| Line 24: |
Line 24: |
| | |phase_4_boss= | | |phase_4_boss= |
| | |phase_5_boss= | | |phase_5_boss= |
| − | |reward_1={{QuestRewardItem|Food Supply Ship Mamiya}} | + | |rewards = E-1 |
| − | |reward_1_casual=
| |
| − | |reward_1_easy=1
| |
| − | |reward_1_medium=2
| |
| − | |reward_1_hard=2
| |
| − | |reward_2={{QuestRewardItem|Food Supply Ship Irako}}
| |
| − | |reward_2_casual=1
| |
| − | |reward_2_easy=1
| |
| − | |reward_2_medium=1
| |
| − | |reward_2_hard=2
| |
| − | |reward_3={{QuestRewardEquip|Emergency Repair Goddess}}
| |
| − | |reward_3_casual=1
| |
| − | |reward_3_easy=1
| |
| − | |reward_3_medium=1
| |
| − | |reward_3_hard=1
| |
| − | |reward_4={{QuestRewardItem|New Model Gun Mount Improvement Material}}
| |
| − | |reward_4_casual=
| |
| − | |reward_4_easy=1
| |
| − | |reward_4_medium=1
| |
| − | |reward_4_hard=1
| |
| − | |reward_5={{QuestRewardItem|Reinforcement Expansion}}
| |
| − | |reward_5_casual=
| |
| − | |reward_5_easy=
| |
| − | |reward_5_medium=
| |
| − | |reward_5_hard=1
| |
| − | |reward_6={{QuestRewardEquip|Type 2 Depth Charge}}
| |
| − | |reward_6_casual=1 (★1)
| |
| − | |reward_6_easy=1 (★2)
| |
| − | |reward_6_medium=1 (★3)
| |
| − | |reward_6_hard=1 (★4)
| |
| − | |reward_7={{QuestRewardEquip|Late Model Bow Torpedo Mount (4 tubes)}}
| |
| − | |reward_7_casual=
| |
| − | |reward_7_easy=
| |
| − | |reward_7_medium=
| |
| − | |reward_7_hard=1
| |
| | }} | | }} |
| | | | |
| Line 66: |
Line 32: |
| | {{MapBranchingTable | | {{MapBranchingTable |
| | |title = E-1 Branching Rules | | |title = E-1 Branching Rules |
| − | |id = ??? | + | |id = 54-1 |
| − | |order = ??? | + | |order = 1,A,B,D,E,F,G,H,I,J,L,N,O |
| − | |?? -> ?? = | + | |1 -> A/empty = * Does not meet the requirements to go to F |
| − | | + | |1 -> F = * Meet '''ANY''' of the following requirements: |
| | + | ** Amount of CV(B) ≥ 1 |
| | + | ** Amount of (F)BB(V) ≥ 4 |
| | + | |A/empty -> B,F = Choose your own adventure! |
| | + | |B -> C = * Meet '''ANY''' of the following requirements: |
| | + | ** Fleet only contains SS(V) |
| | + | ** Amount of CVL ≥ 1 |
| | + | ** Amount of (F)BB(V) ≥ 2 & DD+DE ≤ 2 |
| | + | ** Amount of DD+DE ≤ 1 |
| | + | |B -> D = * Does not meet the requirements to go to C |
| | + | |D -> E/empty = Fixed routing |
| | + | |F -> G = * Meet '''ANY''' of the following requirements: |
| | + | ** Amount of SS(V) ≥ 1 |
| | + | ** Amount of CV(B) ≥ 1 |
| | + | ** Amount of (F)BB(V) ≥ 3 |
| | + | ** Amount of DD+DE ≤ 1 |
| | + | ** If fleet is slow, Amount of DD+DE ≤ 2 |
| | + | |F -> H = * Does not meet the requirements to go to G |
| | + | |G -> H = * Meet '''ANY''' of the following requirements: |
| | + | ** Amount of SS(V) ≥ 1 |
| | + | ** Amount of CV(B) ≥ 2 |
| | + | ** Amount of CV(L/B) ≥ 3 |
| | + | ** Amount of (F)BB(V) ≥ 3 |
| | + | ** Amount of DD+DE ≤ 1 |
| | + | ** If fleet is slow, Amount of DD+DE ≤ 2 |
| | + | |G -> I = * Does not meet the requirements to go to H |
| | + | |H -> I = * Meet '''ANY''' of the following requirements: |
