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| − | {{Navbox World}}
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World 2-1: 南西諸島近海 - Nansei Islands Coastal Waters
| Strategy Name
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南西諸島哨戒 Nansei Islands Patrol
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| Difficulty
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☆ ☆ ☆
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| Item
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| Strategy Content
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艦隊を南西諸島方面に展開!同海域の哨戒を実施、同水域に侵入した敵を排除、南西航路の安全を確保せよ! Deploy a fleet to the Nansei Islands! Conduct a patrol of the area, eliminate any enemy that has entered the waters, and secure the southwest passage!
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| Boss Air Control
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| AD
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AP
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AS
|
AS+
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| 24
|
36
|
81
|
162
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| Boss Route Air Control
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| AD
|
AP
|
AS
|
AS+
|
| 24
|
36
|
81
|
162
|
| World 2 Unlocking & Progression
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| Unlock conditions
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World 2 is unlocked after clearing 1-4
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| Clear conditions
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To clear the map: the boss's flagship must be sunk once
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Stage Guide
| 2-1 Branching Rules
|
| Nodes |
Rules
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- Meeting ANY of the following requirements to FORCE B:
- Amount of CV(L/B) ≥ 3
- Amount of BBV ≥ 2
- AO ≥ 1 and SS(V) = 0
- If fleet contains BBV
- If fleet also contains AV or AS: 70% B 30% E
- Otherwise, 70% B 30% D
- If fleet doesn't contain BBV
- Go to E if fleet contains AV or AS
- Otherwise, 50% D 50% E
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- Go to F if (F)BB(V)+CV(B/L) ≥ 5
- If amount of ships in fleet = 6
- Go to D if fleet contains (F)BB(V) or CV(B/L)
- Go to H if fleet meets ANY of the following requirements:
- DD+DE = 6
- CL = 1 and DD+DE = 5
- CL = 1 and DD = 4, Fast fleet
- Go to D if fleet doesn't meet any of the requirements above
- If amount of ships in fleet ≤ 5
- Go to H if fleet meets ANY of the following requirements:
- DD+DE = 5
- CL = 1 and DD+DE = 4
- CL = 1 and DD = 3, Fast fleet
- Otherwise, 60% D 40% F
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- Go to G if (F)BB(V)+CV(L/B) ≥ 5
- Meet ANY of the following requirements to go to H:
- Otherwise, 40% G 60% H
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Tips
This map is simple as long as an AV is used, with only routing restrictions on the maximum number of CV(B/L), to guarantee the path to the boss.
- Using an AV guarantees routing to E.
Recommended Fleets
| Heavy Fleet
|
| Fleet Info
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| Single
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1 (F)BB, 1 CV(B), 1 CL, 2 DD, 1 AV
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| LoS
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Any
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| Speed
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Any
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RouteNode Types: RED: Battle PURPLE: Night Battle PINK: Air Raid/Battle ORANGE: Enemy Ambush/ASS BLUE: Empty/Choice Light Blue: Emergency Anchorage Repair GREEN: Resource/TP VIOLET: Maelstrom
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C E D H
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| Quests
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Bw2
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| Air State
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| AD
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AP
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AS
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AS+
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| 24
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36
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81
|
162
|
|
| Fleet Notes
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A strong and reliable fleet.
- Will bring up to 4 CV(L) kills per run, ideal for quests, but requires more air power to maint AS.
- Brings 1
per Run.
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| Light Fleet
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| Fleet Info
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| Single
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1 CL, 4 DD, 1 AV
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| LoS
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Any
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| Speed
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Fast
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RouteNode Types: RED: Battle PURPLE: Night Battle PINK: Air Raid/Battle ORANGE: Enemy Ambush/ASS BLUE: Empty/Choice Light Blue: Emergency Anchorage Repair GREEN: Resource/TP VIOLET: Maelstrom
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C E H
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| Quests
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Bw2
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| Air State
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| AD
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AP
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AS
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AS+
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| 24
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36
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81
|
162
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|
| Fleet Notes
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A strong enough fleet, cheaper and passing through 1 less combat node, having the shortest route.
- The comp is very light and has little to no air strike power. It can be helpful to use AV/CL able to carry out an Opening Torpedo Salvo as well as
Seaplane Fighters and Bomber Seaplane Bombers.
- Using a slow fleet will off-route to extra node D.
- Replacing the AV with another DD is also possible, though this comes at the cost of airpower and runs the risk of encountering an extra battle by routing C D H instead. It is still a viable alternative though, especially if using strong destroyers.
- Will bring up to 2 CV(L) kills per run, good for quests.
- Brings 1
per Run.
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| Sub Fleet
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| Fleet Info
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| Single
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6 SS(V)
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| LoS
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Any
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| Speed
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Any
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RouteNode Types: RED: Battle PURPLE: Night Battle PINK: Air Raid/Battle ORANGE: Enemy Ambush/ASS BLUE: Empty/Choice Light Blue: Emergency Anchorage Repair GREEN: Resource/TP VIOLET: Maelstrom
|
Random:
|
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| Air State
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| AD
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AP
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AS
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AS+
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| 24
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36
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81
|
162
|
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| Fleet Notes
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| A less effective but much cheaper fleet, ideal for farming drops.
There is no major threat on the route, but unprepared subs might have trouble dealing enough damage on the boss.
|
Resource Nodes
B E are "Normal Resource Nodes" rewarding respectively steel
and instant construction materials
.
- See here for more details.
Steel and Transport Farming
| Farming Route
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| Fleet Info
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| Single
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3 CV(B/L), 3 XX
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| LoS
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Any
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| Speed
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Any
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RouteNode Types: RED: Battle PURPLE: Night Battle PINK: Air Raid/Battle ORANGE: Enemy Ambush/ASS BLUE: Empty/Choice Light Blue: Emergency Anchorage Repair GREEN: Resource/TP VIOLET: Maelstrom
|
C B A
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| Quests
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Bd5, Bd6, Bw3, Bw4
|
|
| Air State
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| AD
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AP
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AS
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AS+
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| 11
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16
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36
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72
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| Fleet Notes
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Good for killing 2 Transports per run and gathering a small amount of steel.
- 2-2 is better for farming transports, as it does not include an enemy CVL and is therefore less likely to damage the fleet during the opening air combat phase.
Bringing additional Drums , Landing Craft, and Amphibious Vehicles will help to farm additional steel.
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Enemy Compositions
Ship Drops
This map currently has "limited-time" drops that don't appear in the table below, see Drop List for more info. ☑ All drops (enabled)☒ All drops (disabled, only rare drops)