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		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2015_Event&amp;diff=11306</id>
		<title>Fall 2015 Event</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2015_Event&amp;diff=11306"/>
		<updated>2015-12-04T18:23:50Z</updated>

		<summary type="html">&lt;p&gt;Selphos: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}&lt;br /&gt;
[[File:2015AutumnEventBanner.png|center|Charge! Maritime Transport Operation]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&amp;lt;center&amp;gt;'''Important Notice''': &amp;lt;br&amp;gt; ''Admirals on the Truk Anchorage server are given an additional 24 hours before the E-5 boss's armor resets. Armor will not reset until 5 AM JST on December 5th.'' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Fall 2015 event &amp;quot;Charge! Maritime Transport Operation&amp;quot; will start November 18th, 2015. The event will be medium-scaled and will feature combined fleets. The Kancolle dev team has hinted the event will be taking place in a &amp;quot;circular island&amp;quot; in the Southern Seas. Within that location, there will be several battles and &amp;quot;transportation operations&amp;quot;. The event map will therefore likely be a series of battles that took place at [[wikipedia:Kolombangara|Kolombangara]]. &lt;br /&gt;
&lt;br /&gt;
If this is true, expect the majority of the events battles to consist of smaller fleets performing &amp;quot;Tokyo Express&amp;quot; runs. The dev team have hinted that well-trained destroyers and light cruisers will be key to clearing the event. Since most of the battles at Kolombongara were small engagements, sorties will likely be inspired by  the [[Wikipedia:Battle of Kula Gulf|Battle of Kula Gulf]], [[Wikipedia:Battle of Kolombangara|The Battle of Kolombangara]], and the [[Wikipedia:Battle of Vella Gulf|Battle of Vella Gulf]]. Some maps may feature only night battles. &lt;br /&gt;
&lt;br /&gt;
However, there will still be some engagements involving heavier fleets. These will be combined fleet operations.&lt;br /&gt;
&lt;br /&gt;
The event is planned to end on December 8th,2015.&lt;br /&gt;
&lt;br /&gt;
==Update Info==&lt;br /&gt;
===New Ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Graf Zeppelin.png&lt;br /&gt;
File:Arashi.png&lt;br /&gt;
File:Hagikaze.png&lt;br /&gt;
File:Kashima.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A total of 4 ship girls are confirmed:&lt;br /&gt;
*Training cruiser [[Kashima]] is the [[#E-3|E-3]] clearance reward.&lt;br /&gt;
**The Comtiq article in December's magazine mentioned it would be the second ship of the [[:Category:Katori Class|Katori Class]] training cruisers.&lt;br /&gt;
*[[Arashi]] was hinted at in an article from Comtique Magazine's September issue. It made mention of a destroyer that worked alongside [[Kawakaze|Kawakaze]] and engaged in a furious night battle. The Battle of Vella Gulf ties this connection together as both of them sunk during middle of the night.&lt;br /&gt;
**November's issue hints that a destroyer that was sunk in the area the event will take place will appear.&lt;br /&gt;
*[[Hagikaze]] also has been introduced to the game.&lt;br /&gt;
*German Aircraft Carrier [[Graf Zeppelin]] was hinted at through Comptiq's December issue, where they revealed that a &amp;quot;foreign capital ship&amp;quot; will be appearing.&lt;br /&gt;
*[[Mizuho]] will be a drop. &lt;br /&gt;
*[[Akizuki]] and [[Prinz Eugen]] will be among the drops in this event, making this their first appearance since the [[Fall 2014 Event|Autumn 2014 Event]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!---&lt;br /&gt;
==New Quests&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = &lt;br /&gt;
| listnum = &lt;br /&gt;
| namejp = &lt;br /&gt;
| nameen = &lt;br /&gt;
| req = ''description''&lt;br /&gt;
*Completion Condition: &lt;br /&gt;
| fuel = &lt;br /&gt;
| ammo = &lt;br /&gt;
| steel = &lt;br /&gt;
| bauxite = &lt;br /&gt;
| other = &lt;br /&gt;
| notes = &lt;br /&gt;
| once  = &lt;br /&gt;
}}&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
|}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===New Enemy Vessels===&lt;br /&gt;
*There are four new enemy vessels:&lt;br /&gt;
**[[PT Imp Group]]&lt;br /&gt;
**[[Submarine Princess]]&lt;br /&gt;
**[[Light Cruiser Princess]]&lt;br /&gt;
**[[Destroyer Water Demon]]&lt;br /&gt;
&lt;br /&gt;
===New Equipment===&lt;br /&gt;
*[[Bf109 T Kai]]&lt;br /&gt;
*[[Fw190 T Kai]]&lt;br /&gt;
*[[10.5cm Twin Gun Mount]]&lt;br /&gt;
**All three of these are stock equipment from [[Graf Zeppelin]].&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
===Participation requirements===&lt;br /&gt;
*Must have a 75% sortie win ratio.&lt;br /&gt;
*Must have 5 empty ship slots for new ships.&lt;br /&gt;
*Must have 20 free equipment slots.&lt;br /&gt;
&lt;br /&gt;
===Special Mechanics===&lt;br /&gt;
# The difficulty system first used in [[Spring 2015 Event]] returns: you can choose between Operation A ({{lang|ja|甲}}, Hard), Operation B ({{lang|ja|乙}}, Medium) or Operation C ({{lang|ja|丙}}, Easy).&lt;br /&gt;
#* Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).&lt;br /&gt;
# The armor-reducing system of the [[Summer 2015 Event]]'s final map, where certain nodes had to be killed to reduce boss armor, is likely to return, but in a simplified version.&lt;br /&gt;
# According to this [https://twitter.com/KanColle_STAFF/status/663884408374452224 tweet], Operation A ({{lang|ja|甲}}, Hard) and Operation B ({{lang|ja|乙}}, Medium) will require you to have mutiple fleets ready, which suggests fleet locking.&lt;br /&gt;
# The initial maps will focus on transport operations (Lighter ships, such as CLs and DDs likely), while the later maps will focus on heavy ships (CVs and BBs).&lt;br /&gt;
&lt;br /&gt;
==Event Maps==&lt;br /&gt;
===Quick Info Table===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Classification&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Map&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|[[Combined Fleet]]?&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Color of Tag&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Tag Condition &amp;amp; Deployment Restriction&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Difficulty Restrictions&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Main Operation&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;font-size:18px;&amp;quot;|''E-1''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Transport Operation! Clearing the Route&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Yes&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[File:Autumn2015TransportTag.png|Transport Operation Tag]]&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|'''Tagging''':&amp;lt;br&amp;gt; Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.&amp;lt;br&amp;gt;'''Deployment Restriction''':&amp;lt;br&amp;gt; ''Normal or Hard:'' Must have either the same-colored tag or no tag. &amp;lt;br&amp;gt;''Easy:'' No restrictions.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|'''No restrictions. All difficulties OK'''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-2''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Battle off the Shore of Korone Haikara Island&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|No&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|'''In order to play these maps on hard, you must complete the previous map on either normal or hard.'''&amp;lt;br/&amp;gt; ''(e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Requires exactly 1 CL (Flagship) + 5 DD&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-3''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Deploy! Maritime Transportation Fleet&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Yes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Up to 2 large ships allowed in the main transport fleet.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Extra Operation&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-4''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Western Front! Deploy a Mobile Task Force&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:Autumn2015DispatchTag.png|Dispatch Operation Tag]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-5''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Survive! Vanilla Bay Night Battle!&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|No&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|N/A&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|CL Flagship and DD escorts plus up to 1 cruiser-class ships only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===E-1===&lt;br /&gt;
[[File:Ooyodofall2015E-1.png|500px]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:2015FallE-1Banner.png|450px]]&lt;br /&gt;
|map_image = [[File:Fall2015_E1Map.png|450px]]&lt;br /&gt;
|map_name = Transport Operation! Clearing the Route &lt;br /&gt;
|map_japanese = 【輸送作戦！前路掃討】&lt;br /&gt;
|information = &lt;br /&gt;
* [[Combined Fleet]]&lt;br /&gt;
*Boss: [[Heavy Cruiser Ne-Class]]&lt;br /&gt;
*5 kills required on all difficulties&lt;br /&gt;
*''Ships tagged [[File:Autumn2015TransportTag.png]]''&lt;br /&gt;
 &lt;br /&gt;
*Rewards upon clearance: &lt;br /&gt;
** Clearing on Hard (甲): Furniture Fairy, [[Reinforcement Expansions]], Irako x2, [[Skilled Lookouts]]&lt;br /&gt;
** Clearing on Medium (乙): Furniture Fairy, [[Reinforcement Expansions]], Irako x2&lt;br /&gt;
** Clearing on Easy (丙): Furniture Fairy, Irako &lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|start_to_A = 　&lt;br /&gt;
|start_to_B = 　&lt;br /&gt;
|B_to_C = Active Branching &lt;br /&gt;
|B_to_E = Active Branching&lt;br /&gt;
|E_to_F = Certain number of BBs? &amp;lt;br/&amp;gt;&lt;br /&gt;
If 2nd fleet consists of more than 2 CLT&lt;br /&gt;
|E_to_G = Fail LoS check(?)　&lt;br /&gt;
|E_to_H = Certain LoS(?)&lt;br /&gt;
|F_to_H = 　&lt;br /&gt;
|F_to_I = Fail LoS check(?)　&lt;br /&gt;
|F_to_J = Certain LoS(?) 	&lt;br /&gt;
}}&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
*''Recommended fleet compositions:'' &lt;br /&gt;
**2FBB 2CA 2CVL / 1CL 3DD 2CA (Surface Task Force)&lt;br /&gt;
**2BBV 2CA 2CVL / 1CL 4DD 1CLT&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= 能動分岐&lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = Active Branching&lt;br /&gt;
|&lt;br /&gt;
|C_label = 前衛哨戒部隊&lt;br /&gt;
|C1_node_info = ss_ka-class_flagship ss_ka-class ss_ka-class ss_ka-class cl_ho-class_flagship&lt;br /&gt;
|C1_form = echelon&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = ss_ka-class_flagship ss_ka-class ss_ka-class cl_ho-class_flagship dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|C2_form = echelon&lt;br /&gt;
|C2_xp = 160&lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = ammo +50&lt;br /&gt;
|&lt;br /&gt;
|E_label = 警戒任務部隊&lt;br /&gt;
|E1_node_info = cl_he-class_flagship cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|E1_form = line_ahead double_line&lt;br /&gt;
|E1_xp = 200&lt;br /&gt;
|E2_node_info = cl_he-class_flagship cl_tsu-class dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = 空母機動部隊&lt;br /&gt;
|F1_node_info = cv_wo-class_flagship_2 cv_wo-class_flagship_2 ca_ri-class_flagship cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model&lt;br /&gt;
|F1_form = diamond&lt;br /&gt;
|F1_enemy_air_power = 50&lt;br /&gt;
|F1_xp = 250&lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|H_label = 水上打撃部隊&lt;br /&gt;
|H1_node_info = bb_ta-class_flagship bb_ta-class_flagship cvl_nu-class_flagship clt_chi-class_flagship dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|H1_xp = 250&lt;br /&gt;
|H1_form = line_ahead&lt;br /&gt;
|H1_enemy_air_power = 36&lt;br /&gt;
|H2_node_info = BB_Ru-class_flagship BB_Ru-class_flagship CVL_Nu-class_flagship CLT_Chi-class_flagship  DD_I-class_late_model DD_I-class_late_model&lt;br /&gt;
|H2_xp = 230&lt;br /&gt;
|H2_form = line_ahead double_line&lt;br /&gt;
|H2_enemy_air_power = 36&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|J_label = 前衛展開部隊旗艦&lt;br /&gt;
|J1_node_info = CA_ne-class_elite destroyer_princess DD_ro-class_late_model_elite DD_I-class_late_model DD_I-class_late_model DD_I-class_late_model&lt;br /&gt;
|J1_form = line_ahead&lt;br /&gt;
|J1_xp = 260&lt;br /&gt;
|J2_node_info = CA_ne-class_elite destroyer_princess DD_ro-class_late_model_elite DD_ro-class_late_model_elite DD_I-class_late_model DD_I-class_late_model&lt;br /&gt;
|J2_form = line_ahead&lt;br /&gt;
|J2_xp = 280&lt;br /&gt;
|&lt;br /&gt;
|final_form = J2&lt;br /&gt;
|boss_node = J&lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= 能動分岐&lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = Active Branching&lt;br /&gt;
|&lt;br /&gt;
|C_label = 前衛哨戒部隊&lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = ammo +50&lt;br /&gt;
|&lt;br /&gt;
|E_label = 警戒任務部隊&lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = 空母機動部隊&lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|H_label = 水上打撃部隊&lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H1_form = line_ahead&lt;br /&gt;
|H2_node_info = &lt;br /&gt;
|H2_xp = &lt;br /&gt;
|H2_form = line_ahead double_line&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|J_label = 前衛展開部隊旗艦&lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form = &lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = J2&lt;br /&gt;
|boss_node = J&lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= 能動分岐&lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = Active Branching&lt;br /&gt;
|&lt;br /&gt;
|C_label = 前衛哨戒部隊&lt;br /&gt;
|C1_node_info = ss_ka-class_elite ss_ka-class ss_ka-class cl_ho-class_elite&lt;br /&gt;
|C1_form = &lt;br /&gt;
|C1_xp = 100&lt;br /&gt;
|C2_node_info = ss_ka-class_elite ss_ka-class cl_tsu-class dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|C2_form = echelon&lt;br /&gt;
|C2_xp = 100&lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = ammo +50&lt;br /&gt;
|&lt;br /&gt;
|E_label = 警戒任務部隊&lt;br /&gt;
|E1_node_info = cl_he-class_elite cl_tsu-class dd_ro-class_late_model dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|E1_form = double_line&lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = 空母機動部隊&lt;br /&gt;
|F1_node_info = cv_wo-class_flagship cv_wo-class_flagship ca_ri-class_elite ca_ri-class dd_i-class dd_i-class&lt;br /&gt;
|F1_form = diamond&lt;br /&gt;
|F1_enemy_air_power = 50&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|F2_node_info = cv_wo-class_flagship cv_wo-class_flagship ca_ri-class_elite cl_tsu-class dd_i-class dd_i-class&lt;br /&gt;
|F2_form = &lt;br /&gt;
|F2_enemy_air_power = 50&lt;br /&gt;
|F2_xp = 160&lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|H_label = 水上打撃部隊&lt;br /&gt;
|H1_node_info = bb_ru-class_flagship bb_ru-class_flagship cvl_nu-class_elite clt_chi-class_elite dd_i-class dd_i-class&lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp =&lt;br /&gt;
|H1_enemy_air_power = 15&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|J_label = 前衛展開部隊旗艦&lt;br /&gt;
|J1_node_info = ca_ne-class  dd_i-class_late_model  dd_i-class_late_model dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|J1_form = &lt;br /&gt;
|J1_xp = &lt;br /&gt;
|J2_node_info = &lt;br /&gt;
|J2_form = &lt;br /&gt;
|J2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = J2&lt;br /&gt;
|boss_node = J&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsA = '''[[EliteDD|Destroyers]]''': [[Shigure]], [[Yuudachi]], [[Murasame]], [[Shiratsuyu]], [[Suzukaze]], [[Samidare]] &lt;br /&gt;
|dropsC = '''[[EliteDD|Destroyers]]''': [[Yuudachi]], [[Shigure]], [[Shiratsuyu]], [[Suzukaze]], [[Murasame]], [[Samidare]], [[Fumizuki]], [[Mikazuki]], [[Nagatsuki]], [[Kikuzuki]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]], [[Mochizuki]]&lt;br /&gt;
|dropsE = '''[[EliteDD|Destroyers]]''': [[Kawakaze|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kawakaze&amp;lt;/span&amp;gt;''']], [[Mochizuki]], [[Fumizuki]], [[Yuudachi]], [[Shigure]], [[Shiratsuyu]], [[Murasame]], [[Satsuki]], [[Nagatsuki]], [[Kikuzuki]], [[Mutsuki]], [[Kisaragi]], [[Samidare]]&lt;br /&gt;
&amp;lt;br/&amp;gt;'''[[EliteCL|Light Cruisers]]''': [[Sendai]], [[Jintsuu]], [[Naka]]&lt;br /&gt;
&amp;lt;br/&amp;gt;'''[[EliteCA|Heavy Cruisers]]''': [[Choukai]]&lt;br /&gt;
|dropsF = '''[[EliteDD|Destroyers]]''': [[Uzuki]], [[Yayoi]], [[Satsuki]], [[Kikuzuki]], [[Mikazuki]], [[Mutsuki]], [[Samidare]], [[Murasame]], [[Shigure]], [[Yuudachi]], [[Shiratsuyu]], [[Suzukaze]], [[Tanikaze]], [[Hamakaze]]&lt;br /&gt;
&amp;lt;br/&amp;gt;'''[[EliteCL|Light Cruisers]]''': [[Sendai]], [[Jintsuu]], [[Naka]]&lt;br /&gt;
&amp;lt;br/&amp;gt;'''[[EliteCA|Heavy Cruisers]]''': [[Choukai]], [[Kumano]], [[Suzuya]]&lt;br /&gt;
|dropsH = '''[[EliteDD|Destroyers]]''': [[Kazagumo|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kazagumo&amp;lt;/span&amp;gt;''']], [[Shiratsuyu]], [[Uzuki]], [[Yayoi]], [[Kawakaze|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kawakaze&amp;lt;/span&amp;gt;''']], [[Tanikaze]], [[Mikazuki]], [[Yuudachi]]&lt;br /&gt;
|dropsJ = '''[[EliteDD|Destroyers]]''': [[Uzuki]], [[Mikazuki]], [[Yukikaze]], [[Tanikaze]], [[Hamakaze]], [[Kazagumo|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kazagumo&amp;lt;/span&amp;gt;''']], [[Kawakaze|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kawakaze&amp;lt;/span&amp;gt;''']], [[Yayoi]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Kuma]], [[Sendai]], [[Yuubari]], [[Ooyodo]], [[Jintsu]], [[Noshiro]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Kinugasa]], [[Furutaka]], [[Kumano]], [[Suzuya]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Kongou]], [[Yamashiro]], [[Haruna]], [[Hiei]], [[Fusou]], [[Kirishima]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCV|Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCVL|Light Aircraft Carriers]]''': [[Ryuujou]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteAV|Seaplane Tenders]]''': [[Chitose]], [[Chiyoda]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[Auxiliary Ships|Auxiliary Ships]]''': [[Hayasui|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Hayasui&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-2===&lt;br /&gt;
[[File:OoyodonotesFall2015E-2.png|500px]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:2015FallE-2Banner.png|450px]]&lt;br /&gt;
|map_image = [[File:Fall2015_E2Map.png|450px]]&lt;br /&gt;
|map_name = Battle off the Shore of Korone Haikara Island&lt;br /&gt;
|map_japanese = 【コロネハイカラ沖海戦】&lt;br /&gt;
|information = &lt;br /&gt;
*Boss: [[Light Cruiser Princess]]&lt;br /&gt;
*Transport Gauge: 320 (Hard), 200 (Med), 100 (Easy)&lt;br /&gt;
**'''To reduce the gauge, you must go through node J and obtain at least an A-rank victory at boss.'''&lt;br /&gt;
**You do not need to sink the flagship to deplete the gauge.&lt;br /&gt;
**Gauge depletes by 18, +3.5 per [[Drum Canister]] equipped, +5.5 per [[Daihatsu-class Landing Craft]] equipped. S-rank victory will increase the depletion by 44%.&lt;br /&gt;
**:Note that for this map only [[Abukuma#Second Upgrade|Abukuma Kai Ni]] can equip [[Daihatsu-class Landing Craft]] due to the restriction on ships.&lt;br /&gt;
*'''Ship Restrictions: Flagship must be a CL and 5 DDs in the rest of the fleet'''&lt;br /&gt;
*''Ships tagged [[File:Autumn2015TransportTag.png]]&lt;br /&gt;
 &lt;br /&gt;
*Rewards upon clearance: &lt;br /&gt;
** Clearing on Hard (甲):  Mamiya, [[Repair Goddess]], [[Battle Rations]], [[Reinforcement Expansions]] x2, and [[Blueprints|Medal]]&lt;br /&gt;
** Clearing on Medium (乙): Mamiya, [[Repair Goddess]], [[Battle Rations]], [[Reinforcement Expansions]]&lt;br /&gt;
** Clearing on Easy (丙): Mamiya, [[Battle Rations]], [[Reinforcement Expansions]]&lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|start_to_A = *A fleet including [[Jintsuu]] as flagship and any two of [[Yukikaze]], [[Hamakaze]], [[Satsuki]] and [[Mikazuki]] for 100%. &amp;lt;br&amp;gt;* Have 4 of the 5 ships but without [[Satsuki]] might lead to this route. &amp;lt;br&amp;gt;*Have 3 out of the 5 ships but with Jintsuu in your fleet might lead to this route.&lt;br /&gt;
|start_to_B = Not having all 5 ships but having Satsuki&lt;br /&gt;
Any other fleet without the named ships.&lt;br /&gt;
|A_to_D = A fleet including [[Jintsuu]] as flagship and any two of [[Yukikaze]], [[Hamakaze]], [[Satsuki]] and [[Mikazuki]]&lt;br /&gt;
|A_to_C = Not having Satsuki in the fleet&lt;br /&gt;
|D_to_F = A fleet including [[Jintsuu]] as flagship and any two of [[Yukikaze]], [[Hamakaze]], [[Satsuki]] and [[Mikazuki]]&lt;br /&gt;
|F_to_I = Fixed&lt;br /&gt;
|H_to_I =With a certain number of drums (Number to be confirmed)&lt;br /&gt;
}}&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
*It is recommended to take at least 6 [[Drum Canister|drum canisters]] along. Due to the unfavorable routing, it is unlikely [[Abukuma]] will be usable to gain the advantages of [[Daihatsu-class Landing Craft|Daihatsu landing craft]].&lt;br /&gt;
*Recommended composition for favorable routing: [[Jintsuu]], [[Mikazuki]], [[Satsuki]], [[Hamakaze]], [[Yukikaze]], and 1 other destroyer&lt;br /&gt;
**This composition takes you through route A--D--F--I--J--K.&lt;br /&gt;
**Having a fleet without Satsuki opens up the chance to enter this path, but she is needed for guaranteeing this routing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = Just my imagination (no combat).&lt;br /&gt;
|&lt;br /&gt;
|B_label= 警戒任務群 前衛別働隊&lt;br /&gt;
|B1_node_info = cl_ho-class_flagship dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model dd_i-class dd_i-class&lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = 警戒任務群重巡戦隊&lt;br /&gt;
|C1_node_info = ca_ri-class_flagship ca_ri-class_flagship ca_ri-class_flagship cl_ho-class_elite dd_i-class dd_i-class&lt;br /&gt;
|C1_form = line_ahead&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = 警戒任務郡前衛部隊&lt;br /&gt;
|D1_node_info = dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|D1_form = line_ahead&lt;br /&gt;
|D1_xp = &lt;br /&gt;
|&lt;br /&gt;
|E_label = 潜水艦警戒線&lt;br /&gt;
|E1_node_info = SS_Ka-class_flagship SS_Ka-class_elite  SS_Ka-class_elite SS_Ka-class SS_Ka-class&lt;br /&gt;
|E1_form = echelon&lt;br /&gt;
