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	<id>https://kcwiki-en.mirairepository.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sin+sin</id>
	<title>Kancolle Wiki - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/Special:Contributions/Sin_sin"/>
	<updated>2026-04-15T05:04:52Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.3</generator>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Tamanami&amp;diff=204479</id>
		<title>Module:Data/Ship/Tamanami</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Tamanami&amp;diff=204479"/>
		<updated>2026-03-14T05:11:13Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update asw/ev/los stats estimated from db&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
  [&amp;quot;&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Tamanami&amp;quot;,&lt;br /&gt;
    _suffix = false,&lt;br /&gt;
    _rarity = 4,&lt;br /&gt;
    _api_id = 674,&lt;br /&gt;
    _id = 474,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;玉波&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;たまなみ&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Yuugumo&amp;quot;,&lt;br /&gt;
    _class_number = 9,&lt;br /&gt;
    _type = 2,&lt;br /&gt;
    _hp = 16,&lt;br /&gt;
    _hp_max = 34,&lt;br /&gt;
    _firepower = 10,&lt;br /&gt;
    _firepower_max = 30,&lt;br /&gt;
    _firepower_mod = false,&lt;br /&gt;
    _armor = 6,&lt;br /&gt;
    _armor_max = 19,&lt;br /&gt;
    _armor_mod = 1,&lt;br /&gt;
    _torpedo = 24,&lt;br /&gt;
    _torpedo_max = 68,&lt;br /&gt;
    _torpedo_mod = 1,&lt;br /&gt;
    _evasion = 46,&lt;br /&gt;
    _evasion_max = 78,&lt;br /&gt;
    _aa = 12,&lt;br /&gt;
    _aa_max = 44,&lt;br /&gt;
    _aa_mod = false,&lt;br /&gt;
    _asw = 22,&lt;br /&gt;
    _asw_max = 53,&lt;br /&gt;
    _speed = 10,&lt;br /&gt;
    _los = 9,&lt;br /&gt;
    _los_max = 23,&lt;br /&gt;
    _range = 1,&lt;br /&gt;
    _luck = 8,&lt;br /&gt;
    _luck_max = 48,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _buildable = false,&lt;br /&gt;
    _buildable_lsc = false,&lt;br /&gt;
    _build_time = 24,&lt;br /&gt;
    _remodel_level = false,&lt;br /&gt;
    _remodel_from = false,&lt;br /&gt;
    _remodel_to = &amp;quot;Tamanami/Kai&amp;quot;,&lt;br /&gt;
    _fuel = 15,&lt;br /&gt;
    _ammo = 20,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 1,&lt;br /&gt;
    _scrap_steel = 6,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;12.7cm Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;Type 3 Depth Charge Projector&amp;quot;, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 1,&lt;br /&gt;
    _voice_actor = &amp;quot;Iida Hikaru&amp;quot;,&lt;br /&gt;
    _artist = &amp;quot;Fujikawa&amp;quot;,&lt;br /&gt;
    _implementation_date = {2022, 3, 5},&lt;br /&gt;
    _availability = {&amp;quot;event_drop&amp;quot;},&lt;br /&gt;
    _get_message = &amp;quot;夕雲型駆逐艦、その九番艦、玉波です。&amp;lt;br&amp;gt;十一水雷戦隊所属となります。&amp;lt;br&amp;gt;戦力となれるよう努めます。&amp;quot;,&lt;br /&gt;
    _wikipedia = &amp;quot;Japanese destroyer Tamanami&amp;quot;,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Tamanami&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
    _rarity = 5,&lt;br /&gt;
    _api_id = 718,&lt;br /&gt;
    _id = 474,&lt;br /&gt;
    _true_id = 1718,&lt;br /&gt;
    _japanese_name = &amp;quot;玉波改&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;たまなみかい&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Yuugumo&amp;quot;,&lt;br /&gt;
    _class_number = 9,&lt;br /&gt;
    _type = 2,&lt;br /&gt;
    _hp = 32,&lt;br /&gt;
    _hp_max = 49,&lt;br /&gt;
    _firepower = 12,&lt;br /&gt;
    _firepower_max = 51,&lt;br /&gt;
    _firepower_mod = 1,&lt;br /&gt;
    _armor = 14,&lt;br /&gt;
    _armor_max = 49,&lt;br /&gt;
    _armor_mod = 1,&lt;br /&gt;
    _torpedo = 27,&lt;br /&gt;
    _torpedo_max = 78,&lt;br /&gt;
    _torpedo_mod = 1,&lt;br /&gt;
    _evasion = 46,&lt;br /&gt;
    _evasion_max = 87,&lt;br /&gt;
    _aa = 18,&lt;br /&gt;
    _aa_max = 58,&lt;br /&gt;
    _aa_mod = 1,&lt;br /&gt;
    _asw = 25,&lt;br /&gt;
    _asw_max = 66,&lt;br /&gt;
    _speed = 10,&lt;br /&gt;
    _los = 12,&lt;br /&gt;
    _los_max = 53,&lt;br /&gt;
    _range = 1,&lt;br /&gt;
    _luck = 10,&lt;br /&gt;
    _luck_max = 56,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _remodel_level = 30,&lt;br /&gt;
    _remodel_ammo = 150,&lt;br /&gt;
    _remodel_steel = 110,&lt;br /&gt;
    _remodel_development_material = false,&lt;br /&gt;
    _remodel_blueprint = false,&lt;br /&gt;
    _remodel_catapult = false,&lt;br /&gt;
    _remodel_report = false,&lt;br /&gt;
    _remodel_from = &amp;quot;Tamanami/&amp;quot;,&lt;br /&gt;
    _remodel_to = &amp;quot;Tamanami/Kai Ni&amp;quot;,&lt;br /&gt;
    _fuel = 15,&lt;br /&gt;
    _ammo = 20,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 2,&lt;br /&gt;
    _scrap_steel = 10,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Type 22 Surface Radar&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;25mm Twin Autocannon Mount&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = false, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 3,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai Ni&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Tamanami&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai Ni&amp;quot;,&lt;br /&gt;
    _rarity = 7,&lt;br /&gt;
    _api_id = 1033,&lt;br /&gt;
    _id = 623,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;玉波改二&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;たまなみかいに&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Yuugumo&amp;quot;,&lt;br /&gt;
    _class_number = 9,&lt;br /&gt;
    _type = 2,&lt;br /&gt;
    _hp = 33,&lt;br /&gt;
    _hp_max = 56,&lt;br /&gt;
    _firepower = 18,&lt;br /&gt;
    _firepower_max = 64,&lt;br /&gt;
    _firepower_mod = 2,&lt;br /&gt;
    _armor = 16,&lt;br /&gt;
    _armor_max = 54,&lt;br /&gt;
    _armor_mod = 1,&lt;br /&gt;
    _torpedo = 31,&lt;br /&gt;
    _torpedo_max = 87,&lt;br /&gt;
    _torpedo_mod = 2,&lt;br /&gt;
    _evasion = 43,&lt;br /&gt;
    _evasion_max = 89,&lt;br /&gt;
    _aa = 29,&lt;br /&gt;
    _aa_max = 79,&lt;br /&gt;
    _aa_mod = 1,&lt;br /&gt;
    _asw = 29,&lt;br /&gt;
    _asw_max = 82,&lt;br /&gt;
    _speed = 10,&lt;br /&gt;
    _los = 11,&lt;br /&gt;
    _los_max = 56,&lt;br /&gt;
    _range = 1,&lt;br /&gt;
    _luck = 21,&lt;br /&gt;
    _luck_max = 88,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _remodel_level = 81,&lt;br /&gt;
    _remodel_ammo = 490,&lt;br /&gt;
    _remodel_steel = 390,&lt;br /&gt;
    _remodel_development_material = 81,&lt;br /&gt;
    _remodel_blueprint = 1,&lt;br /&gt;
    _remodel_catapult = false,&lt;br /&gt;
    _remodel_report = false,&lt;br /&gt;
    _remodel_armament = 2,&lt;br /&gt;
    _remodel_from = &amp;quot;Tamanami/Kai&amp;quot;,&lt;br /&gt;
    _remodel_to = false,&lt;br /&gt;
    _fuel = 15,&lt;br /&gt;
    _ammo = 20,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 2,&lt;br /&gt;
    _scrap_steel = 10,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;12.7cm Twin Gun Mount Model D Kai 2&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;Type 3 Active Sonar&amp;quot;, stars=8, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;Type 2 Depth Charge&amp;quot;, stars=4, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 3,&lt;br /&gt;
  },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Hiryuu&amp;diff=203438</id>
		<title>Module:Data/Ship/Hiryuu</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Hiryuu&amp;diff=203438"/>
		<updated>2026-02-14T16:03:36Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-- [[Category:Player ship modules]]&lt;br /&gt;
&lt;br /&gt;
return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Hiryuu&amp;quot;,&lt;br /&gt;
        _rarity = 6,&lt;br /&gt;
        _api_id = 91,&lt;br /&gt;
        _id = 9,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;飛龍&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;ひりゅう&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Hiryuu&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 50,&lt;br /&gt;
        _hp_max = 79,&lt;br /&gt;
        _firepower = 0,&lt;br /&gt;
        _firepower_max = 29,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 27,&lt;br /&gt;
        _armor_max = 49,&lt;br /&gt;
        _armor_mod = 3,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 37,&lt;br /&gt;
        _evasion_max = 69,&lt;br /&gt;
        _aa = 26,&lt;br /&gt;
        _aa_max = 69,&lt;br /&gt;
        _aa_mod = 4,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 42,&lt;br /&gt;
        _los_max = 69,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 35,&lt;br /&gt;
        _luck_max = 89,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = true,&lt;br /&gt;
        _buildable_lsc = true,&lt;br /&gt;
        _build_time = 250,&lt;br /&gt;
        _remodel_level = false,&lt;br /&gt;
        _remodel_from = false,&lt;br /&gt;
        _remodel_to = &amp;quot;Hiryuu/Kai&amp;quot;,&lt;br /&gt;
        _fuel = 50,&lt;br /&gt;
        _ammo = 50,&lt;br /&gt;
        _scrap_fuel = 7,&lt;br /&gt;
        _scrap_ammo = 10,&lt;br /&gt;
        _scrap_steel = 26,&lt;br /&gt;
        _scrap_baux = 6,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;Type 0 Fighter Model 21&amp;quot;, size = 12 },&lt;br /&gt;
            { equipment = &amp;quot;Type 99 Dive Bomber&amp;quot;, size = 27 },&lt;br /&gt;
            { equipment = &amp;quot;Type 97 Torpedo Bomber&amp;quot;, size = 18 },&lt;br /&gt;
            { equipment = false, size = 7 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_actor = &amp;quot;Uesaka Sumire&amp;quot;,&lt;br /&gt;
        _artist = &amp;quot;Shibafu&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2013, 4, 23 },&lt;br /&gt;
        _availability = { &amp;quot;drop&amp;quot; },&lt;br /&gt;
        _wikipedia = &amp;quot;Japanese aircraft carrier Hiryū&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Hiryuu&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
        _rarity = 7,&lt;br /&gt;
        _api_id = 280,&lt;br /&gt;
        _id = 9,&lt;br /&gt;
        _true_id = 1380,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;飛龍改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;ひりゅうかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Hiryuu&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 65,&lt;br /&gt;
        _hp_max = 89,&lt;br /&gt;
        _firepower = 0,&lt;br /&gt;
        _firepower_max = 39,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 35,&lt;br /&gt;
        _armor_max = 69,&lt;br /&gt;
        _armor_mod = 4,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 37,&lt;br /&gt;
        _evasion_max = 79,&lt;br /&gt;
        _aa = 30,&lt;br /&gt;
        _aa_max = 79,&lt;br /&gt;
        _aa_mod = 4,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 46,&lt;br /&gt;
        _los_max = 89,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 40,&lt;br /&gt;
        _luck_max = 89,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 30,&lt;br /&gt;
        _remodel_ammo = 300,&lt;br /&gt;
        _remodel_steel = 650,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Hiryuu/&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Hiryuu/Kai Ni&amp;quot;,&lt;br /&gt;
        _fuel = 65,&lt;br /&gt;
        _ammo = 65,&lt;br /&gt;
        _scrap_fuel = 9,&lt;br /&gt;
        _scrap_ammo = 13,&lt;br /&gt;
        _scrap_steel = 30,&lt;br /&gt;
        _scrap_baux = 10,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;Type 0 Fighter Model 52&amp;quot;, size = 18 },&lt;br /&gt;
            { equipment = &amp;quot;Suisei&amp;quot;, size = 27 },&lt;br /&gt;
            { equipment = &amp;quot;Type 97 Torpedo Bomber&amp;quot;, size = 18 },&lt;br /&gt;
            { equipment = false, size = 10 },&lt;br /&gt;
        },&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai Ni&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Hiryuu&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai Ni&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _api_id = 196,&lt;br /&gt;
        _id = 196,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;飛龍改二&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;ひりゅうかいに&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Hiryuu&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 67,&lt;br /&gt;
        _hp_max = 89,&lt;br /&gt;
        _firepower = 0,&lt;br /&gt;
        _firepower_max = 69,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 37,&lt;br /&gt;
        _armor_max = 76,&lt;br /&gt;
        _armor_mod = 5,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 40,&lt;br /&gt;
        _evasion_max = 87,&lt;br /&gt;
        _aa = 33,&lt;br /&gt;
        _aa_max = 82,&lt;br /&gt;
        _aa_mod = 4,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 52,&lt;br /&gt;
        _los_max = 89,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 53,&lt;br /&gt;
        _luck_max = 98,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 77,&lt;br /&gt;
        _remodel_ammo = 1700,&lt;br /&gt;
        _remodel_steel = 1200,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Hiryuu/Kai&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Hiryuu/Kai San&amp;quot;,&lt;br /&gt;
        _fuel = 70,&lt;br /&gt;
        _ammo = 75,&lt;br /&gt;
        _scrap_fuel = 10,&lt;br /&gt;
        _scrap_ammo = 14,&lt;br /&gt;
        _scrap_steel = 32,&lt;br /&gt;
        _scrap_baux = 11,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;Type 0 Fighter Model 21 (Skilled)&amp;quot;, size = 18 },&lt;br /&gt;
            { equipment = &amp;quot;Type 99 Dive Bomber (Skilled)&amp;quot;, size = 36 },&lt;br /&gt;
            { equipment = &amp;quot;Type 97 Torpedo Bomber (Tomonaga Squadron)&amp;quot;, size = 25 },&lt;br /&gt;
            { equipment = false, size = 4 },&lt;br /&gt;
        },&lt;br /&gt;
        _implementation_date = { 2014, 6, 6 },&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai San&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Hiryuu&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai San&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _api_id = 1031,&lt;br /&gt;
        _id = 621,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;飛龍改三&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;ひりゅうかいさん&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Hiryuu&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 73,&lt;br /&gt;
        _hp_max = 91,&lt;br /&gt;
        _firepower = 0,&lt;br /&gt;
        _firepower_max = 72,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 50,&lt;br /&gt;
        _armor_max = 80,&lt;br /&gt;
        _armor_mod = 6,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 41,&lt;br /&gt;
        _evasion_max = 89,&lt;br /&gt;
        _aa = 46,&lt;br /&gt;
        _aa_max = 90,&lt;br /&gt;
        _aa_mod = 5,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 53,&lt;br /&gt;
        _los_max = 91,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = 63,&lt;br /&gt;
        _luck_max = 122,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 98,&lt;br /&gt;
        _remodel_ammo = 9300,&lt;br /&gt;
        _remodel_steel = 4800,&lt;br /&gt;
        _remodel_development_material = 220,&lt;br /&gt;
        _remodel_blueprint = 1,&lt;br /&gt;
        _remodel_report = 1,&lt;br /&gt;
        _remodel_armament = 6,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Hiryuu/Kai Ni&amp;quot;,&lt;br /&gt;
        _remodel_to = false,&lt;br /&gt;
        _fuel = 90,&lt;br /&gt;
        _ammo = 95,&lt;br /&gt;
        _scrap_fuel = 11,&lt;br /&gt;
        _scrap_ammo = 18,&lt;br /&gt;
        _scrap_steel = 38,&lt;br /&gt;
        _scrap_baux = 14,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;Shiden Kai 4&amp;quot;, size = 24 },&lt;br /&gt;
            { equipment = &amp;quot;Tenzan Model 12 (Tomonaga Squadron)&amp;quot;, size = 24 },&lt;br /&gt;
            { equipment = &amp;quot;Ryuusei Kai (Skilled)&amp;quot;, size = 18 },&lt;br /&gt;
            { equipment = false, size = 4 },&lt;br /&gt;
            { equipment = false, size = 2 },&lt;br /&gt;
        },&lt;br /&gt;
        _implementation_date = { 2026, 2, 13 },&lt;br /&gt;
    },&lt;br /&gt;
    class = {&lt;br /&gt;
        _name = &amp;quot;Hiryuu&amp;quot;,&lt;br /&gt;
        _class = true,&lt;br /&gt;
        _base_type = 11,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Thonburi&amp;diff=202468</id>
		<title>Module:Data/Ship/Thonburi</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Thonburi&amp;diff=202468"/>
		<updated>2026-01-02T07:30:30Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update asw/ev/los stats estimated from db&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
  [&amp;quot;&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _suffix = false,&lt;br /&gt;
    _rarity = 5,&lt;br /&gt;
    _api_id = 973,&lt;br /&gt;
    _id = 573,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;トンブリ&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _class_number = 1,&lt;br /&gt;
    _type = 1,&lt;br /&gt;
    _hp = 19,&lt;br /&gt;
    _hp_max = 29,&lt;br /&gt;
    _firepower = 26,&lt;br /&gt;
    _firepower_max = 46,&lt;br /&gt;
    _firepower_mod = 2,&lt;br /&gt;
    _armor = 13,&lt;br /&gt;
    _armor_max = 23,&lt;br /&gt;
    _armor_mod = 1,&lt;br /&gt;
    _torpedo = 0,&lt;br /&gt;
    _torpedo_max = 0,&lt;br /&gt;
    _torpedo_mod = false,&lt;br /&gt;
    _evasion = 5,&lt;br /&gt;
    _evasion_max = 18,&lt;br /&gt;
    _aa = 9,&lt;br /&gt;
    _aa_max = 17,&lt;br /&gt;
    _aa_mod = false,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _asw_max = 0,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = 8,&lt;br /&gt;
    _los_max = 38,&lt;br /&gt;
    _range = 2,&lt;br /&gt;
    _luck = 8,&lt;br /&gt;
    _luck_max = 48,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _buildable = false,&lt;br /&gt;
    _buildable_lsc = false,&lt;br /&gt;
    _build_time = 22,&lt;br /&gt;
    _remodel_level = false,&lt;br /&gt;
    _remodel_from = false,&lt;br /&gt;
    _remodel_to = &amp;quot;Thonburi/Kai&amp;quot;,&lt;br /&gt;
    _fuel = 10,&lt;br /&gt;
    _ammo = 30,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 2,&lt;br /&gt;
    _scrap_steel = 6,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 1,&lt;br /&gt;
    _voice_actor = nil,&lt;br /&gt;
    _artist = &amp;quot;Sumino&amp;quot;,&lt;br /&gt;
    _implementation_date = {2025, 12, 27},&lt;br /&gt;
    _availability = { &amp;quot;Limited_drop&amp;quot; },&lt;br /&gt;
    _get_message = &amp;quot;ยินดีที่ได้รู้จักค่ะ&amp;lt;br&amp;gt;私が、タイ王国 海防戦艦 トンブリです！&amp;lt;br&amp;gt;提督！どうぞ、よろしくお願いいたします！&amp;quot;,&lt;br /&gt;
    _wikipedia = &amp;quot;HTMS Thonburi&amp;quot;,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
    _rarity = 6,&lt;br /&gt;
    _api_id = 978,&lt;br /&gt;
    _id = 578,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;Thonburi改&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;トンブリかい&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _class_number = 1,&lt;br /&gt;
    _type = 1,&lt;br /&gt;
    _hp = 33,&lt;br /&gt;
    _hp_max = 41,&lt;br /&gt;
    _firepower = 32,&lt;br /&gt;
    _firepower_max = 62,&lt;br /&gt;
    _firepower_mod = 2,&lt;br /&gt;
    _armor = 18,&lt;br /&gt;
    _armor_max = 28,&lt;br /&gt;
    _armor_mod = 2,&lt;br /&gt;
    _torpedo = 0,&lt;br /&gt;
    _torpedo_max = 0,&lt;br /&gt;
    _torpedo_mod = false,&lt;br /&gt;
    _evasion = 7,&lt;br /&gt;
    _evasion_max = 22,&lt;br /&gt;
    _aa = 12,&lt;br /&gt;
    _aa_max = 24,&lt;br /&gt;
    _aa_mod = false,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _asw_max = 0,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = 10,&lt;br /&gt;
    _los_max = 41,&lt;br /&gt;
    _range = 2,&lt;br /&gt;
    _luck = 12,&lt;br /&gt;
    _luck_max = 77,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _remodel_level = 40,&lt;br /&gt;
    _remodel_ammo = 300,&lt;br /&gt;
    _remodel_steel = 160,&lt;br /&gt;
    _remodel_development_material = 20,&lt;br /&gt;
    _remodel_construction_material = 10,&lt;br /&gt;
    _remodel_blueprint = false,&lt;br /&gt;
    _remodel_catapult = false,&lt;br /&gt;
    _remodel_report = false,&lt;br /&gt;
    _remodel_from = &amp;quot;Thonburi/&amp;quot;,&lt;br /&gt;
    _remodel_to = false,&lt;br /&gt;
    _fuel = 15,&lt;br /&gt;
    _ammo = 35,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 3,&lt;br /&gt;
    _scrap_steel = 7,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, stars = 4, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, stars = 4, size = 0},&lt;br /&gt;
      {equipment = false, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 3,&lt;br /&gt;
  },&lt;br /&gt;
  class = {&lt;br /&gt;
        _name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
        _class = true,&lt;br /&gt;
        _base_type = 1,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Thonburi&amp;diff=202344</id>
		<title>Module:Data/Ship/Thonburi</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Thonburi&amp;diff=202344"/>
		<updated>2025-12-30T03:32:51Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update lv1 asw/ev/los stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
  [&amp;quot;&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _suffix = false,&lt;br /&gt;
    _rarity = 5,&lt;br /&gt;
    _api_id = 973,&lt;br /&gt;
    _id = 573,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;トンブリ&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _class_number = 1,&lt;br /&gt;
    _type = 1,&lt;br /&gt;
    _hp = 19,&lt;br /&gt;
    _hp_max = 29,&lt;br /&gt;
    _firepower = 26,&lt;br /&gt;
    _firepower_max = 46,&lt;br /&gt;
    _firepower_mod = 2,&lt;br /&gt;
    _armor = 13,&lt;br /&gt;
    _armor_max = 23,&lt;br /&gt;
    _armor_mod = 1,&lt;br /&gt;
    _torpedo = 0,&lt;br /&gt;
    _torpedo_max = 0,&lt;br /&gt;
    _torpedo_mod = false,&lt;br /&gt;
    _evasion = 5,&lt;br /&gt;
    _evasion_max = 18,&lt;br /&gt;
    _aa = 9,&lt;br /&gt;
    _aa_max = 17,&lt;br /&gt;
    _aa_mod = false,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _asw_max = 0,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = 8,&lt;br /&gt;
    _los_max = 38,&lt;br /&gt;
    _range = 2,&lt;br /&gt;
    _luck = 8,&lt;br /&gt;
    _luck_max = 48,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _buildable = false,&lt;br /&gt;
    _buildable_lsc = false,&lt;br /&gt;
    _build_time = 22,&lt;br /&gt;
    _remodel_level = false,&lt;br /&gt;
    _remodel_from = false,&lt;br /&gt;
    _remodel_to = &amp;quot;Thonburi/Kai&amp;quot;,&lt;br /&gt;
    _fuel = 10,&lt;br /&gt;
    _ammo = 30,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 2,&lt;br /&gt;
    _scrap_steel = 6,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 1,&lt;br /&gt;
    _voice_actor = nil,&lt;br /&gt;
    _artist = &amp;quot;Sumino&amp;quot;,&lt;br /&gt;
    _implementation_date = {2025, 12, 27},&lt;br /&gt;
    _availability = { &amp;quot;Limited_drop&amp;quot; },&lt;br /&gt;
    _get_message = &amp;quot;ยินดีที่ได้รู้จักค่ะ&amp;lt;br&amp;gt;私が、タイ王国 海防戦艦 トンブリです！&amp;lt;br&amp;gt;提督！どうぞ、よろしくお願いいたします！&amp;quot;,&lt;br /&gt;
    _wikipedia = &amp;quot;HTMS Thonburi&amp;quot;,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
    _rarity = 6,&lt;br /&gt;
    _api_id = 978,&lt;br /&gt;
    _id = 578,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;Thonburi改&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;トンブリかい&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _class_number = 1,&lt;br /&gt;
    _type = 1,&lt;br /&gt;
    _hp = 33,&lt;br /&gt;
    _hp_max = 41,&lt;br /&gt;
    _firepower = 32,&lt;br /&gt;
    _firepower_max = 62,&lt;br /&gt;
    _firepower_mod = 2,&lt;br /&gt;
    _armor = 18,&lt;br /&gt;
    _armor_max = 28,&lt;br /&gt;
    _armor_mod = 2,&lt;br /&gt;
    _torpedo = 0,&lt;br /&gt;
    _torpedo_max = 0,&lt;br /&gt;
    _torpedo_mod = false,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _evasion_max = 22,&lt;br /&gt;
    _aa = 12,&lt;br /&gt;
    _aa_max = 24,&lt;br /&gt;
    _aa_mod = false,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _asw_max = 0,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _los_max = 41,&lt;br /&gt;
    _range = 2,&lt;br /&gt;
    _luck = 12,&lt;br /&gt;
    _luck_max = 77,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _remodel_level = 40,&lt;br /&gt;
    _remodel_ammo = 300,&lt;br /&gt;
    _remodel_steel = 160,&lt;br /&gt;
    _remodel_development_material = 20,&lt;br /&gt;
    _remodel_construction_material = 10,&lt;br /&gt;
    _remodel_blueprint = false,&lt;br /&gt;
    _remodel_catapult = false,&lt;br /&gt;
    _remodel_report = false,&lt;br /&gt;
    _remodel_from = &amp;quot;Thonburi/&amp;quot;,&lt;br /&gt;
    _remodel_to = false,&lt;br /&gt;
    _fuel = 15,&lt;br /&gt;
    _ammo = 35,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 3,&lt;br /&gt;
    _scrap_steel = 7,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, stars = 4, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, stars = 4, size = 0},&lt;br /&gt;
      {equipment = false, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 3,&lt;br /&gt;
  },&lt;br /&gt;
  class = {&lt;br /&gt;
        _name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
        _class = true,&lt;br /&gt;
        _base_type = 1,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Thonburi&amp;diff=202338</id>
		<title>Module:Data/Ship/Thonburi</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Thonburi&amp;diff=202338"/>
		<updated>2025-12-29T00:41:46Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update asw/ev/los stats estimated from db&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
  [&amp;quot;&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _suffix = false,&lt;br /&gt;
    _rarity = 5,&lt;br /&gt;
    _api_id = 973,&lt;br /&gt;
    _id = 573,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;トンブリ&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _class_number = 1,&lt;br /&gt;
    _type = 1,&lt;br /&gt;
    _hp = 19,&lt;br /&gt;
    _hp_max = 29,&lt;br /&gt;
    _firepower = 26,&lt;br /&gt;
    _firepower_max = 46,&lt;br /&gt;
    _firepower_mod = 2,&lt;br /&gt;
    _armor = 13,&lt;br /&gt;
    _armor_max = 23,&lt;br /&gt;
    _armor_mod = 1,&lt;br /&gt;
    _torpedo = 0,&lt;br /&gt;
    _torpedo_max = 0,&lt;br /&gt;
    _torpedo_mod = false,&lt;br /&gt;
    _evasion = 5,&lt;br /&gt;
    _evasion_max = 18,&lt;br /&gt;
    _aa = 9,&lt;br /&gt;
    _aa_max = 17,&lt;br /&gt;
    _aa_mod = false,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _asw_max = 0,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _los_max = 38,&lt;br /&gt;
    _range = 2,&lt;br /&gt;
    _luck = 8,&lt;br /&gt;
    _luck_max = 48,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _buildable = false,&lt;br /&gt;
    _buildable_lsc = false,&lt;br /&gt;
    _build_time = 22,&lt;br /&gt;
    _remodel_level = false,&lt;br /&gt;
    _remodel_from = false,&lt;br /&gt;
    _remodel_to = &amp;quot;Thonburi/Kai&amp;quot;,&lt;br /&gt;
    _fuel = 10,&lt;br /&gt;
    _ammo = 30,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 2,&lt;br /&gt;
    _scrap_steel = 6,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 1,&lt;br /&gt;
    _voice_actor = nil,&lt;br /&gt;
    _artist = &amp;quot;Sumino&amp;quot;,&lt;br /&gt;
    _implementation_date = {2025, 12, 27},&lt;br /&gt;
    _availability = { &amp;quot;Limited_drop&amp;quot; },&lt;br /&gt;
    _get_message = &amp;quot;ยินดีที่ได้รู้จักค่ะ&amp;lt;br&amp;gt;私が、タイ王国 海防戦艦 トンブリです！&amp;lt;br&amp;gt;提督！どうぞ、よろしくお願いいたします！&amp;quot;,&lt;br /&gt;
    _wikipedia = &amp;quot;HTMS Thonburi&amp;quot;,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
    _rarity = 6,&lt;br /&gt;
    _api_id = 978,&lt;br /&gt;
    _id = 578,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;Thonburi改&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;トンブリかい&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _class_number = 1,&lt;br /&gt;
    _type = 1,&lt;br /&gt;
    _hp = 33,&lt;br /&gt;
    _hp_max = 41,&lt;br /&gt;
    _firepower = 32,&lt;br /&gt;
    _firepower_max = 62,&lt;br /&gt;
    _firepower_mod = 2,&lt;br /&gt;
    _armor = 18,&lt;br /&gt;
    _armor_max = 28,&lt;br /&gt;
    _armor_mod = 2,&lt;br /&gt;
    _torpedo = 0,&lt;br /&gt;
    _torpedo_max = 0,&lt;br /&gt;
    _torpedo_mod = false,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _evasion_max = 22,&lt;br /&gt;
    _aa = 12,&lt;br /&gt;
    _aa_max = 24,&lt;br /&gt;
    _aa_mod = false,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _asw_max = 0,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _los_max = 41,&lt;br /&gt;
    _range = 2,&lt;br /&gt;
    _luck = 12,&lt;br /&gt;
    _luck_max = 77,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _remodel_level = 40,&lt;br /&gt;
    _remodel_ammo = 300,&lt;br /&gt;
    _remodel_steel = 160,&lt;br /&gt;
    _remodel_development_material = 20,&lt;br /&gt;
    _remodel_construction_material = 10,&lt;br /&gt;
    _remodel_blueprint = false,&lt;br /&gt;
    _remodel_catapult = false,&lt;br /&gt;
    _remodel_report = false,&lt;br /&gt;
    _remodel_from = &amp;quot;Thonburi/&amp;quot;,&lt;br /&gt;
    _remodel_to = false,&lt;br /&gt;
    _fuel = 15,&lt;br /&gt;
    _ammo = 35,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 3,&lt;br /&gt;
    _scrap_steel = 7,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, stars = 4, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, stars = 4, size = 0},&lt;br /&gt;
      {equipment = false, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 3,&lt;br /&gt;
  },&lt;br /&gt;
  class = {&lt;br /&gt;
        _name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
        _class = true,&lt;br /&gt;
        _base_type = 1,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Thonburi&amp;diff=202308</id>
		<title>Module:Data/Ship/Thonburi</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Thonburi&amp;diff=202308"/>
		<updated>2025-12-28T04:49:50Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update asw/ev/los stats estimated from db&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
  [&amp;quot;&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _suffix = false,&lt;br /&gt;
    _rarity = 5,&lt;br /&gt;
    _api_id = 973,&lt;br /&gt;
    _id = 573,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;トンブリ&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _class_number = 1,&lt;br /&gt;
    _type = 1,&lt;br /&gt;
    _hp = 19,&lt;br /&gt;
    _hp_max = 29,&lt;br /&gt;
    _firepower = 26,&lt;br /&gt;
    _firepower_max = 46,&lt;br /&gt;
    _firepower_mod = 2,&lt;br /&gt;
    _armor = 13,&lt;br /&gt;
    _armor_max = 23,&lt;br /&gt;
    _armor_mod = 1,&lt;br /&gt;
    _torpedo = 0,&lt;br /&gt;
    _torpedo_max = 0,&lt;br /&gt;
    _torpedo_mod = false,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _evasion_max = 18,&lt;br /&gt;
    _aa = 9,&lt;br /&gt;
    _aa_max = 17,&lt;br /&gt;
    _aa_mod = false,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _asw_max = 0,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _los_max = 38,&lt;br /&gt;
    _range = 2,&lt;br /&gt;
    _luck = 8,&lt;br /&gt;
    _luck_max = 48,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _buildable = false,&lt;br /&gt;
    _buildable_lsc = false,&lt;br /&gt;
    _build_time = 22,&lt;br /&gt;
    _remodel_level = false,&lt;br /&gt;
    _remodel_from = false,&lt;br /&gt;
    _remodel_to = &amp;quot;Thonburi/Kai&amp;quot;,&lt;br /&gt;
    _fuel = 10,&lt;br /&gt;
    _ammo = 30,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 2,&lt;br /&gt;
    _scrap_steel = 6,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 1,&lt;br /&gt;
    _voice_actor = nil,&lt;br /&gt;
    _artist = &amp;quot;Sumino&amp;quot;,&lt;br /&gt;
    _implementation_date = {2025, 12, 27},&lt;br /&gt;
    _availability = { &amp;quot;Limited_drop&amp;quot; },&lt;br /&gt;
    _get_message = &amp;quot;ยินดีที่ได้รู้จักค่ะ&amp;lt;br&amp;gt;私が、タイ王国 海防戦艦 トンブリです！&amp;lt;br&amp;gt;提督！どうぞ、よろしくお願いいたします！&amp;quot;,&lt;br /&gt;
    _wikipedia = &amp;quot;HTMS Thonburi&amp;quot;,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
    _rarity = 6,&lt;br /&gt;
    _api_id = 978,&lt;br /&gt;
    _id = 578,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;Thonburi改&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;トンブリかい&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
    _class_number = 1,&lt;br /&gt;
    _type = 1,&lt;br /&gt;
    _hp = 33,&lt;br /&gt;
    _hp_max = 41,&lt;br /&gt;
    _firepower = 32,&lt;br /&gt;
    _firepower_max = 62,&lt;br /&gt;
    _firepower_mod = 2,&lt;br /&gt;
    _armor = 18,&lt;br /&gt;
    _armor_max = 28,&lt;br /&gt;
    _armor_mod = 2,&lt;br /&gt;
    _torpedo = 0,&lt;br /&gt;
    _torpedo_max = 0,&lt;br /&gt;
    _torpedo_mod = false,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _evasion_max = nil,&lt;br /&gt;
    _aa = 12,&lt;br /&gt;
    _aa_max = 24,&lt;br /&gt;
    _aa_mod = false,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _asw_max = 0,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _los_max = nil,&lt;br /&gt;
    _range = 2,&lt;br /&gt;
    _luck = 12,&lt;br /&gt;
    _luck_max = 77,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _remodel_level = 40,&lt;br /&gt;
    _remodel_ammo = 300,&lt;br /&gt;
    _remodel_steel = 160,&lt;br /&gt;
    _remodel_development_material = false,&lt;br /&gt;
    _remodel_blueprint = false,&lt;br /&gt;
    _remodel_catapult = false,&lt;br /&gt;
    _remodel_report = false,&lt;br /&gt;
    _remodel_from = &amp;quot;Thonburi/&amp;quot;,&lt;br /&gt;
    _remodel_to = false,&lt;br /&gt;
    _fuel = 15,&lt;br /&gt;
    _ammo = 35,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 3,&lt;br /&gt;
    _scrap_steel = 7,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = nil, size = 0},&lt;br /&gt;
      {equipment = nil, size = 0},&lt;br /&gt;
      {equipment = false, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 3,&lt;br /&gt;
  },&lt;br /&gt;
  class = {&lt;br /&gt;
        _name = &amp;quot;Thonburi&amp;quot;,&lt;br /&gt;
        _class = true,&lt;br /&gt;
        _base_type = 1,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Glorious&amp;diff=202307</id>
		<title>Module:Data/Ship/Glorious</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Glorious&amp;diff=202307"/>
		<updated>2025-12-28T04:45:09Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Glorious&amp;quot;, --FBB&lt;br /&gt;
        _display_suffix = &amp;quot;(BC)&amp;quot;,&lt;br /&gt;
        _suffix = false,&lt;br /&gt;
        _rarity = 5,&lt;br /&gt;
        _api_id = 1022,&lt;br /&gt;
        _id = 612,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;Glorious&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;グローリアス&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Courageous&amp;quot;,&lt;br /&gt;
        _class_number = 2,&lt;br /&gt;
        _type = 8,&lt;br /&gt;
        _hp = 55,&lt;br /&gt;
        _hp_max = 78,&lt;br /&gt;
        _firepower = 65,&lt;br /&gt;
        _firepower_max = 86,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 49,&lt;br /&gt;
        _armor_max = 59,&lt;br /&gt;
        _armor_mod = 4,&lt;br /&gt;
        _torpedo = 16,&lt;br /&gt;
        _torpedo_max = 32,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 32,&lt;br /&gt;
        _evasion_max = 55,&lt;br /&gt;
        _aa = 24,&lt;br /&gt;
        _aa_max = 70,&lt;br /&gt;
        _aa_mod = 3,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 12,&lt;br /&gt;
        _los_max = 40,&lt;br /&gt;
        _range = 3,&lt;br /&gt;
        _luck = 6,&lt;br /&gt;
        _luck_max = 39,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 250,&lt;br /&gt;
        _remodel_level = false,&lt;br /&gt;
        _remodel_from = false,&lt;br /&gt;
        _remodel_to = &amp;quot;Glorious/(CV)&amp;quot;,&lt;br /&gt;
        _fuel = 50,&lt;br /&gt;
        _ammo = 45,&lt;br /&gt;
        _scrap_fuel = 7,&lt;br /&gt;
        _scrap_ammo = 9,&lt;br /&gt;
        _scrap_steel = 27,&lt;br /&gt;
        _scrap_baux = 6,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;38.1cm Mk.I Twin Gun Mount&amp;quot;, size = 1 },&lt;br /&gt;
            { equipment = &amp;quot;10.2cm Triple Secondary Gun Mount&amp;quot;, size = 1 },&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 0,&lt;br /&gt;
        _voice_actor = nil,&lt;br /&gt;
        _artist = &amp;quot;Konishi&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2025, 10, 29 },&lt;br /&gt;
        _availability = { &amp;quot;event_reward&amp;quot; },&lt;br /&gt;
        _get_message = &amp;quot;Courageous級巡洋戦艦、Gloriousです。&amp;lt;br&amp;gt;少し海軍軍縮条約の様子が気になるけれど……貴方が私達の&amp;lt;br&amp;gt;Admiralなのですね。よろしくお願いいたしますね！&amp;quot;,&lt;br /&gt;
        _wikipedia = &amp;quot;HMS Glorious&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;(CV)&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Glorious&amp;quot;, --CV&lt;br /&gt;
        _suffix = &amp;quot;(CV)&amp;quot;,&lt;br /&gt;
        _display_suffix = &amp;quot;(CV)&amp;quot;,&lt;br /&gt;
        _rarity = 6,&lt;br /&gt;
        _api_id = 1027,&lt;br /&gt;
        _id = 617,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;Glorious&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;グローリアス&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Glorious&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 55,&lt;br /&gt;
        _hp_max = 78,&lt;br /&gt;
        _firepower = 0,&lt;br /&gt;
        _firepower_max = 26,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 39,&lt;br /&gt;
        _armor_max = 49,&lt;br /&gt;
        _armor_mod = 4,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = 0,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 34,&lt;br /&gt;
        _evasion_max = 56,&lt;br /&gt;
        _aa = 28,&lt;br /&gt;
        _aa_max = 70,&lt;br /&gt;
        _aa_mod = 3,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 37,&lt;br /&gt;
        _los_max = 65,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 6,&lt;br /&gt;
        _luck_max = 39,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 0,&lt;br /&gt;
        _remodel_level = 10,&lt;br /&gt;
        _remodel_ammo = 650,&lt;br /&gt;
        _remodel_steel = 650,&lt;br /&gt;
        _remodel_from = &amp;quot;Glorious/&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Glorious/Kai (CV)&amp;quot;,&lt;br /&gt;
        _fuel = 50,&lt;br /&gt;
        _ammo = 45,&lt;br /&gt;
        _scrap_fuel = 7,&lt;br /&gt;
        _scrap_ammo = 9,&lt;br /&gt;
        _scrap_steel = 27,&lt;br /&gt;
        _scrap_baux = 6,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;Sea Gladiator&amp;quot;, size = 12 },&lt;br /&gt;
            { equipment = &amp;quot;Swordfish&amp;quot;, size = 12 },&lt;br /&gt;
            { equipment = &amp;quot;Swordfish&amp;quot;, size = 12 },&lt;br /&gt;
            { equipment = false, size = 12 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
&lt;br /&gt;
    [&amp;quot;Kai (CV)&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Glorious&amp;quot;, --CV&lt;br /&gt;
        _suffix = &amp;quot;Kai (CV)&amp;quot;,&lt;br /&gt;
        _display_suffix = &amp;quot;Kai (CV)&amp;quot;,&lt;br /&gt;
        _rarity = 7,&lt;br /&gt;
        _api_id = 741,&lt;br /&gt;
        _id = 617,&lt;br /&gt;
        _true_id = 1741,&lt;br /&gt;
        _japanese_name = &amp;quot;Glorious改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;グローリアスかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Glorious&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 67,&lt;br /&gt;
        _hp_max = 87,&lt;br /&gt;
        _firepower = 0,&lt;br /&gt;
        _firepower_max = 30,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 43,&lt;br /&gt;
        _armor_max = 63,&lt;br /&gt;
        _armor_mod = 4,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = 0,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 37,&lt;br /&gt;
        _evasion_max = 66,&lt;br /&gt;
        _aa = 36,&lt;br /&gt;
        _aa_max = 78,&lt;br /&gt;
        _aa_mod = 3,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 42,&lt;br /&gt;
        _los_max = 86,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 10,&lt;br /&gt;
        _luck_max = 48,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 50,&lt;br /&gt;
        _remodel_ammo = 650,&lt;br /&gt;
        _remodel_steel = 650,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Glorious/(CV)&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Glorious/Kai (BC)&amp;quot;,&lt;br /&gt;
        _fuel = 50,&lt;br /&gt;
        _ammo = 45,&lt;br /&gt;
        _scrap_fuel = 7,&lt;br /&gt;
        _scrap_ammo = 9,&lt;br /&gt;
        _scrap_steel = 27,&lt;br /&gt;
        _scrap_baux = 6,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = false, size = 18 },&lt;br /&gt;
            { equipment = false, size = 18 },&lt;br /&gt;
            { equipment = false, size = 12 },&lt;br /&gt;
            { equipment = false, size = 12 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai (BC)&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Glorious&amp;quot;, --FBB&lt;br /&gt;
        _suffix = &amp;quot;Kai (BC)&amp;quot;,&lt;br /&gt;
        _display_suffix = &amp;quot;Kai (BC)&amp;quot;,&lt;br /&gt;
        _rarity = 7,&lt;br /&gt;
        _api_id = 740,&lt;br /&gt;
        _id = 612,&lt;br /&gt;
        _true_id = 1740,&lt;br /&gt;
        _japanese_name = &amp;quot;Glorious改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;グローリアスかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Courageous&amp;quot;,&lt;br /&gt;
        _class_number = 2,&lt;br /&gt;
        _type = 8,&lt;br /&gt;
        _hp = 67,&lt;br /&gt;
        _hp_max = 87,&lt;br /&gt;
        _firepower = 65,&lt;br /&gt;
        _firepower_max = 88,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 57,&lt;br /&gt;
        _armor_max = 77,&lt;br /&gt;
        _armor_mod = 4,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = 32,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 35,&lt;br /&gt;
        _evasion_max = 66,&lt;br /&gt;
        _aa = 36,&lt;br /&gt;
        _aa_max = 78,&lt;br /&gt;
        _aa_mod = 3,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 14,&lt;br /&gt;
        _los_max = 46,&lt;br /&gt;
        _range = 3,&lt;br /&gt;
        _luck = 10,&lt;br /&gt;
        _luck_max = 48,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 65,&lt;br /&gt;
        _remodel_ammo = 650,&lt;br /&gt;
        _remodel_steel = 650,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Glorious/Kai (CV)&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Glorious/Kai (CV)&amp;quot;,&lt;br /&gt;
        _remodel_to_level = 65,&lt;br /&gt;
        _remodel_to_ammo = 650,&lt;br /&gt;
        _remodel_to_steel = 650,&lt;br /&gt;
        _remodel_to_development_material = nil,&lt;br /&gt;
        _remodel_to_construction_material = nil,&lt;br /&gt;
        _remodel_to_blueprint = false,&lt;br /&gt;
        _remodel_to_catapult = false,&lt;br /&gt;
        _remodel_to_report = false,&lt;br /&gt;
        _fuel = 50,&lt;br /&gt;
        _ammo = 45,&lt;br /&gt;
        _scrap_fuel = 7,&lt;br /&gt;
        _scrap_ammo = 9,&lt;br /&gt;
        _scrap_steel = 27,&lt;br /&gt;
        _scrap_baux = 6,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
    class = {&lt;br /&gt;
        _name = &amp;quot;Glorious&amp;quot;,&lt;br /&gt;
        _class = true,&lt;br /&gt;
        _base_type = 11,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Wasp&amp;diff=202220</id>
		<title>Module:Data/Ship/Wasp</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Wasp&amp;diff=202220"/>
		<updated>2025-12-25T06:12:36Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update asw/ev/los stats estimated from db&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Wasp&amp;quot;,&lt;br /&gt;
        _rarity = 7,&lt;br /&gt;
        _api_id = 1025,&lt;br /&gt;
        _id = 615,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;Wasp&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;ワスプ&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Essex&amp;quot;,&lt;br /&gt;
        _class_number = 6,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 65,&lt;br /&gt;
        _hp_max = 88,&lt;br /&gt;
        _firepower = 37,&lt;br /&gt;
        _firepower_max = 57,&lt;br /&gt;
        _firepower_mod = 2,&lt;br /&gt;
        _armor = 43,&lt;br /&gt;
        _armor_max = 79,&lt;br /&gt;
        _armor_mod = 5,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 39,&lt;br /&gt;
        _evasion_max = 62,&lt;br /&gt;
        _aa = 54,&lt;br /&gt;
        _aa_max = 90,&lt;br /&gt;
        _aa_mod = 4,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 51,&lt;br /&gt;
        _los_max = 82,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = 44,&lt;br /&gt;
        _luck_max = 88,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 330,&lt;br /&gt;
        _remodel_level = false,&lt;br /&gt;
        _remodel_from = false,&lt;br /&gt;
        _remodel_to = &amp;quot;Wasp/Kai&amp;quot;,&lt;br /&gt;
        _fuel = 75,&lt;br /&gt;
        _ammo = 80,&lt;br /&gt;
        _scrap_fuel = 9,&lt;br /&gt;
        _scrap_ammo = 16,&lt;br /&gt;
        _scrap_steel = 43,&lt;br /&gt;
        _scrap_baux = 10,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;F4F-4&amp;quot;, size = 36 },&lt;br /&gt;
            { equipment = &amp;quot;SBD-5&amp;quot;, size = 36 },&lt;br /&gt;
            { equipment = &amp;quot;SBD-5&amp;quot;, size = 18 },&lt;br /&gt;
            { equipment = false, size = 6 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 1,&lt;br /&gt;
        _voice_actor = &amp;quot;Kubota Hikari&amp;quot;,&lt;br /&gt;
        _artist = &amp;quot;Shibafu&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2025, 11, 10 },&lt;br /&gt;
        _availability = { &amp;quot;event_reward&amp;quot; },&lt;br /&gt;
        _get_message = &amp;quot;Hi！ Essex class航空母艦、６番艦！&amp;lt;br&amp;gt;Waspよ！　貴方がAdmiral？　いいんじゃない？&amp;lt;br&amp;gt;I kindly request you！&amp;quot;,&lt;br /&gt;
        _wikipedia = &amp;quot;USS Wasp (CV-18)&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Wasp&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
        _rarity = 7,&lt;br /&gt;
        _api_id = 1030,&lt;br /&gt;
        _id = 620,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;Wasp改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;ワスプかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Essex&amp;quot;,&lt;br /&gt;
        _class_number = 6,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 69,&lt;br /&gt;
        _hp_max = 90,&lt;br /&gt;
        _firepower = 39,&lt;br /&gt;
        _firepower_max = 60,&lt;br /&gt;
        _firepower_mod = 2,&lt;br /&gt;
        _armor = 52,&lt;br /&gt;
        _armor_max = 88,&lt;br /&gt;
        _armor_mod = 5,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 43,&lt;br /&gt;
        _evasion_max = 67,&lt;br /&gt;
        _aa = 56,&lt;br /&gt;
        _aa_max = 96,&lt;br /&gt;
        _aa_mod = 5,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 53,&lt;br /&gt;
        _los_max = 92,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = 48,&lt;br /&gt;
        _luck_max = 96,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 50,&lt;br /&gt;
        _remodel_ammo = 3200,&lt;br /&gt;
        _remodel_steel = 4000,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_report = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Wasp/&amp;quot;,&lt;br /&gt;
        _remodel_to = false,&lt;br /&gt;
        _fuel = 90,&lt;br /&gt;
        _ammo = 105,&lt;br /&gt;
        _scrap_fuel = 12,&lt;br /&gt;
        _scrap_ammo = 20,&lt;br /&gt;
        _scrap_steel = 48,&lt;br /&gt;
        _scrap_baux = 22,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;F4U-1D&amp;quot;, size = 36 },&lt;br /&gt;
            { equipment = false, size = 36 },&lt;br /&gt;
            { equipment = false, size = 24 },&lt;br /&gt;
            { equipment = false, size = 16 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Leonardo_da_Vinci&amp;diff=202219</id>
		<title>Module:Data/Ship/Leonardo da Vinci</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Leonardo_da_Vinci&amp;diff=202219"/>
		<updated>2025-12-25T06:06:39Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update asw/ev/los stats estimated from db&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
  [&amp;quot;&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Leonardo da Vinci&amp;quot;,&lt;br /&gt;
    _suffix = false,&lt;br /&gt;
    _rarity = 7,&lt;br /&gt;
    _api_id = 1007,&lt;br /&gt;
    _id = 607,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;Leonardo da Vinci&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;デイス&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Gato&amp;quot;,&lt;br /&gt;
    _class_number = 36,&lt;br /&gt;
    _type = 13,&lt;br /&gt;
    _hp = 18,&lt;br /&gt;
    _hp_max = 25,&lt;br /&gt;
    _firepower = 6,&lt;br /&gt;
    _firepower_max = 16,&lt;br /&gt;
    _firepower_mod = false,&lt;br /&gt;
    _armor = 9,&lt;br /&gt;
    _armor_max = 27,&lt;br /&gt;
    _armor_mod = false,&lt;br /&gt;
    _torpedo = 45,&lt;br /&gt;
    _torpedo_max = 90,&lt;br /&gt;
    _torpedo_mod = 2,&lt;br /&gt;
    _evasion = 22,&lt;br /&gt;
    _evasion_max = 64,&lt;br /&gt;
    _aa = 0,&lt;br /&gt;
    _aa_max = false,&lt;br /&gt;
    _aa_mod = false,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _asw_max = 0,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = 15,&lt;br /&gt;
    _los_max = 50,&lt;br /&gt;
    _range = 1,&lt;br /&gt;
    _luck = 60,&lt;br /&gt;
    _luck_max = 110,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _remodel_level = 82,&lt;br /&gt;
    _remodel_from = &amp;quot;Dace/Kai&amp;quot;,&lt;br /&gt;
    _remodel_to = false,&lt;br /&gt;
    _fuel = 15,&lt;br /&gt;
    _ammo = 30,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 2,&lt;br /&gt;
    _scrap_steel = 2,&lt;br /&gt;
    _scrap_baux = 3,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = false, size = 0},&lt;br /&gt;
      {equipment = false, size = 0},&lt;br /&gt;
      {equipment = false, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 3,&lt;br /&gt;
    _voice_actor = nil,&lt;br /&gt;
    _artist = &amp;quot;Shizuma Yoshinori&amp;quot;,&lt;br /&gt;
    _implementation_date = {2025, 11, 10},&lt;br /&gt;
    _availability = {&amp;quot;event_reward&amp;quot;},&lt;br /&gt;
  },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Dace&amp;diff=202218</id>
		<title>Module:Data/Ship/Dace</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Dace&amp;diff=202218"/>
		<updated>2025-12-25T06:02:56Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update asw/ev/los stats estimated from db&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
  [&amp;quot;&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Dace&amp;quot;,&lt;br /&gt;
    _suffix = false,&lt;br /&gt;
    _rarity = 6,&lt;br /&gt;
    _api_id = 985,&lt;br /&gt;
    _id = 585,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;Dace&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;デイス&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Gato&amp;quot;,&lt;br /&gt;
    _class_number = 36,&lt;br /&gt;
    _type = 13,&lt;br /&gt;
    _hp = 13,&lt;br /&gt;
    _hp_max = 18,&lt;br /&gt;
    _firepower = 2,&lt;br /&gt;
    _firepower_max = 11,&lt;br /&gt;
    _firepower_mod = false,&lt;br /&gt;
    _armor = 4,&lt;br /&gt;
    _armor_max = 20,&lt;br /&gt;
    _armor_mod = false,&lt;br /&gt;
    _torpedo = 37,&lt;br /&gt;
    _torpedo_max = 77,&lt;br /&gt;
    _torpedo_mod = 2,&lt;br /&gt;
    _evasion = 18,&lt;br /&gt;
    _evasion_max = 47,&lt;br /&gt;
    _aa = 0,&lt;br /&gt;
    _aa_max = false,&lt;br /&gt;
    _aa_mod = false,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _asw_max = 0,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = 12,&lt;br /&gt;
    _los_max = 45,&lt;br /&gt;
    _range = 1,&lt;br /&gt;
    _luck = 41,&lt;br /&gt;
    _luck_max = 81,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _buildable = false,&lt;br /&gt;
    _buildable_lsc = false,&lt;br /&gt;
    _build_time = 22,&lt;br /&gt;
    _remodel_level = false,&lt;br /&gt;
    _remodel_from = false,&lt;br /&gt;
    _remodel_to = &amp;quot;Dace/Kai&amp;quot;,&lt;br /&gt;
    _fuel = 10,&lt;br /&gt;
    _ammo = 20,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 2,&lt;br /&gt;
    _scrap_steel = 2,&lt;br /&gt;
    _scrap_baux = 2,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = false, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 1,&lt;br /&gt;
    _voice_actor = nil,&lt;br /&gt;
    _artist = &amp;quot;Shizuma Yoshinori&amp;quot;,&lt;br /&gt;
    _implementation_date = {2025, 11, 10},&lt;br /&gt;
    _availability = {&amp;quot;event_drop&amp;quot;},&lt;br /&gt;
    _get_message = &amp;quot;あたし、Dace。知ってる？&amp;lt;br&amp;gt;知らない？　そう。ま、どっちでもいいけど。&amp;lt;br&amp;gt;あんたがAdmiralっての？　ふーん。&amp;quot;,&lt;br /&gt;
    _wikipedia = &amp;quot;USS Dace (SS-247)&amp;quot;,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Dace&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
    _rarity = 7,&lt;br /&gt;
    _api_id = 990,&lt;br /&gt;
    _id = 590,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;Dace改&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;デイスかい&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Gato&amp;quot;,&lt;br /&gt;
    _class_number = 36,&lt;br /&gt;
    _type = 13,&lt;br /&gt;
    _hp = 17,&lt;br /&gt;
    _hp_max = 23,&lt;br /&gt;
    _firepower = 3,&lt;br /&gt;
    _firepower_max = 13,&lt;br /&gt;
    _firepower_mod = false,&lt;br /&gt;
    _armor = 6,&lt;br /&gt;
    _armor_max = 25,&lt;br /&gt;
    _armor_mod = false,&lt;br /&gt;
    _torpedo = 39,&lt;br /&gt;
    _torpedo_max = 86,&lt;br /&gt;
    _torpedo_mod = 2,&lt;br /&gt;
    _evasion = 19,&lt;br /&gt;
    _evasion_max = 59,&lt;br /&gt;
    _aa = 0,&lt;br /&gt;
    _aa_max = false,&lt;br /&gt;
    _aa_mod = false,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _asw_max = 0,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = 14,&lt;br /&gt;
    _los_max = 47,&lt;br /&gt;
    _range = 1,&lt;br /&gt;
    _luck = 51,&lt;br /&gt;
    _luck_max = 98,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _remodel_level = 50,&lt;br /&gt;
    _remodel_ammo = 200,&lt;br /&gt;
    _remodel_steel = 140,&lt;br /&gt;
    _remodel_development_material = false,&lt;br /&gt;
    _remodel_blueprint = false,&lt;br /&gt;
    _remodel_catapult = false,&lt;br /&gt;
    _remodel_report = false,&lt;br /&gt;
    _remodel_from = &amp;quot;Dace/&amp;quot;,&lt;br /&gt;
    _remodel_to = &amp;quot;Leonardo da Vinci/&amp;quot;,&lt;br /&gt;
    _fuel = 10,&lt;br /&gt;
    _ammo = 20,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 2,&lt;br /&gt;
    _scrap_steel = 2,&lt;br /&gt;
    _scrap_baux = 3,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = false, size = 0},&lt;br /&gt;
      {equipment = false, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 3,&lt;br /&gt;
  },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Nankai&amp;diff=202217</id>
		<title>Module:Data/Ship/Nankai</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Nankai&amp;diff=202217"/>
		<updated>2025-12-25T05:56:20Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update asw/ev/los stats estimated from db&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Nankai&amp;quot;,&lt;br /&gt;
        _suffix = false,&lt;br /&gt;
        _rarity = 4,&lt;br /&gt;
        _api_id = 988,&lt;br /&gt;
        _id = 588,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;南海&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;のさき&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _display_class = &amp;quot;Reefer Ship&amp;quot;,&lt;br /&gt;
        _type = 22,&lt;br /&gt;
        _hp = 7,&lt;br /&gt;
        _hp_max = 11,&lt;br /&gt;
        _firepower = 3,&lt;br /&gt;
        _firepower_max = 7,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 2,&lt;br /&gt;
        _armor_max = 12,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 2,&lt;br /&gt;
        _evasion_max = 12,&lt;br /&gt;
        _aa = 4,&lt;br /&gt;
        _aa_max = 9,&lt;br /&gt;
        _aa_mod = false,&lt;br /&gt;
        _asw = false,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = 2,&lt;br /&gt;
        _los_max = 4,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 6,&lt;br /&gt;
        _luck_max = 39,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 12,&lt;br /&gt;
        _remodel_level = false,&lt;br /&gt;
        _remodel_from = false,&lt;br /&gt;
        _remodel_to = &amp;quot;Nosaki/&amp;quot;,&lt;br /&gt;
        _fuel = 10,&lt;br /&gt;
        _ammo = 5,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = false,&lt;br /&gt;
        _scrap_steel = 1,&lt;br /&gt;
        _scrap_baux = false,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 1,&lt;br /&gt;
        _voice_actor = &amp;quot;Ozawa Ari&amp;quot;,&lt;br /&gt;
        _artist = &amp;quot;Hoshi Akari&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2025, 11, 10 },&lt;br /&gt;
        _availability = {&amp;quot;event_drop&amp;quot;},&lt;br /&gt;
        _get_message = &amp;quot;冷凍船南海です。提督、小さな小さな雑役船ではありますが&amp;lt;br&amp;gt;……少しでも皆さんのお役に立てるよう、私、頑張ります！&amp;quot;,&lt;br /&gt;
        _wikipedia = &amp;quot;Japanese food supply ship Nosaki&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Kashi&amp;diff=202216</id>
		<title>Module:Data/Ship/Kashi</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Kashi&amp;diff=202216"/>
		<updated>2025-12-25T05:54:05Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update asw/ev/los stats estimated from db&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
  [&amp;quot;&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Kashi&amp;quot;,&lt;br /&gt;
    _suffix = false,&lt;br /&gt;
    _rarity = 5,&lt;br /&gt;
    _api_id = 993,&lt;br /&gt;
    _id = 593,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;樫&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;かし&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Matsu&amp;quot;,&lt;br /&gt;
    _class_number = 10,&lt;br /&gt;
    _type = 2,&lt;br /&gt;
    _hp = 14,&lt;br /&gt;
    _hp_max = 27,&lt;br /&gt;
    _firepower = 5,&lt;br /&gt;
    _firepower_max = 23,&lt;br /&gt;
    _firepower_mod = false,&lt;br /&gt;
    _armor = 5,&lt;br /&gt;
    _armor_max = 22,&lt;br /&gt;
    _armor_mod = false,&lt;br /&gt;
    _torpedo = 16,&lt;br /&gt;
    _torpedo_max = 37,&lt;br /&gt;
    _torpedo_mod = 1,&lt;br /&gt;
    _evasion = 30,&lt;br /&gt;
    _evasion_max = 70,&lt;br /&gt;
    _aa = 22,&lt;br /&gt;
    _aa_max = 62,&lt;br /&gt;
    _aa_mod = 1,&lt;br /&gt;
    _asw = 28,&lt;br /&gt;
    _asw_max = 75,&lt;br /&gt;
    _speed = 10,&lt;br /&gt;
    _los = 7,&lt;br /&gt;
    _los_max = 26,&lt;br /&gt;
    _range = 1,&lt;br /&gt;
    _luck = 16,&lt;br /&gt;
    _luck_max = 72,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _buildable = false,&lt;br /&gt;
    _buildable_lsc = false,&lt;br /&gt;
    _build_time = 14,&lt;br /&gt;
    _remodel_level = false,&lt;br /&gt;
    _remodel_from = false,&lt;br /&gt;
    _remodel_to = &amp;quot;Kashi/Kai&amp;quot;,&lt;br /&gt;
    _fuel = 15,&lt;br /&gt;
    _ammo = 15,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 1,&lt;br /&gt;
    _scrap_steel = 4,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;12.7cm Single High-angle Gun Mount (Late Model)&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = false, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 1,&lt;br /&gt;
    _voice_actor = &amp;quot;Kishimoto Ema&amp;quot;,&lt;br /&gt;
    _artist = &amp;quot;Umihara Sakana&amp;quot;,&lt;br /&gt;
    _implementation_date = {2025, 11, 10},&lt;br /&gt;
    _availability = {&amp;quot;event_drop&amp;quot;},&lt;br /&gt;
    _get_message = &amp;quot;や、提督、お疲れ様だ！丁型駆逐艦の樫！ここにいるぜ！&amp;lt;br&amp;gt;ああ、榧、杉共々、あたしのことも、よろしくな！&amp;quot;,&lt;br /&gt;
    _wikipedia = &amp;quot;Japanese destroyer Kashi (1944)&amp;quot;,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Kashi&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
    _rarity = 6,&lt;br /&gt;
    _api_id = 742,&lt;br /&gt;
    _id = 593,&lt;br /&gt;
    _true_id = 1742,&lt;br /&gt;
    _japanese_name = &amp;quot;樫改&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;かしかい&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Matsu&amp;quot;,&lt;br /&gt;
    _class_number = 10,&lt;br /&gt;
    _type = 2,&lt;br /&gt;
    _hp = 27,&lt;br /&gt;
    _hp_max = 45,&lt;br /&gt;
    _firepower = 7,&lt;br /&gt;
    _firepower_max = 41,&lt;br /&gt;
    _firepower_mod = 1,&lt;br /&gt;
    _armor = 12,&lt;br /&gt;
    _armor_max = 55,&lt;br /&gt;
    _armor_mod = 1,&lt;br /&gt;
    _torpedo = 16,&lt;br /&gt;
    _torpedo_max = 74,&lt;br /&gt;
    _torpedo_mod = 1,&lt;br /&gt;
    _evasion = 36,&lt;br /&gt;
    _evasion_max = 83,&lt;br /&gt;
    _aa = 28,&lt;br /&gt;
    _aa_max = 79,&lt;br /&gt;
    _aa_mod = 2,&lt;br /&gt;
    _asw = 32,&lt;br /&gt;
    _asw_max = 79,&lt;br /&gt;
    _speed = 10,&lt;br /&gt;
    _los = 16,&lt;br /&gt;
    _los_max = 47,&lt;br /&gt;
    _range = 1,&lt;br /&gt;
    _luck = 21,&lt;br /&gt;
    _luck_max = 82,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _remodel_level = 46,&lt;br /&gt;
    _remodel_ammo = 190,&lt;br /&gt;
    _remodel_steel = 180,&lt;br /&gt;
    _remodel_development_material = 22,&lt;br /&gt;
    _remodel_construction_material = 17,&lt;br /&gt;
    _remodel_blueprint = false,&lt;br /&gt;
    _remodel_catapult = false,&lt;br /&gt;
    _remodel_report = false,&lt;br /&gt;
    _remodel_from = &amp;quot;Kashi/&amp;quot;,&lt;br /&gt;
    _remodel_to = false,&lt;br /&gt;
    _fuel = 15,&lt;br /&gt;
    _ammo = 15,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 1,&lt;br /&gt;
    _scrap_steel = 4,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;12.7cm Single High-angle Gun Mount (Late Model)&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;61cm Quadruple (Oxygen) Torpedo Mount&amp;quot;,stars = 3, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;Type 13 Air Radar Kai&amp;quot;, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 3,&lt;br /&gt;
  },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Glorious&amp;diff=202215</id>
		<title>Module:Data/Ship/Glorious</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Glorious&amp;diff=202215"/>
		<updated>2025-12-25T05:51:30Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update asw/ev/los stats estimated from db&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Glorious&amp;quot;, --FBB&lt;br /&gt;
        _display_suffix = &amp;quot;(BC)&amp;quot;,&lt;br /&gt;
        _suffix = false,&lt;br /&gt;
        _rarity = 5,&lt;br /&gt;
        _api_id = 1022,&lt;br /&gt;
        _id = 612,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;Glorious&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;グローリアス&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Courageous&amp;quot;,&lt;br /&gt;
        _class_number = 2,&lt;br /&gt;
        _type = 8,&lt;br /&gt;
        _hp = 55,&lt;br /&gt;
        _hp_max = 78,&lt;br /&gt;
        _firepower = 65,&lt;br /&gt;
        _firepower_max = 86,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 49,&lt;br /&gt;
        _armor_max = 59,&lt;br /&gt;
        _armor_mod = 4,&lt;br /&gt;
        _torpedo = 16,&lt;br /&gt;
        _torpedo_max = 32,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 32,&lt;br /&gt;
        _evasion_max = 55,&lt;br /&gt;
        _aa = 24,&lt;br /&gt;
        _aa_max = 70,&lt;br /&gt;
        _aa_mod = 3,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 12,&lt;br /&gt;
        _los_max = 40,&lt;br /&gt;
        _range = 3,&lt;br /&gt;
        _luck = 6,&lt;br /&gt;
        _luck_max = 39,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 250,&lt;br /&gt;
        _remodel_level = false,&lt;br /&gt;
        _remodel_from = false,&lt;br /&gt;
