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| | {{MapBranchingTable | | {{MapBranchingTable |
| | |title = E-2 Branching Rules (Start Points) ▼/▲ | | |title = E-2 Branching Rules (Start Points) ▼/▲ |
| − | |id = | + | |id = 60-2a |
| − | |0 -> 1 = | + | |order = 0,1,2,A,B,C,E,F,H,I,M,N,P,Q,V1 |
| | + | |0 -> 1 = * Single Fleet |
| | + | |0 -> 2 = * Combined Fleet |
| | + | }} |
| | + | |
| | + | {{MapBranchingTable |
| | + | |title = E-2 Branching Rules ▼/▲ |
| | + | |id = 60-2b |
| | + | |order = 0,1,2,A,B,C,E,F,H,I,M,N,P,Q,V1 |
| | + | |2 -> H/battle = * Does not meet the requirements to go to L |
| | + | |2 -> L/empty = * Meet '''ALL''' of the following requirements: |
| | + | ** [CTF/STF] Amount of CL ≥ 2 |
| | + | ** [TCF] Any fleet |
| | + | |A/empty -> A1/battle = * Does not meet the requirements to go to A2 |
| | + | |A/empty -> A2/pink = * Meet '''ALL''' of the following requirements: |
| | + | ** Amount of CL + DD + DE ≥ 3 * |
| | + | ** Amount of SS(V) = 0 |
| | + | |B/empty -> C/battle, D/battle = Active Branching |
| | + | |C/battle -> G/pink = * Does not meet the requirements to go to H |
| | + | |C/battle -> H/battle = * Meet '''ALL''' of the following requirements: |
| | + | ** Amount of CL ≥ 1 * |
| | + | ** Amount of DD ≥ 2 * |
| | + | |E/empty -> F/pink, F1/battle = Active Branching |
| | + | |F/pink -> F2/battle = * Single Fleet |
| | + | * Does not meet the requirements to go to R |
| | + | |F/pink -> R/battle = * Meet '''ALL''' of the following requirements: |
| | + | ** Combined Fleet |
| | + | ** Amount of CA ≥ 2 |
| | + | ** Amount of CL ≥ 2 |
| | + | ** ??? |
| | + | |H/battle -> I/battle = * Single Fleet |
| | + | |H/battle -> L/empty = * Combined Fleet |
| | + | *??? |
| | + | |H/battle -> M/battle = * Combined Fleet |
| | + | *??? |
| | + | |I/battle -> J/empty = * Fail the LoS check |
| | + | |I/battle -> K/battle = * Pass the LoS check |
| | + | |M/battle -> D/battle = * Does not meet the requirements to go to N |
| | + | |M/battle -> N/empty = * Meet '''ALL''' of the following requirements: |
| | + | ** Amount of CA ≥ 2 |
| | + | ** Amount of CL ≥ 2 |
| | + | |N/empty -> O/pink, P/battle = Active Branching |
| | + | |P/battle -> F/pink = * Does not meet the requirements to go to R |
| | + | |P/battle -> R/battle = * Meet '''ALL''' of the following requirements: |
| | + | ** Fast Fleet |
| | + | ** Amount of (F)BB(V) + CV(B) = 0 |
| | + | ** ??? |
| | + | |Q/battle -> S/battle = * Does not meet the requirements to go to V |
| | + | |Q/battle -> V/battle = * Meet '''ALL''' of the following requirements: |
| | + | ** If Slow Fleet, then amount of CL + CT >= 3 |
| | + | ** Amount of CVL ≤ 1 |
| | + | ** Amount of DD + DE ≥ 6 |
| | + | *** If Amount of DD + DE = 5, then amount of historial 5th fleet ships ≥ 7 * |
| | + | |V1/empty -> V2/empty = * Fail the LoS check |
| | + | |V1/empty -> W/battle = * Pass the LoS check |
| | }} | | }} |
| | | | |
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| | =XX's Guide= | | =XX's Guide= |
| | ==Map Overview== | | ==Map Overview== |
| − | E2 is a single fleet, two-phase map consisting of one transport and one boss phase. | + | E2 is a single and combined fleet, two-phase map consisting of one transport and one boss phase. |
| − | * ? [[LBAS]] is available to sortie on this map | + | * 2 [[LBAS]] is available to sortie on this map |
| | | | |
| | * This map uses 2 locks: | | * This map uses 2 locks: |
| − | ** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''1st Fleet''', Starting point ? (reused from E-1) | + | ** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''1st Fleet''', Starting point 1 (reused from E-1) |
| − | ** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''5th Fleet''', Starting point ? (reused in E-3) | + | ** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''5th Fleet''', Starting point 2 (reused in E-3) |
| | + | |
| | + | The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, [[Akitsu Maru Kai]], [[Kumano Maru]], and [[Yamashio Maru]], is required to sortie these ships on the map. |
| | | | |
| − | The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]], is required to sortie these ships on the map.
