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[[File:2015SpringEventBanner.jpg|Announcement! Operation 11]]
+
[[File:2015SpringEventBanner.jpg|Announcement! Operation 11]]<br>
   −
=Introduction=
+
The Spring 2015 Event ''Order! Operation 11'' [発令!第十一号作戦] started on the 28th of April and ended on the 18th of May. The event is based on the planned Japanese Operation 11.
The (currently ongoing) Spring 2015 Event ''Order! Operation 11'' [発令!第十一号作戦] started on April 28th, 2015 and will end on May 18th. The event will be based upon the planned Japanese Operation 11.
      
Like the [[Winter 2015 Event]], it has selectable difficulties: Operation A (Hard), Operation B (Medium), and Operation C (Easy). This difficulty will be 'locked in' after you complete a map, and your choice of ships is frozen for several maps. This is a long (6 map) event, and though the maps were foretold to be relatively difficult as compared to previous events, the overall response has been that they are rather easy.
 
Like the [[Winter 2015 Event]], it has selectable difficulties: Operation A (Hard), Operation B (Medium), and Operation C (Easy). This difficulty will be 'locked in' after you complete a map, and your choice of ships is frozen for several maps. This is a long (6 map) event, and though the maps were foretold to be relatively difficult as compared to previous events, the overall response has been that they are rather easy.
Line 62: Line 61:  
|''Second Curry Ocean Operation''
 
|''Second Curry Ocean Operation''
 
|'''[[Combined Fleet]]'''
 
|'''[[Combined Fleet]]'''
| rowspan="5"|In order to play these maps on hard, you must complete the previous map on either normal or hard.<br/> (e.g., to do E4 on hard, you must complete E3 on normal or hard.)
+
| rowspan="5"|In order to play these maps on hard, you must complete the previous map on either medium or hard.<br>(e.g., to do E4 on hard, you must complete E3 on medium or hard.)
 
|-
 
|-
 
!style="font-size:20px"|'''''E-3'''''
 
!style="font-size:20px"|'''''E-3'''''
 
|''Bagel Bay Transport Destruction Battle''
 
|''Bagel Bay Transport Destruction Battle''
 
|''No Combined Fleet''
 
|''No Combined Fleet''
|rowspan="3"|'''Tagging:''' <br>Ships deployed to these maps are tagged (even on Easy) if they don't previously have one:<br> E-3: <span style="color:blue">'''BLUE'''</span>; E-4: <span style="color:green">'''GREEN'''</span>; E-5: <span style="color:orange">'''ORANGE'''</span><br> '''Deploying Restriction:'''<br>''Normal or Hard:'' Must have either the same-colored tag or no tag. <br>''Easy:'' No restrictions.
+
|rowspan="3"|'''Tagging:'''<br>Ships deployed to these maps are tagged (even on Easy) if they don't previously have one:<br>E-3: <span style="color:blue">'''BLUE'''</span>; E-4: <span style="color:green">'''GREEN'''</span>; E-5: <span style="color:orange">'''ORANGE'''</span><br>'''Deploying Restriction:'''<br>''Medium or Hard:'' Must have either the same-colored tag or no tag.<br>''Easy:'' No restrictions.
 
|-
 
|-
 
!style="font-size:20px"|'''''E-4'''''
 
!style="font-size:20px"|'''''E-4'''''
Line 92: Line 91:  
|map_japanese=【発動準備、第十一号作戦!】
 
|map_japanese=【発動準備、第十一号作戦!】
 
|information =  
 
|information =  
*Boss: [[Heavy_Cruiser_Ri-Class#Kai|Heavy Cruiser Ri-Class Kai]]  
+
*Boss: [[Heavy Cruiser Ri-Class Kai Flagship]]  
 
**Accompanied by the [[Light Cruiser Demon]] weaker variant on Hard mode's final kill.
 
**Accompanied by the [[Light Cruiser Demon]] weaker variant on Hard mode's final kill.
 
*5 kills required on all difficulties.
 
