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==Details==
 
==Details==
 
</noinclude>
 
</noinclude>
On Nodes {{MapNode|G|green}} and {{MapNode|H|green}}, Seaplanes will be flown towards the "green X" (the recon route is shown on the map as green arrows).  
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On Nodes {{MapNode|G|green}} and {{MapNode|H|green}}, seaplanes will be flown towards the "green X" (the recon route is shown on the map as green arrows).  
    
*Successful reconnaissance will reward additional resources upon getting a B+ rank on the boss.
 
*Successful reconnaissance will reward additional resources upon getting a B+ rank on the boss.
 
**Neither {{MapNode|G|green}} or {{MapNode|H|green}} have combat.
 
**Neither {{MapNode|G|green}} or {{MapNode|H|green}} have combat.
**Animation will be shown for the Air Reconnaissance; if both {{LFB}} {{Equipment/Link|Type 2 Large Flying Boat|PBY-5A Catalina|text=Large Flying Boats|link_category=Large Flying Boats}} and other {{Seaplane}} [[Seaplane]]s ([[SPR]] and [[SPB]]) are brought, Flying Boat animation takes priority.
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**Animation will be shown for the Air Reconnaissance; if both {{LFB}} {{Equipment/Link|Type 2 Large Flying Boat|PBY-5A Catalina|text=Large Flying Boats|link_category=Large Flying Boats}} and other {{Seaplane}} [[Seaplane]]s ([[SPR|Recons]] and [[SPB|Bombers]]) are brought, Flying Boat animation takes priority.
 
**Success rate of the air reconnaissance depends on the LoS and Seaplanes count.
 
**Success rate of the air reconnaissance depends on the LoS and Seaplanes count.
 
**'''All reconnaissance rewards are forfeit if the fleet fails to win at the boss node''' {{MapNode|J|red}}.
 
**'''All reconnaissance rewards are forfeit if the fleet fails to win at the boss node''' {{MapNode|J|red}}.
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* <math>\text{Count}_\text{Plane}</math> is the remaining amount of planes in a slot.
 
* <math>\text{Count}_\text{Plane}</math> is the remaining amount of planes in a slot.
 
|Notes=The minimum "<math>R</math>" to achieve success is '''12''' for {{MapNode|G|green}} and '''16''' for {{MapNode|H|green}}.
 
|Notes=The minimum "<math>R</math>" to achieve success is '''12''' for {{MapNode|G|green}} and '''16''' for {{MapNode|H|green}}.
*For Great Success, the requirement is  
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*For Great Success, the requirement is:
 
{{{!}}style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
{{{!}}style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
{{!}}valign="center"{{!}}  <math>R_\text{GS} = R \times (1.6 + rand(0 ; 0.6))</math>
 
{{!}}valign="center"{{!}}  <math>R_\text{GS} = R \times (1.6 + rand(0 ; 0.6))</math>
 
{{!}}}
 
{{!}}}
:*This means that the minimum and maximum requirement for Great Success for {{MapNode|H|green}} is '''25.6''' and '''35.2'''.
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*This means that the minimum and maximum requirement for Great Success for {{MapNode|H|green}} is '''25.6''' and '''35.2'''.
 
}}
 
}}
 
[[file:AirReconGet.png|right|thumb|250px|Air recon success shown after boss node win]]
 
[[file:AirReconGet.png|right|thumb|250px|Air recon success shown after boss node win]]
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