|E1_xp = 120&lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|F1_node_info = cl_he-class_flagship cl_ho-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class_late_model dd_i-class&lt;br /&gt;
|F1_form =&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label =バニラ湾輸送部隊 &lt;br /&gt;
|G1_node_info = dd_ro-class_late_model transport_wa-class_elite transport_wa-class_elite transport_wa-class_elite pt_imp pt_imp&lt;br /&gt;
|G1_form =&lt;br /&gt;
|G1_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label =&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|H1_node_info = CA_Ri-class_flagship CL_He-class_elite CL_Ho-class_elite CL_Ho-class DD_I-class_late_model DD_I-class_late_model&lt;br /&gt;
|H1_form = line_ahead&lt;br /&gt;
|H1_exp =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = Must be my imagination (no combat)&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = Resource node&lt;br /&gt;
|&lt;br /&gt;
|K_label = 警戒任務群 旗艦艦隊&lt;br /&gt;
|K1_node_info = Light_cruiser_princess CL_He-class_flagship CL_Ho-class_flagship DD_Ro-class_late_model DD_I-class_late_model DD_I-class_late_model&lt;br /&gt;
|K1_form = line_ahead&lt;br /&gt;
|K1_xp = 260&lt;br /&gt;
|K2_node_info = Light_cruiser_princess CL_He-class_flagship CL_Ho-class_flagship DD_Ro-class_late_model_elite DD_I-class_late_model DD_I-class_late_model&lt;br /&gt;
|K2_form = &lt;br /&gt;
|K2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = K2&lt;br /&gt;
|boss_node = K&lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = Just my imagination (no combat).&lt;br /&gt;
|&lt;br /&gt;
|B_label= 警戒任務群 前衛別働隊&lt;br /&gt;
|B1_node_info = cl_ho-class_flagship dd_i-class_late_model dd_i-class_late_model dd_i-class dd_i-class&lt;br /&gt;
|B1_form = line_ahead double_line&lt;br /&gt;
|B1_xp = 110&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = 警戒任務群重巡戦隊&lt;br /&gt;
|C1_node_info = ca_ri-class_flagship ca_ri-class_elite ca_ri-class_elite cl_ho-class_flagship dd_i-class dd_i-class&lt;br /&gt;
|C1_form = line_ahead&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = 警戒任務郡前衛部隊&lt;br /&gt;
|D1_node_info = dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|D1_form = double_line&lt;br /&gt;
|D1_xp = 100&lt;br /&gt;
|D2_node_info = dd_ro-class_late_model dd_i-class dd_i-class dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|D2_form = line_ahead&lt;br /&gt;
|D2_xp = &lt;br /&gt;
|&lt;br /&gt;
|E_label = 潜水艦警戒線&lt;br /&gt;
|E1_node_info = SS_Ka-class_flagship SS_Ka-class_elite SS_Ka-class&lt;br /&gt;
|E1_form = echelon&lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = SS_Ka-class_elite SS_Ka-class SS_Ka-class&lt;br /&gt;
|E2_form = echelon&lt;br /&gt;
|E2_xp = 70&lt;br /&gt;
|&lt;br /&gt;
|F_label = &amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|F1_node_info = cl_he-class_flagship cl_ho-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class&lt;br /&gt;
|F1_form =&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label =バニラ湾輸送部隊 &lt;br /&gt;
|G1_node_info = dd_i-class_late_model transport_wa-class_elite transport_wa-class transport_wa-class pt_imp pt_imp&lt;br /&gt;
|G1_form =&lt;br /&gt;
|G1_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label =&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|H1_node_info = CA_Ri-class_flagship CL_He-class_elite CL_Ho-class DD_I-class DD_I-class DD_I-class&lt;br /&gt;
|H1_form = line_ahead&lt;br /&gt;
|H1_exp =&lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = Must be my imagination (no combat)&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = Resource node&lt;br /&gt;
|&lt;br /&gt;
|K_label = 警戒任務群 旗艦艦隊&lt;br /&gt;
|K1_node_info = Light_cruiser_princess CL_He-class_flagship CL_Ho-class_elite DD_i-class_late_model DD_I-class_late_model DD_I-class_late_model&lt;br /&gt;
|K1_form = line_ahead&lt;br /&gt;
|K1_xp = 260&lt;br /&gt;
|K2_node_info =&lt;br /&gt;
|K2_form = &lt;br /&gt;
|K2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = K2&lt;br /&gt;
|boss_node = K&lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = Just my imagination (no combat).&lt;br /&gt;
|&lt;br /&gt;
|B_label= 警戒任務群 前衛別働隊&lt;br /&gt;
|B1_node_info = cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|B1_form = double_line&lt;br /&gt;
|B1_xp = 90&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = 警戒任務群重巡戦隊&lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = 警戒任務郡前衛部隊&lt;br /&gt;
|D1_node_info = dd_i-class dd_i-class dd_i-class dd_i-class dd_i-class &lt;br /&gt;
|D1_form = line_ahead&lt;br /&gt;
|D1_xp = &lt;br /&gt;
|&lt;br /&gt;
|E_label = 潜水艦警戒線&lt;br /&gt;
|E1_node_info = ss_ka-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|E1_form = echelon&lt;br /&gt;
|E1_xp = 70&lt;br /&gt;
|E2_node_info = ss_ka-class ss_ka-class ss_ka-class&lt;br /&gt;
|E2_form = echelon&lt;br /&gt;
|E2_xp = 60&lt;br /&gt;
|&lt;br /&gt;
|F_label = &amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label =バニラ湾輸送部隊 &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form =&lt;br /&gt;
|G1_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = 警戒任務群 主力部隊増援&lt;br /&gt;
|H1_node_info = ca_ri-class_flagship cl_he-class_elite cl_ho-class dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = 120 &lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = Must be my imagination (no combat)&lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = Resource Node&lt;br /&gt;
|&lt;br /&gt;
|K_label = &lt;br /&gt;
|K1_node_info = cl_he-class_flagship cl_he-class_elite cl_ho-class_elite dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|K1_form = line_ahead&lt;br /&gt;
|K1_xp = 180&lt;br /&gt;
|K2_node_info = Light_cruiser_princess CL_He-class_flagship CL_Ho-class_elite DD_Ro-class_late_model DD_I-class DD_I-class&lt;br /&gt;
|K2_form = line_ahead&lt;br /&gt;
|K2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = K2&lt;br /&gt;
|boss_node = K&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsB = '''[[EliteDD|Destroyers]]''': [[Mikazuki]], [[Satsuki]], [[Shigure]], [[Shiranui]], [[Kagerou]], [[Kuroshio]], [[Murasame]], [[Yuudachi]]&lt;br /&gt;
|dropsC = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsD = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsE = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsF = '''[[EliteDD|Destroyers]]''': [[Fubuki]], [[Hamakaze]], [[Shigure]], [[Mikazuki]], [[Satsuki]], [[Miyuki]], [[Kuroshio]], [[Shiranui]], [[Kagerou]], [[Isonami]], [[Shikinami]], [[Ayanami]], [[Yuudachi]], [[Shiratsuyu]], [[Murasame]], [[Uzuki]], [[Yayoi]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Tanikaze]], [[Kawakaze]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Jintsuu]], [[Sendai]], [[Naka]], [[Kiso]], [[Isuzu]], [[Tama]], [[Kuma]], [[Yura]], [[Nagara]], [[Natori]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Choukai]], [[Suzuya]], [[Kumano]]&lt;br /&gt;
|dropsG = &lt;br /&gt;
|dropsH = '''[[EliteDD|Destroyers]]''': [[Isonami]], [[Uzuki]], [[Tanikaze]], [[Mikazuki]], [[Satsuki]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Tama]]&lt;br /&gt;
|dropsK = '''[[EliteDD|Destroyers]]''': [[Uzuki]], [[Takanami]], [[Amatsukaze]], [[Hamakaze]], [[Nowaki|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Nowaki&amp;lt;/span&amp;gt;''']], [[Yukikaze]] &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Agano]], [[Sendai]], [[Noshiro]], [[Nagara]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Kumano]], [[Suzuya]], [[Mogami]], [[Kinugasa]], [[Choukai]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Ise]], [[Hyuuga]], [[Fusou]], [[Yamashiro]], [[Kongou]], [[Haruna]], [[Kirishima]], [[Hiei]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCV|Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCVL|Light Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteAV|Seaplane Tenders]]''': [[Chitose]], [[Chiyoda]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteSS|Submarines]]''': [[Maruyu|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Maruyu&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-3===&lt;br /&gt;
[[File:OoyodonotesFall2015E-3.png|500px]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:2015FallE-3Banner.png|450px]]&lt;br /&gt;
|map_image = [[File:Fall2015_E3Map.png|450px]]&lt;br /&gt;
|map_name = Korone Haikara Island Eastern Offshore&lt;br /&gt;
|map_japanese = 【抜錨！海上輸送部隊】&lt;br /&gt;
|information = &lt;br /&gt;
* [[Combined Fleet]]&lt;br /&gt;
*Boss: [[Seaplane Tender Princess]]&lt;br /&gt;
*Gauge: 800 (Hard), 500 (Med), 300 (Easy)&lt;br /&gt;
**Requires going through node G to reduce the boss gauge (but the only path to boss always goes through G)&lt;br /&gt;
**You do not need to sink the flagship to deplete the gauge, just get A rank or better&lt;br /&gt;
**The Gauge decreases at the rate of 40 per run, +3.5 per [[Drum Canister]] equipped, +5.5 per [[Daihatsu-class Landing Craft]] equipped. The decrease is increased by 44% if you score an S-rank victory instead of just an A-rank victory.&lt;br /&gt;
*'''Ship Restriction: Transport Combined Fleet'''&lt;br /&gt;
*''Ships tagged [[File:Autumn2015TransportTag.png]]&lt;br /&gt;
&lt;br /&gt;
*Rewards upon clearance: [[Kashima]]&lt;br /&gt;
** Clearing on Hard (甲): [[Blueprint|Medal]], Improvement Material x4, [[Type 4 SONAR]]&lt;br /&gt;
** Clearing on Medium (乙): [[Blueprint|Medal]] &amp;lt;!--, Improvement Material? --&amp;gt;&lt;br /&gt;
** Clearing on Easy (丙): &lt;br /&gt;
&lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|A_to_B = Active Branching&lt;br /&gt;
|A_to_C = Active Branching	&lt;br /&gt;
|C_to_D = May be fixed if [[Akitsu Maru]] or AV or [[Hayasui]] in fleet&lt;br /&gt;
|C_to_E = BBV in fleet&lt;br /&gt;
|H_to_J = Fail LOS check&lt;br /&gt;
|H_to_K = LOS Check	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|tips = *Because you are not allowed any carriers for this map, only [[Akitsu Maru]], AVs, CAVs, and BBVs can be used for air superiority purposes. This is critical for the boss node since on all difficulties there are 3 enemies that can perform artillery spotting attacks. You would need about 50 to 60 air power at the boss node for Air Parity on hard mode.&lt;br /&gt;
**Whether you have [[Akitsu Maru]] for this map changes how you could approach this map. If you don't have her, it is difficult (if not outright impossible) to make even Air Parity on higher difficulties without making BBV/CAV Zuiun mules (and the former forces you to go through the night battle node filled with [[PT Imp Group]]s).&lt;br /&gt;
*Having a good support expedition is critical to have a good chance of successfully reducing the gauge. Having both enroute and boss support is critical to ensure your ships make it through to the boss (relatively) intact.&lt;br /&gt;
*If you have the [[Fleet Command Facility]], consider equipping it. Activating it will cause you to possibly lose some amount of gauge you would otherwise reduce, but it is much better than not reducing the gauge at all.&lt;br /&gt;
**In addition, if you make it to the transport dropoff point and have to use the [[Fleet Command Facility]] afterwards in the following node, if you can score an A or S you will be rewarded in full regardless of the fleet members you needed to pull out.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = Active Branching&lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= 深海潜水艦隊&lt;br /&gt;
|B1_node_info = ss_yo-class_flagship ss_yo-class_elite ss_yo-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|B1_form = echelon&lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = 前衛警戒部隊&lt;br /&gt;
|C1_node_info = cl_he-class_flagship cl_ho-class_flagship cl_tsu-class dd_i-class_late_model dd_i-class dd_i-class&lt;br /&gt;
|C1_form = double_line&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = 深海巡洋艦戦隊&lt;br /&gt;
|D1_node_info = ca_ri-class_flagship ca_ri-class_flagship ca_ne-class dd_i-class_late_model dd_i-class dd_i-class&lt;br /&gt;
|D1_form = double_line&lt;br /&gt;
|D1_xp = &lt;br /&gt;
|&lt;br /&gt;
|E_label = 高速魚雷艇部隊&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|E1_node_info = dd_i-class_late_model_elite dd_i-class_late_model pt_imp pt_imp pt_imp pt_imp&lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = 深海輸送船団&lt;br /&gt;
|F1_node_info = transport_wa-class_flagship transport_wa-class_elite transport_wa-class transport_wa-class dd_i-class pt_imp&lt;br /&gt;
|F1_form = double_line&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = Resource collection point&lt;br /&gt;
|G1_form =&lt;br /&gt;
|G1_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = 深海水上打撃部隊&lt;br /&gt;
|H1_node_info = bb_ru-class_flagship ca_ri-class_flagship ca_ri-class_elite cl_he-class_elite dd_i-class_late_model_elite dd_i-class_late_model_elite&lt;br /&gt;
|H1_form = double_line&lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = bb_ru-class_flagship ca_ri-class_flagship cl_he-class_flagship dd_ro-class_late_model_elite dd_i-class_late_model_elite dd_i-class_late_model_elite&lt;br /&gt;
|H2_form =&lt;br /&gt;
|H2_xp = &lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = Must be my imagination (no combat)&lt;br /&gt;
|I1_form = double_line&lt;br /&gt;
|I1_xp = &lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form = double_line&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|&lt;br /&gt;
|K_label = 深海任務部隊 旗艦艦隊&lt;br /&gt;
|K1_node_info = seaplane_tender_princess bb_ta-class_elite  bb_ta-class_elite cl_tsu-class dd_i-class_late_model_elite dd_i-class_late_model_elite&lt;br /&gt;
|K1_form = line_ahead&lt;br /&gt;
|K1_xp = &lt;br /&gt;
|K2_node_info = seaplane_tender_princess bb_ta-class_flagship  bb_ta-class_elite cl_tsu-class dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|K2_form = line_ahead&lt;br /&gt;
|K2_xp = &lt;br /&gt;
|K3_node_info =  seaplane_tender_princess bb_ta-class_flagship  bb_ta-class_flagship cl_tsu-class dd_i-class_late_model_elite dd_i-class_late_model_elite&lt;br /&gt;
|K3_form = line_ahead&lt;br /&gt;
|K3_xp = 350&lt;br /&gt;
|&lt;br /&gt;
|final_form = K3&lt;br /&gt;
|boss_node = K&lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = Active Branching&lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= 深海潜水艦隊&lt;br /&gt;
|B1_node_info = ss_yo-class_flagship ss_ka-class ss_ka-class ss_ka-class&lt;br /&gt;
|B1_form = echelon&lt;br /&gt;
|B1_xp = 100&lt;br /&gt;
|B2_node_info = ss_yo-class_flagship ss_yo-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|B2_form = echelon&lt;br /&gt;
|B2_xp = 110&lt;br /&gt;
|&lt;br /&gt;
|C_label = 前衛警戒部隊&lt;br /&gt;
|C1_node_info = cl_he-class_flagship cl_ho-class_flagship cl_tsu-class dd_i-class_late_model dd_i-class_late_model dd_i-class&lt;br /&gt;
|C1_form = line_ahead&lt;br /&gt;
|C1_xp = 160&lt;br /&gt;
|C2_node_info = cl_he-class_flagship cl_ho-class_flagship cl_tsu-class dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|C2_form = line_ahead&lt;br /&gt;
|C2_xp = 150&lt;br /&gt;
|&lt;br /&gt;
|D_label = 深海巡洋艦戦隊&lt;br /&gt;
|D1_node_info = ca_ri-class_flagship ca_ri-class_flagship ca_ne-class dd_i-class_late_model dd_i-class_late_model dd_i-class&lt;br /&gt;
|D1_form = line_ahead&lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info = ca_ri-class_flagship ca_ri-class_flagship ca_ne-class dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|D2_form = double_line&lt;br /&gt;
|D2_xp = &lt;br /&gt;
|&lt;br /&gt;
|E_label = 高速魚雷艇部隊&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|E1_node_info = dd_i-class_late_model_elite dd_i-class_late_model pt_imp pt_imp pt_imp pt_imp &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = 深海輸送船団&lt;br /&gt;
|F1_node_info = transport_wa-class_flagship transport_wa-class transport_wa-class transport_wa-class dd_i-class pt_imp &lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = 170&lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = Resource collection point&lt;br /&gt;
|G1_form =&lt;br /&gt;
|G1_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = 深海水上打撃部隊&lt;br /&gt;
|H1_node_info = bb_ru-class_flagship ca_ri-class_flagship ca_ri-class_elite cl_he-class_elite dd_i-class_late_model_elite dd_i-class_late_model_elite&lt;br /&gt;
|H1_form = double_line&lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = bb_ru-class_flagship ca_ri-class_flagship cl_he-class_flagship dd_ro-class_late_model_elite dd_i-class_late_model_elite dd_i-class_late_model_elite&lt;br /&gt;
|H2_form =&lt;br /&gt;
|H2_xp = &lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = Must be my imagination (no combat)&lt;br /&gt;
|I1_form = double_line&lt;br /&gt;
|I1_xp = &lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form = double_line&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|&lt;br /&gt;
|K_label = 深海任務部隊 旗艦艦隊&lt;br /&gt;
|K1_node_info = seaplane_tender_princess bb_ta-class_flagship  bb_ta-class_elite cl_tsu-class dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|K1_form = line_ahead&lt;br /&gt;
|K1_xp = &lt;br /&gt;
|K2_node_info = &lt;br /&gt;
|K2_form = &lt;br /&gt;
|K2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = K2&lt;br /&gt;
|boss_node = K&lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = Active Branching&lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= 深海潜水艦隊&lt;br /&gt;
|B1_node_info = ss_yo-class_elite ss_ka-class ss_ka-class ss_ka-class&lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = 80&lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = 前衛警戒部隊&lt;br /&gt;
|C1_node_info = cl_he-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|C1_form = double_line&lt;br /&gt;
|C1_xp = 130&lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = 深海巡洋艦戦隊&lt;br /&gt;
|D1_node_info = ca_ri-class_flagship ca_ri-class_flagship ca_ri-class_elite dd_i-class_late_model dd_i-class dd_i-class&lt;br /&gt;
|D1_form = &lt;br /&gt;
|D1_xp = 150&lt;br /&gt;
|&lt;br /&gt;
|E_label = 高速魚雷艇部隊&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|E1_node_info = dd_i-class_late_model_elite dd_i-class pt_imp pt_imp pt_imp pt_imp&lt;br /&gt;
|E1_form =&lt;br /&gt;
|E1_xp = 140&lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = 深海輸送船団&lt;br /&gt;
|F1_node_info = transport_wa-class_elite transport_wa-class transport_wa-class transport_wa-class pt_imp pt_imp&lt;br /&gt;
|F1_form = &lt;br /&gt;
|F1_xp = 120&lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = Resource collection point&lt;br /&gt;
|G1_form =&lt;br /&gt;
|G1_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = 深海水上打撃部隊&lt;br /&gt;
|H1_node_info = ca_ri-class_flagship ca_ri-class_elite cl_he-class_elite dd_i-class_late_model dd_i-class dd_i-class&lt;br /&gt;
|H1_form = double_line&lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info =&lt;br /&gt;
|H2_form =&lt;br /&gt;
|H2_xp = &lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = Must be my imagination (no combat)&lt;br /&gt;
|I1_form = double_line&lt;br /&gt;
|I1_xp = &lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form = double_line&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|&lt;br /&gt;
|K_label = 深海任務部隊 旗艦艦隊&lt;br /&gt;
|K1_node_info = seaplane_tender_princess cl_tsu-class dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|K1_form =&lt;br /&gt;
|K1_xp = &lt;br /&gt;
|K2_node_info =  &lt;br /&gt;
|K2_form = &lt;br /&gt;
|K2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = K2&lt;br /&gt;
|boss_node = K&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsB = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsC = '''[[EliteDD|Destroyers]]''': [[Suzukaze]], [[Kuroshio]], [[Ooshio]], [[Asashio]], [[Kagerou]]&lt;br /&gt;
|dropsD = '''[[EliteDD|Destroyers]]''': [[Shigure]], [[Kuroshio]], [[Hatsushimo]], [[Hibiki]], [[Nenohi]]&lt;br /&gt;
|dropsE = '''[[EliteDD|Destroyers]]''': [[Shiranui]], [[Kagerou]], [[Kuroshio]], [[Yuudachi]], [[Arare]], [[Kasumi]], [[Arashio]]&lt;br /&gt;
|dropsF = '''[[EliteDD|Destroyers]]''': [[Shigure]], [[Hibiki]], [[Yuugumo]], [[Arashio]], [[Wakaba]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Kiso]], [[Kuma]], [[Sendai]], [[Isuzu]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Suzuya]], [[Kumano]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Kongou]], [[Kirishima]], [[Haruna]], [[Hiei]]&lt;br /&gt;
|dropsH = '''[[EliteDD|Destroyers]]''': [[Asagumo]], [[Hatsukaze]], [[Yuugumo]], [[Akigumo]], [[Maikaze]], [[Shigure]], [[Inazuma]], [[Hatsuharu]], [[Asashio]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Tama]], [[Sendai]], [[Yura]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Suzuya]], [[Kumano]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Kongou]], [[Kirishima]], [[Haruna]], [[Hiei]]&lt;br /&gt;
|dropsK = '''[[EliteDD|Destroyers]]''': [[Umikaze|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Umikaze&amp;lt;/span&amp;gt;''']], [[Akizuki|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Akizuki&amp;lt;/span&amp;gt;''']], [[Makigumo]], [[Yuugumo]], [[Akigumo]], [[Maikaze]], [[Hatsukaze]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Ooi]], [[Kitakami]], [[Isuzu]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Tone]], [[Suzuya]], [[Kumano]], [[Kinugasa]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Haruna]], [[Kirishima]], [[Yamashiro]], [[Ise]], [[Kongou]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCV|Aircraft Carriers]]''': [[Kaga]], [[Akagi]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCVL|Light Aircraft Carriers]]''': [[Shouhou]], [[Ryuujou]], [[Junyou]], [[Houshou]], [[Hiyou]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteAV|Seaplane Tenders]]''': [[Mizuho|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Mizuho&amp;lt;/span&amp;gt;''']], [[Chitose]], [[Chiyoda]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteSS|Submarines]]''': [[Maruyu]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[Auxiliary Ships]]''': [[Akashi]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-4===&lt;br /&gt;
[[File:OoyodonotesFall2015E-4.png|500px]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:2015FallE-4Banner.png|450px]]&lt;br /&gt;
|map_image = [[File:Fall2015_E4Map.png|450px]]&lt;br /&gt;
|map_name = Western Front! Deploy a Mobile Task Force &lt;br /&gt;
|map_japanese = &lt;br /&gt;
|information = &lt;br /&gt;
* [[Combined Fleet]]&lt;br /&gt;
*Boss: [[Submarine Princess]]&lt;br /&gt;
*5 kills needed on all difficulties&lt;br /&gt;
*''Ships tagged [[File:Autumn2015DispatchTag.png]]''&lt;br /&gt;
