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| | + | <div style="float:right">{{Item/Card|{{PAGENAME}}|size=150px|link=file}}</div> |
| | + | New Model Armament Materials (ArmMat; 新型兵装資材) are items primarily used for remodeling ship girls or upgrading equipment. They can be obtained through quests or events. |
| | + | *It is also known as the "MelonMat" due to the presence of [[Yuubari]] in the card. |
| | | | |
| − | =Sandbox Rules= | + | ==Description== |
| − | This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:
| + | 新型兵装の開発及び実戦配備に必要な技術図面と資材です。<br>※装備改修等で使用することで、各種新型兵装の開発及び実戦配備が可能となります。 |
| − | * An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics,
| |
| − | * List of branching unlocking requirements (if there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question),
| |
| − | * A list of working compositions that work: (T=these must have possible alternatives for players who may or may not have all ships needed for a specific path),
| |
| − | ** The Paths said compositions will take (to explain each path the composition will/can take),
| |
| − | ** A summary or description of what kind of obstacles a composition will face.
| |
| − | * A description of the boss node: what it consists of, and a descriptive guide on what the player should consider for a course of action to successfully win the battle,
| |
| − | * ''Optional'': Tips/guides to farm certain ships and/or resources (this can also require compositions, paths, and possible descriptions).
| |
| − | Editors are to construct their own version of the guide/part of the guide, and complete it in a timely fashion.
| |
| | | | |
| − | No editor is allowed to edit over other editors' work without the consent of the editor and his approval to do so.
| + | ''These are the technical drawings and materials necessary for the development and field deployment of new types of armaments.<br>※ Used in equipment upgrades, to deploy new types of armaments. |
| | | | |
| − | Several versions will be constructed through this page and will be reviewed and approved by the staff/collaboration committee before being moved for the [[{{ROOTPAGENAME}}]], being reviewed and updated once more before it can be released.
| + | =How to Obtain= |
| | + | ===Quests=== |
| | + | One time: |
| | + | *{{Q|B155}} (choice), {{Q|B156}} (choice), {{Q|B159}} (choice), {{Q|B160}} (x2, choice), {{Q|B173}} (x2, choice), {{Q|B174}} (x4, choice), {{Q|B183}} (x2, choice), {{Q|B186}} (x2, choice), {{Q|B198}} (x2, choice), {{Q|B201}} (choice), {{Q|B207}} (x2, choice), {{Q|B208}} (x4, choice), |
| | + | *{{Q|C48}} (choice), {{Q|C51}} (choice), {{Q|C57}} (choice), |
| | + | *{{Q|D39}} (choice), |
| | + | *{{Q|F97}} (x2, choice), {{Q|F108}} (choice), {{Q|F109}} (x2, choice), {{Q|F118}} (x4, choice) |
| | | | |
| − | Overall there should be 3 versions of the guide that have to be constructed, including: Preliminary > Polished > Finalized Guides
| + | Repeatable: |
| | + | *{{Q|By5}} (x2, choice), {{Q|By15}} (x2, choice), |
| | + | *{{Q|Cy4}} (choice), {{Q|Cy11}} (x2, choice), {{Q|Cy12}} (x2, choice), {{Q|Cy13}} (choice), {{Q|Cy13}} (choice), {{Q|Cy16}} (choice), |
| | + | *{{Q|Dy5}} (choice), {{Q|Dy7}} (choice), |
| | + | *{{Q|Fy1}} (x2, choice), {{Q|Fy3}} (x2, choice), {{Q|Fy7}} (choice), {{Q|Fy8}} (choice) |
| | | | |
| − | With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.
| + | ===Events=== |
| | + | [[Events]] and [[Limited Quest]]s can reward ArmMats. |
| | + | *''Due to the uncertainty of such rewards, please check the current event/quest page for up-to-date details. |
| | | | |
| − | All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.
