full size please click the image]]&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Sandbox&amp;diff=32487</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Sandbox&amp;diff=32487"/>
		<updated>2017-05-09T12:10:35Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sandbox}}&lt;br /&gt;
===Nolines===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Equipment225-1.png&lt;br /&gt;
File:Equipment225-2.png&lt;br /&gt;
File:Equipment225-3.png&lt;br /&gt;
File:Equipment225-4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Slideshow (&amp;gt;mw1.28)===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Equipment225-1.png&lt;br /&gt;
File:Equipment225-2.png&lt;br /&gt;
File:Equipment225-3.png&lt;br /&gt;
File:Equipment225-4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==New Event Preparation Guide==&lt;br /&gt;
&lt;br /&gt;
Key target of guide: Beginning-Early intermediate players&lt;br /&gt;
&lt;br /&gt;
Objective: Provide framework for base easy event preparation, while aiming to teach skills to progress to intermediate&lt;br /&gt;
&lt;br /&gt;
[[Sandbox/New Guide Introduction|Intro]]&lt;br /&gt;
&lt;br /&gt;
[[Sandbox/Event Planning|Event Planning]]&lt;br /&gt;
&lt;br /&gt;
[[Sandbox/Key Ships|Key Ship List]]&lt;br /&gt;
&lt;br /&gt;
[[Sandbox/Key Mechanics|Key Event Mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[Sandbox/Beyond Easy|Moving Beyond Easy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sample Node=&lt;br /&gt;
==Sea in Front of the Naval Base==&lt;br /&gt;
{{AreaDetails&lt;br /&gt;
 |AreaCode              =1-1&lt;br /&gt;
 |MapAreaCode           =1-1&lt;br /&gt;
 |AreaOrigName          =鎮守府正面海域&lt;br /&gt;
 |AreaTransName         =Sea in Front of the Naval Base&lt;br /&gt;
 |Difficulty            =☆&lt;br /&gt;
 |OperationOrigName     =近海警備&lt;br /&gt;
 |OperationTransName    =Coastal Waters Defense&lt;br /&gt;
 |OperationOrigContent  =鎮守府正面近海の&amp;lt;br /&amp;gt;警備に出動せよ！&lt;br /&gt;
 |OperationTransContent =Mobilize for a patrol of the waters outside the naval base!&lt;br /&gt;
 |Tips         =*This map is used for [[Morale/Fatigue#Running_1-1_solo|flagship-sparkling]].&lt;br /&gt;
**This entails running the ship you want sparkled in the flagship position. Sometimes this is done alone, which minimizes MVP-theft (a rare problem); however, more commonly two &amp;quot;trash&amp;quot; vessels (destroyers picked up from 1-1 while you are sparkling) are placed in the second and third slots to minimize the chances of enemy vessels scratching your flagship. They are not refueled, and are scrapped or used as modernization fodder once they can no longer be deployed.&lt;br /&gt;
*The short length, harmless enemies, and 50% boss encounter rate make this map ideal for completing [[Quests#Bw1|Bw1]].&lt;br /&gt;
**You are recommended to sparkle ships while completing this.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Japan Coastal Waters/Nanao Northern Bay/Maizuru Bay==&lt;br /&gt;
{{AreaDetails&lt;br /&gt;
 |AreaCode              =E-1&lt;br /&gt;
 |MapAreaCode           =37-1&lt;br /&gt;
 |AreaOrigName          =日本近海/七尾北湾/舞鶴湾&lt;br /&gt;
 |AreaTransName         =Japan Coastal Waters/Nanao Northern Bay/Maizuru Bay&lt;br /&gt;
 |Difficulty            =☆☆☆☆☆☆☆&lt;br /&gt;
 |OperationOrigName     =「光」作戦準備&lt;br /&gt;
 |OperationTransName    =Preparation for Operation Hikari&lt;br /&gt;
 |OperationOrigContent  =&lt;br /&gt;
 |OperationTransContent =&lt;br /&gt;
 |AreaTP                =100&lt;br /&gt;
 |EventCommonRewards    =[[Reinforcement Expansion]]&amp;lt;br /&amp;gt;Submarine Dresser&amp;lt;br /&amp;gt;2nd Land Based Air Squadron&lt;br /&gt;
 |EventOpARewards       =[[Zuiun (631 Air Group)]], Irako x 3, Mamiya&lt;br /&gt;
 |EventOpBRewards       =[[Zuiun (631 Air Group)]], Irako x 2&lt;br /&gt;
 |EventOpCRewards       =Irako&lt;br /&gt;
 |Tips                  =*'''Important Note:''' Upon depleting the TP gauge, you will need to complete the map one more time in order to actually finish it&lt;br /&gt;
*'''Recommended Compositions:'''&lt;br /&gt;
**No (F)BBs are allowed on this map.&lt;br /&gt;
**4-6SS(V)&lt;br /&gt;
***Using all submarines can make the map relatively easy and will reduce the gauge very quickly.&lt;br /&gt;
***On lower difficulties, 4SS can make it through the map relatively unharmed. &lt;br /&gt;
***LBAS strikes should be focused on node B.&lt;br /&gt;
***There are no LoS checks for this map.&lt;br /&gt;
**For people who lack the subs needed &lt;br /&gt;
***0-1CAV 1-2CL, 3-4 DD 0-2 SS(V)&lt;br /&gt;
****Good for map clearing up till the final run&lt;br /&gt;
*'''Final Run Composition:'''&lt;br /&gt;
**1CA(V), 1CVL, CL, 3DD&lt;br /&gt;
***Since you're facing additional battles in Wo-class Nodes, additional air defence is required.&lt;br /&gt;
*'''Post Clear Run Composition:'''&lt;br /&gt;
**1CA(V), 2CL, 3DD&lt;br /&gt;
***Can be used for post-clear run and evades Node D.&lt;br /&gt;
*TP Gauge on this map is depleted based upon the type of ships you bring (submarines seems to have the most impact) and the number of Zuiun and Seiran seaplane bombers you have equipped in your fleet (which also aid in depleting the TP Gauge).&lt;br /&gt;
*Once you pass '''Node I''', you can safely advance even with ships at red health, as the nodes after that do not involve any more battles.&lt;br /&gt;
*On the final run, the map will change its routing and your fleet will encounter more battles where you'll face more carrier battles and air attacks unless you follow the requirements to prevent being sent to Node D. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Recommended LBAS Attack locations:'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Node B''' and '''Node I'''&lt;br /&gt;
*Use All Torpedo Bombers or Land Based Attack Aircrafts&lt;br /&gt;
**If using an all-Submarine team, it may be advisable to deploy your LBAS to Node B.&lt;br /&gt;
**If you're aiming to farm Node I you may want to eliminate the surface ships so your fleet has a better chance for S-rank.&lt;br /&gt;
 |OpAEnemyData          ={{EnemyComposition&lt;br /&gt;
   |node          =A&lt;br /&gt;
   |nodeorigname  =敵侵入潜水艦隊 先遣群&lt;br /&gt;
   |nodetransname =&lt;br /&gt;
   |formation     ={{Formation|echelon}}{{Formation|abreast}}&lt;br /&gt;
   |enemy         ={{AbyssalBanner|534|110px}}{{AbyssalBanner|532|110px}}{{AbyssalBanner|532|110px}}&lt;br /&gt;
   |formation2    ={{Formation|echelon}}&lt;br /&gt;
   |enemy2        ={{AbyssalBanner|534|110px}}{{AbyssalBanner|532|110px}}{{AbyssalBanner|532|110px}}{{AbyssalBanner|532|110px}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{EnemyComposition&lt;br /&gt;
   |node          =B&lt;br /&gt;
   |nodeorigname  =深海軽快戦隊 先行侵入群&lt;br /&gt;
   |nodetransname =&lt;br /&gt;
   |formation     ={{Formation|ahead}}&lt;br /&gt;
   |enemy         ={{AbyssalBanner|527|110px}}{{AbyssalBanner|554|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|501|110px}}{{AbyssalBanner|501|110px}}&lt;br /&gt;
   |formation2    ={{Formation|ahead}}{{Formation|double}}&lt;br /&gt;
   |enemy2        ={{AbyssalBanner|527|110px}}{{AbyssalBanner|527|110px}}{{AbyssalBanner|554|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|575|110px}}&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Sandbox&amp;diff=32486</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Sandbox&amp;diff=32486"/>
		<updated>2017-05-09T12:09:28Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Gallery experiment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sandbox}}&lt;br /&gt;
===Nolines===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Equipment225-1.png&lt;br /&gt;
File:Equipment225-2.png&lt;br /&gt;
File:Equipment225-3.png&lt;br /&gt;
File:Equipment225-4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Slideshow (&amp;gt;mw1.28)===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:Equipment225-1.png&lt;br /&gt;
File:Equipment225-2.png&lt;br /&gt;
File:Equipment225-3.png&lt;br /&gt;
File:Equipment225-4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==New Event Preparation Guide==&lt;br /&gt;
&lt;br /&gt;
Key target of guide: Beginning-Early intermediate players&lt;br /&gt;
&lt;br /&gt;
Objective: Provide framework for base easy event preparation, while aiming to teach skills to progress to intermediate&lt;br /&gt;
&lt;br /&gt;
[[Sandbox/New Guide Introduction|Intro]]&lt;br /&gt;
&lt;br /&gt;
[[Sandbox/Event Planning|Event Planning]]&lt;br /&gt;
&lt;br /&gt;
[[Sandbox/Key Ships|Key Ship List]]&lt;br /&gt;
&lt;br /&gt;
[[Sandbox/Key Mechanics|Key Event Mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[Sandbox/Beyond Easy|Moving Beyond Easy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sample Node=&lt;br /&gt;
==Sea in Front of the Naval Base==&lt;br /&gt;
{{AreaDetails&lt;br /&gt;
 |AreaCode              =1-1&lt;br /&gt;
 |MapAreaCode           =1-1&lt;br /&gt;
 |AreaOrigName          =鎮守府正面海域&lt;br /&gt;
 |AreaTransName         =Sea in Front of the Naval Base&lt;br /&gt;
 |Difficulty            =☆&lt;br /&gt;
 |OperationOrigName     =近海警備&lt;br /&gt;
 |OperationTransName    =Coastal Waters Defense&lt;br /&gt;
 |OperationOrigContent  =鎮守府正面近海の&amp;lt;br /&amp;gt;警備に出動せよ！&lt;br /&gt;
 |OperationTransContent =Mobilize for a patrol of the waters outside the naval base!&lt;br /&gt;
 |Tips         =*This map is used for [[Morale/Fatigue#Running_1-1_solo|flagship-sparkling]].&lt;br /&gt;
**This entails running the ship you want sparkled in the flagship position. Sometimes this is done alone, which minimizes MVP-theft (a rare problem); however, more commonly two &amp;quot;trash&amp;quot; vessels (destroyers picked up from 1-1 while you are sparkling) are placed in the second and third slots to minimize the chances of enemy vessels scratching your flagship. They are not refueled, and are scrapped or used as modernization fodder once they can no longer be deployed.&lt;br /&gt;
*The short length, harmless enemies, and 50% boss encounter rate make this map ideal for completing [[Quests#Bw1|Bw1]].&lt;br /&gt;
**You are recommended to sparkle ships while completing this.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Japan Coastal Waters/Nanao Northern Bay/Maizuru Bay==&lt;br /&gt;
{{AreaDetails&lt;br /&gt;
 |AreaCode              =E-1&lt;br /&gt;
 |MapAreaCode           =37-1&lt;br /&gt;
 |AreaOrigName          =日本近海/七尾北湾/舞鶴湾&lt;br /&gt;
 |AreaTransName         =Japan Coastal Waters/Nanao Northern Bay/Maizuru Bay&lt;br /&gt;
 |Difficulty            =☆☆☆☆☆☆☆&lt;br /&gt;
 |OperationOrigName     =「光」作戦準備&lt;br /&gt;
 |OperationTransName    =Preparation for Operation Hikari&lt;br /&gt;
 |OperationOrigContent  =&lt;br /&gt;
 |OperationTransContent =&lt;br /&gt;
 |AreaTP                =100&lt;br /&gt;
 |EventCommonRewards    =[[Reinforcement Expansion]]&amp;lt;br /&amp;gt;Submarine Dresser&amp;lt;br /&amp;gt;2nd Land Based Air Squadron&lt;br /&gt;
 |EventOpARewards       =[[Zuiun (631 Air Group)]], Irako x 3, Mamiya&lt;br /&gt;
 |EventOpBRewards       =[[Zuiun (631 Air Group)]], Irako x 2&lt;br /&gt;
 |EventOpCRewards       =Irako&lt;br /&gt;
 |Tips                  =*'''Important Note:''' Upon depleting the TP gauge, you will need to complete the map one more time in order to actually finish it&lt;br /&gt;
*'''Recommended Compositions:'''&lt;br /&gt;
**No (F)BBs are allowed on this map.&lt;br /&gt;
**4-6SS(V)&lt;br /&gt;
***Using all submarines can make the map relatively easy and will reduce the gauge very quickly.&lt;br /&gt;
***On lower difficulties, 4SS can make it through the map relatively unharmed. &lt;br /&gt;
***LBAS strikes should be focused on node B.&lt;br /&gt;
***There are no LoS checks for this map.&lt;br /&gt;
**For people who lack the subs needed &lt;br /&gt;
***0-1CAV 1-2CL, 3-4 DD 0-2 SS(V)&lt;br /&gt;
****Good for map clearing up till the final run&lt;br /&gt;
*'''Final Run Composition:'''&lt;br /&gt;
**1CA(V), 1CVL, CL, 3DD&lt;br /&gt;
***Since you're facing additional battles in Wo-class Nodes, additional air defence is required.&lt;br /&gt;
*'''Post Clear Run Composition:'''&lt;br /&gt;
**1CA(V), 2CL, 3DD&lt;br /&gt;
***Can be used for post-clear run and evades Node D.&lt;br /&gt;
*TP Gauge on this map is depleted based upon the type of ships you bring (submarines seems to have the most impact) and the number of Zuiun and Seiran seaplane bombers you have equipped in your fleet (which also aid in depleting the TP Gauge).&lt;br /&gt;
*Once you pass '''Node I''', you can safely advance even with ships at red health, as the nodes after that do not involve any more battles.&lt;br /&gt;
*On the final run, the map will change its routing and your fleet will encounter more battles where you'll face more carrier battles and air attacks unless you follow the requirements to prevent being sent to Node D. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Recommended LBAS Attack locations:'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Node B''' and '''Node I'''&lt;br /&gt;
*Use All Torpedo Bombers or Land Based Attack Aircrafts&lt;br /&gt;
**If using an all-Submarine team, it may be advisable to deploy your LBAS to Node B.&lt;br /&gt;
**If you're aiming to farm Node I you may want to eliminate the surface ships so your fleet has a better chance for S-rank.&lt;br /&gt;
 |OpAEnemyData          ={{EnemyComposition&lt;br /&gt;
   |node          =A&lt;br /&gt;
   |nodeorigname  =敵侵入潜水艦隊 先遣群&lt;br /&gt;
   |nodetransname =&lt;br /&gt;
   |formation     ={{Formation|echelon}}{{Formation|abreast}}&lt;br /&gt;
   |enemy         ={{AbyssalBanner|534|110px}}{{AbyssalBanner|532|110px}}{{AbyssalBanner|532|110px}}&lt;br /&gt;
   |formation2    ={{Formation|echelon}}&lt;br /&gt;
   |enemy2        ={{AbyssalBanner|534|110px}}{{AbyssalBanner|532|110px}}{{AbyssalBanner|532|110px}}{{AbyssalBanner|532|110px}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{EnemyComposition&lt;br /&gt;
   |node          =B&lt;br /&gt;
   |nodeorigname  =深海軽快戦隊 先行侵入群&lt;br /&gt;
   |nodetransname =&lt;br /&gt;
   |formation     ={{Formation|ahead}}&lt;br /&gt;
   |enemy         ={{AbyssalBanner|527|110px}}{{AbyssalBanner|554|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|501|110px}}{{AbyssalBanner|501|110px}}&lt;br /&gt;
   |formation2    ={{Formation|ahead}}{{Formation|double}}&lt;br /&gt;
   |enemy2        ={{AbyssalBanner|527|110px}}{{AbyssalBanner|527|110px}}{{AbyssalBanner|554|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|575|110px}}&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=MikuMikuDance/18th_MMD_Cup&amp;diff=25224</id>
		<title>MikuMikuDance/18th MMD Cup</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=MikuMikuDance/18th_MMD_Cup&amp;diff=25224"/>
		<updated>2017-03-27T09:30:33Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Filling award list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center&amp;quot;&amp;gt;[[File:MMDCup18thBanner.png|18th MMD Cup - The Stage Of Universe|400px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
The 18th MMD Cup was an event that lasted from 13th January 2017 to 27th February 2017. The following time table is the timeline of the 18th MMD Cup.&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-left: auto; margin-right: auto&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;Activities&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;Date&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;Theme Announcement&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;4th November 2016 (Fri)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;Premilinary Upload Period&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;13th January 2017 (Fri) 9:00 pm (JST) ~&amp;lt;br /&amp;gt;16th January 2017 (Mon) 9:00 pm (JST)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;Premilinary MyList Voting Period&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;13th January 2017 (Fri) 9:00 pm (JST) ~&amp;lt;br /&amp;gt;23th January 2017 (Mon) 9:00 pm (JST)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;Main Event Opening Festival&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;9th February 2017 (Thu)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;Main Event Upload Period&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;10th February 2017 (Fri) 9:00 pm (JST) ~&amp;lt;br /&amp;gt;13th February 2017 (Mon) 9:00 pm (JST)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;Main Event MyList Voting Period&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;10th February 2017 (Fri) 9:00 pm (JST) ~&amp;lt;br /&amp;gt;27th February 2017 (Mon) 9:00 pm (JST)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;Winner Announcement&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;5th March 2017 (Sun) 9:00 pm (JST)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following list is the winner of 18th MMD Cup that are KanColle-related.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-left: auto; margin-right: auto&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|10px 0 0 0}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;Overall 2nd Runner-up&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;3&amp;quot; style=&amp;quot;{{border-radius|0 10px 10px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;{{#Widget:NicoVideo|sm=sm30606967|title=艦へちょでリズム天国してみた}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top;&amp;quot;&amp;gt;{{lang|ja|艦へちょでリズム天国してみた}}&amp;lt;br /&amp;gt;''Kan Hecho in Rhythm Tengoku''&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 0 0 10px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top; vertical-align: top;&amp;quot;&amp;gt;Author: [http://www.nicovideo.jp/user/1112716 {{lang|ja|鼻8P}}]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|10px 0 0 0}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;'''π''' Theme Winner&amp;lt;br /&amp;gt;''KancolleCraft Award''&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;3&amp;quot; style=&amp;quot;{{border-radius|0 10px 10px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;{{#Widget:NicoVideo|sm=sm30571684|title=ドットカンムス}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top;&amp;quot;&amp;gt;{{lang|ja|ドットカンムス}}&amp;lt;br /&amp;gt;''Dot Kanmusu''&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 0 0 10px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top; vertical-align: top;&amp;quot;&amp;gt;Author: [http://www.nicovideo.jp/user/1891564 {{lang|ja|いぬふと(ステマニP)}}]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|10px 0 0 0}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;'''Niku''' Theme Winner&amp;lt;br /&amp;gt;''Hope for Main Movie Release Award''&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;3&amp;quot; style=&amp;quot;{{border-radius|0 10px 10px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;{{#Widget:NicoVideo|sm=sm30612795|title=深紅の空}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top;&amp;quot;&amp;gt;{{lang|ja|深紅の空}}&amp;lt;br /&amp;gt;''Crimson Sky''&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 0 0 10px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top; vertical-align: top;&amp;quot;&amp;gt;Author: [http://www.nicovideo.jp/user/59578947 {{lang|ja|〜パンツを見せること、それが……〜 一航戦の誇り}}]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|10px 0 0 0}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;'''Ohako''' Theme 1st Runner-up&amp;lt;br /&amp;gt;''Status Award''&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;3&amp;quot; style=&amp;quot;{{border-radius|0 10px 10px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;{{#Widget:NicoVideo|sm=sm30609441|title=スーパーMMD艦娘大戦SCRAMBLE}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top;&amp;quot;&amp;gt;{{lang|ja|スーパーMMD艦娘大戦SCRAMBLE}}&amp;lt;br /&amp;gt;''Super MMD KanMusu Wars SCRAMBLE''&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 0 0 10px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top; vertical-align: top;&amp;quot;&amp;gt;Author: [http://www.nicovideo.jp/user/18180133 {{lang|ja|ヤーデVMT}}]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|10px 0 0 0}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;'''Taida''' Theme Winner&amp;lt;br /&amp;gt;''Naval Port's Daily Award''&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;3&amp;quot; style=&amp;quot;{{border-radius|0 10px 10px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;{{#Widget:NicoVideo|sm=sm30619947|title=こたつと艦娘}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top;&amp;quot;&amp;gt;{{lang|ja|こたつと艦娘}}&amp;lt;br /&amp;gt;''Kotatsu and KanMusu''&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 0 0 10px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top; vertical-align: top;&amp;quot;&amp;gt;Author: [http://www.nicovideo.jp/user/1937578 Guntako]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|10px 0 0 0}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;'''Taida''' Theme 1st Runner-up&amp;lt;br /&amp;gt;''Kamikaze Funka Award''&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;3&amp;quot; style=&amp;quot;{{border-radius|0 10px 10px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;{{#Widget:NicoVideo|sm=sm30603456|title=神風・春風で「トキヲ・ファンカ」}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top;&amp;quot;&amp;gt;{{lang|ja|神風・春風で「トキヲ・ファンカ」}}&amp;lt;br /&amp;gt;''Kamikaze and Harukaze's Tokio Funka''&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 0 0 10px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top; vertical-align: top;&amp;quot;&amp;gt;Author: [http://www.nicovideo.jp/user/15376738 masaell]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|10px 0 0 0}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;'''Taida''' Theme 1st Runner-up&amp;lt;br /&amp;gt;''Kamikaze Funka Award''&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;3&amp;quot; style=&amp;quot;{{border-radius|0 10px 10px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;{{#Widget:NicoVideo|sm=sm30603456|title=神風・春風で「トキヲ・ファンカ」}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top;&amp;quot;&amp;gt;{{lang|ja|神風・春風で「トキヲ・ファンカ」}}&amp;lt;br /&amp;gt;''Kamikaze and Harukaze's Tokio Funka''&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 0 0 10px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top; vertical-align: top;&amp;quot;&amp;gt;Author: [http://www.nicovideo.jp/user/15376738 masaell]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:MikuMikuDance]]&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=MikuMikuDance/18th_MMD_Cup&amp;diff=25223</id>
		<title>MikuMikuDance/18th MMD Cup</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=MikuMikuDance/18th_MMD_Cup&amp;diff=25223"/>
		<updated>2017-03-27T05:28:16Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Created page with &amp;quot;&amp;lt;div style=&amp;quot;text-align: center&amp;quot;&amp;gt;400px&amp;lt;/div&amp;gt; The 18th MMD Cup was an event that lasted from 13th January 2017...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center&amp;quot;&amp;gt;[[File:MMDCup18thBanner.png|18th MMD Cup - The Stage Of Universe|400px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
The 18th MMD Cup was an event that lasted from 13th January 2017 to 27th February 2017. The following time table is the timeline of the 18th MMD Cup.&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-left: auto; margin-right: auto&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;Activities&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;Date&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;Theme Announcement&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;4th November 2016 (Fri)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;Premilinary Upload Period&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;13th January 2017 (Fri) 9:00 pm (JST) ~&amp;lt;br /&amp;gt;16th January 2017 (Mon) 9:00 pm (JST)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;Premilinary MyList Voting Period&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;13th January 2017 (Fri) 9:00 pm (JST) ~&amp;lt;br /&amp;gt;23th January 2017 (Mon) 9:00 pm (JST)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;Main Event Opening Festival&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;9th February 2017 (Thu)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;Main Event Upload Period&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;10th February 2017 (Fri) 9:00 pm (JST) ~&amp;lt;br /&amp;gt;13th February 2017 (Mon) 9:00 pm (JST)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;Main Event MyList Voting Period&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;10th February 2017 (Fri) 9:00 pm (JST) ~&amp;lt;br /&amp;gt;27th February 2017 (Mon) 9:00 pm (JST)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|6px 0 0 6px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;Winner Announcement&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 6px 6px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;5th March 2017 (Sun) 9:00 pm (JST)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following list is the winner of 18th MMD Cup that are KanColle-related.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-left: auto; margin-right: auto&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|10px 0 0 0}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;Overall 2nd Runner-up&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;3&amp;quot; style=&amp;quot;{{border-radius|0 10px 10px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;{{#Widget:NicoVideo|sm=sm30606967|title=艦へちょでリズム天国してみた}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top;&amp;quot;&amp;gt;{{lang|ja|艦へちょでリズム天国してみた}}&amp;lt;br /&amp;gt;''Kan Hecho in Rhythm Tengoku''&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 0 0 10px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top; vertical-align: top;&amp;quot;&amp;gt;Author: [http://www.nicovideo.jp/user/1112716 {{lang|ja|鼻8P}}]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|10px 0 0 0}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;'''π''' Theme Winner&amp;lt;br /&amp;gt;''KancolleCraft Award''&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;3&amp;quot; style=&amp;quot;{{border-radius|0 10px 10px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;{{#Widget:NicoVideo|sm=sm30571684|title=ドットカンムス}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top;&amp;quot;&amp;gt;{{lang|ja|ドットカンムス}}&amp;lt;br /&amp;gt;''Dot Kanmusu''&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 0 0 10px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top; vertical-align: top;&amp;quot;&amp;gt;Author: [http://www.nicovideo.jp/user/1891564 {{lang|ja|いぬふと(ステマニP)}}]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|10px 0 0 0}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;'''Niku''' Theme Winner&amp;lt;br /&amp;gt;''Hope for Main Movie Release Award''&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;3&amp;quot; style=&amp;quot;{{border-radius|0 10px 10px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;{{#Widget:NicoVideo|sm=sm30612795|title=深紅の空}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top;&amp;quot;&amp;gt;{{lang|ja|深紅の空}}&amp;lt;br /&amp;gt;''Crimson Sky''&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 0 0 10px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top; vertical-align: top;&amp;quot;&amp;gt;Author: [http://www.nicovideo.jp/user/59578947 {{lang|ja|〜パンツを見せること、それが……〜 一航戦の誇り}}]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|10px 0 0 0}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;'''Ohako''' Theme 1st Runner-up&amp;lt;br /&amp;gt;''Status Award''&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;3&amp;quot; style=&amp;quot;{{border-radius|0 10px 10px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;{{#Widget:NicoVideo|sm=sm30609441|title=スーパーMMD艦娘大戦SCRAMBLE}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top;&amp;quot;&amp;gt;{{lang|ja|スーパーMMD艦娘大戦SCRAMBLE}}&amp;lt;br /&amp;gt;''Super MMD KanMusu Wars SCRAMBLE''&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 0 0 10px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top; vertical-align: top;&amp;quot;&amp;gt;Author: [http://www.nicovideo.jp/user/18180133 {{lang|ja|ヤーデVMT}}]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|10px 0 0 0}} padding-left: 5px; padding-right: 5px; background-color: #cceedd;&amp;quot;&amp;gt;'''Ohako''' Theme 2nd Runner-up&amp;lt;br /&amp;gt;''Angel Atago Award''&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;3&amp;quot; style=&amp;quot;{{border-radius|0 10px 10px 0}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd;&amp;quot;&amp;gt;{{#Widget:NicoVideo|sm=sm30601695|title=愛宕とコミュニケーションカッコカリ}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top;&amp;quot;&amp;gt;{{lang|ja|愛宕とコミュニケーションカッコカリ}}&amp;lt;br /&amp;gt;''Communication (Provisional) with Atago''&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;{{border-radius|0 0 0 10px}} padding-left: 5px; padding-right: 5px; border: 1px solid #cceedd; vertical-align: top; vertical-align: top;&amp;quot;&amp;gt;Author: [http://www.nicovideo.jp/user/54935797 {{lang|ja|カオ}}]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:MikuMikuDance]]&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=MikuMikuDance&amp;diff=25213</id>
		<title>MikuMikuDance</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=MikuMikuDance&amp;diff=25213"/>
		<updated>2017-03-27T04:54:17Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: damn...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''MikuMikuDance''' is a multipurpose tool that are used to create Animation, Music Video and other stuffs for entertainment purpose. Named after [[Wikipedia:Vocaloid|Vocaloid]] character [[Wikipedia:Hatsune Miku|Hatsune Miku]], MikuMikuDance is a freeware 3D animation program, originally created for use in the Vocaloid community. Although intended for Vocaloid, its ease of use and high customizability gained a foothold among producers outside Vocaloid's fanbase, eventually spreading to KanColle's community. '''MMD KanColle''' (MMD{{lang|ja|艦これ}}) is the term used for a [[Wikipedia:MikuMikuDance|MikuMikuDance]] video where one or more KanColle character models are present. To present a model exists for every KanColle character. These models are often used in videos on [[Wikipedia:Nico Nico Douga|Nico Nico Douga]] or [[Wikipedia:Youtube|Youtube]], some of them having a lasting impact on the KanColle fanbase.&lt;br /&gt;
&lt;br /&gt;
==MMD Cup==&lt;br /&gt;
Every year's Summer and Winter since 2008, there exist a competition to let the MMD creators to compete with each others. The videos are submitted to NicoNico Douga by MMD creators not only contains character from Vocaloid, but also other genre such as The IdolM@ster, Touhou Project and others. The link below is the list of past MMD Cup winners with KanColle-based theme or characters involved.&lt;br /&gt;
*[[/11th MMD Cup|11th MMD Cup]]&lt;br /&gt;
*[[/12th MMD Cup|12th MMD Cup]]&lt;br /&gt;
*[[/13th MMD Cup|13th MMD Cup]]&lt;br /&gt;
*[[/14th MMD Cup|14th MMD Cup]]&lt;br /&gt;
*[[/15th MMD Cup|15th MMD Cup]]&lt;br /&gt;
*[[/16th MMD Cup|16th MMD Cup]]&lt;br /&gt;
*[[/17th MMD Cup|17th MMD Cup]]&lt;br /&gt;
*[[/18th MMD Cup|18th MMD Cup]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.geocities.jp/higuchuu4/index.htm MikuMikuDance Official Website] {{ja icon}}&lt;br /&gt;
*[http://www.geocities.jp/higuchuu4/index_e.htm MikuMikuDance Official Website]&lt;br /&gt;
*[http://www6.atwiki.jp/vpvpwiki/ VPVP wiki] {{ja icon}}&lt;br /&gt;
*[http://www.nicovideo.jp/tag/MMD艦これ MMD{{lang|ja|艦これ}} tag on ''nicovideo.jp'']&lt;br /&gt;
*[http://dic.nicovideo.jp/a/MMD艦これ MMD{{lang|ja|艦これ}} on ''Nicopedia''] {{ja icon}}&lt;br /&gt;
*[http://www.youtube.com/results?search_query=MMD艦これ MMD{{lang|ja|艦これ}} tag on ''youtube.com'']&lt;br /&gt;
*[https://sites.google.com/site/mmdcuphp/ MMDCup Official Website] {{ja icon}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fanon and Memes]]&lt;br /&gt;
[[Category:Miscellany]]&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=MikuMikuDance&amp;diff=25212</id>
		<title>MikuMikuDance</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=MikuMikuDance&amp;diff=25212"/>
		<updated>2017-03-27T04:53:24Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: link placeholder&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''MikuMikuDance''' is a multipurpose tool that are used to create Animation, Music Video and other stuffs for entertainment purpose. Named after [[Wikipedia:Vocaloid|Vocaloid]] character [[Wikipedia:Hatsune Miku|Hatsune Miku]], MikuMikuDance is a freeware 3D animation program, originally created for use in the Vocaloid community. Although intended for Vocaloid, its ease of use and high customizability gained a foothold among producers outside Vocaloid's fanbase, eventually spreading to KanColle's community. '''MMD KanColle''' (MMD{{lang|ja|艦これ}}) is the term used for a [[Wikipedia:MikuMikuDance|MikuMikuDance]] video where one or more KanColle character models are present. To present a model exists for every KanColle character. These models are often used in videos on [[Wikipedia:Nico Nico Douga|Nico Nico Douga]] or [[Wikipedia:Youtube|Youtube]], some of them having a lasting impact on the Touhou fanbase.&lt;br /&gt;
&lt;br /&gt;
==MMD Cup==&lt;br /&gt;
Every year's Summer and Winter since 2008, there exist a competition to let the MMD creators to compete with each others. The videos are submitted to NicoNico Douga by MMD creators not only contains character from Vocaloid, but also other genre such as The IdolM@ster, Touhou Project and others. The link below is the list of past MMD Cup winners with KanColle-based theme or characters involved.&lt;br /&gt;
*[[/11th MMD Cup|11th MMD Cup]]&lt;br /&gt;
*[[/12th MMD Cup|12th MMD Cup]]&lt;br /&gt;
*[[/13th MMD Cup|13th MMD Cup]]&lt;br /&gt;
*[[/14th MMD Cup|14th MMD Cup]]&lt;br /&gt;
*[[/15th MMD Cup|15th MMD Cup]]&lt;br /&gt;
*[[/16th MMD Cup|16th MMD Cup]]&lt;br /&gt;
*[[/17th MMD Cup|17th MMD Cup]]&lt;br /&gt;
*[[/18th MMD Cup|18th MMD Cup]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.geocities.jp/higuchuu4/index.htm MikuMikuDance Official Website] {{ja icon}}&lt;br /&gt;
*[http://www.geocities.jp/higuchuu4/index_e.htm MikuMikuDance Official Website]&lt;br /&gt;
*[http://www6.atwiki.jp/vpvpwiki/ VPVP wiki] {{ja icon}}&lt;br /&gt;
*[http://www.nicovideo.jp/tag/MMD艦これ MMD{{lang|ja|艦これ}} tag on ''nicovideo.jp'']&lt;br /&gt;
*[http://dic.nicovideo.jp/a/MMD艦これ MMD{{lang|ja|艦これ}} on ''Nicopedia''] {{ja icon}}&lt;br /&gt;
*[http://www.youtube.com/results?search_query=MMD艦これ MMD{{lang|ja|艦これ}} tag on ''youtube.com'']&lt;br /&gt;
*[https://sites.google.com/site/mmdcuphp/ MMDCup Official Website] {{ja icon}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fanon and Memes]]&lt;br /&gt;
[[Category:Miscellany]]&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Shipquote/sandbox&amp;diff=67336</id>
		<title>Template:Shipquote/sandbox</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Shipquote/sandbox&amp;diff=67336"/>
		<updated>2017-03-21T15:52:58Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Template overhaul&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;table style=&amp;quot;width: 100%;&amp;quot;&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    {{#switch: {{{type}}}&lt;br /&gt;
     | #default =&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 5%; border-radius: 8px 0 0 8px; border-style: solid; border-width: 1px; white-space: nowrap; vertical-align: top; border-width: 1px; padding: 2px 0 2px 5px&amp;quot;&amp;gt;{{#if: {{{audio|}}} |{{Audio|file ={{{audio}}}}}&amp;amp;nbsp;}}{{#switch: {{{scenario}}} | #default ={{{scenario}}}| Equipment(3) =Equipment(3)&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;This scenario is shared with expedition selection, resource collection, instant repair and development.&amp;lt;/ref&amp;gt;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td lang=&amp;quot;{{{orilang|ja}}}&amp;quot; {{#switch: {{{scenario}}} | #default =| Secretary(Married)| Wedding| Sunk = class=&amp;quot;spoiler&amp;quot;}} style=&amp;quot;width: 95%; border-radius: 0 8px 0 0; border-style: solid; border-width: 1px; padding: 2px 0 2px 10px;&amp;quot;&amp;gt;{{{origin}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td {{#switch: {{{scenario}}} | #default =| Secretary(Married)| Wedding| Sunk = class=&amp;quot;spoiler&amp;quot;}} style=&amp;quot;border-radius: 0 0 8px 0; border-style: solid; border-width: 1px; padding: 2px 0 2px 10px&amp;quot;&amp;gt;{{{translation}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
     | seasonal =&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 5%; border-radius: 8px 0 0 8px; border-style: solid; border-width: 1px; white-space: nowrap; vertical-align: top; border-width: 1px; padding: 2px 0 2px 5px&amp;quot;&amp;gt;[[File:KanMusu{{#invoke:KanmusuModule|KanmusuInfo|{{{kanmusu}}}}}Banner.jpg|120px|{{{kanmusu}}}|link={{{link|{{{kanmusu}}}}}}]]{{#if: {{{audio|}}} |&amp;lt;br /&amp;gt;{{Audio|file ={{{audio}}}}}&amp;amp;nbsp;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td lang=&amp;quot;{{{orilang|ja}}}&amp;quot; {{#switch: {{{scenario}}} | #default =| Secretary(Married)| Wedding| Sunk = class=&amp;quot;spoiler&amp;quot;}} style=&amp;quot;width: 95%; border-radius: 0 8px 0 0; border-style: solid; border-width: 1px; padding: 2px 0 2px 10px;&amp;quot;&amp;gt;{{{origin}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-radius: 0 0 8px 0; border-style: solid; border-width: 1px; padding: 2px 0 2px 10px&amp;quot;&amp;gt;{{{translation}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Underconstructionbox&amp;diff=67670</id>
		<title>Template:Underconstructionbox</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Underconstructionbox&amp;diff=67670"/>
		<updated>2017-03-21T06:49:08Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Change to mbox template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{mbox&lt;br /&gt;
 | image =[[File:Construction Crew.png|150px]]&lt;br /&gt;
 | style =background: #eeffff; padding: 10px; margin: 20px; border: 1px solid gray; border-radius: 10px;&lt;br /&gt;
 | text  =This {{#if: {{{Scope|}}} |{{{Scope}}}|article}} is {{#if: {{{Desc|}}} |{{{Desc}}}|missing some information.}}{{#if: {{{Page Adopted|}}} |&amp;lt;br /&amp;gt;'''''&amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;The {{#if: {{{Scope|}}} |{{{Scope}}}|article}} is already being adopted and currently under renovation.&amp;lt;/font&amp;gt;'''''|&amp;lt;br/&amp;gt;You can help by adopting it {{#if: {{{Help|}}} |{{{Help}}}|and adding the missing information.}} }}&lt;br /&gt;
{{#if: {{{Missing Information|}}} | *'''Missing Information''': ''{{{Missing Information}}}''}}&lt;br /&gt;
{{#if: {{{Notes|}}} | *'''Additional Notes''': ''{{{Notes}}}''}}&lt;br /&gt;
{{#if: {{{Page Adopted|}}} | '''Page Adopted By''': {{#if: {{{Page Adopted 2|}}} | [[User:{{{Page Adopted}}}|''{{{Page Adopted}}}'']], [[User:{{{Page Adopted 2}}}|''{{{Page Adopted 2}}}'']] | [[User:{{{Page Adopted}}}|''{{{Page Adopted}}}'']] }}{{#if: {{{Page Adopted 3|}}} |, [[User:{{{Page Adopted 3}}}|''{{{Page Adopted 3}}}'']] | }}&amp;lt;br&amp;gt;&amp;lt;span style=font-size:8.0pt&amp;gt;''Please contact {{#if: {{{Page Adopted 2|}}} |these people|{{#if: {{{Page Adopted 3|}}} |these people|this person}}}} before making any major (non-grammar, typo correction, redesigning etc.) edits on this {{#if: {{{Scope|}}} |{{{Scope}}}|article}}.''| '''''This {{#if: {{{Scope|}}} |{{{Scope}}}|article}} is open for adoption.'''''}}&lt;br /&gt;
}}&amp;lt;includeonly&amp;gt;[[Category:Under Construction Articles]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;!--PLEASE DO NOT ADD DOCUMENTATION/CATEGORIES/INTERWIKIS HERE--&amp;gt;&lt;br /&gt;
{{documentation}}&lt;br /&gt;
&amp;lt;!--MAKE ADDITIONS TO THE /doc SUBPAGE INSTEAD, THANKS--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68632</id>
		<title>Module:KanmusuModule</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68632"/>
		<updated>2017-03-20T05:35:28Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Remove&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local shipmodule = {}&lt;br /&gt;
local shipdb = require(&amp;quot;Module:ShipDatabase&amp;quot;)&lt;br /&gt;
shipmodule.data = shipdb.KanmusuData&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuInfo(frame) -- Kanmusu Info Template&lt;br /&gt;
    local shipNum = frame.args[1]&lt;br /&gt;
    if (tonumber(string.sub(shipNum, 1, 3)) == nil and string.sub(shipNum, 1, 4) ~= &amp;quot;Mist&amp;quot; ) then -- if given a name instead of ID, this searches the db for the ship's corresponding ID&lt;br /&gt;
    	shipNum = shipdb.findID(frame)&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
    local shipInfo = assert(shipmodule.data[shipNum], &amp;quot;This KanMusu ID doesn't contains any data&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    local CardImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Card.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local CardDmgImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'CardDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Banner.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerDmgImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'BannerDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Cards = '&amp;lt;td rowspan=&amp;quot;10&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', CardImg .. CardDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Banners = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', BannerImg .. BannerDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row1 = '&amp;lt;tr&amp;gt;' .. Cards .. '&amp;lt;th style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipNum .. '&amp;lt;/th&amp;gt;' .. Banners .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local kanji, form&lt;br /&gt;
	local formNum = mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;[改甲航]&amp;quot;)&lt;br /&gt;
	if formNum == nil then &lt;br /&gt;
		kanji = shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1]&lt;br /&gt;
		form = &amp;quot;&amp;quot;&lt;br /&gt;
	else&lt;br /&gt;
		kanji = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], 1, formNum - 1)&lt;br /&gt;
		form = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], formNum , -1)&lt;br /&gt;
	end&lt;br /&gt;
	local JaName = frame:expandTemplate{ title = 'ruby-ja', args = { kanji , shipmodule.data[shipNum][&amp;quot;name&amp;quot;][2] } } .. form&lt;br /&gt;
&lt;br /&gt;
    local row2 = '&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. JaName .. '&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. '&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row3 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class ' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row4 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;hr style=&amp;quot;border: 0; height: 1px; background-image: linear-gradient(to right, rgba(0,0,0,0), rgba(0,0,0,0.75), rgba(0,0,0,0));&amp;quot; /&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local statLabel = '&amp;lt;th style=&amp;quot;width: 65px; {{border-radius|12px 4px 4px 12px}} padding-left: 5px; padding-right: 5px; background-color: #eae1d1; color: #a3965c; text-align: right; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    local statBox = '&amp;lt;td style=&amp;quot;{{border-radius|4px 12px 12px 4px}} padding-left: 5px; padding-right: 5px; border: 1px solid #a3965c; text-align: left; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local HPinfo = statLabel .. 'HP [[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;hp&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local FPinfo = statLabel .. 'ATK [[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row5 = '&amp;lt;tr&amp;gt;' .. HPinfo .. FPinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Armorinfo = statLabel .. 'DEF [[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Torpedoinfo = statLabel .. 'TORP [[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row6 = '&amp;lt;tr&amp;gt;' .. Armorinfo .. Torpedoinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Evasioninfo = statLabel .. 'EVA [[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local AAinfo = statLabel .. 'AA [[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row7 = '&amp;lt;tr&amp;gt;' .. Evasioninfo .. AAinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
            	aircraftslot[i] = shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
        	else&lt;br /&gt;
      	        aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
    local Planeinfo = statLabel .. 'PLA [[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;' .. statBox .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local ASWinfo = statLabel .. 'ASW [[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row8 = '&amp;lt;tr&amp;gt;' .. Planeinfo .. ASWinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Speedinfo = statLabel .. 'SPD [[File:IcoSpeed.png|Speed]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local LOSinfo = statLabel .. 'LOS [[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row9 = '&amp;lt;tr&amp;gt;' .. Speedinfo .. LOSinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Rangeinfo = statLabel .. 'RGE [[File:IcoRange.png|Range]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Luckinfo = statLabel .. 'LUK [[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row10 = '&amp;lt;tr&amp;gt;' .. Rangeinfo .. Luckinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local StatTable = '&amp;lt;table&amp;gt;' .. row1 .. row2 .. row3 .. row4 .. row5 .. row6 .. row7 .. row8 .. row9 .. row10 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Upper part complete&lt;br /&gt;
&lt;br /&gt;
    local RscHeader = '&amp;lt;th style=&amp;quot;white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #3baef5; color: #ffffff; padding-left: 5px; padding-right: 5px; text-align: right;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData = '&amp;lt;td style=&amp;quot;white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData2 = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local constrheader = ''&lt;br /&gt;
    local constrdata = ''&lt;br /&gt;
&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= nil and shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        constrheader = 'Remodel Level'&lt;br /&gt;
        constrdata = shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        constrheader = 'Build Time'&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == nil or shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == &amp;quot;&amp;quot; then&lt;br /&gt;
            constrdata = 'Not Buildable'&lt;br /&gt;
        else&lt;br /&gt;
            constrdata = shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;]&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local remodelsteel = '[[File:IcoSteel.png|18px|Steel]]'&lt;br /&gt;
    local remodelammo = '[[File:IcoAmmo.png|18px|Ammo]]'&lt;br /&gt;
    local remodelblueprint = shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][3]&lt;br /&gt;
    local remodelinfo = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        remodelsteel = remodelsteel .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][1]&lt;br /&gt;
        remodelammo = remodelammo .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][2]&lt;br /&gt;
        remodelinfo = remodelsteel .. ' ' .. remodelammo&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][3] ~= nil then&lt;br /&gt;
            remodelinfo = remodelinfo .. ' ' .. shipmodule.RemodelBlueprintChk(remodelblueprint)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row11 = ''&lt;br /&gt;
    if constrheader == 'Build Time' then&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;' .. RscHeader .. 'Remodel Req&amp;lt;/th&amp;gt;' .. RscData .. remodelinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local consfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][1]&lt;br /&gt;
    local consammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][2]&lt;br /&gt;
&lt;br /&gt;
    local row12 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Consumption&amp;lt;/th&amp;gt;' .. RscData .. consfuel .. ' ' .. consammo .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local scrapfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][1]&lt;br /&gt;
    local scrapammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][2]&lt;br /&gt;
    local scrapsteel = '[[File:IcoSteel.png|18px|Steel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][3]&lt;br /&gt;
    local scrapbauxite = '[[File:IcoBauxite.png|18px|Bauxite]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][4]&lt;br /&gt;
    local scrapinfo = scrapfuel .. ' ' .. scrapammo .. ' ' .. scrapsteel .. ' ' .. scrapbauxite&lt;br /&gt;
    local row12 = row12 .. RscHeader .. 'Dismantle&amp;lt;/th&amp;gt;' .. RscData .. scrapinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local modFP = '[[File:IcoAtkRemodel.png|25px|Firepower]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][1]&lt;br /&gt;
    local modTorp = '[[File:IcoTorpedoRemodel.png|25px|Torpedo]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][2]&lt;br /&gt;
    local modAA = '[[File:IcoAARemodel.png|25px|Anti-Air]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][3]&lt;br /&gt;
    local modArmor = '[[File:IcoArmorRemodel.png|25px|Armor]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][4]&lt;br /&gt;
    local modLuck = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= nil and shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        -- modLuck = '[[File:IcoLuck|18px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5]&lt;br /&gt;
        modLuck = '[[File:IcoLuckRemodel.png|25px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] -- Just a placeholder&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local modInfo = modFP .. ' ' .. modTorp .. ' ' .. modAA .. ' ' .. modArmor&lt;br /&gt;
    if modLuck ~= '' then&lt;br /&gt;
        modInfo = modInfo .. ' ' .. modLuck&lt;br /&gt;
    end&lt;br /&gt;
    local row13 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Modernization&amp;lt;/th&amp;gt;' .. RscData2 .. modInfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local illustrator = ''&lt;br /&gt;
    local voiceactor = ''&lt;br /&gt;
    local cat = '[[Category:Ships]]'&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        illustrator = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
        cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        illustrator = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        voiceactor = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
        cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        voiceactor = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    local row14 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Artist&amp;lt;/th&amp;gt;' .. RscData .. illustrator .. '&amp;lt;/td&amp;gt;' .. RscHeader .. 'Seiyuu&amp;lt;/th&amp;gt;' .. RscData .. voiceactor .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local equipHeader = ''&lt;br /&gt;
    local planeStyle = '&amp;lt;td style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: top;&amp;quot;&amp;gt;'&lt;br /&gt;
    local equipStyle = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        equipHeader1 = '&amp;lt;th style=&amp;quot;white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #efe6d7; color: #a3965c;&amp;quot;&amp;gt;Aircraft&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader2 = '&amp;lt;th colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; {{border-radius|4px 12px 12px 4px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader = equipHeader1 .. equipHeader2&lt;br /&gt;
        equipStyle = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        equipHeader = '&amp;lt;th colspan=&amp;quot;4&amp;quot; style=&amp;quot;white-space: nowrap; {{border-radius|12px 12px 12px 12px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipStyle = '&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local equip = {'&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;'}&lt;br /&gt;
    for i = 1, 4, 1 do&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        	if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
        		equip[i] = equip[i] .. planeStyle .. shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		else&lt;br /&gt;
    			equip[i] = equip[i] .. planeStyle .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		end&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equip[i] = equip[i] .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equip[i] = equip[i] .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    equip[i] = equip[i] .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equip[i] = equip[i] .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            equip[i] = equip[i] .. equipStyle&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equip[i] = equip[i] .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equip[i] = equip[i] .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    equip[i] = equip[i] .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equip[i] = equip[i] .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    local DetailTable = '&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;' .. equipHeader .. equip[1] .. equip[2] .. equip[3] .. equip[4] .. row13 .. row11 .. row12 .. row14 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class]][[Category:' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. 's]]'&lt;br /&gt;
    &lt;br /&gt;
    local shipInfoBox = '&amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&amp;lt;table style=&amp;quot;{{border-radius|10px 10px 10px 10px}} border: 1px solid #aaaaaa; min-width: 495px&amp;quot;&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. StatTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. DetailTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;' .. cat&lt;br /&gt;
&lt;br /&gt;
    return shipInfoBox&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.RemodelBlueprintChk(blueprint) -- Remodel value check&lt;br /&gt;
    local blueprinttext = ''&lt;br /&gt;
    if blueprint == 1 then&lt;br /&gt;
        blueprinttext = '[[File:IcoBlueprint.png|25px|Blueprint|link=Blueprints]]'&lt;br /&gt;
    elseif blueprint == 2 then&lt;br /&gt;
        blueprinttext = '[[File:IcoBlueprint.png|25px|Blueprint|link=Blueprints]] [[File:IcoCatapult.png|25px|Prototype Flight Deck Catapult]]'&lt;br /&gt;
    end&lt;br /&gt;
    return blueprinttext&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuList(frame)&lt;br /&gt;
    local shipType = frame.args[1]&lt;br /&gt;
    local shipListTable = '&amp;lt;table class=&amp;quot;wikitable filterable sortable&amp;quot; style=&amp;quot;width: 100%; min-width: 800px;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot; data-sort-type=&amp;quot;number&amp;quot;&amp;gt;ID&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightCoral;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightSkyBlue;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: SandyBrown;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Seashell;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aquamarine;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: PaleGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Pink;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Yellow;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Violet;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Silver;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aqua;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoSpeed.png|Speed|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoRange.png|Range|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoFuel.png|Fuel Consumption]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAmmo.png|Ammo Consumption]]&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local IDList = shipdb.getSortedIDList()&lt;br /&gt;
    for num, id in pairs(IDList) do&lt;br /&gt;
        if shipType ~= nil then&lt;br /&gt;
            if shipType == shipmodule.data[id][&amp;quot;type&amp;quot;] then&lt;br /&gt;
                shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id)&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
    return shipListTable&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuListEntry(id) -- Kanmusu List Table&lt;br /&gt;
    local strings = '&amp;lt;tr&amp;gt;'&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
                aircraftslot[i] = shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
            else&lt;br /&gt;
                aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
    &lt;br /&gt;
    --finding name of wiki page of ship&lt;br /&gt;
    shipname = shipmodule.data[id][&amp;quot;name&amp;quot;][3]&lt;br /&gt;
    pagename = shipname&lt;br /&gt;
    if string.sub(id,1,-2) == &amp;quot;Mist&amp;quot; then   -- fleet of fog check&lt;br /&gt;
    	if string.sub(id, -1) == '1' then&lt;br /&gt;
    		pagename = 'Iona_(fog)'&lt;br /&gt;
    	elseif string.sub(id, -1) == '2' then&lt;br /&gt;
    		pagename = 'Takao_(fog)'&lt;br /&gt;
    	elseif string.sub(id, -1) == '3' then&lt;br /&gt;
    		pagename = 'Haruna_(fog)'&lt;br /&gt;
		else&lt;br /&gt;
			pagename = 'Fleet of Fog'&lt;br /&gt;
		end&lt;br /&gt;
	else&lt;br /&gt;
		shipbasename = mw.text.split(shipname, '%s')[1]&lt;br /&gt;
		--Chitose/Chiyoda-Kou check; submarines should be unaffected&lt;br /&gt;
		if mw.text.split(shipbasename, '%p')[2] ~= nil and mw.text.split(shipbasename, '%p')[2] == &amp;quot;Kou&amp;quot; then&lt;br /&gt;
			shipbasename = mw.text.split(shipbasename, '%p')[1]&lt;br /&gt;
		end&lt;br /&gt;
		--Prinz/Graf/Teste check (for ship names that are 2 or more words)&lt;br /&gt;
		if mw.text.split(shipname, '%s')[2] ~= nil and not (mw.text.split(shipname, '%s')[2] == &amp;quot;Kai&amp;quot; or &lt;br /&gt;
			mw.text.split(shipname, '%s')[2] == &amp;quot;A&amp;quot; or mw.text.split(shipname, '%s')[2] == &amp;quot;zwei&amp;quot; or&lt;br /&gt;
			mw.text.split(shipname, '%s')[2] == &amp;quot;drei&amp;quot; or mw.text.split(shipname, '%s')[2] == &amp;quot;Due&amp;quot;) then&lt;br /&gt;
			shipbasename = shipbasename .. ' ' .. mw.text.split(shipname, '%s')[2]&lt;br /&gt;
		end&lt;br /&gt;
		pagename = shipbasename&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. id .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[' .. pagename .. '|' .. shipname ..']]&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;class&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #f0bbbb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;fp&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #afffee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;los&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #cbfbcb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;luck&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffe0eb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;hp&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffffaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;armor&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #eeccee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;evasion&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #d9d9d9;&amp;quot;&amp;gt;' .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #aaffff;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][2] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    return strings&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return shipmodule&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68631</id>
		<title>Module:KanmusuModule</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68631"/>
		<updated>2017-03-20T05:34:45Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Further enhance&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local shipmodule = {}&lt;br /&gt;
local shipdb = require(&amp;quot;Module:ShipDatabase&amp;quot;)&lt;br /&gt;
shipmodule.data = shipdb.KanmusuData&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuInfo(frame) -- Kanmusu Info Template&lt;br /&gt;
    local shipNum = frame.args[1]&lt;br /&gt;
    if (tonumber(string.sub(shipNum, 1, 3)) == nil and string.sub(shipNum, 1, 4) ~= &amp;quot;Mist&amp;quot; ) then -- if given a name instead of ID, this searches the db for the ship's corresponding ID&lt;br /&gt;
    	shipNum = shipdb.findID(frame)&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
    local shipInfo = assert(shipmodule.data[shipNum], &amp;quot;This KanMusu ID doesn't contains any data&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    local CardImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Card.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local CardDmgImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'CardDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Banner.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerDmgImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'BannerDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Cards = '&amp;lt;td rowspan=&amp;quot;10&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', CardImg .. CardDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Banners = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', BannerImg .. BannerDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row1 = '&amp;lt;tr&amp;gt;' .. Cards .. '&amp;lt;th style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipNum .. '&amp;lt;/th&amp;gt;' .. Banners .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local kanji, form&lt;br /&gt;
	local formNum = mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;[改甲航 zwei drei due]&amp;quot;)&lt;br /&gt;
	if formNum == nil then &lt;br /&gt;
		kanji = shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1]&lt;br /&gt;
		form = &amp;quot;&amp;quot;&lt;br /&gt;
	else&lt;br /&gt;
		kanji = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], 1, formNum - 1)&lt;br /&gt;
		form = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], formNum , -1)&lt;br /&gt;
	end&lt;br /&gt;
	local JaName = frame:expandTemplate{ title = 'ruby-ja', args = { kanji , shipmodule.data[shipNum][&amp;quot;name&amp;quot;][2] } } .. form&lt;br /&gt;
&lt;br /&gt;
    local row2 = '&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. JaName .. '&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. '&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row3 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class ' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row4 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;hr style=&amp;quot;border: 0; height: 1px; background-image: linear-gradient(to right, rgba(0,0,0,0), rgba(0,0,0,0.75), rgba(0,0,0,0));&amp;quot; /&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local statLabel = '&amp;lt;th style=&amp;quot;width: 65px; {{border-radius|12px 4px 4px 12px}} padding-left: 5px; padding-right: 5px; background-color: #eae1d1; color: #a3965c; text-align: right; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    local statBox = '&amp;lt;td style=&amp;quot;{{border-radius|4px 12px 12px 4px}} padding-left: 5px; padding-right: 5px; border: 1px solid #a3965c; text-align: left; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local HPinfo = statLabel .. 'HP [[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;hp&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local FPinfo = statLabel .. 'ATK [[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row5 = '&amp;lt;tr&amp;gt;' .. HPinfo .. FPinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Armorinfo = statLabel .. 'DEF [[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Torpedoinfo = statLabel .. 'TORP [[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row6 = '&amp;lt;tr&amp;gt;' .. Armorinfo .. Torpedoinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Evasioninfo = statLabel .. 'EVA [[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local AAinfo = statLabel .. 'AA [[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row7 = '&amp;lt;tr&amp;gt;' .. Evasioninfo .. AAinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
            	aircraftslot[i] = shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
        	else&lt;br /&gt;
      	        aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
    local Planeinfo = statLabel .. 'PLA [[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;' .. statBox .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local ASWinfo = statLabel .. 'ASW [[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row8 = '&amp;lt;tr&amp;gt;' .. Planeinfo .. ASWinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Speedinfo = statLabel .. 'SPD [[File:IcoSpeed.png|Speed]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local LOSinfo = statLabel .. 'LOS [[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row9 = '&amp;lt;tr&amp;gt;' .. Speedinfo .. LOSinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Rangeinfo = statLabel .. 'RGE [[File:IcoRange.png|Range]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Luckinfo = statLabel .. 'LUK [[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row10 = '&amp;lt;tr&amp;gt;' .. Rangeinfo .. Luckinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local StatTable = '&amp;lt;table&amp;gt;' .. row1 .. row2 .. row3 .. row4 .. row5 .. row6 .. row7 .. row8 .. row9 .. row10 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Upper part complete&lt;br /&gt;
&lt;br /&gt;
    local RscHeader = '&amp;lt;th style=&amp;quot;white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #3baef5; color: #ffffff; padding-left: 5px; padding-right: 5px; text-align: right;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData = '&amp;lt;td style=&amp;quot;white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData2 = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local constrheader = ''&lt;br /&gt;
    local constrdata = ''&lt;br /&gt;
&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= nil and shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        constrheader = 'Remodel Level'&lt;br /&gt;
        constrdata = shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        constrheader = 'Build Time'&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == nil or shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == &amp;quot;&amp;quot; then&lt;br /&gt;
            constrdata = 'Not Buildable'&lt;br /&gt;
        else&lt;br /&gt;
            constrdata = shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;]&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local remodelsteel = '[[File:IcoSteel.png|18px|Steel]]'&lt;br /&gt;
    local remodelammo = '[[File:IcoAmmo.png|18px|Ammo]]'&lt;br /&gt;
    local remodelblueprint = shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][3]&lt;br /&gt;
    local remodelinfo = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        remodelsteel = remodelsteel .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][1]&lt;br /&gt;
        remodelammo = remodelammo .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][2]&lt;br /&gt;
        remodelinfo = remodelsteel .. ' ' .. remodelammo&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][3] ~= nil then&lt;br /&gt;
            remodelinfo = remodelinfo .. ' ' .. shipmodule.RemodelBlueprintChk(remodelblueprint)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row11 = ''&lt;br /&gt;
    if constrheader == 'Build Time' then&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;' .. RscHeader .. 'Remodel Req&amp;lt;/th&amp;gt;' .. RscData .. remodelinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local consfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][1]&lt;br /&gt;
    local consammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][2]&lt;br /&gt;
&lt;br /&gt;
    local row12 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Consumption&amp;lt;/th&amp;gt;' .. RscData .. consfuel .. ' ' .. consammo .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local scrapfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][1]&lt;br /&gt;
    local scrapammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][2]&lt;br /&gt;
    local scrapsteel = '[[File:IcoSteel.png|18px|Steel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][3]&lt;br /&gt;
    local scrapbauxite = '[[File:IcoBauxite.png|18px|Bauxite]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][4]&lt;br /&gt;
    local scrapinfo = scrapfuel .. ' ' .. scrapammo .. ' ' .. scrapsteel .. ' ' .. scrapbauxite&lt;br /&gt;
    local row12 = row12 .. RscHeader .. 'Dismantle&amp;lt;/th&amp;gt;' .. RscData .. scrapinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local modFP = '[[File:IcoAtkRemodel.png|25px|Firepower]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][1]&lt;br /&gt;
    local modTorp = '[[File:IcoTorpedoRemodel.png|25px|Torpedo]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][2]&lt;br /&gt;
    local modAA = '[[File:IcoAARemodel.png|25px|Anti-Air]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][3]&lt;br /&gt;
    local modArmor = '[[File:IcoArmorRemodel.png|25px|Armor]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][4]&lt;br /&gt;
    local modLuck = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= nil and shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        -- modLuck = '[[File:IcoLuck|18px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5]&lt;br /&gt;
        modLuck = '[[File:IcoLuckRemodel.png|25px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] -- Just a placeholder&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local modInfo = modFP .. ' ' .. modTorp .. ' ' .. modAA .. ' ' .. modArmor&lt;br /&gt;
    if modLuck ~= '' then&lt;br /&gt;
        modInfo = modInfo .. ' ' .. modLuck&lt;br /&gt;
    end&lt;br /&gt;
    local row13 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Modernization&amp;lt;/th&amp;gt;' .. RscData2 .. modInfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local illustrator = ''&lt;br /&gt;
    local voiceactor = ''&lt;br /&gt;
    local cat = '[[Category:Ships]]'&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        illustrator = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
        cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        illustrator = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        voiceactor = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
        cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        voiceactor = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    local row14 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Artist&amp;lt;/th&amp;gt;' .. RscData .. illustrator .. '&amp;lt;/td&amp;gt;' .. RscHeader .. 'Seiyuu&amp;lt;/th&amp;gt;' .. RscData .. voiceactor .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local equipHeader = ''&lt;br /&gt;
    local planeStyle = '&amp;lt;td style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: top;&amp;quot;&amp;gt;'&lt;br /&gt;
    local equipStyle = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        equipHeader1 = '&amp;lt;th style=&amp;quot;white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #efe6d7; color: #a3965c;&amp;quot;&amp;gt;Aircraft&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader2 = '&amp;lt;th colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; {{border-radius|4px 12px 12px 4px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader = equipHeader1 .. equipHeader2&lt;br /&gt;
        equipStyle = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        equipHeader = '&amp;lt;th colspan=&amp;quot;4&amp;quot; style=&amp;quot;white-space: nowrap; {{border-radius|12px 12px 12px 12px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipStyle = '&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local equip = {'&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;'}&lt;br /&gt;
    for i = 1, 4, 1 do&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        	if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
        		equip[i] = equip[i] .. planeStyle .. shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		else&lt;br /&gt;
    			equip[i] = equip[i] .. planeStyle .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		end&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equip[i] = equip[i] .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equip[i] = equip[i] .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    equip[i] = equip[i] .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equip[i] = equip[i] .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            equip[i] = equip[i] .. equipStyle&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equip[i] = equip[i] .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equip[i] = equip[i] .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    equip[i] = equip[i] .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equip[i] = equip[i] .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    local DetailTable = '&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;' .. equipHeader .. equip[1] .. equip[2] .. equip[3] .. equip[4] .. row13 .. row11 .. row12 .. row14 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class]][[Category:' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. 's]]'&lt;br /&gt;
    &lt;br /&gt;
    local shipInfoBox = '&amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&amp;lt;table style=&amp;quot;{{border-radius|10px 10px 10px 10px}} border: 1px solid #aaaaaa; min-width: 495px&amp;quot;&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. StatTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. DetailTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;' .. cat&lt;br /&gt;
&lt;br /&gt;
    return shipInfoBox&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.RemodelBlueprintChk(blueprint) -- Remodel value check&lt;br /&gt;
    local blueprinttext = ''&lt;br /&gt;
    if blueprint == 1 then&lt;br /&gt;
        blueprinttext = '[[File:IcoBlueprint.png|25px|Blueprint|link=Blueprints]]'&lt;br /&gt;
    elseif blueprint == 2 then&lt;br /&gt;
        blueprinttext = '[[File:IcoBlueprint.png|25px|Blueprint|link=Blueprints]] [[File:IcoCatapult.png|25px|Prototype Flight Deck Catapult]]'&lt;br /&gt;
    end&lt;br /&gt;
    return blueprinttext&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuList(frame)&lt;br /&gt;
    local shipType = frame.args[1]&lt;br /&gt;
    local shipListTable = '&amp;lt;table class=&amp;quot;wikitable filterable sortable&amp;quot; style=&amp;quot;width: 100%; min-width: 800px;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot; data-sort-type=&amp;quot;number&amp;quot;&amp;gt;ID&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightCoral;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightSkyBlue;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: SandyBrown;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Seashell;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aquamarine;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: PaleGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Pink;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Yellow;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Violet;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Silver;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aqua;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoSpeed.png|Speed|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoRange.png|Range|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoFuel.png|Fuel Consumption]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAmmo.png|Ammo Consumption]]&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local IDList = shipdb.getSortedIDList()&lt;br /&gt;
    for num, id in pairs(IDList) do&lt;br /&gt;
        if shipType ~= nil then&lt;br /&gt;
            if shipType == shipmodule.data[id][&amp;quot;type&amp;quot;] then&lt;br /&gt;
                shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id)&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
    return shipListTable&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuListEntry(id) -- Kanmusu List Table&lt;br /&gt;
    local strings = '&amp;lt;tr&amp;gt;'&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
                aircraftslot[i] = shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
            else&lt;br /&gt;
                aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
    &lt;br /&gt;
    --finding name of wiki page of ship&lt;br /&gt;
    shipname = shipmodule.data[id][&amp;quot;name&amp;quot;][3]&lt;br /&gt;
    pagename = shipname&lt;br /&gt;
    if string.sub(id,1,-2) == &amp;quot;Mist&amp;quot; then   -- fleet of fog check&lt;br /&gt;
    	if string.sub(id, -1) == '1' then&lt;br /&gt;
    		pagename = 'Iona_(fog)'&lt;br /&gt;
    	elseif string.sub(id, -1) == '2' then&lt;br /&gt;
    		pagename = 'Takao_(fog)'&lt;br /&gt;
    	elseif string.sub(id, -1) == '3' then&lt;br /&gt;
    		pagename = 'Haruna_(fog)'&lt;br /&gt;
		else&lt;br /&gt;
			pagename = 'Fleet of Fog'&lt;br /&gt;
		end&lt;br /&gt;
	else&lt;br /&gt;
		shipbasename = mw.text.split(shipname, '%s')[1]&lt;br /&gt;
		--Chitose/Chiyoda-Kou check; submarines should be unaffected&lt;br /&gt;
		if mw.text.split(shipbasename, '%p')[2] ~= nil and mw.text.split(shipbasename, '%p')[2] == &amp;quot;Kou&amp;quot; then&lt;br /&gt;
			shipbasename = mw.text.split(shipbasename, '%p')[1]&lt;br /&gt;
		end&lt;br /&gt;
		--Prinz/Graf/Teste check (for ship names that are 2 or more words)&lt;br /&gt;
		if mw.text.split(shipname, '%s')[2] ~= nil and not (mw.text.split(shipname, '%s')[2] == &amp;quot;Kai&amp;quot; or &lt;br /&gt;
			mw.text.split(shipname, '%s')[2] == &amp;quot;A&amp;quot; or mw.text.split(shipname, '%s')[2] == &amp;quot;zwei&amp;quot; or&lt;br /&gt;
			mw.text.split(shipname, '%s')[2] == &amp;quot;drei&amp;quot; or mw.text.split(shipname, '%s')[2] == &amp;quot;Due&amp;quot;) then&lt;br /&gt;
			shipbasename = shipbasename .. ' ' .. mw.text.split(shipname, '%s')[2]&lt;br /&gt;
		end&lt;br /&gt;
		pagename = shipbasename&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. id .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[' .. pagename .. '|' .. shipname ..']]&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;class&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #f0bbbb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;fp&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #afffee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;los&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #cbfbcb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;luck&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffe0eb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;hp&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffffaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;armor&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #eeccee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;evasion&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #d9d9d9;&amp;quot;&amp;gt;' .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #aaffff;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][2] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    return strings&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return shipmodule&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68630</id>
		<title>Module:KanmusuModule</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68630"/>
		<updated>2017-03-20T05:31:49Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Test adjustment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local shipmodule = {}&lt;br /&gt;
local shipdb = require(&amp;quot;Module:ShipDatabase&amp;quot;)&lt;br /&gt;
shipmodule.data = shipdb.KanmusuData&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuInfo(frame) -- Kanmusu Info Template&lt;br /&gt;
    local shipNum = frame.args[1]&lt;br /&gt;
    if (tonumber(string.sub(shipNum, 1, 3)) == nil and string.sub(shipNum, 1, 4) ~= &amp;quot;Mist&amp;quot; ) then -- if given a name instead of ID, this searches the db for the ship's corresponding ID&lt;br /&gt;
    	shipNum = shipdb.findID(frame)&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
    local shipInfo = assert(shipmodule.data[shipNum], &amp;quot;This KanMusu ID doesn't contains any data&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    local CardImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Card.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local CardDmgImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'CardDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Banner.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerDmgImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'BannerDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Cards = '&amp;lt;td rowspan=&amp;quot;10&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', CardImg .. CardDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Banners = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', BannerImg .. BannerDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row1 = '&amp;lt;tr&amp;gt;' .. Cards .. '&amp;lt;th style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipNum .. '&amp;lt;/th&amp;gt;' .. Banners .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local kanji, form&lt;br /&gt;
	local formNum = mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;[改甲航 due]&amp;quot;)&lt;br /&gt;
	if formNum == nil then &lt;br /&gt;
		kanji = shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1]&lt;br /&gt;
		form = &amp;quot;&amp;quot;&lt;br /&gt;
	else&lt;br /&gt;
		kanji = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], 1, formNum - 1)&lt;br /&gt;
		form = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], formNum , -1)&lt;br /&gt;
	end&lt;br /&gt;
	local JaName = frame:expandTemplate{ title = 'ruby-ja', args = { kanji , shipmodule.data[shipNum][&amp;quot;name&amp;quot;][2] } } .. form&lt;br /&gt;
&lt;br /&gt;
    local row2 = '&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. JaName .. '&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. '&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row3 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class ' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row4 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;hr style=&amp;quot;border: 0; height: 1px; background-image: linear-gradient(to right, rgba(0,0,0,0), rgba(0,0,0,0.75), rgba(0,0,0,0));&amp;quot; /&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local statLabel = '&amp;lt;th style=&amp;quot;width: 65px; {{border-radius|12px 4px 4px 12px}} padding-left: 5px; padding-right: 5px; background-color: #eae1d1; color: #a3965c; text-align: right; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    local statBox = '&amp;lt;td style=&amp;quot;{{border-radius|4px 12px 12px 4px}} padding-left: 5px; padding-right: 5px; border: 1px solid #a3965c; text-align: left; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local HPinfo = statLabel .. 'HP [[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;hp&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local FPinfo = statLabel .. 'ATK [[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row5 = '&amp;lt;tr&amp;gt;' .. HPinfo .. FPinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Armorinfo = statLabel .. 'DEF [[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Torpedoinfo = statLabel .. 'TORP [[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row6 = '&amp;lt;tr&amp;gt;' .. Armorinfo .. Torpedoinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Evasioninfo = statLabel .. 'EVA [[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local AAinfo = statLabel .. 'AA [[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row7 = '&amp;lt;tr&amp;gt;' .. Evasioninfo .. AAinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
            	aircraftslot[i] = shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
        	else&lt;br /&gt;
      	        aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
    local Planeinfo = statLabel .. 'PLA [[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;' .. statBox .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local ASWinfo = statLabel .. 'ASW [[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row8 = '&amp;lt;tr&amp;gt;' .. Planeinfo .. ASWinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Speedinfo = statLabel .. 'SPD [[File:IcoSpeed.png|Speed]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local LOSinfo = statLabel .. 'LOS [[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row9 = '&amp;lt;tr&amp;gt;' .. Speedinfo .. LOSinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Rangeinfo = statLabel .. 'RGE [[File:IcoRange.png|Range]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Luckinfo = statLabel .. 'LUK [[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row10 = '&amp;lt;tr&amp;gt;' .. Rangeinfo .. Luckinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local StatTable = '&amp;lt;table&amp;gt;' .. row1 .. row2 .. row3 .. row4 .. row5 .. row6 .. row7 .. row8 .. row9 .. row10 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Upper part complete&lt;br /&gt;
&lt;br /&gt;
    local RscHeader = '&amp;lt;th style=&amp;quot;white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #3baef5; color: #ffffff; padding-left: 5px; padding-right: 5px; text-align: right;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData = '&amp;lt;td style=&amp;quot;white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData2 = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local constrheader = ''&lt;br /&gt;
    local constrdata = ''&lt;br /&gt;
&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= nil and shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        constrheader = 'Remodel Level'&lt;br /&gt;
        constrdata = shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        constrheader = 'Build Time'&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == nil or shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == &amp;quot;&amp;quot; then&lt;br /&gt;
            constrdata = 'Not Buildable'&lt;br /&gt;
        else&lt;br /&gt;
            constrdata = shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;]&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local remodelsteel = '[[File:IcoSteel.png|18px|Steel]]'&lt;br /&gt;
    local remodelammo = '[[File:IcoAmmo.png|18px|Ammo]]'&lt;br /&gt;
    local remodelblueprint = shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][3]&lt;br /&gt;
    local remodelinfo = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        remodelsteel = remodelsteel .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][1]&lt;br /&gt;
        remodelammo = remodelammo .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][2]&lt;br /&gt;
        remodelinfo = remodelsteel .. ' ' .. remodelammo&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][3] ~= nil then&lt;br /&gt;
            remodelinfo = remodelinfo .. ' ' .. shipmodule.RemodelBlueprintChk(remodelblueprint)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row11 = ''&lt;br /&gt;
    if constrheader == 'Build Time' then&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;' .. RscHeader .. 'Remodel Req&amp;lt;/th&amp;gt;' .. RscData .. remodelinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local consfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][1]&lt;br /&gt;
    local consammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][2]&lt;br /&gt;
&lt;br /&gt;
    local row12 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Consumption&amp;lt;/th&amp;gt;' .. RscData .. consfuel .. ' ' .. consammo .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local scrapfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][1]&lt;br /&gt;
    local scrapammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][2]&lt;br /&gt;