| | + | ** Fleet only contains SS(V) |
| | + | ** Amount of CV(B) ≥ 1 |
| | + | ** Amount of CVL ≥ 2 |
| | + | ** Amount of (F)BB(V) ≥ 3 |
| | + | ** Amount of DD+DE ≤ 1 |
| | + | |H -> J = * Does not meet the requirements to go to I |
| | + | |I -> K/empty = Fixed routing |
| | + | |J -> L = * Meet '''ANY''' of the following requirements: |
| | + | ** Nodes N and O are locked |
| | + | ** Amount of (F)BB(V) ≥ 2 |
| | + | ** Amount of DD+DE ≤ 3 |
| | + | ** Fleet is Slow |
| | + | |J -> N = * Meet '''ALL''' of the following requirements: |
| | + | ** Node N is unlocked |
| | + | ** Does not meet the requirements to go to L |
| | + | ** Fleet contains (F)BB(V) or CVL |
| | + | |J -> O = * Meet '''ALL''' of the following requirements: |
| | + | ** Node O is unlocked |
| | + | ** Does not meet the requirements to go to N |
| | + | ** Amount of CL(T) ≥ 1 |
| | + | |L -> M/resource = * Node N is locked |
| | + | |L -> N = * Node N is unlocked |
| | + | |N -> O = Fixed routing |
| | + | |O -> P/empty = Does not meet the requirements to go to Q |
| | + | |O -> Q/empty = Pass the LoS check (Cn2 = 32 on Hard) |
| | }} | | }} |
| | | | |
| Line 96: |
Line 113: |
| | * '''1SS''' | | * '''1SS''' |
| | * Route: {{MapRoute|A|blue|B|red|C|pink|D|red|E|blue}} | | * Route: {{MapRoute|A|blue|B|red|C|pink|D|red|E|blue}} |
| − | ** Only {{MapRoute|D|red}} is capable of damaging the submarine, but as it is right in front of an empty end node the submarine can be equipped with a {{EmergencyRepair}} {{Equipment/Link|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control|link_category=Repair Personnel}} and continue the sortie after {{MapRoute|D|red}} without consuming said item. | + | ** Only {{MapRoute|D|red}} is capable of damaging the submarine, but as it is right in front of an empty end node the submarine can be equipped with a {{Emergency Repair}} {{Equipment/Link|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control|link_category=Repair Personnel}} and continue the sortie after {{MapRoute|D|red}} without consuming said item. |
| | | | |
| | |-|Node K= | | |-|Node K= |
| | * '''1SS''' | | * '''1SS''' |
| | * Route: {{MapRoute|A|blue|F|red|G|pink|H|pink|I|red|K|blue}} | | * Route: {{MapRoute|A|blue|F|red|G|pink|H|pink|I|red|K|blue}} |
| − | ** Only {{MapRoute|I|red}} is capable of damaging the submarine, but as it is right in front of an empty end node the submarine can be equipped with a {{EmergencyRepair}} {{Equipment/Link|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control|link_category=Repair Personnel}} and continue the sortie after {{MapRoute|I|red}} without consuming said item. | + | ** Only {{MapRoute|I|red}} is capable of damaging the submarine, but as it is right in front of an empty end node the submarine can be equipped with a {{Emergency Repair}} {{Equipment/Link|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control|link_category=Repair Personnel}} and continue the sortie after {{MapRoute|I|red}} without consuming said item. |
| | | | |
| | |-|Node J= | | |-|Node J= |