        _remodel_to = &amp;quot;Glorious/(CV)&amp;quot;,&lt;br /&gt;
        _fuel = 50,&lt;br /&gt;
        _ammo = 45,&lt;br /&gt;
        _scrap_fuel = 7,&lt;br /&gt;
        _scrap_ammo = 9,&lt;br /&gt;
        _scrap_steel = 27,&lt;br /&gt;
        _scrap_baux = 6,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;38.1cm Mk.I Twin Gun Mount&amp;quot;, size = 1 },&lt;br /&gt;
            { equipment = &amp;quot;10.2cm Triple Secondary Gun Mount&amp;quot;, size = 1 },&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 0,&lt;br /&gt;
        _voice_actor = nil,&lt;br /&gt;
        _artist = &amp;quot;Konishi&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2025, 10, 29 },&lt;br /&gt;
        _availability = { &amp;quot;event_reward&amp;quot; },&lt;br /&gt;
        _get_message = &amp;quot;Courageous級巡洋戦艦、Gloriousです。&amp;lt;br&amp;gt;少し海軍軍縮条約の様子が気になるけれど……貴方が私達の&amp;lt;br&amp;gt;Admiralなのですね。よろしくお願いいたしますね！&amp;quot;,&lt;br /&gt;
        _wikipedia = &amp;quot;HMS Glorious&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;(CV)&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Glorious&amp;quot;, --CV&lt;br /&gt;
        _suffix = &amp;quot;(CV)&amp;quot;,&lt;br /&gt;
        _display_suffix = &amp;quot;(CV)&amp;quot;,&lt;br /&gt;
        _rarity = 6,&lt;br /&gt;
        _api_id = 1027,&lt;br /&gt;
        _id = 617,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;Glorious&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;グローリアス&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Glorious&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 55,&lt;br /&gt;
        _hp_max = 78,&lt;br /&gt;
        _firepower = 0,&lt;br /&gt;
        _firepower_max = 26,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 39,&lt;br /&gt;
        _armor_max = 49,&lt;br /&gt;
        _armor_mod = 4,&lt;br /&gt;
        _torpedo = false,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 34,&lt;br /&gt;
        _evasion_max = 56,&lt;br /&gt;
        _aa = 28,&lt;br /&gt;
        _aa_max = 70,&lt;br /&gt;
        _aa_mod = 3,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 37,&lt;br /&gt;
        _los_max = 65,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 6,&lt;br /&gt;
        _luck_max = 39,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 0,&lt;br /&gt;
        _remodel_level = 10,&lt;br /&gt;
        _remodel_ammo = 650,&lt;br /&gt;
        _remodel_steel = 650,&lt;br /&gt;
        _remodel_from = &amp;quot;Glorious/&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Glorious/Kai (CV)&amp;quot;,&lt;br /&gt;
        _fuel = 50,&lt;br /&gt;
        _ammo = 45,&lt;br /&gt;
        _scrap_fuel = 7,&lt;br /&gt;
        _scrap_ammo = 9,&lt;br /&gt;
        _scrap_steel = 27,&lt;br /&gt;
        _scrap_baux = 6,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;Sea Gladiator&amp;quot;, size = 12 },&lt;br /&gt;
            { equipment = &amp;quot;Swordfish&amp;quot;, size = 12 },&lt;br /&gt;
            { equipment = &amp;quot;Swordfish&amp;quot;, size = 12 },&lt;br /&gt;
            { equipment = false, size = 12 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
&lt;br /&gt;
    [&amp;quot;Kai (CV)&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Glorious&amp;quot;, --CV&lt;br /&gt;
        _suffix = &amp;quot;Kai (CV)&amp;quot;,&lt;br /&gt;
        _display_suffix = &amp;quot;Kai (CV)&amp;quot;,&lt;br /&gt;
        _rarity = 7,&lt;br /&gt;
        _api_id = 741,&lt;br /&gt;
        _id = 617,&lt;br /&gt;
        _true_id = 1741,&lt;br /&gt;
        _japanese_name = &amp;quot;Glorious改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;グローリアスかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Glorious&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 67,&lt;br /&gt;
        _hp_max = 87,&lt;br /&gt;
        _firepower = 0,&lt;br /&gt;
        _firepower_max = 30,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 43,&lt;br /&gt;
        _armor_max = 63,&lt;br /&gt;
        _armor_mod = 4,&lt;br /&gt;
        _torpedo = false,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 37,&lt;br /&gt;
        _evasion_max = 66,&lt;br /&gt;
        _aa = 36,&lt;br /&gt;
        _aa_max = 78,&lt;br /&gt;
        _aa_mod = 3,&lt;br /&gt;
        _asw = false,&lt;br /&gt;
        _asw_max = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 42,&lt;br /&gt;
        _los_max = 86,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 10,&lt;br /&gt;
        _luck_max = 48,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 50,&lt;br /&gt;
        _remodel_ammo = 650,&lt;br /&gt;
        _remodel_steel = 650,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Glorious/(CV)&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Glorious/Kai (BC)&amp;quot;,&lt;br /&gt;
        _fuel = 50,&lt;br /&gt;
        _ammo = 45,&lt;br /&gt;
        _scrap_fuel = 7,&lt;br /&gt;
        _scrap_ammo = 9,&lt;br /&gt;
        _scrap_steel = 27,&lt;br /&gt;
        _scrap_baux = 6,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = false, size = 18 },&lt;br /&gt;
            { equipment = false, size = 18 },&lt;br /&gt;
            { equipment = false, size = 12 },&lt;br /&gt;
            { equipment = false, size = 12 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai (BC)&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Glorious&amp;quot;, --FBB&lt;br /&gt;
        _suffix = &amp;quot;Kai (BC)&amp;quot;,&lt;br /&gt;
        _display_suffix = &amp;quot;Kai (BC)&amp;quot;,&lt;br /&gt;
        _rarity = 7,&lt;br /&gt;
        _api_id = 740,&lt;br /&gt;
        _id = 612,&lt;br /&gt;
        _true_id = 1740,&lt;br /&gt;
        _japanese_name = &amp;quot;Glorious改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;グローリアスかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Courageous&amp;quot;,&lt;br /&gt;
        _class_number = 2,&lt;br /&gt;
        _type = 8,&lt;br /&gt;
        _hp = 67,&lt;br /&gt;
        _hp_max = 87,&lt;br /&gt;
        _firepower = 65,&lt;br /&gt;
        _firepower_max = 88,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 57,&lt;br /&gt;
        _armor_max = 77,&lt;br /&gt;
        _armor_mod = 4,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = 32,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 35,&lt;br /&gt;
        _evasion_max = 66,&lt;br /&gt;
        _aa = 36,&lt;br /&gt;
        _aa_max = 78,&lt;br /&gt;
        _aa_mod = 3,&lt;br /&gt;
        _asw = false,&lt;br /&gt;
        _asw_max = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 14,&lt;br /&gt;
        _los_max = 46,&lt;br /&gt;
        _range = 3,&lt;br /&gt;
        _luck = 10,&lt;br /&gt;
        _luck_max = 48,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 65,&lt;br /&gt;
        _remodel_ammo = 650,&lt;br /&gt;
        _remodel_steel = 650,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Glorious/Kai (CV)&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Glorious/Kai (CV)&amp;quot;,&lt;br /&gt;
        _remodel_to_level = 65,&lt;br /&gt;
        _remodel_to_ammo = 650,&lt;br /&gt;
        _remodel_to_steel = 650,&lt;br /&gt;
        _remodel_to_development_material = nil,&lt;br /&gt;
        _remodel_to_construction_material = nil,&lt;br /&gt;
        _remodel_to_blueprint = false,&lt;br /&gt;
        _remodel_to_catapult = false,&lt;br /&gt;
        _remodel_to_report = false,&lt;br /&gt;
        _fuel = 50,&lt;br /&gt;
        _ammo = 45,&lt;br /&gt;
        _scrap_fuel = 7,&lt;br /&gt;
        _scrap_ammo = 9,&lt;br /&gt;
        _scrap_steel = 27,&lt;br /&gt;
        _scrap_baux = 6,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
    class = {&lt;br /&gt;
        _name = &amp;quot;Glorious&amp;quot;,&lt;br /&gt;
        _class = true,&lt;br /&gt;
        _base_type = 11,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Eidsvold&amp;diff=202214</id>
		<title>Module:Data/Ship/Eidsvold</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Eidsvold&amp;diff=202214"/>
		<updated>2025-12-25T05:48:04Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update asw/ev/los stats estimated from db&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
  [&amp;quot;&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Eidsvold&amp;quot;,&lt;br /&gt;
    _suffix = false,&lt;br /&gt;
    _rarity = 4,&lt;br /&gt;
    _api_id = 999,&lt;br /&gt;
    _id = 599,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;Eidsvold&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;アイツヴォル&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Norge&amp;quot;,&lt;br /&gt;
    _class_number = 2,&lt;br /&gt;
    _type = 1,&lt;br /&gt;
    _hp = 22,&lt;br /&gt;
    _hp_max = 33,&lt;br /&gt;
    _firepower = 18,&lt;br /&gt;
    _firepower_max = 31,&lt;br /&gt;
    _firepower_mod = 1,&lt;br /&gt;
    _armor = 18,&lt;br /&gt;
    _armor_max = 26,&lt;br /&gt;
    _armor_mod = 1,&lt;br /&gt;
    _torpedo = 10,&lt;br /&gt;
    _torpedo_max = 27,&lt;br /&gt;
    _torpedo_mod = false,&lt;br /&gt;
    _evasion = 4,&lt;br /&gt;
    _evasion_max = 18,&lt;br /&gt;
    _aa = 6,&lt;br /&gt;
    _aa_max = 12,&lt;br /&gt;
    _aa_mod = false,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _asw_max = 0,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = 4,&lt;br /&gt;
    _los_max = 8,&lt;br /&gt;
    _range = 1,&lt;br /&gt;
    _luck = 3,&lt;br /&gt;
    _luck_max = 19,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _buildable = false,&lt;br /&gt;
    _buildable_lsc = false,&lt;br /&gt;
    _build_time = 40,&lt;br /&gt;
    _remodel_level = false,&lt;br /&gt;
    _remodel_from = false,&lt;br /&gt;
    _remodel_to = &amp;quot;Eidsvold/Kai&amp;quot;,&lt;br /&gt;
    _fuel = 20,&lt;br /&gt;
    _ammo = 15,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 2,&lt;br /&gt;
    _scrap_steel = 8,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;21cm Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;15cm Single Secondary Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 1,&lt;br /&gt;
    _voice_actor = &amp;quot;Momoi Haruko&amp;quot;,&lt;br /&gt;
    _artist = nil,&lt;br /&gt;
    _implementation_date = {2025, 10, 29},&lt;br /&gt;
    _availability = { &amp;quot;event_drop&amp;quot; },&lt;br /&gt;
    _get_message = &amp;quot;God dag.　わらわが海防戦艦、Eidsvold。&amp;lt;br&amp;gt;そう……ここがあの艦隊の港なのね。&amp;lt;br&amp;gt;よろしく。&amp;quot;,&lt;br /&gt;
    _wikipedia = &amp;quot;HNoMS Eidsvold&amp;quot;,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Eidsvold&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
    _rarity = 5,&lt;br /&gt;
    _api_id = 739,&lt;br /&gt;
    _id = 599,&lt;br /&gt;
    _true_id = 1739,&lt;br /&gt;
    _japanese_name = &amp;quot;Eidsvold改&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;アイツヴォルかい&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Norge&amp;quot;,&lt;br /&gt;
    _class_number = 2,&lt;br /&gt;
    _type = 1,&lt;br /&gt;
    _hp = 36,&lt;br /&gt;
    _hp_max = 43,&lt;br /&gt;
    _firepower = 19,&lt;br /&gt;
    _firepower_max = 40,&lt;br /&gt;
    _firepower_mod = 2,&lt;br /&gt;
    _armor = 21,&lt;br /&gt;
    _armor_max = 32,&lt;br /&gt;
    _armor_mod = 1,&lt;br /&gt;
    _torpedo = 12,&lt;br /&gt;
    _torpedo_max = 28,&lt;br /&gt;
    _torpedo_mod = false,&lt;br /&gt;
    _evasion = 5,&lt;br /&gt;
    _evasion_max = 20,&lt;br /&gt;
    _aa = 7,&lt;br /&gt;
    _aa_max = 14,&lt;br /&gt;
    _aa_mod = false,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _asw_max = 0,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = 5,&lt;br /&gt;
    _los_max = 9,&lt;br /&gt;
    _range = 1,&lt;br /&gt;
    _luck = 6,&lt;br /&gt;
    _luck_max = 29,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _remodel_level = 43,&lt;br /&gt;
    _remodel_ammo = 200,&lt;br /&gt;
    _remodel_steel = 180,&lt;br /&gt;
    _remodel_development_material = false,&lt;br /&gt;
    _remodel_blueprint = false,&lt;br /&gt;
    _remodel_catapult = false,&lt;br /&gt;
    _remodel_report = false,&lt;br /&gt;
    _remodel_from = &amp;quot;Eidsvold/&amp;quot;,&lt;br /&gt;
    _remodel_to = false,&lt;br /&gt;
    _fuel = 20,&lt;br /&gt;
    _ammo = 20,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 3,&lt;br /&gt;
    _scrap_steel = 9,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;21cm Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;15cm Single Secondary Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = false, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 3,&lt;br /&gt;
  },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Gloire&amp;diff=202213</id>
		<title>Module:Data/Ship/Gloire</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Gloire&amp;diff=202213"/>
		<updated>2025-12-25T05:37:46Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Fix min asw/eva/los stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
  [&amp;quot;&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Gloire&amp;quot;,&lt;br /&gt;
    _suffix = false,&lt;br /&gt;
    _rarity = 5,&lt;br /&gt;
    _api_id = 965,&lt;br /&gt;
    _id = 565,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;Gloire&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;グロワール&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;La Galissonnière&amp;quot;,&lt;br /&gt;
    _class_number = 5,&lt;br /&gt;
    _type = 3,&lt;br /&gt;
    _hp = 33,&lt;br /&gt;
    _hp_max = 46,&lt;br /&gt;
    _firepower = 23,&lt;br /&gt;
    _firepower_max = 56,&lt;br /&gt;
    _firepower_mod = 2,&lt;br /&gt;
    _armor = 16,&lt;br /&gt;
    _armor_max = 37,&lt;br /&gt;
    _armor_mod = 2,&lt;br /&gt;
    _torpedo = 12,&lt;br /&gt;
    _torpedo_max = 48,&lt;br /&gt;
    _torpedo_mod = 0,&lt;br /&gt;
    _evasion = 32,&lt;br /&gt;
    _evasion_max = 74,&lt;br /&gt;
    _aa = 32,&lt;br /&gt;
    _aa_max = 68,&lt;br /&gt;
    _aa_mod = 2,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _asw_max = 36,&lt;br /&gt;
    _speed = 10,&lt;br /&gt;
    _los = 20,&lt;br /&gt;
    _los_max = 64,&lt;br /&gt;
    _range = 2,&lt;br /&gt;
    _luck = 22,&lt;br /&gt;
    _luck_max = 82,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _buildable = false,&lt;br /&gt;
    _buildable_lsc = false,&lt;br /&gt;
    _build_time = 70,&lt;br /&gt;
    _remodel_level = false,&lt;br /&gt;
    _remodel_from = false,&lt;br /&gt;
    _remodel_to = &amp;quot;Gloire/Kai&amp;quot;,&lt;br /&gt;
    _fuel = 30,&lt;br /&gt;
    _ammo = 40,&lt;br /&gt;
    _scrap_fuel = 3,&lt;br /&gt;
    _scrap_ammo = 3,&lt;br /&gt;
    _scrap_steel = 12,&lt;br /&gt;
    _scrap_baux = 2,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;15.2cm Triple Main Gun Mount&amp;quot;, size = 1},&lt;br /&gt;
      {equipment = &amp;quot;15.2cm Triple Main Gun Mount&amp;quot;, size = 1},&lt;br /&gt;
      {equipment = false, size = 4},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = nil,&lt;br /&gt;
    _voice_actor = &amp;quot;Tanibe Yumi&amp;quot;,&lt;br /&gt;
    _artist = &amp;quot;Hoshi Akari&amp;quot;,&lt;br /&gt;
    _implementation_date = {2024, 7, 27},&lt;br /&gt;
    _availability = {&amp;quot;event_drop&amp;quot;},&lt;br /&gt;
    _get_message = &amp;quot;貴方がMon amiralね？ Bonjour! 私、La Galissonnière級&amp;lt;br&amp;gt;軽巡洋艦Gloire !　トリコロール、好きだけれど……ちょっと&amp;lt;br&amp;gt;目立つかしら……あとで着替えてみますね？&amp;quot;,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Gloire&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
    _rarity = 6,&lt;br /&gt;
    _api_id = 970,&lt;br /&gt;
    _id = 570,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _cg_damaged_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;Gloire改&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;グロワールかい&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;La Galissonnière&amp;quot;,&lt;br /&gt;
    _class_number = 5,&lt;br /&gt;
    _type = 3,&lt;br /&gt;
    _hp = 46,&lt;br /&gt;
    _hp_max = 62,&lt;br /&gt;
    _firepower = 30,&lt;br /&gt;
    _firepower_max = 75,&lt;br /&gt;
    _firepower_mod = 2,&lt;br /&gt;
    _armor = 24,&lt;br /&gt;
    _armor_max = 66,&lt;br /&gt;
    _armor_mod = 2,&lt;br /&gt;
    _torpedo = 12,&lt;br /&gt;
    _torpedo_max = 60,&lt;br /&gt;
    _torpedo_mod = 0,&lt;br /&gt;
    _evasion = 38,&lt;br /&gt;
    _evasion_max = 83,&lt;br /&gt;
    _aa = 38,&lt;br /&gt;
    _aa_max = 76,&lt;br /&gt;
    _aa_mod = 2,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _asw_max = 45,&lt;br /&gt;
    _speed = 10,&lt;br /&gt;
    _los = 24,&lt;br /&gt;
    _los_max = 76,&lt;br /&gt;
    _range = 2,&lt;br /&gt;
    _luck = 35,&lt;br /&gt;
    _luck_max = 97,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _remodel_level = 52,&lt;br /&gt;
    _remodel_ammo = 380,&lt;br /&gt;
    _remodel_steel = 520,&lt;br /&gt;
    _remodel_development_material = false,&lt;br /&gt;
    _remodel_blueprint = false,&lt;br /&gt;
    _remodel_catapult = false,&lt;br /&gt;
    _remodel_report = false,&lt;br /&gt;
    _remodel_from = &amp;quot;Gloire/&amp;quot;,&lt;br /&gt;
    _remodel_to = false,&lt;br /&gt;
    _fuel = 35,&lt;br /&gt;
    _ammo = 50,&lt;br /&gt;
    _scrap_fuel = 4,&lt;br /&gt;
    _scrap_ammo = 7,&lt;br /&gt;
    _scrap_steel = 17,&lt;br /&gt;
    _scrap_baux = 2,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;15.2cm Triple Main Gun Mount&amp;quot;, size = 1},&lt;br /&gt;
      {equipment = &amp;quot;15.2cm Triple Main Gun Mount&amp;quot;, size = 2},&lt;br /&gt;
      {equipment = &amp;quot;Loire 130M&amp;quot;, size = 2},&lt;br /&gt;
      {equipment = false, size = 2},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = nil,&lt;br /&gt;
  },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Hatsuzuki&amp;diff=202212</id>
		<title>Module:Data/Ship/Hatsuzuki</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Hatsuzuki&amp;diff=202212"/>
		<updated>2025-12-25T05:33:58Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Fix min asw/eva/los stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-- [[Category:Player ship modules]]&lt;br /&gt;
&lt;br /&gt;
return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Hatsuzuki&amp;quot;,&lt;br /&gt;
        _rarity = 6,&lt;br /&gt;
        _api_id = 423,&lt;br /&gt;
        _id = 223,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;初月&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;はつづき&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Akizuki&amp;quot;,&lt;br /&gt;
        _class_number = 4,&lt;br /&gt;
        _type = 2,&lt;br /&gt;
        _hp = 20,&lt;br /&gt;
        _hp_max = 40,&lt;br /&gt;
        _firepower = 18,&lt;br /&gt;
        _firepower_max = 50,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 9,&lt;br /&gt;
        _armor_max = 28,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 15,&lt;br /&gt;
        _torpedo_max = 47,&lt;br /&gt;
        _torpedo_mod = 1,&lt;br /&gt;
        _evasion = 48,&lt;br /&gt;
        _evasion_max = 85,&lt;br /&gt;
        _aa = 70,&lt;br /&gt;
        _aa_max = 101,&lt;br /&gt;
        _aa_mod = 3,&lt;br /&gt;
        _asw = 26,&lt;br /&gt;
        _asw_max = 62,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 8,&lt;br /&gt;
        _los_max = 28,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 7,&lt;br /&gt;
        _luck_max = 47,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 30,&lt;br /&gt;
        _remodel_level = false,&lt;br /&gt;
        _remodel_from = false,&lt;br /&gt;
        _remodel_to = &amp;quot;Hatsuzuki/Kai&amp;quot;,&lt;br /&gt;
        _fuel = 20,&lt;br /&gt;
        _ammo = 25,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 2,&lt;br /&gt;
        _scrap_steel = 13,&lt;br /&gt;
        _scrap_baux = 1,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;10cm Twin High-angle Gun Mount + Anti-Aircraft Fire Director&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;61cm Quadruple (Oxygen) Torpedo Mount&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;25mm Triple Autocannon Mount&amp;quot;, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_actor = &amp;quot;Nakajima Megumi&amp;quot;,&lt;br /&gt;
        _artist = &amp;quot;Shizuma Yoshinori&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2016, 2, 10 },&lt;br /&gt;
        _availability = { &amp;quot;event_reward&amp;quot; },&lt;br /&gt;
        _wikipedia = &amp;quot;Japanese destroyer Hatsuzuki&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Hatsuzuki&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
        _rarity = 7,&lt;br /&gt;
        _api_id = 357,&lt;br /&gt;
        _id = 223,&lt;br /&gt;
        _true_id = 1437,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;初月改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;はつづきかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Akizuki&amp;quot;,&lt;br /&gt;
        _class_number = 4,&lt;br /&gt;
        _type = 2,&lt;br /&gt;
        _hp = 37,&lt;br /&gt;
        _hp_max = 57,&lt;br /&gt;
        _firepower = 25,&lt;br /&gt;
        _firepower_max = 60,&lt;br /&gt;
        _firepower_mod = 1,&lt;br /&gt;
        _armor = 17,&lt;br /&gt;
        _armor_max = 54,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 24,&lt;br /&gt;
        _torpedo_max = 54,&lt;br /&gt;
        _torpedo_mod = 1,&lt;br /&gt;
        _evasion = 49,&lt;br /&gt;
        _evasion_max = 89,&lt;br /&gt;
        _aa = 80,&lt;br /&gt;
        _aa_max = 110,&lt;br /&gt;
        _aa_mod = 3,&lt;br /&gt;
        _asw = 30,&lt;br /&gt;
        _asw_max = 72,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 10,&lt;br /&gt;
        _los_max = 49,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 8,&lt;br /&gt;
        _luck_max = 71,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 40,&lt;br /&gt;
        _remodel_ammo = 270,&lt;br /&gt;
        _remodel_steel = 170,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Hatsuzuki/&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Hatsuzuki/Kai Ni&amp;quot;,&lt;br /&gt;
        _fuel = 20,&lt;br /&gt;
        _ammo = 25,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 2,&lt;br /&gt;
        _scrap_steel = 13,&lt;br /&gt;
        _scrap_baux = 1,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;10cm Twin High-angle Gun Mount + Anti-Aircraft Fire Director&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;Type 13 Air Radar Kai&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;25mm Triple Autocannon Mount&amp;quot;, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai Ni&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Hatsuzuki&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai Ni&amp;quot;,&lt;br /&gt;
        _rarity = 7,&lt;br /&gt;
        _api_id = 968,&lt;br /&gt;
        _id = 568,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;初月改二&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;はつづきかいに&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Akizuki&amp;quot;,&lt;br /&gt;
        _display_class = &amp;quot;Kai Akizuki&amp;quot;,&lt;br /&gt;
        _class_number = 4,&lt;br /&gt;
        _type = 2,&lt;br /&gt;
        _hp = 39,&lt;br /&gt;
        _hp_max = 58,&lt;br /&gt;
        _firepower = 28,&lt;br /&gt;
        _firepower_max = 70,&lt;br /&gt;
        _firepower_mod = 2,&lt;br /&gt;
        _armor = 19,&lt;br /&gt;
        _armor_max = 57,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 26,&lt;br /&gt;
        _torpedo_max = 82,&lt;br /&gt;
        _torpedo_mod = 1,&lt;br /&gt;
        _evasion = 54,&lt;br /&gt;
        _evasion_max = 93,&lt;br /&gt;
        _aa = 81,&lt;br /&gt;
        _aa_max = 118,&lt;br /&gt;
        _aa_mod = 4,&lt;br /&gt;
        _asw = 32,&lt;br /&gt;
        _asw_max = 75,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 12,&lt;br /&gt;
        _los_max = 54,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 18,&lt;br /&gt;
        _luck_max = 85,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 88,&lt;br /&gt;
        _remodel_ammo = 380,&lt;br /&gt;
        _remodel_steel = 370,&lt;br /&gt;
        _remodel_development_material = 30,&lt;br /&gt;
        _remodel_blueprint = 1,&lt;br /&gt;
        _remodel_report = 1,&lt;br /&gt;
        _remodel_armament = 2,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Hatsuzuki/Kai&amp;quot;,&lt;br /&gt;
        _remodel_to = false,&lt;br /&gt;
        _fuel = 25,&lt;br /&gt;
        _ammo = 30,&lt;br /&gt;
        _scrap_fuel = 2,&lt;br /&gt;
        _scrap_ammo = 3,&lt;br /&gt;
        _scrap_steel = 14,&lt;br /&gt;
        _scrap_baux = 2,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;10cm Twin High-angle Gun Mount + Anti-Aircraft Fire Director&amp;quot;,stars=3, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;61cm Quadruple (Oxygen) Torpedo Mount&amp;quot;,stars=3, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;Type 94 Anti-Aircraft Fire Director&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;25mm Triple Autocannon Mount&amp;quot;,stars=3, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
    },&lt;br /&gt;
    seasonals = {&lt;br /&gt;
        { _suffix = &amp;quot;Mackerel Pike Festival&amp;quot;, _season = &amp;quot;Fall 2018&amp;quot; },&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Kaya&amp;diff=202210</id>
		<title>Module:Data/Ship/Kaya</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Kaya&amp;diff=202210"/>
		<updated>2025-12-24T17:21:18Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Fix asw/ev/los stats to known&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
  [&amp;quot;&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Kaya&amp;quot;,&lt;br /&gt;
    _suffix = false,&lt;br /&gt;
    _rarity = 5,&lt;br /&gt;
    _api_id = 994,&lt;br /&gt;
    _id = 594,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;榧&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;かや&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Matsu&amp;quot;,&lt;br /&gt;
    _class_number = 11,&lt;br /&gt;
    _type = 2,&lt;br /&gt;
    _hp = 14,&lt;br /&gt;
    _hp_max = 27,&lt;br /&gt;
    _firepower = 5,&lt;br /&gt;
    _firepower_max = 23,&lt;br /&gt;
    _firepower_mod = false,&lt;br /&gt;
    _armor = 5,&lt;br /&gt;
    _armor_max = 22,&lt;br /&gt;
    _armor_mod = false,&lt;br /&gt;
    _torpedo = 16,&lt;br /&gt;
    _torpedo_max = 67,&lt;br /&gt;
    _torpedo_mod = 1,&lt;br /&gt;
    _evasion = 30,&lt;br /&gt;
    _evasion_max = 70,&lt;br /&gt;
    _aa = 22,&lt;br /&gt;
    _aa_max = 62,&lt;br /&gt;
    _aa_mod = 1,&lt;br /&gt;
    _asw = 27,&lt;br /&gt;
    _asw_max = 74,&lt;br /&gt;
    _speed = 10,&lt;br /&gt;
    _los = 8,&lt;br /&gt;
    _los_max = 25,&lt;br /&gt;
    _range = 1,&lt;br /&gt;
    _luck = 16,&lt;br /&gt;
    _luck_max = 72,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _buildable = false,&lt;br /&gt;
    _buildable_lsc = false,&lt;br /&gt;
    _build_time = 14,&lt;br /&gt;
    _remodel_level = false,&lt;br /&gt;
    _remodel_from = false,&lt;br /&gt;
    _remodel_to = &amp;quot;Kaya/Kai&amp;quot;,&lt;br /&gt;
    _fuel = 15,&lt;br /&gt;
    _ammo = 15,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 1,&lt;br /&gt;
    _scrap_steel = 4,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;12.7cm Single High-angle Gun Mount (Late Model)&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = false, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 1,&lt;br /&gt;
    _voice_actor = &amp;quot;Akesaka Satomi&amp;quot;,&lt;br /&gt;
    _artist = &amp;quot;Umihara Sakana&amp;quot;,&lt;br /&gt;
    _implementation_date = {2025, 3, 7},&lt;br /&gt;
    _availability = {&amp;quot;event_drop&amp;quot;},&lt;br /&gt;
    _get_message = &amp;quot;提督、お疲れさまです！&amp;lt;br&amp;gt;松型……いえ、丁型駆逐艦、榧です。まだまだ、新米の身では&amp;lt;br&amp;gt;ありますが、できる限りお力になれるよう力を尽くします。&amp;quot;,&lt;br /&gt;
    _wikipedia = &amp;quot;Japanese destroyer Kaya (1944)&amp;quot;,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Kaya&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
    _rarity = 6,&lt;br /&gt;
    _api_id = 736,&lt;br /&gt;
    _id = 594,&lt;br /&gt;
    _true_id = 1736,&lt;br /&gt;
    _japanese_name = &amp;quot;榧改&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;かやかい&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Matsu&amp;quot;,&lt;br /&gt;
    _class_number = 11,&lt;br /&gt;
    _type = 2,&lt;br /&gt;
    _hp = 27,&lt;br /&gt;
    _hp_max = 45,&lt;br /&gt;
    _firepower = 7,&lt;br /&gt;
    _firepower_max = 41,&lt;br /&gt;
    _firepower_mod = 1,&lt;br /&gt;
    _armor = 12,&lt;br /&gt;
    _armor_max = 55,&lt;br /&gt;
    _armor_mod = 1,&lt;br /&gt;
    _torpedo = 16,&lt;br /&gt;
    _torpedo_max = 74,&lt;br /&gt;
    _torpedo_mod = 1,&lt;br /&gt;
    _evasion = 36,&lt;br /&gt;
    _evasion_max = 83,&lt;br /&gt;
    _aa = 28,&lt;br /&gt;
    _aa_max = 79,&lt;br /&gt;
    _aa_mod = 2,&lt;br /&gt;
    _asw = 32,&lt;br /&gt;
    _asw_max = 78,&lt;br /&gt;
    _speed = 10,&lt;br /&gt;
    _los = 16,&lt;br /&gt;
    _los_max = 47,&lt;br /&gt;
    _range = 1,&lt;br /&gt;
    _luck = 21,&lt;br /&gt;
    _luck_max = 82,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _remodel_level = 46,&lt;br /&gt;
    _remodel_ammo = 190,&lt;br /&gt;
    _remodel_steel = 180,&lt;br /&gt;
    _remodel_development_material = 22,&lt;br /&gt;
    _remodel_construction_material = 17,&lt;br /&gt;
    _remodel_blueprint = false,&lt;br /&gt;
    _remodel_catapult = false,&lt;br /&gt;
    _remodel_report = false,&lt;br /&gt;
    _remodel_from = &amp;quot;Kaya/&amp;quot;,&lt;br /&gt;
    _remodel_to = false,&lt;br /&gt;
    _fuel = 15,&lt;br /&gt;
    _ammo = 15,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 1,&lt;br /&gt;
    _scrap_steel = 4,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;12.7cm Single High-angle Gun Mount (Late Model)&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;61cm Quadruple (Oxygen) Torpedo Mount&amp;quot;, stars = 3, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;Type 13 Air Radar Kai&amp;quot;, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 3,&lt;br /&gt;
  },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Fujinami&amp;diff=202209</id>
		<title>Module:Data/Ship/Fujinami</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Fujinami&amp;diff=202209"/>
		<updated>2025-12-24T16:26:19Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Fix min asw/eva/los stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-- [[Category:Player ship modules]]&lt;br /&gt;
&lt;br /&gt;
return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Fujinami&amp;quot;,&lt;br /&gt;
        _rarity = 4,&lt;br /&gt;
        _api_id = 485,&lt;br /&gt;
        _id = 285,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;藤波&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;ふじなみ&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Yuugumo&amp;quot;,&lt;br /&gt;
        _class_number = 11,&lt;br /&gt;
        _type = 2,&lt;br /&gt;
        _hp = 16,&lt;br /&gt;
        _hp_max = 34,&lt;br /&gt;
        _firepower = 10,&lt;br /&gt;
        _firepower_max = 31,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 6,&lt;br /&gt;
        _armor_max = 19,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 24,&lt;br /&gt;
        _torpedo_max = 69,&lt;br /&gt;
        _torpedo_mod = 1,&lt;br /&gt;
        _evasion = 46,&lt;br /&gt;
        _evasion_max = 79,&lt;br /&gt;
        _aa = 12,&lt;br /&gt;
        _aa_max = 42,&lt;br /&gt;
        _aa_mod = false,&lt;br /&gt;
        _asw = 26,&lt;br /&gt;
        _asw_max = 53,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 9,&lt;br /&gt;
        _los_max = 24,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 9,&lt;br /&gt;
        _luck_max = 49,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 24,&lt;br /&gt;
        _remodel_level = false,&lt;br /&gt;
        _remodel_from = false,&lt;br /&gt;
        _remodel_to = &amp;quot;Fujinami/Kai&amp;quot;,&lt;br /&gt;
        _fuel = 15,&lt;br /&gt;
        _ammo = 20,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 1,&lt;br /&gt;
        _scrap_steel = 6,&lt;br /&gt;
        _scrap_baux = false,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;12.7cm Twin Gun Mount&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;25mm Twin Autocannon Mount&amp;quot;, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 1,&lt;br /&gt;
        _voice_actor = &amp;quot;Tanibe Yumi&amp;quot;,&lt;br /&gt;
        _artist = &amp;quot;Fujikawa&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2017, 2, 11 },&lt;br /&gt;
        _availability = { &amp;quot;event_drop&amp;quot; },&lt;br /&gt;
        _wikipedia = &amp;quot;Japanese destroyer Fujinami&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Fujinami&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
        _rarity = 5,&lt;br /&gt;
        _api_id = 373,&lt;br /&gt;
        _id = 285,&lt;br /&gt;
        _true_id = 1453,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;藤波改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;ふじなみかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Yuugumo&amp;quot;,&lt;br /&gt;
        _class_number = 11,&lt;br /&gt;
        _type = 2,&lt;br /&gt;
        _hp = 32,&lt;br /&gt;
        _hp_max = 49,&lt;br /&gt;
        _firepower = 12,&lt;br /&gt;
        _firepower_max = 52,&lt;br /&gt;
        _firepower_mod = 1,&lt;br /&gt;
        _armor = 14,&lt;br /&gt;
        _armor_max = 49,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 27,&lt;br /&gt;
        _torpedo_max = 79,&lt;br /&gt;
        _torpedo_mod = 1,&lt;br /&gt;
        _evasion = 47,&lt;br /&gt;
        _evasion_max = 89,&lt;br /&gt;
        _aa = 18,&lt;br /&gt;
        _aa_max = 60,&lt;br /&gt;
        _aa_mod = 1,&lt;br /&gt;
        _asw = 28,&lt;br /&gt;
        _asw_max = 66,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 12,&lt;br /&gt;
        _los_max = 56,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 11,&lt;br /&gt;
        _luck_max = 57,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 30,&lt;br /&gt;
        _remodel_ammo = 150,&lt;br /&gt;
        _remodel_steel = 110,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Fujinami/&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Fujinami/Kai Ni&amp;quot;,&lt;br /&gt;
        _fuel = 15,&lt;br /&gt;
        _ammo = 20,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 2,&lt;br /&gt;
        _scrap_steel = 10,&lt;br /&gt;
        _scrap_baux = false,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;Type 22 Surface Radar&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;Type 13 Air Radar&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;25mm Twin Autocannon Mount&amp;quot;, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 1,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai Ni&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Fujinami&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai Ni&amp;quot;,&lt;br /&gt;
        _rarity = 7,&lt;br /&gt;
        _api_id = 981,&lt;br /&gt;
        _id = 581,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;藤波改二&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;ふじなみかいに&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Yuugumo&amp;quot;,&lt;br /&gt;
        _display_class = &amp;quot;Kai Yuugumo&amp;quot;,&lt;br /&gt;
        _class_number = 11,&lt;br /&gt;
        _type = 2,&lt;br /&gt;
        _hp = 33,&lt;br /&gt;
        _hp_max = 56,&lt;br /&gt;
        _firepower = 18,&lt;br /&gt;
        _firepower_max = 64,&lt;br /&gt;
        _firepower_mod = 2,&lt;br /&gt;
        _armor = 15,&lt;br /&gt;
        _armor_max = 54,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 30,&lt;br /&gt;
        _torpedo_max = 88,&lt;br /&gt;
        _torpedo_mod = 2,&lt;br /&gt;
        _evasion = 47,&lt;br /&gt;
        _evasion_max = 90,&lt;br /&gt;
        _aa = 28,&lt;br /&gt;
        _aa_max = 79,&lt;br /&gt;
        _aa_mod = 1,&lt;br /&gt;
        _asw = 30,&lt;br /&gt;
        _asw_max = 78,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 12,&lt;br /&gt;
        _los_max = 56,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 21,&lt;br /&gt;
        _luck_max = 88,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 78,&lt;br /&gt;
        _remodel_ammo = 350,&lt;br /&gt;
        _remodel_steel = 390,&lt;br /&gt;
        _remodel_development_material = 65,&lt;br /&gt;
        _remodel_blueprint = true,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_armament = 2,&lt;br /&gt;
        _remodel_from = &amp;quot;Fujinami/Kai&amp;quot;,&lt;br /&gt;
        _remodel_to = false,&lt;br /&gt;
        _fuel = 15,&lt;br /&gt;
        _ammo = 20,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 2,&lt;br /&gt;
        _scrap_steel = 10,&lt;br /&gt;
        _scrap_baux = false,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;12.7cm Twin Gun Mount Model D Kai 2&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;Type 13 Air Radar Kai&amp;quot;, size = 0, stars = 6 },&lt;br /&gt;
            { equipment = &amp;quot;25mm Triple Autocannon Mount&amp;quot;, size = 0, stars = 6 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 1,&lt;br /&gt;
    },&lt;br /&gt;
    seasonals = {&lt;br /&gt;
        { _suffix = &amp;quot;Yukata&amp;quot;, _season = &amp;quot;Mid-Summer 2017&amp;quot;, _card_damaged_extension = &amp;quot;jpg&amp;quot; },&lt;br /&gt;
        { _suffix = &amp;quot;Autumn Casual&amp;quot;, _season = &amp;quot;Late Fall 2017&amp;quot;, _card_damaged_extension = &amp;quot;jpg&amp;quot; },&lt;br /&gt;
        { _suffix = &amp;quot;Winter 2018 Event&amp;quot;, _season = &amp;quot;Eve Of Battle 2018&amp;quot; },&lt;br /&gt;
        { _suffix = &amp;quot;Rainy&amp;quot;, _season = &amp;quot;Rainy Season 2018&amp;quot; },&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Mogador&amp;diff=202208</id>
		<title>Module:Data/Ship/Mogador</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Mogador&amp;diff=202208"/>
		<updated>2025-12-24T16:16:21Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Fix min asw/eva/los stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-- [[Category:Player ship modules]]&lt;br /&gt;
&lt;br /&gt;
return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Mogador&amp;quot;,&lt;br /&gt;
        _rarity = 5,&lt;br /&gt;
        _api_id = 962,&lt;br /&gt;
        _id = 562,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;Mogador&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;モガドール&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Mogador&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 2,&lt;br /&gt;
        _hp = 21,&lt;br /&gt;
        _hp_max = 41,&lt;br /&gt;
        _firepower = 32,&lt;br /&gt;
        _firepower_max = 52,&lt;br /&gt;
        _firepower_mod = 2,&lt;br /&gt;
        _armor = 13,&lt;br /&gt;
        _armor_max = 34,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 16,&lt;br /&gt;
        _torpedo_max = 56,&lt;br /&gt;
        _torpedo_mod = 1,&lt;br /&gt;
        _evasion = 53,&lt;br /&gt;
        _evasion_max = 87,&lt;br /&gt;
        _aa = 28,&lt;br /&gt;
        _aa_max = 64,&lt;br /&gt;
        _aa_mod = 1,&lt;br /&gt;
        _asw = 32,&lt;br /&gt;
        _asw_max = 52,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 8,&lt;br /&gt;
        _los_max = 38,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = 6,&lt;br /&gt;
        _luck_max = 51,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 82,&lt;br /&gt;
        _remodel_level = false,&lt;br /&gt;
        _remodel_from = false,&lt;br /&gt;
        _remodel_to = &amp;quot;Mogador/Kai&amp;quot;,&lt;br /&gt;
        _fuel = 10,&lt;br /&gt;
        _ammo = 35,&lt;br /&gt;
        _scrap_fuel = 2,&lt;br /&gt;
        _scrap_ammo = 5,&lt;br /&gt;
        _scrap_steel = 14,&lt;br /&gt;
        _scrap_baux = 1,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;13.8cm Twin Gun Mount&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;13.8cm Twin Gun Mount&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = nil,&lt;br /&gt;
        _voice_actor = &amp;quot;Matsui Akiha&amp;quot;,&lt;br /&gt;
        _artist = &amp;quot;Umihara Sakana&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2024, 7, 27 },&lt;br /&gt;
        _availability = { &amp;quot;event_drop&amp;quot; },&lt;br /&gt;
        _get_message = &amp;quot;Bonjour! 大型高速駆逐艦、Mogador級一番艦Mogador&amp;lt;br&amp;gt;ここに。　貴方がAmiral?　ふうん……D’accord!&amp;lt;br&amp;gt;私に……任せてっ！&amp;quot;,&lt;br /&gt;
        _wikipedia = &amp;quot;French destroyer Mogador&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Mogador&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
        _rarity = 6,&lt;br /&gt;
        _api_id = 967,&lt;br /&gt;
        _id = 567,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;Mogador改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;モガドールかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Mogador&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 2,&lt;br /&gt;
        _hp = 38,&lt;br /&gt;
        _hp_max = 57,&lt;br /&gt;
        _firepower = 40,&lt;br /&gt;
        _firepower_max = 72,&lt;br /&gt;
        _firepower_mod = 3,&lt;br /&gt;
        _armor = 29,&lt;br /&gt;
        _armor_max = 57,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 17,&lt;br /&gt;
        _torpedo_max = 64,&lt;br /&gt;
        _torpedo_mod = 1,&lt;br /&gt;
        _evasion = 58,&lt;br /&gt;
        _evasion_max = 91,&lt;br /&gt;
        _aa = 34,&lt;br /&gt;
        _aa_max = 73,&lt;br /&gt;
        _aa_mod = 1,&lt;br /&gt;
        _asw = 38,&lt;br /&gt;
        _asw_max = 63,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 11,&lt;br /&gt;
        _los_max = 50,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = 11,&lt;br /&gt;
        _luck_max = 71,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 42,&lt;br /&gt;
        _remodel_ammo = 480,&lt;br /&gt;
        _remodel_steel = 350,&lt;br /&gt;
        _remodel_development_material = 10,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_report = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Mogador/&amp;quot;,&lt;br /&gt;
        _remodel_to = false,&lt;br /&gt;
        _fuel = 15,&lt;br /&gt;
        _ammo = 40,&lt;br /&gt;
        _scrap_fuel = 2,&lt;br /&gt;
        _scrap_ammo = 6,&lt;br /&gt;
        _scrap_steel = 14,&lt;br /&gt;
        _scrap_baux = 1,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;13.8cm Twin Gun Mount Kai&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = nil,&lt;br /&gt;
    },&lt;br /&gt;
    class = {&lt;br /&gt;
        _name = &amp;quot;Mogador&amp;quot;,&lt;br /&gt;
        _class = true,&lt;br /&gt;
        _base_type = 2,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Nosaki&amp;diff=202207</id>
		<title>Module:Data/Ship/Nosaki</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Nosaki&amp;diff=202207"/>
		<updated>2025-12-24T14:41:23Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _suffix = false,&lt;br /&gt;
        _rarity = 5,&lt;br /&gt;
        _api_id = 996,&lt;br /&gt;
        _id = 596,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;野埼&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;のさき&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 22,&lt;br /&gt;
        _hp = 8,&lt;br /&gt;
        _hp_max = 13,&lt;br /&gt;
        _firepower = 3,&lt;br /&gt;
        _firepower_max = 11,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 3,&lt;br /&gt;
        _armor_max = 16,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 4,&lt;br /&gt;
        _evasion_max = 19,&lt;br /&gt;
        _aa = 6,&lt;br /&gt;
        _aa_max = 14,&lt;br /&gt;
        _aa_mod = 1,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = 3,&lt;br /&gt;
        _los_max = 7,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 7,&lt;br /&gt;
        _luck_max = 48,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 0,&lt;br /&gt;
        _remodel_level = 16,&lt;br /&gt;
        _remodel_ammo = 10,&lt;br /&gt;
    	_remodel_steel = 60,&lt;br /&gt;
        _remodel_from = &amp;quot;Nankai/&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Nosaki/Kai&amp;quot;,&lt;br /&gt;
        _fuel = 10,&lt;br /&gt;
        _ammo = 10,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 1,&lt;br /&gt;
        _scrap_steel = 1,&lt;br /&gt;
        _scrap_baux = 1,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;7.7mm Machine Gun&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
        _voice_actor = &amp;quot;Ozawa Ari&amp;quot;,&lt;br /&gt;
        _artist = &amp;quot;Hoshi Akari&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2025, 11, 10 },&lt;br /&gt;
        _wikipedia = &amp;quot;Japanese food supply ship Nosaki&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
        _rarity = 6,&lt;br /&gt;
        _api_id = 1002,&lt;br /&gt;
        _id = 602,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;野埼改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;のさきかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 22,&lt;br /&gt;
        _hp = 14,&lt;br /&gt;
        _hp_max = 23,&lt;br /&gt;
        _firepower = 4,&lt;br /&gt;
        _firepower_max = 17,&lt;br /&gt;
        _firepower_mod = 1,&lt;br /&gt;
        _armor = 4,&lt;br /&gt;
        _armor_max = 28,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 18,&lt;br /&gt;
        _evasion_max = 37,&lt;br /&gt;
        _aa = 8,&lt;br /&gt;
        _aa_max = 28,&lt;br /&gt;
        _aa_mod = 1,&lt;br /&gt;
        _asw = 4,&lt;br /&gt;
        _asw_max = 8,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = 4,&lt;br /&gt;
        _los_max = 12,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 8,&lt;br /&gt;
        _luck_max = 58,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 0,&lt;br /&gt;
        _remodel_level = 60,&lt;br /&gt;
        _remodel_ammo = 10,&lt;br /&gt;
        _remodel_steel = 60,&lt;br /&gt;
        _remodel_development_material = 9,&lt;br /&gt;
        _remodel_construction_material = 7,&lt;br /&gt;
        _remodel_from = &amp;quot;Nosaki/&amp;quot;,&lt;br /&gt;
        _remodel_to = false,&lt;br /&gt;
        _fuel = 15,&lt;br /&gt;
        _ammo = 10,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 1,&lt;br /&gt;
        _scrap_steel = 2,&lt;br /&gt;
        _scrap_baux = 1,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;7.7mm Machine Gun&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;7.7mm Machine Gun&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
    class = {&lt;br /&gt;
        _name = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _class = true,&lt;br /&gt;
        _base_type = 22,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Asahi&amp;diff=202206</id>
		<title>Module:Data/Ship/Asahi</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Asahi&amp;diff=202206"/>
		<updated>2025-12-24T14:33:57Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-- [[Category:Player ship modules]]&lt;br /&gt;
&lt;br /&gt;
return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Asahi&amp;quot;,&lt;br /&gt;
        _rarity = 5,&lt;br /&gt;
        _api_id = 953,&lt;br /&gt;
        _id = 553,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;朝日&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;あさひ&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Kai Shikishima&amp;quot;,&lt;br /&gt;
        _class_number = 2,&lt;br /&gt;
        _type = 21,&lt;br /&gt;
        _hp = 36,&lt;br /&gt;
        _hp_max = 44,&lt;br /&gt;
        _firepower = 2,&lt;br /&gt;
        _firepower_max = 8,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 20,&lt;br /&gt;
        _armor_max = 29,&lt;br /&gt;
        _armor_mod = 3,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 6,&lt;br /&gt;
        _evasion_max = 16,&lt;br /&gt;
        _aa = 6,&lt;br /&gt;
        _aa_max = 16,&lt;br /&gt;
        _aa_mod = 0,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = 0,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = 1,&lt;br /&gt;
        _los_max = 3,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 17,&lt;br /&gt;
        _luck_max = 29,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 220,&lt;br /&gt;
        _remodel_level = false,&lt;br /&gt;
        _remodel_from = false,&lt;br /&gt;
        _remodel_to = &amp;quot;Asahi/Kai&amp;quot;,&lt;br /&gt;
        _fuel = 35,&lt;br /&gt;
        _ammo = 5,&lt;br /&gt;
        _scrap_fuel = 2,&lt;br /&gt;
        _scrap_ammo = 0,&lt;br /&gt;
        _scrap_steel = 19,&lt;br /&gt;
        _scrap_baux = 2,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 1,&lt;br /&gt;
        _voice_actor = &amp;quot;Akesaka Satomi&amp;quot;,&lt;br /&gt;
        _artist = &amp;quot;Akasaka Yuzu&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2023, 8, 9 },&lt;br /&gt;
        _availability = { &amp;quot;event_drop&amp;quot; },&lt;br /&gt;
        _get_message = &amp;quot;提督、お疲れさまです。私、練習特務艦、&amp;lt;br&amp;gt;朝日です。はい、そうです。かつては戦艦、敷島型です。&amp;lt;br&amp;gt;いえ、昔の事です。よろしくお願い申し上げます。&amp;quot;,&lt;br /&gt;
        _wikipedia = &amp;quot;Japanese battleship Asahi&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Asahi&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
        _rarity = 6,&lt;br /&gt;
        _api_id = 958,&lt;br /&gt;
        _id = 558,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;朝日改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;あさひかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Kai Shikishima&amp;quot;,&lt;br /&gt;
        _class_number = 2,&lt;br /&gt;
        _type = 19,&lt;br /&gt;
        _hp = 37,&lt;br /&gt;
        _hp_max = 45,&lt;br /&gt;
        _firepower = 1,&lt;br /&gt;
        _firepower_max = 6,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 23,&lt;br /&gt;
        _armor_max = 34,&lt;br /&gt;
        _armor_mod = 4,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 5,&lt;br /&gt;
        _evasion_max = 17,&lt;br /&gt;
        _aa = 6,&lt;br /&gt;
        _aa_max = 18,&lt;br /&gt;
        _aa_mod = 0,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = 0,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = 1,&lt;br /&gt;
        _los_max = 4,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 18,&lt;br /&gt;
        _luck_max = 33,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 30,&lt;br /&gt;
        _remodel_ammo = 100,&lt;br /&gt;
        _remodel_steel = 1900,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Asahi/&amp;quot;,&lt;br /&gt;
        _remodel_to = false,&lt;br /&gt;
        _fuel = 40,&lt;br /&gt;
        _ammo = 5,&lt;br /&gt;
        _scrap_fuel = 2,&lt;br /&gt;
        _scrap_ammo = 0,&lt;br /&gt;
        _scrap_steel = 19,&lt;br /&gt;
        _scrap_baux = 2,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;Ship Repair Facility&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Harukaze&amp;diff=202205</id>
		<title>Module:Data/Ship/Harukaze</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Harukaze&amp;diff=202205"/>
		<updated>2025-12-24T14:31:14Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Fix buffed hard stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-- [[Category:Player ship modules]]&lt;br /&gt;
&lt;br /&gt;
return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Harukaze&amp;quot;,&lt;br /&gt;
        _rarity = 4,&lt;br /&gt;
        _api_id = 473,&lt;br /&gt;
        _id = 273,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;春風&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;はるかぜ&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Kamikaze&amp;quot;,&lt;br /&gt;
        _class_number = 3,&lt;br /&gt;
        _type = 2,&lt;br /&gt;
        _hp = 12,&lt;br /&gt;
        _hp_max = 23,&lt;br /&gt;
        _firepower = 5,&lt;br /&gt;
        _firepower_max = 27,&lt;br /&gt;
        _firepower_mod = 1,&lt;br /&gt;
        _armor = 5,&lt;br /&gt;
        _armor_max = 17,&lt;br /&gt;
        _armor_mod = false,&lt;br /&gt;
        _torpedo = 12,&lt;br /&gt;
        _torpedo_max = 36,&lt;br /&gt;
        _torpedo_mod = 1,&lt;br /&gt;
        _evasion = 38,&lt;br /&gt;
        _evasion_max = 74,&lt;br /&gt;
        _aa = 6,&lt;br /&gt;
        _aa_max = 28,&lt;br /&gt;
        _aa_mod = false,&lt;br /&gt;
        _asw = 18,&lt;br /&gt;
        _asw_max = 56,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 4,&lt;br /&gt;
        _los_max = 17,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 25,&lt;br /&gt;
        _luck_max = 74,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 18,&lt;br /&gt;
        _remodel_level = false,&lt;br /&gt;
        _remodel_from = false,&lt;br /&gt;
        _remodel_to = &amp;quot;Harukaze/Kai&amp;quot;,&lt;br /&gt;
        _fuel = 15,&lt;br /&gt;
        _ammo = 15,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 1,&lt;br /&gt;
        _scrap_steel = 3,&lt;br /&gt;
        _scrap_baux = false,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;12cm Single Gun Mount&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;53cm Twin Torpedo Mount&amp;quot;, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_actor = &amp;quot;Noto Mamiko&amp;quot;,&lt;br /&gt;
        _artist = &amp;quot;Parsley&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2016, 5, 3 },&lt;br /&gt;
        _availability = { &amp;quot;event_drop&amp;quot; },&lt;br /&gt;
        _wikipedia = &amp;quot;Japanese destroyer Harukaze (1922)&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Harukaze&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
        _rarity = 5,&lt;br /&gt;
        _api_id = 363,&lt;br /&gt;
        _id = 273,&lt;br /&gt;
        _true_id = 1443,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;春風改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;はるかぜかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Kamikaze&amp;quot;,&lt;br /&gt;
        _class_number = 3,&lt;br /&gt;
        _type = 2,&lt;br /&gt;
        _hp = 23,&lt;br /&gt;
        _hp_max = 38,&lt;br /&gt;
        _firepower = 7,&lt;br /&gt;
        _firepower_max = 38,&lt;br /&gt;
        _firepower_mod = 1,&lt;br /&gt;
        _armor = 11,&lt;br /&gt;
        _armor_max = 38,&lt;br /&gt;
        _armor_mod = false,&lt;br /&gt;
        _torpedo = 14,&lt;br /&gt;
        _torpedo_max = 68,&lt;br /&gt;
        _torpedo_mod = 1,&lt;br /&gt;
        _evasion = 55,&lt;br /&gt;
        _evasion_max = 91,&lt;br /&gt;
        _aa = 12,&lt;br /&gt;
        _aa_max = 59,&lt;br /&gt;
        _aa_mod = false,&lt;br /&gt;
        _asw = 22,&lt;br /&gt;
        _asw_max = 76,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 8,&lt;br /&gt;
        _los_max = 46,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 30,&lt;br /&gt;
        _luck_max = 89,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 50,&lt;br /&gt;
        _remodel_ammo = 110,&lt;br /&gt;
        _remodel_steel = 80,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Harukaze/&amp;quot;,&lt;br /&gt;
        _remodel_to = false,&lt;br /&gt;
        _fuel = 15,&lt;br /&gt;
        _ammo = 15,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 1,&lt;br /&gt;
        _scrap_steel = 4,&lt;br /&gt;
        _scrap_baux = false,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;12cm Single Gun Mount&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;53cm Twin Torpedo Mount&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;25mm Twin Autocannon Mount&amp;quot;, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Shirayuki&amp;diff=202204</id>
		<title>Module:Data/Ship/Shirayuki</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Shirayuki&amp;diff=202204"/>
		<updated>2025-12-24T14:29:55Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Fix buffed hard stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-- [[Category:Player ship modules]]&lt;br /&gt;
&lt;br /&gt;
return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Shirayuki&amp;quot;,&lt;br /&gt;
        _rarity = 2,&lt;br /&gt;
        _api_id = 10,&lt;br /&gt;
        _id = 12,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;白雪&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しらゆき&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Fubuki&amp;quot;,&lt;br /&gt;
        _class_number = 2,&lt;br /&gt;
        _type = 2,&lt;br /&gt;
        _hp = 15,&lt;br /&gt;
        _hp_max = 29,&lt;br /&gt;
        _firepower = 10,&lt;br /&gt;
        _firepower_max = 29,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 5,&lt;br /&gt;
        _armor_max = 19,&lt;br /&gt;
        _armor_mod = false,&lt;br /&gt;
        _torpedo = 27,&lt;br /&gt;
        _torpedo_max = 69,&lt;br /&gt;
        _torpedo_mod = 1,&lt;br /&gt;
        _evasion = 40,&lt;br /&gt;
        _evasion_max = 79,&lt;br /&gt;
        _aa = 10,&lt;br /&gt;
        _aa_max = 39,&lt;br /&gt;
        _aa_mod = false,&lt;br /&gt;
        _asw = 20,&lt;br /&gt;
        _asw_max = 49,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 5,&lt;br /&gt;
        _los_max = 19,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 10,&lt;br /&gt;
        _luck_max = 49,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = true,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 20,&lt;br /&gt;
        _remodel_level = false,&lt;br /&gt;
        _remodel_from = false,&lt;br /&gt;
        _remodel_to = &amp;quot;Shirayuki/Kai&amp;quot;,&lt;br /&gt;
        _fuel = 15,&lt;br /&gt;
        _ammo = 20,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 1,&lt;br /&gt;
        _scrap_steel = 5,&lt;br /&gt;
        _scrap_baux = false,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;12.7cm Twin Gun Mount Model A&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_actor = &amp;quot;Uesaka Sumire&amp;quot;,&lt;br /&gt;
        _artist = &amp;quot;Shibafu&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2013, 4, 23 },&lt;br /&gt;
        _availability = { &amp;quot;drop&amp;quot; },&lt;br /&gt;
        _wikipedia = &amp;quot;Japanese destroyer Shirayuki (1928)&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Shirayuki&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
        _rarity = 4,&lt;br /&gt;
        _api_id = 202,&lt;br /&gt;
        _id = 12,&lt;br /&gt;
        _true_id = 1302,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;白雪改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しらゆきかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Fubuki&amp;quot;,&lt;br /&gt;
        _class_number = 2,&lt;br /&gt;
        _type = 2,&lt;br /&gt;
        _hp = 30,&lt;br /&gt;
        _hp_max = 49,&lt;br /&gt;
        _firepower = 12,&lt;br /&gt;
        _firepower_max = 49,&lt;br /&gt;
        _firepower_mod = 1,&lt;br /&gt;
        _armor = 13,&lt;br /&gt;
        _armor_max = 49,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 28,&lt;br /&gt;
        _torpedo_max = 79,&lt;br /&gt;
        _torpedo_mod = 1,&lt;br /&gt;
        _evasion = 45,&lt;br /&gt;
        _evasion_max = 89,&lt;br /&gt;
        _aa = 15,&lt;br /&gt;
        _aa_max = 49,&lt;br /&gt;
        _aa_mod = 1,&lt;br /&gt;
        _asw = 24,&lt;br /&gt;
        _asw_max = 59,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 7,&lt;br /&gt;
        _los_max = 39,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 12,&lt;br /&gt;
        _luck_max = 49,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 20,&lt;br /&gt;
        _remodel_ammo = 100,&lt;br /&gt;
        _remodel_steel = 100,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Shirayuki/&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Shirayuki/Kai Ni&amp;quot;,&lt;br /&gt;
        _fuel = 15,&lt;br /&gt;
        _ammo = 20,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 2,&lt;br /&gt;
        _scrap_steel = 10,&lt;br /&gt;
        _scrap_baux = false,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;12.7cm Twin Gun Mount Model A&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;61cm Triple Torpedo Mount&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai Ni&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Shirayuki&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai Ni&amp;quot;,&lt;br /&gt;
        _rarity = 6,&lt;br /&gt;
        _api_id = 986,&lt;br /&gt;
        _id = 586,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;白雪改二&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しらゆきかいに&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Fubuki&amp;quot;,&lt;br /&gt;
        _class_number = 2,&lt;br /&gt;
        _type = 2,&lt;br /&gt;
        _hp = 31,&lt;br /&gt;
        _hp_max = 49,&lt;br /&gt;
        _firepower = 15,&lt;br /&gt;
        _firepower_max = 58,&lt;br /&gt;
        _firepower_mod = 2,&lt;br /&gt;
        _armor = 14,&lt;br /&gt;
        _armor_max = 51,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 30,&lt;br /&gt;
        _torpedo_max = 87,&lt;br /&gt;
        _torpedo_mod = 2,&lt;br /&gt;
        _evasion = 49,&lt;br /&gt;
        _evasion_max = 91,&lt;br /&gt;
        _aa = 36,&lt;br /&gt;
        _aa_max = 83,&lt;br /&gt;
        _aa_mod = 1,&lt;br /&gt;
        _asw = 26,&lt;br /&gt;
        _asw_max = 65,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 13,&lt;br /&gt;
        _los_max = 54,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 17,&lt;br /&gt;
        _luck_max = 77,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 77,&lt;br /&gt;
        _remodel_ammo = 380,&lt;br /&gt;
        _remodel_steel = 270,&lt;br /&gt;
        _remodel_development_material = 20,&lt;br /&gt;
        _remodel_construction_material = 5,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_gunmat = true,&lt;br /&gt;
        _remodel_from = &amp;quot;Shirayuki/Kai&amp;quot;,&lt;br /&gt;
        _remodel_to = false,&lt;br /&gt;
        _fuel = 15,&lt;br /&gt;
        _ammo = 20,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 2,&lt;br /&gt;
        _scrap_steel = 10,&lt;br /&gt;
        _scrap_baux = false,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;10cm Twin High-angle Gun Mount Kai&amp;quot;, stars = 4, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;61cm Triple (Oxygen) Torpedo Mount&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;25mm Twin Autocannon Mount&amp;quot;, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Kaya&amp;diff=202203</id>
		<title>Module:Data/Ship/Kaya</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Kaya&amp;diff=202203"/>
		<updated>2025-12-24T14:28:40Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Fix buffed hard stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
  [&amp;quot;&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Kaya&amp;quot;,&lt;br /&gt;
    _suffix = false,&lt;br /&gt;
    _rarity = 5,&lt;br /&gt;
    _api_id = 994,&lt;br /&gt;
    _id = 594,&lt;br /&gt;
    _true_id = false,&lt;br /&gt;
    _japanese_name = &amp;quot;榧&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;かや&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Matsu&amp;quot;,&lt;br /&gt;
    _class_number = 11,&lt;br /&gt;
    _type = 2,&lt;br /&gt;
    _hp = 14,&lt;br /&gt;
    _hp_max = 27,&lt;br /&gt;
    _firepower = 5,&lt;br /&gt;
    _firepower_max = 23,&lt;br /&gt;
    _firepower_mod = false,&lt;br /&gt;
    _armor = 5,&lt;br /&gt;
    _armor_max = 22,&lt;br /&gt;
    _armor_mod = false,&lt;br /&gt;
    _torpedo = 16,&lt;br /&gt;
    _torpedo_max = 67,&lt;br /&gt;
    _torpedo_mod = 1,&lt;br /&gt;
    _evasion = 30,&lt;br /&gt;
    _evasion_max = 70,&lt;br /&gt;
    _aa = 22,&lt;br /&gt;
    _aa_max = 62,&lt;br /&gt;
    _aa_mod = 1,&lt;br /&gt;
    _asw = 27,&lt;br /&gt;
    _asw_max = 74,&lt;br /&gt;
    _speed = 10,&lt;br /&gt;
    _los = 8,&lt;br /&gt;
    _los_max = 25,&lt;br /&gt;
    _range = 1,&lt;br /&gt;
    _luck = 16,&lt;br /&gt;
    _luck_max = 72,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _buildable = false,&lt;br /&gt;
    _buildable_lsc = false,&lt;br /&gt;
    _build_time = 14,&lt;br /&gt;
    _remodel_level = false,&lt;br /&gt;
    _remodel_from = false,&lt;br /&gt;
    _remodel_to = &amp;quot;Kaya/Kai&amp;quot;,&lt;br /&gt;
    _fuel = 15,&lt;br /&gt;
    _ammo = 15,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 1,&lt;br /&gt;
    _scrap_steel = 4,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;12.7cm Single High-angle Gun Mount (Late Model)&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = false, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 1,&lt;br /&gt;