    local scrapsteel = '[[File:IcoSteel.png|18px|Steel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][3]&lt;br /&gt;
    local scrapbauxite = '[[File:IcoBauxite.png|18px|Bauxite]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][4]&lt;br /&gt;
    local scrapinfo = scrapfuel .. ' ' .. scrapammo .. ' ' .. scrapsteel .. ' ' .. scrapbauxite&lt;br /&gt;
    local row12 = row12 .. RscHeader .. 'Dismantle&amp;lt;/th&amp;gt;' .. RscData .. scrapinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local modFP = '[[File:IcoAtkRemodel.png|25px|Firepower]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][1]&lt;br /&gt;
    local modTorp = '[[File:IcoTorpedoRemodel.png|25px|Torpedo]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][2]&lt;br /&gt;
    local modAA = '[[File:IcoAARemodel.png|25px|Anti-Air]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][3]&lt;br /&gt;
    local modArmor = '[[File:IcoArmorRemodel.png|25px|Armor]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][4]&lt;br /&gt;
    local modLuck = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= nil and shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        -- modLuck = '[[File:IcoLuck|18px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5]&lt;br /&gt;
        modLuck = '[[File:IcoLuckRemodel.png|25px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] -- Just a placeholder&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local modInfo = modFP .. ' ' .. modTorp .. ' ' .. modAA .. ' ' .. modArmor&lt;br /&gt;
    if modLuck ~= '' then&lt;br /&gt;
        modInfo = modInfo .. ' ' .. modLuck&lt;br /&gt;
    end&lt;br /&gt;
    local row13 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Modernization&amp;lt;/th&amp;gt;' .. RscData2 .. modInfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local illustrator = ''&lt;br /&gt;
    local voiceactor = ''&lt;br /&gt;
    local cat = '[[Category:Ships]]'&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        illustrator = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
        cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        illustrator = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        voiceactor = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
        cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        voiceactor = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    local row14 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Artist&amp;lt;/th&amp;gt;' .. RscData .. illustrator .. '&amp;lt;/td&amp;gt;' .. RscHeader .. 'Seiyuu&amp;lt;/th&amp;gt;' .. RscData .. voiceactor .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local equipHeader = ''&lt;br /&gt;
    local planeStyle = '&amp;lt;td style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: top;&amp;quot;&amp;gt;'&lt;br /&gt;
    local equipStyle = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        equipHeader1 = '&amp;lt;th style=&amp;quot;white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #efe6d7; color: #a3965c;&amp;quot;&amp;gt;Aircraft&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader2 = '&amp;lt;th colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; {{border-radius|4px 12px 12px 4px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader = equipHeader1 .. equipHeader2&lt;br /&gt;
        equipStyle = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        equipHeader = '&amp;lt;th colspan=&amp;quot;4&amp;quot; style=&amp;quot;white-space: nowrap; {{border-radius|12px 12px 12px 12px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipStyle = '&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local equip = {'&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;'}&lt;br /&gt;
    for i = 1, 4, 1 do&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        	if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
        		equip[i] = equip[i] .. planeStyle .. shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		else&lt;br /&gt;
    			equip[i] = equip[i] .. planeStyle .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		end&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equip[i] = equip[i] .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equip[i] = equip[i] .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    equip[i] = equip[i] .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equip[i] = equip[i] .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            equip[i] = equip[i] .. equipStyle&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equip[i] = equip[i] .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equip[i] = equip[i] .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    equip[i] = equip[i] .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equip[i] = equip[i] .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    local DetailTable = '&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;' .. equipHeader .. equip[1] .. equip[2] .. equip[3] .. equip[4] .. row13 .. row11 .. row12 .. row14 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class]][[Category:' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. 's]]'&lt;br /&gt;
    &lt;br /&gt;
    local shipInfoBox = '&amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&amp;lt;table style=&amp;quot;{{border-radius|10px 10px 10px 10px}} border: 1px solid #aaaaaa; min-width: 495px&amp;quot;&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. StatTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. DetailTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;' .. cat&lt;br /&gt;
&lt;br /&gt;
    return shipInfoBox&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.RemodelBlueprintChk(blueprint) -- Remodel value check&lt;br /&gt;
    local blueprinttext = ''&lt;br /&gt;
    if blueprint == 1 then&lt;br /&gt;
        blueprinttext = '[[File:IcoBlueprint.png|25px|Blueprint|link=Blueprints]]'&lt;br /&gt;
    elseif blueprint == 2 then&lt;br /&gt;
        blueprinttext = '[[File:IcoBlueprint.png|25px|Blueprint|link=Blueprints]] [[File:IcoCatapult.png|25px|Prototype Flight Deck Catapult]]'&lt;br /&gt;
    end&lt;br /&gt;
    return blueprinttext&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuList(frame)&lt;br /&gt;
    local shipType = frame.args[1]&lt;br /&gt;
    local shipListTable = '&amp;lt;table class=&amp;quot;wikitable filterable sortable&amp;quot; style=&amp;quot;width: 100%; min-width: 800px;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot; data-sort-type=&amp;quot;number&amp;quot;&amp;gt;ID&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightCoral;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightSkyBlue;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: SandyBrown;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Seashell;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aquamarine;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: PaleGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Pink;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Yellow;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Violet;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Silver;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aqua;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoSpeed.png|Speed|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoRange.png|Range|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoFuel.png|Fuel Consumption]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAmmo.png|Ammo Consumption]]&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local IDList = shipdb.getSortedIDList()&lt;br /&gt;
    for num, id in pairs(IDList) do&lt;br /&gt;
        if shipType ~= nil then&lt;br /&gt;
            if shipType == shipmodule.data[id][&amp;quot;type&amp;quot;] then&lt;br /&gt;
                shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id)&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
    return shipListTable&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuListEntry(id) -- Kanmusu List Table&lt;br /&gt;
    local strings = '&amp;lt;tr&amp;gt;'&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
                aircraftslot[i] = shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
            else&lt;br /&gt;
                aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
    &lt;br /&gt;
    --finding name of wiki page of ship&lt;br /&gt;
    shipname = shipmodule.data[id][&amp;quot;name&amp;quot;][3]&lt;br /&gt;
    pagename = shipname&lt;br /&gt;
    if string.sub(id,1,-2) == &amp;quot;Mist&amp;quot; then   -- fleet of fog check&lt;br /&gt;
    	if string.sub(id, -1) == '1' then&lt;br /&gt;
    		pagename = 'Iona_(fog)'&lt;br /&gt;
    	elseif string.sub(id, -1) == '2' then&lt;br /&gt;
    		pagename = 'Takao_(fog)'&lt;br /&gt;
    	elseif string.sub(id, -1) == '3' then&lt;br /&gt;
    		pagename = 'Haruna_(fog)'&lt;br /&gt;
		else&lt;br /&gt;
			pagename = 'Fleet of Fog'&lt;br /&gt;
		end&lt;br /&gt;
	else&lt;br /&gt;
		shipbasename = mw.text.split(shipname, '%s')[1]&lt;br /&gt;
		--Chitose/Chiyoda-Kou check; submarines should be unaffected&lt;br /&gt;
		if mw.text.split(shipbasename, '%p')[2] ~= nil and mw.text.split(shipbasename, '%p')[2] == &amp;quot;Kou&amp;quot; then&lt;br /&gt;
			shipbasename = mw.text.split(shipbasename, '%p')[1]&lt;br /&gt;
		end&lt;br /&gt;
		--Prinz/Graf/Teste check (for ship names that are 2 or more words)&lt;br /&gt;
		if mw.text.split(shipname, '%s')[2] ~= nil and not (mw.text.split(shipname, '%s')[2] == &amp;quot;Kai&amp;quot; or &lt;br /&gt;
			mw.text.split(shipname, '%s')[2] == &amp;quot;A&amp;quot; or mw.text.split(shipname, '%s')[2] == &amp;quot;zwei&amp;quot; or&lt;br /&gt;
			mw.text.split(shipname, '%s')[2] == &amp;quot;drei&amp;quot; or mw.text.split(shipname, '%s')[2] == &amp;quot;Due&amp;quot;) then&lt;br /&gt;
			shipbasename = shipbasename .. ' ' .. mw.text.split(shipname, '%s')[2]&lt;br /&gt;
		end&lt;br /&gt;
		pagename = shipbasename&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. id .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[' .. pagename .. '|' .. shipname ..']]&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;class&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #f0bbbb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;fp&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #afffee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;los&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #cbfbcb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;luck&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffe0eb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;hp&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffffaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;armor&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #eeccee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;evasion&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #d9d9d9;&amp;quot;&amp;gt;' .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #aaffff;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][2] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    return strings&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return shipmodule&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=MediaWiki:Common.css&amp;diff=64716</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=MediaWiki:Common.css&amp;diff=64716"/>
		<updated>2017-03-17T03:40:11Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/*****************************************************************************************/&lt;br /&gt;
/*** This page is the central stylesheet for the entire wiki. Any additions or changes ***/&lt;br /&gt;
/*** that are made here will be reflected globally around the website. Do NOT          ***/&lt;br /&gt;
/*** modify unless you know exactly what you are doing. Consult me if you have         ***/&lt;br /&gt;
/*** something in mind but don't know how to make it happen. You will only end up      ***/&lt;br /&gt;
/*** breaking things already in place.                                                 ***/&lt;br /&gt;
/*** - Gensui Hime                                                                     ***/&lt;br /&gt;
/*****************************************************************************************/&lt;br /&gt;
&lt;br /&gt;
/* CSS sheet for fp.html*/&lt;br /&gt;
&lt;br /&gt;
/* Separate from Common.CSS in order to make changes swift and easy? Debatable */&lt;br /&gt;
/*Primary Container*/&lt;br /&gt;
#widgetcontainer{&lt;br /&gt;
	line-height:1.2 !important; /*MediaWiki resizes line height, destroying placements.*/&lt;br /&gt;
	max-width:1600px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;	/*Mediawiki max space for 1080p is some 1600px*/&lt;br /&gt;
	min-width:710px;&lt;br /&gt;
	padding-left:18px;&lt;br /&gt;
	/*height:918px;*/&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*Column Settings*/&lt;br /&gt;
.rightcol{&lt;br /&gt;
	width:auto;&lt;br /&gt;
	margin-right:4%;&lt;br /&gt;
	margin-left:4%;&lt;br /&gt;
	float:left;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
}&lt;br /&gt;
.leftcol{&lt;br /&gt;
	width:710px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	&lt;br /&gt;
	margin-left:4%;&lt;br /&gt;
	margin-bottom:1%;&lt;br /&gt;
	position:relative;&lt;br /&gt;
}&lt;br /&gt;
/* Misc Icons */&lt;br /&gt;
#iconcluster {&lt;br /&gt;
	float:right;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	margin-top:14.4px;	&lt;br /&gt;
	text-align: justify;&lt;br /&gt;
    -ms-text-justify: distribute-all-lines;&lt;br /&gt;
    text-justify: distribute-all-lines;&lt;br /&gt;
	margin-bottom:1%;&lt;br /&gt;
}&lt;br /&gt;
.portalicon {&lt;br /&gt;
	height:70px;&lt;br /&gt;
	width:160px;&lt;br /&gt;
    vertical-align: top;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    *display: inline;&lt;br /&gt;
    zoom: 1;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:black;&lt;br /&gt;
	background-color:white;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-bottom:1%;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.portalicon:hover {&lt;br /&gt;
	color:white;&lt;br /&gt;
	/*font-weight:bold;*/&lt;br /&gt;
	text-shadow:1px 1px 15px black;	&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
}&lt;br /&gt;
.stretch {&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    font-size: 0;&lt;br /&gt;
    line-height: 0&lt;br /&gt;
}&lt;br /&gt;
#clustertitle {&lt;br /&gt;
	width:100%;&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	padding-top:2px;&lt;br /&gt;
	padding-bottom:2px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-bottom:14.4px;&lt;br /&gt;
}&lt;br /&gt;
/*More Misc Buttons, not a subcategory of quick links*/&lt;br /&gt;
#infodiv {&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:200px;&lt;br /&gt;
	background:transparent url(skins/common/images/infobarbg.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
#infoicons {&lt;br /&gt;
	padding-top:10px;&lt;br /&gt;
	padding-left:40px;&lt;br /&gt;
	padding-right:40px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:30px;&lt;br /&gt;
	height:124px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
}&lt;br /&gt;
.questicon {&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:100px;&lt;br /&gt;
	height:100px;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-right:32px;&lt;br /&gt;
	background-color:#005e95;&lt;br /&gt;
}&lt;br /&gt;
.questicon:hover {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
}&lt;br /&gt;
.infoicon {&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:100px;&lt;br /&gt;
	height:100px;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-right:32px;&lt;br /&gt;
	position: relative;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
	background-color:#005e95;&lt;br /&gt;
}&lt;br /&gt;
.listdrop {&lt;br /&gt;
	display: none;&lt;br /&gt;
    position: absolute;&lt;br /&gt;
	bottom:100px;&lt;br /&gt;
    background-color: #555;&lt;br /&gt;
    width: 100px;&lt;br /&gt;
    box-shadow: 0px -8px 16px 0px rgba(0,0,0,0.2);&lt;br /&gt;
    z-index: 1;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	font-size:14px;&lt;br /&gt;
	&lt;br /&gt;
	border-top-left-radius:10px;&lt;br /&gt;
	border-top-right-radius:10px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
}&lt;br /&gt;
.listdrop .selbox {&lt;br /&gt;
	width:100px;&lt;br /&gt;
	color:white;&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	padding-top:10px;&lt;br /&gt;
	padding-bottom:10px;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.listdrop .selbox:hover {&lt;br /&gt;
	color:black;&lt;br /&gt;
	background-color:#f9f9f9;&lt;br /&gt;
}&lt;br /&gt;
.infoicon:hover {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	&lt;br /&gt;
	border-top-left-radius:0px;&lt;br /&gt;
	border-top-right-radius:0px;&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
.infoicon:hover .listdrop {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	display:block;&lt;br /&gt;
}&lt;br /&gt;
.infotxt {&lt;br /&gt;
	padding-top:3px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	align:middle;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	font-size:14px;&lt;br /&gt;
}&lt;br /&gt;
/*Icon Triumvirate Styling*/&lt;br /&gt;
#iconcontainer{&lt;br /&gt;
	background:url(skins/common/images/mainboxbg.jpg) no-repeat;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:300px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	border:0px solid #0099ff;&lt;br /&gt;
	border-radius:8px;	&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
}&lt;br /&gt;
.sortext{&lt;br /&gt;
	/*font-weight:bold;*/&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.sortext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #D50000;&lt;br /&gt;
}&lt;br /&gt;
.pvptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.pvptext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #03D500;&lt;br /&gt;
}&lt;br /&gt;
.exptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.exptext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #00B1D5;&lt;br /&gt;
}&lt;br /&gt;
#sortie{&lt;br /&gt;
	background:transparent url(skins/common/images/sortiev2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.sortie{ &lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.sortie:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
#pvp{&lt;br /&gt;
	background:transparent url(skins/common/images/pvpv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.pvp{&lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px; &lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.pvp:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#exped{&lt;br /&gt;
	background:transparent url(skins/common/images/expedv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.exped{&lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px; &lt;br /&gt;
	&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.exped:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*Link Style Reset*/&lt;br /&gt;
a:link {&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
}&lt;br /&gt;
a:hover {&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
}&lt;br /&gt;
/*Event Banner*/&lt;br /&gt;
/*When there is no event, replace with noevban.png*/&lt;br /&gt;
.eventbanner{&lt;br /&gt;
	&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:93px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.4s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.4s ease-in-out;&lt;br /&gt;
    -o-transition: 0.4s ease-in-out;&lt;br /&gt;
    transition: 0.4s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.eventbanner:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
}&lt;br /&gt;
#eventbanner{&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	border:0px solid #a7d7f9;&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	background:url(skins/common/images/noevban.png) no-repeat center center;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:93px;&lt;br /&gt;
	background-size: contain;&lt;br /&gt;
}&lt;br /&gt;
#eventwrap{&lt;br /&gt;
	border:0px solid #b6b6b4; &lt;br /&gt;
	border-top:0px;&lt;br /&gt;
	width:710px; &lt;br /&gt;
	border-bottom-left-radius:12px;&lt;br /&gt;
	border-bottom-right-radius:4px;&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
#eventinfo{&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	border-top-right-radius:8px;&lt;br /&gt;
	border:0px solid #b6b6b4;&lt;br /&gt;
	/*border-bottom:0px;*/&lt;br /&gt;
	background:#3090c7;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
}&lt;br /&gt;
/*World List*/&lt;br /&gt;
#worldicons{&lt;br /&gt;
	width:710px;&lt;br /&gt;
	border:0px solid #3090c7;&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	height:98px;&lt;br /&gt;
	border-top-right-radius:12px;&lt;br /&gt;
	border-bottom-right-radius:12px;&lt;br /&gt;
	background:transparent url(skins/common/images/worldv2.png) no-repeat;&lt;br /&gt;
	&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:black;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
.wor1{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w1.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor1:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor2{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w2.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor2:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor3{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w3.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor3:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor4{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w4.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor4:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor5{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w5.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor5:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor6{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w6.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor6:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wortext{&lt;br /&gt;
	font-size:16px;&lt;br /&gt;
	/*background-color:#3090c7;&lt;br /&gt;
	color:#3090c7;&lt;br /&gt;
	text-decoration:none;*/&lt;br /&gt;
	/*text-shadow:0px 0px 8px #5DADE2;*/&lt;br /&gt;
	color:black;&lt;br /&gt;
	border-radius:6px;	&lt;br /&gt;
	padding:1px 4px 1px 4px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wortext:hover{&lt;br /&gt;
	color:black;&lt;br /&gt;
	/*text-shadow:0px 0px 16px #2E86C1;*/&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#worlds{&lt;br /&gt;
	padding-top:3px;&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	width:118px;&lt;br /&gt;
	float:left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.worname{&lt;br /&gt;
	/*text-shadow:0px 0px 8px #5DADE2;*/&lt;br /&gt;
	color:black;&lt;br /&gt;
	font-size:13px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.worname:hover{&lt;br /&gt;
	color:black;&lt;br /&gt;
	text-shadow:0px 0px 10px #FFB813;&lt;br /&gt;
}&lt;br /&gt;
/* Twitter and Seasonals */&lt;br /&gt;
.twidget{&lt;br /&gt;
	border:0px solid white;&lt;br /&gt;
	border-radius:4px;&lt;br /&gt;
	background-color:white;&lt;br /&gt;
	height:368px;&lt;br /&gt;
	width:48%;&lt;br /&gt;
	float:left;&lt;br /&gt;
}&lt;br /&gt;
.seasonalbox {&lt;br /&gt;
	width:100%;&lt;br /&gt;
	height:200px;&lt;br /&gt;
	background: url(skins/common/images/seasonalbg.jpg) no-repeat;&lt;br /&gt;
	margin-right:0px;&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-top-left-radius:0px;&lt;br /&gt;
	border-top-right-radius:0px;&lt;br /&gt;
}&lt;br /&gt;
.seasoncont {&lt;br /&gt;
	padding: 4px 4px 4px 4px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	align:middle;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
.seasonicon{&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	width:110px;&lt;br /&gt;
	height:110px;&lt;br /&gt;
	border-radius:55px;&lt;br /&gt;
	background-color:#4EAEE5;&lt;br /&gt;
&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.seasonicon:hover{&lt;br /&gt;
	background-color:#6cccff;&lt;br /&gt;
}&lt;br /&gt;
/*FactoryBox Div*/&lt;br /&gt;
.factorybox{&lt;br /&gt;
	border-radius:8px;	&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:170px;&lt;br /&gt;
	background: url(skins/common/images/iconboxbgv2.png) no-repeat;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Factorybox Individual Containers - Icon+Text */&lt;br /&gt;
.constbox{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:1px;&lt;br /&gt;
	left:50px;&lt;br /&gt;
	margin-right:0px;	&lt;br /&gt;
}&lt;br /&gt;
.develbox{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-94px;&lt;br /&gt;
	left:276px;&lt;br /&gt;
}&lt;br /&gt;
.kaisyubox{&lt;br /&gt;
	width:171px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-90px;&lt;br /&gt;
	left:53px;&lt;br /&gt;
}&lt;br /&gt;
.kaisoubox{&lt;br /&gt;
	width:171px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-159px;&lt;br /&gt;
	left:279px;&lt;br /&gt;
}&lt;br /&gt;
.revampbox{&lt;br /&gt;
	width:155px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	bottom:320px;&lt;br /&gt;
	left:522px;	&lt;br /&gt;
}&lt;br /&gt;
/* Construction Icon FX */&lt;br /&gt;
#const{&lt;br /&gt;
	background: transparent url(skins/common/images/constv2.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
.const{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:-4px;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.const:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/* Development Icon FX */&lt;br /&gt;
#devel{&lt;br /&gt;
	background: transparent url(skins/common/images/develv2.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.devel{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:-4px;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.devel:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#kaisyu{&lt;br /&gt;
	background: transparent url(skins/common/images/kaisyu.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.kaisyu{&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:171px;&lt;br /&gt;
	height:47px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisyu:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#kaisou{&lt;br /&gt;
	background: transparent url(skins/common/images/kaisouv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.kaisou{&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:171px;&lt;br /&gt;
	height:47px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisou:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#revamp{&lt;br /&gt;
	background:transparent url(skins/common/images/revampv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.revamp{&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:8px;&lt;br /&gt;
	background:transparent url(skins/common/images/revamp.png) no-repeat;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:155px;&lt;br /&gt;
	height:95px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.revamp:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* OBSOLETE&lt;br /&gt;
.iconname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:black;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
}&lt;br /&gt;
*/&lt;br /&gt;
/*Factorybox Names Alignment*/&lt;br /&gt;
.constname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.develname{&lt;br /&gt;
	font-size:15px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding-top:2px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	height:20px;&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	margin-top:2px;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisouname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	margin-top:2px;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.revampname{&lt;br /&gt;
	font-size:15px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
/*Prevent visited links from turning blue*/&lt;br /&gt;
.constname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.develname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.kaisouname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.revampname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
/*Hover FX - MUST be placed AFTER .visited*/&lt;br /&gt;
.constname:hover{&lt;br /&gt;
	background-color:#BB2F2F;&lt;br /&gt;
	text-shadow:2px 2px 10px black;	&lt;br /&gt;
}&lt;br /&gt;
.develname:hover{&lt;br /&gt;
	background-color:#3EBB2F;&lt;br /&gt;
	text-shadow:2px 2px 10px black;	&lt;br /&gt;
}&lt;br /&gt;
.kaisouname:hover{&lt;br /&gt;
	background-color:#2FA6BB;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname:hover{&lt;br /&gt;
	background-color:#2FA6BB;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
.revampname:hover{&lt;br /&gt;
	background-color:#39ADF0;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
/*Icon Platform - Not in use*/&lt;br /&gt;
.iconplat{&lt;br /&gt;
	background:transparent url(skins/common/images/iconplat.png) no-repeat;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:182px;&lt;br /&gt;
	height:10px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	left:0px;&lt;br /&gt;
	z-index:1000;&lt;br /&gt;
}&lt;br /&gt;
/*Wiki Description*/&lt;br /&gt;
#wikidesc{&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-top-left-radius:16px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	max-width:710px;&lt;br /&gt;
	height:auto;	&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	min-height:103px;&lt;br /&gt;
	margin-bottom:14.4px;&lt;br /&gt;
}&lt;br /&gt;
.craneicon{&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:101px;&lt;br /&gt;
	height:87px;&lt;br /&gt;
	align:left;&lt;br /&gt;
	border:1px solid #333;&lt;br /&gt;
	border-radius:18px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	margin-right:8px;&lt;br /&gt;
}&lt;br /&gt;
.desctext{&lt;br /&gt;
	height:auto;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
}&lt;br /&gt;
#descbox{&lt;br /&gt;
	padding:10px 8px 10px 8px;	&lt;br /&gt;
}&lt;br /&gt;
/*JP lang*/&lt;br /&gt;
#nihontext{&lt;br /&gt;
	font-family: Yu Gothic, 遊ゴシック, Meiryo, メイリオ, Serif !important;&lt;br /&gt;
}&lt;br /&gt;
/*World div Addon*/&lt;br /&gt;
.worldside{&lt;br /&gt;
	background:transparent url(skins/common/images/worldside.png) no-repeat;&lt;br /&gt;
	width:26px;&lt;br /&gt;
	height:98px;&lt;br /&gt;
	position:absolute;&lt;br /&gt;
	left:-21px;&lt;br /&gt;
}&lt;br /&gt;
/*Update Box*/&lt;br /&gt;
#updateheader{&lt;br /&gt;
	padding-top:5px;&lt;br /&gt;
	padding-bottom:5px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	border-top-right-radius:8px;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	width:100%;&lt;br /&gt;
}&lt;br /&gt;
.updatebox{&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	background: url(skins/common/images/updatebg.jpg) no-repeat;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	width:100%;&lt;br /&gt;
	height:154px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	opacity:1;&lt;br /&gt;
	margin-bottom:14.203px;&lt;br /&gt;
}&lt;br /&gt;
.updatecontainer {&lt;br /&gt;
	float:left;	&lt;br /&gt;
}&lt;br /&gt;
#uptextbox {&lt;br /&gt;
	margin-top:13px;	&lt;br /&gt;
}&lt;br /&gt;
.uptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	text-shadow:0px 0px 16px #0071e6;&lt;br /&gt;
	padding:2px 2px 2px 2px;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.uptext:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.uptext:hover{&lt;br /&gt;
	color:#80bfff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*@media headers specified for front page layout modulation*/&lt;br /&gt;
&lt;br /&gt;
/* Add 242px to whatever @media header is defined for use with MW */&lt;br /&gt;
@media screen and (min-width:0px) {&lt;br /&gt;
	html {&lt;br /&gt;
		min-width:983px;	&lt;br /&gt;
	}&lt;br /&gt;
	.rightcol, .leftcol {&lt;br /&gt;
		&lt;br /&gt;
		width:710px;&lt;br /&gt;
		margin-left:auto;&lt;br /&gt;
		margin-right:auto;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:710px;&lt;br /&gt;
		padding:0px 0px 0px 0px;	&lt;br /&gt;
		height:1800px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:48%;&lt;br /&gt;
		margin-right:4%;	&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1259px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:260px;&lt;br /&gt;
		margin-left:4%;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1014px;&lt;br /&gt;
		height:1300px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:100%;	&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		float:left;&lt;br /&gt;
		position:relative;&lt;br /&gt;
		top:-90px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1350px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:350px;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1106px;&lt;br /&gt;
		height:1300px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		position:relative;&lt;br /&gt;
		top:-25px;&lt;br /&gt;
		width:710px;&lt;br /&gt;
		float:left;&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1660px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:650px;	&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1418px;&lt;br /&gt;
		height:950px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:48%; /*right margin 4%*/&lt;br /&gt;
		margin-right:4%;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		width:650px;&lt;br /&gt;
		float:right;&lt;br /&gt;
		top:0px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/**************************************************************/&lt;br /&gt;
/* Global Language Stylesheet */&lt;br /&gt;
/* Set fonts for lang type */&lt;br /&gt;
:lang(zh), :lang(zh-cn) {					/*All Chinese languages?*/&lt;br /&gt;
	font-family: Microsoft Yahei, 微软雅黑, Serif;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
:lang(zh-tw) {					/*Taiwanese*/&lt;br /&gt;
	font-family: Microsoft Jhenghei, 微軟正黑體, Serif;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
:lang(ja) {					/*Japanese*/&lt;br /&gt;
	font-family: Yu Gothic, 遊ゴシック, Meiryo, メイリオ, Serif;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*************************************/&lt;br /&gt;
/* Button Stylesheet */&lt;br /&gt;
/*Button Settings*/&lt;br /&gt;
.globalbutton {&lt;br /&gt;
	-webkit-border-radius: 13;&lt;br /&gt;
	-moz-border-radius: 13;&lt;br /&gt;
	border-radius: 13px;&lt;br /&gt;
	font-family: Arial;&lt;br /&gt;
	color: #ffffff;&lt;br /&gt;
	font-size: 15px;&lt;br /&gt;
	background: #3baef5;&lt;br /&gt;
	padding: 4px 5px 4px 5px;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	max-width:300px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:hover {				/*When mouse hover*/&lt;br /&gt;
	background: #2b9ce3;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:active {				/*When mouse press*/&lt;br /&gt;
	background: #1d90d8;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:focus {				/*Removes blue outline*/&lt;br /&gt;
	outline:0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* Scrolling Text CSS - Combined with Common.js */&lt;br /&gt;
#scrollDiv{&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	height: 25px;&lt;br /&gt;
	line-height: 25px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
#scrollDiv li{&lt;br /&gt;
	height: 25px;&lt;br /&gt;
	padding-left: 10px;&lt;br /&gt;
	list-style: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* SPOILER ALERT */&lt;br /&gt;
.spoiler {&lt;br /&gt;
	background-color: black;&lt;br /&gt;
	color: #000000;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
.spoiler:hover {&lt;br /&gt;
	background-color: black;&lt;br /&gt;
	color: #ffffff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* Centered Table (instead of &amp;lt;table align=&amp;quot;center&amp;quot;&amp;gt;) */&lt;br /&gt;
.centertable {&lt;br /&gt;
	margin-left: auto;&lt;br /&gt;
	margin-right: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/******************************/&lt;br /&gt;
/*     Everything Else        */&lt;br /&gt;
/******************************/&lt;br /&gt;
/*Construction Table Wrap*/&lt;br /&gt;
#constable {					/*box*/&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	padding: 1px 3px 1px 3px;&lt;br /&gt;
	box-sizing: border-box;			/*Resizing*/&lt;br /&gt;
	-webkit-box-sizing: border-box;&lt;br /&gt;
	-moz-box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
/* For template documentation */&lt;br /&gt;
.template-documentation {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	margin: 1em 0 0 0;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #ecfcf4;&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Default skin for navigation boxes */&lt;br /&gt;
table.navbox {								/* Navbox container style */&lt;br /&gt;
	border: 1px solid #7384B5;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	margin: auto;&lt;br /&gt;
	clear: both;&lt;br /&gt;
	font-size: 88%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	padding: 1px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Navbox Layout */&lt;br /&gt;
	table.navbox + table.navbox {			/* Single pixel border between adjacent navboxes */&lt;br /&gt;
	margin-top: -1px;						/* (doesn't work for IE6, but that's okay)       */&lt;br /&gt;
}&lt;br /&gt;
.navbox-title,&lt;br /&gt;
.navbox-abovebelow,&lt;br /&gt;
table.navbox th {&lt;br /&gt;
	text-align: center;						/* Title and above/below styles */&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	padding-right: 1em;&lt;br /&gt;
}&lt;br /&gt;
.navbox-group {								/* Group style */&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	padding-right: 1em;&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
	text-align: left;&lt;br /&gt;
}&lt;br /&gt;
.collapseButton {          					/* 'show'/'hide' buttons created dynamically */&lt;br /&gt;
	float: right;							/* by the CollapsibleTables javascript in    */&lt;br /&gt;
	font-weight: normal;					/* [[MediaWiki:Common.js]]are styled here    */&lt;br /&gt;
	text-align: right;						/* so they can be customised.                */&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
.navbox .collapseButton {					/* In navboxes, the show/hide button balances */&lt;br /&gt;
	width: 6em;								/* the vde links from [[Template:Tnavbar]],   */&lt;br /&gt;
}											/* so they need to be the same width.         */&lt;br /&gt;
.navbox-title, .navbox-above, .navbox-below {&lt;br /&gt;
	padding-left:1em;&lt;br /&gt;
	padding-right:1em;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Navbox Colors */&lt;br /&gt;
.navbox, .navbox-subgroup {&lt;br /&gt;
	background: #fdfdfd;     /* Background color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
	border-color: #fdfdfd;   /* Must match background color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-title,&lt;br /&gt;
table.navbox th {&lt;br /&gt;
	background:#CEDAFF;     /* Level 1 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-abovebelow,&lt;br /&gt;
.navbox-group,&lt;br /&gt;
.navbox-subgroup .navbox-title {&lt;br /&gt;
	background: #DDE6FF;     /* Level 2 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-subgroup .navbox-group, .navbox-subgroup .navbox-abovebelow {&lt;br /&gt;
	background: #DDE6FF;     /* Level 3 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-even {&lt;br /&gt;
	background: #f7f7f7;     /* Even row striping */&lt;br /&gt;
}&lt;br /&gt;
.navbox-odd {&lt;br /&gt;
	background: transparent; /* Odd row striping */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Mark redirects in Special:Allpages and Special:Watchlist&lt;br /&gt;
-------------------------------*/&lt;br /&gt;
.allpagesredirect {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
.allpagesredirect:after {&lt;br /&gt;
	color: #808080; content: &amp;quot; (redirect)&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
.watchlistredir {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Cell sizes for ambox/tmbox/imbox/cmbox/ombox/fmbox/dmbox message boxes */&lt;br /&gt;
th.mbox-text, td.mbox-text {   /* The message body cell(s) */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0.25em 0.9em;     /* 0.9em left/right */&lt;br /&gt;
	width: 100%;               /* Make all mboxes the same width regardless of text length */&lt;br /&gt;
}&lt;br /&gt;
td.mbox-image {                /* The left image cell */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 2px 0 2px 0.9em;  /* 0.9em left, 0px right */&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
td.mbox-imageright {           /* The right image cell */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 2px 0.9em 2px 0;  /* 0px left, 0.9em right */&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
td.mbox-empty-cell {           /* An empty narrow cell */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0px;&lt;br /&gt;
	width: 1px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Article message box styles */&lt;br /&gt;
	table.ambox {&lt;br /&gt;
	margin: 0px 10%;                  /* 10% = Will not overlap with other elements */&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	border-left: 10px solid #1e90ff;  /* Default &amp;quot;notice&amp;quot; blue */&lt;br /&gt;
	background: #fbfbfb;&lt;br /&gt;
}&lt;br /&gt;
	table.ambox + table.ambox {      /* Single border between stacked boxes. */&lt;br /&gt;
	margin-top: -1px;&lt;br /&gt;
}&lt;br /&gt;
.ambox th.mbox-text,&lt;br /&gt;
.ambox td.mbox-text {            /* The message body cell(s) */&lt;br /&gt;
	padding: 0.25em 0.5em;       /* 0.5em left/right */&lt;br /&gt;
}&lt;br /&gt;
.ambox td.mbox-image {           /* The left image cell */&lt;br /&gt;
	padding: 2px 0 2px 0.5em;    /* 0.5em left, 0px right */&lt;br /&gt;
}&lt;br /&gt;
.ambox td.mbox-imageright {      /* The right image cell */&lt;br /&gt;
	padding: 2px 0.5em 2px 0;    /* 0px left, 0.5em right */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.ambox-notice {&lt;br /&gt;
	border-left: 10px solid #1e90ff;    /* Blue */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-speedy {&lt;br /&gt;
	border-left: 10px solid #b22222;    /* Red */&lt;br /&gt;
	background: #fee;                   /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-delete {&lt;br /&gt;
	border-left: 10px solid #b22222;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-content {&lt;br /&gt;
	border-left: 10px solid #f28500;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-style {&lt;br /&gt;
	border-left: 10px solid #f4c430;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-move {&lt;br /&gt;
	border-left: 10px solid #9932cc;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-protection {&lt;br /&gt;
	border-left: 10px solid #bba;       /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Image message box styles */&lt;br /&gt;
table.imbox {&lt;br /&gt;
	margin: 4px 10%;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 3px solid #1e90ff;    /* Default &amp;quot;notice&amp;quot; blue */&lt;br /&gt;
	background: #fbfbfb;&lt;br /&gt;
}&lt;br /&gt;
.imbox .mbox-text .imbox {  /* For imboxes inside imbox-text cells. */&lt;br /&gt;
	margin: 0 -0.5em;       /* 0.9 - 0.5 = 0.4em left/right.        */&lt;br /&gt;
	display: block;         /* Fix for webkit to force 100% width.  */&lt;br /&gt;
}&lt;br /&gt;
.mbox-inside .imbox {       /* For imboxes inside other templates.  */&lt;br /&gt;
	margin: 4px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.imbox-notice {&lt;br /&gt;
	border: 3px solid #1e90ff;    /* Blue */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-speedy {&lt;br /&gt;
	border: 3px solid #b22222;    /* Red */&lt;br /&gt;
	background: #fee;             /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-delete {&lt;br /&gt;
	border: 3px solid #b22222;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-content {&lt;br /&gt;
	border: 3px solid #f28500;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-style {&lt;br /&gt;
	border: 3px solid #f4c430;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-move {&lt;br /&gt;
	border: 3px solid #9932cc;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-protection {&lt;br /&gt;
	border: 3px solid #bba;       /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-license {&lt;br /&gt;
	border: 3px solid #88a;       /* Dark gray */&lt;br /&gt;
	background: #f7f8ff;          /* Light gray */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-featured {&lt;br /&gt;
	border: 3px solid #cba135;    /* Brown-gold */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Category message box styles */&lt;br /&gt;
table.cmbox {&lt;br /&gt;
	margin: 3px 10%;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background: #DFE8FF;    /* Default &amp;quot;notice&amp;quot; blue */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.cmbox-notice {&lt;br /&gt;
	background: #D8E8FF;    /* Blue */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-speedy {&lt;br /&gt;
	margin-top: 4px;&lt;br /&gt;
	margin-bottom: 4px;&lt;br /&gt;
	border: 4px solid #b22222;    /* Red */&lt;br /&gt;
	background: #FFDBDB;          /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-delete {&lt;br /&gt;
	background: #FFDBDB;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-content {&lt;br /&gt;
	background: #FFE7CE;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-style {&lt;br /&gt;
	background: #FFF9DB;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-move {&lt;br /&gt;
	background: #E4D8FF;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-protection {&lt;br /&gt;
	background: #EFEFE1;    /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Other pages message box styles */&lt;br /&gt;
table.ombox {&lt;br /&gt;
	margin: 4px 10%;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 1px solid #aaa;       /* Default &amp;quot;notice&amp;quot; gray */&lt;br /&gt;
	background: #f9f9f9;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.ombox-notice {&lt;br /&gt;
	border: 1px solid #aaa;       /* Gray */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-speedy {&lt;br /&gt;
	border: 2px solid #b22222;    /* Red */&lt;br /&gt;
	background: #fee;             /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-delete {&lt;br /&gt;
	border: 2px solid #b22222;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-content {&lt;br /&gt;
	border: 1px solid #f28500;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-style {&lt;br /&gt;
	border: 1px solid #f4c430;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-move {&lt;br /&gt;
	border: 1px solid #9932cc;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-protection {&lt;br /&gt;
	border: 2px solid #bba;       /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Allow limiting of which header levels are shown in a TOC;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;toclimit-3&amp;quot;&amp;gt;, for instance, will limit to&lt;br /&gt;
   showing ==headings== and ===headings=== but no further&lt;br /&gt;
   (as long as there are no =headings= on the page, which&lt;br /&gt;
   there shouldn't be according to the MoS). */&lt;br /&gt;
.toclimit-2 .toclevel-1 ul,&lt;br /&gt;
.toclimit-3 .toclevel-2 ul,&lt;br /&gt;
.toclimit-4 .toclevel-3 ul,&lt;br /&gt;
.toclimit-5 .toclevel-4 ul,&lt;br /&gt;
.toclimit-6 .toclevel-5 ul,&lt;br /&gt;
.toclimit-7 .toclevel-6 ul {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.thisisafuckingborder * {&lt;br /&gt;
    border-spacing: 0px;&lt;br /&gt;
    border-collapse: separate;  &lt;br /&gt;
    border-radius: 5px;&lt;br /&gt;
    border:1px solid black;&lt;br /&gt;
    margin:15px;&lt;br /&gt;
    font-family: sans-serif;&lt;br /&gt;
    font-size: 1em;&lt;br /&gt;
    &lt;br /&gt;
}&lt;br /&gt;
.thisisafuckingborder th {&lt;br /&gt;
  background-color: #92d3fa; &lt;br /&gt;
  color:#333333&lt;br /&gt;
}&lt;br /&gt;
.thisisafuckingborder a {&lt;br /&gt;
  border-style: none !important;&lt;br /&gt;
}&lt;br /&gt;
.thisisafuckingborder td {&lt;br /&gt;
  padding:6px;&lt;br /&gt;
  background-color:#F6F6F6;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* For template documentation */&lt;br /&gt;
.template-documentation {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	margin: 1em 0 0 0;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #ecfcf4;&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* 'show'/'hide' buttons created dynamically by the CollapsibleTables javascript&lt;br /&gt;
   in [[MediaWiki:Common.js]] are styled here so they can be customised. */&lt;br /&gt;
.collapseButton {&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	float: right;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	margin-left: 0.5em;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
/* In navboxes, the show/hide button balances the v·d·e links&lt;br /&gt;
   from [[Template:Navbar]], so they need to be the same width. */&lt;br /&gt;
.navbox .collapseButton {&lt;br /&gt;
	width: 6em;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Styling for JQuery makeCollapsible, matching that of collapseButton */&lt;br /&gt;
.mw-collapsible-toggle {&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	text-align: right;&lt;br /&gt;
}&lt;br /&gt;
.navbox .mw-collapsible-toggle {&lt;br /&gt;
	width: 6em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Standard Navigationsleisten, aka box hiding thingy&lt;br /&gt;
from .de.  Documentation at [[Wikipedia:NavFrame]]. */&lt;br /&gt;
div.NavFrame {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 4px;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
	div.NavFrame + div.NavFrame {&lt;br /&gt;
	border-top-style: none;&lt;br /&gt;
	border-top-style: hidden;&lt;br /&gt;
}&lt;br /&gt;
div.NavPic {&lt;br /&gt;
	background-color: #fff;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	float: left;&lt;br /&gt;
}&lt;br /&gt;
div.NavFrame div.NavHead {&lt;br /&gt;
	line-height: 1.6em;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	background-color: #ccf;&lt;br /&gt;
	position: relative;&lt;br /&gt;
}&lt;br /&gt;
div.NavFrame p,&lt;br /&gt;
div.NavFrame div.NavContent,&lt;br /&gt;
div.NavFrame div.NavContent p {&lt;br /&gt;
	font-size: 100%;&lt;br /&gt;
}&lt;br /&gt;
div.NavEnd {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	line-height: 1px;&lt;br /&gt;
	clear: both;&lt;br /&gt;
}&lt;br /&gt;
a.NavToggle {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	right: 3px;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	font-size: 90%;&lt;br /&gt;
}&lt;br /&gt;
 /* Fix table style*/&lt;br /&gt;
tr.fix {&lt;br /&gt;
	position: fixed;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	margin-left: 0;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.fix {&lt;br /&gt;
	margin-top: 0px;&lt;br /&gt;
}&lt;br /&gt;
/*Signature CSS - Yay!*/&lt;br /&gt;
#sigadmin {&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	border:3px solid #990012;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	border-radius:5px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	margin-right:8px;&lt;br /&gt;
	margin-bottom:2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Styling for branching tables&lt;br /&gt;
Added by: がか&lt;br /&gt;
----------------------------------------------------------------------*/&lt;br /&gt;
table.wikitable.branching-table &amp;gt; * &amp;gt; tr &amp;gt; td {&lt;br /&gt;
    border-left: none;&lt;br /&gt;
    border-right: none;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.wikitable.branching-table {&lt;br /&gt;
    border: 1px #aaa solid;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.branching-table {&lt;br /&gt;
    border-radius: 10px;&lt;br /&gt;
    -webkit-border-radius: 10px;&lt;br /&gt;
    -moz-border-radius: 10px;&lt;br /&gt;
    overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th {&lt;br /&gt;
    -webkit-border-radius: 13;&lt;br /&gt;
    -moz-border-radius: 13;&lt;br /&gt;
    border-radius: 13px;&lt;br /&gt;
    font-family: Arial;&lt;br /&gt;
    color: #ffffff;&lt;br /&gt;
    font-size: 15px;&lt;br /&gt;
    background: #3baef5;&lt;br /&gt;
    padding: 4px 5px 4px 5px;&lt;br /&gt;
    text-decoration: none;&lt;br /&gt;
    max-width:300px;&lt;br /&gt;
    text-align:center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th:hover {&lt;br /&gt;
    background: #2b9ce3;&lt;br /&gt;
    text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th:active {&lt;br /&gt;
    background: #1d90d8;&lt;br /&gt;
    text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th:focus {&lt;br /&gt;
    outline:0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ROUTE TEMPLATE&lt;br /&gt;
Added by: dragonjet&lt;br /&gt;
Origin from Wikia&lt;br /&gt;
----------------------------------------------*/&lt;br /&gt;
.maproute {&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    color: #fff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.maproute .mapnode {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin: 0px 3px 0px 0px;&lt;br /&gt;
    width: 20px;&lt;br /&gt;
    height: 20px;&lt;br /&gt;
    border: 2px solid #ccc;&lt;br /&gt;
    border-radius: 12px;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    line-height: 20px; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fade in Fade out */&lt;br /&gt;
&lt;br /&gt;
.fadein {&lt;br /&gt;
    opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.4s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.4s ease-in-out;&lt;br /&gt;
    -o-transition: 0.4s ease-in-out;&lt;br /&gt;
    transition: 0.4s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.fadein:hover {&lt;br /&gt;
    opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Event Banners */&lt;br /&gt;
.eventBanner01 {&lt;br /&gt;
    background: url(/images/8/8f/2013SpringEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner02 {&lt;br /&gt;
    background: url(/images/1/11/2013SummerEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner03 {&lt;br /&gt;
    background: url(/images/c/c3/2013AutumnEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner04 {&lt;br /&gt;
    background: url(/images/4/4e/2013ChristmasEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner05 {&lt;br /&gt;
    background: url(/images/9/95/2014SpringEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner06 {&lt;br /&gt;
    background: url(/images/0/06/2014SummerEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner07 {&lt;br /&gt;
    background: url(/images/8/80/2014AutumnEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner08 {&lt;br /&gt;
    background: url(/images/c/c8/2015WinterEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner09 {&lt;br /&gt;
    background: url(/images/3/35/2015SpringEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner10 {&lt;br /&gt;
    background: url(/images/3/36/2015SummerEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner11 {&lt;br /&gt;
    background: url(/images/f/f1/2015AutumnEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner12 {&lt;br /&gt;
    background: url(images/8/87/2016WinterEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner13 {&lt;br /&gt;
	background: url(images/2/2e/2016SpringEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner14 {&lt;br /&gt;
	background: url(images/a/af/2016SummerEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner15 {&lt;br /&gt;
    background: url(images/a/aa/2016AutumnEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner16 {&lt;br /&gt;
    background: url(images/3/3b/2017WinterEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=MediaWiki:Common.css&amp;diff=64715</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=MediaWiki:Common.css&amp;diff=64715"/>
		<updated>2017-03-17T03:38:58Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: remove event banner&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/*****************************************************************************************/&lt;br /&gt;
/*** This page is the central stylesheet for the entire wiki. Any additions or changes ***/&lt;br /&gt;
/*** that are made here will be reflected globally around the website. Do NOT          ***/&lt;br /&gt;
/*** modify unless you know exactly what you are doing. Consult me if you have         ***/&lt;br /&gt;
/*** something in mind but don't know how to make it happen. You will only end up      ***/&lt;br /&gt;
/*** breaking things already in place.                                                 ***/&lt;br /&gt;
/*** - Gensui Hime                                                                     ***/&lt;br /&gt;
/*****************************************************************************************/&lt;br /&gt;
&lt;br /&gt;
/* CSS sheet for fp.html*/&lt;br /&gt;
&lt;br /&gt;
/* Separate from Common.CSS in order to make changes swift and easy? Debatable */&lt;br /&gt;
/*Primary Container*/&lt;br /&gt;
#widgetcontainer{&lt;br /&gt;
	line-height:1.2 !important; /*MediaWiki resizes line height, destroying placements.*/&lt;br /&gt;
	max-width:1600px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;	/*Mediawiki max space for 1080p is some 1600px*/&lt;br /&gt;
	min-width:710px;&lt;br /&gt;
	padding-left:18px;&lt;br /&gt;
	/*height:918px;*/&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*Column Settings*/&lt;br /&gt;
.rightcol{&lt;br /&gt;
	width:auto;&lt;br /&gt;
	margin-right:4%;&lt;br /&gt;
	margin-left:4%;&lt;br /&gt;
	float:left;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
}&lt;br /&gt;
.leftcol{&lt;br /&gt;
	width:710px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	&lt;br /&gt;
	margin-left:4%;&lt;br /&gt;
	margin-bottom:1%;&lt;br /&gt;
	position:relative;&lt;br /&gt;
}&lt;br /&gt;
/* Misc Icons */&lt;br /&gt;
#iconcluster {&lt;br /&gt;
	float:right;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	margin-top:14.4px;	&lt;br /&gt;
	text-align: justify;&lt;br /&gt;
    -ms-text-justify: distribute-all-lines;&lt;br /&gt;
    text-justify: distribute-all-lines;&lt;br /&gt;
	margin-bottom:1%;&lt;br /&gt;
}&lt;br /&gt;
.portalicon {&lt;br /&gt;
	height:70px;&lt;br /&gt;
	width:160px;&lt;br /&gt;
    vertical-align: top;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    *display: inline;&lt;br /&gt;
    zoom: 1;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:black;&lt;br /&gt;
	background-color:white;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-bottom:1%;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.portalicon:hover {&lt;br /&gt;
	color:white;&lt;br /&gt;
	/*font-weight:bold;*/&lt;br /&gt;
	text-shadow:1px 1px 15px black;	&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
}&lt;br /&gt;
.stretch {&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    font-size: 0;&lt;br /&gt;
    line-height: 0&lt;br /&gt;
}&lt;br /&gt;
#clustertitle {&lt;br /&gt;
	width:100%;&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	padding-top:2px;&lt;br /&gt;
	padding-bottom:2px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-bottom:14.4px;&lt;br /&gt;
}&lt;br /&gt;
/*More Misc Buttons, not a subcategory of quick links*/&lt;br /&gt;
#infodiv {&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:200px;&lt;br /&gt;
	background:transparent url(skins/common/images/infobarbg.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
#infoicons {&lt;br /&gt;
	padding-top:10px;&lt;br /&gt;
	padding-left:40px;&lt;br /&gt;
	padding-right:40px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:30px;&lt;br /&gt;
	height:124px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
}&lt;br /&gt;
.questicon {&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:100px;&lt;br /&gt;
	height:100px;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-right:32px;&lt;br /&gt;
	background-color:#005e95;&lt;br /&gt;
}&lt;br /&gt;
.questicon:hover {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
}&lt;br /&gt;
.infoicon {&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:100px;&lt;br /&gt;
	height:100px;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-right:32px;&lt;br /&gt;
	position: relative;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
	background-color:#005e95;&lt;br /&gt;
}&lt;br /&gt;
.listdrop {&lt;br /&gt;
	display: none;&lt;br /&gt;
    position: absolute;&lt;br /&gt;
	bottom:100px;&lt;br /&gt;
    background-color: #555;&lt;br /&gt;
    width: 100px;&lt;br /&gt;
    box-shadow: 0px -8px 16px 0px rgba(0,0,0,0.2);&lt;br /&gt;
    z-index: 1;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	font-size:14px;&lt;br /&gt;
	&lt;br /&gt;
	border-top-left-radius:10px;&lt;br /&gt;
	border-top-right-radius:10px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
}&lt;br /&gt;
.listdrop .selbox {&lt;br /&gt;
	width:100px;&lt;br /&gt;
	color:white;&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	padding-top:10px;&lt;br /&gt;
	padding-bottom:10px;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.listdrop .selbox:hover {&lt;br /&gt;
	color:black;&lt;br /&gt;
	background-color:#f9f9f9;&lt;br /&gt;
}&lt;br /&gt;
.infoicon:hover {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	&lt;br /&gt;
	border-top-left-radius:0px;&lt;br /&gt;
	border-top-right-radius:0px;&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
.infoicon:hover .listdrop {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	display:block;&lt;br /&gt;
}&lt;br /&gt;
.infotxt {&lt;br /&gt;
	padding-top:3px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	align:middle;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	font-size:14px;&lt;br /&gt;
}&lt;br /&gt;
/*Icon Triumvirate Styling*/&lt;br /&gt;
#iconcontainer{&lt;br /&gt;
	background:url(skins/common/images/mainboxbg.jpg) no-repeat;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:300px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	border:0px solid #0099ff;&lt;br /&gt;
	border-radius:8px;	&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
}&lt;br /&gt;
.sortext{&lt;br /&gt;
	/*font-weight:bold;*/&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.sortext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #D50000;&lt;br /&gt;
}&lt;br /&gt;
.pvptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.pvptext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #03D500;&lt;br /&gt;
}&lt;br /&gt;
.exptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.exptext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #00B1D5;&lt;br /&gt;
}&lt;br /&gt;
#sortie{&lt;br /&gt;
	background:transparent url(skins/common/images/sortiev2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.sortie{ &lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.sortie:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
#pvp{&lt;br /&gt;
	background:transparent url(skins/common/images/pvpv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.pvp{&lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px; &lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.pvp:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#exped{&lt;br /&gt;
	background:transparent url(skins/common/images/expedv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.exped{&lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px; &lt;br /&gt;
	&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.exped:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*Link Style Reset*/&lt;br /&gt;
a:link {&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
}&lt;br /&gt;
a:hover {&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
}&lt;br /&gt;
/*Event Banner*/&lt;br /&gt;
/*When there is no event, replace with noevban.png*/&lt;br /&gt;
.eventbanner{&lt;br /&gt;
	&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:93px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.4s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.4s ease-in-out;&lt;br /&gt;
    -o-transition: 0.4s ease-in-out;&lt;br /&gt;
    transition: 0.4s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.eventbanner:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
}&lt;br /&gt;
#eventbanner{&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	border:0px solid #a7d7f9;&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	background:url(/images/noevban.png) no-repeat center center;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:93px;&lt;br /&gt;
	background-size: contain;&lt;br /&gt;
}&lt;br /&gt;
#eventwrap{&lt;br /&gt;
	border:0px solid #b6b6b4; &lt;br /&gt;
	border-top:0px;&lt;br /&gt;
	width:710px; &lt;br /&gt;
	border-bottom-left-radius:12px;&lt;br /&gt;
	border-bottom-right-radius:4px;&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
#eventinfo{&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	border-top-right-radius:8px;&lt;br /&gt;
	border:0px solid #b6b6b4;&lt;br /&gt;
	/*border-bottom:0px;*/&lt;br /&gt;
	background:#3090c7;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
}&lt;br /&gt;
/*World List*/&lt;br /&gt;
#worldicons{&lt;br /&gt;
	width:710px;&lt;br /&gt;
	border:0px solid #3090c7;&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	height:98px;&lt;br /&gt;
	border-top-right-radius:12px;&lt;br /&gt;
	border-bottom-right-radius:12px;&lt;br /&gt;
	background:transparent url(skins/common/images/worldv2.png) no-repeat;&lt;br /&gt;
	&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:black;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
.wor1{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w1.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor1:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor2{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w2.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor2:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor3{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w3.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor3:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor4{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w4.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor4:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor5{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w5.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor5:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor6{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w6.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor6:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wortext{&lt;br /&gt;
	font-size:16px;&lt;br /&gt;
	/*background-color:#3090c7;&lt;br /&gt;
	color:#3090c7;&lt;br /&gt;
	text-decoration:none;*/&lt;br /&gt;
	/*text-shadow:0px 0px 8px #5DADE2;*/&lt;br /&gt;
	color:black;&lt;br /&gt;
	border-radius:6px;	&lt;br /&gt;
	padding:1px 4px 1px 4px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wortext:hover{&lt;br /&gt;
	color:black;&lt;br /&gt;
	/*text-shadow:0px 0px 16px #2E86C1;*/&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#worlds{&lt;br /&gt;
	padding-top:3px;&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	width:118px;&lt;br /&gt;
	float:left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.worname{&lt;br /&gt;
	/*text-shadow:0px 0px 8px #5DADE2;*/&lt;br /&gt;
	color:black;&lt;br /&gt;
	font-size:13px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.worname:hover{&lt;br /&gt;
	color:black;&lt;br /&gt;
	text-shadow:0px 0px 10px #FFB813;&lt;br /&gt;
}&lt;br /&gt;
/* Twitter and Seasonals */&lt;br /&gt;
.twidget{&lt;br /&gt;
	border:0px solid white;&lt;br /&gt;
	border-radius:4px;&lt;br /&gt;
	background-color:white;&lt;br /&gt;
	height:368px;&lt;br /&gt;
	width:48%;&lt;br /&gt;
	float:left;&lt;br /&gt;
}&lt;br /&gt;
.seasonalbox {&lt;br /&gt;
	width:100%;&lt;br /&gt;
	height:200px;&lt;br /&gt;
	background: url(skins/common/images/seasonalbg.jpg) no-repeat;&lt;br /&gt;
	margin-right:0px;&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-top-left-radius:0px;&lt;br /&gt;
	border-top-right-radius:0px;&lt;br /&gt;
}&lt;br /&gt;
.seasoncont {&lt;br /&gt;
	padding: 4px 4px 4px 4px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	align:middle;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
.seasonicon{&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	width:110px;&lt;br /&gt;
	height:110px;&lt;br /&gt;
	border-radius:55px;&lt;br /&gt;
	background-color:#4EAEE5;&lt;br /&gt;
&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.seasonicon:hover{&lt;br /&gt;
	background-color:#6cccff;&lt;br /&gt;
}&lt;br /&gt;
/*FactoryBox Div*/&lt;br /&gt;
.factorybox{&lt;br /&gt;
	border-radius:8px;	&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:170px;&lt;br /&gt;
	background: url(skins/common/images/iconboxbgv2.png) no-repeat;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Factorybox Individual Containers - Icon+Text */&lt;br /&gt;
.constbox{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:1px;&lt;br /&gt;
	left:50px;&lt;br /&gt;
	margin-right:0px;	&lt;br /&gt;
}&lt;br /&gt;
.develbox{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-94px;&lt;br /&gt;
	left:276px;&lt;br /&gt;
}&lt;br /&gt;
.kaisyubox{&lt;br /&gt;
	width:171px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-90px;&lt;br /&gt;
	left:53px;&lt;br /&gt;
}&lt;br /&gt;
.kaisoubox{&lt;br /&gt;
	width:171px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-159px;&lt;br /&gt;
	left:279px;&lt;br /&gt;
}&lt;br /&gt;
.revampbox{&lt;br /&gt;
	width:155px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	bottom:320px;&lt;br /&gt;
	left:522px;	&lt;br /&gt;
}&lt;br /&gt;
/* Construction Icon FX */&lt;br /&gt;
#const{&lt;br /&gt;
	background: transparent url(skins/common/images/constv2.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
.const{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:-4px;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.const:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/* Development Icon FX */&lt;br /&gt;
#devel{&lt;br /&gt;
	background: transparent url(skins/common/images/develv2.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.devel{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:-4px;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.devel:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#kaisyu{&lt;br /&gt;
	background: transparent url(skins/common/images/kaisyu.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.kaisyu{&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:171px;&lt;br /&gt;
	height:47px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisyu:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#kaisou{&lt;br /&gt;
	background: transparent url(skins/common/images/kaisouv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.kaisou{&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:171px;&lt;br /&gt;
	height:47px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisou:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#revamp{&lt;br /&gt;
	background:transparent url(skins/common/images/revampv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.revamp{&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:8px;&lt;br /&gt;
	background:transparent url(skins/common/images/revamp.png) no-repeat;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:155px;&lt;br /&gt;
	height:95px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.revamp:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* OBSOLETE&lt;br /&gt;
.iconname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:black;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
}&lt;br /&gt;
*/&lt;br /&gt;
/*Factorybox Names Alignment*/&lt;br /&gt;
.constname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.develname{&lt;br /&gt;
	font-size:15px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding-top:2px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	height:20px;&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	margin-top:2px;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisouname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	margin-top:2px;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.revampname{&lt;br /&gt;
	font-size:15px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
/*Prevent visited links from turning blue*/&lt;br /&gt;
.constname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.develname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.kaisouname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.revampname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
/*Hover FX - MUST be placed AFTER .visited*/&lt;br /&gt;
.constname:hover{&lt;br /&gt;
	background-color:#BB2F2F;&lt;br /&gt;
	text-shadow:2px 2px 10px black;	&lt;br /&gt;
}&lt;br /&gt;
.develname:hover{&lt;br /&gt;
	background-color:#3EBB2F;&lt;br /&gt;
	text-shadow:2px 2px 10px black;	&lt;br /&gt;
}&lt;br /&gt;
.kaisouname:hover{&lt;br /&gt;
	background-color:#2FA6BB;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname:hover{&lt;br /&gt;
	background-color:#2FA6BB;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
.revampname:hover{&lt;br /&gt;
	background-color:#39ADF0;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
/*Icon Platform - Not in use*/&lt;br /&gt;
.iconplat{&lt;br /&gt;
	background:transparent url(skins/common/images/iconplat.png) no-repeat;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:182px;&lt;br /&gt;
	height:10px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	left:0px;&lt;br /&gt;
	z-index:1000;&lt;br /&gt;
}&lt;br /&gt;
/*Wiki Description*/&lt;br /&gt;
#wikidesc{&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-top-left-radius:16px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	max-width:710px;&lt;br /&gt;
	height:auto;	&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	min-height:103px;&lt;br /&gt;
	margin-bottom:14.4px;&lt;br /&gt;
}&lt;br /&gt;
.craneicon{&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:101px;&lt;br /&gt;
	height:87px;&lt;br /&gt;
	align:left;&lt;br /&gt;
	border:1px solid #333;&lt;br /&gt;
	border-radius:18px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	margin-right:8px;&lt;br /&gt;
}&lt;br /&gt;
.desctext{&lt;br /&gt;
	height:auto;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
}&lt;br /&gt;
#descbox{&lt;br /&gt;
	padding:10px 8px 10px 8px;	&lt;br /&gt;
}&lt;br /&gt;
/*JP lang*/&lt;br /&gt;
#nihontext{&lt;br /&gt;
	font-family: Yu Gothic, 遊ゴシック, Meiryo, メイリオ, Serif !important;&lt;br /&gt;
}&lt;br /&gt;
/*World div Addon*/&lt;br /&gt;
.worldside{&lt;br /&gt;
	background:transparent url(skins/common/images/worldside.png) no-repeat;&lt;br /&gt;
	width:26px;&lt;br /&gt;
	height:98px;&lt;br /&gt;
	position:absolute;&lt;br /&gt;
	left:-21px;&lt;br /&gt;
}&lt;br /&gt;
/*Update Box*/&lt;br /&gt;
#updateheader{&lt;br /&gt;
	padding-top:5px;&lt;br /&gt;
	padding-bottom:5px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	border-top-right-radius:8px;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	width:100%;&lt;br /&gt;
}&lt;br /&gt;
.updatebox{&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	background: url(skins/common/images/updatebg.jpg) no-repeat;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	width:100%;&lt;br /&gt;
	height:154px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	opacity:1;&lt;br /&gt;
	margin-bottom:14.203px;&lt;br /&gt;
}&lt;br /&gt;
.updatecontainer {&lt;br /&gt;
	float:left;	&lt;br /&gt;
}&lt;br /&gt;
#uptextbox {&lt;br /&gt;
	margin-top:13px;	&lt;br /&gt;
}&lt;br /&gt;
.uptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	text-shadow:0px 0px 16px #0071e6;&lt;br /&gt;
	padding:2px 2px 2px 2px;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.uptext:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.uptext:hover{&lt;br /&gt;
	color:#80bfff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*@media headers specified for front page layout modulation*/&lt;br /&gt;
&lt;br /&gt;
/* Add 242px to whatever @media header is defined for use with MW */&lt;br /&gt;
@media screen and (min-width:0px) {&lt;br /&gt;
	html {&lt;br /&gt;
		min-width:983px;	&lt;br /&gt;
	}&lt;br /&gt;
	.rightcol, .leftcol {&lt;br /&gt;
		&lt;br /&gt;
		width:710px;&lt;br /&gt;
		margin-left:auto;&lt;br /&gt;
		margin-right:auto;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:710px;&lt;br /&gt;
		padding:0px 0px 0px 0px;	&lt;br /&gt;
		height:1800px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:48%;&lt;br /&gt;
		margin-right:4%;	&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1259px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:260px;&lt;br /&gt;
		margin-left:4%;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1014px;&lt;br /&gt;
		height:1300px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:100%;	&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		float:left;&lt;br /&gt;
		position:relative;&lt;br /&gt;
		top:-90px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1350px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:350px;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1106px;&lt;br /&gt;
		height:1300px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		position:relative;&lt;br /&gt;
		top:-25px;&lt;br /&gt;
		width:710px;&lt;br /&gt;
		float:left;&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1660px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:650px;	&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1418px;&lt;br /&gt;
		height:950px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:48%; /*right margin 4%*/&lt;br /&gt;
		margin-right:4%;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		width:650px;&lt;br /&gt;
		float:right;&lt;br /&gt;
		top:0px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/**************************************************************/&lt;br /&gt;
/* Global Language Stylesheet */&lt;br /&gt;
/* Set fonts for lang type */&lt;br /&gt;
:lang(zh), :lang(zh-cn) {					/*All Chinese languages?*/&lt;br /&gt;
	font-family: Microsoft Yahei, 微软雅黑, Serif;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
:lang(zh-tw) {					/*Taiwanese*/&lt;br /&gt;
	font-family: Microsoft Jhenghei, 微軟正黑體, Serif;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
:lang(ja) {					/*Japanese*/&lt;br /&gt;
	font-family: Yu Gothic, 遊ゴシック, Meiryo, メイリオ, Serif;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*************************************/&lt;br /&gt;
/* Button Stylesheet */&lt;br /&gt;
/*Button Settings*/&lt;br /&gt;
.globalbutton {&lt;br /&gt;
	-webkit-border-radius: 13;&lt;br /&gt;
	-moz-border-radius: 13;&lt;br /&gt;
	border-radius: 13px;&lt;br /&gt;
	font-family: Arial;&lt;br /&gt;
	color: #ffffff;&lt;br /&gt;
	font-size: 15px;&lt;br /&gt;
	background: #3baef5;&lt;br /&gt;
	padding: 4px 5px 4px 5px;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	max-width:300px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:hover {				/*When mouse hover*/&lt;br /&gt;
	background: #2b9ce3;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:active {				/*When mouse press*/&lt;br /&gt;
	background: #1d90d8;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:focus {				/*Removes blue outline*/&lt;br /&gt;
	outline:0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* Scrolling Text CSS - Combined with Common.js */&lt;br /&gt;
#scrollDiv{&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	height: 25px;&lt;br /&gt;
	line-height: 25px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
#scrollDiv li{&lt;br /&gt;
	height: 25px;&lt;br /&gt;
	padding-left: 10px;&lt;br /&gt;
	list-style: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* SPOILER ALERT */&lt;br /&gt;
.spoiler {&lt;br /&gt;
	background-color: black;&lt;br /&gt;
	color: #000000;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
.spoiler:hover {&lt;br /&gt;
	background-color: black;&lt;br /&gt;
	color: #ffffff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* Centered Table (instead of &amp;lt;table align=&amp;quot;center&amp;quot;&amp;gt;) */&lt;br /&gt;
.centertable {&lt;br /&gt;
	margin-left: auto;&lt;br /&gt;
	margin-right: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/******************************/&lt;br /&gt;
/*     Everything Else        */&lt;br /&gt;
/******************************/&lt;br /&gt;
/*Construction Table Wrap*/&lt;br /&gt;
#constable {					/*box*/&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	padding: 1px 3px 1px 3px;&lt;br /&gt;
	box-sizing: border-box;			/*Resizing*/&lt;br /&gt;
	-webkit-box-sizing: border-box;&lt;br /&gt;
	-moz-box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
/* For template documentation */&lt;br /&gt;
.template-documentation {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	margin: 1em 0 0 0;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #ecfcf4;&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Default skin for navigation boxes */&lt;br /&gt;
table.navbox {								/* Navbox container style */&lt;br /&gt;
	border: 1px solid #7384B5;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	margin: auto;&lt;br /&gt;
	clear: both;&lt;br /&gt;
	font-size: 88%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	padding: 1px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Navbox Layout */&lt;br /&gt;
	table.navbox + table.navbox {			/* Single pixel border between adjacent navboxes */&lt;br /&gt;
	margin-top: -1px;						/* (doesn't work for IE6, but that's okay)       */&lt;br /&gt;
}&lt;br /&gt;
.navbox-title,&lt;br /&gt;
.navbox-abovebelow,&lt;br /&gt;
table.navbox th {&lt;br /&gt;
	text-align: center;						/* Title and above/below styles */&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	padding-right: 1em;&lt;br /&gt;
}&lt;br /&gt;
.navbox-group {								/* Group style */&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	padding-right: 1em;&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
	text-align: left;&lt;br /&gt;
}&lt;br /&gt;
.collapseButton {          					/* 'show'/'hide' buttons created dynamically */&lt;br /&gt;
	float: right;							/* by the CollapsibleTables javascript in    */&lt;br /&gt;
	font-weight: normal;					/* [[MediaWiki:Common.js]]are styled here    */&lt;br /&gt;
	text-align: right;						/* so they can be customised.                */&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
.navbox .collapseButton {					/* In navboxes, the show/hide button balances */&lt;br /&gt;
	width: 6em;								/* the vde links from [[Template:Tnavbar]],   */&lt;br /&gt;
}											/* so they need to be the same width.         */&lt;br /&gt;
.navbox-title, .navbox-above, .navbox-below {&lt;br /&gt;
	padding-left:1em;&lt;br /&gt;
	padding-right:1em;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Navbox Colors */&lt;br /&gt;
.navbox, .navbox-subgroup {&lt;br /&gt;
	background: #fdfdfd;     /* Background color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
	border-color: #fdfdfd;   /* Must match background color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-title,&lt;br /&gt;
table.navbox th {&lt;br /&gt;
	background:#CEDAFF;     /* Level 1 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-abovebelow,&lt;br /&gt;
.navbox-group,&lt;br /&gt;
.navbox-subgroup .navbox-title {&lt;br /&gt;
	background: #DDE6FF;     /* Level 2 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-subgroup .navbox-group, .navbox-subgroup .navbox-abovebelow {&lt;br /&gt;
	background: #DDE6FF;     /* Level 3 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-even {&lt;br /&gt;
	background: #f7f7f7;     /* Even row striping */&lt;br /&gt;
}&lt;br /&gt;
.navbox-odd {&lt;br /&gt;
	background: transparent; /* Odd row striping */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Mark redirects in Special:Allpages and Special:Watchlist&lt;br /&gt;
-------------------------------*/&lt;br /&gt;
.allpagesredirect {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
.allpagesredirect:after {&lt;br /&gt;
	color: #808080; content: &amp;quot; (redirect)&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
.watchlistredir {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Cell sizes for ambox/tmbox/imbox/cmbox/ombox/fmbox/dmbox message boxes */&lt;br /&gt;
th.mbox-text, td.mbox-text {   /* The message body cell(s) */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0.25em 0.9em;     /* 0.9em left/right */&lt;br /&gt;
	width: 100%;               /* Make all mboxes the same width regardless of text length */&lt;br /&gt;
}&lt;br /&gt;
td.mbox-image {                /* The left image cell */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 2px 0 2px 0.9em;  /* 0.9em left, 0px right */&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
td.mbox-imageright {           /* The right image cell */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 2px 0.9em 2px 0;  /* 0px left, 0.9em right */&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
td.mbox-empty-cell {           /* An empty narrow cell */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0px;&lt;br /&gt;
	width: 1px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Article message box styles */&lt;br /&gt;
	table.ambox {&lt;br /&gt;
	margin: 0px 10%;                  /* 10% = Will not overlap with other elements */&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	border-left: 10px solid #1e90ff;  /* Default &amp;quot;notice&amp;quot; blue */&lt;br /&gt;
	background: #fbfbfb;&lt;br /&gt;
}&lt;br /&gt;
	table.ambox + table.ambox {      /* Single border between stacked boxes. */&lt;br /&gt;
	margin-top: -1px;&lt;br /&gt;
}&lt;br /&gt;
.ambox th.mbox-text,&lt;br /&gt;
.ambox td.mbox-text {            /* The message body cell(s) */&lt;br /&gt;
	padding: 0.25em 0.5em;       /* 0.5em left/right */&lt;br /&gt;
}&lt;br /&gt;
.ambox td.mbox-image {           /* The left image cell */&lt;br /&gt;
	padding: 2px 0 2px 0.5em;    /* 0.5em left, 0px right */&lt;br /&gt;
}&lt;br /&gt;
.ambox td.mbox-imageright {      /* The right image cell */&lt;br /&gt;
	padding: 2px 0.5em 2px 0;    /* 0px left, 0.5em right */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.ambox-notice {&lt;br /&gt;
	border-left: 10px solid #1e90ff;    /* Blue */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-speedy {&lt;br /&gt;
	border-left: 10px solid #b22222;    /* Red */&lt;br /&gt;
	background: #fee;                   /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-delete {&lt;br /&gt;
	border-left: 10px solid #b22222;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-content {&lt;br /&gt;
	border-left: 10px solid #f28500;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-style {&lt;br /&gt;
	border-left: 10px solid #f4c430;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-move {&lt;br /&gt;
	border-left: 10px solid #9932cc;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-protection {&lt;br /&gt;
	border-left: 10px solid #bba;       /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Image message box styles */&lt;br /&gt;
table.imbox {&lt;br /&gt;
	margin: 4px 10%;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 3px solid #1e90ff;    /* Default &amp;quot;notice&amp;quot; blue */&lt;br /&gt;
	background: #fbfbfb;&lt;br /&gt;
}&lt;br /&gt;
.imbox .mbox-text .imbox {  /* For imboxes inside imbox-text cells. */&lt;br /&gt;
	margin: 0 -0.5em;       /* 0.9 - 0.5 = 0.4em left/right.        */&lt;br /&gt;
	display: block;         /* Fix for webkit to force 100% width.  */&lt;br /&gt;
}&lt;br /&gt;
.mbox-inside .imbox {       /* For imboxes inside other templates.  */&lt;br /&gt;
	margin: 4px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.imbox-notice {&lt;br /&gt;
	border: 3px solid #1e90ff;    /* Blue */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-speedy {&lt;br /&gt;
	border: 3px solid #b22222;    /* Red */&lt;br /&gt;
	background: #fee;             /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-delete {&lt;br /&gt;
	border: 3px solid #b22222;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-content {&lt;br /&gt;
	border: 3px solid #f28500;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-style {&lt;br /&gt;
	border: 3px solid #f4c430;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-move {&lt;br /&gt;
	border: 3px solid #9932cc;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-protection {&lt;br /&gt;
	border: 3px solid #bba;       /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-license {&lt;br /&gt;
	border: 3px solid #88a;       /* Dark gray */&lt;br /&gt;
	background: #f7f8ff;          /* Light gray */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-featured {&lt;br /&gt;
	border: 3px solid #cba135;    /* Brown-gold */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Category message box styles */&lt;br /&gt;
table.cmbox {&lt;br /&gt;
	margin: 3px 10%;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background: #DFE8FF;    /* Default &amp;quot;notice&amp;quot; blue */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.cmbox-notice {&lt;br /&gt;
	background: #D8E8FF;    /* Blue */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-speedy {&lt;br /&gt;
	margin-top: 4px;&lt;br /&gt;
	margin-bottom: 4px;&lt;br /&gt;