 &lt;br /&gt;
*Rewards upon clearance: &lt;br /&gt;
** Clearing on Hard (甲): Skilled Pilot x2, Development Materials x8, [[Maritime Resupply]], [[Fw190 T Kai]], [[Blueprint|Medal]]&lt;br /&gt;
** Clearing on Medium (乙): Skilled Pilot, Development Materials x4, [[Maritime Resupply]], [[Bf109 T Kai]], [[Blueprint|Medal]]&lt;br /&gt;
** Clearing on Easy (丙): Skilled Pilot, [[Blueprint|Medal]]&lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|start_to_A = Carrier Task Force&lt;br /&gt;
|start_to_D = Surface Task Force&lt;br /&gt;
|B_to_C =  50% chance if fleet doesn't contain an Italian Ship or [[Akitsushima]]&lt;br /&gt;
|B_to_F = 100% if [[Akitsushima]] is in fleet, High Chance if fleet does contain an Italian Ship, otherwise 50% chance.&lt;br /&gt;
|E_to_F = Active Branching&lt;br /&gt;
|E_to_G = Active Branching&lt;br /&gt;
|K_to_M = Active Branching&lt;br /&gt;
|K_to_N = Active Branching&lt;br /&gt;
|N_to_L = Fail LoS check&lt;br /&gt;
|N_to_O = LOS Check&lt;br /&gt;
}}&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
*Recommended Fleet composition:&lt;br /&gt;
**Surface Task Force: 2BB/FBB (not BBV)/2CVL/2CL+2DD/1CL/2CLT/1CA(Maya Kai Ni)&lt;br /&gt;
**Carrier Task Force: (For Farming) 2BB/2CL/2CV+2DD/1CL/1FBB/2CA&lt;br /&gt;
**Carrier Task Force: (For Final Kill) 2BB/2CL/2CV+2DD/1CL/2CLT/1CA&lt;br /&gt;
**Surface Task Force: (For Taking down the Installation buff points) 2BB/2CA (include Maya Kai Ni)/1CL/1CV + 1 CL/2DD/1FBB/2CA&lt;br /&gt;
**For the installation battles it might be wise to have some way for some of your ships to fight the Patrol Boat  Imp Groups that will come with the Installations. Have a proper balance between installation killing and PT imp removal.  &lt;br /&gt;
***The Four-slot CLs ([[Yuubari]] and [[Ooyodo]] after reaching Kai) are very useful as they can equip more ASW equipment than other ships of their kind and so have the potential to hit the boss harder. &lt;br /&gt;
***It is important to keep a certain amount of firepower reserved for enemies other than the boss. As such, BBV are not recommended, and CLT are very useful (as they will only target surface ships with a [[Type A Ko-hyoteki|Type A Midgetsub]] for great amounts of damage). &lt;br /&gt;
***[[Maya#Second Upgrade|Maya Kai Ni]] is useful as she can cover Anti-Air Cut In duties for Destroyers who are put to better use in an ASW role.&lt;br /&gt;
***Submarines (both friendly and hostile) do not get normal night battle protection on Combined Fleet maps. Do not be afraid of entering night battle if you only need to do a little bit more damage.&lt;br /&gt;
* Nodes J and M are armor reduction nodes which you can attack to reduce the armor of the Submarine Hime. You have to defeat the installation bosses at each node once for the effects to take place.&lt;br /&gt;
** On easy and normal, you probably will be able to defeat the Submarine Hime without reducing her armor, but on hard, you may want to consider the option of attacking those points.&lt;br /&gt;
** You will need to use a Carrier Task Force and make it to the boss for the debuffs to take effect. &lt;br /&gt;
***Using a Surface Task Force will activate the debuff when you fight the Submarine Hime, however it is not visually shown through her introduction lines, but when you fight her. She does however seem to be somewhat agile in comparison to Carrier Task Force. This is possibly related to how the combine mechanics work between CTF and STF.&lt;br /&gt;
**After defeating these two installations, the submarine hime's dialogue will change and the glow of her torpedoes will emit a green light instead of a blue one.&lt;br /&gt;
**Armor buff will reset daily at 5 AM JST.&lt;br /&gt;
*If you are hunting for Prinz Eugen on Node M, she can be found regardless of formation on Normal and higher Difficulty. On Easy mode however, it might be restricted to the Line Ahead Formation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = Must be my imagination (no combat)&lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = cl_he-class_flagship cvl_nu-class_flagship cl_ho-class_flagship dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = cvl_nu-class_flagship cl_he-class_flagship cl_ho-class_flagship dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = ss_so-class_flagship ss_yo-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|D1_form = echelon&lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =  ss_so-class_flagship ss_yo-class ss_ka-class ss_ka-class&lt;br /&gt;
|D2_form = line_ahead&lt;br /&gt;
|D2_xp = &lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = Active Branching&lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = cv_wo-class_flagship_kai ca_ri-class_flagship ca_ne-class_elite dd_ro-class_late_model_elite dd_ro-class_late_model_elite&lt;br /&gt;
|F1_form = diamond&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = cvl_nu-class_flagship cvl_nu-class_flagship cl_tsu-class_elite dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|G1_form = diamond&lt;br /&gt;
|G1_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = bb_ru-class_flagship bb_ru-class_flagship bb_ru-class_flagship bb_ru-class_flagship dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|H1_form = line_ahead&lt;br /&gt;
|H1_xp = &lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = cv_wo-class_flagship_kai bb_ta-class_flagship ca_ri-class_flagship cl_tsu-class_elite dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|I1_form = diamond&lt;br /&gt;
|I1_xp = &lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = Harbor_princess transport_wa-class_flagship transport_wa-class_flagship dd_ro-class_late_model_elite pt_imp pt_imp&lt;br /&gt;
|J1_form = diamond&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|&lt;br /&gt;
|K_label = &lt;br /&gt;
|K1_node_info = Active Branching&lt;br /&gt;
|K1_form =&lt;br /&gt;
|K1_xp = &lt;br /&gt;
|&lt;br /&gt;
|L_label = &lt;br /&gt;
|L1_node_info = &lt;br /&gt;
|L1_form =&lt;br /&gt;
|L1_xp = &lt;br /&gt;
|&lt;br /&gt;
|M_label = &lt;br /&gt;
|M1_node_info = Anchorage_water_demon transport_wa-class_flagship transport_wa-class_flagship dd_ro-class_late_model_elite pt_imp pt_imp&lt;br /&gt;
|M1_form = line_ahead&lt;br /&gt;
|M1_xp = &lt;br /&gt;
|&lt;br /&gt;
|N_label = &lt;br /&gt;
|N1_node_info = ss_so-class_flagship ss_ka-class_elite ss_ka-class_elite ss_ka-class_elite&lt;br /&gt;
|N1_form = line_ahead&lt;br /&gt;
|N1_xp = &lt;br /&gt;
|&lt;br /&gt;
|O_label = &lt;br /&gt;
|O1_node_info = submarine_princess SS_So-Class SS_So-Class BATTLESHIP_princess DD_Ha-class_late_model_elite DD_Ha-class_late_model_elite&lt;br /&gt;
|O1_form = line_ahead&lt;br /&gt;
|O1_xp = &lt;br /&gt;
|O2_node_info = submarine_princess SS_So-Class SS_So-Class CV_Wo-class_flagship_Kai DD_Ha-class_late_model_elite DD_Ha-class_late_model_elite&lt;br /&gt;
|O2_form = line_ahead&lt;br /&gt;
|O2_xp = &lt;br /&gt;
|O3_node_info = submarine_princess SS_So-Class_elite BATTLESHIP_princess CV_Wo-class_flagship_Kai DD_Ha-class_late_model_elite DD_Ha-class_late_model_elite&lt;br /&gt;
|O3_form = line_ahead&lt;br /&gt;
|O3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = O3&lt;br /&gt;
|boss_node = O&lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = Must be my imagination (no combat)&lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = ss_so-class_flagship ss_yo-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|D1_form = echelon line_abreast&lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =  &lt;br /&gt;
|D2_form = &lt;br /&gt;
|D2_xp = &lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = Active Branching&lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = cv_wo-class_flagship_2 ca_ri-class_flagship ca_ri-class_flagship ca_ne-class dd_ro-class_late_model dd_ro-class_late_model&lt;br /&gt;
|F1_form = diamond&lt;br /&gt;
|F1_xp = 230&lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form =&lt;br /&gt;
|H1_xp = &lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = cv_wo-class_flagship_kai bb_ta-class_flagship ca_ri-class_flagship cl_tsu-class dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|I1_form =&lt;br /&gt;
|I1_xp = &lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form =&lt;br /&gt;
|J1_xp = &lt;br /&gt;
|&lt;br /&gt;
|K_label = &lt;br /&gt;
|K1_node_info = Active Branching&lt;br /&gt;
|K1_form =&lt;br /&gt;
|K1_xp = &lt;br /&gt;
|&lt;br /&gt;
|L_label = &lt;br /&gt;
|L1_node_info = &lt;br /&gt;
|L1_form =&lt;br /&gt;
|L1_xp = &lt;br /&gt;
|&lt;br /&gt;
|M_label = &lt;br /&gt;
|M1_node_info =&lt;br /&gt;
|M1_form = &lt;br /&gt;
|M1_xp = &lt;br /&gt;
|&lt;br /&gt;
|N_label = &lt;br /&gt;
|N1_node_info = ss_so-class_flagship ss_yo-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|N1_form = echelon&lt;br /&gt;
|N1_xp = &lt;br /&gt;
|&lt;br /&gt;
|O_label = &lt;br /&gt;
|O1_node_info = submarine_princess ss_yo-Class ss_yo-Class battleship_princess dd_ro-class_late_model dd_ro-class_late_model&lt;br /&gt;
|O1_form = line_ahead&lt;br /&gt;
|O1_xp = &lt;br /&gt;
|O2_node_info = submarine_princess ss_yo-Class ss_yo-Class cv_wo-class_flagship_Kai dd_ro-class_late_model DD_ro-class_late_model&lt;br /&gt;
|O2_form = line_ahead&lt;br /&gt;
|O2_xp = &lt;br /&gt;
|O3_node_info = submarine_princess SS_So-Class SS_So-Class BATTLESHIP_princess DD_Ha-class_late_model_elite DD_Ha-class_late_model_elite&lt;br /&gt;
|O3_form = &lt;br /&gt;
|O3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = O3&lt;br /&gt;
|boss_node = O&lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = Must be my imagination (no combat)&lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = &lt;br /&gt;
|D1_xp = &lt;br /&gt;
|D2_node_info =  &lt;br /&gt;
|D2_xp = &lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = Active Branching&lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = cv_wo-class_flagship_kai bb_ta-class_elite dd_i-class_late_model dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|F1_form = diamond&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info = &lt;br /&gt;
|G1_form = &lt;br /&gt;
|G1_xp = &lt;br /&gt;
|&lt;br /&gt;
|H_label = &lt;br /&gt;
|H1_node_info = &lt;br /&gt;
|H1_form = &lt;br /&gt;
|H1_xp = &lt;br /&gt;
|&lt;br /&gt;
|I_label = &lt;br /&gt;
|I1_node_info = &lt;br /&gt;
|I1_form = &lt;br /&gt;
|I1_xp = &lt;br /&gt;
|&lt;br /&gt;
|J_label = &lt;br /&gt;
|J1_node_info = &lt;br /&gt;
|J1_form = &lt;br /&gt;
|J1_xp = &lt;br /&gt;
|&lt;br /&gt;
|K_label = &lt;br /&gt;
|K1_node_info = Active Branching&lt;br /&gt;
|K1_form =&lt;br /&gt;
|K1_xp = &lt;br /&gt;
|&lt;br /&gt;
|L_label = &lt;br /&gt;
|L1_node_info = &lt;br /&gt;
|L1_form =&lt;br /&gt;
|L1_xp = &lt;br /&gt;
|&lt;br /&gt;
|M_label = &lt;br /&gt;
|M1_node_info = &lt;br /&gt;
|M1_form = &lt;br /&gt;
|M1_xp = &lt;br /&gt;
|&lt;br /&gt;
|N_label = &lt;br /&gt;
|N1_node_info = &lt;br /&gt;
|N1_form = &lt;br /&gt;
|N1_xp = &lt;br /&gt;
|&lt;br /&gt;
|O_label = &lt;br /&gt;
|O1_node_info = &lt;br /&gt;
|O1_form = &lt;br /&gt;
|O1_xp = &lt;br /&gt;
|O2_node_info = &lt;br /&gt;
|O2_form = &lt;br /&gt;
|O2_xp = &lt;br /&gt;
|O3_node_info = &lt;br /&gt;
|O3_form = &lt;br /&gt;
|O3_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = O3&lt;br /&gt;
|boss_node = O&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsB = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsC = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsD = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsF = '''[[EliteDD|Destroyers]]''': [[Inazuma]], [[Kasumi]], [[Shiranui]], [[Arashio]], [[Kuroshio]], [[Hibiki]], [[Kagerou]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Naka]], [[Sendai]], [[Yura]], [[Nagara]], [[Kiso]], [[Kuma]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Kako]], [[Aoba]], [[Choukai]], [[Furutaka]]&lt;br /&gt;
|dropsG = '''[[EliteDD|Destroyers]]''': [[Hibiki]], [[Ikazuchi]], [[Asashio]], [[Ooshio]], [[Kuroshio]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Jintsuu]], [[Kuma]], [[Kiso]], [[Isuzu]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Aoba]]&lt;br /&gt;
|dropsH = '''[[EliteDD|Destroyers]]''': [[Ikazuchi]], [[Arashio]], [[Ooshio]], [[Akatsuki]], [[Kuroshio]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Tama]], [[Jintsuu]], [[Nagara]], [[Naka]], [[Yura]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Maya]], [[Myoukou]], [[Kako]], [[Aoba]], [[Kinugasa]], [[Mogami]], [[Tone]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Kirishima]], [[Yamashiro]], [[Kongou]], [[Hyuuga]]&lt;br /&gt;
|dropsI = '''[[EliteDD|Destroyers]]''': [[Ikazuchi]], [[Arashio]], [[Ooshio]], [[Akatsuki]], [[Kuroshio]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Tama]], [[Jintsuu]], [[Nagara]], [[Naka]], [[Yura]], [[Natori]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Maya]], [[Myoukou]], [[Kako]], [[Aoba]], [[Kinugasa]], [[Mogami]], [[Tone]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Kirishima]], [[Yamashiro]], [[Kongou]], [[Hyuuga]]&lt;br /&gt;
|dropsJ = '''[[EliteDD|Destroyers]]''': [[Libeccio]], [[Asashio]], [[Kagerou]], [[Akatsuki]], [[Shiranui]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Sendai]], [[Jintsuu]], [[Kuma]], [[Yura]] &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Ashigara]], [[Maya]], [[Furutaka]], [[Haguro]], [[Aoba]], [[Mogami]], [[Tone]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Roma]], [[Hiei]], [[Haruna]], [[Yamashiro]], [[Ise]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCV|Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCVL|Light Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteAV|Seaplane Tenders]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteSS|Submarines''']]: &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[Auxiliary Ships|Auxiliary Ships]]''': [[Akitsu Maru]]&lt;br /&gt;
|dropsM = '''[[EliteDD|Destroyers]]''': [[Libeccio]], [[Arare]], [[Shiranui]], [[Kuroshio]], [[Ooshio]], [[Kagerou]], [[Akatsuki]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Sendai]], [[Jintsuu]], [[Kuma]], [[Yura]] &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Prinz Eugen|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Prinz Eugen&amp;lt;/span&amp;gt;''']], [[Ashigara]], [[Maya]], [[Furutaka]], [[Haguro]], [[Aoba]], [[Mogami]], [[Tone]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Roma|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Roma&amp;lt;/span&amp;gt;''']], [[Hiei]], [[Haruna]], [[Yamashiro]], [[Ise]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCV|Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCVL|Light Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteAV|Seaplane Tenders]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteSS|Submarines''']]: &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[Auxiliary Ships|Auxiliary Ships]]''': [[Akitsu Maru|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Akitsu Maru&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
|dropsL = &lt;br /&gt;
|dropsM = '''[[EliteDD|Destroyers]]''': [[Libeccio]], [[Arare]], [[Shiranui]], [[Kuroshio]], [[Ooshio]], [[Kagerou]], [[Akatsuki]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Sendai]], [[Jintsuu]], [[Kuma]], [[Yura]] &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Prinz Eugen|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Prinz Eugen&amp;lt;/span&amp;gt;''']], [[Ashigara]], [[Maya]], [[Furutaka]], [[Haguro]], [[Aoba]], [[Mogami]], [[Tone]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Roma|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Roma&amp;lt;/span&amp;gt;''']], [[Hiei]], [[Haruna]], [[Yamashiro]], [[Ise]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCV|Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCVL|Light Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteAV|Seaplane Tenders]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteSS|Submarines''']]: &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[Auxiliary Ships|Auxiliary Ships]]''': [[Akitsu Maru|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Akitsu Maru&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
|dropsO = '''[[EliteDD|Destroyers]]''': [[Akigumo]], [[Tokitsukaze]], [[Hayashimo]], [[Kiyoshimo]], [[Inazuma]], [[Akatsuki]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Kiso]], [[Tama]], [[Kuma]], [[Nagara]], [[Yura]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Mogami]], [[Kinugasa]], [[Myoukou]], [[Takao]], [[Atago]], &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Roma|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Roma&amp;lt;/span&amp;gt;''']], [[Haruna]], [[Kirishima]], [[Mutsu]], [[Ise]], [[Hiei]], [[Kongou]], [[Nagato]], [[Fusou]], [[Yamashiro]], [[Hyuuga]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCV|Aircraft Carriers]]''': [[Graf Zeppelin|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Graf Zeppelin&amp;lt;/span&amp;gt;''']], [[Souryuu]], [[Hiryuu]], [[Shoukaku]], [[Zuikaku]], [[Houshou]] [[Hiyou]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCVL|Light Aircraft Carriers]]''': [[Junyou]], [[Shouhou]], [[Ryuujou]], [[Hiyou]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteAV|Seaplane Tenders]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteSS|Submarines''']]: [[U-511|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;U-511&amp;lt;/span&amp;gt;''']], [[Maruyu]], [[I-58]], [[I-19]], [[I-168]], [[I-8]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-5===&lt;br /&gt;
[[File:OoyodonotesFall2015E-5.png|500px]]&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:2015FallE-5Banner.png|450px]]&lt;br /&gt;
|map_image = [[File:Fall2015_E5Map.png|450px]]&lt;br /&gt;
|map_name = Survive! Vanilla Bay Night Battle! &lt;br /&gt;
|map_japanese = &lt;br /&gt;
|information = &lt;br /&gt;
*Boss: [[Destroyer Water Demon]]&lt;br /&gt;
*Both Supply and HP Gauge are present.&lt;br /&gt;
**Supply Gauge: 360 (Hard), 240 (Med), 120 (Easy)&lt;br /&gt;
***'''Supply gauge must be emptied before HP gauge can be depleted.&lt;br /&gt;
***The supply gauge drops by 18 per win, +3.5 per [[Drum Canister]] equipped, +5.5 per [[Daihatsu-class Landing Craft]] equipped. The decrease is increased by 44% if you score an S-rank victory instead of just an A-rank victory.&lt;br /&gt;
**HP Gauge: 1060 (Hard), 4 Kills (Med), 3 Kills (Easy)&lt;br /&gt;
***Flagship must be sunk for HP Gauge to be depleted (as usual).&lt;br /&gt;
**Resetting the difficulty will restore '''both''' gauges completely.&lt;br /&gt;
 &lt;br /&gt;
*Rewards upon clearance: [[Hagikaze]]&lt;br /&gt;
** Clearing on Hard (甲): [[Blueprint|Medal]] x2, Hard Mode Medal&lt;br /&gt;
** Clearing on Medium (乙): [[Blueprint|Medal]] x2&lt;br /&gt;
** Clearing on Easy (丙): [[Blueprint|Medal]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|A_to_B = Active Branching&lt;br /&gt;
|A_to_C = Active Branching&lt;br /&gt;
|B_to_D = &lt;br /&gt;
|B_to_E = [[Shigure]] in fleet?&lt;br /&gt;
|C_to_E = With either Sendai and Shigure or Shigure and Kawakaze&lt;br /&gt;
|C_to_F = Any fleet that does not send to E or G&amp;lt;br&amp;gt;(this includes [[Sendai]] and [[Kawakaze]] pairing)&lt;br /&gt;
|C_to_G = [[Sendai]], [[Shigure]] and [[Kawakaze]] in fleet&lt;br /&gt;
|F_to_G = [[Shigure]] in fleet&lt;br /&gt;
|F_to_I =&lt;br /&gt;
|L_to_M = &lt;br /&gt;
|L_to_N = LOS Check; at least 8, &amp;gt;15 locks&lt;br /&gt;
}}&lt;br /&gt;
|tips =&lt;br /&gt;
*There are in this event, which consist of a transport phase and a battle phase&lt;br /&gt;
** Doing the PT debuff before you complete the transport phase will have no effect on the [[Destroyer Water Demon]].&lt;br /&gt;
*[[Shigure]], [[Kawakaze]] and [[Sendai]] are needed for branching; this skips a sub node and allows the ACG route. Without the third ship, [[Shigure]] and either of the other two go through ACEH, which contains [[PT Imp Group]]s.&lt;br /&gt;
* If you use only Shigure, you will go the ACFG route which is a good way to bypass the [[PT Imp Group]]s or another night battle node at the cost of a fuel.&lt;br /&gt;
* If you use none of the ships, you will go ACFI which will have you engage in a total of 3 night battles which is not recommended.&lt;br /&gt;
&lt;br /&gt;
*A LoS of 15 or greater is required to reach the boss node. Having four radars is recommended for this.&lt;br /&gt;
**Some reports have LoS's as low as 8 able to reach the boss node, but this does not guarantee a route fix. &lt;br /&gt;
*The Destroyer Water Demon has rather high armor making her hard to take down. You will need to debuff her armor to make it possible to beat her more easily. To do this, you will need to destroy 15 [[PT Imp Group]]s ''while you're on the HP (red) gauge''. If done correctly, when you confront the Destroyer Water Demon, her abyssal helmet will be removed from her head indicating she has lost her armor. Remember that the debuff resets at 5 AM JST (except on the last day).&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = Active branching&lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= 潜水艦阻止線Aライン哨戒前衛&lt;br /&gt;
|B1_node_info = ss_ka-class_flagship ss_ka-class_elite ss_ka-class_elite&lt;br /&gt;
|B1_form = echelon&lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = ss_ka-class_elite ss_ka-class_elite ss_ka-class_elite&lt;br /&gt;
|B2_form = echelon&lt;br /&gt;
|B2_xp = 100&lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = It must have been my imagination (no combat)&lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = 潜水艦阻止線Aライン&lt;br /&gt;
|D1_node_info = ss_yo-class_flagship ss_yo-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|D1_form = echelon&lt;br /&gt;
|D1_xp = 120&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = It must have been my imagination (no combat)&lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = 潜水艦阻止線Bライン&lt;br /&gt;
|F1_node_info = ss_ka-class_flagship ss_ka-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|F1_form = echelon line_abreast&lt;br /&gt;
|F1_xp = 110&lt;br /&gt;
|F2_node_info = ss_ka-class_flagship ss_ka-class_elite ss_ka-class&lt;br /&gt;
|F2_form = echelon&lt;br /&gt;
|F2_xp = 110&lt;br /&gt;
|&lt;br /&gt;
|G_label = 輸送部隊迎撃部隊&lt;br /&gt;
前衛哨戒艦隊&lt;br /&gt;
|G1_node_info = dd_ro-class_late_model_elite dd_ro-class_late_model dd_i-class_late_model dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|G1_form = line_ahead&lt;br /&gt;