    _voice_actor = &amp;quot;Akesaka Satomi&amp;quot;,&lt;br /&gt;
    _artist = &amp;quot;Umihara Sakana&amp;quot;,&lt;br /&gt;
    _implementation_date = {2025, 3, 7},&lt;br /&gt;
    _availability = {&amp;quot;event_drop&amp;quot;},&lt;br /&gt;
    _get_message = &amp;quot;提督、お疲れさまです！&amp;lt;br&amp;gt;松型……いえ、丁型駆逐艦、榧です。まだまだ、新米の身では&amp;lt;br&amp;gt;ありますが、できる限りお力になれるよう力を尽くします。&amp;quot;,&lt;br /&gt;
    _wikipedia = &amp;quot;Japanese destroyer Kaya (1944)&amp;quot;,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Kaya&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
    _rarity = 6,&lt;br /&gt;
    _api_id = 736,&lt;br /&gt;
    _id = 594,&lt;br /&gt;
    _true_id = 1736,&lt;br /&gt;
    _japanese_name = &amp;quot;榧改&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;かやかい&amp;quot;,&lt;br /&gt;
    _class = &amp;quot;Matsu&amp;quot;,&lt;br /&gt;
    _class_number = 11,&lt;br /&gt;
    _type = 2,&lt;br /&gt;
    _hp = 27,&lt;br /&gt;
    _hp_max = 45,&lt;br /&gt;
    _firepower = 7,&lt;br /&gt;
    _firepower_max = 41,&lt;br /&gt;
    _firepower_mod = 1,&lt;br /&gt;
    _armor = 12,&lt;br /&gt;
    _armor_max = 55,&lt;br /&gt;
    _armor_mod = 1,&lt;br /&gt;
    _torpedo = 16,&lt;br /&gt;
    _torpedo_max = 74,&lt;br /&gt;
    _torpedo_mod = 1,&lt;br /&gt;
    _evasion = 36,&lt;br /&gt;
    _evasion_max = 85,&lt;br /&gt;
    _aa = 28,&lt;br /&gt;
    _aa_max = 79,&lt;br /&gt;
    _aa_mod = 2,&lt;br /&gt;
    _asw = 29,&lt;br /&gt;
    _asw_max = 78,&lt;br /&gt;
    _speed = 10,&lt;br /&gt;
    _los = 16,&lt;br /&gt;
    _los_max = 48,&lt;br /&gt;
    _range = 1,&lt;br /&gt;
    _luck = 21,&lt;br /&gt;
    _luck_max = 82,&lt;br /&gt;
    _luck_mod = false,&lt;br /&gt;
    _remodel_level = 46,&lt;br /&gt;
    _remodel_ammo = 190,&lt;br /&gt;
    _remodel_steel = 180,&lt;br /&gt;
    _remodel_development_material = 22,&lt;br /&gt;
    _remodel_construction_material = 17,&lt;br /&gt;
    _remodel_blueprint = false,&lt;br /&gt;
    _remodel_catapult = false,&lt;br /&gt;
    _remodel_report = false,&lt;br /&gt;
    _remodel_from = &amp;quot;Kaya/&amp;quot;,&lt;br /&gt;
    _remodel_to = false,&lt;br /&gt;
    _fuel = 15,&lt;br /&gt;
    _ammo = 15,&lt;br /&gt;
    _scrap_fuel = 1,&lt;br /&gt;
    _scrap_ammo = 1,&lt;br /&gt;
    _scrap_steel = 4,&lt;br /&gt;
    _scrap_baux = false,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;12.7cm Single High-angle Gun Mount (Late Model)&amp;quot;, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;61cm Quadruple (Oxygen) Torpedo Mount&amp;quot;, stars = 3, size = 0},&lt;br /&gt;
      {equipment = &amp;quot;Type 13 Air Radar Kai&amp;quot;, size = 0},&lt;br /&gt;
    },&lt;br /&gt;
    _voice_flag = 3,&lt;br /&gt;
  },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Wasp&amp;diff=202183</id>
		<title>Module:Data/Ship/Wasp</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Wasp&amp;diff=202183"/>
		<updated>2025-12-23T16:02:33Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Wasp&amp;quot;,&lt;br /&gt;
        _rarity = 7,&lt;br /&gt;
        _api_id = 1025,&lt;br /&gt;
        _id = 615,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;Wasp&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;ワスプ&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Essex&amp;quot;,&lt;br /&gt;
        _class_number = 6,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 65,&lt;br /&gt;
        _hp_max = 88,&lt;br /&gt;
        _firepower = 37,&lt;br /&gt;
        _firepower_max = 57,&lt;br /&gt;
        _firepower_mod = 2,&lt;br /&gt;
        _armor = 43,&lt;br /&gt;
        _armor_max = 79,&lt;br /&gt;
        _armor_mod = 5,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 39,&lt;br /&gt;
        _evasion_max = 62,&lt;br /&gt;
        _aa = 54,&lt;br /&gt;
        _aa_max = 90,&lt;br /&gt;
        _aa_mod = 4,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 51,&lt;br /&gt;
        _los_max = 82,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = 44,&lt;br /&gt;
        _luck_max = 88,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 330,&lt;br /&gt;
        _remodel_level = false,&lt;br /&gt;
        _remodel_from = false,&lt;br /&gt;
        _remodel_to = &amp;quot;Wasp/Kai&amp;quot;,&lt;br /&gt;
        _fuel = 75,&lt;br /&gt;
        _ammo = 80,&lt;br /&gt;
        _scrap_fuel = 9,&lt;br /&gt;
        _scrap_ammo = 16,&lt;br /&gt;
        _scrap_steel = 43,&lt;br /&gt;
        _scrap_baux = 10,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;F4F-4&amp;quot;, size = 36 },&lt;br /&gt;
            { equipment = &amp;quot;SBD-5&amp;quot;, size = 36 },&lt;br /&gt;
            { equipment = &amp;quot;SBD-5&amp;quot;, size = 18 },&lt;br /&gt;
            { equipment = false, size = 6 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 1,&lt;br /&gt;
        _voice_actor = &amp;quot;Kubota Hikari&amp;quot;,&lt;br /&gt;
        _artist = &amp;quot;Shibafu&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2025, 11, 10 },&lt;br /&gt;
        _availability = { &amp;quot;event_reward&amp;quot; },&lt;br /&gt;
        _get_message = &amp;quot;Hi！ Essex class航空母艦、６番艦！&amp;lt;br&amp;gt;Waspよ！　貴方がAdmiral？　いいんじゃない？&amp;lt;br&amp;gt;I kindly request you！&amp;quot;,&lt;br /&gt;
        _wikipedia = &amp;quot;USS Wasp (CV-18)&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Wasp&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
        _rarity = 7,&lt;br /&gt;
        _api_id = 1030,&lt;br /&gt;
        _id = 620,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;Wasp改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;ワスプかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Essex&amp;quot;,&lt;br /&gt;
        _class_number = 6,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 69,&lt;br /&gt;
        _hp_max = 90,&lt;br /&gt;
        _firepower = 39,&lt;br /&gt;
        _firepower_max = 60,&lt;br /&gt;
        _firepower_mod = 2,&lt;br /&gt;
        _armor = 52,&lt;br /&gt;
        _armor_max = 88,&lt;br /&gt;
        _armor_mod = 5,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 43,&lt;br /&gt;
        _evasion_max = 67,&lt;br /&gt;
        _aa = 56,&lt;br /&gt;
        _aa_max = 96,&lt;br /&gt;
        _aa_mod = 5,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _los_max = 92,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = 48,&lt;br /&gt;
        _luck_max = 96,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 50,&lt;br /&gt;
        _remodel_ammo = 3200,&lt;br /&gt;
        _remodel_steel = 4000,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_report = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Wasp/&amp;quot;,&lt;br /&gt;
        _remodel_to = false,&lt;br /&gt;
        _fuel = 90,&lt;br /&gt;
        _ammo = 105,&lt;br /&gt;
        _scrap_fuel = 12,&lt;br /&gt;
        _scrap_ammo = 20,&lt;br /&gt;
        _scrap_steel = 48,&lt;br /&gt;
        _scrap_baux = 22,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;F4U-1D&amp;quot;, size = 36 },&lt;br /&gt;
            { equipment = false, size = 36 },&lt;br /&gt;
            { equipment = false, size = 24 },&lt;br /&gt;
            { equipment = false, size = 16 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Glorious&amp;diff=202182</id>
		<title>Module:Data/Ship/Glorious</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Glorious&amp;diff=202182"/>
		<updated>2025-12-23T15:48:05Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Fix asw/eva/los stats to known, asw=false because there is no picture_book entry for those remodels&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Glorious&amp;quot;, --FBB&lt;br /&gt;
        _display_suffix = &amp;quot;(BC)&amp;quot;,&lt;br /&gt;
        _suffix = false,&lt;br /&gt;
        _rarity = 5,&lt;br /&gt;
        _api_id = 1022,&lt;br /&gt;
        _id = 612,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;Glorious&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;グローリアス&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Courageous&amp;quot;,&lt;br /&gt;
        _class_number = 2,&lt;br /&gt;
        _type = 8,&lt;br /&gt;
        _hp = 55,&lt;br /&gt;
        _hp_max = 78,&lt;br /&gt;
        _firepower = 65,&lt;br /&gt;
        _firepower_max = 86,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 49,&lt;br /&gt;
        _armor_max = 59,&lt;br /&gt;
        _armor_mod = 4,&lt;br /&gt;
        _torpedo = 16,&lt;br /&gt;
        _torpedo_max = 32,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 32,&lt;br /&gt;
        _evasion_max = 55,&lt;br /&gt;
        _aa = 24,&lt;br /&gt;
        _aa_max = 70,&lt;br /&gt;
        _aa_mod = 3,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 12,&lt;br /&gt;
        _los_max = 40,&lt;br /&gt;
        _range = 3,&lt;br /&gt;
        _luck = 6,&lt;br /&gt;
        _luck_max = 39,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 250,&lt;br /&gt;
        _remodel_level = false,&lt;br /&gt;
        _remodel_from = false,&lt;br /&gt;
        _remodel_to = &amp;quot;Glorious/(CV)&amp;quot;,&lt;br /&gt;
        _fuel = 50,&lt;br /&gt;
        _ammo = 45,&lt;br /&gt;
        _scrap_fuel = 7,&lt;br /&gt;
        _scrap_ammo = 9,&lt;br /&gt;
        _scrap_steel = 27,&lt;br /&gt;
        _scrap_baux = 6,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;38.1cm Mk.I Twin Gun Mount&amp;quot;, size = 1 },&lt;br /&gt;
            { equipment = &amp;quot;10.2cm Triple Secondary Gun Mount&amp;quot;, size = 1 },&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 0,&lt;br /&gt;
        _voice_actor = nil,&lt;br /&gt;
        _artist = &amp;quot;Konishi&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2025, 10, 29 },&lt;br /&gt;
        _availability = { &amp;quot;event_reward&amp;quot; },&lt;br /&gt;
        _get_message = &amp;quot;Courageous級巡洋戦艦、Gloriousです。&amp;lt;br&amp;gt;少し海軍軍縮条約の様子が気になるけれど……貴方が私達の&amp;lt;br&amp;gt;Admiralなのですね。よろしくお願いいたしますね！&amp;quot;,&lt;br /&gt;
        _wikipedia = &amp;quot;HMS Glorious&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;(CV)&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Glorious&amp;quot;, --CV&lt;br /&gt;
        _suffix = &amp;quot;(CV)&amp;quot;,&lt;br /&gt;
        _display_suffix = &amp;quot;(CV)&amp;quot;,&lt;br /&gt;
        _rarity = 6,&lt;br /&gt;
        _api_id = 1027,&lt;br /&gt;
        _id = 617,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;Glorious&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;グローリアス&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Glorious&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 55,&lt;br /&gt;
        _hp_max = 78,&lt;br /&gt;
        _firepower = 0,&lt;br /&gt;
        _firepower_max = 26,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 39,&lt;br /&gt;
        _armor_max = 49,&lt;br /&gt;
        _armor_mod = 4,&lt;br /&gt;
        _torpedo = false,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 34,&lt;br /&gt;
        _evasion_max = 56,&lt;br /&gt;
        _aa = 28,&lt;br /&gt;
        _aa_max = 70,&lt;br /&gt;
        _aa_mod = 3,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 37,&lt;br /&gt;
        _los_max = 65,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 6,&lt;br /&gt;
        _luck_max = 39,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 0,&lt;br /&gt;
        _remodel_level = 10,&lt;br /&gt;
        _remodel_ammo = 650,&lt;br /&gt;
        _remodel_steel = 650,&lt;br /&gt;
        _remodel_from = &amp;quot;Glorious/&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Glorious/Kai (CV)&amp;quot;,&lt;br /&gt;
        _fuel = 50,&lt;br /&gt;
        _ammo = 45,&lt;br /&gt;
        _scrap_fuel = 7,&lt;br /&gt;
        _scrap_ammo = 9,&lt;br /&gt;
        _scrap_steel = 27,&lt;br /&gt;
        _scrap_baux = 6,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;Sea Gladiator&amp;quot;, size = 12 },&lt;br /&gt;
            { equipment = &amp;quot;Swordfish&amp;quot;, size = 12 },&lt;br /&gt;
            { equipment = &amp;quot;Swordfish&amp;quot;, size = 12 },&lt;br /&gt;
            { equipment = false, size = 12 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
&lt;br /&gt;
    [&amp;quot;Kai (CV)&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Glorious&amp;quot;, --CV&lt;br /&gt;
        _suffix = &amp;quot;Kai (CV)&amp;quot;,&lt;br /&gt;
        _display_suffix = &amp;quot;Kai (CV)&amp;quot;,&lt;br /&gt;
        _rarity = 7,&lt;br /&gt;
        _api_id = 741,&lt;br /&gt;
        _id = 617,&lt;br /&gt;
        _true_id = 1741,&lt;br /&gt;
        _japanese_name = &amp;quot;Glorious改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;グローリアスかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Glorious&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 67,&lt;br /&gt;
        _hp_max = 87,&lt;br /&gt;
        _firepower = 0,&lt;br /&gt;
        _firepower_max = 30,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 43,&lt;br /&gt;
        _armor_max = 63,&lt;br /&gt;
        _armor_mod = 4,&lt;br /&gt;
        _torpedo = false,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _evasion_max = nil,&lt;br /&gt;
        _aa = 36,&lt;br /&gt;
        _aa_max = 78,&lt;br /&gt;
        _aa_mod = 3,&lt;br /&gt;
        _asw = false,&lt;br /&gt;
        _asw_max = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _los_max = nil,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 10,&lt;br /&gt;
        _luck_max = 48,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 50,&lt;br /&gt;
        _remodel_ammo = 650,&lt;br /&gt;
        _remodel_steel = 650,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Glorious/(CV)&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Glorious/Kai (BC)&amp;quot;,&lt;br /&gt;
        _fuel = 50,&lt;br /&gt;
        _ammo = 45,&lt;br /&gt;
        _scrap_fuel = 7,&lt;br /&gt;
        _scrap_ammo = 9,&lt;br /&gt;
        _scrap_steel = 27,&lt;br /&gt;
        _scrap_baux = 6,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = false, size = 18 },&lt;br /&gt;
            { equipment = false, size = 18 },&lt;br /&gt;
            { equipment = false, size = 12 },&lt;br /&gt;
            { equipment = false, size = 12 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai (BC)&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Glorious&amp;quot;, --FBB&lt;br /&gt;
        _suffix = &amp;quot;Kai (BC)&amp;quot;,&lt;br /&gt;
        _display_suffix = &amp;quot;Kai (BC)&amp;quot;,&lt;br /&gt;
        _rarity = 7,&lt;br /&gt;
        _api_id = 740,&lt;br /&gt;
        _id = 612,&lt;br /&gt;
        _true_id = 1740,&lt;br /&gt;
        _japanese_name = &amp;quot;Glorious改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;グローリアスかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Courageous&amp;quot;,&lt;br /&gt;
        _class_number = 2,&lt;br /&gt;
        _type = 8,&lt;br /&gt;
        _hp = 67,&lt;br /&gt;
        _hp_max = 87,&lt;br /&gt;
        _firepower = 65,&lt;br /&gt;
        _firepower_max = 88,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 57,&lt;br /&gt;
        _armor_max = 77,&lt;br /&gt;
        _armor_mod = 4,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = 32,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _evasion_max = 66,&lt;br /&gt;
        _aa = 36,&lt;br /&gt;
        _aa_max = 78,&lt;br /&gt;
        _aa_mod = 3,&lt;br /&gt;
        _asw = false,&lt;br /&gt;
        _asw_max = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _los_max = 46,&lt;br /&gt;
        _range = 3,&lt;br /&gt;
        _luck = 10,&lt;br /&gt;
        _luck_max = 48,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 65,&lt;br /&gt;
        _remodel_ammo = 650,&lt;br /&gt;
        _remodel_steel = 650,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Glorious/Kai (CV)&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Glorious/Kai (CV)&amp;quot;,&lt;br /&gt;
        _remodel_to_level = 65,&lt;br /&gt;
        _remodel_to_ammo = 650,&lt;br /&gt;
        _remodel_to_steel = 650,&lt;br /&gt;
        _remodel_to_development_material = nil,&lt;br /&gt;
        _remodel_to_construction_material = nil,&lt;br /&gt;
        _remodel_to_blueprint = false,&lt;br /&gt;
        _remodel_to_catapult = false,&lt;br /&gt;
        _remodel_to_report = false,&lt;br /&gt;
        _fuel = 50,&lt;br /&gt;
        _ammo = 45,&lt;br /&gt;
        _scrap_fuel = 7,&lt;br /&gt;
        _scrap_ammo = 9,&lt;br /&gt;
        _scrap_steel = 27,&lt;br /&gt;
        _scrap_baux = 6,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
            { equipment = false, size = 1 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
    class = {&lt;br /&gt;
        _name = &amp;quot;Glorious&amp;quot;,&lt;br /&gt;
        _class = true,&lt;br /&gt;
        _base_type = 11,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Nosaki&amp;diff=202175</id>
		<title>Module:Data/Ship/Nosaki</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Nosaki&amp;diff=202175"/>
		<updated>2025-12-23T15:06:47Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update min asw/eva from tsundb, estimated min los&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _suffix = false,&lt;br /&gt;
        _rarity = 5,&lt;br /&gt;
        _api_id = 996,&lt;br /&gt;
        _id = 596,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;野埼&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;のさき&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 22,&lt;br /&gt;
        _hp = 8,&lt;br /&gt;
        _hp_max = 13,&lt;br /&gt;
        _firepower = 3,&lt;br /&gt;
        _firepower_max = 11,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 3,&lt;br /&gt;
        _armor_max = 16,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 4,&lt;br /&gt;
        _evasion_max = 19,&lt;br /&gt;
        _aa = 6,&lt;br /&gt;
        _aa_max = 14,&lt;br /&gt;
        _aa_mod = 1,&lt;br /&gt;
        _asw = false,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = 2,&lt;br /&gt;
        _los_max = 7,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 7,&lt;br /&gt;
        _luck_max = 48,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 0,&lt;br /&gt;
        _remodel_level = 16,&lt;br /&gt;
        _remodel_ammo = 10,&lt;br /&gt;
    	_remodel_steel = 60,&lt;br /&gt;
        _remodel_from = &amp;quot;Nankai/&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Nosaki/Kai&amp;quot;,&lt;br /&gt;
        _fuel = 10,&lt;br /&gt;
        _ammo = 10,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 1,&lt;br /&gt;
        _scrap_steel = 1,&lt;br /&gt;
        _scrap_baux = 1,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;7.7mm Machine Gun&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
        _voice_actor = &amp;quot;Ozawa Ari&amp;quot;,&lt;br /&gt;
        _artist = &amp;quot;Hoshi Akari&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2025, 11, 10 },&lt;br /&gt;
        _wikipedia = &amp;quot;Japanese food supply ship Nosaki&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
        _rarity = 6,&lt;br /&gt;
        _api_id = 1002,&lt;br /&gt;
        _id = 602,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;野埼改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;のさきかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 22,&lt;br /&gt;
        _hp = 14,&lt;br /&gt;
        _hp_max = 23,&lt;br /&gt;
        _firepower = 4,&lt;br /&gt;
        _firepower_max = 17,&lt;br /&gt;
        _firepower_mod = 1,&lt;br /&gt;
        _armor = 4,&lt;br /&gt;
        _armor_max = 28,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 18,&lt;br /&gt;
        _evasion_max = 37,&lt;br /&gt;
        _aa = 8,&lt;br /&gt;
        _aa_max = 28,&lt;br /&gt;
        _aa_mod = 1,&lt;br /&gt;
        _asw = 4,&lt;br /&gt;
        _asw_max = 8,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _los_max = 12,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 8,&lt;br /&gt;
        _luck_max = 58,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 0,&lt;br /&gt;
        _remodel_level = 60,&lt;br /&gt;
        _remodel_ammo = 10,&lt;br /&gt;
        _remodel_steel = 60,&lt;br /&gt;
        _remodel_development_material = 9,&lt;br /&gt;
        _remodel_construction_material = 7,&lt;br /&gt;
        _remodel_from = &amp;quot;Nosaki/&amp;quot;,&lt;br /&gt;
        _remodel_to = false,&lt;br /&gt;
        _fuel = 10,&lt;br /&gt;
        _ammo = 10,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 1,&lt;br /&gt;
        _scrap_steel = 1,&lt;br /&gt;
        _scrap_baux = 1,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;7.7mm Machine Gun&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;7.7mm Machine Gun&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
    class = {&lt;br /&gt;
        _name = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _class = true,&lt;br /&gt;
        _base_type = 22,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Nosaki&amp;diff=202164</id>
		<title>Module:Data/Ship/Nosaki</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Nosaki&amp;diff=202164"/>
		<updated>2025-12-21T14:55:46Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Fix asw/ev/los stats to known&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _suffix = false,&lt;br /&gt;
        _rarity = 5,&lt;br /&gt;
        _api_id = 996,&lt;br /&gt;
        _id = 596,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;野埼&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;のさき&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 22,&lt;br /&gt;
        _hp = 8,&lt;br /&gt;
        _hp_max = 13,&lt;br /&gt;
        _firepower = 3,&lt;br /&gt;
        _firepower_max = 11,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 3,&lt;br /&gt;
        _armor_max = 16,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 4,&lt;br /&gt;
        _evasion_max = 19,&lt;br /&gt;
        _aa = 6,&lt;br /&gt;
        _aa_max = 14,&lt;br /&gt;
        _aa_mod = 1,&lt;br /&gt;
        _asw = false,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _los_max = 7,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 7,&lt;br /&gt;
        _luck_max = 48,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 0,&lt;br /&gt;
        _remodel_level = 16,&lt;br /&gt;
        _remodel_ammo = 10,&lt;br /&gt;
    	_remodel_steel = 60,&lt;br /&gt;
        _remodel_from = &amp;quot;Nankai/&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Nosaki/Kai&amp;quot;,&lt;br /&gt;
        _fuel = 10,&lt;br /&gt;
        _ammo = 10,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 1,&lt;br /&gt;
        _scrap_steel = 1,&lt;br /&gt;
        _scrap_baux = 1,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;7.7mm Machine Gun&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
        _voice_actor = &amp;quot;Ozawa Ari&amp;quot;,&lt;br /&gt;
        _artist = &amp;quot;Hoshi Akari&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2025, 11, 10 },&lt;br /&gt;
        _wikipedia = &amp;quot;Japanese food supply ship Nosaki&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
        _rarity = 6,&lt;br /&gt;
        _api_id = 1002,&lt;br /&gt;
        _id = 602,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;野埼改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;のさきかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 22,&lt;br /&gt;
        _hp = 14,&lt;br /&gt;
        _hp_max = 23,&lt;br /&gt;
        _firepower = 4,&lt;br /&gt;
        _firepower_max = 17,&lt;br /&gt;
        _firepower_mod = 1,&lt;br /&gt;
        _armor = 4,&lt;br /&gt;
        _armor_max = 28,&lt;br /&gt;
        _armor_mod = 1,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _evasion_max = 37,&lt;br /&gt;
        _aa = 8,&lt;br /&gt;
        _aa_max = 28,&lt;br /&gt;
        _aa_mod = 1,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _asw_max = 8,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _los_max = 12,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 8,&lt;br /&gt;
        _luck_max = 58,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 0,&lt;br /&gt;
        _remodel_level = 60,&lt;br /&gt;
        _remodel_ammo = 10,&lt;br /&gt;
        _remodel_steel = 60,&lt;br /&gt;
        _remodel_development_material = 9,&lt;br /&gt;
        _remodel_construction_material = 7,&lt;br /&gt;
        _remodel_from = &amp;quot;Nosaki/&amp;quot;,&lt;br /&gt;
        _remodel_to = false,&lt;br /&gt;
        _fuel = 10,&lt;br /&gt;
        _ammo = 10,&lt;br /&gt;
        _scrap_fuel = 1,&lt;br /&gt;
        _scrap_ammo = 1,&lt;br /&gt;
        _scrap_steel = 1,&lt;br /&gt;
        _scrap_baux = 1,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;7.7mm Machine Gun&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = &amp;quot;7.7mm Machine Gun&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
    class = {&lt;br /&gt;
        _name = &amp;quot;Nosaki&amp;quot;,&lt;br /&gt;
        _class = true,&lt;br /&gt;
        _base_type = 22,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Asahi&amp;diff=202163</id>
		<title>Module:Data/Ship/Asahi</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Asahi&amp;diff=202163"/>
		<updated>2025-12-21T14:17:55Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Fix asw/ev/los stats to known&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-- [[Category:Player ship modules]]&lt;br /&gt;
&lt;br /&gt;
return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Asahi&amp;quot;,&lt;br /&gt;
        _rarity = 5,&lt;br /&gt;
        _api_id = 953,&lt;br /&gt;
        _id = 553,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;朝日&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;あさひ&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Kai Shikishima&amp;quot;,&lt;br /&gt;
        _class_number = 2,&lt;br /&gt;
        _type = 21,&lt;br /&gt;
        _hp = 36,&lt;br /&gt;
        _hp_max = 44,&lt;br /&gt;
        _firepower = 2,&lt;br /&gt;
        _firepower_max = 8,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 20,&lt;br /&gt;
        _armor_max = 29,&lt;br /&gt;
        _armor_mod = 3,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 6,&lt;br /&gt;
        _evasion_max = 16,&lt;br /&gt;
        _aa = 6,&lt;br /&gt;
        _aa_max = 16,&lt;br /&gt;
        _aa_mod = 0,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = 1,&lt;br /&gt;
        _los_max = 3,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 17,&lt;br /&gt;
        _luck_max = 29,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = false,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 220,&lt;br /&gt;
        _remodel_level = false,&lt;br /&gt;
        _remodel_from = false,&lt;br /&gt;
        _remodel_to = &amp;quot;Asahi/Kai&amp;quot;,&lt;br /&gt;
        _fuel = 35,&lt;br /&gt;
        _ammo = 5,&lt;br /&gt;
        _scrap_fuel = 2,&lt;br /&gt;
        _scrap_ammo = 0,&lt;br /&gt;
        _scrap_steel = 19,&lt;br /&gt;
        _scrap_baux = 2,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 1,&lt;br /&gt;
        _voice_actor = &amp;quot;Akesaka Satomi&amp;quot;,&lt;br /&gt;
        _artist = &amp;quot;Akasaka Yuzu&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2023, 8, 9 },&lt;br /&gt;
        _availability = { &amp;quot;event_drop&amp;quot; },&lt;br /&gt;
        _get_message = &amp;quot;提督、お疲れさまです。私、練習特務艦、&amp;lt;br&amp;gt;朝日です。はい、そうです。かつては戦艦、敷島型です。&amp;lt;br&amp;gt;いえ、昔の事です。よろしくお願い申し上げます。&amp;quot;,&lt;br /&gt;
        _wikipedia = &amp;quot;Japanese battleship Asahi&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Asahi&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
        _rarity = 6,&lt;br /&gt;
        _api_id = 958,&lt;br /&gt;
        _id = 558,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;朝日改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;あさひかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Kai Shikishima&amp;quot;,&lt;br /&gt;
        _class_number = 2,&lt;br /&gt;
        _type = 19,&lt;br /&gt;
        _hp = 37,&lt;br /&gt;
        _hp_max = 45,&lt;br /&gt;
        _firepower = 1,&lt;br /&gt;
        _firepower_max = 6,&lt;br /&gt;
        _firepower_mod = false,&lt;br /&gt;
        _armor = 23,&lt;br /&gt;
        _armor_max = 34,&lt;br /&gt;
        _armor_mod = 4,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _torpedo_max = false,&lt;br /&gt;
        _torpedo_mod = false,&lt;br /&gt;
        _evasion = 5,&lt;br /&gt;
        _evasion_max = 17,&lt;br /&gt;
        _aa = 6,&lt;br /&gt;
        _aa_max = 18,&lt;br /&gt;
        _aa_mod = 0,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = 1,&lt;br /&gt;
        _los_max = 4,&lt;br /&gt;
        _range = 1,&lt;br /&gt;
        _luck = 18,&lt;br /&gt;
        _luck_max = 33,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 30,&lt;br /&gt;
        _remodel_ammo = 100,&lt;br /&gt;
        _remodel_steel = 1900,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Asahi/&amp;quot;,&lt;br /&gt;
        _remodel_to = false,&lt;br /&gt;
        _fuel = 40,&lt;br /&gt;
        _ammo = 5,&lt;br /&gt;
        _scrap_fuel = 2,&lt;br /&gt;
        _scrap_ammo = 0,&lt;br /&gt;
        _scrap_steel = 19,&lt;br /&gt;
        _scrap_baux = 2,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;Ship Repair Facility&amp;quot;, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
            { equipment = false, size = 0 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_flag = 3,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Myoukou&amp;diff=202162</id>
		<title>Module:Data/Ship/Myoukou</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Ship/Myoukou&amp;diff=202162"/>
		<updated>2025-12-21T14:12:26Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Fix asw/ev/los stats to known&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-- [[Category:Player ship modules]]&lt;br /&gt;
&lt;br /&gt;
return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Myoukou&amp;quot;,&lt;br /&gt;
        _rarity = 4,&lt;br /&gt;
        _api_id = 62,&lt;br /&gt;
        _id = 55,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;妙高&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;みょうこう&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Myoukou&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 5,&lt;br /&gt;
        _hp = 44,&lt;br /&gt;
        _hp_max = 60,&lt;br /&gt;
        _firepower = 40,&lt;br /&gt;
        _firepower_max = 59,&lt;br /&gt;
        _firepower_mod = 2,&lt;br /&gt;
        _armor = 32,&lt;br /&gt;
        _armor_max = 49,&lt;br /&gt;
        _armor_mod = 2,&lt;br /&gt;
        _torpedo = 24,&lt;br /&gt;
        _torpedo_max = 59,&lt;br /&gt;
        _torpedo_mod = 1,&lt;br /&gt;
        _evasion = 34,&lt;br /&gt;
        _evasion_max = 69,&lt;br /&gt;
        _aa = 16,&lt;br /&gt;
        _aa_max = 64,&lt;br /&gt;
        _aa_mod = false,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 12,&lt;br /&gt;
        _los_max = 39,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = 10,&lt;br /&gt;
        _luck_max = 49,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _buildable = true,&lt;br /&gt;
        _buildable_lsc = false,&lt;br /&gt;
        _build_time = 80,&lt;br /&gt;
        _remodel_level = false,&lt;br /&gt;
        _remodel_from = false,&lt;br /&gt;
        _remodel_to = &amp;quot;Myoukou/Kai&amp;quot;,&lt;br /&gt;
        _fuel = 40,&lt;br /&gt;
        _ammo = 65,&lt;br /&gt;
        _scrap_fuel = 2,&lt;br /&gt;
        _scrap_ammo = 2,&lt;br /&gt;
        _scrap_steel = 12,&lt;br /&gt;
        _scrap_baux = 1,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, size = 2 },&lt;br /&gt;
            { equipment = &amp;quot;Type 0 Reconnaissance Seaplane&amp;quot;, size = 2 },&lt;br /&gt;
            { equipment = false, size = 2 },&lt;br /&gt;
        },&lt;br /&gt;
        _voice_actor = &amp;quot;Taneda Risa&amp;quot;,&lt;br /&gt;
        _artist = &amp;quot;bob&amp;quot;,&lt;br /&gt;
        _implementation_date = { 2013, 4, 23 },&lt;br /&gt;
        _availability = { &amp;quot;drop&amp;quot; },&lt;br /&gt;
        _wikipedia = &amp;quot;Japanese cruiser Myōkō&amp;quot;,&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Myoukou&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
        _rarity = 5,&lt;br /&gt;
        _api_id = 265,&lt;br /&gt;
        _id = 55,&lt;br /&gt;
        _true_id = 1365,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;妙高改&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;みょうこうかい&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Myoukou&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 5,&lt;br /&gt;
        _hp = 55,&lt;br /&gt;
        _hp_max = 69,&lt;br /&gt;
        _firepower = 48,&lt;br /&gt;
        _firepower_max = 76,&lt;br /&gt;
        _firepower_mod = 3,&lt;br /&gt;
        _armor = 42,&lt;br /&gt;
        _armor_max = 73,&lt;br /&gt;
        _armor_mod = 2,&lt;br /&gt;
        _torpedo = 24,&lt;br /&gt;
        _torpedo_max = 79,&lt;br /&gt;
        _torpedo_mod = 1,&lt;br /&gt;
        _evasion = 39,&lt;br /&gt;
        _evasion_max = 79,&lt;br /&gt;
        _aa = 18,&lt;br /&gt;
        _aa_max = 69,&lt;br /&gt;
        _aa_mod = 1,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 14,&lt;br /&gt;
        _los_max = 49,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = 10,&lt;br /&gt;
        _luck_max = 59,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 25,&lt;br /&gt;
        _remodel_ammo = 450,&lt;br /&gt;
        _remodel_steel = 300,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Myoukou/&amp;quot;,&lt;br /&gt;
        _remodel_to = &amp;quot;Myoukou/Kai Ni&amp;quot;,&lt;br /&gt;
        _fuel = 40,&lt;br /&gt;
        _ammo = 70,&lt;br /&gt;
        _scrap_fuel = 4,&lt;br /&gt;
        _scrap_ammo = 7,&lt;br /&gt;
        _scrap_steel = 20,&lt;br /&gt;
        _scrap_baux = 2,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;20.3cm Twin Gun Mount&amp;quot;, size = 2 },&lt;br /&gt;
            { equipment = &amp;quot;61cm Quadruple (Oxygen) Torpedo Mount&amp;quot;, size = 2 },&lt;br /&gt;
            { equipment = &amp;quot;Type 0 Reconnaissance Seaplane&amp;quot;, size = 2 },&lt;br /&gt;
            { equipment = false, size = 2 },&lt;br /&gt;
        },&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Kai Ni&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Myoukou&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Kai Ni&amp;quot;,&lt;br /&gt;
        _rarity = 6,&lt;br /&gt;
        _api_id = 319,&lt;br /&gt;
        _id = 191,&lt;br /&gt;
        _true_id = false,&lt;br /&gt;
        _japanese_name = &amp;quot;妙高改二&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;みょうこうかいに&amp;quot;,&lt;br /&gt;
        _class = &amp;quot;Myoukou&amp;quot;,&lt;br /&gt;
        _class_number = 1,&lt;br /&gt;
        _type = 5,&lt;br /&gt;
        _hp = 56,&lt;br /&gt;
        _hp_max = 71,&lt;br /&gt;
        _firepower = 50,&lt;br /&gt;
        _firepower_max = 82,&lt;br /&gt;
        _firepower_mod = 3,&lt;br /&gt;
        _armor = 47,&lt;br /&gt;
        _armor_max = 80,&lt;br /&gt;
        _armor_mod = 2,&lt;br /&gt;
        _torpedo = 36,&lt;br /&gt;
        _torpedo_max = 88,&lt;br /&gt;
        _torpedo_mod = 1,&lt;br /&gt;
        _evasion = 47,&lt;br /&gt;
        _evasion_max = 88,&lt;br /&gt;
        _aa = 28,&lt;br /&gt;
        _aa_max = 80,&lt;br /&gt;
        _aa_mod = 2,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _asw_max = false,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = 19,&lt;br /&gt;
        _los_max = 61,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = 32,&lt;br /&gt;
        _luck_max = 80,&lt;br /&gt;
        _luck_mod = false,&lt;br /&gt;
        _remodel_level = 70,&lt;br /&gt;
        _remodel_ammo = 900,&lt;br /&gt;
        _remodel_steel = 800,&lt;br /&gt;
        _remodel_development_material = false,&lt;br /&gt;
        _remodel_blueprint = false,&lt;br /&gt;
        _remodel_catapult = false,&lt;br /&gt;
        _remodel_from = &amp;quot;Myoukou/Kai&amp;quot;,&lt;br /&gt;
        _remodel_to = false,&lt;br /&gt;
        _fuel = 45,&lt;br /&gt;
        _ammo = 75,&lt;br /&gt;
        _scrap_fuel = 4,&lt;br /&gt;
        _scrap_ammo = 7,&lt;br /&gt;
        _scrap_steel = 20,&lt;br /&gt;
        _scrap_baux = 2,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            { equipment = &amp;quot;20.3cm (No.2) Twin Gun Mount&amp;quot;, size = 2 },&lt;br /&gt;
            { equipment = &amp;quot;20.3cm (No.2) Twin Gun Mount&amp;quot;, size = 2 },&lt;br /&gt;
            { equipment = &amp;quot;Type 22 Surface Radar&amp;quot;, size = 4 },&lt;br /&gt;
            { equipment = false, size = 4 },&lt;br /&gt;
        },&lt;br /&gt;
        _implementation_date = { 2014, 7, 4 },&lt;br /&gt;
    },&lt;br /&gt;
    class = {&lt;br /&gt;
        _name = &amp;quot;Myoukou&amp;quot;,&lt;br /&gt;
        _class = true,&lt;br /&gt;
        _base_type = 5,&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201556</id>
		<title>Fall 2025 Event/E-5</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-5&amp;diff=201556"/>
		<updated>2025-11-24T12:32:19Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update boss gauges (HQ110+)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Counterattack against Task Force 38's Onslaught&lt;br /&gt;
|title_jp= &amp;lt;small&amp;gt;第38任務部隊 猛攻への反撃&amp;lt;/small&amp;gt;&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 11.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 12.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 13.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 14.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-5 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 11}} '''Yokosuka Defense Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 12}} '''Combined Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 13}} '''104th Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 14}} '''Decisive Battle Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-5 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-5 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-5 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-5 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-5 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-5 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 2&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-5 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1950 HP + 4400 HP + 5500 HP + 8400 HP&lt;br /&gt;
|boss_medium= 950 HP + 3300 HP + 4980 HP + 7000 HP&lt;br /&gt;
|boss_easy= 545 HP + 3300 HP + 4980 HP + 7000 HP&lt;br /&gt;
|boss_casual= 395 HP + 3300 HP + 4980 HP + 6300 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Submarine Princess Kai B Flagship}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|New Mass-Produced Aircraft Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Standard Type Battleship Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Abyssal Aircraft Carrier Wasp Princess}}&lt;br /&gt;
|rewards = E-5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-5 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-5 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-5a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet&lt;br /&gt;
** [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
** [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
*** Amount of ships ≤ 6&lt;br /&gt;
*** Fleet contains at least 1 of the following ships without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} equipped:&lt;br /&gt;
**** CV / CVB / CVL&lt;br /&gt;
**** Ise-class Kai Ni&lt;br /&gt;
**** Akitsu Maru Kai&lt;br /&gt;
**** Kumano Maru&lt;br /&gt;
**** Shimane Maru&lt;br /&gt;
**** Yamashio Maru&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
* Combined Fleet&lt;br /&gt;
** [Start Point 3 locked] CTF / STF&lt;br /&gt;
** [Start Point 3 unlocked] STF&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 2) ▼/▲&amp;lt;/br&amp;gt;(Single Fleet / Striking Force Fleet)&lt;br /&gt;
|id = 61-5b&lt;br /&gt;
|order = 0,1,2,A,B,B1,C,C2,R,D,J,K,N&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 2 locked] Single Fleet / Striking Force Fleet&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of ships ≤ 6&lt;br /&gt;
** Fleet contains at least 1 of the following ships without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} equipped:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_11.png]] Yokosuka Defense Squadron ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * [Start Point 2 unlocked] Striking Force Fleet &lt;br /&gt;
* Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of ships in fleet = 7&lt;br /&gt;
** If fleet contains any of the following ships, each ship must be equipped with {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}:&lt;br /&gt;
*** CV / CVB / CVL&lt;br /&gt;
*** Ise-class Kai Ni&lt;br /&gt;
*** Akitsu Maru Kai&lt;br /&gt;
*** Kumano Maru&lt;br /&gt;
*** Shimane Maru&lt;br /&gt;
*** Yamashio Maru&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_13.png]] 104th Squadron ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Fixed Route&lt;br /&gt;
|2 -&amp;gt; C = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≥ 3&lt;br /&gt;
** If Fast Fleet, then amount of DD ≤ 3&lt;br /&gt;
** If Slow Fleet, then amount of DD ≤ 2&lt;br /&gt;
|2 -&amp;gt; J/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Fixed Route&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * Does not meet the requirements to go to C&lt;br /&gt;
|B/pink -&amp;gt; C/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|B1/pink -&amp;gt; C/battle = * Fixed Route&lt;br /&gt;
|C/battle -&amp;gt; C1/red/darkblue = * Does not meet the requirements to go to C2 or R&lt;br /&gt;
|C/battle -&amp;gt; C2/battle = * [Phase 1] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Does not meet the requirements to go to R&lt;br /&gt;
|C/battle -&amp;gt; R/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to R is unlocked&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|C2/battle -&amp;gt; D/battle = * ???&lt;br /&gt;
|C2/battle -&amp;gt; S/pink = * ???&lt;br /&gt;
|R/battle -&amp;gt; D/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
|R/battle -&amp;gt; S/pink = * Does not meet the requirements to go to D&lt;br /&gt;
|D/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; U/battle = * Pass the LoS check&lt;br /&gt;
|J/pink -&amp;gt; K/battle = * Does not meet the requirements to go to M or N&lt;br /&gt;
|J/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
* Otherwise, if Fast+ Fleet, then do not meet the requirements to go to N&lt;br /&gt;
|J/pink -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0&lt;br /&gt;
|K/battle -&amp;gt; L/red/darkblue = * Does not meet the requirements to go to M&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of DD + DE ≥ 6&lt;br /&gt;
** If Slow Fleet and amount of CL ≥ 1, then amount of CL + DD/DE ≥ 5&lt;br /&gt;
|N/battle -&amp;gt; O/empty = * Fail the LoS check&lt;br /&gt;
|N/battle -&amp;gt; P/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = Branching Rules (Start Point 1 &amp;amp; 3) ▼/▲&amp;lt;/br&amp;gt;(Combined Fleet)&lt;br /&gt;
|id = 61-5c&lt;br /&gt;
|order = 0,1,3,A,A2,B,B1,B2,E,F,G,I,W,Z&lt;br /&gt;
|0 -&amp;gt; 1 = * [Start Point 3 locked] CTF / STF&lt;br /&gt;
* [Start Point 3 unlocked] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_12.png]] Combined Fleet ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Start Point 3 unlocked] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_14.png]] Decisive Battle Fleet ('''Hard''')&lt;br /&gt;
|1 -&amp;gt; A/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≥ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≥ 6&lt;br /&gt;
|1 -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 5&lt;br /&gt;
|3 -&amp;gt; B2/pink = * Does not meet the requirements to go to X1&lt;br /&gt;
|3 -&amp;gt; X1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|A/battle -&amp;gt; A1/red/darkblue = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 5&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
** Does not meet the requirements to go to E&lt;br /&gt;
|A/battle -&amp;gt; B/pink = * Does not meet the requirements to go to A1 or E&lt;br /&gt;
|A/battle -&amp;gt; E/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to E is unlocked&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 6&lt;br /&gt;
|A2/empty -&amp;gt; B2/pink, E/pink = * Active Branching&lt;br /&gt;
|B/pink -&amp;gt; A1/red/darkblue = * STF&lt;br /&gt;
|B/pink -&amp;gt; B1/pink = * CTF&lt;br /&gt;
|B1/pink -&amp;gt; B2/pink = * ???&lt;br /&gt;
|B1/pink -&amp;gt; F/battle = * ???&lt;br /&gt;
|B2/pink -&amp;gt; F/battle = * [Start Point 3 locked] Fixed Route&lt;br /&gt;
* [Start Point 3 unlocked] Slow Fleet *&lt;br /&gt;
|B2/pink -&amp;gt; X1/red/darkblue = * [Start Point 3 unlocked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ships ≤ 1&lt;br /&gt;
|E/pink -&amp;gt; G/battle = * Does not meet the requirements to go to I&lt;br /&gt;
|E/pink -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 4&lt;br /&gt;
** Fleet contains 1CL 4DD'''OR''' 2CL *&lt;br /&gt;
|F/battle -&amp;gt; G/battle = * Does not meet the requirements to go to H&lt;br /&gt;
|F/battle -&amp;gt; H/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|F/battle -&amp;gt; X1/red/darkblue = * Start from Point 3&lt;br /&gt;
|G/battle -&amp;gt; H/battle = * Routed thru F&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Routed thru E&lt;br /&gt;
|I/battle -&amp;gt; Q/pink = * [Phase 2] Fixed route &lt;br /&gt;
* [Phase 3+] Amount of AV ≥ 1&lt;br /&gt;
|I/battle -&amp;gt; V/pink = * Does not meet the requirements to go to Q or W&lt;br /&gt;
|I/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of AV = 0&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) ≤ 3&lt;br /&gt;
|W/battle -&amp;gt; T/empty = * Fail the LoS check&lt;br /&gt;
|W/battle -&amp;gt; X/battle = * Pass the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z1/empty = * Fail the LoS check&lt;br /&gt;
|Z/battle -&amp;gt; Z2/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to ZZ&lt;br /&gt;
|Z/battle -&amp;gt; ZZ/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Slow Fleet, then amount of Yamato-class ship ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E5 is a single and combined fleet, four-phase map consisting of 4 boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available to sortie on this map.&lt;br /&gt;
&lt;br /&gt;
* This map uses 4 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 11.png|40px]] '''Yokosuka Defense Squadron''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 12.png|40px]] '''Combined Fleet''', Starting point 1&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 13.png|40px]] '''104th Squadron''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 14.png|40px]] '''Decisive Battle Fleet''', Starting point 3&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, [[Akitsu Maru Kai]], [[Kumano Maru]], [[Shimane Maru]], and [[Yamashio Maru]], is required to sortie these ships on the map when starting from '''Starting point 2'''.&lt;br /&gt;
&lt;br /&gt;
It is also possible to fish {{Item/Icon|Saury|small=true}} [[saury]] on the nodes {{MapRoute|C|red|C2|red|D|red|U|red}}.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! D!! H!! I!!LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| S x2|| AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S|| S|| S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node D&lt;br /&gt;
| Fleet = '''Striking: 0-1 FBB, 1 CV(B/L), 0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 11.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|1||A|red|B|pink|B1|pink|C|red|C2|red|D|red}} &lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*Asing a {{Smoke}} [[Smoke]] on node {{MapNode|C2|red}} can help the pass rate.&lt;br /&gt;
| Range = Boss {{MapNode|D|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node, or be split with node C2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node H&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|B2|pink|F|red|H|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|H|red}}: 7&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node I&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 1 CV(B), 2 CA(V), 1 CL/DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A1|orange|A2|blue|E|pink|I|red}} &lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{Color|red|It is possible to apply the wrong tag during this phase and start at {{MapNode|1|black}}.}}&lt;br /&gt;
*Carriers '''REQUIRE''' an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} to start at {{MapNode|2|}} (see [[#Branching Table]] &amp;amp; [[#Map Overview]] for details).&lt;br /&gt;
*One method to more safely apply the correct tag is to equip a CV(L/B) intended for Phase 1 with the {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} in a fleet along with 6 DD as fodder.&lt;br /&gt;
*After sortieing this fleet, the desired Phase 1 fleet can be used safely when including any of those tagged ships.&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route&lt;br /&gt;
| Fleet = '''Striking: 0-1 CVL, 0-1 CA(V), 1 CL, 3-5 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||J|red|M|red|N|red|P|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The boss is a submarine and so requires several [[OASW]].&lt;br /&gt;
*[[Inagi]] is strongly recommended here, as she can one-shot the boss.&lt;br /&gt;
*Using a {{Smoke}} [[smoke]] on node {{MapNode|N|red}} is recommended.&lt;br /&gt;
*Bringing an [[AACI]] is recommended.&lt;br /&gt;
Going '''Fast+''' will skip node{{MapNode|M|red}}, but it is not recommended, as the fleet has to sacrifice too much power to reach fast+.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Long Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CVL, 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|R|red|S|pink|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = A longer but easier route.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|D|red}} is recommended.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 441 / 636 / 674/ 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 0-1 CV(B), 1-2 CVL/CA(V)/CLT, 1 CL 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|R|red|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = A medium fleet with the easier route.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|D|red}} is recommended.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 441 / 636 / 674/ 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CV(L), 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|2||C|red|C2|red|D|red|U|red}} &lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed='''Fast&lt;br /&gt;
| ASC = 434&lt;br /&gt;
| ASE = 626&lt;br /&gt;
| ASM = 665&lt;br /&gt;
| AS = 821&lt;br /&gt;
| Note = This route is not recommended as node {{MapNode|C2|red}} is particularly nasty.&lt;br /&gt;
*Any carrier needs to equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}}.&lt;br /&gt;
| Range = Boss {{MapNode|P|red}}: 2&lt;br /&gt;
| LBASS = 441 / 636 / 674/ 822&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing some [[Special Attack]]s is recommended, such as the {{Class|Kongou|Kai Ni B/C}} ones&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[New Mass-Produced Aircraft Carrier Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess.png|Regular&lt;br /&gt;
Enemy Full New Mass-Produced Aircraft Carrier Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route STF&lt;br /&gt;
| Main = '''STF: 3 (F)BB(V), 1-2 CVL, 0-1 CA(V), 0-1 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1-2 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|E|pink|I|red|W|red|X|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 198&lt;br /&gt;
| ASE = 240&lt;br /&gt;
| ASM = 240&lt;br /&gt;
| AS = 270&lt;br /&gt;
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*Using a {{Smoke}} [[smoke]] on node {{MapNode|I|red}} is recommended.&lt;br /&gt;
*Bringing an additional (F)BB(V) is possible, only adding extra node {{MapNode|V|pink}}.&lt;br /&gt;
| Range = Node {{MapNode|X|red}}: 7&lt;br /&gt;
| LBASS = 201 / 242 / 242 / 272&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Standard Type Battleship Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Standard Type Battleship Princess.png|Regular&lt;br /&gt;
Enemy Full Standard Type Battleship Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
*{{TextGlow|This part is optional|black|text-colour=Lime|glow-size=2px}}, it might be wiser not to complete it, as it will only unlock the last starting point for CTF, which is arguably less effective than the STF.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!       !!   P!!       U!!     X!!    Z!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard  || A+ x2|| A+ x2|| A+ x2|| S x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| A+ x2|| A+ x2|| A+ x2|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy  || A+ x2|| A+ x2|| A+ x2|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| A+ x2|| A+ x2|| A+ x2|| -|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 348&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 329&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Phase 4 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = South Route STF&lt;br /&gt;
| Main = '''STF: 4 (F)BB(V), 1-2 CVL, 0-1 DD/AV/AO/LHA [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
STF: 4 (F)BB(V), 1 CV(B), 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CVL, 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 12.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|red|A2|blue|E|pink|I|red|Q|pink|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| ASC = 710&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 953&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}&lt;br /&gt;
*Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
&lt;br /&gt;
*In Phase 4, node {{MapNode|I|red}} becomes slightly easier: &lt;br /&gt;
**During chipping, using a {{Smoke}} [[Smoke]] on it is recommended&lt;br /&gt;
**In LD, it is recommended to smoke the boss node instead, to reduce enemy shelling and torpedo accuracy.&lt;br /&gt;
&lt;br /&gt;
*In LD, it is also possible to bring an AO with {{Fighter}} [[fighter]]s to get additional air power, along with an {{Supplies}} [[Underway Replenishment]] to negate fuel and ammo penalty.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 710 / ? / 954 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = North Route CTF&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3-4 CV(B), 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 14.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||B2|pink|X1|orang|X2|red|Y|pink|Z|red|ZZ|red}}&lt;br /&gt;
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 710&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 953&lt;br /&gt;
| AS = 1071&lt;br /&gt;
| Note = Using a CTF here is not recommended, as it is less effective than the STF to clear the map.&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
| Range = Node {{MapNode|ZZ|red}}: 9&lt;br /&gt;
| LBASS = 710 / ? / 954 / 1091&lt;br /&gt;
| LBASD = 329 / 348 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bringing a [[Special Attack]] is extremely recommended, notably the {{Class|Yamato}} one.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!     !! D!!     U!!     P!!     X!! I!!  Q!!  Y!! Z!!  B!! B2!! B1 !!S !! E!!LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S|| A+ x2|| A+ x2|| A+ x2|| S|| AS|| AS|| S|| AS|| AS||AS||AS ||AS ||AS x3&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ? ||? || ? ||?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes B &amp;amp; B1=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes D &amp;amp; U=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes I &amp;amp; X=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Nodes Q, Y &amp;amp; Z=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Abyssal Aircraft Carrier Wasp Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess.png|Regular&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Abyssal Aircraft Carrier Wasp Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201555</id>
		<title>Fall 2025 Event/E-4</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-4&amp;diff=201555"/>
		<updated>2025-11-24T12:29:13Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update boss gauges (HQ120)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= The Disaster of Nosaki&lt;br /&gt;
|title_jp= 野埼の遭難&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 7.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 8.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 9.png]]&lt;br /&gt;
|tag4= [[File:{{ROOTPAGENAME}} Tag 10.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-4 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 7}} '''Returnees Receiving Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 8}} '''Expanded 31st Squadron'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 9}} '''Mobile Task Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 10}} '''Operation Rei-go'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-4 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-4 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-4 Map Phase 4.png|450px]]&lt;br /&gt;
|map_6_text=Phase 4&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-4 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_7_text=LBAS&lt;br /&gt;
|boss_hard= 960 TP + 3600 HP + 3800 HP + 5500 HP&lt;br /&gt;
|boss_medium= 900 TP + 3240 HP + 3600 HP + 4980 HP&lt;br /&gt;
|boss_easy= 750 TP + 2700 HP + 3600 HP + 4980 HP&lt;br /&gt;
|boss_casual= 600 TP + 2700 HP + 3400 HP + 4980 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|New Light Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Aircraft Carrier Princess B}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Non-Treaty Cruiser Water Princess}}&lt;br /&gt;
|phase_4_boss= {{EnemyLink|Remodeled Wartime Cargo Princess}}&lt;br /&gt;
|rewards = E-4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-4 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-4a&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] Returnees Receiving Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-4b&lt;br /&gt;
|order = 0,1,A,B,B1,C,D,F,F2,G,H&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1] CTF / STF / TCF&lt;br /&gt;
* [Phase 2] Unreachable&lt;br /&gt;
* [Phase 3+] Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CL ≥ 2 and amount of DD + DE ≥ 5&lt;br /&gt;
** [CTF/STF] Amount of AV ≥ 2 and amount of DD + DE ≥ 4&lt;br /&gt;
* Tag requirements: ('''Medium / Hard''')&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_7.png]] Returnees Receiving Fleet&lt;br /&gt;
|1 -&amp;gt; A/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** TCF&lt;br /&gt;
** [CTF/STF] Amount of CV(B) ≥ 1&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 6 and amount of BBV ≤ 1&lt;br /&gt;
|1 -&amp;gt; B1/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Amount of DD ≤ 5 '''OR''' amount of BBV ≥ 2&lt;br /&gt;
|A/pink -&amp;gt; B/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF / TCF&lt;br /&gt;
** [CTF/STF] Amount of CV(B) = 0&lt;br /&gt;
** [CTF/STF] Amount of CVL ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
|A/pink -&amp;gt; B1/battle = * Does not meet the requirements to go to B&lt;br /&gt;
|B/battle -&amp;gt; H/resource =  * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; B2/battle = * Does not meet the requirements to go to C&lt;br /&gt;
|B1/battle -&amp;gt; C/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** [CTF/STF] Amount of CV(B/L) ≤ 3&lt;br /&gt;
** [CTF/STF] Amount of DD ≥ 4&lt;br /&gt;
** [CTF/STF] Amount of DD ≤ 5&lt;br /&gt;
** [CTF/STF] If Slow Fleet and amount of CV(B) ≥ 1, then amount of CV(B/L) ≤ 2 *&lt;br /&gt;
|C/empty -&amp;gt; D/battle, F/battle = * Active Branching&lt;br /&gt;
|D/battle -&amp;gt; D1/pink = * Does not meet the requirements to go to D2&lt;br /&gt;
|D/battle -&amp;gt; D2/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** If Fast Fleet and fleet contains 2CL 5DD, then amount of (F)BB(V) ≤ 2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * [Phase 1] Fixed Route&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Fast Fleet&lt;br /&gt;
|H/resource -&amp;gt; B3/empty = * Fail the LoS check&lt;br /&gt;
|H/resource -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-4c&lt;br /&gt;
|order = 0,2,F,F2,G,L&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 2] CTF / STF / TCF&lt;br /&gt;
* [Phase 3+] STF&lt;br /&gt;
* [Phase 3+] Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_8.png]] Expanded 31st Squadron ('''Medium / Hard''')&lt;br /&gt;
|2 -&amp;gt; F/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
|2 -&amp;gt; F2/pink = * Fastest Fleet&lt;br /&gt;
|2 -&amp;gt; J/battle = * Does not meet the requirements to go to F or F2&lt;br /&gt;
|F/battle -&amp;gt; F1/pink = * [Phase 1] Does not meet the requirements to go to F2&lt;br /&gt;
* [Phase 2] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** Does not meet the requirements to go to F2&lt;br /&gt;
|F/battle -&amp;gt; F2 = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** If Fast Fleet, then amount of (F)BB(V) + CV(B) ≤ 4&lt;br /&gt;
** If Slow Fleet, then amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** If Fast Fleet and amount of (F)BB(V) + CV(B) = 4, then amount of DD ≥ 4&lt;br /&gt;
** If Slow Fleet and amount of (F)BB(V) + CV(B) = 3, then amount of DD ≥ 4 *&lt;br /&gt;
|F/battle -&amp;gt; K/pink = * Does not meet the requirements to go to F1 or F2&lt;br /&gt;
|F2/pink -&amp;gt; F3/red/darkblue = * Does not meet the requirements to go to G&lt;br /&gt;
|F2/pink -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of CV(B/L) ≤ 3&lt;br /&gt;
|G/battle -&amp;gt; L/pink =  * Does not meet the requirements to go to N&lt;br /&gt;
|G/battle -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|L/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|L/pink -&amp;gt; N/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-4d&lt;br /&gt;
|order = 0,3,G,O,Q,R,S&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 3+] CTF&lt;br /&gt;
* Note: If fleet contains 2CL 5DD/DE '''OR''' 2AV 4DD/DE, start at Point 1&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_9.png]] Mobile Task Force ('''Medium / Hard''')&lt;br /&gt;
|3 -&amp;gt; G/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2 '''OR''' amount of DD + DE ≥ 4&lt;br /&gt;
|3 -&amp;gt; O/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Fleet contains at most 1CL 3DD/DE&lt;br /&gt;
|3 -&amp;gt; Q/battle = * ???&lt;br /&gt;
|G/battle -&amp;gt; R/battle = * Fixed Route&lt;br /&gt;
|O/battle -&amp;gt; P/pink = * Does not meet the requirements to go to Q&lt;br /&gt;
|O/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CA(V) ≥ 2&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|Q/battle -&amp;gt; R/battle = * Does not meet the requirements to go to S&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Fast+ Fleet&lt;br /&gt;
|R/battle -&amp;gt; R1/pink = * Does not meet the requirements to go to R2&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
|S/pink -&amp;gt; M/empty = * Fail the LoS check&lt;br /&gt;
|S/pink -&amp;gt; T/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-4 Branching Rules (Start Point 4) ▼/▲&lt;br /&gt;
|id = 61-4e&lt;br /&gt;
|order = 0,B,B1,U,V,X&lt;br /&gt;
|0 -&amp;gt; 4 = Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_10.png]] Operation Rei-go ('''Medium / Hard''')&lt;br /&gt;
|B/battle -&amp;gt; U/battle = * Fixed Route&lt;br /&gt;
|B1/battle -&amp;gt; V/pink = * Fixed Route&lt;br /&gt;
|U/battle -&amp;gt; B1/battle = * Does not meet the requirements to go to V or X&lt;br /&gt;
|U/battle -&amp;gt; V/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** Does not meet the requirements to go to X&lt;br /&gt;
|U/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) = 0 *&lt;br /&gt;
|V/pink -&amp;gt; W/red/darkblue = * Does not meet the requirements to go to X&lt;br /&gt;