	border: 4px solid #b22222;    /* Red */&lt;br /&gt;
	background: #FFDBDB;          /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-delete {&lt;br /&gt;
	background: #FFDBDB;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-content {&lt;br /&gt;
	background: #FFE7CE;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-style {&lt;br /&gt;
	background: #FFF9DB;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-move {&lt;br /&gt;
	background: #E4D8FF;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-protection {&lt;br /&gt;
	background: #EFEFE1;    /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Other pages message box styles */&lt;br /&gt;
table.ombox {&lt;br /&gt;
	margin: 4px 10%;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 1px solid #aaa;       /* Default &amp;quot;notice&amp;quot; gray */&lt;br /&gt;
	background: #f9f9f9;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.ombox-notice {&lt;br /&gt;
	border: 1px solid #aaa;       /* Gray */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-speedy {&lt;br /&gt;
	border: 2px solid #b22222;    /* Red */&lt;br /&gt;
	background: #fee;             /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-delete {&lt;br /&gt;
	border: 2px solid #b22222;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-content {&lt;br /&gt;
	border: 1px solid #f28500;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-style {&lt;br /&gt;
	border: 1px solid #f4c430;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-move {&lt;br /&gt;
	border: 1px solid #9932cc;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-protection {&lt;br /&gt;
	border: 2px solid #bba;       /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Allow limiting of which header levels are shown in a TOC;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;toclimit-3&amp;quot;&amp;gt;, for instance, will limit to&lt;br /&gt;
   showing ==headings== and ===headings=== but no further&lt;br /&gt;
   (as long as there are no =headings= on the page, which&lt;br /&gt;
   there shouldn't be according to the MoS). */&lt;br /&gt;
.toclimit-2 .toclevel-1 ul,&lt;br /&gt;
.toclimit-3 .toclevel-2 ul,&lt;br /&gt;
.toclimit-4 .toclevel-3 ul,&lt;br /&gt;
.toclimit-5 .toclevel-4 ul,&lt;br /&gt;
.toclimit-6 .toclevel-5 ul,&lt;br /&gt;
.toclimit-7 .toclevel-6 ul {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.thisisafuckingborder * {&lt;br /&gt;
    border-spacing: 0px;&lt;br /&gt;
    border-collapse: separate;  &lt;br /&gt;
    border-radius: 5px;&lt;br /&gt;
    border:1px solid black;&lt;br /&gt;
    margin:15px;&lt;br /&gt;
    font-family: sans-serif;&lt;br /&gt;
    font-size: 1em;&lt;br /&gt;
    &lt;br /&gt;
}&lt;br /&gt;
.thisisafuckingborder th {&lt;br /&gt;
  background-color: #92d3fa; &lt;br /&gt;
  color:#333333&lt;br /&gt;
}&lt;br /&gt;
.thisisafuckingborder a {&lt;br /&gt;
  border-style: none !important;&lt;br /&gt;
}&lt;br /&gt;
.thisisafuckingborder td {&lt;br /&gt;
  padding:6px;&lt;br /&gt;
  background-color:#F6F6F6;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* For template documentation */&lt;br /&gt;
.template-documentation {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	margin: 1em 0 0 0;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #ecfcf4;&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* 'show'/'hide' buttons created dynamically by the CollapsibleTables javascript&lt;br /&gt;
   in [[MediaWiki:Common.js]] are styled here so they can be customised. */&lt;br /&gt;
.collapseButton {&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	float: right;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	margin-left: 0.5em;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
/* In navboxes, the show/hide button balances the v·d·e links&lt;br /&gt;
   from [[Template:Navbar]], so they need to be the same width. */&lt;br /&gt;
.navbox .collapseButton {&lt;br /&gt;
	width: 6em;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Styling for JQuery makeCollapsible, matching that of collapseButton */&lt;br /&gt;
.mw-collapsible-toggle {&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	text-align: right;&lt;br /&gt;
}&lt;br /&gt;
.navbox .mw-collapsible-toggle {&lt;br /&gt;
	width: 6em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Standard Navigationsleisten, aka box hiding thingy&lt;br /&gt;
from .de.  Documentation at [[Wikipedia:NavFrame]]. */&lt;br /&gt;
div.NavFrame {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 4px;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
	div.NavFrame + div.NavFrame {&lt;br /&gt;
	border-top-style: none;&lt;br /&gt;
	border-top-style: hidden;&lt;br /&gt;
}&lt;br /&gt;
div.NavPic {&lt;br /&gt;
	background-color: #fff;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	float: left;&lt;br /&gt;
}&lt;br /&gt;
div.NavFrame div.NavHead {&lt;br /&gt;
	line-height: 1.6em;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	background-color: #ccf;&lt;br /&gt;
	position: relative;&lt;br /&gt;
}&lt;br /&gt;
div.NavFrame p,&lt;br /&gt;
div.NavFrame div.NavContent,&lt;br /&gt;
div.NavFrame div.NavContent p {&lt;br /&gt;
	font-size: 100%;&lt;br /&gt;
}&lt;br /&gt;
div.NavEnd {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	line-height: 1px;&lt;br /&gt;
	clear: both;&lt;br /&gt;
}&lt;br /&gt;
a.NavToggle {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	right: 3px;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	font-size: 90%;&lt;br /&gt;
}&lt;br /&gt;
 /* Fix table style*/&lt;br /&gt;
tr.fix {&lt;br /&gt;
	position: fixed;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	margin-left: 0;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.fix {&lt;br /&gt;
	margin-top: 0px;&lt;br /&gt;
}&lt;br /&gt;
/*Signature CSS - Yay!*/&lt;br /&gt;
#sigadmin {&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	border:3px solid #990012;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	border-radius:5px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	margin-right:8px;&lt;br /&gt;
	margin-bottom:2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Styling for branching tables&lt;br /&gt;
Added by: がか&lt;br /&gt;
----------------------------------------------------------------------*/&lt;br /&gt;
table.wikitable.branching-table &amp;gt; * &amp;gt; tr &amp;gt; td {&lt;br /&gt;
    border-left: none;&lt;br /&gt;
    border-right: none;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.wikitable.branching-table {&lt;br /&gt;
    border: 1px #aaa solid;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.branching-table {&lt;br /&gt;
    border-radius: 10px;&lt;br /&gt;
    -webkit-border-radius: 10px;&lt;br /&gt;
    -moz-border-radius: 10px;&lt;br /&gt;
    overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th {&lt;br /&gt;
    -webkit-border-radius: 13;&lt;br /&gt;
    -moz-border-radius: 13;&lt;br /&gt;
    border-radius: 13px;&lt;br /&gt;
    font-family: Arial;&lt;br /&gt;
    color: #ffffff;&lt;br /&gt;
    font-size: 15px;&lt;br /&gt;
    background: #3baef5;&lt;br /&gt;
    padding: 4px 5px 4px 5px;&lt;br /&gt;
    text-decoration: none;&lt;br /&gt;
    max-width:300px;&lt;br /&gt;
    text-align:center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th:hover {&lt;br /&gt;
    background: #2b9ce3;&lt;br /&gt;
    text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th:active {&lt;br /&gt;
    background: #1d90d8;&lt;br /&gt;
    text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th:focus {&lt;br /&gt;
    outline:0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ROUTE TEMPLATE&lt;br /&gt;
Added by: dragonjet&lt;br /&gt;
Origin from Wikia&lt;br /&gt;
----------------------------------------------*/&lt;br /&gt;
.maproute {&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    color: #fff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.maproute .mapnode {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin: 0px 3px 0px 0px;&lt;br /&gt;
    width: 20px;&lt;br /&gt;
    height: 20px;&lt;br /&gt;
    border: 2px solid #ccc;&lt;br /&gt;
    border-radius: 12px;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    line-height: 20px; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fade in Fade out */&lt;br /&gt;
&lt;br /&gt;
.fadein {&lt;br /&gt;
    opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.4s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.4s ease-in-out;&lt;br /&gt;
    -o-transition: 0.4s ease-in-out;&lt;br /&gt;
    transition: 0.4s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.fadein:hover {&lt;br /&gt;
    opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Event Banners */&lt;br /&gt;
.eventBanner01 {&lt;br /&gt;
    background: url(/images/8/8f/2013SpringEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner02 {&lt;br /&gt;
    background: url(/images/1/11/2013SummerEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner03 {&lt;br /&gt;
    background: url(/images/c/c3/2013AutumnEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner04 {&lt;br /&gt;
    background: url(/images/4/4e/2013ChristmasEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner05 {&lt;br /&gt;
    background: url(/images/9/95/2014SpringEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner06 {&lt;br /&gt;
    background: url(/images/0/06/2014SummerEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner07 {&lt;br /&gt;
    background: url(/images/8/80/2014AutumnEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner08 {&lt;br /&gt;
    background: url(/images/c/c8/2015WinterEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner09 {&lt;br /&gt;
    background: url(/images/3/35/2015SpringEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner10 {&lt;br /&gt;
    background: url(/images/3/36/2015SummerEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner11 {&lt;br /&gt;
    background: url(/images/f/f1/2015AutumnEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner12 {&lt;br /&gt;
    background: url(images/8/87/2016WinterEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner13 {&lt;br /&gt;
	background: url(images/2/2e/2016SpringEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner14 {&lt;br /&gt;
	background: url(images/a/af/2016SummerEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner15 {&lt;br /&gt;
    background: url(images/a/aa/2016AutumnEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner16 {&lt;br /&gt;
    background: url(images/3/3b/2017WinterEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Kancolle_Wiki&amp;diff=19915</id>
		<title>Kancolle Wiki</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Kancolle_Wiki&amp;diff=19915"/>
		<updated>2017-03-17T03:36:54Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Main page cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Possible Parameters for Front Page (DO NOT INCLUDE IN WIDGET PARAMETERS FOR DEFAULT VALUES.)&lt;br /&gt;
$eventlink	Link on Event Banner (Begin with http:// or https://)&lt;br /&gt;
$eventimgalt	Event Banner Alternate Name (img alt)&lt;br /&gt;
$eventimg	Event Banner Image (Must Directly Link To Image, size specific. 710x93 px) (WARNING: you must replace the image background in Common.CSS as well if you intend on messing with this)&lt;br /&gt;
$lastuplink	Last Update Link (Begin with http:// or https://)&lt;br /&gt;
$lastuptitle	Last Update Title&lt;br /&gt;
$nextuplink	Next Update Link (Begin with http:// or https://)&lt;br /&gt;
$nextuptitle	Next Update Title&lt;br /&gt;
$seasonimg	Seasonal Icon (Must Link To Image, size specific. 110x110 px)&lt;br /&gt;
$seasonlink	Seasonal Text Link (Begin with http:// or https://)&lt;br /&gt;
$seasontitle	Seasonal Text Title&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{#widget:Frontpage&lt;br /&gt;
| eventimgalt = &lt;br /&gt;
| eventimg    =&lt;br /&gt;
| eventlink   =&lt;br /&gt;
| lastuplink  =https://kcwiki-en.mirairepository.net/wiki/Game_Updates/2017/March_4th&lt;br /&gt;
| lastuptitle =4 March 2017&lt;br /&gt;
| nextuplink  =https://kcwiki-en.mirairepository.net/wiki/Game_Updates/2017/March_17th&lt;br /&gt;
| nextuptitle =17 March 2017&lt;br /&gt;
| seasonimg   =/images/1/10/End_Of_Year.png&lt;br /&gt;
| seasonlink  =https://kcwiki-en.mirairepository.net/wiki/Seasonal/White_Day_2017&lt;br /&gt;
| seasontitle =White Day 2017&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ko:]]&lt;br /&gt;
[[vi:]]&lt;br /&gt;
[[zh:]]&lt;br /&gt;
[[Category:Main Page]]&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:NavboxInterview&amp;diff=66499</id>
		<title>Template:NavboxInterview</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:NavboxInterview&amp;diff=66499"/>
		<updated>2017-03-11T15:57:30Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: KyoriAsh moved page Template:Interview to Template:NavboxInterview: Standarize Template naming&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  =Template:Interview&lt;br /&gt;
| state =collapsed&lt;br /&gt;
| title =Interview Articles&lt;br /&gt;
| list1 ={{Navbox|child&lt;br /&gt;
    | title  =[[2016 Interviews]]&lt;br /&gt;
    | state  =collapsed&lt;br /&gt;
    | group1 =Interviews with Tanaka&lt;br /&gt;
    | list1  =[[Kensuke Tanaka Interview: Kancolle Style Vol. 2]]{{·}}[[Kensuke Tanaka Interview: Comptiq Magazine Septmember 2016]] {{·}} [[Kensuke Tanaka Interview: Comptiq Magazine October 2016]]{{·}}[[Kensuke Tanaka Interview: Kancolle Style Vol. 3]]&lt;br /&gt;
    | group2 =Interviews with Seiyuus&lt;br /&gt;
    | list2  =[[Kancolle Style Vol. 2/Sarah Emi Bridcutt Interview|Sarah Emi Bridcutt Interview: KanColle Style Vol. 2]]{{·}}[[Uesaka Sumire Interview: KanColle Style Vol. 2]]{{·}}[[Tanibe Yumi Interview: Kancolle Style Vol. 3]]&lt;br /&gt;
    }}&lt;br /&gt;
| list2 ={{Navbox|child&lt;br /&gt;
    | title  =[[2017 Interviews]]&lt;br /&gt;
    | state  =collapsed&lt;br /&gt;
    | group1 =Interviews with Tanaka&lt;br /&gt;
    | list1  =[[Kensuke Tanaka Interview: Comptiq Magazine March 2017]]{{·}}[[Kensuke Tanaka Interview: Comptiq Magazine April 2017]]&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Interview Articles]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{documentation}}[[Category:Navbox Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Interview&amp;diff=66196</id>
		<title>Template:Interview</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Interview&amp;diff=66196"/>
		<updated>2017-03-11T15:57:30Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: KyoriAsh moved page Template:Interview to Template:NavboxInterview: Standarize Template naming&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:NavboxInterview]]&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68622</id>
		<title>Module:KanmusuModule</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68622"/>
		<updated>2017-03-02T04:23:48Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Adjustment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local shipmodule = {}&lt;br /&gt;
local shipdb = require(&amp;quot;Module:ShipDatabase&amp;quot;)&lt;br /&gt;
shipmodule.data = shipdb.KanmusuData&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuInfo(frame) -- Kanmusu Info Template&lt;br /&gt;
    local shipNum = frame.args[1]&lt;br /&gt;
    if (tonumber(string.sub(shipNum, 1, 3)) == nil) then -- if given a name instead of ID, this searches the db for the ship's corresponding ID&lt;br /&gt;
    	shipNum = shipdb.findID(frame)&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
    local shipInfo = assert(shipmodule.data[shipNum], &amp;quot;This KanMusu ID doesn't contains any data&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    local CardImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Card.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local CardDmgImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'CardDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Banner.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerDmgImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'BannerDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Cards = '&amp;lt;td rowspan=&amp;quot;10&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', CardImg .. CardDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Banners = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', BannerImg .. BannerDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row1 = '&amp;lt;tr&amp;gt;' .. Cards .. '&amp;lt;th style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipNum .. '&amp;lt;/th&amp;gt;' .. Banners .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local kanji, form&lt;br /&gt;
	local formNum = mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;[改甲航]&amp;quot;)&lt;br /&gt;
	if formNum == nil then &lt;br /&gt;
		kanji = shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1]&lt;br /&gt;
		form = &amp;quot;&amp;quot;&lt;br /&gt;
	else&lt;br /&gt;
		kanji = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], 1, formNum - 1)&lt;br /&gt;
		form = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], formNum , -1)&lt;br /&gt;
	end&lt;br /&gt;
	local JaName = frame:expandTemplate{ title = 'ruby-ja', args = { kanji , shipmodule.data[shipNum][&amp;quot;name&amp;quot;][2] } } .. form&lt;br /&gt;
&lt;br /&gt;
    local row2 = '&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. JaName .. '&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. '&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row3 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class ' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row4 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;hr style=&amp;quot;border: 0; height: 1px; background-image: linear-gradient(to right, rgba(0,0,0,0), rgba(0,0,0,0.75), rgba(0,0,0,0));&amp;quot; /&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local statLabel = '&amp;lt;th style=&amp;quot;width: 65px; {{border-radius|12px 4px 4px 12px}} padding-left: 5px; padding-right: 5px; background-color: #eae1d1; color: #a3965c; text-align: right; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    local statBox = '&amp;lt;td style=&amp;quot;{{border-radius|4px 12px 12px 4px}} padding-left: 5px; padding-right: 5px; border: 1px solid #a3965c; text-align: left; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local HPinfo = statLabel .. 'HP [[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;hp&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local FPinfo = statLabel .. 'ATK [[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row5 = '&amp;lt;tr&amp;gt;' .. HPinfo .. FPinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Armorinfo = statLabel .. 'DEF [[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Torpedoinfo = statLabel .. 'TORP [[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row6 = '&amp;lt;tr&amp;gt;' .. Armorinfo .. Torpedoinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Evasioninfo = statLabel .. 'EVA [[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local AAinfo = statLabel .. 'AA [[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row7 = '&amp;lt;tr&amp;gt;' .. Evasioninfo .. AAinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
            	aircraftslot[i] = shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
        	else&lt;br /&gt;
      	        aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
    local Planeinfo = statLabel .. 'PLA [[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;' .. statBox .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local ASWinfo = statLabel .. 'ASW [[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row8 = '&amp;lt;tr&amp;gt;' .. Planeinfo .. ASWinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Speedinfo = statLabel .. 'SPD [[File:IcoSpeed.png|Speed]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local LOSinfo = statLabel .. 'LOS [[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row9 = '&amp;lt;tr&amp;gt;' .. Speedinfo .. LOSinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Rangeinfo = statLabel .. 'RGE [[File:IcoRange.png|Range]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Luckinfo = statLabel .. 'LUK [[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row10 = '&amp;lt;tr&amp;gt;' .. Rangeinfo .. Luckinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local StatTable = '&amp;lt;table&amp;gt;' .. row1 .. row2 .. row3 .. row4 .. row5 .. row6 .. row7 .. row8 .. row9 .. row10 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Upper part complete&lt;br /&gt;
&lt;br /&gt;
    local RscHeader = '&amp;lt;th style=&amp;quot;white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #3baef5; color: #ffffff; padding-left: 5px; padding-right: 5px; text-align: right;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData = '&amp;lt;td style=&amp;quot;white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData2 = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local constrheader = ''&lt;br /&gt;
    local constrdata = ''&lt;br /&gt;
&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= nil and shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        constrheader = 'Remodel Level'&lt;br /&gt;
        constrdata = shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        constrheader = 'Build Time'&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == nil or shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == &amp;quot;&amp;quot; then&lt;br /&gt;
            constrdata = 'Not Buildable'&lt;br /&gt;
        else&lt;br /&gt;
            constrdata = shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;]&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local remodelsteel = '[[File:IcoSteel.png|18px|Steel]]'&lt;br /&gt;
    local remodelammo = '[[File:IcoAmmo.png|18px|Ammo]]'&lt;br /&gt;
    local remodelblueprint = shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][3]&lt;br /&gt;
    local remodelinfo = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        remodelsteel = remodelsteel .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][1]&lt;br /&gt;
        remodelammo = remodelammo .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][2]&lt;br /&gt;
        remodelinfo = remodelsteel .. ' ' .. remodelammo&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][3] ~= nil then&lt;br /&gt;
            remodelinfo = remodelinfo .. ' ' .. shipmodule.RemodelBlueprintChk(remodelblueprint)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row11 = ''&lt;br /&gt;
    if constrheader == 'Build Time' then&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;' .. RscHeader .. 'Remodel Req&amp;lt;/th&amp;gt;' .. RscData .. remodelinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local consfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][1]&lt;br /&gt;
    local consammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][2]&lt;br /&gt;
&lt;br /&gt;
    local row12 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Consumption&amp;lt;/th&amp;gt;' .. RscData .. consfuel .. ' ' .. consammo .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local scrapfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][1]&lt;br /&gt;
    local scrapammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][2]&lt;br /&gt;
    local scrapsteel = '[[File:IcoSteel.png|18px|Steel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][3]&lt;br /&gt;
    local scrapbauxite = '[[File:IcoBauxite.png|18px|Bauxite]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][4]&lt;br /&gt;
    local scrapinfo = scrapfuel .. ' ' .. scrapammo .. ' ' .. scrapsteel .. ' ' .. scrapbauxite&lt;br /&gt;
    local row12 = row12 .. RscHeader .. 'Dismantle&amp;lt;/th&amp;gt;' .. RscData .. scrapinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local modFP = '[[File:IcoAtkRemodel.png|25px|Firepower]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][1]&lt;br /&gt;
    local modTorp = '[[File:IcoTorpedoRemodel.png|25px|Torpedo]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][2]&lt;br /&gt;
    local modAA = '[[File:IcoAARemodel.png|25px|Anti-Air]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][3]&lt;br /&gt;
    local modArmor = '[[File:IcoArmorRemodel.png|25px|Armor]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][4]&lt;br /&gt;
    local modLuck = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= nil and shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        -- modLuck = '[[File:IcoLuck|18px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5]&lt;br /&gt;
        modLuck = '[[File:IcoLuckRemodel.png|25px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] -- Just a placeholder&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local modInfo = modFP .. ' ' .. modTorp .. ' ' .. modAA .. ' ' .. modArmor&lt;br /&gt;
    if modLuck ~= '' then&lt;br /&gt;
        modInfo = modInfo .. ' ' .. modLuck&lt;br /&gt;
    end&lt;br /&gt;
    local row13 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Modernization&amp;lt;/th&amp;gt;' .. RscData2 .. modInfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local illustrator = ''&lt;br /&gt;
    local voiceactor = ''&lt;br /&gt;
    local cat = '[[Category:Ships]]'&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        illustrator = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
        cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        illustrator = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        voiceactor = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
        cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        voiceactor = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    local row14 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Artist&amp;lt;/th&amp;gt;' .. RscData .. illustrator .. '&amp;lt;/td&amp;gt;' .. RscHeader .. 'Seiyuu&amp;lt;/th&amp;gt;' .. RscData .. voiceactor .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local equipHeader = ''&lt;br /&gt;
    local planeStyle = '&amp;lt;td style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: top;&amp;quot;&amp;gt;'&lt;br /&gt;
    local equipStyle = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        equipHeader1 = '&amp;lt;th style=&amp;quot;white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #efe6d7; color: #a3965c;&amp;quot;&amp;gt;Aircraft&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader2 = '&amp;lt;th colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; {{border-radius|4px 12px 12px 4px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader = equipHeader1 .. equipHeader2&lt;br /&gt;
        equipStyle = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        equipHeader = '&amp;lt;th colspan=&amp;quot;4&amp;quot; style=&amp;quot;white-space: nowrap; {{border-radius|12px 12px 12px 12px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipStyle = '&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local equip = {'&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;'}&lt;br /&gt;
    for i = 1, 4, 1 do&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        	if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
        		equip[i] = equip[i] .. planeStyle .. shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		else&lt;br /&gt;
    			equip[i] = equip[i] .. planeStyle .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		end&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equip[i] = equip[i] .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equip[i] = equip[i] .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    equip[i] = equip[i] .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equip[i] = equip[i] .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            equip[i] = equip[i] .. equipStyle&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equip[i] = equip[i] .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equip[i] = equip[i] .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    equip[i] = equip[i] .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equip[i] = equip[i] .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    local DetailTable = '&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;' .. equipHeader .. equip[1] .. equip[2] .. equip[3] .. equip[4] .. row13 .. row11 .. row12 .. row14 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class]][[Category:' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. 's]]'&lt;br /&gt;
    &lt;br /&gt;
    local shipInfoBox = '&amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&amp;lt;table style=&amp;quot;{{border-radius|10px 10px 10px 10px}} border: 1px solid #aaaaaa; min-width: 495px&amp;quot;&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. StatTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. DetailTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;' .. cat&lt;br /&gt;
&lt;br /&gt;
    return shipInfoBox&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.RemodelBlueprintChk(blueprint) -- Remodel value check&lt;br /&gt;
    local blueprinttext = ''&lt;br /&gt;
    if blueprint == 1 then&lt;br /&gt;
        blueprinttext = '[[File:IcoBlueprint.png|25px|Blueprint|link=Blueprints]]'&lt;br /&gt;
    elseif blueprint == 2 then&lt;br /&gt;
        blueprinttext = '[[File:IcoBlueprint.png|25px|Blueprint|link=Blueprints]] [[File:IcoCatapult.png|25px|Prototype Flight Deck Catapult]]'&lt;br /&gt;
    end&lt;br /&gt;
    return blueprinttext&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuList(frame)&lt;br /&gt;
    local shipType = frame.args[1]&lt;br /&gt;
    local shipListTable = '&amp;lt;table class=&amp;quot;wikitable filterable sortable&amp;quot; style=&amp;quot;width: 100%; min-width: 800px;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot; data-sort-type=&amp;quot;number&amp;quot;&amp;gt;ID&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightCoral;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightSkyBlue;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: SandyBrown;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Seashell;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aquamarine;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: PaleGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Pink;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Yellow;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Violet;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Silver;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aqua;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoSpeed.png|Speed|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoRange.png|Range|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoFuel.png|Fuel Consumption]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAmmo.png|Ammo Consumption]]&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local IDList = shipdb.getSortedIDList()&lt;br /&gt;
    for num, id in pairs(IDList) do&lt;br /&gt;
        if shipType ~= nil then&lt;br /&gt;
            if shipType == shipmodule.data[id][&amp;quot;type&amp;quot;] then&lt;br /&gt;
                shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id)&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
    return shipListTable&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuListEntry(id) -- Kanmusu List Table&lt;br /&gt;
    local strings = '&amp;lt;tr&amp;gt;'&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
                aircraftslot[i] = shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
            else&lt;br /&gt;
                aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. id .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[' .. shipmodule.data[id][&amp;quot;name&amp;quot;][3] .. ']]&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;class&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #f0bbbb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;fp&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #afffee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;los&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #cbfbcb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;luck&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffe0eb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;hp&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffffaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;armor&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #eeccee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;evasion&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #d9d9d9;&amp;quot;&amp;gt;' .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #aaffff;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][2] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    return strings&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return shipmodule&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Documentation_subpage&amp;diff=65390</id>
		<title>Template:Documentation subpage</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Documentation_subpage&amp;diff=65390"/>
		<updated>2017-03-02T03:35:37Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Module auto categorization attempt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#ifeq: {{lc:{{SUBPAGENAME}}}}|{{{override|doc}}}&lt;br /&gt;
  |&amp;lt;!-- doc page --&amp;gt;&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;{{&lt;br /&gt;
    #ifeq: {{{doc-notice|show}}}|show&lt;br /&gt;
    |{{mbox&lt;br /&gt;
      | type  =notice&lt;br /&gt;
      | image =[[File:Edit-copy green.png|40px]]&lt;br /&gt;
      | text  ='''This is a documentation subpage for {{{1|[[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}]]}}}.'''&amp;lt;br /&amp;gt;It contains usage information, categories, interlanguage links and other content that is not part of the original {{#if: {{{text2|}}}|{{{text2}}}|{{#if: {{{text1|}}}|{{{text1}}}|{{#ifeq: {{SUBJECTSPACE}}|{{ns:User}}|{{lc:{{SUBJECTSPACE}}}} template page|{{#if:{{SUBJECTSPACE}}|{{lc:{{SUBJECTSPACE}}}} page|article}}}}}}}}.&lt;br /&gt;
      }}&lt;br /&gt;
    }}{{DEFAULTSORT:{{{defaultsort|{{PAGENAME}}}}}}}{{&lt;br /&gt;
    #if: {{{inhibit|}}}&lt;br /&gt;
    |&amp;lt;!-- skip --&amp;gt;&lt;br /&gt;
    |&amp;lt;includeonly&amp;gt;{{#ifexist:{{NAMESPACE}}:{{BASEPAGENAME}}|[[Category:{{&lt;br /&gt;
      #switch: {{SUBJECTSPACE}}&lt;br /&gt;
      | Template  =Template&lt;br /&gt;
      | User      =User&lt;br /&gt;
      | Module    =Module&lt;br /&gt;
      | #default  =Kancolle Wiki&lt;br /&gt;
    }} documentation]]|[[Category:Documentation subpages without corresponding pages]]}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
  }}&amp;lt;includeonly&amp;gt;&lt;br /&gt;
| &amp;lt;!-- if not on a /doc subpage, do nothing --&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;!--PLEASE DO NOT ADD DOCUMENTATION/CATEGORIES/INTERWIKIS HERE--&amp;gt;&lt;br /&gt;
{{Documentation}}&lt;br /&gt;
&amp;lt;!--MAKE ADDITIONS TO THE /doc SUBPAGE INSTEAD, THANKS--&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Sandbox&amp;diff=32484</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Sandbox&amp;diff=32484"/>
		<updated>2017-02-20T06:11:26Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: /* Japan Offshore/Nanao Northern Bay/Maizuru Bay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sandbox}}&lt;br /&gt;
==Sea in Front of the Naval Base==&lt;br /&gt;
{{AreaDetails&lt;br /&gt;
 |AreaCode              =1-1&lt;br /&gt;
 |MapAreaCode           =1-1&lt;br /&gt;
 |AreaOrigName          =鎮守府正面海域&lt;br /&gt;
 |AreaTransName         =Sea in Front of the Naval Base&lt;br /&gt;
 |Difficulty            =☆&lt;br /&gt;
 |OperationOrigName     =近海警備&lt;br /&gt;
 |OperationTransName    =Coastal Waters Defense&lt;br /&gt;
 |OperationOrigContent  =鎮守府正面近海の&amp;lt;br /&amp;gt;警備に出動せよ！&lt;br /&gt;
 |OperationTransContent =Mobilize for a patrol of the waters outside the naval base!&lt;br /&gt;
 |Tips         =*This map is used for [[Morale/Fatigue#Running_1-1_solo|flagship-sparkling]].&lt;br /&gt;
**This entails running the ship you want sparkled in the flagship position. Sometimes this is done alone, which minimizes MVP-theft (a rare problem); however, more commonly two &amp;quot;trash&amp;quot; vessels (destroyers picked up from 1-1 while you are sparkling) are placed in the second and third slots to minimize the chances of enemy vessels scratching your flagship. They are not refueled, and are scrapped or used as modernization fodder once they can no longer be deployed.&lt;br /&gt;
*The short length, harmless enemies, and 50% boss encounter rate make this map ideal for completing [[Quests#Bw1|Bw1]].&lt;br /&gt;
**You are recommended to sparkle ships while completing this.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Japan Coastal Waters/Nanao Northern Bay/Maizuru Bay==&lt;br /&gt;
{{AreaDetails&lt;br /&gt;
 |AreaCode              =E-1&lt;br /&gt;
 |MapAreaCode           =37-1&lt;br /&gt;
 |AreaOrigName          =日本近海/七尾北湾/舞鶴湾&lt;br /&gt;
 |AreaTransName         =Japan Coastal Waters/Nanao Northern Bay/Maizuru Bay&lt;br /&gt;
 |Difficulty            =☆☆☆☆☆☆☆&lt;br /&gt;
 |OperationOrigName     =「光」作戦準備&lt;br /&gt;
 |OperationTransName    =Preparation for Operation Hikari&lt;br /&gt;
 |OperationOrigContent  =&lt;br /&gt;
 |OperationTransContent =&lt;br /&gt;
 |AreaTP                =100&lt;br /&gt;
 |EventCommonRewards    =[[Reinforcement Expansion]]&amp;lt;br /&amp;gt;Submarine Dresser&amp;lt;br /&amp;gt;2nd Land Based Air Squadron&lt;br /&gt;
 |EventOpARewards       =[[Zuiun (631 Air Group)]], Irako x 3, Mamiya&lt;br /&gt;
 |EventOpBRewards       =[[Zuiun (631 Air Group)]], Irako x 2&lt;br /&gt;
 |EventOpCRewards       =Irako&lt;br /&gt;
 |Tips                  =*'''Important Note:''' Upon depleting the TP gauge, you will need to complete the map one more time in order to actually finish it&lt;br /&gt;
*'''Recommended Compositions:'''&lt;br /&gt;
**No (F)BBs are allowed on this map.&lt;br /&gt;
**4-6SS(V)&lt;br /&gt;
***Using all submarines can make the map relatively easy and will reduce the gauge very quickly.&lt;br /&gt;
***On lower difficulties, 4SS can make it through the map relatively unharmed. &lt;br /&gt;
***LBAS strikes should be focused on node B.&lt;br /&gt;
***There are no LoS checks for this map.&lt;br /&gt;
**For people who lack the subs needed &lt;br /&gt;
***0-1CAV 1-2CL, 3-4 DD 0-2 SS(V)&lt;br /&gt;
****Good for map clearing up till the final run&lt;br /&gt;
*'''Final Run Composition:'''&lt;br /&gt;
**1CA(V), 1CVL, CL, 3DD&lt;br /&gt;
***Since you're facing additional battles in Wo-class Nodes, additional air defence is required.&lt;br /&gt;
*'''Post Clear Run Composition:'''&lt;br /&gt;
**1CA(V), 2CL, 3DD&lt;br /&gt;
***Can be used for post-clear run and evades Node D.&lt;br /&gt;
*TP Gauge on this map is depleted based upon the type of ships you bring (submarines seems to have the most impact) and the number of Zuiun and Seiran seaplane bombers you have equipped in your fleet (which also aid in depleting the TP Gauge).&lt;br /&gt;
*Once you pass '''Node I''', you can safely advance even with ships at red health, as the nodes after that do not involve any more battles.&lt;br /&gt;
*On the final run, the map will change its routing and your fleet will encounter more battles where you'll face more carrier battles and air attacks unless you follow the requirements to prevent being sent to Node D. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Recommended LBAS Attack locations:'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Node B''' and '''Node I'''&lt;br /&gt;
*Use All Torpedo Bombers or Land Based Attack Aircrafts&lt;br /&gt;
**If using an all-Submarine team, it may be advisable to deploy your LBAS to Node B.&lt;br /&gt;
**If you're aiming to farm Node I you may want to eliminate the surface ships so your fleet has a better chance for S-rank.&lt;br /&gt;
 |OpAEnemyData          ={{EnemyComposition&lt;br /&gt;
   |node          =A&lt;br /&gt;
   |nodeorigname  =敵侵入潜水艦隊 先遣群&lt;br /&gt;
   |nodetransname =&lt;br /&gt;
   |formation     ={{Formation|echelon}}{{Formation|abreast}}&lt;br /&gt;
   |enemy         ={{AbyssalBanner|534|110px}}{{AbyssalBanner|532|110px}}{{AbyssalBanner|532|110px}}&lt;br /&gt;
   |formation2    ={{Formation|echelon}}&lt;br /&gt;
   |enemy2        ={{AbyssalBanner|534|110px}}{{AbyssalBanner|532|110px}}{{AbyssalBanner|532|110px}}{{AbyssalBanner|532|110px}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{EnemyComposition&lt;br /&gt;
   |node          =B&lt;br /&gt;
   |nodeorigname  =深海軽快戦隊 先行侵入群&lt;br /&gt;
   |nodetransname =&lt;br /&gt;
   |formation     ={{Formation|ahead}}&lt;br /&gt;
   |enemy         ={{AbyssalBanner|527|110px}}{{AbyssalBanner|554|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|501|110px}}{{AbyssalBanner|501|110px}}&lt;br /&gt;
   |formation2    ={{Formation|ahead}}{{Formation|double}}&lt;br /&gt;
   |enemy2        ={{AbyssalBanner|527|110px}}{{AbyssalBanner|527|110px}}{{AbyssalBanner|554|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|575|110px}}&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Sandbox&amp;diff=32483</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Sandbox&amp;diff=32483"/>
		<updated>2017-02-20T05:29:42Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Enemy composition test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sandbox}}&lt;br /&gt;
==Sea in Front of the Naval Base==&lt;br /&gt;
{{AreaDetails&lt;br /&gt;
 |AreaCode              =1-1&lt;br /&gt;
 |MapAreaCode           =1-1&lt;br /&gt;
 |AreaOrigName          =鎮守府正面海域&lt;br /&gt;
 |AreaTransName         =Sea in Front of the Naval Base&lt;br /&gt;
 |Difficulty            =☆&lt;br /&gt;
 |OperationOrigName     =近海警備&lt;br /&gt;
 |OperationTransName    =Coastal Waters Defense&lt;br /&gt;
 |OperationOrigContent  =鎮守府正面近海の&amp;lt;br /&amp;gt;警備に出動せよ！&lt;br /&gt;
 |OperationTransContent =Mobilize for a patrol of the waters outside the naval base!&lt;br /&gt;
 |Tips         =*This map is used for [[Morale/Fatigue#Running_1-1_solo|flagship-sparkling]].&lt;br /&gt;
**This entails running the ship you want sparkled in the flagship position. Sometimes this is done alone, which minimizes MVP-theft (a rare problem); however, more commonly two &amp;quot;trash&amp;quot; vessels (destroyers picked up from 1-1 while you are sparkling) are placed in the second and third slots to minimize the chances of enemy vessels scratching your flagship. They are not refueled, and are scrapped or used as modernization fodder once they can no longer be deployed.&lt;br /&gt;
*The short length, harmless enemies, and 50% boss encounter rate make this map ideal for completing [[Quests#Bw1|Bw1]].&lt;br /&gt;
**You are recommended to sparkle ships while completing this.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Japan Offshore/Nanao Northern Bay/Maizuru Bay==&lt;br /&gt;
{{AreaDetails&lt;br /&gt;
 |AreaCode              =E-1&lt;br /&gt;
 |MapAreaCode           =37-1&lt;br /&gt;
 |AreaOrigName          =日本近海/七尾北湾/舞鶴湾&lt;br /&gt;
 |AreaTransName         =Japan Offshore/Nanao Northern Bay/Maizuru Bay&lt;br /&gt;
 |Difficulty            =☆☆☆☆☆☆☆&lt;br /&gt;
 |OperationOrigName     =「光」作戦準備&lt;br /&gt;
 |OperationTransName    =Preparation for Operation Hikari&lt;br /&gt;
 |OperationOrigContent  =&lt;br /&gt;
 |OperationTransContent =&lt;br /&gt;
 |AreaTP                =100&lt;br /&gt;
 |EventCommonRewards    =[[Reinforcement Expansion]]&amp;lt;br /&amp;gt;Submarine Dresser&amp;lt;br /&amp;gt;2nd Land Based Air Squadron&lt;br /&gt;
 |EventOpARewards       =[[Zuiun (631 Air Group)]], Irako x 3, Mamiya&lt;br /&gt;
 |EventOpBRewards       =[[Zuiun (631 Air Group)]], Irako x 2&lt;br /&gt;
 |EventOpCRewards       =Irako&lt;br /&gt;
 |Tips                  =*'''Important Note:''' Upon depleting the TP gauge, you will need to complete the map one more time in order to actually finish it&lt;br /&gt;
*'''Recommended Compositions:'''&lt;br /&gt;
**No (F)BBs are allowed on this map.&lt;br /&gt;
**4-6SS(V)&lt;br /&gt;
***Using all submarines can make the map relatively easy and will reduce the gauge very quickly.&lt;br /&gt;
***On lower difficulties, 4SS can make it through the map relatively unharmed. &lt;br /&gt;
***LBAS strikes should be focused on node B.&lt;br /&gt;
***There are no LoS checks for this map.&lt;br /&gt;
**For people who lack the subs needed &lt;br /&gt;
***0-1CAV 1-2CL, 3-4 DD 0-2 SS(V)&lt;br /&gt;
****Good for map clearing up till the final run&lt;br /&gt;
*'''Final Run Composition:'''&lt;br /&gt;
**1CA(V), 1CVL, CL, 3DD&lt;br /&gt;
***Since you're facing additional battles in Wo-class Nodes, additional air defence is required.&lt;br /&gt;
*'''Post Clear Run Composition:'''&lt;br /&gt;
**1CA(V), 2CL, 3DD&lt;br /&gt;
***Can be used for post-clear run and evades Node D.&lt;br /&gt;
*TP Gauge on this map is depleted based upon the type of ships you bring (submarines seems to have the most impact) and the number of Zuiun and Seiran seaplane bombers you have equipped in your fleet (which also aid in depleting the TP Gauge).&lt;br /&gt;
*Once you pass '''Node I''', you can safely advance even with ships at red health, as the nodes after that do not involve any more battles.&lt;br /&gt;
*On the final run, the map will change its routing and your fleet will encounter more battles where you'll face more carrier battles and air attacks unless you follow the requirements to prevent being sent to Node D. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Recommended LBAS Attack locations:'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Node B''' and '''Node I'''&lt;br /&gt;
*Use All Torpedo Bombers or Land Based Attack Aircrafts&lt;br /&gt;
**If using an all-Submarine team, it may be advisable to deploy your LBAS to Node B.&lt;br /&gt;
**If you're aiming to farm Node I you may want to eliminate the surface ships so your fleet has a better chance for S-rank.&lt;br /&gt;
 |OpAEnemyData          ={{EnemyComposition&lt;br /&gt;
   |node          =A&lt;br /&gt;
   |nodeorigname  =敵侵入潜水艦隊 先遣群&lt;br /&gt;
   |nodetransname =&lt;br /&gt;
   |formation     ={{Formation|echelon}}{{Formation|abreast}}&lt;br /&gt;
   |enemy         ={{AbyssalBanner|534|110px}}{{AbyssalBanner|532|110px}}{{AbyssalBanner|532|110px}}&lt;br /&gt;
   |formation2    ={{Formation|echelon}}&lt;br /&gt;
   |enemy2        ={{AbyssalBanner|534|110px}}{{AbyssalBanner|532|110px}}{{AbyssalBanner|532|110px}}{{AbyssalBanner|532|110px}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{EnemyComposition&lt;br /&gt;
   |node          =B&lt;br /&gt;
   |nodeorigname  =深海軽快戦隊 先行侵入群&lt;br /&gt;
   |nodetransname =&lt;br /&gt;
   |formation     ={{Formation|ahead}}&lt;br /&gt;
   |enemy         ={{AbyssalBanner|527|110px}}{{AbyssalBanner|554|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|501|110px}}{{AbyssalBanner|501|110px}}&lt;br /&gt;
   |formation2    ={{Formation|ahead}}{{Formation|double}}&lt;br /&gt;
   |enemy2        ={{AbyssalBanner|527|110px}}{{AbyssalBanner|527|110px}}{{AbyssalBanner|554|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|575|110px}}&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:EnemyComposition&amp;diff=65431</id>
		<title>Template:EnemyComposition</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:EnemyComposition&amp;diff=65431"/>
		<updated>2017-02-20T05:19:38Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;table class=&amp;quot;centertable&amp;quot;&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&lt;br /&gt;
                &amp;lt;td style=&amp;quot;width: 100px; font-size: 120%; text-align: center; {{border-radius|8px 16px 8px 16px}} border: 1px solid {{#switch: {{{nodetype}}}| #default  =#1abaef|supply|resource =#70d800| maelstorm =#ae87e9| boss =#ef1a1a}}; background-color: {{#switch: {{{nodetype}}}| #default  =#79e7ff|supply|resource =#b1ff5e| maelstorm =#d2c6ff| boss =#ff7979}}; color: #ffffff;&amp;quot;&amp;gt;'''{{{node|A}}}'''{{#switch: {{{nodebattletype}}}| #default =| nightbattle =&amp;lt;br /&amp;gt;Night Battle| airstrike =&amp;lt;br /&amp;gt;Air Strike}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;td&amp;gt;{{#switch: {{{nodetype}}}|#default ={{lang|ja|{{{nodeorigname}}}}}&amp;lt;br /&amp;gt;{{{nodetransname}}}|resource ={{{rewards}}}|supply ={{lang|ja|揚陸地点}}&amp;lt;br /&amp;gt;Supply Node|maelstorm ={{lang|ja|うずしお}}&amp;lt;br /&amp;gt;Maelstorm|imaginary ={{lang|ja|気のせいだった。（戦闘回避）}}&amp;lt;br /&amp;gt;Must be my imagination. (Battle avoided)|noenemy ={{lang|ja|敵影を見ず。}}&amp;lt;br /&amp;gt;Enemy not found.|noenemy2 ={{lang|ja|なにもなかった。}}&amp;lt;br /&amp;gt;Nothing's here.|activebranch ={{lang|ja|能動分岐}}&amp;lt;br /&amp;gt;Active Branch}}&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;{{#switch: {{{nodetype}}} |resource|maelstorm|imaginary|noenemy|noenemy2|activebranch|supply =|#default =&lt;br /&gt;
            &amp;lt;tr&amp;gt;&lt;br /&gt;
                &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;table style=&amp;quot;border: 1px solid {{#switch: {{{nodetype}}}| #default  =#1abaef| boss =#ff0000}}; {{border-radius|8px 8px 8px 8px}}&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td style=&amp;quot;text-align: center; width: 150px;&amp;quot;&amp;gt;{{{formation}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td&amp;gt;{{{enemy}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{#if: {{{ap|}}} |&amp;lt;span class=&amp;quot;greenCell&amp;quot;&amp;gt;&amp;amp;nbsp;AP: {{{ap}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lightBlueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS: {{{as}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;blueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS+: {{{as+}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;/table&amp;gt;{{#if: {{{formation2|}}} |&amp;lt;table style=&amp;quot;border: 1px solid {{#switch: {{{nodetype}}}| #default  =#1abaef| boss =#ff0000}}; {{border-radius|8px 8px 8px 8px}}&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td style=&amp;quot;text-align: center; width: 150px;&amp;quot;&amp;gt;{{{formation2}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td&amp;gt;{{{enemy2}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{#if: {{{ap2|}}} |&amp;lt;span class=&amp;quot;greenCell&amp;quot;&amp;gt;&amp;amp;nbsp;AP： {{{ap2}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lightBlueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS： {{{as2}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;blueCell&amp;quot;&amp;gt;&amp;amp;nbsp;空保值：{{{as+2}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;/table&amp;gt;}}{{#if: {{{formation3|}}} |&amp;lt;table style=&amp;quot;border: 1px solid {{#switch: {{{nodetype}}}| #default  =#1abaef| boss =#ff0000}}; {{border-radius|8px 8px 8px 8px}}&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td style=&amp;quot;text-align: center; width: 150px;&amp;quot;&amp;gt;{{{formation3}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td&amp;gt;{{{enemy3}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{#if: {{{ap3|}}} |&amp;lt;span class=&amp;quot;greenCell&amp;quot;&amp;gt;&amp;amp;nbsp;AP: {{{ap3}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lightBlueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS： {{{as3}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;blueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS+： {{{as+3}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;/table&amp;gt;}}{{#if: {{{formation4|}}} |&amp;lt;table style=&amp;quot;border: 1px solid {{#switch: {{{nodetype}}}| #default  =#1abaef| boss =#ff0000}}; {{border-radius|8px 8px 8px 8px}}&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td style=&amp;quot;text-align: center; width: 150px;&amp;quot;&amp;gt;{{{formation4}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td&amp;gt;{{{enemy4}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{#if: {{{ap4|}}} |&amp;lt;span class=&amp;quot;greenCell&amp;quot;&amp;gt;&amp;amp;nbsp;AP： {{{ap4}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lightBlueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS： {{{as4}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;blueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS+： {{{as+4}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;/table&amp;gt;}}{{#if: {{{formation5|}}} |&amp;lt;table style=&amp;quot;border: 1px solid {{#switch: {{{nodetype}}}| #default  =#1abaef| boss =#ff0000}}; {{border-radius|8px 8px 8px 8px}}&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td style=&amp;quot;text-align: center; width: 150px;&amp;quot;&amp;gt;{{{formation5}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td&amp;gt;{{{enemy5}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{#if: {{{ap5|}}} |&amp;lt;span class=&amp;quot;greenCell&amp;quot;&amp;gt;&amp;amp;nbsp;AP： {{{ap5}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lightBlueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS： {{{as5}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;blueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS+： {{{as+5}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;/table&amp;gt;}}{{#if: {{{formation6|}}} |&amp;lt;table style=&amp;quot;border: 1px solid {{#switch: {{{nodetype}}}| #default  =#1abaef| boss =#ff0000}}; {{border-radius|8px 8px 8px 8px}}&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td style=&amp;quot;text-align: center; width: 150px;&amp;quot;&amp;gt;{{{formation6}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td&amp;gt;{{{enemy6}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{#if: {{{ap6|}}} |&amp;lt;span class=&amp;quot;greenCell&amp;quot;&amp;gt;&amp;amp;nbsp;AP： {{{ap6}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lightBlueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS： {{{as6}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;blueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS+： {{{as+6}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;/table&amp;gt;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;!--PLEASE DO NOT ADD DOCUMENTATION/CATEGORIES/INTERWIKIS HERE--&amp;gt;&lt;br /&gt;
{{Documentation}}&lt;br /&gt;
&amp;lt;!--MAKE ADDITIONS TO THE /doc SUBPAGE INSTEAD, THANKS--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Formation&amp;diff=66005</id>
		<title>Template:Formation</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Formation&amp;diff=66005"/>
		<updated>2017-02-20T05:13:03Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Created page with &amp;quot;{{#switch:{{{1|}}}  |#default|ahead   =x40px}}}  |double  =x40px}}}  |diamond =File:IcoDia...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1|}}}&lt;br /&gt;
 |#default|ahead   =[[File:IcoLineAhead.png|Line Ahead|{{{2|x40px}}}]]&lt;br /&gt;
 |double  =[[File:IcoDblLine.png|Double Line|{{{2|x40px}}}]]&lt;br /&gt;
 |diamond =[[File:IcoDiamond.png|Diamond|{{{2|x40px}}}]]&lt;br /&gt;
 |echelon =[[File:IcoEchelon.png|Echelon|{{{2|x40px}}}]]&lt;br /&gt;
 |abreast =[[File:IcoLineAbreast.png|Line Abreast|{{{2|x40px}}}]]}}&amp;lt;noinclude&amp;gt;&amp;lt;!--PLEASE DO NOT ADD DOCUMENTATION/CATEGORIES/INTERWIKIS HERE--&amp;gt;&lt;br /&gt;
{{Documentation}}&lt;br /&gt;
&amp;lt;!--MAKE ADDITIONS TO THE /doc SUBPAGE INSTEAD, THANKS--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:EnemyComposition&amp;diff=65430</id>
		<title>Template:EnemyComposition</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:EnemyComposition&amp;diff=65430"/>
		<updated>2017-02-20T05:07:29Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;&amp;lt;table class=&amp;quot;centertable&amp;quot;&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;             &amp;lt;tr&amp;gt;                 &amp;lt;td style=&amp;quot;width: 100px; font-size: 120%; text-align: center; {{border-radius|...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;table class=&amp;quot;centertable&amp;quot;&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&lt;br /&gt;
                &amp;lt;td style=&amp;quot;width: 100px; font-size: 120%; text-align: center; {{border-radius|8px 16px 8px 16px}} border: 1px solid {{#switch: {{{nodetype}}}| #default  =#1abaef|supply|resource =#70d800| maelstorm =#ae87e9| boss =#ef1a1a}}; background-color: {{#switch: {{{nodetype}}}| #default  =#79e7ff|supply|resource =#b1ff5e| maelstorm =#d2c6ff| boss =#ff7979}}; color: #ffffff;&amp;quot;&amp;gt;'''{{{node|Node A}}}'''{{#switch: {{{nodebattletype}}}| #default =| nightbattle =&amp;lt;br /&amp;gt;Night Battle| airstrike =&amp;lt;br /&amp;gt;Air Strike}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;td&amp;gt;{{#switch: {{{nodetype}}}|#default ={{lang|ja|{{{nodeorigname}}}}}&amp;lt;br /&amp;gt;{{{nodetransname}}}|resource ={{{rewards}}}|supply ={{lang|ja|揚陸地点}}&amp;lt;br /&amp;gt;Supply Node|maelstorm ={{lang|ja|うずしお}}&amp;lt;br /&amp;gt;Maelstorm|imaginary ={{lang|ja|気のせいだった。（戦闘回避）}}&amp;lt;br /&amp;gt;Must be my imagination. (Battle avoided)|noenemy ={{lang|ja|敵影を見ず。}}&amp;lt;br /&amp;gt;Enemy not found.|noenemy2 ={{lang|ja|なにもなかった。}}&amp;lt;br /&amp;gt;Nothing's here.|activebranch ={{lang|ja|能動分岐}}&amp;lt;br /&amp;gt;Active Branch}}&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;{{#switch: {{{nodetype}}} |resource|maelstorm|imaginary|noenemy|noenemy2|activebranch|supply =|#default =&lt;br /&gt;
            &amp;lt;tr&amp;gt;&lt;br /&gt;
                &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;table style=&amp;quot;border: 1px solid {{#switch: {{{nodetype}}}| #default  =#1abaef| boss =#ff0000}}; {{border-radius|8px 8px 8px 8px}}&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td style=&amp;quot;text-align: center; width: 150px;&amp;quot;&amp;gt;{{{formation}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td&amp;gt;{{{enemy}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{#if: {{{ap|}}} |&amp;lt;span class=&amp;quot;greenCell&amp;quot;&amp;gt;&amp;amp;nbsp;AP: {{{ap}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lightBlueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS: {{{as}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;blueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS+: {{{as+}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;/table&amp;gt;{{#if: {{{formation2|}}} |&amp;lt;table style=&amp;quot;border: 1px solid {{#switch: {{{nodetype}}}| #default  =#1abaef| boss =#ff0000}}; {{border-radius|8px 8px 8px 8px}}&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td style=&amp;quot;text-align: center; width: 150px;&amp;quot;&amp;gt;{{{formation2}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td&amp;gt;{{{enemy2}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{#if: {{{ap2|}}} |&amp;lt;span class=&amp;quot;greenCell&amp;quot;&amp;gt;&amp;amp;nbsp;AP： {{{ap2}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lightBlueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS： {{{as2}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;blueCell&amp;quot;&amp;gt;&amp;amp;nbsp;空保值：{{{as+2}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;/table&amp;gt;}}{{#if: {{{formation3|}}} |&amp;lt;table style=&amp;quot;border: 1px solid {{#switch: {{{nodetype}}}| #default  =#1abaef| boss =#ff0000}}; {{border-radius|8px 8px 8px 8px}}&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td style=&amp;quot;text-align: center; width: 150px;&amp;quot;&amp;gt;{{{formation3}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td&amp;gt;{{{enemy3}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{#if: {{{ap3|}}} |&amp;lt;span class=&amp;quot;greenCell&amp;quot;&amp;gt;&amp;amp;nbsp;AP: {{{ap3}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lightBlueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS： {{{as3}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;blueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS+： {{{as+3}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;/table&amp;gt;}}{{#if: {{{formation4|}}} |&amp;lt;table style=&amp;quot;border: 1px solid {{#switch: {{{nodetype}}}| #default  =#1abaef| boss =#ff0000}}; {{border-radius|8px 8px 8px 8px}}&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td style=&amp;quot;text-align: center; width: 150px;&amp;quot;&amp;gt;{{{formation4}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td&amp;gt;{{{enemy4}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{#if: {{{ap4|}}} |&amp;lt;span class=&amp;quot;greenCell&amp;quot;&amp;gt;&amp;amp;nbsp;AP： {{{ap4}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lightBlueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS： {{{as4}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;blueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS+： {{{as+4}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;/table&amp;gt;}}{{#if: {{{formation5|}}} |&amp;lt;table style=&amp;quot;border: 1px solid {{#switch: {{{nodetype}}}| #default  =#1abaef| boss =#ff0000}}; {{border-radius|8px 8px 8px 8px}}&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td style=&amp;quot;text-align: center; width: 150px;&amp;quot;&amp;gt;{{{formation5}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td&amp;gt;{{{enemy5}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{#if: {{{ap5|}}} |&amp;lt;span class=&amp;quot;greenCell&amp;quot;&amp;gt;&amp;amp;nbsp;AP： {{{ap5}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lightBlueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS： {{{as5}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;blueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS+： {{{as+5}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;/table&amp;gt;}}{{#if: {{{formation6|}}} |&amp;lt;table style=&amp;quot;border: 1px solid {{#switch: {{{nodetype}}}| #default  =#1abaef| boss =#ff0000}}; {{border-radius|8px 8px 8px 8px}}&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td style=&amp;quot;text-align: center; width: 150px;&amp;quot;&amp;gt;{{{formation6}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td&amp;gt;{{{enemy6}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{#if: {{{ap6|}}} |&amp;lt;span class=&amp;quot;greenCell&amp;quot;&amp;gt;&amp;amp;nbsp;AP： {{{ap6}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lightBlueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS： {{{as6}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;blueCell&amp;quot;&amp;gt;&amp;amp;nbsp;AS+： {{{as+6}}}&amp;amp;nbsp;&amp;lt;/span&amp;gt;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;/table&amp;gt;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;!--PLEASE DO NOT ADD DOCUMENTATION/CATEGORIES/INTERWIKIS HERE--&amp;gt;&lt;br /&gt;
{{Documentation}}&lt;br /&gt;
&amp;lt;!--MAKE ADDITIONS TO THE /doc SUBPAGE INSTEAD, THANKS--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:AbyssalBanner&amp;diff=64947</id>
		<title>Template:AbyssalBanner</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:AbyssalBanner&amp;diff=64947"/>
		<updated>2017-02-19T14:37:38Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Fix keyword&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch: {{{1}}}&lt;br /&gt;
|#default                                                             =[[File:Seikan501Banner.png|{{{2|160px}}}|{{{1}}}|link={{{1|}}}]]&lt;br /&gt;
|501|dd-i|駆逐イ級                                                    =[[File:Seikan501Banner.png|{{{2|160px}}}|Destroyer I-Class|link=Destroyer I-Class]]&lt;br /&gt;
|502|dd-ro|駆逐ロ級                                                   =[[File:Seikan502Banner.png|{{{2|160px}}}|Destroyer Ro-Class|link=Destroyer Ro-Class]]&lt;br /&gt;
|503|dd-ha|駆逐ハ級                                                   =[[File:Seikan503Banner.png|{{{2|160px}}}|Destroyer Ha-Class|link=Destroyer Ha-Class]]&lt;br /&gt;
|504|dd-ni|駆逐ニ級                                                   =[[File:Seikan504Banner.png|{{{2|160px}}}|Destroyer Ni-Class|link=Destroyer Ni-Class]]&lt;br /&gt;
|505|cl-ho|軽巡ホ級                                                   =[[File:Seikan505Banner.png|{{{2|160px}}}|Light Cruiser Ho-Class|link=Light Cruiser Ho-Class]]&lt;br /&gt;
|506|cl-he|軽巡ヘ級                                                   =[[File:Seikan506Banner.png|{{{2|160px}}}|Light Cruiser He-Class|link=Light Cruiser He-Class]]&lt;br /&gt;
|507|cl-to|軽巡ト級                                                   =[[File:Seikan507Banner.png|{{{2|160px}}}|Light Cruiser To-Class|link=Light Cruiser To-Class]]&lt;br /&gt;
|508|clt-chi|雷巡チ級                                                 =[[File:Seikan508Banner.png|{{{2|160px}}}|Torpedo Cruiser Chi-Class|link=Torpedo Cruiser Chi-Class]]&lt;br /&gt;
|509|ca-ri|重巡リ級                                                   =[[File:Seikan509Banner.png|{{{2|160px}}}|Heavy Cruiser Ri-Class|link=Heavy Cruiser Ri-Class]]&lt;br /&gt;
|510|cvl-nu|軽母ヌ級                                                  =[[File:Seikan510Banner.png|{{{2|160px}}}|Light Carrier Nu-Class|link=Light Carrier Nu-Class]]&lt;br /&gt;
|511|bb-ru|戦艦ル級                                                   =[[File:Seikan511Banner.png|{{{2|160px}}}|Battleship Ru-Class|link=Battleship Ru-Class]]&lt;br /&gt;
|512|cv-wo|空母ヲ級                                                   =[[File:Seikan512Banner.png|{{{2|160px}}}|Standard Carrier Wo-Class|link=Standard Carrier Wo-Class]]&lt;br /&gt;
|513|trans-wa|輸送ワ級                                                =[[File:Seikan513Banner.png|{{{2|160px}}}|Transport Ship Wa-Class|link=Transport Ship Wa-Class]]&lt;br /&gt;
|514|dd-i-elite|駆逐イ級elite                                         =[[File:Seikan514Banner.png|{{{2|160px}}}|Destroyer I-Class elite|link=Destroyer I-Class]]&lt;br /&gt;
|515|dd-ro-elite|駆逐ロ級elite                                        =[[File:Seikan515Banner.png|{{{2|160px}}}|Destroyer Ro-Class elite|link=Destroyer Ro-Class]]&lt;br /&gt;
|516|dd-ha-elite|駆逐ハ級elite                                        =[[File:Seikan516Banner.png|{{{2|160px}}}|Destroyer Ha-Class elite|link=Destroyer Ha-Class]]&lt;br /&gt;
|517|dd-ni-elite|駆逐ニ級elite                                        =[[File:Seikan517Banner.png|{{{2|160px}}}|Destroyer Ni-Class elite|link=Destroyer Ni-Class]]&lt;br /&gt;
|518|cl-ho-elite|軽巡ホ級elite                                        =[[File:Seikan518Banner.png|{{{2|160px}}}|Light Cruiser Ho-Class elite|link=Light Cruiser Ho-Class]]&lt;br /&gt;
|519|cl-he-elite|軽巡ヘ級elite                                        =[[File:Seikan519Banner.png|{{{2|160px}}}|Light Cruiser He-Class elite|link=Light Cruiser He-Class]]&lt;br /&gt;
|520|cl-to-elite|軽巡ト級elite                                        =[[File:Seikan520Banner.png|{{{2|160px}}}|Light Cruiser To-Class elite|link=Light Cruiser To-Class]]&lt;br /&gt;
|521|clt-chi-elite|雷巡チ級elite                                      =[[File:Seikan521Banner.png|{{{2|160px}}}|Torpedo Cruiser Chi-Class elite|link=Torpedo Cruiser Chi-Class]]&lt;br /&gt;
|522|ca-ri-elite|重巡リ級elite                                        =[[File:Seikan522Banner.png|{{{2|160px}}}|Heavy Cruiser Ri-Class elite|link=Heavy Cruiser Ri-Class]]&lt;br /&gt;
|523|cvl-nu-elite|軽母ヌ級elite                                       =[[File:Seikan523Banner.png|{{{2|160px}}}|Light Carrier Nu-Class elite|link=Light Carrier Nu-Class]]&lt;br /&gt;
|524|bb-ru-elite|戦艦ル級elite                                        =[[File:Seikan524Banner.png|{{{2|160px}}}|Battleship Ru-Class elite|link=Battleship Ru-Class]]&lt;br /&gt;
|525|cv-wo-elite|空母ヲ級elite                                        =[[File:Seikan525Banner.png|{{{2|160px}}}|Standard Carrier Wo-Class elite|link=Standard Carrier Wo-Class]]&lt;br /&gt;
|526|trans-wa-elite|輸送ワ級elite                                     =[[File:Seikan526Banner.png|{{{2|160px}}}|Transport Ship Wa-Class elite|link=Transport Ship Wa-Class]]&lt;br /&gt;
|527|ca-ri-flagship|重巡リ級flagship                                  =[[File:Seikan527Banner.png|{{{2|160px}}}|Heavy Cruiser Ri-Class flagship|link=Heavy Cruiser Ri-Class]]&lt;br /&gt;
|528|579|614|615|cv-wo-flagship|空母ヲ級flagship                      =[[File:Seikan528Banner.png|{{{2|160px}}}|Standard Carrier Wo-Class flagship|link=Standard Carrier Wo-Class]]&lt;br /&gt;
|529|bb-ru-flagship|戦艦ル級flagship                                  =[[File:Seikan529Banner.png|{{{2|160px}}}|Battleship Ru-Class flagship|link=Battleship Ru-Class]]&lt;br /&gt;
|530|ss-ka|潜水カ級                                                   =[[File:Seikan530Banner.png|{{{2|160px}}}|Submarine Ka-Class|link=Submarine Ka-Class]]&lt;br /&gt;
|531|ss-yo|潜水ヨ級                                                   =[[File:Seikan531Banner.png|{{{2|160px}}}|Submarine Yo-Class|link=Submarine Yo-Class]]&lt;br /&gt;
|532|ss-ka-elite|潜水カ級elite                                        =[[File:Seikan532Banner.png|{{{2|160px}}}|Submarine Ka-Class elite|link=Submarine Ka-Class]]&lt;br /&gt;
|533|ss-yo-elite|潜水ヨ級elite                                        =[[File:Seikan533Banner.png|{{{2|160px}}}|Submarine Yo-Class elite|link=Submarine Yo-Class]]&lt;br /&gt;
|534|ss-ka-flagship|潜水カ級flagship                                  =[[File:Seikan534Banner.png|{{{2|160px}}}|Submarine Ka-Class flagship|link=Submarine Ka-Class]]&lt;br /&gt;
|535|ss-yo-flagship|潜水ヨ級flagship                                  =[[File:Seikan535Banner.png|{{{2|160px}}}|Submarine Yo-Class flagship|link=Submarine Yo-Class]]&lt;br /&gt;
|536|float-fortress-a|浮遊要塞A                                       =[[File:Seikan536Banner.png|{{{2|160px}}}|Floating Fortress|link=Floating Fortress]]&lt;br /&gt;
|537|float-fortress-b|浮遊要塞B                                       =[[File:Seikan537Banner.png|{{{2|160px}}}|Floating Fortress|link=Floating Fortress]]&lt;br /&gt;
|538|float-fortress-c|浮遊要塞C                                       =[[File:Seikan538Banner.png|{{{2|160px}}}|Floating Fortress|link=Floating Fortress]]&lt;br /&gt;
|539|anchorage-oni|泊地棲鬼                                           =[[File:Seikan539Banner.png|{{{2|160px}}}|Anchorage Demon|link=Anchorage Demon]]&lt;br /&gt;
|540|anchorage-hime|泊地棲姫                                          =[[File:Seikan540Banner.png|{{{2|160px}}}|Anchorage Princess|link=Anchorage Princess]]&lt;br /&gt;
|541|bb-ta|戦艦タ級                                                   =[[File:Seikan541Banner.png|{{{2|160px}}}|Battleship Ta-Class|link=Battleship Ta-Class]]&lt;br /&gt;
|542|bb-ta-elite|戦艦タ級elite                                        =[[File:Seikan542Banner.png|{{{2|160px}}}|Battleship Ta-Class elite|link=Battleship Ta-Class]]&lt;br /&gt;
|543|bb-ta-flagship|戦艦タ級flagship                                  =[[File:Seikan543Banner.png|{{{2|160px}}}|Battleship Ta-Class flagship|link=Battleship Ta-Class]]&lt;br /&gt;
|544|cv-armor-oni|装甲空母鬼                                          =[[File:Seikan544Banner.png|{{{2|160px}}}|Armored Carrier Demon|link=Armored Carrier Demon]]&lt;br /&gt;
|545|cv-armor-hime|装甲空母姫                                         =[[File:Seikan545Banner.png|{{{2|160px}}}|Armored Carrier Princess|link=Armored Carrier Princess]]&lt;br /&gt;
|546|south-oni|南方棲鬼                                               =[[File:Seikan546Banner.png|{{{2|160px}}}|Southern Demon|link=Southern Demon]]&lt;br /&gt;
|547|south-senki|南方棲戦鬼                                           =[[File:Seikan547Banner.png|{{{2|160px}}}|Southern War Demon|link=Southern War Demon]]&lt;br /&gt;
|548|south-senhime|南方棲戦姫                                         =[[File:Seikan548Banner.png|{{{2|160px}}}|Southern War Princess|link=Southern War Princess]]&lt;br /&gt;
|549|esc-fortress-a|護衛要塞A                                         =[[File:Seikan536Banner.png|{{{2|160px}}}|Escort Fortress|link=Escort Fortress]]&lt;br /&gt;
|550|esc-fortress-b|護衛要塞B                                         =[[File:Seikan537Banner.png|{{{2|160px}}}|Escort Fortress|link=Escort Fortress]]&lt;br /&gt;
|551|esc-fortress-c|護衛要塞C                                         =[[File:Seikan538Banner.png|{{{2|160px}}}|Escort Fortress|link=Escort Fortress]]&lt;br /&gt;
|552|dd-ro-flagship|駆逐ロ級flagship                                  =[[File:Seikan552Banner.png|{{{2|160px}}}|Destroyer Ro-Class flagship|link=Destroyer Ro-Class]]&lt;br /&gt;
|553|dd-ha-flagship|駆逐ハ級flagship                                  =[[File:Seikan553Banner.png|{{{2|160px}}}|Destroyer Ha-Class flagship|link=Destroyer Ha-Class]]&lt;br /&gt;
|554|cl-ho-flagship|軽巡ホ級flagship                                  =[[File:Seikan554Banner.png|{{{2|160px}}}|Light Cruiser Ho-Class flagship|link=Light Cruiser Ho-Class]]&lt;br /&gt;
|555|cl-he-flagship|軽巡ヘ級flagship                                  =[[File:Seikan555Banner.png|{{{2|160px}}}|Light Cruiser He-Class flagship|link=Light Cruiser He-Class]]&lt;br /&gt;
|556|650|651|652|airfield-hime|飛行場姫                               =[[File:Seikan556Banner.png|{{{2|160px}}}|Airfield Princess|link=Airfield Princess]]&lt;br /&gt;
|557|bb-hime|戦艦棲姫                                                 =[[File:Seikan557Banner.png|{{{2|160px}}}|Battleship Princess|link=Battleship Princess]]&lt;br /&gt;
|558|trans-wa-flagship|輸送ワ級flagship                               =[[File:Seikan558Banner.png|{{{2|160px}}}|Transport Ship Wa-Class flagship|link=Transport Ship Wa-Class]]&lt;br /&gt;
|559|clt-chi-flagship|雷巡チ級flagship                                =[[File:Seikan559Banner.png|{{{2|160px}}}|Torpedo Cruiser Chi-Class flagship|link=Torpedo Cruiser Chi-Class]]&lt;br /&gt;
|560|cvl-nu-flagship|軽母ヌ級flagship                                 =[[File:Seikan560Banner.png|{{{2|160px}}}|Light Carrier Nu-Class flagship|link=Light Carrier Nu-Class]]&lt;br /&gt;
|561|bb-re|戦艦レ級                                                   =[[File:Seikan561Banner.png|{{{2|160px}}}|Battleship Re-Class|link=Battleship Re-Class]]&lt;br /&gt;
|562|bb-re-elite|戦艦レ級elite                                        =[[File:Seikan562Banner.png|{{{2|160px}}}|Battleship Re-Class elite|link=Battleship Re-Class]]&lt;br /&gt;
|564|dd-i-flagship|駆逐イ級flagship                                   =[[File:Seikan564Banner.png|{{{2|160px}}}|Destroyer I-Class flagship|link=Destroyer I-Class]]&lt;br /&gt;
|565|616|617|618|714|715|cv-wo-kai-flagship|空母ヲ級改flagship        =[[File:Seikan565Banner.png|{{{2|160px}}}|Standard Carrier Wo-Class Kai flagship|link=Standard Carrier Wo-Class]]&lt;br /&gt;
|566|ca-ri-kai-flagship|重巡リ級改flagship                            =[[File:Seikan566Banner.png|{{{2|160px}}}|Heavy Cruiser Ri-Class Kai|link=Heavy Cruiser Ri-Class]]&lt;br /&gt;
|567|bb-ru-kai-flagship|戦艦ル級改flagship                            =[[File:Seikan567Banner.png|{{{2|160px}}}|Battleship Ru-Class Kai flagship|link=Battleship Ru-Class]]&lt;br /&gt;
|570|ss-so|潜水ソ級                                                   =[[File:Seikan570Banner.png|{{{2|160px}}}|Submarine So-Class|link=Submarine So-Class]]&lt;br /&gt;
|571|ss-so-elite|潜水ソ級elite                                        =[[File:Seikan571Banner.png|{{{2|160px}}}|Submarine So-Class elite|link=Submarine So-Class]]&lt;br /&gt;
|572|ss-so-flagship|潜水ソ級flagship                                  =[[File:Seikan572Banner.png|{{{2|160px}}}|Submarine So-Class flagship|link=Submarine So-Class]]&lt;br /&gt;
|573|harbor-hime|harbour-hime|港湾棲姫                                =[[File:Seikan573Banner.png|{{{2|160px}}}|Harbor Princess|link=Harbor Princess]]&lt;br /&gt;
|574|634|635|636|isolated-island-oni|離島棲鬼                         =[[File:Seikan574Banner.png|{{{2|160px}}}|Isolated Island Demon|link=Isolated Island Demon]]&lt;br /&gt;
|575|dd-i-late|駆逐イ級後期型                                         =[[File:Seikan575Banner.png|{{{2|160px}}}|Destroyer I-Class Late Model|link=Destroyer I-Class]]&lt;br /&gt;
|576|dd-ro-late|駆逐ロ級後期型                                        =[[File:Seikan576Banner.png|{{{2|160px}}}|Destroyer Ro-Class Late Model|link=Destroyer Ro-Class]]&lt;br /&gt;
|577|dd-ha-late|駆逐ハ級後期型                                        =[[File:Seikan577Banner.png|{{{2|160px}}}|Destroyer Ha-Class Late Model|link=Destroyer Ha-Class]]&lt;br /&gt;
|578|dd-ni-late|駆逐ニ級後期型                                        =[[File:Seikan578Banner.png|{{{2|160px}}}|Destroyer Ni-Class Late Model|link=Destroyer Ni-Class]]&lt;br /&gt;
|581|north-hime|北方棲姫                                              =[[File:Seikan581Banner.png|{{{2|160px}}}|Northern Princess|link=Northern Princess]]&lt;br /&gt;
|582|north-hime-2|北方棲姫2                                           =[[File:Seikan582Banner.png|{{{2|160px}}}|Northern Princess Final Form|link=Northern Princess]]&lt;br /&gt;
|583|midway-hime|中間棲姫                                             =[[File:Seikan583Banner.png|{{{2|160px}}}|Midway Princess|link=Midway Princess]]&lt;br /&gt;
|584|midway-hime-2|中間棲姫2                                          =[[File:Seikan584Banner.png|{{{2|160px}}}|Midway Princess Final Form|link=Midway Princess]]&lt;br /&gt;
|585|619|cv-oni|空母棲鬼                                              =[[File:Seikan585Banner.png|{{{2|160px}}}|Aircraft Carrier Demon|link=Aircraft Carrier Demon]]&lt;br /&gt;
|586|620|cv-hime|空母棲姫                                             =[[File:Seikan586Banner.png|{{{2|160px}}}|Aircraft Carrier Princess|link=Aircraft Carrier Princess]]&lt;br /&gt;
|587|north-hime-3|北方棲姫3                                           =[[File:Seikan587Banner.png|{{{2|160px}}}|Northern Princess|link=Northern Princess]]&lt;br /&gt;
|588|north-hime-4|北方棲姫4                                           =[[File:Seikan582Banner.png|{{{2|160px}}}|Northern Princess Final Form|link=Northern Princess]]&lt;br /&gt;
|589|north-hime-5|北方棲姫5                                           =[[File:Seikan587Banner.png|{{{2|160px}}}|Northern Princess Weaken Form|link=Northern Princess]]&lt;br /&gt;
|590|north-hime-6|北方棲姫6                                           =[[File:Seikan582Banner.png|{{{2|160px}}}|Northern Princess Weaken Final Form|link=Northern Princess]]&lt;br /&gt;
|591|cl-tsu|軽巡ツ級                                                  =[[File:Seikan591Banner.png|{{{2|160px}}}|Light Cruiser Tsu-Class|link=Light Cruiser Tsu-Class]]&lt;br /&gt;
|592|cl-tsu-elite|軽巡ツ級elite                                       =[[File:Seikan592Banner.png|{{{2|160px}}}|Light Cruiser Tsu-Class elite|link=Light Cruiser Tsu-Class]]&lt;br /&gt;
|594|ca-ne|重巡ネ級                                                   =[[File:Seikan594Banner.png|{{{2|160px}}}|Heavy Cruiser Ne-Class|link=Heavy Cruiser Ne-Class]]&lt;br /&gt;
|595|ca-ne-elite|重巡ネ級elite                                        =[[File:Seikan595Banner.png|{{{2|160px}}}|Heavy Cruiser Ne-Class elite|link=Heavy Cruiser Ne-Class]]&lt;br /&gt;
|597|dd-hime|駆逐棲姫                                                 =[[File:Seikan597Banner.png|{{{2|160px}}}|Destroyer Princess|link=Destroyer Princess]]&lt;br /&gt;
|598|dd-hime-2|駆逐棲姫2                                              =[[File:Seikan597Banner.png|{{{2|160px}}}|Destroyer Princess Final Form|link=Destroyer Princess]]&lt;br /&gt;
|599|cv-mizuoni|空母水鬼                                              =[[File:Seikan599Banner.png|{{{2|160px}}}|Aircraft Carrier Water Demon|link=Aircraft Carrier Water Demon]]&lt;br /&gt;
|600|cv-mizuoni-2|空母水鬼2                                           =[[File:Seikan599Banner.png|{{{2|160px}}}|Aircraft Carrier Water Demon Final Form|link=Aircraft Carrier Water Demon]]&lt;br /&gt;
|601|cl-oni|軽巡棲鬼                                                  =[[File:Seikan601Banner.png|{{{2|160px}}}|Light Cruiser Demon|link=Light Cruiser Demon]]&lt;br /&gt;
|602|cl-oni-2|軽巡棲鬼2                                               =[[File:Seikan602Banner.png|{{{2|160px}}}|Light Cruiser Demon Final Form|link=Light Cruiser Demon]]&lt;br /&gt;
|603|bb-oni|戦艦水鬼                                                  =[[File:Seikan603Banner.png|{{{2|160px}}}|Battleship Water Demon|link=Battleship Water Demon]]&lt;br /&gt;
|604|bb-oni-2|戦艦水鬼2                                               =[[File:Seikan604Banner.png|{{{2|160px}}}|Battleship Water Demon Final Form|link=Battleship Water Demon]]&lt;br /&gt;
|605|harbor-oni|harbour-oni|港湾水鬼                                  =[[File:Seikan605Banner.png|{{{2|160px}}}|Harbor Water Demon Weaken Form|link=Harbor Water Demon]]&lt;br /&gt;
|606|harbor-oni-2|harbour-oni-2|港湾水鬼2                             =[[File:Seikan605Banner.png|{{{2|160px}}}|Harbor Water Demon|link=Harbor Water Demon]]&lt;br /&gt;
|607|harbor-oni-3|harbour-oni-3|港湾水鬼3                             =[[File:Seikan605Banner.png|{{{2|160px}}}|Harbor Water Demon Weaken Form Final Form|link=Harbor Water Demon]]&lt;br /&gt;
|608|harbor-oni-4|harbour-oni-4|港湾水鬼4                             =[[File:Seikan605Banner.png|{{{2|160px}}}|Harbor Water Demon Final Form|link=Harbor Water Demon]]&lt;br /&gt;
|609|anchorage-oni|泊地水鬼                                           =[[File:Seikan609Banner.png|{{{2|160px}}}|Anchorage Water Demon Weaken Form|link=Anchorage Water Demon]]&lt;br /&gt;
|610|anchorage-oni-2|泊地水鬼2                                        =[[File:Seikan609Banner.png|{{{2|160px}}}|Anchorage Water Demon|link=Anchorage Water Demon]]&lt;br /&gt;
|611|anchorage-oni-3|泊地水鬼3                                        =[[File:Seikan611Banner.png|{{{2|160px}}}|Anchorage Water Demon Weaken Form Final Form|link=Anchorage Water Demon]]&lt;br /&gt;
|612|anchorage-oni-4|泊地水鬼4                                        =[[File:Seikan611Banner.png|{{{2|160px}}}|Anchorage Water Demon Final Form|link=Anchorage Water Demon]]&lt;br /&gt;
|613|harbor-hime-2|harbour-hime-2|港湾棲姫2                           =[[File:Seikan613Banner.png|{{{2|160px}}}|Harbor Princess Final Form|link=Harbor Princess]]&lt;br /&gt;
|621|dd-i-late-elite|駆逐イ級後期型elite                              =[[File:Seikan621Banner.png|{{{2|160px}}}|Destroyer I-Class Late Model elite|link=Destroyer I-Class]]&lt;br /&gt;
|622|dd-ro-late-elite|駆逐ロ級後期型elite                             =[[File:Seikan622Banner.png|{{{2|160px}}}|Destroyer Ro-Class Late Model elite|link=Destroyer Ro-Class]]&lt;br /&gt;
|623|dd-ha-late-elite|駆逐ハ級後期型elite                             =[[File:Seikan623Banner.png|{{{2|160px}}}|Destroyer Ha-Class Late Model elite|link=Destroyer Ha-Class]]&lt;br /&gt;
|624|dd-ni-late-elite|駆逐ニ級後期型elite                             =[[File:Seikan624Banner.png|{{{2|160px}}}|Destroyer Ni-Class Late Model elite|link=Destroyer Ni-Class]]&lt;br /&gt;
|625|626|627|av-hime|水母棲姫                                         =[[File:Seikan625Banner.png|{{{2|160px}}}|Seaplane Tender Princess|link=Seaplane Tender Princess]]&lt;br /&gt;
|628|629|630|aa-hime|防空棲姫                                         =[[File:Seikan628Banner.png|{{{2|160px}}}|Air Defense Princess|link=Air Defense Princess]]&lt;br /&gt;
|631|632|633|airfield-hime-2|飛行場姫2                                =[[File:Seikan631Banner.png|{{{2|160px}}}|Airfield Princess Final Form|link=Airfield Princess]]&lt;br /&gt;
|637|638|639|640|pt-imp|PT小鬼群                                      =[[File:Seikan637Banner.png|{{{2|160px}}}|PT Imp Group|link=PT Imp Group]]&lt;br /&gt;
|641|642|643|cl-hime|軽巡棲姫                                         =[[File:Seikan641Banner.png|{{{2|160px}}}|Light Cruiser Princess|link=Light Cruiser Princess]]&lt;br /&gt;
|644|645|646|ss-hime|潜水棲姫                                         =[[File:Seikan644Banner.png|{{{2|160px}}}|Submarine Princess|link=Submarine Princess]]&lt;br /&gt;
|647|648|649|dd-oni|駆逐水鬼                                          =[[File:Seikan647Banner.png|{{{2|160px}}}|Destroyer Water Demon|link=Destroyer Water Demon]]&lt;br /&gt;
|653|654|655|supply-hime|集積地棲姫                                   =[[File:Seikan653Banner.png|{{{2|160px}}}|Supply Depot Princess|link=Supply Depot Princess]]&lt;br /&gt;
|656|657|658|supply-hime-dmg|集積地棲姫-壊                            =[[File:Seikan656Banner.png|{{{2|160px}}}|Supply Depot Princess Damage Form|link=Supply Depot Princess]]&lt;br /&gt;
|659|660|661|ca-hime|重巡棲姫                                         =[[File:Seikan659Banner.png|{{{2|160px}}}|Heavy Cruiser Princess|link=Heavy Cruiser Princess]]&lt;br /&gt;
|662|663|664|ca-hime-2|重巡棲姫2                                      =[[File:Seikan662Banner.png|{{{2|160px}}}|Heavy Cruiser Princess Final Form|link=Heavy Cruiser Princess]]&lt;br /&gt;
|665|666|667|artillery-imp|砲台小鬼                                   =[[File:Seikan665Banner.png|{{{2|160px}}}|Artillery Imp|link=Artillery Imp]]&lt;br /&gt;
|668|669|670|671|672|isolated-island-hime|離島棲姫                    =[[File:Seikan668Banner.png|{{{2|160px}}}|Isolated Island Princess|link=Isolated Island Princess]]&lt;br /&gt;
|673|674|675|dd-old-oni|駆逐古鬼                                      =[[File:Seikan673Banner.png|{{{2|160px}}}|Destroyer Old Demon|link=Destroyer Old Demon]]&lt;br /&gt;
|676|677|678|dd-oni-2|駆逐水鬼2                                       =[[File:Seikan676Banner.png|{{{2|160px}}}|Destroyer Water Demon|link=Destroyer Water Demon]]&lt;br /&gt;
|679|680|681|682|683|lycoris-hime|リコリス棲姫                        =[[File:Seikan679Banner.png|{{{2|160px}}}|Lycoris Princess|link=Lycoris Princess]]&lt;br /&gt;
|684|685|686|central-hime|中枢棲姫                                    =[[File:Seikan684Banner.png|{{{2|160px}}}|Central Princess|link=Central Princess]]&lt;br /&gt;
|687|688|689|central-hime-dmg|中枢棲姫-壊                             =[[File:Seikan687Banner.png|{{{2|160px}}}|Central Princess Damaged Form|link=Central Princess]]&lt;br /&gt;
|690|691|692|dd-old-hime|駆逐古姫                                     =[[File:Seikan690Banner.png|{{{2|160px}}}|Destroyer Old Princess|link=Destroyer Old Princess]]&lt;br /&gt;
|693|694|695|ss-natsu-hime|潜水夏姫                                   =[[File:Seikan693Banner.png|{{{2|160px}}}|Submarine Summer Princess|link=Submarine Princess]]&lt;br /&gt;
|696|697|698|bb-natsu-hime|戦艦夏姫                                   =[[File:Seikan696Banner.png|{{{2|160px}}}|Battleship Summer Princess|link=Battleship Princess]]&lt;br /&gt;
|699|700|701|harbor-natsu-hime|harbour-natsu-hime|港湾夏姫            =[[File:Seikan699Banner.png|{{{2|160px}}}|Harbor Summer Princess|link=Harbor Princess]]&lt;br /&gt;
|702|703|704|harbor-natsu-hime-dmg|harbour-natsu-hime-dmg|港湾夏姫-壊 =[[File:Seikan702Banner.png|{{{2|160px}}}|Harbor Summer Princess Damaged Form|link=Harbor Princess]]&lt;br /&gt;
|705|706|707|ca-natsu-hime|重巡夏姫                                   =[[File:Seikan705Banner.png|{{{2|160px}}}|Heavy Cruiser Summer Princess|link=Heavy Cruiser Princess]]&lt;br /&gt;
|708|709|710|av-water-hime|水母水姫                                   =[[File:Seikan708Banner.png|{{{2|160px}}}|Seaplane Tender Water Princess|link=Seaplane Tender Water Princess]]&lt;br /&gt;
|711|712|713|jellyfish-hime|深海海月姫                                =[[File:Seikan711Banner.png|{{{2|160px}}}|Abyssal Jellyfish Princess|link=Abyssal Jellyfish Princess]]&lt;br /&gt;
|716|717|718|twin-hime|深海双子棲姫                                   =[[File:Seikan716Banner.png|{{{2|160px}}}|Abyssal Twin Princesses|link=Abyssal Twin Princesses]]&lt;br /&gt;
|716dmg|717dmg|718dmg|twin-hime-dmg|深海双子棲姫                      =[[File:Seikan716BannerDmg.png|{{{2|160px}}}|Abyssal Twin Princesses Damaged Form|link=Abyssal Twin Princesses]]&lt;br /&gt;
|719|720|721|twin-hime-fatal-dmg|深海双子棲姫-壊                      =[[File:Seikan719Banner.png|{{{2|160px}}}|Abyssal Twin Princesses Fatal Damaged Form|link=Abyssal Twin Princesses]]&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&amp;lt;!--PLEASE DO NOT ADD DOCUMENTATION/CATEGORIES/INTERWIKIS HERE--&amp;gt;&lt;br /&gt;
{{Documentation}}&lt;br /&gt;
&amp;lt;!--MAKE ADDITIONS TO THE /doc SUBPAGE INSTEAD, THANKS--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:AbyssalBanner&amp;diff=64944</id>
		<title>Template:AbyssalBanner</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:AbyssalBanner&amp;diff=64944"/>
		<updated>2017-02-14T15:53:59Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: English name change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch: {{{1}}}&lt;br /&gt;
|#default                                                             =[[File:Seikan501Banner.png|{{{2|160px}}}|{{{1}}}|link={{{1|}}}]]&lt;br /&gt;
|501|dd-i|駆逐イ級                                                    =[[File:Seikan501Banner.png|{{{2|160px}}}|Destroyer I-Class|link=Destroyer I-Class]]&lt;br /&gt;
|502|dd-ro|駆逐ロ級                                                   =[[File:Seikan502Banner.png|{{{2|160px}}}|Destroyer Ro-Class|link=Destroyer Ro-Class]]&lt;br /&gt;
|503|dd-ha|駆逐ハ級                                                   =[[File:Seikan503Banner.png|{{{2|160px}}}|Destroyer Ha-Class|link=Destroyer Ha-Class]]&lt;br /&gt;
