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| | ==Why Smoke== | | ==Why Smoke== |
| | The main effect of Smoke is '''reducing accuracy from both sides'''. | | The main effect of Smoke is '''reducing accuracy from both sides'''. |
| − | *This clearly helps with preboss pass rates. However offence is the best defence, we would have killed everything first if we could. | + | *This clearly helps with preboss pass rates. However offense is the best defense, we would have killed everything first if we could. |
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| | Hence the main use of smoke is {{TextGlow|'''when it is impossible to sink the enemy that will retaliate hard'''|black|text-colour=red|glow-size=2px}}. Examples include: | | Hence the main use of smoke is {{TextGlow|'''when it is impossible to sink the enemy that will retaliate hard'''|black|text-colour=red|glow-size=2px}}. Examples include: |
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| | ==How to Smoke== | | ==How to Smoke== |
| − | The '''flagship luck''', the '''number of smoke generators''', and '''generator improvement levels''' affects smoke proc rates. | + | The '''flagship luck''', the '''number of smoke generators''', and '''generator improvement levels''' affect smoke proc rates. |
| − | *Hence, the better the smoke generators are, the less taxing on Luck it is. | + | *Hence, the better the smoke generators are, the less taxing on Luck. |
| | *Some calculations are provided for newbies and veterans, with the assumption to guarantee medium smoke. | | *Some calculations are provided for newbies and veterans, with the assumption to guarantee medium smoke. |
| − | *In most cases, it is assumed that [[Yamato]] is the flagship, as she is a common choice for dire situations. As such, she should be luck modded to some extends to improve the rates. | + | *In most cases, it is assumed that [[Yamato]] is the flagship, as she is a common choice for dire situations. As such, she should be luckmodded to some extent to improve the rates. |
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| − | ''The luck range is determined by using either Yumemi's for Xe's formulas respectively. | + | ''The luck range is determined by using either Yumemi's or Xe's formulas respectively. |
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| | <tabber> | | <tabber> |
| | |-|Newbie= | | |-|Newbie= |
| − | This mean that at best, 1 Smoke Kai was obtained from {{Q|F115}}, and two base Smoke were crafted and {{MaxStar}}. | + | This means that at best, 1 Smoke Kai was obtained from {{Q|F115}}, and two base Smoke were crafted and {{MaxStar}}. |
| | *In this case the flagship needs 37 to 54 {{Luck}} (a relatively big challenge). | | *In this case the flagship needs 37 to 54 {{Luck}} (a relatively big challenge). |
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| − | 3 ways to metigate the luck required depending on the situation: | + | 3 ways to mitigate the luck required depending on the situation: |
| − | *At 29 {{Luck}} there is 9% chance of small smoke. | + | *At 29 {{Luck}} there is 9 % chance of small smoke. |
| | *Get Yamato to 37 {{Luck}}, this works for the first formula, and also crosses a threshold in the second formula. | | *Get Yamato to 37 {{Luck}}, this works for the first formula, and also crosses a threshold in the second formula. |
| | *If a spare slot is remaining, an additional base Smoke can be used, then only 10 to 17 {{Luck}} is needed. | | *If a spare slot is remaining, an additional base Smoke can be used, then only 10 to 17 {{Luck}} is needed. |
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| | *For Event RTA, [[Musashi Kai Ni]] deserves luck modding too, as she can unlock the strongest touch, but she is rarely practical for most cases, notably in cases of routing hard-locks. | | *For Event RTA, [[Musashi Kai Ni]] deserves luck modding too, as she can unlock the strongest touch, but she is rarely practical for most cases, notably in cases of routing hard-locks. |
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| − | =For fotential mechanic update= | + | =For potential mechanic update= |
| | *Airstrike Accuracy remains buffed from Plane Proficiency. This serves as a remark and is not important. | | *Airstrike Accuracy remains buffed from Plane Proficiency. This serves as a remark and is not important. |
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| | **[https://x.com/yukicacoon/status/1739481809375895854] by Yumemi | | **[https://x.com/yukicacoon/status/1739481809375895854] by Yumemi |
| | **[https://x.com/Xe_UCH/status/1767407602554855730] by Xe. | | **[https://x.com/Xe_UCH/status/1767407602554855730] by Xe. |
| − | **There is a calculator for smoke rates as well at docs.google.com/spreadsheets/d/1tEqI13g2LmzR0L8N-I39W6mgmAyc8DxJ-R0_qlEkjlQ/edit if this is useful. Aircalc uses Xe's formula when displaying Smoke rates. | + | **There is a calculator for smoke rates as well at [https://docs.google.com/spreadsheets/d/1tEqI13g2LmzR0L8N-I39W6mgmAyc8DxJ-R0_qlEkjlQ/edit] if this is useful. Aircalc uses Xe's formula when displaying Smoke rates. |
| | **The main difference between the formulae comes from the luck thresholds. | | **The main difference between the formulae comes from the luck thresholds. |
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| | =See Also= | | =See Also= |
| | {{Help}} | | {{Help}} |