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| | ==Branching Table== | | ==Branching Table== |
| | {{MapBranchingTable | | {{MapBranchingTable |
| − | |title = E-1 Branching Rules | + | |title = E-1 Branching Rules (Start Points) ▼/▲ |
| − | |id = ??? | + | |id = 58-1a |
| − | |order = ??? | + | |0 -> 1 = * {{Shiplock|{{ROOTPAGENAME}} Tag 1}} 1st Fleet only ('''Normal / Hard''') |
| − | |?? -> ?? = | + | * Does not meet the requirement to start at Point 2 |
| | + | |0 -> 2 = * {{Shiplock|{{ROOTPAGENAME}} Tag 2}} 2nd Fleet only ('''Normal / Hard''') |
| | + | * Does not meet requirements to start at Point 3 |
| | + | * Meet '''ANY''' of the following requirements: |
| | + | ** Fleet contains at least 1CV(B/L) without [[Arctic Gear & Deck Personnel]] |
| | + | ** Fleet contains at least 1SS(V), and no (F)BB(V) and 0-2CV(B/L) |
| | + | ** Fleet contains at least 2AS, and no (F)BB(V) and 0-2CV(B/L) |
| | + | ** Amount of DD + DE ≥ 4 |
| | + | *** If amount of AO + LHA ≥ 1, then amount of DD + DE ≥ 3 |
| | + | *** If amount of AO + AV + LHA ≥ 2, then amount of DD + DE ≥ 3 |
| | + | |0 -> 3 = * {{Shiplock|{{ROOTPAGENAME}} Tag 3}} 5th Fleet only ('''Normal / Hard''') |
| | + | * Meet '''ANY''' of the following requirements: |
| | + | ** Fleet contains at least 1CV(B/L) each equipped with [[Arctic Gear & Deck Personnel]] |
| | + | ** Fleet contains at least 2CA 2-3DD/DE and amount of (F)BB(V) + CV(B/L) = 0 ('''Casual''') |
| | + | ** Fleet contains at least 2CA 1CL/CT 2-3DD/DE and amount of (F)BB(V) + CV(B/L) = 0 ('''Easy/Medium/Hard''') |
| | + | }} |
| | | | |
| | + | {{MapBranchingTable |
| | + | |title = E-1 Branching Rules ▼/▲ |
| | + | |id = 58-1b |
| | + | |order = 2,A,B,D,F,I,K,R,R2,S,W |
| | + | |2 -> I/empty = * Does not meet the requirements to go to N |
| | + | |2 -> N/battle = * Fast+ Fleet |
| | + | * Otherwise, meet '''ALL''' of the following requirements: |
| | + | ** Fleet contains AO |
| | + | ** Fleet only contains AO, DD, or LHA * |
| | + | ** Amount of DD + DE = 3~4 * |
| | + | ** ??? |
| | + | |A/empty -> B/battle, D/battle = Active Branching |
| | + | |B/battle -> C/battle = * Does not meet the requirements to go to W |
| | + | |B/battle -> W/pink = * Meet '''ALL''' of the following requirements: |
| | + | ** Route to W unlocked |
| | + | ** Amount of DD ≥ 3 |
| | + | ** ??? |
| | + | |D/battle -> E/battle = * Start from Point 1 |
| | + | |D/battle -> J/pink = * Does not meet the requirements to go to K |
| | + | |D/battle -> K/battle = * Meet '''ALL''' of the following requirements: |
| | + | ** Start from Point 2 |
| | + | ** Fast Fleet |
| | + | ** Amount of DD ≥ 2 |
| | + | |F/empty -> G/battle, H/battle = Active Branching |
| | + | |I/empty -> D/battle, N1/battle = Active Branching |
| | + | |K/battle -> L/empty = * Fail the LoS check |
| | + | |K/battle -> M/battle = * Pass the LoS check (Cn2 = 30~40 '''Hard''') |
| | + | |R/battle -> R1/pink = * Does not meet the requirements go to go R2 |
| | + | |R/battle -> R2/battle = * Meet '''ALL''' of the following requirements: |
| | + | * Fast Fleet |
| | + | * Amount of DD ≥ 2 |
| | + | * If fleet contains (F)BB(V) or CV(B), then amount of CL ≥ 1 * |
| | + | |R2/battle -> S/battle = * Does not meet the requirements to go to T |
| | + | |R2/battle -> T/battle = * Meet '''ALL''' of the following requirements: |
| | + | ** Amount of CL ≥ 1 |
| | + | ** Amount of DD ≥ 4 |
| | + | |S/battle -> T/battle = * Pass the LoS check (Cn2 = 34~44 '''Hard''') |