|504|dd-ni|駆逐ニ級                                                   =[[File:Seikan504Banner.png|{{{2|160px}}}|Destroyer Ni-Class|link=Destroyer Ni-Class]]&lt;br /&gt;
|505|cl-ho|軽巡ホ級                                                   =[[File:Seikan505Banner.png|{{{2|160px}}}|Light Cruiser Ho-Class|link=Light Cruiser Ho-Class]]&lt;br /&gt;
|506|cl-he|軽巡ヘ級                                                   =[[File:Seikan506Banner.png|{{{2|160px}}}|Light Cruiser He-Class|link=Light Cruiser He-Class]]&lt;br /&gt;
|507|cl-to|軽巡ト級                                                   =[[File:Seikan507Banner.png|{{{2|160px}}}|Light Cruiser To-Class|link=Light Cruiser To-Class]]&lt;br /&gt;
|508|clt-chi|雷巡チ級                                                 =[[File:Seikan508Banner.png|{{{2|160px}}}|Torpedo Cruiser Chi-Class|link=Torpedo Cruiser Chi-Class]]&lt;br /&gt;
|509|ca-ri|重巡リ級                                                   =[[File:Seikan509Banner.png|{{{2|160px}}}|Heavy Cruiser Ri-Class|link=Heavy Cruiser Ri-Class]]&lt;br /&gt;
|510|cvl-nu|軽母ヌ級                                                  =[[File:Seikan510Banner.png|{{{2|160px}}}|Light Carrier Nu-Class|link=Light Carrier Nu-Class]]&lt;br /&gt;
|511|bb-ru|戦艦ル級                                                   =[[File:Seikan511Banner.png|{{{2|160px}}}|Battleship Ru-Class|link=Battleship Ru-Class]]&lt;br /&gt;
|512|cv-wo|空母ヲ級                                                   =[[File:Seikan512Banner.png|{{{2|160px}}}|Standard Carrier Wo-Class|link=Standard Carrier Wo-Class]]&lt;br /&gt;
|513|trans-wa|輸送ワ級                                                =[[File:Seikan513Banner.png|{{{2|160px}}}|Transport Ship Wa-Class|link=Transport Ship Wa-Class]]&lt;br /&gt;
|514|dd-i-elite|駆逐イ級elite                                         =[[File:Seikan514Banner.png|{{{2|160px}}}|Destroyer I-Class elite|link=Destroyer I-Class]]&lt;br /&gt;
|515|dd-ro-elite|駆逐ロ級elite                                        =[[File:Seikan515Banner.png|{{{2|160px}}}|Destroyer Ro-Class elite|link=Destroyer Ro-Class]]&lt;br /&gt;
|516|dd-ha-elite|駆逐ハ級elite                                        =[[File:Seikan516Banner.png|{{{2|160px}}}|Destroyer Ha-Class elite|link=Destroyer Ha-Class]]&lt;br /&gt;
|517|dd-ni-elite|駆逐ニ級elite                                        =[[File:Seikan517Banner.png|{{{2|160px}}}|Destroyer Ni-Class elite|link=Destroyer Ni-Class]]&lt;br /&gt;
|518|cl-ho-elite|軽巡ホ級elite                                        =[[File:Seikan518Banner.png|{{{2|160px}}}|Light Cruiser Ho-Class elite|link=Light Cruiser Ho-Class]]&lt;br /&gt;
|519|cl-he-elite|軽巡ヘ級elite                                        =[[File:Seikan519Banner.png|{{{2|160px}}}|Light Cruiser He-Class elite|link=Light Cruiser He-Class]]&lt;br /&gt;
|520|cl-to-elite|軽巡ト級elite                                        =[[File:Seikan520Banner.png|{{{2|160px}}}|Light Cruiser To-Class elite|link=Light Cruiser To-Class]]&lt;br /&gt;
|521|clt-chi-elite|雷巡チ級elite                                      =[[File:Seikan521Banner.png|{{{2|160px}}}|Torpedo Cruiser Chi-Class elite|link=Torpedo Cruiser Chi-Class]]&lt;br /&gt;
|522|ca-ri-elite|重巡リ級elite                                        =[[File:Seikan522Banner.png|{{{2|160px}}}|Heavy Cruiser Ri-Class elite|link=Heavy Cruiser Ri-Class]]&lt;br /&gt;
|523|cvl-nu-elite|軽母ヌ級elite                                       =[[File:Seikan523Banner.png|{{{2|160px}}}|Light Carrier Nu-Class elite|link=Light Carrier Nu-Class]]&lt;br /&gt;
|524|bb-ru-elite|戦艦ル級elite                                        =[[File:Seikan524Banner.png|{{{2|160px}}}|Battleship Ru-Class elite|link=Battleship Ru-Class]]&lt;br /&gt;
|525|cv-wo-elite|空母ヲ級elite                                        =[[File:Seikan525Banner.png|{{{2|160px}}}|Standard Carrier Wo-Class elite|link=Standard Carrier Wo-Class]]&lt;br /&gt;
|526|trans-wa-elite|輸送ワ級elite                                     =[[File:Seikan526Banner.png|{{{2|160px}}}|Transport Ship Wa-Class elite|link=Transport Ship Wa-Class]]&lt;br /&gt;
|527|ca-ri-flagship|重巡リ級flagship                                  =[[File:Seikan527Banner.png|{{{2|160px}}}|Heavy Cruiser Ri-Class flagship|link=Heavy Cruiser Ri-Class]]&lt;br /&gt;
|528|cv-wo-flagship|空母ヲ級flagship                                  =[[File:Seikan528Banner.png|{{{2|160px}}}|Standard Carrier Wo-Class flagship|link=Standard Carrier Wo-Class]]&lt;br /&gt;
|529|bb-ru-flagship|戦艦ル級flagship                                  =[[File:Seikan529Banner.png|{{{2|160px}}}|Battleship Ru-Class flagship|link=Battleship Ru-Class]]&lt;br /&gt;
|530|ss-ka|潜水カ級                                                   =[[File:Seikan530Banner.png|{{{2|160px}}}|Submarine Ka-Class|link=Submarine Ka-Class]]&lt;br /&gt;
|531|ss-yo|潜水ヨ級                                                   =[[File:Seikan531Banner.png|{{{2|160px}}}|Submarine Yo-Class|link=Submarine Yo-Class]]&lt;br /&gt;
|532|ss-ka-elite|潜水カ級elite                                        =[[File:Seikan532Banner.png|{{{2|160px}}}|Submarine Ka-Class elite|link=Submarine Ka-Class]]&lt;br /&gt;
|533|ss-yo-elite|潜水ヨ級elite                                        =[[File:Seikan533Banner.png|{{{2|160px}}}|Submarine Yo-Class elite|link=Submarine Yo-Class]]&lt;br /&gt;
|534|ss-ka-flagship|潜水カ級flagship                                  =[[File:Seikan534Banner.png|{{{2|160px}}}|Submarine Ka-Class flagship|link=Submarine Ka-Class]]&lt;br /&gt;
|535|ss-yo-flagship|潜水ヨ級flagship                                  =[[File:Seikan535Banner.png|{{{2|160px}}}|Submarine Yo-Class flagship|link=Submarine Yo-Class]]&lt;br /&gt;
|536|float-fortress-a|浮遊要塞A                                       =[[File:Seikan536Banner.png|{{{2|160px}}}|Floating Fortress|link=Floating Fortress]]&lt;br /&gt;
|537|float-fortress-b|浮遊要塞B                                       =[[File:Seikan537Banner.png|{{{2|160px}}}|Floating Fortress|link=Floating Fortress]]&lt;br /&gt;
|538|float-fortress-c|浮遊要塞C                                       =[[File:Seikan538Banner.png|{{{2|160px}}}|Floating Fortress|link=Floating Fortress]]&lt;br /&gt;
|539|anchorage-oni|泊地棲鬼                                           =[[File:Seikan539Banner.png|{{{2|160px}}}|Anchorage Demon|link=Anchorage Demon]]&lt;br /&gt;
|540|anchorage-hime|泊地棲姫                                          =[[File:Seikan540Banner.png|{{{2|160px}}}|Anchorage Princess|link=Anchorage Princess]]&lt;br /&gt;
|541|bb-ta|戦艦タ級                                                   =[[File:Seikan541Banner.png|{{{2|160px}}}|Battleship Ta-Class|link=Battleship Ta-Class]]&lt;br /&gt;
|542|bb-ta-elite|戦艦タ級elite                                        =[[File:Seikan542Banner.png|{{{2|160px}}}|Battleship Ta-Class elite|link=Battleship Ta-Class]]&lt;br /&gt;
|543|bb-ta-flagship|戦艦タ級flagship                                  =[[File:Seikan543Banner.png|{{{2|160px}}}|Battleship Ta-Class flagship|link=Battleship Ta-Class]]&lt;br /&gt;
|544|cv-armor-oni|装甲空母鬼                                          =[[File:Seikan544Banner.png|{{{2|160px}}}|Armored Carrier Demon|link=Armored Carrier Demon]]&lt;br /&gt;
|545|cv-armor-hime|装甲空母姫                                         =[[File:Seikan545Banner.png|{{{2|160px}}}|Armored Carrier Princess|link=Armored Carrier Princess]]&lt;br /&gt;
|546|south-oni|南方棲鬼                                               =[[File:Seikan546Banner.png|{{{2|160px}}}|Southern Demon|link=Southern Demon]]&lt;br /&gt;
|547|south-senki|南方棲戦鬼                                           =[[File:Seikan547Banner.png|{{{2|160px}}}|Southern War Demon|link=Southern War Demon]]&lt;br /&gt;
|548|south-senhime|南方棲戦姫                                         =[[File:Seikan548Banner.png|{{{2|160px}}}|Southern War Princess|link=Southern War Princess]]&lt;br /&gt;
|549|esc-fortress-a|護衛要塞A                                         =[[File:Seikan536Banner.png|{{{2|160px}}}|Escort Fortress|link=Escort Fortress]]&lt;br /&gt;
|550|esc-fortress-b|護衛要塞B                                         =[[File:Seikan537Banner.png|{{{2|160px}}}|Escort Fortress|link=Escort Fortress]]&lt;br /&gt;
|551|esc-fortress-c|護衛要塞C                                         =[[File:Seikan538Banner.png|{{{2|160px}}}|Escort Fortress|link=Escort Fortress]]&lt;br /&gt;
|552|dd-ro-flagship|駆逐ロ級flagship                                  =[[File:Seikan552Banner.png|{{{2|160px}}}|Destroyer Ro-Class flagship|link=Destroyer Ro-Class]]&lt;br /&gt;
|553|dd-ha-flagship|駆逐ハ級flagship                                  =[[File:Seikan553Banner.png|{{{2|160px}}}|Destroyer Ha-Class flagship|link=Destroyer Ha-Class]]&lt;br /&gt;
|554|cl-ho-flagship|軽巡ホ級flagship                                  =[[File:Seikan554Banner.png|{{{2|160px}}}|Light Cruiser Ho-Class flagship|link=Light Cruiser Ho-Class]]&lt;br /&gt;
|555|cl-he-flagship|軽巡ヘ級flagship                                  =[[File:Seikan555Banner.png|{{{2|160px}}}|Light Cruiser He-Class flagship|link=Light Cruiser He-Class]]&lt;br /&gt;
|556|650|651|652|airfield-hime|飛行場姫                               =[[File:Seikan556Banner.png|{{{2|160px}}}|Airfield Princess|link=Airfield Princess]]&lt;br /&gt;
|557|bb-hime|戦艦棲姫                                                 =[[File:Seikan557Banner.png|{{{2|160px}}}|Battleship Princess|link=Battleship Princess]]&lt;br /&gt;
|558|trans-wa-flagship|輸送ワ級flagship                               =[[File:Seikan558Banner.png|{{{2|160px}}}|Transport Ship Wa-Class flagship|link=Transport Ship Wa-Class]]&lt;br /&gt;
|559|clt-chi-flagship|雷巡チ級flagship                                =[[File:Seikan559Banner.png|{{{2|160px}}}|Torpedo Cruiser Chi-Class flagship|link=Torpedo Cruiser Chi-Class]]&lt;br /&gt;
|560|cvl-nu-flagship|軽母ヌ級flagship                                 =[[File:Seikan560Banner.png|{{{2|160px}}}|Light Carrier Nu-Class flagship|link=Light Carrier Nu-Class]]&lt;br /&gt;
|561|bb-re|戦艦レ級                                                   =[[File:Seikan561Banner.png|{{{2|160px}}}|Battleship Re-Class|link=Battleship Re-Class]]&lt;br /&gt;
|562|bb-re-elite|戦艦レ級elite                                        =[[File:Seikan562Banner.png|{{{2|160px}}}|Battleship Re-Class elite|link=Battleship Re-Class]]&lt;br /&gt;
|564|dd-i-flagship|駆逐イ級flagship                                   =[[File:Seikan564Banner.png|{{{2|160px}}}|Destroyer I-Class flagship|link=Destroyer I-Class]]&lt;br /&gt;
|565|616|617|618|cv-wo-kai-flagship|空母ヲ級改flagship                =[[File:Seikan565Banner.png|{{{2|160px}}}|Standard Carrier Wo-Class Kai flagship|link=Standard Carrier Wo-Class]]&lt;br /&gt;
|566|ca-ri-kai-flagship|重巡リ級改flagship                            =[[File:Seikan566Banner.png|{{{2|160px}}}|Heavy Cruiser Ri-Class Kai|link=Heavy Cruiser Ri-Class]]&lt;br /&gt;
|567|bb-ru-kai-flagship|戦艦ル級改flagship                            =[[File:Seikan567Banner.png|{{{2|160px}}}|Battleship Ru-Class Kai flagship|link=Battleship Ru-Class]]&lt;br /&gt;
|570|ss-so|潜水ソ級                                                   =[[File:Seikan570Banner.png|{{{2|160px}}}|Submarine So-Class|link=Submarine So-Class]]&lt;br /&gt;
|571|ss-so-elite|潜水ソ級elite                                        =[[File:Seikan571Banner.png|{{{2|160px}}}|Submarine So-Class elite|link=Submarine So-Class]]&lt;br /&gt;
|572|ss-so-flagship|潜水ソ級flagship                                  =[[File:Seikan572Banner.png|{{{2|160px}}}|Submarine So-Class flagship|link=Submarine So-Class]]&lt;br /&gt;
|573|harbor-hime|harbour-hime|港湾棲姫                                =[[File:Seikan573Banner.png|{{{2|160px}}}|Harbor Princess|link=Harbor Princess]]&lt;br /&gt;
|574|634|635|636|isolated-island-oni|離島棲鬼                         =[[File:Seikan574Banner.png|{{{2|160px}}}|Isolated Island Demon|link=Isolated Island Demon]]&lt;br /&gt;
|575|dd-i-late|駆逐イ級後期型                                         =[[File:Seikan575Banner.png|{{{2|160px}}}|Destroyer I-Class Late Model|link=Destroyer I-Class]]&lt;br /&gt;
|576|dd-ro-late|駆逐ロ級後期型                                        =[[File:Seikan576Banner.png|{{{2|160px}}}|Destroyer Ro-Class Late Model|link=Destroyer Ro-Class]]&lt;br /&gt;
|577|dd-ha-late|駆逐ハ級後期型                                        =[[File:Seikan577Banner.png|{{{2|160px}}}|Destroyer Ha-Class Late Model|link=Destroyer Ha-Class]]&lt;br /&gt;
|578|dd-ni-late|駆逐ニ級後期型                                        =[[File:Seikan578Banner.png|{{{2|160px}}}|Destroyer Ni-Class Late Model|link=Destroyer Ni-Class]]&lt;br /&gt;
|579|cv-wo-flagship-2|空母ヲ級flagship 2                              =[[File:Seikan579Banner.png|{{{2|160px}}}|Standard Carrier Wo-Class flagship (New type plane)|link=Standard Carrier Wo-Class]]&lt;br /&gt;
|581|north-hime|北方棲姫                                              =[[File:Seikan581Banner.png|{{{2|160px}}}|Northern Princess|link=Northern Princess]]&lt;br /&gt;
|582|north-hime-2|北方棲姫2                                           =[[File:Seikan582Banner.png|{{{2|160px}}}|Northern Princess Final Form|link=Northern Princess]]&lt;br /&gt;
|583|midway-hime|中間棲姫                                             =[[File:Seikan583Banner.png|{{{2|160px}}}|Midway Princess|link=Midway Princess]]&lt;br /&gt;
|584|midway-hime-2|中間棲姫2                                          =[[File:Seikan584Banner.png|{{{2|160px}}}|Midway Princess Final Form|link=Midway Princess]]&lt;br /&gt;
|585|619|cv-oni|空母棲鬼                                              =[[File:Seikan585Banner.png|{{{2|160px}}}|Aircraft Carrier Demon|link=Aircraft Carrier Demon]]&lt;br /&gt;
|586|620|cv-hime|空母棲姫                                             =[[File:Seikan586Banner.png|{{{2|160px}}}|Aircraft Carrier Princess|link=Aircraft Carrier Princess]]&lt;br /&gt;
|587|north-hime-3|北方棲姫3                                           =[[File:Seikan587Banner.png|{{{2|160px}}}|Northern Princess|link=Northern Princess]]&lt;br /&gt;
|588|north-hime-4|北方棲姫4                                           =[[File:Seikan582Banner.png|{{{2|160px}}}|Northern Princess Final Form|link=Northern Princess]]&lt;br /&gt;
|589|north-hime-5|北方棲姫5                                           =[[File:Seikan587Banner.png|{{{2|160px}}}|Northern Princess Weaken Form|link=Northern Princess]]&lt;br /&gt;
|590|north-hime-6|北方棲姫6                                           =[[File:Seikan582Banner.png|{{{2|160px}}}|Northern Princess Weaken Final Form|link=Northern Princess]]&lt;br /&gt;
|591|cl-tsu|軽巡ツ級                                                  =[[File:Seikan591Banner.png|{{{2|160px}}}|Light Cruiser Tsu-Class|link=Light Cruiser Tsu-Class]]&lt;br /&gt;
|592|cl-tsu-elite|軽巡ツ級elite                                       =[[File:Seikan592Banner.png|{{{2|160px}}}|Light Cruiser Tsu-Class elite|link=Light Cruiser Tsu-Class]]&lt;br /&gt;
|594|ca-ne|重巡ネ級                                                   =[[File:Seikan594Banner.png|{{{2|160px}}}|Heavy Cruiser Ne-Class|link=Heavy Cruiser Ne-Class]]&lt;br /&gt;
|595|ca-ne-elite|重巡ネ級elite                                        =[[File:Seikan595Banner.png|{{{2|160px}}}|Heavy Cruiser Ne-Class elite|link=Heavy Cruiser Ne-Class]]&lt;br /&gt;
|597|dd-hime|駆逐棲姫                                                 =[[File:Seikan597Banner.png|{{{2|160px}}}|Destroyer Princess|link=Destroyer Princess]]&lt;br /&gt;
|598|dd-hime-2|駆逐棲姫2                                              =[[File:Seikan597Banner.png|{{{2|160px}}}|Destroyer Princess Final Form|link=Destroyer Princess]]&lt;br /&gt;
|599|cv-mizuoni|空母水鬼                                              =[[File:Seikan599Banner.png|{{{2|160px}}}|Aircraft Carrier Water Demon|link=Aircraft Carrier Water Demon]]&lt;br /&gt;
|600|cv-mizuoni-2|空母水鬼2                                           =[[File:Seikan599Banner.png|{{{2|160px}}}|Aircraft Carrier Water Demon Final Form|link=Aircraft Carrier Water Demon]]&lt;br /&gt;
|601|cl-oni|軽巡棲鬼                                                  =[[File:Seikan601Banner.png|{{{2|160px}}}|Light Cruiser Demon|link=Light Cruiser Demon]]&lt;br /&gt;
|602|cl-oni-2|軽巡棲鬼2                                               =[[File:Seikan602Banner.png|{{{2|160px}}}|Light Cruiser Demon Final Form|link=Light Cruiser Demon]]&lt;br /&gt;
|603|bb-oni|戦艦水鬼                                                  =[[File:Seikan603Banner.png|{{{2|160px}}}|Battleship Water Demon|link=Battleship Water Demon]]&lt;br /&gt;
|604|bb-oni-2|戦艦水鬼2                                               =[[File:Seikan604Banner.png|{{{2|160px}}}|Battleship Water Demon Final Form|link=Battleship Water Demon]]&lt;br /&gt;
|605|harbor-oni|harbour-oni|港湾水鬼                                  =[[File:Seikan605Banner.png|{{{2|160px}}}|Harbor Water Demon Weaken Form|link=Harbor Water Demon]]&lt;br /&gt;
|606|harbor-oni-2|harbour-oni-2|港湾水鬼2                             =[[File:Seikan605Banner.png|{{{2|160px}}}|Harbor Water Demon|link=Harbor Water Demon]]&lt;br /&gt;
|607|harbor-oni-3|harbour-oni-3|港湾水鬼3                             =[[File:Seikan605Banner.png|{{{2|160px}}}|Harbor Water Demon Weaken Form Final Form|link=Harbor Water Demon]]&lt;br /&gt;
|608|harbor-oni-4|harbour-oni-4|港湾水鬼4                             =[[File:Seikan605Banner.png|{{{2|160px}}}|Harbor Water Demon Final Form|link=Harbor Water Demon]]&lt;br /&gt;
|609|anchorage-oni|泊地水鬼                                           =[[File:Seikan609Banner.png|{{{2|160px}}}|Anchorage Water Demon Weaken Form|link=Anchorage Water Demon]]&lt;br /&gt;
|610|anchorage-oni-2|泊地水鬼2                                        =[[File:Seikan609Banner.png|{{{2|160px}}}|Anchorage Water Demon|link=Anchorage Water Demon]]&lt;br /&gt;
|611|anchorage-oni-3|泊地水鬼3                                        =[[File:Seikan611Banner.png|{{{2|160px}}}|Anchorage Water Demon Weaken Form Final Form|link=Anchorage Water Demon]]&lt;br /&gt;
|612|anchorage-oni-4|泊地水鬼4                                        =[[File:Seikan611Banner.png|{{{2|160px}}}|Anchorage Water Demon Final Form|link=Anchorage Water Demon]]&lt;br /&gt;
|613|harbor-hime-2|harbour-hime-2|港湾棲姫2                           =[[File:Seikan613Banner.png|{{{2|160px}}}|Harbor Princess Final Form|link=Harbor Princess]]&lt;br /&gt;
|621|dd-i-late-elite|駆逐イ級後期型elite                              =[[File:Seikan621Banner.png|{{{2|160px}}}|Destroyer I-Class Late Model elite|link=Destroyer I-Class]]&lt;br /&gt;
|622|dd-ro-late-elite|駆逐ロ級後期型elite                             =[[File:Seikan622Banner.png|{{{2|160px}}}|Destroyer Ro-Class Late Model elite|link=Destroyer Ro-Class]]&lt;br /&gt;
|623|dd-ha-late-elite|駆逐ハ級後期型elite                             =[[File:Seikan623Banner.png|{{{2|160px}}}|Destroyer Ha-Class Late Model elite|link=Destroyer Ha-Class]]&lt;br /&gt;
|624|dd-ni-late-elite|駆逐ニ級後期型elite                             =[[File:Seikan624Banner.png|{{{2|160px}}}|Destroyer Ni-Class Late Model elite|link=Destroyer Ni-Class]]&lt;br /&gt;
|625|626|627|av-hime|水母棲姫                                         =[[File:Seikan625Banner.png|{{{2|160px}}}|Seaplane Tender Princess|link=Seaplane Tender Princess]]&lt;br /&gt;
|628|629|630|aa-hime|防空棲姫                                         =[[File:Seikan628Banner.png|{{{2|160px}}}|Air Defense Princess|link=Air Defense Princess]]&lt;br /&gt;
|631|632|633|airfield-hime-2|飛行場姫2                                =[[File:Seikan631Banner.png|{{{2|160px}}}|Airfield Princess Final Form|link=Airfield Princess]]&lt;br /&gt;
|637|638|639|640|pt-imp|PT小鬼群                                      =[[File:Seikan637Banner.png|{{{2|160px}}}|PT Imp Group|link=PT Imp Group]]&lt;br /&gt;
|641|642|643|cl-hime|軽巡棲姫                                         =[[File:Seikan641Banner.png|{{{2|160px}}}|Light Cruiser Princess|link=Light Cruiser Princess]]&lt;br /&gt;
|644|645|646|ss-hime|潜水棲姫                                         =[[File:Seikan644Banner.png|{{{2|160px}}}|Submarine Princess|link=Submarine Princess]]&lt;br /&gt;
|647|648|649|dd-oni|駆逐水鬼                                          =[[File:Seikan647Banner.png|{{{2|160px}}}|Destroyer Water Demon|link=Destroyer Water Demon]]&lt;br /&gt;
|653|654|655|supply-hime|集積地棲姫                                   =[[File:Seikan653Banner.png|{{{2|160px}}}|Supply Depot Princess|link=Supply Depot Princess]]&lt;br /&gt;
|656|657|658|supply-hime-dmg|集積地棲姫-壊                            =[[File:Seikan656Banner.png|{{{2|160px}}}|Supply Depot Princess Damage Form|link=Supply Depot Princess]]&lt;br /&gt;
|659|660|661|ca-hime|重巡棲姫                                         =[[File:Seikan659Banner.png|{{{2|160px}}}|Heavy Cruiser Princess|link=Heavy Cruiser Princess]]&lt;br /&gt;
|662|663|664|ca-hime-2|重巡棲姫2                                      =[[File:Seikan662Banner.png|{{{2|160px}}}|Heavy Cruiser Princess Final Form|link=Heavy Cruiser Princess]]&lt;br /&gt;
|665|666|667|artillery-imp|砲台小鬼                                   =[[File:Seikan665Banner.png|{{{2|160px}}}|Artillery Imp|link=Artillery Imp]]&lt;br /&gt;
|668|669|670|671|672|isolated-island-hime|離島棲姫                    =[[File:Seikan668Banner.png|{{{2|160px}}}|Isolated Island Princess|link=Isolated Island Princess]]&lt;br /&gt;
|673|674|675|dd-old-oni|駆逐古鬼                                      =[[File:Seikan673Banner.png|{{{2|160px}}}|Destroyer Old Demon|link=Destroyer Old Demon]]&lt;br /&gt;
|676|677|678|dd-oni-2|駆逐水鬼2                                       =[[File:Seikan676Banner.png|{{{2|160px}}}|Destroyer Water Demon|link=Destroyer Water Demon]]&lt;br /&gt;
|679|680|681|682|683|lycoris-hime|リコリス棲姫                        =[[File:Seikan679Banner.png|{{{2|160px}}}|Lycoris Princess|link=Lycoris Princess]]&lt;br /&gt;
|684|685|686|central-hime|中枢棲姫                                    =[[File:Seikan684Banner.png|{{{2|160px}}}|Central Princess|link=Central Princess]]&lt;br /&gt;
|687|688|689|central-hime-dmg|中枢棲姫-壊                             =[[File:Seikan687Banner.png|{{{2|160px}}}|Central Princess Damaged Form|link=Central Princess]]&lt;br /&gt;
|690|691|692|dd-old-hime|駆逐古姫                                     =[[File:Seikan690Banner.png|{{{2|160px}}}|Destroyer Old Princess|link=Destroyer Old Princess]]&lt;br /&gt;
|693|694|695|ss-natsu-hime|潜水夏姫                                   =[[File:Seikan693Banner.png|{{{2|160px}}}|Submarine Summer Princess|link=Submarine Princess]]&lt;br /&gt;
|696|697|698|bb-natsu-hime|戦艦夏姫                                   =[[File:Seikan696Banner.png|{{{2|160px}}}|Battleship Summer Princess|link=Battleship Princess]]&lt;br /&gt;
|699|700|701|harbor-natsu-hime|harbour-natsu-hime|港湾夏姫            =[[File:Seikan699Banner.png|{{{2|160px}}}|Harbor Summer Princess|link=Harbor Princess]]&lt;br /&gt;
|702|703|704|harbor-natsu-hime-dmg|harbour-natsu-hime-dmg|港湾夏姫-壊 =[[File:Seikan702Banner.png|{{{2|160px}}}|Harbor Summer Princess Damaged Form|link=Harbor Princess]]&lt;br /&gt;
|705|706|707|ca-natsu-hime|重巡夏姫                                   =[[File:Seikan705Banner.png|{{{2|160px}}}|Heavy Cruiser Summer Princess|link=Heavy Cruiser Princess]]&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&amp;lt;!--PLEASE DO NOT ADD DOCUMENTATION/CATEGORIES/INTERWIKIS HERE--&amp;gt;&lt;br /&gt;
{{Documentation}}&lt;br /&gt;
&amp;lt;!--MAKE ADDITIONS TO THE /doc SUBPAGE INSTEAD, THANKS--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Winter_2017_Event&amp;diff=48306</id>
		<title>Winter 2017 Event</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Winter_2017_Event&amp;diff=48306"/>
		<updated>2017-02-11T17:57:28Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Banner addin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;eventBanner16&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; text-align: center;&amp;quot;&amp;gt;[[File:2017WinterEventBannerAlt.jpg|Reconnaissance Force Emergency Deployment! Operation &amp;quot;Hikari&amp;quot;|link=|class=fadein]]&amp;lt;/div&amp;gt;&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
The Winter 2017 Event '''Reconnaissance Force Emergency Deployment! Operation &amp;quot;Hikari&amp;quot;''' is scheduled to begin on February 11, 2017. &lt;br /&gt;
&lt;br /&gt;
The theme of the event is based upon the Ogasawara Islands and &amp;quot;Operation Hikari&amp;quot;, the IJN's planned reconnaissance of and raid on the USN base at Ulithi Atoll. &lt;br /&gt;
&lt;br /&gt;
The upcoming event will be a &amp;quot;small-scale&amp;quot; event, and will feature 3 maps and at least 3 new ships.&lt;br /&gt;
&lt;br /&gt;
Current known information from [https://twitter.com/KanColle_STAFF KanColle Staff's Twitter]and Comptiq have revealed the event will mainly center round in the Ogasawara Islands and &amp;quot;Operation Hikari&amp;quot;. And has noted there will while Operation Hikari will take place at the Ulithi atoll, the follow up operation of &amp;quot;Operation Arashi&amp;quot; will not be happening within this presentation. &lt;br /&gt;
&lt;br /&gt;
For additional information regarding event-related subjects and content related to the dev tweets, please refer to the following links:&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Combined Fleet]]&lt;br /&gt;
*[[Armor Reduction]] &lt;br /&gt;
*[[Land-Based Air Squadron]]&lt;br /&gt;
*[[Transport Operation]]&lt;br /&gt;
*[[Aerial_Combat#Anti-Air_Cut-In|Anti-Air Cut-In]] &lt;br /&gt;
*[[Line of Sight]]&lt;br /&gt;
*[[Improving Ship Speed]] (May become a part of event map requirements)&lt;br /&gt;
&lt;br /&gt;
==Historical Background==&lt;br /&gt;
&lt;br /&gt;
'''Disclaimer: The following information is based upon a summary of World War II history and may not have any influence with the game itself. This is for historical reference only.'''&lt;br /&gt;
&lt;br /&gt;
Operation Hikari was a transport operation by the submarines I-13 and I-14. Their mission was to transport disassembled Saiuns to an ad hoc air base on Truk Atoll, where they would be used to scout the USN positions within Ulithi Atoll.  &lt;br /&gt;
&lt;br /&gt;
Operation Arashi was intended to be a follow-up air raid, where two squadrons of 6 Seiran seaplane bombers operating from the submarines I-400 and I-401 would bomb the USN positions within Ulithi Atoll.&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
===New Ships===&lt;br /&gt;
As of this time, multiple ships have been confirmed to appear in the event which include:&lt;br /&gt;
#A Kamikaze-Class Destroyer that served alongside [[Asakaze]] and [https://twitter.com/KanColle_STAFF/status/825520396451471360 sank] in a transport operations off of Chichijima, Ogasawara Islands after being attacked by a Submarine. ('''Matsukaze''' - E-2)&lt;br /&gt;
#A [https://twitter.com/KanColle_STAFF/status/827316908768710656 submarine capable of carrying seaplanes] that successfully took part in Operation Hikari. ('''I-14'''- E-3 Reward)&lt;br /&gt;
#Comptiq Magazine reveals that along with the above mentioned content that the Twin Sister of the sub that partook in Operation Hikari will also be avalaible in this event ('''I-13''' - Very likely a drop)&lt;br /&gt;
#A new Yuugumo-class Destroyer, [[Fujinami]] ('''TBC''').&lt;br /&gt;
&lt;br /&gt;
===Event Requirements===&lt;br /&gt;
The official Twitter account also states that two or more [[Saiun]] will be required for the second half of the event (presumably referring to the EO segment of the event). This only applies to players intending to tackle this part of the event on Normal or Hard difficulty. &amp;lt;ref&amp;gt;https://twitter.com/KanColle_STAFF/status/826956081691701249&amp;lt;/ref&amp;gt; Players on Easy difficulty only need [[Type 97 Torpedo Bomber|Type 97 Torpedo Bombers]] for this segment of the event.&amp;lt;ref&amp;gt;https://twitter.com/kancolle_staff/status/830362901412065280&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The latter segment of the event will only be available starting from '''12th February 2017''' onwards; the exact timing of the release is TBC. &amp;lt;ref&amp;gt;https://twitter.com/kancolle_staff/status/830356388190658561&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;!---&lt;br /&gt;
==New Quests==&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = &lt;br /&gt;
| listnum = &lt;br /&gt;
| namejp = &lt;br /&gt;
| nameen = &lt;br /&gt;
| req = ''description''&lt;br /&gt;
*Completion Condition: &lt;br /&gt;
| fuel = &lt;br /&gt;
| ammo = &lt;br /&gt;
| steel = &lt;br /&gt;
| bauxite = &lt;br /&gt;
| other = &lt;br /&gt;
| notes = &lt;br /&gt;
| once  = &lt;br /&gt;
}}&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
|}&lt;br /&gt;
---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===New Enemy Vessels===&lt;br /&gt;
&lt;br /&gt;
===New Equipment===&lt;br /&gt;
&lt;br /&gt;
A new submarine-based piece of equipment will be given out on the last map of the event. ('''TBC''')&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
===Participation requirements===&lt;br /&gt;
*Must have a 75% sortie win ratio.&lt;br /&gt;
*Must have 5 empty ship slots for new ships.&lt;br /&gt;
*Must have 20 free equipment slots.&lt;br /&gt;
&lt;br /&gt;
===Special Mechanics===&lt;br /&gt;
#The difficulty system first used in [[Spring 2015 Event]] returns: you can choose between Operation A ({{lang|ja|甲}}, Hard), Operation B ({{lang|ja|乙}}, Medium) or Operation C ({{lang|ja|丙}}, Easy).&lt;br /&gt;
#*Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).&lt;br /&gt;
#*'''An [https://twitter.com/KanColle_STAFF/status/799627450279804928 important note] to all Admirals intending to clear the event on Hard difficulty - further (new) conditions now apply:'''&lt;br /&gt;
#**When switching difficulty from ''any other difficulty'' to Hard, the map's debuff mechanism (where applicable) will be reset.&lt;br /&gt;
#***Switching between any other difficulties will not reset the debuff mechanism.&lt;br /&gt;
#**'''''Whether or not these conditions apply to the Winter 2017 Event (assuming a debuff mechanic exists) is currently pending confirmation.'''''&lt;br /&gt;
#The armor-reducing system of the [[Summer 2015 Event]]'s final map, where certain nodes had to be killed to reduce boss armor, is likely to return, but in a simplified version ('''see above for new changes regarding this''').&lt;br /&gt;
# Operation A ({{lang|ja|甲}}, Hard) and Operation B ({{lang|ja|乙}}, Medium) will require you to have mutiple fleets ready, which suggests fleet locking ('''again, see above''').&lt;br /&gt;
&lt;br /&gt;
==Event Map Summary==&lt;br /&gt;
===Quick Info Table===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Classification&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Map&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Combined Fleet?&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Land-Based Air Squadron?&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Color of Tag&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Tag Condition &amp;amp; Deployment Restriction&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Difficulty Restrictions&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Main Operation&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;font-size:18px;&amp;quot;|E-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|'''Preparation for Operation Hikari'''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| No&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| No&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;'''Blue'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|'''Tagging''':&amp;lt;br&amp;gt; Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.&amp;lt;br&amp;gt;'''Deployment Restriction''':&amp;lt;br&amp;gt; ''Normal or Hard:'' Must have either the same-colored tag or no tag. &amp;lt;br&amp;gt;''Easy:'' No restrictions.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|'''No restrictions. All difficulties OK'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-2''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| '''Strengthening the Patrol Line in Ogasawara Islands'''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;'''Green'''&amp;lt;/span&amp;gt;&lt;br /&gt;
| rowspan=2 style=&amp;quot;text-align:center;&amp;quot;|'''In order to play these maps on hard, you must complete the previous map* on either normal or hard.'''&amp;lt;br/&amp;gt; ''(e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Extra Operation&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-3''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| '''???'''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;'''Blue'''&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Contribute Information==&lt;br /&gt;
We would like you to contribute infromation regarding pathing, drops, enemy compositions, mechanics, etc. as you play through the event. If you happen to discover anything, be sure to contribute your information via the talk page or by a links down below.&lt;br /&gt;
&lt;br /&gt;
'''E-1 Data Submission Forms''' by [[User:Tsubakura|Tsubakura]]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://goo.gl/forms/8KNuaFf0lxQUJoF13 Submit a report] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1jy5-D538mPR7a7LX1NB1w57GN_uriWUC7Y3GGWCBwKY View all submitted reports]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''E-2 Data Submission Forms''' by [[User:Tsubakura|Tsubakura]]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://goo.gl/forms/XIVIqIeRJIqzWF6w1 Submit a report]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1YeBRyOSSiRQerexdTyqFNMYynweag6ZC5tPxoiJ2QA0 View all submitted reports]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''E-3 Data Submission Forms''' by [[User:Tsubakura|Tsubakura]]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://goo.gl/forms/x9qhZAl5jHKopOc83 Submit a report]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1_Ot-a_iWdQ3__l55CjWDV58udx_oxEf7aberqCbwKdw View all submitted reports]&lt;br /&gt;
&lt;br /&gt;
==Event Maps==&lt;br /&gt;
===E-1===&lt;br /&gt;
[[File:OoyodoE-1Winter2017.png]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:Winter2017E-1Banner.png]]&lt;br /&gt;
|map_image = &lt;br /&gt;
|map_name = Preparation for Operation Hikari&lt;br /&gt;
|map_japanese = 「光」作戦準備&lt;br /&gt;
|information = &lt;br /&gt;
*Boss: None&lt;br /&gt;
'''TP Gauge:'''&lt;br /&gt;
100 TP (Easy/Normal/Hard)&lt;br /&gt;
&lt;br /&gt;
*Key Rewards:&lt;br /&gt;
** Clearing on Hard (甲): &lt;br /&gt;
** Clearing on Medium (乙): &lt;br /&gt;
** Clearing on Easy (丙): &lt;br /&gt;
&lt;br /&gt;
|branching =&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-1 Branching Rules&lt;br /&gt;
|G/empty -&amp;gt; L = ???&lt;br /&gt;
|G/empty -&amp;gt; D = ??? &lt;br /&gt;
&lt;br /&gt;
|D -&amp;gt; A = * ???&lt;br /&gt;
|D -&amp;gt; C/empty = * ???&lt;br /&gt;
&lt;br /&gt;
|C/empty -&amp;gt; F/resource = * ???&lt;br /&gt;
|C/empty -&amp;gt; B = * ???&lt;br /&gt;
}}&lt;br /&gt;
Branching compositions were reported [https://docs.google.com/spreadsheets/d/1jy5-D538mPR7a7LX1NB1w57GN_uriWUC7Y3GGWCBwKY here] over the course of the event.&lt;br /&gt;
&lt;br /&gt;
|tips = *'''Important Note''' Upon completing the TP gauge, you will need to complete the map one more time to ensure a victory to complete the map&lt;br /&gt;
*Recommended Compositions:&lt;br /&gt;
*6SS(V)&lt;br /&gt;
**Using all submarines can make the map relatively easy.&lt;br /&gt;
**If using an all Submarine teams it may be recommended to use your LBAS on Node B.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
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&lt;br /&gt;
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|&lt;br /&gt;
|final_form = &lt;br /&gt;
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}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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&lt;br /&gt;
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|&lt;br /&gt;
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}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
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|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
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&lt;br /&gt;
|J_label = &lt;br /&gt;
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|&lt;br /&gt;
|L_label = &lt;br /&gt;
|L1_node_info = &lt;br /&gt;
|L1_form = &lt;br /&gt;
|L1_xp = &lt;br /&gt;
|L2_node_info = &lt;br /&gt;
|L2_form = &lt;br /&gt;
|L2_xp = &lt;br /&gt;
|L3_node_info = &lt;br /&gt;
|L3_form = &lt;br /&gt;
|L3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt; &amp;lt;!--- To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:&lt;br /&gt;
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]&lt;br /&gt;
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]] &lt;br /&gt;
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]] &lt;br /&gt;
Common AV: [[Chitose]] [[Chiyoda]]&lt;br /&gt;
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]&lt;br /&gt;
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]&lt;br /&gt;
Common Auxiliary: [[Katori]]&lt;br /&gt;
For more rare ships, use the [[Ship name|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;ship name&amp;lt;/span&amp;gt;''']]---&amp;gt;&lt;br /&gt;
|drops = {{#invoke:DropTable|createDropTable&lt;br /&gt;
| I_DD = [[Hamakaze]]&lt;br /&gt;
| I_CL = &lt;br /&gt;
| I_CA = &lt;br /&gt;
| I_BB = &lt;br /&gt;
| I_CV = &lt;br /&gt;
| I_CVL = &lt;br /&gt;
| I_SS = [[I-401|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;I-401&amp;lt;/span&amp;gt;''']], [[U-511|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;U-511&amp;lt;/span&amp;gt;''']], [[I-26|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;I-26&amp;lt;/span&amp;gt;''']] &lt;br /&gt;
| I_AUX = [[Kashima|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kashima&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-2===&lt;br /&gt;
[[File:OoyodoE-2Winter2017.png]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:Winter2017E-2Banner.png]]&lt;br /&gt;
|map_image = &lt;br /&gt;
|map_name = Strengthening the Patrol Line in Ogasawara Islands&lt;br /&gt;
|map_japanese = 小笠原諸島哨戒線強化&lt;br /&gt;
|information = &lt;br /&gt;
*Boss: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Key Rewards: [[Matsukaze]]&lt;br /&gt;
** Clearing on Hard (甲): &lt;br /&gt;
** Clearing on Medium (乙): &lt;br /&gt;
** Clearing on Easy (丙): &lt;br /&gt;
&lt;br /&gt;
|branching =&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|width = default&lt;br /&gt;
|0 -&amp;gt; A = Some text...&lt;br /&gt;
|0 -&amp;gt; B = Some text...&lt;br /&gt;
}}&lt;br /&gt;
Branching compositions were reported [https://docs.google.com/spreadsheets/d/1jy5-D538mPR7a7LX1NB1w57GN_uriWUC7Y3GGWCBwKY here] over the course of the event.&lt;br /&gt;
&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info =&lt;br /&gt;
|B2_form =  &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info =  &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|F2_node_info = &lt;br /&gt;
|F2_form = &lt;br /&gt;
|F2_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info =  &lt;br /&gt;
|J1_form = &lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J1_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|L_label = &lt;br /&gt;
|L1_node_info = &lt;br /&gt;
|L1_form = &lt;br /&gt;
|L1_xp = &lt;br /&gt;
|L2_node_info = &lt;br /&gt;
|L2_form = &lt;br /&gt;
|L2_xp = &lt;br /&gt;
|L3_node_info = &lt;br /&gt;
|L3_form = &lt;br /&gt;
|L3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info =&lt;br /&gt;
|B2_form =  &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info =  &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|F2_node_info = &lt;br /&gt;
|F2_form = &lt;br /&gt;
|F2_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info =  &lt;br /&gt;
|J1_form = &lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J1_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|L_label = &lt;br /&gt;
|L1_node_info = &lt;br /&gt;
|L1_form = &lt;br /&gt;
|L1_xp = &lt;br /&gt;
|L2_node_info = &lt;br /&gt;
|L2_form = &lt;br /&gt;
|L2_xp = &lt;br /&gt;
|L3_node_info = &lt;br /&gt;
|L3_form = &lt;br /&gt;
|L3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info =&lt;br /&gt;
|B2_form =  &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info =  &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|F2_node_info = &lt;br /&gt;
|F2_form = &lt;br /&gt;
|F2_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info =  &lt;br /&gt;
|J1_form = &lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J1_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|L_label = &lt;br /&gt;
|L1_node_info = &lt;br /&gt;
|L1_form = &lt;br /&gt;
|L1_xp = &lt;br /&gt;
|L2_node_info = &lt;br /&gt;
|L2_form = &lt;br /&gt;
|L2_xp = &lt;br /&gt;
|L3_node_info = &lt;br /&gt;
|L3_form = &lt;br /&gt;
|L3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;!--- To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:&lt;br /&gt;
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]&lt;br /&gt;
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]] &lt;br /&gt;
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]] &lt;br /&gt;
Common AV: [[Chitose]] [[Chiyoda]]&lt;br /&gt;
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]&lt;br /&gt;
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]&lt;br /&gt;
Common Auxiliary: [[Katori]]&lt;br /&gt;
For more rare ships, use the [[Ship name|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;ship name&amp;lt;/span&amp;gt;''']]---&amp;gt;&lt;br /&gt;
|drops = {{#invoke:DropTable|createDropTable&lt;br /&gt;
| D_DD = &lt;br /&gt;
| D_CL = &lt;br /&gt;
| D_CA = &lt;br /&gt;
| D_CVL = &lt;br /&gt;
| E_DD = &lt;br /&gt;
| E_CL = &lt;br /&gt;
| E_CA = &lt;br /&gt;
| E_CVL = &lt;br /&gt;
| J_DD = &lt;br /&gt;
| J_CL = &lt;br /&gt;
| J_CA = &lt;br /&gt;
| J_CVL =&lt;br /&gt;
| L_DD = &lt;br /&gt;
| L_CL = &lt;br /&gt;
| L_CA = &lt;br /&gt;
| L_BB = &lt;br /&gt;
| L_CV = &lt;br /&gt;
| L_CVL = &lt;br /&gt;
| L_SS = &lt;br /&gt;
| L_AUX = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-3===&lt;br /&gt;
[[File:OoyodoE-3Winter2017.png]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:Winter2017E-3Banner.png]]&lt;br /&gt;
|map_image = &lt;br /&gt;
|map_name = &lt;br /&gt;
|map_japanese = &lt;br /&gt;
|information = &lt;br /&gt;
*Boss: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Key Rewards:[[I-14]]&lt;br /&gt;
** Clearing on Hard (甲): &lt;br /&gt;
** Clearing on Medium (乙): &lt;br /&gt;
** Clearing on Easy (丙): &lt;br /&gt;
|branching =&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|width = default&lt;br /&gt;
|0 -&amp;gt; A = Some text...&lt;br /&gt;
|0 -&amp;gt; B = Some text...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Branching compositions were reported [https://docs.google.com/spreadsheets/d/1_Ot-a_iWdQ3__l55CjWDV58udx_oxEf7aberqCbwKdw here] over the course of the event.&lt;br /&gt;
&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info =&lt;br /&gt;
|B2_form =  &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info =  &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|F2_node_info = &lt;br /&gt;
|F2_form = &lt;br /&gt;
|F2_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info =  &lt;br /&gt;
|J1_form = &lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J1_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|L_label = &lt;br /&gt;
|L1_node_info = &lt;br /&gt;
|L1_form = &lt;br /&gt;
|L1_xp = &lt;br /&gt;
|L2_node_info = &lt;br /&gt;
|L2_form = &lt;br /&gt;
|L2_xp = &lt;br /&gt;
|L3_node_info = &lt;br /&gt;
|L3_form = &lt;br /&gt;
|L3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info =&lt;br /&gt;
|B2_form =  &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info =  &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|F2_node_info = &lt;br /&gt;
|F2_form = &lt;br /&gt;
|F2_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info =  &lt;br /&gt;
|J1_form = &lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J1_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|L_label = &lt;br /&gt;
|L1_node_info = &lt;br /&gt;
|L1_form = &lt;br /&gt;
|L1_xp = &lt;br /&gt;
|L2_node_info = &lt;br /&gt;
|L2_form = &lt;br /&gt;
|L2_xp = &lt;br /&gt;
|L3_node_info = &lt;br /&gt;
|L3_form = &lt;br /&gt;
|L3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info =&lt;br /&gt;
|B2_form =  &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info =  &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = &lt;br /&gt;
|F2_node_info = &lt;br /&gt;
|F2_form = &lt;br /&gt;
|F2_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info =  &lt;br /&gt;
|J1_form = &lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J1_enemy_air_power = &lt;br /&gt;
|&lt;br /&gt;
|L_label = &lt;br /&gt;
|L1_node_info = &lt;br /&gt;
|L1_form = &lt;br /&gt;
|L1_xp = &lt;br /&gt;
|L2_node_info = &lt;br /&gt;
|L2_form = &lt;br /&gt;
|L2_xp = &lt;br /&gt;
|L3_node_info = &lt;br /&gt;
|L3_form = &lt;br /&gt;
|L3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = &lt;br /&gt;
|boss_node = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt; &amp;lt;!--- To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:&lt;br /&gt;
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]&lt;br /&gt;
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]] &lt;br /&gt;
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]] &lt;br /&gt;
Common AV: [[Chitose]] [[Chiyoda]]&lt;br /&gt;
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]&lt;br /&gt;
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]&lt;br /&gt;
Common Auxiliary: [[Katori]]&lt;br /&gt;
For more rare ships, use the [[Ship name|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;ship name&amp;lt;/span&amp;gt;''']]---&amp;gt;&lt;br /&gt;
|drops = {{#invoke:DropTable|createDropTable&lt;br /&gt;
| D_DD = &lt;br /&gt;
| D_CL = &lt;br /&gt;
| D_CA = &lt;br /&gt;
| D_CVL = &lt;br /&gt;
| E_DD = &lt;br /&gt;
| E_CL = &lt;br /&gt;
| E_CA = &lt;br /&gt;
| E_CVL = &lt;br /&gt;
| J_DD = &lt;br /&gt;
| J_CL = &lt;br /&gt;
| J_CA = &lt;br /&gt;
| J_CVL =&lt;br /&gt;
| L_DD = &lt;br /&gt;
| L_CL = &lt;br /&gt;
| L_CA = &lt;br /&gt;
| L_BB = &lt;br /&gt;
| L_CV = &lt;br /&gt;
| L_CVL = &lt;br /&gt;
| L_SS = &lt;br /&gt;
| L_AUX = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{EventsPortal}}&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Events&amp;diff=9397</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Events&amp;diff=9397"/>
		<updated>2017-02-11T17:53:26Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Event Banner update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;During events, qualified players gain access to special maps, which usually pertain to specific World War 2 battles; the only exception was a tie-in to the anime [[Christmas 2013 Event|''Aoki Hagane no Arpeggio: Ars Nova'']]. Event maps stay up for about two weeks and are popular for farming ships not found in normal sorties.&lt;br /&gt;
&lt;br /&gt;
While sortieing in specific event maps, [[Enemy vessel#Bosses|special Abyssal Fleet bosses]] may be encountered on predefined nodes.&lt;br /&gt;
&lt;br /&gt;
Starting [[Spring 2014 Event|Spring 2014]] event, [[Line of Sight|LoS]] {{LOS}}-based checks were implemented. A fleet's [[Line of Sight|total or equipment LoS]] affects movement through the map nodes and whether you reach the boss node. Since then, this mechanic has been implemented into [[World 2#2-5|extra operations maps]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Event Preparation=&lt;br /&gt;
*The standard requirements to participate in an Event are:&lt;br /&gt;
**At least a '''75% sortie win-rate'''. This is shown in the [[Tutorial: FAQ#What_does_the_admiral_stats_page_show.3F|Fleet HQ Stats page]].&lt;br /&gt;
**At least '''5 free ship slots''' for new kanmusu to join before sortieing.&lt;br /&gt;
**At least '''20 free equipment slots''' before sortieing.&lt;br /&gt;
&lt;br /&gt;
===Event Mechanics===&lt;br /&gt;
&lt;br /&gt;
====Ship Locking====&lt;br /&gt;
&lt;br /&gt;
''[[Ship_Locking|Full Article: Ship Locking]]''&lt;br /&gt;
&lt;br /&gt;
Ship locking is a system that restricts to which maps a certain ship may be sortied.&lt;br /&gt;
&lt;br /&gt;
To illustrate, the Summer 2015 ship locking restrictions will be used:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;'''BLUE Tag'''&amp;lt;/span&amp;gt;: E1 and E2 &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;'''GREEN Tag'''&amp;lt;/span&amp;gt;: E3 and E6 &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;'''ORANGE Tag'''&amp;lt;/span&amp;gt;: E4 &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''RED Tag'''&amp;lt;/span&amp;gt;: E5 &lt;br /&gt;
&lt;br /&gt;
With the additional restriction for the final map E7:&lt;br /&gt;
* '''Any EXCEPT &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;ORANGE Tag&amp;lt;/span&amp;gt;''': E7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;n.b. the actual color of the tags were Yellow and Orange, but red has been used for better display&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# A ship that commences a sortie to a map for the first time receives a colored tag for that particular map, if applicable. &lt;br /&gt;
#* Tags are received regardless of map difficulty setting&lt;br /&gt;
#* Not all maps tag ships, for example, E7 did not issue a ship tag.&lt;br /&gt;
# Any ship, regardless of tag, may sortie to a map for which easy difficulty has been chosen&lt;br /&gt;
#** e.g. Kongou sorties to E1, receiving a blue tag. She may then sortie to E3 (green tag) '''only if''' the difficulty setting for E3 is easy.&lt;br /&gt;
# Ships that do not have tags may sortie to any event map,  however, once they receive a tag, they are bound by the restrictions&lt;br /&gt;
#** e.g. Haruna has not been used yet and is untagged, she may sortie to E7 on medium difficulty. If she then sorties to E5, she will receive the orange tag, and may no longer sortie to E7&lt;br /&gt;
&lt;br /&gt;
===Difficulty Settings===&lt;br /&gt;
**Difficulty settings have been implemented, resulting in easier or harder enemies with lesser or greater rewards. Difficulties also sometimes ship drops as well as drop rates. When dealing with ship locking, sometimes the 'Easy' difficulty will allow already-locked ships, ''although doing maps on easy will still put the stamp on new ships.''&lt;br /&gt;
*[[Combined Fleet]] mechanics are often implemented on some maps during events.&lt;br /&gt;
**Limited-time quests are sometimes required to unlock the next map.&lt;br /&gt;
&lt;br /&gt;
==Stockpile Creation==&lt;br /&gt;
*A stockpile of {{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}} resources &amp;amp; [[File:Irepair.png|18px|link=]] buckets will be required.&lt;br /&gt;
** Given a stockpile under the resource softcap, the natural regeneration rate of resources is 10,800 fuel, ammo, and steel per week, and 3600 bauxite.&lt;br /&gt;
*** For reference, expedition 5 being run non-stop will bring in a gross 27,000 fuel and ammo per week, and 1800 steel and bauxite&lt;br /&gt;
** Buckets do not naturally regenerate, and may be attained from expedition 2 at an average rate of 1 bucket per hour&lt;br /&gt;
*** In practical gameplay, Fuel (used for repairs and sorties) is much more important than Ammunition (only for sortie), while steel is the least important resource (only for repairs),&lt;br /&gt;
*** Bauxite usage varies greatly depending on the current demands of the fleet (a carrier or LBAS-dependent event will consume bauxite rapidly, while less CV-heavy events will consume far less)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Although it's also a general rule-of-thumb, it deserves extra mention here: always have at least two of each ship type ready &amp;amp; leveled as the event maps' fleet composition requirements will not be known beforehand.&lt;br /&gt;
**However, ship locking has made this even more important. Though on Easy Difficulties (see above) ship locking is not enforced, it can cut down on possible rewards from clearing maps; not having a well-spread fleet can reduce effectiveness throughout the event!&lt;br /&gt;
**Remember to plan for possible combined fleet actions as well: Having several leveled standard carriers and light carriers are important for Carrier task forces; having high-level battleships and cruisers is important for surface task forces; and Heavy Cruisers, Torpedo Cruisers, Destroyers and a Light Cruiser are needed for the escort force.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Past Event List==&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner01&amp;quot;&amp;gt;[[File:2013SpringEventBannerAlt.jpg|Break into the Enemy Anchorage!|link=Spring 2013 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner02&amp;quot;&amp;gt;[[File:2013SummerEventBannerAlt.jpg|Southern Waters Assault Reconnaissance!|link=Summer 2013 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner03&amp;quot;&amp;gt;[[File:2013AutumnEventBannerAlt.jpg|Final Battle! Iron Bottom Straits!|link=Fall 2013 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner04&amp;quot;&amp;gt;[[File:2013ChristmasEventBannerAlt.jpg|Intercept! Fleet of Fog|link=Christmas 2013 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner05&amp;quot;&amp;gt;[[File:2014SpringEventBannerAlt.jpg|Recon planes, launching!|link=Spring 2014 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner06&amp;quot;&amp;gt;[[File:2014SummerEventBannerAlt.jpg|Operation AL/MI|link=Summer 2014 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner07&amp;quot;&amp;gt;[[File:2014AutumnEventBannerAlt.jpg|Operation Kon|link=Fall 2014 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner08&amp;quot;&amp;gt;[[File:2015WinterEventBannerAlt.jpg|Counter-attack! Assault on Truk Anchorage|link=Winter 2015 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner09&amp;quot;&amp;gt;[[File:2015SpringEventBannerAlt.jpg|Order! Operation 11|link=Spring 2015 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner10&amp;quot;&amp;gt;[[File:2015SummerEventBannerAlt.png|Counterattack! The Second Operation SN|link=Summer 2015 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner11&amp;quot;&amp;gt;[[File:2015AutumnEventBannerAlt.png|Breakthrough! Maritime Transport Operation|link=Fall 2015 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner12&amp;quot;&amp;gt;[[File:2016WinterEventBannerAlt.png|Sortie! Operation Rei-Go!|link=Winter 2016 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner13&amp;quot;&amp;gt;[[File:2016SpringEventBannerAlt.png|Deployment! Land-based Aerial Division!|link=Spring 2016 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner14&amp;quot;&amp;gt;[[File:2016SummerEventBannerAlt.png|Counterattack! The Second Battle off Malay Peninsula|link=Summer 2016 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner15&amp;quot;&amp;gt;[[File:2016AutumnEventBannerAlt.png|Announcement! The Third Fleet Operation Act|link=Fall 2016 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td class=&amp;quot;eventBanner16&amp;quot;&amp;gt;[[File:2017WinterEventBannerAlt.jpg|Reconnaissance Force Emergency Deployment! Operation &amp;quot;Hikari&amp;quot;|link=Winter 2017 Event|class=fadein]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{EventsPortal}}&lt;br /&gt;
[[Category:Sortie]]&lt;br /&gt;
[[Category:World Map]]&lt;br /&gt;
[[Category:Events]]&lt;br /&gt;
[[ko:이벤트]]&lt;br /&gt;
[[zh:活动限定海域]]&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=MediaWiki:Common.css&amp;diff=64713</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=MediaWiki:Common.css&amp;diff=64713"/>
		<updated>2017-02-11T15:43:21Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Event Banner update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/*****************************************************************************************/&lt;br /&gt;
/*** This page is the central stylesheet for the entire wiki. Any additions or changes ***/&lt;br /&gt;
/*** that are made here will be reflected globally around the website. Do NOT          ***/&lt;br /&gt;
/*** modify unless you know exactly what you are doing. Consult me if you have         ***/&lt;br /&gt;
/*** something in mind but don't know how to make it happen. You will only end up      ***/&lt;br /&gt;
/*** breaking things already in place.                                                 ***/&lt;br /&gt;
/*** - Gensui Hime                                                                     ***/&lt;br /&gt;
/*****************************************************************************************/&lt;br /&gt;
&lt;br /&gt;
/* CSS sheet for fp.html*/&lt;br /&gt;
&lt;br /&gt;
/* Separate from Common.CSS in order to make changes swift and easy? Debatable */&lt;br /&gt;
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#widgetcontainer{&lt;br /&gt;
	line-height:1.2 !important; /*MediaWiki resizes line height, destroying placements.*/&lt;br /&gt;
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	margin-bottom:2%;&lt;br /&gt;
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	width:auto;&lt;br /&gt;
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	margin-top:14.4px;	&lt;br /&gt;
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.stretch {&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    font-size: 0;&lt;br /&gt;
    line-height: 0&lt;br /&gt;
}&lt;br /&gt;
#clustertitle {&lt;br /&gt;
	width:100%;&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	padding-top:2px;&lt;br /&gt;
	padding-bottom:2px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-bottom:14.4px;&lt;br /&gt;
}&lt;br /&gt;
/*More Misc Buttons, not a subcategory of quick links*/&lt;br /&gt;
#infodiv {&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:200px;&lt;br /&gt;
	background:transparent url(skins/common/images/infobarbg.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
#infoicons {&lt;br /&gt;
	padding-top:10px;&lt;br /&gt;
	padding-left:40px;&lt;br /&gt;
	padding-right:40px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:30px;&lt;br /&gt;
	height:124px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
}&lt;br /&gt;
.questicon {&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:100px;&lt;br /&gt;
	height:100px;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-right:32px;&lt;br /&gt;
	background-color:#005e95;&lt;br /&gt;
}&lt;br /&gt;
.questicon:hover {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
}&lt;br /&gt;
.infoicon {&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:100px;&lt;br /&gt;
	height:100px;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-right:32px;&lt;br /&gt;
	position: relative;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
	background-color:#005e95;&lt;br /&gt;
}&lt;br /&gt;
.listdrop {&lt;br /&gt;
	display: none;&lt;br /&gt;
    position: absolute;&lt;br /&gt;
	bottom:100px;&lt;br /&gt;
    background-color: #555;&lt;br /&gt;
    width: 100px;&lt;br /&gt;
    box-shadow: 0px -8px 16px 0px rgba(0,0,0,0.2);&lt;br /&gt;
    z-index: 1;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	font-size:14px;&lt;br /&gt;
	&lt;br /&gt;
	border-top-left-radius:10px;&lt;br /&gt;
	border-top-right-radius:10px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
}&lt;br /&gt;
.listdrop .selbox {&lt;br /&gt;
	width:100px;&lt;br /&gt;
	color:white;&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	padding-top:10px;&lt;br /&gt;
	padding-bottom:10px;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.listdrop .selbox:hover {&lt;br /&gt;
	color:black;&lt;br /&gt;
	background-color:#f9f9f9;&lt;br /&gt;
}&lt;br /&gt;
.infoicon:hover {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	&lt;br /&gt;
	border-top-left-radius:0px;&lt;br /&gt;
	border-top-right-radius:0px;&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
.infoicon:hover .listdrop {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	display:block;&lt;br /&gt;
}&lt;br /&gt;
.infotxt {&lt;br /&gt;
	padding-top:3px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	align:middle;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	font-size:14px;&lt;br /&gt;
}&lt;br /&gt;
/*Icon Triumvirate Styling*/&lt;br /&gt;
#iconcontainer{&lt;br /&gt;
	background:url(skins/common/images/mainboxbg.jpg) no-repeat;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:300px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	border:0px solid #0099ff;&lt;br /&gt;
	border-radius:8px;	&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
}&lt;br /&gt;
.sortext{&lt;br /&gt;
	/*font-weight:bold;*/&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.sortext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #D50000;&lt;br /&gt;
}&lt;br /&gt;
.pvptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.pvptext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #03D500;&lt;br /&gt;
}&lt;br /&gt;
.exptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.exptext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #00B1D5;&lt;br /&gt;
}&lt;br /&gt;
#sortie{&lt;br /&gt;
	background:transparent url(skins/common/images/sortiev2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.sortie{ &lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.sortie:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
#pvp{&lt;br /&gt;
	background:transparent url(skins/common/images/pvpv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.pvp{&lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px; &lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.pvp:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#exped{&lt;br /&gt;
	background:transparent url(skins/common/images/expedv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.exped{&lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px; &lt;br /&gt;
	&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.exped:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*Link Style Reset*/&lt;br /&gt;
a:link {&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
}&lt;br /&gt;
a:hover {&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
}&lt;br /&gt;
/*Event Banner*/&lt;br /&gt;
/*When there is no event, replace with noevban.png*/&lt;br /&gt;
.eventbanner{&lt;br /&gt;
	&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:93px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.4s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.4s ease-in-out;&lt;br /&gt;
    -o-transition: 0.4s ease-in-out;&lt;br /&gt;
    transition: 0.4s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.eventbanner:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
}&lt;br /&gt;
#eventbanner{&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	border:0px solid #a7d7f9;&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	background:url(/images/5/5f/Tempwinterbanner.png) no-repeat center center;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:93px;&lt;br /&gt;
	background-size: contain;&lt;br /&gt;
}&lt;br /&gt;
#eventwrap{&lt;br /&gt;
	border:0px solid #b6b6b4; &lt;br /&gt;
	border-top:0px;&lt;br /&gt;
	width:710px; &lt;br /&gt;
	border-bottom-left-radius:12px;&lt;br /&gt;
	border-bottom-right-radius:4px;&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
#eventinfo{&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	border-top-right-radius:8px;&lt;br /&gt;
	border:0px solid #b6b6b4;&lt;br /&gt;
	/*border-bottom:0px;*/&lt;br /&gt;
	background:#3090c7;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
}&lt;br /&gt;
/*World List*/&lt;br /&gt;
#worldicons{&lt;br /&gt;
	width:710px;&lt;br /&gt;
	border:0px solid #3090c7;&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	height:98px;&lt;br /&gt;
	border-top-right-radius:12px;&lt;br /&gt;
	border-bottom-right-radius:12px;&lt;br /&gt;
	background:transparent url(skins/common/images/worldv2.png) no-repeat;&lt;br /&gt;
	&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:black;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
.wor1{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w1.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor1:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor2{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w2.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor2:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor3{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w3.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor3:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor4{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w4.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor4:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor5{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w5.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor5:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor6{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w6.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor6:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wortext{&lt;br /&gt;
	font-size:16px;&lt;br /&gt;
	/*background-color:#3090c7;&lt;br /&gt;
	color:#3090c7;&lt;br /&gt;
	text-decoration:none;*/&lt;br /&gt;
	/*text-shadow:0px 0px 8px #5DADE2;*/&lt;br /&gt;
	color:black;&lt;br /&gt;
	border-radius:6px;	&lt;br /&gt;
	padding:1px 4px 1px 4px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wortext:hover{&lt;br /&gt;
	color:black;&lt;br /&gt;
	/*text-shadow:0px 0px 16px #2E86C1;*/&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#worlds{&lt;br /&gt;
	padding-top:3px;&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	width:118px;&lt;br /&gt;
	float:left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.worname{&lt;br /&gt;
	/*text-shadow:0px 0px 8px #5DADE2;*/&lt;br /&gt;
	color:black;&lt;br /&gt;
	font-size:13px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.worname:hover{&lt;br /&gt;
	color:black;&lt;br /&gt;
	text-shadow:0px 0px 10px #FFB813;&lt;br /&gt;
}&lt;br /&gt;
/* Twitter and Seasonals */&lt;br /&gt;
.twidget{&lt;br /&gt;
	border:0px solid white;&lt;br /&gt;
	border-radius:4px;&lt;br /&gt;
	background-color:white;&lt;br /&gt;
	height:368px;&lt;br /&gt;
	width:48%;&lt;br /&gt;
	float:left;&lt;br /&gt;
}&lt;br /&gt;
.seasonalbox {&lt;br /&gt;
	width:100%;&lt;br /&gt;
	height:200px;&lt;br /&gt;
	background: url(skins/common/images/seasonalbg.jpg) no-repeat;&lt;br /&gt;
	margin-right:0px;&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-top-left-radius:0px;&lt;br /&gt;
	border-top-right-radius:0px;&lt;br /&gt;
}&lt;br /&gt;
.seasoncont {&lt;br /&gt;
	padding: 4px 4px 4px 4px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	align:middle;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
.seasonicon{&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	width:110px;&lt;br /&gt;
	height:110px;&lt;br /&gt;
	border-radius:55px;&lt;br /&gt;
	background-color:#4EAEE5;&lt;br /&gt;
&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.seasonicon:hover{&lt;br /&gt;
	background-color:#6cccff;&lt;br /&gt;
}&lt;br /&gt;
/*FactoryBox Div*/&lt;br /&gt;
.factorybox{&lt;br /&gt;
	border-radius:8px;	&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:170px;&lt;br /&gt;
	background: url(skins/common/images/iconboxbgv2.png) no-repeat;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Factorybox Individual Containers - Icon+Text */&lt;br /&gt;
.constbox{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:1px;&lt;br /&gt;
	left:50px;&lt;br /&gt;
	margin-right:0px;	&lt;br /&gt;
}&lt;br /&gt;
.develbox{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-94px;&lt;br /&gt;
	left:276px;&lt;br /&gt;
}&lt;br /&gt;
.kaisyubox{&lt;br /&gt;
	width:171px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-90px;&lt;br /&gt;
	left:53px;&lt;br /&gt;
}&lt;br /&gt;
.kaisoubox{&lt;br /&gt;
	width:171px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-159px;&lt;br /&gt;
	left:279px;&lt;br /&gt;
}&lt;br /&gt;
.revampbox{&lt;br /&gt;
	width:155px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	bottom:320px;&lt;br /&gt;
	left:522px;	&lt;br /&gt;
}&lt;br /&gt;
/* Construction Icon FX */&lt;br /&gt;
#const{&lt;br /&gt;
	background: transparent url(skins/common/images/constv2.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
.const{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:-4px;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.const:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/* Development Icon FX */&lt;br /&gt;
#devel{&lt;br /&gt;
	background: transparent url(skins/common/images/develv2.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.devel{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:-4px;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.devel:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#kaisyu{&lt;br /&gt;
	background: transparent url(skins/common/images/kaisyu.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.kaisyu{&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:171px;&lt;br /&gt;
	height:47px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisyu:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#kaisou{&lt;br /&gt;
	background: transparent url(skins/common/images/kaisouv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.kaisou{&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:171px;&lt;br /&gt;
	height:47px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisou:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#revamp{&lt;br /&gt;
	background:transparent url(skins/common/images/revampv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.revamp{&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:8px;&lt;br /&gt;
	background:transparent url(skins/common/images/revamp.png) no-repeat;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:155px;&lt;br /&gt;
	height:95px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.revamp:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* OBSOLETE&lt;br /&gt;
.iconname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:black;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
}&lt;br /&gt;
*/&lt;br /&gt;
/*Factorybox Names Alignment*/&lt;br /&gt;
.constname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.develname{&lt;br /&gt;
	font-size:15px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding-top:2px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	height:20px;&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	margin-top:2px;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisouname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	margin-top:2px;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.revampname{&lt;br /&gt;
	font-size:15px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
/*Prevent visited links from turning blue*/&lt;br /&gt;
.constname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.develname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.kaisouname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.revampname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
/*Hover FX - MUST be placed AFTER .visited*/&lt;br /&gt;
.constname:hover{&lt;br /&gt;
	background-color:#BB2F2F;&lt;br /&gt;
	text-shadow:2px 2px 10px black;	&lt;br /&gt;
}&lt;br /&gt;
.develname:hover{&lt;br /&gt;
	background-color:#3EBB2F;&lt;br /&gt;
	text-shadow:2px 2px 10px black;	&lt;br /&gt;
}&lt;br /&gt;
.kaisouname:hover{&lt;br /&gt;
	background-color:#2FA6BB;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname:hover{&lt;br /&gt;
	background-color:#2FA6BB;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
.revampname:hover{&lt;br /&gt;
	background-color:#39ADF0;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
/*Icon Platform - Not in use*/&lt;br /&gt;
.iconplat{&lt;br /&gt;
	background:transparent url(skins/common/images/iconplat.png) no-repeat;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:182px;&lt;br /&gt;
	height:10px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	left:0px;&lt;br /&gt;
	z-index:1000;&lt;br /&gt;
}&lt;br /&gt;
/*Wiki Description*/&lt;br /&gt;
#wikidesc{&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-top-left-radius:16px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	max-width:710px;&lt;br /&gt;
	height:auto;	&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	min-height:103px;&lt;br /&gt;
	margin-bottom:14.4px;&lt;br /&gt;
}&lt;br /&gt;
.craneicon{&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:101px;&lt;br /&gt;
	height:87px;&lt;br /&gt;
	align:left;&lt;br /&gt;
	border:1px solid #333;&lt;br /&gt;
	border-radius:18px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	margin-right:8px;&lt;br /&gt;
}&lt;br /&gt;
.desctext{&lt;br /&gt;
	height:auto;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
}&lt;br /&gt;
#descbox{&lt;br /&gt;
	padding:10px 8px 10px 8px;	&lt;br /&gt;
}&lt;br /&gt;
/*JP lang*/&lt;br /&gt;
#nihontext{&lt;br /&gt;
	font-family: Yu Gothic, 遊ゴシック, Meiryo, メイリオ, Serif !important;&lt;br /&gt;
}&lt;br /&gt;
/*World div Addon*/&lt;br /&gt;
.worldside{&lt;br /&gt;
	background:transparent url(skins/common/images/worldside.png) no-repeat;&lt;br /&gt;
	width:26px;&lt;br /&gt;
	height:98px;&lt;br /&gt;
	position:absolute;&lt;br /&gt;
	left:-21px;&lt;br /&gt;
}&lt;br /&gt;
/*Update Box*/&lt;br /&gt;
#updateheader{&lt;br /&gt;
	padding-top:5px;&lt;br /&gt;
	padding-bottom:5px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	border-top-right-radius:8px;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	width:100%;&lt;br /&gt;
}&lt;br /&gt;
.updatebox{&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	background: url(skins/common/images/updatebg.jpg) no-repeat;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	width:100%;&lt;br /&gt;
	height:154px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	opacity:1;&lt;br /&gt;
	margin-bottom:14.203px;&lt;br /&gt;
}&lt;br /&gt;
.updatecontainer {&lt;br /&gt;
	float:left;	&lt;br /&gt;
}&lt;br /&gt;
#uptextbox {&lt;br /&gt;
	margin-top:13px;	&lt;br /&gt;
}&lt;br /&gt;
.uptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	text-shadow:0px 0px 16px #0071e6;&lt;br /&gt;
	padding:2px 2px 2px 2px;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.uptext:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.uptext:hover{&lt;br /&gt;
	color:#80bfff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*@media headers specified for front page layout modulation*/&lt;br /&gt;
&lt;br /&gt;
/* Add 242px to whatever @media header is defined for use with MW */&lt;br /&gt;
@media screen and (min-width:0px) {&lt;br /&gt;
	html {&lt;br /&gt;
		min-width:983px;	&lt;br /&gt;
	}&lt;br /&gt;
	.rightcol, .leftcol {&lt;br /&gt;
		&lt;br /&gt;
		width:710px;&lt;br /&gt;
		margin-left:auto;&lt;br /&gt;
		margin-right:auto;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:710px;&lt;br /&gt;
		padding:0px 0px 0px 0px;	&lt;br /&gt;
		height:1800px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:48%;&lt;br /&gt;
		margin-right:4%;	&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1259px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:260px;&lt;br /&gt;
		margin-left:4%;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1014px;&lt;br /&gt;
		height:1300px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:100%;	&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		float:left;&lt;br /&gt;
		position:relative;&lt;br /&gt;
		top:-90px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1350px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:350px;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1106px;&lt;br /&gt;
		height:1300px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		position:relative;&lt;br /&gt;
		top:-25px;&lt;br /&gt;
		width:710px;&lt;br /&gt;
		float:left;&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1660px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:650px;	&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1418px;&lt;br /&gt;
		height:950px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:48%; /*right margin 4%*/&lt;br /&gt;
		margin-right:4%;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		width:650px;&lt;br /&gt;
		float:right;&lt;br /&gt;
		top:0px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/**************************************************************/&lt;br /&gt;
/* Global Language Stylesheet */&lt;br /&gt;
/* Set fonts for lang type */&lt;br /&gt;
:lang(zh), :lang(zh-cn) {					/*All Chinese languages?*/&lt;br /&gt;
	font-family: Microsoft Yahei, 微软雅黑, Serif;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
:lang(zh-tw) {					/*Taiwanese*/&lt;br /&gt;
	font-family: Microsoft Jhenghei, 微軟正黑體, Serif;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
:lang(ja) {					/*Japanese*/&lt;br /&gt;
	font-family: Yu Gothic, 遊ゴシック, Meiryo, メイリオ, Serif;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*************************************/&lt;br /&gt;
/* Button Stylesheet */&lt;br /&gt;
/*Button Settings*/&lt;br /&gt;
.globalbutton {&lt;br /&gt;
	-webkit-border-radius: 13;&lt;br /&gt;
	-moz-border-radius: 13;&lt;br /&gt;
	border-radius: 13px;&lt;br /&gt;
	font-family: Arial;&lt;br /&gt;
	color: #ffffff;&lt;br /&gt;
	font-size: 15px;&lt;br /&gt;
	background: #3baef5;&lt;br /&gt;
	padding: 4px 5px 4px 5px;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	max-width:300px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:hover {				/*When mouse hover*/&lt;br /&gt;
	background: #2b9ce3;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:active {				/*When mouse press*/&lt;br /&gt;
	background: #1d90d8;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:focus {				/*Removes blue outline*/&lt;br /&gt;
	outline:0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* Scrolling Text CSS - Combined with Common.js */&lt;br /&gt;
#scrollDiv{&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	height: 25px;&lt;br /&gt;
	line-height: 25px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
#scrollDiv li{&lt;br /&gt;
	height: 25px;&lt;br /&gt;
	padding-left: 10px;&lt;br /&gt;
	list-style: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* SPOILER ALERT */&lt;br /&gt;
.spoiler {&lt;br /&gt;
	background-color: black;&lt;br /&gt;
	color: #000000;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
.spoiler:hover {&lt;br /&gt;
	background-color: black;&lt;br /&gt;
	color: #ffffff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* Centered Table (instead of &amp;lt;table align=&amp;quot;center&amp;quot;&amp;gt;) */&lt;br /&gt;
.centertable {&lt;br /&gt;
	margin-left: auto;&lt;br /&gt;
	margin-right: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/******************************/&lt;br /&gt;
/*     Everything Else        */&lt;br /&gt;
/******************************/&lt;br /&gt;
/*Construction Table Wrap*/&lt;br /&gt;
#constable {					/*box*/&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	padding: 1px 3px 1px 3px;&lt;br /&gt;
	box-sizing: border-box;			/*Resizing*/&lt;br /&gt;
	-webkit-box-sizing: border-box;&lt;br /&gt;
	-moz-box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
/* For template documentation */&lt;br /&gt;
.template-documentation {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	margin: 1em 0 0 0;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #ecfcf4;&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Default skin for navigation boxes */&lt;br /&gt;
table.navbox {								/* Navbox container style */&lt;br /&gt;
	border: 1px solid #7384B5;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	margin: auto;&lt;br /&gt;
	clear: both;&lt;br /&gt;
	font-size: 88%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	padding: 1px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Navbox Layout */&lt;br /&gt;
	table.navbox + table.navbox {			/* Single pixel border between adjacent navboxes */&lt;br /&gt;
	margin-top: -1px;						/* (doesn't work for IE6, but that's okay)       */&lt;br /&gt;
}&lt;br /&gt;
.navbox-title,&lt;br /&gt;
.navbox-abovebelow,&lt;br /&gt;
table.navbox th {&lt;br /&gt;
	text-align: center;						/* Title and above/below styles */&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	padding-right: 1em;&lt;br /&gt;
}&lt;br /&gt;
.navbox-group {								/* Group style */&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	padding-right: 1em;&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
	text-align: left;&lt;br /&gt;
}&lt;br /&gt;
.collapseButton {          					/* 'show'/'hide' buttons created dynamically */&lt;br /&gt;
	float: right;							/* by the CollapsibleTables javascript in    */&lt;br /&gt;
	font-weight: normal;					/* [[MediaWiki:Common.js]]are styled here    */&lt;br /&gt;
	text-align: right;						/* so they can be customised.                */&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
.navbox .collapseButton {					/* In navboxes, the show/hide button balances */&lt;br /&gt;
	width: 6em;								/* the vde links from [[Template:Tnavbar]],   */&lt;br /&gt;
}											/* so they need to be the same width.         */&lt;br /&gt;
.navbox-title, .navbox-above, .navbox-below {&lt;br /&gt;
	padding-left:1em;&lt;br /&gt;
	padding-right:1em;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Navbox Colors */&lt;br /&gt;
.navbox, .navbox-subgroup {&lt;br /&gt;
	background: #fdfdfd;     /* Background color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
	border-color: #fdfdfd;   /* Must match background color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-title,&lt;br /&gt;
table.navbox th {&lt;br /&gt;
	background:#CEDAFF;     /* Level 1 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-abovebelow,&lt;br /&gt;
.navbox-group,&lt;br /&gt;
.navbox-subgroup .navbox-title {&lt;br /&gt;
	background: #DDE6FF;     /* Level 2 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-subgroup .navbox-group, .navbox-subgroup .navbox-abovebelow {&lt;br /&gt;
	background: #DDE6FF;     /* Level 3 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-even {&lt;br /&gt;
	background: #f7f7f7;     /* Even row striping */&lt;br /&gt;
}&lt;br /&gt;
.navbox-odd {&lt;br /&gt;
	background: transparent; /* Odd row striping */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Mark redirects in Special:Allpages and Special:Watchlist&lt;br /&gt;
-------------------------------*/&lt;br /&gt;
.allpagesredirect {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
.allpagesredirect:after {&lt;br /&gt;
	color: #808080; content: &amp;quot; (redirect)&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
.watchlistredir {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Cell sizes for ambox/tmbox/imbox/cmbox/ombox/fmbox/dmbox message boxes */&lt;br /&gt;
th.mbox-text, td.mbox-text {   /* The message body cell(s) */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0.25em 0.9em;     /* 0.9em left/right */&lt;br /&gt;
	width: 100%;               /* Make all mboxes the same width regardless of text length */&lt;br /&gt;
}&lt;br /&gt;
td.mbox-image {                /* The left image cell */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 2px 0 2px 0.9em;  /* 0.9em left, 0px right */&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
td.mbox-imageright {           /* The right image cell */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 2px 0.9em 2px 0;  /* 0px left, 0.9em right */&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
td.mbox-empty-cell {           /* An empty narrow cell */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0px;&lt;br /&gt;
	width: 1px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Article message box styles */&lt;br /&gt;
	table.ambox {&lt;br /&gt;
	margin: 0px 10%;                  /* 10% = Will not overlap with other elements */&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	border-left: 10px solid #1e90ff;  /* Default &amp;quot;notice&amp;quot; blue */&lt;br /&gt;
	background: #fbfbfb;&lt;br /&gt;
}&lt;br /&gt;
	table.ambox + table.ambox {      /* Single border between stacked boxes. */&lt;br /&gt;
	margin-top: -1px;&lt;br /&gt;
}&lt;br /&gt;
.ambox th.mbox-text,&lt;br /&gt;
.ambox td.mbox-text {            /* The message body cell(s) */&lt;br /&gt;
	padding: 0.25em 0.5em;       /* 0.5em left/right */&lt;br /&gt;
}&lt;br /&gt;
.ambox td.mbox-image {           /* The left image cell */&lt;br /&gt;
	padding: 2px 0 2px 0.5em;    /* 0.5em left, 0px right */&lt;br /&gt;
}&lt;br /&gt;
.ambox td.mbox-imageright {      /* The right image cell */&lt;br /&gt;
	padding: 2px 0.5em 2px 0;    /* 0px left, 0.5em right */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.ambox-notice {&lt;br /&gt;
	border-left: 10px solid #1e90ff;    /* Blue */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-speedy {&lt;br /&gt;
	border-left: 10px solid #b22222;    /* Red */&lt;br /&gt;
	background: #fee;                   /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-delete {&lt;br /&gt;
	border-left: 10px solid #b22222;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-content {&lt;br /&gt;
	border-left: 10px solid #f28500;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-style {&lt;br /&gt;
	border-left: 10px solid #f4c430;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-move {&lt;br /&gt;
	border-left: 10px solid #9932cc;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-protection {&lt;br /&gt;
	border-left: 10px solid #bba;       /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Image message box styles */&lt;br /&gt;
table.imbox {&lt;br /&gt;
	margin: 4px 10%;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 3px solid #1e90ff;    /* Default &amp;quot;notice&amp;quot; blue */&lt;br /&gt;
	background: #fbfbfb;&lt;br /&gt;
}&lt;br /&gt;
.imbox .mbox-text .imbox {  /* For imboxes inside imbox-text cells. */&lt;br /&gt;
	margin: 0 -0.5em;       /* 0.9 - 0.5 = 0.4em left/right.        */&lt;br /&gt;
	display: block;         /* Fix for webkit to force 100% width.  */&lt;br /&gt;
}&lt;br /&gt;
.mbox-inside .imbox {       /* For imboxes inside other templates.  */&lt;br /&gt;
	margin: 4px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.imbox-notice {&lt;br /&gt;
	border: 3px solid #1e90ff;    /* Blue */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-speedy {&lt;br /&gt;
	border: 3px solid #b22222;    /* Red */&lt;br /&gt;
	background: #fee;             /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-delete {&lt;br /&gt;
	border: 3px solid #b22222;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-content {&lt;br /&gt;
	border: 3px solid #f28500;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-style {&lt;br /&gt;
	border: 3px solid #f4c430;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-move {&lt;br /&gt;
	border: 3px solid #9932cc;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-protection {&lt;br /&gt;
	border: 3px solid #bba;       /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-license {&lt;br /&gt;
	border: 3px solid #88a;       /* Dark gray */&lt;br /&gt;
	background: #f7f8ff;          /* Light gray */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-featured {&lt;br /&gt;
	border: 3px solid #cba135;    /* Brown-gold */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Category message box styles */&lt;br /&gt;
table.cmbox {&lt;br /&gt;
	margin: 3px 10%;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background: #DFE8FF;    /* Default &amp;quot;notice&amp;quot; blue */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.cmbox-notice {&lt;br /&gt;
	background: #D8E8FF;    /* Blue */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-speedy {&lt;br /&gt;
	margin-top: 4px;&lt;br /&gt;
	margin-bottom: 4px;&lt;br /&gt;
	border: 4px solid #b22222;    /* Red */&lt;br /&gt;
	background: #FFDBDB;          /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-delete {&lt;br /&gt;
	background: #FFDBDB;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-content {&lt;br /&gt;
	background: #FFE7CE;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-style {&lt;br /&gt;
	background: #FFF9DB;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-move {&lt;br /&gt;
	background: #E4D8FF;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-protection {&lt;br /&gt;
	background: #EFEFE1;    /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Other pages message box styles */&lt;br /&gt;
table.ombox {&lt;br /&gt;
	margin: 4px 10%;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 1px solid #aaa;       /* Default &amp;quot;notice&amp;quot; gray */&lt;br /&gt;
	background: #f9f9f9;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.ombox-notice {&lt;br /&gt;
	border: 1px solid #aaa;       /* Gray */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-speedy {&lt;br /&gt;
	border: 2px solid #b22222;    /* Red */&lt;br /&gt;
	background: #fee;             /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-delete {&lt;br /&gt;