|G1_xp =160&lt;br /&gt;
|G2_node_info = dd_i-class_late_model_elite dd_ro-class_late_model dd_i-class_late_model dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|G2_form = line_ahead&lt;br /&gt;
|G2_xp = 150&lt;br /&gt;
|G3_node_info = dd_i-class_late_model_elite dd_i-class_late_model dd_i-class_late_model dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|G3_form = line_ahead&lt;br /&gt;
|G3_xp =140&lt;br /&gt;
|&lt;br /&gt;
|H_label = 高速魚雷艇部隊&lt;br /&gt;
|H1_node_info = dd_ro-class_late_model_elite dd_ro-class_late_model pt_imp pt_imp pt_imp pt_imp&lt;br /&gt;
|H1_form = line_ahead&lt;br /&gt;
|H1_xp =200&lt;br /&gt;
|H2_node_info = dd_i-class_late_model_elite dd_i-class_late_model pt_imp pt_imp pt_imp pt_imp&lt;br /&gt;
|H2_form = echelon&lt;br /&gt;
|H2_xp =180&lt;br /&gt;
|&lt;br /&gt;
|I_label = 伏撃部隊 軽巡戦隊&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|I1_node_info =cl_he-class_flagship cl_ho-class_flagship cl_ho-class_flagship dd_i-class_late_model dd_i-class dd_i-class&lt;br /&gt;
|I1_form = line_ahead double_line&lt;br /&gt;
|I1_xp =&lt;br /&gt;
|&lt;br /&gt;
|J_label =伏撃部隊 精鋭駆逐隊&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|J1_node_info =dd_ha-class_late_model_elite dd_ha-class_late_model dd_ha-class_late_model dd_ha-class_late_model dd_ha-class dd_ha-class&lt;br /&gt;
|J1_form = line_ahead double_line&lt;br /&gt;
|J1_xp =220&lt;br /&gt;
|J2_node_info =dd_ro-class_late_model_elite dd_ro-class_late_model dd_ro-class_late_model dd_ro-class_late_model dd_ro-class dd_ro-class&lt;br /&gt;
|J2_form = line_ahead double_line&lt;br /&gt;
|J2_xp =200&lt;br /&gt;
|&lt;br /&gt;
|K_label = &lt;br /&gt;
|K1_node_info = Transport node&lt;br /&gt;
|K1_form = &lt;br /&gt;
|K1_xp =&lt;br /&gt;
|&lt;br /&gt;
|L_label = 深海補給船団&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|L1_node_info =transport_wa-class_flagship transport_wa-class_elite transport_wa-class transport_wa-class dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|L1_form = double_line diamond&lt;br /&gt;
|L1_xp = 200&lt;br /&gt;
|L2_node_info =transport_wa-class_flagship transport_wa-class transport_wa-class dd_i-class_late_model pt_imp pt_imp&lt;br /&gt;
|L2_form = double_line&lt;br /&gt;
|L2_xp = 220&lt;br /&gt;
|&lt;br /&gt;
|M_label = &lt;br /&gt;
|M1_node_info = Just my imagination (no combat)&lt;br /&gt;
|M1_form = &lt;br /&gt;
|M1_xp =&lt;br /&gt;
|&lt;br /&gt;
|N_label = 伏撃部隊集団 旗艦&lt;br /&gt;
|N1_node_info = destroyer_water_demon dd_ha-class_late_model_elite dd_ro-class_late_model_elite dd_ro-class_late_model_elite dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|N1_form = line_ahead&lt;br /&gt;
|N1_xp = 400&lt;br /&gt;
|N2_node_info = destroyer_water_demon dd_ha-class_late_model_elite dd_ro-class_late_model dd_ro-class_late_model pt_imp pt_imp&lt;br /&gt;
|N2_form = line_ahead&lt;br /&gt;
|N2_xp = 400&lt;br /&gt;
|N3_node_info = destroyer_water_demon dd_ha-class_late_model_elite dd_ro-class_late_model_elite dd_ro-class_late_model_elite dd_i-class_late_model_elite dd_i-class_late_model_elite&lt;br /&gt;
|N3_form = line_ahead&lt;br /&gt;
|N3_xp = 500&lt;br /&gt;
|&lt;br /&gt;
|final_form = N3&lt;br /&gt;
|boss_node = N&lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = Active branching&lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = ss_ka-class_elite ss_ka-class_elite ss_ka-class_elite&lt;br /&gt;
|B1_form = echelon&lt;br /&gt;
|B1_xp = 100&lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = It must have been my imagination (no combat)&lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = ss_yo-class_flagship ss_yo-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|D1_form = echelon&lt;br /&gt;
|D1_xp = 120&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = It must have been my imagination (no combat)&lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = 潜水艦阻止線Bライン&lt;br /&gt;
|F1_node_info = ss_ka-class_flagship ss_ka-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = 110&lt;br /&gt;
|&lt;br /&gt;
|G_label = 輸送部隊迎撃部隊&lt;br /&gt;
前衛哨戒艦隊&lt;br /&gt;
|G1_node_info = dd_i-class_late_model_elite dd_i-class_late_model dd_i-class_late_model dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|G1_form = line_ahead&lt;br /&gt;
|G1_xp =140&lt;br /&gt;
|G2_node_info = dd_i-class_late_model dd_i-class dd_i-class dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|G2_form = line_ahead&lt;br /&gt;
|G2_xp = 110&lt;br /&gt;
|&lt;br /&gt;
|H_label = 高速魚雷艇部隊&lt;br /&gt;
|H1_node_info = dd_i-class_late_model_elite pt_imp pt_imp pt_imp pt_imp pt_imp&lt;br /&gt;
|H1_form = line_ahead&lt;br /&gt;
|H1_xp = 160&lt;br /&gt;
|&lt;br /&gt;
|I_label = 伏撃部隊 軽巡戦隊&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|I1_node_info =cl_he-class_flagship cl_ho-class_flagship cl_ho-class_flagship dd_i-class_late_model dd_i-class dd_i-class&lt;br /&gt;
|I1_form = line_ahead double_line&lt;br /&gt;
|I1_xp = 170&lt;br /&gt;
|&lt;br /&gt;
|J_label =伏撃部隊 精鋭駆逐隊&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|J1_node_info =dd_ro-class_late_model_elite dd_ro-class_late_model dd_ro-class_late_model dd_ro-class dd_ro-class dd_ro-class&lt;br /&gt;
|J1_form = line_ahead&lt;br /&gt;
|J1_xp = 170&lt;br /&gt;
|J2_node_info =dd_ro-class_late_model dd_ro-class_late_model dd_ro-class dd_ro-class dd_ro-class dd_ro-class&lt;br /&gt;
|J2_form = line_ahead&lt;br /&gt;
|J2_xp = 130&lt;br /&gt;
|&lt;br /&gt;
|K_label = &lt;br /&gt;
|K1_node_info = Transport node&lt;br /&gt;
|K1_form = &lt;br /&gt;
|K1_xp =&lt;br /&gt;
|&lt;br /&gt;
|L_label = 深海補給船団&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|L1_node_info =transport_wa-class_flagship transport_wa-class transport_wa-class dd_i-class_late_model pt_imp pt_imp&lt;br /&gt;
|L1_form = diamond&lt;br /&gt;
|L1_xp = 260&lt;br /&gt;
|L2_node_info =transport_wa-class_flagship transport_wa-class transport_wa-class dd_i-class_late_model pt_imp pt_imp&lt;br /&gt;
|L2_form = double_line diamond&lt;br /&gt;
|L2_xp = 240&lt;br /&gt;
|&lt;br /&gt;
|M_label = &lt;br /&gt;
|M1_node_info = Just my imagination (no combat)&lt;br /&gt;
|M1_form = &lt;br /&gt;
|M1_xp =&lt;br /&gt;
|&lt;br /&gt;
|N_label = 伏撃部隊集団 旗艦&lt;br /&gt;
|N1_node_info = destroyer_water_demon dd_ro-class_late_model_elite dd_ro-class_late_model_elite dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|N1_form = line_ahead&lt;br /&gt;
|N1_xp = 350&lt;br /&gt;
|N2_node_info = destroyer_water_demon dd_ro-class_late_model_elite dd_i-class_late_model dd_i-class_late_model pt_imp pt_imp&lt;br /&gt;
|N2_form = line_ahead&lt;br /&gt;
|N2_xp = 350&lt;br /&gt;
|N3_node_info = destroyer_water_demon dd_ha-class_late_model_elite dd_ro-class_late_model_elite dd_ro-class_late_model_elite dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|N3_form = line_ahead&lt;br /&gt;
|N3_xp = 400&lt;br /&gt;
|&lt;br /&gt;
|final_form = N3&lt;br /&gt;
|boss_node = N&lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = Active branching&lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = ss_ka-class_elite ss_ka-class&lt;br /&gt;
|B1_form = echelon line_abreast&lt;br /&gt;
|B1_xp = 50&lt;br /&gt;
|B2_node_info = ss_ka-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|B2_form = echelon line_abreast&lt;br /&gt;
|B2_xp = 60&lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = It must have been my imagination (no combat)&lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = ss_yo-class_elite ss_ka-class&lt;br /&gt;
|D1_form = echelon line_abreast&lt;br /&gt;
|D1_xp = 70&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = It must have been my imagination (no combat)&lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = 潜水艦阻止線Bライン&lt;br /&gt;
|F1_node_info = ss_ka-class_elite ss_ka-class ss_ka-class&lt;br /&gt;
|F1_form = line_ahead echelon&lt;br /&gt;
|F1_xp = 60&lt;br /&gt;
|F2_node_info = ss_ka-class_flagship ss_ka-class ss_ka-class&lt;br /&gt;
|F2_form = line_ahead echelon&lt;br /&gt;
|F2_xp = 80&lt;br /&gt;
|&lt;br /&gt;
|G_label = 輸送部隊迎撃部隊&lt;br /&gt;
前衛哨戒艦隊&lt;br /&gt;
|G1_node_info = dd_i-class_late_model dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|G1_form = line_ahead&lt;br /&gt;
|G1_xp =70&lt;br /&gt;
|G2_node_info = dd_i-class_late_model dd_i-class dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|G2_form = line_ahead&lt;br /&gt;
|G2_xp = 90&lt;br /&gt;
|G3_node_info =  dd_i-class_late_model dd_i-class dd_i-class dd_i-class dd_i-class dd_i-class&lt;br /&gt;
|G3_form = line_ahead&lt;br /&gt;
|G3_xp =110&lt;br /&gt;
|&lt;br /&gt;
|H_label = 高速魚雷艇部隊&lt;br /&gt;
|H1_node_info = dd_i-class_late_model dd_i-class pt_imp pt_imp pt_imp pt_imp&lt;br /&gt;
|H1_form = line_ahead&lt;br /&gt;
|H1_xp = &lt;br /&gt;
|H2_node_info = dd_i-class_late_model pt_imp pt_imp pt_imp pt_imp pt_imp&lt;br /&gt;
|H2_form = line_ahead echelon&lt;br /&gt;
|H2_xp = 150&lt;br /&gt;
|&lt;br /&gt;
|I_label = 伏撃部隊 軽巡戦隊&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|I1_node_info =cl_he-class_flagship cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class dd_i-class &lt;br /&gt;
|I1_form = double_line&lt;br /&gt;
|I1_xp = 130&lt;br /&gt;
|&lt;br /&gt;
|J_label =伏撃部隊 精鋭駆逐隊&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|J1_node_info =dd_ro-class_late_model dd_ro-class_late_model dd_ro-class dd_ro-class dd_ro-class dd_ro-class&lt;br /&gt;
|J1_form = line_ahead double_line&lt;br /&gt;
|J1_xp =130&lt;br /&gt;
|J2_node_info =dd_ro-class_late_model_elite dd_ro-class_late_model dd_ro-class dd_ro-class dd_ro-class dd_ro-class&lt;br /&gt;
|J2_form = line_ahead&lt;br /&gt;
|J2_xp =150&lt;br /&gt;
|&lt;br /&gt;
|K_label = &lt;br /&gt;
|K1_node_info = Transport node&lt;br /&gt;
|K1_form = &lt;br /&gt;
|K1_xp =&lt;br /&gt;
|&lt;br /&gt;
|L_label = 深海補給船団&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Night Battle&amp;lt;/span&amp;gt;&lt;br /&gt;
|L1_node_info =transport_wa-class_elite transport_wa-class transport_wa-class transport_wa-class pt_imp pt_imp&lt;br /&gt;
|L1_form = double_line diamond&lt;br /&gt;
|L1_xp =280&lt;br /&gt;
|L2_node_info =transport_wa-class_elite transport_wa-class transport_wa-class dd_i-class_late_model pt_imp pt_imp&lt;br /&gt;
|L2_form = double_line&lt;br /&gt;
|L2_xp =260&lt;br /&gt;
|&lt;br /&gt;
|M_label = &lt;br /&gt;
|M1_node_info = Just my imagination (no combat)&lt;br /&gt;
|M1_form = &lt;br /&gt;
|M1_xp =&lt;br /&gt;
|&lt;br /&gt;
|N_label = 伏撃部隊集団 旗艦&lt;br /&gt;
|N1_node_info = destroyer_water_demon dd_i-class_late_model dd_i-class_late_model pt_imp pt_imp pt_imp&lt;br /&gt;
|N1_form = line_ahead&lt;br /&gt;
|N1_xp = 300&lt;br /&gt;
|N2_node_info = destroyer_water_demon dd_i-class_late_model pt_imp pt_imp pt_imp pt_imp&lt;br /&gt;
|N2_form = line_ahead&lt;br /&gt;
|N2_xp = 300&lt;br /&gt;
|N3_node_info = destroyer_water_demon dd_ro-class_late_model_elite pt_imp pt_imp pt_imp pt_imp&lt;br /&gt;
|N3_form = line_ahead&lt;br /&gt;
|N3_xp = 350&lt;br /&gt;
|&lt;br /&gt;
|final_form = N3&lt;br /&gt;
|boss_node = N&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsB = '''[[EliteDD|Destroyers]]''':&lt;br /&gt;
|dropsD = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsF = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsG = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsH = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsJ = '''[[EliteDD|Destroyers]]''': [[Kawakaze]], [[Fubuki]], [[Shirayuki]], [[Miyuki]], [[Isonami]], [[Murakumo]], [[Ayanami]], [[Hatsuyuki]], [[Shikinami]], [[Mikazuki]], [[Satsuki]], [[Shiratsuyu]], [[Shigure]], [[Murasame]], [[Yuudachi]], [[Kagerou]], [[Kuroshio]], [[Maikaze]], [[Nowaki]], [[Harusame]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Abukuma]], [[Kinu]], [[Ooi]], [[Kitakami]], [[Tama]], [[Sendai]], [[Jintsuu]], [[Naka]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''':[[Choukai]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Kongou]], [[Kirishima]], [[Haruna]], [[Hiei]]&lt;br /&gt;
|dropsL = '''[[EliteDD|Destroyers]]''': [[Kawakaze]], [[Fubuki]], [[Shirayuki]], [[Miyuki]], [[Isonami]], [[Murakumo]], [[Ayanami]], [[Shikinami]], [[Mikazuki]], [[Satsuki]], [[Shiratsuyu]], [[Shigure]], [[Murasame]], [[Yuudachi]], [[Kagerou]], [[Kuroshio]], [[Shimakaze]], [[Nowaki]], [[Harusame]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Abukuma]], [[Kinu]], [[Ooi]], [[Kitakami]], [[Sendai]], [[Jintsuu]], [[Naka]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Kongou]], [[Kirishima]], [[Haruna]], [[Hiei]]&lt;br /&gt;
|dropsN = '''[[EliteDD|Destroyers]]''': [[Nowaki]], [[Arashi]], [[Shimakaze]], [[Yukikaze]], [[Satsuki]], [[Shigure]], [[Akatsuki]], [[Maikaze]], [[Hamakaze]], [[Tanikaze]], [[Kawakaze]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Yahagi]], [[Noshiro]], [[Agano]], [[Sakawa]], [[Tama]], [[Sendai]], [[Jintsuu]], [[Naka]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Myoukou]], [[Nachi]], [[Ashigara]], [[Takao]], [[Atago]], [[Maya]], [[Choukai]], [[Furutaka]], [[Kako]], [[Aoba]], [[Kinugasa]], [[Tone]], [[Chikuma]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Kongou]], [[Kirishima]], [[Haruna]], [[Hiei]], [[Ise]], [[Hyuga]], [[Fusou]], [[Yamashiro]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCVL|Light Aircraft Carriers]]''':[[Shouhou]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteAV|Seaplane Tenders]]''': [[Chiyoda]], [[Chitose]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteSS|Submarines]]''': [[Maruyu]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Kanmusu Event Lines==&lt;br /&gt;
Several destroyers and light cruisers involved in transport runs in the Solomon Sea have seasonal event lines.&lt;br /&gt;
&lt;br /&gt;
===Light Cruisers===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;width:6%;&amp;quot;|Ship Name&lt;br /&gt;
!style=&amp;quot;width:3%;&amp;quot;|Audio&lt;br /&gt;
!style=&amp;quot;width:35%;&amp;quot;|Japanese&lt;br /&gt;
!style=&amp;quot;width:35%;&amp;quot;|English&lt;br /&gt;
!style=&amp;quot;width:21%;&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Sendai]]&lt;br /&gt;
|&lt;br /&gt;
|川内参上！三水戦の戦い、見せてあげるよ！ &lt;br /&gt;
|Sendai is here! I'll show you the way the DesRon3 fights!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Jintsuu]]&lt;br /&gt;
|&lt;br /&gt;
|私達二水戦も全艦待機しています。……提督、ご命令を?&lt;br /&gt;
|The DesRon2 is standing by. ...Admiral, your orders?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Destroyers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;width:6%;&amp;quot;|Ship Name&lt;br /&gt;
!style=&amp;quot;width:3%;&amp;quot;|Audio&lt;br /&gt;
!style=&amp;quot;width:35%;&amp;quot;|Japanese&lt;br /&gt;
!style=&amp;quot;width:35%;&amp;quot;|English&lt;br /&gt;
!style=&amp;quot;width:21%;&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Yukikaze]]&lt;br /&gt;
|&lt;br /&gt;
|第二水雷戦隊所属！陽炎型駆逐艦雪風！！ &lt;br /&gt;
|Kagerou-class Destroyer Yukikaze of the 2nd Destroyer Division!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Mikazuki]]&lt;br /&gt;
|&lt;br /&gt;
|ここは三日月に任せて。駆逐艦の誇り、お見せします！ &lt;br /&gt;
|Leave this up to me. I'll show you the pride of a destroyer!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Satsuki]]&lt;br /&gt;
|&lt;br /&gt;
|今度はボクも、手加減できないよ！ &lt;br /&gt;
|This time I won't go easy on you!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Shiratsuyu]]&lt;br /&gt;
|&lt;br /&gt;
|提督、船団護衛なら任せておいてよ。え、なに？その目…。ほ、本当なんだから！いや、潜水艦とかは一番に……ちょっと苦手だけどさ…。 &lt;br /&gt;
|Admiral, leave the convoy escort to me. Eh, what? What's with that look... I... I can do it! Well, submarines are kind of... the number one thing I'm weak at dealing with...&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|敵の潜水艦な～。いや、今ならやっつけられるよ！演習もたくさんやったし、経験もいっぱい積んだし、装備も練度も一番だし！多分…。やれるよ！ &lt;br /&gt;
|Enemy submarines... No, this time I'll beat you! I've been doing a lot of practice; and I have a lot of experience; and my equipment and skill is number one! Probably... Let's go!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Shigure]]&lt;br /&gt;
|&lt;br /&gt;
|この海域は･･･この海域は危険な感じがする。川内さん、江風、気を付けて。 &lt;br /&gt;
|This sea... This sea feels dangerous. Sendai-san, Kawakaze, be careful.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|この作戦僕も一緒に行っていいかな？何か･･･少し嫌な予感がする･･･でも提督と一緒なら、何かが変わる気がするんだ。 &lt;br /&gt;
|Is it OK for me to go along with this operation? I'm... getting a bad feeling about it... But if the Admiral is with us, I feel that we can change that.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Murasame]]&lt;br /&gt;
|&lt;br /&gt;
|はいは～い♪　次の作戦は？…………え？あの海への輸送作戦？　嘘ぉ……。……いえ、行きます。任せて！ &lt;br /&gt;
|Yes yes~♪ What's the next operation? ... Eh? A transport operation to that sea? No way... ...No, I'll go. Leave it to me!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|輸送作戦……夜の海は気をつけないと。警戒を厳として、行きましょうか &lt;br /&gt;
|Transport operations... the sea gives off a certain feeling at night. Keep your eyes open and let's go.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Yuudachi]]&lt;br /&gt;
|&lt;br /&gt;
|夜戦なら夕立を連れてってほしいっぽい！うずうずするっぽい！ぽ～い！！  &lt;br /&gt;
|If you're going to night battles take me along too poi! I'm itching for some poi!! Poi!!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tanikaze]]&lt;br /&gt;
|&lt;br /&gt;
|かぁ～！この谷風の見せ場だねえ～、よっしゃぁ！ &lt;br /&gt;
|Gah~! I'll be the star of this show alright~!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hamakaze]]&lt;br /&gt;
|&lt;br /&gt;
|第十七駆逐隊浜風、全力で行きます&lt;br /&gt;
|17th Destroyer Squadron, Hamakaze, setting off at full force.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Umikaze]]&lt;br /&gt;
|&lt;br /&gt;
|江風ぇ、少し自重しないと…本当に…お姉さんは心配です &lt;br /&gt;
|Kawakaze, show a little restraint... really... I'm worried about you.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kawakaze]]&lt;br /&gt;
|&lt;br /&gt;
|姉貴、あんま心配すンなって。大丈夫、今度はやられはしないよ。任せとけ！ &lt;br /&gt;
|Sis, don't be worried. I'm fine, I won't be beaten this time. Leave it to me!&lt;br /&gt;
|Response to Umikaze's line.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://wikiwiki.jp/kancolle/?%C6%CD%C6%FE%A1%AA%B3%A4%BE%E5%CD%A2%C1%F7%BA%EE%C0%EF Wikiwiki event article]&lt;br /&gt;
&lt;br /&gt;
===Tools===&lt;br /&gt;
* [http://aircalc.net/ KanColle Calculator and tools] by no1244 (in Japanese)&lt;br /&gt;
* [http://www.kancolle-calc.net/aircrafts.html Air Superiority Calculator] (in Japanese)&lt;br /&gt;
* [http://tsoft-web.com/sub/kancolle/2-5/ Effective LoS Calculator] (in Japanese)&lt;br /&gt;
* Consider using the IRC channels: [http://webchat.esper.net/?nick=NamelessShip...&amp;amp;channels=kancolle,kancollewiki&amp;amp;prompt=1 #kancolle for tactics advice; #Kancollewiki for wiki issues; and #Amatsukaze for general socializing], or posting on this article's [[Talk:Fall 2015 Event|talk page]].&lt;br /&gt;
&lt;br /&gt;
===Player Live Streams===&lt;br /&gt;
&lt;br /&gt;
* [http://original.livestream.com/totaku Totaku's Stream] Will run daily from 12:30 AM CST - 3:00 AM CST on weekdays, 12:30 AM - 5:00 AM on weekends.&lt;br /&gt;
*[http://www.twitch.tv/shinhwalee Twitch] and [https://www.youtube.com/channel/UCnQDUZgNgxOJYZKUB8gOpmQ Youtube] Shinhwa (Death Usagi)'s Livestream. Unplanned Schedule&lt;br /&gt;
*[http://twitch.tv/bl2w Zak's Twitch Stream]. Everyday in the event. 4:00-6:30PM EST&lt;br /&gt;
*[http://www.twitch.tv/deltasierra4 Hibiki's smokin House Lounge] - DS4's event stream. No planned schedule, check fbook or IRC for announcements.&lt;br /&gt;
**[http://original.livestream.com/deltasierra Hibiki's smokin House Lounge Mirror]&lt;br /&gt;
*[http://www.twitch.tv/remi_scarlet/ Remi/Yuto's Stream] Probably won't start until Thanksgiving due to school. Join for the usual salt and legendary shit-tier RNG runs.&lt;br /&gt;
* [http://www.twitch.tv/jetrico DJ's Stream]&lt;br /&gt;
* [http://www.twitch.tv/hydragoliath HydraGoliath's Stream]&lt;br /&gt;
* [http://twitch.tv/djdai Daikyi's Stream]&lt;br /&gt;
* [http://www.twitch.tv/kael606 Nerfx's Stream]&lt;br /&gt;
* [http://www.twitch.tv/fx_reveries Somniare's Stream]&lt;br /&gt;
* [http://www.twitch.tv/nwrtz/ Nwrtz's stream]&lt;br /&gt;
* [http://www.twitch.tv/zalfier Zalfier's Stream]&lt;br /&gt;
* [http://www.twitch.tv/risele_ageria Drantai's Stream]&lt;br /&gt;
* [http://www.twitch.tv/pokechudesu Pokechu's Stream]&lt;br /&gt;
* [http://www.twitch.tv/ayumuzz Murasa's Stream]&lt;br /&gt;
* [http://www.twitch.tv/uniqornn Wafuu's Stream]&lt;br /&gt;
* [http://www.twitch.tv/aq1_r4 Aquan's Stream]&lt;br /&gt;
* [http://www.twitch.tv/observer39 Observer 39's Stream]&lt;br /&gt;
* [http://twitch.tv/xiei Xiei's Stream]&lt;br /&gt;
* [http://www.twitch.tv/chronomeister Chronomeister's Streams]&lt;br /&gt;
* [http://www.twitch.tv/jifaru Jifaru's Stream]&lt;br /&gt;
* [http://www.twitch.tv/duckieplucky Duckieplucky's Stream]&lt;br /&gt;
* [http://www.twitch.tv/c0mpl3x1ty c0mpl3x1ty's Stream] 9PM-12AM EST on Friday only&lt;br /&gt;
* [http://www.twitch.tv/yamato_kai2000  Yamato JagdYamato's Stream] times TBA on every Fri. &amp;amp; Sat.; might blitz through w/o streaming but will use Bandicam. (内内内乙甲 depending on prizes)&lt;br /&gt;
{{EventsPortal}}&lt;br /&gt;
[[category:Events]]&lt;br /&gt;
[[zh:2015年秋季活动]]&lt;/div&gt;</summary>
		<author><name>Selphos</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2015_Event&amp;diff=11103</id>
		<title>Fall 2015 Event</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2015_Event&amp;diff=11103"/>
		<updated>2015-11-18T22:00:25Z</updated>

		<summary type="html">&lt;p&gt;Selphos: /* E-1 */ placed unicode spaces as placeholders so the branching table doesn't look as weird&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2015AutumnEventBanner.png|center|Charge! Maritime Transport Operation]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
[[File:Kolombangara_NASA.jpg|thumb|290px|right|Kolombangara as seen from an overhead view.]]The Fall 2015 Event &amp;quot;Charge! Maritime Transport Operation&amp;quot; will be taking place staring '''November 18th,2015''', will be medium-scaled and will feature combined fleets. The Kancolle dev team has hinted the event will be taking place in a &amp;quot;circular island&amp;quot; in the Southern Seas. Within that location, there will be several battles and &amp;quot;transportation operations&amp;quot;. The event map will therefore likely be a series of battles that took place at [[wikipedia:Kolombangara|Kolombangara]]. &lt;br /&gt;