| + | =Uses= |
| | + | ===Quests=== |
| | + | One Time : |
| | + | *2x {{Q|F103}}, 2x {{Q|F112}}, 2x {{Q|F117}}, 2x {{Q|F122}}, 2x {{Q|F128}}, {{Q|F129}} |
| | | | |
| − | ==Branching Table== | + | ===Ship Girl Remodels=== |
| − | {{MapBranchingTable
| + | ''Some remodels may require more than just New Model Armament Materials. Please refer to the [[Remodeling|Remodel]] page or individual ship girl pages for more details.'' |
| − | |title = E-6 Branching Rules (Start Points) ▼/▲
| |
| − | |id =
| |
| − | |0 -> 1 = | |
| − | }}
| |
| | | | |
| − | <nowiki>*</nowiki> = Rule under review | + | <onlyinclude>{|class="wikitable" |
| − | | + | !Ship Type |
| − | ? = Ship type/amount under review
| + | !Name |
| − | | |
| − | =Historical Bonuses=
| |
| − | {{color|red|'''DISCLAIMER:''' ''This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.''}}
| |
| − | | |
| − | ====Ship Bonuses====
| |
| − | ??
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| − | | |
| − | ====Equipment Bonuses====
| |
| − | ??
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| − | | |
| − | ====[[Debuff]]====
| |
| − | ??
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| − | | |
| − | | |
| − | =Jiga's Guide=
| |
| − | ==Map Overview==
| |
| − | E6 is a single and combined fleet, three-phase map consisting of three boss phases.
| |
| − | * 3 [[LBAS]] are available to sortie on this map
| |
| − | | |
| − | * This map uses 3 locks:
| |
| − | ** [[File:{{ROOTPAGENAME}} Tag 6.png|40px]] '''Operation Rei-go Unit''', Starting point 1 (reused from E-4 and E-5)
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| − | ** [[File:{{ROOTPAGENAME}} Tag 9.png|40px]] '''4th Carrier Division''', Starting point 2
| |
| − | ** [[File:{{ROOTPAGENAME}} Tag 10.png|40px]] '''2nd Strike Force''', Starting point 3
| |
| − | | |
| − | During phases 2 & 3, all 3 tags [[File:{{ROOTPAGENAME}} Tag 6.png|25px]][[File:{{ROOTPAGENAME}} Tag 9.png|25px]][[File:{{ROOTPAGENAME}} Tag 10.png|25px]] can be mixed in all difficulties.
| |
| − | *The tag being applied to new ships will still follow the above rules and the fleet will still require 2 ships that are untagged and/or [[File:{{ROOTPAGENAME}} Tag 10.png|25px]] tagged.
| |
| − | | |
| − | * An '''[[Emergency Anchorage Repair]] node''' is present on {{MapNode|O1|lightblue}}
| |
| − | | |
| − | '''{{color|red|Do note that a {{Class|Yamato}} is required for unlocking the shortcut.}}
| |
| − | *[[Yamato]] is ''"coincidentally"'' dropping on [[2-1]] right now.
| |
| − | | |
| − | ==Gimmick 1 - Unlock==
| |
| − | To unlock the next part of the map, the following steps have to be performed:
| |
| − | | |
| − | {|class="wikitable" | |
| − | ! !! F | |
| | |- | | |- |
| − | | Hard|| S x3 | + | !Battleship (F/BB) |
| | + | |[[Haruna Kai Ni B]]<ref name="2AM">Requires 2 Armament Materials.</ref> |
| | |- | | |- |
| − | | Medium|| A+ x3 | + | !Light Cruiser (CL) |
| | + | |[[General Belgrano]] |
| | |- | | |- |
| − | | Easy|| ? | + | !Destroyer (DD) |
| | + | |[[Shigure Kai San]]<ref name="3AM">Requires 3 Armament Materials.</ref>{{·}}[[Tan Yang]]<ref name="2AM"/>{{·}}[[Hatsuzuki Kai Ni]]<ref name="2AM"/>{{·}}[[Fujinami Kai Ni]]<ref name="2AM"/>{{·}}[[Hamanami Kai Ni]]<ref name="2AM"/> |
| | |- | | |- |
| − | | Casual|| ?