| | + | |S/battle -> U/empty = * Fail the LoS check |
| | + | |W/pink -> R/battle = ??? |
| | + | |W/pink -> R2/battle = ??? |
| | }} | | }} |
| | + | <nowiki>*</nowiki> = Rule under review |
| | + | |
| | + | ? = Ship type/amount under review |
| | | | |
| | =Historical Bonuses= | | =Historical Bonuses= |
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| | * Route: {{MapRoute|1||A|blue|D|red|K|red|M|red}} | | * Route: {{MapRoute|1||A|blue|D|red|K|red|M|red}} |
| | * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship. | | * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship. |
| − | ** Bringing ASW power is advised to pass through node {{MapRoute|K|red}}. | + | ** Bringing ASW is advised to pass through node {{MapRoute|K|red}}. |
| | ** The use of [[AACI]] is recommended. | | ** The use of [[AACI]] is recommended. |
| | | | |
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| | * This comp should be able to accomplish both objectives in the same sortie. | | * This comp should be able to accomplish both objectives in the same sortie. |
| | ** If the fleet is '''Fast''', it will skip node {{MapRoute|R1|pink}}. | | ** If the fleet is '''Fast''', it will skip node {{MapRoute|R1|pink}}. |
| − | * Bringing ASW power is advised to pass through node {{MapRoute|B|red}}, {{MapRoute|B|red}}, and {{MapRoute|R|red}}. | + | * Bringing ASW is advised to pass through node {{MapRoute|B|red}}, {{MapRoute|B|red}}, and {{MapRoute|R|red}}. |
| | ** The use of [[AACI]] is recommended. | | ** The use of [[AACI]] is recommended. |
| | | | |
| | </tabber> | | </tabber> |
| | | | |
| − | * It is recommended to send LBAS to those respective nodes to secure the S rank. | + | * It is recommended to send LBAS to the respective nodes to help secure the S rank. |
| − | * The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]], is required to sortie on this part. | + | * The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]] is required to sortie on this part. |
| | | | |
| | ==Phase 2: Submerge The Heavy Cruiser Princess== | | ==Phase 2: Submerge The Heavy Cruiser Princess== |
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| | * Single Fleet: '''1 FBB, 1 CA(V), 1 CL, 3 DD, FAST''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] | | * Single Fleet: '''1 FBB, 1 CA(V), 1 CL, 3 DD, FAST''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] |
| | * Route: {{MapRoute|A|blue|B|red|W|pink|R2|red|S|red|T|red|X|red}} | | * Route: {{MapRoute|A|blue|B|red|W|pink|R2|red|S|red|T|red|X|red}} |
| − | * Alternative Fleet for no [[Arctic Gear & Deck Personnel]] used on CV(L). | + | * Alternative Fleet for if no [[Arctic Gear & Deck Personnel]] is available to be used on CV(L). |
| | | | |
| | </tabber> | | </tabber> |
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| | * No airpower during the chipping phase. | | * No airpower during the chipping phase. |
| | * AD/AP: 36/71 on '''LD HARD''' | | * AD/AP: 36/71 on '''LD HARD''' |
| − | *The use of [[AACI]] is recomanded. | + | * The use of [[AACI]] is recommended. |
| | * Boss Support expeditions are recommended for Last Dance. | | * Boss Support expeditions are recommended for Last Dance. |
| − | * The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]], is required to sortie on this part. | + | * The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]] is required to sortie on this part. |
| | | | |
| | =YY's Guide= | | =YY's Guide= |