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|title = E-1 Branching Rules (Start Points) ▼/▲
 
|title = E-1 Branching Rules (Start Points) ▼/▲
 
|id = 58-1a
 
|id = 58-1a
|0 -> 1 = * {{Shiplock|{{ROOTPAGENAME}} Tag 1}} 1st Fleet only ('''Normal / Hard''')
+
|0 -> 1 = * {{Shiplock|{{ROOTPAGENAME}} Tag 1}} 1st Fleet only ('''Medium / Hard''')
 
* Point 2 locked: Any
 
* Point 2 locked: Any
 
* Point 2 unlocked and Point 3 locked: Meet '''ALL''' of the following requirements:
 
* Point 2 unlocked and Point 3 locked: Meet '''ALL''' of the following requirements:
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** If amount of (F)BB(V) = 0, then amount of CA ≤ 1 OR amount of CL = 0 ('''Easy/Medium/Hard''')
 
** If amount of (F)BB(V) = 0, then amount of CA ≤ 1 OR amount of CL = 0 ('''Easy/Medium/Hard''')
 
* Does not meet requirements to start at Point 2 (Check when using AS/AO/AV/LHA/SS/SSV)
 
* Does not meet requirements to start at Point 2 (Check when using AS/AO/AV/LHA/SS/SSV)
|0 -> 2 = * {{Shiplock|{{ROOTPAGENAME}} Tag 2}} 2nd Fleet only ('''Normal / Hard''')
+
|0 -> 2 = * {{Shiplock|{{ROOTPAGENAME}} Tag 2}} 2nd Fleet only ('''Medium / Hard''')
 
* Meet '''ANY''' of the following requirements:
 
* Meet '''ANY''' of the following requirements:
 
** Amount of CV(B/L) ≥ 1 (at least 1 without [[Arctic Gear & Deck Personnel]])
 
** Amount of CV(B/L) ≥ 1 (at least 1 without [[Arctic Gear & Deck Personnel]])
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*** Amount of (F)BB(V) = 0
 
*** Amount of (F)BB(V) = 0
 
*** Amount of DD + DE ≥ 3
 
*** Amount of DD + DE ≥ 3
|0 -> 3 = * {{Shiplock|{{ROOTPAGENAME}} Tag 3}} 5th Fleet only ('''Normal / Hard''')
+
|0 -> 3 = * {{Shiplock|{{ROOTPAGENAME}} Tag 3}} 5th Fleet only ('''Medium / Hard''')
 
* Meet '''ANY''' of the following requirements:
 
* Meet '''ANY''' of the following requirements:
 
** Amount of CV(B/L) ≥ 1 (each equipped with [[Arctic Gear & Deck Personnel]])
 
** Amount of CV(B/L) ≥ 1 (each equipped with [[Arctic Gear & Deck Personnel]])
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** Fast Fleet
 
** Fast Fleet
 
** Either at least 3DD or 1CL 2DD
 
** Either at least 3DD or 1CL 2DD
 +
** If amount of CV(B) ≥ 2, then amount of CL ≥ 1 *
 
** If amount of CV(B) ≥ 2, then pass the LoS check (Cn2 = 52~54 '''Hard''')
 
** If amount of CV(B) ≥ 2, then pass the LoS check (Cn2 = 52~54 '''Hard''')
 
}}
 
}}
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* Single Fleet: '''1 AO/LHA, 3-4 DD, 1 AO, 0-1 DE''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
 
* Single Fleet: '''1 AO/LHA, 3-4 DD, 1 AO, 0-1 DE''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
 
* Route: {{MapRoute|2||N|red|O|pink|P|blue|Q|green}}
 
* Route: {{MapRoute|2||N|red|O|pink|P|blue|Q|green}}
* The fleet must have 1 LHA, and 1 AO to route properly
+
* The fleet must have 1 LHA and 1 AO to route properly for a 6 ships fleet.
** Otherwise, the fleet must have a Maximum of 5 ships only
+
** Otherwise, the fleet must have a Maximum of 5 ships only with min of 3 DD, Max 1 DE, and 1 AO/LHA.
 
</tabber>
 
</tabber>
   −
*As many {{Landing Craft}} [[Landing Craft]], {{Drum}} [[Drum Canister]]s, and {{Amphibious Tank}} [[Amphibious Tank]]s should be utilised in the fleet.
+
*As many {{Landing Craft}} [[Landing Craft]], {{Drum}} [[Drum Canister]]s, and {{Amphibious Tank}} [[Amphibious Vehicle]]s should be utilized in the fleet.
 