| + | !Coastal Defense Ship (DE) |
| − | |}
| + | |[[Inagi Kai Ni]] |
| − | | |
| − | {{FleetGuide
| |
| − | | Map = Node F Striking
| |
| − | | Fleet = '''Striking: 2 (F)BB(V), 1 CV(B/L)/AV, 1 CL, 3 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
| |
| − | | Route = {{MapRoute|1||A|red|B|red|C2|pink|D|red|F|red}}
| |
| − | | LOS = ?
| |
| − | | Speed = ?
| |
| − | | ASC = 252
| |
| − | | ASE = 224
| |
| − | | ASM = 204
| |
| − | | AS = 180
| |
| − | | Note = ? | |
| − | | Range = Node {{MapNode|F|red}}: 4
| |
| − | | LBASS = 191 / 231 / 252 / 284
| |
| − | | LBASD = 332 / 396 / 623 / 707
| |
| − | | NoteLBAS = ?
| |
| − | }}
| |
| − | | |
| − | {{FleetGuide
| |
| − | | Map = Node F STF
| |
| − | | Main = '''? [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
| |
| − | | Escort = '''? [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
| |
| − | | Route = {{MapRoute|1||A|red|C|red|D|red|F|red}}
| |
| − | | LOS = ?
| |
| − | | Speed = ?
| |
| − | | ASC = 252
| |
| − | | ASE = 224
| |
| − | | ASM = 204
| |
| − | | AS = 180
| |
| − | | Note = ?
| |
| − | | Range = Node {{MapNode|F|red}}: 4
| |
| − | | LBASS = 191 / 231 / 252 / 284
| |
| − | | LBASD = 332 / 396 / 623 / 707
| |
| − | | NoteLBAS = ?
| |
| − | }}
| |
| − | | |
| − | ==Gimmick 2 - Unlock==
| |
| − | To unlock the 1st boss, the following steps have to be performed:
| |
| − | | |
| − | {|class="wikitable"
| |
| − | ! !! I!! L!! M
| |
| | |- | | |- |
| − | | Hard|| S x2|| S x2|| S x2
| + | !Seaplane Tender (AV) |
| − | |-
| + | |[[Mikuma Kai Ni Toku]] |
| − | | Medium|| ?|| ?|| ? | |
| − | |-
| |
| − | | Easy|| ?|| ?|| ?
| |
| − | |-
| |
| − | | Casual|| ?|| ?|| ?
| |
| | |} | | |} |
| | + | <references/> |
| | + | {{Clear}}</onlyinclude> |
| | | | |
| − | {{FleetGuide
| + | ===Equipment Upgrades=== |
| − | | Map = Node I
| + | ''Upgrades require more than just {{PAGENAME}}, notably fodder equipment. |
| − | | Main = '''? [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
| |
| − | | Escort = '''? [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
| |
| − | | Route = {{MapRoute|2||G|blue|H|red|C2|pink|I|red}}
| |
| − | | LOS = ?
| |
| − | | Speed = ?
| |
| − | | ASC = 0
| |
| − | | ASE = 0
| |
| − | | ASM = 0
| |
| − | | AS = 0
| |
| − | | Note = ?
| |
| − | | Range = Node {{MapNode|I|red}}: 7
| |
| − | | LBASS = 0 / 0 / 0 / 0
| |
| − | | LBASD = 332 / 396 / 623 / 707
| |
| − | | NoteLBAS = ?
| |
| − | }} | |
| | | | |
| − | {{FleetGuide
| |
| − | | Map = Node L
| |
| − | | Main = '''? [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
| |
| − | | Escort = '''? [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
| |
| − | | Route = {{MapRoute|2||G|blue|J|red|J2|red|K|blue|L|red}}
| |
| − | | LOS = ?
| |
| − | | Speed = ?
| |
| − | | ASC = 0
| |
| − | | ASE = 0
| |
| − | | ASM = 0
| |
| − | | AS = 0
| |
| − | | Note = ?
| |
| − | | Range = Node {{MapNode|I|red}}: 7
| |
| − | | LBASS = 0 / 0 / 0 / 0
| |
| − | | LBASD = 332 / 396 / 623 / 707
| |
| − | | NoteLBAS = ?
| |
| − | }}
| |
| − |
| |
| − |
| |
| − | ;Node M
| |
| − | *Refer to [[#Phase 1 - Boss]]'s fleet for composition and routing.
