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{{World/Hub}}
 
{{World/Hub}}
==World 4-5: 【Extra Operation】 カレー洋リランカ島沖 Off Ri-Lanka Island in Curry Ocean ==
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=World 4-5 Extra Operation: カレー洋リランカ島沖 - Off Ri-Lanka Island in Curry Ocean=
 
{{LabSortieworld
 
{{LabSortieworld
 
| page = World 4/4-5
 
| page = World 4/4-5
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| jptext = 我が艦隊により大打撃を受けた敵東洋艦隊がリランカ島の港湾に再集結しつつある。遊撃部隊を編成し、敵増援を撃滅せよ!
 
| jptext = 我が艦隊により大打撃を受けた敵東洋艦隊がリランカ島の港湾に再集結しつつある。遊撃部隊を編成し、敵増援を撃滅せよ!
 
| entext = Enemy Eastern Fleet which we have inflicted losses on is gathering at the harbor of Ri Lanka Island again. Form a strike team and eliminate the enemy reinforcements!
 
| entext = Enemy Eastern Fleet which we have inflicted losses on is gathering at the harbor of Ri Lanka Island again. Form a strike team and eliminate the enemy reinforcements!
| aircon = {{AirControlSystem
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| aircon =
| Map = 4-5 Fast+
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{{AirConKai
| Fleet = 1-2 (F)BB(V), 2-3 CV(B), 2 XX (XX cannot be (F)BB(V)/CV(B/L)) Fast+
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|AS=207
| Route = Random<br>{{MapRoute|A|blue|D|red|H|red|T|red}}<br>{{MapRoute|C|blue|D|red|H|red|T|red}}
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|ASr=252
| AS = 207
  −
| Notes = Final form requires 167/333 for AS/AS+
  −
}}
  −
{{AirControlSystem
  −
| Map = 4-5 via K node
  −
| Fleet = 3 (F)BB(V)/CV(B), 3 CA(V)
  −
| Route = Random<br>{{MapRoute|A|blue|D|red|H|red|K|red|T|red}}<br>{{MapRoute|C|blue|D|red|H|red|K|red|T|red}}
  −
| AS = 252
   
}}
 
}}
 
}}
 
}}
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| unlock= [[4-4]] HP bar and [[5-1]]
 
| unlock= [[4-4]] HP bar and [[5-1]]
 
| clear= the boss's flagship must be sunk 5 times
 
| clear= the boss's flagship must be sunk 5 times
| reward= '''150 {{Item/Icon|Ranking Point Reward|size=25px}} [[Ranking Point]]s''' and '''1 {{Medal}} [[Medal]]'''
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| reward= '''180 {{Item/Icon|Ranking Point Reward|size=25px}} [[Ranking Point]]s''' and '''1 {{Medal}} [[Medal]]'''
 
| reset= Resets at midnight JST at the beginning of every month
 
| reset= Resets at midnight JST at the beginning of every month
 
}}
 
}}
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===Tips===
 
===Tips===
The boss comp will revert back to its initial form after clearing.
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The boss comp has a stronger Last Dance comp, and will revert back to its initial form after clearing.
* The boss is a [[Installation|Soft-Skinned Installation]] type enemy. It is '''Strongly Recommended''' to equip {{AA Shell}} {{EquipmentLink|Type 3 Shell|Type 3 Shell Kai|Type 3 Shell Kai Ni}} on BB/CA(V) or {{AntiGroundArtillery}} {{EquipmentLink|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-ground Rocket Launchers}} on CL/DD if applicable.
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**Specific {{LandingCraft}} {{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|M4A1 DD|Toku Daihatsu Landing Craft + Type 1 Gun Tank|size=125px|text=Landing tanks}} also work, including {{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=Daihatsu(+T89 Tank)}} if [[File:Icon_Imp.png|link=Akashi's Improvement Arsenal]].
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The boss is a [[Installation|Soft-Skinned Installation]] type enemy. It is '''Strongly Recommended''' to equip {{AA Shell}} {{EquipmentLink|Type 3 Shell|Type 3 Shell Kai|Type 3 Shell Kai Ni}} on BB/CA(V) or {{Anti-Ground Rocket}} {{EquipmentLink|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-ground Rocket Launchers}} on CL/DD if applicable.
**Aircraft carriers '''CANNOT''' attack installations if they have a {{Dive Bomber}} equipped '''UNLESS''' it's one of the dive-bombers from the following list:  
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*Specific {{Landing Craft}} [[Landing Craft]] also work, including {{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=Daihatsu(+T89 Tank)}} if {{MaxStar}}.
 +
*Aircraft carriers '''CANNOT''' attack installations if they have a {{Dive Bomber}} equipped '''UNLESS''' it's one of the dive-bombers from the following list:  
 
{{Category:Anti-Installation Dive Bombers}}
 
{{Category:Anti-Installation Dive Bombers}}
   −
 
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Node {{MapRoute|D|red}} is a submarine node, but it is advised to ignore it and focus on killing the boss.
*Node {{MapRoute|D|red}} is a submarine node, but it's advised to ignore it so you can focus on killing the boss.
      