	border: 2px solid #b22222;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-content {&lt;br /&gt;
	border: 1px solid #f28500;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-style {&lt;br /&gt;
	border: 1px solid #f4c430;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-move {&lt;br /&gt;
	border: 1px solid #9932cc;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-protection {&lt;br /&gt;
	border: 2px solid #bba;       /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Allow limiting of which header levels are shown in a TOC;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;toclimit-3&amp;quot;&amp;gt;, for instance, will limit to&lt;br /&gt;
   showing ==headings== and ===headings=== but no further&lt;br /&gt;
   (as long as there are no =headings= on the page, which&lt;br /&gt;
   there shouldn't be according to the MoS). */&lt;br /&gt;
.toclimit-2 .toclevel-1 ul,&lt;br /&gt;
.toclimit-3 .toclevel-2 ul,&lt;br /&gt;
.toclimit-4 .toclevel-3 ul,&lt;br /&gt;
.toclimit-5 .toclevel-4 ul,&lt;br /&gt;
.toclimit-6 .toclevel-5 ul,&lt;br /&gt;
.toclimit-7 .toclevel-6 ul {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.thisisafuckingborder * {&lt;br /&gt;
    border-spacing: 0px;&lt;br /&gt;
    border-collapse: separate;  &lt;br /&gt;
    border-radius: 5px;&lt;br /&gt;
    border:1px solid black;&lt;br /&gt;
    margin:15px;&lt;br /&gt;
    font-family: sans-serif;&lt;br /&gt;
    font-size: 1em;&lt;br /&gt;
    &lt;br /&gt;
}&lt;br /&gt;
.thisisafuckingborder th {&lt;br /&gt;
  background-color: #92d3fa; &lt;br /&gt;
  color:#333333&lt;br /&gt;
}&lt;br /&gt;
.thisisafuckingborder a {&lt;br /&gt;
  border-style: none !important;&lt;br /&gt;
}&lt;br /&gt;
.thisisafuckingborder td {&lt;br /&gt;
  padding:6px;&lt;br /&gt;
  background-color:#F6F6F6;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* For template documentation */&lt;br /&gt;
.template-documentation {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	margin: 1em 0 0 0;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #ecfcf4;&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* 'show'/'hide' buttons created dynamically by the CollapsibleTables javascript&lt;br /&gt;
   in [[MediaWiki:Common.js]] are styled here so they can be customised. */&lt;br /&gt;
.collapseButton {&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	float: right;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	margin-left: 0.5em;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
/* In navboxes, the show/hide button balances the v·d·e links&lt;br /&gt;
   from [[Template:Navbar]], so they need to be the same width. */&lt;br /&gt;
.navbox .collapseButton {&lt;br /&gt;
	width: 6em;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Styling for JQuery makeCollapsible, matching that of collapseButton */&lt;br /&gt;
.mw-collapsible-toggle {&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	text-align: right;&lt;br /&gt;
}&lt;br /&gt;
.navbox .mw-collapsible-toggle {&lt;br /&gt;
	width: 6em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Standard Navigationsleisten, aka box hiding thingy&lt;br /&gt;
from .de.  Documentation at [[Wikipedia:NavFrame]]. */&lt;br /&gt;
div.NavFrame {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 4px;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
	div.NavFrame + div.NavFrame {&lt;br /&gt;
	border-top-style: none;&lt;br /&gt;
	border-top-style: hidden;&lt;br /&gt;
}&lt;br /&gt;
div.NavPic {&lt;br /&gt;
	background-color: #fff;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	float: left;&lt;br /&gt;
}&lt;br /&gt;
div.NavFrame div.NavHead {&lt;br /&gt;
	line-height: 1.6em;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	background-color: #ccf;&lt;br /&gt;
	position: relative;&lt;br /&gt;
}&lt;br /&gt;
div.NavFrame p,&lt;br /&gt;
div.NavFrame div.NavContent,&lt;br /&gt;
div.NavFrame div.NavContent p {&lt;br /&gt;
	font-size: 100%;&lt;br /&gt;
}&lt;br /&gt;
div.NavEnd {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	line-height: 1px;&lt;br /&gt;
	clear: both;&lt;br /&gt;
}&lt;br /&gt;
a.NavToggle {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	right: 3px;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	font-size: 90%;&lt;br /&gt;
}&lt;br /&gt;
 /* Fix table style*/&lt;br /&gt;
tr.fix {&lt;br /&gt;
	position: fixed;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	margin-left: 0;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.fix {&lt;br /&gt;
	margin-top: 0px;&lt;br /&gt;
}&lt;br /&gt;
/*Signature CSS - Yay!*/&lt;br /&gt;
#sigadmin {&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	border:3px solid #990012;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	border-radius:5px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	margin-right:8px;&lt;br /&gt;
	margin-bottom:2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Styling for branching tables&lt;br /&gt;
Added by: がか&lt;br /&gt;
----------------------------------------------------------------------*/&lt;br /&gt;
table.wikitable.branching-table &amp;gt; * &amp;gt; tr &amp;gt; td {&lt;br /&gt;
    border-left: none;&lt;br /&gt;
    border-right: none;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.wikitable.branching-table {&lt;br /&gt;
    border: 1px #aaa solid;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.branching-table {&lt;br /&gt;
    border-radius: 10px;&lt;br /&gt;
    -webkit-border-radius: 10px;&lt;br /&gt;
    -moz-border-radius: 10px;&lt;br /&gt;
    overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th {&lt;br /&gt;
    -webkit-border-radius: 13;&lt;br /&gt;
    -moz-border-radius: 13;&lt;br /&gt;
    border-radius: 13px;&lt;br /&gt;
    font-family: Arial;&lt;br /&gt;
    color: #ffffff;&lt;br /&gt;
    font-size: 15px;&lt;br /&gt;
    background: #3baef5;&lt;br /&gt;
    padding: 4px 5px 4px 5px;&lt;br /&gt;
    text-decoration: none;&lt;br /&gt;
    max-width:300px;&lt;br /&gt;
    text-align:center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th:hover {&lt;br /&gt;
    background: #2b9ce3;&lt;br /&gt;
    text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th:active {&lt;br /&gt;
    background: #1d90d8;&lt;br /&gt;
    text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th:focus {&lt;br /&gt;
    outline:0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ROUTE TEMPLATE&lt;br /&gt;
Added by: dragonjet&lt;br /&gt;
Origin from Wikia&lt;br /&gt;
----------------------------------------------*/&lt;br /&gt;
.maproute {&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    color: #fff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.maproute .mapnode {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin: 0px 3px 0px 0px;&lt;br /&gt;
    width: 20px;&lt;br /&gt;
    height: 20px;&lt;br /&gt;
    border: 2px solid #ccc;&lt;br /&gt;
    border-radius: 12px;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    line-height: 20px; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fade in Fade out */&lt;br /&gt;
&lt;br /&gt;
.fadein {&lt;br /&gt;
    opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.4s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.4s ease-in-out;&lt;br /&gt;
    -o-transition: 0.4s ease-in-out;&lt;br /&gt;
    transition: 0.4s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.fadein:hover {&lt;br /&gt;
    opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Event Banners */&lt;br /&gt;
.eventBanner01 {&lt;br /&gt;
    background: url(/images/8/8f/2013SpringEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner02 {&lt;br /&gt;
    background: url(/images/1/11/2013SummerEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner03 {&lt;br /&gt;
    background: url(/images/c/c3/2013AutumnEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner04 {&lt;br /&gt;
    background: url(/images/4/4e/2013ChristmasEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner05 {&lt;br /&gt;
    background: url(/images/9/95/2014SpringEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner06 {&lt;br /&gt;
    background: url(/images/0/06/2014SummerEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner07 {&lt;br /&gt;
    background: url(/images/8/80/2014AutumnEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner08 {&lt;br /&gt;
    background: url(/images/c/c8/2015WinterEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner09 {&lt;br /&gt;
    background: url(/images/3/35/2015SpringEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner10 {&lt;br /&gt;
    background: url(/images/3/36/2015SummerEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner11 {&lt;br /&gt;
    background: url(/images/f/f1/2015AutumnEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner12 {&lt;br /&gt;
    background: url(images/8/87/2016WinterEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner13 {&lt;br /&gt;
	background: url(images/2/2e/2016SpringEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner14 {&lt;br /&gt;
	background: url(images/a/af/2016SummerEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner15 {&lt;br /&gt;
    background: url(images/a/aa/2016AutumnEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner16 {&lt;br /&gt;
    background: url(images/3/3b/2017WinterEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fujinami&amp;diff=12168</id>
		<title>Fujinami</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fujinami&amp;diff=12168"/>
		<updated>2017-02-11T13:19:37Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Created page with &amp;quot;==Info== {{KanmusuInfo|285}} {{KanmusuInfo|285a}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
{{KanmusuInfo|285}}&lt;br /&gt;
{{KanmusuInfo|285a}}&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Matsukaze&amp;diff=24420</id>
		<title>Matsukaze</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Matsukaze&amp;diff=24420"/>
		<updated>2017-02-11T13:19:17Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Insert Kanmusuinfo Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
{{KanmusuInfo|274}}&lt;br /&gt;
{{KanmusuInfo|274a}}&lt;br /&gt;
&lt;br /&gt;
===Quote===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Drop Locations ==&lt;br /&gt;
{{#invoke:ShipDropTable|returnShipDrop|Matsukaze}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[{{PAGENAME}}/Gallery|View {{PAGENAME}} CG]]&lt;br /&gt;
*[[EliteCV|List of Submarines]]&lt;br /&gt;
*[[wikipedia:Japanese_destroyer_Matsukaze_(1923)|Wikipedia entry on {{PAGENAME}}]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{shiplist}}&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Tooltip/doc&amp;diff=67595</id>
		<title>Template:Tooltip/doc</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Tooltip/doc&amp;diff=67595"/>
		<updated>2017-02-09T15:12:36Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Fix example&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Documentation subpage}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    PLEASE ADD CATEGORIES AND INTERWIKIS AT THE BOTTOM OF THIS PAGE&lt;br /&gt;
    YOU CAN EDIT THE TEMPLATE DOCUMENTATION BELOW THIS COMMENT&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
This template is to provide tooltip function to the words.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
To use this template, simply follow the examples:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Tooltip|&amp;lt;text displayed&amp;gt;|&amp;lt;text shown as tooltip&amp;gt;}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{Tooltip|&amp;lt;text displayed&amp;gt;|&amp;lt;text shown as tooltip&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Tooltip|Kongou class|Kongou, Hiei, Kirishima and Haruna}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{Tooltip|Kongou class|Kongou, Hiei, Kirishima and Haruna}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Tooltip|{{lang|ja|金剛}}|こんごう}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{Tooltip|{{lang|ja|金剛}}|こんごう}}&lt;br /&gt;
'''NOTE:''' For displaying japanese kanjis with furiganas, you're recommended to use [[Template:Ruby-ja|this template]] instead.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
&amp;lt;!--PLEASE ADD CATEGORIES BELOW THIS LINE, THANKS.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--PLEASE ADD INTERWIKIS BELOW THIS LINE, THANKS.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:KanmusuInfo/doc&amp;diff=66221</id>
		<title>Template:KanmusuInfo/doc</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:KanmusuInfo/doc&amp;diff=66221"/>
		<updated>2017-02-09T08:14:44Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Documentation subpage}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    PLEASE ADD CATEGORIES AND INTERWIKIS AT THE BOTTOM OF THIS PAGE&lt;br /&gt;
    YOU CAN EDIT THE TEMPLATE DOCUMENTATION BELOW THIS COMMENT&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
This template is used to display Kanmusu's basic and max stat along with other details in Kanmusu page&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
Either insert &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{KanmusuInfo|&amp;lt;ship ID&amp;gt;}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{KanmusuInfo|ID=&amp;lt;ship ID&amp;gt;}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; into respective Kanmusu page.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Module:KanmusuModule]] - The module that was invoked by this template.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
&amp;lt;!--PLEASE ADD CATEGORIES BELOW THIS LINE, THANKS.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--PLEASE ADD INTERWIKIS BELOW THIS LINE, THANKS.--&amp;gt;&lt;br /&gt;
[[zh:模板:舰娘资料]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68616</id>
		<title>Module:KanmusuModule</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68616"/>
		<updated>2017-02-09T08:04:06Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Separate blueprint value check into independent module&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local shipmodule = {}&lt;br /&gt;
local shipdb = require(&amp;quot;Module:ShipDatabase&amp;quot;)&lt;br /&gt;
shipmodule.data = shipdb.KanmusuData&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuInfo(frame) -- Kanmusu Info Template&lt;br /&gt;
    local shipNum = frame.args[1]&lt;br /&gt;
    local shipInfo = assert(shipmodule.data[shipNum], &amp;quot;This KanMusu ID doesn't contains any data&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    local CardImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Card.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local CardDmgImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'CardDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Banner.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerDmgImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'BannerDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Cards = '&amp;lt;td rowspan=&amp;quot;10&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', CardImg .. CardDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Banners = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', BannerImg .. BannerDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row1 = '&amp;lt;tr&amp;gt;' .. Cards .. '&amp;lt;th style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipNum .. '&amp;lt;/th&amp;gt;' .. Banners .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local kanji, form&lt;br /&gt;
	local formNum = mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;[改甲航]&amp;quot;)&lt;br /&gt;
	if formNum == nil then &lt;br /&gt;
		kanji = shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1]&lt;br /&gt;
		form = &amp;quot;&amp;quot;&lt;br /&gt;
	else&lt;br /&gt;
		kanji = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], 1, formNum - 1)&lt;br /&gt;
		form = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], formNum , -1)&lt;br /&gt;
	end&lt;br /&gt;
	local JaName = frame:expandTemplate{ title = 'ruby-ja', args = { kanji , shipmodule.data[shipNum][&amp;quot;name&amp;quot;][2] } } .. form&lt;br /&gt;
&lt;br /&gt;
    local row2 = '&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. JaName .. '&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. '&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row3 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class ' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row4 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;hr style=&amp;quot;border: 0; height: 1px; background-image: linear-gradient(to right, rgba(0,0,0,0), rgba(0,0,0,0.75), rgba(0,0,0,0));&amp;quot; /&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local statLabel = '&amp;lt;th style=&amp;quot;width: 65px; {{border-radius|12px 4px 4px 12px}} padding-left: 5px; padding-right: 5px; background-color: #eae1d1; color: #a3965c; text-align: right; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    local statBox = '&amp;lt;td style=&amp;quot;{{border-radius|4px 12px 12px 4px}} padding-left: 5px; padding-right: 5px; border: 1px solid #a3965c; text-align: left; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local HPinfo = statLabel .. 'HP [[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;hp&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local FPinfo = statLabel .. 'ATK [[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row5 = '&amp;lt;tr&amp;gt;' .. HPinfo .. FPinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Armorinfo = statLabel .. 'DEF [[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Torpedoinfo = statLabel .. 'TORP [[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row6 = '&amp;lt;tr&amp;gt;' .. Armorinfo .. Torpedoinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Evasioninfo = statLabel .. 'EVA [[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local AAinfo = statLabel .. 'AA [[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row7 = '&amp;lt;tr&amp;gt;' .. Evasioninfo .. AAinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
            	aircraftslot[i] = shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
        	else&lt;br /&gt;
      	        aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
    local Planeinfo = statLabel .. 'PLA [[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;' .. statBox .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local ASWinfo = statLabel .. 'ASW [[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row8 = '&amp;lt;tr&amp;gt;' .. Planeinfo .. ASWinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Speedinfo = statLabel .. 'SPD [[File:IcoSpeed.png|Speed]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local LOSinfo = statLabel .. 'LOS [[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row9 = '&amp;lt;tr&amp;gt;' .. Speedinfo .. LOSinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Rangeinfo = statLabel .. 'RGE [[File:IcoRange.png|Range]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Luckinfo = statLabel .. 'LUK [[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row10 = '&amp;lt;tr&amp;gt;' .. Rangeinfo .. Luckinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local StatTable = '&amp;lt;table&amp;gt;' .. row1 .. row2 .. row3 .. row4 .. row5 .. row6 .. row7 .. row8 .. row9 .. row10 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Upper part complete&lt;br /&gt;
&lt;br /&gt;
    local RscHeader = '&amp;lt;th style=&amp;quot;white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #3baef5; color: #ffffff; padding-left: 5px; padding-right: 5px; text-align: right;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData = '&amp;lt;td style=&amp;quot;white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData2 = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local constrheader = ''&lt;br /&gt;
    local constrdata = ''&lt;br /&gt;
&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= nil and shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        constrheader = 'Remodel Level'&lt;br /&gt;
        constrdata = shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        constrheader = 'Build Time'&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == nil or shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == &amp;quot;&amp;quot; then&lt;br /&gt;
            constrdata = 'Not Buildable'&lt;br /&gt;
        else&lt;br /&gt;
            constrdata = shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;]&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local remodelsteel = '[[File:IcoSteel.png|18px|Steel]]'&lt;br /&gt;
    local remodelammo = '[[File:IcoAmmo.png|18px|Ammo]]'&lt;br /&gt;
    local remodelblueprint = shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][3]&lt;br /&gt;
    local remodelinfo = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        remodelsteel = remodelsteel .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][1]&lt;br /&gt;
        remodelammo = remodelammo .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][2]&lt;br /&gt;
        remodelinfo = remodelsteel .. ' ' .. remodelammo&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][3] ~= nil then&lt;br /&gt;
            remodelinfo = remodelinfo .. ' ' .. shipmodule.RemodelBlueprintChk(remodelblueprint)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row11 = ''&lt;br /&gt;
    if constrheader == 'Build Time' then&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;' .. RscHeader .. 'Remodel Req&amp;lt;/th&amp;gt;' .. RscData .. remodelinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local consfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][1]&lt;br /&gt;
    local consammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][2]&lt;br /&gt;
&lt;br /&gt;
    local row12 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Consumption&amp;lt;/th&amp;gt;' .. RscData .. consfuel .. ' ' .. consammo .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local scrapfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][1]&lt;br /&gt;
    local scrapammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][2]&lt;br /&gt;
    local scrapsteel = '[[File:IcoSteel.png|18px|Steel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][3]&lt;br /&gt;
    local scrapbauxite = '[[File:IcoBauxite.png|18px|Bauxite]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][4]&lt;br /&gt;
    local scrapinfo = scrapfuel .. ' ' .. scrapammo .. ' ' .. scrapsteel .. ' ' .. scrapbauxite&lt;br /&gt;
    local row12 = row12 .. RscHeader .. 'Dismantle&amp;lt;/th&amp;gt;' .. RscData .. scrapinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local modFP = '[[File:IcoAtkRemodel.png|25px|Firepower]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][1]&lt;br /&gt;
    local modTorp = '[[File:IcoTorpedoRemodel.png|25px|Torpedo]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][2]&lt;br /&gt;
    local modAA = '[[File:IcoAARemodel.png|25px|Anti-Air]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][3]&lt;br /&gt;
    local modArmor = '[[File:IcoArmorRemodel.png|25px|Armor]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][4]&lt;br /&gt;
    local modLuck = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= nil and shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        -- modLuck = '[[File:IcoLuck|18px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5]&lt;br /&gt;
        modLuck = '[[File:IcoLuckRemodel.png|25px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] -- Just a placeholder&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local modInfo = modFP .. ' ' .. modTorp .. ' ' .. modAA .. ' ' .. modArmor&lt;br /&gt;
    if modLuck ~= '' then&lt;br /&gt;
        modInfo = modInfo .. ' ' .. modLuck&lt;br /&gt;
    end&lt;br /&gt;
    local row13 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Modernization&amp;lt;/th&amp;gt;' .. RscData2 .. modInfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local illustrator = ''&lt;br /&gt;
    local voiceactor = ''&lt;br /&gt;
    local cat = '[[Category:Ships]]'&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        illustrator = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
        cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        illustrator = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        voiceactor = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
        cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        voiceactor = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    local row14 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Artist&amp;lt;/th&amp;gt;' .. RscData .. illustrator .. '&amp;lt;/td&amp;gt;' .. RscHeader .. 'Seiyuu&amp;lt;/th&amp;gt;' .. RscData .. voiceactor .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local equipHeader = ''&lt;br /&gt;
    local planeStyle = '&amp;lt;td style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: top;&amp;quot;&amp;gt;'&lt;br /&gt;
    local equipStyle = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        equipHeader1 = '&amp;lt;th style=&amp;quot;white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #efe6d7; color: #a3965c;&amp;quot;&amp;gt;Aircraft&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader2 = '&amp;lt;th colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; {{border-radius|4px 12px 12px 4px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader = equipHeader1 .. equipHeader2&lt;br /&gt;
        equipStyle = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        equipHeader = '&amp;lt;th colspan=&amp;quot;4&amp;quot; style=&amp;quot;white-space: nowrap; {{border-radius|12px 12px 12px 12px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipStyle = '&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local equip = {'&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;'}&lt;br /&gt;
    for i = 1, 4, 1 do&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        	if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
        		equip[i] = equip[i] .. planeStyle .. shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		else&lt;br /&gt;
    			equip[i] = equip[i] .. planeStyle .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		end&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equip[i] = equip[i] .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equip[i] = equip[i] .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    equip[i] = equip[i] .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equip[i] = equip[i] .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            equip[i] = equip[i] .. equipStyle&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equip[i] = equip[i] .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equip[i] = equip[i] .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    equip[i] = equip[i] .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equip[i] = equip[i] .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    local DetailTable = '&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;' .. equipHeader .. equip[1] .. equip[2] .. equip[3] .. equip[4] .. row13 .. row11 .. row12 .. row14 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class]][[Category:' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. 's]]'&lt;br /&gt;
    &lt;br /&gt;
    local shipInfoBox = '&amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&amp;lt;table style=&amp;quot;{{border-radius|10px 10px 10px 10px}} border: 1px solid #aaaaaa; min-width: 495px&amp;quot;&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. StatTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. DetailTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;' .. cat&lt;br /&gt;
&lt;br /&gt;
    return shipInfoBox&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.RemodelBlueprintChk(blueprint) -- Remodel value check&lt;br /&gt;
    local blueprinttext = ''&lt;br /&gt;
    if blueprint == 1 then&lt;br /&gt;
        blueprinttext = '[[File:IcoBlueprint.png|25px|Blueprint]]'&lt;br /&gt;
    elseif blueprint == 2 then&lt;br /&gt;
        blueprinttext = '[[File:IcoBlueprint.png|25px|Blueprint]] [[File:IcoCatapult.png|25px|Prototype Flight Deck Catapult]]'&lt;br /&gt;
    end&lt;br /&gt;
    return blueprinttext&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuList(frame)&lt;br /&gt;
    local shipType = frame.args[1]&lt;br /&gt;
    local shipListTable = '&amp;lt;table class=&amp;quot;wikitable filterable sortable&amp;quot; style=&amp;quot;width: 100%; min-width: 800px;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot; data-sort-type=&amp;quot;number&amp;quot;&amp;gt;ID&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightCoral;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightSkyBlue;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: SandyBrown;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Seashell;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aquamarine;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: PaleGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Pink;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Yellow;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Violet;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Silver;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aqua;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoSpeed.png|Speed|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoRange.png|Range|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoFuel.png|Fuel Consumption]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAmmo.png|Ammo Consumption]]&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local IDList = shipdb.getSortedIDList()&lt;br /&gt;
    for num, id in pairs(IDList) do&lt;br /&gt;
        if shipType ~= nil then&lt;br /&gt;
            if shipType == shipmodule.data[id][&amp;quot;type&amp;quot;] then&lt;br /&gt;
                shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id)&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
    return shipListTable&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuListEntry(id) -- Kanmusu List Table&lt;br /&gt;
    local strings = '&amp;lt;tr&amp;gt;'&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
                aircraftslot[i] = shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
            else&lt;br /&gt;
                aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. id .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[' .. shipmodule.data[id][&amp;quot;name&amp;quot;][3] .. ']]&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;class&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #f0bbbb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;fp&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #afffee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;los&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #cbfbcb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;luck&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffe0eb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;hp&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffffaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;armor&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #eeccee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;evasion&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #d9d9d9;&amp;quot;&amp;gt;' .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #aaffff;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][2] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    return strings&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return shipmodule&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68609</id>
		<title>Module:KanmusuModule</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68609"/>
		<updated>2017-02-06T16:45:13Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: label background color change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local shipmodule = {}&lt;br /&gt;
local shipdb = require(&amp;quot;Module:ShipDatabase&amp;quot;)&lt;br /&gt;
shipmodule.data = shipdb.KanmusuData&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuInfo(frame) -- Kanmusu Info Template&lt;br /&gt;
    local shipNum = frame.args[1]&lt;br /&gt;
    local shipInfo = assert(shipmodule.data[shipNum], &amp;quot;This KanMusu ID doesn't contains any data&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    local CardImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Card.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local CardDmgImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'CardDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Banner.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerDmgImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'BannerDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Cards = '&amp;lt;td rowspan=&amp;quot;10&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', CardImg .. CardDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Banners = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', BannerImg .. BannerDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row1 = '&amp;lt;tr&amp;gt;' .. Cards .. '&amp;lt;th style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipNum .. '&amp;lt;/th&amp;gt;' .. Banners .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local kanji, form&lt;br /&gt;
	local formNum = mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;[改甲航]&amp;quot;)&lt;br /&gt;
	if formNum == nil then &lt;br /&gt;
		kanji = shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1]&lt;br /&gt;
		form = &amp;quot;&amp;quot;&lt;br /&gt;
	else&lt;br /&gt;
		kanji = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], 1, formNum - 1)&lt;br /&gt;
		form = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], formNum , -1)&lt;br /&gt;
	end&lt;br /&gt;
	local JaName = frame:expandTemplate{ title = 'ruby-ja', args = { kanji , shipmodule.data[shipNum][&amp;quot;name&amp;quot;][2] } } .. form&lt;br /&gt;
&lt;br /&gt;
    local row2 = '&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. JaName .. '&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. '&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row3 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class ' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row4 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;hr style=&amp;quot;border: 0; height: 1px; background-image: linear-gradient(to right, rgba(0,0,0,0), rgba(0,0,0,0.75), rgba(0,0,0,0));&amp;quot; /&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local statLabel = '&amp;lt;th style=&amp;quot;width: 65px; {{border-radius|12px 4px 4px 12px}} padding-left: 5px; padding-right: 5px; background-color: #eae1d1; color: #a3965c; text-align: right; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    local statBox = '&amp;lt;td style=&amp;quot;{{border-radius|4px 12px 12px 4px}} padding-left: 5px; padding-right: 5px; border: 1px solid #a3965c; text-align: left; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local HPinfo = statLabel .. 'HP [[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;hp&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local FPinfo = statLabel .. 'ATK [[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row5 = '&amp;lt;tr&amp;gt;' .. HPinfo .. FPinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Armorinfo = statLabel .. 'DEF [[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Torpedoinfo = statLabel .. 'TORP [[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row6 = '&amp;lt;tr&amp;gt;' .. Armorinfo .. Torpedoinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Evasioninfo = statLabel .. 'EVA [[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local AAinfo = statLabel .. 'AA [[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row7 = '&amp;lt;tr&amp;gt;' .. Evasioninfo .. AAinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
            	aircraftslot[i] = shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
        	else&lt;br /&gt;
      	        aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
    local Planeinfo = statLabel .. 'PLA [[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;' .. statBox .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local ASWinfo = statLabel .. 'ASW [[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row8 = '&amp;lt;tr&amp;gt;' .. Planeinfo .. ASWinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Speedinfo = statLabel .. 'SPD [[File:IcoSpeed.png|Speed]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local LOSinfo = statLabel .. 'LOS [[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row9 = '&amp;lt;tr&amp;gt;' .. Speedinfo .. LOSinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Rangeinfo = statLabel .. 'RGE [[File:IcoRange.png|Range]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Luckinfo = statLabel .. 'LUK [[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row10 = '&amp;lt;tr&amp;gt;' .. Rangeinfo .. Luckinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local StatTable = '&amp;lt;table&amp;gt;' .. row1 .. row2 .. row3 .. row4 .. row5 .. row6 .. row7 .. row8 .. row9 .. row10 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Upper part complete&lt;br /&gt;
&lt;br /&gt;
    local RscHeader = '&amp;lt;th style=&amp;quot;white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #3baef5; color: #ffffff; padding-left: 5px; padding-right: 5px; text-align: right;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData = '&amp;lt;td style=&amp;quot;white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData2 = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local constrheader = ''&lt;br /&gt;
    local constrdata = ''&lt;br /&gt;
&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= nil and shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        constrheader = 'Remodel Level'&lt;br /&gt;
        constrdata = shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        constrheader = 'Build Time'&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == nil or shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == &amp;quot;&amp;quot; then&lt;br /&gt;
            constrdata = 'Not Buildable'&lt;br /&gt;
        else&lt;br /&gt;
            constrdata = shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;]&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local remodelsteel = '[[File:IcoSteel.png|18px|Steel]]'&lt;br /&gt;
    local remodelammo = '[[File:IcoAmmo.png|18px|Ammo]]'&lt;br /&gt;
    local remodelinfo = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        remodelsteel = remodelsteel .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][1]&lt;br /&gt;
        remodelammo = remodelammo .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][2]&lt;br /&gt;
        remodelinfo = remodelsteel .. ' ' .. remodelammo&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row11 = ''&lt;br /&gt;
    if constrheader == 'Build Time' then&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;' .. RscHeader .. 'Remodel Req&amp;lt;/th&amp;gt;' .. RscData .. remodelinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local consfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][1]&lt;br /&gt;
    local consammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][2]&lt;br /&gt;
&lt;br /&gt;
    local row12 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Consumption&amp;lt;/th&amp;gt;' .. RscData .. consfuel .. ' ' .. consammo .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local scrapfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][1]&lt;br /&gt;
    local scrapammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][2]&lt;br /&gt;
    local scrapsteel = '[[File:IcoSteel.png|18px|Steel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][3]&lt;br /&gt;
    local scrapbauxite = '[[File:IcoBauxite.png|18px|Bauxite]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][4]&lt;br /&gt;
    local scrapinfo = scrapfuel .. ' ' .. scrapammo .. ' ' .. scrapsteel .. ' ' .. scrapbauxite&lt;br /&gt;
    local row12 = row12 .. RscHeader .. 'Dismantle&amp;lt;/th&amp;gt;' .. RscData .. scrapinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local modFP = '[[File:IcoAtkRemodel.png|25px|Firepower]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][1]&lt;br /&gt;
    local modTorp = '[[File:IcoTorpedoRemodel.png|25px|Torpedo]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][2]&lt;br /&gt;
    local modAA = '[[File:IcoAARemodel.png|25px|Anti-Air]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][3]&lt;br /&gt;
    local modArmor = '[[File:IcoArmorRemodel.png|25px|Armor]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][4]&lt;br /&gt;
    local modLuck = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= nil and shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        -- modLuck = '[[File:IcoLuck|18px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5]&lt;br /&gt;
        modLuck = '[[File:IcoLuckRemodel.png|25px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] -- Just a placeholder&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local modInfo = modFP .. ' ' .. modTorp .. ' ' .. modAA .. ' ' .. modArmor&lt;br /&gt;
    if modLuck ~= '' then&lt;br /&gt;
        modInfo = modInfo .. ' ' .. modLuck&lt;br /&gt;
    end&lt;br /&gt;
    local row13 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Modernization&amp;lt;/th&amp;gt;' .. RscData2 .. modInfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local illustrator = ''&lt;br /&gt;
    local voiceactor = ''&lt;br /&gt;
    local cat = '[[Category:Ships]]'&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        illustrator = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
        cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        illustrator = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        voiceactor = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
        cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        voiceactor = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    local row14 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Artist&amp;lt;/th&amp;gt;' .. RscData .. illustrator .. '&amp;lt;/td&amp;gt;' .. RscHeader .. 'Seiyuu&amp;lt;/th&amp;gt;' .. RscData .. voiceactor .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local equipHeader = ''&lt;br /&gt;
    local planeStyle = '&amp;lt;td style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: top;&amp;quot;&amp;gt;'&lt;br /&gt;
    local equipStyle = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        equipHeader1 = '&amp;lt;th style=&amp;quot;white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #efe6d7; color: #a3965c;&amp;quot;&amp;gt;Aircraft&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader2 = '&amp;lt;th colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; {{border-radius|4px 12px 12px 4px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader = equipHeader1 .. equipHeader2&lt;br /&gt;
        equipStyle = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        equipHeader = '&amp;lt;th colspan=&amp;quot;4&amp;quot; style=&amp;quot;white-space: nowrap; {{border-radius|12px 12px 12px 12px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipStyle = '&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local equip = {'&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;'}&lt;br /&gt;
    for i = 1, 4, 1 do&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        	if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
        		equip[i] = equip[i] .. planeStyle .. shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		else&lt;br /&gt;
    			equip[i] = equip[i] .. planeStyle .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		end&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equip[i] = equip[i] .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equip[i] = equip[i] .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    equip[i] = equip[i] .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equip[i] = equip[i] .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            equip[i] = equip[i] .. equipStyle&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equip[i] = equip[i] .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equip[i] = equip[i] .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    equip[i] = equip[i] .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equip[i] = equip[i] .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    local DetailTable = '&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;' .. equipHeader .. equip[1] .. equip[2] .. equip[3] .. equip[4] .. row13 .. row11 .. row12 .. row14 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class]][[Category:' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. 's]]'&lt;br /&gt;
    &lt;br /&gt;
    local shipInfoBox = '&amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&amp;lt;table style=&amp;quot;{{border-radius|10px 10px 10px 10px}} border: 1px solid #aaaaaa; min-width: 495px&amp;quot;&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. StatTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. DetailTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;' .. cat&lt;br /&gt;
&lt;br /&gt;
    return shipInfoBox&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
 function shipmodule.KanmusuList(frame)&lt;br /&gt;
    local shipType = frame.args[1]&lt;br /&gt;
    local shipListTable = '&amp;lt;table class=&amp;quot;wikitable filterable sortable&amp;quot; style=&amp;quot;width: 100%; min-width: 800px;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot; data-sort-type=&amp;quot;number&amp;quot;&amp;gt;ID&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightCoral;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightSkyBlue;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: SandyBrown;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Seashell;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aquamarine;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: PaleGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Pink;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Yellow;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Violet;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Silver;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aqua;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoSpeed.png|Speed|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoRange.png|Range|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoFuel.png|Fuel Consumption]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAmmo.png|Ammo Consumption]]&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local IDList = shipdb.getSortedIDList()&lt;br /&gt;
    for num, id in pairs(IDList) do&lt;br /&gt;
        if shipType ~= nil then&lt;br /&gt;
            if shipType == shipmodule.data[id][&amp;quot;type&amp;quot;] then&lt;br /&gt;
                shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id)&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
    return shipListTable&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuListEntry(id) -- Kanmusu List Table&lt;br /&gt;
    local strings = '&amp;lt;tr&amp;gt;'&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
                aircraftslot[i] = shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
            else&lt;br /&gt;
                aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. id .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[' .. shipmodule.data[id][&amp;quot;name&amp;quot;][3] .. ']]&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;class&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #f0bbbb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;fp&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #afffee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;los&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #cbfbcb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;luck&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffe0eb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;hp&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffffaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;armor&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #eeccee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;evasion&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #d9d9d9;&amp;quot;&amp;gt;' .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #aaffff;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][2] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    return strings&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return shipmodule&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68608</id>
		<title>Module:KanmusuModule</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:KanmusuModule&amp;diff=68608"/>
		<updated>2017-02-06T15:43:56Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: 10 sec test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local shipmodule = {}&lt;br /&gt;
local shipdb = require(&amp;quot;Module:ShipDatabase&amp;quot;)&lt;br /&gt;
shipmodule.data = shipdb.KanmusuData&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuInfo(frame) -- Kanmusu Info Template&lt;br /&gt;
    local shipNum = frame.args[1]&lt;br /&gt;
    local shipInfo = assert(shipmodule.data[shipNum], &amp;quot;This KanMusu ID doesn't contains any data&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    local CardImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Card.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local CardDmgImg = '&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'CardDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Card]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'Banner.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
    local BannerDmgImg = '&amp;lt;div style=&amp;quot;text-align: center; width: 100%;&amp;quot;&amp;gt;[[File:KanMusu' .. shipNum .. 'BannerDmg.png|' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. 'Damaged Banner|class=imageCenter]]&amp;lt;/div&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Cards = '&amp;lt;td rowspan=&amp;quot;10&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', CardImg .. CardDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Banners = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. frame:extensionTag('slideshow', BannerImg .. BannerDmgImg, {sequence = 'forward', transition = 'fade', refresh = '10000'}) .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row1 = '&amp;lt;tr&amp;gt;' .. Cards .. '&amp;lt;th style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipNum .. '&amp;lt;/th&amp;gt;' .. Banners .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local kanji, form&lt;br /&gt;
	local formNum = mw.ustring.find(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], &amp;quot;[改甲航]&amp;quot;)&lt;br /&gt;
	if formNum == nil then &lt;br /&gt;
		kanji = shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1]&lt;br /&gt;
		form = &amp;quot;&amp;quot;&lt;br /&gt;
	else&lt;br /&gt;
		kanji = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], 1, formNum - 1)&lt;br /&gt;
		form = mw.ustring.sub(shipmodule.data[shipNum][&amp;quot;name&amp;quot;][1], formNum , -1)&lt;br /&gt;
	end&lt;br /&gt;
	local JaName = frame:expandTemplate{ title = 'ruby-ja', args = { kanji , shipmodule.data[shipNum][&amp;quot;name&amp;quot;][2] } } .. form&lt;br /&gt;
&lt;br /&gt;
    local row2 = '&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. JaName .. '&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;name&amp;quot;][3] .. '&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row3 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class ' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local row4 = '&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;hr style=&amp;quot;border: 0; height: 1px; background-image: linear-gradient(to right, rgba(0,0,0,0), rgba(0,0,0,0.75), rgba(0,0,0,0));&amp;quot; /&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local statLabel = '&amp;lt;th style=&amp;quot;width: 65px; {{border-radius|12px 4px 4px 12px}} padding-left: 5px; padding-right: 5px; background-color: #efe6d7; color: #a3965c; text-align: right; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    local statBox = '&amp;lt;td style=&amp;quot;{{border-radius|4px 12px 12px 4px}} padding-left: 5px; padding-right: 5px; border: 1px solid #a3965c; text-align: left; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local HPinfo = statLabel .. 'HP [[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;hp&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local FPinfo = statLabel .. 'ATK [[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;fp&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row5 = '&amp;lt;tr&amp;gt;' .. HPinfo .. FPinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Armorinfo = statLabel .. 'DEF [[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;armor&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Torpedoinfo = statLabel .. 'TORP [[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;torpedo&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row6 = '&amp;lt;tr&amp;gt;' .. Armorinfo .. Torpedoinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Evasioninfo = statLabel .. 'EVA [[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;evasion&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local AAinfo = statLabel .. 'AA [[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        AAinfo = AAinfo .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;aa&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row7 = '&amp;lt;tr&amp;gt;' .. Evasioninfo .. AAinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
            	aircraftslot[i] = shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
        	else&lt;br /&gt;
      	        aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
    local Planeinfo = statLabel .. 'PLA [[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;' .. statBox .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local ASWinfo = statLabel .. 'ASW [[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;' .. statBox&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        ASWinfo = ASWinfo .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;asw&amp;quot;][2]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row8 = '&amp;lt;tr&amp;gt;' .. Planeinfo .. ASWinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Speedinfo = statLabel .. 'SPD [[File:IcoSpeed.png|Speed]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local LOSinfo = statLabel .. 'LOS [[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;los&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row9 = '&amp;lt;tr&amp;gt;' .. Speedinfo .. LOSinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local Rangeinfo = statLabel .. 'RGE [[File:IcoRange.png|Range]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    local Luckinfo = statLabel .. 'LUK [[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;' .. statBox .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][1] .. '→' .. shipmodule.data[shipNum][&amp;quot;luck&amp;quot;][2] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local row10 = '&amp;lt;tr&amp;gt;' .. Rangeinfo .. Luckinfo .. '&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local StatTable = '&amp;lt;table&amp;gt;' .. row1 .. row2 .. row3 .. row4 .. row5 .. row6 .. row7 .. row8 .. row9 .. row10 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    -- Upper part complete&lt;br /&gt;
&lt;br /&gt;
    local RscHeader = '&amp;lt;th style=&amp;quot;white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #3baef5; color: #ffffff; padding-left: 5px; padding-right: 5px; text-align: right;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData = '&amp;lt;td style=&amp;quot;white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
    local RscData2 = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center;&amp;quot;&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local constrheader = ''&lt;br /&gt;
    local constrdata = ''&lt;br /&gt;
&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= nil and shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        constrheader = 'Remodel Level'&lt;br /&gt;
        constrdata = shipmodule.data[shipNum][&amp;quot;remodellv&amp;quot;]&lt;br /&gt;
    else&lt;br /&gt;
        constrheader = 'Build Time'&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == nil or shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;] == &amp;quot;&amp;quot; then&lt;br /&gt;
            constrdata = 'Not Buildable'&lt;br /&gt;
        else&lt;br /&gt;
            constrdata = shipmodule.data[shipNum][&amp;quot;buildtime&amp;quot;]&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local remodelsteel = '[[File:IcoSteel.png|18px|Steel]]'&lt;br /&gt;
    local remodelammo = '[[File:IcoAmmo.png|18px|Ammo]]'&lt;br /&gt;
    local remodelinfo = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        remodelsteel = remodelsteel .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][1]&lt;br /&gt;
        remodelammo = remodelammo .. ' ' .. shipmodule.data[shipNum][&amp;quot;remodelreq&amp;quot;][2]&lt;br /&gt;
        remodelinfo = remodelsteel .. ' ' .. remodelammo&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local row11 = ''&lt;br /&gt;
    if constrheader == 'Build Time' then&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        row11 = '&amp;lt;tr&amp;gt;' .. RscHeader .. constrheader .. '&amp;lt;/th&amp;gt;' .. RscData .. constrdata .. '&amp;lt;/td&amp;gt;' .. RscHeader .. 'Remodel Req&amp;lt;/th&amp;gt;' .. RscData .. remodelinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local consfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][1]&lt;br /&gt;
    local consammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;consumption&amp;quot;][2]&lt;br /&gt;
&lt;br /&gt;
    local row12 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Consumption&amp;lt;/th&amp;gt;' .. RscData .. consfuel .. ' ' .. consammo .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local scrapfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][1]&lt;br /&gt;
    local scrapammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][2]&lt;br /&gt;
    local scrapsteel = '[[File:IcoSteel.png|18px|Steel]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][3]&lt;br /&gt;
    local scrapbauxite = '[[File:IcoBauxite.png|18px|Bauxite]] ' .. shipmodule.data[shipNum][&amp;quot;dismantle&amp;quot;][4]&lt;br /&gt;
    local scrapinfo = scrapfuel .. ' ' .. scrapammo .. ' ' .. scrapsteel .. ' ' .. scrapbauxite&lt;br /&gt;
    local row12 = row12 .. RscHeader .. 'Dismantle&amp;lt;/th&amp;gt;' .. RscData .. scrapinfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local modFP = '[[File:IcoAtkRemodel.png|25px|Firepower]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][1]&lt;br /&gt;
    local modTorp = '[[File:IcoTorpedoRemodel.png|25px|Torpedo]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][2]&lt;br /&gt;
    local modAA = '[[File:IcoAARemodel.png|25px|Anti-Air]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][3]&lt;br /&gt;
    local modArmor = '[[File:IcoArmorRemodel.png|25px|Armor]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][4]&lt;br /&gt;
    local modLuck = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= nil and shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        -- modLuck = '[[File:IcoLuck|18px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5]&lt;br /&gt;
        modLuck = '[[File:IcoLuckRemodel.png|25px|Luck]] ' .. shipmodule.data[shipNum][&amp;quot;modernization&amp;quot;][5] -- Just a placeholder&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local modInfo = modFP .. ' ' .. modTorp .. ' ' .. modAA .. ' ' .. modArmor&lt;br /&gt;
    if modLuck ~= '' then&lt;br /&gt;
        modInfo = modInfo .. ' ' .. modLuck&lt;br /&gt;
    end&lt;br /&gt;
    local row13 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Modernization&amp;lt;/th&amp;gt;' .. RscData2 .. modInfo .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local illustrator = ''&lt;br /&gt;
    local voiceactor = ''&lt;br /&gt;
    local cat = '[[Category:Ships]]'&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        illustrator = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
        cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;artist&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        illustrator = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;Unknown&amp;quot; and shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        voiceactor = '[[:Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. '|' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
        cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;seiyuu&amp;quot;] .. ']]'&lt;br /&gt;
    else&lt;br /&gt;
        voiceactor = 'Unknown'&lt;br /&gt;
    end&lt;br /&gt;
    local row14 = '&amp;lt;tr&amp;gt;' .. RscHeader .. 'Artist&amp;lt;/th&amp;gt;' .. RscData .. illustrator .. '&amp;lt;/td&amp;gt;' .. RscHeader .. 'Seiyuu&amp;lt;/th&amp;gt;' .. RscData .. voiceactor .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    local equipHeader = ''&lt;br /&gt;
    local planeStyle = '&amp;lt;td style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: top;&amp;quot;&amp;gt;'&lt;br /&gt;
    local equipStyle = ''&lt;br /&gt;
    if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        equipHeader1 = '&amp;lt;th style=&amp;quot;white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #efe6d7; color: #a3965c;&amp;quot;&amp;gt;Aircraft&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader2 = '&amp;lt;th colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; {{border-radius|4px 12px 12px 4px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipHeader = equipHeader1 .. equipHeader2&lt;br /&gt;
        equipStyle = '&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        equipHeader = '&amp;lt;th colspan=&amp;quot;4&amp;quot; style=&amp;quot;white-space: nowrap; {{border-radius|12px 12px 12px 12px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;&amp;quot;&amp;gt;Equipment&amp;lt;/th&amp;gt;'&lt;br /&gt;
        equipStyle = '&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;white-space: nowrap; text-align: center; vertical-align: baseline;&amp;quot;&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local equip = {'&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;', '&amp;lt;tr&amp;gt;'}&lt;br /&gt;
    for i = 1, 4, 1 do&lt;br /&gt;
        if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
        	if shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
        		equip[i] = equip[i] .. planeStyle .. shipmodule.data[shipNum][&amp;quot;aircraft&amp;quot;][i] .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		else&lt;br /&gt;
    			equip[i] = equip[i] .. planeStyle .. '&amp;lt;/td&amp;gt;' .. equipStyle&lt;br /&gt;
    		end&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equip[i] = equip[i] .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equip[i] = equip[i] .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    equip[i] = equip[i] .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equip[i] = equip[i] .. '\'\'-Locked-\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            equip[i] = equip[i] .. equipStyle&lt;br /&gt;
            if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
                if shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;&amp;quot; or shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == &amp;quot;Unequipped&amp;quot; then&lt;br /&gt;
                    equip[i] = equip[i] .. '-Unequipped-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                elseif shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] == nil then&lt;br /&gt;
                    equip[i] = equip[i] .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                else&lt;br /&gt;
                    equip[i] = equip[i] .. '[[' .. shipmodule.data[shipNum][&amp;quot;equip&amp;quot;][i] .. ']]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
                end&lt;br /&gt;
            else&lt;br /&gt;
                equip[i] = equip[i] .. '\'\'Locked\'\'&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    local DetailTable = '&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;' .. equipHeader .. equip[1] .. equip[2] .. equip[3] .. equip[4] .. row13 .. row11 .. row12 .. row14 .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
    cat = cat .. '[[Category:' .. shipmodule.data[shipNum][&amp;quot;class&amp;quot;] .. ' Class]][[Category:' .. shipmodule.data[shipNum][&amp;quot;type&amp;quot;] .. 's]]'&lt;br /&gt;
    &lt;br /&gt;
    local shipInfoBox = '&amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top;&amp;quot;&amp;gt;&amp;lt;table style=&amp;quot;{{border-radius|10px 10px 10px 10px}} border: 1px solid #aaaaaa; min-width: 495px&amp;quot;&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. StatTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    shipInfoBox = shipInfoBox .. '&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;' .. DetailTable .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;' .. cat&lt;br /&gt;
&lt;br /&gt;
    return shipInfoBox&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
 function shipmodule.KanmusuList(frame)&lt;br /&gt;
    local shipType = frame.args[1]&lt;br /&gt;
    local shipListTable = '&amp;lt;table class=&amp;quot;wikitable filterable sortable&amp;quot; style=&amp;quot;width: 100%; min-width: 800px;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot; data-sort-type=&amp;quot;number&amp;quot;&amp;gt;ID&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable unsortable&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightCoral;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAtk.png|Firepower]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: LightSkyBlue;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoTorpedo.png|Torpedo]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: SandyBrown;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAA.png|Anti-Air]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Seashell;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoASW.png|Anti-Submarine Warfare]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aquamarine;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLOS.png|Line of Sight]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: PaleGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoLuck.png|Luck]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Pink;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoHP.png|HP]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Yellow;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoArmor.png|Armor]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Violet;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoEvasion.png|Evasion]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Silver;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAircraft.png|Aircraft]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; vertical-align: middle; background-color: Aqua;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoSpeed.png|Speed|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unsortable&amp;quot;&amp;gt;[[File:IcoRange.png|Range|link=]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoFuel.png|Fuel Consumption]]&amp;lt;/th&amp;gt;'&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;th style=&amp;quot;text-align: center; background-color: SpringGreen;&amp;quot; class=&amp;quot;unfilterable&amp;quot;&amp;gt;[[File:IcoAmmo.png|Ammo Consumption]]&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    local IDList = shipdb.getSortedIDList()&lt;br /&gt;
    for num, id in pairs(IDList) do&lt;br /&gt;
        if shipType ~= nil then&lt;br /&gt;
            if shipType == shipmodule.data[id][&amp;quot;type&amp;quot;] then&lt;br /&gt;
                shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id)&lt;br /&gt;
            end&lt;br /&gt;
        else&lt;br /&gt;
            shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    shipListTable = shipListTable .. '&amp;lt;/table&amp;gt;'&lt;br /&gt;
    return shipListTable&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function shipmodule.KanmusuListEntry(id) -- Kanmusu List Table&lt;br /&gt;
    local strings = '&amp;lt;tr&amp;gt;'&lt;br /&gt;
    local aircraftTotal = 0&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aircraft&amp;quot;] ~= &amp;quot;&amp;quot; then&lt;br /&gt;
    	local aircraftslot = {0, 0, 0, 0}&lt;br /&gt;
        for i = 1, 4, 1 do&lt;br /&gt;
            if shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i] ~= nil then&lt;br /&gt;
                aircraftslot[i] = shipmodule.data[id][&amp;quot;aircraft&amp;quot;][i]&lt;br /&gt;
            else&lt;br /&gt;
                aircraftslot[i] = 0&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
        aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]&lt;br /&gt;
    else&lt;br /&gt;
        aircraftTotal = 0&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. id .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[' .. shipmodule.data[id][&amp;quot;name&amp;quot;][3] .. ']]&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;class&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;type&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #f0bbbb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;fp&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;torpedo&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #99eefa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;torpedo&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;aa&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #faccaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;aa&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    if shipmodule.data[id][&amp;quot;asw&amp;quot;] == 0 then&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    else&lt;br /&gt;
        strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #fff5ee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;asw&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    end&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #afffee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;los&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #cbfbcb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;luck&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffe0eb;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;hp&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #ffffaa;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;armor&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #eeccee;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;evasion&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #d9d9d9;&amp;quot;&amp;gt;' .. aircraftTotal .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center; background-color: #aaffff;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;spd&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;range&amp;quot;] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][1] .. '&amp;lt;/td&amp;gt;'&lt;br /&gt;
    strings = strings .. '&amp;lt;td style=&amp;quot;text-align: center;&amp;quot;&amp;gt;' .. shipmodule.data[id][&amp;quot;consumption&amp;quot;][2] .. '&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;'&lt;br /&gt;
    return strings&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return shipmodule&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:AbyssalBanner&amp;diff=64943</id>
		<title>Template:AbyssalBanner</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:AbyssalBanner&amp;diff=64943"/>
		<updated>2017-02-05T12:58:03Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Key word to invoke in English&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch: {{{1}}}&lt;br /&gt;
|#default                                                             =[[File:Seikan501Banner.png|{{{2|160px}}}|{{{1}}}|link={{{1|}}}]]&lt;br /&gt;
|501|dd-i|駆逐イ級                                                    =[[File:Seikan501Banner.png|{{{2|160px}}}|Destroyer I-Class|link=Destroyer I-Class]]&lt;br /&gt;
|502|dd-ro|駆逐ロ級                                                   =[[File:Seikan502Banner.png|{{{2|160px}}}|Destroyer Ro-Class|link=Destroyer Ro-Class]]&lt;br /&gt;
|503|dd-ha|駆逐ハ級                                                   =[[File:Seikan503Banner.png|{{{2|160px}}}|驱逐HA级|link=驱逐舰HA级]]&lt;br /&gt;
|504|dd-ni|駆逐ニ級                                                   =[[File:Seikan504Banner.png|{{{2|160px}}}|驱逐NI级|link=驱逐舰NI级]]&lt;br /&gt;
|505|cl-ho|軽巡ホ級                                                   =[[File:Seikan505Banner.png|{{{2|160px}}}|轻巡HO级|link=轻巡洋舰HO级]]&lt;br /&gt;
|506|cl-he|軽巡ヘ級                                                   =[[File:Seikan506Banner.png|{{{2|160px}}}|轻巡HE级|link=轻巡洋舰HE级]]&lt;br /&gt;
|507|cl-to|軽巡ト級                                                   =[[File:Seikan507Banner.png|{{{2|160px}}}|轻巡TO级|link=轻巡洋舰TO级]]&lt;br /&gt;
|508|clt-chi|雷巡チ級                                                 =[[File:Seikan508Banner.png|{{{2|160px}}}|雷巡CHI级|link=重雷装巡洋舰CHI级]]&lt;br /&gt;
|509|ca-ri|重巡リ級                                                   =[[File:Seikan509Banner.png|{{{2|160px}}}|重巡RI级|link=重巡洋舰RI级]]&lt;br /&gt;
|510|cvl-nu|軽母ヌ級                                                  =[[File:Seikan510Banner.png|{{{2|160px}}}|轻母NU级|link=轻空母NU级]]&lt;br /&gt;
|511|bb-ru|戦艦ル級                                                   =[[File:Seikan511Banner.png|{{{2|160px}}}|战舰RU级|link=战列舰RU级]]&lt;br /&gt;
|512|cv-wo|空母ヲ級                                                   =[[File:Seikan512Banner.png|{{{2|160px}}}|空母WO级|link=航空母舰WO级]]&lt;br /&gt;
|513|trans-wa|輸送ワ級                                                =[[File:Seikan513Banner.png|{{{2|160px}}}|输送WA级|link=输送舰WA级]]&lt;br /&gt;
|514|dd-i-elite|駆逐イ級elite                                         =[[File:Seikan514Banner.png|{{{2|160px}}}|Destroyer I-Class elite|link=Destroyer I-Class]]&lt;br /&gt;
|515|dd-ro-elite|駆逐ロ級elite                                        =[[File:Seikan515Banner.png|{{{2|160px}}}|Destroyer Ro-Class elite|link=Destroyer Ro-Class]]&lt;br /&gt;
|516|dd-ha-elite|駆逐ハ級elite                                        =[[File:Seikan516Banner.png|{{{2|160px}}}|驱逐HA级 elite|link=驱逐舰HA级]]&lt;br /&gt;
|517|dd-ni-elite|駆逐ニ級elite                                        =[[File:Seikan517Banner.png|{{{2|160px}}}|驱逐NI级 elite|link=驱逐舰NI级]]&lt;br /&gt;
|518|cl-ho-elite|軽巡ホ級elite                                        =[[File:Seikan518Banner.png|{{{2|160px}}}|轻巡HO级 elite|link=轻巡洋舰HO级]]&lt;br /&gt;
|519|cl-he-elite|軽巡ヘ級elite                                        =[[File:Seikan519Banner.png|{{{2|160px}}}|轻巡HE级 elite|link=轻巡洋舰HE级]]&lt;br /&gt;
|520|cl-to-elite|軽巡ト級elite                                        =[[File:Seikan520Banner.png|{{{2|160px}}}|轻巡TO级 elite|link=轻巡洋舰TO级]]&lt;br /&gt;
|521|clt-chi-elite|雷巡チ級elite                                      =[[File:Seikan521Banner.png|{{{2|160px}}}|雷巡CHI级 elite|link=重雷装巡洋舰CHI级]]&lt;br /&gt;
|522|ca-ri-elite|重巡リ級elite                                        =[[File:Seikan522Banner.png|{{{2|160px}}}|重巡RI级 elite|link=重巡洋舰RI级]]&lt;br /&gt;
|523|cvl-nu-elite|軽母ヌ級elite                                       =[[File:Seikan523Banner.png|{{{2|160px}}}|轻母NU级 elite|link=轻空母NU级]]&lt;br /&gt;
|524|bb-ru-elite|戦艦ル級elite                                        =[[File:Seikan524Banner.png|{{{2|160px}}}|战舰RU级 elite|link=战列舰RU级]]&lt;br /&gt;
|525|cv-wo-elite|空母ヲ級elite                                        =[[File:Seikan525Banner.png|{{{2|160px}}}|空母WO级 elite|link=航空母舰WO级]]&lt;br /&gt;
|526|trans-wa-elite|輸送ワ級elite                                     =[[File:Seikan526Banner.png|{{{2|160px}}}|输送WA级 elite|link=输送舰WA级]]&lt;br /&gt;
|527|ca-ri-flagship|重巡リ級flagship                                  =[[File:Seikan527Banner.png|{{{2|160px}}}|重巡RI级 flagship|link=重巡洋舰RI级]]&lt;br /&gt;
|528|cv-wo-flagship|空母ヲ級flagship                                  =[[File:Seikan528Banner.png|{{{2|160px}}}|空母WO级 flagship|link=航空母舰WO级]]&lt;br /&gt;
|529|bb-ru-flagship|戦艦ル級flagship                                  =[[File:Seikan529Banner.png|{{{2|160px}}}|战舰RU级 flagship|link=战列舰RU级]]&lt;br /&gt;
|530|ss-ka|潜水カ級                                                   =[[File:Seikan530Banner.png|{{{2|160px}}}|潜艇KA级|link=潜水艇KA级]]&lt;br /&gt;
|531|ss-yo|潜水ヨ級                                                   =[[File:Seikan531Banner.png|{{{2|160px}}}|潜艇YO级|link=潜水艇YO级]]&lt;br /&gt;
|532|ss-ka-elite|潜水カ級elite                                        =[[File:Seikan532Banner.png|{{{2|160px}}}|潜艇KA级 elite|link=潜水艇KA级]]&lt;br /&gt;
|533|ss-yo-elite|潜水ヨ級elite                                        =[[File:Seikan533Banner.png|{{{2|160px}}}|潜艇YO级 elite|link=潜水艇YO级]]&lt;br /&gt;
|534|ss-ka-flagship|潜水カ級flagship                                  =[[File:Seikan534Banner.png|{{{2|160px}}}|潜艇KA级 flagship|link=潜水艇KA级]]&lt;br /&gt;
|535|ss-yo-flagship|潜水ヨ級flagship                                  =[[File:Seikan535Banner.png|{{{2|160px}}}|潜艇YO级 flagship|link=潜水艇YO级]]&lt;br /&gt;
|536|float-fortress-a|浮遊要塞A                                       =[[File:Seikan536Banner.png|{{{2|160px}}}|浮游要塞|link=浮游要塞]]&lt;br /&gt;
|537|float-fortress-b|浮遊要塞B                                       =[[File:Seikan537Banner.png|{{{2|160px}}}|浮游要塞|link=浮游要塞]]&lt;br /&gt;
|538|float-fortress-c|浮遊要塞C                                       =[[File:Seikan538Banner.png|{{{2|160px}}}|浮游要塞|link=浮游要塞]]&lt;br /&gt;
|539|anchorage-oni|泊地棲鬼                                           =[[File:Seikan539Banner.png|{{{2|160px}}}|泊地栖鬼|link=泊地栖鬼]]&lt;br /&gt;
|540|anchorage-hime|泊地棲姫                                          =[[File:Seikan540Banner.png|{{{2|160px}}}|泊地栖姬|link=泊地栖姬]]&lt;br /&gt;
|541|bb-ta|戦艦タ級                                                   =[[File:Seikan541Banner.png|{{{2|160px}}}|战舰TA级|link=战列舰TA级]]&lt;br /&gt;
|542|bb-ta-elite|戦艦タ級elite                                        =[[File:Seikan542Banner.png|{{{2|160px}}}|战舰TA级 elite|link=战列舰TA级]]&lt;br /&gt;
|543|bb-ta-flagship|戦艦タ級flagship                                  =[[File:Seikan543Banner.png|{{{2|160px}}}|战舰TA级 flagship|link=战列舰TA级]]&lt;br /&gt;
|544|cv-armor-oni|装甲空母鬼                                          =[[File:Seikan544Banner.png|{{{2|160px}}}|装甲空母鬼|link=装甲空母鬼]]&lt;br /&gt;
|545|cv-armor-hime|装甲空母姫                                         =[[File:Seikan545Banner.png|{{{2|160px}}}|装甲空母姬|link=装甲空母姬]]&lt;br /&gt;
|546|south-oni|南方棲鬼                                               =[[File:Seikan546Banner.png|{{{2|160px}}}|南方栖鬼|link=南方栖鬼]]&lt;br /&gt;
|547|south-senki|南方棲戦鬼                                           =[[File:Seikan547Banner.png|{{{2|160px}}}|南方栖战鬼|link=南方栖战鬼]]&lt;br /&gt;
|548|south-senhime|南方棲戦姫                                         =[[File:Seikan548Banner.png|{{{2|160px}}}|南方栖战姬|link=南方栖战姬]]&lt;br /&gt;
|549|esc-fortress-a|護衛要塞A                                         =[[File:Seikan536Banner.png|{{{2|160px}}}|护卫要塞|link=护卫要塞]]&lt;br /&gt;
|550|esc-fortress-b|護衛要塞B                                         =[[File:Seikan537Banner.png|{{{2|160px}}}|护卫要塞|link=护卫要塞]]&lt;br /&gt;
|551|esc-fortress-c|護衛要塞C                                         =[[File:Seikan538Banner.png|{{{2|160px}}}|护卫要塞|link=护卫要塞]]&lt;br /&gt;
|552|dd-ro-flagship|駆逐ロ級flagship                                  =[[File:Seikan552Banner.png|{{{2|160px}}}|Destroyer Ro-Class flagship|link=Destroyer Ro-Class]]&lt;br /&gt;
|553|dd-ha-flagship|駆逐ハ級flagship                                  =[[File:Seikan553Banner.png|{{{2|160px}}}|驱逐HA级 flagship|link=驱逐舰HA级]]&lt;br /&gt;
|554|cl-ho-flagship|軽巡ホ級flagship                                  =[[File:Seikan554Banner.png|{{{2|160px}}}|驱逐HO级 flagship|link=轻巡洋舰HO级]]&lt;br /&gt;
|555|cl-he-flagship|軽巡ヘ級flagship                                  =[[File:Seikan555Banner.png|{{{2|160px}}}|驱逐HE级 flagship|link=轻巡洋舰HE级]]&lt;br /&gt;
|556|650|651|652|airfield-hime|飛行場姫                               =[[File:Seikan556Banner.png|{{{2|160px}}}|飞机场姬|link=飞机场姬]]&lt;br /&gt;
|557|bb-hime|戦艦棲姫                                                 =[[File:Seikan557Banner.png|{{{2|160px}}}|战舰栖姬|link=战舰栖姬]]&lt;br /&gt;
|558|trans-wa-flagship|輸送ワ級flagship                               =[[File:Seikan558Banner.png|{{{2|160px}}}|输送WA级 flagship|link=输送舰WA级]]&lt;br /&gt;
|559|clt-chi-flagship|雷巡チ級flagship                                =[[File:Seikan559Banner.png|{{{2|160px}}}|雷巡CHI级 flagship|link=重雷装巡洋舰CHI级]]&lt;br /&gt;
|560|cvl-nu-flagship|軽母ヌ級flagship                                 =[[File:Seikan560Banner.png|{{{2|160px}}}|轻母NU级 flagship|link=轻空母NU级]]&lt;br /&gt;
|561|bb-re|戦艦レ級                                                   =[[File:Seikan561Banner.png|{{{2|160px}}}|战舰RE级|link=战列舰RE级]]&lt;br /&gt;
|562|bb-re-elite|戦艦レ級elite                                        =[[File:Seikan562Banner.png|{{{2|160px}}}|战舰RE级 elite|link=战列舰RE级]]&lt;br /&gt;
|564|dd-i-flagship|駆逐イ級flagship                                   =[[File:Seikan564Banner.png|{{{2|160px}}}|Destroyer I-Class flagship|link=Destroyer I-Class]]&lt;br /&gt;
|565|616|617|618|cv-wo-kai-flagship|空母ヲ級改flagship                =[[File:Seikan565Banner.png|{{{2|160px}}}|空母WO级改 flagship|link=航空母舰WO级]]&lt;br /&gt;
|566|ca-ri-kai-flagship|重巡リ級改flagship                            =[[File:Seikan566Banner.png|{{{2|160px}}}|重巡RI级改|link=重巡洋舰RI级]]&lt;br /&gt;
|567|bb-ru-kai-flagship|戦艦ル級改flagship                            =[[File:Seikan567Banner.png|{{{2|160px}}}|战舰RU级改 flagship|link=战列舰RU级]]&lt;br /&gt;
|570|ss-so|潜水ソ級                                                   =[[File:Seikan570Banner.png|{{{2|160px}}}|潜艇SO级|link=潜水艇SO级]]&lt;br /&gt;
|571|ss-so-elite|潜水ソ級elite                                        =[[File:Seikan571Banner.png|{{{2|160px}}}|潜艇SO级 elite|link=潜水艇SO级]]&lt;br /&gt;
|572|ss-so-flagship|潜水ソ級flagship                                  =[[File:Seikan572Banner.png|{{{2|160px}}}|潜艇SO级 flagship|link=潜水艇SO级]]&lt;br /&gt;
|573|harbor-hime|harbour-hime|港湾棲姫                                =[[File:Seikan573Banner.png|{{{2|160px}}}|港湾栖姬|link=港湾栖姬]]&lt;br /&gt;
|574|634|635|636|isolated-island-oni|離島棲鬼                         =[[File:Seikan574Banner.png|{{{2|160px}}}|离岛栖鬼|link=离岛栖鬼]]&lt;br /&gt;
|575|dd-i-late|駆逐イ級後期型                                         =[[File:Seikan575Banner.png|{{{2|160px}}}|Destroyer I-Class Late Model|link=Destroyer I-Class]]&lt;br /&gt;
|576|dd-ro-late|駆逐ロ級後期型                                        =[[File:Seikan576Banner.png|{{{2|160px}}}|Destroyer Ro-Class Late Model|link=Destroyer Ro-Class]]&lt;br /&gt;
|577|dd-ha-late|駆逐ハ級後期型                                        =[[File:Seikan577Banner.png|{{{2|160px}}}|驱逐HA级后期型|link=驱逐舰HA级]]&lt;br /&gt;
|578|dd-ni-late|駆逐ニ級後期型                                        =[[File:Seikan578Banner.png|{{{2|160px}}}|驱逐NI级后期型|link=驱逐舰NI级]]&lt;br /&gt;
|579|cv-wo-flagship-2|空母ヲ級flagship 2                              =[[File:Seikan579Banner.png|{{{2|160px}}}|空母WO级 flagship(新型舰载机)|link=航空母舰WO级]]&lt;br /&gt;
|581|north-hime|北方棲姫                                              =[[File:Seikan581Banner.png|{{{2|160px}}}|北方栖姬|link=北方栖姬]]&lt;br /&gt;
|582|north-hime-2|北方棲姫2                                           =[[File:Seikan582Banner.png|{{{2|160px}}}|北方栖姬 最终形态|link=北方栖姬]]&lt;br /&gt;
|583|midway-hime|中間棲姫                                             =[[File:Seikan583Banner.png|{{{2|160px}}}|中间栖姬|link=中间栖姬]]&lt;br /&gt;
|584|midway-hime-2|中間棲姫2                                          =[[File:Seikan584Banner.png|{{{2|160px}}}|中间栖姬 最终形态|link=中间栖姬]]&lt;br /&gt;
|585|619|cv-oni|空母棲鬼                                              =[[File:Seikan585Banner.png|{{{2|160px}}}|空母栖鬼|link=空母栖鬼]]&lt;br /&gt;
|586|620|cv-hime|空母棲姫                                             =[[File:Seikan586Banner.png|{{{2|160px}}}|空母栖姬|link=空母栖姬]]&lt;br /&gt;
|587|north-hime-3|北方棲姫3                                           =[[File:Seikan587Banner.png|{{{2|160px}}}|北方栖姬|link=北方栖姬]]&lt;br /&gt;
|588|north-hime-4|北方棲姫4                                           =[[File:Seikan582Banner.png|{{{2|160px}}}|北方栖姬 最终形态|link=北方栖姬]]&lt;br /&gt;
|589|north-hime-5|北方棲姫5                                           =[[File:Seikan587Banner.png|{{{2|160px}}}|北方栖姬 弱化版|link=北方栖姬]]&lt;br /&gt;
|590|north-hime-6|北方棲姫6                                           =[[File:Seikan582Banner.png|{{{2|160px}}}|北方栖姬 弱化版 最终形态|link=北方栖姬]]&lt;br /&gt;
|591|cl-tsu|軽巡ツ級                                                  =[[File:Seikan591Banner.png|{{{2|160px}}}|轻巡TSU级|link=轻巡洋舰TSU级]]&lt;br /&gt;
|592|cl-tsu-elite|軽巡ツ級elite                                       =[[File:Seikan592Banner.png|{{{2|160px}}}|轻巡TSU级 elite|link=轻巡洋舰TSU级]]&lt;br /&gt;
|594|ca-ne|重巡ネ級                                                   =[[File:Seikan594Banner.png|{{{2|160px}}}|重巡NE级|link=重巡洋舰NE级]]&lt;br /&gt;
|595|ca-ne-elite|重巡ネ級elite                                        =[[File:Seikan595Banner.png|{{{2|160px}}}|重巡NE级 elite|link=重巡洋舰NE级]]&lt;br /&gt;
|597|dd-hime|駆逐棲姫                                                 =[[File:Seikan597Banner.png|{{{2|160px}}}|驱逐栖姬|link=驱逐栖姬]]&lt;br /&gt;
|598|dd-hime-2|駆逐棲姫2                                              =[[File:Seikan597Banner.png|{{{2|160px}}}|驱逐栖姬 最终形态|link=驱逐栖姬]]&lt;br /&gt;
|599|cv-mizuoni|空母水鬼                                              =[[File:Seikan599Banner.png|{{{2|160px}}}|空母水鬼|link=空母水鬼]]&lt;br /&gt;
|600|cv-mizuoni-2|空母水鬼2                                           =[[File:Seikan599Banner.png|{{{2|160px}}}|空母水鬼 最终形态|link=空母水鬼]]&lt;br /&gt;
|601|cl-oni|軽巡棲鬼                                                  =[[File:Seikan601Banner.png|{{{2|160px}}}|轻巡栖鬼|link=轻巡栖鬼]]&lt;br /&gt;
|602|cl-oni-2|軽巡棲鬼2                                               =[[File:Seikan602Banner.png|{{{2|160px}}}|轻巡栖鬼 最终形态|link=轻巡栖鬼]]&lt;br /&gt;
|603|bb-oni|戦艦水鬼                                                  =[[File:Seikan603Banner.png|{{{2|160px}}}|战舰水鬼|link=战舰水鬼]]&lt;br /&gt;
|604|bb-oni-2|戦艦水鬼2                                               =[[File:Seikan604Banner.png|{{{2|160px}}}|战舰水鬼 最终形态|link=战舰水鬼]]&lt;br /&gt;
|605|harbor-oni|harbour-oni|港湾水鬼                                  =[[File:Seikan605Banner.png|{{{2|160px}}}|港湾水鬼 弱化版|link=港湾水鬼]]&lt;br /&gt;
|606|harbor-oni-2|harbour-oni-2|港湾水鬼2                             =[[File:Seikan605Banner.png|{{{2|160px}}}|港湾水鬼|link=港湾水鬼]]&lt;br /&gt;
|607|harbor-oni-3|harbour-oni-3|港湾水鬼3                             =[[File:Seikan605Banner.png|{{{2|160px}}}|港湾水鬼 弱化版 最终形态|link=港湾水鬼]]&lt;br /&gt;
|608|harbor-oni-4|harbour-oni-4|港湾水鬼4                             =[[File:Seikan605Banner.png|{{{2|160px}}}|港湾水鬼 最终形态|link=港湾水鬼]]&lt;br /&gt;
|609|anchorage-oni|泊地水鬼                                           =[[File:Seikan609Banner.png|{{{2|160px}}}|泊地水鬼 弱化版|link=泊地水鬼]]&lt;br /&gt;
|610|anchorage-oni-2|泊地水鬼2                                        =[[File:Seikan609Banner.png|{{{2|160px}}}|泊地水鬼|link=泊地水鬼]]&lt;br /&gt;
|611|anchorage-oni-3|泊地水鬼3                                        =[[File:Seikan611Banner.png|{{{2|160px}}}|泊地水鬼 弱化版 最终形态|link=泊地水鬼]]&lt;br /&gt;
|612|anchorage-oni-4|泊地水鬼4                                        =[[File:Seikan611Banner.png|{{{2|160px}}}|泊地水鬼 最终形态|link=泊地水鬼]]&lt;br /&gt;
|613|harbor-hime-2|harbour-hime-2|港湾棲姫2                           =[[File:Seikan613Banner.png|{{{2|160px}}}|港湾栖姬 最终形态|link=港湾栖姬]]&lt;br /&gt;
|621|dd-i-late-elite|駆逐イ級後期型elite                              =[[File:Seikan621Banner.png|{{{2|160px}}}|Destroyer I-Class Late Model elite|link=Destroyer I-Class]]&lt;br /&gt;
|622|dd-ro-late-elite|駆逐ロ級後期型elite                             =[[File:Seikan622Banner.png|{{{2|160px}}}|Destroyer Ro-Class Late Model elite|link=Destroyer Ro-Class]]&lt;br /&gt;
|623|dd-ha-late-elite|駆逐ハ級後期型elite                             =[[File:Seikan623Banner.png|{{{2|160px}}}|驱逐HA级后期型 elite|link=驱逐HA级]]&lt;br /&gt;
|624|dd-ni-late-elite|駆逐ニ級後期型elite                             =[[File:Seikan624Banner.png|{{{2|160px}}}|驱逐NI级后期型 elite|link=驱逐NI级]]&lt;br /&gt;
