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** The 7 Worlds have names corresponding to different Naval Theatres, but are mostly referred to by their number of introduction, being from left to right: W1, W2, W3, W7, W4, W5, & W6.  
 
** The 7 Worlds have names corresponding to different Naval Theatres, but are mostly referred to by their number of introduction, being from left to right: W1, W2, W3, W7, W4, W5, & W6.  
 
* '''Map Selection''' - Displays all the maps where it is possible to sortie.
 
* '''Map Selection''' - Displays all the maps where it is possible to sortie.
** Maps not yet unlocked are tagged '''Clear Operation Areas to Unlock (作戦海域攻略で開放されます)''', greyed out, and have a padlock icon.
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** Maps not yet unlocked are tagged '''Clear Operation Areas to Unlock (作戦海域攻略で開放されます)''', greyed out, and have a padlock icon [[File:Icon Map Lock.png|20px]].
 
** Maps not yet implemented are tagged '''Coming Soon (近日開放予定です)''' and have a padlock icon.
 
** Maps not yet implemented are tagged '''Coming Soon (近日開放予定です)''' and have a padlock icon.
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#* Please refer to [[Combat#Formation_Selection|Formation Selection]] for details on formations and what they do.  
 
#* Please refer to [[Combat#Formation_Selection|Formation Selection]] for details on formations and what they do.  
 
#* When selecting the formation, it is possible to hide the UI in order to view the map, by clicking anywhere else on the screen.
 
#* When selecting the formation, it is possible to hide the UI in order to view the map, by clicking anywhere else on the screen.
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#** When the map is visible, it is then possible to click on the current node to get a glips of the enemy fleet (limited to the surface battle nodes).
 
# For most combat nodes, if not all enemies are sunk, it will be asked to enter night battle or not. Please see [[Night Battle]] for details.
 
# For most combat nodes, if not all enemies are sunk, it will be asked to enter night battle or not. Please see [[Night Battle]] for details.
 
# Once the battle has concluded, it will be asked to '''advance (進撃)''' or to '''retreat (撤退)''', provided it is not the last node of the map.
 
# Once the battle has concluded, it will be asked to '''advance (進撃)''' or to '''retreat (撤退)''', provided it is not the last node of the map.
#* Bringing a {{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Repair Personnel|link_category=Repair Personnel}} or {{CommandFacility}} {{Equipment/Link|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=Command Facilities|link_category=Command Facilities}} may replace those buttons in certain situations.
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#* Bringing a {{Emergency Repair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Repair Personnel|link_category=Repair Personnel}} or {{Command Facility}} {{Equipment/Link|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=Command Facilities|link_category=Command Facilities}} may replace those buttons in certain situations.
#* It is important '''not to advance''' if any ship girl is {{color|red|'''heavily damaged (大破)'''}}. She will be at risk of sinking in subsequent battles. Sunk ship girls are {{color|red|'''lost forever'''}}.
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#* It is important '''not to advance''' if any ship girl is '''{{Taiha}}'''. She will be at risk of sinking in subsequent battles. Sunk ship girls are {{color|red|'''lost forever'''}}.
#** {{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Repair Personnel|link_category=Repair Personnel}} and {{CommandFacility}} {{Equipment/Link|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=Command Facilities|link_category=Command Facilities}} can be used to prevent girls from sinking '''once''' in the right circonstances (''see each pages for conplete information'').
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#** {{Emergency Repair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Repair Personnel|link_category=Repair Personnel}} and {{Command Facility}} {{Equipment/Link|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=Command Facilities|link_category=Command Facilities}} can be used to prevent girls from sinking '''once''' in the right circonstances (''see each pages for conplete information'').
    
Some specific [[Nodes]] may use additional mechanics and animations depending on the situation.
 
Some specific [[Nodes]] may use additional mechanics and animations depending on the situation.
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=Sortie List=
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{{Navbox World|C}}
    
=Maps unlocking=
 
=Maps unlocking=
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[[File:Map Medal.png|thumb|right|Cleared map medal]]
 
Excepted for [[1-1]], no map is available from the start, and so needs to be unlocked by clearing other previous maps.
 
Excepted for [[1-1]], no map is available from the start, and so needs to be unlocked by clearing other previous maps.
 
"Cleared" here means either scoring a victory (B+ rank) on the final boss node of the map, depleting the HP bar of the map (by killing the boss several times), or depleting the TP bar of the map (only for [[1-6]]).
 
"Cleared" here means either scoring a victory (B+ rank) on the final boss node of the map, depleting the HP bar of the map (by killing the boss several times), or depleting the TP bar of the map (only for [[1-6]]).
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*A "cleared" map will have a medal displayed on top of it (this medal is different for [[event]] maps, being unique to each difficulty.
 
*Note that several maps are not available in the game yet, and will be introduced in later updates.
 
*Note that several maps are not available in the game yet, and will be introduced in later updates.
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| [[7-1]]||clear [[2-4]]
 
| [[7-1]]||clear [[2-4]]
 
! rowspan=7| W4
 
! rowspan=7| W4
| [[4-1]]||clear [[2-4]]
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| [[4-1]]||clear [[3-1]]
 
! rowspan=7| W5
 
! rowspan=7| W5
 
| [[5-1]]||clear [[3-4]]
 
| [[5-1]]||clear [[3-4]]
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| [[7-5]]||clear [[7-4]] HP bar once
 
| [[7-5]]||clear [[7-4]] HP bar once
 
| [[4-5]]||clear [[4-4]] HP bar & [[5-1]]
 
| [[4-5]]||clear [[4-4]] HP bar & [[5-1]]
| [[5-5]]||clear [[5-4]] HP bar & [[6-1]]
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| [[5-5]]||clear [[5-4]] HP bar & [[6-1]]<ref>[[6-1]] might not be required.</ref> 
 
| [[6-5]]||clear [[6-4]] HP bar and [[Quests#F43|F43]]
 
| [[6-5]]||clear [[6-4]] HP bar and [[Quests#F43|F43]]
 
|-
 
|-
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In addition to map progress, enemy formations are also reset to their pre-clear form.
 
In addition to map progress, enemy formations are also reset to their pre-clear form.
 
*This does not matter in most cases,  
 
*This does not matter in most cases,  
*On [[7-4]], the Last Dance enemy compositions are stronger, making farming on the map less reliable,
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*On some maps like [[7-4]], the Last Dance enemy compositions are stronger, making farming on the map less reliable,
*On [[5-5]], the cleared enemy compositions are the weakest, so clearing the map again beforehand is advised when trying to complete quests on this map.
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*On some maps like [[5-5]], the cleared enemy compositions are weaker, so clearing the map again beforehand is advised when trying to complete quests on this map.
   −
=Sortie List=
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=Error Messages=
{{Navbox World}}
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{{/Error Messages}}
    
=See Also=
 
=See Also=
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