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Difference between revisions of "Special Attacks/Nelson-class Touch"
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|-|Trigger Rate= | |-|Trigger Rate= | ||
| − | + | ||
| − | + | The touch: | |
* Can be triggered even if artillery spotting fails to activate. | * Can be triggered even if artillery spotting fails to activate. | ||
* Can only be activated '''once per sortie'''. | * Can only be activated '''once per sortie'''. | ||
* Has a chance to trigger every time the flagship takes a turn at shelling. | * Has a chance to trigger every time the flagship takes a turn at shelling. | ||
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. | ** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. | ||
| + | *The rate is probably: | ||
| + | |||
| + | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | ||
| + | |valign="center"| <math> | ||
| + | \text{Trigger}_\text{Rate}\text{%} = \sqrt{\text{Lv}_\text{FS}} + \sqrt{\text{Lv}_\text{2nd}} + \sqrt{\text{Lv}_\text{3rd}} + \sqrt{\text{Luck}_\text{FS}} + \sqrt{\text{Luck}_\text{2nd}} + \sqrt{\text{Luck}_\text{3rd}} + \text{X} + \text{Y} | ||
| + | </math> | ||
| + | |} | ||
| + | |||
| + | ;With | ||
| + | *<math>\text{Lv}_\text{FS}</math> the flagship's Level, | ||
| + | *<math>\text{Lv}_\text{2nd}</math> the 2nd ship's Level, | ||
| + | *<math>\text{Lv}_\text{3rd}</math> the 3rd ship's Level, | ||
| + | *<math>\text{Luck}_\text{FS}</math> the flagship's {{Luck}} Luck, | ||
| + | *<math>\text{Luck}_\text{2nd}</math> the 2nd ship's {{Luck}} Luck, | ||
| + | *<math>\text{Luck}_\text{3rd}</math> the 3rd ship's {{Luck}} Luck, | ||
| + | *<math>\text{X}</math> some yet unknown bonus variables, | ||
| + | *<math>\text{Y}</math> some yet unknown base rate. | ||
| + | |||
| + | It is notably affected by: | ||
| + | *The Level and luck {{Luck}} stat of the participating ships<ref>https://twitter.com/dewydrops/status/1181520911444271105?s=19</ref>, | ||
| + | It is currently measured above around 60~65 % if all three ships are lv.99. | ||
<references/> | <references/> | ||
Revision as of 17:16, 6 June 2024
Nelson and Rodney are able to perform a special attack:
- A Nelson-class must be the flagship.
- Secretary for combined fleets.
- She must not be more than lightly damaged (小破).
- The 3rd and 5th ships must not be any CV/CVB/CVL/SS/SSV.
- They can be heavily damaged (大破).
- There must be 6 or more surface ships in the fleet.
- In single fleet, Double Line
needs to be selected. - In a combined fleet, Cruising Formation 2
needs to be selected.
If triggered:
- The flagship will do a 1st attack,
- The 3rd ship will do a 2nd attack,
- The 5th ship will do a 3rd attack,
- Each attack targets a ship at random,
- If all enemies sunk, then touch stops early.
| Multiplier | No other Nelson-class present |
Other Nelson-class present[1] | |
|---|---|---|---|
| Flagship | Other Nelson-class | ||
| Base | 2.0 | 2.3 | 2.4 |
| Red T | 2.5 | 2.875 | 3.0 |
- It does not cost any extra resources if triggered.
The touch:
- Can be triggered even if artillery spotting fails to activate.
- Can only be activated once per sortie.
- Has a chance to trigger every time the flagship takes a turn at shelling.
- In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
- The rate is probably:
| [math]\displaystyle{ \text{Trigger}_\text{Rate}\text{%} = \sqrt{\text{Lv}_\text{FS}} + \sqrt{\text{Lv}_\text{2nd}} + \sqrt{\text{Lv}_\text{3rd}} + \sqrt{\text{Luck}_\text{FS}} + \sqrt{\text{Luck}_\text{2nd}} + \sqrt{\text{Luck}_\text{3rd}} + \text{X} + \text{Y} }[/math] |
- With
- [math]\displaystyle{ \text{Lv}_\text{FS} }[/math] the flagship's Level,
- [math]\displaystyle{ \text{Lv}_\text{2nd} }[/math] the 2nd ship's Level,
- [math]\displaystyle{ \text{Lv}_\text{3rd} }[/math] the 3rd ship's Level,
- [math]\displaystyle{ \text{Luck}_\text{FS} }[/math] the flagship's
Luck, - [math]\displaystyle{ \text{Luck}_\text{2nd} }[/math] the 2nd ship's
Luck, - [math]\displaystyle{ \text{Luck}_\text{3rd} }[/math] the 3rd ship's
Luck, - [math]\displaystyle{ \text{X} }[/math] some yet unknown bonus variables,
- [math]\displaystyle{ \text{Y} }[/math] some yet unknown base rate.
It is notably affected by:
- The Level and luck
stat of the participating ships[1],
It is currently measured above around 60~65 % if all three ships are lv.99.
| Ship | Japanese/English | Notes |
|---|---|---|
| Nelson Special Attack Play |
Nelson Touch. Main guns 1 and 2, one more shot! | Nelson Touch Line |
| Nelson Touch。主砲、一番、二番、もう一撃だ! |
| Ship | Japanese/English | Notes |
|---|---|---|
| Rodney Special Attack Play |
Rodney Squadron, charge. We'll divide those enemies.
All ships, fire all your main guns! Commence bombardment! |
Special Attack Line |
| Rodney戦隊、突入。敵を分断する。各艦、全主砲斉射!始め! |