|625|626|627|av-hime|水母棲姫                                         =[[File:Seikan625Banner.png|{{{2|160px}}}|水母栖姬|link=水母栖姬]]&lt;br /&gt;
|628|629|630|aa-hime|防空棲姫                                         =[[File:Seikan628Banner.png|{{{2|160px}}}|防空栖姬|link=防空栖姬]]&lt;br /&gt;
|631|632|633|airfield-hime-2|飛行場姫2                                =[[File:Seikan631Banner.png|{{{2|160px}}}|飞机场姬 最终形态|link=飞机场姬]]&lt;br /&gt;
|637|638|639|640|pt-imp|PT小鬼群                                      =[[File:Seikan637Banner.png|{{{2|160px}}}|巡逻小鬼群|link=巡逻小鬼群]]&lt;br /&gt;
|641|642|643|cl-hime|軽巡棲姫                                         =[[File:Seikan641Banner.png|{{{2|160px}}}|轻巡栖姬|link=轻巡栖姬]]&lt;br /&gt;
|644|645|646|ss-hime|潜水棲姫                                         =[[File:Seikan644Banner.png|{{{2|160px}}}|潜水栖姬|link=潜水栖姬]]&lt;br /&gt;
|647|648|649|dd-oni|駆逐水鬼                                          =[[File:Seikan647Banner.png|{{{2|160px}}}|驱逐水鬼|link=驱逐水鬼]]&lt;br /&gt;
|653|654|655|supply-hime|集積地棲姫                                   =[[File:Seikan653Banner.png|{{{2|160px}}}|集积地栖姬|link=集积地栖姬]]&lt;br /&gt;
|656|657|658|supply-hime-dmg|集積地棲姫-壊                            =[[File:Seikan656Banner.png|{{{2|160px}}}|集积地栖姬 损坏形态|link=集积地栖姬]]&lt;br /&gt;
|659|660|661|ca-hime|重巡棲姫                                         =[[File:Seikan659Banner.png|{{{2|160px}}}|重巡栖姬|link=重巡栖姬]]&lt;br /&gt;
|662|663|664|ca-hime-2|重巡棲姫2                                      =[[File:Seikan662Banner.png|{{{2|160px}}}|重巡栖姬 最终形态|link=重巡栖姬]]&lt;br /&gt;
|665|666|667|artillery-imp|砲台小鬼                                   =[[File:Seikan665Banner.png|{{{2|160px}}}|炮台小鬼|link=炮台小鬼]]&lt;br /&gt;
|668|669|670|671|672|isolated-island-hime|離島棲姫                    =[[File:Seikan668Banner.png|{{{2|160px}}}|离岛栖姬|link=离岛栖姬]]&lt;br /&gt;
|673|674|675|dd-old-oni|駆逐古鬼                                      =[[File:Seikan673Banner.png|{{{2|160px}}}|驱逐古鬼|link=驱逐古鬼]]&lt;br /&gt;
|676|677|678|dd-oni-2|駆逐水鬼2                                       =[[File:Seikan676Banner.png|{{{2|160px}}}|驱逐水鬼|link=驱逐水鬼]]&lt;br /&gt;
|679|680|681|682|683|lycoris-hime|リコリス棲姫                        =[[File:Seikan679Banner.png|{{{2|160px}}}|彼岸栖姬|link=彼岸栖姬]]&lt;br /&gt;
|684|685|686|central-hime|中枢棲姫                                    =[[File:Seikan684Banner.png|{{{2|160px}}}|中枢栖姬|link=中枢栖姬]]&lt;br /&gt;
|687|688|689|central-hime-dmg|中枢棲姫-壊                             =[[File:Seikan687Banner.png|{{{2|160px}}}|中枢栖姬 损坏形态|link=中枢栖姬]]&lt;br /&gt;
|690|691|692|dd-old-hime|駆逐古姫                                     =[[File:Seikan690Banner.png|{{{2|160px}}}|驱逐古姬|link=驱逐古姬]]&lt;br /&gt;
|693|694|695|ss-natsu-hime|潜水夏姫                                   =[[File:Seikan693Banner.png|{{{2|160px}}}|潜水夏姬|link=潜水栖姬]]&lt;br /&gt;
|696|697|698|bb-natsu-hime|戦艦夏姫                                   =[[File:Seikan696Banner.png|{{{2|160px}}}|战舰夏姬|link=战舰栖姬]]&lt;br /&gt;
|699|700|701|harbor-natsu-hime|harbour-natsu-hime|港湾夏姫            =[[File:Seikan699Banner.png|{{{2|160px}}}|港湾夏姬|link=港湾栖姬]]&lt;br /&gt;
|702|703|704|harbor-natsu-hime-dmg|harbour-natsu-hime-dmg|港湾夏姫-壊 =[[File:Seikan702Banner.png|{{{2|160px}}}|港湾夏姬 损坏形态|link=港湾栖姬]]&lt;br /&gt;
|705|706|707|ca-natsu-hime|重巡夏姫                                   =[[File:Seikan705Banner.png|{{{2|160px}}}|重巡夏姬|link=重巡栖姬]]&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&amp;lt;!--PLEASE DO NOT ADD DOCUMENTATION/CATEGORIES/INTERWIKIS HERE--&amp;gt;&lt;br /&gt;
{{Documentation}}&lt;br /&gt;
&amp;lt;!--MAKE ADDITIONS TO THE /doc SUBPAGE INSTEAD, THANKS--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Main/doc&amp;diff=66359</id>
		<title>Template:Main/doc</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Main/doc&amp;diff=66359"/>
		<updated>2017-02-05T12:37:45Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Created page with &amp;quot;{{Documentation subpage}} ==Usage== &amp;lt;pre&amp;gt;{{Main |Article 1 }}&amp;lt;/pre&amp;gt;  You may also include additional links, up to ten in total: &amp;lt;pre&amp;gt;{{Main |Article 1 |Article 2 |Article 3 |A...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Documentation subpage}}&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Main&lt;br /&gt;
|Article 1&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may also include additional links, up to ten in total:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Main&lt;br /&gt;
|Article 1&lt;br /&gt;
|Article 2&lt;br /&gt;
|Article 3&lt;br /&gt;
|Article 4&lt;br /&gt;
|Article 5&lt;br /&gt;
|Article 6&lt;br /&gt;
|Article 7&lt;br /&gt;
|Article 8&lt;br /&gt;
|Article 9&lt;br /&gt;
|Article 10&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For each link, you may optionally specify a link appearance (this is for articles where a piped link would be used). Note that the extra parameters use a lower case 'L', eg. l1 &amp;lt;u&amp;gt;not&amp;lt;/u&amp;gt; 11:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Main&lt;br /&gt;
|Article 1&lt;br /&gt;
|Article 2&lt;br /&gt;
|Article 3&lt;br /&gt;
|Article 4&lt;br /&gt;
|Article 5&lt;br /&gt;
|Article 6&lt;br /&gt;
|Article 7&lt;br /&gt;
|Article 8&lt;br /&gt;
|Article 9&lt;br /&gt;
|Article 10&lt;br /&gt;
|l1=Article 1 link appearance&lt;br /&gt;
|l2=Article 2 link appearance&lt;br /&gt;
|l3=Article 3 link appearance&lt;br /&gt;
|l4=Article 4 link appearance&lt;br /&gt;
|l5=Article 5 link appearance&lt;br /&gt;
|l6=Article 6 link appearance&lt;br /&gt;
|l7=Article 7 link appearance&lt;br /&gt;
|l8=Article 8 link appearance&lt;br /&gt;
|l9=Article 9 link appearance&lt;br /&gt;
|l10=Article 10 link appearance&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;pre&amp;gt;{{Main|Article}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
| {{Main|Article}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;pre&amp;gt;{{Main|Article 1|Article 2|Article 3}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
| {{Main|Article 1|Article 2|Article 3}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;pre&amp;gt;{{Main|Article|l1=Alternative title}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
| {{Main|Article|l1=Alternative title}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;pre&amp;gt;{{Main|Article|l1=Alternative title|Article 2|l2=Alternative title 2}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
| {{Main|Article|l1=Alternative title|Article 2|l2=Alternative title 2}}&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[zh:模板:主条目]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Main&amp;diff=66358</id>
		<title>Template:Main</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:Main&amp;diff=66358"/>
		<updated>2017-02-05T12:37:09Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Created page with &amp;quot;{{Rellink|extraclasses=relarticle mainarticle|{{#ifeq:{{SUBJECTSPACE}}|Category|The main article for this category is|Main {{#ifeq:{{NAMESPACE:{{{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Rellink|extraclasses=relarticle mainarticle|{{#ifeq:{{SUBJECTSPACE}}|Category|The main article for this [[Wikipedia:Categorization|category]] is|Main {{#ifeq:{{NAMESPACE:{{{1}}}}}||article|page}}{{#if:{{{2|}}}|s}}:}} [[{{{1|{{PAGENAME}}}}}|{{{l1|{{{1|{{PAGENAME}}}}}}}}]]{{#if:{{{2| }}}&lt;br /&gt;
 |{{#if:{{{3|}}}|,&amp;amp;#32;|&amp;amp;#32;and&amp;amp;#32;}}[[{{{2}}}|{{{l2|{{{2}}}}}}]]}}{{#if:{{{3|}}}&lt;br /&gt;
 |{{#if:{{{4|}}}|,&amp;amp;#32;|,&amp;amp;#32;and&amp;amp;#32;}}[[{{{3}}}|{{{l3|{{{3}}}}}}]]}}{{#if:{{{4|}}}&lt;br /&gt;
 |{{#if:{{{5|}}}|,&amp;amp;#32;|,&amp;amp;#32;and&amp;amp;#32;}}[[{{{4}}}|{{{l4|{{{4}}}}}}]]}}{{#if:{{{5|}}}&lt;br /&gt;
 |{{#if:{{{6|}}}|,&amp;amp;#32;|,&amp;amp;#32;and&amp;amp;#32;}}[[{{{5}}}|{{{l5|{{{5}}}}}}]]}}{{#if:{{{6|}}}&lt;br /&gt;
 |{{#if:{{{7|}}}|,&amp;amp;#32;|,&amp;amp;#32;and&amp;amp;#32;}}[[{{{6}}}|{{{l6|{{{6}}}}}}]]}}{{#if:{{{7|}}}&lt;br /&gt;
 |{{#if:{{{8|}}}|,&amp;amp;#32;|,&amp;amp;#32;and&amp;amp;#32;}}[[{{{7}}}|{{{l7|{{{7}}}}}}]]}}{{#if:{{{8|}}}&lt;br /&gt;
 |{{#if:{{{9|}}}|,&amp;amp;#32;|,&amp;amp;#32;and&amp;amp;#32;}}[[{{{8}}}|{{{l8|{{{8}}}}}}]]}}{{#if:{{{9|}}}&lt;br /&gt;
 |{{#if:{{{10|}}}|,&amp;amp;#32;|,&amp;amp;#32;and&amp;amp;#32;}}[[{{{9}}}|{{{l9|{{{9}}}}}}]]}}{{#if:{{{10|}}}&lt;br /&gt;
 |, and [[{{{10}}}|{{{l10|{{{10}}}}}}]]}}{{#if:{{{11| }}}|&amp;amp;#32; (too many parameters in &amp;amp;#123;&amp;amp;#123;[[Template:main|main]]&amp;amp;#125;&amp;amp;#125;)}}}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Documentation}}&lt;br /&gt;
[[Category:General wiki templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:AbyssalBanner&amp;diff=64942</id>
		<title>Template:AbyssalBanner</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:AbyssalBanner&amp;diff=64942"/>
		<updated>2017-02-05T12:05:32Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Created page with &amp;quot;{{#switch: {{{1}}} |#default                                              =}}} |501|dd-i|駆逐イ級...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch: {{{1}}}&lt;br /&gt;
|#default                                              =[[File:Seikan501Banner.png|{{{2|160px}}}|{{{1}}}|link={{{1|}}}]]&lt;br /&gt;
|501|dd-i|駆逐イ級                                     =[[File:Seikan501Banner.png|{{{2|160px}}}|驱逐I级|link=驱逐舰I级]]&lt;br /&gt;
|502|dd-ro|駆逐ロ級                                    =[[File:Seikan502Banner.png|{{{2|160px}}}|驱逐RO级|link=驱逐舰RO级]]&lt;br /&gt;
|503|dd-ha|駆逐ハ級                                    =[[File:Seikan503Banner.png|{{{2|160px}}}|驱逐HA级|link=驱逐舰HA级]]&lt;br /&gt;
|504|dd-ni|駆逐ニ級                                    =[[File:Seikan504Banner.png|{{{2|160px}}}|驱逐NI级|link=驱逐舰NI级]]&lt;br /&gt;
|505|cl-ho|軽巡ホ級                                    =[[File:Seikan505Banner.png|{{{2|160px}}}|轻巡HO级|link=轻巡洋舰HO级]]&lt;br /&gt;
|506|cl-he|軽巡ヘ級                                    =[[File:Seikan506Banner.png|{{{2|160px}}}|轻巡HE级|link=轻巡洋舰HE级]]&lt;br /&gt;
|507|cl-to|軽巡ト級                                    =[[File:Seikan507Banner.png|{{{2|160px}}}|轻巡TO级|link=轻巡洋舰TO级]]&lt;br /&gt;
|508|clt-chi|雷巡チ級                                  =[[File:Seikan508Banner.png|{{{2|160px}}}|雷巡CHI级|link=重雷装巡洋舰CHI级]]&lt;br /&gt;
|509|ca-ri|重巡リ級                                    =[[File:Seikan509Banner.png|{{{2|160px}}}|重巡RI级|link=重巡洋舰RI级]]&lt;br /&gt;
|510|cvl-nu|軽母ヌ級                                   =[[File:Seikan510Banner.png|{{{2|160px}}}|轻母NU级|link=轻空母NU级]]&lt;br /&gt;
|511|bb-ru|戦艦ル級                                    =[[File:Seikan511Banner.png|{{{2|160px}}}|战舰RU级|link=战列舰RU级]]&lt;br /&gt;
|512|cv-wo|空母ヲ級                                    =[[File:Seikan512Banner.png|{{{2|160px}}}|空母WO级|link=航空母舰WO级]]&lt;br /&gt;
|513|trans-wa|輸送ワ級                                 =[[File:Seikan513Banner.png|{{{2|160px}}}|输送WA级|link=输送舰WA级]]&lt;br /&gt;
|514|dd-i-elite|駆逐イ級elite                          =[[File:Seikan514Banner.png|{{{2|160px}}}|驱逐I级 elite|link=驱逐舰I级]]&lt;br /&gt;
|515|dd-ro-elite|駆逐ロ級elite                         =[[File:Seikan515Banner.png|{{{2|160px}}}|驱逐RO级 elite|link=驱逐舰RO级]]&lt;br /&gt;
|516|dd-ha-elite|駆逐ハ級elite                         =[[File:Seikan516Banner.png|{{{2|160px}}}|驱逐HA级 elite|link=驱逐舰HA级]]&lt;br /&gt;
|517|dd-ni-elite|駆逐ニ級elite                         =[[File:Seikan517Banner.png|{{{2|160px}}}|驱逐NI级 elite|link=驱逐舰NI级]]&lt;br /&gt;
|518|cl-ho-elite|軽巡ホ級elite                         =[[File:Seikan518Banner.png|{{{2|160px}}}|轻巡HO级 elite|link=轻巡洋舰HO级]]&lt;br /&gt;
|519|cl-he-elite|軽巡ヘ級elite                         =[[File:Seikan519Banner.png|{{{2|160px}}}|轻巡HE级 elite|link=轻巡洋舰HE级]]&lt;br /&gt;
|520|cl-to-elite|軽巡ト級elite                         =[[File:Seikan520Banner.png|{{{2|160px}}}|轻巡TO级 elite|link=轻巡洋舰TO级]]&lt;br /&gt;
|521|clt-chi-elite|雷巡チ級elite                       =[[File:Seikan521Banner.png|{{{2|160px}}}|雷巡CHI级 elite|link=重雷装巡洋舰CHI级]]&lt;br /&gt;
|522|ca-ri-elite|重巡リ級elite                         =[[File:Seikan522Banner.png|{{{2|160px}}}|重巡RI级 elite|link=重巡洋舰RI级]]&lt;br /&gt;
|523|cvl-nu-elite|軽母ヌ級elite                        =[[File:Seikan523Banner.png|{{{2|160px}}}|轻母NU级 elite|link=轻空母NU级]]&lt;br /&gt;
|524|bb-ru-elite|戦艦ル級elite                         =[[File:Seikan524Banner.png|{{{2|160px}}}|战舰RU级 elite|link=战列舰RU级]]&lt;br /&gt;
|525|cv-wo-elite|空母ヲ級elite                         =[[File:Seikan525Banner.png|{{{2|160px}}}|空母WO级 elite|link=航空母舰WO级]]&lt;br /&gt;
|526|trans-wa-elite|輸送ワ級elite                      =[[File:Seikan526Banner.png|{{{2|160px}}}|输送WA级 elite|link=输送舰WA级]]&lt;br /&gt;
|527|ca-ri-flagship|重巡リ級flagship                   =[[File:Seikan527Banner.png|{{{2|160px}}}|重巡RI级 flagship|link=重巡洋舰RI级]]&lt;br /&gt;
|528|cv-wo-flagship|空母ヲ級flagship                   =[[File:Seikan528Banner.png|{{{2|160px}}}|空母WO级 flagship|link=航空母舰WO级]]&lt;br /&gt;
|529|bb-ru-flagship|戦艦ル級flagship                   =[[File:Seikan529Banner.png|{{{2|160px}}}|战舰RU级 flagship|link=战列舰RU级]]&lt;br /&gt;
|530|ss-ka|潜水カ級                                    =[[File:Seikan530Banner.png|{{{2|160px}}}|潜艇KA级|link=潜水艇KA级]]&lt;br /&gt;
|531|ss-yo|潜水ヨ級                                    =[[File:Seikan531Banner.png|{{{2|160px}}}|潜艇YO级|link=潜水艇YO级]]&lt;br /&gt;
|532|ss-ka-elite|潜水カ級elite                         =[[File:Seikan532Banner.png|{{{2|160px}}}|潜艇KA级 elite|link=潜水艇KA级]]&lt;br /&gt;
|533|ss-yo-elite|潜水ヨ級elite                         =[[File:Seikan533Banner.png|{{{2|160px}}}|潜艇YO级 elite|link=潜水艇YO级]]&lt;br /&gt;
|534|ss-ka-flagship|潜水カ級flagship                   =[[File:Seikan534Banner.png|{{{2|160px}}}|潜艇KA级 flagship|link=潜水艇KA级]]&lt;br /&gt;
|535|ss-yo-flagship|潜水ヨ級flagship                   =[[File:Seikan535Banner.png|{{{2|160px}}}|潜艇YO级 flagship|link=潜水艇YO级]]&lt;br /&gt;
|536|float-fortress-a|浮遊要塞A                        =[[File:Seikan536Banner.png|{{{2|160px}}}|浮游要塞|link=浮游要塞]]&lt;br /&gt;
|537|float-fortress-b|浮遊要塞B                        =[[File:Seikan537Banner.png|{{{2|160px}}}|浮游要塞|link=浮游要塞]]&lt;br /&gt;
|538|float-fortress-c|浮遊要塞C                        =[[File:Seikan538Banner.png|{{{2|160px}}}|浮游要塞|link=浮游要塞]]&lt;br /&gt;
|539|anchorage-oni|泊地棲鬼                            =[[File:Seikan539Banner.png|{{{2|160px}}}|泊地栖鬼|link=泊地栖鬼]]&lt;br /&gt;
|540|anchorage-hime|泊地棲姫                           =[[File:Seikan540Banner.png|{{{2|160px}}}|泊地栖姬|link=泊地栖姬]]&lt;br /&gt;
|541|bb-ta|戦艦タ級                                    =[[File:Seikan541Banner.png|{{{2|160px}}}|战舰TA级|link=战列舰TA级]]&lt;br /&gt;
|542|bb-ta-elite|戦艦タ級elite                         =[[File:Seikan542Banner.png|{{{2|160px}}}|战舰TA级 elite|link=战列舰TA级]]&lt;br /&gt;
|543|bb-ta-flagship|戦艦タ級flagship                   =[[File:Seikan543Banner.png|{{{2|160px}}}|战舰TA级 flagship|link=战列舰TA级]]&lt;br /&gt;
|544|cv-armor-oni|装甲空母鬼                           =[[File:Seikan544Banner.png|{{{2|160px}}}|装甲空母鬼|link=装甲空母鬼]]&lt;br /&gt;
|545|cv-armor-hime|装甲空母姫                          =[[File:Seikan545Banner.png|{{{2|160px}}}|装甲空母姬|link=装甲空母姬]]&lt;br /&gt;
|546|south-oni|南方棲鬼                                =[[File:Seikan546Banner.png|{{{2|160px}}}|南方栖鬼|link=南方栖鬼]]&lt;br /&gt;
|547|south-senki|南方棲戦鬼                            =[[File:Seikan547Banner.png|{{{2|160px}}}|南方栖战鬼|link=南方栖战鬼]]&lt;br /&gt;
|548|south-senhime|南方棲戦姫                          =[[File:Seikan548Banner.png|{{{2|160px}}}|南方栖战姬|link=南方栖战姬]]&lt;br /&gt;
|549|esc-fortress-a|護衛要塞A                          =[[File:Seikan536Banner.png|{{{2|160px}}}|护卫要塞|link=护卫要塞]]&lt;br /&gt;
|550|esc-fortress-b|護衛要塞B                          =[[File:Seikan537Banner.png|{{{2|160px}}}|护卫要塞|link=护卫要塞]]&lt;br /&gt;
|551|esc-fortress-c|護衛要塞C                          =[[File:Seikan538Banner.png|{{{2|160px}}}|护卫要塞|link=护卫要塞]]&lt;br /&gt;
|552|dd-ro-flagship|駆逐ロ級flagship                   =[[File:Seikan552Banner.png|{{{2|160px}}}|驱逐RO级 flagship|link=驱逐舰RO级]]&lt;br /&gt;
|553|dd-ha-flagship|駆逐ハ級flagship                   =[[File:Seikan553Banner.png|{{{2|160px}}}|驱逐HA级 flagship|link=驱逐舰HA级]]&lt;br /&gt;
|554|cl-ho-flagship|軽巡ホ級flagship                   =[[File:Seikan554Banner.png|{{{2|160px}}}|驱逐HO级 flagship|link=轻巡洋舰HO级]]&lt;br /&gt;
|555|cl-he-flagship|軽巡ヘ級flagship                   =[[File:Seikan555Banner.png|{{{2|160px}}}|驱逐HE级 flagship|link=轻巡洋舰HE级]]&lt;br /&gt;
|556|650|651|652|airfield-hime|飛行場姫                =[[File:Seikan556Banner.png|{{{2|160px}}}|飞机场姬|link=飞机场姬]]&lt;br /&gt;
|557|bb-hime|戦艦棲姫                                  =[[File:Seikan557Banner.png|{{{2|160px}}}|战舰栖姬|link=战舰栖姬]]&lt;br /&gt;
|558|trans-wa-flagship|輸送ワ級flagship                =[[File:Seikan558Banner.png|{{{2|160px}}}|输送WA级 flagship|link=输送舰WA级]]&lt;br /&gt;
|559|clt-chi-flagship|雷巡チ級flagship                 =[[File:Seikan559Banner.png|{{{2|160px}}}|雷巡CHI级 flagship|link=重雷装巡洋舰CHI级]]&lt;br /&gt;
|560|cvl-nu-flagship|軽母ヌ級flagship                  =[[File:Seikan560Banner.png|{{{2|160px}}}|轻母NU级 flagship|link=轻空母NU级]]&lt;br /&gt;
|561|bb-re|戦艦レ級                                    =[[File:Seikan561Banner.png|{{{2|160px}}}|战舰RE级|link=战列舰RE级]]&lt;br /&gt;
|562|bb-re-elite|戦艦レ級elite                         =[[File:Seikan562Banner.png|{{{2|160px}}}|战舰RE级 elite|link=战列舰RE级]]&lt;br /&gt;
|564|dd-i-flagship|駆逐イ級flagship                    =[[File:Seikan564Banner.png|{{{2|160px}}}|驱逐I级 flagship|link=驱逐舰I级]]&lt;br /&gt;
|565|616|617|618|cv-wo-kai-flagship|空母ヲ級改flagship =[[File:Seikan565Banner.png|{{{2|160px}}}|空母WO级改 flagship|link=航空母舰WO级]]&lt;br /&gt;
|566|ca-ri-kai-flagship|重巡リ級改flagship   =[[File:Seikan566Banner.png|{{{2|160px}}}|重巡RI级改|link=重巡洋舰RI级]]&lt;br /&gt;
|567|bb-ru-kai-flagship|戦艦ル級改flagship   =[[File:Seikan567Banner.png|{{{2|160px}}}|战舰RU级改 flagship|link=战列舰RU级]]&lt;br /&gt;
|570|ss-so|潜水ソ級                        =[[File:Seikan570Banner.png|{{{2|160px}}}|潜艇SO级|link=潜水艇SO级]]&lt;br /&gt;
|571|ss-so-elite|潜水ソ級elite             =[[File:Seikan571Banner.png|{{{2|160px}}}|潜艇SO级 elite|link=潜水艇SO级]]&lt;br /&gt;
|572|ss-so-flagship|潜水ソ級flagship       =[[File:Seikan572Banner.png|{{{2|160px}}}|潜艇SO级 flagship|link=潜水艇SO级]]&lt;br /&gt;
|573|harbor-hime|harbour-hime|港湾棲姫        =[[File:Seikan573Banner.png|{{{2|160px}}}|港湾栖姬|link=港湾栖姬]]&lt;br /&gt;
|574|634|635|636|离岛栖鬼|離島棲鬼            =[[File:Seikan574Banner.png|{{{2|160px}}}|离岛栖鬼|link=离岛栖鬼]]&lt;br /&gt;
|575|驱逐I级后期型|駆逐イ級後期型             =[[File:Seikan575Banner.png|{{{2|160px}}}|驱逐I级后期型|link=驱逐舰I级]]&lt;br /&gt;
|576|驱逐RO级后期型|駆逐ロ級後期型            =[[File:Seikan576Banner.png|{{{2|160px}}}|驱逐RO级后期型|link=驱逐舰RO级]]&lt;br /&gt;
|577|驱逐HA级后期型|駆逐ハ級後期型            =[[File:Seikan577Banner.png|{{{2|160px}}}|驱逐HA级后期型|link=驱逐舰HA级]]&lt;br /&gt;
|578|驱逐NI级后期型|駆逐ニ級後期型            =[[File:Seikan578Banner.png|{{{2|160px}}}|驱逐NI级后期型|link=驱逐舰NI级]]&lt;br /&gt;
|579|空母WO级 flagship 2|空母ヲ級flagship 2   =[[File:Seikan579Banner.png|{{{2|160px}}}|空母WO级 flagship(新型舰载机)|link=航空母舰WO级]]&lt;br /&gt;
|581|北方栖姬|北方棲姫                        =[[File:Seikan581Banner.png|{{{2|160px}}}|北方栖姬|link=北方栖姬]]&lt;br /&gt;
|582|北方栖姬2|北方棲姫2                      =[[File:Seikan582Banner.png|{{{2|160px}}}|北方栖姬 最终形态|link=北方栖姬]]&lt;br /&gt;
|583|中间栖姬|中間棲姫                        =[[File:Seikan583Banner.png|{{{2|160px}}}|中间栖姬|link=中间栖姬]]&lt;br /&gt;
|584|中间栖姬2|中間棲姫2                      =[[File:Seikan584Banner.png|{{{2|160px}}}|中间栖姬 最终形态|link=中间栖姬]]&lt;br /&gt;
|585|619|空母栖鬼|空母棲鬼                    =[[File:Seikan585Banner.png|{{{2|160px}}}|空母栖鬼|link=空母栖鬼]]&lt;br /&gt;
|586|620|空母栖姬|空母棲姫                    =[[File:Seikan586Banner.png|{{{2|160px}}}|空母栖姬|link=空母栖姬]]&lt;br /&gt;
|587|北方栖姬3|北方棲姫3                      =[[File:Seikan587Banner.png|{{{2|160px}}}|北方栖姬|link=北方栖姬]]&lt;br /&gt;
|588|北方栖姬4|北方棲姫4                      =[[File:Seikan582Banner.png|{{{2|160px}}}|北方栖姬 最终形态|link=北方栖姬]]&lt;br /&gt;
|589|北方栖姬5|北方棲姫5                      =[[File:Seikan587Banner.png|{{{2|160px}}}|北方栖姬 弱化版|link=北方栖姬]]&lt;br /&gt;
|590|北方栖姬6|北方棲姫6                      =[[File:Seikan582Banner.png|{{{2|160px}}}|北方栖姬 弱化版 最终形态|link=北方栖姬]]&lt;br /&gt;
|591|轻巡TSU级|軽巡ツ級                       =[[File:Seikan591Banner.png|{{{2|160px}}}|轻巡TSU级|link=轻巡洋舰TSU级]]&lt;br /&gt;
|592|轻巡TSU级 elite|軽巡ツ級elite            =[[File:Seikan592Banner.png|{{{2|160px}}}|轻巡TSU级 elite|link=轻巡洋舰TSU级]]&lt;br /&gt;
|594|重巡NE级|重巡ネ級                        =[[File:Seikan594Banner.png|{{{2|160px}}}|重巡NE级|link=重巡洋舰NE级]]&lt;br /&gt;
|595|重巡NE级 elite|重巡ネ級elite             =[[File:Seikan595Banner.png|{{{2|160px}}}|重巡NE级 elite|link=重巡洋舰NE级]]&lt;br /&gt;
|597|驱逐栖姬|駆逐棲姫                        =[[File:Seikan597Banner.png|{{{2|160px}}}|驱逐栖姬|link=驱逐栖姬]]&lt;br /&gt;
|598|驱逐栖姬2|駆逐棲姫2                      =[[File:Seikan597Banner.png|{{{2|160px}}}|驱逐栖姬 最终形态|link=驱逐栖姬]]&lt;br /&gt;
|599|空母水鬼                                 =[[File:Seikan599Banner.png|{{{2|160px}}}|空母水鬼|link=空母水鬼]]&lt;br /&gt;
|600|空母水鬼2                                =[[File:Seikan599Banner.png|{{{2|160px}}}|空母水鬼 最终形态|link=空母水鬼]]&lt;br /&gt;
|601|轻巡栖鬼|軽巡棲鬼                        =[[File:Seikan601Banner.png|{{{2|160px}}}|轻巡栖鬼|link=轻巡栖鬼]]&lt;br /&gt;
|602|轻巡栖鬼2|軽巡棲鬼2                      =[[File:Seikan602Banner.png|{{{2|160px}}}|轻巡栖鬼 最终形态|link=轻巡栖鬼]]&lt;br /&gt;
|603|战舰水鬼|戦艦水鬼                        =[[File:Seikan603Banner.png|{{{2|160px}}}|战舰水鬼|link=战舰水鬼]]&lt;br /&gt;
|604|战舰水鬼2|戦艦水鬼2                      =[[File:Seikan604Banner.png|{{{2|160px}}}|战舰水鬼 最终形态|link=战舰水鬼]]&lt;br /&gt;
|605|港湾水鬼                                 =[[File:Seikan605Banner.png|{{{2|160px}}}|港湾水鬼 弱化版|link=港湾水鬼]]&lt;br /&gt;
|606|港湾水鬼2                                =[[File:Seikan605Banner.png|{{{2|160px}}}|港湾水鬼|link=港湾水鬼]]&lt;br /&gt;
|607|港湾水鬼3                                =[[File:Seikan605Banner.png|{{{2|160px}}}|港湾水鬼 弱化版 最终形态|link=港湾水鬼]]&lt;br /&gt;
|608|港湾水鬼4                                =[[File:Seikan605Banner.png|{{{2|160px}}}|港湾水鬼 最终形态|link=港湾水鬼]]&lt;br /&gt;
|609|泊地水鬼|泊地水鬼                        =[[File:Seikan609Banner.png|{{{2|160px}}}|泊地水鬼 弱化版|link=泊地水鬼]]&lt;br /&gt;
|610|泊地水鬼2|泊地水鬼2                      =[[File:Seikan609Banner.png|{{{2|160px}}}|泊地水鬼|link=泊地水鬼]]&lt;br /&gt;
|611|泊地水鬼3|泊地水鬼3                      =[[File:Seikan611Banner.png|{{{2|160px}}}|泊地水鬼 弱化版 最终形态|link=泊地水鬼]]&lt;br /&gt;
|612|泊地水鬼4|泊地水鬼4                      =[[File:Seikan611Banner.png|{{{2|160px}}}|泊地水鬼 最终形态|link=泊地水鬼]]&lt;br /&gt;
|613|港湾栖姬2|港湾棲姫2                      =[[File:Seikan613Banner.png|{{{2|160px}}}|港湾栖姬 最终形态|link=港湾栖姬]]&lt;br /&gt;
|621|驱逐I级后期型 elite|駆逐イ級後期型elite  =[[File:Seikan621Banner.png|{{{2|160px}}}|驱逐I级后期型 elite|link=驱逐I级]]&lt;br /&gt;
|622|驱逐RO级后期型 elite|駆逐ロ級後期型elite =[[File:Seikan622Banner.png|{{{2|160px}}}|驱逐RO级后期型 elite|link=驱逐RO级]]&lt;br /&gt;
|623|驱逐HA级后期型 elite|駆逐ハ級後期型elite =[[File:Seikan623Banner.png|{{{2|160px}}}|驱逐HA级后期型 elite|link=驱逐HA级]]&lt;br /&gt;
|624|驱逐NI级后期型 elite|駆逐ニ級後期型elite =[[File:Seikan624Banner.png|{{{2|160px}}}|驱逐NI级后期型 elite|link=驱逐NI级]]&lt;br /&gt;
|625|626|627|水母栖姬|水母棲姫                =[[File:Seikan625Banner.png|{{{2|160px}}}|水母栖姬|link=水母栖姬]]&lt;br /&gt;
|628|629|630|防空栖姬|防空棲姫                =[[File:Seikan628Banner.png|{{{2|160px}}}|防空栖姬|link=防空栖姬]]&lt;br /&gt;
|631|632|633|飞机场姬2|飛行場姫2              =[[File:Seikan631Banner.png|{{{2|160px}}}|飞机场姬 最终形态|link=飞机场姬]]&lt;br /&gt;
|637|638|639|640|巡逻小鬼群|PT小鬼群          =[[File:Seikan637Banner.png|{{{2|160px}}}|巡逻小鬼群|link=巡逻小鬼群]]&lt;br /&gt;
|641|642|643|轻巡栖姬|軽巡棲姫                =[[File:Seikan641Banner.png|{{{2|160px}}}|轻巡栖姬|link=轻巡栖姬]]&lt;br /&gt;
|644|645|646|潜水栖姬|潜水棲姫                =[[File:Seikan644Banner.png|{{{2|160px}}}|潜水栖姬|link=潜水栖姬]]&lt;br /&gt;
|647|648|649|驱逐水鬼|駆逐水鬼                =[[File:Seikan647Banner.png|{{{2|160px}}}|驱逐水鬼|link=驱逐水鬼]]&lt;br /&gt;
|653|654|655|集积地栖姬|集積地棲姫            =[[File:Seikan653Banner.png|{{{2|160px}}}|集积地栖姬|link=集积地栖姬]]&lt;br /&gt;
|656|657|658|集积地栖姬-坏|集積地棲姫-壊      =[[File:Seikan656Banner.png|{{{2|160px}}}|集积地栖姬 损坏形态|link=集积地栖姬]]&lt;br /&gt;
|659|660|661|重巡栖姬|重巡棲姫                =[[File:Seikan659Banner.png|{{{2|160px}}}|重巡栖姬|link=重巡栖姬]]&lt;br /&gt;
|662|663|664|重巡栖姬2|重巡棲姫2              =[[File:Seikan662Banner.png|{{{2|160px}}}|重巡栖姬 最终形态|link=重巡栖姬]]&lt;br /&gt;
|665|666|667|炮台小鬼|砲台小鬼                =[[File:Seikan665Banner.png|{{{2|160px}}}|炮台小鬼|link=炮台小鬼]]&lt;br /&gt;
|668|669|670|671|672|离岛栖姬|離島棲姫        =[[File:Seikan668Banner.png|{{{2|160px}}}|离岛栖姬|link=离岛栖姬]]&lt;br /&gt;
|673|674|675|驱逐古鬼|駆逐古鬼                =[[File:Seikan673Banner.png|{{{2|160px}}}|驱逐古鬼|link=驱逐古鬼]]&lt;br /&gt;
|676|677|678|驱逐水鬼|駆逐水鬼                =[[File:Seikan676Banner.png|{{{2|160px}}}|驱逐水鬼|link=驱逐水鬼]]&lt;br /&gt;
|679|680|681|682|683|彼岸栖姬|リコリス棲姫    =[[File:Seikan679Banner.png|{{{2|160px}}}|彼岸栖姬|link=彼岸栖姬]]&lt;br /&gt;
|684|685|686|中枢栖姬|中枢棲姫                =[[File:Seikan684Banner.png|{{{2|160px}}}|中枢栖姬|link=中枢栖姬]]&lt;br /&gt;
|687|688|689|中枢栖姬-坏|中枢棲姫-壊          =[[File:Seikan687Banner.png|{{{2|160px}}}|中枢栖姬 损坏形态|link=中枢栖姬]]&lt;br /&gt;
|690|691|692|驱逐古姬|駆逐古姫                =[[File:Seikan690Banner.png|{{{2|160px}}}|驱逐古姬|link=驱逐古姬]]&lt;br /&gt;
|693|694|695|潜水夏姬|潜水夏姫                =[[File:Seikan693Banner.png|{{{2|160px}}}|潜水夏姬|link=潜水栖姬]]&lt;br /&gt;
|696|697|698|战舰夏姬|戦艦夏姫                =[[File:Seikan696Banner.png|{{{2|160px}}}|战舰夏姬|link=战舰栖姬]]&lt;br /&gt;
|699|700|701|港湾夏姬|港湾夏姫                =[[File:Seikan699Banner.png|{{{2|160px}}}|港湾夏姬|link=港湾栖姬]]&lt;br /&gt;
|702|703|704|港湾夏姬-坏|港湾夏姫-壊          =[[File:Seikan702Banner.png|{{{2|160px}}}|港湾夏姬 损坏形态|link=港湾栖姬]]&lt;br /&gt;
|705|706|707|重巡夏姬-坏|重巡夏姫             =[[File:Seikan705Banner.png|{{{2|160px}}}|重巡夏姬|link=重巡栖姬]]&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&amp;lt;!--PLEASE DO NOT ADD DOCUMENTATION/CATEGORIES/INTERWIKIS HERE--&amp;gt;&lt;br /&gt;
{{Documentation}}&lt;br /&gt;
&amp;lt;!--MAKE ADDITIONS TO THE /doc SUBPAGE INSTEAD, THANKS--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=MediaWiki:Common.css&amp;diff=64711</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=MediaWiki:Common.css&amp;diff=64711"/>
		<updated>2017-02-04T17:53:52Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: additional CSS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/*****************************************************************************************/&lt;br /&gt;
/*** This page is the central stylesheet for the entire wiki. Any additions or changes ***/&lt;br /&gt;
/*** that are made here will be reflected globally around the website. Do NOT          ***/&lt;br /&gt;
/*** modify unless you know exactly what you are doing. Consult me if you have         ***/&lt;br /&gt;
/*** something in mind but don't know how to make it happen. You will only end up      ***/&lt;br /&gt;
/*** breaking things already in place.                                                 ***/&lt;br /&gt;
/*** - Gensui Hime                                                                     ***/&lt;br /&gt;
/*****************************************************************************************/&lt;br /&gt;
&lt;br /&gt;
/* CSS sheet for fp.html*/&lt;br /&gt;
&lt;br /&gt;
/* Separate from Common.CSS in order to make changes swift and easy? Debatable */&lt;br /&gt;
/*Primary Container*/&lt;br /&gt;
#widgetcontainer{&lt;br /&gt;
	line-height:1.2 !important; /*MediaWiki resizes line height, destroying placements.*/&lt;br /&gt;
	max-width:1600px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;	/*Mediawiki max space for 1080p is some 1600px*/&lt;br /&gt;
	min-width:710px;&lt;br /&gt;
	padding-left:18px;&lt;br /&gt;
	/*height:918px;*/&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*Column Settings*/&lt;br /&gt;
.rightcol{&lt;br /&gt;
	width:auto;&lt;br /&gt;
	margin-right:4%;&lt;br /&gt;
	margin-left:4%;&lt;br /&gt;
	float:left;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
}&lt;br /&gt;
.leftcol{&lt;br /&gt;
	width:710px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	&lt;br /&gt;
	margin-left:4%;&lt;br /&gt;
	margin-bottom:1%;&lt;br /&gt;
	position:relative;&lt;br /&gt;
}&lt;br /&gt;
/* Misc Icons */&lt;br /&gt;
#iconcluster {&lt;br /&gt;
	float:right;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	margin-top:14.4px;	&lt;br /&gt;
	text-align: justify;&lt;br /&gt;
    -ms-text-justify: distribute-all-lines;&lt;br /&gt;
    text-justify: distribute-all-lines;&lt;br /&gt;
	margin-bottom:1%;&lt;br /&gt;
}&lt;br /&gt;
.portalicon {&lt;br /&gt;
	height:70px;&lt;br /&gt;
	width:160px;&lt;br /&gt;
    vertical-align: top;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    *display: inline;&lt;br /&gt;
    zoom: 1;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:black;&lt;br /&gt;
	background-color:white;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-bottom:1%;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.portalicon:hover {&lt;br /&gt;
	color:white;&lt;br /&gt;
	/*font-weight:bold;*/&lt;br /&gt;
	text-shadow:1px 1px 15px black;	&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
}&lt;br /&gt;
.stretch {&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    font-size: 0;&lt;br /&gt;
    line-height: 0&lt;br /&gt;
}&lt;br /&gt;
#clustertitle {&lt;br /&gt;
	width:100%;&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	padding-top:2px;&lt;br /&gt;
	padding-bottom:2px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-bottom:14.4px;&lt;br /&gt;
}&lt;br /&gt;
/*More Misc Buttons, not a subcategory of quick links*/&lt;br /&gt;
#infodiv {&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:200px;&lt;br /&gt;
	background:transparent url(skins/common/images/infobarbg.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
#infoicons {&lt;br /&gt;
	padding-top:10px;&lt;br /&gt;
	padding-left:40px;&lt;br /&gt;
	padding-right:40px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:30px;&lt;br /&gt;
	height:124px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
}&lt;br /&gt;
.questicon {&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:100px;&lt;br /&gt;
	height:100px;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-right:32px;&lt;br /&gt;
	background-color:#005e95;&lt;br /&gt;
}&lt;br /&gt;
.questicon:hover {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
}&lt;br /&gt;
.infoicon {&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:100px;&lt;br /&gt;
	height:100px;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-right:32px;&lt;br /&gt;
	position: relative;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
	background-color:#005e95;&lt;br /&gt;
}&lt;br /&gt;
.listdrop {&lt;br /&gt;
	display: none;&lt;br /&gt;
    position: absolute;&lt;br /&gt;
	bottom:100px;&lt;br /&gt;
    background-color: #555;&lt;br /&gt;
    width: 100px;&lt;br /&gt;
    box-shadow: 0px -8px 16px 0px rgba(0,0,0,0.2);&lt;br /&gt;
    z-index: 1;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	font-size:14px;&lt;br /&gt;
	&lt;br /&gt;
	border-top-left-radius:10px;&lt;br /&gt;
	border-top-right-radius:10px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
}&lt;br /&gt;
.listdrop .selbox {&lt;br /&gt;
	width:100px;&lt;br /&gt;
	color:white;&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	padding-top:10px;&lt;br /&gt;
	padding-bottom:10px;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.listdrop .selbox:hover {&lt;br /&gt;
	color:black;&lt;br /&gt;
	background-color:#f9f9f9;&lt;br /&gt;
}&lt;br /&gt;
.infoicon:hover {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	&lt;br /&gt;
	border-top-left-radius:0px;&lt;br /&gt;
	border-top-right-radius:0px;&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
.infoicon:hover .listdrop {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	display:block;&lt;br /&gt;
}&lt;br /&gt;
.infotxt {&lt;br /&gt;
	padding-top:3px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	align:middle;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	font-size:14px;&lt;br /&gt;
}&lt;br /&gt;
/*Icon Triumvirate Styling*/&lt;br /&gt;
#iconcontainer{&lt;br /&gt;
	background:url(skins/common/images/mainboxbg.jpg) no-repeat;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:300px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	border:0px solid #0099ff;&lt;br /&gt;
	border-radius:8px;	&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
}&lt;br /&gt;
.sortext{&lt;br /&gt;
	/*font-weight:bold;*/&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.sortext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #D50000;&lt;br /&gt;
}&lt;br /&gt;
.pvptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.pvptext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #03D500;&lt;br /&gt;
}&lt;br /&gt;
.exptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.exptext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #00B1D5;&lt;br /&gt;
}&lt;br /&gt;
#sortie{&lt;br /&gt;
	background:transparent url(skins/common/images/sortiev2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.sortie{ &lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.sortie:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
#pvp{&lt;br /&gt;
	background:transparent url(skins/common/images/pvpv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.pvp{&lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px; &lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.pvp:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#exped{&lt;br /&gt;
	background:transparent url(skins/common/images/expedv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.exped{&lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px; &lt;br /&gt;
	&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.exped:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*Link Style Reset*/&lt;br /&gt;
a:link {&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
}&lt;br /&gt;
a:hover {&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
}&lt;br /&gt;
/*Event Banner*/&lt;br /&gt;
/*When there is no event, replace with noevban.png*/&lt;br /&gt;
.eventbanner{&lt;br /&gt;
	&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:93px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.4s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.4s ease-in-out;&lt;br /&gt;
    -o-transition: 0.4s ease-in-out;&lt;br /&gt;
    transition: 0.4s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.eventbanner:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
}&lt;br /&gt;
#eventbanner{&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	border:0px solid #a7d7f9;&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	background:url(skins/common/images/noevban.png) no-repeat center center;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:93px;&lt;br /&gt;
	background-size: contain;&lt;br /&gt;
}&lt;br /&gt;
#eventwrap{&lt;br /&gt;
	border:0px solid #b6b6b4; &lt;br /&gt;
	border-top:0px;&lt;br /&gt;
	width:710px; &lt;br /&gt;
	border-bottom-left-radius:12px;&lt;br /&gt;
	border-bottom-right-radius:4px;&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
#eventinfo{&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	border-top-right-radius:8px;&lt;br /&gt;
	border:0px solid #b6b6b4;&lt;br /&gt;
	/*border-bottom:0px;*/&lt;br /&gt;
	background:#3090c7;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
}&lt;br /&gt;
/*World List*/&lt;br /&gt;
#worldicons{&lt;br /&gt;
	width:710px;&lt;br /&gt;
	border:0px solid #3090c7;&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	height:98px;&lt;br /&gt;
	border-top-right-radius:12px;&lt;br /&gt;
	border-bottom-right-radius:12px;&lt;br /&gt;
	background:transparent url(skins/common/images/worldv2.png) no-repeat;&lt;br /&gt;
	&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:black;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
.wor1{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w1.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor1:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor2{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w2.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor2:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor3{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w3.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor3:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor4{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w4.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor4:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor5{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w5.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor5:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor6{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w6.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor6:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wortext{&lt;br /&gt;
	font-size:16px;&lt;br /&gt;
	/*background-color:#3090c7;&lt;br /&gt;
	color:#3090c7;&lt;br /&gt;
	text-decoration:none;*/&lt;br /&gt;
	/*text-shadow:0px 0px 8px #5DADE2;*/&lt;br /&gt;
	color:black;&lt;br /&gt;
	border-radius:6px;	&lt;br /&gt;
	padding:1px 4px 1px 4px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wortext:hover{&lt;br /&gt;
	color:black;&lt;br /&gt;
	/*text-shadow:0px 0px 16px #2E86C1;*/&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#worlds{&lt;br /&gt;
	padding-top:3px;&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	width:118px;&lt;br /&gt;
	float:left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.worname{&lt;br /&gt;
	/*text-shadow:0px 0px 8px #5DADE2;*/&lt;br /&gt;
	color:black;&lt;br /&gt;
	font-size:13px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.worname:hover{&lt;br /&gt;
	color:black;&lt;br /&gt;
	text-shadow:0px 0px 10px #FFB813;&lt;br /&gt;
}&lt;br /&gt;
/* Twitter and Seasonals */&lt;br /&gt;
.twidget{&lt;br /&gt;
	border:0px solid white;&lt;br /&gt;
	border-radius:4px;&lt;br /&gt;
	background-color:white;&lt;br /&gt;
	height:368px;&lt;br /&gt;
	width:48%;&lt;br /&gt;
	float:left;&lt;br /&gt;
}&lt;br /&gt;
.seasonalbox {&lt;br /&gt;
	width:100%;&lt;br /&gt;
	height:200px;&lt;br /&gt;
	background: url(skins/common/images/seasonalbg.jpg) no-repeat;&lt;br /&gt;
	margin-right:0px;&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-top-left-radius:0px;&lt;br /&gt;
	border-top-right-radius:0px;&lt;br /&gt;
}&lt;br /&gt;
.seasoncont {&lt;br /&gt;
	padding: 4px 4px 4px 4px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	align:middle;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
.seasonicon{&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	width:110px;&lt;br /&gt;
	height:110px;&lt;br /&gt;
	border-radius:55px;&lt;br /&gt;
	background-color:#4EAEE5;&lt;br /&gt;
&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.seasonicon:hover{&lt;br /&gt;
	background-color:#6cccff;&lt;br /&gt;
}&lt;br /&gt;
/*FactoryBox Div*/&lt;br /&gt;
.factorybox{&lt;br /&gt;
	border-radius:8px;	&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:170px;&lt;br /&gt;
	background: url(skins/common/images/iconboxbgv2.png) no-repeat;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Factorybox Individual Containers - Icon+Text */&lt;br /&gt;
.constbox{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:1px;&lt;br /&gt;
	left:50px;&lt;br /&gt;
	margin-right:0px;	&lt;br /&gt;
}&lt;br /&gt;
.develbox{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-94px;&lt;br /&gt;
	left:276px;&lt;br /&gt;
}&lt;br /&gt;
.kaisyubox{&lt;br /&gt;
	width:171px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-90px;&lt;br /&gt;
	left:53px;&lt;br /&gt;
}&lt;br /&gt;
.kaisoubox{&lt;br /&gt;
	width:171px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-159px;&lt;br /&gt;
	left:279px;&lt;br /&gt;
}&lt;br /&gt;
.revampbox{&lt;br /&gt;
	width:155px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	bottom:320px;&lt;br /&gt;
	left:522px;	&lt;br /&gt;
}&lt;br /&gt;
/* Construction Icon FX */&lt;br /&gt;
#const{&lt;br /&gt;
	background: transparent url(skins/common/images/constv2.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
.const{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:-4px;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.const:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/* Development Icon FX */&lt;br /&gt;
#devel{&lt;br /&gt;
	background: transparent url(skins/common/images/develv2.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.devel{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:-4px;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.devel:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#kaisyu{&lt;br /&gt;
	background: transparent url(skins/common/images/kaisyu.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.kaisyu{&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:171px;&lt;br /&gt;
	height:47px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisyu:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#kaisou{&lt;br /&gt;
	background: transparent url(skins/common/images/kaisouv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.kaisou{&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:171px;&lt;br /&gt;
	height:47px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisou:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#revamp{&lt;br /&gt;
	background:transparent url(skins/common/images/revampv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.revamp{&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:8px;&lt;br /&gt;
	background:transparent url(skins/common/images/revamp.png) no-repeat;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:155px;&lt;br /&gt;
	height:95px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.revamp:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* OBSOLETE&lt;br /&gt;
.iconname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:black;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
}&lt;br /&gt;
*/&lt;br /&gt;
/*Factorybox Names Alignment*/&lt;br /&gt;
.constname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.develname{&lt;br /&gt;
	font-size:15px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding-top:2px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	height:20px;&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	margin-top:2px;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisouname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	margin-top:2px;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.revampname{&lt;br /&gt;
	font-size:15px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
/*Prevent visited links from turning blue*/&lt;br /&gt;
.constname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.develname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.kaisouname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.revampname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
/*Hover FX - MUST be placed AFTER .visited*/&lt;br /&gt;
.constname:hover{&lt;br /&gt;
	background-color:#BB2F2F;&lt;br /&gt;
	text-shadow:2px 2px 10px black;	&lt;br /&gt;
}&lt;br /&gt;
.develname:hover{&lt;br /&gt;
	background-color:#3EBB2F;&lt;br /&gt;
	text-shadow:2px 2px 10px black;	&lt;br /&gt;
}&lt;br /&gt;
.kaisouname:hover{&lt;br /&gt;
	background-color:#2FA6BB;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname:hover{&lt;br /&gt;
	background-color:#2FA6BB;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
.revampname:hover{&lt;br /&gt;
	background-color:#39ADF0;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
/*Icon Platform - Not in use*/&lt;br /&gt;
.iconplat{&lt;br /&gt;
	background:transparent url(skins/common/images/iconplat.png) no-repeat;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:182px;&lt;br /&gt;
	height:10px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	left:0px;&lt;br /&gt;
	z-index:1000;&lt;br /&gt;
}&lt;br /&gt;
/*Wiki Description*/&lt;br /&gt;
#wikidesc{&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-top-left-radius:16px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	max-width:710px;&lt;br /&gt;
	height:auto;	&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	min-height:103px;&lt;br /&gt;
	margin-bottom:14.4px;&lt;br /&gt;
}&lt;br /&gt;
.craneicon{&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:101px;&lt;br /&gt;
	height:87px;&lt;br /&gt;
	align:left;&lt;br /&gt;
	border:1px solid #333;&lt;br /&gt;
	border-radius:18px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	margin-right:8px;&lt;br /&gt;
}&lt;br /&gt;
.desctext{&lt;br /&gt;
	height:auto;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
}&lt;br /&gt;
#descbox{&lt;br /&gt;
	padding:10px 8px 10px 8px;	&lt;br /&gt;
}&lt;br /&gt;
/*JP lang*/&lt;br /&gt;
#nihontext{&lt;br /&gt;
	font-family: Yu Gothic, 遊ゴシック, Meiryo, メイリオ, Serif !important;&lt;br /&gt;
}&lt;br /&gt;
/*World div Addon*/&lt;br /&gt;
.worldside{&lt;br /&gt;
	background:transparent url(skins/common/images/worldside.png) no-repeat;&lt;br /&gt;
	width:26px;&lt;br /&gt;
	height:98px;&lt;br /&gt;
	position:absolute;&lt;br /&gt;
	left:-21px;&lt;br /&gt;
}&lt;br /&gt;
/*Update Box*/&lt;br /&gt;
#updateheader{&lt;br /&gt;
	padding-top:5px;&lt;br /&gt;
	padding-bottom:5px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	border-top-right-radius:8px;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	width:100%;&lt;br /&gt;
}&lt;br /&gt;
.updatebox{&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	background: url(skins/common/images/updatebg.jpg) no-repeat;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	width:100%;&lt;br /&gt;
	height:154px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	opacity:1;&lt;br /&gt;
	margin-bottom:14.203px;&lt;br /&gt;
}&lt;br /&gt;
.updatecontainer {&lt;br /&gt;
	float:left;	&lt;br /&gt;
}&lt;br /&gt;
#uptextbox {&lt;br /&gt;
	margin-top:13px;	&lt;br /&gt;
}&lt;br /&gt;
.uptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	text-shadow:0px 0px 16px #0071e6;&lt;br /&gt;
	padding:2px 2px 2px 2px;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.uptext:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.uptext:hover{&lt;br /&gt;
	color:#80bfff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*@media headers specified for front page layout modulation*/&lt;br /&gt;
&lt;br /&gt;
/* Add 242px to whatever @media header is defined for use with MW */&lt;br /&gt;
@media screen and (min-width:0px) {&lt;br /&gt;
	html {&lt;br /&gt;
		min-width:983px;	&lt;br /&gt;
	}&lt;br /&gt;
	.rightcol, .leftcol {&lt;br /&gt;
		&lt;br /&gt;
		width:710px;&lt;br /&gt;
		margin-left:auto;&lt;br /&gt;
		margin-right:auto;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:710px;&lt;br /&gt;
		padding:0px 0px 0px 0px;	&lt;br /&gt;
		height:1800px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:48%;&lt;br /&gt;
		margin-right:4%;	&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1259px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:260px;&lt;br /&gt;
		margin-left:4%;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1014px;&lt;br /&gt;
		height:1300px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:100%;	&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		float:left;&lt;br /&gt;
		position:relative;&lt;br /&gt;
		top:-90px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1350px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:350px;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1106px;&lt;br /&gt;
		height:1300px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		position:relative;&lt;br /&gt;
		top:-25px;&lt;br /&gt;
		width:710px;&lt;br /&gt;
		float:left;&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1660px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:650px;	&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1418px;&lt;br /&gt;
		height:950px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:48%; /*right margin 4%*/&lt;br /&gt;
		margin-right:4%;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		width:650px;&lt;br /&gt;
		float:right;&lt;br /&gt;
		top:0px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/**************************************************************/&lt;br /&gt;
/* Global Language Stylesheet */&lt;br /&gt;
/* Set fonts for lang type */&lt;br /&gt;
:lang(zh), :lang(zh-cn) {					/*All Chinese languages?*/&lt;br /&gt;
	font-family: Microsoft Yahei, 微软雅黑, Serif;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
:lang(zh-tw) {					/*Taiwanese*/&lt;br /&gt;
	font-family: Microsoft Jhenghei, 微軟正黑體, Serif;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
:lang(ja) {					/*Japanese*/&lt;br /&gt;
	font-family: Yu Gothic, 遊ゴシック, Meiryo, メイリオ, Serif;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*************************************/&lt;br /&gt;
/* Button Stylesheet */&lt;br /&gt;
/*Button Settings*/&lt;br /&gt;
.globalbutton {&lt;br /&gt;
	-webkit-border-radius: 13;&lt;br /&gt;
	-moz-border-radius: 13;&lt;br /&gt;
	border-radius: 13px;&lt;br /&gt;
	font-family: Arial;&lt;br /&gt;
	color: #ffffff;&lt;br /&gt;
	font-size: 15px;&lt;br /&gt;
	background: #3baef5;&lt;br /&gt;
	padding: 4px 5px 4px 5px;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	max-width:300px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:hover {				/*When mouse hover*/&lt;br /&gt;
	background: #2b9ce3;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:active {				/*When mouse press*/&lt;br /&gt;
	background: #1d90d8;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:focus {				/*Removes blue outline*/&lt;br /&gt;
	outline:0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* Scrolling Text CSS - Combined with Common.js */&lt;br /&gt;
#scrollDiv{&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	height: 25px;&lt;br /&gt;
	line-height: 25px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
#scrollDiv li{&lt;br /&gt;
	height: 25px;&lt;br /&gt;
	padding-left: 10px;&lt;br /&gt;
	list-style: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* SPOILER ALERT */&lt;br /&gt;
.spoiler {&lt;br /&gt;
	background-color: black;&lt;br /&gt;
	color: #000000;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
.spoiler:hover {&lt;br /&gt;
	background-color: black;&lt;br /&gt;
	color: #ffffff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* Centered Table (instead of &amp;lt;table align=&amp;quot;center&amp;quot;&amp;gt;) */&lt;br /&gt;
.centertable {&lt;br /&gt;
	margin-left: auto;&lt;br /&gt;
	margin-right: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/******************************/&lt;br /&gt;
/*     Everything Else        */&lt;br /&gt;
/******************************/&lt;br /&gt;
/*Construction Table Wrap*/&lt;br /&gt;
#constable {					/*box*/&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	padding: 1px 3px 1px 3px;&lt;br /&gt;
	box-sizing: border-box;			/*Resizing*/&lt;br /&gt;
	-webkit-box-sizing: border-box;&lt;br /&gt;
	-moz-box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
/* For template documentation */&lt;br /&gt;
.template-documentation {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	margin: 1em 0 0 0;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #ecfcf4;&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Default skin for navigation boxes */&lt;br /&gt;
table.navbox {								/* Navbox container style */&lt;br /&gt;
	border: 1px solid #7384B5;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	margin: auto;&lt;br /&gt;
	clear: both;&lt;br /&gt;
	font-size: 88%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	padding: 1px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Navbox Layout */&lt;br /&gt;
	table.navbox + table.navbox {			/* Single pixel border between adjacent navboxes */&lt;br /&gt;
	margin-top: -1px;						/* (doesn't work for IE6, but that's okay)       */&lt;br /&gt;
}&lt;br /&gt;
.navbox-title,&lt;br /&gt;
.navbox-abovebelow,&lt;br /&gt;
table.navbox th {&lt;br /&gt;
	text-align: center;						/* Title and above/below styles */&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	padding-right: 1em;&lt;br /&gt;
}&lt;br /&gt;
.navbox-group {								/* Group style */&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	padding-right: 1em;&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
	text-align: left;&lt;br /&gt;
}&lt;br /&gt;
.collapseButton {          					/* 'show'/'hide' buttons created dynamically */&lt;br /&gt;
	float: right;							/* by the CollapsibleTables javascript in    */&lt;br /&gt;
	font-weight: normal;					/* [[MediaWiki:Common.js]]are styled here    */&lt;br /&gt;
	text-align: right;						/* so they can be customised.                */&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
.navbox .collapseButton {					/* In navboxes, the show/hide button balances */&lt;br /&gt;
	width: 6em;								/* the vde links from [[Template:Tnavbar]],   */&lt;br /&gt;
}											/* so they need to be the same width.         */&lt;br /&gt;
.navbox-title, .navbox-above, .navbox-below {&lt;br /&gt;
	padding-left:1em;&lt;br /&gt;
	padding-right:1em;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Navbox Colors */&lt;br /&gt;
.navbox, .navbox-subgroup {&lt;br /&gt;
	background: #fdfdfd;     /* Background color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
	border-color: #fdfdfd;   /* Must match background color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-title,&lt;br /&gt;
table.navbox th {&lt;br /&gt;
	background:#CEDAFF;     /* Level 1 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-abovebelow,&lt;br /&gt;
.navbox-group,&lt;br /&gt;
.navbox-subgroup .navbox-title {&lt;br /&gt;
	background: #DDE6FF;     /* Level 2 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-subgroup .navbox-group, .navbox-subgroup .navbox-abovebelow {&lt;br /&gt;
	background: #DDE6FF;     /* Level 3 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-even {&lt;br /&gt;
	background: #f7f7f7;     /* Even row striping */&lt;br /&gt;
}&lt;br /&gt;
.navbox-odd {&lt;br /&gt;
	background: transparent; /* Odd row striping */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Mark redirects in Special:Allpages and Special:Watchlist&lt;br /&gt;
-------------------------------*/&lt;br /&gt;
.allpagesredirect {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
.allpagesredirect:after {&lt;br /&gt;
	color: #808080; content: &amp;quot; (redirect)&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
.watchlistredir {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Cell sizes for ambox/tmbox/imbox/cmbox/ombox/fmbox/dmbox message boxes */&lt;br /&gt;
th.mbox-text, td.mbox-text {   /* The message body cell(s) */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0.25em 0.9em;     /* 0.9em left/right */&lt;br /&gt;
	width: 100%;               /* Make all mboxes the same width regardless of text length */&lt;br /&gt;
}&lt;br /&gt;
td.mbox-image {                /* The left image cell */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 2px 0 2px 0.9em;  /* 0.9em left, 0px right */&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
td.mbox-imageright {           /* The right image cell */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 2px 0.9em 2px 0;  /* 0px left, 0.9em right */&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
td.mbox-empty-cell {           /* An empty narrow cell */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0px;&lt;br /&gt;
	width: 1px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Article message box styles */&lt;br /&gt;
	table.ambox {&lt;br /&gt;
	margin: 0px 10%;                  /* 10% = Will not overlap with other elements */&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	border-left: 10px solid #1e90ff;  /* Default &amp;quot;notice&amp;quot; blue */&lt;br /&gt;
	background: #fbfbfb;&lt;br /&gt;
}&lt;br /&gt;
	table.ambox + table.ambox {      /* Single border between stacked boxes. */&lt;br /&gt;
	margin-top: -1px;&lt;br /&gt;
}&lt;br /&gt;
.ambox th.mbox-text,&lt;br /&gt;
.ambox td.mbox-text {            /* The message body cell(s) */&lt;br /&gt;
	padding: 0.25em 0.5em;       /* 0.5em left/right */&lt;br /&gt;
}&lt;br /&gt;
.ambox td.mbox-image {           /* The left image cell */&lt;br /&gt;
	padding: 2px 0 2px 0.5em;    /* 0.5em left, 0px right */&lt;br /&gt;
}&lt;br /&gt;
.ambox td.mbox-imageright {      /* The right image cell */&lt;br /&gt;
	padding: 2px 0.5em 2px 0;    /* 0px left, 0.5em right */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.ambox-notice {&lt;br /&gt;
	border-left: 10px solid #1e90ff;    /* Blue */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-speedy {&lt;br /&gt;
	border-left: 10px solid #b22222;    /* Red */&lt;br /&gt;
	background: #fee;                   /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-delete {&lt;br /&gt;
	border-left: 10px solid #b22222;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-content {&lt;br /&gt;
	border-left: 10px solid #f28500;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-style {&lt;br /&gt;
	border-left: 10px solid #f4c430;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-move {&lt;br /&gt;
	border-left: 10px solid #9932cc;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-protection {&lt;br /&gt;
	border-left: 10px solid #bba;       /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Image message box styles */&lt;br /&gt;
table.imbox {&lt;br /&gt;
	margin: 4px 10%;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 3px solid #1e90ff;    /* Default &amp;quot;notice&amp;quot; blue */&lt;br /&gt;
	background: #fbfbfb;&lt;br /&gt;
}&lt;br /&gt;
.imbox .mbox-text .imbox {  /* For imboxes inside imbox-text cells. */&lt;br /&gt;
	margin: 0 -0.5em;       /* 0.9 - 0.5 = 0.4em left/right.        */&lt;br /&gt;
	display: block;         /* Fix for webkit to force 100% width.  */&lt;br /&gt;
}&lt;br /&gt;
.mbox-inside .imbox {       /* For imboxes inside other templates.  */&lt;br /&gt;
	margin: 4px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.imbox-notice {&lt;br /&gt;
	border: 3px solid #1e90ff;    /* Blue */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-speedy {&lt;br /&gt;
	border: 3px solid #b22222;    /* Red */&lt;br /&gt;
	background: #fee;             /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-delete {&lt;br /&gt;
	border: 3px solid #b22222;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-content {&lt;br /&gt;
	border: 3px solid #f28500;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-style {&lt;br /&gt;
	border: 3px solid #f4c430;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-move {&lt;br /&gt;
	border: 3px solid #9932cc;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-protection {&lt;br /&gt;
	border: 3px solid #bba;       /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-license {&lt;br /&gt;
	border: 3px solid #88a;       /* Dark gray */&lt;br /&gt;
	background: #f7f8ff;          /* Light gray */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-featured {&lt;br /&gt;
	border: 3px solid #cba135;    /* Brown-gold */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Category message box styles */&lt;br /&gt;
table.cmbox {&lt;br /&gt;
	margin: 3px 10%;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background: #DFE8FF;    /* Default &amp;quot;notice&amp;quot; blue */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.cmbox-notice {&lt;br /&gt;
	background: #D8E8FF;    /* Blue */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-speedy {&lt;br /&gt;
	margin-top: 4px;&lt;br /&gt;
	margin-bottom: 4px;&lt;br /&gt;
	border: 4px solid #b22222;    /* Red */&lt;br /&gt;
	background: #FFDBDB;          /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-delete {&lt;br /&gt;
	background: #FFDBDB;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-content {&lt;br /&gt;
	background: #FFE7CE;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-style {&lt;br /&gt;
	background: #FFF9DB;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-move {&lt;br /&gt;
	background: #E4D8FF;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-protection {&lt;br /&gt;
	background: #EFEFE1;    /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Other pages message box styles */&lt;br /&gt;
table.ombox {&lt;br /&gt;
	margin: 4px 10%;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 1px solid #aaa;       /* Default &amp;quot;notice&amp;quot; gray */&lt;br /&gt;
	background: #f9f9f9;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.ombox-notice {&lt;br /&gt;
	border: 1px solid #aaa;       /* Gray */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-speedy {&lt;br /&gt;
	border: 2px solid #b22222;    /* Red */&lt;br /&gt;
	background: #fee;             /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-delete {&lt;br /&gt;
	border: 2px solid #b22222;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-content {&lt;br /&gt;
	border: 1px solid #f28500;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-style {&lt;br /&gt;
	border: 1px solid #f4c430;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-move {&lt;br /&gt;
	border: 1px solid #9932cc;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-protection {&lt;br /&gt;
	border: 2px solid #bba;       /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Allow limiting of which header levels are shown in a TOC;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;toclimit-3&amp;quot;&amp;gt;, for instance, will limit to&lt;br /&gt;
   showing ==headings== and ===headings=== but no further&lt;br /&gt;
   (as long as there are no =headings= on the page, which&lt;br /&gt;
   there shouldn't be according to the MoS). */&lt;br /&gt;
.toclimit-2 .toclevel-1 ul,&lt;br /&gt;
.toclimit-3 .toclevel-2 ul,&lt;br /&gt;
.toclimit-4 .toclevel-3 ul,&lt;br /&gt;
.toclimit-5 .toclevel-4 ul,&lt;br /&gt;
.toclimit-6 .toclevel-5 ul,&lt;br /&gt;
.toclimit-7 .toclevel-6 ul {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.thisisafuckingborder * {&lt;br /&gt;
    border-spacing: 0px;&lt;br /&gt;
    border-collapse: separate;  &lt;br /&gt;
    border-radius: 5px;&lt;br /&gt;
    border:1px solid black;&lt;br /&gt;
    margin:15px;&lt;br /&gt;
    font-family: sans-serif;&lt;br /&gt;
    font-size: 1em;&lt;br /&gt;
    &lt;br /&gt;
}&lt;br /&gt;
.thisisafuckingborder th {&lt;br /&gt;
  background-color: #92d3fa; &lt;br /&gt;
  color:#333333&lt;br /&gt;
}&lt;br /&gt;
.thisisafuckingborder a {&lt;br /&gt;
  border-style: none !important;&lt;br /&gt;
}&lt;br /&gt;
.thisisafuckingborder td {&lt;br /&gt;
  padding:6px;&lt;br /&gt;
  background-color:#F6F6F6;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* For template documentation */&lt;br /&gt;
.template-documentation {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	margin: 1em 0 0 0;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #ecfcf4;&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* 'show'/'hide' buttons created dynamically by the CollapsibleTables javascript&lt;br /&gt;
   in [[MediaWiki:Common.js]] are styled here so they can be customised. */&lt;br /&gt;
.collapseButton {&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	float: right;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	margin-left: 0.5em;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
/* In navboxes, the show/hide button balances the v·d·e links&lt;br /&gt;
   from [[Template:Navbar]], so they need to be the same width. */&lt;br /&gt;
.navbox .collapseButton {&lt;br /&gt;
	width: 6em;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Styling for JQuery makeCollapsible, matching that of collapseButton */&lt;br /&gt;
.mw-collapsible-toggle {&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	text-align: right;&lt;br /&gt;
}&lt;br /&gt;
.navbox .mw-collapsible-toggle {&lt;br /&gt;
	width: 6em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Standard Navigationsleisten, aka box hiding thingy&lt;br /&gt;
from .de.  Documentation at [[Wikipedia:NavFrame]]. */&lt;br /&gt;
div.NavFrame {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 4px;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
	div.NavFrame + div.NavFrame {&lt;br /&gt;
	border-top-style: none;&lt;br /&gt;
	border-top-style: hidden;&lt;br /&gt;
}&lt;br /&gt;
div.NavPic {&lt;br /&gt;
	background-color: #fff;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	float: left;&lt;br /&gt;
}&lt;br /&gt;
div.NavFrame div.NavHead {&lt;br /&gt;
	line-height: 1.6em;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	background-color: #ccf;&lt;br /&gt;
	position: relative;&lt;br /&gt;
}&lt;br /&gt;
div.NavFrame p,&lt;br /&gt;
div.NavFrame div.NavContent,&lt;br /&gt;
div.NavFrame div.NavContent p {&lt;br /&gt;
	font-size: 100%;&lt;br /&gt;
}&lt;br /&gt;
div.NavEnd {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	line-height: 1px;&lt;br /&gt;
	clear: both;&lt;br /&gt;
}&lt;br /&gt;
a.NavToggle {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	right: 3px;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	font-size: 90%;&lt;br /&gt;
}&lt;br /&gt;
 /* Fix table style*/&lt;br /&gt;
tr.fix {&lt;br /&gt;
	position: fixed;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	margin-left: 0;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.fix {&lt;br /&gt;
	margin-top: 0px;&lt;br /&gt;
}&lt;br /&gt;
/*Signature CSS - Yay!*/&lt;br /&gt;
#sigadmin {&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	border:3px solid #990012;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	border-radius:5px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	margin-right:8px;&lt;br /&gt;
	margin-bottom:2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Styling for branching tables&lt;br /&gt;
Added by: がか&lt;br /&gt;
----------------------------------------------------------------------*/&lt;br /&gt;
table.wikitable.branching-table &amp;gt; * &amp;gt; tr &amp;gt; td {&lt;br /&gt;
    border-left: none;&lt;br /&gt;
    border-right: none;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.wikitable.branching-table {&lt;br /&gt;
    border: 1px #aaa solid;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.branching-table {&lt;br /&gt;
    border-radius: 10px;&lt;br /&gt;
    -webkit-border-radius: 10px;&lt;br /&gt;
    -moz-border-radius: 10px;&lt;br /&gt;
    overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th {&lt;br /&gt;
    -webkit-border-radius: 13;&lt;br /&gt;
    -moz-border-radius: 13;&lt;br /&gt;
    border-radius: 13px;&lt;br /&gt;
    font-family: Arial;&lt;br /&gt;
    color: #ffffff;&lt;br /&gt;
    font-size: 15px;&lt;br /&gt;
    background: #3baef5;&lt;br /&gt;
    padding: 4px 5px 4px 5px;&lt;br /&gt;
    text-decoration: none;&lt;br /&gt;
    max-width:300px;&lt;br /&gt;
    text-align:center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th:hover {&lt;br /&gt;
    background: #2b9ce3;&lt;br /&gt;
    text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th:active {&lt;br /&gt;
    background: #1d90d8;&lt;br /&gt;
    text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.branching-table &amp;gt; tbody &amp;gt; tr:first-child &amp;gt; th:focus {&lt;br /&gt;
    outline:0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ROUTE TEMPLATE&lt;br /&gt;
Added by: dragonjet&lt;br /&gt;
Origin from Wikia&lt;br /&gt;
----------------------------------------------*/&lt;br /&gt;
.maproute {&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    color: #fff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.maproute .mapnode {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin: 0px 3px 0px 0px;&lt;br /&gt;
    width: 20px;&lt;br /&gt;
    height: 20px;&lt;br /&gt;
    border: 2px solid #ccc;&lt;br /&gt;
    border-radius: 12px;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    line-height: 20px; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fade in Fade out */&lt;br /&gt;
&lt;br /&gt;
.fadein {&lt;br /&gt;
    opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.4s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.4s ease-in-out;&lt;br /&gt;
    -o-transition: 0.4s ease-in-out;&lt;br /&gt;
    transition: 0.4s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.fadein:hover {&lt;br /&gt;
    opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Event Banners */&lt;br /&gt;
.eventBanner01 {&lt;br /&gt;
    background: url(/images/8/8f/2013SpringEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner02 {&lt;br /&gt;
    background: url(/images/1/11/2013SummerEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner03 {&lt;br /&gt;
    background: url(/images/c/c3/2013AutumnEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner04 {&lt;br /&gt;
    background: url(/images/4/4e/2013ChristmasEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner05 {&lt;br /&gt;
    background: url(/images/9/95/2014SpringEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner06 {&lt;br /&gt;
    background: url(/images/0/06/2014SummerEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner07 {&lt;br /&gt;
    background: url(/images/8/80/2014AutumnEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner08 {&lt;br /&gt;
    background: url(/images/c/c8/2015WinterEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner09 {&lt;br /&gt;
    background: url(/images/3/35/2015SpringEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner10 {&lt;br /&gt;
    background: url(/images/3/36/2015SummerEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner11 {&lt;br /&gt;
    background: url(/images/f/f1/2015AutumnEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner12 {&lt;br /&gt;
    background: url(images/8/87/2016WinterEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner13 {&lt;br /&gt;
	background: url(images/2/2e/2016SpringEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner14 {&lt;br /&gt;
	background: url(images/a/af/2016SummerEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner15 {&lt;br /&gt;
    background: url(images/a/aa/2016AutumnEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=MediaWiki:Common.css&amp;diff=64710</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=MediaWiki:Common.css&amp;diff=64710"/>
		<updated>2017-02-04T17:28:27Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Branching table CSS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/*****************************************************************************************/&lt;br /&gt;
/*** This page is the central stylesheet for the entire wiki. Any additions or changes ***/&lt;br /&gt;
/*** that are made here will be reflected globally around the website. Do NOT          ***/&lt;br /&gt;
/*** modify unless you know exactly what you are doing. Consult me if you have         ***/&lt;br /&gt;
/*** something in mind but don't know how to make it happen. You will only end up      ***/&lt;br /&gt;
/*** breaking things already in place.                                                 ***/&lt;br /&gt;
/*** - Gensui Hime                                                                     ***/&lt;br /&gt;
/*****************************************************************************************/&lt;br /&gt;
&lt;br /&gt;
/* CSS sheet for fp.html*/&lt;br /&gt;
&lt;br /&gt;
/* Separate from Common.CSS in order to make changes swift and easy? Debatable */&lt;br /&gt;
/*Primary Container*/&lt;br /&gt;
#widgetcontainer{&lt;br /&gt;
	line-height:1.2 !important; /*MediaWiki resizes line height, destroying placements.*/&lt;br /&gt;
	max-width:1600px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;	/*Mediawiki max space for 1080p is some 1600px*/&lt;br /&gt;
	min-width:710px;&lt;br /&gt;
	padding-left:18px;&lt;br /&gt;
	/*height:918px;*/&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*Column Settings*/&lt;br /&gt;
.rightcol{&lt;br /&gt;
	width:auto;&lt;br /&gt;
	margin-right:4%;&lt;br /&gt;
	margin-left:4%;&lt;br /&gt;
	float:left;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
}&lt;br /&gt;
.leftcol{&lt;br /&gt;
	width:710px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	&lt;br /&gt;
	margin-left:4%;&lt;br /&gt;
	margin-bottom:1%;&lt;br /&gt;
	position:relative;&lt;br /&gt;
}&lt;br /&gt;
/* Misc Icons */&lt;br /&gt;
#iconcluster {&lt;br /&gt;
	float:right;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	margin-top:14.4px;	&lt;br /&gt;
	text-align: justify;&lt;br /&gt;
    -ms-text-justify: distribute-all-lines;&lt;br /&gt;
    text-justify: distribute-all-lines;&lt;br /&gt;
	margin-bottom:1%;&lt;br /&gt;
}&lt;br /&gt;
.portalicon {&lt;br /&gt;
	height:70px;&lt;br /&gt;
	width:160px;&lt;br /&gt;
    vertical-align: top;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    *display: inline;&lt;br /&gt;
    zoom: 1;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:black;&lt;br /&gt;
	background-color:white;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-bottom:1%;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.portalicon:hover {&lt;br /&gt;
	color:white;&lt;br /&gt;
	/*font-weight:bold;*/&lt;br /&gt;
	text-shadow:1px 1px 15px black;	&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
}&lt;br /&gt;
.stretch {&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    font-size: 0;&lt;br /&gt;
    line-height: 0&lt;br /&gt;
}&lt;br /&gt;
#clustertitle {&lt;br /&gt;
	width:100%;&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	padding-top:2px;&lt;br /&gt;
	padding-bottom:2px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-bottom:14.4px;&lt;br /&gt;
}&lt;br /&gt;
/*More Misc Buttons, not a subcategory of quick links*/&lt;br /&gt;
#infodiv {&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:200px;&lt;br /&gt;
	background:transparent url(skins/common/images/infobarbg.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
#infoicons {&lt;br /&gt;
	padding-top:10px;&lt;br /&gt;
	padding-left:40px;&lt;br /&gt;
	padding-right:40px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:30px;&lt;br /&gt;
	height:124px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
}&lt;br /&gt;
.questicon {&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:100px;&lt;br /&gt;
	height:100px;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-right:32px;&lt;br /&gt;
	background-color:#005e95;&lt;br /&gt;
}&lt;br /&gt;
.questicon:hover {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
}&lt;br /&gt;
.infoicon {&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:100px;&lt;br /&gt;
	height:100px;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-right:32px;&lt;br /&gt;
	position: relative;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
	background-color:#005e95;&lt;br /&gt;
}&lt;br /&gt;
.listdrop {&lt;br /&gt;
	display: none;&lt;br /&gt;
    position: absolute;&lt;br /&gt;
	bottom:100px;&lt;br /&gt;
    background-color: #555;&lt;br /&gt;
    width: 100px;&lt;br /&gt;
    box-shadow: 0px -8px 16px 0px rgba(0,0,0,0.2);&lt;br /&gt;
    z-index: 1;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	font-size:14px;&lt;br /&gt;
	&lt;br /&gt;
	border-top-left-radius:10px;&lt;br /&gt;
	border-top-right-radius:10px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
}&lt;br /&gt;
.listdrop .selbox {&lt;br /&gt;
	width:100px;&lt;br /&gt;
	color:white;&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	padding-top:10px;&lt;br /&gt;
	padding-bottom:10px;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.listdrop .selbox:hover {&lt;br /&gt;
	color:black;&lt;br /&gt;
	background-color:#f9f9f9;&lt;br /&gt;
}&lt;br /&gt;
.infoicon:hover {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	&lt;br /&gt;
	border-top-left-radius:0px;&lt;br /&gt;
	border-top-right-radius:0px;&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
.infoicon:hover .listdrop {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	display:block;&lt;br /&gt;
}&lt;br /&gt;
.infotxt {&lt;br /&gt;
	padding-top:3px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	align:middle;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	font-size:14px;&lt;br /&gt;
}&lt;br /&gt;
/*Icon Triumvirate Styling*/&lt;br /&gt;
#iconcontainer{&lt;br /&gt;
	background:url(skins/common/images/mainboxbg.jpg) no-repeat;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:300px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	border:0px solid #0099ff;&lt;br /&gt;
	border-radius:8px;	&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
}&lt;br /&gt;
.sortext{&lt;br /&gt;
	/*font-weight:bold;*/&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.sortext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #D50000;&lt;br /&gt;
}&lt;br /&gt;
.pvptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.pvptext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #03D500;&lt;br /&gt;
}&lt;br /&gt;
.exptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.exptext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #00B1D5;&lt;br /&gt;
}&lt;br /&gt;
#sortie{&lt;br /&gt;
	background:transparent url(skins/common/images/sortiev2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.sortie{ &lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.sortie:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
#pvp{&lt;br /&gt;
	background:transparent url(skins/common/images/pvpv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.pvp{&lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px; &lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.pvp:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#exped{&lt;br /&gt;
	background:transparent url(skins/common/images/expedv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.exped{&lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px; &lt;br /&gt;
	&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.exped:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*Link Style Reset*/&lt;br /&gt;
a:link {&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
}&lt;br /&gt;
a:hover {&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
}&lt;br /&gt;
/*Event Banner*/&lt;br /&gt;
/*When there is no event, replace with noevban.png*/&lt;br /&gt;
.eventbanner{&lt;br /&gt;
	&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:93px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.4s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.4s ease-in-out;&lt;br /&gt;
    -o-transition: 0.4s ease-in-out;&lt;br /&gt;
    transition: 0.4s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.eventbanner:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
}&lt;br /&gt;
#eventbanner{&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	border:0px solid #a7d7f9;&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	background:url(skins/common/images/noevban.png) no-repeat center center;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:93px;&lt;br /&gt;
	background-size: contain;&lt;br /&gt;
}&lt;br /&gt;
#eventwrap{&lt;br /&gt;
	border:0px solid #b6b6b4; &lt;br /&gt;
	border-top:0px;&lt;br /&gt;
	width:710px; &lt;br /&gt;
	border-bottom-left-radius:12px;&lt;br /&gt;
	border-bottom-right-radius:4px;&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
#eventinfo{&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	border-top-right-radius:8px;&lt;br /&gt;
	border:0px solid #b6b6b4;&lt;br /&gt;
	/*border-bottom:0px;*/&lt;br /&gt;
	background:#3090c7;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
}&lt;br /&gt;
/*World List*/&lt;br /&gt;
#worldicons{&lt;br /&gt;
	width:710px;&lt;br /&gt;
	border:0px solid #3090c7;&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	height:98px;&lt;br /&gt;
	border-top-right-radius:12px;&lt;br /&gt;
	border-bottom-right-radius:12px;&lt;br /&gt;
	background:transparent url(skins/common/images/worldv2.png) no-repeat;&lt;br /&gt;
	&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:black;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
.wor1{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w1.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor1:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor2{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w2.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor2:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor3{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w3.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor3:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor4{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w4.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor4:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor5{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w5.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor5:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor6{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w6.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor6:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wortext{&lt;br /&gt;
	font-size:16px;&lt;br /&gt;
	/*background-color:#3090c7;&lt;br /&gt;
	color:#3090c7;&lt;br /&gt;
	text-decoration:none;*/&lt;br /&gt;
	/*text-shadow:0px 0px 8px #5DADE2;*/&lt;br /&gt;
	color:black;&lt;br /&gt;
	border-radius:6px;	&lt;br /&gt;
	padding:1px 4px 1px 4px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wortext:hover{&lt;br /&gt;
	color:black;&lt;br /&gt;
	/*text-shadow:0px 0px 16px #2E86C1;*/&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#worlds{&lt;br /&gt;
	padding-top:3px;&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	width:118px;&lt;br /&gt;
	float:left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.worname{&lt;br /&gt;
	/*text-shadow:0px 0px 8px #5DADE2;*/&lt;br /&gt;
	color:black;&lt;br /&gt;
	font-size:13px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.worname:hover{&lt;br /&gt;
	color:black;&lt;br /&gt;
	text-shadow:0px 0px 10px #FFB813;&lt;br /&gt;
}&lt;br /&gt;
/* Twitter and Seasonals */&lt;br /&gt;
.twidget{&lt;br /&gt;
	border:0px solid white;&lt;br /&gt;
	border-radius:4px;&lt;br /&gt;
	background-color:white;&lt;br /&gt;
	height:368px;&lt;br /&gt;
	width:48%;&lt;br /&gt;
	float:left;&lt;br /&gt;
}&lt;br /&gt;
.seasonalbox {&lt;br /&gt;
	width:100%;&lt;br /&gt;
	height:200px;&lt;br /&gt;
	background: url(skins/common/images/seasonalbg.jpg) no-repeat;&lt;br /&gt;
	margin-right:0px;&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-top-left-radius:0px;&lt;br /&gt;
	border-top-right-radius:0px;&lt;br /&gt;
}&lt;br /&gt;
.seasoncont {&lt;br /&gt;
	padding: 4px 4px 4px 4px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	align:middle;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
.seasonicon{&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	width:110px;&lt;br /&gt;
	height:110px;&lt;br /&gt;
	border-radius:55px;&lt;br /&gt;
	background-color:#4EAEE5;&lt;br /&gt;
&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.seasonicon:hover{&lt;br /&gt;
	background-color:#6cccff;&lt;br /&gt;
}&lt;br /&gt;
/*FactoryBox Div*/&lt;br /&gt;
.factorybox{&lt;br /&gt;
	border-radius:8px;	&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:170px;&lt;br /&gt;
	background: url(skins/common/images/iconboxbgv2.png) no-repeat;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Factorybox Individual Containers - Icon+Text */&lt;br /&gt;
.constbox{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:1px;&lt;br /&gt;
	left:50px;&lt;br /&gt;
	margin-right:0px;	&lt;br /&gt;
}&lt;br /&gt;
.develbox{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-94px;&lt;br /&gt;
	left:276px;&lt;br /&gt;
}&lt;br /&gt;
.kaisyubox{&lt;br /&gt;
	width:171px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-90px;&lt;br /&gt;
	left:53px;&lt;br /&gt;
}&lt;br /&gt;
.kaisoubox{&lt;br /&gt;
	width:171px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-159px;&lt;br /&gt;
	left:279px;&lt;br /&gt;
}&lt;br /&gt;
.revampbox{&lt;br /&gt;
	width:155px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	bottom:320px;&lt;br /&gt;
	left:522px;	&lt;br /&gt;
}&lt;br /&gt;
/* Construction Icon FX */&lt;br /&gt;
#const{&lt;br /&gt;
	background: transparent url(skins/common/images/constv2.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
.const{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:-4px;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.const:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/* Development Icon FX */&lt;br /&gt;
#devel{&lt;br /&gt;
	background: transparent url(skins/common/images/develv2.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.devel{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:-4px;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.devel:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#kaisyu{&lt;br /&gt;
	background: transparent url(skins/common/images/kaisyu.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.kaisyu{&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:171px;&lt;br /&gt;
	height:47px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisyu:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#kaisou{&lt;br /&gt;
	background: transparent url(skins/common/images/kaisouv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.kaisou{&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:171px;&lt;br /&gt;
	height:47px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisou:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#revamp{&lt;br /&gt;
	background:transparent url(skins/common/images/revampv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.revamp{&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:8px;&lt;br /&gt;
	background:transparent url(skins/common/images/revamp.png) no-repeat;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:155px;&lt;br /&gt;
	height:95px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.revamp:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* OBSOLETE&lt;br /&gt;
.iconname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:black;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
}&lt;br /&gt;
*/&lt;br /&gt;
/*Factorybox Names Alignment*/&lt;br /&gt;
.constname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.develname{&lt;br /&gt;
	font-size:15px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding-top:2px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	height:20px;&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	margin-top:2px;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisouname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	margin-top:2px;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.revampname{&lt;br /&gt;
	font-size:15px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
/*Prevent visited links from turning blue*/&lt;br /&gt;
.constname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.develname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.kaisouname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.revampname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
/*Hover FX - MUST be placed AFTER .visited*/&lt;br /&gt;
.constname:hover{&lt;br /&gt;
	background-color:#BB2F2F;&lt;br /&gt;
	text-shadow:2px 2px 10px black;	&lt;br /&gt;
}&lt;br /&gt;
.develname:hover{&lt;br /&gt;
	background-color:#3EBB2F;&lt;br /&gt;
	text-shadow:2px 2px 10px black;	&lt;br /&gt;
}&lt;br /&gt;
.kaisouname:hover{&lt;br /&gt;
	background-color:#2FA6BB;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname:hover{&lt;br /&gt;
	background-color:#2FA6BB;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
.revampname:hover{&lt;br /&gt;
	background-color:#39ADF0;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
/*Icon Platform - Not in use*/&lt;br /&gt;
.iconplat{&lt;br /&gt;
	background:transparent url(skins/common/images/iconplat.png) no-repeat;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:182px;&lt;br /&gt;
	height:10px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	left:0px;&lt;br /&gt;
	z-index:1000;&lt;br /&gt;
}&lt;br /&gt;
/*Wiki Description*/&lt;br /&gt;
#wikidesc{&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-top-left-radius:16px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	max-width:710px;&lt;br /&gt;
	height:auto;	&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	min-height:103px;&lt;br /&gt;
	margin-bottom:14.4px;&lt;br /&gt;
}&lt;br /&gt;
.craneicon{&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:101px;&lt;br /&gt;
	height:87px;&lt;br /&gt;
	align:left;&lt;br /&gt;
	border:1px solid #333;&lt;br /&gt;
	border-radius:18px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	margin-right:8px;&lt;br /&gt;
}&lt;br /&gt;
.desctext{&lt;br /&gt;
	height:auto;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
}&lt;br /&gt;
#descbox{&lt;br /&gt;
	padding:10px 8px 10px 8px;	&lt;br /&gt;
}&lt;br /&gt;
/*JP lang*/&lt;br /&gt;
#nihontext{&lt;br /&gt;
	font-family: Yu Gothic, 遊ゴシック, Meiryo, メイリオ, Serif !important;&lt;br /&gt;
}&lt;br /&gt;
/*World div Addon*/&lt;br /&gt;
.worldside{&lt;br /&gt;
	background:transparent url(skins/common/images/worldside.png) no-repeat;&lt;br /&gt;
	width:26px;&lt;br /&gt;
	height:98px;&lt;br /&gt;
	position:absolute;&lt;br /&gt;
	left:-21px;&lt;br /&gt;
}&lt;br /&gt;
/*Update Box*/&lt;br /&gt;
#updateheader{&lt;br /&gt;