| |
| − |
| |
| − | ==Phase 1 - Boss==
| |
| − | {{FleetGuide
| |
| − | | Map = Short Route
| |
| − | | Main = '''? [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
| |
| − | | Escort = '''? [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
| |
| − | | Route = {{MapRoute|2||G|blue|J|red|J3|pink|M|red|N|red|O|red}}
| |
| − | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
| |
| − | | Speed = ?
| |
| − | | ASC = 0
| |
| − | | ASE = 0
| |
| − | | ASM = 0
| |
| − | | AS = 0
| |
| − | | Note = ?
| |
| − | | Range = Boss {{MapNode|O|red}}: 3
| |
| − | | LBASS = 0 / 0 / 0 / 0
| |
| − | | LBASD = 332 / 396 / 623 / 707
| |
| − | | NoteLBAS = ?
| |
| − | }}
| |
| − |
| |
| − | {{FleetGuide
| |
| − | | Map = Long Route
| |
| − | | Main = '''? [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
| |
| − | | Escort = '''? [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
| |
| − | | Route = {{MapRoute|2||G|blue|J|red|J2|red|K|blue|J3|pink|M|red|N|red|O|red}}
| |
| − | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
| |
| − | | Speed = ?
| |
| − | | ASC = 0
| |
| − | | ASE = 0
| |
| − | | ASM = 0
| |
| − | | AS = 0
| |
| − | | Note = ?
| |
| − | | Range = Boss {{MapNode|O|red}}: 3
| |
| − | | LBASS = 0 / 0 / 0 / 0
| |
| − | | LBASD = 332 / 396 / 623 / 707
| |
| − | | NoteLBAS = ?
| |
| − | }}
| |
| − |
| |
| − | The use of a [[Special Attack]] is recommended, preferably a [[Big Seven]] one.
| |
| − |
| |
| − | Once on LD, the CG will change to the following:
| |
| | {|class="wikitable" | | {|class="wikitable" |
| − | ![[Destroyer Ra-Class ζ]] | + | !colspan=2|Equipment Type |
| | + | !Name |
| | |- | | |- |
| − | |<gallery> | + | !rowspan=3|Main Gun |
| − | Enemy Full Destroyer Ra-Class Zeta.png|Regular
| + | !Small Caliber |
| − | Enemy Full Destroyer Ra-Class Zeta Damaged.png|Last Dance
| + | |[[5inch Single Gun Mount Mk.30 Kai + GFCS Mk.37]]<ref name="2ARM"/>{{·}}[[12.7cm Twin Gun Mount Model C Kai 3]]{{·}}[[12.7cm Twin Gun Mount Model C Kai 3 H]]<ref name="2ARM"/>{{·}}[[10cm Twin High-angle Gun Mount Kai + Anti-Aircraft Fire Director Kai]]<ref>Requires 4 Armament Materials from the [[10cm Twin High-angle Gun Mount + Anti-Aircraft Fire Director]] and 3 from the [[10cm Twin High-angle Gun Mount Kai]].</ref>{{·}}[[13.8cm Twin Gun Mount Kai]]{{·}}[[10cm Twin High-angle Gun Mount Kai]] |
| − | </gallery>
| |
| − | |} | |
| − | | |
| − | ==Phase 2 - Boss==
| |
| − | {{FleetGuide
| |
| − | | Map = Start 2
| |
| − | | Main = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| |
| − | | Escort = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| |
| − | | Route = {{MapRoute|2||G|blue|J|red|J2|red|P|pink|R|blue|T|red|V|red}}
| |
| − | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
| |
| − | | Speed = ?
| |
| − | | ASC = 0
| |
| − | | ASE = 0
| |
| − | | ASM = 0
| |
| − | | AS = 0
| |
| − | | Note = ?
| |
| − | | Range = Boss {{MapNode|Z|red}}: 9
| |
| − | | LBASS = 0 / 0 / 0 / 0
| |
| − | | LBASD = 332 / 396 / 623 / 707
| |
| − | | NoteLBAS = ?