*5 kills required on all difficulties.
 +
 +
{{{!}}class="wikitable" style="text-align:center"
 +
!colspan=5{{!}}Rewards
 +
{{!-}}
 +
!甲<br>Hard
 +
{{!}}{{QuestRewardItem|Food Supply Ship Mamiya}}
 +
{{!}}{{QuestRewardItem|Food Supply Ship Irako}}
 +
{{!}}{{QuestRewardItem|Furniture Fairy}}
 +
{{!}}{{QuestRewardEquip|Prototype 51cm Twin Gun Mount}}
 +
{{!-}}
 +
!乙<br>Medium
 +
{{!}}{{QuestRewardItem|Food Supply Ship Mamiya}}
 +
{{!}}{{QuestRewardItem|Food Supply Ship Irako}}
 +
{{!}}{{QuestRewardItem|Furniture Fairy}}
 +
{{!}}{{QuestRewardEquip|Prototype 46cm Twin Gun Mount}}
 +
{{!-}}
 +
!丙<br>Easy
 +
{{!}}{{QuestRewardItem|Food Supply Ship Mamiya}}
 +
{{!}}{{QuestRewardItem|Food Supply Ship Irako}}
 +
{{!}}{{QuestRewardItem|Furniture Fairy}}
 +
{{!}}{{QuestRewardEquip|Prototype 35.6cm Triple Gun Mount}}
 +
{{!}}}
 +
 +
Only [[Destroyer]]s and [[Light Cruiser]]s can be used.
 
*Sparkling is advised, as this is inexpensive with light ships.
 
*Sparkling is advised, as this is inexpensive with light ships.
  −
*Rewards upon clearance:
  −
** Clearing on Hard (甲): Mamiya, Irako, Furniture Fairy, [[Prototype 51cm Twin Cannon]]
  −
** Clearing on Medium (乙): Mamiya, Irako, Furniture Fairy, [[46cm Twin Gun Mount Prototype]]
  −
** Clearing on Easy (丙): Mamiya, Irako, Furniture Fairy, [[Prototype 35.6cm Triple Gun Mount]]
  −
*Only [[EliteDD|Destroyers]] and [[EliteCL|Light Cruisers]] can be used.
      
|branching =  
 
|branching =  
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|B_to_D = Active Branching
 
|B_to_D = Active Branching
 
|C_to_E = Chance of E with 4 or more CL?<br>Failure on LoS check to H
 
|C_to_E = Chance of E with 4 or more CL?<br>Failure on LoS check to H
|C_to_H = LoS check <br> Failure sends to E
+
|C_to_H = LoS check<br>Failure sends to E
|F_to_H = LoS check for H. <br> (For Hard, 2-5 Fall LoS Formula≥14.5) <br/>Failure sends to G
+
|F_to_H = LoS check for H.<br>(For Hard, 2-5 Fall LoS Formula≥14.5)<br>Failure sends to G
|F_to_G = 5 or more CL, <br/> ''or'' 2-5 Fall LoS Formula≤13.6 <br/>(on Hard; unknown on other difficulties)
+
|F_to_G = 5 or more CL,<br>''or'' 2-5 Fall LoS Formula≤13.6<br>(on Hard; unknown on other difficulties)
 
}}
 
}}
 
|tips=
 
|tips=
Line 198: Line 215:  
*Boss: [[Armored Carrier Princess]]
 
*Boss: [[Armored Carrier Princess]]
 
*6 kills required on all difficulties.
 
*6 kills required on all difficulties.
*Rewards upon clearance:
  −
** Clearing on Hard (甲): [[Katsuragi]], [[Suisei (601 Air Group)]], [[Type 91 Anti-Aircraft Fire Director]], [[ WG42 (Wurfgerät 42)]]
  −
** Clearing on Medium (乙): [[Katsuragi]], [[Suisei (601 Air Group)]]
  −
** Clearing on Easy (丙): [[Katsuragi]]
     −
|branching =  
+
{{{!}}class="wikitable" style="text-align:center"
 +
!colspan=5{{!}}Rewards
 +
{{!-}}
 +
!甲<br>Hard
 +
{{!}}{{QuestRewardShip|Katsuragi|small=true}}
 +
{{!}}{{QuestRewardEquip|Suisei (601 Air Group)}}
 +
{{!}}{{QuestRewardEquip|Type 91 Anti-Aircraft Fire Director}}
 +
{{!}}{{QuestRewardEquip|WG42 (Wurfgerät 42)}}
 +
{{!-}}
 +
!乙<br>Medium
 +
{{!}}{{QuestRewardShip|Katsuragi|small=true}}
 +
{{!}}{{QuestRewardEquip|Suisei (601 Air Group)}}
 +
{{!}}
 +
{{!}}
 +
{{!-}}
 +
!丙<br>Easy
 +
{{!}}{{QuestRewardShip|Katsuragi|small=true}}
 +
{{!}}
 +
{{!}}
 +
{{!}}}
 +
 
 +
|branching =
 
*Using a Carrier Task Force will send you to node C at the start, while a Surface Task Force will send you to node A.
 
