Changes

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* Killing the boss '''6''' times will empty its HP gauge.
 
* Killing the boss '''6''' times will empty its HP gauge.
 
* The boss node fleet will change after 5 complete kills.
 
* The boss node fleet will change after 5 complete kills.
'''Rewards'''
+
 
* 1x Medal
+
{{{!}}class="wikitable" style="text-align:center"
* 10x Improvement Materials [[file:Improvement Materials.png|20px]]
+
!colspan=3{{!}}Rewards
* [[Nowaki]]
+
{{!}}-
 +
{{!}}{{QuestRewardShip|Nowaki|small=true}}
 +
{{!}}{{QuestRewardItem|Medal}}
 +
{{!}}{{QuestRewardItem|Improvement Material|qty=10}}
 +
{{!}}}
 +
 
 
|branching =* B/C depends on the second fleet composition.  2 DD + 2 CLT guarantees C, while 5 DD gives a high chance of B.  More DDs increases the chances of going to B.
 
|branching =* B/C depends on the second fleet composition.  2 DD + 2 CLT guarantees C, while 5 DD gives a high chance of B.  More DDs increases the chances of going to B.
 
* C to D/E is random.
 
* C to D/E is random.
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