| |
| − | }}
| |
| − | | |
| − | {{FleetGuide
| |
| − | | Map = Start 3
| |
| − | | Main = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| |
| − | | Escort = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| |
| − | | Route = {{MapRoute|3||J|red|J1|pink|J2|red|P|pink|R|blue|T|red|V|red}}
| |
| − | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
| |
| − | | Speed = ?
| |
| − | | ASC = 0
| |
| − | | ASE = 0
| |
| − | | ASM = 0
| |
| − | | AS = 0
| |
| − | | Note = ?
| |
| − | | Range = Boss {{MapNode|Z|red}}: 9
| |
| − | | LBASS = 0 / 0 / 0 / 0
| |
| − | | LBASD = 332 / 396 / 623 / 707
| |
| − | | NoteLBAS = ?
| |
| − | }}
| |
| − | | |
| − | Once on LD, the CG will change to the following:
| |
| − | {|class="wikitable"
| |
| − | ![[Abyssal Heavy Cruiser Water Princess]]
| |
| | |- | | |- |
| − | |<gallery> | + | !Medium Caliber |
| − | Enemy Full Abyssal Heavy Cruiser Water Princess.png|Regular
| + | |[[14cm Twin Gun Mount Kai 2]]{{·}}[[Prototype 20.3cm (No.4) Twin Gun Mount]]{{·}}[[15.2cm Triple Main Gun Mount Kai]]<ref name="2ARM"/>{{·}}[[6inch Triple Rapid Fire Gun Mount Mk.16 mod.2]] |
| − | Enemy Full Abyssal Heavy Cruiser Water Princess Damaged.png|Last Dance
| |
| − | </gallery> | |
| − | |}
| |
| − | | |
| − | ==Gimmick 3 - Shortcut==
| |
| − | To unlock the shortcut, the following steps have to be performed:
| |
| − | | |
| − | {|class="wikitable"
| |
| − | ! !! O!! F!! I!! J1!! P!! Q?
| |
| − | |-
| |
| − | | Hard|| A+ x2|| S|| S|| AS|| AS|| AS
| |
| − | |-
| |
| − | | Medium|| A+ x2|| S|| S|| AS|| AS|| -
| |
| − | |-
| |
| − | | Easy|| A+ x2|| S|| S|| AS|| AS|| -
| |
| | |- | | |- |
| − | | Casual|| A+?|| A+?|| A+?|| -|| -|| -
| + | !Large Caliber |
| − | |}
| + | |[[Prototype 51cm Twin Gun Mount]]<ref name="2ARM">Requires 2 Armament Materials.</ref>{{·}}[[16inch Mk.VIII Twin Gun Mount Kai]]<ref name="2ARM"/>{{·}}[[16inch Mk.I Triple Gun Mount Kai + FCR Type 284]]<ref name="2ARM"/>{{·}}[[35.6cm Triple Gun Mount Kai (Dazzle Camouflage)]]<ref>From the [[35.6cm Twin Gun Mount (Dazzle Camouflage)]] & [[Prototype 35.6cm Triple Gun Mount]]</ref>{{·}}[[35.6cm Twin Gun Mount Kai Ni]]{{·}}[[38cm Quadruple Gun Mount Kai Deux]]<ref name="2ARM"/> |
| − | | |
| − | {{FleetGuide
| |
| − | | Map = Node J1 | |
| − | | Main = '''1 {{Class|Yamato}}, ? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| |
| − | | Escort = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| |
| − | | Route = {{MapRoute|?|red}}
| |
| − | | Speed = ?
| |
| − | | ASC = 0
| |
| − | | ASE = 0
| |
| − | | ASM = 0
| |
| − | | AS = 0
| |
| − | | Note = ?
| |
| − | | Range = Boss {{MapNode|J1|red}}: 5
| |
| − | | LBASS = 0 / 0 / 0 / 0
| |
| − | | LBASD = 332 / 396 / 623 / 707
| |
| − | | NoteLBAS = ?
| |
| − | }}
| |
| − | | |
| − | {{FleetGuide | |
| − | | Map = Node Q
| |
| − | | Main = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| |
| − | | Escort = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| |
| − | | Route = {{MapRoute|?|red}}
| |
| − | | Speed = ?