*Using a Carrier Task Force will send you to node C at the start, while a Surface Task Force will send you to node A.
 
**Carrier Task Force seems to be slightly easier due to enemy CV-heavy nodes.
 
**Carrier Task Force seems to be slightly easier due to enemy CV-heavy nodes.
Line 221: Line 255:     
|tips =  
 
|tips =  
*This map is full of enemy carriers, including some [[Standard_Carrier_Wo-Class#Kai_Flagship|Wo-Class Kai]]; you should bring 3 CV to minimize bauxite loss and defend your fleet.
+
*This map is full of enemy carriers, including some [[Standard Carrier Wo-Class Kai Flagship]]; you should bring 3 CV to minimize bauxite loss and defend your fleet.
 
*Equipping AP shells will make killing the [[Armored Carrier Princess]] much easier.
 
*Equipping AP shells will make killing the [[Armored Carrier Princess]] much easier.
 
*Fleet comps that follow standard [[Combined Fleet]] mechanics should suffice.
 
*Fleet comps that follow standard [[Combined Fleet]] mechanics should suffice.
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|map_japanese=【 ベーグル湾通商破壊戦】
 
|map_japanese=【 ベーグル湾通商破壊戦】
 
|information =  
 
|information =  
*Ship Locking: Ships used here cannot be used in E4 or E5 on normal and hard difficulties.
+
*Ship Locking: Ships used here cannot be used in E4 or E5 on medium and hard difficulties.
 
*''Battleships (Aviation included, fast not included) and Standard Carriers cannot be used here!''
 
*''Battleships (Aviation included, fast not included) and Standard Carriers cannot be used here!''
 
*Boss requires 7 kills to complete on Hard (甲).
 
*Boss requires 7 kills to complete on Hard (甲).
*Boss: [[Transport_ship_Wa-Class#Flagship|Wa-Class Transport Flagship]]
+
*Boss: [[Transport Ship Wa-Class Flagship]]
*Rewards upon clearance:
+
 
** Clearing on Hard (甲): [[OTO 152mm triple extended machine gun]], [[Pugliese-Type Underwater Bulkhead]], [[Ryuusei (601 Air Group)]], 4 Improvement Materials, 1 Medal
+
{{{!}}class="wikitable" style="text-align:center"
** Clearing on Medium (乙): [[OTO 152mm triple extended machine gun]], [[Pugliese-Type Underwater Bulkhead]], [[Tenzan (601 Air Group)]], 3 Improvement Materials, [[Repair Team]]
+
!colspan=6{{!}}Rewards
** Clearing on Easy (丙): [[Pugliese-Type Underwater Bulkhead]], [[Tenzan (601 Air Group)]], [[Repair Team]]
+
{{!-}}
 +
!甲<br>Hard
 +
{{!}}{{QuestRewardEquip|Pugliese Underwater Protection Bulkhead}}
 +
{{!}}{{QuestRewardEquip|Ryuusei (601 Air Group)}}
 +
{{!}}{{QuestRewardItem|Medal}}
 +
{{!}}{{QuestRewardEquip|OTO 152mm Triple Rapid Fire Gun Mount}}
 +
{{!}}{{QuestRewardItem|Improvement Material|qty=4}}
 +
{{!-}}
 +
!乙<br>Medium
 +
{{!}}{{QuestRewardEquip|Pugliese Underwater Protection Bulkhead}}
 +
{{!}}{{QuestRewardEquip|Tenzan (601 Air Group)}}
 +
{{!}}{{QuestRewardEquip|Emergency Repair Personnel}}
 +
{{!}}{{QuestRewardEquip|OTO 152mm Triple Rapid Fire Gun Mount}}
 +
{{!}}{{QuestRewardItem|Improvement Material|qty=3}}
 +
{{!-}}
 +
!丙<br>Easy
 +
{{!}}{{QuestRewardEquip|Pugliese Underwater Protection Bulkhead}}
 +
{{!}}{{QuestRewardEquip|Tenzan (601 Air Group)}}
 +
{{!}}{{QuestRewardEquip|Emergency Repair Personnel}}
 +
{{!}}
 +
{{!}}
 +
{{!}}}
 +
 