	padding-top:5px;&lt;br /&gt;
	padding-bottom:5px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	border-top-right-radius:8px;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	width:100%;&lt;br /&gt;
}&lt;br /&gt;
.updatebox{&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	background: url(skins/common/images/updatebg.jpg) no-repeat;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	width:100%;&lt;br /&gt;
	height:154px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	opacity:1;&lt;br /&gt;
	margin-bottom:14.203px;&lt;br /&gt;
}&lt;br /&gt;
.updatecontainer {&lt;br /&gt;
	float:left;	&lt;br /&gt;
}&lt;br /&gt;
#uptextbox {&lt;br /&gt;
	margin-top:13px;	&lt;br /&gt;
}&lt;br /&gt;
.uptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	text-shadow:0px 0px 16px #0071e6;&lt;br /&gt;
	padding:2px 2px 2px 2px;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.uptext:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.uptext:hover{&lt;br /&gt;
	color:#80bfff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*@media headers specified for front page layout modulation*/&lt;br /&gt;
&lt;br /&gt;
/* Add 242px to whatever @media header is defined for use with MW */&lt;br /&gt;
@media screen and (min-width:0px) {&lt;br /&gt;
	html {&lt;br /&gt;
		min-width:983px;	&lt;br /&gt;
	}&lt;br /&gt;
	.rightcol, .leftcol {&lt;br /&gt;
		&lt;br /&gt;
		width:710px;&lt;br /&gt;
		margin-left:auto;&lt;br /&gt;
		margin-right:auto;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:710px;&lt;br /&gt;
		padding:0px 0px 0px 0px;	&lt;br /&gt;
		height:1800px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:48%;&lt;br /&gt;
		margin-right:4%;	&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1259px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:260px;&lt;br /&gt;
		margin-left:4%;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1014px;&lt;br /&gt;
		height:1300px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:100%;	&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		float:left;&lt;br /&gt;
		position:relative;&lt;br /&gt;
		top:-90px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1350px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:350px;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1106px;&lt;br /&gt;
		height:1300px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		position:relative;&lt;br /&gt;
		top:-25px;&lt;br /&gt;
		width:710px;&lt;br /&gt;
		float:left;&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1660px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:650px;	&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1418px;&lt;br /&gt;
		height:950px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:48%; /*right margin 4%*/&lt;br /&gt;
		margin-right:4%;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		width:650px;&lt;br /&gt;
		float:right;&lt;br /&gt;
		top:0px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/**************************************************************/&lt;br /&gt;
/* Global Language Stylesheet */&lt;br /&gt;
/* Set fonts for lang type */&lt;br /&gt;
:lang(zh), :lang(zh-cn) {					/*All Chinese languages?*/&lt;br /&gt;
	font-family: Microsoft Yahei, 微软雅黑, Serif;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
:lang(zh-tw) {					/*Taiwanese*/&lt;br /&gt;
	font-family: Microsoft Jhenghei, 微軟正黑體, Serif;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
:lang(ja) {					/*Japanese*/&lt;br /&gt;
	font-family: Yu Gothic, 遊ゴシック, Meiryo, メイリオ, Serif;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*************************************/&lt;br /&gt;
/* Button Stylesheet */&lt;br /&gt;
/*Button Settings*/&lt;br /&gt;
.globalbutton {&lt;br /&gt;
	-webkit-border-radius: 13;&lt;br /&gt;
	-moz-border-radius: 13;&lt;br /&gt;
	border-radius: 13px;&lt;br /&gt;
	font-family: Arial;&lt;br /&gt;
	color: #ffffff;&lt;br /&gt;
	font-size: 15px;&lt;br /&gt;
	background: #3baef5;&lt;br /&gt;
	padding: 4px 5px 4px 5px;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	max-width:300px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:hover {				/*When mouse hover*/&lt;br /&gt;
	background: #2b9ce3;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:active {				/*When mouse press*/&lt;br /&gt;
	background: #1d90d8;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:focus {				/*Removes blue outline*/&lt;br /&gt;
	outline:0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* Scrolling Text CSS - Combined with Common.js */&lt;br /&gt;
#scrollDiv{&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	height: 25px;&lt;br /&gt;
	line-height: 25px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
#scrollDiv li{&lt;br /&gt;
	height: 25px;&lt;br /&gt;
	padding-left: 10px;&lt;br /&gt;
	list-style: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* SPOILER ALERT */&lt;br /&gt;
.spoiler {&lt;br /&gt;
	background-color: black;&lt;br /&gt;
	color: #000000;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
.spoiler:hover {&lt;br /&gt;
	background-color: black;&lt;br /&gt;
	color: #ffffff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* Centered Table (instead of &amp;lt;table align=&amp;quot;center&amp;quot;&amp;gt;) */&lt;br /&gt;
.centertable {&lt;br /&gt;
	margin-left: auto;&lt;br /&gt;
	margin-right: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/******************************/&lt;br /&gt;
/*     Everything Else        */&lt;br /&gt;
/******************************/&lt;br /&gt;
/*Construction Table Wrap*/&lt;br /&gt;
#constable {					/*box*/&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	padding: 1px 3px 1px 3px;&lt;br /&gt;
	box-sizing: border-box;			/*Resizing*/&lt;br /&gt;
	-webkit-box-sizing: border-box;&lt;br /&gt;
	-moz-box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
/* For template documentation */&lt;br /&gt;
.template-documentation {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	margin: 1em 0 0 0;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #ecfcf4;&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Default skin for navigation boxes */&lt;br /&gt;
table.navbox {								/* Navbox container style */&lt;br /&gt;
	border: 1px solid #7384B5;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	margin: auto;&lt;br /&gt;
	clear: both;&lt;br /&gt;
	font-size: 88%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	padding: 1px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Navbox Layout */&lt;br /&gt;
	table.navbox + table.navbox {			/* Single pixel border between adjacent navboxes */&lt;br /&gt;
	margin-top: -1px;						/* (doesn't work for IE6, but that's okay)       */&lt;br /&gt;
}&lt;br /&gt;
.navbox-title,&lt;br /&gt;
.navbox-abovebelow,&lt;br /&gt;
table.navbox th {&lt;br /&gt;
	text-align: center;						/* Title and above/below styles */&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	padding-right: 1em;&lt;br /&gt;
}&lt;br /&gt;
.navbox-group {								/* Group style */&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	padding-right: 1em;&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
	text-align: left;&lt;br /&gt;
}&lt;br /&gt;
.collapseButton {          					/* 'show'/'hide' buttons created dynamically */&lt;br /&gt;
	float: right;							/* by the CollapsibleTables javascript in    */&lt;br /&gt;
	font-weight: normal;					/* [[MediaWiki:Common.js]]are styled here    */&lt;br /&gt;
	text-align: right;						/* so they can be customised.                */&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
.navbox .collapseButton {					/* In navboxes, the show/hide button balances */&lt;br /&gt;
	width: 6em;								/* the vde links from [[Template:Tnavbar]],   */&lt;br /&gt;
}											/* so they need to be the same width.         */&lt;br /&gt;
.navbox-title, .navbox-above, .navbox-below {&lt;br /&gt;
	padding-left:1em;&lt;br /&gt;
	padding-right:1em;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Navbox Colors */&lt;br /&gt;
.navbox, .navbox-subgroup {&lt;br /&gt;
	background: #fdfdfd;     /* Background color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
	border-color: #fdfdfd;   /* Must match background color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-title,&lt;br /&gt;
table.navbox th {&lt;br /&gt;
	background:#CEDAFF;     /* Level 1 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-abovebelow,&lt;br /&gt;
.navbox-group,&lt;br /&gt;
.navbox-subgroup .navbox-title {&lt;br /&gt;
	background: #DDE6FF;     /* Level 2 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-subgroup .navbox-group, .navbox-subgroup .navbox-abovebelow {&lt;br /&gt;
	background: #DDE6FF;     /* Level 3 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-even {&lt;br /&gt;
	background: #f7f7f7;     /* Even row striping */&lt;br /&gt;
}&lt;br /&gt;
.navbox-odd {&lt;br /&gt;
	background: transparent; /* Odd row striping */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Mark redirects in Special:Allpages and Special:Watchlist&lt;br /&gt;
-------------------------------*/&lt;br /&gt;
.allpagesredirect {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
.allpagesredirect:after {&lt;br /&gt;
	color: #808080; content: &amp;quot; (redirect)&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
.watchlistredir {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
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td.mbox-imageright {           /* The right image cell */&lt;br /&gt;
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 &lt;br /&gt;
/* Article message box styles */&lt;br /&gt;
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	border: 3px solid #cba135;    /* Brown-gold */&lt;br /&gt;
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 &lt;br /&gt;
/* Category message box styles */&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
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    background: url(/images/4/4e/2013ChristmasEventBanner.jpg) no-repeat center center;&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
.eventBanner07 {&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
.eventBanner08 {&lt;br /&gt;
    background: url(/images/c/c8/2015WinterEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner09 {&lt;br /&gt;
    background: url(/images/3/35/2015SpringEventBanner.jpg) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner10 {&lt;br /&gt;
    background: url(/images/3/36/2015SummerEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner11 {&lt;br /&gt;
    background: url(/images/f/f1/2015AutumnEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner12 {&lt;br /&gt;
    background: url(images/8/87/2016WinterEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner13 {&lt;br /&gt;
	background: url(images/2/2e/2016SpringEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner14 {&lt;br /&gt;
	background: url(images/a/af/2016SummerEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.eventBanner15 {&lt;br /&gt;
    background: url(images/a/aa/2016AutumnEventBanner.png) no-repeat center center;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Tutorial:_FAQ&amp;diff=45331</id>
		<title>Tutorial: FAQ</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Tutorial:_FAQ&amp;diff=45331"/>
		<updated>2017-02-04T16:23:52Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit|2}}&lt;br /&gt;
{{Tutorialportal}}&lt;br /&gt;
This is a collection of questions that are frequently or hypothetically asked. This page is always being expanded as new issues pop up.&lt;br /&gt;
&lt;br /&gt;
==Newcomer / Beginners==&lt;br /&gt;
===I keep getting an error message with a girl and a cat!===&lt;br /&gt;
That is the [[NPC#Other|Error-musume]] (the one on the right) indicating you have some kind of problem, most likely a connection error. Here are the most common reasons for the connection error messages. This is not an exhaustive list.&lt;br /&gt;
#'''Weekly server maintenance''': Go and do something else until maintenance is over. Check the [https://twitter.com/kancolle_staff official twitter] for news as to when server maintenances are held. You may also get a different error message of a girl and tools instead of the standard error cat message if you try logging in during maintenance.&lt;br /&gt;
#'''System clock out-of-sync with Japan Standard Time (JST)''': Change your system time and date to match JST. A leeway of ~1 hour difference from JST is allowed. Also make sure the date is correct with respect to JST.&lt;br /&gt;
#'''Incorrect API link''': If you are using API links, log in to DMM to get a new one. Make sure it is correctly copied.&lt;br /&gt;
#'''Outdated cache files''': From time to time, cache issues may cause connection errors. Cache issues may also cause other problems, such as new features not showing up. Completely clear your browser cache to solve this. This is your Internet Explorer cache if you are using the Flash Projector or KCV.&lt;br /&gt;
#'''Mundane connection problems''': Your server may be under high load. Ask other players on the same server as you if they are experiencing similar issues; otherwise, it might be a connection issue on your end.&lt;br /&gt;
&lt;br /&gt;
===What browsers are supported for this game?===&lt;br /&gt;
Almost all current browser versions are supported. However, due to the game's large overhead, it is highly recommended that you play this game using Google Chrome. This is simply because it has the smallest Flash Player plugin overhead among all the other browsers.&lt;br /&gt;
&lt;br /&gt;
Despite being good browsers, Internet Explorer 11, Mozilla Firefox and Safari have costly overheads on your memory via their Flash player plugins, and this doesn't include the game's overhead itself. So, they are not recommended, especially for players with limited memory/RAM. &lt;br /&gt;
&lt;br /&gt;
===Is this game translated/Is there an English patch?===&lt;br /&gt;
There is no official translation patch. However, there are third-party applications that can provide partial translations. Take caution when using these apps, as they are not endorsed by DMM (the game publishers). In some of their official tweets, they openly prohibit the use of macros. Understand that by using these, there is a possibility of being banned for violating the game's policies.&lt;br /&gt;
&lt;br /&gt;
===How do I get in?===&lt;br /&gt;
You first need a DMM account and a VPN to register for the game. The following wiki links address this topic:&lt;br /&gt;
#[[Tutorial: Proxy Connection]]&lt;br /&gt;
#[[Tutorial: How to Register|Tutorial: How to Register]]&lt;br /&gt;
&lt;br /&gt;
===I notice lots of terminology used (DD, CA, CV, etc.). What does it mean?===&lt;br /&gt;
KanColle Wiki uses American hull classifications to represent the Japanese ship classes within the game, with a few slight modifications for classes that are not available within the original classification. See the [[Glossary#Class_classification|Glossary]] for the complete list of classifications.&lt;br /&gt;
&lt;br /&gt;
===What does the w/x/y/z mean when people talk about crafting and what not?===&lt;br /&gt;
The four values represent the quantities of the four resources required for crafting or construction:&lt;br /&gt;
:&amp;lt;font style=&amp;quot;background:green; color:white;&amp;quot;&amp;gt;Fuel&amp;lt;/font&amp;gt; / &amp;lt;font style=&amp;quot;background:yellow;&amp;quot;&amp;gt;Ammo&amp;lt;/font&amp;gt; / &amp;lt;font style=&amp;quot;background:grey;&amp;quot;&amp;gt;Steel&amp;lt;/font&amp;gt; / &amp;lt;font style=&amp;quot;background:brown; color:white;&amp;quot;&amp;gt;Bauxite&amp;lt;/font&amp;gt;&lt;br /&gt;
:{{Template:Fuel}} / {{Template:Ammo}} / {{Template:Steel}} / {{Template:Bauxite}}&lt;br /&gt;
&lt;br /&gt;
===How do resources work in this game?===&lt;br /&gt;
You have fuel (green), ammo (dark brown/yellow), steel (gray) and bauxite (brown). Fuel and ammo are generally used for resupplying your ships, while fuel and steel are used to repair your ships. Bauxite is used for planes: it is consumed to craft and resupply planes for your carriers.&lt;br /&gt;
&lt;br /&gt;
In crafting, different amounts of resources will be used for different equipment; planes will require lots of bauxite, some guns require lots of ammo. Refer to the [[Development]] page for more information and specific recipes.&lt;br /&gt;
&lt;br /&gt;
There are seven ways to gain more resources:&lt;br /&gt;
#Just wait it out: Below the resource regeneration cap, fuel, ammo and steel regenerate at 3 per 3 minutes, while bauxite increases at 1 per 3 minutes.&lt;br /&gt;
#[[Expedition]]s.&lt;br /&gt;
#[[Quests|Dailies/Quests/Missions]].&lt;br /&gt;
#During [[Sortie]]s, there are nodes that grant you resources.&lt;br /&gt;
#[[Tutorial:_How_to_Play#Using_the_Factory|Scrapping]] ship girls or equipment items.&lt;br /&gt;
#Exchanging a medal, or another similar item, for resources.&lt;br /&gt;
#Purchasing them directly from the store with DMM points.&lt;br /&gt;
&lt;br /&gt;
===I heard about a resource cap. What is the limit? Can't I gather resources exceeding my limit?===&lt;br /&gt;
The natural regeneration of resources (totaling 1440 over 24 hours) will stop if you cross your resource limit. Other than that, resources gained from sortie, quests, or expeditions suffer no penalty, and can be stockpiled up to the absolute limit of 300,000. To look for your resource regeneration cap, go to your admiral's page and look at the right panel, last row: it is in blue. The formula for calculating it is: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\text{Resource Regeneration Limit} = 250 \times ((\text{HQ Level}) + 3)&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of the 28th March update, an absolute resource limit has been introduced. The absolute cap for resources (fuel, ammunition, steel and bauxite) is 300,000 while the cap for items such as Instant Repairs, Instant Constructions, and Development Materials is 3,000. Once you reach this limit, you will not gain any more resources even if you do expeditions or hit supply nodes in sorties. Note that this is different from the resource regeneration cap.&lt;br /&gt;
&lt;br /&gt;
===Where do I grind for specific resources or items?===&lt;br /&gt;
{{Details|Expedition#Theoretical_Hourly_Net_Earnings|l1=Expedition}}&lt;br /&gt;
*Fuel and ammo: expeditions 5, 13, 16, and 21; [[World 2#2-3|map 2-3]] with submarines in your fleet.&lt;br /&gt;
*Steel: expeditions 3, 7, and 20; the northern route of [[World 3#3-3|map 3-2]]. Be advised that the enemy fleet you encounter after the resource node is strong; the steel you just got might not be enough to cover the subsequent repairs.&lt;br /&gt;
*Bauxite: expeditions 6, 11, and 15; [[World 2#2-2|map 2-2]] with submarines in your fleet.&lt;br /&gt;
*Instant repair material: expeditions 2, 4, and 10.&lt;br /&gt;
&lt;br /&gt;
===Alright, I built my ship and kicked some butt, but I noticed the orange faces. What gives?===&lt;br /&gt;
{{Details|Fatigue}} Fatigue is accumulated when you send your ships to sortie, and increases during subsequent sorties. How much fatigue accumulates depends on performance in battle. When you see the face icons, let your ships rest for a while (for orange, 10-11 mins; for red, 21-40 mins). Docking helps as well. Fatigued ships have lowered accuracy and evasion. Refer to [[Morale/Fatigue]] for more information.&lt;br /&gt;
&lt;br /&gt;
===My ship is sparkling/glittering!===&lt;br /&gt;
The inverse of fatigue is the &amp;quot;sparkle&amp;quot; effect which boosts a ship's stats and lasts indefinitely until the next sortie/practice/expedition (or its morale otherwise drops below the threshold).&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;div id=&amp;quot;sparkle_effect&amp;quot;&amp;gt;Sparkle effects:&amp;lt;/div&amp;gt;&lt;br /&gt;
*Evasion is boosted exponentially based on a ship's Morale.&lt;br /&gt;
*16.5% increase in the chance to achieve Great success in [[Expedition#Notes|expeditions]] per ship with =&amp;gt;50 Morale (this increases the resources gain to 150% for that particular expedition and guarantees the second expedition item (on the right) if it has one).&lt;br /&gt;
*The Morale of all the ships in your fleet (Route Support, 16.5% per ship with &amp;gt;=50 morale) or Morale of the Flagship(Boss Support, 100% if Flagship morale &amp;gt;=50) determines whether the support expedition shows up.&lt;br /&gt;
Refer to [[Morale/Fatigue]] for more information.&lt;br /&gt;
&lt;br /&gt;
===I notice there are heart-shaped locks in the ship selection screen. What do they do?===&lt;br /&gt;
Click the lock, and the designated ship will not appear in the modernization material list, and will not be able to be scrapped. Useful if you don't want to accidentally lose that ship.&lt;br /&gt;
&lt;br /&gt;
===What are [[expedition]]s?===&lt;br /&gt;
Expeditions are a mission that gains you resources. To embark upon an expedition, you require a second fleet. You must complete certain quests before :&lt;br /&gt;
#Complete [[Quests#A3|Quest A3: 「水雷戦隊」を編成せよ！」]]  by setting a light cruiser as the flagship and having three other destroyers in your fleet.&lt;br /&gt;
#After this, Complete [[Quests#A4|Quest A4: 「6隻編成の艦隊を編成せよ！」]] by filling all of the slots in the fleet (Having a fleet with six ships).&lt;br /&gt;
#Remember to check the quest to fulfill it and gain your rewards!&lt;br /&gt;
&lt;br /&gt;
===How can I prevent my ships from sinking?===&lt;br /&gt;
To avoid sinking your ship, make sure they are not '''heavily damaged (大破)''' before a battle. A ship will never sink if she enters battle in good condition (no damage / minor damage [小破] / moderate damage [中破]).&lt;br /&gt;
&lt;br /&gt;
When ships in good condition receive excessive damage they will be left with 1 HP, which can be repaired to full health. If you choose to advance (進撃) with your ship heavily damaged, she will be at risk of being sunk.&lt;br /&gt;
&lt;br /&gt;
If you '''accidentally chose to advance''' when you have heavily damaged ships, '''close the game before you choose the formation''' for the next battle, so you can still retreat your fleet.&lt;br /&gt;
&lt;br /&gt;
Sunken ships are lost forever and not retrievable. If you need to risk your damaged ships to proceed to the next battle, make sure to equip some form of [[Tutorial:_FAQ#How_does_damage_control_work.3F|damage control]] equipment. It allows your ships to be revived if they are sunk by the enemy.&lt;br /&gt;
&lt;br /&gt;
A subsequent night battle after a day battle is considered the same battle, so '''ships which are brought to &amp;quot;heavy damage&amp;quot; during the day battle''' can participate in night battles without fear of sinking (and vice-versa).&lt;br /&gt;
&lt;br /&gt;
Here [http://www.nicovideo.jp/watch/sm22148662 are] [https://www.youtube.com/watch?v=3CayD735o04 two] video clips about ships which were heavily damaged during the day before proceeding to night battle.&lt;br /&gt;
&lt;br /&gt;
===How does damage control work?===&lt;br /&gt;
Ships equipped with {{Template:EmergencyRepair}}[[Equipment|Damage Control]] will be revived upon sinking and become invulnerable throughout the battle. There are two types of damage control:&lt;br /&gt;
#{{nihongo|Repair Team|応急修理要員}}:&lt;br /&gt;
#*Revives your ship to 20% of max HP after being sunk.&lt;br /&gt;
#*Allows you to repair a heavily damaged flagship to 50% of max HP before moving to next node.&lt;br /&gt;
#*Consumed upon activation.&lt;br /&gt;
#{{nihongo|Repair Goddess|応急修理女神}}:&lt;br /&gt;
#*Repairs your ship to full HP after being sunk.&lt;br /&gt;
#*Allows the option to repair a heavily damaged flagship to 100% HP.&lt;br /&gt;
#*Fully resupplies the ship.&lt;br /&gt;
#*Consumed upon activation.&lt;br /&gt;
Damage control equipment can be obtained by completing quests or by purchasing it from the cash shop. One damage control item will be consumed immediately after the ship sinks, reviving it and preventing your ship from sinking during that particular battle. If you advance to the next node (進撃) with the same ship heavily damaged again, you will need another damage control item for protection. If an additional damage control item is absent, the ship will again be at risk of being sunk.&lt;br /&gt;
&lt;br /&gt;
===What are buckets?===&lt;br /&gt;
Instant Repair ({{Template:IR}} 高速修復材) is an item used to repair ships incredibly quickly (often less than 10 seconds). Once you get [[Akagi]] or any CV that often requires multi-hour repair times, you'll understand their importance.&lt;br /&gt;
&lt;br /&gt;
===How do you exchange medals for rewards?===&lt;br /&gt;
[[File:Medal Exchange.png|thumb|300px|How to exchange your medals for resources]]&lt;br /&gt;
[[Glossary#Medal|Medals]] can be exchanged for the following rewards by accessing the Item page (アイテム) at the top menu bar of the main screen.&lt;br /&gt;
*1 medal can be exchanged for '''Fuel x300, Ammo x300, Steel x300, Bauxite x300 and Instant repair item x2.'''&lt;br /&gt;
* 1 medal can also be exchanged for '''Improvement Materials x4.'''&lt;br /&gt;
*4 medals can be exchanged for '''1 x remodel blueprint (改装設計図)'''.&lt;br /&gt;
&lt;br /&gt;
===Why do I have negative timers (-XX:XX:XX) or why do I get incorrect timers (2 hours for DD, etc) in Construction?===&lt;br /&gt;
This happens when you do not set your system clock to Japan Standard Time (JST). (Note: this does not happen to everyone) To fix this, go to your system clock on your taskbar, click it, and set to Osaka/Sapporo time. Restart the game, and this should fix the issue. It is also possible to add a 2nd clock to your taskbar so you are aware of your local time.&lt;br /&gt;
&lt;br /&gt;
===I want ship X, Y, Z, etc.===&lt;br /&gt;
You can potentially get it via:&lt;br /&gt;
*Drops from maps: see the [[Drop List]].&lt;br /&gt;
*Crafting: see the [[Construction#Building recipes|Crafting Recipe]]s for each ship.&lt;br /&gt;
&lt;br /&gt;
===Why am I going through resources so fast?===&lt;br /&gt;
It goes without saying that you don't have an unlimited number of resources. Running CV and BB-heavy fleets is going to eat through your resources faster than you can generate them through time or expeditions. Make sure that you use those poor DD's and CL's too. Yes, they may seem utterly weak when compared to your hard-hitters, but when you hit [[World 3#3-2|3-2]] and find out that you must clear the map with only destroyers, you won't regret leveling them up and getting their respective remodels. Plus, this decreases your resource expenditures!&lt;br /&gt;
&lt;br /&gt;
===Does level or type of your flagship matter in crafting?===&lt;br /&gt;
It depends.&lt;br /&gt;
*Crafting ships seem to be only dependent upon the amount of resources you spend. However, when constructing a German ship, you must have a German ship as your flagship.&lt;br /&gt;
*Crafting equipment may depend on the amount of resources '''and''' type of your flagship.&lt;br /&gt;
&lt;br /&gt;
===Is it important to craft equipment?===&lt;br /&gt;
Not until you reach HQ level 20. You can try, but don't expect to craft rare ones.&lt;br /&gt;
&lt;br /&gt;
===I cannot rename my fleets!===&lt;br /&gt;
You are probably playing Kantai Collection using a stand-alone flash player or an API link. Try renaming your fleets while playing on DMM's Kantai Collection page.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Fleet name length is capped at 12 characters (including spaces).&lt;br /&gt;
&lt;br /&gt;
===How do I unlock the third and fourth fleet slots?===&lt;br /&gt;
*3rd Fleet: Complete [[Quests#A14|Quest A14]] 「川内」型軽巡姉妹の全3艦を編成せよ！&lt;br /&gt;
**Composition quest: have all [[:Category:Sendai Class|Sendai sisters]] ([[Sendai]], [[Jintsuu]] , and [[Naka]]).&lt;br /&gt;
*4th Fleet: Complete [[Quests#A16|Quest A16]] 「金剛」型による高速戦艦部隊を編成せよ！&lt;br /&gt;
**Composition quest: have all [[:Category:Kongou Class|Kongou sisters]] ([[Kongou]], [[Haruna]], [[Kirishima]], and [[Hiei]]).&lt;br /&gt;
&lt;br /&gt;
===When does the daily/weekly/monthly reset commence?===&lt;br /&gt;
Quest/Mission:&lt;br /&gt;
*Daily: 05:00 JST&lt;br /&gt;
*Weekly: Monday 05:00 JST&lt;br /&gt;
* Monthly: Every 1st day of the month 05:00 JST&lt;br /&gt;
Daily PVP roster: 03:00 and 15:00 JST&lt;br /&gt;
&lt;br /&gt;
===What is Modernization and Remodeling?===&lt;br /&gt;
&amp;lt;!--[[File:Model2.jpg|thumb]]--&amp;gt;&lt;br /&gt;
Modernization is the process whereby ships are sacrificed to increase certain stats of another ship. See the [[Modernization]] page for more details.&lt;br /&gt;
&lt;br /&gt;
Remodeling is the process whereby a ship is upgraded to its next model. The new model usually comes with increased stat caps across the board. Certain ships also get a new card art and library entry, and some ships will change classes. Remodels usually come with the cost of consuming more either fuel or ammo (or both), though there are exceptions, such as first-remodel destroyers and [[I-168]], which maintain the same consumption rates, or aviation cruisers/battleships, which receive a decrease in ammo consumption (though their fuel consumption still increases). Keep this in mind when managing your expedition fleets.&lt;br /&gt;
&lt;br /&gt;
You can remodel a ship to its next model at any point after it reaches the required level, and the ship will retain its level upon remodeling. Be aware that any modernization stat bonuses will be lost upon remodeling. Stats that cannot be increased via modernization (evasion, anti-sub, line-of-sight) will be recalculated to match the level upon remodeling, so you don't need to worry about potential permanent stat losses due to remodeling at high levels. Modernizable stats (firepower, torpedo, AA, armor) will revert to the ship's base stats (plus stat gains from its level).&lt;br /&gt;
&lt;br /&gt;
Unlike modernization, any equipment on the ship to be remodeled will simply be placed back into your inventory and replaced with the new model's stock equipment. Also unlike modernization, remodeling only costs ammo and steel.&lt;br /&gt;
&lt;br /&gt;
Think of remodeling as evolutions. For ships that have multiple remodels ([[Chitose]]/[[Chiyoda]], [[Kitakami]]/[[Ooi]], [[Yuudachi]], etc.), you will have to go through each remodel to get to the subsequent one regardless of level (i.e., you cannot skip all the remodels before the final upgrade even if your Chitose is level 55). Example: Chitose &amp;lt;math&amp;gt;\longrightarrow&amp;lt;/math&amp;gt; Chitose Kai &amp;lt;math&amp;gt;\longrightarrow&amp;lt;/math&amp;gt; Chitose A &amp;lt;math&amp;gt;\longrightarrow&amp;lt;/math&amp;gt; Chitose Carrier &amp;lt;math&amp;gt;\longrightarrow&amp;lt;/math&amp;gt; Chitose Carrier Kai &amp;lt;math&amp;gt;\longrightarrow&amp;lt;/math&amp;gt; Chitose Carrier Kai 2&lt;br /&gt;
&lt;br /&gt;
Note: Remodeling resets damage, [[Morale/Fatigue|fatigue]], and supply status. You could take advantage of this by remodeling just after a sortie or two. However, as remodeling resets fatigue, it also removes the sparkle status if the ship has it.&lt;br /&gt;
&lt;br /&gt;
===How do I fix Flash stretching the game resolution when using the API?===&lt;br /&gt;
Use Flash player to run the game in its native resolution using the API link, or just resize your browser window.&lt;br /&gt;
&lt;br /&gt;
===What does the admiral stats page show?===&lt;br /&gt;
[[File:KanColle-140405-21563803.png|thumb|400px|The Admiral's page.]]&lt;br /&gt;
#The number of fleets you currently own.&lt;br /&gt;
#The number of construction docks you currently own.&lt;br /&gt;
#The number of docking docks you currently own.&lt;br /&gt;
#The number of ships you currently own.&lt;br /&gt;
#The number of equipment you currently own (including those equipped on your ships).&lt;br /&gt;
#The number of furniture objects you currently own.&lt;br /&gt;
#The server you belong to.&lt;br /&gt;
#The maximum number of fleets you can have (second fleet, third fleet and fourth fleet can be unlocked through quests).&lt;br /&gt;
#The maximum number of ships you can have (this can be increased by purchasing the [Port expansion item/母港拡張]; each expansion will increase your maximum ship cap by 10).&lt;br /&gt;
#The maximum number of equipment you can have (this will be increased by 40 when a [Port expansion item/母港拡張] is used).&lt;br /&gt;
#The resource regeneration limit. (this is not the real resource cap. Reaching the maximum resource storage will stop resource regeneration. You can still gain resources through sorties, quests and expeditions. The absolute resource cap is 300,000 regardless of admiral level.)&lt;br /&gt;
#Your sortie results (Sortie win rate was a requirement for the past events).&lt;br /&gt;
#Your expedition results.&lt;br /&gt;
#Your PVP results.&lt;br /&gt;
#Your admiral level (current EXP/EXP required for next level).&lt;br /&gt;
#Comment box (This will be shown in the ranking list).&lt;br /&gt;
&lt;br /&gt;
===What is this blinking icon in my Organize menu?===&lt;br /&gt;
[[File:Mamiya_blinking_icon.png|thumb|300px|Mamiya's food icon.]]&lt;br /&gt;
This button uses Mamiya's food, a consumable that restores the fatigue value of the ships in that fleet. It blinks when your ships are below a certain [[Morale/Fatigue|Morale]] value.&lt;br /&gt;
&lt;br /&gt;
===Why do some kamusu say 'Shireikan' &amp;amp; other kanmusu say 'Teitoku'?===&lt;br /&gt;
In almost all modern large navies, destroyers are captained by officers with the rank of [[wikipedia:Commander|Commander]]. They are stationed on capital ships with over 9,000 tons displacement such as Japanese &amp;amp; US [[wikipedia:Guided_missile_destroyer|guided missile destroyers]], [[wikipedia:Hull_classification_symbol|special-purpose ships]], [[wikipedia:Cruiser|cruisers]] ([[Glossary#Class classification|WWII light cruisers &amp;amp;amp; heavy cruisers]]), &amp;amp; large submarines ([[wikipedia:SSN_(hull_classification_symbol)|nuclear submarines]] &amp;amp; [[wikipedia:SSBN|ballistic nuclear submarines]]).&lt;br /&gt;
&lt;br /&gt;
Additionally, in the IJN, destroyers in a [[Historical Formations#Torpedo Squadrons|Destroyer Division (DesDiv)]] were led by the commander of the lead ship.&lt;br /&gt;
&lt;br /&gt;
Admirals command battlegroups centered on large capital ships with over 12,000 tons displacement, such as [[wikipedia:Cruiser|missile cruisers]], [[Glossary#Class classification|WWII battlecruisers &amp;amp;amp; battleships]], [[Glossary#Class classification|aircraft carriers]], &amp;amp; [[wikipedia:Landing_Platform_Dock|landing platform docks]]. As such, a typical ship would very rarely get issued commands directly from admirals.&lt;br /&gt;
&lt;br /&gt;
Note that smaller navies may have admirals commanding [[wikipedia:Corvettes|corvettes]]. This is known as rank inflation and is unavoidable if all ships in a fleet are basically corvettes.&lt;br /&gt;
&lt;br /&gt;
===Why are the IP holders restrictive with game licensing?===&lt;br /&gt;
[[wikipedia:DMM_Corporation|DMM]] is not the only party involved in restricting access to Kantai Collection; rather, this is due primarily to [[wikipedia:Kadokawa_Corporation|Kadokawa Games]] and [[wikipedia:Sega|Sega]], the holders of the KanColle IP. DMM is only the publisher.&lt;br /&gt;
&lt;br /&gt;
The KanColle core IP is the game itself, held by Kadokawa Games, from which Kadokawa Group Holdings's (KGH) derivative IP comes. Since KGH is a publishing house equivalent to DMM, they don't produce their own derivative content. Established and amateur authors make derivative content, often in the form of [[Merchandise/Doujinshi|doujinshi]], and if KGH approves the content, they can cross-license and KGH will also publish those. In fact, that's basically the story behind the [[Merchandise/Manga#Anthology_Comics|anthology comics]]. In other words, the doujins are not direct competitors to the core IP.&lt;br /&gt;
&lt;br /&gt;
Fan games are different because the core IP is the game itself. However, the ''legal'' reason for eliminating fan games is that a lot of fan games employ sound clips and music from the core game, which are registered IP of the companies that produced them. Companies are quite sensitive about their IP being used in this way. The same applies to applications, such as [http://playboard.me/android/apps/jp.gr.java_conf.poponta009.KankoreClock KanColle Clock].&lt;br /&gt;
&lt;br /&gt;
On the other hand, Kadokawa has been very lenient on fans composing or remixing KanColle music. As a case in point, there's [http://himeuta.org/showthread.php?354-Kancolle-Original-Songs-(%26%2333382%3B%26%2312371%3B%26%2312428%3B-%26%2312458%3B%26%2312522%3B%26%2312472%3B%26%2312490%3B%26%2312523%3B%26%2326354%3B) ''Koi no 2-4-11''], which has been sung by both Naka-chan herself in the [[anime]] (''needs more specificity'') and [[Glossary#List of vessels by Japanese voice actresses|her seiyuu]] in official events (''needs more specificity''). Only games and other applications using core game IP are under fire.&lt;br /&gt;
&lt;br /&gt;
==Sortie==&lt;br /&gt;
&lt;br /&gt;
===Why do I keep getting sent to the wrong node?===&lt;br /&gt;
Different nodes on different maps will have different requirements. Some of the nodes are random in nature, while the rest are dependent on your fleet composition (for example, the boss node in [[World 3#3-23|3-2]] can only be reached by a fleet of destroyers). Here is a list of some of the compositional restrictions. See the [[Sortie]] page for a complete list of maps and detailed info on each one. &lt;br /&gt;
&lt;br /&gt;
*[[World 3#3-2|3-2]]: DDs only. Other fleets will always get thrown north away from the boss node.&lt;br /&gt;
*[[World 3#3-3|3-3]]: Two CVs are needed in order to be sent to the 'right path' (Otherwise, your fleet always heads towards node B).&lt;br /&gt;
*[[World 4#4-4|4-4]]: Two DDs and one CA(V) are needed to guarantee a pre-boss fight.&lt;br /&gt;
*[[World 5#5-2|5-2]]: Two CV and one CVL are needed to guarantee a boss fight.&lt;br /&gt;
*[[World 5#5-3|5-3]]: Fleets with 3 or more BBs, as well as fleets with any CV(L) will always be sent away from the boss node. Fleets with 2 DDs are sent very frequently from the preboss node to the boss node. Fleets with any slow ship has a high chance of being sent to node B (which is a submarine node).&lt;br /&gt;
&lt;br /&gt;
===An 'arc' appears in front of my flagship when it was attacked and another ship took damage instead, what happened?===&lt;br /&gt;
This is called 'flagship protection.' Ships that have taken less than light damage (小破) will occasionally protect the flagship from getting damaged. Its cause is unknown but some formations make it more likely to occur than the others. It will occur more often in the Ring-shaped / Diamond shaped formation than in the Line Ahead formation.&lt;br /&gt;
&lt;br /&gt;
===What ships are 'counters' against other ships (e.g., destroyers against subs)?===&lt;br /&gt;
Generally, Battleships and regular carriers are the queens of the battlefield except when it comes to submarines. Heavy Cruisers are the jack-of-all-trades, and light cruisers or destroyers armed with depth charges are the only ships effective against submarines.&lt;br /&gt;
&lt;br /&gt;
===I saw red text on my menu before I began my sortie/when I try to construct a new ship, what does it mean?===&lt;br /&gt;
[[File:ErrorMessage.png|thumb|150px|Error message displayed in the sortie, crafting and construction menus. (Click to enlarge)]]&lt;br /&gt;
You have either reached the maximum limit of ships in your port (the default is 100 ships) or reached the maximum limit for equipment (default to 497). Consider either scrapping a few of them or using some as modernizing material before heading out. You will not be able to obtain new ships if you are at either limit. If you wish to expand your docks so you can collect more ships, you have to buy a port expansion from the [[Shop#Recommended Items|cash shop]]. Each expansion costs 1000 yen, and increases the maximum ship limit by 10 and the maximum equipment limit by 40. Refer to [http://pastebin.com/jvTQfLqb this pastebin] for more information on hating your wallet.&lt;br /&gt;
&lt;br /&gt;
===What happens if I get disconnected from the game during a battle?===&lt;br /&gt;
It depends on at what stage the server acknowledges the disconnection. Typically, the game will calculate the battle's results and your fleet will automatically return to base. Whether XP is rewarded / fuel and ammo are consumed depends on when the disconnection happens.&lt;br /&gt;
&lt;br /&gt;
===I notice some players are farming those poor Isuzus. Why?===&lt;br /&gt;
[[Isuzu|Isuzu Kai]] (五十鈴改) comes with stock equipment which is desirable to a lot of admirals: ({{Template:GreenGunDP}} [[12.7cm Twin High-angle Mount]], {{Template:TorpedoWeapon}} 61cm Quad O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; Torpedo Mount and {{Template:Radar}}[[Type 21 Air RADAR| Type 21 Air Radar]]). Combined with her value as modernization material (+4 AA) and low remodel level requirement (Lv.12), it's an attractive proposition to farm her.&lt;br /&gt;
&lt;br /&gt;
Tip: Set Isuzu as the flag ship of fleet and sortie [[World 3#3-2|3-2A]] '''12''' times. After this, she will be Level 12.&lt;br /&gt;
&lt;br /&gt;
Other examples:&lt;br /&gt;
*[[Chitose]] and [[Chiyoda]] are farmed for midget subs ({{Template:TorpedoWeapon}} [[Type A Ko-hyoteki]] come with their Lv.12 remodel)&lt;br /&gt;
&lt;br /&gt;
===The enemy BB Ru-Class battleships are kicking my ass at the end of 2-4! How are you supposed to beat the enemy flagship?===&lt;br /&gt;
Lots and lots of luck. Jokes aside, they are the first enemy you meet which can not only take a beating, but can dish out a beating too. You will need to have remodeled your shipgirls, mexed their modernization values and ensure you are using good equipment. While getting to the [[World 2#2-4|2-4]] boss can require some luck, you will notice the [[Battleship Ru-Class|Ru-class]] will show up in other maps and you can easily end up against two flagships with two elite partners, which can hurt quite a bit. Just hope that your shipgirls hit them first and sink them ASAP.&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you have three [[:Category: Submarines|submarines]] at level 20 or above, 2-4 is no longer a nightmare. You just need to try a couple of times and you will get past easily. However, you also need to max out their modernization bonuses, especially torpedo{{Torpedo}} and armor{{Template:Armor}}.&lt;br /&gt;
&lt;br /&gt;
=== What is this weird warning screen showing my flagship after the battle? Why did I get sent back to the base? ===&lt;br /&gt;
&amp;lt;!--[[File:KanColle-150218-23183144.png|thumb|262x262px]]--&amp;gt;&lt;br /&gt;
[[File:KanColle-150212-20151244.png|thumb|263x263px]]&lt;br /&gt;
If your fleet's flagship gets heavily damaged (大破) during a battle you'll be forced to retreat unless she is equipped with a [[Repair Team]] or [[Repair Goddess]] and you choose to consume it.&lt;br /&gt;
&lt;br /&gt;
==Naval Exercise/Practice Battle/PVP==&lt;br /&gt;
{{Details|Exercises (PvP)}}&lt;br /&gt;
&lt;br /&gt;
===How come the other admirals have significantly higher-leveled ships?===&lt;br /&gt;
Naval exercises yield low admiral experience (20 exp) but high ship experience (up to 1k exp, maybe more). Compound that everyday, and the experience gap grows.&lt;br /&gt;
Overall, ship level isn't the only factor in determining victory; the right preparations can help you win battles against higher level ships. See [[Exercises (PvP)]] for details.&lt;br /&gt;
&lt;br /&gt;
===The other admiral uses a fleet of low-level ships. Why would he do that?===&lt;br /&gt;
It's easier to get the Sparkle buff. See [[Morale and Fatigue]] for more details.&lt;br /&gt;
&lt;br /&gt;
To help other admirals (and hopefully yourself as well), '''please make sure your main fleet consists only of two high level ships when you will be offline for a while.'''&lt;br /&gt;
&lt;br /&gt;
Please note that two high level ships does not mean a fleet composed of one level 1 ship.&lt;br /&gt;
&lt;br /&gt;
===How do I get an S-rank against a submarine fleet?===&lt;br /&gt;
Anti-submarine damage is highly depend on '''equipment ASW stat'''. Equip your CLs and DDs with [[List_of_Anti-Submarine_Equipment_by_stats|Sonar and Depth Charges]] while using the Line Abreast formation.&lt;br /&gt;
&lt;br /&gt;
==Equipment, Stats and Remodels==&lt;br /&gt;
===What does each stat mean?===&lt;br /&gt;
*{{Template:HP}} 耐久 (''Taikyū'', Endurance) - Ship's Health or HP. Ship banner will show 小破/中破/大破 (Lightly/Moderately/Heavily damaged) after your HP is reduced to a certain level (75%/50%/25% of Maximum HP or less, respectively). Ships entering a battle with 大破 (Heavy Damage) are at risk being sunk.&lt;br /&gt;
*{{Firepower}} 火力 (''Karyoku'', Firepower) - Affects the damage a ship's guns/bombers do during shelling phase.&lt;br /&gt;
*{{Template:Armor}} 装甲 (''Sōkō'', Armor) - Damage reduction against incoming attacks.&lt;br /&gt;
*{{Torpedo}} 雷装 (''Raisou'', Torpedo) - Affects the damage a ship inflicts with a torpedo attack, and stacks with firepower to determine night-time shelling damage.&lt;br /&gt;
*{{Evasion}} 回避 (''Kaihi'', Evasion) - Affects the chance of having enemies &amp;quot;miss&amp;quot; an attack.&lt;br /&gt;
*{{AA}} 対空 (''Taikū'', Anti-Air) - Reduces damage from aerial attacks. See [[Tutorial:_FAQ#What_do_green_and_yellow_guns_do.3F.C2.A0_Also.2C_I_really_hate_fighting_carriers.2C_which_guns_help_me_shoot_planes.3F|below]] for explanation on AA guns.&lt;br /&gt;
*{{Template:Aircraft}} 搭載 (''Tōsai'', Aircraft) - Total plane capacity for each ship. For capacity in each slot, see [[Tutorial:_FAQ#What_does_the_number_beside_my_plane_stand_for.3F|this]].&lt;br /&gt;
*{{ASW}} 対潜 (''Taisen'', Anti-submarines/ASW) - Ship's capability to conduct anti-submarine warfare; higher chance of inflicting damage to submarines.&lt;br /&gt;
*{{Template:Speed}} 速力 (''Sokuryoku'', Speed) - Divides into High Speed/Fast and Low Speed/Slow. The &amp;lt;u&amp;gt;mechanics are not clear&amp;lt;/u&amp;gt; but ''it is said to ''give bonus to evasion if all ships are at fast speed. Affects the sortie route in certain maps.&lt;br /&gt;
*{{LOS}} 索敵 (''Sakuteki'', Reconnaissance/LOS) - This stat determines the success of the detection phase at the start of the battle. The higher it is, the higher the success rate. Also affects branching for certain maps (such as [[World 2#2-5|2-5]]).&lt;br /&gt;
*{{Template:Range}} 射程 (''Syatei'', Range) - Determines the firing order during the start of the battle. See [[Combat#Day_Combat|here]] for details.&lt;br /&gt;
*{{Template:Luck}} 運 (''Un'', Luck) - Affects cut-in chance in night battle.&lt;br /&gt;
Generally if the stat is 0, it means the ship can't do anything pertaining to that and there is no way you can increase it. There are exceptions ([[Ooyodo]]'s Torpedo and ASW stat, [[Maruyu]]'s Torpedo stat are a few examples).&lt;br /&gt;
&lt;br /&gt;
;Hidden stats&lt;br /&gt;
*爆装 (''Bakusō'', Dive bombing stat) - Initial value is 0 for all ships; it is increased when dive bombers/seaplane bombers are equipped. The stat is used to determine attack power damage during [[Combat#Base_Attack_Power|shelling phase]] (for CV/CVLs) and [[Aerial Combat]] (for all ships carrying bombers).&lt;br /&gt;
*命中 (''Meichū'', Hit rate) - Accuracy. Affects the chance of hitting an enemy. Can '''only''' be increased through leveling or equipment.&lt;br /&gt;
*クリティカル (''Kuritikaru'', Critical) - No equipment directly increase this, but any attack can be a critical attack, resulting in an additional 50% increase to the base attack power (not just a 50% increase in damage). Explanation [[Combat#Critical_Modifier|here]].&lt;br /&gt;
&lt;br /&gt;
===What do the stars underneath the ship's level mean?===&lt;br /&gt;
They signify close the ship is to their max stats.&lt;br /&gt;
&lt;br /&gt;
===If I can raise stats through modernization, what's the point of leveling up?===&lt;br /&gt;
*Firepower {{Firepower}}, Torpedo attack {{Torpedo}}, Anti Air {{AA}} and Armor {{Armor}} stats can be increased using [[Modernization]].&lt;br /&gt;
*Anti Submarine {{ASW}}, View Range {{LOS}} and Evasion {{Evasion}} stats will only improve from leveling ships up, though repair times also increase.&lt;br /&gt;
*Speculation concludes that hidden accuracy stats and critical hit chances change with level (or level differences between attackers and targets) as well.&lt;br /&gt;
&lt;br /&gt;
===Is it worth anything to turn Fusou, Mogami, etc. into aviation battleships/cruisers?===&lt;br /&gt;
It is certainly worth it.&lt;br /&gt;
&lt;br /&gt;
For '''Aviation Battleships '''(BBV), the max firepower stat drops 15 ([[Hyuuga]]) or 10 points ([[Ise]], [[Fusou]], [[Yamashiro]]), but every other stat increases. Their BBV forms are still eligible for quest requirements. With the introduction of second remodel for Fusou and Yamashiro, they have recovered the loss to firepower, but that remodel takes a [[Blueprint]] - see that page for details on that.&lt;br /&gt;
&lt;br /&gt;
Unlike BBV, '''Aviation Cruisers '''(CAV), they '''don't''' lose max firepower after remodel. However, their initial firepower after the remodel will be very low. Their max firepower are about average for Heavy Cruisers.&lt;br /&gt;
&lt;br /&gt;
===Does the slot position of equipment matter?===&lt;br /&gt;
In day battles, equipment slot positions doesn't matter for all non-aircraft carriers warships. In night battles, the topmost weapon is used to attack if your ship fails to trigger a special attack (Double Attack or Cut-in Attack, check the [[Combat#Night Battle Special Attack|combat mechanics]] page for more info). This can change what type of attack your warship performs (either a torpedo attack or a main gun attack).&lt;br /&gt;
&lt;br /&gt;
However, this is not the case for warships that can equip aircraft (fighters, recon planes, seaplanes, etc.), because each slot has a different aircraft-carrying capacity (see [[#What_does_the_number_beside_my_plane_stand_for.3F|below]]). Keep this in mind when equipping planes.&lt;br /&gt;
&lt;br /&gt;
===Is there any equipment that will do preemptive strikes?===&lt;br /&gt;
Torpedoes and bombers can attack before the shelling phase. Ships or submarines equipped with midget submarines ([[Type A Ko-hyoteki]], {{Template:TorpedoWeapon}}甲標的 甲) are also able to launch an opening torpedo attack. Submarines level 10 or higher can launch an opening torpedo attack regardless of their equipment. The accuracy of torpedoes greatly depends on fleet formation: using line abreast will cause midget submarines to nearly always miss, while line ahead gives the greatest accuracy.&lt;br /&gt;
&lt;br /&gt;
===What do the green and yellow guns do? Also, I really hate fighting carriers, which guns help me shoot planes?===&lt;br /&gt;
*{{Template:GreenGunDP}} are high-angle guns; generally they have higher AA stat than other guns of its class (main gun or secondary gun), possibly at the cost of firepower.&lt;br /&gt;
*{{Template:GreenGunMG}} are also anti-air equipment; however, they do not count as either a main gun or a secondary gun.&lt;br /&gt;
*{{Template:YellowGun}} are secondary guns; they were originally designed to be more accurate against secondary targets, but the in-game implementation simply makes them more accurate. Historically, they were meant to fire faster and track fast ships more quickly, hence the accuracy boost.&lt;br /&gt;
As to what guns help with shooting down planes, it is detailed at the [[Aerial Combat]] page under [[Aerial_Combat#Anti-Air_Cut-In|Anti-Air Cut-In]] and [[Aerial_Combat#Fleet_Anti-Air_Defense|Fleet Anti-Air Defense]] sections.&lt;br /&gt;
&lt;br /&gt;
===What is the function of the green ammo?===&lt;br /&gt;
'''{{Template:GreenAmmo}} Sanshiki''', '''San-Shiki''' or '''sanshikidan''' (lit. &amp;quot;type 3&amp;quot;) ammunition is a combined shrapnel and incendiary round for anti-aircraft use, and was used by the Imperial Japanese Navy. The shell was historically designed for several gun calibers such as {{Template:RedGunHeavy}} [[41cm Twin Gun Mount|41cm Twin Cannon]], {{Template:RedGunMedium}} [[20.3cm Twin Gun Mount|20.3cm Twin Cannon]], and {{Template:GreenGunDP}} [[12.7cm Twin High-angle Mount|12.7cm High-Angle Twin Cannon]].&lt;br /&gt;
&lt;br /&gt;
In essence, it enables your non-AA guns to be used as effective Anti-Aircraft weapons.&lt;br /&gt;
&lt;br /&gt;
===What do the planes with the different-colored icons do?===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 670px;&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |{{Template:TorpBomberIcon}}&lt;br /&gt;
|Aircraft with blue icons are torpedo bombers. Torpedo bombers can deal very high damage in the opening carrier attack phase, and raise damage in the shelling phase.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |{{Template:DiveBomberIcon}}&lt;br /&gt;
|Aircraft with red icons are dive bombers. Dive bombers also attack in the opening phase but their damage is fairly low. They give carriers higher damage in the shelling phase.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |{{Template:FighterIcon}}&lt;br /&gt;
|Aircraft with green icons are air superiority fighters. They are a great at shooting down enemy planes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |{{Template:ReconPlaneIcon}}&lt;br /&gt;
|Aircraft with yellow icons are used for the recon phase and can help increase damage in the opening carrier attack phase.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |{{Template:SeaplaneIcon}}&lt;br /&gt;
|Light green planes with no icon at all are seaplanes. The 零式水上偵察機 [[Type 0 Recon Seaplane]] is for scouting only, while the 瑞雲 [[Zuiun]] both scouts and participates in aerial combat. Both allow for [[Combat#.C2.A0Artillery_Spotting_.28Post-Cap_Modifier.29|Artillery Spotting]]. Note that these are the only aircraft that seaplane tenders (AV), aviation battleships (BBV), aviation cruisers (CAV), and aircraft-carrying submarines (SSV) can launch.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===What's the difference between CV and CVL?===&lt;br /&gt;
Carriers (CV) can hold more planes than Light Carriers (CVL), and a higher plane count means better performance in the initial air combat phase (See the [[Aerial Combat]] for more information). CVs also have higher defense and HP, and CVs are all Fast Speed (where as a few CVLs, such as [[Hiyou]], are Slow Speed, which matters for certain maps).&lt;br /&gt;
&lt;br /&gt;
One thing CVs can't do is attack submarines, whereas CVLs can. CVLs also have lower resupply costs than CVs.&lt;br /&gt;
&lt;br /&gt;
===What does the number beside my plane stand for?===&lt;br /&gt;
The number by each equipment slot for a ship that can equip aircraft indicates the capacity of the planes it can hold. Different slots have different capacities and will affect the performance of the carrier in the opening aerial combat phase (See the [[Aerial Combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
If the number shows 0, it can mean a few things:&lt;br /&gt;
*Either you did not resupply the ship to replenish the plane count, or you have ran out of {{Bauxite}} to replenish the planes; or&lt;br /&gt;
*That slot has a natural capacity of 0, which renders equipping planes on that slot useless for the most part.&lt;br /&gt;
&lt;br /&gt;
===Will I lose all my equipment if I remodel?===&lt;br /&gt;
No. The game will automatically disarm your ship before she is remodeled. &lt;br /&gt;
&lt;br /&gt;
===What should I equip on torpedo cruisers (CLT, i.e. Kitakami, Ooi and Kiso)?===&lt;br /&gt;
Any gun, torpedo launcher or midget submarine will do. A midget sub will enable them to shoot a torpedo before the shelling phase. Turbines are a good choice as well, and will increase their survivability.&lt;br /&gt;
# Consider that since CLTs can't equip seaplanes, the CLT's equipment should be focused around opening torpedo salvoes and [[Combat#Night Combat|night battle]].&lt;br /&gt;
# Before Kai Ni, CLTs only have 2 equipment slots. They can't fire twice during night combat, so maximizing damage in the opening torpedo salvo is the primary consideration.&lt;br /&gt;
# [[Kiso]] will only become a CLT after her second upgrade.&lt;br /&gt;
&lt;br /&gt;
===== Before Kai Ni (Below level 50) =====&lt;br /&gt;
* 1×{{TorpedoWeapon}} Any type of the torpedoes ([[61cm Triple Torpedo Mount]], [[61cm Quad Torpedo Mount]], [[61cm Quad O2 Torpedo Mount|61cm Quad O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;amp;nbsp;Torpedo Mount]] and so on)&lt;br /&gt;
* 1×{{TorpedoWeapon}} [[Type A Ko-hyoteki]]&lt;br /&gt;
&lt;br /&gt;
===== After Kai Ni (Level 50 Kitakami or Ooi, Kiso Level 65): =====&lt;br /&gt;
&lt;br /&gt;
====== Fit 1: This fitting gives good opening torpedo damage, more firepower to deal with DD during day combat and double attack during night combat. ======&lt;br /&gt;
* 2×{{YellowGun}}[[15.5cm Triple Gun Mount (Secondary)|15.5cm Triple Gun Mount (Secondary)]] or [[OTO 152mm triple extended machine gun]] or &lt;br /&gt;
* 1×{{TorpedoWeapon}} [[Type A Ko-hyoteki]]&lt;br /&gt;
&lt;br /&gt;
====== Fit 2: This fitting is extreme in opening torpedo and gives a chance to cut-in during night combat. ======&lt;br /&gt;
* 2×{{TorpedoWeapon}} Any type of the torpedoes; '''[[61cm Quint O2 Torpedo Mount|61cm Quint O&amp;lt;sub&amp;gt;&amp;lt;big&amp;gt;2&amp;lt;/big&amp;gt;&amp;lt;/sub&amp;gt;&amp;amp;nbsp;Torpedo Mount]] '''is''' recommended.'''&lt;br /&gt;
* 1×{{TorpedoWeapon}} [[Type A Ko-hyoteki]]&lt;br /&gt;
&lt;br /&gt;
==Expeditions==&lt;br /&gt;
&lt;br /&gt;
===Help! my fleet failed to do an expedition.===&lt;br /&gt;
{{Details|Expeditions#Success_Conditions}}&lt;br /&gt;
&lt;br /&gt;
===I don't have expedition #xx unlocked.===&lt;br /&gt;
You need to complete earlier expeditions. Don't skip clearing any previous expeditions at least once each (e.g. for expedition #18, you need to clear expeditions 1 until 17).&lt;br /&gt;
&lt;br /&gt;
===What expedition is the most efficient?===&lt;br /&gt;
{{details|Expedition#Theoretical Hourly Net Earnings|l1=Theoretical Hourly Net Earnings}}&lt;br /&gt;
*Always have all the ships in your fleet sparkling when going into a long expedition (see the [[#sparkle_effect|sparkle effect]]).&lt;br /&gt;
*Using ships with low fuel and ammo cost optimizes the efficiency of your expedition.&lt;br /&gt;
* '''Remodeled ship may have up to a 27% increase in fuel/ammo usage.''' While it is not a dealbreaker, please take it into consideration in deciding your expedition fleet.&lt;br /&gt;
&lt;br /&gt;
===Are Kitakami and Ooi's first and second remodels (CLTs) considered as CLs for expedition and map requirement purposes?===&lt;br /&gt;
No, they are not. If you send them out on expeditions, it will fail despite theoretically fitting the stated requirements. They are considered as CLT. The same is true for aviation cruisers (CAV) not considered as CAs.&lt;br /&gt;
&lt;br /&gt;
==How to Unlock Large Ship Construction==&lt;br /&gt;
#Complete [[Quests#G4|Modernization Quest G4]]: You will must successfully modernize a ship 4 times.&lt;br /&gt;
#Complete [[Quests#F10|Crafting Quest F10]]: You will must scrap 4 pieces of equipment. Do this one item at a time, as the game will consider discarding multiple items at once as one time.&lt;br /&gt;
#Enjoy Large Ship Construction! Keep in mind that LSC require 4-digit resources (1500-7000 per resource per craft), while only few ships are worth trying using LSC.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' To unlock Quest G4, you need the 3rd fleet unlocked; see Quests [[Quests#A7|A7]] and [[Quests#A14|A14]] for how to do get this.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorial]]&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Tutorial:_FAQ&amp;diff=45330</id>
		<title>Tutorial: FAQ</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Tutorial:_FAQ&amp;diff=45330"/>
		<updated>2017-02-04T16:22:54Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: TOC limit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit|1}}&lt;br /&gt;
{{Tutorialportal}}&lt;br /&gt;
This is a collection of questions that are frequently or hypothetically asked. This page is always being expanded as new issues pop up.&lt;br /&gt;
&lt;br /&gt;
==Newcomer / Beginners==&lt;br /&gt;
===I keep getting an error message with a girl and a cat!===&lt;br /&gt;
That is the [[NPC#Other|Error-musume]] (the one on the right) indicating you have some kind of problem, most likely a connection error. Here are the most common reasons for the connection error messages. This is not an exhaustive list.&lt;br /&gt;
#'''Weekly server maintenance''': Go and do something else until maintenance is over. Check the [https://twitter.com/kancolle_staff official twitter] for news as to when server maintenances are held. You may also get a different error message of a girl and tools instead of the standard error cat message if you try logging in during maintenance.&lt;br /&gt;
#'''System clock out-of-sync with Japan Standard Time (JST)''': Change your system time and date to match JST. A leeway of ~1 hour difference from JST is allowed. Also make sure the date is correct with respect to JST.&lt;br /&gt;
#'''Incorrect API link''': If you are using API links, log in to DMM to get a new one. Make sure it is correctly copied.&lt;br /&gt;
#'''Outdated cache files''': From time to time, cache issues may cause connection errors. Cache issues may also cause other problems, such as new features not showing up. Completely clear your browser cache to solve this. This is your Internet Explorer cache if you are using the Flash Projector or KCV.&lt;br /&gt;
#'''Mundane connection problems''': Your server may be under high load. Ask other players on the same server as you if they are experiencing similar issues; otherwise, it might be a connection issue on your end.&lt;br /&gt;
&lt;br /&gt;
===What browsers are supported for this game?===&lt;br /&gt;
Almost all current browser versions are supported. However, due to the game's large overhead, it is highly recommended that you play this game using Google Chrome. This is simply because it has the smallest Flash Player plugin overhead among all the other browsers.&lt;br /&gt;
&lt;br /&gt;
Despite being good browsers, Internet Explorer 11, Mozilla Firefox and Safari have costly overheads on your memory via their Flash player plugins, and this doesn't include the game's overhead itself. So, they are not recommended, especially for players with limited memory/RAM. &lt;br /&gt;
&lt;br /&gt;
===Is this game translated/Is there an English patch?===&lt;br /&gt;
There is no official translation patch. However, there are third-party applications that can provide partial translations. Take caution when using these apps, as they are not endorsed by DMM (the game publishers). In some of their official tweets, they openly prohibit the use of macros. Understand that by using these, there is a possibility of being banned for violating the game's policies.&lt;br /&gt;
&lt;br /&gt;
===How do I get in?===&lt;br /&gt;
You first need a DMM account and a VPN to register for the game. The following wiki links address this topic:&lt;br /&gt;
#[[Tutorial: Proxy Connection]]&lt;br /&gt;
#[[Tutorial: How to Register|Tutorial: How to Register]]&lt;br /&gt;
&lt;br /&gt;
===I notice lots of terminology used (DD, CA, CV, etc.). What does it mean?===&lt;br /&gt;
KanColle Wiki uses American hull classifications to represent the Japanese ship classes within the game, with a few slight modifications for classes that are not available within the original classification. See the [[Glossary#Class_classification|Glossary]] for the complete list of classifications.&lt;br /&gt;
&lt;br /&gt;
===What does the w/x/y/z mean when people talk about crafting and what not?===&lt;br /&gt;
The four values represent the quantities of the four resources required for crafting or construction:&lt;br /&gt;
:&amp;lt;font style=&amp;quot;background:green; color:white;&amp;quot;&amp;gt;Fuel&amp;lt;/font&amp;gt; / &amp;lt;font style=&amp;quot;background:yellow;&amp;quot;&amp;gt;Ammo&amp;lt;/font&amp;gt; / &amp;lt;font style=&amp;quot;background:grey;&amp;quot;&amp;gt;Steel&amp;lt;/font&amp;gt; / &amp;lt;font style=&amp;quot;background:brown; color:white;&amp;quot;&amp;gt;Bauxite&amp;lt;/font&amp;gt;&lt;br /&gt;
:{{Template:Fuel}} / {{Template:Ammo}} / {{Template:Steel}} / {{Template:Bauxite}}&lt;br /&gt;
&lt;br /&gt;
===How do resources work in this game?===&lt;br /&gt;
You have fuel (green), ammo (dark brown/yellow), steel (gray) and bauxite (brown). Fuel and ammo are generally used for resupplying your ships, while fuel and steel are used to repair your ships. Bauxite is used for planes: it is consumed to craft and resupply planes for your carriers.&lt;br /&gt;
&lt;br /&gt;
In crafting, different amounts of resources will be used for different equipment; planes will require lots of bauxite, some guns require lots of ammo. Refer to the [[Development]] page for more information and specific recipes.&lt;br /&gt;
&lt;br /&gt;
There are seven ways to gain more resources:&lt;br /&gt;
#Just wait it out: Below the resource regeneration cap, fuel, ammo and steel regenerate at 3 per 3 minutes, while bauxite increases at 1 per 3 minutes.&lt;br /&gt;
#[[Expedition]]s.&lt;br /&gt;
#[[Quests|Dailies/Quests/Missions]].&lt;br /&gt;
#During [[Sortie]]s, there are nodes that grant you resources.&lt;br /&gt;
#[[Tutorial:_How_to_Play#Using_the_Factory|Scrapping]] ship girls or equipment items.&lt;br /&gt;
#Exchanging a medal, or another similar item, for resources.&lt;br /&gt;
#Purchasing them directly from the store with DMM points.&lt;br /&gt;
&lt;br /&gt;
===I heard about a resource cap. What is the limit? Can't I gather resources exceeding my limit?===&lt;br /&gt;
The natural regeneration of resources (totaling 1440 over 24 hours) will stop if you cross your resource limit. Other than that, resources gained from sortie, quests, or expeditions suffer no penalty, and can be stockpiled up to the absolute limit of 300,000. To look for your resource regeneration cap, go to your admiral's page and look at the right panel, last row: it is in blue. The formula for calculating it is: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\text{Resource Regeneration Limit} = 250 \times ((\text{HQ Level}) + 3)&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of the 28th March update, an absolute resource limit has been introduced. The absolute cap for resources (fuel, ammunition, steel and bauxite) is 300,000 while the cap for items such as Instant Repairs, Instant Constructions, and Development Materials is 3,000. Once you reach this limit, you will not gain any more resources even if you do expeditions or hit supply nodes in sorties. Note that this is different from the resource regeneration cap.&lt;br /&gt;
&lt;br /&gt;
===Where do I grind for specific resources or items?===&lt;br /&gt;
{{Details|Expedition#Theoretical_Hourly_Net_Earnings|l1=Expedition}}&lt;br /&gt;
*Fuel and ammo: expeditions 5, 13, 16, and 21; [[World 2#2-3|map 2-3]] with submarines in your fleet.&lt;br /&gt;
*Steel: expeditions 3, 7, and 20; the northern route of [[World 3#3-3|map 3-2]]. Be advised that the enemy fleet you encounter after the resource node is strong; the steel you just got might not be enough to cover the subsequent repairs.&lt;br /&gt;
*Bauxite: expeditions 6, 11, and 15; [[World 2#2-2|map 2-2]] with submarines in your fleet.&lt;br /&gt;
*Instant repair material: expeditions 2, 4, and 10.&lt;br /&gt;
&lt;br /&gt;
===Alright, I built my ship and kicked some butt, but I noticed the orange faces. What gives?===&lt;br /&gt;
{{Details|Fatigue}} Fatigue is accumulated when you send your ships to sortie, and increases during subsequent sorties. How much fatigue accumulates depends on performance in battle. When you see the face icons, let your ships rest for a while (for orange, 10-11 mins; for red, 21-40 mins). Docking helps as well. Fatigued ships have lowered accuracy and evasion. Refer to [[Morale/Fatigue]] for more information.&lt;br /&gt;
&lt;br /&gt;
===My ship is sparkling/glittering!===&lt;br /&gt;
The inverse of fatigue is the &amp;quot;sparkle&amp;quot; effect which boosts a ship's stats and lasts indefinitely until the next sortie/practice/expedition (or its morale otherwise drops below the threshold).&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;div id=&amp;quot;sparkle_effect&amp;quot;&amp;gt;Sparkle effects:&amp;lt;/div&amp;gt;&lt;br /&gt;
*Evasion is boosted exponentially based on a ship's Morale.&lt;br /&gt;
*16.5% increase in the chance to achieve Great success in [[Expedition#Notes|expeditions]] per ship with =&amp;gt;50 Morale (this increases the resources gain to 150% for that particular expedition and guarantees the second expedition item (on the right) if it has one).&lt;br /&gt;
*The Morale of all the ships in your fleet (Route Support, 16.5% per ship with &amp;gt;=50 morale) or Morale of the Flagship(Boss Support, 100% if Flagship morale &amp;gt;=50) determines whether the support expedition shows up.&lt;br /&gt;
Refer to [[Morale/Fatigue]] for more information.&lt;br /&gt;
&lt;br /&gt;
===I notice there are heart-shaped locks in the ship selection screen. What do they do?===&lt;br /&gt;
Click the lock, and the designated ship will not appear in the modernization material list, and will not be able to be scrapped. Useful if you don't want to accidentally lose that ship.&lt;br /&gt;
&lt;br /&gt;
===What are [[expedition]]s?===&lt;br /&gt;
Expeditions are a mission that gains you resources. To embark upon an expedition, you require a second fleet. You must complete certain quests before :&lt;br /&gt;
#Complete [[Quests#A3|Quest A3: 「水雷戦隊」を編成せよ！」]]  by setting a light cruiser as the flagship and having three other destroyers in your fleet.&lt;br /&gt;
#After this, Complete [[Quests#A4|Quest A4: 「6隻編成の艦隊を編成せよ！」]] by filling all of the slots in the fleet (Having a fleet with six ships).&lt;br /&gt;
#Remember to check the quest to fulfill it and gain your rewards!&lt;br /&gt;
&lt;br /&gt;
===How can I prevent my ships from sinking?===&lt;br /&gt;
To avoid sinking your ship, make sure they are not '''heavily damaged (大破)''' before a battle. A ship will never sink if she enters battle in good condition (no damage / minor damage [小破] / moderate damage [中破]).&lt;br /&gt;
&lt;br /&gt;
When ships in good condition receive excessive damage they will be left with 1 HP, which can be repaired to full health. If you choose to advance (進撃) with your ship heavily damaged, she will be at risk of being sunk.&lt;br /&gt;
&lt;br /&gt;
If you '''accidentally chose to advance''' when you have heavily damaged ships, '''close the game before you choose the formation''' for the next battle, so you can still retreat your fleet.&lt;br /&gt;
&lt;br /&gt;
Sunken ships are lost forever and not retrievable. If you need to risk your damaged ships to proceed to the next battle, make sure to equip some form of [[Tutorial:_FAQ#How_does_damage_control_work.3F|damage control]] equipment. It allows your ships to be revived if they are sunk by the enemy.&lt;br /&gt;
&lt;br /&gt;
A subsequent night battle after a day battle is considered the same battle, so '''ships which are brought to &amp;quot;heavy damage&amp;quot; during the day battle''' can participate in night battles without fear of sinking (and vice-versa).&lt;br /&gt;
&lt;br /&gt;
Here [http://www.nicovideo.jp/watch/sm22148662 are] [https://www.youtube.com/watch?v=3CayD735o04 two] video clips about ships which were heavily damaged during the day before proceeding to night battle.&lt;br /&gt;
&lt;br /&gt;
===How does damage control work?===&lt;br /&gt;
Ships equipped with {{Template:EmergencyRepair}}[[Equipment|Damage Control]] will be revived upon sinking and become invulnerable throughout the battle. There are two types of damage control:&lt;br /&gt;
#{{nihongo|Repair Team|応急修理要員}}:&lt;br /&gt;
#*Revives your ship to 20% of max HP after being sunk.&lt;br /&gt;
#*Allows you to repair a heavily damaged flagship to 50% of max HP before moving to next node.&lt;br /&gt;
#*Consumed upon activation.&lt;br /&gt;
#{{nihongo|Repair Goddess|応急修理女神}}:&lt;br /&gt;
#*Repairs your ship to full HP after being sunk.&lt;br /&gt;
#*Allows the option to repair a heavily damaged flagship to 100% HP.&lt;br /&gt;
#*Fully resupplies the ship.&lt;br /&gt;
#*Consumed upon activation.&lt;br /&gt;
Damage control equipment can be obtained by completing quests or by purchasing it from the cash shop. One damage control item will be consumed immediately after the ship sinks, reviving it and preventing your ship from sinking during that particular battle. If you advance to the next node (進撃) with the same ship heavily damaged again, you will need another damage control item for protection. If an additional damage control item is absent, the ship will again be at risk of being sunk.&lt;br /&gt;
&lt;br /&gt;
===What are buckets?===&lt;br /&gt;
Instant Repair ({{Template:IR}} 高速修復材) is an item used to repair ships incredibly quickly (often less than 10 seconds). Once you get [[Akagi]] or any CV that often requires multi-hour repair times, you'll understand their importance.&lt;br /&gt;
&lt;br /&gt;
===How do you exchange medals for rewards?===&lt;br /&gt;
[[File:Medal Exchange.png|thumb|300px|How to exchange your medals for resources]]&lt;br /&gt;
[[Glossary#Medal|Medals]] can be exchanged for the following rewards by accessing the Item page (アイテム) at the top menu bar of the main screen.&lt;br /&gt;
*1 medal can be exchanged for '''Fuel x300, Ammo x300, Steel x300, Bauxite x300 and Instant repair item x2.'''&lt;br /&gt;
* 1 medal can also be exchanged for '''Improvement Materials x4.'''&lt;br /&gt;
*4 medals can be exchanged for '''1 x remodel blueprint (改装設計図)'''.&lt;br /&gt;
&lt;br /&gt;
===Why do I have negative timers (-XX:XX:XX) or why do I get incorrect timers (2 hours for DD, etc) in Construction?===&lt;br /&gt;
This happens when you do not set your system clock to Japan Standard Time (JST). (Note: this does not happen to everyone) To fix this, go to your system clock on your taskbar, click it, and set to Osaka/Sapporo time. Restart the game, and this should fix the issue. It is also possible to add a 2nd clock to your taskbar so you are aware of your local time.&lt;br /&gt;
&lt;br /&gt;
===I want ship X, Y, Z, etc.===&lt;br /&gt;
You can potentially get it via:&lt;br /&gt;
*Drops from maps: see the [[Drop List]].&lt;br /&gt;
*Crafting: see the [[Construction#Building recipes|Crafting Recipe]]s for each ship.&lt;br /&gt;
&lt;br /&gt;
===Why am I going through resources so fast?===&lt;br /&gt;
It goes without saying that you don't have an unlimited number of resources. Running CV and BB-heavy fleets is going to eat through your resources faster than you can generate them through time or expeditions. Make sure that you use those poor DD's and CL's too. Yes, they may seem utterly weak when compared to your hard-hitters, but when you hit [[World 3#3-2|3-2]] and find out that you must clear the map with only destroyers, you won't regret leveling them up and getting their respective remodels. Plus, this decreases your resource expenditures!&lt;br /&gt;
&lt;br /&gt;
===Does level or type of your flagship matter in crafting?===&lt;br /&gt;
It depends.&lt;br /&gt;
*Crafting ships seem to be only dependent upon the amount of resources you spend. However, when constructing a German ship, you must have a German ship as your flagship.&lt;br /&gt;
*Crafting equipment may depend on the amount of resources '''and''' type of your flagship.&lt;br /&gt;
&lt;br /&gt;
===Is it important to craft equipment?===&lt;br /&gt;
Not until you reach HQ level 20. You can try, but don't expect to craft rare ones.&lt;br /&gt;
&lt;br /&gt;
===I cannot rename my fleets!===&lt;br /&gt;
You are probably playing Kantai Collection using a stand-alone flash player or an API link. Try renaming your fleets while playing on DMM's Kantai Collection page.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Fleet name length is capped at 12 characters (including spaces).&lt;br /&gt;
&lt;br /&gt;
===How do I unlock the third and fourth fleet slots?===&lt;br /&gt;
*3rd Fleet: Complete [[Quests#A14|Quest A14]] 「川内」型軽巡姉妹の全3艦を編成せよ！&lt;br /&gt;
**Composition quest: have all [[:Category:Sendai Class|Sendai sisters]] ([[Sendai]], [[Jintsuu]] , and [[Naka]]).&lt;br /&gt;
*4th Fleet: Complete [[Quests#A16|Quest A16]] 「金剛」型による高速戦艦部隊を編成せよ！&lt;br /&gt;
**Composition quest: have all [[:Category:Kongou Class|Kongou sisters]] ([[Kongou]], [[Haruna]], [[Kirishima]], and [[Hiei]]).&lt;br /&gt;
&lt;br /&gt;
===When does the daily/weekly/monthly reset commence?===&lt;br /&gt;
Quest/Mission:&lt;br /&gt;
*Daily: 05:00 JST&lt;br /&gt;
*Weekly: Monday 05:00 JST&lt;br /&gt;
* Monthly: Every 1st day of the month 05:00 JST&lt;br /&gt;
Daily PVP roster: 03:00 and 15:00 JST&lt;br /&gt;
&lt;br /&gt;
===What is Modernization and Remodeling?===&lt;br /&gt;
&amp;lt;!--[[File:Model2.jpg|thumb]]--&amp;gt;&lt;br /&gt;
Modernization is the process whereby ships are sacrificed to increase certain stats of another ship. See the [[Modernization]] page for more details.&lt;br /&gt;
&lt;br /&gt;
Remodeling is the process whereby a ship is upgraded to its next model. The new model usually comes with increased stat caps across the board. Certain ships also get a new card art and library entry, and some ships will change classes. Remodels usually come with the cost of consuming more either fuel or ammo (or both), though there are exceptions, such as first-remodel destroyers and [[I-168]], which maintain the same consumption rates, or aviation cruisers/battleships, which receive a decrease in ammo consumption (though their fuel consumption still increases). Keep this in mind when managing your expedition fleets.&lt;br /&gt;
&lt;br /&gt;
You can remodel a ship to its next model at any point after it reaches the required level, and the ship will retain its level upon remodeling. Be aware that any modernization stat bonuses will be lost upon remodeling. Stats that cannot be increased via modernization (evasion, anti-sub, line-of-sight) will be recalculated to match the level upon remodeling, so you don't need to worry about potential permanent stat losses due to remodeling at high levels. Modernizable stats (firepower, torpedo, AA, armor) will revert to the ship's base stats (plus stat gains from its level).&lt;br /&gt;
&lt;br /&gt;
Unlike modernization, any equipment on the ship to be remodeled will simply be placed back into your inventory and replaced with the new model's stock equipment. Also unlike modernization, remodeling only costs ammo and steel.&lt;br /&gt;
&lt;br /&gt;
Think of remodeling as evolutions. For ships that have multiple remodels ([[Chitose]]/[[Chiyoda]], [[Kitakami]]/[[Ooi]], [[Yuudachi]], etc.), you will have to go through each remodel to get to the subsequent one regardless of level (i.e., you cannot skip all the remodels before the final upgrade even if your Chitose is level 55). Example: Chitose &amp;lt;math&amp;gt;\longrightarrow&amp;lt;/math&amp;gt; Chitose Kai &amp;lt;math&amp;gt;\longrightarrow&amp;lt;/math&amp;gt; Chitose A &amp;lt;math&amp;gt;\longrightarrow&amp;lt;/math&amp;gt; Chitose Carrier &amp;lt;math&amp;gt;\longrightarrow&amp;lt;/math&amp;gt; Chitose Carrier Kai &amp;lt;math&amp;gt;\longrightarrow&amp;lt;/math&amp;gt; Chitose Carrier Kai 2&lt;br /&gt;
&lt;br /&gt;
Note: Remodeling resets damage, [[Morale/Fatigue|fatigue]], and supply status. You could take advantage of this by remodeling just after a sortie or two. However, as remodeling resets fatigue, it also removes the sparkle status if the ship has it.&lt;br /&gt;
&lt;br /&gt;
===How do I fix Flash stretching the game resolution when using the API?===&lt;br /&gt;
Use Flash player to run the game in its native resolution using the API link, or just resize your browser window.&lt;br /&gt;
&lt;br /&gt;
===What does the admiral stats page show?===&lt;br /&gt;
[[File:KanColle-140405-21563803.png|thumb|400px|The Admiral's page.]]&lt;br /&gt;
#The number of fleets you currently own.&lt;br /&gt;
#The number of construction docks you currently own.&lt;br /&gt;
#The number of docking docks you currently own.&lt;br /&gt;
#The number of ships you currently own.&lt;br /&gt;
#The number of equipment you currently own (including those equipped on your ships).&lt;br /&gt;
#The number of furniture objects you currently own.&lt;br /&gt;
#The server you belong to.&lt;br /&gt;
#The maximum number of fleets you can have (second fleet, third fleet and fourth fleet can be unlocked through quests).&lt;br /&gt;
#The maximum number of ships you can have (this can be increased by purchasing the [Port expansion item/母港拡張]; each expansion will increase your maximum ship cap by 10).&lt;br /&gt;
#The maximum number of equipment you can have (this will be increased by 40 when a [Port expansion item/母港拡張] is used).&lt;br /&gt;
#The resource regeneration limit. (this is not the real resource cap. Reaching the maximum resource storage will stop resource regeneration. You can still gain resources through sorties, quests and expeditions. The absolute resource cap is 300,000 regardless of admiral level.)&lt;br /&gt;
#Your sortie results (Sortie win rate was a requirement for the past events).&lt;br /&gt;
#Your expedition results.&lt;br /&gt;
#Your PVP results.&lt;br /&gt;
#Your admiral level (current EXP/EXP required for next level).&lt;br /&gt;
#Comment box (This will be shown in the ranking list).&lt;br /&gt;
&lt;br /&gt;
===What is this blinking icon in my Organize menu?===&lt;br /&gt;
[[File:Mamiya_blinking_icon.png|thumb|300px|Mamiya's food icon.]]&lt;br /&gt;
This button uses Mamiya's food, a consumable that restores the fatigue value of the ships in that fleet. It blinks when your ships are below a certain [[Morale/Fatigue|Morale]] value.&lt;br /&gt;
&lt;br /&gt;
===Why do some kamusu say 'Shireikan' &amp;amp; other kanmusu say 'Teitoku'?===&lt;br /&gt;
In almost all modern large navies, destroyers are captained by officers with the rank of [[wikipedia:Commander|Commander]]. They are stationed on capital ships with over 9,000 tons displacement such as Japanese &amp;amp; US [[wikipedia:Guided_missile_destroyer|guided missile destroyers]], [[wikipedia:Hull_classification_symbol|special-purpose ships]], [[wikipedia:Cruiser|cruisers]] ([[Glossary#Class classification|WWII light cruisers &amp;amp;amp; heavy cruisers]]), &amp;amp; large submarines ([[wikipedia:SSN_(hull_classification_symbol)|nuclear submarines]] &amp;amp; [[wikipedia:SSBN|ballistic nuclear submarines]]).&lt;br /&gt;
&lt;br /&gt;
Additionally, in the IJN, destroyers in a [[Historical Formations#Torpedo Squadrons|Destroyer Division (DesDiv)]] were led by the commander of the lead ship.&lt;br /&gt;
&lt;br /&gt;
Admirals command battlegroups centered on large capital ships with over 12,000 tons displacement, such as [[wikipedia:Cruiser|missile cruisers]], [[Glossary#Class classification|WWII battlecruisers &amp;amp;amp; battleships]], [[Glossary#Class classification|aircraft carriers]], &amp;amp; [[wikipedia:Landing_Platform_Dock|landing platform docks]]. As such, a typical ship would very rarely get issued commands directly from admirals.&lt;br /&gt;
&lt;br /&gt;
Note that smaller navies may have admirals commanding [[wikipedia:Corvettes|corvettes]]. This is known as rank inflation and is unavoidable if all ships in a fleet are basically corvettes.&lt;br /&gt;
&lt;br /&gt;
===Why are the IP holders restrictive with game licensing?===&lt;br /&gt;
[[wikipedia:DMM_Corporation|DMM]] is not the only party involved in restricting access to Kantai Collection; rather, this is due primarily to [[wikipedia:Kadokawa_Corporation|Kadokawa Games]] and [[wikipedia:Sega|Sega]], the holders of the KanColle IP. DMM is only the publisher.&lt;br /&gt;
&lt;br /&gt;
The KanColle core IP is the game itself, held by Kadokawa Games, from which Kadokawa Group Holdings's (KGH) derivative IP comes. Since KGH is a publishing house equivalent to DMM, they don't produce their own derivative content. Established and amateur authors make derivative content, often in the form of [[Merchandise/Doujinshi|doujinshi]], and if KGH approves the content, they can cross-license and KGH will also publish those. In fact, that's basically the story behind the [[Merchandise/Manga#Anthology_Comics|anthology comics]]. In other words, the doujins are not direct competitors to the core IP.&lt;br /&gt;
&lt;br /&gt;
Fan games are different because the core IP is the game itself. However, the ''legal'' reason for eliminating fan games is that a lot of fan games employ sound clips and music from the core game, which are registered IP of the companies that produced them. Companies are quite sensitive about their IP being used in this way. The same applies to applications, such as [http://playboard.me/android/apps/jp.gr.java_conf.poponta009.KankoreClock KanColle Clock].&lt;br /&gt;
&lt;br /&gt;
On the other hand, Kadokawa has been very lenient on fans composing or remixing KanColle music. As a case in point, there's [http://himeuta.org/showthread.php?354-Kancolle-Original-Songs-(%26%2333382%3B%26%2312371%3B%26%2312428%3B-%26%2312458%3B%26%2312522%3B%26%2312472%3B%26%2312490%3B%26%2312523%3B%26%2326354%3B) ''Koi no 2-4-11''], which has been sung by both Naka-chan herself in the [[anime]] (''needs more specificity'') and [[Glossary#List of vessels by Japanese voice actresses|her seiyuu]] in official events (''needs more specificity''). Only games and other applications using core game IP are under fire.&lt;br /&gt;
&lt;br /&gt;
==Sortie==&lt;br /&gt;
&lt;br /&gt;
===Why do I keep getting sent to the wrong node?===&lt;br /&gt;
Different nodes on different maps will have different requirements. Some of the nodes are random in nature, while the rest are dependent on your fleet composition (for example, the boss node in [[World 3#3-23|3-2]] can only be reached by a fleet of destroyers). Here is a list of some of the compositional restrictions. See the [[Sortie]] page for a complete list of maps and detailed info on each one. &lt;br /&gt;
&lt;br /&gt;
*[[World 3#3-2|3-2]]: DDs only. Other fleets will always get thrown north away from the boss node.&lt;br /&gt;
*[[World 3#3-3|3-3]]: Two CVs are needed in order to be sent to the 'right path' (Otherwise, your fleet always heads towards node B).&lt;br /&gt;
*[[World 4#4-4|4-4]]: Two DDs and one CA(V) are needed to guarantee a pre-boss fight.&lt;br /&gt;
*[[World 5#5-2|5-2]]: Two CV and one CVL are needed to guarantee a boss fight.&lt;br /&gt;
*[[World 5#5-3|5-3]]: Fleets with 3 or more BBs, as well as fleets with any CV(L) will always be sent away from the boss node. Fleets with 2 DDs are sent very frequently from the preboss node to the boss node. Fleets with any slow ship has a high chance of being sent to node B (which is a submarine node).&lt;br /&gt;
&lt;br /&gt;
===An 'arc' appears in front of my flagship when it was attacked and another ship took damage instead, what happened?===&lt;br /&gt;
This is called 'flagship protection.' Ships that have taken less than light damage (小破) will occasionally protect the flagship from getting damaged. Its cause is unknown but some formations make it more likely to occur than the others. It will occur more often in the Ring-shaped / Diamond shaped formation than in the Line Ahead formation.&lt;br /&gt;
&lt;br /&gt;
===What ships are 'counters' against other ships (e.g., destroyers against subs)?===&lt;br /&gt;
Generally, Battleships and regular carriers are the queens of the battlefield except when it comes to submarines. Heavy Cruisers are the jack-of-all-trades, and light cruisers or destroyers armed with depth charges are the only ships effective against submarines.&lt;br /&gt;
&lt;br /&gt;
===I saw red text on my menu before I began my sortie/when I try to construct a new ship, what does it mean?===&lt;br /&gt;
[[File:ErrorMessage.png|thumb|150px|Error message displayed in the sortie, crafting and construction menus. (Click to enlarge)]]&lt;br /&gt;
You have either reached the maximum limit of ships in your port (the default is 100 ships) or reached the maximum limit for equipment (default to 497). Consider either scrapping a few of them or using some as modernizing material before heading out. You will not be able to obtain new ships if you are at either limit. If you wish to expand your docks so you can collect more ships, you have to buy a port expansion from the [[Shop#Recommended Items|cash shop]]. Each expansion costs 1000 yen, and increases the maximum ship limit by 10 and the maximum equipment limit by 40. Refer to [http://pastebin.com/jvTQfLqb this pastebin] for more information on hating your wallet.&lt;br /&gt;