|V/pink -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CVL ≤ 3&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of CA(V) ≤ 1&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
|X/battle -&amp;gt; Y/empty = * Fail the LoS check&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E4 is a single and combined fleet, four-phase map consisting of 1 transport and 3 boss phases.&lt;br /&gt;
* 3 [[LBAS]] are available on this map:&lt;br /&gt;
**Only 2 are available to Sortie, the third being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 4 locks:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 7.png|40px]] '''Returnees Receiving Fleet''', Starting point 1&lt;br /&gt;
*** [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] [[File:{{ROOTPAGENAME}} Tag 4.png|25px]] '''Narvik Advance Force/Main Defense Force/Stationed Fleet''' (reused from E-2 &amp;amp; E-3) can also be mixed with it in any difficuly, with any untagged ship receiving the main tag.&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 8.png|40px]] '''Expanded 31st Squadron''', Starting point 2&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 9.png|40px]] '''Mobile Task Force''', Starting point 3&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 10.png|40px]] '''Operation Rei-go''', Starting point 4&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! B!! E!! G!!LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S x2|| S x2|| S x2||AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| S x2|| S x2|| S x2||AS&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| S x2|| S x2|| S x2|| -&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| S || S || S|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Main = '''STF: 1-2 FBB, 1-2 CVL, 1 CA(V)/DD, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||B1|red|C|blue|D|red|D2|pink|E|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = 5 DD maximum&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*A slow fleet or heavy fleet will pass through extra node {{MapNode|D1|pink}}&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 3&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node G&lt;br /&gt;
| Main = '''STF: 1-2 FBB, 1-2 CVL, 1 CA(V)/DD, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||B1|red|C|blue|F|red|F2|pink|G|red}}&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = 5 DD maximum&lt;br /&gt;
Bringing some [[AACI]] and ASW is recommended.&lt;br /&gt;
*A slow fleet will pass through extra node {{MapNode|F3|orange}}.&lt;br /&gt;
| Range = Node {{MapNode|G|red}}: 3&lt;br /&gt;
| LBASS = 2 / 2 / 2 / 2&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the node.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
For Node B, refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - TP==&lt;br /&gt;
Phase 1 is a normal '''&amp;quot;[[Transport Operation]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = STF&lt;br /&gt;
| Main = '''STF: 1-2 (F)BB, 1-2 CVL, 0-1 CA(V)/AV, 1-2 CL, 1-3 DD/DE, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''STF: 0-2 CA(V)/CLT/AV, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|pink|B|red|H|green|I|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 45 (C/E/M/H)&lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A stronger fleet, more consistent.&lt;br /&gt;
*Fleet must include '''≥ 6 DD''' to avoid offrouting or extra battles.&lt;br /&gt;
*Bringing some [[AACI]] is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 27&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = TCF&lt;br /&gt;
| Main = '''TCF: 0-1 CVE, 4 DD, 1-2 AV/LHA [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Escort = '''TCF: 0-2 CA(V), 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]][[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 7.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|1||A|pink|B|red|H|green|I|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 45 (C/E/M/H)&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A weaker comp that can bring more TP per run.&lt;br /&gt;
*Bringing some [[AACI]] is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 27&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route CTF&lt;br /&gt;
| Main = '''CTF: 1-2 (F)BB(V), 2 CV(B), 1 CVL, 1 CL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||F|red|F2|pink|G|red|N|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 497&lt;br /&gt;
| ASE = 555&lt;br /&gt;
| ASM = 611&lt;br /&gt;
| AS = 731&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended. Using less than 4 DD can cause an offroute and more battles.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
*Using a '''Fastest''' fleet will skip node {{MapNode|F|red}}.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 501 / 567 / 623 / 743&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Medium Route STF&lt;br /&gt;
| Main = '''STF: 2 (F)BB(V), 2 CVL, 1 CA(V), 1 CL [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Escort = '''STF: 1-2 CA(V)/CLT, 1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|2||F|red|F2|pink|G|red|N|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast&lt;br /&gt;
| ASC = 497&lt;br /&gt;
| ASE = 555&lt;br /&gt;
| ASM = 611&lt;br /&gt;
| AS = 731&lt;br /&gt;
| Note = Bringing [[AACI]] and some ASW is recommended.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
*Using a '''Fastest''' fleet will skip node {{MapNode|F|red}}.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 501 / 567 / 623 / 743&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 3 - Boss==&lt;br /&gt;
CTF are also capable of starting at starting point {{MapNode|1}}, {{Color|red|resulting in the wrong tag being applied.}}&lt;br /&gt;
&lt;br /&gt;
There are 2 primary safety-check methods available:&lt;br /&gt;
* Method 1: &lt;br /&gt;
*# Assemble a Phase 3 fleet&lt;br /&gt;
*# Swap a DD for one that was used in Phase 1&lt;br /&gt;
*# If no error is present when attempting to sortie, {{Color|red|do NOT sortie.}}&lt;br /&gt;
* Method 2:&lt;br /&gt;
*# Create a minimal CTF of 2 CV(B), 1 CL, 2 DD, including one ship desired for Phase 3. &lt;br /&gt;
*# Sortie this fleet to E-4 (optionally refreshing before battle).&lt;br /&gt;
*# Assemble a Phase 3 fleet. There should be '''no''' error present when attempting to sortie.&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = East Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 3-4 CV(B), 0-1 CA(V) [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1-3 CA(V)/CLT/AV, 1 CL, 2-4 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
CTF: 2 FBB, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||O|red|P|pink|Q|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast+'''&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Does allow for BB at the cost of 1 extra node.&lt;br /&gt;
*Using a [[Special Attack]] is recommended, notably a [[Big 7]] or {{Class|Yamato}} one.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|Q|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = East Short Route&lt;br /&gt;
| Main = '''CTF: 4 CV(B), 2 CA(V) [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 0-2 FBB, 0-1 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||O|red|Q|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = '''Fast+'''&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Skips one node, but only allows for BB in the escort (and thus only the {{Class|Kongou|Kai Ni B/C}} [[touch]]), not recommended.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|Q|red}} is recommended.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = West Medium Route&lt;br /&gt;
| Main = '''CTF: 2 (F)BB(V), 2 CV(B), 1-2 CVL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Escort = '''CTF: 1 CVL/CA(V)/CLT/AV, 1 CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|3||G|red|R|red|R2|red|S|pink|T|red}}&lt;br /&gt;
| LOS = Cn2: ? / ? / ? / 80 (C/E/M/H)&lt;br /&gt;
| Speed = ?&lt;br /&gt;
| ASC = 590&lt;br /&gt;
| ASE = 663&lt;br /&gt;
| ASM = 719&lt;br /&gt;
| AS = 851&lt;br /&gt;
| Note = Has a harder route to the boss.&lt;br /&gt;
Using a [[Special Attack]] is recommended, notably a [[Big 7]] one.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|G|red}} is recommended.&lt;br /&gt;
Bringing [[AACI]] is recommended, as well as some ASW.&lt;br /&gt;
| Range = Node {{MapNode|T|red}}: 7&lt;br /&gt;
| LBASS = 593 / 669 / 722 / 854&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Non-Treaty Cruiser Water Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy_Full_Non-Treaty_Cruiser_Water_Princess.png|Regular&lt;br /&gt;
Enemy Full Non-Treaty Cruiser Water Princess Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phase 4 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Short Route&lt;br /&gt;
| Fleet = '''Striking: 0-1 CVL, 0-1 CA(V)/CLT, 1 CL, 0-1 CT, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|4||B|red|U|red|V|pink|X|red|Z|red}} &lt;br /&gt;
| LOS = Cn4: ? / ? / ? / 115 (C/E/M/H)&lt;br /&gt;
| ASC = 446&lt;br /&gt;
| ASE = 446&lt;br /&gt;
| ASM = 446&lt;br /&gt;
| AS = 446&lt;br /&gt;
| Note = Using multiple historical ships is heavily recommended to achieve good results.&lt;br /&gt;
*The boss fleet contains an SS, it is therefore needed to bring at least 1 [[OASW]] ship.&lt;br /&gt;
*Using {{Smoke}} [[smoke]]s on node {{MapNode|B|red}} is recommended.&lt;br /&gt;
*If the fleet is Fast+, it will skip node {{MapNode|V|pink}}&lt;br /&gt;
*Using an {{IconText|{{Command Facility}}|SFFCF}} {{EquipmentLink|Striking Force Fleet Command Facility|text=SFFCF}} can increase the pass rate during chipping.&lt;br /&gt;
**The fleet must have at least 1 CL to route {{MapRoute|V|pink}} to {{MapRoute|X|red}}, otherwise the fleet will go through an extra node {{MapRoute|W|orange}}&lt;br /&gt;
| Range = Boss {{MapNode|Z|red}}: 8&lt;br /&gt;
| LBASS = 447 / 449 / 447 / 465&lt;br /&gt;
| LBASD = 245 / 386 / 405 / 525&lt;br /&gt;
| NoteLBAS = All LBAS should be sent on the boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!       !!    I!!   D1?!!   E?!!  N!! J?!! K?!! F1?!!  T!! X!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard  || S x2|| AS x2|| S x3|| A+||  S|| AS||  AS|| A+|| S|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy  ||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual||    ?||     ?||    ?||  ?||  ?||  ?||  ?||   ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Node I=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node D1 &amp;amp; E=&lt;br /&gt;
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node N &amp;amp; J=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node K &amp;amp; F1=&lt;br /&gt;
??&lt;br /&gt;
&lt;br /&gt;
|-|Node T=&lt;br /&gt;
Refer to [[#Phase 3 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node X=&lt;br /&gt;
Refer to [[#Phase 4 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 525&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 405&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 386&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 245&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Remodeled Wartime Cargo Princess]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess.png|Regular&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Remodeled Wartime Cargo Princess Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Abyssal_Aircraft_Carrier_Wasp_Princess&amp;diff=201339</id>
		<title>Module:Data/Enemy/Abyssal Aircraft Carrier Wasp Princess</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Abyssal_Aircraft_Carrier_Wasp_Princess&amp;diff=201339"/>
		<updated>2025-11-18T13:46:54Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update estimated slots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Abyssal Aircraft Carrier Wasp Princess&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2344,&lt;br /&gt;
        _id = 2344,&lt;br /&gt;
        _can_debuff = false,&lt;br /&gt;
        _japanese_name = &amp;quot;深海空母蜂姫&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しんかいくうぼはちき&amp;quot;,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 900,&lt;br /&gt;
        _firepower = 200,&lt;br /&gt;
        _armor = 218,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 118,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 36, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Combat Autogyro Seagull&amp;quot;, size = 20, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Dive Bomber II&amp;quot;, size = 20, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 12, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Operation Aviation Equipment&amp;quot;, size = 0, estimation = true}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;II&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Abyssal Aircraft Carrier Wasp Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;II&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2345,&lt;br /&gt;
        _id = 2345,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;深海空母蜂姫&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しんかいくうぼはちき&amp;quot;,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 1000,&lt;br /&gt;
        _firepower = 240,&lt;br /&gt;
        _armor = 281,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 160,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 42, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Combat Autogyro Seagull&amp;quot;, size = 24, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Dive Bomber II&amp;quot;, size = 24, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 18, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Operation Aviation Equipment&amp;quot;, size = 0, estimation = true}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;III&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Abyssal Aircraft Carrier Wasp Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;III&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2346,&lt;br /&gt;
        _id = 2346,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;深海空母蜂姫&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しんかいくうぼはちき&amp;quot;,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 1200,&lt;br /&gt;
        _firepower = 280,&lt;br /&gt;
        _armor = 318,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 181,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 48, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Combat Autogyro Seagull&amp;quot;, size = 36, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Dive Bomber II&amp;quot;, size = 36, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 22, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Operation Aviation Equipment&amp;quot;, size = 0, estimation = true}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Abyssal Aircraft Carrier Wasp Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2347,&lt;br /&gt;
        _id = 2347,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _japanese_name = &amp;quot;深海空母蜂姫-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しんかいくうぼはちき-かい&amp;quot;,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 900,&lt;br /&gt;
        _firepower = 240,&lt;br /&gt;
        _armor = 281,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 138,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 42, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Combat Autogyro Seagull&amp;quot;, size = 24, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Dive Bomber II&amp;quot;, size = 24, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 18, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Operation Aviation Equipment&amp;quot;, size = 0, estimation = true}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged II&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Abyssal Aircraft Carrier Wasp Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged II&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2348,&lt;br /&gt;
        _id = 2348,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _battle_card_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;深海空母蜂姫-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しんかいくうぼはちき-かい&amp;quot;,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 1000,&lt;br /&gt;
        _firepower = 280,&lt;br /&gt;
        _armor = 318,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 181,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 54, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Combat Autogyro Seagull&amp;quot;, size = 30, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Dive Bomber II&amp;quot;, size = 30, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 24, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Operation Aviation Equipment&amp;quot;, size = 0, estimation = true}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged III&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Abyssal Aircraft Carrier Wasp Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged III&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2349,&lt;br /&gt;
        _id = 2349,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _battle_card_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;深海空母蜂姫-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しんかいくうぼはちき-かい&amp;quot;,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 1200,&lt;br /&gt;
        _firepower = 320,&lt;br /&gt;
        _armor = 381,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 218,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 56, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Combat Autogyro Seagull&amp;quot;, size = 42, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Dive Bomber II&amp;quot;, size = 42, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 36, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Operation Aviation Equipment&amp;quot;, size = 0, estimation = true}&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Abyssal_Aircraft_Carrier_Wasp_Princess&amp;diff=201127</id>
		<title>Module:Data/Enemy/Abyssal Aircraft Carrier Wasp Princess</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Abyssal_Aircraft_Carrier_Wasp_Princess&amp;diff=201127"/>
		<updated>2025-11-12T19:18:58Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update stats and slots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Abyssal Aircraft Carrier Wasp Princess&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2344,&lt;br /&gt;
        _id = 2344,&lt;br /&gt;
        _can_debuff = false,&lt;br /&gt;
        _japanese_name = &amp;quot;深海空母蜂姫&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しんかいくうぼはちき&amp;quot;,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 900,&lt;br /&gt;
        _firepower = 200,&lt;br /&gt;
        _armor = 218,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 118,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 28, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Combat Autogyro Seagull&amp;quot;, size = 22, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Dive Bomber II&amp;quot;, size = 22, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 16, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Operation Aviation Equipment&amp;quot;, size = 0, estimation = true}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;II&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Abyssal Aircraft Carrier Wasp Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;II&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2345,&lt;br /&gt;
        _id = 2345,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;深海空母蜂姫&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しんかいくうぼはちき&amp;quot;,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 1000,&lt;br /&gt;
        _firepower = 240,&lt;br /&gt;
        _armor = 281,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 160,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = nil, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Combat Autogyro Seagull&amp;quot;, size = nil, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Dive Bomber II&amp;quot;, size = nil, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = nil, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Operation Aviation Equipment&amp;quot;, size = 0, estimation = true}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;III&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Abyssal Aircraft Carrier Wasp Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;III&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2346,&lt;br /&gt;
        _id = 2346,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;深海空母蜂姫&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しんかいくうぼはちき&amp;quot;,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 1200,&lt;br /&gt;
        _firepower = 280,&lt;br /&gt;
        _armor = 318,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 181,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 48, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Combat Autogyro Seagull&amp;quot;, size = 36, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Dive Bomber II&amp;quot;, size = 36, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 22, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Operation Aviation Equipment&amp;quot;, size = 0, estimation = true}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Abyssal Aircraft Carrier Wasp Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2347,&lt;br /&gt;
        _id = 2347,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _japanese_name = &amp;quot;深海空母蜂姫-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しんかいくうぼはちき-かい&amp;quot;,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 900,&lt;br /&gt;
        _firepower = 240,&lt;br /&gt;
        _armor = 281,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 138,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 34, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Combat Autogyro Seagull&amp;quot;, size = 26, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Dive Bomber II&amp;quot;, size = 26, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 22, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Operation Aviation Equipment&amp;quot;, size = 0, estimation = true}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged II&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Abyssal Aircraft Carrier Wasp Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged II&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2348,&lt;br /&gt;
        _id = 2348,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _battle_card_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;深海空母蜂姫-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しんかいくうぼはちき-かい&amp;quot;,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 1000,&lt;br /&gt;
        _firepower = 280,&lt;br /&gt;
        _armor = 318,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 181,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 40, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Combat Autogyro Seagull&amp;quot;, size = 36, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Dive Bomber II&amp;quot;, size = 36, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 26, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Operation Aviation Equipment&amp;quot;, size = 0, estimation = true}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged III&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Abyssal Aircraft Carrier Wasp Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged III&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2349,&lt;br /&gt;
        _id = 2349,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _battle_card_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;深海空母蜂姫-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しんかいくうぼはちき-かい&amp;quot;,&lt;br /&gt;
        _type = 11,&lt;br /&gt;
        _hp = 1200,&lt;br /&gt;
        _firepower = 320,&lt;br /&gt;
        _armor = 381,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 218,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 56, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Combat Autogyro Seagull&amp;quot;, size = 42, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Dive Bomber II&amp;quot;, size = 42, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 36, estimation = true},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Operation Aviation Equipment&amp;quot;, size = 0, estimation = true}&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event&amp;diff=200927</id>
		<title>Fall 2025 Event</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event&amp;diff=200927"/>
		<updated>2025-11-11T01:29:07Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: /* Fleet Locking Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{/Hub}}&lt;br /&gt;
The '''{{PAGENAME}}''' was launched the 29th of October, with a launch of the 2nd part on the 10th of November (1 day delay). No information has been provided on its duration yet. It is a &amp;quot;Medium Scale Event&amp;quot;.&lt;br /&gt;
*The 1st Stage Operations are titled &amp;quot;Turn the tables! A seesaw battle of Narvik&amp;quot;. It will be in the North Sea, near Narvik (overlapping with the [[Pumpkin Festival]] at first),&lt;br /&gt;
*The 2nd Stage Operations will be in the waters near Japan, coming alongside the [[Saury Festival]].&lt;br /&gt;
&lt;br /&gt;
7 new girls will be added, with some being drawn by Konishi and Shizuma Yoshinori.&lt;br /&gt;
&lt;br /&gt;
'''For additional information regarding event-related subjects and content, please refer to [[#Mechanics|Mechanics]]'''.&lt;br /&gt;
&lt;br /&gt;
=Historical Background=&lt;br /&gt;
==1st Stage Operations==&lt;br /&gt;
[[wikipedia:Battles of Narvik|Battles of Narvik]]&lt;br /&gt;
&lt;br /&gt;
==2nd Stage Operations==&lt;br /&gt;
E-4 is about the &amp;quot;disaster of Nosaki&amp;quot;, the sinking of the [[wikipedia:Japanese food supply ship Nosaki|food supply ship Nosaki]] near French Indochina.&lt;br /&gt;
*She was sunk by the submarine [[wikipedia:USS Dace (SS-247)|USS Dace]].&lt;br /&gt;
*The {{Class|Matsu}} [[Kashi]] was involved in the rescuing effort. She was also introduced back in early 2025 during the Kure live event Stage Play, and her game appearance was revealed during the 2025 Kure summer live event.&lt;br /&gt;
&lt;br /&gt;
=Information=&lt;br /&gt;
===Quick Info Table===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!width=100px|Classification&lt;br /&gt;
!Map&lt;br /&gt;
!width=250px|Name&lt;br /&gt;
!width=100px|Fleet Type&lt;br /&gt;
![[LBAS]]&lt;br /&gt;
!Friendly Fleet&lt;br /&gt;
!Fleet Tags&lt;br /&gt;
!width=400px|Notes&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=3| 1st Stage Operations&lt;br /&gt;
! [[{{PAGENAME}}/E-1|E-1]]&lt;br /&gt;
| '''Operation Weserübung&lt;br /&gt;
| '''Single&amp;lt;br&amp;gt;Striking&lt;br /&gt;
| '''1/2&lt;br /&gt;
| ''TBA&lt;br /&gt;
| [[File:{{PAGENAME}} Tag 1.png|40px]]&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! [[{{PAGENAME}}/E-2|E-2]]&lt;br /&gt;
| '''Narvik Defense Operation&lt;br /&gt;
| '''Single&amp;lt;br&amp;gt;Striking&amp;lt;br&amp;gt;Combined&lt;br /&gt;
| '''2&lt;br /&gt;
| ''TBA&lt;br /&gt;
| [[File:{{PAGENAME}} Tag 2.png|40px]] [[File:{{PAGENAME}} Tag 3.png|40px]]&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! [[{{PAGENAME}}/E-3|E-3]]&lt;br /&gt;
| '''Bizarre Battle of Norway&lt;br /&gt;
| '''Single&amp;lt;br&amp;gt;Striking&amp;lt;br&amp;gt;Combined&lt;br /&gt;
| '''2/3&lt;br /&gt;
| ''TBA&lt;br /&gt;
|[[File:{{PAGENAME}} Tag 2.png|40px]] [[File:{{PAGENAME}} Tag 3.png|40px]] [[File:{{PAGENAME}} Tag 4.png|40px]] [[File:{{PAGENAME}} Tag 5.png|40px]] [[File:{{PAGENAME}} Tag 6.png|40px]]&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot;|[[File:{{PAGENAME}} Tag 2.png|25px]] [[File:{{PAGENAME}} Tag 3.png|25px]] [[File:{{PAGENAME}} Tag 4.png|25px]] tags can be mixed in all difficulties.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2| 2nd Stage Operations&lt;br /&gt;
! [[{{PAGENAME}}/E-4|E-4]]&lt;br /&gt;
| '''The Disaster of Nosaki&lt;br /&gt;
| '''TBA&lt;br /&gt;
| '''TBA&lt;br /&gt;
| ''TBA&lt;br /&gt;
| [[File:{{PAGENAME}} Tag 7.png|40px]] [[File:{{PAGENAME}} Tag 8.png|40px]] [[File:{{PAGENAME}} Tag 9.png|40px]] [[File:{{PAGENAME}} Tag 10.png|40px]]&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! [[{{PAGENAME}}/E-5|E-5]]&lt;br /&gt;
| '''TBA&lt;br /&gt;
| '''TBA&lt;br /&gt;
| '''TBA&lt;br /&gt;
| ''TBA&lt;br /&gt;
| [[File:{{PAGENAME}} Tag 11.png|40px]] [[File:{{PAGENAME}} Tag 12.png|40px]] [[File:{{PAGENAME}} Tag 13.png|40px]] [[File:{{PAGENAME}} Tag 14.png|40px]]&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot;|'''Lock limited to Hard Only'''&lt;br /&gt;
* Once E-5 is cleared, {{TextGlow|'''tag restrictions stop getting enforced on every map!'''|black|text-colour=Lime|glow-size=2px}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fleet Locking Table===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!width=150px colspan=2|Tags&lt;br /&gt;
!width=105px|[[{{ROOTPAGENAME}}/E-1|E-1]]&lt;br /&gt;
!width=105px|[[{{ROOTPAGENAME}}/E-2|E-2]]&lt;br /&gt;
!width=105px|[[{{ROOTPAGENAME}}/E-3|E-3]]&lt;br /&gt;
!width=105px|[[{{ROOTPAGENAME}}/E-4|E-4]]&lt;br /&gt;
!width=105px|[[{{ROOTPAGENAME}}/E-5|E-5]]&lt;br /&gt;
|-&lt;br /&gt;
![[File:{{ROOTPAGENAME}} Tag 1.png|40px]]!!''Plan R4 Kai Fleet&lt;br /&gt;
|style=&amp;quot;background:grey; color:white&amp;quot;|Gimmick 1 &amp;amp; 2&amp;lt;br&amp;gt;Phase 1&amp;lt;br&amp;gt;''Striking&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:{{ROOTPAGENAME}} Tag 2.png|40px]]!!''Narvik Advance Force&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:yellow; color:black&amp;quot;|Gimmick 1; 2; 3&amp;lt;br&amp;gt;Phase 1&amp;lt;br&amp;gt;''Striking&lt;br /&gt;
|style=&amp;quot;background:yellow; color:black&amp;quot;|Gimmick 1 &amp;amp; 3&amp;lt;br&amp;gt;Phase 2&amp;lt;br&amp;gt;''Striking&lt;br /&gt;
|style=&amp;quot;background:yellow; color:black&amp;quot;|?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:{{ROOTPAGENAME}} Tag 3.png|40px]]!!''Narvik Main Defense Force&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:lightgreen; color:black&amp;quot;|Gimmick 2&amp;lt;br&amp;gt;Phase 2 &amp;amp; 3&amp;lt;br&amp;gt;''Combined&lt;br /&gt;
|style=&amp;quot;background:lightgreen; color:black&amp;quot;|Gimmick 1 &amp;amp; 3&amp;lt;br&amp;gt;Phase 2&amp;lt;br&amp;gt;''Striking&lt;br /&gt;
|style=&amp;quot;background:lightgreen; color:black&amp;quot;|?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:{{ROOTPAGENAME}} Tag 4.png|40px]]!!''Narvik Stationed Fleet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:violet; color:black&amp;quot;|Gimmick 1 &amp;amp; 3&amp;lt;br&amp;gt;Phase 2&amp;lt;br&amp;gt;''Striking&lt;br /&gt;
|style=&amp;quot;background:violet; color:black&amp;quot;|?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:{{ROOTPAGENAME}} Tag 5.png|40px]]!!''British Home Fleet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:cyan; color:black&amp;quot;|Gimmick 2&amp;lt;br&amp;gt;Phase 1&amp;lt;br&amp;gt;''Combined&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:{{ROOTPAGENAME}} Tag 6.png|40px]]!!''British Carrier Task Force&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:orange; color:black&amp;quot;|Phase 3&amp;lt;br&amp;gt;''Combined&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:{{ROOTPAGENAME}} Tag 7.png|40px]]!!''European Expeditionary Fleet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:lightgrey; color:black&amp;quot;|??&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:{{ROOTPAGENAME}} Tag 8.png|40px]]!!''Expanded 31st Squadron&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:violet; color:black&amp;quot;|Phase 2&amp;lt;br&amp;gt;''??&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:{{ROOTPAGENAME}} Tag 9.png|40px]]!!''Mobile Task Force&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:Lime; color:black&amp;quot;|??&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:{{ROOTPAGENAME}} Tag 10.png|40px]]!!''Operation Rei-go&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gold; color:black&amp;quot;|Phase 4&amp;lt;br&amp;gt;''??&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:{{ROOTPAGENAME}} Tag 11.png|40px]]!!''Yokosuka Defense Squadron&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:lightblue; color:black&amp;quot;|Gimmick 1&amp;lt;br&amp;gt;''??&lt;br /&gt;
|-&lt;br /&gt;
![[File:{{ROOTPAGENAME}} Tag 12.png|40px]]!!''Combined Fleet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:green; color:white&amp;quot;|Phase 3&amp;lt;br&amp;gt;''??&lt;br /&gt;
|-&lt;br /&gt;
![[File:{{ROOTPAGENAME}} Tag 13.png|40px]]!!''104th Squadron&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:Blue; color:white&amp;quot;|Phase 1 &amp;amp; 2&amp;lt;br&amp;gt;''??&lt;br /&gt;
|-&lt;br /&gt;
![[File:{{ROOTPAGENAME}} Tag 14.png|40px]]!!''Decisive Battle Fleet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:darkgreen; color:white&amp;quot;|Phase 4&amp;lt;br&amp;gt;''??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Event-Wide Bonuses===&lt;br /&gt;
Soon™&lt;br /&gt;
&amp;lt;!--{{/Info/Event-Wide Bonus}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===New Mechanics===&lt;br /&gt;
*The new DE have a displayed type of &amp;quot;Coastal Defence Battleship&amp;quot; (CDB)&lt;br /&gt;
*The new FBB has a displayed type of &amp;quot;Battle Cruiser&amp;quot; (BC)&lt;br /&gt;
*Nankai (AO) has a displayed type of &amp;quot;Reefer Ship&amp;quot; (AF)&lt;br /&gt;
*Nosaki (AO) has a displayed type of &amp;quot;Food Supply Ship&amp;quot; (APF)&lt;br /&gt;
&lt;br /&gt;
{{:Food Supply Ship}}&lt;br /&gt;
&lt;br /&gt;
===New Ships===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|{{Ship/Banner|small=true|Norge}}||[[DE]]||[[Norge]]||E-1 reward&lt;br /&gt;
|-&lt;br /&gt;
|{{Ship/Banner|small=true|Eidsvold}}||[[DE]]||[[Eidsvold]]||E-2 &amp;amp; E-3 drop&lt;br /&gt;
|-&lt;br /&gt;
|{{Ship/Banner|small=true|Glorious (BC)}}||[[FBB]]||[[Glorious]]||E-3 reward&lt;br /&gt;
|-&lt;br /&gt;
|{{Ship/Banner|small=true|Nankai}}||[[AO]]||[[Nankai]]/[[Nosaki]]||E-4 Drop&lt;br /&gt;
|-&lt;br /&gt;
|{{Ship/Banner|small=true|Kashi}}||[[DD]]||[[Kashi]]||E-4 Drop&lt;br /&gt;
|-&lt;br /&gt;
|{{Ship/Banner|small=true|Dace}}||[[SS]]||[[Dace]]||E-4 Drop&lt;br /&gt;
|-&lt;br /&gt;
|{{Ship/Banner|small=true|Wasp}}||[[CV]]||[[Wasp]]||E-5 reward&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Returning Ships===&lt;br /&gt;
A non-exhaustive list of &amp;quot;notable returning ships&amp;quot;. Please refer to drop table of each individual map for more complete lists.&lt;br /&gt;
*''See [[#See Also|below]] for the full list of returning &amp;quot;Event Only Drops&amp;quot;,&lt;br /&gt;
*''See uptodate drop database via [https://tsunkit.net/nav/#/ KCnav], or via Discord bots.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Notable returning ships&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggle-names&amp;quot; style=&amp;quot;cursor:pointer; color:blue&amp;quot;&amp;gt;''[Toggle Names]''&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=6|(F)BB&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Warspite|small=true|collapsed=names}}&lt;br /&gt;
|E-1&lt;br /&gt;
!{{QuestRewardShip|Valiant|small=true|collapsed=names}}&lt;br /&gt;
|E-1&lt;br /&gt;
!{{QuestRewardShip|Nelson|small=true|collapsed=names}}&lt;br /&gt;
|E-2&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Bismarck|small=true|collapsed=names}}&lt;br /&gt;
|E-2 &amp;amp; E-3&lt;br /&gt;
!{{QuestRewardShip|Rodney|small=true|collapsed=names}}&lt;br /&gt;
|E-3&lt;br /&gt;
!{{QuestRewardShip|Richelieu|small=true|collapsed=names}}&lt;br /&gt;
|E-3&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Jean Bart|small=true|collapsed=names}}&lt;br /&gt;
|E-3&lt;br /&gt;
!{{QuestRewardShip|Nevada|small=true|collapsed=names}}&lt;br /&gt;
|E-3&lt;br /&gt;
!{{QuestRewardShip|Musashi|small=true|collapsed=names}}&lt;br /&gt;
|E-4&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Colorado|small=true|collapsed=names}}&lt;br /&gt;
|E-4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=6|CV(B/L)&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Ark Royal|small=true|collapsed=names}}&lt;br /&gt;
|E-2&lt;br /&gt;
!{{QuestRewardShip|Victorious|small=true|collapsed=names}}&lt;br /&gt;
|E-3&lt;br /&gt;
!{{QuestRewardShip|Graf Zeppelin|small=true|collapsed=names}}&lt;br /&gt;
|E-3&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Saratoga|small=true|collapsed=names}}&lt;br /&gt;
|E-4&lt;br /&gt;
!{{QuestRewardShip|Gambier Bay|small=true|collapsed=names}}&lt;br /&gt;
|E-4&lt;br /&gt;
!{{QuestRewardShip|Kasuga Maru|small=true|collapsed=names}}&lt;br /&gt;
|E-4&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Yawata Maru|small=true|collapsed=names}}&lt;br /&gt;
|E-4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=6|CA/CL&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Sheffield|small=true|collapsed=names}}&lt;br /&gt;
|E-1 &amp;amp; E-2&lt;br /&gt;
!{{QuestRewardShip|Prinz Eugen|small=true|collapsed=names}}&lt;br /&gt;
|E-1 &amp;amp; E-2&lt;br /&gt;
!{{QuestRewardShip|Gotland|small=true|collapsed=names}}&lt;br /&gt;
|E-1&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Phoenix|small=true|collapsed=names}}&lt;br /&gt;
|E-2&lt;br /&gt;
!{{QuestRewardShip|Gloire|small=true|collapsed=names}}&lt;br /&gt;
|E-2&lt;br /&gt;
!{{QuestRewardShip|Kirov|small=true|collapsed=names}}&lt;br /&gt;
|E-2 &amp;amp; E-3&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Brooklyn|small=true|collapsed=names}}&lt;br /&gt;
|E-2&lt;br /&gt;
!{{QuestRewardShip|Honolulu|small=true|collapsed=names}}&lt;br /&gt;
|E-3&lt;br /&gt;
!{{QuestRewardShip|Minneapolis|small=true|collapsed=names}}&lt;br /&gt;
|E-4&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Tuscaloosa|small=true|collapsed=names}}&lt;br /&gt;
|E-4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=6|DD/DE&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Jervis|small=true|collapsed=names}}&lt;br /&gt;
|E-1&lt;br /&gt;
!{{QuestRewardShip|Akizuki|small=true|collapsed=names}}&lt;br /&gt;
|E-1 &amp;amp; E-4&lt;br /&gt;
!{{QuestRewardShip|Tashkent|small=true|collapsed=names}}&lt;br /&gt;
|E-1&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Mogador|small=true|collapsed=names}}&lt;br /&gt;
|E-1&lt;br /&gt;
!{{QuestRewardShip|Janus|small=true|collapsed=names}}&lt;br /&gt;
|E-2&lt;br /&gt;
!{{QuestRewardShip|Javelin|small=true|collapsed=names}}&lt;br /&gt;
|E-3&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Hatsuzuki|small=true|collapsed=names}}&lt;br /&gt;
|E-4&lt;br /&gt;
!{{QuestRewardShip|Hayashio|small=true|collapsed=names}}&lt;br /&gt;
|E-4&lt;br /&gt;
!{{QuestRewardShip|Johnston|small=true|collapsed=names}}&lt;br /&gt;
|E-5&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Inagi|small=true|collapsed=names}}&lt;br /&gt;
|E-5&lt;br /&gt;
!{{QuestRewardShip|Take|small=true|collapsed=names}}&lt;br /&gt;
|E-5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=6|SS(V)&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Scamp|small=true|collapsed=names}}&lt;br /&gt;
|E-4&lt;br /&gt;
!{{QuestRewardShip|?|small=true|collapsed=names}}&lt;br /&gt;
|E-4&lt;br /&gt;
!{{QuestRewardShip|?|small=true|collapsed=names}}&lt;br /&gt;
|E-4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=6|Aux&lt;br /&gt;
|-&lt;br /&gt;
!{{QuestRewardShip|Commandant Teste|small=true|collapsed=names}}&lt;br /&gt;
|E-1&lt;br /&gt;
!{{QuestRewardShip|Souya|small=true|collapsed=names}}&lt;br /&gt;
|E-5&lt;br /&gt;
!{{QuestRewardShip|Shimane Maru|small=true|collapsed=names}}&lt;br /&gt;
|E-5&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New Equipment===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|{{Equipment/Card|21cm Single Main Gun Mount|size=60px}}&lt;br /&gt;
|[[21cm Single Main Gun Mount]]&lt;br /&gt;
|{{Med Gun}} [[Medium Caliber Main Gun]]&lt;br /&gt;
|E-1 reward&amp;lt;br&amp;gt;Stock on the {{Class|Norge}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Equipment/Card|15cm Single Secondary Gun Mount|size=60px}}&lt;br /&gt;
|[[15cm Single Secondary Gun Mount]]&lt;br /&gt;
|{{Sec Gun}} [[Secondary Gun]]&lt;br /&gt;
|E-1 reward&amp;lt;br&amp;gt;Stock on the {{Class|Norge}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Equipment/Card|10.2cm Triple Secondary Gun Mount|size=60px}}&lt;br /&gt;
|[[10.2cm Triple Secondary Gun Mount]]&lt;br /&gt;
|{{Sec Gun}} [[Secondary Gun]]&lt;br /&gt;
|E-3 reward&amp;lt;br&amp;gt;Stock on [[Glorious]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Equipment/Card|Sea Gladiator|size=60px}}&lt;br /&gt;
|[[Sea Gladiator]]&lt;br /&gt;
|{{Fighter}} [[Fighter]]&lt;br /&gt;
|E-2 reward&amp;lt;br&amp;gt;Stock on [[Glorious]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New Enemy Vessels===&lt;br /&gt;
*[[Light Cruiser Mu-Class]]&lt;br /&gt;
*[[Fjord Princesses]] (BB/BBV)&lt;br /&gt;
*[[Solitary Fjord Princess]] (BB/BBV)&lt;br /&gt;
*[[Abyssal Landing Imp]] (Pilbox)&lt;br /&gt;
*[[Battlecruiser Water Princess]] (FBB/BBV)&lt;br /&gt;
*深海空母蜂姫&lt;br /&gt;
&lt;br /&gt;
===New Enemy Equipment===&lt;br /&gt;
*[[Abyssal 8.25inch Single Main Gun Mount]]&lt;br /&gt;
*[[Abyssal 6inch Secondary Gun Mount Battery]]&lt;br /&gt;
*[[Abyssal 4inch Triple Secondary Gun Mount]]&lt;br /&gt;
&lt;br /&gt;
==[[Friendly Fleet]]s==&lt;br /&gt;
Friendly Fleets (FF) come with a function that allows players to choose if they want to use a FF to aid them in battle or not. It is possible to choose between using &amp;quot;normal only&amp;quot; or &amp;quot;normal and powerful&amp;quot; FF. Powerful FF have an additional cost of '''6 Instant Constructions''' {{IC}} for each time they are deployed in a battle (the blowtorches won't be consumed unless a powerful FF appears).&lt;br /&gt;
*''Friendly Fleets are not available yet.&lt;br /&gt;
&lt;br /&gt;
==Voice Lines==&lt;br /&gt;
Soon™&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Voice Lines}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Mechanics=&lt;br /&gt;
{{Event Mechanics}}&lt;br /&gt;
&lt;br /&gt;
==Farming==&lt;br /&gt;
===LBAS Leveling===&lt;br /&gt;
It is possible to regain [[Proficiency]] for [[LBAS]] aircraft on the following spots:&lt;br /&gt;
*Nowhere in the 1st stage Operations.&amp;lt;!--&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Map&lt;br /&gt;
!Amount&amp;lt;br&amp;gt;of LBAS&lt;br /&gt;
!LBAS&amp;lt;br&amp;gt;range&lt;br /&gt;
!Recommended&amp;lt;br&amp;gt;Fleets!!Route!!Lock!!Notes&lt;br /&gt;
|-&lt;br /&gt;
![[/E-1|E-1]]&lt;br /&gt;
|1||2&lt;br /&gt;
|1 SS(V)||{{MapRoute|A|blue|F|blue|G|red}}&lt;br /&gt;
|[[File:{{PAGENAME}} Tag 1.png|30px]]&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Resource Farming===&lt;br /&gt;
[[Resource Node]]s are present on this event and can bring some substantial resources:&lt;br /&gt;
*Nowhere in the 1st stage Operations.&amp;lt;!--&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Map!!Nodes!!Resource!!Gains!!Cap!!Recommended Fleets!!Route!!Lock!!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[{{PAGENAME}}/E-1|E-1]]||{{MapRoute|C2|green}}||{{Fuel}}||33||144&lt;br /&gt;
|Not fleet 3:&lt;br /&gt;
*Fast: 1 CVL, 1-3 CL, 2-3 DD/DE, 1-2 SS(V)&lt;br /&gt;
|{{MapRoute|1||A|blue|B|blue|B2|pink|C1|red|C2|green}}&lt;br /&gt;
|[[File:{{PAGENAME}} Tag 1.png|40px]]&lt;br /&gt;
|{{Landing Craft}}{{Amphibious Tank}} Type A: +12&lt;br /&gt;
{{Drum}} Drum : +9.6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Gain Modifier Sp}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
{{Event Drop}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{/Hub}}&lt;br /&gt;
&lt;br /&gt;
{{EventsPortal}}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Category:Ship_Types&amp;diff=200817</id>
		<title>Category:Ship Types</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Category:Ship_Types&amp;diff=200817"/>
		<updated>2025-11-10T14:31:09Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: /* Subtypes */ swapped utility&amp;lt;-&amp;gt;reefer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ship type codes on the list and the rest of the wiki are based on [[wikipedia:List of hull classifications|NATO hull classification]] or modifications thereof.&lt;br /&gt;
*Many of the types seen in this table are only visible through the in-game [[Library]], and so are not counted in situations like [[quest]]/[[sortie]]s/[[expeditions]] compositions &lt;br /&gt;
**Some exceptions do exist and are explicitly noted.&lt;br /&gt;
*Some of those types are not displayed within the game, but are counted within the code and so do count for some situations like [[quest]]/[[sortie]]s/[[expeditions]] compositions.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!rowspan=2|In-game tab&lt;br /&gt;
!rowspan=2|Code&lt;br /&gt;
!rowspan=2|Sub-Code&lt;br /&gt;
!rowspan=2|In-game&amp;lt;br&amp;gt;Code&lt;br /&gt;
!colspan=2|Japanese Name&lt;br /&gt;
!colspan=2|English Name&lt;br /&gt;
|-&lt;br /&gt;
!Kanji&lt;br /&gt;
!Romaji&lt;br /&gt;
!&amp;quot;Common&amp;quot;&lt;br /&gt;
!In-game&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5|BB/BC&lt;br /&gt;
|rowspan=2|[[FBB]]&amp;lt;ref name=&amp;quot;NATO&amp;quot;&amp;gt;Types with no proper NATO hull classification code.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|BC&amp;lt;ref&amp;gt;The proper NATO hull classification code should be CC.&amp;lt;/ref&amp;gt;||巡戦||巡洋戦艦||''Jun'yōsenkan''||Battlecruiser||Battle Cruiser&lt;br /&gt;
|-&lt;br /&gt;
|FBB||rowspan=2|戦&amp;lt;ref&amp;gt;[[Haruna Kai Ni B]] uniquely has &amp;quot;戦乙&amp;quot; (BB-B) instead.&amp;lt;/ref&amp;gt;||高速戦艦||''Kōsoku senkan''||Fast Battleship&amp;lt;ref&amp;gt;Is uniquely dissplayed on the {{Class|Kongou|Kai Ni B/C}}'s library.&amp;lt;/ref&amp;gt;||rowspan=2|Battleship&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|[[BB]]||戦艦||''Senkan''||Battleship&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|[[BBV]]||BBV&amp;lt;ref name=&amp;quot;NATO&amp;quot;/&amp;gt;||航戦||航空戦艦||''Kōkū senkan''||colspan=2|Aviation Battleship&lt;br /&gt;
|-&lt;br /&gt;
|BBCV&amp;lt;ref name=&amp;quot;NATO&amp;quot;/&amp;gt;||航母戦||改装航空戦艦||''Kaisō kōkū senkan''||{{ToolTip|Remodeled Aviation Battleship|{{Class|Ise|Kai Ni}}}}||Aircraft Battleship&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=8|CV/CVL||rowspan=2 colspan=2|CV or CVL||rowspan=2| -||航空母艦||''Kōkū bokan''||{{ToolTip|Fleet Carrier|[[Akagi Kai Ni]], [[Kaga Kai Ni]], [[Houshou Kai Ni]], [[Ryuuhou Kai Ni]]}}||rowspan=2|Light/Aircraft Carrier&lt;br /&gt;
|-&lt;br /&gt;
|夜間作戦航空母艦||''Yakan sakusen kōkū bokan''||{{ToolTip|Night Operations Aircraft Carrier|[[Akagi Kai Ni E]], [[Kaga Kai Ni E]], [[Ryuuhou Kai Ni E]]}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 colspan=2|[[CV]]||rowspan=2|航||正規空母||''Seiki kūbo''||Standard Aircraft Carrier||rowspan=3|Aircraft Carrier&lt;br /&gt;
|-&lt;br /&gt;
|近代化航空母艦||''Kindai-ka kōkū bokan''||{{ToolTip|Modernized Aircraft Carrier|[[Kaga Kai Ni Go]]}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|[[CVB]]&amp;lt;ref name=&amp;quot;NATO&amp;quot;/&amp;gt;||装母||装甲空母||''Sōkō kūbo''||Armored Aircraft Carrier&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 colspan=2|[[CVL]]||rowspan=3|軽母||軽空母||''Kei kūbo''||Light Aircraft Carrier||rowspan=3|Light Aircraft Carrier&lt;br /&gt;
|-&lt;br /&gt;
|戦力投射母艦||''Senryokutōsha bokan''||{{ToolTip|Power Projection Carrier|[[Houshou Kai Ni Sen]]}}&lt;br /&gt;
|-&lt;br /&gt;
|改装特務空母||''Kaisō tokumu kūbo''||{{ToolTip|Remodeled Special Carrier|[[Gambier Bay Mk.II]]}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|CA&lt;br /&gt;
|colspan=2|[[CA]]||重巡||重巡洋艦||''Jū jun'yōkan''||colspan=2|Heavy Cruiser&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 colspan=2|[[CAV]]&amp;lt;ref name=&amp;quot;NATO&amp;quot;/&amp;gt;||rowspan=3|航巡||航空巡洋艦||''Kōkū jun'yōkan''||Aviation Cruiser||rowspan=3|Aircraft Cruiser&lt;br /&gt;
|-&lt;br /&gt;
|改装航空巡洋艦||''Kaisō kōkū jun'yōkan''||{{ToolTip|Remodeled Aviation Cruiser|[[Mogami Kai Ni]] &amp;amp; [[Mikuma Kai Ni]]}}&lt;br /&gt;
|-&lt;br /&gt;
|特殊改装航空巡洋艦||''Tokushu kaisō kōkū jun'yōkan''||{{ToolTip|Remodeled Special Aviation Crusier|[[Mogami Kai Ni Toku]]}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=8|CL&lt;br /&gt;
|rowspan=5|[[CL]]||rowspan=2|CL||rowspan=2|軽巡||軽巡洋艦||''Kei jun'yōkan''||Light Cruiser||rowspan=5|Light Cruiser&lt;br /&gt;
|-&lt;br /&gt;
|重改装軽巡洋艦||''Jū kaisō kei jun'yōkan''||{{ToolTip|Heavily Remodeled Light Cruiser|[[Yahagi Kai Ni B]]}}&lt;br /&gt;
|-&lt;br /&gt;
|CLX&amp;lt;ref name=&amp;quot;NATO&amp;quot;/&amp;gt;||実験軽巡||兵装実験軽巡||''Heisō jikken keijun''||{{ToolTip|Experimental Armament Light Cruiser|[[Yuubari|Yuubari Kai Ni/Toku/D]]}}&lt;br /&gt;
|-&lt;br /&gt;
|CLAA||防空巡||防空巡洋艦||''Bōkū jun'yōkan''||{{ToolTip|Antiaircraft Cruiser|[[Atlanta]]}}&lt;br /&gt;
|-&lt;br /&gt;
|CLV&amp;lt;ref name=&amp;quot;NATO&amp;quot;/&amp;gt;||軽航巡||軽(航空)巡洋艦||''Kei (kōkū) jun'yōkan''||{{ToolTip|Light (Aircraft) Cruiser|[[Gotland]] base/Andra}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|[[CLT]]&amp;lt;ref name=&amp;quot;NATO&amp;quot;/&amp;gt;||雷巡||重雷装巡洋艦||''Jūraisō jun'yōkan''||colspan=2|Torpedo Cruiser&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|[[CT]]&amp;lt;ref name=&amp;quot;NATO&amp;quot;/&amp;gt;||CT||練巡||練習巡洋艦||''Renshū jun'yōkan''||rowspan=2|Training Cruiser||Training Cruiser&lt;br /&gt;
|-&lt;br /&gt;
|CTS&amp;lt;ref name=&amp;quot;NATO&amp;quot;/&amp;gt;||特務練||練習特務艦||''Renshū tokumu-kan''||{{ToolTip|Auxiliary Training Utility|[[Asahi]] base}}&amp;lt;ref&amp;gt;The Japanese name can also be translated as &amp;quot;Special Auxiliary Training Ship&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=7|DD||rowspan=7 colspan=2|[[DD]]||rowspan=7|駆逐||駆逐艦||''Kuchikukan''|||Destroyer||rowspan=7|Destroyer&lt;br /&gt;
|-&lt;br /&gt;
|護衛駆逐艦||''Goei kuchiku-kan''||{{ToolTip|Destroyer Escort|[[Samuel B. Roberts]]}}&amp;lt;ref name=&amp;quot;DE&amp;quot;&amp;gt;In Kancolle, &amp;quot;Coastal Defense Ships&amp;quot; are labeled as &amp;quot;DE&amp;quot;, and real &amp;quot;Destroyers Escort&amp;quot; as DD instead of DE.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|改装特I型駆逐艦||''Kaisō toku I gatakuchikukan''||{{ToolTip|Remodeled Special Type I Destroyer|[[Shirayuki Kai Ni]], [[Hatsuyuki Kai Ni]], &amp;amp; [[Miyuki Kai Ni]]}}&lt;br /&gt;
|-&lt;br /&gt;
|陽字号駆逐艦||''Yang Zihao kuchiku-kan''||{{ToolTip|Yang Zi Class Destroyer|[[Dan Yang]]}}&amp;lt;ref&amp;gt;Yang Zi Class Destroyers refers to the destroyers given to China as war reparations.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|戦艦護衛駆逐艦||''Senkan goei kuchiku-kan''||{{ToolTip|Battleship Escort Destroyer|[[Kiyoshimo Kai Ni]]}}&lt;br /&gt;
|-&lt;br /&gt;
|強行輸送駆逐艦||''Kyōkō yusō kuchiku-kan''||{{ToolTip|Assault Transport Destroyer|[[Kiyoshimo Kai Ni D]]}}&lt;br /&gt;
|-&lt;br /&gt;
|防空駆逐艦||''Bōkū kuchiku-kan''||{{ToolTip|Air Defense Destroyer|[[Hatsuzuki Kai Ni]]}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|DE||rowspan=2|[[DE]]&amp;lt;ref name=&amp;quot;DE&amp;quot;/&amp;gt;||DE||海防||海防艦||''Kaibōkan''||Coastal Defence Ship||Escort&lt;br /&gt;
|-&lt;br /&gt;
|CDB&amp;lt;ref name=&amp;quot;DE&amp;quot;/&amp;gt;||海防戦||海防戦艦||''Kaibō senkan''||{{ToolTip|Coastal Defence Battleship|{{Class|Norge}}}}||Coastal Defence&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|SS&lt;br /&gt;
|colspan=2|[[SS]]||潜||潜水艦||''Sensuikan''||colspan=2|Submarine&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|[[SSV]]||潜母||潜水空母||''Sensui kūbo''||Submarine Aircraft Carrier||Aircraft Carrying Submarine&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=15|AV/AO/AS/...&lt;br /&gt;
|rowspan=2|[[AV]]||AV||水母||水上機母艦||''Suijōki bokan''||Seaplane Tender||rowspan=2|Seaplane Carrier&lt;br /&gt;
|-&lt;br /&gt;
|AVS&amp;lt;ref name=&amp;quot;NATO&amp;quot;/&amp;gt;||特水母||特設戦闘水上機母艦||''Tokusetsu sentō suijōkibokan''|| {{ToolTip|Special Assault Seaplane Tender|[[Mikuma Kai Ni Toku]]}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=9|[[AO]]&lt;br /&gt;
|AO||補給||補給艦||''Hokyūkan''||colspan=2|Fleet Oiler&lt;br /&gt;
|-&lt;br /&gt;
|AF||雑役||雑役船||''Zatsuekisen''||colspan=2|{{ToolTip|Reefer Ship|[[Nankai]]}}&lt;br /&gt;
|-&lt;br /&gt;
|APF&amp;lt;ref name=&amp;quot;NATO&amp;quot;/&amp;gt;||給糧||給糧艦||''Kyūryōkan''||colspan=2|{{ToolTip|Food Supply Ship|[[Nosaki]]}}&lt;br /&gt;
|-&lt;br /&gt;
|AGS||特務艦||特務艦||''Tokumukan''||colspan=2|{{ToolTip|Auxiliary Ship Utility|[[Souya (AGS)]]}}&lt;br /&gt;
|-&lt;br /&gt;
|AGL||灯台補給||灯台補給船||''Tōdai hokyūsen''||colspan=2|{{ToolTip|Lighthouse Tender|[[Souya (AGL)]]}}&amp;lt;ref&amp;gt;The Japanese name can also be translated as &amp;quot;Lighthouse Supply Ship&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|AGB||南極観測||南極観測船||''Nankyoku kansokusen''||colspan=2|{{ToolTip|Auxiliary Ice Breaker|[[Souya (AGB)]]}}&amp;lt;ref&amp;gt;The Japanese name can also be translated as &amp;quot;Antarctic Observation Ice Breaker&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
||砕氷||砕氷艦||''Saihyō-kan''||colspan=2|{{ToolTip|Ice Breaker|[[Ootomari]]}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|CVE&amp;lt;ref&amp;gt;In the game, this CVE naming does not overlap with the subtype of CVL: [[CVE]]. It is close in spirit to the [[wikipedia:Merchant aircraft carrier|Merchant aircraft carrier (MAC)]] concept.&amp;lt;/ref&amp;gt;||陸護空||rowspan=2|特設護衛空母||rowspan=2|''Tokusetsu goei kūbo''||rowspan=2|{{ToolTip|Special Escort Carrier|[[Yamashio Maru]]&amp;lt;br&amp;gt;[[Shimane Maru]]}}||rowspan=2|Escort Carrier&lt;br /&gt;
|-&lt;br /&gt;
|特護空&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|[[AS]]||潜母艦||潜水母艦||''Sensui bokan''||colspan=2|Submarine Tender&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|[[AR]]||工||工作艦||''Kōsakukan''||colspan=2|Repair Ship&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|[[LHA]]||LHA||揚陸||揚陸艦||''Yōrikukan''||colspan=2|Amphibious Assault Ship&lt;br /&gt;
|-&lt;br /&gt;
|LST||戦揚陸||戦車揚陸艦||''Sensha yōriku-kan''||colspan=2|{{ToolTip|Landing Ship, Tank|[[No.101 Landing Ship]]}}&amp;lt;ref&amp;gt;Also called &amp;quot;Tank Landing Ship&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Subtypes===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Subtypes=&lt;br /&gt;
In addition, some subtypes may also be used like:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!colspan=2|Type&lt;br /&gt;
!colspan=3|Japanese Name&lt;br /&gt;
!rowspan=2|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Code&lt;br /&gt;
!Name&lt;br /&gt;
!In-game Code&lt;br /&gt;
!Kanji&lt;br /&gt;
!Romaji&lt;br /&gt;
|-&lt;br /&gt;
|XBB&amp;lt;ref&amp;gt;Not a proper NATO hull classification code, Super Dreadnought being informal and simply called BB.&amp;lt;/ref&amp;gt;||&amp;quot;Super Dreadnought&amp;quot;&amp;lt;ref&amp;gt;Historically, all battleships in the game are classified as super dreadnoughts but Gangut and Conte di Cavour.&amp;lt;/ref&amp;gt;|| -||超弩級戦艦||''Chōdokyū senkan''||Ingame &amp;quot;API type&amp;quot; unused yet&amp;lt;ref&amp;gt;Used in some battleships' library description.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|CVE||[[Escort Carrier]]|| -|| -|| -||For CVL with base ASW stat&lt;br /&gt;
|-&lt;br /&gt;
|CVN||[[Night Carrier]]|| -|| -|| -||For CV and CVL that can do night air attacks natively&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|CV, CVB, CVL||&amp;quot;Fleet Carrier&amp;quot;|| -||航空母艦||''Kōkū bokan''||For all types interchangably&amp;lt;br&amp;gt;Is also displayed on the Library of [[Akagi Kai Ni]], [[Kaga Kai Ni]], [[Houshou Kai Ni]], and [[Ryuuhou Kai Ni]].&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Carrier&amp;quot;|| -||空母||''Kūbo''||Shorthand for ''Kōkū bokan'' (航空母艦)&lt;br /&gt;
|-&lt;br /&gt;
|CA, CAV||&amp;quot;Heavy Cruiser Type&amp;quot;|| -||重巡級||''Jūjunkyū''||For all types interchangably&lt;br /&gt;
|-&lt;br /&gt;
|CL, CLT, CT||&amp;quot;Light Cruiser Type&amp;quot;|| -||軽巡級||''Keijunkyū''||For all types interchangably&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|AO||&amp;quot;Oiler/Refueling Ship&amp;quot;|| -||給油艦||''Kyūyukan''||Used in [[Kamoi]] &amp;amp; [[Hayasui]] descriptions&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Fleet Oiler/Supply Ship&amp;quot;||rowspan=2|補給||補給艦||''Hokyūkan''||Ingame &amp;quot;API type&amp;quot; (banner code shared with AP)&lt;br /&gt;
|-&lt;br /&gt;
|AP||[[Transport Ship]]||輸送艦||''Yusōkan''||Ingame &amp;quot;API type&amp;quot; (banner code shared with AO)&amp;lt;ref&amp;gt;[[:Category:Abyssal Transport Ships|Abyssal]] only so far&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[PT boat]]||Patrol Torpedo boat||群||哨戒魚雷艇||''Shōkai gyoraitē''||Abyssal only so far (are counted as &amp;quot;DD&amp;quot; ingame with special modifiers)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=8| -&lt;br /&gt;
|&amp;quot;[[Princess]]&amp;quot;||姫|| -||''Hime''||Main bosses&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;[[Demon]]&amp;quot;||鬼|| -||''Oni''||Sub-bosses, also known as &amp;quot;Ogre&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Water [[Demon]]&amp;quot;||水鬼|| -||''Mizu Oni''||A sub type of demon, only seen on the [[Destroyer Water Demon]]'s base card.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;[[Imp]]&amp;quot;||小鬼|| -||''Ko'oni''|| Also known as &amp;quot;Goblin&amp;quot; or &amp;quot;Gnome&amp;quot; (literally &amp;quot;small demon&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|&amp;quot;Coastal Battery&amp;quot;||沿岸||rowspan=4|沿岸砲台||rowspan=4|''Engan hōdai''||rowspan=4| Also known as &amp;quot;[[Pillbox]]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|沿岸砲&lt;br /&gt;
|-&lt;br /&gt;
|防空砲&lt;br /&gt;
|-&lt;br /&gt;
|陸戰&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;[[Installation]]&amp;quot;|| -|| -|| -|| Adtional designation to regular types&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
;Notes&lt;br /&gt;
*Some [[Abyssal]]s also have some other exclusive subtypes.&lt;br /&gt;
*So far, the following types are fully interchangeable regarding [[Routing]], [[Expeditions]], and [[Quests]] requirement:&lt;br /&gt;
**CV and CVB&lt;br /&gt;
**SS and SSV&lt;br /&gt;
&lt;br /&gt;
|-|Special Subtypes=&lt;br /&gt;
Types seen instead of the &amp;quot;real&amp;quot; ship type, notably on thier cards and in ship menus.&lt;br /&gt;
*Those types have little gameplay effects compared to the main type.&lt;br /&gt;
*The differences can often be resumed to special equipabilities.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!Code!!In-game&amp;lt;br&amp;gt;Code!!Japanese Name!!English Name!!Ships&lt;br /&gt;
|-&lt;br /&gt;
| BB-B|| 戦乙&amp;lt;ref name=&amp;quot;CARD&amp;quot;&amp;gt;Card only&amp;lt;/ref&amp;gt;|| 戦艦|| Battleship B|| [[Haruna Kai Ni B]]&lt;br /&gt;
|-&lt;br /&gt;
| BC&amp;lt;ref&amp;gt;Not a proper NATO hull classification code, the real code being CC, or for &amp;quot;Large Cruisers&amp;quot; being CB.&amp;lt;/ref&amp;gt;|| 巡戦|| 巡洋戦艦|| Battlecruiser||[[Glorious]]&amp;lt;ref&amp;gt;Also referring to the {{Class|Kongou}}, via the [[Composition]] menu's filtering tabs.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BBCV|| 航母戦|| 改装航空戦艦|| Remodeled Aviation Battleship|| [[Ise Kai Ni]], [[Hyuuga Kai Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| CLX|| 実験軽巡|| 兵装実験軽巡|| Experimental Armament Light Cruiser|| [[Yuubari Kai Ni]], [[Yuubari Kai Ni Toku]], [[Yuubari Kai Ni D]]&lt;br /&gt;
|-&lt;br /&gt;
| CLV|| 軽航巡|| 軽(航空)巡洋艦|| Light (Aircraft) Cruiser|| [[Gotland]], [[Gotland Andra]]&lt;br /&gt;
|-&lt;br /&gt;
| CLAA|| 防空巡|| 防空巡洋艦|| Antiaircraft Cruiser|| [[Atlanta]], [[Atlanta Kai]]&lt;br /&gt;
|-&lt;br /&gt;
| CTS|| 特務練|| 練習特務艦|| Auxiliary Training Utility|| [[Asahi]]&lt;br /&gt;
|-&lt;br /&gt;
| CDB|| 海防戦|| 海防戦艦|| Coastal Defence Battleship|| [[Norge]], [[Eidsvold]]&lt;br /&gt;
|-&lt;br /&gt;
| AVS|| 特水母|| 特設戦闘水上機母艦|| Special Assault Seaplane Tender|| [[Mikuma Kai Ni Toku]]&lt;br /&gt;
|-&lt;br /&gt;
| AF|| 雑役|| 雑役船|| Utility Ship|| [[Nankai]]&lt;br /&gt;
|-&lt;br /&gt;
| APF|| 給糧|| 給糧艦|| Food Supply Ship|| [[Nosaki]], [[Nosaki]]&lt;br /&gt;
|-&lt;br /&gt;
| AGS|| 特務艦|| 特務艦|| Auxiliary Ship Utility|| [[Souya (AGS)]]&lt;br /&gt;
|-&lt;br /&gt;
| AGL|| 灯台補給|| 灯台補給船|| Lighthouse Tender|| [[Souya (AGL)]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|AGB|| 南極観測|| 南極観測船|| Auxiliary Ice Breaker|| [[Souya (AGB)]]&lt;br /&gt;
|-&lt;br /&gt;
| 砕氷|| 砕氷艦|| Ice Breaker|| [[Ootomari]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|CVE|| 陸護空||rowspan=2| 特設護衛空母||rowspan=2| Special Escort Carrier|| [[Yamashio Maru]], [[Yamashio Maru Kai]]&lt;br /&gt;
|-&lt;br /&gt;
| 特護空&amp;lt;ref name=&amp;quot;CARD&amp;quot;/&amp;gt;|| [[Shimane Maru]], [[Shimane Maru Kai]]&lt;br /&gt;
|-&lt;br /&gt;
| LST|| 戦揚陸|| 戦車揚陸艦|| Landing Ship, Tank|| [[No.101 Transport Ship]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Library Only Types=&lt;br /&gt;
Types only seen within the ships [[Library]].&lt;br /&gt;
*Those types have little to no gameplay effects compared to the main type.&lt;br /&gt;
*The differences can often be resumed to special equipabilities.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!Japanese Name!!English Name!!Ships&lt;br /&gt;
|-&lt;br /&gt;
| 高速戦艦|| Fast Battleship|| [[Kongou Kai Ni C]], [[Hiei Kai Ni C]], [[Haruna Kai Ni B]], [[Haruna Kai Ni C]], [[Kirishima Kai Ni C]]&lt;br /&gt;
|-&lt;br /&gt;
| 航空母艦|| Fleet Carrier|| [[Akagi Kai Ni]], [[Kaga Kai Ni]], [[Houshou Kai Ni]], [[Ryuuhou Kai Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| 夜間作戦航空母艦|| Night Operations Aircraft Carrier|| [[Akagi Kai Ni E]], [[Kaga Kai Ni E]], [[Ryuuhou Kai Ni E]]&lt;br /&gt;
|-&lt;br /&gt;
| 近代化航空母艦|| Modernized Aircraft Carrier|| [[Kaga Kai Ni Go]]&lt;br /&gt;
|-&lt;br /&gt;
| 戦力投射母艦|| Power Projection Carrier|| [[Houshou Kai Ni Sen]]&lt;br /&gt;
|-&lt;br /&gt;
| 改装特務空母|| Remodeled Special Carrier|| [[Gambier Bay Mk.II]]&lt;br /&gt;
|-&lt;br /&gt;
| 改装航空巡洋艦|| Remodeled Aviation Cruiser|| [[Mogami Kai Ni]], [[Mikuma Kai Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| 特殊改装航空巡洋艦|| Remodeled Special Aviation Crusier|| [[Mogami Kai Ni Toku]]&lt;br /&gt;
|-&lt;br /&gt;
| 重改装軽巡洋艦|| Heavily Remodeled Light Cruiser|| [[Yahagi Kai Ni B]]&lt;br /&gt;
|-&lt;br /&gt;
| 護衛駆逐艦|| Destroyer Escort|| [[Samuel B. Roberts]], [[Samuel B. Roberts Kai]], [[Samuel B. Roberts Mk.II]], [[Fletcher Mk.II]]&amp;lt;ref&amp;gt;[[Remodel (Mechanic)#Special Remodel Animations|Remodel animation]] only&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 改装特I型駆逐艦|| Remodeled Special Type I Destroyer|| [[Shirayuki Kai Ni]], [[Hatsuyuki Kai Ni]], [[Miyuki Kai Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| 陽字号駆逐艦|| Yang Zi Class Destroyer|| [[Dan Yang]]&lt;br /&gt;
|-&lt;br /&gt;
| 戦艦護衛駆逐艦|| Battleship Escort Destroyer|| [[Kiyoshimo Kai Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| 強行輸送駆逐艦|| Assault Transport Destroyer|| [[Kiyoshimo Kai Ni D]]&lt;br /&gt;
|-&lt;br /&gt;
| 防空駆逐艦|| Air Defense Destroyer|| [[Hatsuzuki Kai Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| 冷凍船|| Reefer Boat|| [[Nankai]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Ships]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=200341</id>
		<title>Fall 2025 Event/E-3</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-3&amp;diff=200341"/>
		<updated>2025-11-03T03:21:53Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update boss gauges (HQ110+)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Bizarre Battle of Norway&lt;br /&gt;
|title_jp= 異聞ノルウェー沖海戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 4.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 5.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 6.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-3 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 4}} '''Narvik Stationed Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 5}} '''British Home Fleet'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 6}} '''British Carrier Task Force'''&lt;br /&gt;
&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-3 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-3 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-3 Map Phase 2.png|450px]]&lt;br /&gt;
|map_4_text=Phase 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-3 Map Phase 3.png|450px]]&lt;br /&gt;