&lt;br /&gt;
If this is true, expect the majority of the events battles to consist of using smaller fleets to perform &amp;quot;Tokyo Express Runs.&amp;quot; The dev team have hinted that '''well trained destoyers and light cruisers to form an elite torpedo squadron''' will be key to helping you win the event. Since most of the battles at Kolombongara were small engagements,  the battles we will likely see during include the [[Wikipedia:Battle of Kula Gulf|Battle of Kula Gulf]], [[Wikipedia:Battle of Kolombangara|The Battle of Kolombangara]] and the [[Wikipedia:Battle of Vella Gulf|Battle of Vella Gulf]]. For this reason, admirals are advised to train up their '''destroyers and light cruisers'''. Some maps may feature only night battles.&lt;br /&gt;
&lt;br /&gt;
In addition, it has been mentioned that there will be some engagement that will involve larger fleets such as '''Battleships''' and '''Aircraft Carriers''' during part of the event. These will likely become combined fleet operations.&lt;br /&gt;
&lt;br /&gt;
==Update Info==&lt;br /&gt;
===New Ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Graf Zeppelin.png&lt;br /&gt;
File:Arashi.png&lt;br /&gt;
File:Hagikaze.png&lt;br /&gt;
File:Kashima.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A total of 4 ship girls are confirmed:&lt;br /&gt;
*Training cruiser [[Kashima]] is the [[#E-3|E-3]] clearance reward.&lt;br /&gt;
**The Comtiq article in December's magazine mentioned it would be the second ship of the [[:Category:Katori Class|Katori Class]] training cruisers.&lt;br /&gt;
*[[Arashi]] was hinted at in an article from Comtique Magazine's September issue. It made mention of a destroyer that worked alongside [[Kawakaze|Kawakaze]] and engaged in a furious night battle. The Battle of Vella Gulf ties this connection together as both of them sunk during middle of the night.&lt;br /&gt;
**November's issue hints that a destroyer that was sunk in the area the event will take place will appear.&lt;br /&gt;
*[[Hagikaze]] also has been introduced to the game.&lt;br /&gt;
*German Aircraft Carrier [[Graf Zeppelin]] was hinted at through Comptiq's December issue, where they revealed that a &amp;quot;foreign capital ship&amp;quot; will be appearing.&lt;br /&gt;
*[[Mizuho]] will be a drop. &lt;br /&gt;
*[[Akizuki]] and [[Prinz Eugen]] will be among the drops in this event, making this their first appearance since the [[Fall 2014 Event|Autumn 2014 Event]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!---&lt;br /&gt;
==New Quests&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
{{Quests&lt;br /&gt;
| type = &lt;br /&gt;
| listnum = &lt;br /&gt;
| namejp = &lt;br /&gt;
| nameen = &lt;br /&gt;
| req = ''description''&lt;br /&gt;
*Completion Condition: &lt;br /&gt;
| fuel = &lt;br /&gt;
| ammo = &lt;br /&gt;
| steel = &lt;br /&gt;
| bauxite = &lt;br /&gt;
| other = &lt;br /&gt;
| notes = &lt;br /&gt;
| once  = &lt;br /&gt;
}}&lt;br /&gt;
{{QuestsHeader}}&lt;br /&gt;
|}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===New Enemy Vessels===&lt;br /&gt;
*There are five new enemy vessels:&lt;br /&gt;
**[[Patrol Boat Imp Group]]&lt;br /&gt;
**[[Submarine Princess]]&lt;br /&gt;
**[[Light Cruiser Princess]]&lt;br /&gt;
**[[Destroyer Water Demon]]&lt;br /&gt;
&lt;br /&gt;
===New Equipment===&lt;br /&gt;
&lt;br /&gt;
==Patch Notes==&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
===Participation requirements===&lt;br /&gt;
*Must have a 75% sortie win ratio.&lt;br /&gt;
*Must have 5 empty ship slots for new ships.&lt;br /&gt;
*Must have 20 free equipment slots.&lt;br /&gt;
&lt;br /&gt;
===Special Mechanics===&lt;br /&gt;
# The difficulty system first used in [[Spring 2015 Event]] returns: you can choose between Operation A ({{lang|ja|甲}}, Hard), Operation B ({{lang|ja|乙}}, Medium) or Operation C ({{lang|ja|丙}}, Easy).&lt;br /&gt;
#* Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).&lt;br /&gt;
# The armor-reducing system of the [[Summer 2015 Event]]'s final map, where certain nodes had to be killed to reduce boss armor, is likely to return, but in a simplified version.&lt;br /&gt;
# According to this [https://twitter.com/KanColle_STAFF/status/663884408374452224 tweet], Operation A ({{lang|ja|甲}}, Hard) and Operation B ({{lang|ja|乙}}, Medium) will require you to have mutiple fleets ready, which suggests fleet locking.&lt;br /&gt;
# The initial maps will focus on transport operations (Lighter ships, such as CLs and DDs likely), while the later maps will focus on heavy ships (CVs and BBs).&lt;br /&gt;
&lt;br /&gt;
==Event Maps==&lt;br /&gt;
===Quick Info Table===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Classification&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Map&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Combined Fleet?&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Color of Tag&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Tag Condition &amp;amp; Deployment Restriction&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Difficulty Restrictions&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Main Operation&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;font-size:18px;&amp;quot;|''E-1''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Transport Operation! Clearing the Route&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Yes&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[File:Autumn2015TransportTag.png|Transport Operation Tag]]&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|'''Tagging''':&amp;lt;br&amp;gt; Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.&amp;lt;br&amp;gt;'''Deployment Restriction''':&amp;lt;br&amp;gt; ''Normal or Hard:'' Must have either the same-colored tag or no tag. &amp;lt;br&amp;gt;''Easy:'' No restrictions.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|'''No restrictions. All difficulties OK'''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-2''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Battle off the Shore of Korone Haikara Island&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|No&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|'''In order to play these maps on hard, you must complete the previous map on either normal or hard.'''&amp;lt;br/&amp;gt; ''(e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Requires exactly 1 CL (Flagship) + 5 DD&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-3''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Deploy! Maritime Transportation Fleet&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Yes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Up to 2 large ships allowed in the main transport fleet.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Extra Operation&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-4''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Western Front! Deploy a Mobile Task Force&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[File:Autumn2015DispatchTag.png|Dispatch Operation Tag]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:18px;&amp;quot;|''E-5''&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Survive! Vanilla Bay Night Battle!&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|No&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|N/A&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|CL Flagship and DD escorts plus up to 1 cruiser-class ships only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===E-1===&lt;br /&gt;
&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:2015FallE-1Banner.png|450px]]&lt;br /&gt;
|map_image = [[File:Fall2015_E1Map.png|450px]]&lt;br /&gt;
|map_name = Transport Operation! Clearing the Route &lt;br /&gt;
|map_japanese = 【輸送作戦！前路掃討】&lt;br /&gt;
|information = &lt;br /&gt;
* [[Combined Fleet]]&lt;br /&gt;
*Boss: [[Heavy Cruiser Ne-Class]]&lt;br /&gt;
*5 kills required on all difficulties&lt;br /&gt;
*'''Ship Restrictions'''&lt;br /&gt;
*''Ships tagged &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;'''GREEN'''&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
*Rewards upon clearance: &lt;br /&gt;
** Clearing on Hard (甲): Furniture Fairy, [[Reinforcement Expansions]], Irako x2, [[Skilled Lookouts]]&lt;br /&gt;
** Clearing on Medium (乙): Furniture Fairy, [[Reinforcement Expansions]], Irako x2&lt;br /&gt;
** Clearing on Easy (丙): Furniture Fairy, Irako &lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|start_to_A = 　&lt;br /&gt;
|start_to_B = 　&lt;br /&gt;
|B_to_C = Active Branching &lt;br /&gt;
|B_to_E = Active Branching&lt;br /&gt;
|E_to_F = Certain number of BBs? &amp;lt;br/&amp;gt;&lt;br /&gt;
If 2nd fleet consists of more than 2 CLT&lt;br /&gt;
|E_to_G = 　&lt;br /&gt;
|E_to_H = Certain LoS(?)&lt;br /&gt;
|F_to_H = 　&lt;br /&gt;
|F_to_I = 　&lt;br /&gt;
|F_to_J = Certain LoS(?) 	&lt;br /&gt;
}}&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
*''Recommended fleet compositions:'' &lt;br /&gt;
**2FBB 2CA 2CVL / 1CL 3DD 2CA (Surface Task Force)&lt;br /&gt;
**2BBV 2CA 2CVL / 1CL 4DD 1CLT&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = Active Branching&lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = ss_ka-class_flagship ss_ka-class ss_ka-class ss_ka-class cl_ho-class_flagship&lt;br /&gt;
|C1_form = echelon&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = ss_ka-class_flagship ss_ka-class ss_ka-class cl_ho-class_flagship dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|C2_form = echelon&lt;br /&gt;
|C2_xp = 160&lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = ammo +50&lt;br /&gt;
|&lt;br /&gt;
|E_label = 警戒任務部隊&lt;br /&gt;
|E1_node_info = cl_he-class_flagship cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|E1_form = line_ahead double_line&lt;br /&gt;
|E1_xp = 200&lt;br /&gt;
|E2_node_info = cl_he-class_flagship cl_tsu-class dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = cv_wo-class_flagship_2 cv_wo-class_flagship ca_ri-class_flagship cl_tsu-class_elite dd_ro-class_late_model dd_ro-class_late_model&lt;br /&gt;
|F1_form = diamond&lt;br /&gt;
|F1_xp = 250&lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|H_label = 水上打撃部隊&lt;br /&gt;
|H1_node_info = bb_ta-class_flagship bb_ta-class_flagship cvl_nu-class_flagship clt_chi-class_flagship dd_i-class_late_model dd_i-class_late_model&lt;br /&gt;
|H1_xp = 250&lt;br /&gt;
|H1_form = line_ahead&lt;br /&gt;
|H2_node_info = BB_Ru-class_flagship BB_Ru-class_flagship CLT_Chi-class_flagship CVL_Nu-class_flagship DD_I-class_late_model DD_I-class_late_model&lt;br /&gt;
|H2_xp =&lt;br /&gt;
|H2_form = line_ahead&lt;br /&gt;
|&lt;br /&gt;
|J_label = 前衛展開部隊旗艦&lt;br /&gt;
|J1_node_info = CA_ne-class_elite destroyer_princess DD_ro-class_late_model_elite DD_I-class_late_model DD_I-class_late_model DD_I-class_late_model&lt;br /&gt;
|J1_form = line_ahead&lt;br /&gt;
|J1_xp = 260&lt;br /&gt;
|J2_node_info = CA_ne-class_elite destroyer_princess DD_ro-class_late_model_elite DD_ro-class_late_model_elite DD_I-class_late_model DD_I-class_late_model&lt;br /&gt;
|J2_form = line_ahead&lt;br /&gt;
|J2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = J2&lt;br /&gt;
|boss_node = J&lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = Active Branching&lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = ammo +50&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|Z_label = &lt;br /&gt;
|Z1_node_info = &lt;br /&gt;
|Z1_form = &lt;br /&gt;
|Z1_xp = &lt;br /&gt;
|Z2_node_info = &lt;br /&gt;
|Z2_form = &lt;br /&gt;
|Z2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = Z2&lt;br /&gt;
|boss_node = Z&lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = Active Branching&lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info = ammo +50&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|Z_label = &lt;br /&gt;
|Z1_node_info = &lt;br /&gt;
|Z1_form = &lt;br /&gt;
|Z1_xp = &lt;br /&gt;
|Z2_node_info = &lt;br /&gt;
|Z2_form = &lt;br /&gt;
|Z2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = Z2&lt;br /&gt;
|boss_node = Z&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsA = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsC = '''[[EliteDD|Destroyers]]''': [[Yuudachi]]&lt;br /&gt;
|dropsD = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsE = '''[[EliteDD|Destroyers]]''': [[Kawakaze|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kawakaze&amp;lt;/span&amp;gt;''']], [[Mochizuki]], [[Fumizuki]]&lt;br /&gt;
|dropsF = '''[[EliteDD|Destroyers]]''': [[Uzuki]], [[Yayoi]], [[Satsuki]], [[Kikuzuki]], [[Mikazuki]], [[Samidare]]&lt;br /&gt;
&amp;lt;br/&amp;gt;'''[[EliteCL|Light Cruisers]]''': [[Sendai]]&lt;br /&gt;
|dropsH = '''[[EliteDD|Destroyers]]''': [[Kazagumo|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kazagumo&amp;lt;/span&amp;gt;''']], [[Shiratsuyu]], [[Uzuki]], [[Yayoi]], [[Kawakaze|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kawakaze&amp;lt;/span&amp;gt;''']], [[Tanikaze]], [[Mikazuki]], [[Yuudachi]]&lt;br /&gt;
|dropsJ = '''[[EliteDD|Destroyers]]''': [[Uzuki]], [[Mikazuki]], [[Yukikaze]], [[Tanikaze]], [[Hamakaze]], [[Kazagumo|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kazagumo&amp;lt;/span&amp;gt;''']], [[Kawakaze|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Kawakaze&amp;lt;/span&amp;gt;''']], [[Yayoi]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Kuma]], [[Sendai]], [[Yuubari]], [[Ooyodo]], [[Jintsu]], [[Noshiro]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Kinugasa]], [[Furutaka]], [[Kumano]], [[Suzuya]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Kongou]], [[Yamashiro]], [[Haruna]], [[Hiei]], [[Fusou]], [[Kirishima]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCV|Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCVL|Light Aircraft Carriers]]''': [[Ryuujou]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteAV|Seaplane Tenders]]''': [[Chitose]], [[Chiyoda]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[Auxiliary Ships|Auxiliary Ships]]''':[[Hayasui|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Hayasui&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-2===&lt;br /&gt;
&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:2015FallE-2Banner.png|450px]]&lt;br /&gt;
|map_image = [[File:Fall2015_E2Map.png|450px]]&lt;br /&gt;
|map_name = Battle off the Shore of Korone Haikara Island&lt;br /&gt;
|map_japanese = 【コロネハイカラ沖海戦】&lt;br /&gt;
|information = &lt;br /&gt;
*Boss: [[Light Cruiser Princess]]&lt;br /&gt;
*Gauge: Special (investigating)&lt;br /&gt;
&amp;lt;!-- **These must be full kills-''dealing damage to the boss does not deplete the gague!'' --&amp;gt; &amp;lt;!-- Reports are if you don't go through node J the gauge does not deplete regardless of whether boss is downed; Also depletion can occur even with A win? --&amp;gt;&lt;br /&gt;
*'''Ship Restrictions: Flagship must be a CL and 5 DDs in the rest of the fleet'''&lt;br /&gt;
*''Ships tagged &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;'''GREEN'''&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
*Rewards upon clearance: &lt;br /&gt;
** Clearing on Hard (甲):  Mamiya, [[Repair Goddess]], [[Battle Rations]], [[Reinforcement Expansions]] x2, and [[Blueprints|Medal]]&lt;br /&gt;
** Clearing on Medium (乙): &lt;br /&gt;
** Clearing on Easy (丙): [[Repair Goddess]], [[Battle Rations]]&lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|start_to_A = &lt;br /&gt;
|start_to_B = &lt;br /&gt;
|A_to_D = 	&lt;br /&gt;
|A_to_G = &lt;br /&gt;
|D_to_E = &lt;br /&gt;
|D_to_F = &lt;br /&gt;
|F_to_G = &lt;br /&gt;
|F_to_H = &lt;br /&gt;
|F_to_I = &lt;br /&gt;
|H_to_I =&lt;br /&gt;
|H_to_K = &lt;br /&gt;
}}&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
*Clearing this map may require collecting resources from resource nodes with [[Drum Canister]]s and doing some amount of damage to the boss.&lt;br /&gt;
*Recommended composition for favorable pathing: [[Jintsuu]], [[Mikazuki]],[[Satsuki]],[[Hamakaze]], [[Yukikaze]]&lt;br /&gt;
**Some reports suggest that Satsuki is not needed for this pathing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = SS_Ka-class_flagship SS_Ka-class_elite SS_Ka-class SS_Ka-class&lt;br /&gt;
|E1_form = echelon&lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|H_label =&lt;br /&gt;
|H1_node_info = CA_Ri-class_flagship CL_He-class_elite CL_Ho-class_elite CL_Ho-class DD_I-class_late_model DD_I-class_late_model&lt;br /&gt;
|H1_form = line_ahead&lt;br /&gt;
|H1_exp =&lt;br /&gt;
|&lt;br /&gt;
|Z_label = &lt;br /&gt;
|Z1_node_info = Light_cruiser_princess CL_He-class_flagship CL_Ho-class_flagship DD_Ro-class_late_model DD_I-class_late_model DD_I-class_late_model&lt;br /&gt;
|Z1_form = line_ahead&lt;br /&gt;
|Z1_xp = &lt;br /&gt;
|Z2_node_info = &lt;br /&gt;
|Z2_form = &lt;br /&gt;
|Z2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = Z2&lt;br /&gt;
|boss_node = Z&lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|Z_label = &lt;br /&gt;
|Z1_node_info = &lt;br /&gt;
|Z1_form = &lt;br /&gt;
|Z1_xp = &lt;br /&gt;
|Z2_node_info = &lt;br /&gt;
|Z2_form = &lt;br /&gt;
|Z2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = Z2&lt;br /&gt;
|boss_node = Z&lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|Z_label = &lt;br /&gt;
|Z1_node_info = &lt;br /&gt;
|Z1_form = &lt;br /&gt;
|Z1_xp = &lt;br /&gt;
|Z2_node_info = &lt;br /&gt;
|Z2_form = &lt;br /&gt;
|Z2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = Z2&lt;br /&gt;
|boss_node = Z&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsA = '''[[EliteDD|Destroyers]]''':&lt;br /&gt;
|dropsB = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsC = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsD = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsE = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsF = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsK = '''[[EliteDD|Destroyers]]''': [[Uzuki]], [[Takanami]], [[Amatsukaze]], [[Hamakaze]], [[Nowaki|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Nowaki&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': [[Agano]], [[Sendai]], [[Noshiro]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': [[Kumano]], [[Suzuya]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': [[Hyuuga]], [[Fusou]], [[Yamashiro]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCV|Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCVL|Light Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteAV|Seaplane Tenders]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteSS|Submarines]]''': [[Maruyu|'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Maruyu&amp;lt;/span&amp;gt;''']]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-3===&lt;br /&gt;
&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:2015FallE-3Banner.png|450px]]&lt;br /&gt;
|map_image = [[File:Fall2015_E3Map.png|450px]]&lt;br /&gt;
|map_name = Korone Haikara Island Eastern Offshore&lt;br /&gt;
|map_japanese = 【抜錨！海上輸送部隊】&lt;br /&gt;
|information = &lt;br /&gt;
* [[Combined Fleet]]&lt;br /&gt;
*Boss: [[Seaplane Tender Princess]]&lt;br /&gt;
*(Kills required) X (All difficulties)&lt;br /&gt;
*'''Ship Restrictions'''&lt;br /&gt;
*''Ships tagged &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;'''GREEN'''&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
*Rewards upon clearance: [[Kashima]]&lt;br /&gt;
** Clearing on Hard (甲): &lt;br /&gt;
** Clearing on Medium (乙):&lt;br /&gt;
** Clearing on Easy (丙): &lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|A_to_B = &lt;br /&gt;
|A_to_C = 	&lt;br /&gt;
|C_to_D = &lt;br /&gt;
|C_to_E =&lt;br /&gt;
|H_to_J = &lt;br /&gt;
|H_to_K =  	&lt;br /&gt;
}}&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|Z_label = &lt;br /&gt;
|Z1_node_info = &lt;br /&gt;
|Z1_form = &lt;br /&gt;
|Z1_xp = &lt;br /&gt;
|Z2_node_info = &lt;br /&gt;
|Z2_form = &lt;br /&gt;
|Z2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = Z2&lt;br /&gt;
|boss_node = Z&lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|Z_label = &lt;br /&gt;
|Z1_node_info = &lt;br /&gt;
|Z1_form = &lt;br /&gt;
|Z1_xp = &lt;br /&gt;
|Z2_node_info = &lt;br /&gt;
|Z2_form = &lt;br /&gt;
|Z2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = Z2&lt;br /&gt;
|boss_node = Z&lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|Z_label = &lt;br /&gt;
|Z1_node_info = &lt;br /&gt;
|Z1_form = &lt;br /&gt;
|Z1_xp = &lt;br /&gt;
|Z2_node_info = &lt;br /&gt;
|Z2_form = &lt;br /&gt;
|Z2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = Z2&lt;br /&gt;
|boss_node = Z&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsA = '''[[EliteDD|Destroyers]]''':&lt;br /&gt;
|dropsB = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsC = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsD = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsE = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsF = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsZ = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCV|Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCVL|Light Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteAV|Seaplane Tenders]]''': &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-4===&lt;br /&gt;
&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:2015FallE-4Banner.png|450px]]&lt;br /&gt;
|map_image = [[File:Fall2015_E4Map.png|450px]]&lt;br /&gt;
|map_name = &lt;br /&gt;
|map_japanese = &lt;br /&gt;
|information = &lt;br /&gt;
* [[Combined Fleet]]&lt;br /&gt;
*Boss: [[Submarine Princess]]&lt;br /&gt;
*(Kills required) X (All difficulties)&lt;br /&gt;
*'''Ship Restrictions'''&lt;br /&gt;
*''Ships tagged &amp;lt;span style=&amp;quot;color:Yellow&amp;quot;&amp;gt;'''Yellow'''&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
*Rewards upon clearance: &lt;br /&gt;
** Clearing on Hard (甲):  &lt;br /&gt;
** Clearing on Medium (乙): &lt;br /&gt;
** Clearing on Easy (丙):&lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|start_to_A = &lt;br /&gt;
|start_to_D = 	&lt;br /&gt;
|B_to_C = &lt;br /&gt;
|B_to_F =&lt;br /&gt;
|E_to_F = &lt;br /&gt;
|E_to_G =&lt;br /&gt;
|H_to_I = &lt;br /&gt;
|H_to_J = &lt;br /&gt;
|K_to_M = &lt;br /&gt;
|K_to_N = &lt;br /&gt;
|N_to_L = &lt;br /&gt;
|N_to_O =   	&lt;br /&gt;
}}&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|Z_label = &lt;br /&gt;
