Changes

no edit summary
Line 249: Line 249:  
if self._cg then
 
if self._cg then
 
return self._cg
 
return self._cg
 +
end
 +
if self._cg == false then
 +
return false
 
end
 
end
 
local id = self:api_id()
 
local id = self:api_id()
Line 257: Line 260:  
if new_id and new_id ~= id and new_id > 1500 then
 
if new_id and new_id ~= id and new_id > 1500 then
 
local EnemyEquipment = require('Module:Collection/EnemyEquipment')
 
local EnemyEquipment = require('Module:Collection/EnemyEquipment')
reference = U.find(EnemyEquipment, new_id - 1000, '_id')
+
reference = U.find(EnemyEquipment, new_id, '_id')
 
end
 
end
 
if new_id and new_id ~= id and new_id <= 1500 then
 
if new_id and new_id ~= id and new_id <= 1500 then
Line 277: Line 280:  
return Formatting:equipment_cg(id, self:asset_name())
 
return Formatting:equipment_cg(id, self:asset_name())
 
end
 
end
return self._cg
+
return false
 
end
 
end
   Line 434: Line 437:  
-- or eq_type == 58 -- Jet-powered Attack Aircraft
 
-- or eq_type == 58 -- Jet-powered Attack Aircraft
 
-- or eq_type == 59 -- Jet-powered Recon Aircraft
 
-- or eq_type == 59 -- Jet-powered Recon Aircraft
 +
-- or eq_type == 91 -- Jet-powered Fighter-Bomber (II)
 
-- or eq_type == 94 -- Carrier-based Reconnaissance Aircraft (II)
 
-- or eq_type == 94 -- Carrier-based Reconnaissance Aircraft (II)
 
end
 
end
    
function EquipmentData:is_lbas_ha_bomber()
 
function EquipmentData:is_lbas_ha_bomber()
     return self:id() >= 501 and self:type() == 7 and self:range() == 4
+
     return self:id() >= 1501 and self:type() == 7 and self:range() == 4
 
end
 
end
   Line 486: Line 490:  
or eq_type == 57 -- Jet-powered Fighter-Bomber
 
or eq_type == 57 -- Jet-powered Fighter-Bomber
 
or eq_type == 58 -- Jet-powered Attack Aircraft
 
or eq_type == 58 -- Jet-powered Attack Aircraft
 +
or eq_type == 91 -- Jet-powered Fighter-Bomber (II)
 
end
 
end
   Line 544: Line 549:  
return eq_type == 4 -- Secondary Guns
 
return eq_type == 4 -- Secondary Guns
 
or eq_type == 95 -- Secondary Guns (II)
 
or eq_type == 95 -- Secondary Guns (II)
 +
end
 +
 +
function EquipmentData:is_jet_powered_fighter_bomber()
 +
local eq_type = self:type()
 +
return eq_type == 57 -- Jet-powered Fighter-Bombers
 +
or eq_type == 91 -- Jet-powered Fighter-Bombers (II)
 
end
 
end
  
56,565

edits