|map_5_text=Phase 3&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-3 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_6_text=LBAS&lt;br /&gt;
|boss_hard= 4400 HP + 5940 HP + 5820 HP&lt;br /&gt;
|boss_medium= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_easy= 4400 HP + 5390 HP + 5220 HP&lt;br /&gt;
|boss_casual= 4400 HP + 5390 HP + 4620 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|European Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|European Armored Carrier Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Battlecruiser Water Princess}}&lt;br /&gt;
|rewards = E-3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-3 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-3a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* Tag Requirements: ('''Medium / Hard''' only)&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force&lt;br /&gt;
** [[File:Fall_2025_Event_Tag_4.png]] Narvik Stationed Fleet&lt;br /&gt;
|0 -&amp;gt; 2 = * [Phase 1] CTF / STF&lt;br /&gt;
* [Phase 2+] STF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_5.png]] British Home Fleet only ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * [Phase 2+] CTF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_6.png]] British Carrier Task Force ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-3b&lt;br /&gt;
|order = A1,C,C1,F,G1,T&lt;br /&gt;
|A1/empty -&amp;gt; A2/battle, B/battle = * Active Branching&lt;br /&gt;
|C/battle -&amp;gt; C1/pink = * [Phase 1] Fixed Route&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to T&lt;br /&gt;
|C/battle -&amp;gt; T/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to T unlocked&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
|C1/pink -&amp;gt; C2/battle = * Pass the LoS check&lt;br /&gt;
* [Phase 2+] Does not meet the requirements to go to P&lt;br /&gt;
|C1/pink -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|C1/pink -&amp;gt; P/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to P unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** If Slow Fleet then, {{Tooltip|???|at least 2CL 1DD ?}}&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|G1/pink -&amp;gt; U/pink = * Does not meet the requirements to go to W&lt;br /&gt;
|G1/pink -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of DD ≥ 3 *&lt;br /&gt;
|T/battle -&amp;gt; G1/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to W&lt;br /&gt;
|T/battle -&amp;gt; R3/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; W/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1 *&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-3c&lt;br /&gt;
|order = F,G,G1,H,I,K&lt;br /&gt;
|F/empty -&amp;gt; G/battle, H/pink = * Active Branching&lt;br /&gt;
|G/battle -&amp;gt; G1/pink = * Does not meet the requirements to go to G2&lt;br /&gt;
|G/battle -&amp;gt; G2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
|G1/pink -&amp;gt; G2/battle = * Fixed Route&lt;br /&gt;
|H/pink -&amp;gt; I/battle = * Does not meet the requirements to go to J&lt;br /&gt;
|H/pink -&amp;gt; J/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** ???&lt;br /&gt;
|I/battle -&amp;gt; J/battle = * ???&lt;br /&gt;
|I/battle -&amp;gt; K/battle = * ???&lt;br /&gt;
|K/battle -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|K/battle -&amp;gt; M/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-3 Branching Rules (Start Point 3) ▼/▲&lt;br /&gt;
|id = 61-3d&lt;br /&gt;
|order = 3,N,O,R,R2,X,Y&lt;br /&gt;
|3 -&amp;gt; N/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 2&lt;br /&gt;
** If Fast Fleet, then fleet must contain at least 1CL 3DD&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 2CL 3DD '''OR''' 1CL 6DD&lt;br /&gt;
|3 -&amp;gt; R/battle = * Does not meet the requirements to go to N&lt;br /&gt;
|N/battle -&amp;gt; O/battle = * ???&lt;br /&gt;
|N/battle -&amp;gt; V/pink = * Does not meet the requirements to go to X&lt;br /&gt;
|N/battle -&amp;gt; X/battle = * Amount of CL ≤ 1&lt;br /&gt;
|O/battle -&amp;gt; D/empty = * Fail the LoS check&lt;br /&gt;
|O/battle -&amp;gt; Y/pink = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to Z&lt;br /&gt;
|O/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≤ 1&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|R/battle -&amp;gt; R1/battle = * ???&lt;br /&gt;
|R/battle -&amp;gt; R2/battle = * ???&lt;br /&gt;
|R2/battle -&amp;gt; R3/empty = * ???&lt;br /&gt;
|R2/battle -&amp;gt; V/pink = * ???&lt;br /&gt;
|X/battle -&amp;gt; O/battle = * Does not meet the requirements to go to Z&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** Amount of CL ≥ 2&lt;br /&gt;
** Amount of DD ≥ 4&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; L/empty = * Fail the LoS check&lt;br /&gt;
|Y/pink -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=200340</id>
		<title>Fall 2025 Event/E-2</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-2&amp;diff=200340"/>
		<updated>2025-11-03T03:19:49Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update boss gauges (HQ110+)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Narvik Defense Operation&lt;br /&gt;
|title_jp= ナルヴィク防衛戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 2.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 3.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-2 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 2}} '''Narvik Advance Force'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 3}} '''Narvik Main Defense Force'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-2 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-2 Map Phase 1.png|450px]]&lt;br /&gt;
|map_2_text=Phase 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-2 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_3_text=Gimmick 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-2 Map Phase 2.png|450px]]&lt;br /&gt;
|map_5_text=Phase 2&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-2 Map Phase 3.png|450px]]&lt;br /&gt;
|map_7_text=Phase 3&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-2 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 1755 HP + 920 TP + 4620 HP&lt;br /&gt;
|boss_medium= 1755 HP + 800 TP + 3520 HP&lt;br /&gt;
|boss_easy= 1575 HP + 600 TP + 3520 HP&lt;br /&gt;
|boss_casual= 1575 HP + 500 TP + 2420 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Heavy Cruiser Princess}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Light Cruiser Mu-Class}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|Solitary Fjord Princess}}&lt;br /&gt;
|rewards = E-2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-2 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 61-2a&lt;br /&gt;
|0 -&amp;gt; 1 = * Single Fleet / Striking Force Fleet&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_2.png]] Narvik Advance Force only ('''Medium / Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [[File:Fall_2025_Event_Tag_3.png]] Narvik Main Defense Force only ('''Medium / Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 61-2b&lt;br /&gt;
|order = A,B,D,F,G,K,L&lt;br /&gt;
|A/empty -&amp;gt; B/battle, F/battle = * Active Branching&lt;br /&gt;
|B/battle -&amp;gt; C/empty = * Fail the LoS check&lt;br /&gt;
|B/battle -&amp;gt; D/battle = * Pass the LoS check&lt;br /&gt;
|D/battle -&amp;gt; E/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
|D/battle -&amp;gt; K/pink = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Slow Fleet and amount of (F)BB(V) ≥ 2&lt;br /&gt;
** Slow Fleet and amount of CV(B) ≥ 1&lt;br /&gt;
|F/battle -&amp;gt; G/pink = * Does not meet the requirements to go to I&lt;br /&gt;
|F/battle -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements&lt;br /&gt;
** Fleet must contain at least 4?DD '''OR''' 1CL 3DD&lt;br /&gt;
** If amount of CL ≥ 1, then pass the LoS check&lt;br /&gt;
|G/pink -&amp;gt; H/empty = * Fail the LoS check&lt;br /&gt;
|G/pink -&amp;gt; I/battle = * Pass the LoS check&lt;br /&gt;
|K/pink -&amp;gt; E/battle = * Slow Fleet&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * Fast Fleet&lt;br /&gt;
|L/battle -&amp;gt; M/battle = * Fixed Route&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-2 Branching Rules (Start Point 2) ▼/▲&lt;br /&gt;
|id = 61-2c&lt;br /&gt;
|order = 2,K,L,T,V&lt;br /&gt;
|2 -&amp;gt; K/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) ≤ 4&lt;br /&gt;
** If Fast Fleet, then fleet must contain at least 2CL 3DD '''OR''' 1CL 4DD&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 1CL 5DD&lt;br /&gt;
|2 -&amp;gt; N/battle = * Does not meet the requirements to go to K&lt;br /&gt;
|K/pink -&amp;gt; L/battle = * STF&lt;br /&gt;
|K/pink -&amp;gt; O/battle = * [Phase 2 boss locked] CTF / TCF&lt;br /&gt;
* [Phase 2 boss unlocked] CTF&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to P&lt;br /&gt;
|K/pink -&amp;gt; P/empty = * [Phase 2 boss unlocked] TCF&lt;br /&gt;
* [Phase 3] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / TCF&lt;br /&gt;
** [CTF] Fast Fleet&lt;br /&gt;
** [CTF] Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B) ≤ 1&lt;br /&gt;
** [CTF] Amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF] Amount of CA? + CAV ≤ 2&lt;br /&gt;
** [CTF] Amount of DD ≥ 4&lt;br /&gt;
|L/battle -&amp;gt; O/battle = * Fixed Route&lt;br /&gt;
|T/battle -&amp;gt; U/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; V/battle = * Pass the LoS check&lt;br /&gt;
|V/battle -&amp;gt; W/resource = * [Phase 2] Fixed Route&lt;br /&gt;
* [Phase 3] Does not meet the requirements to go to Y&lt;br /&gt;
|V/battle -&amp;gt; Y/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to Y is unlocked&lt;br /&gt;
** [CTF/STF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of CV(B/L) ≤ 2&lt;br /&gt;
** [CTF/STF] If amount of DD ≤ 4, then amount of AV ≤ 1&lt;br /&gt;
** [TCF] Amount of AV ≤ 1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-1&amp;diff=200339</id>
		<title>Fall 2025 Event/E-1</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Fall_2025_Event/E-1&amp;diff=200339"/>
		<updated>2025-11-03T03:17:00Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update boss gauges (HQ110+)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Operation Weserübung&lt;br /&gt;
|title_jp= ヴェーザー演習作戦&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 1.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-1 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 1}} '''Plan R4 Kai Fleet'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-1 Map.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-1 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-1 Map Phase 1.png|450px]]&lt;br /&gt;
|map_3_text=Phase 1&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-1 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_4_text=Gimmick 2&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-1 Map Phase 2.png|450px]]&lt;br /&gt;
|map_5_text=Phase 2&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-1 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_6_text=LBAS&lt;br /&gt;
|boss_hard= 2680 HP + 4400 HP&lt;br /&gt;
|boss_medium= 1880 HP + 3400 HP&lt;br /&gt;
|boss_easy= 1880 HP + 3400 HP&lt;br /&gt;
|boss_casual= 1080 HP + 2400 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Light Cruiser Mu-Class}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Fjord Princesses}}&lt;br /&gt;
|rewards = E-1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-1 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-1 Branching Rules ▼/▲&lt;br /&gt;
|id = 61-1&lt;br /&gt;
|order = A,B,F,G,J,K,L,M,P,Q,T&lt;br /&gt;
|A/empty -&amp;gt; B/battle, F/empty = * Active Branching&lt;br /&gt;
|B/battle -&amp;gt; C/battle = * Does not meet the requirements to go to E&lt;br /&gt;
|B/battle -&amp;gt; E/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
*** If amount of CV(B) = 0, then amount of (F)BB(V) ≤ 2 *&lt;br /&gt;
** Fleet must contain at least 3DD '''OR''' 1CL 2DD&lt;br /&gt;
|F/empty -&amp;gt; G/battle, J/battle = * Active Branching&lt;br /&gt;
|G/battle -&amp;gt; H/pink = * Does not meet the requirements to go to I&lt;br /&gt;
|G/battle -&amp;gt; I/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Fast Fleet, then amount of DD ≥ 2 *&lt;br /&gt;
** If Slow Fleet, then amount of CL ≥ 1 &lt;br /&gt;
** If Slow Fleet, then amount of DD ≥ 3&lt;br /&gt;
|J/battle -&amp;gt; K/battle = * Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≥ 3 *&lt;br /&gt;
** Amount of DD ≤ 1&lt;br /&gt;
** Slow Fleet and amount of CL = 0&lt;br /&gt;
** Route K-Q is unlocked and amount of DD + DE ≥ 7&lt;br /&gt;
|J/battle -&amp;gt; L/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Slow or Fast Fleet&lt;br /&gt;
** Amount of (F)BB(V) ≤ 2 *&lt;br /&gt;
** Amount of DD ≥ 2&lt;br /&gt;
** If Slow Fleet, then amount of CL ≥ 1&lt;br /&gt;
** If route K-Q is unlocked, then amount of DD + DE ≤ 6&lt;br /&gt;
|K/battle -&amp;gt; L/empty = * Route to Q is locked&lt;br /&gt;
* Does not meet the requirements to go to Q&lt;br /&gt;
|K/battle -&amp;gt; Q/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to Q is unlocked&lt;br /&gt;
** Amount of (F)BB(V) + CV(B/L) + CA(V) + {{Tooltip|???|likely all ship type besides DD/DE}} ≤ 1 *&lt;br /&gt;
** Amount of DD + DE ≥ 5 *&lt;br /&gt;
* Otherwise, Fast+ Fleet&lt;br /&gt;
|L/empty -&amp;gt; M/battle, P/battle = * Active Branching&lt;br /&gt;
|M/battle -&amp;gt; N/battle = * Route to O is locked&lt;br /&gt;
* Does not meet the requirements to go to O&lt;br /&gt;
|M/battle -&amp;gt; O/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to O unlocked&lt;br /&gt;
** Amount of (F)BB(V) ≤ 1&lt;br /&gt;
** Amount of CV(B) = 0&lt;br /&gt;
** If Fast Fleet, then fleet must contain at least 4DD/DE '''OR''' 1CL 2DD/DE&lt;br /&gt;
** If Slow Fleet, then fleet must contain at least 4DD/DE '''OR''' 1CL 3DD/DE&lt;br /&gt;
|P/battle -&amp;gt; Q/battle = * Does not meet the requirements to got to R or S&lt;br /&gt;
|P/battle -&amp;gt; R/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CV(B/L) ≤ 2&lt;br /&gt;
** Does not meet the requirements to go to S&lt;br /&gt;
|P/battle -&amp;gt; S/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of CV(B/L) ≤ 1&lt;br /&gt;
** Amount of CL ≥ 1&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
** If Slow Fleet, then amount of ship types except CL/DD/DE ≤ 1 *&lt;br /&gt;
|Q/battle -&amp;gt; R/pink = * Routed from P to Q&lt;br /&gt;
|Q/battle -&amp;gt; S/pink = * Routed from K to Q&lt;br /&gt;
|T/battle -&amp;gt; U/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; V/battle = * Pass the LoS check (Cn3 = 60~63 '''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
E1 is a single and striking force fleet, two-phase map consisting of two boss phases. &lt;br /&gt;
* 2 [[LBAS]] are available on this map:&lt;br /&gt;
**Only 1 can be set on Sortie, the other being limited to Defense.&lt;br /&gt;
&lt;br /&gt;
* This map uses 1 lock:&lt;br /&gt;
** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''Plan R4 Kai Fleet'''&lt;br /&gt;
&lt;br /&gt;
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on nodes {{MapRoute|D|red|E|red|I|red|O|red}}&lt;br /&gt;
&lt;br /&gt;
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear &amp;amp; Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.&lt;br /&gt;
&lt;br /&gt;
==Gimmick 1 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! D!! E!! I!! N&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| S|| S|| S|| S&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node D&lt;br /&gt;
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|B|red|C|red|D|red}}&lt;br /&gt;
| Speed = '''Slow'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]).&lt;br /&gt;
| Range = Node {{MapNode|D|red}}: 2&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node E&lt;br /&gt;
| Fleet = '''Single: 1 CL, 5 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|B|red|E|red}}&lt;br /&gt;
| Speed = '''Fast'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]).&lt;br /&gt;
*Bringing some ASW is advised to pass node C.&lt;br /&gt;
*{{Command Facility}}[[Elite Torpedo Squadron Command Facility|ETSCF]] can be used to to increase the pass rate.&lt;br /&gt;
| Range = Node {{MapNode|E|red}}: 2&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node I&lt;br /&gt;
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|G|red|I|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]])&lt;br /&gt;
| Range = Node {{MapNode|I|red}}: 3&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node N&lt;br /&gt;
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|N|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The node has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].&lt;br /&gt;
*Bringing some ASW is advised to pass node M.&lt;br /&gt;
| Range = Node {{MapNode|N|red}}: 6&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 1 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Boss&lt;br /&gt;
| Fleet = '''Striking: 0-1 (F)BB(V), 0-1 CVL, 1 CA(V)/CLT/AV, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|O|red}}&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Is an [[Installation]] node. There is one hard skin installation ([[pillbox]])&lt;br /&gt;
| Range = Node {{MapNode|O|red}}: 5&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Light Cruiser Mu-Class]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Light Cruiser Mu-Class.png|Regular&lt;br /&gt;
Enemy Full Light Cruiser Mu-Class Damaged.png|Last Dance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 2 - Unlock==&lt;br /&gt;
To unlock the next part of the map, the following steps have to be performed:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! S!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| AS x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Node S&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B), 1 CA/CLT, 1 CL, 3 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|red}}&lt;br /&gt;
| Speed = Fast&lt;br /&gt;
| ASC = 366&lt;br /&gt;
| ASE = 461&lt;br /&gt;
| ASM = 657&lt;br /&gt;
| AS = 660&lt;br /&gt;
| Note = A slow fleet will additionally route through an Air Raid at {{MapNode|R|pink}}.&lt;br /&gt;
| Range = Node {{MapNode|S|red}}: 7&lt;br /&gt;
| LBASS = 366 / 461 / 657 / 660&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Phase 2 - Boss==&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Full Destroyer Fleet&lt;br /&gt;
| Fleet = '''Striking: 7 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|K|red|Q|red|S|pink|T|red|V|red}}&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| Speed = '''FAST'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = The cheapest fleet, but also weaker.&lt;br /&gt;
Bringing some [[OASW]] is advised to reach the boss.&lt;br /&gt;
&lt;br /&gt;
It skips the 2nd shelling on most of the route.&lt;br /&gt;
| Range = Node {{MapNode|V|red}}: 9&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Slow Destroyer Fleet&lt;br /&gt;
| Fleet = '''Striking: 1 (F)BB(V)/CV(B/L)/CA(V), 5-6 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|K|red|Q|red|S|pink|T|red|V|red}}&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| Speed = '''SLOW'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = A light fleet that allows to bring some stronger ships.&lt;br /&gt;
Bringing some [[OASW]] is advised to reach the boss.&lt;br /&gt;
&lt;br /&gt;
Bringing any CL will route through {{MapNode|L|blue}} instead of {{MapNode|K|red}}&lt;br /&gt;
| Range = Node {{MapNode|V|red}}: 9&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{FleetGuide&lt;br /&gt;
| Map = Heavy Fleet&lt;br /&gt;
| Fleet = '''Striking: 1 FBB, 1 CV(B), 1 CA(V), 1 CL, 3 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]&lt;br /&gt;
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|pink|T|red|V|red}}&lt;br /&gt;
| LOS = ?&lt;br /&gt;
| Speed = '''FAST'''&lt;br /&gt;
| ASC = 0&lt;br /&gt;
| ASE = 0&lt;br /&gt;
| ASM = 0&lt;br /&gt;
| AS = 0&lt;br /&gt;
| Note = Stronger fleet.&lt;br /&gt;
1 CL + 3 DD minimum are required to route properly. &lt;br /&gt;
| Range = Node {{MapNode|V|red}}: 9&lt;br /&gt;
| LBASS = 0 / 0 / 0 / 0&lt;br /&gt;
| LBASD = 366 / 461 / 657 / 660&lt;br /&gt;
| NoteLBAS = Sending all LBAS on the boss is advised; else, sending them on node J is viable to increase the reach rate.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gimmick 3 - Debuff==&lt;br /&gt;
Once LD has been reached, the following steps have to be performed to debuff the boss.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! O!! P!! LBAS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| A+ x2|| A+ x2|| AS x2&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| ?|| ?|| ?&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| ?|| ?|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Nodes O=&lt;br /&gt;
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|Node P=&lt;br /&gt;
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.&lt;br /&gt;
&lt;br /&gt;
|-|LBAS=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! LBAS!! AS&lt;br /&gt;
|-&lt;br /&gt;
| Hard|| 660&lt;br /&gt;
|-&lt;br /&gt;
| Medium|| 657&lt;br /&gt;
|-&lt;br /&gt;
| Easy|| 461&lt;br /&gt;
|-&lt;br /&gt;
| Casual|| 366&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once on LD, the CG will change to the following:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Fjord Princesses]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enemy Full Fjord Princesses.png|Regular&lt;br /&gt;
Enemy Full Fjord Princesses Damaged.png|Last Dance&lt;br /&gt;
Enemy Full Fjord Princesses Damaged Debuffed.png|Debuffed&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[wikipedia:Plan R 4|Plan R 4]] was a British plan to invade Norway and Sweden, to interrupt the flow of iron ore from those countries to Germany. It was preempted by the German invasion; forces being assembled for it were hastily sent to Norway to fight the Germans.&lt;br /&gt;
* [[wikipedia:Operation Weserübung|Operation Weserübung]] was the German invasion of Norway and Denmark. Denmark was occupied as a staging ground for movement further northwards. The port of Narvik, as the primary transshipment point for Swedish iron ore, was a priority target; the German forces were initially able to take control, before being forced out by Allied land forces. Then the German invasion of France drew Allied attention away; British and French troops were withdrawn, and the German forces were able to defeat the remaining Norwegian army units.&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Expeditions&amp;diff=200309</id>
		<title>Expeditions</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Expeditions&amp;diff=200309"/>
		<updated>2025-11-02T12:57:04Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: /* World 2 */ Update 09 reqs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HomePortPortal}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Expedition.png|right|framed|Expeditions button in the sortie screen]]&lt;br /&gt;
&lt;br /&gt;
The '''Expedition (遠征)''' menu can be accessed from the '''Sortie (出撃)''' button on the main menu. These will be the main source of all in-game resources. &lt;br /&gt;
* Only the 2nd, 3rd, and 4th fleets can be sent in expeditions.&lt;br /&gt;
* Resources gained from expeditions can go beyond the [[Resources#Soft_Cap|resource soft cap]].&lt;br /&gt;
* Expeditions provide both HQ &amp;amp; ship experience.&lt;br /&gt;
&lt;br /&gt;
=Menu Functions=&lt;br /&gt;
* '''Expedition List''' - Displays all unlocked expeditions.&lt;br /&gt;
* '''Resources Yield''' - Displays the resources that can be earned from that expedition (''see [[#Ingame References|here]]'').&lt;br /&gt;
* '''Sample Composition''' - Displays a composition of ships' shadows that can work for the expedition (not always optimal).&lt;br /&gt;
* '''Resource Cost''' - Displays the vague fuel {{Fuel}} and ammo {{Ammo}} cost of the expedition (''see [[#Ingame References|here]]'').&lt;br /&gt;
* '''Confirm''' - Allows to select an expedition and brings up the fleet selection menu.&lt;br /&gt;
**An additional &amp;quot;[[Provisional Resupply]] button&amp;quot; can be added here.&lt;br /&gt;
* '''Begin Expedition''' - Allows to send the selected fleet on an expedition.&lt;br /&gt;
&lt;br /&gt;
=Unlocking Expeditions=&lt;br /&gt;
The Expedition menu is locked at the start. Quest {{Q|A4}} needs to complete to unlock it.&lt;br /&gt;
*Expeditions are unlocked by clearing previous expeditions.&lt;br /&gt;
*Some expeditions also require [[Sortie]] maps to be cleared&lt;br /&gt;
*Note that several expeditions are not available in the game yet, and will be introduced in future updates.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|exped&lt;br /&gt;
!requirement&lt;br /&gt;
!colspan=2|exped&lt;br /&gt;
!requirement&lt;br /&gt;
!colspan=2|exped&lt;br /&gt;
!requirement&lt;br /&gt;
!colspan=2|exped&lt;br /&gt;
!requirement&lt;br /&gt;
!colspan=2|exped&lt;br /&gt;
!requirement&lt;br /&gt;
!colspan=2|exped&lt;br /&gt;
!requirement&lt;br /&gt;
!exped&lt;br /&gt;
!requirement&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=14|W1&lt;br /&gt;
|'''01||clear quest {{Q|A4}}&lt;br /&gt;
!rowspan=14|W2&lt;br /&gt;
|'''09||clear 01&lt;br /&gt;
!rowspan=14|W3&lt;br /&gt;
|'''17||clear 01&lt;br /&gt;
!rowspan=14|W7&lt;br /&gt;
|'''41||clear B1 &amp;amp; [[2-4]]&lt;br /&gt;
!rowspan=14|W4&lt;br /&gt;
|'''25||clear 18&lt;br /&gt;
!rowspan=14|W5&lt;br /&gt;
|'''33*||clear 18&lt;br /&gt;
!rowspan=14|W6&lt;br /&gt;
|rowspan=14; colspan=2|''not available yet&lt;br /&gt;
|-&lt;br /&gt;
|'''02||clear 01&lt;br /&gt;
|'''10||clear 09&lt;br /&gt;
|'''18||clear 16 &amp;amp; 17&lt;br /&gt;
|style=color:blue|'''42||clear 41&lt;br /&gt;
|'''26||clear 25&lt;br /&gt;
|'''34*||clear 26&lt;br /&gt;
|-&lt;br /&gt;
|'''03||clear 01&lt;br /&gt;
|'''11||clear 10&lt;br /&gt;
|'''19||clear 18&lt;br /&gt;
|style=color:red|'''43||clear 42 each month&lt;br /&gt;
|'''27||clear 20&lt;br /&gt;
|'''35||clear 26&lt;br /&gt;
|-&lt;br /&gt;
|'''04||clear 02 &amp;amp; 03&lt;br /&gt;
|'''12||clear 10&lt;br /&gt;
|'''20||clear 19&lt;br /&gt;
|style=color:blue|'''44||clear 40 &amp;amp; 41 once &amp;amp; A4 each month&lt;br /&gt;
|'''28||clear 27&lt;br /&gt;
|'''36||clear 35&lt;br /&gt;
|-&lt;br /&gt;
|'''05||clear 02 &amp;amp; 03&lt;br /&gt;
|'''13||clear 10&lt;br /&gt;
|'''21||clear 17&lt;br /&gt;
|'''45||clear 32 &amp;amp; 41&lt;br /&gt;
|'''29||clear 28&lt;br /&gt;
|'''37||clear 36 &amp;amp; [[1-5]]&lt;br /&gt;
|-&lt;br /&gt;
|'''06||clear 04&lt;br /&gt;
|'''14||clear 11, 12, &amp;amp; 13&lt;br /&gt;
|'''22||clear 18&lt;br /&gt;
|style=color:red|'''46||clear D1&lt;br /&gt;
|'''30||clear 29 &amp;amp; [[1-5]]&lt;br /&gt;
|'''38||clear 37&lt;br /&gt;
|-&lt;br /&gt;
|'''07||clear 06&lt;br /&gt;
|'''15||clear 14&lt;br /&gt;
|'''23||clear 22 &amp;amp; [[1-5]]&lt;br /&gt;
|rowspan=8; colspan=2|''not available yet&lt;br /&gt;
|'''31||clear 29 &amp;amp; [[1-5]]&lt;br /&gt;
|'''39||clear 36 &amp;amp; [[1-5]]&lt;br /&gt;
|-&lt;br /&gt;
|'''08||clear 07&lt;br /&gt;
|'''16||clear 15&lt;br /&gt;
|'''24||clear 18 &amp;amp; 21&lt;br /&gt;
|'''32||clear 08&lt;br /&gt;
|'''40||clear 38&lt;br /&gt;
|-&lt;br /&gt;
|'''A1||clear 05&lt;br /&gt;
|'''B1||clear 10&lt;br /&gt;
|rowspan=6; colspan=2|''not available yet&lt;br /&gt;
|'''D1||clear 32&lt;br /&gt;
|style=color:red|'''E1||clear 40&lt;br /&gt;
|-&lt;br /&gt;
|'''A2||clear 08 &amp;amp; A1&lt;br /&gt;
|style=color:blue|'''B2||clear A3&lt;br /&gt;
|style=color:red|'''D2||clear D1&lt;br /&gt;
|style=color:red|'''E2||clear 38&lt;br /&gt;
|-&lt;br /&gt;
|'''A3||clear 24 &amp;amp; A2&lt;br /&gt;
|style=color:blue|'''B3||clear B2 each month&lt;br /&gt;
|style=color:red|'''D3||clear D2 each month&lt;br /&gt;
|rowspan=4; colspan=2|''not available yet&lt;br /&gt;
|-&lt;br /&gt;
|style=color:blue|'''A4||clear A3&lt;br /&gt;
|style=color:red|'''B4||clear B3 each month&lt;br /&gt;
|rowspan=3; colspan=2|''not available yet&lt;br /&gt;
|-&lt;br /&gt;
|style=color:red|'''A5||clear A4 &amp;amp; B3 both each month&lt;br /&gt;
|style=color:red|'''B5||clear A4 &amp;amp; B4 both each month&lt;br /&gt;
|-&lt;br /&gt;
|style=color:red|'''A6||clear A5 &amp;amp; B4 both each month&lt;br /&gt;
|style=color:red|'''B6||clear A4 &amp;amp; B4 both each month&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Performing Expeditions=&lt;br /&gt;
===Dispatching Fleets===&lt;br /&gt;
[[File:Expedition fleet.png|right|thumb|300px|Sending a fleet on expedition, with several drums &amp;amp; craft equiped.]]&lt;br /&gt;
[[File:Expedition page.png|right|thumb|300px|Expedition Page of World 5. The number 3 marker denotes the third fleet is on this expedition]]&lt;br /&gt;
&lt;br /&gt;
To dispatch fleets on an expedition:  &lt;br /&gt;
&lt;br /&gt;
# Select the expedition to do from the expedition menu.&lt;br /&gt;
# Click the '''Confirm (決定)''' button to bring up the fleet selection menu.&lt;br /&gt;
# Select the fleet to dispatch using the fleet icons at the top.&lt;br /&gt;
#* '''Remember that the first fleet cannot be dispatched.'''&lt;br /&gt;
# If the fleet is not fully resupplied, click on the '''&amp;quot;[[Provisional Resupply]]&amp;quot;''' button to do so.&lt;br /&gt;
#* Do note that aircraft capacity is not restored using this function.&lt;br /&gt;
# Click on '''Begin Expedition! (遠征開始！)''' to dispatch the fleet.&lt;br /&gt;
&lt;br /&gt;
;Important Notes&lt;br /&gt;
* Up to 3 fleets can be dispatched at once.&lt;br /&gt;
** They cannot be dispatched on the same expedition.&lt;br /&gt;
** Please see [[Composition#Menu_Functions|Composition]] on how to unlock more fleets.&lt;br /&gt;
* Every expedition has specific success conditions. Please [[#Reference_Tables|see below]] for details.&lt;br /&gt;
** Not meeting the conditions will cause the expedition to fail and not yield any resources.&lt;br /&gt;
** Fuel and ammunition costs will still be applied.&lt;br /&gt;
** Experience will still be gained but HQ experience will be reduced by 30%.&lt;br /&gt;
* Expeditions only count for quests '''if the quest is active when the fleet returns'''.&lt;br /&gt;
** Therefore the quest only needs to be activated when the expedition is nearing completion.&lt;br /&gt;
* Expeditions can be completed early by returning to the home screen when less than 1 minute remains on the timer.&lt;br /&gt;
* Expeditions cost 3 morale.&lt;br /&gt;
** Exceptions are [[Support_Expedition#Overview|Support Expeditions]].&lt;br /&gt;
* Damage state does not affect success or failure.&lt;br /&gt;
** '''{{Taiha}}''' flagships will render the fleet unable to be dispatched.&lt;br /&gt;
*When equipped, the number of {{Drum}} [[Drum Canister]]s, {{Landing Craft}} [[Landing Craft]], and {{Amphibious Tank}} [[Amphibious Vehicle]]s is displayed on each girl (up to 4 equipment per girl).&lt;br /&gt;
&lt;br /&gt;
===Recalling Expeditions===&lt;br /&gt;
[[File:Expedition_Recall.jpg|thumb|right|Only seen in an active expedition]]&lt;br /&gt;
It is possible to cancel the expedition by clicking the '''Cancel Expedition/Recall Order (遠征中止／帰還命令)''' button.&lt;br /&gt;
*This is useful When the wrong fleet is sent on an expedition or a fleet is sent to the wrong expedition.&lt;br /&gt;
&lt;br /&gt;
* Cancelled expeditions do not yield any resources or experience. &lt;br /&gt;
* They are counted as failures on the Admiral profile. &lt;br /&gt;
* A recall '''cannot be cancelled'''.&lt;br /&gt;
* Support expeditions '''cannot be recalled'''.&lt;br /&gt;
* Recalled fleets do not return immediately, the return time is calculated as:&lt;br /&gt;
{|style=&amp;quot;padding:10px; margin:20px; border:1px solid orange; border-radius:10px&amp;quot;&lt;br /&gt;
|valign=&amp;quot;center&amp;quot;|  &amp;lt;math&amp;gt;\text{T}_\text{Return}= \frac{ \text{min} ( \text{T}_\text{Remaining} \text{ ; } \text{T}_\text{Elapsed} ) }{3}&amp;lt;/math&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;With&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{T}&amp;lt;/math&amp;gt; in minutes.&lt;br /&gt;
&lt;br /&gt;
For example, a fleet is sent on expedition 01 (15 min), then after 6 minutes, it is recalled.&lt;br /&gt;
#The remaining time is 9 minutes.&lt;br /&gt;
#The elapsed time is 6 minutes.&lt;br /&gt;
#The smaller number of the two, 6 minutes elapsed time in this case, is divided by 3.&lt;br /&gt;
#The final recall time is 2 minutes.&lt;br /&gt;
&lt;br /&gt;
==Equipment Behaviours==&lt;br /&gt;
Equipment [[Stat]]s do not behave the same in expeditions as in regular battle. Notably, aircraft stats and [[Improvement]]s {{Star}} are charged.&lt;br /&gt;
&lt;br /&gt;
===Adjusted Aircraft Stats===&lt;br /&gt;
In expeditions, the [[Stat]]s of aircraft will be affected by the aircraft's stats themself, the aircraft's [[Proficiency]], and the aircraft count (slot size). &lt;br /&gt;
&lt;br /&gt;
Affected aircraft are:&lt;br /&gt;
*{{Dive Bomber}}/{{Night Dive Bomber}} [[Dive Bomber]]s,&lt;br /&gt;
*{{Torpedo Bomber}}/{{Night Torpedo Bomber}} [[Torpedo Bomber]]s,&lt;br /&gt;
*{{Seaplane}}/{{Night Recon}}/{{Night SPB}} [[Seaplane]]s,&lt;br /&gt;
*{{LFB}} [[Large Flying Boat]]s,&lt;br /&gt;
*{{Autogyro}} [[Rotorcraft]],&lt;br /&gt;
*{{Liaison}} [[Liaison Aircraft]].&lt;br /&gt;
&lt;br /&gt;
Since the adjusted stats for those aircraft are uncertain, it is not recommended to use them to bring the required stats to the fleet, as the real stat might be lower than the displayed one, missing the requirement.&lt;br /&gt;
&lt;br /&gt;
So far, it is known the following for stats:&lt;br /&gt;
*The Firepower {{Firepower}} stat is unaffected and works as usual.&lt;br /&gt;
*The adjusted ASW {{ASW}} stat is known, described ''[[#Adjusted ASW|below]]''.&lt;br /&gt;
*The adjusted LoS {{LOS}} stat seems to be affected by the aircraft count and proficiency.&lt;br /&gt;
*The stats given by aircraft [[Visible Bonus]]es seems to work as usual.&lt;br /&gt;
&lt;br /&gt;
====Adjusted ASW====&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Adjusted ASW Formulas&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Those formulas work for calculating the adjusted ASW for aircraft with [[Proficiency]] level of '''0'''&amp;lt;ref&amp;gt;https://twitter.com/Xe_UCH/status/1273838678201085953?s=20&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;padding:10px; margin:20px; border:1px solid orange; border-radius:10px&amp;quot;&lt;br /&gt;
|valign=&amp;quot;center&amp;quot;|  &amp;lt;math&amp;gt;\begin{cases}&lt;br /&gt;
\text{Plane}_\text{Count} = 0 &amp;amp;&lt;br /&gt;
\text{ASW}_\text{Adj} = 0&lt;br /&gt;
\\&lt;br /&gt;
\text{Plane}_\text{Count} = 1 &amp;amp;&lt;br /&gt;
\text{ASW}_\text{Adj} = \big\lfloor \text{ASW}_\text{Base} \times 0.65 \big\rfloor&lt;br /&gt;
\\&lt;br /&gt;
\text{Plane}_\text{Count} ⩾ 2 &amp;amp;&lt;br /&gt;
\text{ASW}_\text{Adj} = \big\lfloor \text{ASW}_\text{Base} \times \big( 0.65 + 0.1 \times \sqrt{ \text{Plane}_\text{Count} - 2} \big) \big\rfloor&lt;br /&gt;
\end{cases}&amp;lt;/math&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;With&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{ASW}_\text{Adj}&amp;lt;/math&amp;gt; the adjust '''ASW''' {{ASW}} stat of the aircraft,&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{ASW}_\text{Base}&amp;lt;/math&amp;gt; the base '''ASW''' {{ASW}} stat of the aircraft,&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Plane}_\text{Count}&amp;lt;/math&amp;gt; the count of aircraft in a given slot&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{Proficiency}&amp;lt;/math&amp;gt; the [[Proficiency]] of the aircraft.&lt;br /&gt;
**Proficiency's effect is unknown yet but not negligible for {{Double Chevron}} aircraft.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The result of this adjustment is an ASW {{ASW}} stat that can be up to '''+6''' points higher, and down to '''-5''' points lowers the displayed stat.&lt;br /&gt;
*The adjusted ASW for {{Double Chevron}} aircraft with 1 to 13 {{ASW}} in any slot size configuration is given in the following table (measured values&amp;lt;ref&amp;gt;https://docs.google.com/spreadsheets/d/1o-_-I8GXuJDkSGH0Dhjo7mVYx9Kpay2N2h9H3HMyO_E/edit#gid=2027912361&amp;lt;/ref&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=14| Adjust Expedition ASW For {{Double Chevron}} Aircraft&lt;br /&gt;
|-&lt;br /&gt;
! Plane Count \ Base ASW&lt;br /&gt;
! 1!! 2!! 3!! 4!! 5!! 6!! 7!! 8!! 9!! 10!! 11!! 12!! 13&lt;br /&gt;
|-&lt;br /&gt;
! 0&lt;br /&gt;
| colspan=13| 0&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 0|| 1|| 1|| 2|| 3|| 4|| 5|| 6|| 7|| 8|| ?|| ?|| 9&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 0|| 1|| 1|| 2|| 3|| 4|| 5|| 6|| 7|| 8|| ?|| ?|| 9&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 0|| 1|| 2|| 3|| 4|| 5|| 6|| 7|| 8|| 9|| ?|| ?|| 11&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 0|| 1|| 2|| 3|| 4|| 5|| 6|| 7|| 8|| 9|| ?|| ?|| 11&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 0|| 1|| 2|| 3|| 5|| 6|| 7|| 8|| 9|| 10|| ?|| ?|| 12&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 0|| 1|| 2|| 3|| 5|| 6|| 7|| 8|| 9|| 10|| ?|| ?|| 12&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 0|| 1|| 2|| 3|| 5|| 6|| 7|| 8|| 9|| 10|| ?|| ?|| 13&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 0|| 1|| 2|| 3|| 5|| 6|| 7|| 8|| 9|| 10|| ?|| ?|| 13&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 0|| 1|| 2|| 3|| 5|| 6|| 8|| 9|| 10|| 11|| ?|| ?|| 13&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 0|| 1|| 2|| 3|| 5|| 6|| 8|| 9|| 10|| 11|| ?|| ?|| 14&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 0|| 1|| 2|| 3|| 5|| 6|| 8|| 9|| 10|| 11|| ?|| ?|| 14&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 0|| 1|| 2|| 3|| 5|| 6|| 8|| 9|| 10|| 11|| ?|| ?|| 14&lt;br /&gt;
|-|&lt;br /&gt;
! 13&lt;br /&gt;
| 0|| 1|| 2|| 3|| 6|| 7|| 8|| 9|| 10|| 11|| ?|| ?|| 14&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 0|| 1|| 2|| 3|| 6|| 7|| 9|| 10|| 11|| 12|| ?|| ?|| 15&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 1|| 2|| 3|| 4|| 6|| 7|| 9|| 10|| 11|| 12|| ?|| ?|| 15&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 1|| 2|| 3|| 4|| 6|| 7|| 9|| 10|| 11|| 12|| ?|| ?|| 15&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 1|| 2|| 3|| 4|| 6|| 7|| 9|| 10|| 11|| 12|| ?|| ?|| 15&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 1|| 2|| 3|| 4|| 6|| 7|| 9|| 10|| 11|| 12|| ?|| ?|| 15&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 1|| 2|| 3|| 4|| 6|| 7|| 9|| 10|| 11|| 12|| ?|| ?|| 16&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 1|| 2|| 3|| 4|| 6|| 7|| 9|| 10|| 11|| 12|| ?|| ?|| 16&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 1|| 2|| 3|| 4|| 6|| 7|| 9|| 10|| 12|| 13|| ?|| ?|| 16&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 1|| 2|| 3|| 4|| 6|| 7|| 9|| 11|| 12|| 13|| ?|| ?|| 16&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 1|| 2|| 3|| 4|| 6|| 7|| 10|| 11|| 12|| 13|| ?|| ?|| 16&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| ?|| ?|| 16&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| -|| -|| 17&lt;br /&gt;
|-&lt;br /&gt;
! 26&lt;br /&gt;
| 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| -|| -|| 17&lt;br /&gt;
|-&lt;br /&gt;
! 27&lt;br /&gt;
| 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| -|| -|| 17&lt;br /&gt;
|-&lt;br /&gt;
! 28&lt;br /&gt;
| 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| -|| -|| 17&lt;br /&gt;
|-&lt;br /&gt;
! 29&lt;br /&gt;
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 12|| 14|| -|| -|| 17&lt;br /&gt;
|-&lt;br /&gt;
! 30&lt;br /&gt;
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 13|| 14|| -|| -|| 17&lt;br /&gt;
|-&lt;br /&gt;
! 31&lt;br /&gt;
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 13|| 14|| -|| -|| 17&lt;br /&gt;
|-&lt;br /&gt;
! 32&lt;br /&gt;
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 13|| 14|| -|| -|| 18&lt;br /&gt;
|-&lt;br /&gt;
! 33&lt;br /&gt;
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 12|| 13|| 14|| -|| -|| 18&lt;br /&gt;
|-&lt;br /&gt;
! 34&lt;br /&gt;
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 12|| 13|| 14|| -|| -|| 18&lt;br /&gt;
|-&lt;br /&gt;
! 35&lt;br /&gt;
| 1|| 2|| 3|| 4|| 7|| 8|| 11|| 12|| 13|| 14|| -|| -|| 18&lt;br /&gt;
|-&lt;br /&gt;
! 36&lt;br /&gt;
| 1|| 2|| 3|| 4|| 7|| 8|| 11|| 12|| 13|| 14|| -|| -|| 18&lt;br /&gt;
|-&lt;br /&gt;
! 37&lt;br /&gt;
| 1|| 2|| 3|| 4|| 7|| 8|| 11|| 12|| 13|| 15|| -|| -|| 18&lt;br /&gt;
|-&lt;br /&gt;
! 38&lt;br /&gt;
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 13|| 15|| -|| -|| 18&lt;br /&gt;
|-&lt;br /&gt;
! 39&lt;br /&gt;
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 13|| 15|| -|| -|| 18&lt;br /&gt;
|-&lt;br /&gt;
! 40&lt;br /&gt;
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 14|| 15|| -|| -|| 19&lt;br /&gt;
|-&lt;br /&gt;
! 41&lt;br /&gt;
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 14|| 15|| -|| -|| 19&lt;br /&gt;
|-&lt;br /&gt;
! 42&lt;br /&gt;
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 14|| 15|| -|| -|| 19&lt;br /&gt;
|-&lt;br /&gt;
! 43&lt;br /&gt;
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 13|| 14|| 15|| -|| -|| 19&lt;br /&gt;
|-&lt;br /&gt;
! 44&lt;br /&gt;
| 1|| 2|| 3|| 5|| 8|| 9|| 11|| 13|| 14|| 15|| -|| -|| 19&lt;br /&gt;
|-&lt;br /&gt;
! 45&lt;br /&gt;
| 1|| 2|| 3|| 5|| 8|| 9|| 11|| 13|| 14|| 15|| -|| -|| 19&lt;br /&gt;
|-&lt;br /&gt;
! 46&lt;br /&gt;
| 1|| 2|| 3|| 5|| 8|| 9|| 11|| 13|| 14|| 15|| -|| -|| 19&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Adjusted Improvement===&lt;br /&gt;
In expeditions, [[Improvement]]s {{Star}} are globally simplified&amp;lt;ref&amp;gt;https://gyazo.com/b0c0a5451d5ca31c12c33e5e41879699&amp;lt;/ref&amp;gt;. So far they are all &amp;quot;[[Improvement#Square Rooted Bonus|Square Rooted]]&amp;quot;, being:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!colspan=5|Improvement Effects&lt;br /&gt;
|-&lt;br /&gt;
!Equipment Type&lt;br /&gt;
!Firepower&lt;br /&gt;
!AA&lt;br /&gt;
!ASW&lt;br /&gt;
!LoS&lt;br /&gt;
|-&lt;br /&gt;
| ([[Very Large Caliber Main Gun|Very]]) [[Large Caliber Main Gun|Large Guns]]&amp;lt;br&amp;gt;{{Large Gun}}&lt;br /&gt;
| 1|| -|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Caliber Main Gun|Medium Guns]] (Red)&amp;lt;br&amp;gt;{{Med Gun}}&lt;br /&gt;
| 1|| -|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Caliber Main Gun|Small Guns]] (Red)&amp;lt;br&amp;gt;{{Light Gun}}&lt;br /&gt;
| 0.5|| -|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Secondary Gun]]s&amp;lt;br&amp;gt;{{YellowGun}}&lt;br /&gt;
| 0.5|| -|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[High-Angle Gun]]s&amp;lt;br&amp;gt;(any type, in addition to above bonuses)&amp;lt;br&amp;gt;{{HA Gun}}&lt;br /&gt;
| -|| 1|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[AA Gun]]s&amp;lt;br&amp;gt;{{AA Gun}}&lt;br /&gt;
| 0.5|| 1|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Radar]]&amp;lt;br&amp;gt;{{Small Radar}}&lt;br /&gt;
| 0.5|| -|| -|| 1&lt;br /&gt;
|-&lt;br /&gt;
| ([[Very Large Radar|Very]]) [[Large Radar]]&amp;lt;br&amp;gt;{{Large Radar}}&lt;br /&gt;
| 1|| -|| -|| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Depth Charge]]s&amp;lt;br&amp;gt;{{Depth Charge}}&lt;br /&gt;
| -|| -|| 1|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonar]]s&amp;lt;br&amp;gt;{{Sonar}}&lt;br /&gt;
| -|| -|| 1|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[AP Shell]]s&amp;lt;br&amp;gt;{{AP Shell}}&lt;br /&gt;
| 0.5|| -|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[AA Shell]]s&amp;lt;br&amp;gt;{{AA Shell}}&lt;br /&gt;
| -|| -|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Landing Craft]] &amp;amp; [[Amphibious Vehicle]]s&amp;lt;br&amp;gt;{{Landing Craft}}{{Amphibious Tank}}&lt;br /&gt;
| -|| -|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Anti-Ground Rocket]]s&amp;lt;br&amp;gt;{{Anti-Ground Rocket}}&lt;br /&gt;
| -|| -|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Searchlights]]&amp;lt;br&amp;gt;{{Searchlight}}&lt;br /&gt;
| -|| -|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[SPR]]&amp;lt;br&amp;gt;{{SPR}}&lt;br /&gt;
| -|| -||rowspan=6|0&amp;lt;ref&amp;gt;0~4★&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;0.5&amp;lt;ref&amp;gt;4~5★&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;1&amp;lt;ref&amp;gt;5+★&amp;lt;/ref&amp;gt;|| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[SPR]]&amp;lt;br&amp;gt;{{SPR}}&lt;br /&gt;
| -|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Dive Bomber]]s&amp;lt;br&amp;gt;{{Dive Bomber}}&lt;br /&gt;
| -|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Torpedo Bomber]]s&amp;lt;br&amp;gt;{{Torpedo Bomber}}&lt;br /&gt;
| -|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Rotorcraft]]&amp;lt;br&amp;gt;{{Autogyro}}&lt;br /&gt;
| -|| -|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Liaison Aircraft]]&amp;lt;br&amp;gt;{{Liaison}}&lt;br /&gt;
| -|| -|| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
;Notes&lt;br /&gt;
*All other equipment type improvements are unknown for expeditions.&lt;br /&gt;
*ASW for aircraft is uncertain as it is likely affected by the [[#Adjusted ASW]].&lt;br /&gt;
&lt;br /&gt;
=Success Conditions=&lt;br /&gt;
===Normal Success===&lt;br /&gt;
Meeting the requirements for the expeditions as [[#Reference Tables|detailed below]] will normally result in a '''Normal Success (成功)'''. Failing to meet the requirements will result in a '''Failure (失敗)'''. Please check the fleets against the following checklist to ensure success.&lt;br /&gt;
&lt;br /&gt;
Normal success is notably affected by:&lt;br /&gt;
* '''Supply status''': Fleets should be fully '''[[Supply (Mechanic)|resupplied]]''' before being dispatched. Fleets not at full supplies will fail, even if their remaining supplies would cover the expedition cost.&lt;br /&gt;
* '''Flagship level''': The flagship must have a level greater or equal to the required flagship level of the expedition.&lt;br /&gt;
* '''Fleet level''': Certain expeditions also have a '''sum total of fleet level''' requirement that must be met.&lt;br /&gt;
* '''Composition''': Certain expeditions require certain ship types and/or certain numbers of ships to be dispatched.&lt;br /&gt;
* '''Drum Canisters''': Certain expeditions require a certain number of [[Drum Canister]]s to be equipped by the fleet.&lt;br /&gt;
* '''Stats''': Certain expeditions have certain '''sum total of fleet [[Stats]]''' requirements that must be met. Required stats can be firepower {{Firepower}}, ASW {{ASW}}, Line of Sight {{LOS}}, or Anti-Air {{AA}}.&lt;br /&gt;
&lt;br /&gt;
===Great Success===&lt;br /&gt;
[[File:Greatsuccess.jpg|center|500px|Great Success]]&lt;br /&gt;
&lt;br /&gt;
A '''Great Success (GS) (大成功)''' provides 50% more resources, twice the HQ experience, four times the ship girl experience, and the great success reward item (if applicable). In addition to meeting [[#Normal Success|Normal Success]] conditions, conditions for GS in expeditions are split into 3 types:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Expedition Type&lt;br /&gt;
!GS Conditions&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:black;background-color:yellow&amp;quot;|Type I&amp;lt;br&amp;gt;&amp;quot;Sparkle type&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;padding:10px; margin:20px; border:1px solid orange; border-radius:10px&amp;quot;&lt;br /&gt;
|valign=&amp;quot;center&amp;quot;|  &amp;lt;math&amp;gt;\text{GS}_\text{%} = ( 15 \times \text{N}_\text{Spark} + 21 ) \times \text{Mod}_\text{Sp}&amp;lt;/math&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
;With&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{N}_\text{Spark}&amp;lt;/math&amp;gt; the number of &amp;quot;[[sparkle]]d&amp;quot; ships.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{Sp}&amp;lt;/math&amp;gt; the sparkling check, being:&lt;br /&gt;
**'''1''' if all ships in the fleet are sparkled,&lt;br /&gt;
**'''0''' if any ship in the fleet is unsparkled.&lt;br /&gt;
&lt;br /&gt;
|In a fleet, every ship must be sparkled to get a GS.&lt;br /&gt;
*If any ship is unsparkled, the GS rate drops to 0%,&lt;br /&gt;
*If the fleet has less than 6 ships, each empty slot will just decrease the GS rate accordingly.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:black;background-color:lightgray&amp;quot;|Type II&amp;lt;br&amp;gt;&amp;quot;Drum type&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;padding:10px; margin:20px; border:1px solid orange; border-radius:10px&amp;quot;&lt;br /&gt;
|valign=&amp;quot;center&amp;quot;|  &amp;lt;math&amp;gt;\text{GS}_\text{%} = 15 \times \text{N}_\text{Spark} + \text{Mod}_\text{Drum}&amp;lt;/math&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
;With&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{N}_\text{Spark}&amp;lt;/math&amp;gt; the number of &amp;quot;[[sparkle]]d&amp;quot; ships.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{Drum}&amp;lt;/math&amp;gt; the &amp;quot;over drum&amp;quot; constant described below, being:&lt;br /&gt;
**'''6''' if the fleet is not &amp;quot;over drum&amp;quot;,&lt;br /&gt;
**'''41''' if the fleet is &amp;quot;over drum&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=4|Drum requirements&lt;br /&gt;
|-&lt;br /&gt;
!Exped!!Drums carriers!!Drums required!!Over Drum &lt;br /&gt;
|-&lt;br /&gt;
!21&lt;br /&gt;
|3||3||4&lt;br /&gt;
|-&lt;br /&gt;
!24&lt;br /&gt;
|1||0||2&lt;br /&gt;
|-&lt;br /&gt;
!37&lt;br /&gt;
|3||4||5&lt;br /&gt;
|-&lt;br /&gt;
!38&lt;br /&gt;
|4||8||10&lt;br /&gt;
|-&lt;br /&gt;
!40&lt;br /&gt;
|1||0||4&lt;br /&gt;
|-&lt;br /&gt;
!44&lt;br /&gt;
|3||6||8&lt;br /&gt;
|-&lt;br /&gt;
!E2&lt;br /&gt;
|3||4||6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|All &amp;quot;drum expeditions&amp;quot; follow this rule, as well as 24 and 40.&lt;br /&gt;
*&amp;quot;Drum expeditions&amp;quot; require a certain amount of {{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}} to meet the success requirement.&lt;br /&gt;
*Adding enough Drums will &amp;quot;over drum&amp;quot; the expedition, being needed for GS.&lt;br /&gt;
*When &amp;quot;over drum&amp;quot;, only 4 sparkled ships are enough to reach 100% GS rate.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:black;background-color:cyan&amp;quot;|Type III&amp;lt;br&amp;gt;&amp;quot;Level type&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;padding:10px; margin:20px; border:1px solid orange; border-radius:10px&amp;quot;&lt;br /&gt;
|valign=&amp;quot;center&amp;quot;|  &amp;lt;math&amp;gt;\text{GS}_\text{%} = 15 \times \text{N}_\text{Spark} + 16 + \sqrt{\text{Lv}_\text{Flag}} + \frac{\text{Lv}_\text{Flag}}{10}&amp;lt;/math&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
;With&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{N}_\text{Spark}&amp;lt;/math&amp;gt; the number of &amp;quot;[[sparkle]]d&amp;quot; ships.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Lv}_\text{Flag}&amp;lt;/math&amp;gt; the level of the flagship.&lt;br /&gt;
|Greatly depends on the flagship level, the GS rate is for example:&lt;br /&gt;
*47.4 % if flagship Lv = 180 &amp;amp; 0 ship sparkled,&lt;br /&gt;
*100 % if flagship Lv ≥ 128 &amp;amp; 4 ships are sparkled,&lt;br /&gt;
*100 % if flagship Lv ≥ 33+ &amp;amp; 5 ships are sparkled,&lt;br /&gt;
*100 % if flagship Lv ≤ 32- &amp;amp; all ships are sparkled (''about the same condition as Type I'')&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!World 1!!World 2!!World 3!!World 7!!World 4!!World 5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|9&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|17&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|41&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|25&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|18&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|42&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|26&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|11&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|19&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|43&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|27&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|35&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|4&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|12&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;color:black;background-color:lightgray&amp;quot;|44&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|28&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|5&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|13&lt;br /&gt;
|style=&amp;quot;color:black;background-color:lightgray&amp;quot;|21&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|45&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|29&lt;br /&gt;
|style=&amp;quot;color:black;background-color:lightgray&amp;quot;|37&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|6&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|14&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|22&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|46&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;color:black;background-color:lightgray&amp;quot;|38&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|7&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|23&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|31&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|39&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|8&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|16&lt;br /&gt;
|style=&amp;quot;color:black;background-color:lightgray&amp;quot;|24&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|32&lt;br /&gt;
|style=&amp;quot;color:black;background-color:lightgray&amp;quot;|40&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|A1&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|B1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|D1&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|E1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|A2&lt;br /&gt;
|style=&amp;quot;color:black;background-color:yellow&amp;quot;|B2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|D2&lt;br /&gt;
|style=&amp;quot;color:black;background-color:lightgray&amp;quot;|E2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|A3&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|B3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|D3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|A4&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|B4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|A5&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|B5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|A6&lt;br /&gt;
|style=&amp;quot;color:black;background-color:cyan&amp;quot;|B6&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Expedition Rewards=&lt;br /&gt;
Expeditions will always yield primary resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}) upon success. Secondary rewards are not guaranteed.&lt;br /&gt;
[[File:Expedition_Secondary_Reward.jpg|border|frame|right|Expedition 12 gives medium box (left) and development material (right)]]&lt;br /&gt;
* Items listed on the left always have a 50% chance of being obtained regardless of normal or great success.&lt;br /&gt;
* Items listed on the right are guaranteed on a great success and have a very low chance on a normal success.&lt;br /&gt;
&lt;br /&gt;
See below for a summary:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; width:700px&amp;quot;&lt;br /&gt;
! rowspan=2|Result&lt;br /&gt;
! rowspan=2|Resources&lt;br /&gt;
! colspan=2|Experience&lt;br /&gt;
! colspan=2|Rewards&lt;br /&gt;
|-&lt;br /&gt;
! HQ XP&lt;br /&gt;
! Ship XP&lt;br /&gt;
! Left&lt;br /&gt;
! Right&lt;br /&gt;
|-&lt;br /&gt;
|Recall&lt;br /&gt;
|rowspan=2| None&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
|rowspan=2| None&lt;br /&gt;
|rowspan=3| None&lt;br /&gt;
|-&lt;br /&gt;
| Failure&lt;br /&gt;
| x0.3&lt;br /&gt;
| x1 or x2 (50% chance)&lt;br /&gt;
|-&lt;br /&gt;
| Normal Success&lt;br /&gt;
| x1&lt;br /&gt;
| x1&lt;br /&gt;
| x1 or x2 (50% chance)&lt;br /&gt;
| rowspan=2| 50%&lt;br /&gt;
|-&lt;br /&gt;
| Great Success&lt;br /&gt;
| x1.5&lt;br /&gt;
| x2&lt;br /&gt;
| x2 or x4 (50% chance)&lt;br /&gt;
| Guaranteed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Flagships get 1.5x exp modifier as per usual,&lt;br /&gt;
* If the right reward can give more than 1 item, it will be a random quantity between 1 and its maximum possible (e.g. if the right reward is 3 buckets, it can be 1-3 buckets randomly),&lt;br /&gt;
* As of Phase 2 rewards are not ordered in Left/Right format, and the terminology is kept only for reference to expedition tables within the wiki.&lt;br /&gt;
* The game uses its own &amp;quot;dot system&amp;quot; to display gain information, being basically meaningless (''see [[#Ingame References|here]]'').&lt;br /&gt;
&lt;br /&gt;
==Expedition Gain Formula==&lt;br /&gt;
The primary resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}) rewarded by expedition is summarized by the following formula:&lt;br /&gt;
{{Formula&lt;br /&gt;
|Title=Expedition Gain Formula&lt;br /&gt;
|Math=\text{Gain}_\text{Total} = \big\lfloor \text{Gain}_\text{Base} \times \text{Mod}_\text{GS} \times &lt;br /&gt;
 \Big( 1 + \text{MIN} \Big[ \sum^{ \text{All Craft} } \text{Mod}_\text{DLC}  ; 0.2 \Big] \times ( 1 + \frac{\text{Avg}_\bigstar}{100} ) \Big)&lt;br /&gt;
 \big\rfloor &lt;br /&gt;
+ \big\lfloor \text{Gain}_\text{Base} \times \text{Mod}_\text{GS} \times \text{Mod}_\text{Toku DLC} \big\rfloor&lt;br /&gt;
|Var=&amp;lt;math&amp;gt;\text{Gain}_\text{Base}&amp;lt;/math&amp;gt; the base gain of the expedition given in the tables below.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{GS}&amp;lt;/math&amp;gt; being '''1.5''' if it is a {{TextGlow|'''&amp;quot;Great Success&amp;quot; (GS) (大成功)'''|black|text-colour=gold|glow-size=1px}} and '''1''' otherwise.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{DLC}&amp;lt;/math&amp;gt; the bonus given by [[Landing Equipment]]s:&lt;br /&gt;
&lt;br /&gt;
{{{!}}class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; width:700px&amp;quot;&lt;br /&gt;
!colspan=3{{!}}[[Landing Equipment]] Bonus&lt;br /&gt;
{{!}}-&lt;br /&gt;
! width=10%{{!}}Type&lt;br /&gt;
! width=40%{{!}}Name&lt;br /&gt;
! &amp;lt;math&amp;gt;\text{Mod}_\text{DLC}&amp;lt;/math&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Ship&lt;br /&gt;
! {{ShipLink|Kinu/Kai Ni}}&lt;br /&gt;
{{!}} rowspan=2{{!}} 0.05&lt;br /&gt;
{{!}}-&lt;br /&gt;
! {{Landing Craft}}{{Amphibious Tank}}&lt;br /&gt;
! {{EquipmentLink|Daihatsu Landing Craft}}&amp;lt;br&amp;gt;{{EquipmentLink|Toku Daihatsu Landing Craft}}&amp;lt;br&amp;gt;{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Tank Kai}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
! {{Amphibious Tank}}&lt;br /&gt;
! {{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu Tank}}&lt;br /&gt;
{{!}} 0.04&lt;br /&gt;
{{!}}-&lt;br /&gt;
! rowspan=2{{!}} {{Landing Craft}}&lt;br /&gt;
! {{EquipmentLink|Armed Daihatsu}}&lt;br /&gt;
{{!}} 0.03&lt;br /&gt;
{{!}}-&lt;br /&gt;
! {{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank &amp;amp; Landing Force)|text=DLC + T89 Tank}}&amp;lt;br&amp;gt;{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}&amp;lt;br&amp;gt;{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}&amp;lt;br&amp;gt;{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}&lt;br /&gt;
{{!}} 0.02&lt;br /&gt;
{{!}}-&lt;br /&gt;
! {{Amphibious Tank}}&lt;br /&gt;
! {{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}}&lt;br /&gt;
{{!}} 0.01&lt;br /&gt;
{{!}}-&lt;br /&gt;
!{{Landing Craft}}&lt;br /&gt;
!{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}&amp;lt;br&amp;gt;{{EquipmentLink|M4A1 DD}}&amp;lt;br&amp;gt;{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}&amp;lt;br&amp;gt;{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}&amp;lt;br&amp;gt;{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}&amp;lt;br&amp;gt;{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J|text=Toku DLC + Panzer III J}}&lt;br /&gt;
{{!}} rowspan=2{{!}} 0&lt;br /&gt;
{{!}}-&lt;br /&gt;
! {{Drum}}&lt;br /&gt;
! {{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Avg}_\bigstar&amp;lt;/math&amp;gt; the average number of {{star}} on &amp;quot;Landing Equipment&amp;quot;.&lt;br /&gt;
** Landing Craft with a &amp;lt;math&amp;gt;\text{Mod}_\text{DLC}&amp;lt;/math&amp;gt; of '''0''' are not counted.&lt;br /&gt;
** Note that [[Kinu Kai Ni]] does '''not''' affect the &amp;lt;math&amp;gt;\text{Avg}_\bigstar&amp;lt;/math&amp;gt;.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{Toku DLC}&amp;lt;/math&amp;gt; the bonus based on the number of {{EquipmentLink|Toku Daihatsu Landing Craft}} in the fleet, as per follows:&lt;br /&gt;
**The number of {{EquipmentLink|Daihatsu Landing Craft}} can further affect this bonus.&lt;br /&gt;
 &lt;br /&gt;
{{{!}}class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; width:700px&amp;quot;&lt;br /&gt;
!colspan=6{{!}}&amp;lt;math&amp;gt;\text{Mod}_\text{Toku DLC}&amp;lt;/math&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! width=20%{{!}}&lt;br /&gt;
! 0 DLC!! 1 DLC!! 2 DLC!! 3 DLC!! 4+ DLC&lt;br /&gt;
{{!}}-&lt;br /&gt;
! 1 Toku DLC&lt;br /&gt;
{{!}} colspan=5{{!}} 0.02&lt;br /&gt;
{{!}}-&lt;br /&gt;
! 2 Toku DLC&lt;br /&gt;
{{!}} colspan=5{{!}} 0.04&lt;br /&gt;
{{!}}-&lt;br /&gt;
! 3 Toku DLC&lt;br /&gt;
{{!}}colspan=2{{!}} 0.05{{!}}{{!}} 0.052{{!}}{{!}}colspan=2{{!}} 0.054&lt;br /&gt;
{{!}}-&lt;br /&gt;
! 4+ Toku DLC&lt;br /&gt;
{{!}} 0.054{{!}}{{!}} 0.056{{!}}{{!}} 0.058{{!}}{{!}} 0.059{{!}}{{!}} 0.06&lt;br /&gt;
{{!}}}&lt;br /&gt;
|Notes=At best, &amp;lt;math&amp;gt;\text{Gain}_\text{Total} = \text{Gain}_\text{Base} \times 1.92&amp;lt;/math&amp;gt;&lt;br /&gt;
*To reach this bonus: &lt;br /&gt;
**This must be a great success,&lt;br /&gt;
**The fleet must carry 4 [[Toku Daihatsu Landing Craft|Toku DLC]] and 4 [[DLC]], with all 8 craft at {{MaxStar}},&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Equipment Modifiers Summary===&lt;br /&gt;
Some equipment and ship will boost the primary resource gain of the expedition. All landing craft bonuses are '''multiplicative''' with the great success bonus.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; width:700px&amp;quot;&lt;br /&gt;
! width=40%|Bonus Category&lt;br /&gt;
! width=20%|Cap&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
! Landing Equipment Bonus&amp;lt;ref&amp;gt;Includes [[Kinu Kai Ni]] as 1 [[DLC]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| Up to +20%&lt;br /&gt;
| Refer to formula&lt;br /&gt;
|-&lt;br /&gt;
! {{Star}} Improvement Bonus&lt;br /&gt;
| Up to +2%&lt;br /&gt;
| '''Average''' [[Improvement]] of all craft in the fleet, divided by 100&lt;br /&gt;
|-&lt;br /&gt;
! Toku Daihatsu Bonus&lt;br /&gt;
| Up to +6%&lt;br /&gt;
| Refer to formula&lt;br /&gt;
|-&lt;br /&gt;
! Total Possible Cap&lt;br /&gt;
| +28%&lt;br /&gt;
| +92% with GS&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Expedition 32 Experience Formula==&lt;br /&gt;
Unlike other expeditions, expedition 32 '''ship experience''' gain varies with the following formula:&lt;br /&gt;
{{Formula&lt;br /&gt;
|Title= Expedition 32 XP Forumla&lt;br /&gt;
|Math=\text{Exp} = \big[ ( 900 \times \text{Mod}_\text{GS} \times \text{Mod}_\text{FS} \times \text{Mod}_\text{rand} ) + \text{Mod}_\text{escort} \big] \times \text{Mod}_\text{lv}&lt;br /&gt;
|Var=&amp;lt;math&amp;gt;\text{Mod}_\text{GS}&amp;lt;/math&amp;gt; being '''2''' if the expedition is a '''Great Success''', otherwise '''1'''.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{FS}&amp;lt;/math&amp;gt; being '''1.5''' for the flagship, otherwise '''1'''.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{rand}&amp;lt;/math&amp;gt; have a 50% chance of either being '''1''' or '''2'''.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{escort} = \text{LV}_\text{FS} + 10 \times \sqrt{\text{LV}_\text{FS}}&amp;lt;/math&amp;gt; round down to the tens.&lt;br /&gt;
**It is '''0''' for the flagship.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{LV}_\text{FS}&amp;lt;/math&amp;gt; flagship's level.&lt;br /&gt;
*&amp;lt;math&amp;gt;\text{Mod}_\text{lv}&amp;lt;/math&amp;gt; the &amp;quot;level correction&amp;quot; of the ship, described below:&lt;br /&gt;