| + | * {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on node {{MapRoute|W|red}} |
| | | | |
| − | ==Gimmick 1== | + | ==Gimmick 1 - Unlock== |
| | To unlock the next part of the map, the following steps have to be performed: | | To unlock the next part of the map, the following steps have to be performed: |
| | | | |
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| | ! !! F1!! F2!! C | | ! !! F1!! F2!! C |
| | |- | | |- |
| − | | Hard|| S? x2|| S? x2|| S? x2 | + | | Hard|| A+ x2|| A+ x2|| S x2 |
| | |- | | |- |
| − | | Medium|| ?|| ?|| ? | + | | Medium|| A+|| A+|| S x2 |
| | |- | | |- |
| | | Easy|| ?|| ?|| ? | | | Easy|| ?|| ?|| ? |
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| | {{FleetGuide | | {{FleetGuide |
| | | Map = Nodes C, F1 & F2 | | | Map = Nodes C, F1 & F2 |
| − | | Fleet = '''Striking Force: 0-1 (F)BB(V), 1 CV(B/L), 1 CL, 0-1 CLT, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] | + | | Fleet = '''Striking: 0-1 (F)BB(V), 1 CV(B/L), 1 CL, 0-1 CLT, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| | | Route = {{MapRoute|1||A|blue|A2|pink|B|blue|D|red|E|blue|F1|red}} | | | Route = {{MapRoute|1||A|blue|A2|pink|B|blue|D|red|E|blue|F1|red}} |
| | {{MapRoute|1||A|blue|A2|pink|B|blue|D|red|E|blue|F|pink|F2|red}} | | {{MapRoute|1||A|blue|A2|pink|B|blue|D|red|E|blue|F|pink|F2|red}} |
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| | | ASM = 158 | | | ASM = 158 |
| | | AS = 227 | | | AS = 227 |
| − | | Note = ? | + | | Note = All relevant nodes are surface combat one. |
| − | | Range = ? | + | *Bringing an [[AACI]] is recommended to pass the air nodes |
| − | | LBASS = ? | + | | Range = Node {{MapRoute|C|red}}: 7 ; Node {{MapRoute|F1|red}}: 4 ; Node {{MapRoute|F2|red}}: 3 |
| − | | LBASD = ? | + | | LBASS = 141 / 141 / 141 / 161 |
| − | | NoteLBAS = ? | + | | LBASD = 158 / 209 / 230 / 281 |
| | + | | NoteLBAS = Sending all LBAS on the relevant nodes is advised. |
| | }} | | }} |
| | | | |
| − | ==Gimmick 2== | + | ==Gimmick 2 - Unlock== |
| | + | To unlock the 1st phase, the following steps have to be performed: |
| | + | |
| | {|class="wikitable" | | {|class="wikitable" |
| | ! !! K!! F | | ! !! K!! F |
| | |- | | |- |
| − | | Hard|| S x2|| AS | + | | Hard|| A+ x3|| AS |
| | |- | | |- |
| − | | Medium|| ?|| ? | + | | Medium|| A+ x3|| - |
| | |- | | |- |
| − | | Easy|| ?|| ? | + | | Easy|| A+ x3|| - |
| | |- | | |- |
| − | | Casual|| ?|| ? | + | | Casual|| A+ x3?|| - |
| | |} | | |} |
| | | | |
| | {{FleetGuide | | {{FleetGuide |
| − | | Map = ? | + | | Map = Node K |
| − | | Fleet = '''? | + | | Fleet = '''Striking: 0-1 (F)BB(V), 1 CV(B/L), 1 CL, 0-1 CLT, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| − | | Route = {{MapRoute|?|red}} | + | | Route = {{MapRoute|1||A|blue|A2|pink|B|blue|C|red|H|red|I|red|K|red}} |
| − | | ASC = 0 | + | | ASC = 189 |
| − | | ASE = 0 | + | | ASE = 189 |
| − | | ASM = 0 | + | | ASM = 159 |
| − | | AS = 0 | + | | AS = 198 |
| − | | Note = ? | + | | Note = The node is surface combat. |
| − | | Range = ? | + | *Btinging [[AACI]] and some ASW is advised to reach the node. |
| − | | LBASS = ? | + | | Range = Node {{MapRoute|K|red}}: 6 ; Node {{MapRoute|I|red}}: 7 |
| − | | LBASD = ? | + | | LBASS = 192 / 197 / 167 / 206 |
| − | | NoteLBAS = ? | + | | LBASD = 158 / 209 / 230 / 281 |
| | + | | NoteLBAS = Sending half LBAS node I and the other on node K is advised to maxime the passing rate |