 
| branching =
 
| branching =
 
*E to J and I to J are both LoS checks. Standard LoS equipment should be enough to clear the requirement. Keep a radar on DDs.
 
*E to J and I to J are both LoS checks. Standard LoS equipment should be enough to clear the requirement. Keep a radar on DDs.
Line 437: Line 493:  
|information =  
 
|information =  
 
*[[Combined Fleet]]
 
*[[Combined Fleet]]
*Ship Locking: Ships used here cannot be used in E5 on normal and hard difficulties.
+
*Ship Locking: Ships used here cannot be used in E5 on medium and hard difficulties.
**You cannot use your E3 ships here (unless you're on easy difficulty).
+
**You cannot use your E3 ships here (unless being on easy difficulty).
 
*Boss: [[Harbor Water Demon]]
 
*Boss: [[Harbor Water Demon]]
 
*Requires 7 kills to complete on Hard (甲).
 
*Requires 7 kills to complete on Hard (甲).
*Rewards upon clearance:
+
 
** Clearing on Hard (甲): [[Littorio]], [[381mm / 50 Triple Gun Mount kai]], [[90mm Single High Angled Gun]] 6 Improvement Materials, Medal
+
{{{!}}class="wikitable" style="text-align:center"
** Clearing on Medium (乙): [[Littorio]], [[90mm Single High Angled Gun]] 4 Improvement Materials, Medal
+
!colspan=6{{!}}Rewards
** Clearing on Easy (丙): [[Littorio]], Medal
+
{{!-}}
 +
!甲<br>Hard
 +
{{!}}{{QuestRewardShip|Littorio|small=true}}
 +
{{!}}{{QuestRewardItem|Medal}}
 +
{{!}}{{QuestRewardEquip|90mm Single High-angle Gun Mount}}
 +
{{!}}{{QuestRewardItem|Improvement Material|qty=6}}
 +
{{!}}{{QuestRewardEquip|381mm / 50 Triple Gun Mount Kai}}
 +
{{!-}}
 +
!乙<br>Medium
 +
{{!}}{{QuestRewardShip|Littorio|small=true}}
 +
{{!}}{{QuestRewardItem|Medal}}
 +
{{!}}{{QuestRewardEquip|90mm Single High-angle Gun Mount}}
 +
{{!}}{{QuestRewardItem|Improvement Material|qty=4}}
 +
{{!}}
 +
{{!-}}
 +
!丙<br>Easy
 +
{{!}}{{QuestRewardShip|Littorio|small=true}}
 +
{{!}}{{QuestRewardItem|Medal}}
 +
{{!}}
 +
{{!}}
 +
{{!}}
 +
{{!}}}
 +
 
 
|branching=
 
|branching=
 
* Node F is an [[Active Branching]] node.
 
* Node F is an [[Active Branching]] node.
Line 452: Line 530:  
|Start_to_b = Carrier Task Force
 
|Start_to_b = Carrier Task Force
 
|A_to_c = LoS Check. Failure goes to D
 
|A_to_c = LoS Check. Failure goes to D
|A_to_d = Failure on LoS check for C, <br/>''or'' any SS in 2nd Fleet  
+
|A_to_d = Failure on LoS check for C,<br>''or'' any SS in 2nd Fleet  
 
|F_to_e = Active Branching
 
|F_to_e = Active Branching
 
|F_to_I = Active Branching
 
|F_to_I = Active Branching
|E_to_G = Failure on LoS check for M, <br/>''or'' any SS in 2nd Fleet  
+
|E_to_G = Failure on LoS check for M,<br>''or'' any SS in 2nd Fleet  
 
|E_to_M = LoS check. Failure goes to M
 
|E_to_M = LoS check. Failure goes to M
 
|H_to_J = Active Branching
 
|H_to_J = Active Branching
Line 582: Line 660:  
*Boss requires 7 kills to complete on Hard (甲).
 