{{{!}}class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!colspan=2{{!}}&amp;lt;math&amp;gt;\text{Mod}_\text{lv}&amp;lt;/math&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
!Level!!Modifier&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}1-9{{!}}{{!}}1.50&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}10-19{{!}}{{!}}1.25&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}20-29{{!}}{{!}}1.1&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}30-69{{!}}{{!}}1&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}70+{{!}}{{!}}0.9&lt;br /&gt;
{{!}}}&lt;br /&gt;
|Notes=The flagship for this expedition must be a [[Training Cruiser]] (CT).&lt;br /&gt;
**2 DD are also required to clear it.&lt;br /&gt;
*Up to 3 other ships of any type can be brought alongside them.&lt;br /&gt;
*Unlike other expeditions, this expeditions used for [[Leveling]] and not resource gain.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Expedition Subtypes=&lt;br /&gt;
===Support Expeditions===&lt;br /&gt;
Support expeditions are available in [[World 5]] and [[events]]. &lt;br /&gt;
*Fleets can be dispatched to assist the fleet during sorties in those areas. &lt;br /&gt;
*Please see [[Support Expedition]] for more details on what they are and how they work.&lt;br /&gt;
&lt;br /&gt;
===Monthly Expeditions===&lt;br /&gt;
These expeditions can only be completed once per month. They reset '''on the 15th of every month at 12 h JST'''. &lt;br /&gt;
&lt;br /&gt;
* They are marked with &amp;quot;Expedition Complete&amp;quot; once they are done for the month.&lt;br /&gt;
** Failures do not count as completion.&lt;br /&gt;
* Some monthlies require other monthlies to be unlocked and so are locked at reset.&lt;br /&gt;
**See [[Expeditions#Unlocking_Expeditions|Unlocking Expeditions]].&lt;br /&gt;
* These expeditions reward great quantities of resources and consumables.&lt;br /&gt;
** They are the only expeditions rewarding improvement materials {{IM}} and [[Irako]].&lt;br /&gt;
* It is not possible to dispatch a fleet on these expeditions if the completion timer would overlap with the reset for that month. E.g. 42 will be locked at 4 h JST.&lt;br /&gt;
&lt;br /&gt;
====Combat Expeditions====&lt;br /&gt;
Combat expeditions are a subtype of monthlies, where the fleets can return damaged. These expeditions are further divided into Type I and Type II.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; width:600px&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! Type I&lt;br /&gt;
! Type II&lt;br /&gt;
|-&lt;br /&gt;
! Mark on the name&lt;br /&gt;
| Small explosion&lt;br /&gt;
| Large explosion&lt;br /&gt;
|-&lt;br /&gt;
! Chance of ships&amp;lt;br&amp;gt;returning damaged&lt;br /&gt;
| Low&lt;br /&gt;
| High &lt;br /&gt;
|-&lt;br /&gt;
! Greatest damage inflicted&lt;br /&gt;
| '''{{Chuuha}}'''&lt;br /&gt;
| '''{{Taiha}}'''&lt;br /&gt;
|-&lt;br /&gt;
! Expeditions&lt;br /&gt;
| A5, B4, 43, D2&lt;br /&gt;
| A6, B5, B6, 46, D3, E1, E2&lt;br /&gt;
|}&lt;br /&gt;
*In some Combat Expeditions, the last ship or last 2 ships of the fleet are spared all of the time.&lt;br /&gt;
*Using {{TextGlow|'''217%'''|black|text-colour=lime|glow-size=2px}} of the base stats required by a Type II Combat Expedition will '''prevent ships returning damaged''' [https://twitter.com/CC_jabberwock/status/1381532727170637827].&lt;br /&gt;
&lt;br /&gt;
=Reference Tables=&lt;br /&gt;
===Legends===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!colspan=2 style=&amp;quot;font-size:120%&amp;quot;|About Total Yield&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;20%&amp;quot; |HQ&lt;br /&gt;
|Admiral experience gained from the expedition.&lt;br /&gt;
|-&lt;br /&gt;
!Ship&lt;br /&gt;
|Ship experience gained from the expedition.&lt;br /&gt;
|-&lt;br /&gt;
!{{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}&lt;br /&gt;
|Base resources gain from expedition (at 100% ratio).&lt;br /&gt;
|-&lt;br /&gt;
!Rewards&lt;br /&gt;
|The one on the left has a 50 % chance to be rewarded. The item on the right side is always given upon '''great success'''. The quantities in the table denote only the maximum, it's possible to get fewer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!colspan=2 style=&amp;quot;font-size:120%&amp;quot;|About Requirements&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Σ(Lv)&lt;br /&gt;
|Minimum total fleet level.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Flagship icon.png]]&lt;br /&gt;
|Minimum flagship level.&lt;br /&gt;
|-&lt;br /&gt;
!Minimum Fleet Size&lt;br /&gt;
|Required number of ships per type. XX denotes the minimum number of wild cards (any ship) necessary in addition to the specified ship types to reach a minimum number of ships in the fleet. For expeditions requiring less than 6 ships, extras may be added (e.g. to hit fleet-level requirements). See [[Glossary]] for more ship-type abbreviations.&lt;br /&gt;
|-&lt;br /&gt;
!{{Drum}}&lt;br /&gt;
|{{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} are required or/and affect great success.&lt;br /&gt;
|-&lt;br /&gt;
!{{Fuel}}{{Ammo}}&lt;br /&gt;
|Ammo and fuel consumption per ship, given in &amp;quot;supply bars&amp;quot;. Each ship has 10 bars when fully resupplied. The value for each bar varies from one ship to another.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===General Notes===&lt;br /&gt;
Unless precised otherwise, a ship type cannot be used as a substitute for another one.&lt;br /&gt;
&lt;br /&gt;
[[CVE|Escort Carriers]] (CVE) are CVL specialized in ASW. All CVE count as CVL.&lt;br /&gt;
&lt;br /&gt;
Equipment [[Stats]] behave differently in expeditions, especially [[#Adjusted Aircraft Stats|aircraft]] and [[#Adjusted Improvement|improvements]] {{Star}}.&lt;br /&gt;
*''See [[#Equipment Behaviours|above]] for more details.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!colspan=8 style=&amp;quot;font-size:120%&amp;quot;|Rates markers&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Resource &lt;br /&gt;
| HQ|| Ship||[[File:Fuel.png|30px]]||[[File:Ammunition.png|30px]]||[[File:Steel.png|30px]]||[[File:Bauxite.png|30px]]&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=3|Total&lt;br /&gt;
!Average&lt;br /&gt;
| 67.3|| 91.9|| 116.3|| 73|| 115.3|| 89.8&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|&amp;quot;Great&amp;quot;|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
| 100~129|| 120~199|| 200~399|| 100~299|| 200~299|| 150~249&lt;br /&gt;
|-&lt;br /&gt;
!{{color|red|'''&amp;quot;Outstanding&amp;quot;'''}}&lt;br /&gt;
| 130+|| 200+|| 400+|| 300+|| 300+|| 250+&lt;br /&gt;
|-&lt;br /&gt;
!colspan=8|&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=3|Hourly&lt;br /&gt;
!Average&lt;br /&gt;
| 21.7|| 31.4|| 31.1|| 32.5|| 21.0|| 15.8&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|&amp;quot;Great&amp;quot;|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
| 40-59|| 68.6~119|| 62.2~99|| 65~99|| 30~59|| 25~49&lt;br /&gt;
|-&lt;br /&gt;
!{{color|red|'''&amp;quot;Outstanding&amp;quot;'''}}&lt;br /&gt;
| 60+|| 120+|| 100+|| 100+|| 60+|| 50+&lt;br /&gt;
|}&lt;br /&gt;
*Calculated without counting the monthlies.&lt;br /&gt;
&lt;br /&gt;
===Ingame References===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|References=&lt;br /&gt;
Are listed here the ingame information regarding the &amp;quot;difficulty&amp;quot;, the &amp;quot;[[#Dot System|dot system]]&amp;quot;, and the &amp;quot;recommended fleet silhouettes&amp;quot;.&lt;br /&gt;
*All those info are almost meaningless and should be ignored.&lt;br /&gt;
&lt;br /&gt;
Ther game also displays the &amp;quot;consumption&amp;quot; of expeditions, using three levels:&lt;br /&gt;
*''None'' (なし), for when no ammo is consumed,&lt;br /&gt;
*''Little'' (少量), for the 20 % and 30 % consumption, &lt;br /&gt;
*''Normal'' (普通), for the 30+ % consumption.&lt;br /&gt;
&lt;br /&gt;
|-|Dot System=&lt;br /&gt;
On each expedition, the amount of resources earned is displayed with 0 to 4 dots, 0 meaning that the resource is not found on the expedition, and each additional dot approximately shows the resources generated with the following rule:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! !! 0 dot!! 1 dot!! 2 dots!! 3 dots!! 4 dots&lt;br /&gt;
|-&lt;br /&gt;
| resource range|| 0|| 1-240|| 240-480|| 500-650|| 750-2000&lt;br /&gt;
|}&lt;br /&gt;
*Those values do not take great success or the use of DLC or drums into account.&lt;br /&gt;
&lt;br /&gt;
In those cases, the limits of the ranges are inclusive, so for instance, an expedition giving 240 resources can have either 1 or 2 dots, for no apparent reason.&lt;br /&gt;
&lt;br /&gt;
Since this dot system is very approximate, the [[#Reference_Tables|Reference Tables]] may be referred to instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|World 1=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!rowspan=2|#&lt;br /&gt;
!rowspan=2|Dif&lt;br /&gt;
!colspan=4|Dots&lt;br /&gt;
!rowspan=2|Silhouettes&lt;br /&gt;
!colspan=2|Consumption&lt;br /&gt;
|-&lt;br /&gt;
!{{Fuel}}!!{{Steel}}!!{{Ammo}}!!{{Bauxite}}&lt;br /&gt;
!{{Fuel}}!!{{Ammo}}&lt;br /&gt;
|-&lt;br /&gt;
!01&lt;br /&gt;
|E&lt;br /&gt;
| || ||1||&lt;br /&gt;
|DD DD&lt;br /&gt;
|Little||None&lt;br /&gt;
|-&lt;br /&gt;
!02&lt;br /&gt;
|E&lt;br /&gt;
| ||1||1|| &lt;br /&gt;
|DD DD DD DD&lt;br /&gt;
|Normal||None&lt;br /&gt;
|-&lt;br /&gt;
!03&lt;br /&gt;
|D&lt;br /&gt;
|1||1||1|| &lt;br /&gt;
|DE DE DE&lt;br /&gt;
|Little||Little&lt;br /&gt;
|-&lt;br /&gt;
!04&lt;br /&gt;
|D&lt;br /&gt;
| || ||1|| &lt;br /&gt;
|CL DD DD&lt;br /&gt;
|Normal||None&lt;br /&gt;
|-&lt;br /&gt;
!05&lt;br /&gt;
|C&lt;br /&gt;
|1||1||1||1&lt;br /&gt;
|CL DD DD DD&lt;br /&gt;
|Normal||None&lt;br /&gt;
|-&lt;br /&gt;
!06&lt;br /&gt;
|C&lt;br /&gt;
| || || ||1&lt;br /&gt;
|DD DD DD DD&lt;br /&gt;
|Little||Little&lt;br /&gt;
|-&lt;br /&gt;
!07&lt;br /&gt;
|C&lt;br /&gt;
| ||1|| ||1&lt;br /&gt;
|BB CV CA CL DD DD&lt;br /&gt;
|Normal||None&lt;br /&gt;
|-&lt;br /&gt;
!08&lt;br /&gt;
|B&lt;br /&gt;
|1||1||1||1&lt;br /&gt;
|BB CV CA CL DD DD&lt;br /&gt;
|Normal||Little&lt;br /&gt;
|-&lt;br /&gt;
!A1&lt;br /&gt;
|D&lt;br /&gt;
|1|| ||1||&lt;br /&gt;
|DD DE DE DE&lt;br /&gt;
|Normal||None&lt;br /&gt;
|-&lt;br /&gt;
!A2&lt;br /&gt;
|C&lt;br /&gt;
|1|| ||1||1&lt;br /&gt;
|DE DE DE DE&lt;br /&gt;
|Normal||Little&lt;br /&gt;
|-&lt;br /&gt;
!A3&lt;br /&gt;
|B&lt;br /&gt;
|1||1|| ||1&lt;br /&gt;
|CV DE DE DE DE&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!A4&lt;br /&gt;
|S&lt;br /&gt;
|1|| ||1||1&lt;br /&gt;
|CV DD DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!A5&lt;br /&gt;
|S&lt;br /&gt;
| || ||2||1&lt;br /&gt;
|CL DD DD DE DE&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!A6&lt;br /&gt;
|S&lt;br /&gt;
|1||1||3||1&lt;br /&gt;
|CV CL DD DD DE DE&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|World 2=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!rowspan=2|#&lt;br /&gt;
!rowspan=2|Dif&lt;br /&gt;
!colspan=4|Dots&lt;br /&gt;
!rowspan=2|Silhouettes&lt;br /&gt;
!colspan=2|Consumption&lt;br /&gt;
|-&lt;br /&gt;
!{{Fuel}}!!{{Steel}}!!{{Ammo}}!!{{Bauxite}}&lt;br /&gt;
!{{Fuel}}!!{{Ammo}}&lt;br /&gt;
|-&lt;br /&gt;
!09&lt;br /&gt;
|C&lt;br /&gt;
|2|| || ||&lt;br /&gt;
|CV DE DE DE&lt;br /&gt;
|Normal||None&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|C&lt;br /&gt;
| || ||1||1&lt;br /&gt;
|CL CL DD&lt;br /&gt;
|Little||None&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
|B&lt;br /&gt;
| || || ||2&lt;br /&gt;
|DD DD DE DE&lt;br /&gt;
|Normal||None&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
|B&lt;br /&gt;
|1||1||2||1&lt;br /&gt;
|DD DD DE DE&lt;br /&gt;
|Normal||None&lt;br /&gt;
|-&lt;br /&gt;
!13&lt;br /&gt;
|A&lt;br /&gt;
|1|| ||2||&lt;br /&gt;
|CL DD DD DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!14&lt;br /&gt;
|A&lt;br /&gt;
| ||1||2||1&lt;br /&gt;
|CL DD DD DD DD DD&lt;br /&gt;
|Normal||None&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|S&lt;br /&gt;
| ||2|| ||2&lt;br /&gt;
|CV CV DD DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!16&lt;br /&gt;
|S&lt;br /&gt;
|3||1||3||1&lt;br /&gt;
|CA CA CL DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!B1&lt;br /&gt;
|B&lt;br /&gt;
| ||1|| ||1&lt;br /&gt;
|CL AX DD DD DD DD&lt;br /&gt;
|Normal||Little&lt;br /&gt;
|-&lt;br /&gt;
!B2&lt;br /&gt;
|B&lt;br /&gt;
|2||1||1||&lt;br /&gt;
|CA CL DD DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!B3&lt;br /&gt;
|S&lt;br /&gt;
| ||1||1||1&lt;br /&gt;
|AX CL DD DD DE DE&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!B4&lt;br /&gt;
|S+&lt;br /&gt;
| ||4|| ||3&lt;br /&gt;
|CA CA CL DD DD SS&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!B5&lt;br /&gt;
|S+&lt;br /&gt;
|3||4||3||4&lt;br /&gt;
|CV BB AX CL DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!B6&lt;br /&gt;
|S+&lt;br /&gt;
|3||3||4||3&lt;br /&gt;
|CL DD DD DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|World 3=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!rowspan=2|#&lt;br /&gt;
!rowspan=2|Dif&lt;br /&gt;
!colspan=4|Dots&lt;br /&gt;
!rowspan=2|Silhouettes&lt;br /&gt;
!colspan=2|Consumption&lt;br /&gt;
|-&lt;br /&gt;
!{{Fuel}}!!{{Steel}}!!{{Ammo}}!!{{Bauxite}}&lt;br /&gt;
!{{Fuel}}!!{{Ammo}}&lt;br /&gt;
|-&lt;br /&gt;
!17&lt;br /&gt;
|A&lt;br /&gt;
|1||1||1||&lt;br /&gt;
|CL DD DD DD DD DD&lt;br /&gt;
|Little||Normal&lt;br /&gt;
|-&lt;br /&gt;
!18&lt;br /&gt;
|S&lt;br /&gt;
| ||2|| ||1&lt;br /&gt;
|CV CV CV CL DD DD&lt;br /&gt;
|Normal||Little&lt;br /&gt;
|-&lt;br /&gt;
!19&lt;br /&gt;
|S&lt;br /&gt;
|2||1||1||1&lt;br /&gt;
|BBV BBV DD DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|S&lt;br /&gt;
| ||1|| ||&lt;br /&gt;
|CL SS SS&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!21&lt;br /&gt;
|S&lt;br /&gt;
|2|| ||2||&lt;br /&gt;
|CL DD DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!22&lt;br /&gt;
|S&lt;br /&gt;
| || ||1||&lt;br /&gt;
|CA CL DD DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!23&lt;br /&gt;
|S&lt;br /&gt;
| || ||1||1&lt;br /&gt;
|BBV BBV DD DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!24&lt;br /&gt;
|S&lt;br /&gt;
|3|| || ||1&lt;br /&gt;
|CL CL DD DD DE DE&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|World 7=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!rowspan=2|#&lt;br /&gt;
!rowspan=2|Dif&lt;br /&gt;
!colspan=4|Dots&lt;br /&gt;
!rowspan=2|Silhouettes&lt;br /&gt;
!colspan=2|Consumption&lt;br /&gt;
|-&lt;br /&gt;
!{{Fuel}}!!{{Steel}}!!{{Ammo}}!!{{Bauxite}}&lt;br /&gt;
!{{Fuel}}!!{{Ammo}}&lt;br /&gt;
|-&lt;br /&gt;
!41&lt;br /&gt;
|A&lt;br /&gt;
|1|| || ||1&lt;br /&gt;
|DD DE DE&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!42&lt;br /&gt;
|S&lt;br /&gt;
|4|| || ||1&lt;br /&gt;
|CV DD DE DE&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!43&lt;br /&gt;
|S+&lt;br /&gt;
|4|| || ||2&lt;br /&gt;
|CV DD DD DD DE DE&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!44&lt;br /&gt;
|S&lt;br /&gt;
| || ||1||4&lt;br /&gt;
|CV CV AX CL DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!45&lt;br /&gt;
|S&lt;br /&gt;
|1|| || ||1&lt;br /&gt;
|CV DD DE DE DE&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!46&lt;br /&gt;
|S+&lt;br /&gt;
|2||1|| ||2&lt;br /&gt;
|CA CA CL DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|World 4=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!rowspan=2|#&lt;br /&gt;
!rowspan=2|Dif&lt;br /&gt;
!colspan=4|Dots&lt;br /&gt;
!rowspan=2|Silhouettes&lt;br /&gt;
!colspan=2|Consumption&lt;br /&gt;
|-&lt;br /&gt;
!{{Fuel}}!!{{Steel}}!!{{Ammo}}!!{{Bauxite}}&lt;br /&gt;
!{{Fuel}}!!{{Ammo}}&lt;br /&gt;
|-&lt;br /&gt;
!25&lt;br /&gt;
|S&lt;br /&gt;
|4||3|| ||&lt;br /&gt;
|CA CA DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!26&lt;br /&gt;
|S&lt;br /&gt;
| || || ||4&lt;br /&gt;
|CV CL DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!27&lt;br /&gt;
|S&lt;br /&gt;
| ||4|| ||&lt;br /&gt;
|SS SS&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!28&lt;br /&gt;
|S&lt;br /&gt;
| ||4|| ||2&lt;br /&gt;
|SS SS SS&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!29&lt;br /&gt;
|S&lt;br /&gt;
| || ||1||1&lt;br /&gt;
|SS SS SS&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!30&lt;br /&gt;
|S&lt;br /&gt;
| || ||1||1&lt;br /&gt;
|SS SS SS SS&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!31&lt;br /&gt;
|S&lt;br /&gt;
| || ||1||&lt;br /&gt;
|SS SS SS SS&lt;br /&gt;
|Normal||None&lt;br /&gt;
|-&lt;br /&gt;
!32&lt;br /&gt;
|D&lt;br /&gt;
|1||1||1||1&lt;br /&gt;
|CT DD DD&lt;br /&gt;
|Normal||Little&lt;br /&gt;
|-&lt;br /&gt;
!D1&lt;br /&gt;
|S&lt;br /&gt;
| ||1||1||1&lt;br /&gt;
|AX DD DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!D2&lt;br /&gt;
|S&lt;br /&gt;
| ||2|| ||4&lt;br /&gt;
|AX DD SS SS SS&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!D3&lt;br /&gt;
|S+&lt;br /&gt;
| ||3||4||2&lt;br /&gt;
|AX CL SS SS SS SS&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|World 5=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!rowspan=2|#&lt;br /&gt;
!rowspan=2|Dif&lt;br /&gt;
!colspan=4|Dots&lt;br /&gt;
!rowspan=2|Silhouettes&lt;br /&gt;
!colspan=2|Consumption&lt;br /&gt;
|-&lt;br /&gt;
!{{Fuel}}!!{{Steel}}!!{{Ammo}}!!{{Bauxite}}&lt;br /&gt;
!{{Fuel}}!!{{Ammo}}&lt;br /&gt;
|-&lt;br /&gt;
!33&lt;br /&gt;
|E&lt;br /&gt;
| || || ||&lt;br /&gt;
|BB BB DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!34&lt;br /&gt;
|E&lt;br /&gt;
| || || ||&lt;br /&gt;
|BB BB BB CV DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!35&lt;br /&gt;
|S&lt;br /&gt;
| ||1|| ||2&lt;br /&gt;
|CV CV CA CL DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!36&lt;br /&gt;
|S&lt;br /&gt;
|2||1|| ||1&lt;br /&gt;
|CL AX AX DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!37&lt;br /&gt;
|S&lt;br /&gt;
| ||2||2||&lt;br /&gt;
|CL DD DD DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!38&lt;br /&gt;
|S&lt;br /&gt;
|2||1|| ||&lt;br /&gt;
|DD DD DD DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!39&lt;br /&gt;
|S&lt;br /&gt;
| ||2||1||&lt;br /&gt;
|AX SS SS SS SS&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!40&lt;br /&gt;
|S&lt;br /&gt;
|2|| ||2||1&lt;br /&gt;
|CL AX AX DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!E1&lt;br /&gt;
|S+&lt;br /&gt;
| ||3||3||4&lt;br /&gt;
|CA CA CL DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|-&lt;br /&gt;
!E2&lt;br /&gt;
|S+&lt;br /&gt;
| || ||2||&lt;br /&gt;
|DD DD DD DD DD&lt;br /&gt;
|Normal||Normal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===World 1===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Total yield=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea1.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:lightgray;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''鎮守府海域 - Naval Base Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:lightgray;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!HQ&lt;br /&gt;
!Ship&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
!{{Steel}}&lt;br /&gt;
!{{Bauxite}}&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!colspan=2|Rewards&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!01&lt;br /&gt;
|練習航海&amp;lt;br&amp;gt;Navigation Practice &lt;br /&gt;
|00:15&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!02&lt;br /&gt;
|長距離練習航海&amp;lt;br&amp;gt;Long Distance Navigation Practice&lt;br /&gt;
|00:30&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|{{TextGlow|'''100'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!03&lt;br /&gt;
|警備任務&amp;lt;br&amp;gt;Defense Mission&lt;br /&gt;
|00:20&lt;br /&gt;
|30&lt;br /&gt;
|30&lt;br /&gt;
|30&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!04&lt;br /&gt;
|対潜警戒任務&amp;lt;br&amp;gt;Anti-Submarine Mission&lt;br /&gt;
|00:50&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!05&lt;br /&gt;
|海上護衛任務&amp;lt;br&amp;gt;Maritime Escort Mission&lt;br /&gt;
|01:30&lt;br /&gt;
|40&lt;br /&gt;
|40&lt;br /&gt;
|{{TextGlow|'''200'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''200'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!06&lt;br /&gt;
|防空射撃演習&amp;lt;br&amp;gt;Air Defense Shooting Practice&lt;br /&gt;
|00:40&lt;br /&gt;
|30&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|80&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!07&lt;br /&gt;
|観艦式予行&amp;lt;br&amp;gt;Naval Review Rehearsal&lt;br /&gt;
|01:00&lt;br /&gt;
|60&lt;br /&gt;
|{{TextGlow|'''120'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|30&lt;br /&gt;
|[[File:Item Icon Instant Construction Material.png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!08&lt;br /&gt;
|観艦式&amp;lt;br&amp;gt;Naval Review&lt;br /&gt;
|03:00&lt;br /&gt;
|{{TextGlow|'''120'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''140'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|50&lt;br /&gt;
|{{TextGlow|'''100'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|[[File:Item Icon Instant Construction Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!A1&lt;br /&gt;
|兵站強化任務&amp;lt;br&amp;gt;Supply Line Strengthening Mission&lt;br /&gt;
|00:25&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|45&lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!A2&lt;br /&gt;
|海峡警備行動&amp;lt;br&amp;gt;Strait Defense Line&lt;br /&gt;
|00:55&lt;br /&gt;
|40&lt;br /&gt;
|45&lt;br /&gt;
|70&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!A3&lt;br /&gt;
|長時間対潜警戒&amp;lt;br&amp;gt;Long Term Anti-Submarine Mission&lt;br /&gt;
|02:15&lt;br /&gt;
|55&lt;br /&gt;
|70&lt;br /&gt;
|120&lt;br /&gt;
|&lt;br /&gt;
|60&lt;br /&gt;
|60&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|A4|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|南西方面連絡線哨戒&amp;lt;br&amp;gt;SouthWestern Connection Line Patrol&lt;br /&gt;
|01:50&lt;br /&gt;
|45&lt;br /&gt;
|55&lt;br /&gt;
|80&lt;br /&gt;
|120&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Instant Construction Material.png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|A5&lt;br /&gt;
|小笠原沖哨戒線&amp;lt;br&amp;gt;Ogasawara Coastal Patrol Line&lt;br /&gt;
|03:00&lt;br /&gt;
|55&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|300&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x4&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|A6&lt;br /&gt;
|小笠原沖戦闘哨戒&amp;lt;br&amp;gt;Ogasawara Coastal Combat Patrol&lt;br /&gt;
|03:30&lt;br /&gt;
|90&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|500&lt;br /&gt;
|100&lt;br /&gt;
|200&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x5&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Hourly Yield=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea1.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:lightgray;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''鎮守府海域 - Naval Base Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:lightgray;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!HQ&lt;br /&gt;
!Ship&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
!{{Steel}}&lt;br /&gt;
!{{Bauxite}}&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!colspan=2|Rewards&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!01&lt;br /&gt;
|練習航海&amp;lt;br&amp;gt;Navigation Practice &lt;br /&gt;
|00:15&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|{{TextGlow|'''40'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|40&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''120'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!02&lt;br /&gt;
|長距離練習航海&amp;lt;br&amp;gt;Long Distance Navigation Practice&lt;br /&gt;
|00:30&lt;br /&gt;
|{{TextGlow|'''40'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''200'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''60'''&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!03&lt;br /&gt;
|警備任務&amp;lt;br&amp;gt;Defense Mission&lt;br /&gt;
|00:20&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''90'''&lt;br /&gt;
|{{TextGlow|'''90'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''90'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''90'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''120'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!04&lt;br /&gt;
|対潜警戒任務&amp;lt;br&amp;gt;Anti-Submarine Mission&lt;br /&gt;
|00:50&lt;br /&gt;
|36&lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|{{TextGlow|'''84'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!05&lt;br /&gt;
|海上護衛任務&amp;lt;br&amp;gt;Maritime Escort Mission&lt;br /&gt;
|01:30&lt;br /&gt;
|27&lt;br /&gt;
|27&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''133'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''133'''&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!06&lt;br /&gt;
|防空射撃演習&amp;lt;br&amp;gt;Air Defense Shooting Practice&lt;br /&gt;
|00:40&lt;br /&gt;
|{{TextGlow|'''45'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''75'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''120'''&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!07&lt;br /&gt;
|観艦式予行&amp;lt;br&amp;gt;Naval Review Rehearsal&lt;br /&gt;
|01:00&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''60'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''120'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{TextGlow|'''50'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''30'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|[[File:Item Icon Instant Construction Material.png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!08&lt;br /&gt;
|観艦式&amp;lt;br&amp;gt;Naval Review&lt;br /&gt;
|03:00&lt;br /&gt;
|{{TextGlow|'''40'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|47&lt;br /&gt;
|16&lt;br /&gt;
|33&lt;br /&gt;
|16&lt;br /&gt;
|16&lt;br /&gt;
|[[File:Item Icon Instant Construction Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!A1&lt;br /&gt;
|兵站強化任務&amp;lt;br&amp;gt;Supply Line Strengthening Mission&lt;br /&gt;
|00:25&lt;br /&gt;
|36&lt;br /&gt;
|24&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''108'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''108'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!A2&lt;br /&gt;
|海峡警備行動&amp;lt;br&amp;gt;Strait Defense Line&lt;br /&gt;
|00:55&lt;br /&gt;
|{{TextGlow|'''44'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|49&lt;br /&gt;
|{{TextGlow|'''76'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|11&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!'''A3&lt;br /&gt;
|長時間対潜警戒&amp;lt;br&amp;gt;Long Term Anti-Submarine Mission&lt;br /&gt;
|02:15&lt;br /&gt;
|24&lt;br /&gt;
|31&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|27&lt;br /&gt;
|{{TextGlow|'''27'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|A4|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|南西方面連絡線哨戒&amp;lt;br&amp;gt;SouthWestern Connection Line Patrol&lt;br /&gt;
|01:50&lt;br /&gt;
|25&lt;br /&gt;
|30&lt;br /&gt;
|44&lt;br /&gt;
|65&lt;br /&gt;
|&lt;br /&gt;
|55&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Instant Construction Material.png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|A5&lt;br /&gt;
|小笠原沖哨戒線&amp;lt;br&amp;gt;Ogasawara Coastal Patrol Line&lt;br /&gt;
|03:00&lt;br /&gt;
|18&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|33&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x4&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|A6&lt;br /&gt;
|小笠原沖戦闘哨戒&amp;lt;br&amp;gt;Ogasawara Coastal Combat Patrol&lt;br /&gt;
|03:30&lt;br /&gt;
|26&lt;br /&gt;
|29&lt;br /&gt;
|29&lt;br /&gt;
|143&lt;br /&gt;
|29&lt;br /&gt;
|57&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x5&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Requirements=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea1.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:lightgray;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''鎮守府海域 - Naval Base Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:lightgray;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!# &lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!Σ(Lv)&lt;br /&gt;
![[File:Flagship icon.png]]&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!Minimum Fleet&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|Requirements&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!01&lt;br /&gt;
|練習航海&amp;lt;br&amp;gt;Navigation Practice &lt;br /&gt;
|00:15&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|2XX&lt;br /&gt;
|&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
| -3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!02&lt;br /&gt;
|長距離練習航海&amp;lt;br&amp;gt;Long Distance Navigation Practice&lt;br /&gt;
|00:30&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|4XX&lt;br /&gt;
|&lt;br /&gt;
| -5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!03&lt;br /&gt;
|警備任務&amp;lt;br&amp;gt;Defense Mission&lt;br /&gt;
|00:20&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|3XX&lt;br /&gt;
|&lt;br /&gt;
| -3&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!04&lt;br /&gt;
|対潜警戒任務&amp;lt;br&amp;gt;Anti-Submarine Mission&lt;br /&gt;
|00:50&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|1CVL/CL 2DD/DE&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1DD 3DE&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1CT 2DE&lt;br /&gt;
|&lt;br /&gt;
| -5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!05&lt;br /&gt;
|海上護衛任務&amp;lt;br&amp;gt;Maritime Escort Mission&lt;br /&gt;
|01:30&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|1CVE/CL 2DD/DE 1XX&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1DD 3DE&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1CT 2DE 1XX&lt;br /&gt;
|&lt;br /&gt;
| -5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!06&lt;br /&gt;
|防空射撃演習&amp;lt;br&amp;gt;Air Defense Shooting Practice&lt;br /&gt;
|00:40&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|4XX&lt;br /&gt;
|&lt;br /&gt;
| -3&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!07&lt;br /&gt;
|観艦式予行&amp;lt;br&amp;gt;Naval Review Rehearsal&lt;br /&gt;
|01:00&lt;br /&gt;
|&lt;br /&gt;
|5&lt;br /&gt;
|6XX&lt;br /&gt;
|&lt;br /&gt;
| -5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!08&lt;br /&gt;
|観艦式&amp;lt;br&amp;gt;Naval Review &lt;br /&gt;
|03:00&lt;br /&gt;
|&lt;br /&gt;
|6&lt;br /&gt;
|6XX&lt;br /&gt;
|&lt;br /&gt;
| -5&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!A1&lt;br /&gt;
|兵站強化任務&amp;lt;br&amp;gt;Supply Line Strengthening Mission&lt;br /&gt;
|00:25&lt;br /&gt;
|10&lt;br /&gt;
|5&lt;br /&gt;
|3DD/DE 1XX&lt;br /&gt;
|&lt;br /&gt;
| -4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!A2&lt;br /&gt;
|海峡警備行動&amp;lt;br&amp;gt;Strait Defense Line&lt;br /&gt;
|00:55&lt;br /&gt;
|&lt;br /&gt;
|20&lt;br /&gt;
|4DD/DE&lt;br /&gt;
|50 {{Firepower}}&amp;lt;br&amp;gt;70 {{AA}}&amp;lt;br&amp;gt;180 {{ASW}}&lt;br /&gt;
| -5&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!A3&lt;br /&gt;
|長時間対潜警戒&amp;lt;br&amp;gt;Long Term Anti-Submarine Mission&lt;br /&gt;
|02:15&lt;br /&gt;
|185&lt;br /&gt;
|35&lt;br /&gt;
|1CVE/CL 3DD/DE 1XX&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1DD 3DE 1XX&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1CT/CL 2DE 2XX&lt;br /&gt;
|280 {{ASW}}&amp;lt;br&amp;gt;60 {{LOS}}&lt;br /&gt;
| -7&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|A4|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|南西方面連絡線哨戒&amp;lt;br&amp;gt;SouthWestern Connection Line Patrol&lt;br /&gt;
|01:50&lt;br /&gt;
|200&lt;br /&gt;
|40&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;1CVE/CL 2DD 2DD/DE&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1DD 3DE 1XX&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1CT/CL 2DE 2XX&lt;br /&gt;
|300 {{Firepower}}&amp;lt;br&amp;gt;200 {{AA}}&amp;lt;br&amp;gt;200 {{ASW}}&amp;lt;br&amp;gt;120 {{LOS}}&lt;br /&gt;
| -7.5&lt;br /&gt;
| -6&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|A5&lt;br /&gt;
|小笠原沖哨戒線&amp;lt;br&amp;gt;Ogasawara Coastal Patrol Line&lt;br /&gt;
|03:00&lt;br /&gt;
|230&lt;br /&gt;
|45&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;'''{{color|red|Combat Expedition (I)}}'''&amp;lt;br&amp;gt;1CVE/CL 3DD 1DD/DE&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1DD 3DE 1XX&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1CT/CL 2DE 2XX&lt;br /&gt;
|280 {{Firepower}}&amp;lt;br&amp;gt;220 {{AA}}&amp;lt;br&amp;gt;240 {{ASW}}&amp;lt;br&amp;gt;150 {{LOS}}&lt;br /&gt;
| -8&lt;br /&gt;
| -7.5&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:lightgray&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|A6&lt;br /&gt;
|小笠原沖戦闘哨戒&amp;lt;br&amp;gt;Ogasawara Coastal Combat Patrol&lt;br /&gt;
|03:30&lt;br /&gt;
|290&lt;br /&gt;
|55&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;'''{{color|red|Combat Expedition (II)}}'''&amp;lt;br&amp;gt;1CVE/CL 3DD 2XX&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1CVE 2DD/2DE 3XX&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1DD 3DE 2XX&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1CT/CL 2DE 3XX&lt;br /&gt;
|330 {{Firepower}}&amp;lt;br&amp;gt;300 {{AA}}&amp;lt;br&amp;gt;270 {{ASW}}&amp;lt;br&amp;gt;180 {{LOS}}&lt;br /&gt;
| -9&lt;br /&gt;
| -9.5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===World 2===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Total yield=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea2.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:#cccc99;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''南西諸島海域 - Nansei Island Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#cccc99;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!HQ&lt;br /&gt;
!Ship&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
!{{Steel}}&lt;br /&gt;
!{{Bauxite}}&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!colspan=2|Rewards&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!09&lt;br /&gt;
|タンカー護衛任務&amp;lt;br&amp;gt;Tanker Escort Mission&lt;br /&gt;
|04:00&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|60&lt;br /&gt;
|60&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|{{TextGlow|'''350'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|強行偵察任務&amp;lt;br&amp;gt;Enforced Reconnaissance Mission&lt;br /&gt;
|01:30&lt;br /&gt;
|40&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|30&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Instant Construction Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
|ボーキサイト輸送任務&amp;lt;br&amp;gt;Bauxite Transport Mission&lt;br /&gt;
|05:00&lt;br /&gt;
|40&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''250'''&lt;br /&gt;
||[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
||[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
|資源輸送任務&amp;lt;br&amp;gt;Resource Transport Mission&lt;br /&gt;
|08:00&lt;br /&gt;
|60&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|{{TextGlow|'''250'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''200'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|50&lt;br /&gt;
|[[File:Item Icon Furniture Box (Medium).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!13&lt;br /&gt;
|鼠輸送作戦&amp;lt;br&amp;gt;Rat Transport Operation&lt;br /&gt;
|04:00&lt;br /&gt;
|70&lt;br /&gt;
|60&lt;br /&gt;
|{{TextGlow|'''240'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''300'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!14&lt;br /&gt;
|包囲陸戦隊撤収作戦&amp;lt;br&amp;gt;Marine Siege Evacuation Operation&lt;br /&gt;
|06:00&lt;br /&gt;
|90&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|{{TextGlow|'''240'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''200'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
||30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;35px&amp;quot; |[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;35px&amp;quot; |[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|囮機動部隊支援作戦&amp;lt;br&amp;gt;Decoy Naval Task Force Support Operation&lt;br /&gt;
|12:00&lt;br /&gt;
|{{TextGlow|'''100'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''160'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''300'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''400'''&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!16&lt;br /&gt;
|艦隊決戦援護作戦&amp;lt;br&amp;gt;Decisive Battle Fleet Support Operation&lt;br /&gt;
|15:00&lt;br /&gt;
|{{TextGlow|'''120'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''200'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''500'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''500'''&lt;br /&gt;
|{{TextGlow|'''200'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''200'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|[[File:Item Icon Instant Construction Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!B1&lt;br /&gt;
|南西方面航空偵察作戦&amp;lt;br&amp;gt;South Western Air Reconnaissance Operation&lt;br /&gt;
|00:35&lt;br /&gt;
|35&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|30&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1 &lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|B2|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|敵泊地強襲反撃作戦&amp;lt;br&amp;gt;Enemy Harbor Assault Counter Attack Operation&lt;br /&gt;
|08:40&lt;br /&gt;
|70&lt;br /&gt;
|130&lt;br /&gt;
|300&lt;br /&gt;
|200&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|B3|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|南西諸島離島哨戒作戦&amp;lt;br&amp;gt;Nansei Island Remote Island Patrolling Operation&lt;br /&gt;
|02:50&lt;br /&gt;
|50&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|180&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x2 &lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|B4&lt;br /&gt;
|南西諸島離島防衛作戦&amp;lt;br&amp;gt;Nansei Island Remote Island Defense Operation&lt;br /&gt;
|07:30&lt;br /&gt;
|60&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1200&lt;br /&gt;
|650&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x4&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|B5&lt;br /&gt;
|南西諸島捜索撃滅戦&amp;lt;br&amp;gt;Nansei Island Search and Destroy Mission&lt;br /&gt;
|06:30&lt;br /&gt;
|100&lt;br /&gt;
|130&lt;br /&gt;
|500&lt;br /&gt;
|500&lt;br /&gt;
|1000&lt;br /&gt;
|750&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x4&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|B6&lt;br /&gt;
|精鋭水雷戦隊夜襲&amp;lt;br&amp;gt;Elite Destroyer Squadron Night Raid&lt;br /&gt;
|05:50&lt;br /&gt;
|110&lt;br /&gt;
|140&lt;br /&gt;
|600&lt;br /&gt;
|1000&lt;br /&gt;
|600&lt;br /&gt;
|600&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x5&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Hourly Yield=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea2.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:#cccc99;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''南西諸島海域 - Nansei Island Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#cccc99;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!HQ&lt;br /&gt;
!Ship&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
!{{Steel}}&lt;br /&gt;
!{{Bauxite}}&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!colspan=2|Rewards&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!09&lt;br /&gt;
|タンカー護衛任務&amp;lt;br&amp;gt;Tanker Escort Mission&lt;br /&gt;
|04:00&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|15&lt;br /&gt;
|15&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|{{TextGlow|'''88'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|強行偵察任務&amp;lt;br&amp;gt;Enforced Reconnaissance Mission&lt;br /&gt;
|01:30&lt;br /&gt;
|27&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|20&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Instant Construction Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
|ボーキサイト輸送任務&amp;lt;br&amp;gt;Bauxite Transport Mission&lt;br /&gt;
|05:00&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''50'''&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
|資源輸送任務&amp;lt;br&amp;gt;Resource Transport Mission&lt;br /&gt;
|08:00&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|31&lt;br /&gt;
|25&lt;br /&gt;
|6&lt;br /&gt;
|[[File:Item Icon Furniture Box (Medium).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!13&lt;br /&gt;
|鼠輸送作戦&amp;lt;br&amp;gt;Rat Transport Operation&lt;br /&gt;
|04:00&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|60&lt;br /&gt;
|{{TextGlow|'''75'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!14&lt;br /&gt;
|包囲陸戦隊撤収作戦&amp;lt;br&amp;gt;Marine Siege Evacuation Operation&lt;br /&gt;
|06:00&lt;br /&gt;
|15&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|40&lt;br /&gt;
|{{TextGlow|'''33'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|囮機動部隊支援作戦&amp;lt;br&amp;gt;Decoy Naval Task Force Support Operation&lt;br /&gt;
|12:00&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|25&lt;br /&gt;
|{{TextGlow|'''33'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!16&lt;br /&gt;
|艦隊決戦援護作戦&amp;lt;br&amp;gt;Decisive Battle Fleet Support Operation&lt;br /&gt;
|15:00&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|33&lt;br /&gt;
|33&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|[[File:Item Icon Instant Construction Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!B1&lt;br /&gt;
|南西方面航空偵察作戦&amp;lt;br&amp;gt;South Western Air Reconnaissance Operation&lt;br /&gt;
|00:35&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''60'''&lt;br /&gt;
|{{TextGlow|'''69'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|17&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''51'''&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1 &lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|B2|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|敵泊地強襲反撃作戦&amp;lt;br&amp;gt;Enemy Harbor Assault Counter Attack Operation&lt;br /&gt;
|08:40&lt;br /&gt;
|8&lt;br /&gt;
|15&lt;br /&gt;
|34&lt;br /&gt;
|23&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|B3|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|南西諸島離島哨戒作戦&amp;lt;br&amp;gt;Nansei Island Remote Island Patrolling Operation&lt;br /&gt;
|02:50&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|32&lt;br /&gt;
|32&lt;br /&gt;
|58&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x2 &lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|B4&lt;br /&gt;
|南西諸島離島防衛作戦&amp;lt;br&amp;gt;Nansei Island Remote Island Defense Operation&lt;br /&gt;
|07:30&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|160&lt;br /&gt;
|81&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x4&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|B5&lt;br /&gt;
|南西諸島捜索撃滅戦&amp;lt;br&amp;gt;Nansei Island Search and Destroy Mission&lt;br /&gt;
|06:30&lt;br /&gt;
|15&lt;br /&gt;
|20&lt;br /&gt;
|77&lt;br /&gt;
|77&lt;br /&gt;
|154&lt;br /&gt;
|115&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x4&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|B6&lt;br /&gt;
|精鋭水雷戦隊夜襲&amp;lt;br&amp;gt;Elite Destroyer Squadron Night Raid&lt;br /&gt;
|05:50&lt;br /&gt;
|19&lt;br /&gt;
|24&lt;br /&gt;
|116&lt;br /&gt;
|177&lt;br /&gt;
|116&lt;br /&gt;
|116&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x5&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Requirements=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea2.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:#cccc99;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''南西諸島海域 - Nansei Island Waters'''&amp;lt;/div&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#cccc99;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!# &lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!Σ(Lv)&lt;br /&gt;
![[File:Flagship icon.png]]&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!Minimum Fleet&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|Requirements&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!09&lt;br /&gt;
|タンカー護衛任務&amp;lt;br&amp;gt;Tanker Escort Mission&lt;br /&gt;
|04:00&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|1CL 2DD/DE 1XX&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1CVE 2DD/2DE 1XX&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1DD 3DE&amp;lt;br&amp;gt;'''or'''&amp;lt;br&amp;gt;1CT 2DE 1XX&lt;br /&gt;
|&lt;br /&gt;
|rowspan=27 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
| -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|強行偵察任務&amp;lt;br&amp;gt;Enforced Reconnaissance Mission&lt;br /&gt;
|01:30&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|2CL 1XX&lt;br /&gt;
|&lt;br /&gt;
| -3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
|ボーキサイト輸送任務&amp;lt;br&amp;gt;Bauxite Transport Mission&lt;br /&gt;
|05:00&lt;br /&gt;
|&lt;br /&gt;
|6&lt;br /&gt;
|2DD/DE 2XX&lt;br /&gt;
|&lt;br /&gt;
| -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
|資源輸送任務&amp;lt;br&amp;gt;Resource Transport Mission&lt;br /&gt;
|08:00&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|2DD/DE 2XX&lt;br /&gt;
|&lt;br /&gt;
| -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!13&lt;br /&gt;
|鼠輸送作戦&amp;lt;br&amp;gt;Rat Transport Operation&lt;br /&gt;
|04:00&lt;br /&gt;
|&lt;br /&gt;
|5&lt;br /&gt;
|1CL 4DD 1XX&lt;br /&gt;
|&lt;br /&gt;
| -5&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!14&lt;br /&gt;
|包囲陸戦隊撤収作戦&amp;lt;br&amp;gt;Marine Siege Evacuation Operation&lt;br /&gt;
|06:00&lt;br /&gt;
|&lt;br /&gt;
|6&lt;br /&gt;
|1CL 3DD 2XX&lt;br /&gt;
|&lt;br /&gt;
| -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|囮機動部隊支援作戦&amp;lt;br&amp;gt;Decoy Naval Task Force Support Operation&lt;br /&gt;
|12:00&lt;br /&gt;
|&lt;br /&gt;
|9&lt;br /&gt;
|2CV(B/L)/AV 2DD 2XX&lt;br /&gt;
|&lt;br /&gt;
| -5&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!16&lt;br /&gt;
|艦隊決戦援護作戦&amp;lt;br&amp;gt;Decisive Battle Fleet Support Operation&lt;br /&gt;
|15:00&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|1CL 2DD 3XX&lt;br /&gt;
|&lt;br /&gt;
| -5&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!B1&lt;br /&gt;
|南西方面航空偵察作戦&amp;lt;br&amp;gt;South Western Air Reconnaissance Operation&lt;br /&gt;
|00:35&lt;br /&gt;
|150&lt;br /&gt;
|40&lt;br /&gt;
|1AV 1CL 2DD/DE 2XX&lt;br /&gt;
|200 {{AA}}&amp;lt;br&amp;gt;200 {{ASW}}&amp;lt;br&amp;gt;140 {{LOS}}&lt;br /&gt;
| -5&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|B2|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|敵泊地強襲反撃作戦&amp;lt;br&amp;gt;Enemy Harbor Assault Counter Attack Operation&lt;br /&gt;
|08:40&lt;br /&gt;
|220&lt;br /&gt;
|45&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;1CA 1CL 3DD 1XX&lt;br /&gt;
|360 {{Firepower}}&amp;lt;br&amp;gt;160 {{AA}}&amp;lt;br&amp;gt;160 {{ASW}}&amp;lt;br&amp;gt;140 {{LOS}}&lt;br /&gt;
| -8&lt;br /&gt;
| -6&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|B3|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|南西諸島離島哨戒作戦&amp;lt;br&amp;gt;Nansei Island Remote Island Patrolling Operation&lt;br /&gt;
|02:50&lt;br /&gt;
|250&lt;br /&gt;
|50&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;1AV 1CL 2DD 2DD/DE&lt;br /&gt;
|400 {{Firepower}}&amp;lt;br&amp;gt;220 {{AA}}&amp;lt;br&amp;gt;220 {{ASW}}&amp;lt;br&amp;gt;190 {{LOS}}&lt;br /&gt;
| -6.5&lt;br /&gt;
| -8&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|B4&lt;br /&gt;
|南西諸島離島防衛作戦&amp;lt;br&amp;gt;Nansei Island Remote Island Defense Operation&lt;br /&gt;
|07:30&lt;br /&gt;
|300&lt;br /&gt;
|55&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;'''{{color|red|Combat Expedition (I)}}'''&amp;lt;br&amp;gt;2CA 1CL 2DD 1SS(V)&lt;br /&gt;
|500 {{Firepower}}&amp;lt;br&amp;gt;280 {{AA}}&amp;lt;br&amp;gt;280 {{ASW}}&amp;lt;br&amp;gt;170 {{LOS}}&lt;br /&gt;
| -8.5&lt;br /&gt;
| -8.5&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|B5&lt;br /&gt;
|南西諸島捜索撃滅戦&amp;lt;br&amp;gt;Nansei Island Search and Destroy Mission&lt;br /&gt;
|06:30&lt;br /&gt;
|330&lt;br /&gt;
|60&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;'''{{color|red|Combat Expedition (II)}}'''&amp;lt;br&amp;gt;1AV 1CL 2DD 2XX&lt;br /&gt;
|510 {{Firepower}}&amp;lt;br&amp;gt;400 {{AA}}&amp;lt;br&amp;gt;285 {{ASW}}&amp;lt;br&amp;gt;385 {{LOS}}&lt;br /&gt;
| -9&lt;br /&gt;
| -9.5&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#cccc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|B6&lt;br /&gt;
|精鋭水雷戦隊夜襲}}&amp;lt;br&amp;gt;Elite Destroyer Squadron Night Raid&lt;br /&gt;
|05:50&lt;br /&gt;
|400&lt;br /&gt;
|75&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;'''{{color|red|Combat Expedition (II)}}'''&amp;lt;br&amp;gt;1CL&amp;lt;ref&amp;gt;Must be flagship.&amp;lt;/ref&amp;gt; 5DD&lt;br /&gt;
|410 {{Firepower}}&amp;lt;br&amp;gt;390 {{AA}}&amp;lt;br&amp;gt;410 {{ASW}}&amp;lt;br&amp;gt;340 {{LOS}}&lt;br /&gt;
| -9.5&lt;br /&gt;
| -9.5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===World 3===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Total yield=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea3.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:#99cccc;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''北方海域 - Northern Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#99cccc;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!HQ&lt;br /&gt;
!Ship&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
!{{Steel}}&lt;br /&gt;
!{{Bauxite}}&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!colspan=2|Rewards&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!17&lt;br /&gt;
|敵地偵察作戦&amp;lt;br&amp;gt;Enemy Territory Reconnaissance Operation&lt;br /&gt;
|00:45&lt;br /&gt;
|rowspan=15 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|rowspan=15 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|70&lt;br /&gt;
|70&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|rowspan=15 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!18&lt;br /&gt;
|航空機輸送作戦&amp;lt;br&amp;gt;Aircraft Transport Operation&lt;br /&gt;
|05:00&lt;br /&gt;
|60&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''300'''&lt;br /&gt;
|100&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!19&lt;br /&gt;
|北号作戦&amp;lt;br&amp;gt;Operation Kita&lt;br /&gt;
|06:00&lt;br /&gt;
|60&lt;br /&gt;
|70&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''400'''&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|30&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|潜水艦哨戒任務&amp;lt;br&amp;gt;Submarine Patrol Operation&lt;br /&gt;
|02:00&lt;br /&gt;
|40&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!21&lt;br /&gt;
|北方鼠輸送作戦&amp;lt;br&amp;gt;Northern Rat Transport Operation&lt;br /&gt;
|02:20&lt;br /&gt;
|45&lt;br /&gt;
|55&lt;br /&gt;
|{{TextGlow|'''320'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''270'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!22&lt;br /&gt;
|艦隊演習&amp;lt;br&amp;gt;Fleet Exercise&lt;br /&gt;
|03:00&lt;br /&gt;
|45&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''400'''&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!23&lt;br /&gt;
|航空戦艦運用演習&amp;lt;br&amp;gt;Aviation Battleship Exercise Operation&lt;br /&gt;
|04:00&lt;br /&gt;
|70&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''420'''&lt;br /&gt;
|&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!24&lt;br /&gt;
|北方航路海上護衛&amp;lt;br&amp;gt;Northern Maritime Sea Passage Escort&lt;br /&gt;
|08:20&lt;br /&gt;
|65&lt;br /&gt;
|80&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''500'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{TextGlow|'''150'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Hourly Yield=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea3.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:#99cccc;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''北方海域 - Northern Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#99cccc;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!HQ&lt;br /&gt;
!Ship&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
!{{Steel}}&lt;br /&gt;
!{{Bauxite}}&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!colspan=2|Rewards&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!17&lt;br /&gt;
|敵地偵察作戦&amp;lt;br&amp;gt;Enemy Territory Reconnaissance Operation&lt;br /&gt;
|00:45&lt;br /&gt;
|rowspan=15 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|{{TextGlow|'''40'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|53&lt;br /&gt;
|rowspan=15 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|{{TextGlow|'''93'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''93'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''67'''&lt;br /&gt;
|&lt;br /&gt;
|rowspan=15 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!18&lt;br /&gt;
|航空機輸送作戦&amp;lt;br&amp;gt;Aircraft Transport Operation&lt;br /&gt;
|05:00&lt;br /&gt;
|12 &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''60'''&lt;br /&gt;
|20&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!19&lt;br /&gt;
|北号作戦&amp;lt;br&amp;gt;Operation Kita&lt;br /&gt;
|06:00&lt;br /&gt;
|10 &lt;br /&gt;
|12&lt;br /&gt;
|{{TextGlow|'''67'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|5&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|潜水艦哨戒任務&amp;lt;br&amp;gt;Submarine Patrol Operation&lt;br /&gt;
|02:00&lt;br /&gt;
|20&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''75'''&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!21&lt;br /&gt;
|北方鼠輸送作戦&amp;lt;br&amp;gt;Northern Rat Transport Operation&lt;br /&gt;
|02:20&lt;br /&gt;
|19 &lt;br /&gt;
|24&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''137'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''116'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!22&lt;br /&gt;
|艦隊演習&amp;lt;br&amp;gt;Fleet Exercise&lt;br /&gt;
|03:00&lt;br /&gt;
|15&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''133'''&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!23&lt;br /&gt;
|航空戦艦運用演習&amp;lt;br&amp;gt;Aviation Battleship Exercise Operation&lt;br /&gt;
|04:00&lt;br /&gt;
|18&lt;br /&gt;
|{{TextGlow|'''105'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|{{TextGlow|'''25'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!24&lt;br /&gt;
|北方航路海上護衛&amp;lt;br&amp;gt;Northern Maritime Sea Passage Escort&lt;br /&gt;
|08:20&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Requirements=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea3.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:#99cccc;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''北方海域 - Northern Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#99cccc;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!# &lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!Σ(Lv)&lt;br /&gt;
![[File:Flagship icon.png]]&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!Minimum Fleet&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|Requirements&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!17&lt;br /&gt;
|敵地偵察作戦&amp;lt;br&amp;gt;Enemy Territory Reconnaissance Operation&lt;br /&gt;
|00:45&lt;br /&gt;
|rowspan=15 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|20&lt;br /&gt;
|rowspan=15 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|1CL 3DD 2XX&lt;br /&gt;
|&lt;br /&gt;
|rowspan=15 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
| -3&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!18&lt;br /&gt;
|航空機輸送作戦&amp;lt;br&amp;gt;Aircraft Transport Operation&lt;br /&gt;
|05:00&lt;br /&gt;
|&lt;br /&gt;
|15&lt;br /&gt;
|3CV(B/L)/AV 2DD 1XX&lt;br /&gt;
|&lt;br /&gt;
| -5&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!19&lt;br /&gt;
|{北号作戦&amp;lt;br&amp;gt;Operation Kita&lt;br /&gt;
|06:00&lt;br /&gt;
|&lt;br /&gt;
|20&lt;br /&gt;
|2BBV 2DD 2XX&lt;br /&gt;
|&lt;br /&gt;
| -5&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|潜水艦哨戒任務}}&amp;lt;br&amp;gt;Submarine Patrol Operation&lt;br /&gt;
|02:00&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|1SS(V) 1CL&lt;br /&gt;
|&lt;br /&gt;
| -5&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!21&lt;br /&gt;
|北方鼠輸送作戦&amp;lt;br&amp;gt;Northern Rat Transport Operation&lt;br /&gt;
|02:20&lt;br /&gt;
|30&lt;br /&gt;
|15&lt;br /&gt;
|1CL 4DD&lt;br /&gt;
|3 (3&amp;lt;ref&amp;gt;Minimum of Drum carrying ships.&amp;lt;/ref&amp;gt;) {{Drum}}&lt;br /&gt;
| -8&lt;br /&gt;
| -7&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!22&lt;br /&gt;
|艦隊演習&amp;lt;br&amp;gt;Fleet Exercise&lt;br /&gt;
|03:00&lt;br /&gt;
|45&lt;br /&gt;
|30&lt;br /&gt;
|1CA 1CL 2DD 2XX&lt;br /&gt;
|&lt;br /&gt;
| -8&lt;br /&gt;
| -7&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!23&lt;br /&gt;
|航空戦艦運用演習&amp;lt;br&amp;gt;Aviation Battleship Exercise Operation&lt;br /&gt;
|04:00&lt;br /&gt;
|200&lt;br /&gt;
|50&lt;br /&gt;
|2BBV 2DD 2XX&lt;br /&gt;
|&lt;br /&gt;
| -8&lt;br /&gt;
| -8&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#99cccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!24&lt;br /&gt;
|北方航路海上護衛&amp;lt;br&amp;gt;Northern Maritime Sea Passage Escort&lt;br /&gt;
|08:20&lt;br /&gt;
|200&lt;br /&gt;
|50&lt;br /&gt;
|1CL&amp;lt;ref&amp;gt;Must be flagship.&amp;lt;/ref&amp;gt; 4DD/DE 1XX&lt;br /&gt;
|None&amp;lt;ref&amp;gt;Affects great success rate.&amp;lt;/ref&amp;gt; {{Drum}}&lt;br /&gt;
| -8&lt;br /&gt;
| -6&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===World 7===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Total yield=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea7.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:#e8f0c8;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''南西海域 - South Western Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#e8f0c8;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!HQ&lt;br /&gt;
!Ship&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
!{{Steel}}&lt;br /&gt;
!{{Bauxite}}&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!colspan=2|Rewards&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!41&lt;br /&gt;
|ブルネイ泊地沖哨戒&amp;lt;br&amp;gt;Brunei Anchorage Patrol&lt;br /&gt;
|01:00&lt;br /&gt;
|rowspan=11 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|30&lt;br /&gt;
|100&lt;br /&gt;
|rowspan=11 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|20&lt;br /&gt;
|rowspan=11 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|42|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|ミ船団護衛(一号船団)&amp;lt;br&amp;gt;Mi Convoy Escort (Fleet No.1)&lt;br /&gt;
|08:00&lt;br /&gt;
|60&lt;br /&gt;
|97&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Instant Construction Material.png|35px]]x3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|43&lt;br /&gt;
|ミ船団護衛(二号船団)&amp;lt;br&amp;gt;Mi Convoy Escort (Fleet No.2)&lt;br /&gt;
|12:00&lt;br /&gt;
|75&lt;br /&gt;
|270&lt;br /&gt;
|2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x4&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|44|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|航空装備輸送任務&amp;lt;br&amp;gt;Aircraft Equipment Transport Mission&lt;br /&gt;
|10:00&lt;br /&gt;
|45&lt;br /&gt;
|110&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|&lt;br /&gt;
|800&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x4&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!45&lt;br /&gt;
|ボーキサイト船団護衛&amp;lt;br&amp;gt;Bauxite Convoy Escort &lt;br /&gt;
|3:20&lt;br /&gt;
|35&lt;br /&gt;
|40&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{TextGlow|'''220'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|[[File:Item Icon Furniture Box (Medium).png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|46&lt;br /&gt;
|南西海域戦闘哨戒&amp;lt;br&amp;gt;Southwestern Sea Combat Patrols&lt;br /&gt;
|3:30&lt;br /&gt;
|80&lt;br /&gt;
|95&lt;br /&gt;
|300&lt;br /&gt;
|&lt;br /&gt;
|150&lt;br /&gt;
|380&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x3&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Hourly Yield=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea7.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:#e8f0c8;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''南西海域 - South Western Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#e8f0c8;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!HQ&lt;br /&gt;
!Ship&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
!{{Steel}}&lt;br /&gt;
!{{Bauxite}}&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!colspan=2|Rewards&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!41&lt;br /&gt;
|ブルネイ泊地沖哨戒&amp;lt;br&amp;gt;Brunei Anchorage Patrol&lt;br /&gt;
|01:00&lt;br /&gt;
|rowspan=11 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|30&lt;br /&gt;
|{{TextGlow|'''100'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|rowspan=11 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''100'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|20&lt;br /&gt;
|rowspan=11 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|42|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|ミ船団護衛(一号船団)&amp;lt;br&amp;gt;Mi Convoy Escort (Fleet No.1)&lt;br /&gt;
|08:00&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|25&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Instant Construction Material.png|35px]]x3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|43&lt;br /&gt;
|ミ船団護衛(二号船団)&amp;lt;br&amp;gt;Mi Convoy Escort (Fleet No.2)&lt;br /&gt;
|12:00&lt;br /&gt;
|6&lt;br /&gt;
|23&lt;br /&gt;
|167&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|33&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x4&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|44|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|航空装備輸送任務&amp;lt;br&amp;gt;Aircraft Equipment Transport Mission&lt;br /&gt;
|10:00&lt;br /&gt;
|5&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|80&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x4&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!45&lt;br /&gt;
|ボーキサイト船団護衛&amp;lt;br&amp;gt;Bauxite Convoy Escort &lt;br /&gt;
|3:20&lt;br /&gt;
|11&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''66'''&lt;br /&gt;
|[[File:Item Icon Furniture Box (Medium).png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|46&lt;br /&gt;
|南西海域戦闘哨戒&amp;lt;br&amp;gt;Southwestern Sea Combat Patrols&lt;br /&gt;
|3:30&lt;br /&gt;
|23&lt;br /&gt;
|27&lt;br /&gt;
|87&lt;br /&gt;
|&lt;br /&gt;
|42&lt;br /&gt;
|105&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x3&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Requirements=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea7.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:#e8f0c8;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''南西海域 - South Western Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#e8f0c8;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!# &lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!Σ(Lv)&lt;br /&gt;
![[File:Flagship icon.png]]&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!Minimum Fleet&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|Requirements&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!41&lt;br /&gt;
|ブルネイ泊地沖哨戒&amp;lt;br&amp;gt; Brunei Anchorage Patrol&lt;br /&gt;
|01:00&lt;br /&gt;
|rowspan=11 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|100 (115&amp;lt;ref&amp;gt;Only for an all DE Fleet.&amp;lt;/ref&amp;gt;)&lt;br /&gt;
|30&lt;br /&gt;
|rowspan=11 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|3DD/DE&lt;br /&gt;
|60 {{Firepower}}&amp;lt;br&amp;gt;80 {{AA}}&amp;lt;br&amp;gt;210 {{ASW}}&lt;br /&gt;
|rowspan=11 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
| -5&lt;br /&gt;
| -5&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|42|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|ミ船団護衛(一号船団)&amp;lt;br&amp;gt;Mi Convoy Escort (Fleet No.1)&lt;br /&gt;
|08:00&lt;br /&gt;
|200&lt;br /&gt;
|45&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;1CVE/CL 1DD 3DD/DE&lt;br /&gt;
|&lt;br /&gt;
| -8&lt;br /&gt;
| -6.5&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|43&lt;br /&gt;
|ミ船団護衛(二号船団)&amp;lt;br&amp;gt;Mi Convoy Escort (Fleet No.2)&lt;br /&gt;
|12:00&lt;br /&gt;
|300&lt;br /&gt;
|55&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;'''{{color|red|Combat Expedition (I)}}'''&lt;br /&gt;
1CVE&amp;lt;ref name=&amp;quot;Flag&amp;quot;&amp;gt;Must be flagship.&amp;lt;/ref&amp;gt; 2DD 3XX&amp;lt;br&amp;gt;'''or'''&lt;br /&gt;
&amp;lt;br&amp;gt;1CVE&amp;lt;ref name=&amp;quot;Flag&amp;quot;/&amp;gt; 2DE 3XX&amp;lt;br&amp;gt;'''or'''&lt;br /&gt;
&amp;lt;br&amp;gt;1CVL&amp;lt;ref name=&amp;quot;Flag&amp;quot;/&amp;gt; 1CL 4DD&amp;lt;br&amp;gt;'''or'''&lt;br /&gt;
&amp;lt;br&amp;gt;1CVL&amp;lt;ref name=&amp;quot;Flag&amp;quot;/&amp;gt; 1CL 2DE 2XX&amp;lt;br&amp;gt;'''or'''&lt;br /&gt;
&amp;lt;br&amp;gt;1CVL&amp;lt;ref name=&amp;quot;Flag&amp;quot;/&amp;gt; 1DD 3DE 1XX&amp;lt;br&amp;gt;'''or'''&lt;br /&gt;