| | }} | | }} |
| | + | |
| | + | ;Nodes {{MapRoute|F|pink}} |
| | + | *Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing (node F2's path). |
| | | | |
| | ==Phase 1 - TP== | | ==Phase 1 - TP== |
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| | | | |
| | {|class="wikitable mw-collapsible mw-collapsed sortable" | | {|class="wikitable mw-collapsible mw-collapsed sortable" |
| − | !colspan=4|Landing Operation [https://x.com/not_Ikakusai/status/1898380353565602076] | + | !colspan=4|Landing Operation [https://x.com/Durielist223/status/1898837077938323536] |
| | |- | | |- |
| | ! Type!!Equipment!! S-Rank!! A-Rank | | ! Type!!Equipment!! S-Rank!! A-Rank |
| | |- | | |- |
| − | !rowspan=13|{{Landing Craft}} | + | !rowspan=10|{{Landing Craft}} |
| − | |{{EquipmentLink|Daihatsu Landing Craft}}|| 6|| 4.2 | + | |{{EquipmentLink|Daihatsu Landing Craft}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft}}<br>{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}} |
| − | |-
| + | | 6|| 4.2 |
| − | |{{EquipmentLink|Toku Daihatsu Landing Craft}}|| 6|| 4.2
| |
| | |- | | |- |
| | |{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}|| 15|| 10.5 | | |{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}|| 15|| 10.5 |
| Line 146: |
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| | |- | | |- |
| | |{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 33|| 23.1 | | |{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 33|| 23.1 |
| − | |-
| |
| − | |{{EquipmentLink|Armed Daihatsu}}|| 6|| 4.2
| |
| − | |-
| |
| − | |{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}|| 6|| 4.2
| |
| | |- | | |- |
| | !rowspan=3|{{Amphibious Tank}} | | !rowspan=3|{{Amphibious Tank}} |
| Line 159: |
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| | |- | | |- |
| | !rowspan=4|{{Landing Force}} | | !rowspan=4|{{Landing Force}} |
| − | |{{EquipmentLink|Army Infantry Corps}}|| ?|| ? | + | |{{EquipmentLink|Army Infantry Corps}}|| 15|| 10.5 |
| | |- | | |- |
| − | |{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| ?|| ? | + | |{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| 17|| 11.9 |
| | |- | | |- |
| − | |{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| ?|| ? | + | |{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| 23|| 16.1 |
| | |- | | |- |
| − | |{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| ?|| ? | + | |{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| 38|| 26.6 |
| | |- | | |- |
| | !{{Drum}} | | !{{Drum}} |
| Line 175: |
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| | | | |
| | {{FleetGuide | | {{FleetGuide |
| − | | Map = ? | + | | Map = STF |
| − | | Fleet = '''? | + | | Main = '''1 CVL/CA, 2 CA, 1-2 CL, 1-2 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]] |
| − | | Route = {{MapRoute|?|red}} | + | | Escort = '''1 CL, 5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]] |
| − | | ASC = 0 | + | | Route = {{MapRoute|2||L|blue|M|red|N|blue|P|red|R|red|T|green|U|red}} |
| − | | ASE = 0 | + | | Speed = Fast |
| | + | | ASC = 189 |
| | + | | ASE = 189 |
| | | ASM = 0 | | | ASM = 0 |
| − | | AS = 0 | + | | AS = 198 |
| − | | Note = ? | + | | Note = Bringing an [[AACI]] and some ASW is advised to reach the boss. |
| − | | Range = ? | + | Having 1 or 2 good night cut-ins is recommended to farm for S rank. |
| − | | LBASS = ? | + | | Range = Node {{MapRoute|U|red}}: 3 |