|Z1_node_info = submarine_princess SS_So-Class_elite BATTLESHIP_princess CV_Wo-class_flagship_Kai DD_Ha-class_late_model_elite DD_Ha-class_late_model_elite&lt;br /&gt;
|Z1_form = &lt;br /&gt;
|Z1_xp = &lt;br /&gt;
|Z2_node_info = &lt;br /&gt;
|Z2_form = &lt;br /&gt;
|Z2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = Z2&lt;br /&gt;
|boss_node = Z&lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|Z_label = &lt;br /&gt;
|Z1_node_info = &lt;br /&gt;
|Z1_form = &lt;br /&gt;
|Z1_xp = &lt;br /&gt;
|Z2_node_info = &lt;br /&gt;
|Z2_form = &lt;br /&gt;
|Z2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = Z2&lt;br /&gt;
|boss_node = Z&lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|Z_label = &lt;br /&gt;
|Z1_node_info = &lt;br /&gt;
|Z1_form = &lt;br /&gt;
|Z1_xp = &lt;br /&gt;
|Z2_node_info = &lt;br /&gt;
|Z2_form = &lt;br /&gt;
|Z2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = Z2&lt;br /&gt;
|boss_node = Z&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsA = '''[[EliteDD|Destroyers]]''':&lt;br /&gt;
|dropsB = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsC = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsD = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsE = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsF = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsO = '''[[EliteCV|Aircraft Carriers]]''': '''[[Graf Zeppelin]]'''&lt;br /&gt;
|dropsZ = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCV|Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCVL|Light Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteAV|Seaplane Tenders]]''': &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===E-5===&lt;br /&gt;
&lt;br /&gt;
{{EventMap1&lt;br /&gt;
|banner = [[File:2015FallE-5Banner.png|450px]]&lt;br /&gt;
|map_image = [[File:Fall2015_E5Map.png|450px]]&lt;br /&gt;
|map_name = &lt;br /&gt;
|map_japanese = &lt;br /&gt;
|information = &lt;br /&gt;
*Boss: [[Destroyer Water Demon]]&lt;br /&gt;
*(Kills required) X (All difficulties)&lt;br /&gt;
**Requires clearing the supply gauge before the health gauge can be dropped.&lt;br /&gt;
*'''Ship Restrictions'''&lt;br /&gt;
 &lt;br /&gt;
*Rewards upon clearance: &lt;br /&gt;
** Clearing on Hard (甲):&lt;br /&gt;
** Clearing on Medium (乙): &lt;br /&gt;
** Clearing on Easy (丙): &lt;br /&gt;
|branching =&lt;br /&gt;
{{#invoke:MapBranching|branchingTemplate&lt;br /&gt;
|A_to_B = &lt;br /&gt;
|A_to_C = 	&lt;br /&gt;
|B_to_D = &lt;br /&gt;
|B_to_E =&lt;br /&gt;
|C_to_E = &lt;br /&gt;
|C_to_F = &lt;br /&gt;
|C_to_G =&lt;br /&gt;
|F_to_G = &lt;br /&gt;
|F_to_I =&lt;br /&gt;
|L_to_M = &lt;br /&gt;
|L_to_N =  	&lt;br /&gt;
}}&lt;br /&gt;
|tips = &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;Hard=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|Z_label = &lt;br /&gt;
|Z1_node_info = &lt;br /&gt;
|Z1_form = &lt;br /&gt;
|Z1_xp = &lt;br /&gt;
|Z2_node_info = &lt;br /&gt;
|Z2_form = &lt;br /&gt;
|Z2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = Z2&lt;br /&gt;
|boss_node = Z&lt;br /&gt;
}}&lt;br /&gt;
|-|Medium=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|Z_label = &lt;br /&gt;
|Z1_node_info = &lt;br /&gt;
|Z1_form = &lt;br /&gt;
|Z1_xp = &lt;br /&gt;
|Z2_node_info = &lt;br /&gt;
|Z2_form = &lt;br /&gt;
|Z2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = Z2&lt;br /&gt;
|boss_node = Z&lt;br /&gt;
}}&lt;br /&gt;
|-|Easy=&lt;br /&gt;
{{#invoke:EnemyEncounters|encounterTemplate&lt;br /&gt;
|A_label= &lt;br /&gt;
|A1_node_info = &lt;br /&gt;
|A1_form = &lt;br /&gt;
|A1_xp = &lt;br /&gt;
|&lt;br /&gt;
|B_label= &lt;br /&gt;
|B1_node_info = &lt;br /&gt;
|B1_form = &lt;br /&gt;
|B1_xp = &lt;br /&gt;
|B2_node_info = &lt;br /&gt;
|B2_form = &lt;br /&gt;
|B2_xp = &lt;br /&gt;
|&lt;br /&gt;
|C_label = &lt;br /&gt;
|C1_node_info = &lt;br /&gt;
|C1_form =&lt;br /&gt;
|C1_xp = &lt;br /&gt;
|C2_node_info = &lt;br /&gt;
|C2_form = &lt;br /&gt;
|C2_xp = &lt;br /&gt;
|&lt;br /&gt;
|D_label = &lt;br /&gt;
|D1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|E_label = &lt;br /&gt;
|E1_node_info = &lt;br /&gt;
|E1_form = &lt;br /&gt;
|E1_xp = &lt;br /&gt;
|E2_node_info = &lt;br /&gt;
|E2_form = &lt;br /&gt;
|E2_xp = &lt;br /&gt;
|&lt;br /&gt;
|F_label = &lt;br /&gt;
|F1_node_info = &lt;br /&gt;
|F1_form = echelon&lt;br /&gt;
|F1_xp = &lt;br /&gt;
|&lt;br /&gt;
|G_label = &lt;br /&gt;
|G1_node_info =&lt;br /&gt;
|&lt;br /&gt;
|Z_label = &lt;br /&gt;
|Z1_node_info = &lt;br /&gt;
|Z1_form = &lt;br /&gt;
|Z1_xp = &lt;br /&gt;
|Z2_node_info = &lt;br /&gt;
|Z2_form = &lt;br /&gt;
|Z2_xp = &lt;br /&gt;
|&lt;br /&gt;
|final_form = Z2&lt;br /&gt;
|boss_node = Z&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|dropsA = '''[[EliteDD|Destroyers]]''':&lt;br /&gt;
|dropsB = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsC = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsD = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsE = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsF = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
|dropsZ = '''[[EliteDD|Destroyers]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCL|Light Cruisers]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCA|Heavy Cruisers]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteBB|Battleships]]''': &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCV|Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteCVL|Light Aircraft Carriers]]''':&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''[[EliteAV|Seaplane Tenders]]''': &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!---&lt;br /&gt;
==Tweets==&lt;br /&gt;
---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
===References===&lt;br /&gt;
*[[Wikipedia:Kolombangara|Kolombangara Island]]&lt;br /&gt;
*[[Wikipedia:Battle of Kula Gulf|Battle of Kula Gulf]]&lt;br /&gt;
*[[Wikipedia:Battle of Kolombangara|Battle of Kolombangara]]&lt;br /&gt;
*[[Wikipedia:Battle of Vella Gulf|Battle of the Vella Gulf]]&lt;br /&gt;
&lt;br /&gt;
===Tools===&lt;br /&gt;
* [http://aircalc.net/ KanColle Calculator and tools] by no1244 (in Japanese)&lt;br /&gt;
* [http://www.kancolle-calc.net/aircrafts.html Air Superiority Calculator] (in Japanese)&lt;br /&gt;
* [http://tsoft-web.com/sub/kancolle/2-5/ Effective LoS Calculator] (in Japanese)&lt;br /&gt;
&lt;br /&gt;
===Discussions===&lt;br /&gt;
*IRC Channel: [http://webchat.esper.net/?nick=NamelessShip...&amp;amp;channels=kancolle,kancollewiki&amp;amp;prompt=1 #kancolle for tactics advice; #Kancollewiki for wiki issues; #Amatsukaze for general socializing] &lt;br /&gt;
*[[Talk:Fall 2015 Event]]&lt;br /&gt;
&lt;br /&gt;
===Player Live Streams===&lt;br /&gt;
&lt;br /&gt;
* [http://original.livestream.com/totaku Totaku's Stream] Will run daily from 12:30 AM CST - 3:00 AM CST on weekdays, 12:30 AM - 5:00 AM on weekends.&lt;br /&gt;
*[http://www.twitch.tv/shinhwalee Twitch] and [https://www.youtube.com/channel/UCnQDUZgNgxOJYZKUB8gOpmQ Youtube] Shinhwa (Death Usagi)'s Livestream. Unplanned Schedule&lt;br /&gt;
*[http://twitch.tv/bl2w Zak's Twitch Stream]. Everyday in the event. 4:00-6:30PM EST&lt;br /&gt;
*[http://www.twitch.tv/deltasierra4 Hibiki's smokin House Lounge] - DS4's event stream. No planned schedule, check fbook or IRC for announcements.&lt;br /&gt;
**[http://original.livestream.com/deltasierra Hibiki's smokin House Lounge Mirror]&lt;br /&gt;
*[http://www.twitch.tv/remi_scarlet/ Remi/Yuto's Stream] Probably won't start until Thanksgiving due to school. Join for the usual salt and legendary shit-tier RNG runs.&lt;br /&gt;
* [http://www.twitch.tv/jetrico DJ's Stream]&lt;br /&gt;
* [http://www.twitch.tv/hydragoliath HydraGoliath's Stream]&lt;br /&gt;
* [http://twitch.tv/djdai Daikyi's Stream]&lt;br /&gt;
* [http://www.twitch.tv/kael606 Nerfx's Stream]&lt;br /&gt;
* [http://www.twitch.tv/fx_reveries Somniare's Stream]&lt;br /&gt;
* [http://www.twitch.tv/nwrtz/ Nwrtz's stream]&lt;br /&gt;
* [http://www.twitch.tv/zalfier Zalfier's Stream]&lt;br /&gt;
* [http://www.twitch.tv/risele_ageria Drantai's Stream]&lt;br /&gt;
* [http://www.twitch.tv/pokechudesu Pokechu's Stream]&lt;br /&gt;
* [http://www.twitch.tv/ayumuzz Murasa's Stream]&lt;br /&gt;
* [http://www.twitch.tv/uniqornn Wafuu's Stream]&lt;br /&gt;
* [http://www.twitch.tv/aq1_r4 Aquan's Stream]&lt;br /&gt;
* [http://www.twitch.tv/observer39 Observer 39's Stream]&lt;br /&gt;
* [http://twitch.tv/xiei Xiei's Stream]&lt;br /&gt;
* [http://www.twitch.tv/chronomeister Chronomeister's Streams]&lt;br /&gt;
* [http://www.twitch.tv/jifaru Jifaru's Stream]&lt;br /&gt;
* [http://www.twitch.tv/duckieplucky Duckieplucky's Stream]&lt;br /&gt;
* [http://www.twitch.tv/c0mpl3x1ty c0mpl3x1ty's Stream] 9PM-12AM EST on Friday only&lt;br /&gt;
* [http://www.twitch.tv/kamikaze262 Nii-Sama's Stream]&lt;br /&gt;
* [http://www.twitch.tv/yamato_kai2000  Yamato JagdYamato's Stream] times TBA on every Fri. &amp;amp; Sat.; might blitz through w/o streaming but will use Bandicam. (内内内乙甲 depending on prizes)&lt;br /&gt;
{{EventsPortal}}&lt;br /&gt;
[[category:Events]]&lt;br /&gt;
[[zh:2015年秋季活动]]&lt;/div&gt;</summary>
		<author><name>Selphos</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Zuikaku&amp;diff=51203</id>
		<title>Zuikaku</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Zuikaku&amp;diff=51203"/>
		<updated>2015-10-30T13:59:42Z</updated>

		<summary type="html">&lt;p&gt;Selphos: /* Second Upgrade */ k2 level != kou level&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
===Basic===&lt;br /&gt;
{{shipinfo2&lt;br /&gt;
| name=Zuikaku&lt;br /&gt;
| japanesename=瑞鶴&lt;br /&gt;
| id=107&lt;br /&gt;
| image=[[File:107.jpg]]&lt;br /&gt;
| color=violet&lt;br /&gt;
| type=Standard Carrier&lt;br /&gt;
| class=Shoukaku&lt;br /&gt;
| fuel=55&lt;br /&gt;
| ammo=55&lt;br /&gt;
| firepower=0 (39)&lt;br /&gt;
| torpedo=0&lt;br /&gt;
| AA=29 (69)&lt;br /&gt;
| ASW=0&lt;br /&gt;
| LOS=44 (69)&lt;br /&gt;
| luck=40 (89)&lt;br /&gt;
| hp=62&lt;br /&gt;
| armor=33 (49)&lt;br /&gt;
| evasion=39 (69)&lt;br /&gt;
| aircraft=75&lt;br /&gt;
| speed=Fast&lt;br /&gt;
| range=Short&lt;br /&gt;
| slot=4&lt;br /&gt;
| time=6:00:00&lt;br /&gt;
| slot1=[[Type 21 Zero Fighter]]&lt;br /&gt;
| slot2=[[Type 99 Dive Bomber]]&lt;br /&gt;
| slot3=[[Type 97 Torpedo Bomber]]&lt;br /&gt;
| slot4= -Unequipped-&lt;br /&gt;
| space1=21&lt;br /&gt;
| space2=21&lt;br /&gt;
| space3=21&lt;br /&gt;
| space4=12}}&lt;br /&gt;
| style=&amp;quot;width: 50px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Upgrade===&lt;br /&gt;
&lt;br /&gt;
{{shipinfo2&lt;br /&gt;
| name=Zuikaku Kai&lt;br /&gt;
| japanesename=瑞鶴改&lt;br /&gt;
| id=108&lt;br /&gt;
| image=[[File:108.jpg]]&lt;br /&gt;
| color=violet&lt;br /&gt;
| type=Standard Carrier&lt;br /&gt;
| class=Shoukaku&lt;br /&gt;
| fuel=65&lt;br /&gt;
| ammo=70&lt;br /&gt;
| firepower=0 (39)&lt;br /&gt;
| torpedo=0&lt;br /&gt;
| AA=40 (79)&lt;br /&gt;
| ASW=0&lt;br /&gt;
| LOS=48 (89)&lt;br /&gt;
| luck=42 (89)&lt;br /&gt;
| hp=75&lt;br /&gt;
| armor=42 (72)&lt;br /&gt;
| evasion=42 (79)&lt;br /&gt;
| aircraft=84&lt;br /&gt;
| speed=Fast&lt;br /&gt;
| range=Short&lt;br /&gt;
| slot=4&lt;br /&gt;
| time=Lv25 Remodel&lt;br /&gt;
| slot1=[[Type 52 Zero Fighter]]&lt;br /&gt;
| slot2=[[Suisei (Comet)]]&lt;br /&gt;
| slot3=[[12cm 30-tube Rocket Launcher]]&lt;br /&gt;
| slot4=-Unequipped-&lt;br /&gt;
| space1=24&lt;br /&gt;
| space2=24&lt;br /&gt;
| space3=24&lt;br /&gt;
| space4=12}}&lt;br /&gt;
| style=&amp;quot;width: 50px;&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
===Second Upgrade===&lt;br /&gt;
&lt;br /&gt;
{{shipinfo2&lt;br /&gt;
| name=Zuikaku Kai Ni&lt;br /&gt;
| japanesename=瑞鶴改二&lt;br /&gt;
| id=262&lt;br /&gt;
| image=[[File:262.png]]&lt;br /&gt;
| color=violet&lt;br /&gt;
| type=Standard Carrier&lt;br /&gt;
| class=Shoukaku&lt;br /&gt;
| fuel=90&lt;br /&gt;
| ammo=85&lt;br /&gt;
| firepower=0 (56)&lt;br /&gt;
| torpedo=0&lt;br /&gt;
| AA=54 (90)&lt;br /&gt;
| ASW=0&lt;br /&gt;
| LOS=?? (??)&lt;br /&gt;
| luck=50 (99)&lt;br /&gt;
| hp=78&lt;br /&gt;
| armor=44 (78)&lt;br /&gt;
| evasion=?? (??)&lt;br /&gt;
| aircraft=93&lt;br /&gt;
| speed=Fast&lt;br /&gt;
| range=Medium&lt;br /&gt;
| slot=4&lt;br /&gt;
| time=Lv77 Remodel + [[Blueprint]] + Prototype Flight Deck Catapult&lt;br /&gt;
| slot1=-Unequipped-&lt;br /&gt;
| slot2=-Unequipped-&lt;br /&gt;
| slot3=-Unequipped-&lt;br /&gt;
| slot4=-Unequipped-&lt;br /&gt;
| space1=28&lt;br /&gt;
| space2=26&lt;br /&gt;
| space3=26&lt;br /&gt;
| space4=13}}&lt;br /&gt;
| style=&amp;quot;width: 50px;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Second Upgrade Type A===&lt;br /&gt;
&lt;br /&gt;
{{shipinfo2&lt;br /&gt;
| name=Zuikaku Kai Ni A&lt;br /&gt;
| japanesename=瑞鶴改二甲&lt;br /&gt;
| id=267&lt;br /&gt;
| image=[[File:267.png]]&lt;br /&gt;
| color=violet&lt;br /&gt;
| type=Standard Carrier&lt;br /&gt;
| class=Shoukaku&lt;br /&gt;
| fuel=100&lt;br /&gt;
| ammo=85&lt;br /&gt;
| firepower=0 (65)&lt;br /&gt;
| torpedo=0&lt;br /&gt;
| AA=54 (90)&lt;br /&gt;
| ASW=0&lt;br /&gt;
| LOS=?? (??)&lt;br /&gt;
| luck=50 (99)&lt;br /&gt;
| hp=79&lt;br /&gt;
| armor=49 (84)&lt;br /&gt;
| evasion=?? (??)&lt;br /&gt;
| aircraft=73&lt;br /&gt;
| speed=Fast&lt;br /&gt;
| range=Medium&lt;br /&gt;
| slot=4&lt;br /&gt;
| time=Lv90 Remodel &lt;br /&gt;
| slot1=-Unequipped-&lt;br /&gt;
| slot2=-Unequipped-&lt;br /&gt;
| slot3=-Unequipped-&lt;br /&gt;
| slot4=-Unequipped-&lt;br /&gt;
| space1=34&lt;br /&gt;
| space2=21&lt;br /&gt;
| space3=12&lt;br /&gt;
| space4=6}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quote===&lt;br /&gt;
{{Shipquote&lt;br /&gt;
| 自己紹介=翔鶴型航空母艦2番艦、妹の瑞鶴です。&lt;br /&gt;
幸運の空母ですって？そうじゃないの、一生懸命やってるだけ…よ。&lt;br /&gt;
艦載機がある限り、負けないわ！&lt;br /&gt;
| EN1=2nd of the Shoukaku-class aircraft carriers, the younger sister Zuikaku.&lt;br /&gt;
The lucky carrier, you say? That's not it, I just fight with all my might..&lt;br /&gt;
As long as I have planes, I won't lose!&lt;br /&gt;
| Note1=(Zuikaku ran out of planes, in the end)&lt;br /&gt;
| Note23=|Library = 翔鶴型航空母艦２番艦、瑞鶴です。&lt;br /&gt;
翔鶴姉と共に、ミッドウェーの後の第一機動部隊の中核として、矢尽き刀折れるまで奮戦しました。&lt;br /&gt;
文字通り、最後の機動部隊が壊滅する、その日まで…。&lt;br /&gt;
|EN0 = 2nd of the Shoukaku-class aircraft carriers, Zuikaku.  &lt;br /&gt;
After Midway, I formed the core of the 1st CarDiv with Shoukaku, where I fought until I had nothing left. &lt;br /&gt;
Quite literally, until the day that the Kidou-butai was destroyed...&lt;br /&gt;
|Note0 = (Zuikaku and Shoukaku did not participate in Midway, and were upgraded to 1st CarDiv due to the loss of Akagi, Kaga, Soryuu, and Hiryuu; she was the last carrier of the Kido-butai to be sunk, thus ending the IJN's aviation power.)&lt;br /&gt;
('矢尽き刀折れるまで' lit 'Until the arrows are expended and the sword broken' is to fight until you have no more resources left)&lt;br /&gt;
| 秘書クリック会話①=提督さん、何？作戦？&lt;br /&gt;
| EN2=Admiral, what is it? An operation?&lt;br /&gt;
| Note2=&lt;br /&gt;
| 秘書クリック会話②=翔鶴姉なに…？って、提督さんじゃん！何やってんの！？爆撃されたいの！？&lt;br /&gt;
| EN3=What is it Shoukaku ane...? Oh, the Admiral! What are you doing!? Do you want to get bombed!?&lt;br /&gt;
| Note3=&lt;br /&gt;
| 秘書クリック会話③=全機爆装、準備出来次第発艦！目標、母港執務室の提督！やっちゃって！&lt;br /&gt;
| EN4=All planes load up and take off! Objective, the home port office's Admiral! Get him!&lt;br /&gt;
| Note4=&lt;br /&gt;
|Married = 提督さん…あんま無理しちゃ駄目だよ…？&lt;br /&gt;
|EN25 = Admiral, it's bad to work too hard, you know...?&lt;br /&gt;
|Wedding = 提督さん、どうしたの、そんな真顔で？　瑞鶴の顔になんか付いてる？　えっ？　あっ、近い、近いですよ！　顔がっ！？　あっ…あぁっ…あぁ…&lt;br /&gt;
|EN26 = Admiral, what's up - with such a serious look? Is there something on Zuikaku's face? Eg? Ah! Too close, you're too close! Your face!  Ah.. Aaa…aaa…&lt;br /&gt;
| 秘書放置時=提督ー！なんか瑞鶴、ちょっと退屈なんだけど…不貞腐れるぞ！&lt;br /&gt;
| EN4a=Admiraaal, Zuikaku is getting bored of this... I'm gonna go and sulk!&lt;br /&gt;
| Note4a=&lt;br /&gt;
| 戦績表示時=提督さん、どう？どんな感じどんな感じ？&lt;br /&gt;
| EN5=Admiral, how is it? What are you feeling?&lt;br /&gt;
| Note5=&lt;br /&gt;
| 編成選択時=五航戦、瑞鶴出撃よ！&lt;br /&gt;
| EN6=5th CarDiv, Zuikaku, launching!&lt;br /&gt;
| Note6=&lt;br /&gt;
| 装備時①=うんっ、いいみたい！ありがとね&lt;br /&gt;
| EN7=Yeah, looks good! Thanks!&lt;br /&gt;
| Note7=&lt;br /&gt;
| 装備時②=やだ…これもいいわね…さーんきゅっ！&lt;br /&gt;
| EN8=Man, this is good stuff... thanks!&lt;br /&gt;
| Note8=&lt;br /&gt;
| 装備時③=いい感じじゃない！&lt;br /&gt;
| EN9=It doesn't feel good!&lt;br /&gt;
| Note9=&lt;br /&gt;
|補給時 = 燃料、弾薬…艦載機も補充しておくね&lt;br /&gt;
|EN24 = Fuel, ammo... planes are all fueled up and ready to go.&lt;br /&gt;
|ドック入り(小破以下) = 少し、お風呂に入ってくるね&lt;br /&gt;
| EN10=I'm going to the bath for a bit.&lt;br /&gt;
| Note10=&lt;br /&gt;
|ドック入り(中破以上) = まぁ、私だってたまにはケガするし&lt;br /&gt;
| EN11=Well... Even I get hurt sometimes, huh...&lt;br /&gt;
| Note11=&lt;br /&gt;
|入渠完了 = 提督さん、お風呂が空いたみたいよ。私も入りたーいっ！&lt;br /&gt;
|EN27 = Admiral,  The bath seems to be empty.  I want to take i~t!&lt;br /&gt;
| 建造時=提督さん、新しい船できたみたい&lt;br /&gt;
| EN12=Admiral, it seems there's a new ship.&lt;br /&gt;
| Note12=&lt;br /&gt;
| 艦隊帰投時=艦隊が無事帰投しました。はぁ…よかったぁ！&lt;br /&gt;
| EN13=The fleet has returned safely.  Whew... thank goodness.&lt;br /&gt;
| Note13=&lt;br /&gt;
| 出撃時=空母瑞鶴、抜錨します&lt;br /&gt;
| EN14=Aircraft carrier Zuikaku, setting sail.&lt;br /&gt;
| Note14=&lt;br /&gt;
| 戦闘開始時=第一次攻撃隊、発艦始め！&lt;br /&gt;
| EN15=1st attack squadron, take off!&lt;br /&gt;
| Note15=&lt;br /&gt;
| 航空戦開始時=第二次攻撃隊、稼動機、全機発艦！&lt;br /&gt;
| EN15a= 2nd attack squadron, all operational planes, take off!&lt;br /&gt;
| Note15a=&lt;br /&gt;
| 攻撃時=&amp;lt;br&amp;gt;アウトレンジで… 決めたいわね！&lt;br /&gt;
七面鳥ですって…？冗談じゃないわ！&lt;br /&gt;
| EN16=We'll decide this... from outside their range!&lt;br /&gt;
Turkey, you say...? Don't joke about that!&lt;br /&gt;
| Note16=(The IJN's naval aviation tactics led to the so-called 'Turkey Shoot' at the Marianas, where the planes were shot down quite easily by the US fleet)&lt;br /&gt;
| 夜戦開始時=七面鳥ですって…？冗談じゃないわ！&lt;br /&gt;
| EN17=Turkey, you say...? Don't joke about that!&lt;br /&gt;
| Note17=&lt;br /&gt;
| 夜戦攻撃時=&lt;br /&gt;
| EN18=&lt;br /&gt;
| Note18=&lt;br /&gt;
| MVP時=やったぁ！見たか！これが五航戦の本当の力よ！瑞鶴には幸運の女神がついていてくれるんだから！&lt;br /&gt;
| EN19=Yay! Did you see that! That's the true power of the 5th CarDiv! The Goddess of Luck is with me!&lt;br /&gt;
| Note19=&lt;br /&gt;
|小破① = っ…かすり傷なんだから。&lt;br /&gt;
| EN20=*tch* Just a scratch!&lt;br /&gt;
| Note20=&lt;br /&gt;
|小破② = や、やるじゃないの…！&lt;br /&gt;
| EN21=N-not bad!&lt;br /&gt;
| Note21=&lt;br /&gt;
|中破 = もうっ、私がここまで被弾するなんて！誘爆を防いで！飛行甲板は大丈夫？&lt;br /&gt;
| EN22=Damn! And I got this far without being hit, too! Watch for secondary explosions! Is the flight deck okay?&lt;br /&gt;
| Note22=(Zuikaku did not come under fire until Operation A-go)&lt;br /&gt;
| 撃沈時(反転)=うっ…私も逝くの…？ 総員飛行甲板、翔鶴姉、待っていてくれるかな…&lt;br /&gt;
| EN23=Oohhh... Even I'm passing on... All hands, to the flight deck... Shoukaku, are you waiting for me...?&lt;br /&gt;
|Clip0 = {{Audio|file=Zuikaku_25.ogg}}&lt;br /&gt;
|Clip1 = {{Audio|file=Zuikaku_1.ogg}}&lt;br /&gt;
|Clip2 = {{Audio|file=Zuikaku_2.ogg}}&lt;br /&gt;
|Clip3 = {{Audio|file=Zuikaku_3.ogg}}&lt;br /&gt;
|Clip4 = {{Audio|file=Zuikaku_4.ogg}}&lt;br /&gt;
|Clip4a = {{Audio|file=Zuikaku_29.ogg}}&lt;br /&gt;
|Clip5 = {{Audio|file=Zuikaku_8.ogg}}&lt;br /&gt;
|Clip6 = {{Audio|file=Zuikaku_13.ogg}}&lt;br /&gt;
|Clip7 = {{Audio|file=Zuikaku_9.ogg}}&lt;br /&gt;
|Clip8 = {{Audio|file=Zuikaku_10.ogg}}&lt;br /&gt;
|Clip9 = {{Audio|file=Zuikaku_26.ogg}}&lt;br /&gt;
|Clip10 = {{Audio|file=Zuikaku_11.ogg}}&lt;br /&gt;
|Clip11 = {{Audio|file=Zuikaku_12.ogg}}&lt;br /&gt;
|Clip12 = {{Audio|file=Zuikaku_5.ogg}}&lt;br /&gt;
|Clip13 = {{Audio|file=Zuikaku_7.ogg}}&lt;br /&gt;
|Clip14 = {{Audio|file=Zuikaku_14.ogg}}&lt;br /&gt;
|Clip15 = {{Audio|file=Zuikaku_15.ogg}}&lt;br /&gt;
|Clip15a = {{Audio|file=Zuikaku_17.ogg}}&lt;br /&gt;
|Clip16 = {{Audio|file=Zuikaku_16.ogg}}{{Audio|file=Zuikaku_18.ogg}}&lt;br /&gt;
|Clip17 = {{Audio|file=Zuikaku_18.ogg}}&lt;br /&gt;
|Clip19 = {{Audio|file=Zuikaku_23.ogg}}&lt;br /&gt;
|Clip20 = {{Audio|file=Zuikaku_19.ogg}}&lt;br /&gt;
|Clip21 = {{Audio|file=Zuikaku_20.ogg}}&lt;br /&gt;
|Clip22 = {{Audio|file=Zuikaku_21.ogg}}&lt;br /&gt;
|Clip23 = {{Audio|file=Zuikaku_22.ogg}}&lt;br /&gt;
|Clip24 = {{Audio|file=Zuikaku_27.ogg}}&lt;br /&gt;
|Clip25 = {{Audio|file=Zuikaku_28.ogg}}&lt;br /&gt;
|Clip26 = {{Audio|file=Zuikaku_24.ogg}}&lt;br /&gt;
|Clip27 = {{Audio|file=Zuikaku-Docking_Completed.ogg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Hourly Notifications===&lt;br /&gt;
{{Shiphourly&lt;br /&gt;
| 00JP=提督さん、日付が変わっちゃったよ？&lt;br /&gt;
| 00EN=Admiral, the date just changed, you know?&lt;br /&gt;
| 00Note=&lt;br /&gt;
| 01JP=時刻はマルヒトマルマル。ねむーい…&lt;br /&gt;
| 01EN=The time is 0100. Im tiiired.&lt;br /&gt;
| 01Note=&lt;br /&gt;
| 02JP=マルフタマルマルよ。眠くないの？&lt;br /&gt;
| 02EN=0200. Aren't you tired?&lt;br /&gt;
| 02Note=&lt;br /&gt;
| 03JP=提督さんー、マルサンマルマルになったよ…&lt;br /&gt;
| 03EN=Admiral~, it's 0300 now.&lt;br /&gt;
| 03Note=&lt;br /&gt;
| 04JP=マルヨンマルマル。ま、まだおきてます！&lt;br /&gt;
| 04EN=0400. I-I'm still awake!&lt;br /&gt;
| 04Note=&lt;br /&gt;
| 05JP=朝じゃん…マルゴーマルマル、夜明けだねぇ…&lt;br /&gt;
| 05EN=Mornin'... 0500, dawn, huh...&lt;br /&gt;
| 05Note=&lt;br /&gt;
| 06JP= 現在時刻マルロクマルマル。早起きと言うか、夜更かしと言うか…&lt;br /&gt;
| 06EN=It is now 0600. Rather than getting up early, it's better to stay up late...&lt;br /&gt;
| 06Note=&lt;br /&gt;
| 07JP=マルナナマルマルよ。朝ごはんなになに？楽しみ～&lt;br /&gt;
| 07EN=0700. What's for breakfast? I'm looking forward to it~&lt;br /&gt;
| 07Note=&lt;br /&gt;
| 08JP=現在、マルハチマルマル。さぁ、今日も頑張ってアウトレンジしよ！&lt;br /&gt;
| 08EN=It is now 0800. Let's outrange them today as well!&lt;br /&gt;
| 08Note=&lt;br /&gt;
| 09JP=時刻はマルキュウマルマル。とりあえず索敵しとく？&lt;br /&gt;
| 09EN=The time is now 0900. For now, shouldn't we get ready to find the enemy?&lt;br /&gt;
| 09Note=&lt;br /&gt;
| 10JP=ヒトマルマルマルになったわ…翔鶴姉元気かなぁ？&lt;br /&gt;
| 10EN=It's 1000. I wonder if Shoukaku-nee is doing fine?&lt;br /&gt;
| 10Note=&lt;br /&gt;
| 11JP=ヒトヒトマルマルよ。お昼何食べる？ねえ何食べる？&lt;br /&gt;
| 11EN=1100. What for lunch? Hey, what's for lunch?&lt;br /&gt;
| 11Note=&lt;br /&gt;
| 12JP=提督！ヒトフタ…ってお昼ですお昼！ランチしたーい！&lt;br /&gt;
| 12EN=Admiral! Twelv... It's noon, noon! I wanna have luuunch!&lt;br /&gt;
| 12Note=&lt;br /&gt;
| 13JP=ヒトサン…ん～めんどくさーい。1時よ1時。&lt;br /&gt;
| 13EN=Thirte... ah, so troublesooome. It's 1 o'clock, 1 o'clock.&lt;br /&gt;
| 13Note=&lt;br /&gt;
| 14JP=はいはい分かったわよ。現在時刻はヒトヨンマルマル。これでいい？&lt;br /&gt;
| 14EN=Yeah, yeah, I know. &amp;quot;It is now 1400&amp;quot;. Is that okay?&lt;br /&gt;