*ASW [[LBAS]] can be utilized on {{MapRoute|N1|red}} and {{MapRoute|N2|red}} (range 3).
 
*ASW [[LBAS]] can be utilized on {{MapRoute|N1|red}} and {{MapRoute|N2|red}} (range 3).
 
*If any ship is {{color|red|'''taiha'''}} on {{MapRoute|O|pink}}, is is possible to continue to {{MapRoute|Q|green}} as there will be no battle afterward.
 
*If any ship is {{color|red|'''taiha'''}} on {{MapRoute|O|pink}}, is is possible to continue to {{MapRoute|Q|green}} as there will be no battle afterward.
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|-|5th Fleet=
 
|-|5th Fleet=
 
* Single Fleet: '''0-1 FBB, 0-2 CV(B/L), 0-2 CA(V), 1-2 CL, 0-1 CLT, 2 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 3.png|40px]]
 
* Single Fleet: '''0-1 FBB, 0-2 CV(B/L), 0-2 CA(V), 1-2 CL, 0-1 CLT, 2 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 3.png|40px]]
* Route: {{MapRoute|V|blue|W|pink|R2|red|S|red|T|red|X|red}}
+
* Route: {{MapRoute|3||V|blue|W|pink|R2|red|S|red|T|red|X|red}}
 
** The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L) is required to sortie on this part.
 
** The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L) is required to sortie on this part.
    
|-|5th Fleet (No CV)=
 
|-|5th Fleet (No CV)=
 
* Single Fleet: '''0-1 CAV, 2 CA, 1 CL, 0-1 CLT, 2 DD''' [[File:{{ROOTPAGENAME}} Tag 3.png|40px]]
 
* Single Fleet: '''0-1 CAV, 2 CA, 1 CL, 0-1 CLT, 2 DD''' [[File:{{ROOTPAGENAME}} Tag 3.png|40px]]
* Route: {{MapRoute|V|blue|W|pink|R2|red|S|red|T|red|X|red}}
+
* Route: {{MapRoute|3||V|blue|W|pink|R2|red|S|red|T|red|X|red}}
 
* Alternative fleet with shorter route if [[AGDP]] is unavailable.
 
* Alternative fleet with shorter route if [[AGDP]] is unavailable.
 
* {{Class|Zara}} is recommended to bring airpower using {{SPF}} [[SPF]].
 
* {{Class|Zara}} is recommended to bring airpower using {{SPF}} [[SPF]].
    
|-|1st Fleet=
 
|-|1st Fleet=
* Single Fleet: '''1 FBB, 1 CA(V), 1 CL, 3 DD, FAST''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]  
+
* Single Fleet: '''1 FBB, 1 CA(V), 1 CL, 3 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]  
* Route: {{MapRoute|A|blue|B|red|W|pink|R2|red|S|red|T|red|X|red}}
+
* Route: {{MapRoute|1||A|blue|B|red|W|pink|R2|red|S|red|T|red|X|red}}
 
* Alternative fleet for if no [[AGDP]] is available to be used on CV(B/L).
 
* Alternative fleet for if no [[AGDP]] is available to be used on CV(B/L).
    
</tabber>
 
</tabber>
 +
*{{Colour|red|'''Warning: if a fleet with a carrier without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} equipped is sent, it will be locked on the [[File:{{ROOTPAGENAME}} Tag 1.png|20px]] tag!'''}}
 
* LBAS Range: 7 to {{MapRoute|X|red}}.  
 
* LBAS Range: 7 to {{MapRoute|X|red}}.  
 
* No airpower during the chipping phase.
 
* No airpower during the chipping phase.
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* The use of [[AACI]] is recommended.
 
* The use of [[AACI]] is recommended.
 
* Boss Support expeditions are recommended for Last Dance.
 
* Boss Support expeditions are recommended for Last Dance.
* Using historical ships and [[Cut-in]]s (especially [[CVCI]] and [[GTRL]]) is advisable as the boss has high armor.
+
* Using historical ships and [[Cut-in]]s (such as [[CVCI]] and [[TCI]], or [[GTRL]] for low luck DD) is advisable as the boss has high armor.
    
==Enemy Compositions==
 
==Enemy Compositions==
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