*Boss requires 7 kills to complete on Hard (甲).
 
*Boss: [[Anchorage Water Demon]]
 
*Boss: [[Anchorage Water Demon]]
*Rewards upon clearance:
+
 
** Clearing on Hard (甲): [[381mm / 50 Triple Gun Mount kai]], [[Type 2 Flying Boat]], [[Repair Goddess]], 8 Improvement Tools, 1 Medal
+
{{{!}}class="wikitable" style="text-align:center"
** Clearing on Medium (乙): [[381mm / 50 Triple Gun Mount kai]], [[Repair Goddess]], 5 Improvement Tools, Medal
+
!colspan=6{{!}}Rewards
** Clearing on Easy (丙): [[381mm / 50 Triple Gun Mount]], [[Repair Goddess]]
+
{{!-}}
|branching =  
+
!甲<br>Hard
 +
{{!}}{{QuestRewardEquip|381mm/50 Triple Gun Mount Kai}}
 +
{{!}}{{QuestRewardEquip|Emergency Repair Goddess}}
 +
{{!}}{{QuestRewardItem|Medal}}
 +
{{!}}{{QuestRewardItem|Improvement Material|qty=8}}
 +
{{!}}{{QuestRewardEquip|Type 2 Large Flying Boat}}
 +
{{!-}}
 +
!乙<br>Medium
 +
{{!}}{{QuestRewardEquip|381mm/50 Triple Gun Mount Kai}}
 +
{{!}}{{QuestRewardEquip|Emergency Repair Goddess}}
 +
{{!}}{{QuestRewardItem|Medal}}
 +
{{!}}{{QuestRewardItem|Improvement Material|qty=5}}
 +
{{!}}
 +
{{!-}}
 +
!丙<br>Easy
 +
{{!}}{{QuestRewardEquip|381mm/50 Triple Gun Mount}}
 +
{{!}}{{QuestRewardEquip|Emergency Repair Goddess}}
 +
{{!}}
 +
{{!}}
 +
{{!}}
 +
{{!}}}
 +
 
 +
|branching =
 
*Node B is a maelstrom. It has a maximum of 50 fuel penalty (subject to normal reduction via equipped Radar).
 
*Node B is a maelstrom. It has a maximum of 50 fuel penalty (subject to normal reduction via equipped Radar).
 
*Node F is an aerial combat node; two rounds of bombing occur, then you get the normal choice of ending the battle or enter night-time (which proceeds as a normal night battle).
 
*Node F is an aerial combat node; two rounds of bombing occur, then you get the normal choice of ending the battle or enter night-time (which proceeds as a normal night battle).
Line 593: Line 693:  
*Node I is a night battle, as compensation for choosing the shorter route.
 
*Node I is a night battle, as compensation for choosing the shorter route.
 
{{#invoke:MapBranching|branchingTemplate
 
{{#invoke:MapBranching|branchingTemplate
|start_to_a = Weighted random towards A if Fast BB≥1 and Slow BB≥1<br> Random with B otherwise
+
|start_to_a = Weighted random towards A if Fast BB≥1 and Slow BB≥1<br>Random with B otherwise
|start_to_b = Weighted random towards B if SS≥1 and 0 BBV<br> Random with A otherwise
+
|start_to_b = Weighted random towards B if SS≥1 and 0 BBV<br>Random with A otherwise
 
|a_to_c = All else
 
|a_to_c = All else
|A_to_d = CV(L)≥3?, <b>OR</b><br> Fleet includes [[Mogami]] and [[Mikuma]] <b>OR</b><br> [[Suzuya]] and [[Kumano]] <b>OR</b><br>[[Choukai]] and [[Ryuujou]] <b>OR</b><br> [[Sendai]] and [[Fubuki]]
+
|A_to_d = CV(L)≥3?, '''OR'''<br>Fleet includes [[Mogami]] and [[Mikuma]] '''OR'''<br>[[Suzuya]] and [[Kumano]] '''OR'''<br>[[Choukai]] and [[Ryuujou]] '''OR'''<br>[[Sendai]] and [[Fubuki]]
 