&amp;lt;br&amp;gt;1CVL&amp;lt;ref name=&amp;quot;Flag&amp;quot;/&amp;gt; 1CT/CVE 2DE 2XX&amp;lt;br&amp;gt;'''or'''&lt;br /&gt;
&amp;lt;br&amp;gt;1CVL&amp;lt;ref name=&amp;quot;Flag&amp;quot;/&amp;gt; 1CVE 2DD 2XX&lt;br /&gt;
|500 {{Firepower}}&amp;lt;br&amp;gt;280 {{AA}}&amp;lt;br&amp;gt;280 {{ASW}}&amp;lt;br&amp;gt;170 {{LOS}}&lt;br /&gt;
| -8.5&lt;br /&gt;
| -9&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!{{TextGlow|44|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|航空装備輸送任務&amp;lt;br&amp;gt;Aircraft Equipment Transport Mission&lt;br /&gt;
|10:00&lt;br /&gt;
|210&lt;br /&gt;
|35&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;1CV/CVL/AV 1AV 1CL 2DD/DE 1XX&lt;br /&gt;
|6 (3&amp;lt;ref&amp;gt;Minimum of Drum carrying ships.&amp;lt;/ref&amp;gt;) {{Drum}}&amp;lt;br&amp;gt;200 {{AA}}&amp;lt;br&amp;gt;200 {{ASW}}&amp;lt;br&amp;gt;150 {{LOS}}&lt;br /&gt;
| -8&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!45&lt;br /&gt;
|ボーキサイト船団護衛&amp;lt;br&amp;gt;Bauxite Convoy Escort &lt;br /&gt;
|03:20&lt;br /&gt;
|240&lt;br /&gt;
|50&lt;br /&gt;
|1CVL&amp;lt;ref name=&amp;quot;Flag&amp;quot;/&amp;gt; 4DD/DE'''&lt;br /&gt;
|240 {{AA}}&amp;lt;br&amp;gt;300 {{ASW}}&amp;lt;br&amp;gt;180 {{LOS}}&lt;br /&gt;
| -6&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#e8f0c8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|46&lt;br /&gt;
|南西海域戦闘哨戒&amp;lt;br&amp;gt;Southwestern Sea Combat Patrols&lt;br /&gt;
|3:30&lt;br /&gt;
|300&lt;br /&gt;
|65&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;'''{{color|red|Combat Expedition (II)}}'''&amp;lt;br&amp;gt;2CA 1CL 2DD&lt;br /&gt;
|350 {{Firepower}}&amp;lt;br&amp;gt;250 {{AA}}&amp;lt;br&amp;gt;220 {{ASW}}&amp;lt;br&amp;gt;190 {{LOS}}&lt;br /&gt;
| -7.5&lt;br /&gt;
| -9.5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===World 4===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Total yield=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea4.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:#66cc99;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''西方海域 - Western Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#66cc99;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!HQ&lt;br /&gt;
!Ship&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
!{{Steel}}&lt;br /&gt;
!{{Bauxite}}&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!colspan=2|Rewards&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!25&lt;br /&gt;
|通商破壊作戦&amp;lt;br&amp;gt;Commerce Raid Operation&lt;br /&gt;
|40:00&lt;br /&gt;
|rowspan=21 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|80&lt;br /&gt;
|{{TextGlow|'''180'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|rowspan=21 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''900'''&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''500'''&lt;br /&gt;
|&lt;br /&gt;
|rowspan=21 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!26&lt;br /&gt;
|敵母港空襲作戦&amp;lt;br&amp;gt;Enemy Homeport Air-Raid Operation&lt;br /&gt;
|80:00&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''150'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''200'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''900'''&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!27&lt;br /&gt;
|潜水艦通商破壊作戦&amp;lt;br&amp;gt;Submarine Commerce Raid Operation&lt;br /&gt;
|20:00&lt;br /&gt;
|80&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''800'''&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!28&lt;br /&gt;
|西方海域封鎖作戦&amp;lt;br&amp;gt; Western Waters Blockade Operation&lt;br /&gt;
|25:00&lt;br /&gt;
|{{TextGlow|'''100'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''140'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''900'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''350'''&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Furniture Box (Medium).png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!29&lt;br /&gt;
|潜水艦派遣演習&amp;lt;br&amp;gt;Submarine Dispatch Exercise&lt;br /&gt;
|24:00&lt;br /&gt;
|{{TextGlow|'''100'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Furniture Box (Medium).png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!30&lt;br /&gt;
|潜水艦派遣作戦&amp;lt;br&amp;gt;Submarine Dispatch Operation&lt;br /&gt;
|48:00&lt;br /&gt;
|{{TextGlow|'''100'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''150'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x3&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!31&lt;br /&gt;
|海外艦との接触&amp;lt;br&amp;gt;Contact with Foreign Ships&lt;br /&gt;
|02:00&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!32&lt;br /&gt;
|遠洋練習航海&amp;lt;br&amp;gt;High Seas Practice&lt;br /&gt;
|24:00&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''300'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''Var'''&amp;lt;ref&amp;gt;Varies following the [[#Expedition 32 Experience Formula|above mentioned formula]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!D1&lt;br /&gt;
|西方海域偵察作戦&amp;lt;br&amp;gt;Western Sea Reconnaissance Operation&lt;br /&gt;
|02:00&lt;br /&gt;
|35&lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|100&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|D2&lt;br /&gt;
|西方潜水艦作戦&amp;lt;br&amp;gt;Western Submarine Operation&lt;br /&gt;
|10:00&lt;br /&gt;
|70&lt;br /&gt;
|90&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|800&lt;br /&gt;
|[[File:Item Icon Food Supply Ship Irako.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|D3&lt;br /&gt;
|欧州方面友軍との接触&amp;lt;br&amp;gt;Contact with Friendly European Forces&lt;br /&gt;
|12:00&lt;br /&gt;
|80&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|800&lt;br /&gt;
|500&lt;br /&gt;
|400&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x3&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Hourly Yield=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea4.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:#66cc99;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''西方海域 - Western Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#66cc99;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!HQ&lt;br /&gt;
!Ship&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
!{{Steel}}&lt;br /&gt;
!{{Bauxite}}&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!colspan=2|Rewards&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!25&lt;br /&gt;
|通商破壊作戦&amp;lt;br&amp;gt;Commerce Raid Operation&lt;br /&gt;
|40:00&lt;br /&gt;
|rowspan=21 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|rowspan=21 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|rowspan=21 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!26&lt;br /&gt;
|敵母港空襲作戦&amp;lt;br&amp;gt;Enemy Homeport Air-Raid Operation&lt;br /&gt;
|80:00&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|11&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!27&lt;br /&gt;
|潜水艦通商破壊作戦&amp;lt;br&amp;gt;Submarine Commerce Raid Operation&lt;br /&gt;
|20:00&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{TextGlow|'''40'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!28&lt;br /&gt;
|西方海域封鎖作戦&amp;lt;br&amp;gt;Western Waters Blockade Operation&lt;br /&gt;
|25:00&lt;br /&gt;
|4&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{TextGlow|'''36'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|14&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Furniture Box (Medium).png|35px]]x2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!29&lt;br /&gt;
|潜水艦派遣演習&amp;lt;br&amp;gt;Submarine Dispatch Exercise&lt;br /&gt;
|24:00&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Furniture Box (Medium).png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!30&lt;br /&gt;
|潜水艦派遣作戦&amp;lt;br&amp;gt;Submarine Dispatch Operation&lt;br /&gt;
|48:00&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x3&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!31&lt;br /&gt;
|海外艦との接触&amp;lt;br&amp;gt;Contact with Foreign Ships&lt;br /&gt;
|02:00&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!32&lt;br /&gt;
|遠洋練習航海&amp;lt;br&amp;gt;High Seas Practice&lt;br /&gt;
|24:00&lt;br /&gt;
|13&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''Var'''&amp;lt;ref&amp;gt;Varies following the [[#Expedition 32 Experience Formula|above mentioned formula]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!D1&lt;br /&gt;
|西方海域偵察作戦&amp;lt;br&amp;gt;Western Sea Reconnaissance Operation&lt;br /&gt;
|02:00&lt;br /&gt;
|18&lt;br /&gt;
|23&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|D2&lt;br /&gt;
|西方潜水艦作戦&amp;lt;br&amp;gt;Western Submarine Operation&lt;br /&gt;
|10:00&lt;br /&gt;
|7&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|40&lt;br /&gt;
|80&lt;br /&gt;
|[[File:Item Icon Food Supply Ship Irako.png|35px]]x1&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|D3&lt;br /&gt;
|欧州方面友軍との接触&amp;lt;br&amp;gt;Contact with Friendly European Forces&lt;br /&gt;
|12:00&lt;br /&gt;
|7&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|67&lt;br /&gt;
|42&lt;br /&gt;
|33&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x3&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Requirements=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea4.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:#66cc99;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''西方海域 - Western Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#66cc99;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!# &lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!Σ(Lv)&lt;br /&gt;
![[File:Flagship icon.png]]&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!Minimum Fleet&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|Requirements&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!25&lt;br /&gt;
|通商破壊作戦&amp;lt;br&amp;gt;Commerce Raid Operation&lt;br /&gt;
|40:00&lt;br /&gt;
|rowspan=21 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|25&lt;br /&gt;
|rowspan=21 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|2CA 2DD&lt;br /&gt;
|&lt;br /&gt;
|rowspan=21 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
| -5&lt;br /&gt;
| -8&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!26&lt;br /&gt;
|敵母港空襲作戦&amp;lt;br&amp;gt;Enemy Homeport Air-Raid Operation&lt;br /&gt;
|80:00&lt;br /&gt;
|&lt;br /&gt;
|30&lt;br /&gt;
|1CV(B/L)/AV 1CL 2DD&lt;br /&gt;
|&lt;br /&gt;
| -8&lt;br /&gt;
| -8&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!27&lt;br /&gt;
|潜水艦通商破壊作戦&amp;lt;br&amp;gt;Submarine Commerce Raid Operation&lt;br /&gt;
|20:00&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|2SS(V)&lt;br /&gt;
|&lt;br /&gt;
| -8&lt;br /&gt;
| -8&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!28&lt;br /&gt;
|西方海域封鎖作戦&amp;lt;br&amp;gt;Western Waters Blockade Operation&lt;br /&gt;
|25:00&lt;br /&gt;
|&lt;br /&gt;
|30&lt;br /&gt;
|3SS(V)&lt;br /&gt;
|&lt;br /&gt;
| -8&lt;br /&gt;
| -8&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!29&lt;br /&gt;
|潜水艦派遣演習&amp;lt;br&amp;gt;Submarine Dispatch Exercise&lt;br /&gt;
|24:00&lt;br /&gt;
|&lt;br /&gt;
|50&lt;br /&gt;
|3SS(V)&lt;br /&gt;
|&lt;br /&gt;
| -9&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!30&lt;br /&gt;
|潜水艦派遣作戦&amp;lt;br&amp;gt;Submarine Dispatch Operation&lt;br /&gt;
|48:00&lt;br /&gt;
|&lt;br /&gt;
|55&lt;br /&gt;
|4SS(V)&lt;br /&gt;
|&lt;br /&gt;
| -9&lt;br /&gt;
| -7&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!31&lt;br /&gt;
|海外艦との接触&amp;lt;br&amp;gt;Contact with Foreign Ships&lt;br /&gt;
|02:00&lt;br /&gt;
|200&lt;br /&gt;
|60&lt;br /&gt;
|4SS(V)&lt;br /&gt;
|&lt;br /&gt;
| -5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!32&lt;br /&gt;
|遠洋練習航海&amp;lt;br&amp;gt;High Seas Practice&lt;br /&gt;
|24:00&lt;br /&gt;
|&lt;br /&gt;
|5&lt;br /&gt;
|1CT&amp;lt;ref name=&amp;quot;Flag&amp;quot;&amp;gt;Must be flagship.&amp;lt;/ref&amp;gt; 2DD&lt;br /&gt;
|&lt;br /&gt;
| -9&lt;br /&gt;
| -3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!D1&lt;br /&gt;
|西方海域偵察作戦&amp;lt;br&amp;gt;Western Sea Reconnaissance Operation&lt;br /&gt;
|02:00&lt;br /&gt;
|200&lt;br /&gt;
|50&lt;br /&gt;
|1AV&amp;lt;ref name=&amp;quot;Flag&amp;quot;/&amp;gt; 3DD 1XX&lt;br /&gt;
|240 {{AA}}&amp;lt;br&amp;gt;240 {{ASW}}&amp;lt;br&amp;gt;300 {{LOS}}&lt;br /&gt;
| -7.5&lt;br /&gt;
| -5&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|D2&lt;br /&gt;
|西方潜水艦作戦&amp;lt;br&amp;gt;Western Submarine Operation&lt;br /&gt;
|10:00&lt;br /&gt;
|270&lt;br /&gt;
|55&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;'''{{color|red|Combat Expedition (I)}}'''&amp;lt;br&amp;gt;1AS&amp;lt;ref name=&amp;quot;Flag&amp;quot;/&amp;gt; 3SS(V) 1XX&lt;br /&gt;
|60 {{Firepower}}&amp;lt;br&amp;gt;80 {{AA}}&amp;lt;br&amp;gt;50 {{ASW}}&lt;br /&gt;
| -9&lt;br /&gt;
| -9&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#66cc99&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|D3&lt;br /&gt;
|欧州方面友軍との接触&amp;lt;br&amp;gt;Contact with Friendly European Forces&lt;br /&gt;
|12:00&lt;br /&gt;
|350&lt;br /&gt;
|65&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;'''{{color|red|Combat Expedition (II)}}'''&amp;lt;br&amp;gt;1AS&amp;lt;ref name=&amp;quot;Flag&amp;quot;/&amp;gt; 3SS(V) 1XX&lt;br /&gt;
|115 {{Firepower}}&amp;lt;br&amp;gt;90 {{AA}}&amp;lt;br&amp;gt;70 {{ASW}}&amp;lt;br&amp;gt;95 {{LOS}}&lt;br /&gt;
| -9&lt;br /&gt;
| -9.5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===World 5===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Total yield=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea5.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:#9999cc;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''南方海域 - Southern Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#9999cc;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!HQ&lt;br /&gt;
!Ship&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
!{{Steel}}&lt;br /&gt;
!{{Bauxite}}&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!colspan=2|Rewards&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!33&lt;br /&gt;
|前衛支援任務&amp;lt;br&amp;gt;Vanguard Support Mission&lt;br /&gt;
|00:15&lt;br /&gt;
|rowspan=19 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
!style=&amp;quot;background:lightblue; color:black&amp;quot; colspan=10|Nodes [[Support Expedition]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!34&lt;br /&gt;
|艦隊決戦支援任務&amp;lt;br&amp;gt;Decisive Battle Fleet Support Mission&lt;br /&gt;
|00:30&lt;br /&gt;
!style=&amp;quot;background:lightblue; color:black&amp;quot; colspan=11|Boss [[Support Expedition]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!35&lt;br /&gt;
|ＭＯ作戦&amp;lt;br&amp;gt;Operation MO&lt;br /&gt;
|07:00&lt;br /&gt;
|{{TextGlow|'''100'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|100&lt;br /&gt;
|rowspan=15 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{TextGlow|'''240'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''280'''&lt;br /&gt;
|rowspan=15 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!36&lt;br /&gt;
|水上機基地建設&amp;lt;br&amp;gt;Seaplane Base Construction&lt;br /&gt;
|09:00&lt;br /&gt;
|{{TextGlow|'''100'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|100&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''480'''&lt;br /&gt;
|&lt;br /&gt;
|{{TextGlow|'''200'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''200'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|[[File:Item Icon Furniture Box (Medium).png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!37&lt;br /&gt;
|東京急行&amp;lt;br&amp;gt;Tokyo Express&lt;br /&gt;
|02:45&lt;br /&gt;
|50&lt;br /&gt;
|65&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''380'''&lt;br /&gt;
|{{TextGlow|'''270'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!38&lt;br /&gt;
|東京急行(弐)&amp;lt;br&amp;gt;Tokyo Express (2) &lt;br /&gt;
|02:55&lt;br /&gt;
|50&lt;br /&gt;
|70&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''420'''&lt;br /&gt;
|&lt;br /&gt;
|{{TextGlow|'''200'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!39&lt;br /&gt;
|遠洋潜水艦作戦&amp;lt;br&amp;gt;Deep Sea Submarine Operation&lt;br /&gt;
|30:00&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''130'''&lt;br /&gt;
|{{TextGlow|'''160'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|&lt;br /&gt;
|30&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''300'''&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Furniture Box (Medium).png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!40&lt;br /&gt;
|水上機前線輸送&amp;lt;br&amp;gt;Seaplane Front Line Transport&lt;br /&gt;
|06:50&lt;br /&gt;
|60&lt;br /&gt;
|70&lt;br /&gt;
|{{TextGlow|'''300'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''300'''&lt;br /&gt;
|&lt;br /&gt;
|100&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x3&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|E1&lt;br /&gt;
|ラバウル方面艦隊進出&amp;lt;br&amp;gt;Rabaul District Fleet Advance&lt;br /&gt;
|07:30&lt;br /&gt;
|100&lt;br /&gt;
|120&lt;br /&gt;
|&lt;br /&gt;
|600&lt;br /&gt;
|600&lt;br /&gt;
|1000&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|E2&lt;br /&gt;
|強行鼠輸送作戦&amp;lt;br&amp;gt;Enforced Rat Transport Operation&lt;br /&gt;
|03:05&lt;br /&gt;
|80&lt;br /&gt;
|90&lt;br /&gt;
|&lt;br /&gt;
|480&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Hourly Yield=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea5.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:#9999cc;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''南方海域 - Southern Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#9999cc;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!HQ&lt;br /&gt;
!Ship&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
!{{Steel}}&lt;br /&gt;
!{{Bauxite}}&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!colspan=2|Rewards&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!33&lt;br /&gt;
|前衛支援任務&amp;lt;br&amp;gt;Vanguard Support Mission&lt;br /&gt;
|00:15&lt;br /&gt;
|rowspan=19 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
!style=&amp;quot;background:lightblue; color:black&amp;quot; colspan=10|Nodes [[Support Expedition]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!34&lt;br /&gt;
|艦隊決戦支援任務&amp;lt;br&amp;gt;Decisive Battle Fleet Support Mission&lt;br /&gt;
|00:30&lt;br /&gt;
!style=&amp;quot;background:lightblue; color:black&amp;quot; colspan=11|Boss [[Support Expedition]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!35&lt;br /&gt;
|ＭＯ作戦&amp;lt;br&amp;gt;Operation MO&lt;br /&gt;
|07:00&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|rowspan=15 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{TextGlow|'''34'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|{{TextGlow|'''40'''|lightgray|text-colour=blue|glow-size=1px}}&lt;br /&gt;
|rowspan=15 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Development Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!36&lt;br /&gt;
|水上機基地建設&amp;lt;br&amp;gt;Seaplane Base Construction&lt;br /&gt;
|09:00&lt;br /&gt;
|11 &lt;br /&gt;
|11&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|22&lt;br /&gt;
|22&lt;br /&gt;
|[[File:Item Icon Furniture Box (Medium).png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!37&lt;br /&gt;
|東京急行&amp;lt;br&amp;gt;Tokyo Express&lt;br /&gt;
|02:45&lt;br /&gt;
|18&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''138'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''98'''&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!38&lt;br /&gt;
|東京急行(弐)&amp;lt;br&amp;gt;Tokyo Express (2) &lt;br /&gt;
|02:55&lt;br /&gt;
|17&lt;br /&gt;
|24&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''144'''&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|'''69'''&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!39&lt;br /&gt;
|遠洋潜水艦作戦&amp;lt;br&amp;gt;Deep Sea Submarine Operation&lt;br /&gt;
|30:00&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Furniture Box (Medium).png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!40&lt;br /&gt;
|水上機前線輸送&amp;lt;br&amp;gt;Seaplane Front Line Transport&lt;br /&gt;
|06:50&lt;br /&gt;
|9&lt;br /&gt;
|10&lt;br /&gt;
|44&lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|15&lt;br /&gt;
|[[File:Item Icon Furniture Box (Small).png|35px]]x3&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|E1&lt;br /&gt;
|ラバウル方面艦隊進出&amp;lt;br&amp;gt;Rabaul District Fleet Advance&lt;br /&gt;
|07:30&lt;br /&gt;
|13&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|133&lt;br /&gt;
|[[File:Item Icon Furniture Box (Large).png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|E2&lt;br /&gt;
|強行鼠輸送作戦&amp;lt;br&amp;gt;Enforced Rat Transport Operation&lt;br /&gt;
|03:05&lt;br /&gt;
|26&lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|156&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Item Icon Instant Repair Material.png|35px]]x2&lt;br /&gt;
|[[File:Item Icon Improvement Material.png|35px]]x1&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Requirements=&lt;br /&gt;
{|width=100%&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot;|[[File:IcoArea5.png]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:95%;background:#9999cc;padding-left:10px;border-top-right-radius:10px;color:black&amp;quot;&amp;gt;'''南方海域 - Southern Waters'''&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#9999cc;width:98%;border-radius:10px;padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!# &lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Name&lt;br /&gt;
!Time&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!Σ(Lv)&lt;br /&gt;
![[File:Flagship icon.png]]&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!Minimum Fleet&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|Requirements&lt;br /&gt;
!width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
!{{Fuel}}&lt;br /&gt;
!{{Ammo}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!33&lt;br /&gt;
|前衛支援任務&amp;lt;br&amp;gt;Vanguard Support Mission&lt;br /&gt;
|00:15&lt;br /&gt;
|rowspan=19 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
!style=&amp;quot;background:lightblue; color:black&amp;quot; colspan=8|Nodes [[Support Expedition]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!34&lt;br /&gt;
|艦隊決戦支援任務&amp;lt;br&amp;gt;Decisive Battle Fleet Support Mission&lt;br /&gt;
|00:30&lt;br /&gt;
!style=&amp;quot;background:lightblue; color:black&amp;quot; colspan=8|Boss [[Support Expedition]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!35&lt;br /&gt;
|ＭＯ作戦&amp;lt;br&amp;gt;Operation MO&lt;br /&gt;
|07:00&lt;br /&gt;
|&lt;br /&gt;
|40&lt;br /&gt;
|rowspan=15 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|2CV(B/L)/AV 1CA 1DD 2XX&lt;br /&gt;
|&lt;br /&gt;
|rowspan=15 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
| -8&lt;br /&gt;
| -8&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!36&lt;br /&gt;
|水上機基地建設&amp;lt;br&amp;gt;Seaplane Base Construction&lt;br /&gt;
|09:00&lt;br /&gt;
|&lt;br /&gt;
|30&lt;br /&gt;
|2AV 1CL 1DD 2XX&lt;br /&gt;
|&lt;br /&gt;
| -8&lt;br /&gt;
| -8&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!37&lt;br /&gt;
|東京急行&amp;lt;br&amp;gt;Tokyo Express&lt;br /&gt;
|02:45&lt;br /&gt;
|200&lt;br /&gt;
|50&lt;br /&gt;
|1CL 5DD&lt;br /&gt;
|4 (3&amp;lt;ref name=&amp;quot;Drum&amp;quot;&amp;gt;Minimum of Drum carrying ships.&amp;lt;/ref&amp;gt;) {{Drum}}&lt;br /&gt;
| -8&lt;br /&gt;
| -8&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!38&lt;br /&gt;
|東京急行(弐)&amp;lt;br&amp;gt;Tokyo Express (2)&lt;br /&gt;
|02:55&lt;br /&gt;
|240&lt;br /&gt;
|65&lt;br /&gt;
|5DD 1XX&lt;br /&gt;
|8 (4&amp;lt;ref name=&amp;quot;Drum&amp;quot;/&amp;gt;) {{Drum}}&lt;br /&gt;
| -8&lt;br /&gt;
| -8&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!39&lt;br /&gt;
|遠洋潜水艦作戦&amp;lt;br&amp;gt;Deep Sea Submarine Operation&lt;br /&gt;
|30:00&lt;br /&gt;
|180&lt;br /&gt;
|3&lt;br /&gt;
|1AS 4SS(V)&lt;br /&gt;
|&lt;br /&gt;
| -9&lt;br /&gt;
| -9&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!40&lt;br /&gt;
|水上機前線輸送&amp;lt;br&amp;gt;Seaplane Front Line Transport&lt;br /&gt;
|06:50&lt;br /&gt;
|150&lt;br /&gt;
|25&lt;br /&gt;
|1CL&amp;lt;ref name=&amp;quot;Flag&amp;quot;&amp;gt;Must be flagship.&amp;lt;/ref&amp;gt; 2AV 2DD 1XX&lt;br /&gt;
|None&amp;lt;ref&amp;gt;Affects great success rate.&amp;lt;/ref&amp;gt; {{Drum}}&lt;br /&gt;
| -8&lt;br /&gt;
| -7&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|E1&lt;br /&gt;
|ラバウル方面艦隊進出&amp;lt;br&amp;gt;Rabaul District Fleet Advance&lt;br /&gt;
|07:30&lt;br /&gt;
|290&lt;br /&gt;
|55&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;'''{{color|red|Combat Expedition (II)}}'''&amp;lt;br&amp;gt;1CA&amp;lt;ref name=&amp;quot;Flag&amp;quot;/&amp;gt; 1CL 3DD 1XX&lt;br /&gt;
|450 {{Firepower}}&amp;lt;br&amp;gt;350 {{AA}}&amp;lt;br&amp;gt;330 {{ASW}}&amp;lt;br&amp;gt;250 {{LOS}}&lt;br /&gt;
| -9.5&lt;br /&gt;
| -8.5&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12 style=&amp;quot;background:#9999cc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:red&amp;quot;|E2&lt;br /&gt;
|強行鼠輸送作戦&amp;lt;br&amp;gt;Enforced Rat Transport Operation&lt;br /&gt;
|03:05&lt;br /&gt;
|320&lt;br /&gt;
|70&lt;br /&gt;
|'''Monthly Expedition'''&amp;lt;br&amp;gt;'''{{color|red|Combat Expedition (II)}}'''&amp;lt;br&amp;gt;5DD&lt;br /&gt;
|4 (3&amp;lt;ref name=&amp;quot;Drum&amp;quot;/&amp;gt;) {{Drum}}&amp;lt;br&amp;gt;280 {{Firepower}}&amp;lt;br&amp;gt;240 {{AA}}&amp;lt;br&amp;gt;200 {{ASW}}&amp;lt;br&amp;gt;160 {{LOS}}&lt;br /&gt;
| -9&lt;br /&gt;
| -9.5&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*[[Support Expedition]]&lt;br /&gt;
*[[Resource Farming]]&lt;br /&gt;
*[http://kancollepoi.weebly.com/ Expedition tool]&lt;br /&gt;
{{Mechanics}}&lt;br /&gt;
[[Category:Sortie]]&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Battlecruiser_Water_Princess&amp;diff=200201</id>
		<title>Module:Data/Enemy/Battlecruiser Water Princess</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Battlecruiser_Water_Princess&amp;diff=200201"/>
		<updated>2025-11-01T07:34:34Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Battlecruiser Water Princess&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2338,&lt;br /&gt;
        _id = 2338,&lt;br /&gt;
        _can_debuff = false,&lt;br /&gt;
        _japanese_name = &amp;quot;巡洋戦艦水姫&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;じゅんようせんかんすいき&amp;quot;,&lt;br /&gt;
        _type = 8,&lt;br /&gt;
        _hp = 770,&lt;br /&gt;
        _firepower = 260,&lt;br /&gt;
        _armor = 185,&lt;br /&gt;
        _torpedo = 100,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 55,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 3,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 4inch Triple Secondary Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Seamew Reconnaissance Seaplane&amp;quot;, size = 2}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;II&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Battlecruiser Water Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;II&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2339,&lt;br /&gt;
        _id = 2339,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;巡洋戦艦水姫&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;じゅんようせんかんすいき&amp;quot;,&lt;br /&gt;
        _type = 8,&lt;br /&gt;
        _hp = 870,&lt;br /&gt;
        _firepower = 290,&lt;br /&gt;
        _armor = 215,&lt;br /&gt;
        _torpedo = 120,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 75,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 3,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 4inch Triple Secondary Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Seamew Reconnaissance Seaplane&amp;quot;, size = 3}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;III&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Battlecruiser Water Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;III&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2340,&lt;br /&gt;
        _id = 2340,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;巡洋戦艦水姫&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;じゅんようせんかんすいき&amp;quot;,&lt;br /&gt;
        _type = 8,&lt;br /&gt;
        _hp = 970,&lt;br /&gt;
        _firepower = 320,&lt;br /&gt;
        _armor = 265,&lt;br /&gt;
        _torpedo = 150,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 95,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 3,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 4inch Triple Secondary Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Seamew Reconnaissance Seaplane&amp;quot;, size = 4}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Battlecruiser Water Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2341,&lt;br /&gt;
        _id = 2341,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _japanese_name = &amp;quot;巡洋戦艦水姫-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;じゅんようせんかんすいき-かい&amp;quot;,&lt;br /&gt;
        _type = 10,&lt;br /&gt;
        _hp = 770,&lt;br /&gt;
        _firepower = 290,&lt;br /&gt;
        _armor = 205,&lt;br /&gt;
        _torpedo = 110,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 65,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 4inch Triple Secondary Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Patrolling Attack Hawk Kai&amp;quot;, size = 62, estimation = true}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged II&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Battlecruiser Water Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged II&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2342,&lt;br /&gt;
        _id = 2342,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _battle_card_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;巡洋戦艦水姫-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;じゅんようせんかんすいき-かい&amp;quot;,&lt;br /&gt;
        _type = 10,&lt;br /&gt;
        _hp = 870,&lt;br /&gt;
        _firepower = 320,&lt;br /&gt;
        _armor = 245,&lt;br /&gt;
        _torpedo = 140,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 85,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 4inch Triple Secondary Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Patrolling Attack Hawk Kai&amp;quot;, size = 74, estimation = true}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged III&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Battlecruiser Water Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged III&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2343,&lt;br /&gt;
        _id = 2343,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _battle_card_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;巡洋戦艦水姫-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;じゅんようせんかんすいき-かい&amp;quot;,&lt;br /&gt;
        _type = 10,&lt;br /&gt;
        _hp = 970,&lt;br /&gt;
        _firepower = 360,&lt;br /&gt;
        _armor = 295,&lt;br /&gt;
        _torpedo = 170,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 105,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 4inch Triple Secondary Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Patrolling Attack Hawk Kai&amp;quot;, size = 88, estimation = true}&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/EnemyEquipmentCG&amp;diff=200200</id>
		<title>Module:Data/EnemyEquipmentCG</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/EnemyEquipmentCG&amp;diff=200200"/>
		<updated>2025-11-01T07:23:52Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
  [1516] = 1516,&lt;br /&gt;
  [1517] = 1517,&lt;br /&gt;
  [1518] = 1518,&lt;br /&gt;
  [1519] = 1516,&lt;br /&gt;
  [1520] = 1517,&lt;br /&gt;
  [1521] = 1518,&lt;br /&gt;
  [1522] = 1516,&lt;br /&gt;
  [1523] = 1516,&lt;br /&gt;
  [1524] = 1517,&lt;br /&gt;
  [1525] = 1518,&lt;br /&gt;
  [1526] = 1518,&lt;br /&gt;
  [1546] = 1518,&lt;br /&gt;
  [1547] = 1547,&lt;br /&gt;
  [1548] = 1548,&lt;br /&gt;
  [1549] = 1549,&lt;br /&gt;
  [1550] = 3,&lt;br /&gt;
  [1551] = 128,&lt;br /&gt;
  [1552] = 76,&lt;br /&gt;
  [1553] = 3,&lt;br /&gt;
  [1554] = 1554,&lt;br /&gt;
  [1555] = 1555,&lt;br /&gt;
  [1556] = 1556,&lt;br /&gt;
  [1557] = 1557,&lt;br /&gt;
  [1558] = 1558,&lt;br /&gt;
  [1561] = 1561,&lt;br /&gt;
  [1562] = 1562,&lt;br /&gt;
  [1563] = 162,&lt;br /&gt;
  [1564] = 1549,&lt;br /&gt;
  [1565] = 78,&lt;br /&gt;
  [1566] = 1547,&lt;br /&gt;
  [1567] = 32,&lt;br /&gt;
  [1568] = 161,&lt;br /&gt;
  [1569] = 1562,&lt;br /&gt;
  [1570] = 15,&lt;br /&gt;
  [1571] = 1571,&lt;br /&gt;
  [1572] = 1572,&lt;br /&gt;
  [1573] = 1573,&lt;br /&gt;
  [1574] = 1574,&lt;br /&gt;
  [1575] = 1574,&lt;br /&gt;
  [1576] = 231,&lt;br /&gt;
  [1577] = 245,&lt;br /&gt;
  [1578] = 190,&lt;br /&gt;
  [1579] = 7,&lt;br /&gt;
  [1580] = 58,&lt;br /&gt;
  [1581] = 1581,&lt;br /&gt;
  [1582] = 1582,&lt;br /&gt;
  [1583] = 1583,&lt;br /&gt;
  [1584] = 7,&lt;br /&gt;
  [1585] = 161,&lt;br /&gt;
  [1586] = 1574,&lt;br /&gt;
  [1587] = 298,&lt;br /&gt;
  [1588] = 266,&lt;br /&gt;
  [1589] = 310,&lt;br /&gt;
  [1590] = 309,&lt;br /&gt;
  [1591] = 284,&lt;br /&gt;
  [1592] = 332,&lt;br /&gt;
  [1593] = 314,&lt;br /&gt;
  [1594] = 1594,&lt;br /&gt;
  [1595] = 1595,&lt;br /&gt;
  [1596] = 340,&lt;br /&gt;
  [1597] = 1597,&lt;br /&gt;
  [1598] = 1598,&lt;br /&gt;
  [1599] = 280,&lt;br /&gt;
  [1600] = 50,&lt;br /&gt;
  [1601] = 356,&lt;br /&gt;
  [1602] = 362,&lt;br /&gt;
  [1603] = 278,&lt;br /&gt;
  [1604] = 294,&lt;br /&gt;
  [1605] = 384,&lt;br /&gt;
  [1606] = 379,&lt;br /&gt;
  [1607] = 380,&lt;br /&gt;
  [1608] = 279,&lt;br /&gt;
  [1609] = 381,&lt;br /&gt;
  [1610] = 1610,&lt;br /&gt;
  [1611] = 1611,&lt;br /&gt;
  [1612] = 387,&lt;br /&gt;
  [1613] = 426,&lt;br /&gt;
  [1614] = 427,&lt;br /&gt;
  [1615] = 428,&lt;br /&gt;
  [1616] = 429,&lt;br /&gt;
  [1617] = 1581,&lt;br /&gt;
  [1618] = 1582,&lt;br /&gt;
  [1619] = 1583,&lt;br /&gt;
  [1620] = 1620,&lt;br /&gt;
  [1621] = 1620,&lt;br /&gt;
  [1622] = 286,&lt;br /&gt;
  [1623] = 267,&lt;br /&gt;
  [1624] = 58,&lt;br /&gt;
  [1625] = 1561,&lt;br /&gt;
  [1626] = 1562,&lt;br /&gt;
  [1627] = 266,&lt;br /&gt;
  [1630] = 1630,&lt;br /&gt;
  [1631] = 1630,&lt;br /&gt;
  [1634] = 1573,&lt;br /&gt;
  [1635] = 1561,&lt;br /&gt;
  [1636] = 1562,&lt;br /&gt;
  [1637] = 364,&lt;br /&gt;
  [1638] = 48,&lt;br /&gt;
  [1640] = 513,&lt;br /&gt;
  [1641] = 507,&lt;br /&gt;
  [1642] = 508,&lt;br /&gt;
  [1643] = 85,&lt;br /&gt;
  [1644] = 308,&lt;br /&gt;
  [1645] = 376,&lt;br /&gt;
  [1646] = 439,&lt;br /&gt;
  [1647] = 363,&lt;br /&gt;
  [1648] = 1648,&lt;br /&gt;
  [1649] = 537,&lt;br /&gt;
  [1650] = 1650,&lt;br /&gt;
  [1651] = 1651,&lt;br /&gt;
  [1652] = 1652,&lt;br /&gt;
  [1653] = 362,&lt;br /&gt;
  [1654] = 555,&lt;br /&gt;
  [1655] = 564,&lt;br /&gt;
  [1656] = 565,&lt;br /&gt;
  [1657] = 566,&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Abyssal_Landing_Imp&amp;diff=200198</id>
		<title>Module:Data/Enemy/Abyssal Landing Imp</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Abyssal_Landing_Imp&amp;diff=200198"/>
		<updated>2025-11-01T07:15:48Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update stats and slots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Abyssal Landing Imp&amp;quot;,&lt;br /&gt;
        _rarity = 4,&lt;br /&gt;
        _back = -1,&lt;br /&gt;
        _api_id = 2329,&lt;br /&gt;
        _id = 2329,&lt;br /&gt;
        _japanese_name = &amp;quot;深海上陸小鬼&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しんかいじょうりくこおに&amp;quot;,&lt;br /&gt;
        _type = 9,&lt;br /&gt;
        _hp = 220,&lt;br /&gt;
        _firepower = 88,&lt;br /&gt;
        _armor = 77,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 33,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = 0,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = nil,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _pillbox = true,&lt;br /&gt;
        _installation = true,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 3.7cm FlaK&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 3.7cm FlaK&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;12.7mm Machine Gun&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;40mm Twin Autocannon Mount&amp;quot;, size = 0}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Elite&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Abyssal Landing Imp&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Elite&amp;quot;,&lt;br /&gt;
        _rarity = 4,&lt;br /&gt;
        _back = -2,&lt;br /&gt;
        _api_id = 2330,&lt;br /&gt;
        _id = 2330,&lt;br /&gt;
        _japanese_name = &amp;quot;深海上陸小鬼elite&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しんかいじょうりくこおにエリート&amp;quot;,&lt;br /&gt;
        _type = 9,&lt;br /&gt;
        _hp = 420,&lt;br /&gt;
        _firepower = 118,&lt;br /&gt;
        _armor = 101,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 53,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = 0,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = nil,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _pillbox = true,&lt;br /&gt;
        _installation = true,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 3.7cm FlaK&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 3.7cm FlaK&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;12.7mm Machine Gun&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;40mm Twin Autocannon Mount&amp;quot;, size = 0}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Flagship&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Abyssal Landing Imp&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Flagship&amp;quot;,&lt;br /&gt;
        _rarity = 4,&lt;br /&gt;
        _back = -2,&lt;br /&gt;
        _api_id = 2331,&lt;br /&gt;
        _id = 2331,&lt;br /&gt;
        _japanese_name = &amp;quot;深海上陸小鬼flagship&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;しんかいじょうりくこおにフラグシップ&amp;quot;,&lt;br /&gt;
        _type = 9,&lt;br /&gt;
        _hp = 620,&lt;br /&gt;
        _firepower = 148,&lt;br /&gt;
        _armor = 131,&lt;br /&gt;
        _torpedo = 0,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 73,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = 0,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = nil,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _pillbox = true,&lt;br /&gt;
        _installation = true,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 3.7cm FlaK&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 3.7cm FlaK&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;12.7mm Machine Gun&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;40mm Twin Autocannon Mount&amp;quot;, size = 0}&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Light_Cruiser_Mu-Class&amp;diff=200197</id>
		<title>Module:Data/Enemy/Light Cruiser Mu-Class</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Light_Cruiser_Mu-Class&amp;diff=200197"/>
		<updated>2025-11-01T07:11:41Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Light Cruiser Mu-Class&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2317,&lt;br /&gt;
        _id = 2317,&lt;br /&gt;
        _can_debuff = false,&lt;br /&gt;
        _japanese_name = &amp;quot;軽巡ム級&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;けいじゅんムきゅう&amp;quot;,&lt;br /&gt;
        _type = 3,&lt;br /&gt;
        _hp = 270,&lt;br /&gt;
        _firepower = 150,&lt;br /&gt;
        _armor = 99,&lt;br /&gt;
        _torpedo = 100,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 68,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 5inch Single Gun Mount Mk.30 + GFCS&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 5inch Single Gun Mount Mk.30 + GFCS&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Seagull Reconnaissance Seaplane&amp;quot;, size = 3},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Sonar Mk.II&amp;quot;, size = 0}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;II&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Light Cruiser Mu-Class&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;II&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2318,&lt;br /&gt;
        _id = 2318,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;軽巡ム級&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;けいじゅんムきゅう&amp;quot;,&lt;br /&gt;
        _type = 3,&lt;br /&gt;
        _hp = 470,&lt;br /&gt;
        _firepower = 180,&lt;br /&gt;
        _armor = 131,&lt;br /&gt;
        _torpedo = 120,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 78,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 5inch Single Gun Mount Mk.30 + GFCS&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 5inch Single Gun Mount Mk.30 + GFCS&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Seagull Reconnaissance Seaplane&amp;quot;, size = 4},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Sonar Mk.II&amp;quot;, size = 0}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;III&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Light Cruiser Mu-Class&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;III&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2319,&lt;br /&gt;
        _id = 2319,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;軽巡ム級&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;けいじゅんムきゅう&amp;quot;,&lt;br /&gt;
        _type = 3,&lt;br /&gt;
        _hp = 670,&lt;br /&gt;
        _firepower = 220,&lt;br /&gt;
        _armor = 181,&lt;br /&gt;
        _torpedo = 150,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 88,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 5inch Single Gun Mount Mk.30 + GFCS&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 5inch Single Gun Mount Mk.30 + GFCS&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Seagull Reconnaissance Seaplane&amp;quot;, size = 5},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Sonar Mk.II&amp;quot;, size = 0}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Light Cruiser Mu-Class&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2320,&lt;br /&gt;
        _id = 2320,&lt;br /&gt;
        _can_debuff = false,&lt;br /&gt;
        _japanese_name = &amp;quot;軽巡ム級-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;けいじゅんムきゅう-かい&amp;quot;,&lt;br /&gt;
        _type = 3,&lt;br /&gt;
        _hp = 270,&lt;br /&gt;
        _firepower = 180,&lt;br /&gt;
        _armor = 122,&lt;br /&gt;
        _torpedo = 120,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 78,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 5inch Single Gun Mount Mk.30 + GFCS&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 5inch Single Gun Mount Mk.30 + GFCS&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Seagull Reconnaissance Seaplane&amp;quot;, size = 4},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Sonar Mk.II&amp;quot;, size = 0}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged II&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Light Cruiser Mu-Class&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged II&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2321,&lt;br /&gt;
        _id = 2321,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _can_debuff = false,&lt;br /&gt;
        _battle_card_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;軽巡ム級-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;けいじゅんムきゅう-かい&amp;quot;,&lt;br /&gt;
        _type = 3,&lt;br /&gt;
        _hp = 470,&lt;br /&gt;
        _firepower = 210,&lt;br /&gt;
        _armor = 162,&lt;br /&gt;
        _torpedo = 150,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 88,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 5inch Single Gun Mount Mk.30 + GFCS&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 5inch Single Gun Mount Mk.30 + GFCS&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Seagull Reconnaissance Seaplane&amp;quot;, size = 5},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Sonar Mk.II&amp;quot;, size = 0}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged III&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Light Cruiser Mu-Class&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged III&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2322,&lt;br /&gt;
        _id = 2322,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _can_debuff = false,&lt;br /&gt;
        _battle_card_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;軽巡ム級-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;けいじゅんムきゅう-かい&amp;quot;,&lt;br /&gt;
        _type = 3,&lt;br /&gt;
        _hp = 670,&lt;br /&gt;
        _firepower = 250,&lt;br /&gt;
        _armor = 202,&lt;br /&gt;
        _torpedo = 180,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 98,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 5inch Single Gun Mount Mk.30 + GFCS&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 5inch Single Gun Mount Mk.30 + GFCS&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Seagull Reconnaissance Seaplane&amp;quot;, size = 6},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Sonar Mk.II&amp;quot;, size = 0}&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Fjord_Princesses&amp;diff=200196</id>
		<title>Module:Data/Enemy/Fjord Princesses</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Fjord_Princesses&amp;diff=200196"/>
		<updated>2025-11-01T07:05:24Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update stats and slots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Fjord Princesses&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2323,&lt;br /&gt;
        _id = 2323,&lt;br /&gt;
        _can_debuff = false,&lt;br /&gt;
        _japanese_name = &amp;quot;フィヨルド棲姫&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;フィヨルドせいき&amp;quot;,&lt;br /&gt;
        _type = 9,&lt;br /&gt;
        _hp = 480,&lt;br /&gt;
        _firepower = 166,&lt;br /&gt;
        _armor = 163,&lt;br /&gt;
        _torpedo = 60,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 60,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 6inch Secondary Gun Mount Battery&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;High-speed Abyssal Torpedo mod.3&amp;quot;, size = 0}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;II&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Fjord Princesses&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;II&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2324,&lt;br /&gt;
        _id = 2324,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;フィヨルド棲姫&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;フィヨルドせいき&amp;quot;,&lt;br /&gt;
        _type = 9,&lt;br /&gt;
        _hp = 680,&lt;br /&gt;
        _firepower = 186,&lt;br /&gt;
        _armor = 193,&lt;br /&gt;
        _torpedo = 80,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 70,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = nil,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 6inch Secondary Gun Mount Battery&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;High-speed Abyssal Torpedo mod.3&amp;quot;, size = 0}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;III&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Fjord Princesses&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;III&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2325,&lt;br /&gt;
        _id = 2325,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;フィヨルド棲姫&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;フィヨルドせいき&amp;quot;,&lt;br /&gt;
        _type = 9,&lt;br /&gt;
        _hp = 880,&lt;br /&gt;
        _firepower = 236,&lt;br /&gt;
        _armor = 243,&lt;br /&gt;
        _torpedo = 100,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 80,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = nil,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 6inch Secondary Gun Mount Battery&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;High-speed Abyssal Torpedo mod.3&amp;quot;, size = 0}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Fjord Princesses&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2326,&lt;br /&gt;
        _id = 2326,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _japanese_name = &amp;quot;フィヨルド棲姫-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;フィヨルドせいき-かい&amp;quot;,&lt;br /&gt;
        _type = 10,&lt;br /&gt;
        _hp = 480,&lt;br /&gt;
        _firepower = 186,&lt;br /&gt;
        _armor = 178,&lt;br /&gt;
        _torpedo = 80,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 70,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = nil,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 6inch Secondary Gun Mount Battery&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;High-speed Abyssal Torpedo mod.3&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 32}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged II&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Fjord Princesses&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged II&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2327,&lt;br /&gt;
        _id = 2327,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _battle_card_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;フィヨルド棲姫-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;フィヨルドせいき-かい&amp;quot;,&lt;br /&gt;
        _type = 10,&lt;br /&gt;
        _hp = 680,&lt;br /&gt;
        _firepower = 236,&lt;br /&gt;
        _armor = 218,&lt;br /&gt;
        _torpedo = 100,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 80,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = nil,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 6inch Secondary Gun Mount Battery&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;High-speed Abyssal Torpedo mod.3&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 52}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged III&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Fjord Princesses&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged III&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2328,&lt;br /&gt;
        _id = 2328,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _battle_card_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;フィヨルド棲姫-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;フィヨルドせいき-かい&amp;quot;,&lt;br /&gt;
        _type = 10,&lt;br /&gt;
        _hp = 880,&lt;br /&gt;
        _firepower = 286,&lt;br /&gt;
        _armor = 268,&lt;br /&gt;
        _torpedo = 130,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 90,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = nil,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 6inch Secondary Gun Mount Battery&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;High-speed Abyssal Torpedo mod.3&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 72}&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Solitary_Fjord_Princess&amp;diff=200195</id>
		<title>Module:Data/Enemy/Solitary Fjord Princess</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Solitary_Fjord_Princess&amp;diff=200195"/>
		<updated>2025-11-01T06:59:14Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update stats and slots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Solitary Fjord Princess&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2332,&lt;br /&gt;
        _id = 2332,&lt;br /&gt;
        _can_debuff = false,&lt;br /&gt;
        _japanese_name = &amp;quot;フィヨルド単騎&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;フィヨルドたんき&amp;quot;,&lt;br /&gt;
        _type = 9,&lt;br /&gt;
        _hp = 440,&lt;br /&gt;
        _firepower = 159,&lt;br /&gt;
        _armor = 178,&lt;br /&gt;
        _torpedo = 69,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 69,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 6inch Secondary Gun Mount Battery&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;High-speed Abyssal Torpedo mod.3&amp;quot;, size = 0}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;II&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Solitary Fjord Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;II&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2333,&lt;br /&gt;
        _id = 2333,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;フィヨルド単騎&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;フィヨルドたんき&amp;quot;,&lt;br /&gt;
        _type = 9,&lt;br /&gt;
        _hp = 640,&lt;br /&gt;
        _firepower = 179,&lt;br /&gt;
        _armor = 208,&lt;br /&gt;
        _torpedo = 89,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 79,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 6inch Secondary Gun Mount Battery&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;High-speed Abyssal Torpedo mod.3&amp;quot;, size = 0}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;III&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Solitary Fjord Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;III&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2334,&lt;br /&gt;
        _id = 2334,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;フィヨルド単騎&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;フィヨルドたんき&amp;quot;,&lt;br /&gt;
        _type = 9,&lt;br /&gt;
        _hp = 840,&lt;br /&gt;
        _firepower = 229,&lt;br /&gt;
        _armor = 258,&lt;br /&gt;
        _torpedo = 109,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 89,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 6inch Secondary Gun Mount Battery&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;High-speed Abyssal Torpedo mod.3&amp;quot;, size = 0}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Solitary Fjord Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2335,&lt;br /&gt;
        _id = 2335,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _japanese_name = &amp;quot;フィヨルド単騎-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;フィヨルドたんき-かい&amp;quot;,&lt;br /&gt;
        _type = 10,&lt;br /&gt;
        _hp = 440,&lt;br /&gt;
        _firepower = 179,&lt;br /&gt;
        _armor = 198,&lt;br /&gt;
        _torpedo = 89,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 79,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 6inch Secondary Gun Mount Battery&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;High-speed Abyssal Torpedo mod.3&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 48}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged II&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Solitary Fjord Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged II&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2336,&lt;br /&gt;
        _id = 2336,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _battle_card_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;フィヨルド単騎-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;フィヨルドたんき-かい&amp;quot;,&lt;br /&gt;
        _type = 10,&lt;br /&gt;
        _hp = 640,&lt;br /&gt;
        _firepower = 229,&lt;br /&gt;
        _armor = 238,&lt;br /&gt;
        _torpedo = 109,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 89,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 6inch Secondary Gun Mount Battery&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;High-speed Abyssal Torpedo mod.3&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 68}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged III&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Solitary Fjord Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged III&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2337,&lt;br /&gt;
        _id = 2337,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _battle_card_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;フィヨルド単騎-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;フィヨルドたんき-かい&amp;quot;,&lt;br /&gt;
        _type = 10,&lt;br /&gt;
        _hp = 840,&lt;br /&gt;
        _firepower = 279,&lt;br /&gt;
        _armor = 288,&lt;br /&gt;
        _torpedo = 139,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 99,&lt;br /&gt;
        _asw = nil,&lt;br /&gt;
        _speed = 5,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 2,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 8.25inch Single Main Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 6inch Secondary Gun Mount Battery&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;High-speed Abyssal Torpedo mod.3&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 88}&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Battlecruiser_Water_Princess&amp;diff=200194</id>
		<title>Module:Data/Enemy/Battlecruiser Water Princess</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Battlecruiser_Water_Princess&amp;diff=200194"/>
		<updated>2025-11-01T06:49:00Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update stats and slots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Battlecruiser Water Princess&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2338,&lt;br /&gt;
        _id = 2338,&lt;br /&gt;
        _can_debuff = false,&lt;br /&gt;
        _japanese_name = &amp;quot;巡洋戦艦水姫&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;じゅんようせんかんすいき&amp;quot;,&lt;br /&gt;
        _type = 8,&lt;br /&gt;
        _hp = 770,&lt;br /&gt;
        _firepower = 260,&lt;br /&gt;
        _armor = 185,&lt;br /&gt;
        _torpedo = 100,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 55,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 3,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 4inch Triple Secondary Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Seamew Reconnaissance Seaplane&amp;quot;, size = 2}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;II&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Battlecruiser Water Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;II&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2339,&lt;br /&gt;
        _id = 2339,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;巡洋戦艦水姫&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;じゅんようせんかんすいき&amp;quot;,&lt;br /&gt;
        _type = 8,&lt;br /&gt;
        _hp = 870,&lt;br /&gt;
        _firepower = 290,&lt;br /&gt;
        _armor = 215,&lt;br /&gt;
        _torpedo = 120,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 75,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 3,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 4inch Triple Secondary Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Seamew Reconnaissance Seaplane&amp;quot;, size = 3}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;III&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Battlecruiser Water Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;III&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -11,&lt;br /&gt;
        _api_id = 2340,&lt;br /&gt;
        _id = 2340,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;巡洋戦艦水姫&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;じゅんようせんかんすいき&amp;quot;,&lt;br /&gt;
        _type = 8,&lt;br /&gt;
        _hp = 970,&lt;br /&gt;
        _firepower = 320,&lt;br /&gt;
        _armor = 265,&lt;br /&gt;
        _torpedo = 150,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 95,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 3,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 4inch Triple Secondary Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Seamew Reconnaissance Seaplane&amp;quot;, size = 4}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Battlecruiser Water Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2341,&lt;br /&gt;
        _id = 2341,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _japanese_name = &amp;quot;巡洋戦艦水姫-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;じゅんようせんかんすいき-かい&amp;quot;,&lt;br /&gt;
        _type = 10,&lt;br /&gt;
        _hp = 770,&lt;br /&gt;
        _firepower = 290,&lt;br /&gt;
        _armor = 205,&lt;br /&gt;
        _torpedo = 110,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 65,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 4inch Triple Secondary Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Patrolling Attack Hawk Kai&amp;quot;, size = 62}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged II&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Battlecruiser Water Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged II&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2342,&lt;br /&gt;
        _id = 2342,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _battle_card_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;巡洋戦艦水姫-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;じゅんようせんかんすいき-かい&amp;quot;,&lt;br /&gt;
        _type = 10,&lt;br /&gt;
        _hp = 870,&lt;br /&gt;
        _firepower = 320,&lt;br /&gt;
        _armor = 245,&lt;br /&gt;
        _torpedo = 140,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 85,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 4inch Triple Secondary Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Patrolling Attack Hawk Kai&amp;quot;, size = 74}&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Damaged III&amp;quot;] = {&lt;br /&gt;
        _name = &amp;quot;Battlecruiser Water Princess&amp;quot;,&lt;br /&gt;
        _suffix = &amp;quot;Damaged III&amp;quot;,&lt;br /&gt;
        _rarity = 8,&lt;br /&gt;
        _back = -12,&lt;br /&gt;
        _api_id = 2343,&lt;br /&gt;
        _id = 2343,&lt;br /&gt;
        _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _can_debuff = true,&lt;br /&gt;
        _battle_card_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _cg_damaged_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
        _japanese_name = &amp;quot;巡洋戦艦水姫-壊&amp;quot;,&lt;br /&gt;
        _reading = &amp;quot;じゅんようせんかんすいき-かい&amp;quot;,&lt;br /&gt;
        _type = 10,&lt;br /&gt;
        _hp = 970,&lt;br /&gt;
        _firepower = 360,&lt;br /&gt;
        _armor = 295,&lt;br /&gt;
        _torpedo = 170,&lt;br /&gt;
        _evasion = nil,&lt;br /&gt;
        _aa = 105,&lt;br /&gt;
        _asw = 0,&lt;br /&gt;
        _speed = 10,&lt;br /&gt;
        _los = nil,&lt;br /&gt;
        _range = 4,&lt;br /&gt;
        _luck = nil,&lt;br /&gt;
        _equipment = {&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 15inch Late Model Twin Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal 4inch Triple Secondary Gun Mount&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0},&lt;br /&gt;
            {equipment = &amp;quot;Abyssal Patrolling Attack Hawk Kai&amp;quot;, size = 88}&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Abyssal_Heavy_Cruiser_Water_Princess&amp;diff=192361</id>
		<title>Abyssal Heavy Cruiser Water Princess</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Abyssal_Heavy_Cruiser_Water_Princess&amp;diff=192361"/>
		<updated>2025-04-13T03:24:17Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: /* Trivia */ torpedo not nerfed, was 128 tp in 2023. 238 just a typo?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy/Header}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
===Base===&lt;br /&gt;
{{Enemy/Quotes&lt;br /&gt;
|Introduction = オ前タチニ…コノ島ガ…島々ガッ…護レルノカヨォ…！&amp;lt;br/&amp;gt;島ヲ獲ラレタラ……ツギハ…オマエラダ……ッ！&lt;br /&gt;
|Introduction/En = By like you… how could you possibly protect this island… and those islands?!  After I rob off this, I’ll get your lives next time...!&lt;br /&gt;
|Introduction/Note = &lt;br /&gt;
&lt;br /&gt;
|Attack = ココデ…島トトモニ…シズメッ！&lt;br /&gt;
|Attack/En = Sink here, with that island…!&lt;br /&gt;
|Attack/Note = &lt;br /&gt;
&lt;br /&gt;
|Under Attack = コンナンデ…護レル…モノカァッ！&lt;br /&gt;
|Under Attack/En = You think that's enough... to protect it?&lt;br /&gt;
|Under Attack/Note = &lt;br /&gt;
&lt;br /&gt;
|Sunk = 海ガ紅クナル…。イマノオ前タチニ…阻止デキルノカヨォ！…メヲ覚マセ！&lt;br /&gt;
|Sunk/En = The sea becomes crimson... How can you fool prevent us …from dominating here?! Wake up!&lt;br /&gt;
|Sunk/Note = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Damaged===&lt;br /&gt;
{{Enemy/Quotes|form = Damaged&lt;br /&gt;
|Introduction = イイカゲン……目ヲ…覚マセッテ……ッ。&amp;lt;br/&amp;gt;何時マデモ…ベッドノ中ニハ…居ラレナインダヨ……！&amp;lt;br/&amp;gt;ハア？……ナラッ…！　ココデ…シズメッ……！&lt;br /&gt;
|Introduction/En = Isn't it time for your waking up...? You guys can't stay in bed forever...&lt;br /&gt;
Huh...? If you don't want... Sink here...!&lt;br /&gt;
|Introduction/Note = &lt;br /&gt;
&lt;br /&gt;
|Attack = メヲ開ケテネタママ…シズメッ！&lt;br /&gt;
|Attack/En = While your sleeping with opened eyes… Sink!&lt;br /&gt;
|Attack/Note = &lt;br /&gt;
&lt;br /&gt;
|Attack/Debuffed = 悪クハナイガ…イイワケナイダロウ！&lt;br /&gt;
|Attack/Debuffed/En = 	It's not bad... However, I'm not satisfied!&lt;br /&gt;