&lt;br /&gt;
===What happens if I get disconnected from the game during a battle?===&lt;br /&gt;
It depends on at what stage the server acknowledges the disconnection. Typically, the game will calculate the battle's results and your fleet will automatically return to base. Whether XP is rewarded / fuel and ammo are consumed depends on when the disconnection happens.&lt;br /&gt;
&lt;br /&gt;
===I notice some players are farming those poor Isuzus. Why?===&lt;br /&gt;
[[Isuzu|Isuzu Kai]] (五十鈴改) comes with stock equipment which is desirable to a lot of admirals: ({{Template:GreenGunDP}} [[12.7cm Twin High-angle Mount]], {{Template:TorpedoWeapon}} 61cm Quad O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; Torpedo Mount and {{Template:Radar}}[[Type 21 Air RADAR| Type 21 Air Radar]]). Combined with her value as modernization material (+4 AA) and low remodel level requirement (Lv.12), it's an attractive proposition to farm her.&lt;br /&gt;
&lt;br /&gt;
Tip: Set Isuzu as the flag ship of fleet and sortie [[World 3#3-2|3-2A]] '''12''' times. After this, she will be Level 12.&lt;br /&gt;
&lt;br /&gt;
Other examples:&lt;br /&gt;
*[[Chitose]] and [[Chiyoda]] are farmed for midget subs ({{Template:TorpedoWeapon}} [[Type A Ko-hyoteki]] come with their Lv.12 remodel)&lt;br /&gt;
&lt;br /&gt;
===The enemy BB Ru-Class battleships are kicking my ass at the end of 2-4! How are you supposed to beat the enemy flagship?===&lt;br /&gt;
Lots and lots of luck. Jokes aside, they are the first enemy you meet which can not only take a beating, but can dish out a beating too. You will need to have remodeled your shipgirls, mexed their modernization values and ensure you are using good equipment. While getting to the [[World 2#2-4|2-4]] boss can require some luck, you will notice the [[Battleship Ru-Class|Ru-class]] will show up in other maps and you can easily end up against two flagships with two elite partners, which can hurt quite a bit. Just hope that your shipgirls hit them first and sink them ASAP.&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you have three [[:Category: Submarines|submarines]] at level 20 or above, 2-4 is no longer a nightmare. You just need to try a couple of times and you will get past easily. However, you also need to max out their modernization bonuses, especially torpedo{{Torpedo}} and armor{{Template:Armor}}.&lt;br /&gt;
&lt;br /&gt;
=== What is this weird warning screen showing my flagship after the battle? Why did I get sent back to the base? ===&lt;br /&gt;
&amp;lt;!--[[File:KanColle-150218-23183144.png|thumb|262x262px]]--&amp;gt;&lt;br /&gt;
[[File:KanColle-150212-20151244.png|thumb|263x263px]]&lt;br /&gt;
If your fleet's flagship gets heavily damaged (大破) during a battle you'll be forced to retreat unless she is equipped with a [[Repair Team]] or [[Repair Goddess]] and you choose to consume it.&lt;br /&gt;
&lt;br /&gt;
==Naval Exercise/Practice Battle/PVP==&lt;br /&gt;
{{Details|Exercises (PvP)}}&lt;br /&gt;
&lt;br /&gt;
===How come the other admirals have significantly higher-leveled ships?===&lt;br /&gt;
Naval exercises yield low admiral experience (20 exp) but high ship experience (up to 1k exp, maybe more). Compound that everyday, and the experience gap grows.&lt;br /&gt;
Overall, ship level isn't the only factor in determining victory; the right preparations can help you win battles against higher level ships. See [[Exercises (PvP)]] for details.&lt;br /&gt;
&lt;br /&gt;
===The other admiral uses a fleet of low-level ships. Why would he do that?===&lt;br /&gt;
It's easier to get the Sparkle buff. See [[Morale and Fatigue]] for more details.&lt;br /&gt;
&lt;br /&gt;
To help other admirals (and hopefully yourself as well), '''please make sure your main fleet consists only of two high level ships when you will be offline for a while.'''&lt;br /&gt;
&lt;br /&gt;
Please note that two high level ships does not mean a fleet composed of one level 1 ship.&lt;br /&gt;
&lt;br /&gt;
===How do I get an S-rank against a submarine fleet?===&lt;br /&gt;
Anti-submarine damage is highly depend on '''equipment ASW stat'''. Equip your CLs and DDs with [[List_of_Anti-Submarine_Equipment_by_stats|Sonar and Depth Charges]] while using the Line Abreast formation.&lt;br /&gt;
&lt;br /&gt;
==Equipment, Stats and Remodels==&lt;br /&gt;
===What does each stat mean?===&lt;br /&gt;
*{{Template:HP}} 耐久 (''Taikyū'', Endurance) - Ship's Health or HP. Ship banner will show 小破/中破/大破 (Lightly/Moderately/Heavily damaged) after your HP is reduced to a certain level (75%/50%/25% of Maximum HP or less, respectively). Ships entering a battle with 大破 (Heavy Damage) are at risk being sunk.&lt;br /&gt;
*{{Firepower}} 火力 (''Karyoku'', Firepower) - Affects the damage a ship's guns/bombers do during shelling phase.&lt;br /&gt;
*{{Template:Armor}} 装甲 (''Sōkō'', Armor) - Damage reduction against incoming attacks.&lt;br /&gt;
*{{Torpedo}} 雷装 (''Raisou'', Torpedo) - Affects the damage a ship inflicts with a torpedo attack, and stacks with firepower to determine night-time shelling damage.&lt;br /&gt;
*{{Evasion}} 回避 (''Kaihi'', Evasion) - Affects the chance of having enemies &amp;quot;miss&amp;quot; an attack.&lt;br /&gt;
*{{AA}} 対空 (''Taikū'', Anti-Air) - Reduces damage from aerial attacks. See [[Tutorial:_FAQ#What_do_green_and_yellow_guns_do.3F.C2.A0_Also.2C_I_really_hate_fighting_carriers.2C_which_guns_help_me_shoot_planes.3F|below]] for explanation on AA guns.&lt;br /&gt;
*{{Template:Aircraft}} 搭載 (''Tōsai'', Aircraft) - Total plane capacity for each ship. For capacity in each slot, see [[Tutorial:_FAQ#What_does_the_number_beside_my_plane_stand_for.3F|this]].&lt;br /&gt;
*{{ASW}} 対潜 (''Taisen'', Anti-submarines/ASW) - Ship's capability to conduct anti-submarine warfare; higher chance of inflicting damage to submarines.&lt;br /&gt;
*{{Template:Speed}} 速力 (''Sokuryoku'', Speed) - Divides into High Speed/Fast and Low Speed/Slow. The &amp;lt;u&amp;gt;mechanics are not clear&amp;lt;/u&amp;gt; but ''it is said to ''give bonus to evasion if all ships are at fast speed. Affects the sortie route in certain maps.&lt;br /&gt;
*{{LOS}} 索敵 (''Sakuteki'', Reconnaissance/LOS) - This stat determines the success of the detection phase at the start of the battle. The higher it is, the higher the success rate. Also affects branching for certain maps (such as [[World 2#2-5|2-5]]).&lt;br /&gt;
*{{Template:Range}} 射程 (''Syatei'', Range) - Determines the firing order during the start of the battle. See [[Combat#Day_Combat|here]] for details.&lt;br /&gt;
*{{Template:Luck}} 運 (''Un'', Luck) - Affects cut-in chance in night battle.&lt;br /&gt;
Generally if the stat is 0, it means the ship can't do anything pertaining to that and there is no way you can increase it. There are exceptions ([[Ooyodo]]'s Torpedo and ASW stat, [[Maruyu]]'s Torpedo stat are a few examples).&lt;br /&gt;
&lt;br /&gt;
;Hidden stats&lt;br /&gt;
*爆装 (''Bakusō'', Dive bombing stat) - Initial value is 0 for all ships; it is increased when dive bombers/seaplane bombers are equipped. The stat is used to determine attack power damage during [[Combat#Base_Attack_Power|shelling phase]] (for CV/CVLs) and [[Aerial Combat]] (for all ships carrying bombers).&lt;br /&gt;
*命中 (''Meichū'', Hit rate) - Accuracy. Affects the chance of hitting an enemy. Can '''only''' be increased through leveling or equipment.&lt;br /&gt;
*クリティカル (''Kuritikaru'', Critical) - No equipment directly increase this, but any attack can be a critical attack, resulting in an additional 50% increase to the base attack power (not just a 50% increase in damage). Explanation [[Combat#Critical_Modifier|here]].&lt;br /&gt;
&lt;br /&gt;
===What do the stars underneath the ship's level mean?===&lt;br /&gt;
They signify close the ship is to their max stats.&lt;br /&gt;
&lt;br /&gt;
===If I can raise stats through modernization, what's the point of leveling up?===&lt;br /&gt;
*Firepower {{Firepower}}, Torpedo attack {{Torpedo}}, Anti Air {{AA}} and Armor {{Armor}} stats can be increased using [[Modernization]].&lt;br /&gt;
*Anti Submarine {{ASW}}, View Range {{LOS}} and Evasion {{Evasion}} stats will only improve from leveling ships up, though repair times also increase.&lt;br /&gt;
*Speculation concludes that hidden accuracy stats and critical hit chances change with level (or level differences between attackers and targets) as well.&lt;br /&gt;
&lt;br /&gt;
===Is it worth anything to turn Fusou, Mogami, etc. into aviation battleships/cruisers?===&lt;br /&gt;
It is certainly worth it.&lt;br /&gt;
&lt;br /&gt;
For '''Aviation Battleships '''(BBV), the max firepower stat drops 15 ([[Hyuuga]]) or 10 points ([[Ise]], [[Fusou]], [[Yamashiro]]), but every other stat increases. Their BBV forms are still eligible for quest requirements. With the introduction of second remodel for Fusou and Yamashiro, they have recovered the loss to firepower, but that remodel takes a [[Blueprint]] - see that page for details on that.&lt;br /&gt;
&lt;br /&gt;
Unlike BBV, '''Aviation Cruisers '''(CAV), they '''don't''' lose max firepower after remodel. However, their initial firepower after the remodel will be very low. Their max firepower are about average for Heavy Cruisers.&lt;br /&gt;
&lt;br /&gt;
===Does the slot position of equipment matter?===&lt;br /&gt;
In day battles, equipment slot positions doesn't matter for all non-aircraft carriers warships. In night battles, the topmost weapon is used to attack if your ship fails to trigger a special attack (Double Attack or Cut-in Attack, check the [[Combat#Night Battle Special Attack|combat mechanics]] page for more info). This can change what type of attack your warship performs (either a torpedo attack or a main gun attack).&lt;br /&gt;
&lt;br /&gt;
However, this is not the case for warships that can equip aircraft (fighters, recon planes, seaplanes, etc.), because each slot has a different aircraft-carrying capacity (see [[#What_does_the_number_beside_my_plane_stand_for.3F|below]]). Keep this in mind when equipping planes.&lt;br /&gt;
&lt;br /&gt;
===Is there any equipment that will do preemptive strikes?===&lt;br /&gt;
Torpedoes and bombers can attack before the shelling phase. Ships or submarines equipped with midget submarines ([[Type A Ko-hyoteki]], {{Template:TorpedoWeapon}}甲標的 甲) are also able to launch an opening torpedo attack. Submarines level 10 or higher can launch an opening torpedo attack regardless of their equipment. The accuracy of torpedoes greatly depends on fleet formation: using line abreast will cause midget submarines to nearly always miss, while line ahead gives the greatest accuracy.&lt;br /&gt;
&lt;br /&gt;
===What do the green and yellow guns do? Also, I really hate fighting carriers, which guns help me shoot planes?===&lt;br /&gt;
*{{Template:GreenGunDP}} are high-angle guns; generally they have higher AA stat than other guns of its class (main gun or secondary gun), possibly at the cost of firepower.&lt;br /&gt;
*{{Template:GreenGunMG}} are also anti-air equipment; however, they do not count as either a main gun or a secondary gun.&lt;br /&gt;
*{{Template:YellowGun}} are secondary guns; they were originally designed to be more accurate against secondary targets, but the in-game implementation simply makes them more accurate. Historically, they were meant to fire faster and track fast ships more quickly, hence the accuracy boost.&lt;br /&gt;
As to what guns help with shooting down planes, it is detailed at the [[Aerial Combat]] page under [[Aerial_Combat#Anti-Air_Cut-In|Anti-Air Cut-In]] and [[Aerial_Combat#Fleet_Anti-Air_Defense|Fleet Anti-Air Defense]] sections.&lt;br /&gt;
&lt;br /&gt;
===What is the function of the green ammo?===&lt;br /&gt;
'''{{Template:GreenAmmo}} Sanshiki''', '''San-Shiki''' or '''sanshikidan''' (lit. &amp;quot;type 3&amp;quot;) ammunition is a combined shrapnel and incendiary round for anti-aircraft use, and was used by the Imperial Japanese Navy. The shell was historically designed for several gun calibers such as {{Template:RedGunHeavy}} [[41cm Twin Gun Mount|41cm Twin Cannon]], {{Template:RedGunMedium}} [[20.3cm Twin Gun Mount|20.3cm Twin Cannon]], and {{Template:GreenGunDP}} [[12.7cm Twin High-angle Mount|12.7cm High-Angle Twin Cannon]].&lt;br /&gt;
&lt;br /&gt;
In essence, it enables your non-AA guns to be used as effective Anti-Aircraft weapons.&lt;br /&gt;
&lt;br /&gt;
===What do the planes with the different-colored icons do?===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 670px;&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |{{Template:TorpBomberIcon}}&lt;br /&gt;
|Aircraft with blue icons are torpedo bombers. Torpedo bombers can deal very high damage in the opening carrier attack phase, and raise damage in the shelling phase.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |{{Template:DiveBomberIcon}}&lt;br /&gt;
|Aircraft with red icons are dive bombers. Dive bombers also attack in the opening phase but their damage is fairly low. They give carriers higher damage in the shelling phase.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |{{Template:FighterIcon}}&lt;br /&gt;
|Aircraft with green icons are air superiority fighters. They are a great at shooting down enemy planes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |{{Template:ReconPlaneIcon}}&lt;br /&gt;
|Aircraft with yellow icons are used for the recon phase and can help increase damage in the opening carrier attack phase.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |{{Template:SeaplaneIcon}}&lt;br /&gt;
|Light green planes with no icon at all are seaplanes. The 零式水上偵察機 [[Type 0 Recon Seaplane]] is for scouting only, while the 瑞雲 [[Zuiun]] both scouts and participates in aerial combat. Both allow for [[Combat#.C2.A0Artillery_Spotting_.28Post-Cap_Modifier.29|Artillery Spotting]]. Note that these are the only aircraft that seaplane tenders (AV), aviation battleships (BBV), aviation cruisers (CAV), and aircraft-carrying submarines (SSV) can launch.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===What's the difference between CV and CVL?===&lt;br /&gt;
Carriers (CV) can hold more planes than Light Carriers (CVL), and a higher plane count means better performance in the initial air combat phase (See the [[Aerial Combat]] for more information). CVs also have higher defense and HP, and CVs are all Fast Speed (where as a few CVLs, such as [[Hiyou]], are Slow Speed, which matters for certain maps).&lt;br /&gt;
&lt;br /&gt;
One thing CVs can't do is attack submarines, whereas CVLs can. CVLs also have lower resupply costs than CVs.&lt;br /&gt;
&lt;br /&gt;
===What does the number beside my plane stand for?===&lt;br /&gt;
The number by each equipment slot for a ship that can equip aircraft indicates the capacity of the planes it can hold. Different slots have different capacities and will affect the performance of the carrier in the opening aerial combat phase (See the [[Aerial Combat]] for more information).&lt;br /&gt;
&lt;br /&gt;
If the number shows 0, it can mean a few things:&lt;br /&gt;
*Either you did not resupply the ship to replenish the plane count, or you have ran out of {{Bauxite}} to replenish the planes; or&lt;br /&gt;
*That slot has a natural capacity of 0, which renders equipping planes on that slot useless for the most part.&lt;br /&gt;
&lt;br /&gt;
===Will I lose all my equipment if I remodel?===&lt;br /&gt;
No. The game will automatically disarm your ship before she is remodeled. &lt;br /&gt;
&lt;br /&gt;
===What should I equip on torpedo cruisers (CLT, i.e. Kitakami, Ooi and Kiso)?===&lt;br /&gt;
Any gun, torpedo launcher or midget submarine will do. A midget sub will enable them to shoot a torpedo before the shelling phase. Turbines are a good choice as well, and will increase their survivability.&lt;br /&gt;
# Consider that since CLTs can't equip seaplanes, the CLT's equipment should be focused around opening torpedo salvoes and [[Combat#Night Combat|night battle]].&lt;br /&gt;
# Before Kai Ni, CLTs only have 2 equipment slots. They can't fire twice during night combat, so maximizing damage in the opening torpedo salvo is the primary consideration.&lt;br /&gt;
# [[Kiso]] will only become a CLT after her second upgrade.&lt;br /&gt;
&lt;br /&gt;
===== Before Kai Ni (Below level 50) =====&lt;br /&gt;
* 1×{{TorpedoWeapon}} Any type of the torpedoes ([[61cm Triple Torpedo Mount]], [[61cm Quad Torpedo Mount]], [[61cm Quad O2 Torpedo Mount|61cm Quad O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;amp;nbsp;Torpedo Mount]] and so on)&lt;br /&gt;
* 1×{{TorpedoWeapon}} [[Type A Ko-hyoteki]]&lt;br /&gt;
&lt;br /&gt;
===== After Kai Ni (Level 50 Kitakami or Ooi, Kiso Level 65): =====&lt;br /&gt;
&lt;br /&gt;
====== Fit 1: This fitting gives good opening torpedo damage, more firepower to deal with DD during day combat and double attack during night combat. ======&lt;br /&gt;
* 2×{{YellowGun}}[[15.5cm Triple Gun Mount (Secondary)|15.5cm Triple Gun Mount (Secondary)]] or [[OTO 152mm triple extended machine gun]] or &lt;br /&gt;
* 1×{{TorpedoWeapon}} [[Type A Ko-hyoteki]]&lt;br /&gt;
&lt;br /&gt;
====== Fit 2: This fitting is extreme in opening torpedo and gives a chance to cut-in during night combat. ======&lt;br /&gt;
* 2×{{TorpedoWeapon}} Any type of the torpedoes; '''[[61cm Quint O2 Torpedo Mount|61cm Quint O&amp;lt;sub&amp;gt;&amp;lt;big&amp;gt;2&amp;lt;/big&amp;gt;&amp;lt;/sub&amp;gt;&amp;amp;nbsp;Torpedo Mount]] '''is''' recommended.'''&lt;br /&gt;
* 1×{{TorpedoWeapon}} [[Type A Ko-hyoteki]]&lt;br /&gt;
&lt;br /&gt;
==Expeditions==&lt;br /&gt;
&lt;br /&gt;
===Help! my fleet failed to do an expedition.===&lt;br /&gt;
{{Details|Expeditions#Success_Conditions}}&lt;br /&gt;
&lt;br /&gt;
===I don't have expedition #xx unlocked.===&lt;br /&gt;
You need to complete earlier expeditions. Don't skip clearing any previous expeditions at least once each (e.g. for expedition #18, you need to clear expeditions 1 until 17).&lt;br /&gt;
&lt;br /&gt;
===What expedition is the most efficient?===&lt;br /&gt;
{{details|Expedition#Theoretical Hourly Net Earnings|l1=Theoretical Hourly Net Earnings}}&lt;br /&gt;
*Always have all the ships in your fleet sparkling when going into a long expedition (see the [[#sparkle_effect|sparkle effect]]).&lt;br /&gt;
*Using ships with low fuel and ammo cost optimizes the efficiency of your expedition.&lt;br /&gt;
* '''Remodeled ship may have up to a 27% increase in fuel/ammo usage.''' While it is not a dealbreaker, please take it into consideration in deciding your expedition fleet.&lt;br /&gt;
&lt;br /&gt;
===Are Kitakami and Ooi's first and second remodels (CLTs) considered as CLs for expedition and map requirement purposes?===&lt;br /&gt;
No, they are not. If you send them out on expeditions, it will fail despite theoretically fitting the stated requirements. They are considered as CLT. The same is true for aviation cruisers (CAV) not considered as CAs.&lt;br /&gt;
&lt;br /&gt;
==How to Unlock Large Ship Construction==&lt;br /&gt;
#Complete [[Quests#G4|Modernization Quest G4]]: You will must successfully modernize a ship 4 times.&lt;br /&gt;
#Complete [[Quests#F10|Crafting Quest F10]]: You will must scrap 4 pieces of equipment. Do this one item at a time, as the game will consider discarding multiple items at once as one time.&lt;br /&gt;
#Enjoy Large Ship Construction! Keep in mind that LSC require 4-digit resources (1500-7000 per resource per craft), while only few ships are worth trying using LSC.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' To unlock Quest G4, you need the 3rd fleet unlocked; see Quests [[Quests#A7|A7]] and [[Quests#A14|A14]] for how to do get this.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorial]]&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Sandbox&amp;diff=32482</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Sandbox&amp;diff=32482"/>
		<updated>2017-02-04T07:24:12Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Kill invoke&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sandbox}}&lt;br /&gt;
==Sea in Front of the Naval Base==&lt;br /&gt;
{{AreaDetails&lt;br /&gt;
 |AreaCode              =1-1&lt;br /&gt;
 |MapAreaCode           =1-1&lt;br /&gt;
 |AreaOrigName          =鎮守府正面海域&lt;br /&gt;
 |AreaTransName         =Sea in Front of the Naval Base&lt;br /&gt;
 |Difficulty            =☆&lt;br /&gt;
 |OperationOrigName     =近海警備&lt;br /&gt;
 |OperationTransName    =Coastal Waters Defense&lt;br /&gt;
 |OperationOrigContent  =鎮守府正面近海の&amp;lt;br /&amp;gt;警備に出動せよ！&lt;br /&gt;
 |OperationTransContent =Mobilize for a patrol of the waters outside the naval base!&lt;br /&gt;
 |Tips         =*This map is used for [[Morale/Fatigue#Running_1-1_solo|flagship-sparkling]].&lt;br /&gt;
**This entails running the ship you want sparkled in the flagship position. Sometimes this is done alone, which minimizes MVP-theft (a rare problem); however, more commonly two &amp;quot;trash&amp;quot; vessels (destroyers picked up from 1-1 while you are sparkling) are placed in the second and third slots to minimize the chances of enemy vessels scratching your flagship. They are not refueled, and are scrapped or used as modernization fodder once they can no longer be deployed.&lt;br /&gt;
*The short length, harmless enemies, and 50% boss encounter rate make this map ideal for completing [[Quests#Bw1|Bw1]].&lt;br /&gt;
**You are recommended to sparkle ships while completing this.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Southwestern Area Buntan Offshore==&lt;br /&gt;
{{AreaDetails&lt;br /&gt;
 |AreaCode              =E-1&lt;br /&gt;
 |MapAreaCode           =35-1&lt;br /&gt;
 |AreaOrigName          =南西海域 ブンタン沖&lt;br /&gt;
 |AreaTransName         =Southwestern Area Buntan Offshore&lt;br /&gt;
 |Difficulty            =☆☆☆☆☆☆&lt;br /&gt;
 |OperationOrigName     =ブンタン沖哨戒&lt;br /&gt;
 |OperationTransName    =Buntan Naval Patrol&lt;br /&gt;
 |OperationOrigContent  =敵深海棲艦の東洋艦隊への迎撃&amp;lt;br /&amp;gt;作戦を展開する。まず、作戦海&amp;lt;br /&amp;gt;域の対潜哨戒と前路掃討を実施&amp;lt;br /&amp;gt;する！哨戒部隊、出撃せよ！&lt;br /&gt;
 |OperationTransContent =&lt;br /&gt;
 |AreaHP                =Operation A: 900&amp;lt;br /&amp;gt;Operation B: 700&amp;lt;br /&amp;gt;Operation C: 550&lt;br /&gt;
 |EventCommonRewards    =Mamiya&amp;lt;br /&amp;gt;1st Land Based Air Squadron&lt;br /&gt;
 |EventOpARewards       =Irako x 3, [[Battle Rations]] x 2, [[Daihatsu-class Landing Craft (Type 89 Medium Tanks &amp;amp; Marines)]], [[Type 1 Land Attacker Model 34]]&lt;br /&gt;
 |EventOpBRewards       =Irako x 2, [[Battle Rations]] x 2, [[Daihatsu-class Landing Craft (Type 89 Medium Tanks &amp;amp; Marines)]], [[Type 1 Land Attacker]]&lt;br /&gt;
 |EventOpCRewards       =Irako, [[Battle Rations]], [[Daihatsu-class Landing Craft]], [[Type 96 Land Attacker]]&lt;br /&gt;
 |Tips                  =*'''Need around 30 LOS to guarantee Boss routing'''. Reports of 24 LOS show that some routings direct the fleet to node H. Greater than 15 will allow the possibility of Boss routing.&lt;br /&gt;
*1 CL 5 DD will route to BDFG.&lt;br /&gt;
** This should avoid going onto an extra battle.&lt;br /&gt;
*1-2 CL 3DD 1CVL will easily clear LOS with a [[Saiun]] on the CVL. This also routes to BDFG, assuming a fast CVL (any ''except'' Hiyou, Jun'you, Houshou, or Ryuuhou).&lt;br /&gt;
* 1 FBB 1 CL 4DD will route to BEFD and face the weak surface fleet there. This allows for a second round of attacks on the boss, though at a lower fuel and ammo level.&lt;br /&gt;
** ASW power is affected by equipment stats only and not by aircraft quantity size, Zuihou and Shouhou are ideal ASW CVLs if you're looking to save your CVLs for later maps. (Not counting their opening airstrike)&lt;br /&gt;
**With a &amp;gt;&amp;gt; Seaplane on a CL, around 30 LOS can easily be achieved.&lt;br /&gt;
* Nodes B and F are sub nodes.&lt;br /&gt;
* Remember that CTs (Training Cruisers) are '''SLOW''', and may be negatively affected by branching at B node&lt;br /&gt;
* Slow BB(V)s and any CVs are ''not'' allowed on this map.&lt;br /&gt;
** ''FBB''s are allowed. They will route B to E or C, depending on the other ships in the fleet..&lt;br /&gt;
*Node G has transports, so it is good to clear the transport quest.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=MediaWiki:Common.css&amp;diff=64709</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=MediaWiki:Common.css&amp;diff=64709"/>
		<updated>2017-02-02T22:18:14Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/*****************************************************************************************/&lt;br /&gt;
/*** This page is the central stylesheet for the entire wiki. Any additions or changes ***/&lt;br /&gt;
/*** that are made here will be reflected globally around the website. Do NOT          ***/&lt;br /&gt;
/*** modify unless you know exactly what you are doing. Consult me if you have         ***/&lt;br /&gt;
/*** something in mind but don't know how to make it happen. You will only end up      ***/&lt;br /&gt;
/*** breaking things already in place.                                                 ***/&lt;br /&gt;
/*** - Gensui Hime                                                                     ***/&lt;br /&gt;
/*****************************************************************************************/&lt;br /&gt;
&lt;br /&gt;
/* CSS sheet for fp.html*/&lt;br /&gt;
&lt;br /&gt;
/* Separate from Common.CSS in order to make changes swift and easy? Debatable */&lt;br /&gt;
/*Primary Container*/&lt;br /&gt;
#widgetcontainer{&lt;br /&gt;
	line-height:1.2 !important; /*MediaWiki resizes line height, destroying placements.*/&lt;br /&gt;
	max-width:1600px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;	/*Mediawiki max space for 1080p is some 1600px*/&lt;br /&gt;
	min-width:710px;&lt;br /&gt;
	padding-left:18px;&lt;br /&gt;
	/*height:918px;*/&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*Column Settings*/&lt;br /&gt;
.rightcol{&lt;br /&gt;
	width:auto;&lt;br /&gt;
	margin-right:4%;&lt;br /&gt;
	margin-left:4%;&lt;br /&gt;
	float:left;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
}&lt;br /&gt;
.leftcol{&lt;br /&gt;
	width:710px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	&lt;br /&gt;
	margin-left:4%;&lt;br /&gt;
	margin-bottom:1%;&lt;br /&gt;
	position:relative;&lt;br /&gt;
}&lt;br /&gt;
/* Misc Icons */&lt;br /&gt;
#iconcluster {&lt;br /&gt;
	float:right;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	margin-top:14.4px;	&lt;br /&gt;
	text-align: justify;&lt;br /&gt;
    -ms-text-justify: distribute-all-lines;&lt;br /&gt;
    text-justify: distribute-all-lines;&lt;br /&gt;
	margin-bottom:1%;&lt;br /&gt;
}&lt;br /&gt;
.portalicon {&lt;br /&gt;
	height:70px;&lt;br /&gt;
	width:160px;&lt;br /&gt;
    vertical-align: top;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    *display: inline;&lt;br /&gt;
    zoom: 1;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:black;&lt;br /&gt;
	background-color:white;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-bottom:1%;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.portalicon:hover {&lt;br /&gt;
	color:white;&lt;br /&gt;
	/*font-weight:bold;*/&lt;br /&gt;
	text-shadow:1px 1px 15px black;	&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
}&lt;br /&gt;
.stretch {&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    font-size: 0;&lt;br /&gt;
    line-height: 0&lt;br /&gt;
}&lt;br /&gt;
#clustertitle {&lt;br /&gt;
	width:100%;&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	padding-top:2px;&lt;br /&gt;
	padding-bottom:2px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-bottom:14.4px;&lt;br /&gt;
}&lt;br /&gt;
/*More Misc Buttons, not a subcategory of quick links*/&lt;br /&gt;
#infodiv {&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:200px;&lt;br /&gt;
	background:transparent url(skins/common/images/infobarbg.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
#infoicons {&lt;br /&gt;
	padding-top:10px;&lt;br /&gt;
	padding-left:40px;&lt;br /&gt;
	padding-right:40px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:30px;&lt;br /&gt;
	height:124px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
}&lt;br /&gt;
.questicon {&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:100px;&lt;br /&gt;
	height:100px;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-right:32px;&lt;br /&gt;
	background-color:#005e95;&lt;br /&gt;
}&lt;br /&gt;
.questicon:hover {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
}&lt;br /&gt;
.infoicon {&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:100px;&lt;br /&gt;
	height:100px;&lt;br /&gt;
	border-radius:10px;&lt;br /&gt;
	margin-right:32px;&lt;br /&gt;
	position: relative;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
	background-color:#005e95;&lt;br /&gt;
}&lt;br /&gt;
.listdrop {&lt;br /&gt;
	display: none;&lt;br /&gt;
    position: absolute;&lt;br /&gt;
	bottom:100px;&lt;br /&gt;
    background-color: #555;&lt;br /&gt;
    width: 100px;&lt;br /&gt;
    box-shadow: 0px -8px 16px 0px rgba(0,0,0,0.2);&lt;br /&gt;
    z-index: 1;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	font-size:14px;&lt;br /&gt;
	&lt;br /&gt;
	border-top-left-radius:10px;&lt;br /&gt;
	border-top-right-radius:10px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
}&lt;br /&gt;
.listdrop .selbox {&lt;br /&gt;
	width:100px;&lt;br /&gt;
	color:white;&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	padding-top:10px;&lt;br /&gt;
	padding-bottom:10px;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.listdrop .selbox:hover {&lt;br /&gt;
	color:black;&lt;br /&gt;
	background-color:#f9f9f9;&lt;br /&gt;
}&lt;br /&gt;
.infoicon:hover {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	&lt;br /&gt;
	border-top-left-radius:0px;&lt;br /&gt;
	border-top-right-radius:0px;&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
.infoicon:hover .listdrop {&lt;br /&gt;
	background-color:#2886bd;&lt;br /&gt;
	display:block;&lt;br /&gt;
}&lt;br /&gt;
.infotxt {&lt;br /&gt;
	padding-top:3px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	align:middle;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	font-size:14px;&lt;br /&gt;
}&lt;br /&gt;
/*Icon Triumvirate Styling*/&lt;br /&gt;
#iconcontainer{&lt;br /&gt;
	background:url(skins/common/images/mainboxbg.jpg) no-repeat;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:300px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	border:0px solid #0099ff;&lt;br /&gt;
	border-radius:8px;	&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
}&lt;br /&gt;
.sortext{&lt;br /&gt;
	/*font-weight:bold;*/&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.sortext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #D50000;&lt;br /&gt;
}&lt;br /&gt;
.pvptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.pvptext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #03D500;&lt;br /&gt;
}&lt;br /&gt;
.exptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.exptext:hover{&lt;br /&gt;
	text-shadow:0px 0px 10px #00B1D5;&lt;br /&gt;
}&lt;br /&gt;
#sortie{&lt;br /&gt;
	background:transparent url(skins/common/images/sortiev2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.sortie{ &lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.sortie:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
#pvp{&lt;br /&gt;
	background:transparent url(skins/common/images/pvpv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.pvp{&lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px; &lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.pvp:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#exped{&lt;br /&gt;
	background:transparent url(skins/common/images/expedv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.exped{&lt;br /&gt;
	padding-right:10px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:217px;&lt;br /&gt;
	height:247px; &lt;br /&gt;
	&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.exped:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*Link Style Reset*/&lt;br /&gt;
a:link {&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
}&lt;br /&gt;
a:hover {&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
}&lt;br /&gt;
/*Event Banner*/&lt;br /&gt;
/*When there is no event, replace with noevban.png*/&lt;br /&gt;
.eventbanner{&lt;br /&gt;
	&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:93px;&lt;br /&gt;
	float:left;&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	&lt;br /&gt;
	display:block;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.4s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.4s ease-in-out;&lt;br /&gt;
    -o-transition: 0.4s ease-in-out;&lt;br /&gt;
    transition: 0.4s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.eventbanner:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
}&lt;br /&gt;
#eventbanner{&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	border:0px solid #a7d7f9;&lt;br /&gt;
	border-bottom-left-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	background:url(skins/common/images/noevban.png) no-repeat center center;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:93px;&lt;br /&gt;
	background-size: contain;&lt;br /&gt;
}&lt;br /&gt;
#eventwrap{&lt;br /&gt;
	border:0px solid #b6b6b4; &lt;br /&gt;
	border-top:0px;&lt;br /&gt;
	width:710px; &lt;br /&gt;
	border-bottom-left-radius:12px;&lt;br /&gt;
	border-bottom-right-radius:4px;&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
#eventinfo{&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	border-top-right-radius:8px;&lt;br /&gt;
	border:0px solid #b6b6b4;&lt;br /&gt;
	/*border-bottom:0px;*/&lt;br /&gt;
	background:#3090c7;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding:4px 4px 4px 4px;&lt;br /&gt;
	font-size:20px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
}&lt;br /&gt;
/*World List*/&lt;br /&gt;
#worldicons{&lt;br /&gt;
	width:710px;&lt;br /&gt;
	border:0px solid #3090c7;&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	height:98px;&lt;br /&gt;
	border-top-right-radius:12px;&lt;br /&gt;
	border-bottom-right-radius:12px;&lt;br /&gt;
	background:transparent url(skins/common/images/worldv2.png) no-repeat;&lt;br /&gt;
	&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	color:black;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	&lt;br /&gt;
	margin-bottom:2%;&lt;br /&gt;
}&lt;br /&gt;
.wor1{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w1.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor1:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor2{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w2.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor2:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor3{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w3.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor3:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor4{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w4.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor4:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor5{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w5.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor5:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wor6{&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	background: transparent url(skins/common/images/w6.png) no-repeat;&lt;br /&gt;
	background-position:0 0;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:50px;&lt;br /&gt;
	height:40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wor6:hover{&lt;br /&gt;
	background-position:0 100%;	&lt;br /&gt;
}&lt;br /&gt;
.wortext{&lt;br /&gt;
	font-size:16px;&lt;br /&gt;
	/*background-color:#3090c7;&lt;br /&gt;
	color:#3090c7;&lt;br /&gt;
	text-decoration:none;*/&lt;br /&gt;
	/*text-shadow:0px 0px 8px #5DADE2;*/&lt;br /&gt;
	color:black;&lt;br /&gt;
	border-radius:6px;	&lt;br /&gt;
	padding:1px 4px 1px 4px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wortext:hover{&lt;br /&gt;
	color:black;&lt;br /&gt;
	/*text-shadow:0px 0px 16px #2E86C1;*/&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#worlds{&lt;br /&gt;
	padding-top:3px;&lt;br /&gt;
	margin:auto;&lt;br /&gt;
	width:118px;&lt;br /&gt;
	float:left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.worname{&lt;br /&gt;
	/*text-shadow:0px 0px 8px #5DADE2;*/&lt;br /&gt;
	color:black;&lt;br /&gt;
	font-size:13px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.worname:hover{&lt;br /&gt;
	color:black;&lt;br /&gt;
	text-shadow:0px 0px 10px #FFB813;&lt;br /&gt;
}&lt;br /&gt;
/* Twitter and Seasonals */&lt;br /&gt;
.twidget{&lt;br /&gt;
	border:0px solid white;&lt;br /&gt;
	border-radius:4px;&lt;br /&gt;
	background-color:white;&lt;br /&gt;
	height:368px;&lt;br /&gt;
	width:48%;&lt;br /&gt;
	float:left;&lt;br /&gt;
}&lt;br /&gt;
.seasonalbox {&lt;br /&gt;
	width:100%;&lt;br /&gt;
	height:200px;&lt;br /&gt;
	background: url(skins/common/images/seasonalbg.jpg) no-repeat;&lt;br /&gt;
	margin-right:0px;&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-top-left-radius:0px;&lt;br /&gt;
	border-top-right-radius:0px;&lt;br /&gt;
}&lt;br /&gt;
.seasoncont {&lt;br /&gt;
	padding: 4px 4px 4px 4px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	align:middle;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
.seasonicon{&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	width:110px;&lt;br /&gt;
	height:110px;&lt;br /&gt;
	border-radius:55px;&lt;br /&gt;
	background-color:#4EAEE5;&lt;br /&gt;
&lt;br /&gt;
	-webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.seasonicon:hover{&lt;br /&gt;
	background-color:#6cccff;&lt;br /&gt;
}&lt;br /&gt;
/*FactoryBox Div*/&lt;br /&gt;
.factorybox{&lt;br /&gt;
	border-radius:8px;	&lt;br /&gt;
	width:710px;&lt;br /&gt;
	height:170px;&lt;br /&gt;
	background: url(skins/common/images/iconboxbgv2.png) no-repeat;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	margin-top:2%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Factorybox Individual Containers - Icon+Text */&lt;br /&gt;
.constbox{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:1px;&lt;br /&gt;
	left:50px;&lt;br /&gt;
	margin-right:0px;	&lt;br /&gt;
}&lt;br /&gt;
.develbox{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-94px;&lt;br /&gt;
	left:276px;&lt;br /&gt;
}&lt;br /&gt;
.kaisyubox{&lt;br /&gt;
	width:171px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-90px;&lt;br /&gt;
	left:53px;&lt;br /&gt;
}&lt;br /&gt;
.kaisoubox{&lt;br /&gt;
	width:171px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	top:-159px;&lt;br /&gt;
	left:279px;&lt;br /&gt;
}&lt;br /&gt;
.revampbox{&lt;br /&gt;
	width:155px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	bottom:320px;&lt;br /&gt;
	left:522px;	&lt;br /&gt;
}&lt;br /&gt;
/* Construction Icon FX */&lt;br /&gt;
#const{&lt;br /&gt;
	background: transparent url(skins/common/images/constv2.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
.const{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:-4px;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.const:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/* Development Icon FX */&lt;br /&gt;
#devel{&lt;br /&gt;
	background: transparent url(skins/common/images/develv2.png) no-repeat center center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.devel{&lt;br /&gt;
	width:176px;&lt;br /&gt;
	height:70px;&lt;br /&gt;
	display:block;&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:-4px;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.devel:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#kaisyu{&lt;br /&gt;
	background: transparent url(skins/common/images/kaisyu.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.kaisyu{&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:171px;&lt;br /&gt;
	height:47px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisyu:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#kaisou{&lt;br /&gt;
	background: transparent url(skins/common/images/kaisouv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.kaisou{&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:171px;&lt;br /&gt;
	height:47px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisou:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
/*More FX*/&lt;br /&gt;
#revamp{&lt;br /&gt;
	background:transparent url(skins/common/images/revampv2.png) no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.revamp{&lt;br /&gt;
	margin-top:8px;&lt;br /&gt;
	margin-bottom:8px;&lt;br /&gt;
	background:transparent url(skins/common/images/revamp.png) no-repeat;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:155px;&lt;br /&gt;
	height:95px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	opacity: 0.0;&lt;br /&gt;
    filter: alpha(opacity=0); /* For IE8 and earlier */&lt;br /&gt;
    -webkit-transition: 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: 0.2s ease-in-out;&lt;br /&gt;
    transition: 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.revamp:hover{&lt;br /&gt;
	opacity: 1.0;&lt;br /&gt;
    filter: alpha(opacity=100); /* For IE8 and earlier */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* OBSOLETE&lt;br /&gt;
.iconname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:black;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
}&lt;br /&gt;
*/&lt;br /&gt;
/*Factorybox Names Alignment*/&lt;br /&gt;
.constname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.develname{&lt;br /&gt;
	font-size:15px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	padding-top:2px;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	height:20px;&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	margin-top:2px;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.kaisouname{&lt;br /&gt;
	font-size:18px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	margin-top:2px;&lt;br /&gt;
	&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.revampname{&lt;br /&gt;
	font-size:15px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	color:white;&lt;br /&gt;
	border-radius:6px;&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
/*Prevent visited links from turning blue*/&lt;br /&gt;
.constname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.develname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.kaisouname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.revampname:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
/*Hover FX - MUST be placed AFTER .visited*/&lt;br /&gt;
.constname:hover{&lt;br /&gt;
	background-color:#BB2F2F;&lt;br /&gt;
	text-shadow:2px 2px 10px black;	&lt;br /&gt;
}&lt;br /&gt;
.develname:hover{&lt;br /&gt;
	background-color:#3EBB2F;&lt;br /&gt;
	text-shadow:2px 2px 10px black;	&lt;br /&gt;
}&lt;br /&gt;
.kaisouname:hover{&lt;br /&gt;
	background-color:#2FA6BB;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
.kaisyuname:hover{&lt;br /&gt;
	background-color:#2FA6BB;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
.revampname:hover{&lt;br /&gt;
	background-color:#39ADF0;&lt;br /&gt;
	text-shadow:2px 2px 10px black;&lt;br /&gt;
}&lt;br /&gt;
/*Icon Platform - Not in use*/&lt;br /&gt;
.iconplat{&lt;br /&gt;
	background:transparent url(skins/common/images/iconplat.png) no-repeat;&lt;br /&gt;
	display:block;&lt;br /&gt;
	width:182px;&lt;br /&gt;
	height:10px;&lt;br /&gt;
	position:relative;&lt;br /&gt;
	left:0px;&lt;br /&gt;
	z-index:1000;&lt;br /&gt;
}&lt;br /&gt;
/*Wiki Description*/&lt;br /&gt;
#wikidesc{&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-top-left-radius:16px;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	max-width:710px;&lt;br /&gt;
	height:auto;	&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	min-height:103px;&lt;br /&gt;
	margin-bottom:14.4px;&lt;br /&gt;
}&lt;br /&gt;
.craneicon{&lt;br /&gt;
	float:left;&lt;br /&gt;
	width:101px;&lt;br /&gt;
	height:87px;&lt;br /&gt;
	align:left;&lt;br /&gt;
	border:1px solid #333;&lt;br /&gt;
	border-radius:18px;&lt;br /&gt;
	overflow:hidden;&lt;br /&gt;
	margin-right:8px;&lt;br /&gt;
}&lt;br /&gt;
.desctext{&lt;br /&gt;
	height:auto;&lt;br /&gt;
	margin-left:auto;&lt;br /&gt;
	margin-right:auto;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
}&lt;br /&gt;
#descbox{&lt;br /&gt;
	padding:10px 8px 10px 8px;	&lt;br /&gt;
}&lt;br /&gt;
/*JP lang*/&lt;br /&gt;
#nihontext{&lt;br /&gt;
	font-family: Yu Gothic, 遊ゴシック, Meiryo, メイリオ, Serif !important;&lt;br /&gt;
}&lt;br /&gt;
/*World div Addon*/&lt;br /&gt;
.worldside{&lt;br /&gt;
	background:transparent url(skins/common/images/worldside.png) no-repeat;&lt;br /&gt;
	width:26px;&lt;br /&gt;
	height:98px;&lt;br /&gt;
	position:absolute;&lt;br /&gt;
	left:-21px;&lt;br /&gt;
}&lt;br /&gt;
/*Update Box*/&lt;br /&gt;
#updateheader{&lt;br /&gt;
	padding-top:5px;&lt;br /&gt;
	padding-bottom:5px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	width:auto;&lt;br /&gt;
	height:auto;&lt;br /&gt;
	background-color:#3090c7;&lt;br /&gt;
	border-top-right-radius:8px;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	color:white;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
	width:100%;&lt;br /&gt;
}&lt;br /&gt;
.updatebox{&lt;br /&gt;
	border-radius:8px;&lt;br /&gt;
	border-bottom-right-radius:8px;&lt;br /&gt;
	border-top-left-radius:8px;&lt;br /&gt;
	background: url(skins/common/images/updatebg.jpg) no-repeat;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
	width:100%;&lt;br /&gt;
	height:154px;&lt;br /&gt;
	font-family: Arial, Helvetica, sans-serif;&lt;br /&gt;
	opacity:1;&lt;br /&gt;
	margin-bottom:14.203px;&lt;br /&gt;
}&lt;br /&gt;
.updatecontainer {&lt;br /&gt;
	float:left;	&lt;br /&gt;
}&lt;br /&gt;
#uptextbox {&lt;br /&gt;
	margin-top:13px;	&lt;br /&gt;
}&lt;br /&gt;
.uptext{&lt;br /&gt;
	color:white;&lt;br /&gt;
	text-shadow:0px 0px 16px #0071e6;&lt;br /&gt;
	padding:2px 2px 2px 2px;&lt;br /&gt;
	&lt;br /&gt;
	-webkit-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -moz-transition: all 0.2s ease-in-out;&lt;br /&gt;
    -o-transition: all 0.2s ease-in-out;&lt;br /&gt;
    transition: all 0.2s ease-in-out;&lt;br /&gt;
}&lt;br /&gt;
.uptext:visited{&lt;br /&gt;
	text-decoration:none;&lt;br /&gt;
	color:white;	&lt;br /&gt;
}&lt;br /&gt;
.uptext:hover{&lt;br /&gt;
	color:#80bfff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*@media headers specified for front page layout modulation*/&lt;br /&gt;
&lt;br /&gt;
/* Add 242px to whatever @media header is defined for use with MW */&lt;br /&gt;
@media screen and (min-width:0px) {&lt;br /&gt;
	html {&lt;br /&gt;
		min-width:983px;	&lt;br /&gt;
	}&lt;br /&gt;
	.rightcol, .leftcol {&lt;br /&gt;
		&lt;br /&gt;
		width:710px;&lt;br /&gt;
		margin-left:auto;&lt;br /&gt;
		margin-right:auto;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:710px;&lt;br /&gt;
		padding:0px 0px 0px 0px;	&lt;br /&gt;
		height:1800px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:48%;&lt;br /&gt;
		margin-right:4%;	&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1259px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:260px;&lt;br /&gt;
		margin-left:4%;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1014px;&lt;br /&gt;
		height:1300px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:100%;	&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		float:left;&lt;br /&gt;
		position:relative;&lt;br /&gt;
		top:-90px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1350px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:350px;&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1106px;&lt;br /&gt;
		height:1300px;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		position:relative;&lt;br /&gt;
		top:-25px;&lt;br /&gt;
		width:710px;&lt;br /&gt;
		float:left;&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
@media screen and (min-width:1660px) {&lt;br /&gt;
	.rightcol {&lt;br /&gt;
		width:650px;	&lt;br /&gt;
	}&lt;br /&gt;
	#widgetcontainer {&lt;br /&gt;
		max-width:1418px;&lt;br /&gt;
		height:950px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatecontainer {&lt;br /&gt;
		width:48%; /*right margin 4%*/&lt;br /&gt;
		margin-right:4%;&lt;br /&gt;
	}&lt;br /&gt;
	.seasonalbox {&lt;br /&gt;
		height: 200px;&lt;br /&gt;
	}&lt;br /&gt;
	.updatebox {&lt;br /&gt;
		height:	200px;&lt;br /&gt;
	}&lt;br /&gt;
	#uptextbox {&lt;br /&gt;
		margin-top:33px;	&lt;br /&gt;
	}&lt;br /&gt;
	.seasoncont {&lt;br /&gt;
		padding-top:30px;&lt;br /&gt;
	}&lt;br /&gt;
	#iconcluster {&lt;br /&gt;
		width:650px;&lt;br /&gt;
		float:right;&lt;br /&gt;
		top:0px;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/**************************************************************/&lt;br /&gt;
/* Global Language Stylesheet */&lt;br /&gt;
/* Set fonts for lang type */&lt;br /&gt;
:lang(zh), :lang(zh-cn) {					/*All Chinese languages?*/&lt;br /&gt;
	font-family: Microsoft Yahei, 微软雅黑, Serif;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
:lang(zh-tw) {					/*Taiwanese*/&lt;br /&gt;
	font-family: Microsoft Jhenghei, 微軟正黑體, Serif;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
:lang(ja) {					/*Japanese*/&lt;br /&gt;
	font-family: Yu Gothic, 遊ゴシック, Meiryo, メイリオ, Serif;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*************************************/&lt;br /&gt;
/* Button Stylesheet */&lt;br /&gt;
/*Button Settings*/&lt;br /&gt;
.globalbutton {&lt;br /&gt;
	-webkit-border-radius: 13;&lt;br /&gt;
	-moz-border-radius: 13;&lt;br /&gt;
	border-radius: 13px;&lt;br /&gt;
	font-family: Arial;&lt;br /&gt;
	color: #ffffff;&lt;br /&gt;
	font-size: 15px;&lt;br /&gt;
	background: #3baef5;&lt;br /&gt;
	padding: 4px 5px 4px 5px;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	max-width:300px;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:hover {				/*When mouse hover*/&lt;br /&gt;
	background: #2b9ce3;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:active {				/*When mouse press*/&lt;br /&gt;
	background: #1d90d8;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
.globalbutton:focus {				/*Removes blue outline*/&lt;br /&gt;
	outline:0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* Scrolling Text CSS - Combined with Common.js */&lt;br /&gt;
#scrollDiv{&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	height: 25px;&lt;br /&gt;
	line-height: 25px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
#scrollDiv li{&lt;br /&gt;
	height: 25px;&lt;br /&gt;
	padding-left: 10px;&lt;br /&gt;
	list-style: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* SPOILER ALERT */&lt;br /&gt;
.spoiler {&lt;br /&gt;
	background-color: black;&lt;br /&gt;
	color: #000000;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
.spoiler:hover {&lt;br /&gt;
	background-color: black;&lt;br /&gt;
	color: #ffffff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/************************************************/&lt;br /&gt;
/* Centered Table (instead of &amp;lt;table align=&amp;quot;center&amp;quot;&amp;gt;) */&lt;br /&gt;
.centertable {&lt;br /&gt;
	margin-left: auto;&lt;br /&gt;
	margin-right: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/******************************/&lt;br /&gt;
/*     Everything Else        */&lt;br /&gt;
/******************************/&lt;br /&gt;
/*Construction Table Wrap*/&lt;br /&gt;
#constable {					/*box*/&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	padding: 1px 3px 1px 3px;&lt;br /&gt;
	box-sizing: border-box;			/*Resizing*/&lt;br /&gt;
	-webkit-box-sizing: border-box;&lt;br /&gt;
	-moz-box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
/* For template documentation */&lt;br /&gt;
.template-documentation {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	margin: 1em 0 0 0;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #ecfcf4;&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Default skin for navigation boxes */&lt;br /&gt;
table.navbox {								/* Navbox container style */&lt;br /&gt;
	border: 1px solid #7384B5;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	margin: auto;&lt;br /&gt;
	clear: both;&lt;br /&gt;
	font-size: 88%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	padding: 1px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Navbox Layout */&lt;br /&gt;
	table.navbox + table.navbox {			/* Single pixel border between adjacent navboxes */&lt;br /&gt;
	margin-top: -1px;						/* (doesn't work for IE6, but that's okay)       */&lt;br /&gt;
}&lt;br /&gt;
.navbox-title,&lt;br /&gt;
.navbox-abovebelow,&lt;br /&gt;
table.navbox th {&lt;br /&gt;
	text-align: center;						/* Title and above/below styles */&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	padding-right: 1em;&lt;br /&gt;
}&lt;br /&gt;
.navbox-group {								/* Group style */&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	padding-right: 1em;&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
	text-align: left;&lt;br /&gt;
}&lt;br /&gt;
.collapseButton {          					/* 'show'/'hide' buttons created dynamically */&lt;br /&gt;
	float: right;							/* by the CollapsibleTables javascript in    */&lt;br /&gt;
	font-weight: normal;					/* [[MediaWiki:Common.js]]are styled here    */&lt;br /&gt;
	text-align: right;						/* so they can be customised.                */&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
.navbox .collapseButton {					/* In navboxes, the show/hide button balances */&lt;br /&gt;
	width: 6em;								/* the vde links from [[Template:Tnavbar]],   */&lt;br /&gt;
}											/* so they need to be the same width.         */&lt;br /&gt;
.navbox-title, .navbox-above, .navbox-below {&lt;br /&gt;
	padding-left:1em;&lt;br /&gt;
	padding-right:1em;&lt;br /&gt;
	text-align:center;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Navbox Colors */&lt;br /&gt;
.navbox, .navbox-subgroup {&lt;br /&gt;
	background: #fdfdfd;     /* Background color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-list {&lt;br /&gt;
	border-color: #fdfdfd;   /* Must match background color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-title,&lt;br /&gt;
table.navbox th {&lt;br /&gt;
	background:#CEDAFF;     /* Level 1 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-abovebelow,&lt;br /&gt;
.navbox-group,&lt;br /&gt;
.navbox-subgroup .navbox-title {&lt;br /&gt;
	background: #DDE6FF;     /* Level 2 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-subgroup .navbox-group, .navbox-subgroup .navbox-abovebelow {&lt;br /&gt;
	background: #DDE6FF;     /* Level 3 color */&lt;br /&gt;
}&lt;br /&gt;
.navbox-even {&lt;br /&gt;
	background: #f7f7f7;     /* Even row striping */&lt;br /&gt;
}&lt;br /&gt;
.navbox-odd {&lt;br /&gt;
	background: transparent; /* Odd row striping */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Mark redirects in Special:Allpages and Special:Watchlist&lt;br /&gt;
-------------------------------*/&lt;br /&gt;
.allpagesredirect {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
.allpagesredirect:after {&lt;br /&gt;
	color: #808080; content: &amp;quot; (redirect)&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
.watchlistredir {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Cell sizes for ambox/tmbox/imbox/cmbox/ombox/fmbox/dmbox message boxes */&lt;br /&gt;
th.mbox-text, td.mbox-text {   /* The message body cell(s) */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0.25em 0.9em;     /* 0.9em left/right */&lt;br /&gt;
	width: 100%;               /* Make all mboxes the same width regardless of text length */&lt;br /&gt;
}&lt;br /&gt;
td.mbox-image {                /* The left image cell */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 2px 0 2px 0.9em;  /* 0.9em left, 0px right */&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
td.mbox-imageright {           /* The right image cell */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 2px 0.9em 2px 0;  /* 0px left, 0.9em right */&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
td.mbox-empty-cell {           /* An empty narrow cell */&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0px;&lt;br /&gt;
	width: 1px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Article message box styles */&lt;br /&gt;
	table.ambox {&lt;br /&gt;
	margin: 0px 10%;                  /* 10% = Will not overlap with other elements */&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	border-left: 10px solid #1e90ff;  /* Default &amp;quot;notice&amp;quot; blue */&lt;br /&gt;
	background: #fbfbfb;&lt;br /&gt;
}&lt;br /&gt;
	table.ambox + table.ambox {      /* Single border between stacked boxes. */&lt;br /&gt;
	margin-top: -1px;&lt;br /&gt;
}&lt;br /&gt;
.ambox th.mbox-text,&lt;br /&gt;
.ambox td.mbox-text {            /* The message body cell(s) */&lt;br /&gt;
	padding: 0.25em 0.5em;       /* 0.5em left/right */&lt;br /&gt;
}&lt;br /&gt;
.ambox td.mbox-image {           /* The left image cell */&lt;br /&gt;
	padding: 2px 0 2px 0.5em;    /* 0.5em left, 0px right */&lt;br /&gt;
}&lt;br /&gt;
.ambox td.mbox-imageright {      /* The right image cell */&lt;br /&gt;
	padding: 2px 0.5em 2px 0;    /* 0px left, 0.5em right */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.ambox-notice {&lt;br /&gt;
	border-left: 10px solid #1e90ff;    /* Blue */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-speedy {&lt;br /&gt;
	border-left: 10px solid #b22222;    /* Red */&lt;br /&gt;
	background: #fee;                   /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-delete {&lt;br /&gt;
	border-left: 10px solid #b22222;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-content {&lt;br /&gt;
	border-left: 10px solid #f28500;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-style {&lt;br /&gt;
	border-left: 10px solid #f4c430;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-move {&lt;br /&gt;
	border-left: 10px solid #9932cc;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.ambox-protection {&lt;br /&gt;
	border-left: 10px solid #bba;       /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Image message box styles */&lt;br /&gt;
table.imbox {&lt;br /&gt;
	margin: 4px 10%;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 3px solid #1e90ff;    /* Default &amp;quot;notice&amp;quot; blue */&lt;br /&gt;
	background: #fbfbfb;&lt;br /&gt;
}&lt;br /&gt;
.imbox .mbox-text .imbox {  /* For imboxes inside imbox-text cells. */&lt;br /&gt;
	margin: 0 -0.5em;       /* 0.9 - 0.5 = 0.4em left/right.        */&lt;br /&gt;
	display: block;         /* Fix for webkit to force 100% width.  */&lt;br /&gt;
}&lt;br /&gt;
.mbox-inside .imbox {       /* For imboxes inside other templates.  */&lt;br /&gt;
	margin: 4px;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.imbox-notice {&lt;br /&gt;
	border: 3px solid #1e90ff;    /* Blue */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-speedy {&lt;br /&gt;
	border: 3px solid #b22222;    /* Red */&lt;br /&gt;
	background: #fee;             /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-delete {&lt;br /&gt;
	border: 3px solid #b22222;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-content {&lt;br /&gt;
	border: 3px solid #f28500;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-style {&lt;br /&gt;
	border: 3px solid #f4c430;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-move {&lt;br /&gt;
	border: 3px solid #9932cc;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-protection {&lt;br /&gt;
	border: 3px solid #bba;       /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-license {&lt;br /&gt;
	border: 3px solid #88a;       /* Dark gray */&lt;br /&gt;
	background: #f7f8ff;          /* Light gray */&lt;br /&gt;
}&lt;br /&gt;
table.imbox-featured {&lt;br /&gt;
	border: 3px solid #cba135;    /* Brown-gold */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Category message box styles */&lt;br /&gt;
table.cmbox {&lt;br /&gt;
	margin: 3px 10%;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background: #DFE8FF;    /* Default &amp;quot;notice&amp;quot; blue */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.cmbox-notice {&lt;br /&gt;
	background: #D8E8FF;    /* Blue */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-speedy {&lt;br /&gt;
	margin-top: 4px;&lt;br /&gt;
	margin-bottom: 4px;&lt;br /&gt;
	border: 4px solid #b22222;    /* Red */&lt;br /&gt;
	background: #FFDBDB;          /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-delete {&lt;br /&gt;
	background: #FFDBDB;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-content {&lt;br /&gt;
	background: #FFE7CE;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-style {&lt;br /&gt;
	background: #FFF9DB;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-move {&lt;br /&gt;
	background: #E4D8FF;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.cmbox-protection {&lt;br /&gt;
	background: #EFEFE1;    /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
/* Other pages message box styles */&lt;br /&gt;
table.ombox {&lt;br /&gt;
	margin: 4px 10%;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 1px solid #aaa;       /* Default &amp;quot;notice&amp;quot; gray */&lt;br /&gt;
	background: #f9f9f9;&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
table.ombox-notice {&lt;br /&gt;
	border: 1px solid #aaa;       /* Gray */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-speedy {&lt;br /&gt;
	border: 2px solid #b22222;    /* Red */&lt;br /&gt;
	background: #fee;             /* Pink */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-delete {&lt;br /&gt;
	border: 2px solid #b22222;    /* Red */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-content {&lt;br /&gt;
	border: 1px solid #f28500;    /* Orange */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-style {&lt;br /&gt;
	border: 1px solid #f4c430;    /* Yellow */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-move {&lt;br /&gt;
	border: 1px solid #9932cc;    /* Purple */&lt;br /&gt;
}&lt;br /&gt;
table.ombox-protection {&lt;br /&gt;
	border: 2px solid #bba;       /* Gray-gold */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Allow limiting of which header levels are shown in a TOC;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;toclimit-3&amp;quot;&amp;gt;, for instance, will limit to&lt;br /&gt;
   showing ==headings== and ===headings=== but no further&lt;br /&gt;
   (as long as there are no =headings= on the page, which&lt;br /&gt;
   there shouldn't be according to the MoS). */&lt;br /&gt;
.toclimit-2 .toclevel-1 ul,&lt;br /&gt;
.toclimit-3 .toclevel-2 ul,&lt;br /&gt;
.toclimit-4 .toclevel-3 ul,&lt;br /&gt;
.toclimit-5 .toclevel-4 ul,&lt;br /&gt;
.toclimit-6 .toclevel-5 ul,&lt;br /&gt;
.toclimit-7 .toclevel-6 ul {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.thisisafuckingborder * {&lt;br /&gt;
    border-spacing: 0px;&lt;br /&gt;
    border-collapse: separate;  &lt;br /&gt;
    border-radius: 5px;&lt;br /&gt;
    border:1px solid black;&lt;br /&gt;
    margin:15px;&lt;br /&gt;
    font-family: sans-serif;&lt;br /&gt;
    font-size: 1em;&lt;br /&gt;
    &lt;br /&gt;
}&lt;br /&gt;
.thisisafuckingborder th {&lt;br /&gt;
  background-color: #92d3fa; &lt;br /&gt;
  color:#333333&lt;br /&gt;
}&lt;br /&gt;
.thisisafuckingborder a {&lt;br /&gt;
  border-style: none !important;&lt;br /&gt;
}&lt;br /&gt;
.thisisafuckingborder td {&lt;br /&gt;
  padding:6px;&lt;br /&gt;
  background-color:#F6F6F6;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
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}&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:NavboxKanmusu&amp;diff=66534</id>
		<title>Template:NavboxKanmusu</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:NavboxKanmusu&amp;diff=66534"/>
		<updated>2017-02-02T14:13:15Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Use in-cell table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
 | name   =Template:NavboxKanmusu&lt;br /&gt;
 | state  =collapsed&lt;br /&gt;
 | title  =[[Ship|List of Kanmusus]]&lt;br /&gt;
 | above  =[[Ship Class|By Class]] {{·}} [[Ship List (Image)|Gallery]] {{·}} [[Ship list|Start Stats]] {{·}} [[Ship Maximum Status|Max Stats]] {{·}} [[Drop List]] {{·}} [[List of ships required by quests and expeditions|By Quests &amp;amp; Expeditions]]&lt;br /&gt;
 | group1 =[[EliteDD|Destroyers]] (DD)&lt;br /&gt;
 | list1  ={{Navbox|child&lt;br /&gt;
    | group1  =[[:Category:Kamikaze Class|Kamikaze Class]]&lt;br /&gt;
    | list1   =&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&amp;lt;div sytle=&amp;quot;display: table-cell; width: 100%&amp;quot;&amp;gt;[[Kamikaze]]{{·}}[[Harukaze]]{{·}}[[Asakaze]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display: table-cell; width: 1%; text-align: right;&amp;quot;&amp;gt;[[File:KanMusu271Banner.png|x25px|link=Category:Kamikaze Class|Kamikaze Class]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    | group2  =[[:Category:Mutsuki Class|Mutsuki Class]]&lt;br /&gt;
    | list2   =&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&amp;lt;div sytle=&amp;quot;display: table-cell; width: 100%&amp;quot;&amp;gt;[[Mutsuki]]{{·}}[[Kisaragi]]{{·}}[[Yayoi]]{{·}}[[Uzuki]]{{·}}[[Satsuki]]{{·}}[[Fumizuki]]{{·}}[[Nagatsuki]]{{·}}[[Kikuzuki]]{{·}}[[Mikazuki]]{{·}}[[Mochizuki]]{{·}}[[Minazuki]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display: table-cell; width: 1%; text-align: right;&amp;quot;&amp;gt;[[File:KanMusu031Banner.png|x25px|link=Category:Mutsuki Class|Mutsuki Class]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    | group3  =[[:Category:Fubuki Class|Fubuki Class]]&lt;br /&gt;
    | list3   =&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&amp;lt;div sytle=&amp;quot;display: table-cell; width: 100%&amp;quot;&amp;gt;[[Fubuki]]{{·}}[[Shirayuki]]{{·}}[[Hatsuyuki]]{{·}}[[Miyuki]]{{·}}[[Murakumo]]{{·}}[[Isonami]]{{·}}[[Uranami]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display: table-cell; width: 1%; text-align: right;&amp;quot;&amp;gt;[[File:KanMusu011Banner.png|x25px|link=Category:Fubuki Class|Fubuki Class]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    | group4  =[[:Category:Ayanami Class|Ayanami Class]]&lt;br /&gt;
    | list4   =&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&amp;lt;div sytle=&amp;quot;display: table-cell; width: 100%&amp;quot;&amp;gt;[[Ayanami]]{{·}}[[Shikinami]]{{·}}[[Oboro]]{{·}}[[Akebono]]{{·}}[[Sazanami]]{{·}}[[Ushio]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display: table-cell; width: 1%; text-align: right;&amp;quot;&amp;gt;[[File:KanMusu017Banner.png|x25px|link=Category:Ayanami Class|Ayanami Class]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    | group5  =[[:Category:Akatsuki Class|Akatsuki Class]]&lt;br /&gt;
    | list5   =&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&amp;lt;div sytle=&amp;quot;display: table-cell; width: 100%&amp;quot;&amp;gt;[[Akatsuki]]{{·}}[[Hibiki|Hibiki/{{lang|ru|Верный}}]]{{·}}[[Ikazuchi]]{{·}}[[Inazuma]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display: table-cell; width: 1%; text-align: right;&amp;quot;&amp;gt;[[File:KanMusu071Banner.png|x25px|link=Category:Akatsuki Class|Akatsuki Class]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    | group6  =[[:Category:Hatsuharu Class|Hatsuharu Class]]&lt;br /&gt;
    | list6   =&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&amp;lt;div sytle=&amp;quot;display: table-cell; width: 100%&amp;quot;&amp;gt;[[Hatsuharu]]{{·}}[[Nenohi]]{{·}}[[Wakaba]]{{·}}[[Hatsushimo]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display: table-cell; width: 1%; text-align: right;&amp;quot;&amp;gt;[[File:KanMusu075Banner.png|x25px|link=Category:Hatsuharu Class|Hatsuharu Class]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    | group7  =[[:Category:Shiratsuyu Class|Shiratsuyu Class]]&lt;br /&gt;
    | list7   =&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&amp;lt;div sytle=&amp;quot;display: table-cell; width: 100%&amp;quot;&amp;gt;[[Shiratsuyu]]{{·}}[[Shigure]]{{·}}[[Murasame]]{{·}}[[Yuudachi]]{{·}}[[Harusame]]{{·}}[[Samidare]]{{·}}[[Umikaze]]{{·}}[[Yamakaze]]{{·}}[[Kawakaze]]{{·}}[[Suzukaze]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display: table-cell; width: 1%; text-align: right;&amp;quot;&amp;gt;[[File:KanMusu079Banner.png|x25px|link=Category:Shiratsuyu Class|Shiratsuyu Class]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    | group8  =[[:Category:Asashio Class|Asashio Class]]&lt;br /&gt;
    | list8   =&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&amp;lt;div sytle=&amp;quot;display: table-cell; width: 100%&amp;quot;&amp;gt;[[Asashio]]{{·}}[[Ooshio]]{{·}}[[Michishio]]{{·}}[[Arashio]]{{·}}[[Yamagumo]]{{·}}[[Asagumo]]{{·}}[[Arare]]{{·}}[[Kasumi]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display: table-cell; width: 1%; text-align: right;&amp;quot;&amp;gt;[[File:KanMusu085Banner.png|x25px|link=Category:Asashio Class|Asashio Class]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    | group9  =[[:Category:Kagerou Class|Kagerou Class]]&lt;br /&gt;
    | list9   =&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&amp;lt;div sytle=&amp;quot;display: table-cell; width: 100%&amp;quot;&amp;gt;[[Kagerou]]{{·}}[[Shiranui]]{{·}}[[Kuroshio]]{{·}}[[Oyashio]]{{·}}[[Hatsukaze]]{{·}}[[Yukikaze]]{{·}}[[Amatsukaze]]{{·}}[[Tokitsukaze]]{{·}}[[Urakaze]]{{·}}[[Isokaze]]{{·}}[[Hamakaze]]{{·}}[[Tanikaze]]{{·}}[[Nowaki]]{{·}}[[Arashi]]{{·}}[[Hagikaze]]{{·}}[[Maikaze]]{{·}}[[Akigumo]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display: table-cell; width: 1%; text-align: right;&amp;quot;&amp;gt;[[File:KanMusu091Banner.png|x25px|link=Category:Kagerou Class|Kagerou Class]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    | group10 =[[:Category:Yuugumo Class|Yuugumo Class]]&lt;br /&gt;
    | list10  =&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&amp;lt;div sytle=&amp;quot;display: table-cell; width: 100%&amp;quot;&amp;gt;[[Yuugumo]]{{·}}[[Makigumo]]{{·}}[[Naganami]]{{·}}[[Asashimo]]{{·}}[[Hayashimo]]{{·}}[[Kiyoshimo]]{{·}}[[Takanami]]{{·}}[[Kazagumo]]{{·}}[[Okinami]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display: table-cell; width: 1%; text-align: right;&amp;quot;&amp;gt;[[File:KanMusu133Banner.png|x25px|link=Category:Yuugumo Class|Yuugumo Class]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    | group11 =[[:Category:Akizuki Class|Akizuki Class]]&lt;br /&gt;
    | list11  =&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&amp;lt;div sytle=&amp;quot;display: table-cell; width: 100%&amp;quot;&amp;gt;[[Akizuki]]{{·}}[[Teruzuki]]{{·}}[[Hatsuzuki]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display: table-cell; width: 1%; text-align: right;&amp;quot;&amp;gt;[[File:KanMusu221Banner.png|x25px|link=Category:Akizuki Class|Akizuki Class]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    | group12 =[[:Category:Shimakaze Class|Shimakaze Class]]&lt;br /&gt;
    | list12  =&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&amp;lt;div sytle=&amp;quot;display: table-cell; width: 100%&amp;quot;&amp;gt;[[Shimakaze]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display: table-cell; width: 1%; text-align: right;&amp;quot;&amp;gt;[[File:KanMusu010Banner.png|x25px|link=Category:Shimakaze Class|Shimakaze Class]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    | group13 =[[:Category:Type 1934 Class|Zerstörer 1934 Class]]&lt;br /&gt;
    | list13  =&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&amp;lt;div sytle=&amp;quot;display: table-cell; width: 100%&amp;quot;&amp;gt;[[Z1]]{{·}}[[Z3]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display: table-cell; width: 1%; text-align: right;&amp;quot;&amp;gt;[[File:KanMusu174Banner.png|x25px|link=Category:Type 1934 Class|Zerstörer 1934 Class]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    | group14 =[[:Category:Maestrale Class|Maestrale Class]]&lt;br /&gt;
    | list14  =&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&amp;lt;div sytle=&amp;quot;display: table-cell; width: 100%&amp;quot;&amp;gt;[[Libeccio]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display: table-cell; width: 1%; text-align: right;&amp;quot;&amp;gt;[[File:KanMusu243Banner.png|x25px|link=Category:Maestrale Class|Maestrale Class]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    }}&lt;br /&gt;
 | group2 =[[Elitecl|Light Cruisers]] (CL)&lt;br /&gt;
 | list2  =[[Tenryuu]]{{·}}[[Tatsuta]]{{·}}[[Kuma]]{{·}}[[Tama]]{{·}}[[Kitakami]]{{·}}[[Ooi]]{{·}}[[Kiso]]{{·}}[[Nagara]]{{·}}[[Isuzu]]{{·}}[[Yura]]{{·}}[[Natori]]{{·}}[[Kinu]]{{·}}[[Abukuma]]{{·}}[[Yuubari]]{{·}}[[Sendai]]{{·}}[[Jintsuu]]{{·}}[[Naka]]{{·}}[[Agano]]{{·}}[[Noshiro]]{{·}}[[Yahagi]]{{·}}[[Sakawa]]{{·}}[[Ooyodo]]{{·}}[[Katori]]{{·}}[[Kashima]]&lt;br /&gt;
 | group3 =[[Eliteca|Heavy Cruisers]] (CA)&lt;br /&gt;
 | list3  =[[Furutaka]]{{·}}[[Kako]]{{·}}[[Aoba]]{{·}}[[Kinugasa]]{{·}}[[Myoukou]]{{·}}[[Nachi]]{{·}}[[Ashigara]]{{·}}[[Haguro]]{{·}}[[Takao]]{{·}}[[Atago]]{{·}}[[Maya]]{{·}}[[Choukai]]{{·}}[[Mogami]]{{·}}[[Mikuma]]{{·}}[[Suzuya]]{{·}}[[Kumano]]{{·}}[[Tone]]{{·}}[[Chikuma]]{{·}}[[Prinz Eugen]]{{·}}[[Zara]]{{·}}[[Pola]]&lt;br /&gt;
 | group4 =[[elitebb|Battleships]] (BB)&lt;br /&gt;
 | list4  =[[Kongou]]{{·}}[[Hiei]]{{·}}[[Haruna]]{{·}}[[Kirishima]]{{·}}[[Fusou]]{{·}}[[Yamashiro]]{{·}}[[Ise]]{{·}}[[Hyuuga]]{{·}}[[Nagato]]{{·}}[[Mutsu]]{{·}}[[Yamato]]{{·}}[[Musashi]]{{·}}[[Bismarck]]{{·}}[[Littorio]]{{·}}[[Roma]]{{·}}[[Iowa]]{{·}}[[Warspite]]&lt;br /&gt;
 | group5 =[[elitecvl|Light Carriers]] (CVL)&lt;br /&gt;
 | list5  =[[Houshou]]{{·}}[[Ryuujou]]{{·}}[[Taigei|Ryuuhou]]{{·}}[[Hiyou]]{{·}}[[Junyou]]{{·}}[[Shouhou]]{{·}}[[Zuihou]]{{·}}[[Chitose]]{{·}}[[Chiyoda]]&lt;br /&gt;
 | group6 =[[elitecv|Standard Carriers]] (CV)&lt;br /&gt;
 | list6  =[[Akagi]]{{·}}[[Kaga]]{{·}}[[Souryuu]]{{·}}[[Hiryuu]]{{·}}[[Shoukaku]]{{·}}[[Zuikaku]]{{·}}[[Taihou]]{{·}}[[Unryuu]]{{·}}[[Amagi]]{{·}}[[Katsuragi]]{{·}}[[Graf Zeppelin]]{{·}}[[Aquila]]{{·}}[[Saratoga]]&lt;br /&gt;
 | group7 =[[elitess|Submarines]] (SS)&lt;br /&gt;
 | list7  =[[I-168]]{{·}}[[I-8]]{{·}}[[I-19]]{{·}}[[I-58]]{{·}}[[I-401]]{{·}}[[Maruyu]]{{·}}[[U-511|U-511/Ro-500]]{{·}}[[I-26]]&lt;br /&gt;
 | group8 =[[eliteav|Seaplane Tenders]] (AV)&lt;br /&gt;
 | list8  =[[Chitose]]{{·}}[[Chiyoda]]{{·}}[[Akitsushima]]{{·}}[[Mizuho]]{{·}}[[Commandant Teste]]&lt;br /&gt;
 | group9 =[[Auxiliary Ships]]&lt;br /&gt;
 | list9  =[[Taigei]]{{·}}[[Akashi]]{{·}}[[Katori]]{{·}}[[Kashima]]{{·}}[[Akitsu Maru]]{{·}}[[Hayasui]]&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ships]]&amp;lt;noinclude&amp;gt;&amp;lt;!--PLEASE DO NOT ADD DOCUMENTATION/CATEGORIES/INTERWIKIS HERE--&amp;gt;&lt;br /&gt;
{{Documentation}}&lt;br /&gt;
&amp;lt;!--MAKE ADDITIONS TO THE /doc SUBPAGE INSTEAD, THANKS--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:NavboxKanmusu&amp;diff=66533</id>
		<title>Template:NavboxKanmusu</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:NavboxKanmusu&amp;diff=66533"/>
		<updated>2017-02-02T13:44:24Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
 | name   =Template:NavboxKanmusu&lt;br /&gt;
 | state  =collapsed&lt;br /&gt;
 | title  =[[Ship|List of Kanmusus]]&lt;br /&gt;
 | above  =[[Ship Class|By Class]] {{·}} [[Ship List (Image)|Gallery]] {{·}} [[Ship list|Start Stats]] {{·}} [[Ship Maximum Status|Max Stats]] {{·}} [[Drop List]] {{·}} [[List of ships required by quests and expeditions|By Quests &amp;amp; Expeditions]]&lt;br /&gt;
 | group1 =[[EliteDD|Destroyers]] (DD)&lt;br /&gt;
 | list1  ={{Navbox|child&lt;br /&gt;
    | image   =[[File:KanMusu271Banner.png|x25px|link=Category:Kamikaze Class|Kamikaze Class]]&amp;lt;br /&amp;gt;[[File:KanMusu031Banner.png|x25px|link=Category:Mutsuki Class|Mutsuki Class]]&amp;lt;br /&amp;gt;[[File:KanMusu011Banner.png|x25px|link=Category:Fubuki Class|Fubuki Class]]&amp;lt;br /&amp;gt;[[File:KanMusu017Banner.png|x25px|link=Category:Ayanami Class|Ayanami Class]]&amp;lt;br /&amp;gt;[[File:KanMusu071Banner.png|x25px|link=Category:Akatsuki Class|Akatsuki Class]]&amp;lt;br /&amp;gt;[[File:KanMusu075Banner.png|x25px|link=Category:Hatsuharu Class|Hatsuharu Class]]&amp;lt;br /&amp;gt;[[File:KanMusu079Banner.png|x25px|link=Category:Shiratsuyu Class|Shiratsuyu Class]]&amp;lt;br /&amp;gt;[[File:KanMusu085Banner.png|x25px|link=Category:Asashio Class|Asashio Class]]&amp;lt;br /&amp;gt;[[File:KanMusu091Banner.png|x25px|link=Category:Kagerou Class|Kagerou Class]]&amp;lt;br /&amp;gt;[[File:KanMusu133Banner.png|x25px|link=Category:Yuugumo Class|Yuugumo Class]]&amp;lt;br /&amp;gt;[[File:KanMusu221Banner.png|x25px|link=Category:Akizuki Class|Akizuki Class]]&amp;lt;br /&amp;gt;[[File:KanMusu010Banner.png|x25px|link=Category:Shimakaze Class|Shimakaze Class]]&amp;lt;br /&amp;gt;[[File:KanMusu174Banner.png|x25px|link=Category:Type 1934 Class|Type 1934 Class]]&amp;lt;br /&amp;gt;[[File:KanMusu243Banner.png|x25px|link=Category:Maestrale Class|Maestrale Class]]&lt;br /&gt;
    | group1  =[[:Category:Kamikaze Class|Kamikaze Class]]&lt;br /&gt;
    | list1   =[[Kamikaze]]{{·}}[[Harukaze]]{{·}}[[Asakaze]]&lt;br /&gt;
    | group2  =[[:Category:Mutsuki Class|Mutsuki Class]]&lt;br /&gt;
    | list2   =[[Mutsuki]]{{·}}[[Kisaragi]]{{·}}[[Yayoi]]{{·}}[[Uzuki]]{{·}}[[Satsuki]]{{·}}[[Fumizuki]]{{·}}[[Nagatsuki]]{{·}}[[Kikuzuki]]{{·}}[[Mikazuki]]{{·}}[[Mochizuki]]{{·}}[[Minazuki]]&lt;br /&gt;
    | group3  =[[:Category:Fubuki Class|Fubuki Class]]&lt;br /&gt;
    | list3   =[[Fubuki]]{{·}}[[Shirayuki]]{{·}}[[Hatsuyuki]]{{·}}[[Miyuki]]{{·}}[[Murakumo]]{{·}}[[Isonami]]{{·}}[[Uranami]]&lt;br /&gt;
    | group4  =[[:Category:Ayanami Class|Ayanami Class]]&lt;br /&gt;
    | list4   =[[Ayanami]]{{·}}[[Shikinami]]{{·}}[[Oboro]]{{·}}[[Akebono]]{{·}}[[Sazanami]]{{·}}[[Ushio]]&lt;br /&gt;
    | group5  =[[:Category:Akatsuki Class|Akatsuki Class]]&lt;br /&gt;
    | list5   =[[Akatsuki]]{{·}}[[Hibiki|Hibiki/{{lang|ru|Верный}}]]{{·}}[[Ikazuchi]]{{·}}[[Inazuma]]&lt;br /&gt;
    | group6  =[[:Category:Hatsuharu Class|Hatsuharu Class]]&lt;br /&gt;
    | list6   =[[Hatsuharu]]{{·}}[[Nenohi]]{{·}}[[Wakaba]]{{·}}[[Hatsushimo]]&lt;br /&gt;
    | group7  =[[:Category:Shiratsuyu Class|Shiratsuyu Class]]&lt;br /&gt;
    | list7   =[[Shiratsuyu]]{{·}}[[Shigure]]{{·}}[[Murasame]]{{·}}[[Yuudachi]]{{·}}[[Harusame]]{{·}}[[Samidare]]{{·}}[[Umikaze]]{{·}}[[Yamakaze]]{{·}}[[Kawakaze]]{{·}}[[Suzukaze]]&lt;br /&gt;
    | group8  =[[:Category:Asashio Class|Asashio Class]]&lt;br /&gt;
    | list8   =[[Asashio]]{{·}}[[Ooshio]]{{·}}[[Michishio]]{{·}}[[Arashio]]{{·}}[[Yamagumo]]{{·}}[[Asagumo]]{{·}}[[Arare]]{{·}}[[Kasumi]]&lt;br /&gt;
    | group9  =[[:Category:Kagerou Class|Kagerou Class]]&lt;br /&gt;
    | list9   =[[Kagerou]]{{·}}[[Shiranui]]{{·}}[[Kuroshio]]{{·}}[[Oyashio]]{{·}}[[Hatsukaze]]{{·}}[[Yukikaze]]{{·}}[[Amatsukaze]]{{·}}[[Tokitsukaze]]{{·}}[[Urakaze]]{{·}}[[Isokaze]]{{·}}[[Hamakaze]]{{·}}[[Tanikaze]]{{·}}[[Nowaki]]{{·}}[[Arashi]]{{·}}[[Hagikaze]]{{·}}[[Maikaze]]{{·}}[[Akigumo]]&lt;br /&gt;
    | group10 =[[:Category:Yuugumo Class|Yuugumo Class]]&lt;br /&gt;
    | list10  =[[Yuugumo]]{{·}}[[Makigumo]]{{·}}[[Naganami]]{{·}}[[Asashimo]]{{·}}[[Hayashimo]]{{·}}[[Kiyoshimo]]{{·}}[[Takanami]]{{·}}[[Kazagumo]]{{·}}[[Okinami]]&lt;br /&gt;
    | group11 =[[:Category:Akizuki Class|Akizuki Class]]&lt;br /&gt;
    | list11  =[[Akizuki]]{{·}}[[Teruzuki]]{{·}}[[Hatsuzuki]]&lt;br /&gt;
    | group12 =[[:Category:Shimakaze Class|Shimakaze Class]]&lt;br /&gt;
    | list12  =[[Shimakaze]]&lt;br /&gt;
    | group13 =[[:Category:Type 1934 Class|Type 1934 Class]]&lt;br /&gt;
    | list13  =[[Z1]]{{·}}[[Z3]]&lt;br /&gt;
    | group14 =[[:Category:Maestrale Class|Maestrale Class]]&lt;br /&gt;
    | list14  =[[Libeccio]]&lt;br /&gt;
    }}&lt;br /&gt;
 | group2 =[[Elitecl|Light Cruisers]] (CL)&lt;br /&gt;
 | list2  =[[Tenryuu]]{{·}}[[Tatsuta]]{{·}}[[Kuma]]{{·}}[[Tama]]{{·}}[[Kitakami]]{{·}}[[Ooi]]{{·}}[[Kiso]]{{·}}[[Nagara]]{{·}}[[Isuzu]]{{·}}[[Yura]]{{·}}[[Natori]]{{·}}[[Kinu]]{{·}}[[Abukuma]]{{·}}[[Yuubari]]{{·}}[[Sendai]]{{·}}[[Jintsuu]]{{·}}[[Naka]]{{·}}[[Agano]]{{·}}[[Noshiro]]{{·}}[[Yahagi]]{{·}}[[Sakawa]]{{·}}[[Ooyodo]]{{·}}[[Katori]]{{·}}[[Kashima]]&lt;br /&gt;
 | group3 =[[Eliteca|Heavy Cruisers]] (CA)&lt;br /&gt;
 | list3  =[[Furutaka]]{{·}}[[Kako]]{{·}}[[Aoba]]{{·}}[[Kinugasa]]{{·}}[[Myoukou]]{{·}}[[Nachi]]{{·}}[[Ashigara]]{{·}}[[Haguro]]{{·}}[[Takao]]{{·}}[[Atago]]{{·}}[[Maya]]{{·}}[[Choukai]]{{·}}[[Mogami]]{{·}}[[Mikuma]]{{·}}[[Suzuya]]{{·}}[[Kumano]]{{·}}[[Tone]]{{·}}[[Chikuma]]{{·}}[[Prinz Eugen]]{{·}}[[Zara]]{{·}}[[Pola]]&lt;br /&gt;
 | group4 =[[elitebb|Battleships]] (BB)&lt;br /&gt;
 | list4  =[[Kongou]]{{·}}[[Hiei]]{{·}}[[Haruna]]{{·}}[[Kirishima]]{{·}}[[Fusou]]{{·}}[[Yamashiro]]{{·}}[[Ise]]{{·}}[[Hyuuga]]{{·}}[[Nagato]]{{·}}[[Mutsu]]{{·}}[[Yamato]]{{·}}[[Musashi]]{{·}}[[Bismarck]]{{·}}[[Littorio]]{{·}}[[Roma]]{{·}}[[Iowa]]{{·}}[[Warspite]]&lt;br /&gt;
 | group5 =[[elitecvl|Light Carriers]] (CVL)&lt;br /&gt;
 | list5  =[[Houshou]]{{·}}[[Ryuujou]]{{·}}[[Taigei|Ryuuhou]]{{·}}[[Hiyou]]{{·}}[[Junyou]]{{·}}[[Shouhou]]{{·}}[[Zuihou]]{{·}}[[Chitose]]{{·}}[[Chiyoda]]&lt;br /&gt;
 | group6 =[[elitecv|Standard Carriers]] (CV)&lt;br /&gt;
 | list6  =[[Akagi]]{{·}}[[Kaga]]{{·}}[[Souryuu]]{{·}}[[Hiryuu]]{{·}}[[Shoukaku]]{{·}}[[Zuikaku]]{{·}}[[Taihou]]{{·}}[[Unryuu]]{{·}}[[Amagi]]{{·}}[[Katsuragi]]{{·}}[[Graf Zeppelin]]{{·}}[[Aquila]]{{·}}[[Saratoga]]&lt;br /&gt;
 | group7 =[[elitess|Submarines]] (SS)&lt;br /&gt;
 | list7  =[[I-168]]{{·}}[[I-8]]{{·}}[[I-19]]{{·}}[[I-58]]{{·}}[[I-401]]{{·}}[[Maruyu]]{{·}}[[U-511|U-511/Ro-500]]{{·}}[[I-26]]&lt;br /&gt;
 | group8 =[[eliteav|Seaplane Tenders]] (AV)&lt;br /&gt;
 | list8  =[[Chitose]]{{·}}[[Chiyoda]]{{·}}[[Akitsushima]]{{·}}[[Mizuho]]{{·}}[[Commandant Teste]]&lt;br /&gt;
 | group9 =[[Auxiliary Ships]]&lt;br /&gt;
 | list9  =[[Taigei]]{{·}}[[Akashi]]{{·}}[[Katori]]{{·}}[[Kashima]]{{·}}[[Akitsu Maru]]{{·}}[[Hayasui]]&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ships]]&amp;lt;noinclude&amp;gt;[[Category:Navbox Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Template:NavboxKanmusu&amp;diff=66532</id>
		<title>Template:NavboxKanmusu</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Template:NavboxKanmusu&amp;diff=66532"/>
		<updated>2017-02-02T13:04:08Z</updated>

		<summary type="html">&lt;p&gt;KyoriAsh: Created page with &amp;quot;{{Navbox  | name   =Template:NavboxKanmusu  | state  =collapsed  | title  =List of Kanmusus  | above  =By Class {{·}} Gallery {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
 | name   =Template:NavboxKanmusu&lt;br /&gt;
 | state  =collapsed&lt;br /&gt;
 | title  =[[Ship|List of Kanmusus]]&lt;br /&gt;
 | above  =[[Ship Class|By Class]] {{·}} [[Ship List (Image)|Gallery]] {{·}} [[Ship list|Start Stats]] {{·}} [[Ship Maximum Status|Max Stats]] {{·}} [[Drop List]] {{·}} [[List of ships required by quests and expeditions|By Quests &amp;amp; Expeditions]]&lt;br /&gt;
 | group1 =[[EliteDD|Destroyers]] (DD)&lt;br /&gt;
 | list1  ={{Navbox|child&lt;br /&gt;
    | group1  =[[File:KanMusu271Banner.png|x20px|link=Category:Kamikaze Class|Kamikaze Class]]&lt;br /&gt;
    | list1   =[[Kamikaze]]{{·}}[[Harukaze]]{{·}}[[Asakaze]]&lt;br /&gt;
    | group2  =[[File:KanMusu031Banner.png|x20px|link=Category:Mutsuki Class|Mutsuki Class]]&lt;br /&gt;
    | list2   =[[Mutsuki]]{{·}}[[Kisaragi]]{{·}}[[Yayoi]]{{·}}[[Uzuki]]{{·}}[[Satsuki]]{{·}}[[Fumizuki]]{{·}}[[Nagatsuki]]{{·}}[[Kikuzuki]]{{·}}[[Mikazuki]]{{·}}[[Mochizuki]]{{·}}[[Minazuki]]&lt;br /&gt;
    | group3  =[[File:KanMusu011Banner.png|x20px|link=Category:Fubuki Class|Fubuki Class]]&lt;br /&gt;
    | list3   =[[Fubuki]]{{·}}[[Shirayuki]]{{·}}[[Hatsuyuki]]{{·}}[[Miyuki]]{{·}}[[Murakumo]]{{·}}[[Isonami]]{{·}}[[Uranami]]&lt;br /&gt;
    | group4  =[[File:KanMusu017Banner.png|x20px|link=Category:Ayanami Class|Ayanami Class]]&lt;br /&gt;
    | list4   =[[Ayanami]]{{·}}[[Shikinami]]{{·}}[[Oboro]]{{·}}[[Akebono]]{{·}}[[Sazanami]]{{·}}[[Ushio]]&lt;br /&gt;
    | group5  =[[File:KanMusu071Banner.png|x20px|link=Category:Akatsuki Class|Akatsuki Class]]&lt;br /&gt;
    | list5   =[[Akatsuki]]{{·}}[[Hibiki|Hibiki/{{lang|ru|Верный}}]]{{·}}[[Ikazuchi]]{{·}}[[Inazuma]]&lt;br /&gt;
    | group6  =[[File:KanMusu075Banner.png|x20px|link=Category:Hatsuharu Class|Hatsuharu Class]]&lt;br /&gt;
    | list6   =[[Hatsuharu]]{{·}}[[Nenohi]]{{·}}[[Wakaba]]{{·}}[[Hatsushimo]]&lt;br /&gt;
    | group7  =[[File:KanMusu079Banner.png|x20px|link=Category:Shiratsuyu Class|Shiratsuyu Class]]&lt;br /&gt;
    | list7   =[[Shiratsuyu]]{{·}}[[Shigure]]{{·}}[[Murasame]]{{·}}[[Yuudachi]]{{·}}[[Harusame]]{{·}}[[Samidare]]{{·}}[[Umikaze]]{{·}}[[Yamakaze]]{{·}}[[Kawakaze]]{{·}}[[Suzukaze]]&lt;br /&gt;
    | group8  =[[File:KanMusu085Banner.png|x20px|link=Category:Asashio Class|Asashio Class]]&lt;br /&gt;
    | list8   =[[Asashio]]{{·}}[[Ooshio]]{{·}}[[Michishio]]{{·}}[[Arashio]]{{·}}[[Yamagumo]]{{·}}[[Asagumo]]{{·}}[[Arare]]{{·}}[[Kasumi]]&lt;br /&gt;
    | group9  =[[File:KanMusu091Banner.png|x20px|link=Category:Kagerou Class|Kagerou Class]]&lt;br /&gt;
    | list9   =[[Kagerou]]{{·}}[[Shiranui]]{{·}}[[Kuroshio]]{{·}}[[Oyashio]]{{·}}[[Hatsukaze]]{{·}}[[Yukikaze]]{{·}}[[Amatsukaze]]{{·}}[[Tokitsukaze]]{{·}}[[Urakaze]]{{·}}[[Isokaze]]{{·}}[[Hamakaze]]{{·}}[[Tanikaze]]{{·}}[[Nowaki]]{{·}}[[Arashi]]{{·}}[[Hagikaze]]{{·}}[[Maikaze]]{{·}}[[Akigumo]]&lt;br /&gt;
    | group10 =[[File:KanMusu133Banner.png|x20px|link=Category:Yuugumo Class|Yuugumo Class]]&lt;br /&gt;
    | list10  =[[Yuugumo]]{{·}}[[Makigumo]]{{·}}[[Naganami]]{{·}}[[Asashimo]]{{·}}[[Hayashimo]]{{·}}[[Kiyoshimo]]{{·}}[[Takanami]]{{·}}[[Kazagumo]]{{·}}[[Okinami]]&lt;br /&gt;
    | group11 =[[File:KanMusu091Banner.png|x20px|link=Category:Akizuki Class|Akizuki Class]]&lt;br /&gt;
    | list11  =[[Akizuki]]{{·}}[[Teruzuki]]{{·}}[[Hatsuzuki]]&lt;br /&gt;
    | group12 =[[File:KanMusu010Banner.png|x20px|link=Category:Shimakaze Class|Shimakaze Class]]&lt;br /&gt;
    | list12  =[[Shimakaze]]&lt;br /&gt;
    | group13 =[[File:KanMusu174Banner.png|x20px|link=Category:Type 1934 Class|Type 1934 Class]]&lt;br /&gt;
    | list13  =[[Z1]]{{·}}[[Z3]]&lt;br /&gt;
    | group14 =[[File:KanMusu243Banner.png|x20px|link=Category:Maestrale Class|Maestrale Class]]&lt;br /&gt;
    | list14  =[[Libeccio]]&lt;br /&gt;
    }}&lt;br /&gt;
 | group2 =[[Elitecl|Light Cruisers]] (CL)&lt;br /&gt;
 | list2  =[[Tenryuu]]{{·}}[[Tatsuta]]{{·}}[[Kuma]]{{·}}[[Tama]]{{·}}[[Kitakami]]{{·}}[[Ooi]]{{·}}[[Kiso]]{{·}}[[Nagara]]{{·}}[[Isuzu]]{{·}}[[Yura]]{{·}}[[Natori]]{{·}}[[Kinu]]{{·}}[[Abukuma]]{{·}}[[Yuubari]]{{·}}[[Sendai]]{{·}}[[Jintsuu]]{{·}}[[Naka]]{{·}}[[Agano]]{{·}}[[Noshiro]]{{·}}[[Yahagi]]{{·}}[[Sakawa]]{{·}}[[Ooyodo]]{{·}}[[Katori]]{{·}}[[Kashima]]&lt;br /&gt;
 | group3 =[[Eliteca|Heavy Cruisers]] (CA)&lt;br /&gt;
 | list3  =[[Furutaka]]{{·}}[[Kako]]{{·}}[[Aoba]]{{·}}[[Kinugasa]]{{·}}[[Myoukou]]{{·}}[[Nachi]]{{·}}[[Ashigara]]{{·}}[[Haguro]]{{·}}[[Takao]]{{·}}[[Atago]]{{·}}[[Maya]]{{·}}[[Choukai]]{{·}}[[Mogami]]{{·}}[[Mikuma]]{{·}}[[Suzuya]]{{·}}[[Kumano]]{{·}}[[Tone]]{{·}}[[Chikuma]]{{·}}[[Prinz Eugen]]{{·}}[[Zara]]{{·}}[[Pola]]&lt;br /&gt;
 | group4 =[[elitebb|Battleships]] (BB)&lt;br /&gt;
 | list4  =[[Kongou]]{{·}}[[Hiei]]{{·}}[[Haruna]]{{·}}[[Kirishima]]{{·}}[[Fusou]]{{·}}[[Yamashiro]]{{·}}[[Ise]]{{·}}[[Hyuuga]]{{·}}[[Nagato]]{{·}}[[Mutsu]]{{·}}[[Yamato]]{{·}}[[Musashi]]{{·}}[[Bismarck]]{{·}}[[Littorio]]{{·}}[[Roma]]{{·}}[[Iowa]]{{·}}[[Warspite]]&lt;br /&gt;
 | group5 =[[elitecvl|Light Carriers]] (CVL)&lt;br /&gt;
 | list5  =[[Houshou]]{{·}}[[Ryuujou]]{{·}}[[Taigei|Ryuuhou]]{{·}}[[Hiyou]]{{·}}[[Junyou]]{{·}}[[Shouhou]]{{·}}[[Zuihou]]{{·}}[[Chitose]]{{·}}[[Chiyoda]]&lt;br /&gt;
 | group6 =[[elitecv|Standard Carriers]] (CV)&lt;br /&gt;
 | list6  =[[Akagi]]{{·}}[[Kaga]]{{·}}[[Souryuu]]{{·}}[[Hiryuu]]{{·}}[[Shoukaku]]{{·}}[[Zuikaku]]{{·}}[[Taihou]]{{·}}[[Unryuu]]{{·}}[[Amagi]]{{·}}[[Katsuragi]]{{·}}[[Graf Zeppelin]]{{·}}[[Aquila]]{{·}}[[Saratoga]]&lt;br /&gt;
 | group7 =[[elitess|Submarines]] (SS)&lt;br /&gt;
 | list7  =[[I-168]]{{·}}[[I-8]]{{·}}[[I-19]]{{·}}[[I-58]]{{·}}[[I-401]]{{·}}[[Maruyu]]{{·}}[[U-511|U-511/Ro-500]]{{·}}[[I-26]]&lt;br /&gt;
 | group8 =[[eliteav|Seaplane Tenders]] (AV)&lt;br /&gt;
 | list8  =[[Chitose]]{{·}}[[Chiyoda]]{{·}}[[Akitsushima]]{{·}}[[Mizuho]]{{·}}[[Commandant Teste]]&lt;br /&gt;
 | group9 =[[Auxiliary Ships]]&lt;br /&gt;
 | list9  =[[Taigei]]{{·}}[[Akashi]]{{·}}[[Katori]]{{·}}[[Kashima]]{{·}}[[Akitsu Maru]]{{·}}[[Hayasui]]&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ships]]&amp;lt;noinclude&amp;gt;&amp;lt;!--PLEASE DO NOT ADD DOCUMENTATION/CATEGORIES/INTERWIKIS HERE--&amp;gt;&lt;br /&gt;
{{Documentation}}&lt;br /&gt;
&amp;lt;!--MAKE ADDITIONS TO THE /doc SUBPAGE INSTEAD, THANKS--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>KyoriAsh</name></author>
	</entry>
</feed>