|D_to_F = All else
 
|D_to_F = All else
|D_to_G = Fleet contains [[Mogami]] and [[Mikuma]] <b>OR</b><br>[[Suzuya]] and [[Kumano]] <b>OR</b><br>2 from [[Yura]], [[Choukai]] or [[Ryuujou]] <b>OR</b><br> [[Sendai]] and [[Fubuki]]
+
|D_to_G = Fleet contains [[Mogami]] and [[Mikuma]] '''OR'''[[Suzuya]] and [[Kumano]] '''OR'''2 from [[Yura]], [[Choukai]] or [[Ryuujou]] '''OR'''<br>[[Sendai]] and [[Fubuki]]
 
|F_to_E = LoS check failed for H/I
 
|F_to_E = LoS check failed for H/I
 
|F_to_H = LoS check passed; Random with I
 
|F_to_H = LoS check passed; Random with I
Line 706: Line 806:  
*Ship-locking does not apply to this map; that is, you can use any ship you own, regardless of whether you used it in any other event maps.
 
*Ship-locking does not apply to this map; that is, you can use any ship you own, regardless of whether you used it in any other event maps.
 
*Boss: [[Battleship Water Demon]]
 
*Boss: [[Battleship Water Demon]]
*Requires 7 kills to complete on Hard (甲) and 8 kills on Normal (乙)/ Easy (丙).
+
*Requires 7 kills to complete on Hard (甲) and 8 kills on Medium (乙)/ Easy (丙).
*Rewards upon clearance:
+
 
** Clearing on Hard (甲): [[Akitsushima]], [[Type 2 Flying Boat]], [[FuMO25 Radar]], 2 Medals, 1 Hard Medal
+
{{{!}}class="wikitable" style="text-align:center"
** Clearing on Medium (乙): [[Akitsushima]], [[Type 2 Flying Boat]], 2 Medals
+
!colspan=6{{!}}Rewards
** Clearing on Easy (丙): [[Akitsushima]], Medal
+
{{!-}}
*This is the only map during this event where [[Roma]] is available. ('''''Drop only''''')
+
!甲<br>Hard
 +
{{!}}{{QuestRewardShip|Akitsushima|small=true}}
 +
{{!}}{{QuestRewardItem|Medal|qty=2}}
 +
{{!}}{{QuestRewardEquip|Type 2 Large Flying Boat}}
 +
{{!}}{{QuestRewardEquip|FuMO25 Radar}}
 +
{{!}}{{QuestRewardItem|First Class Medal}}
 +
{{!-}}
 +
!乙<br>Medium
 +
{{!}}{{QuestRewardShip|Akitsushima|small=true}}
 +
{{!}}{{QuestRewardItem|Medal|qty=2}}
 +
{{!}}{{QuestRewardEquip|Type 2 Large Flying Boat}}
 +
{{!}}
 +
{{!}}
 +
{{!-}}
 +
!丙<br>Easy
 +
{{!}}{{QuestRewardShip|Akitsushima|small=true}}
 +
{{!}}{{QuestRewardItem|Medal}}
 +
{{!}}
 +
{{!}}
 +
{{!}}
 +
{{!}}}
 +
 
 +
*This is the only map where [[Roma]] dropable.
    
|branching =
 
|branching =
Line 741: Line 863:  
**With equipment designed for night battle activating, the northern route is not very threatening; [[Battleship Princess]] typically will only inflict scratch damage on your ships, and no other enemy ship in that node is equipped with DA/CI setup. Thus, a mixed-speed Surface Task Force fleet going northern route usually only has to worry about pre-boss node and the boss node; it also conserves your escort fleet's strength, with the trade off being more damage to the first fleet.
 
**With equipment designed for night battle activating, the northern route is not very threatening; [[Battleship Princess]] typically will only inflict scratch damage on your ships, and no other enemy ship in that node is equipped with DA/CI setup. Thus, a mixed-speed Surface Task Force fleet going northern route usually only has to worry about pre-boss node and the boss node; it also conserves your escort fleet's strength, with the trade off being more damage to the first fleet.
 