| 14Note=&lt;br /&gt;
| 15JP=時刻はヒトゴーマルマル。小沢っちは元気かなぁ？&lt;br /&gt;
| 15EN=1500. Is Ozawacchi doing alright?&lt;br /&gt;
| 15Note=Adm. Ozawa commanded Zuikaku at Leyte Gulf.&lt;br /&gt;
| 16JP=ヒトロクマルマルよ。そろそろ夕方よね～？&lt;br /&gt;
| 16EN=1600. It's almost evening, isn't it?&lt;br /&gt;
| 16Note=&lt;br /&gt;
| 17JP=だんだん日が暮れて来たぁ。ヒトナナマルマルです。&lt;br /&gt;
| 17EN=The sunset is gradually coming, yeah? 1700.&lt;br /&gt;
| 17Note=&lt;br /&gt;
| 18JP=ヒトハチマルマル。さぁ、夜の時間ね。&lt;br /&gt;
| 18EN=1800. It's now night-time.&lt;br /&gt;
| 18Note=&lt;br /&gt;
| 19JP=ヒトキュウ･･･ん～まためんどうになって来た。7時よ。夜御飯なんだろうね。&lt;br /&gt;
| 19EN=Ninetee.... man, it's still troublesome. 7 o'clock. Dinner time, yeah?&lt;br /&gt;
| 19Note=&lt;br /&gt;
| 20JP=フタマルマルマル, 8時です！　同でもいいけど…かわう…川内うるさい！&lt;br /&gt;
| 20EN=2000, Eight o'clock! I don't really care, but...Kawau-- Sendai, shut up!&lt;br /&gt;
| 20Note=(Ties in with Shoukaku's 2000 announcement. Kawauchi is a joking way to call Sendai's name, since it's how it should be read word-per-word.)&lt;br /&gt;
| 21JP=現在時刻フタヒトマルマル。9時よ&lt;br /&gt;
| 21EN=It is now 2100. 9 o'clock.&lt;br /&gt;
| 21Note=&lt;br /&gt;
| 22JP=現在時刻フタフタマルマル。すっかり夜…提督さんそろそろ休まなくていいの？&lt;br /&gt;
| 22EN=It is now 2200. Completely night time. Admiral, it is okay to take a break now?&lt;br /&gt;
| 22Note=&lt;br /&gt;
| 23JP=深夜になって来ました。フタサンマルマル。うーん、そろそろ寝ようよぉ。&lt;br /&gt;
| 23EN=It's late night now. 2300. Yeah, let's go to sleeeep.&lt;br /&gt;
| 23Note=&lt;br /&gt;
| idleJP=提督ぅ、何か瑞鶴ちょっと退屈なんだけどぉ･･･ふて腐れるぞぉ～。&lt;br /&gt;
| idleEN=Admiraaal, I'm getting bored of this... I'm gonna go and sulk...&lt;br /&gt;
| idleNote=&lt;br /&gt;
|Clip00 = {{Audio|file=Zuikaku_30.ogg}}&lt;br /&gt;
|Clip01 = {{Audio|file=Zuikaku_31.ogg}}&lt;br /&gt;
|Clip02 = {{Audio|file=Zuikaku_32.ogg}}&lt;br /&gt;
|Clip03 = {{Audio|file=Zuikaku_33.ogg}}&lt;br /&gt;
|Clip04 = {{Audio|file=Zuikaku_34.ogg}}&lt;br /&gt;
|Clip05 = {{Audio|file=Zuikaku_35.ogg}}&lt;br /&gt;
|Clip06 = {{Audio|file=Zuikaku_36.ogg}}&lt;br /&gt;
|Clip07 = {{Audio|file=Zuikaku_37.ogg}}&lt;br /&gt;
|Clip08 = {{Audio|file=Zuikaku_38.ogg}}&lt;br /&gt;
|Clip09 = {{Audio|file=Zuikaku_39.ogg}}&lt;br /&gt;
|Clip10 = {{Audio|file=Zuikaku_40.ogg}}&lt;br /&gt;
|Clip11 = {{Audio|file=Zuikaku_41.ogg}}&lt;br /&gt;
|Clip12 = {{Audio|file=Zuikaku_42.ogg}}&lt;br /&gt;
|Clip13 = {{Audio|file=Zuikaku_43.ogg}}&lt;br /&gt;
|Clip14 = {{Audio|file=Zuikaku_44.ogg}}&lt;br /&gt;
|Clip15 = {{Audio|file=Zuikaku_45.ogg}}&lt;br /&gt;
|Clip16 = {{Audio|file=Zuikaku_46.ogg}}&lt;br /&gt;
|Clip17 = {{Audio|file=Zuikaku_47.ogg}}&lt;br /&gt;
|Clip18 = {{Audio|file=Zuikaku_48.ogg}}&lt;br /&gt;
|Clip19 = {{Audio|file=Zuikaku_49.ogg}}&lt;br /&gt;
|Clip20 = {{Audio|file=Zuikaku_50.ogg}}&lt;br /&gt;
|Clip21 = {{Audio|file=Zuikaku_51.ogg}}&lt;br /&gt;
|Clip22 = {{Audio|file=Zuikaku_52.ogg}}&lt;br /&gt;
|Clip23 = {{Audio|file=Zuikaku_53.ogg}}&lt;br /&gt;
|ClipIdle = {{Audio|file=Zuikaku_29.ogg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Drop Locations ===&lt;br /&gt;
{{#invoke:ShipDropTable|returnShipDrop|Zuikaku}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
'''Voiced by''': [http://myanimelist.net/people/8956/Iori_Nomizu Iori Nomizu]&lt;br /&gt;
&lt;br /&gt;
'''Illustrated by''': Konishi ([http://www.pixiv.net/member.php?id=4258322 コニシ])&lt;br /&gt;
===Appearance===&lt;br /&gt;
Zuikaku wears a shortened miko uniform with arm bracers and thigh boots with propellers protruding from them. Like most archer carriers, she wields a bow and wears muneate but hers has a kana inscribed on it (&amp;quot;ス&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Zuikaku has long grey (or green or black) hair in twintails. Her flight deck is attached to her left arm.&lt;br /&gt;
&lt;br /&gt;
'''''Upgrade'''''&lt;br /&gt;
&lt;br /&gt;
Unlike Shoukaku, her clothes changes color after remodeling. Her skirt becomes brown; her top is now a bluish grey; her muneate, flight deck, arm bracers and quiver on her back gain a geometric camouflage pattern.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Brash, proud and overly confident at times.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*High luck value since she never took a single hit till her last battle at [http://en.wikipedia.org/wiki/Battle_of_Leyte_Gulf Leyte Gulf], while her sister [[Shoukaku]] always took heavy blows.&lt;br /&gt;
*This can also be attributed to her name, which uses the kanji for luck and crane.&lt;br /&gt;
*The camo pattern of her upgraded model clothes refer to the actual flight deck camouflage pattern used during [http://en.wikipedia.org/wiki/Battle_of_Leyte_Gulf Leyte Gulf] battle, the same pattern was used on [[Zuihou]], [[Chitose]] and [[Chiyoda]].&lt;br /&gt;
*Sunk by air attack in the [http://en.wikipedia.org/wiki/Battle_of_Leyte_Gulf Battle of Leyte Gulf] on 25 October 1944.&lt;br /&gt;
*She is required for quests [[Quests#A23|A23]] and [[Quests#B15|B15]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[{{PAGENAMEE}}/Gallery|View {{PAGENAME}}  CG]]&lt;br /&gt;
*[[EliteCV|List of Standard Carriers]]&lt;br /&gt;
*[[wikipedia:Japanese_aircraft_carrier_Zuikaku|Wikipedia entry on carrier Zuikaku]]&lt;br /&gt;
[[Category:Shōkaku Class]]&lt;br /&gt;
{{shiplist}}&lt;/div&gt;</summary>
		<author><name>Selphos</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=15m_Duplex_Rangefinder_%2B_Type_21_Radar_Kai_2&amp;diff=518</id>
		<title>15m Duplex Rangefinder + Type 21 Radar Kai 2</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=15m_Duplex_Rangefinder_%2B_Type_21_Radar_Kai_2&amp;diff=518"/>
		<updated>2015-08-17T23:39:23Z</updated>

		<summary type="html">&lt;p&gt;Selphos: All battleships can equip this radar. Tried it myself.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Equipmentinfo&lt;br /&gt;
|name = 15m Duplex Range Finder + Type 21 Air RADAR Kai Ni&lt;br /&gt;
|id = 142&lt;br /&gt;
|japanesename = 15m二重測距儀+21号電探改二&lt;br /&gt;
|icon = {{Radar}}&lt;br /&gt;
|type = Large Radar&lt;br /&gt;
|effect = {{Firepower}}+1 {{Armor}}+1 {{AA}}+8 {{Hit}}+9 {{LOS}}+7 {{Evasion}}+1&lt;br /&gt;
|scrap = 26 {{steel}} 28{{bauxite}}&lt;br /&gt;
|image = &amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;360px&amp;quot; position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Equipment 142-1.png&lt;br /&gt;
Equipment 142-2.png&lt;br /&gt;
Equipment 142-3.png&lt;br /&gt;
Equipment 142-4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|CL =&lt;br /&gt;
|CLT =&lt;br /&gt;
|CA =&lt;br /&gt;
|CAV =&lt;br /&gt;
|BB = lime&lt;br /&gt;
|BBV = lime&lt;br /&gt;
|FASTBB = lime&lt;br /&gt;
|AV = &lt;br /&gt;
|CVL = &lt;br /&gt;
|CV = }}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
大和型戦艦のために開発された射撃&amp;amp;電探兵装です。&lt;br /&gt;
特注の大型光学15m二重測距儀と、その上に熟練した技術者が調整を重ねた精度の高い21号対空電探を配しています。&lt;br /&gt;
大型かつ重量もあるため、戦艦の艦橋上部構造物のみに装備可能な光学及び電波兵装です。&lt;br /&gt;
&lt;br /&gt;
A radar that was made mainly for the Yamato Class.&lt;br /&gt;
It uses its 15m long optical to find the distance between yourself and the enemy, and includes an improved model of the type 21 anti-air radar.&lt;br /&gt;
Owing to its size, this radar can only be equipped on battleships and needs to be mounted on the upper bridge of the ship.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Ranking reward for July 2015&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Equipmentlist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Selphos</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=List_of_light_cruisers_by_upgraded_maximum_stats&amp;diff=23674</id>
		<title>List of light cruisers by upgraded maximum stats</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=List_of_light_cruisers_by_upgraded_maximum_stats&amp;diff=23674"/>
		<updated>2015-07-21T03:10:00Z</updated>

		<summary type="html">&lt;p&gt;Selphos: Adding Abukuma Kai Ni. (First time editing, it was kind of overwhelming.)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* {{color|lime|Green}}: Outstanding&lt;br /&gt;
* {{color|gold|Yellow}}: Good&lt;br /&gt;
* Since the Luck Stat is difficult to modernize, it is listed as Base(Max).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!No.&lt;br /&gt;
!Name&lt;br /&gt;
!Class&lt;br /&gt;
! style=&amp;quot;white-space:nowrap;&amp;quot; |[[File:Remodel_Icon.png|Remodel Level|link=Remodel]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: LightCoral;&amp;quot; |[[file:icon_Gun.png|Firepower]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: LightSkyBlue;&amp;quot; |[[file:icon_Torpedo.png|Torpedo Attack]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: SandyBrown;&amp;quot; |[[file:icon_AA.png|Anti-Air]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Seashell;&amp;quot; |[[file:icon_ASW.png|Anti-Submarine]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Aquamarine;&amp;quot; |[[file:icon_LOS.png|View Range]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: PaleGreen;&amp;quot; |[[file:icon_Luck.png|Luck]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Pink;&amp;quot; |[[file:icon_HP.png|Health]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: yellow;&amp;quot; |[[file:icon_Armor.png|Armor]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Violet;&amp;quot; |[[file:icon_Evasion.png|Evasion]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Aqua;&amp;quot; |[[file:icon_Speed.png|Speed]]&lt;br /&gt;
! style=&amp;quot;width: 75px; text-align: center; vertical-align: middle; background-color: Silver;&amp;quot; |[[file:icon_Aircraft.png|Aircraft]]&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |28&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Tenryuu]] 天龍改&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Tenryuu&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |59&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |79&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |69&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |12(59)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |59&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |79&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Fast&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |25&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Tatsuta]] 龍田改&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Kuma]] 球磨改&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Kuma&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |69&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |89&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |69&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |79&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |12(59)&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |42&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |69&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |79&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Fast&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |3 (1,1,1)&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Tama]] 多摩改&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |59&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |79&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |59&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |59&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |41&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Kiso]] 木曾改&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Kuma&amp;lt;br /&amp;gt;(Pre-&amp;lt;br /&amp;gt;CLT)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&amp;lt;ref name=&amp;quot;CLTNote&amp;quot;&amp;gt;Ooi, Kitakami, and Kiso change class to CLT upon remodel&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |2nd remodel is a&amp;lt;br /&amp;gt;Torpedo Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Ooi]] 大井&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |n/a&amp;lt;ref name=&amp;quot;CLTNote&amp;quot; /&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |89&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |59&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10(49)&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |77&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Will remodel into a&amp;lt;br /&amp;gt;Torpedo Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Kitakami]] 北上&lt;br /&gt;
| style=&amp;quot;text-align:center;background-color:yellow;&amp;quot; |15(69)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |42&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Nagara]] 長良改&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Nagara&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |69&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |89&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |69&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |79&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |12(59)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |43&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |69&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |79&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Fast&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |3 (1,1,1)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |43&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Isuzu]] 五十鈴改&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |59&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |79&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |59&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |37&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |59&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Natori]] 名取改&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |69&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |89&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |43&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Yura]] 由良改&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |59&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |79&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |109&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Kinu]] 鬼怒改&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |41&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Abukuma]] 阿武隈改&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |42&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |141&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;text-align:center;&amp;quot; |[[Isuzu|Isuzu Kai-2]] 五十鈴改二&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |84&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |94&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |59&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13(67)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |69&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot; | Isuzu 2nd Remodel&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;text-align:center;&amp;quot; |[[Abukuma|Abukuma Kai-2]] 阿武隈改二&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 56&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; | 94&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |78&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |82&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; | 20(74)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |68&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |83&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3 (1,1,1)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot; | Requires [[Glossary#Medal|Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
!No.&lt;br /&gt;
!Name&lt;br /&gt;
!Class&lt;br /&gt;
! style=&amp;quot;white-space:nowrap;&amp;quot; |[[File:Remodel_Icon.png|Remodel Level|link=Remodel]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: LightCoral;&amp;quot; |[[file:icon_Gun.png|Firepower]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: LightSkyBlue;&amp;quot; |[[file:icon_Torpedo.png|Torpedo Attack]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: SandyBrown;&amp;quot; |[[file:icon_AA.png|Anti-Air]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Seashell;&amp;quot; |[[file:icon_ASW.png|Anti-Submarine]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Aquamarine;&amp;quot; |[[file:icon_LOS.png|View Range]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: PaleGreen;&amp;quot; |[[file:icon_Luck.png|Luck]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Pink;&amp;quot; |[[file:icon_HP.png|Health]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: yellow;&amp;quot; |[[file:icon_Armor.png|Armor]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Violet;&amp;quot; |[[file:icon_Evasion.png|Evasion]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Aqua;&amp;quot; |[[file:icon_Speed.png|Speed]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Silver;&amp;quot; |[[file:icon_Aircraft.png|Aircraft]]&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |46&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Sendai]] 川内改&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Sendai&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |59&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |79&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |69&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |79&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |12(59)&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |69&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |79&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Fast&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |3 (1,1,1)&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |47&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Jintsuu]] 神通改&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |59&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |59&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Naka]] 那珂改&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |158&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Sendai|Sendai Kai-2]] 川内改二&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |67&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |88&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |70&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |74&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |55&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14(79)&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |48&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |69&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |84&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
|Sendai 2nd Remodel&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |159&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Jintsuu|Jintsuu Kai-2]] 神通改二&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |70&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |98&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |68&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |54&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |13(79)&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot; |Jintsuu 2nd Remodel&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |160&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Naka|Naka Kai-2]] 那珂改二&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |68&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |84&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |72&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |84&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13(69)&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |68&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |82&lt;br /&gt;
|Naka 2nd Remodel&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |111&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Yuubari]] 夕張改&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Yuubari&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |63&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |79&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |69&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |69&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
| style=&amp;quot;text-align:center;background-color:yellow;&amp;quot; |17(69)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |36&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |69&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Fast&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;background-color:lime;&amp;quot; |4 equipment slots&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |137&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Agano]] 阿賀野改&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Agano&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |62&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |79&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |72&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |82&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |59&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |10(59)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |45&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |69&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Fast&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |6 (2,2,2)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |138&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Noshiro]] 能代改&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |139&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Yahagi]] 矢矧改&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |64&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |74&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14(69)&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |47&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |84&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Sakawa]] 酒匂改&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |61&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |78&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |73&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |84&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |30(69)&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |46&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |183&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Ooyodo]] 大淀改&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Ooyodo&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |63&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |74&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| style=&amp;quot;text-align:center;background-color:lime;&amp;quot; |84&lt;br /&gt;