| |
| − | | ASC = 0
| |
| − | | ASE = 0
| |
| − | | ASM = 0
| |
| − | | AS = 0
| |
| − | | Note = ?
| |
| − | | Range = Boss {{MapNode|Q|red}}: 7
| |
| − | | LBASS = 0 / 0 / 0 / 0
| |
| − | | LBASD = 0 / 0 / 0 / 0
| |
| − | | NoteLBAS = ?
| |
| − | }}
| |
| − | | |
| − | <tabber>
| |
| − | |-|Node O=
| |
| − | *Refer to [[#Phase 1 - Boss]]'s fleet for composition and routing.
| |
| − | |-|Node F=
| |
| − | *Refer to [[#Gimmick 1 - Unlock]]'s fleet for composition and routing.
| |
| − | |-|Node I=
| |
| − | *Refer to [[#Gimmick 2 - Unlock]]'s fleet for composition and routing.
| |
| − | |-|Node P=
| |
| − | *Refer to [[#Phase 2 - Boss]]'s fleet for composition and routing.
| |
| − | </tabber>
| |
| − | | |
| − | ==Phase 3 - Boss==
| |
| − | {{FleetGuide | |
| − | | Map = Short Route
| |
| − | | Main = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| |
| − | | Escort = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| |
| − | | Route = {{MapRoute|3||J|red|J1|pink|R|blue|S|red|X|red|Z|red}}
| |
| − | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
| |
| − | | Speed = ?
| |
| − | | ASC = 0
| |
| − | | ASE = 0
| |
| − | | ASM = 0
| |
| − | | AS = 0
| |
| − | | Note = Requires the shortcut to oppened
| |
| − | | Range = Boss {{MapNode|Z|red}}: 9
| |
| − | | LBASS = 0 / 0 / 0 / 0
| |
| − | | LBASD = 332 / 396 / 623 / 707
| |
| − | | NoteLBAS = ?
| |
| − | }}
| |
| − | | |
| − | {{FleetGuide
| |
| − | | Map = Long Route Start 2
| |
| − | | Main = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| |
| − | | Escort = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| |
| − | | Route = {{MapRoute|2||G|blue|J|red|J2|red|P|pink|R|blue|S|red|X|red|Z|red}}
| |
| − | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
| |
| − | | Speed = ?
| |
| − | | ASC = 0
| |
| − | | ASE = 0
| |
| − | | ASM = 0
| |
| − | | AS = 0
| |
| − | | Note = ?
| |
| − | | Range = Boss {{MapNode|Z|red}}: 9
| |
| − | | LBASS = 0 / 0 / 0 / 0
| |
| − | | LBASD = 332 / 396 / 623 / 707
| |
| − | | NoteLBAS = ?
| |
| − | }}
| |
| − | | |
| − | {{FleetGuide
| |
| − | | Map = Long Route Start 3
| |
| − | | Main = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| |
| − | | Escort = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| |
| − | | Route = {{MapRoute|3||J|red|J1|pink|P|pink|R|blue|S|red|X|red|Z|red}}
| |
| − | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
| |
| − | | Speed = ?
| |
| − | | ASC = 0
| |
| − | | ASE = 0
| |
| − | | ASM = 0
| |
| − | | AS = 0
| |
| − | | Note = ?
| |
| − | | Range = Boss {{MapNode|Z|red}}: 9
| |
| − | | LBASS = 0 / 0 / 0 / 0
| |
| − | | LBASD = 332 / 396 / 623 / 707
| |
| − | | NoteLBAS = ?
| |
| − | }}
| |
| − | | |
| − | The use of a [[Special Attack]] is highly recommended, preferably a {{Class|Nelson}} one.
| |
| − | | |
| − | ==Gimmick 4 - Debuff==
| |
| − | Once LD has been reached, the following steps have to be performed to debuff the boss.