**A Carrier Task Force fleet going through the middle route can also work. You can put 3 CLTs in the fleet in this case, so your first fleet should more likely be able to focus on the boss because your escort fleet should (ideally) clean up the other mobs.
 
**A Carrier Task Force fleet going through the middle route can also work. You can put 3 CLTs in the fleet in this case, so your first fleet should more likely be able to focus on the boss because your escort fleet should (ideally) clean up the other mobs.
**Boss node has AS on final run attempts ([[Aircraft Carrier Princess]] on Hard and Normal, [[Standard_Carrier_Wo-Class#Flagship|Wo-Class Flagship]] on Easy).
+
**Boss node has AS on final run attempts ([[Aircraft Carrier Princess]] on Hard and Medium, [[Standard_Carrier_Wo-Class#Flagship|Wo-Class Flagship]] on Easy).
*Node M (Pre-boss) contains an [[Aircraft Carrier Princess]] (so Hard and Normal final runs see her in back-to-back nodes).
+
*Node M (Pre-boss) contains an [[Aircraft Carrier Princess]] (so Hard and Medium final runs see her in back-to-back nodes).
 
*Example compositions:
 
*Example compositions:
 
**(F)BBx3 CVLx2 CAV, CLTx2 CL CA DDx2 (Surface) [Note that you need to be mixed-speed]
 
**(F)BBx3 CVLx2 CAV, CLTx2 CL CA DDx2 (Surface) [Note that you need to be mixed-speed]
Line 829: Line 951:  
|dropsG = [[Jintsuu]]
 
|dropsG = [[Jintsuu]]
 
|dropsH = [[Kisaragi]], [[Kuroshio]], [[Sendai]]
 
|dropsH = [[Kisaragi]], [[Kuroshio]], [[Sendai]]
|dropsI = [[Kuma]], [[Kumano]], [[Kuroshio]], [[Maruyu]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>''' '''(Normal/Hard Only)''',  
+
|dropsI = [[Kuma]], [[Kumano]], [[Kuroshio]], [[Maruyu]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>''' '''(Medium/Hard Only)''',  
|dropsK = [[Ashigara]], [[Choukai]], [[Haguro]], [[Hyuuga]], [[Isuzu]], [[Kako]], [[Kinu]], [[Kinugasa]], [[Kumano]], [[Maruyu]], [[Naka]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>'''  '''(Normal/Hard Only)''', [[Shouhou]], [[Suzuya]]
+
|dropsK = [[Ashigara]], [[Choukai]], [[Haguro]], [[Hyuuga]], [[Isuzu]], [[Kako]], [[Kinu]], [[Kinugasa]], [[Kumano]], [[Maruyu]], [[Naka]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>'''  '''(Medium/Hard Only)''', [[Shouhou]], [[Suzuya]]
 
|dropsM = [[Abukuma]], [[Junyou]], [[Kagerou]], [[Kuma]], [[Maruyu]], [[Maya]]
 
|dropsM = [[Abukuma]], [[Junyou]], [[Kagerou]], [[Kuma]], [[Maruyu]], [[Maya]]
|dropsN = '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>'''  '''(Normal/Hard Only)'''
+
|dropsN = '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>'''  '''(Medium/Hard Only)'''
 
|dropsO = [[Akagi]], [[Akebono]], [[Ashigara]], [[Kaga]], [[Kirishima]], [[Kongou]], [[Haruna]], [[Hiei]], [[Hiryuu]], [[Hiyou]], [[Myoukou]], [[Nagara]], [[Nagato]], [[Ooi]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>''', [[Ryuujou]], '''<span style="color:#f00 !important;">[[Sakawa|'''<span style="color:red">Sakawa</span>''']]</span>''', [[Shouhou]], [[Takao]],  [[Yamashiro]], '''<span style="color:#f00 !important;">[[U-511|'''<span style="color:red">U-511</span>''']]</span>'''
 
|dropsO = [[Akagi]], [[Akebono]], [[Ashigara]], [[Kaga]], [[Kirishima]], [[Kongou]], [[Haruna]], [[Hiei]], [[Hiryuu]], [[Hiyou]], [[Myoukou]], [[Nagara]], [[Nagato]], [[Ooi]], '''<span style="color:#f00 !important;">[[Roma|'''<span style="color:red">Roma</span>''']]</span>''', [[Ryuujou]], '''<span style="color:#f00 !important;">[[Sakawa|'''<span style="color:red">Sakawa</span>''']]</span>''', [[Shouhou]], [[Takao]],  [[Yamashiro]], '''<span style="color:#f00 !important;">[[U-511|'''<span style="color:red">U-511</span>''']]</span>'''
 
}}
 
}}
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* Lance's [http://www.twitch.tv/hiesha Twitch] stream; 1pm PDT to 12am PDT, hard mode all the way!!
 