|Attack/Debuffed/Note = &lt;br /&gt;
&lt;br /&gt;
|Under Attack = アッハハハ…アアッハハハハ！&lt;br /&gt;
|Under Attack/En = Ah-HAHAHA… AAH-HAHAHAHA!&lt;br /&gt;
|Under Attack/Note =&lt;br /&gt;
&lt;br /&gt;
|Under Attack/Debuffed = 油断スルナ…。次ノツギハ…貴様ラダァッ！&lt;br /&gt;
|Under Attack/Debuffed/En = Don't be off your guard... It is your turn second time!&lt;br /&gt;
&lt;br /&gt;
|Under Attack/Debuffed/Note = It looks like she tells her subordinates this line.&lt;br /&gt;
&lt;br /&gt;
|Sunk = アァ…コレマデ…カ…。オマエタチ　デキルンダナ。ナラ…なら、さ。モウイチドイッショに。　ソウダ。　モウイチド…アタシモヤッてみる。Admiral、お願い。&lt;br /&gt;
|Sunk/En = Oh... It is my last...huh... You're can-do guys... So, if you can... I want to stay with you again...  Yes, I'll try again. Admiral, please!&lt;br /&gt;
|Sunk/Note = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Artists==&lt;br /&gt;
* '''[[Illustrator]]''': [[Hoshi Akari]]&lt;br /&gt;
* '''[[Seiyuu]]''': [[Aira Iryou]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Is assumed to be the abyssal form of [[Tuscaloosa]].&lt;br /&gt;
&lt;br /&gt;
She had 188/218/248/228/228/288 fire-power, 148/188/238/178/228/298 armor for each form respectively in [[Early Spring 2023 Event]].&lt;br /&gt;
She has been weakened since [[Spring 2025 Event]].&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
{{Enemyshiplist}}&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Hoshi Akari]]&lt;br /&gt;
[[Category:Aira Iryou]]&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Supply_Depot_Princess&amp;diff=192189</id>
		<title>Module:Data/Enemy/Supply Depot Princess</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Module:Data/Enemy/Supply_Depot_Princess&amp;diff=192189"/>
		<updated>2025-04-06T06:58:44Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Fix Kai II slot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
  [&amp;quot;&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 1653,&lt;br /&gt;
    _id = 1653,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 600,&lt;br /&gt;
    _firepower = 70,&lt;br /&gt;
    _armor = 100,&lt;br /&gt;
    _torpedo = 88,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 60,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 12, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 12, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 8, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 4, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 1654,&lt;br /&gt;
    _id = 1654,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _battle_card_layers = {&amp;quot;liberation_ace_r1&amp;quot;, &amp;quot;liberation_r2&amp;quot;},&lt;br /&gt;
    _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 600,&lt;br /&gt;
    _firepower = 90,&lt;br /&gt;
    _armor = 130,&lt;br /&gt;
    _torpedo = 98,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 70,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 16, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 16, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 12, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 4, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 1655,&lt;br /&gt;
    _id = 1655,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _battle_card_layers = {&amp;quot;liberation_ace_r1&amp;quot;, &amp;quot;liberation_ace_r2&amp;quot;},&lt;br /&gt;
    _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 600,&lt;br /&gt;
    _firepower = 130,&lt;br /&gt;
    _armor = 160,&lt;br /&gt;
    _torpedo = 118,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 80,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 24, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 24, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 16, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 8, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Damaged&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Damaged&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 1656,&lt;br /&gt;
    _id = 1656,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき-かい&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 380,&lt;br /&gt;
    _firepower = 130,&lt;br /&gt;
    _armor = 130,&lt;br /&gt;
    _torpedo = 88,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 70,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 16, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 16, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 12, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 4, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Damaged II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Damaged II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 1657,&lt;br /&gt;
    _id = 1657,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
    _battle_card_layers = {&amp;quot;liberation_ace_r1&amp;quot;, &amp;quot;liberation_r2&amp;quot;},&lt;br /&gt;
    _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき-かい&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 430,&lt;br /&gt;
    _firepower = 160,&lt;br /&gt;
    _armor = 160,&lt;br /&gt;
    _torpedo = 98,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 80,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 24, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 24, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 16, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 8, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Damaged III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Damaged III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 1658,&lt;br /&gt;
    _id = 1658,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
    _battle_card_layers = {&amp;quot;liberation_ace_r1&amp;quot;, &amp;quot;liberation_ace_r2&amp;quot;},&lt;br /&gt;
    _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき-かい&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 480,&lt;br /&gt;
    _firepower = 190,&lt;br /&gt;
    _armor = 190,&lt;br /&gt;
    _torpedo = 118,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 90,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 32, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 32, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 24, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 8, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
&lt;br /&gt;
  [&amp;quot;Vacation Mode&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Vacation Mode&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 1809,&lt;br /&gt;
    _id = 1809,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫 バカンスmode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき バカンスモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 720,&lt;br /&gt;
    _firepower = 118,&lt;br /&gt;
    _armor = 138,&lt;br /&gt;
    _torpedo = 102,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 80,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 64},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Vacation Mode II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Vacation Mode II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 1810,&lt;br /&gt;
    _id = 1810,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _battle_card_damaged_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _cg_damaged_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫 バカンスmode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき バカンスモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 720,&lt;br /&gt;
    _firepower = 148,&lt;br /&gt;
    _armor = 168,&lt;br /&gt;
    _torpedo = 122,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 90,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 81},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Vacation Mode III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Vacation Mode III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 1811,&lt;br /&gt;
    _id = 1811,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _battle_card_damaged_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _cg_damaged_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫 バカンスmode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき バカンスモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 720,&lt;br /&gt;
    _firepower = 178,&lt;br /&gt;
    _armor = 198,&lt;br /&gt;
    _torpedo = 144,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 98,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 96},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Vacation Mode Damaged&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 1812,&lt;br /&gt;
    _id = 1812,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫 バカンスmode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき バカンスモード-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 720,&lt;br /&gt;
    _firepower = 138,&lt;br /&gt;
    _armor = 158,&lt;br /&gt;
    _torpedo = 122,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 90,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Vacation Mode Damaged II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Damaged II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 1813,&lt;br /&gt;
    _id = 1813,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _battle_card_damaged_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _cg_damaged_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫 バカンスmode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき バカンスモード-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 720,&lt;br /&gt;
    _firepower = 168,&lt;br /&gt;
    _armor = 188,&lt;br /&gt;
    _torpedo = 144,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 98,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Vacation Mode Damaged III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Vacation Mode Damaged III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 1814,&lt;br /&gt;
    _id = 1814,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _battle_card_damaged_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _cg_damaged_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫 バカンスmode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき バカンスモード-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 720,&lt;br /&gt;
    _firepower = 198,&lt;br /&gt;
    _armor = 228,&lt;br /&gt;
    _torpedo = 188,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 108,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
&lt;br /&gt;
  [&amp;quot;B&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 1921,&lt;br /&gt;
    _id = 1921,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 600,&lt;br /&gt;
    _firepower = 70,&lt;br /&gt;
    _armor = 50,&lt;br /&gt;
    _torpedo = 88,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 60,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 9, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 9, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 9, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 9, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  _air_power_estimation = true,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 1922,&lt;br /&gt;
    _id = 1922,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 660,&lt;br /&gt;
    _firepower = 90,&lt;br /&gt;
    _armor = 130,&lt;br /&gt;
    _torpedo = 98,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 70,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 12, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 12, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 12, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 12, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  _air_power_estimation = true,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 1923,&lt;br /&gt;
    _id = 1923,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 990,&lt;br /&gt;
    _firepower = 130,&lt;br /&gt;
    _armor = 180,&lt;br /&gt;
    _torpedo = 118,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 80,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 22, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 22, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 22, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 22, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  _air_power_estimation = true,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B IV&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B IV&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 1994,&lt;br /&gt;
    _id = 1994,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 480,&lt;br /&gt;
    _firepower = 60,&lt;br /&gt;
    _armor = 30,&lt;br /&gt;
    _torpedo = 78,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 50,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = nil,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 8, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 8, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 8, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 8, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
    _air_power_estimation = true,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Damaged&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Damaged&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 1924,&lt;br /&gt;
    _id = 1924,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー-かい&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 600,&lt;br /&gt;
    _firepower = 130,&lt;br /&gt;
    _armor = 80,&lt;br /&gt;
    _torpedo = 88,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 70,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 14, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 14, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 14, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 14, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  _air_power_estimation = true,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Damaged II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Damaged II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 1925,&lt;br /&gt;
    _id = 1925,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー-かい&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 660,&lt;br /&gt;
    _firepower = 160,&lt;br /&gt;
    _armor = 170,&lt;br /&gt;
    _torpedo = 98,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 80,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 18, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 18, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 18, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 18, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  _air_power_estimation = true,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Damaged III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Damaged III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 1926,&lt;br /&gt;
    _id = 1926,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー-かい&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 990,&lt;br /&gt;
    _firepower = 190,&lt;br /&gt;
    _armor = 240,&lt;br /&gt;
    _torpedo = 118,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 90,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 26, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 26, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 26, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 26, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  _air_power_estimation = true,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Damaged IV&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Damaged IV&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 1995,&lt;br /&gt;
    _id = 1995,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー-かい&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 480,&lt;br /&gt;
    _firepower = 110,&lt;br /&gt;
    _armor = 44,&lt;br /&gt;
    _torpedo = 78,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 60,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = nil,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 10, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 10, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 10, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 10, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
    _air_power_estimation = true,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Vacation Mode&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Vacation Mode&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2015,&lt;br /&gt;
    _id = 2015,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II バカンスmode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー　バカンスモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 440,&lt;br /&gt;
    _firepower = 60,&lt;br /&gt;
    _armor = 22,&lt;br /&gt;
    _torpedo = 78,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 44,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = nil,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 32, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Vacation Mode II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Vacation Mode II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2016,&lt;br /&gt;
    _id = 2016,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II バカンスmode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー　バカンスモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 1200,&lt;br /&gt;
    _firepower = 118,&lt;br /&gt;
    _armor = 133,&lt;br /&gt;
    _torpedo = 102,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 66,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = nil,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 64, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Vacation Mode III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Vacation Mode III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2017,&lt;br /&gt;
    _id = 2017,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II バカンスmode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー　バカンスモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 3200,&lt;br /&gt;
    _firepower = 148,&lt;br /&gt;
    _armor = 166,&lt;br /&gt;
    _torpedo = 122,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 77,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = nil,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 88, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Vacation Mode IV&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Vacation Mode IV&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2018,&lt;br /&gt;
    _id = 2018,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II バカンスmode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー　バカンスモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 4800,&lt;br /&gt;
    _firepower = 178,&lt;br /&gt;
    _armor = 199,&lt;br /&gt;
    _torpedo = 144,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 99,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = nil,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 98, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Vacation Mode Damaged&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2019,&lt;br /&gt;
    _id = 2019,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II バカンスmode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー　バカンスモード-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 440,&lt;br /&gt;
    _firepower = 110,&lt;br /&gt;
    _armor = 44,&lt;br /&gt;
    _torpedo = 78,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 66,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = nil,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Vacation Mode Damaged II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Vacation Mode Damaged II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2020,&lt;br /&gt;
    _id = 2020,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II バカンスmode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー　バカンスモード-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 1200,&lt;br /&gt;
    _firepower = 138,&lt;br /&gt;
    _armor = 166,&lt;br /&gt;
    _torpedo = 122,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 88,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = nil,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Vacation Mode Damaged III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Vacation Mode Damaged III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2021,&lt;br /&gt;
    _id = 2021,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II バカンスmode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー　バカンスモード-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 3200,&lt;br /&gt;
    _firepower = 168,&lt;br /&gt;
    _armor = 199,&lt;br /&gt;
    _torpedo = 144,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 99,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = nil,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Vacation Mode Damaged IV&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Vacation Mode Damaged IV&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2022,&lt;br /&gt;
    _id = 2022,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II バカンスmode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー　バカンスモード-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 4800,&lt;br /&gt;
    _firepower = 198,&lt;br /&gt;
    _armor = 222,&lt;br /&gt;
    _torpedo = 188,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 111,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = nil,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
&lt;br /&gt;
  [&amp;quot;C&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;C&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2084,&lt;br /&gt;
    _id = 2084,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫III&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきスリー&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 900,&lt;br /&gt;
    _firepower = 60,&lt;br /&gt;
    _armor = 12,&lt;br /&gt;
    _torpedo = 78,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 53,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 24, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 24, estimation = true}&lt;br /&gt;
    },&lt;br /&gt;
    _air_power_estimation = true&lt;br /&gt;
  },&lt;br /&gt;
&lt;br /&gt;
  [&amp;quot;B Summer Landing Mode&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Summer Landing Mode&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 1933,&lt;br /&gt;
    _id = 1933,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II 夏季上陸mode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー かきじょうりくモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 600,&lt;br /&gt;
    _firepower = 100,&lt;br /&gt;
    _armor = 30,&lt;br /&gt;
    _torpedo = 98,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 60,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 48, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Cuttlefish Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Summer Landing Mode II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Summer Landing Mode II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 1934,&lt;br /&gt;
    _id = 1934,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/B Summer Landing Mode&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/B Summer Landing Mode&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II 夏季上陸mode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー かきじょうりくモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 1200,&lt;br /&gt;
    _firepower = 180,&lt;br /&gt;
    _armor = 120,&lt;br /&gt;
    _torpedo = 108,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 70,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 64, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Cuttlefish Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Summer Landing Mode III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Summer Landing Mode III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 1935,&lt;br /&gt;
    _id = 1935,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/B Summer Landing Mode &amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/B Summer Landing Mode&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II 夏季上陸mode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー かきじょうりくモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 2400,&lt;br /&gt;
    _firepower = 200,&lt;br /&gt;
    _armor = 170,&lt;br /&gt;
    _torpedo = 128,&lt;br /&gt;
    _evasion = 0,&lt;br /&gt;
    _aa = 80,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 88, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Cuttlefish Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
    _references = {&lt;br /&gt;
      'https://twitter.com/syoukuretin/status/1276608442191409153'&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Summer Landing Mode Damaged&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Summer Landing Mode Damaged&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 1936,&lt;br /&gt;
    _id = 1936,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II 夏季上陸mode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー かきじょうりくモード-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 600,&lt;br /&gt;
    _firepower = 160,&lt;br /&gt;
    _armor = 60,&lt;br /&gt;
    _torpedo = 98,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 70,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 64, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Cuttlefish Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Summer Landing Mode Damaged II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Summer Landing Mode Damaged II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 1937,&lt;br /&gt;
    _id = 1937,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/B Summer Landing Mode Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/B Summer Landing Mode Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II 夏季上陸mode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー かきじょうりくモード-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 1200,&lt;br /&gt;
    _firepower = 200,&lt;br /&gt;
    _armor = 160,&lt;br /&gt;
    _torpedo = 108,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 80,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 88, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Cuttlefish Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;B Summer Landing Mode Damaged III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;B Summer Landing Mode Damaged III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 1938,&lt;br /&gt;
    _id = 1938,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/B Summer Landing Mode Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/B Summer Landing Mode Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫II 夏季上陸mode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきツー かきじょうりくモード-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 2400,&lt;br /&gt;
    _firepower = 240,&lt;br /&gt;
    _armor = 230,&lt;br /&gt;
    _torpedo = 128,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 90,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 98, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Cuttlefish Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
    _references = {&lt;br /&gt;
      'https://twitter.com/syoukuretin/status/1276618053283745792',&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
&lt;br /&gt;
  [&amp;quot;C II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;C II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2086,&lt;br /&gt;
    _id = 2086,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫III&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきスリー&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 2000,&lt;br /&gt;
    _firepower = 118,&lt;br /&gt;
    _armor = 122,&lt;br /&gt;
    _torpedo = 108,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 73,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 32, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 32, estimation = true}&lt;br /&gt;
    },&lt;br /&gt;
    _air_power_estimation = true&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;C III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;C III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2088,&lt;br /&gt;
    _id = 2088,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫III&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきスリー&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 6000,&lt;br /&gt;
    _firepower = 133,&lt;br /&gt;
    _armor = 188,&lt;br /&gt;
    _torpedo = 128,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 93,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 52, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 52, estimation = true}&lt;br /&gt;
    },&lt;br /&gt;
    _air_power_estimation = true&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;C Damaged&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Damaged&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2085,&lt;br /&gt;
    _id = 2085,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫III-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきスリー-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 900,&lt;br /&gt;
    _firepower = 110,&lt;br /&gt;
    _armor = 22,&lt;br /&gt;
    _torpedo = 88,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 63,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true}&lt;br /&gt;
    },&lt;br /&gt;
    _air_power_estimation = true,&lt;br /&gt;
    _opening_torpedo = true,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;C Damaged II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;C Damaged II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2087,&lt;br /&gt;
    _id = 2087,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫III-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきスリー-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 2000,&lt;br /&gt;
    _firepower = 110,&lt;br /&gt;
    _armor = 144,&lt;br /&gt;
    _torpedo = 128,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 83,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true}&lt;br /&gt;
    },&lt;br /&gt;
    _air_power_estimation = true,&lt;br /&gt;
    _opening_torpedo = true,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;C Damaged III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;C Damaged III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2089,&lt;br /&gt;
    _id = 2089,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫III-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきスリー-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 6000,&lt;br /&gt;
    _firepower = 193,&lt;br /&gt;
    _armor = 222,&lt;br /&gt;
    _torpedo = 148,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 103,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true}&lt;br /&gt;
    },&lt;br /&gt;
    _air_power_estimation = true,&lt;br /&gt;
    _opening_torpedo = true,&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;C Vacation Mode&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;C Vacation Mode&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2138,&lt;br /&gt;
    _id = 2138,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫III バカンスmode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきスリー バカンスモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 960,&lt;br /&gt;
    _firepower = 60,&lt;br /&gt;
    _armor = 21,&lt;br /&gt;
    _torpedo = 78,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 44,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 48, estimation = false},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;C Vacation Mode II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;C Vacation Mode II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2140,&lt;br /&gt;
    _id = 2140,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫III バカンスmode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきスリー バカンスモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 1800,&lt;br /&gt;
    _firepower = 148,&lt;br /&gt;
    _armor = 161,&lt;br /&gt;
    _torpedo = 122,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 77,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 98, estimation = false},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;C Vacation Mode III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;C Vacation Mode III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2142,&lt;br /&gt;
    _id = 2142,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫III バカンスmode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきスリー バカンスモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 3600,&lt;br /&gt;
    _firepower = 110,&lt;br /&gt;
    _armor = 41,&lt;br /&gt;
    _torpedo = 78,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 71,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;C Vacation Mode IV&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;C Vacation Mode IV&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2144,&lt;br /&gt;
    _id = 2144,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫III バカンスmode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきスリー バカンスモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 7200,&lt;br /&gt;
    _firepower = 198,&lt;br /&gt;
    _armor = 221,&lt;br /&gt;
    _torpedo = 188,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 121,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;C Vacation Mode Damaged&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;C Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2139,&lt;br /&gt;
    _id = 2139,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫III バカンスmode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきスリー バカンスモード-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 960,&lt;br /&gt;
    _firepower = 118,&lt;br /&gt;
    _armor = 131,&lt;br /&gt;
    _torpedo = 102,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 66,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 72, estimation = false},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;C Vacation Mode Damaged II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;C Vacation Mode Damaged II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2141,&lt;br /&gt;
    _id = 2141,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫III バカンスmode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきスリー バカンスモード-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 1800,&lt;br /&gt;
    _firepower = 178,&lt;br /&gt;
    _armor = 191,&lt;br /&gt;
    _torpedo = 144,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 99,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber Ace&amp;quot;, size = 128, estimation = false},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;C Vacation Mode Damaged III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;C Vacation Mode Damaged III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2143,&lt;br /&gt;
    _id = 2143,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫III バカンスmode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきスリー バカンスモード-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 3600,&lt;br /&gt;
    _firepower = 138,&lt;br /&gt;
    _armor = 161,&lt;br /&gt;
    _torpedo = 122,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 91,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;C Vacation Mode Damaged IV&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;C Vacation Mode Damaged IV&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2145,&lt;br /&gt;
    _id = 2145,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫III バカンスmode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきスリー バカンスモード-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 7200,&lt;br /&gt;
    _firepower = 191,&lt;br /&gt;
    _armor = 191,&lt;br /&gt;
    _torpedo = 144,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 101,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 5,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Ambush Torpedo&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
&lt;br /&gt;
  [&amp;quot;D&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;D&amp;quot;,&lt;br /&gt;
    _suffix = false,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2164,&lt;br /&gt;
    _id = 2164,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫IV&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきフォー&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 1200,&lt;br /&gt;
    _firepower = 80,&lt;br /&gt;
    _armor = 11,&lt;br /&gt;
    _torpedo = 80,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 60,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 5,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Breakthrough Assault Aircraft&amp;quot;, size = 48, estimation = false},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;D II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;D II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2166,&lt;br /&gt;
    _id = 2166,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/D&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/D&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫IV&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきフォー&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 2400,&lt;br /&gt;
    _firepower = 120,&lt;br /&gt;
    _armor = 80,&lt;br /&gt;
    _torpedo = 130,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 70,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 5,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Breakthrough Assault Aircraft&amp;quot;, size = 88, estimation = false},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;D III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;D III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2168,&lt;br /&gt;
    _id = 2168,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/D&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/D&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫IV&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきフォー&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 4800,&lt;br /&gt;
    _firepower = 120,&lt;br /&gt;
    _armor = 121,&lt;br /&gt;
    _torpedo = 140,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 80,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 5,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Breakthrough Assault Aircraft Ace&amp;quot;, size = 108, estimation = false},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;D IV&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;D IV&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2170,&lt;br /&gt;
    _id = 2170,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/D&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/D&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫IV&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきフォー&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 8000,&lt;br /&gt;
    _firepower = 170,&lt;br /&gt;
    _armor = 181,&lt;br /&gt;
    _torpedo = 150,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 110,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 5,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Breakthrough Assault Aircraft Ace&amp;quot;, size = 132, estimation = false},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;D Damaged&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;D Damaged&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2165,&lt;br /&gt;
    _id = 2165,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫IV-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきフォー-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 1200,&lt;br /&gt;
    _firepower = 130,&lt;br /&gt;
    _armor = 22,&lt;br /&gt;
    _torpedo = 110,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 80,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Air Radar Mark.III + FCS&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;D Damaged II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;D Damaged II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2167,&lt;br /&gt;
    _id = 2167,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/D Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/D Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫IV-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきフォー-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 2400,&lt;br /&gt;
    _firepower = 140,&lt;br /&gt;
    _armor = 111,&lt;br /&gt;
    _torpedo = 150,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 90,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Air Radar Mark.III + FCS&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;D Damaged III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;D Damaged III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2169,&lt;br /&gt;
    _id = 2169,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/D Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/D Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫IV-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきフォー-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 4800,&lt;br /&gt;
    _firepower = 150,&lt;br /&gt;
    _armor = 131,&lt;br /&gt;
    _torpedo = 160,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 100,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Air Radar Mark.III + FCS&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;D Damaged IV&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;D Damaged IV&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2171,&lt;br /&gt;
    _id = 2171,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/D Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/D Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫IV-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきフォー-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 8000,&lt;br /&gt;
    _firepower = 200,&lt;br /&gt;
    _armor = 222,&lt;br /&gt;
    _torpedo = 180,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 130,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _installation = true,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 14inch Strait Double Gun Mount&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Air Radar Mark.III + FCS&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
&lt;br /&gt;
  [&amp;quot;E Vacation Mode&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;E Vacation Mode&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2250,&lt;br /&gt;
    _id = 2250,&lt;br /&gt;
    _can_debuff = false,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫V バカンスmode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき ファイブ バカンスモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 2300,&lt;br /&gt;
    _firepower = 70,&lt;br /&gt;
    _armor = 8,&lt;br /&gt;
    _torpedo = 100,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 50,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 2,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 48},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;E Vacation Mode II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;E Vacation Mode II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2252,&lt;br /&gt;
    _id = 2252,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/E Vacation Mode&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/E Vacation Mode&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫V バカンスmode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき ファイブ バカンスモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 5200,&lt;br /&gt;
    _firepower = 120,&lt;br /&gt;
    _armor = 88,&lt;br /&gt;
    _torpedo = 130,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 80,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;15inch Coastal Artillery&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 96},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;E Vacation Mode III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;E Vacation Mode III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2254,&lt;br /&gt;
    _id = 2254,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/E Vacation Mode&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/E Vacation Mode&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫V バカンスmode&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき ファイブ バカンスモード&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 8600,&lt;br /&gt;
    _firepower = 170,&lt;br /&gt;
    _armor = 188,&lt;br /&gt;
    _torpedo = 160,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 110,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 5,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;15inch Coastal Artillery&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Breakthrough Assault Aircraft Ace&amp;quot;, size = 96},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;E Vacation Mode Damaged&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;E Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2251,&lt;br /&gt;
    _id = 2251,&lt;br /&gt;
    _can_debuff = false,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫V バカンスmode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき ファイブ バカンスモード-かい&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 2300,&lt;br /&gt;
    _firepower = 110,&lt;br /&gt;
    _armor = 18,&lt;br /&gt;
    _torpedo = 120,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 70,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 2,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Liberation Land-based Dive Bomber&amp;quot;, size = 72},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;E Vacation Mode Damaged II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;E Vacation Mode Damaged II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2253,&lt;br /&gt;
    _id = 2253,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/E Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/E Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫V バカンスmode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき ファイブ バカンスモード-かい&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 5200,&lt;br /&gt;
    _firepower = 160,&lt;br /&gt;
    _armor = 118,&lt;br /&gt;
    _torpedo = 150,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 100,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 5,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;15inch Coastal Artillery&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Breakthrough Assault Aircraft Ace&amp;quot;, size = 72},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;E Vacation Mode Damaged III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;E Vacation Mode Damaged III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2255,&lt;br /&gt;
    _id = 2255,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/E Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/E Vacation Mode Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫V バカンスmode-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいき ファイブ バカンスモード-かい&amp;quot;,&lt;br /&gt;
    _type = 10,&lt;br /&gt;
    _hp = 8600,&lt;br /&gt;
    _firepower = 210,&lt;br /&gt;
    _armor = 228,&lt;br /&gt;
    _torpedo = 190,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 140,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 5,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;15inch Coastal Artillery&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Breakthrough Assault Aircraft Ace&amp;quot;, size = 128},&lt;br /&gt;
      {equipment = &amp;quot;4inch Twin Dual Purpose Gun Mount + CIC&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
&lt;br /&gt;
  [&amp;quot;Kai&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2301,&lt;br /&gt;
    _id = 2301,&lt;br /&gt;
    _can_debuff = false,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫改&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきかい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 3000,&lt;br /&gt;
    _firepower = 80,&lt;br /&gt;
    _armor = 4,&lt;br /&gt;
    _torpedo = 100,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 55,&lt;br /&gt;
    _asw = 0,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 32},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 32},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2302,&lt;br /&gt;
    _id = 2302,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Kai&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Kai&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫改&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきかい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 5900,&lt;br /&gt;
    _firepower = 120,&lt;br /&gt;
    _armor = 88,&lt;br /&gt;
    _torpedo = 120,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 75,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 5inch Twin Gun Mount Mk.30 + GFCS&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 48},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 48},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -11,&lt;br /&gt;
    _api_id = 2303,&lt;br /&gt;
    _id = 2303,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Kai&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Kai&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫改&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきかい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 9800,&lt;br /&gt;
    _firepower = 130,&lt;br /&gt;
    _armor = 208,&lt;br /&gt;
    _torpedo = 130,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 95,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 5inch Twin Gun Mount Mk.30 + GFCS&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 5inch Twin Gun Mount Mk.30 + GFCS&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 64},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 64},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai Damaged&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai Damaged&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2304,&lt;br /&gt;
    _id = 2304,&lt;br /&gt;
    _can_debuff = true,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫改-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきかい-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 3000,&lt;br /&gt;
    _firepower = 160,&lt;br /&gt;
    _armor = 9,&lt;br /&gt;
    _torpedo = 130,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 75,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 48},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 48},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai Damaged II&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai Damaged II&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2305,&lt;br /&gt;
    _id = 2305,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Kai Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Kai Damaged&amp;quot;,&lt;br /&gt;
    _can_debuff = true,&lt;br /&gt;
    _battle_card_damaged_reference = &amp;quot;/Kai Damaged&amp;quot;,&lt;br /&gt;
    _cg_damaged_reference = &amp;quot;/Kai Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫改-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきかい-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 5900,&lt;br /&gt;
    _firepower = 170,&lt;br /&gt;
    _armor = 111,&lt;br /&gt;
    _torpedo = 160,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 95,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;5inch Coastal Gun&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 5inch Twin Gun Mount Mk.30 + GFCS&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 64},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 64},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
  [&amp;quot;Kai Damaged III&amp;quot;] = {&lt;br /&gt;
    _name = &amp;quot;Supply Depot Princess&amp;quot;,&lt;br /&gt;
    _suffix = &amp;quot;Kai Damaged III&amp;quot;,&lt;br /&gt;
    _rarity = 8,&lt;br /&gt;
    _back = -12,&lt;br /&gt;
    _api_id = 2306,&lt;br /&gt;
    _id = 2306,&lt;br /&gt;
    _battle_card_reference = &amp;quot;/Kai Damaged&amp;quot;,&lt;br /&gt;
    _cg_reference = &amp;quot;/Kai Damaged&amp;quot;,&lt;br /&gt;
    _can_debuff = true,&lt;br /&gt;
    _battle_card_damaged_reference = &amp;quot;/Kai Damaged&amp;quot;,&lt;br /&gt;
    _cg_damaged_reference = &amp;quot;/Kai Damaged&amp;quot;,&lt;br /&gt;
    _japanese_name = &amp;quot;集積地棲姫改-壊&amp;quot;,&lt;br /&gt;
    _reading = &amp;quot;しゅうせきちせいきかい-かい&amp;quot;,&lt;br /&gt;
    _type = 9,&lt;br /&gt;
    _hp = 9800,&lt;br /&gt;
    _firepower = 210,&lt;br /&gt;
    _armor = 248,&lt;br /&gt;
    _torpedo = 190,&lt;br /&gt;
    _evasion = nil,&lt;br /&gt;
    _aa = 145,&lt;br /&gt;
    _asw = nil,&lt;br /&gt;
    _speed = 0,&lt;br /&gt;
    _los = nil,&lt;br /&gt;
    _range = 3,&lt;br /&gt;
    _luck = nil,&lt;br /&gt;
    _equipment = {&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 5inch Twin Gun Mount Mk.30 + GFCS&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal 5inch Twin Gun Mount Mk.30 + GFCS&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Coastal Ambush Semi-submersible Torpedo Boat&amp;quot;, size = 0, estimation = true},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Night Cat Fighter II&amp;quot;, size = 82},&lt;br /&gt;
      {equipment = &amp;quot;Abyssal Night Revenge Torpedo Bomber II&amp;quot;, size = 82},&lt;br /&gt;
    },&lt;br /&gt;
  },&lt;br /&gt;
   &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
	<entry>
		<id>https://kcwiki-en.mirairepository.net/w/index.php?title=Spring_2025_Event/E-6&amp;diff=192079</id>
		<title>Spring 2025 Event/E-6</title>
		<link rel="alternate" type="text/html" href="https://kcwiki-en.mirairepository.net/w/index.php?title=Spring_2025_Event/E-6&amp;diff=192079"/>
		<updated>2025-04-04T06:04:14Z</updated>

		<summary type="html">&lt;p&gt;Sin sin: Update boss gauges (HQ110+)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
{{EventInfoBox&lt;br /&gt;
|title_en= Return of the Second Strike Force&lt;br /&gt;
|title_jp= 第二遊撃部隊の帰投&lt;br /&gt;
|tag= [[File:{{ROOTPAGENAME}} Tag 6.png]]&lt;br /&gt;
|tag2= [[File:{{ROOTPAGENAME}} Tag 9.png]]&lt;br /&gt;
|tag3= [[File:{{ROOTPAGENAME}} Tag 10.png]]&lt;br /&gt;
|header_thumb=[[File:{{ROOTPAGENAME}} E-6 Boss Thumb.png]]&lt;br /&gt;
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 6}} '''Operation Rei-go Unit'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 9}} '''4th Carrier Division'''&amp;lt;br&amp;gt;{{Shiplock|{{ROOTPAGENAME}} Tag 10}} '''2nd Strike Force'''&lt;br /&gt;
|map_1=[[File:{{ROOTPAGENAME}} E-6 Map Gimmick 3.png|450px]]&lt;br /&gt;
|map_1_text=Map&lt;br /&gt;
|map_2=[[File:{{ROOTPAGENAME}} E-6 Map Gimmick 1.png|450px]]&lt;br /&gt;
|map_2_text=Gimmick 1&lt;br /&gt;
|map_3=[[File:{{ROOTPAGENAME}} E-6 Map Gimmick 2.png|450px]]&lt;br /&gt;
|map_3_text=Gimmick 2&lt;br /&gt;
|map_4=[[File:{{ROOTPAGENAME}} E-6 Map Phase 1.png|450px]]&lt;br /&gt;
|map_4_text=Phase 1&lt;br /&gt;
|map_5=[[File:{{ROOTPAGENAME}} E-6 Map Phase 2.png|450px]]&lt;br /&gt;
|map_5_text=Phase 2&lt;br /&gt;
|map_6=[[File:{{ROOTPAGENAME}} E-6 Map Phase 3.png|450px]]&lt;br /&gt;
|map_6_text=Phase 3&lt;br /&gt;
|map_7=[[File:{{ROOTPAGENAME}} E-6 Map Gimmick 3.png|450px]]&lt;br /&gt;
|map_7_text=Gimmick 3&lt;br /&gt;
|map_8=[[File:{{ROOTPAGENAME}} E-6 Map LBAS Range.png|450px]]&lt;br /&gt;
|map_8_text=LBAS&lt;br /&gt;
|boss_hard= 3300 HP + 5170 HP + 6180 HP&lt;br /&gt;
|boss_medium= 2200 HP + 4620 HP + 5580 HP&lt;br /&gt;
|boss_easy= 2200 HP + 4620 HP + 5580 HP&lt;br /&gt;
|boss_casual= 1650 HP + 4070 HP + 4980 HP&lt;br /&gt;
|phase_1_boss= {{EnemyLink|Destroyer Ra-Class Zeta}}&lt;br /&gt;
|phase_2_boss= {{EnemyLink|Abyssal Heavy Cruiser Water Princess}}&lt;br /&gt;
|phase_3_boss= {{EnemyLink|New Heavy Cruiser Princess}}&lt;br /&gt;
|rewards = E-6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{center|[[File:{{ROOTPAGENAME}} E-6 Ooyodo.png|440px]]}}&lt;br /&gt;
&lt;br /&gt;
The event guides are to be constructed through the respective [[/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here. &lt;br /&gt;
*'''Do not update the guides through this page unless it is a minor fix.''' Please only update guides through their respective sandbox pages.&lt;br /&gt;
&lt;br /&gt;
==Branching Table==&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-6 Branching Rules (Start Points) ▼/▲&lt;br /&gt;
|id = 60-6a&lt;br /&gt;
|0 -&amp;gt; 1 = * [Phase 1: Start Point 2 locked] Single / CTF / STF / TCF&lt;br /&gt;
* [Start Point 2 unlocked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [Single] Any&lt;br /&gt;
** [CTF / STF] Amount of (F)BB(V) + CV(B/L) ≤ 2&lt;br /&gt;
* [[File:Spring_2025_Event_Tag_6.png]] Operation Rei-go Unit tag only ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 2 = * CTF / STF / TCF&lt;br /&gt;
* [Phase 1]  Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [STF / CTF] Amount of (F)BB(V) + CV(B/L) ≥ 3&lt;br /&gt;
** [TCF] Any&lt;br /&gt;
* [Phase 2+] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** [STF / CTF] Amount of (F)BB(V) ≤ 2&lt;br /&gt;
** [STF / CTF] Amount of (F)BB(V) + CV(B) ≤ 3&lt;br /&gt;
** [STF / CTF] Amount of (F)BB(V) + CV(B/L) ≥ 3&lt;br /&gt;
** [TCF] Any&lt;br /&gt;
* [[File:Spring_2025_Event_Tag_9.png]] 4th Carrier Division tag only ('''Hard''')&lt;br /&gt;
|0 -&amp;gt; 3 = * CTF / STF&lt;br /&gt;
* Meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≥ 3&lt;br /&gt;
** Amount of (F)BB(V) + CV(B) ≥ 4&lt;br /&gt;
* Tag Requirements:&lt;br /&gt;
** [[File:Spring_2025_Event_Tag_6.png]] Operation Rei-go Unit ('''Hard''')&lt;br /&gt;
** [[File:Spring_2025_Event_Tag_9.png]] 4th Carrier Division('''Hard''')&lt;br /&gt;
** [[File:Spring_2025_Event_Tag_10.png]] 2nd Strike Force ('''Hard''')&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-6 Branching Rules (Start Point 1) ▼/▲&lt;br /&gt;
|id = 60-6b&lt;br /&gt;
|order = A,C2,D,E&lt;br /&gt;
|A/battle -&amp;gt; B/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Single Fleet&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|A/battle -&amp;gt; C/battle = * Does not meet the requirements to go to B &lt;br /&gt;
|C2/pink -&amp;gt; D/battle = * Fixed Route&lt;br /&gt;
|D/battle -&amp;gt; C1/empty = * Fail the LoS check&lt;br /&gt;
|D/battle -&amp;gt; E/red/darkblue = * Pass the LoS check&lt;br /&gt;
* Does not meet the requirements to go to F&lt;br /&gt;
|D/battle -&amp;gt; F/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Single Fleet, then amount of DD ≥ 3&lt;br /&gt;
** If Combined Fleet is Slow, then amount of (F)BB(V) + CV(B) ≤ 2&lt;br /&gt;
** If Combined Fleet, then amount of DD ≥ 6&lt;br /&gt;
** Pass the LoS check&lt;br /&gt;
|E/red/darkblue -&amp;gt; F/battle = * Fixed Route&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-6 Branching Rules ▼/▲&amp;lt;/br&amp;gt;(Start Point 2 - Northern Area)&lt;br /&gt;
|id = 60-6c&lt;br /&gt;
|order = G,H,E,D,C2&lt;br /&gt;
|G/empty -&amp;gt; H/battle, J/battle = Active Branching&lt;br /&gt;
|H/battle -&amp;gt; C2/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Fast+ Fleet&lt;br /&gt;
|H/battle -&amp;gt; E/red/darkblue = * Does not meet the requirements to go to C2&lt;br /&gt;
|E/red/darkblue -&amp;gt; C2/pink = * ???&lt;br /&gt;
|E/red/darkblue -&amp;gt; D/battle = * ???&lt;br /&gt;
|D/battle -&amp;gt; C2/pink = * Fixed Route&lt;br /&gt;
|C2/pink -&amp;gt; I/battle = * Fixed Route&lt;br /&gt;
}}&lt;br /&gt;
{{MapBranchingTable&lt;br /&gt;
|title = E-6 Branching Rules ▼/▲&amp;lt;/br&amp;gt;(Start Point 2 &amp;amp; 3 - Southern Area) &lt;br /&gt;
|id = 60-6d&lt;br /&gt;
|order = J,J1,J2,J3,K,N,O1,R,S,T,X&lt;br /&gt;
|J/battle -&amp;gt; J1/pink = * CTF / STF&lt;br /&gt;
* [Shortcut locked] Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of LHA + AO + AV ≤ 2&lt;br /&gt;
* [Shortcut unlocked] Amount of LHA + AO + AV ≤ 2&lt;br /&gt;
* [Shortcut unlocked] Then meet '''ANY''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships ≥ 1&lt;br /&gt;
** Amount of historical Rei-go ships ≥ 4/4/4/5 ('''Casual / Easy / Medium / Hard''') *&lt;br /&gt;
*** Fleet must contain Kaya or Sugi ('''Hard only''') *&lt;br /&gt;
** (Note: Kaya and Sugi count toward the historical Rei-go amount requirement)&lt;br /&gt;
|J/battle -&amp;gt; J2/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** CTF / STF&lt;br /&gt;
** Amount of LHA + AO + AV ≤ 2&lt;br /&gt;
** Does not meet the requirements to go to J1&lt;br /&gt;
|J/battle -&amp;gt; J3/pink = * [CTF / STF] Amount of LHA + AO + AV ≥ 3&lt;br /&gt;
* TCF&lt;br /&gt;
|J1/pink -&amp;gt; J2/battle = * [Shortcut locked] Fixed route&lt;br /&gt;
* [Shortcut unlocked] Does not meet the requirements to go to P or R&lt;br /&gt;
|J1/pink -&amp;gt; P/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** If fleet does not contain Kaya or Sugi, then amount of historical Rei-go ships ≥ 5 ('''Casual / Easy / Medium''') *&lt;br /&gt;
** If fleet contains Kaya or Sugi, then amount of historical Rei-go ships ≥ 4/4/4/5 ('''Casual / Easy / Medium / Hard''') *&lt;br /&gt;
** Fleet must contain Kaya or Sugi ('''Hard only''') *&lt;br /&gt;
** (Note: Kaya and Sugi count toward the historical Rei-go amount requirement)&lt;br /&gt;
|J1/pink -&amp;gt; R/empty = ???&lt;br /&gt;
|J2/battle -&amp;gt; J3/pink = Does not meet the requirements to go to K or P&lt;br /&gt;
|J2/battle -&amp;gt; K/empty = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of LHA = 0&lt;br /&gt;
** Does not meet the requirements to go to P&lt;br /&gt;
|J2/battle -&amp;gt; P/pink = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Route to P unlocked&lt;br /&gt;
** Fast Fleet&lt;br /&gt;
** STF *&lt;br /&gt;
** Amount of LHA = 0&lt;br /&gt;
** Amount of (F)BB(V) ≤ 3&lt;br /&gt;
** Amount of CV(B) ≤ 1&lt;br /&gt;
** Amount of CA(V) + CL ≥ 3&lt;br /&gt;
** Amount of DD ≥ 5&lt;br /&gt;
** If amount of Yamato-class ship ≥ 1, then amount of CA(V) ≤ 1 *&lt;br /&gt;
** If amount of CV(B) = 1, then amount of CA(V) ≥ 2 *&lt;br /&gt;
** If amount of CVL ≥ 1, them amount of CA(V) ≥ 2 '''OR''' amount of DD ≥ 6 *&lt;br /&gt;
* Otherwise if Fast+ Fleet, then meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of (F)BB(V) ≤ 3&lt;br /&gt;
** Amount of DD ≥ 3&lt;br /&gt;
|J3/pink -&amp;gt; J4/red/darkblue = * Does not meet the requirements to go to M&lt;br /&gt;
|J3/pink -&amp;gt; M/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** Amount of Yamato-class ships = 0&lt;br /&gt;
** [STF] Amount of CL ≥ 2&lt;br /&gt;
|K/empty -&amp;gt; J3/pink, L/battle = Active Branching&lt;br /&gt;
|N/battle -&amp;gt; O/battle = * Fleet does not contain AR, AO? or Akitsushima Kai *&lt;br /&gt;
* Pass the LoS check&lt;br /&gt;
|N/battle -&amp;gt; O1/gray = * Fleet contains AR, AO? or Akitsushima Kai *&lt;br /&gt;
|N/battle -&amp;gt; O2/empty = * Fail the LoS check&lt;br /&gt;
|O1/gray -&amp;gt; O/battle = * Pass the LoS check&lt;br /&gt;
|O1/gray -&amp;gt; O2/empty = * Fail the LoS check&lt;br /&gt;
|R/empty -&amp;gt; S/battle, T/battle = Active Branching&lt;br /&gt;
|S/battle -&amp;gt; W/red/darkblue = * Does not meet the requirements to go to X&lt;br /&gt;
|S/battle -&amp;gt; X/battle = * Meet '''ALL''' of the following requirements:&lt;br /&gt;
** If Slow Fleet, then Yamato-class ships = 0&lt;br /&gt;
** Amount of SS(V) = 0&lt;br /&gt;
** Amount of historical Rei-go ship ≥ ? *&lt;br /&gt;
** Amount of DD ≥ 6 ('''Hard only?''')&lt;br /&gt;
|T/battle -&amp;gt; U/empty = * Fail the LoS check&lt;br /&gt;
|T/battle -&amp;gt; V/battle = * Pass the LoS check&lt;br /&gt;
|X/battle -&amp;gt; Y/empty = * Fail the LoS check&lt;br /&gt;
|X/battle -&amp;gt; Z/battle = * Pass the LoS check&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Rule under review&lt;br /&gt;
&lt;br /&gt;
? = Ship type/amount under review&lt;br /&gt;
&lt;br /&gt;
Branching compositions are reported over the course of the event. &lt;br /&gt;
*Please refer to [https://tsunkit.net/nav/#/ KCNav] for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)&lt;br /&gt;
&lt;br /&gt;
==Historical Bonuses==&lt;br /&gt;
{{/Historical_Bonuses}}&lt;br /&gt;
&lt;br /&gt;
==Map Overview==&lt;br /&gt;
&lt;br /&gt;
==Enemy Compositions==&lt;br /&gt;
{{/Enemy comps}}&lt;br /&gt;
==Ship Drops==&lt;br /&gt;
{{/Ship drops}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{:{{ROOTPAGENAME}}/Hub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Sin sin</name></author>
	</entry>
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