| |
| − | | |
| − | {|class="wikitable"
| |
| − | ! !! F!! O!! V!! I!! Q!! LBAS
| |
| | |- | | |- |
| − | | Hard|| S x2|| S x2|| A+ x2|| S x2|| AS x2|| AS x2 | + | !colspan=2|Secondary Gun |
| | + | |[[15.5cm Triple Secondary Gun Mount Kai Ni]]<ref name="2ARM"/> |
| | |- | | |- |
| − | | Medium|| ?|| A+ x2|| A+ x2|| S x2|| ?|| AS x2? | + | !colspan=2|Anti-Air Gun |
| | + | |[[QF 2-pounder Octuple Pom-pom Gun Mount]] |
| | |- | | |- |
| − | | Easy|| -|| A+ x2|| A+ x2|| S x2|| -|| AS | + | !colspan=2|Torpedo |
| | + | |[[Type C Kouhyouteki]]<ref name="2ARM"/>{{·}}[[61cm Triple (Oxygen) Torpedo Mount Late Model]]<ref name="2ARM"/>{{·}}[[533mm Quintuple Torpedo Mount (Late Model)]]<ref name="3ARM">Requires 3 Armament Materials.</ref> |
| | |- | | |- |
| − | | Casual|| -|| ?|| ?|| ?|| -|| ?
| + | !rowspan=2|Carrier-based Planes |
| − | |}
| + | !Torpedo Bomber |
| − | | + | |[[Barracuda Mk.III]] |
| − | <tabber>
| |
| − | |-|Node F=
| |
| − | *Refer to [[#Gimmick 1 - Unlock]]'s fleet for composition and routing.
| |
| − | |-|Node O= | |
| − | *Refer to [[#Phase 1 - Boss]]'s fleet for composition and routing.
| |
| − | |-|Node V= | |
| − | *Refer to [[#Phase 2 - Boss]]'s fleet for composition and routing.
| |
| − | |-|Node I=
| |
| − | *Refer to [[#Gimmick 2 - Unlock]]'s fleet for composition and routing.
| |
| − | |-|Node Q=
| |
| − | *Refer to [[#Gimmick 3 - Unlock]]'s fleet for composition and routing.
| |
| − | |-|LBAS=
| |
| − | {|class="wikitable"
| |
| − | ! LBAS!! AS
| |
| | |- | | |- |
| − | | Hard|| 707 | + | !Dive Bomber |
| | + | |[[Suisei Model 12 (w/ Type 31 Photoelectric Fuze Bombs)]]<ref name="2ARM"/> |
| | |- | | |- |
| − | | Medium|| 623 | + | !colspan=2| Land-Based Plane |
| | + | |[[Do 217 E-5 + Hs293 Initial Model]]<ref name="2ARM"/> |
| | |- | | |- |
| − | | Easy|| 396 | + | !colspan=2|Radar |
| | + | |[[Type 21 Air Radar Kai Ni]]{{·}}[[Type 13 Air Radar Kai (Late Model)]]{{·}}[[Submarine Radar & Passive Radiolocator (E27)]]{{·}}[[15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center]]<ref name="2ARM"/>{{·}}[[SG Radar (Late Model)]]<ref name="2ARM"/> |
| | |- | | |- |
| − | | Casual|| 332 | + | !colspan=2|Sonar |
| − | |}
| + | |[[Type144/147 ASDIC]] |
| − | </tabber>
| |
| − | | |
| − | Once on LD, the CG will change to the following:
| |
| − | {|class="wikitable"
| |
| − | ![[New Heavy Cruiser Princess]]
| |
| | |- | | |- |
| − | |<gallery> | + | !colspan=2|Landing Equipment |
| − | Enemy Full New Heavy Cruiser Princess.png|Regular
| + | |[[Special Type 4 Amphibious Tank]]<ref name="3ARM"/> |
| − | Enemy Full New Heavy Cruiser Princess Damaged.png|Last Dance
| |
| − | Enemy Full New Heavy Cruiser Princess Damaged Debuffed.png|Debuffed
| |
| − | </gallery> | |
| | |} | | |} |
| | + | <references/> |
| | | | |
| − | =YY's Guide= | + | =See Also= |
| | + | *[[Remodel (Mechanic)|Remodel]] |
| | + | *[[Improvement]] |
| | + | *[[Inventory]] |
| | + | *[[Help:Resource Farming]] |
| | + | {{Mechanics}} |
| | + | [[Category:Items]] |