| style=&amp;quot;text-align:center;background-color:lime;&amp;quot; |30(79)&lt;br /&gt;
| style=&amp;quot;text-align:center;background-color:yellow;&amp;quot; |47&lt;br /&gt;
| style=&amp;quot;text-align:center;background-color:yellow;&amp;quot; |68&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |78&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Fast&lt;br /&gt;
| style=&amp;quot;text-align:center;background-color:lime;&amp;quot; |12 (0,6,6,0)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;background-color:lime;&amp;quot; |4 equipment slots&lt;br /&gt;
|-&lt;br /&gt;
!No.&lt;br /&gt;
!Name&lt;br /&gt;
!Class&lt;br /&gt;
![[File:Remodel_Icon.png|Remodel Level|link=Remodel]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: LightCoral;&amp;quot; |[[file:icon_Gun.png|Firepower]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: LightSkyBlue;&amp;quot; |[[file:icon_Torpedo.png|Torpedo Attack]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: SandyBrown;&amp;quot; |[[file:icon_AA.png|Anti-Air]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Seashell;&amp;quot; |[[file:icon_ASW.png|Anti-Submarine]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Aquamarine;&amp;quot; |[[file:icon_LOS.png|View Range]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: PaleGreen;&amp;quot; |[[file:icon_Luck.png|Luck]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Pink;&amp;quot; |[[file:icon_HP.png|Health]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: yellow;&amp;quot; |[[file:icon_Armor.png|Armor]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Violet;&amp;quot; |[[file:icon_Evasion.png|Evasion]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Aqua;&amp;quot; |[[file:icon_Speed.png|Speed]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Silver;&amp;quot; |[[file:icon_Aircraft.png|Aircraft]]&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |'''Light Cruiser Subclasses'''&amp;lt;br /&amp;gt;CLT: Torpedo Cruiser&amp;lt;br /&amp;gt;CLp: Training Cruiser&amp;lt;br /&amp;gt;(These '''are not''' counted as Light Cruisers for Expeditions and map branching, but are here for comparison)&amp;lt;br /&amp;gt;Highlights are relative to CLs above.&lt;br /&gt;
|-&lt;br /&gt;
!No.&lt;br /&gt;
!Name&lt;br /&gt;
!Class&lt;br /&gt;
! style=&amp;quot;white-space:nowrap;&amp;quot; |[[File:Remodel_Icon.png|Remodel Level|link=Remodel]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: LightCoral;&amp;quot; |[[file:icon_Gun.png|Firepower]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: LightSkyBlue;&amp;quot; |[[file:icon_Torpedo.png|Torpedo Attack]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: SandyBrown;&amp;quot; |[[file:icon_AA.png|Anti-Air]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Seashell;&amp;quot; |[[file:icon_ASW.png|Anti-Submarine]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Aquamarine;&amp;quot; |[[file:icon_LOS.png|View Range]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: PaleGreen;&amp;quot; |[[file:icon_Luck.png|Luck]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Pink;&amp;quot; |[[file:icon_HP.png|Health]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: yellow;&amp;quot; |[[file:icon_Armor.png|Armor]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Violet;&amp;quot; |[[file:icon_Evasion.png|Evasion]]&lt;br /&gt;
! style=&amp;quot;width: 30px; text-align: center; vertical-align: middle; background-color: Aqua;&amp;quot; |[[file:icon_Speed.png|Speed]]&lt;br /&gt;
! style=&amp;quot;width: 75px; text-align: center; vertical-align: middle; background-color: Silver;&amp;quot; |[[file:icon_Aircraft.png|Aircraft]]&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |97&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Ooi|Ooi Kai]] 大井改&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Kuma (CLT)&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |10&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;background-color:lime;&amp;quot; |99&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |59&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10(49)&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |77&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |Fast&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |98&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Kitakami|Kitakami&amp;amp;nbsp;Kai]] 北上改&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |15(69)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |114&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Ooi|Ooi Kai-2]] 大井改二&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |63&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |139&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |79&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |43&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13(49)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |43&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |63&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |83&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |75&lt;br /&gt;
|Ooi 2nd Remodel&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |115&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Kitakami|Kitakami Kai-2]] 北上改二&lt;br /&gt;
| style=&amp;quot;text-align:center;background-color:lime;&amp;quot; |30(79)&lt;br /&gt;
|Kitakami 2nd Remodel&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |146&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Kiso|Kiso Kai-2]] 木曾改二&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |65&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |64&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |110&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |72&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |82&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13(69)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |65&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |84&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
|Kiso 2nd Remodel&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |154&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Katori]] 香取改&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Katori&amp;lt;br /&amp;gt;(CLp)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |36&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |62&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12(54)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |52&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Slow&lt;br /&gt;
| style=&amp;quot;background-color:yellow;text-align:center;&amp;quot; |8 (2,2,2,2)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;background-color:lime;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;background-color:lime;&amp;quot; |4 equipment slots&lt;br /&gt;
|}&lt;br /&gt;
General Notes:&lt;br /&gt;
*Light Cruisers that can equip Seaplanes can perform [http://kancolle.wikia.com/wiki/Combat#Artillery_Spotting Artillery Spotting] attacks during day battles. With the ability to equip all medium guns coupled with lower resource costs, this makes CLs functionally weaker CAs.&lt;br /&gt;
**One difference is that Light Cruisers will always attack SS when present. This can be a disadvantage when it is not desired.&lt;br /&gt;
* Notable Light Cruisers (CL):&lt;br /&gt;
** Sendai class CL ([[Sendai]], [[Jintsuu]], [[Naka]]) have second remodels with higher stats and rare equipment, which turn them into top tier CL. These have high level requirements, but they are a good choice in the long term.&lt;br /&gt;
*** [[Sendai|Sendai&amp;amp;nbsp;Kai 2]] remodel comes with a [[Searchlight]], [[Star Shell]] and [[Type 98 Recon Seaplane (Night Scout)]], all of these are support equipment that will improve your fleet performance during night warfare.&lt;br /&gt;
*** [[Naka|Naka Kai 2]] has the lowest level requirement for a second remodel (Lv 48) among CL but comes with stats to rival [[Sendai]] and [[Jintsuu]] (Lv 60) which makes her a very good CL for lower level Admirals.&lt;br /&gt;
*** Obtaining all three CL of the Sendai class is required to unlock the third fleet through Quest A14.&lt;br /&gt;
** [[Isuzu|Isuzu Kai 2]] boasts the highest ASW stat in-game and third best Anti-Air stat, behind [[Maya]] and [[Akizuki]]. However, her range is reduced from medium to short and can no longer use scouting seaplanes&lt;br /&gt;
*** Her first remodel comes with a [[Type 21 Air RADAR]], while her second remodel comes with another [[Type 21 Air RADAR]], a [[Type 22 Surface RADAR]], and a [[Type 3 Depth Charge]].&lt;br /&gt;
*** Her first remodel can be useful for modernizing AA stat (+5 [[file:icon_AA.png|Anti-Air]])&lt;br /&gt;
** [[Yuubari]] and [[Ooyodo]] are the only Light Cruisers with 4 equipment slots.&lt;br /&gt;
*** Having 4 equipment slots is quite important for ASW purposes, as ASW stats from equipment are worth 10x more than ASW stats from the ship's original stat. See [[Combat#Damage Calculations|combat mechanics]] page for more information on how ASW damage is calculated.&lt;br /&gt;
** [[Kitakami]], [[Ooi]] and [[Kiso]] can be remodelled into Torpedo Cruisers (CLT). While no longer a Light Cruiser for fleet composition requirements, they gain outstanding Torpedo stat can equip [[Type A Ko-hyoteki]] Midget Subs for preempetive torpedo strikes.&lt;br /&gt;
*** [[Kitakami]] and [[Ooi]] remodel into CLT at level 10, but do not shine until their second remodel at level 50, which gives them an extra equipment slot that allows them to equip for both prempetive torpedo strikes as well as night special attacks.&lt;br /&gt;
*** [[Kiso]] unlocks the 3rd equipment slot after the first remodel, at level 20, but does not change class until her second remodel at 65. Her stats are more evenly distributed, making her Torpedo attacks less powerful than her sisters.&lt;br /&gt;
*** '''In terms of ship type, Torpedo Cruisers (CLT) are no longer classfied as Light cruisers (CL), and can not be used as a substitute for CL in any branching requirements or expeditions.'''&lt;br /&gt;
** [[Kuma]] and [[Nagara]] have good stats with their first remodel at level 20. However, they can be difficult to obtain on early worlds.&lt;br /&gt;
&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
{{shiplist}}&lt;/div&gt;</summary>
		<author><name>Selphos</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Ooyodo&amp;diff=27763</id>
		<title>Ooyodo</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Ooyodo&amp;diff=27763"/>
		<updated>2015-01-06T21:32:14Z</updated>

		<summary type="html">&lt;p&gt;Selphos: /* Quotes */ Name typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
AL E-2 reward&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
===Basic===&lt;br /&gt;
{{shipinfo2&lt;br /&gt;
|color = Violet &lt;br /&gt;
|name = Ooyodo &lt;br /&gt;
|japanesename = 大淀 &lt;br /&gt;
|image = [[File:183_Card.jpg]]&lt;br /&gt;
|id = 183 &lt;br /&gt;
|class = Ooyodo &lt;br /&gt;
|type = Light Cruiser &lt;br /&gt;
|hp = 34 &lt;br /&gt;
|firepower = 24 (48)&lt;br /&gt;
|armor = 19 (34)&lt;br /&gt;
|torpedo = 0 (39)&lt;br /&gt;
|evasion = 35 (70)&lt;br /&gt;
|AA = 18 (62)&lt;br /&gt;
|aircraft = 12 &lt;br /&gt;
|ASW = 0 (39)&lt;br /&gt;
|LOS = 24 (80)&lt;br /&gt;
|luck = 24 (69)&lt;br /&gt;
|time = Unbuildable[?] 80min[?]&lt;br /&gt;
|speed = Fast &lt;br /&gt;
|range = Medium &lt;br /&gt;
|slot = 3 &lt;br /&gt;
|slot1=[[15.5cm Triple Gun Mount (Main)]] &lt;br /&gt;
|slot2=[[10cm Twin High-angle Carriage Mount]] &lt;br /&gt;
|slot3=[[Type 0 Recon Seaplane]] &lt;br /&gt;
|slot4= - Locked -  &lt;br /&gt;
|space1=0 &lt;br /&gt;
|space2=6 &lt;br /&gt;
|space3=6 &lt;br /&gt;
|space4=0 &lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;width:50px;&amp;quot; |&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
===Upgrade===&lt;br /&gt;
{{shipinfo2&lt;br /&gt;
|color = Violet &lt;br /&gt;
|name = Ooyodo Kai &lt;br /&gt;
|japanesename = 大淀改 &lt;br /&gt;
|image = [[File:321_Card.jpg]]&lt;br /&gt;
|id = 414 &lt;br /&gt;
|class = Ooyodo &lt;br /&gt;
|type = Light Cruiser &lt;br /&gt;
|hp = 47 &lt;br /&gt;
|firepower = 32 (63)&lt;br /&gt;
|armor = 32 (68)&lt;br /&gt;
|torpedo = 14 (49)&lt;br /&gt;
|evasion = 40 (78)&lt;br /&gt;
|AA = 22 (74)&lt;br /&gt;
|aircraft = 12 &lt;br /&gt;
|ASW = 0 (39)&lt;br /&gt;
|LOS = 28 (84)&lt;br /&gt;
|luck = 30 (79)&lt;br /&gt;
|time = Lv35 Remodel&lt;br /&gt;
|speed = Fast &lt;br /&gt;
|range = Medium &lt;br /&gt;
|slot = 4 &lt;br /&gt;
|slot1=[[15.2cm Twin Gun Mount]] &lt;br /&gt;
|slot2=[[Fleet Command Facility]] &lt;br /&gt;
|slot3=[[Type 13 AIR RADAR Kai]] &lt;br /&gt;
|slot4= - Unequipped - &lt;br /&gt;
|space1=0 &lt;br /&gt;
|space2=6 &lt;br /&gt;
|space3=6 &lt;br /&gt;
|space4=0 &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
{{Template:Shipquote&lt;br /&gt;
|自己紹介 = 提督、軽巡大淀、戦列に加わりました。&amp;lt;br&amp;gt;艦隊指揮、運営はどうぞお任せください。&lt;br /&gt;
|EN1 =Admiral, Light Cruiser Ooyodo has joined the battle lines.  Please leave the fleet administration and supervision to me.&lt;br /&gt;
|Note1 = &lt;br /&gt;
|Library = 艦隊旗艦として特化設計された新鋭軽巡洋艦、大淀です。搭載予定の新型水偵の失敗や戦局の変化もあって、連合艦隊旗艦としてはあまり活躍できなかったの。でも、北号作戦や礼号作戦では活躍したのよ。私も前線で、頑張りますね。&lt;br /&gt;
|EN0 = Designed as a cutting edge C&amp;amp;C flagship, the newest light cruiser, Ooyodo. There was a problem with the installation of the specified new model recon, and the battle situation changed, so I wasn't really able to undertake my role as the combined fleet flagship. However, I participated in the Northern Operation and the Battle of Mindoro. I too, did my best on the front lines.&lt;br /&gt;
|Note0 = &lt;br /&gt;
|EN13 = Fleet, the mission was a success. Good work everyone!|EN2 = Yes. Please leave it to me.&lt;br /&gt;
&lt;br /&gt;
(Seasonal Line) Admiral, it's really starting to feel like Autumn now, right?&lt;br /&gt;
|EN14 = Fleet Flagship Ooyodo, casting off!&lt;br /&gt;
OR&lt;br /&gt;
Combined fleet's flagship, Ooyodo, casting off!&lt;br /&gt;
|EN15 = Enemy fleet spotted. Ready the cannons, please!|EN20 = Hya! T-They got me!|EN22 = Geh, they got me! B-but, I won't sink yet. Ooyodo, will not sink!|EN23 = Damage control, hurry! Eh, it's no good? It's no good! Admiral, it looks like this is the end of the line. We'll meet sometime, somewhere, I'm sure...|EN26 = Admiral, did you call for me? Eh, is this for me?  Thank you so much, Admiral. I'll treasure this, forever and ever.|Wedding = 提督、大淀をお呼びでしょうか？えっ、これを私に？ありがとうございます、提督。いつまでも、大切にします。|秘書クリック会話① = はい。お任せください&lt;br /&gt;
&lt;br /&gt;
提督、秋の気配を感じますね。(季節限定）&lt;br /&gt;
|秘書クリック会話② = 提督、そこは通信機ではありません。勝手に触られると、艦隊指揮に支障が出ます&lt;br /&gt;
&lt;br /&gt;
（改）&lt;br /&gt;
提督、その通信方法はどうなんでしょう？暗号ですか？そうなのですか？&lt;br /&gt;
|秘書クリック会話③ = 提督、その通信方法はどうなんでしょう。平文で良いかと思います。はい&lt;br /&gt;
&lt;br /&gt;
（改）&lt;br /&gt;
提督、そこは司令部施設とは無関係です。お願い、艦隊指揮の邪魔をしないで！&lt;br /&gt;
|秘書放置時 = 提督、次の任務のお時間です。…って、提督？提督？聞いていらっしゃいます？ねえ&lt;br /&gt;
&lt;br /&gt;
（改）&lt;br /&gt;
提督、改装された大淀どうですか？どうですかって聞いてるのに。もうっ！&lt;br /&gt;
|戦績表示時 = 提督、我が艦隊の情報を整理しました&lt;br /&gt;
|EN5 = Admiral, I've organized our fleets intelligence.&lt;br /&gt;
|編成選択時 = 艦隊旗艦、大淀。出撃致します。&lt;br /&gt;
|装備時① = 私の改装ですか？　ありがとうございます。&lt;br /&gt;
|装備時② = そうですね。雷装を積みたいような、そうでもないような・・・&lt;br /&gt;
|補給時 = 補給と兵站、大切ですね&lt;br /&gt;
|ドック入り(中破以上) = 大変申し訳ありません。少しお暇を頂けますと幸いです&lt;br /&gt;
|建造時 = 新建造艦が完成致しました&lt;br /&gt;
|EN12 = A new ship has been completed.&lt;br /&gt;
|艦隊帰投時 = 艦隊、作戦終了です。お疲れ様でした&lt;br /&gt;
|出撃時 = 艦隊旗艦　大淀、出撃致します&lt;br /&gt;
OR&lt;br /&gt;
連合艦隊旗艦　大淀、抜錨します&lt;br /&gt;
|戦闘開始時 = 敵艦隊見ゆ。砲戦、用意。お願いします&lt;br /&gt;
|攻撃時 = よーく狙って。てーッ&lt;br /&gt;
|EN16 = Reeeady, aaaaim. Fiiire!&lt;br /&gt;
|夜戦開始時 = 礼号作戦を思い出す。全艦、突撃！&lt;br /&gt;
|MVP時 = え、私の武勲が一番？　あら、意外なこと。でも何だか誇らしいですね、うふふっ&lt;br /&gt;
|EN19 = Eh, my accomplishments were the greatest? My, how unexpected. But I'm somewhat proud, ufufu.&lt;br /&gt;
|小破② = やだ・・・右に傾斜。注水傾斜復元を！&lt;br /&gt;
|中破 = くっ・・・やられました。でっでも、大淀沈みません、沈みは・・・しません&lt;br /&gt;
|EN3 = Admiral, that's not communications equipment. Careless touching, it reflects poorly on the fleet's command.&lt;br /&gt;
&lt;br /&gt;
(kai)&lt;br /&gt;
Admiral, is that perhaps a communication method? Is it a code? Is that so?&lt;br /&gt;
|EN4 = Admiral, is that perhaps a communication method? Straight talk would be better, I think. Yes.&lt;br /&gt;
&lt;br /&gt;
(kai)&lt;br /&gt;
Admiral, that is unrelated to the headquarters facilities. Please, do not interfere with the fleet's conduct!&lt;br /&gt;
|EN4a = Admiral, it is time for the next mission... oh, Admiral? Admiral? Did you hear me? Hey?&lt;br /&gt;
&lt;br /&gt;
(kai)&lt;br /&gt;
Admiral, what do you think of the remodeled Ooyodo? I asked you what you thought about it... Geez!&lt;br /&gt;
|EN6 = Fleet Flagship, Ooyodo. Now sortieing.&lt;br /&gt;
|EN7 = A remodel for me? Thank you so much.&lt;br /&gt;
|EN8 = I see. It seems that I am not to be loaded with torpedoes... indeed...&lt;br /&gt;
|Note8 = The Real Life Oyodo was never equipped with torpedoes to make room for seaplanes.&lt;br /&gt;
|EN24 = Supply and logistics, they are important, no?&lt;br /&gt;
|EN11 = I have no excuse. I would be happy if you would give me a little free time.&lt;br /&gt;
|EN17 = Remember the Battle of Mindoro. All ships, sally forth!&lt;br /&gt;
|EN21 = No way.. A starboard list? Flood the ballast!}}&lt;br /&gt;
&lt;br /&gt;
=== Hourlies ===&lt;br /&gt;
{{Shiphourly|00JP = 提督、日付が変わりました。本日もどうぞよろしくお願いいたします|01JP = 提督、現在時刻マルヒトマルマル。時報担当もこの大淀にお任せ下さい|02JP = 提督、マルフタマルマルです。あら？提督、もしかして寝てらっしゃいます？|03JP = マルサンマルマル。提督のお休みの間に艦隊運営計画を再検討しておきましょう|04JP = 現在時刻マルヨンマルマル。提督の寝顔可愛いわ。うふふ、少し得したかな|05JP = マルゴーマルマルです。提督、朝です。総員起こしをかけますね。総員起こし！|06JP = マルロクマルマル。提督、朝食をご用意しました。お味噌汁はお麩にしてみました|07JP = 現在時刻マルナナマルマルです。提督、朝食はお済みですか？片づけますね|08JP = マルハチマルマルです。よしっ！艦隊訓練です。訓練、厳しくいきましょう！|09JP = 提督、マルキューマルマルです。演習の次は出撃ですね。出撃計画はこちらです|10JP = ヒトマルマルマルです。今日も利根さんがいらっしゃいましたね。利根さーん！|11JP = ヒトヒトマルマル。利根さんと筑摩さん、いつも仲が良くて少し妬けちゃいますね|12JP = ヒトフタマルマル。提督、お昼はカレーにしましょう。軍楽隊付きでカレーです|13JP = ヒトサンマルマルです。提督、大淀のカレーいかがでしたか？一味違うでしょう？|14JP = 現在時刻ヒトヨンマルマルです。あら？足柄さん。どうされました？うん|15JP = ヒトゴーマルマルです。重巡だけど足柄さんとは不思議と波長が合うの。うふふっ|16JP = ヒトロクマルマルです。提督、足柄さん。大量のロース肉と食用油の申請でした|17JP = 現在時刻ヒトナナマルマルです。提督、夕焼けと海が綺麗ですね|18JP = 提督、ヒトハチマルマルです。お夕食は何がよろしいでしょうか？お刺身、とか？|19JP = ヒトキューマルマルです。提督、お夕食は悩みましたがカツレツにしてみました。どうでしょう？|20JP = フタマルマルマルです。提督、食後のお茶はここに置きますね|21JP = 現在時刻フタヒトマルマルです。そろそろ夜戦…の時間ですね。うふふ。やりませんよ夜戦。ほら書類がまだ沢山|22JP = フタフタマルマルです。提督、そろそろ残業を切り上げてゆっくりされますか？|23JP = 提督、フタサンマルマルです。今日も一日本当にお疲れ様でした。明日も頑張りましょう|idleJP = 提督、次の任務のお時間です。…って、提督？提督？聞いていらっしゃいます？ねえ&lt;br /&gt;
&lt;br /&gt;
（改）提督、改装された大淀どうですか？どうですかって聞いてるのに。もうっ！&lt;br /&gt;
|idleEN = Admiral, it is time for the next mission... oh, Admiral? Admiral? Did you hear me? Hey?&lt;br /&gt;
&lt;br /&gt;
(kai) Admiral, what do you think of the remodeled Ooyodo? I asked you what you thought about it.. Geez!|00EN = Admiral, the day has changed. Let's have a great day today, too.&lt;br /&gt;
|01EN = Admiral, it is now 0100. Leave the time reporting to me, Ooyodo.&lt;br /&gt;
|02EN = Admiral, it's 0200. Oh? Admiral, are you perhaps tired?&lt;br /&gt;
|03EN = 0300. While the Admiral takes a break, I shall re-examine the fleet administration plans.&lt;br /&gt;
|04EN = It is now 0400. The Admiral's sleeping face is so cute! Ufufu, I profited a bit!&lt;br /&gt;
|05EN = It's 0500. Admiral, it's morning. Time to wake all the members! Wake them all!&lt;br /&gt;
|06EN = 0600. Admiral, I have completed the breakfast prep. I tried putting rice-bread in the miso!&lt;br /&gt;
|07EN = It is now 0700. Admiral, have you finished your breakfast? I shall clean up, okay?&lt;br /&gt;
|08EN = 0800. Okay! Fleet practice! Let's make it a strict one!&lt;br /&gt;
|09EN = Admiral, it's 0900. After drills is sorting, yes? The sortie plan is over here.&lt;br /&gt;
|10EN = It's 1000. Tone-san is here today too, no? Tone-saaan!&lt;br /&gt;
|11EN = 1100. Tone-san and Chikuma-san are such good friends... I'm a little jealous...&lt;br /&gt;
|12EN = 1200. Admiral, Let's have curry for lunch - Military Band curry.&lt;br /&gt;
|13EN = It's 1300. Admiral, How about some of Ooyodo's curry? Isn't it a different flavour?&lt;br /&gt;
|14EN = It is not 1400. Oh my? Ashigara-san. What's the matter? I see.&lt;br /&gt;
|15EN = It's 1500. She's a Heavy Cruiser, but Ashigara-san is mysteriously on the same wavelength as I am. Ufufufu&lt;br /&gt;
|16EN = It's 1600. Admiral, Ashigara-san. A request for a large amount of sirlon pork and cooking oil.&lt;br /&gt;
|17EN = It is now 1700. Admiral, the dusk sea is beautiful, is it not?&lt;br /&gt;
|18EN = Admiral, it's 1800. What would be good for dinner? Sashimi, or suchlike?&lt;br /&gt;
|19EN = 1900. Admiral, there's an issue with dinner... let's go for cutlets. How about it?&lt;br /&gt;
|20EN = It's 2000. Admiral, here is the after-dinner tea.&lt;br /&gt;
|21EN = It is now 2100. It's almost time... for night battles, no? Ufufu. I won't do night battles, though. Here,  the documents.&lt;br /&gt;
|22EN = Its' 2200. Admiral, it's almost the end of overtime. Won't you take it easy?&lt;br /&gt;
|23EN = Admiral, it's 2300. Thank you once again for a a hard day's work.  Let's do our best tomorrow, too.}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* She's the [[NPC|Mission advisor and Quest giver NPC]].&lt;br /&gt;
* Was the flagship of the Combined Fleet during 1944 as well as the flagship of Vice Admiral Ozawa (After Zuikaku sunk during the Battle of Cape Engaño).&lt;br /&gt;
* Has no Torpedo and ASW stats when stock and at level 1, making her initially unable to fire torpedoes or engage in ASW. This is a reference to her historical armament that consisted solely of 15.5cm guns and AA weaponry.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[{{PAGENAME}}/Gallery|View {{PAGENAME}} CG]]&lt;br /&gt;
*[[EliteCL|List of Light Cruisers]]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Japanese_cruiser_Oyodo Wikipedia entry on cruiser Oyodo]&lt;br /&gt;
{{Shiplist}}&lt;br /&gt;
[[Category:Light Cruisers]]&lt;/div&gt;</summary>
		<author><name>Selphos</name></author>
	</entry>
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