* Lance's [http://www.twitch.tv/hiesha Twitch] stream; 1pm PDT to 12am PDT, hard mode all the way!!
 
* Miguel's [http://www.twitch.tv/sgtkirby45 Twitch] stream; Likely mostly at the end of the event, but also possibly some sporadic streaming in the early days.
 
* Miguel's [http://www.twitch.tv/sgtkirby45 Twitch] stream; Likely mostly at the end of the event, but also possibly some sporadic streaming in the early days.
* Hoang's [http://www.twitch.tv/ravenwentfullham Twitch] stream; full marathon speedrun, hard difficulty with the final map on normal.
+
* Hoang's [http://www.twitch.tv/ravenwentfullham Twitch] stream; full marathon speedrun, hard difficulty with the final map on medium.
 
* [http://www.twitch.tv/tsundereworks Tsundereworks's Twitch] stream; likely taking it slow through the event to avoid being a kuso teitoku.
 
* [http://www.twitch.tv/tsundereworks Tsundereworks's Twitch] stream; likely taking it slow through the event to avoid being a kuso teitoku.
 
* Christopher's [http://twitch.tv/djdai Twitch] stream; Likley will be steaming more in the latter half of the event.
 
* Christopher's [http://twitch.tv/djdai Twitch] stream; Likley will be steaming more in the latter half of the event.
* Yu-Ting's [http://www.twitch.tv/angel84326 Twitch] stream; Likely steaming at 1:30 AM Friday, Saturday and Sunday during the event (GMT +8, an hour earlier than JST);  he is likely to wait a bit for others to clear the maps and get info on them, and then try to go all hard (but may switch to easy or normal depending on how well his resources hold up).
+
* Yu-Ting's [http://www.twitch.tv/angel84326 Twitch] stream; Likely steaming at 1:30 AM Friday, Saturday and Sunday during the event (GMT +8, an hour earlier than JST);  he is likely to wait a bit for others to clear the maps and get info on them, and then try to go all hard (but may switch to easy or medium depending on how well his resources hold up).
 
* Toru's [http://www.twitch.tv/tyronechansenpai Twitch] stream, going to stream Tuesdays, Wednesdays and Fridays 6PM PST to 12AM PST, and Saturday and Sunday 3PM to 10PM, until he beats the event.  
 
* Toru's [http://www.twitch.tv/tyronechansenpai Twitch] stream, going to stream Tuesdays, Wednesdays and Fridays 6PM PST to 12AM PST, and Saturday and Sunday 3PM to 10PM, until he beats the event.  
 
* Crescentia's [http://www.hitbox.tv/crescentia Hitbox] stream and [http://www.twitch.tv/crescentia Twitch] backup.
 
* Crescentia's [http://www.hitbox.tv/crescentia Hitbox] stream and [http://www.twitch.tv/crescentia Twitch] backup.
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※「丙」作戦では自由に投入できます。
 
※「丙」作戦では自由に投入できます。
 
<nowiki>#艦これ</nowiki>
 
<nowiki>#艦これ</nowiki>
|EN = This operation is a multi-stage operation. Ships used in Third Operation Sea Area: Bagel Bay Transport Destruction Battle operation can not participate in the fourth operation on difficulties of Normal or Hard. Also, ships in third and fourth operation cannot participate on the fifth opetation on normal or hard.  
+
|EN = This operation is a multi-stage operation. Ships used in Third Operation Sea Area: Bagel Bay Transport Destruction Battle operation can not participate in the fourth operation on difficulties of medium or hard. Also, ships in third and fourth operation cannot participate on the fifth opetation on medium or hard.  
    
* On easy difficulty, you can put any ships freely without restriction.
 
* On easy difficulty, you can put any ships freely without restriction.
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