| − | | LBASD = ? | + | | LBASS = 0 / 0 / 0 / 0 |
| − | | NoteLBAS = ? | + | | LBASD = 158 / 209 / 230 / 281 |
| | + | | NoteLBAS = All LBAS should be sent on the boss. |
| | }} | | }} |
| | + | * It is recommended to field between 3-5 DD that can carry [[Landing Craft]] to drain the TP Gauge. |
| | + | ** Please refer to the Landing Craft table above for what Landing craft to use to maximize TP Drain per run. |
| | | | |
| | ==Phase 2 - Boss== | | ==Phase 2 - Boss== |
| | {{FleetGuide | | {{FleetGuide |
| − | | Map = ? | + | | Map = STF |
| − | | Fleet = '''? | + | | Main = '''1 CVL, 1-2 CA, 1-2 CL, 1-3 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]] |
| − | | Route = {{MapRoute|?|red}} | + | | Escort = '''0-1 CA, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]] |
| | + | | Route = {{MapRoute|2||L|blue|M|red|N|blue|O|pink|Q|red|V|red|V1|blue|W|red}} |
| | + | | LOS = Cn3: 70 / 55 / 75 / 95 (C/E/M/H) |
| | | ASC = 0 | | | ASC = 0 |
| | | ASE = 0 | | | ASE = 0 |
| | | ASM = 0 | | | ASM = 0 |
| − | | AS = 0 | + | | AS = 167 |
| − | | Note = ? | + | | Note = The boss is a submarine, it is required to bring very strong ASW and [[OASW]] to kill it. |
| − | | Range = ? | + | *Only sniping the boss is the recommended way to clear the map. |
| − | | LBASS = ? | + | | Range = Node {{MapRoute|W|red}} : 5, Node {{MapRoute|V|red}} : 4 |
| − | | LBASD = ? | + | | LBASS = 0 / 0 / 0 / 180 |
| − | | NoteLBAS = ? | + | | LBASD = 158 / 209 / 230 / 281 |
| | + | | NoteLBAS = [[Toukai]] LBAS is recommended to help chip the boss. |
| | }} | | }} |
| | + | |
| | + | *{{Smoke}} Smokes are highly recommended for {{MapRoute|V|red}} to avoid taking damage. |
| | + | *Using the {{IconText|{{CommandFacility}}|FCF}} {{Equipment/Link|Fleet Command Facility|text=FCF}} can help increase the reach rate. |
| | | | |
| | ==Gimmick 3 - Debuff== | | ==Gimmick 3 - Debuff== |
| Line 211: |
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| | ! !! F1!! F2!! K!! U!! LBAS | | ! !! F1!! F2!! K!! U!! LBAS |
| | |- | | |- |
| − | | Hard|| S? x2|| S x2|| A+ x2|| A+ x2|| AS x2 | + | | Hard|| A+ x2|| A+ x2|| A+ x2|| A+ x2|| AS x2 |
| | |- | | |- |
| − | | Medium|| ?|| ?|| ?|| ?|| ? | + | | Medium|| -|| A+ x2|| A+ x2|| A+ x2|| AS |
| | |- | | |- |
| − | | Easy|| ?|| ?|| ?|| ?|| ? | + | | Easy|| -|| A+ x2|| A+ x2|| A+ x2|| AS |
| | |- | | |- |
| − | | Casual|| ?|| ?|| ?|| ?|| ? | + | | Casual|| -|| A+ x2|| A+ x2|| A+ x2|| AS |
| | |} | | |} |
| | | | |
| − | {{FleetGuide
| + | <tabber> |
| − | | Map = ? | + | |-|Nodes F1 & F2= |
| − | | Fleet = '''? | + | Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing. |
| − | | Route = {{MapRoute|?|red}} | + | |-|Node K= |
| − | | ASC = 0 | + | *Refer to [[#Gimmick 2 - Unlock]]'s fleet for composition and routing. |
| − | | ASE = 0 | + | |-|Node U= |
| − | | ASM = 0 | + | *Refer to [[#Phase 1 - TP]]'s fleet for composition and routing. |
| − | | AS = 0 | + | |-|LBAS= |
| − | | Note = ? | + | {|class="wikitable" |
| − | | Range = ? | + | ! LBAS!! AS |
| − | | LBASS = ? | + | |- |
| − | | LBASD = ? | + | | Hard|| 281 |
| − | | NoteLBAS = ? | + | |- |
| − | }} | + | | Medium|| 230 |
| | + | |- |
| | + | | Easy|| 209 |
| | + | |- |
| | + | | Casual|| 158 |
| | + | |} |
| | + | </tabber> |
| | | | |
| | Once on LD, the CG will change to the following: | | Once on LD, the CG will change to the following: |