===Recommended Fleet===
 
===Recommended Fleet===
<tabber>
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{{FleetGuide
|-|Standard route=
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| Map = Slower Fleets
*3 (F)BB(V)/CV(B), 3 CA(V)
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| Fleet = '''3 (F)BB(V)/CV(B), 3 CA(V)/AV
*2 (F)BB(V), 1 CV(B), 2 CA, 1 CAV
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2 (F)BB(V), 1 CV(B), 2 CA, 1 CAV<br>1 (F)BB(V), 2 CV(B), 1 CVL, 2 CA(V)<br>0-1 CV(B), 1-2 CVL, 1 CL, 2-3 DD, 0-1 DE<br>1-2 CV(B), 2 CVL, 2-3 CA(V)/CL(T)
*1 (F)BB(V), 2 CV(B), 1 CVL, 2 CA(V)
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| LOS = Cn2: 71
**Route = Random:
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| Route = Random:
*:{{MapRoute|A|blue|D|red|H|red|K|red|T|red}}
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*{{MapRoute|A|blue|D|red|H|red|K|red|T|red}}
*:{{MapRoute|C|blue|D|red|H|red|K|red|T|red}}
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*{{MapRoute|C|blue|D|red|H|red|K|red|T|red}}
**Please beware that Node K has a chance to Heavily Damage your ships due to the presence of 1 or 2 Battleship Ru-Class Kai Flagship
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| AS = 252
**LoS required for the boss is '''71''' (Cn2)
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| Note = Please beware that Node K has high chances to Taiha ships due to the presence of 1-2 battleship Ru-Class Kai Flagship
**CVB are preferred against regular CV for their ability to still being able to attack when ''Chuuha'', which is very helpful after passing through Node {{MapRoute|K|red}}.
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*CVB are preferred against regular CV for their ability to still being able to attack when ''Chuuha'', which is very helpful after passing through Node {{MapRoute|K|red}}.
 +
| Quest =
 +
}}
   −
|-|Fast+ Fleet route=
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{{FleetGuide
*'''1-2 (F)BB(V), 2-3 CV(B), 2 CA(V) (Fast+)
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| Map = Fast+ Fleets
*3 CV(B), 3 CA(V) (Fast+)
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| Fleet = '''1-2 (F)BB(V), 2-3 CV(B), 2 CA(V)/AV
*Route = Random:
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*3 CV(B), 3 CA(V)/AV
**{{MapRoute|A|blue|D|red|H|red|T|red}}
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| Speed = Fast+
**{{MapRoute|C|blue|D|red|H|red|T|red}}
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| Route = Random:
**Skips Node {{MapRoute|K|red}} over the standard route.
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*{{MapRoute|A|blue|D|red|H|red|T|red}}
**Will only go through the SS Node {{MapRoute|D|red}} and a Light Enemy Fleet in node {{MapRoute|H|red}} before going straight into the Boss Node.
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*{{MapRoute|C|blue|D|red|H|red|T|red}}
**All Ships are highly recommended to have been fitted with a [[Reinforcement Expansion]] to be equipped with enough {{EquipmentLink|Improved Kanhon Type Turbine|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|text=Speed modifiers|link=Improving Ship Speed}} to reach '''Fast+''' speed.
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| AS = 207
**The exchange is that your BB(V)/CA(V) won't be able to do Artillery Spotting due to being unable to equip seaplane, though as they will still be outfitted with 2 Main Guns, they will still be able to do Double Attack during Night Battle.
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| Note = Skips node {{MapRoute|K|red}} and LoS check over the slower fleets.
**It is highly recommended that the CV(B)s are all outfitted with [[CVCI]] to be able to deal with non-Installation Escort Ships quickly and efficiently.
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*Will only go through the SS Node {{MapRoute|D|red}} and a Light Enemy Fleet in node {{MapRoute|H|red}} before going straight into the Boss Node.
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*All Ships are highly recommended to have been fitted with a [[Reinforcement Expansion]] to be equipped with enough {{EquipmentLink|Improved Kanhon Type Turbine|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|text=Speed modifiers|link=Improving Ship Speed}} to reach '''Fast+'''.
 +
The exchange is that most BB(V)/CA(V) won't be able to do Artillery Spotting due to being unable to equip seaplane, though as they will still be outfitted with 2 Main Guns, they will still be able to do Double Attack during Night Battle.
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*This can be mitigated by using Fast A/Slow A speed group ships, with +7 {{Star}} {{EquipmentLink|New Model High Temperature High Pressure Boiler}}.
 +
It is highly recommended that the CV(B) are all outfitted with [[CVCI]] to be able to deal with non-installation Escort Ships quickly and efficiently.
 +
| Quest =
 +
}}
   −
|-|CL and DDs route=
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{{FleetGuide
Like '''Fast+''' routing, you will also skip node {{MapRoute|K|red}} which contains dangerous enemies but it can be difficult to defeat [[Harbour Princess]] at the boss, especially in her Final Form.
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| Map = CL & DD Heavy Fleet
*2 (F)BB(V)/CV(B/L), 1 CL, 3 DD
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| Fleet = 2 (F)BB(V)/CV(B/L), 1 CL, 3 DD
*Route = Random:
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| Route = Random
**{{MapRoute|A|blue|D|red|H|red|T|red}}
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*{{MapRoute|A|blue|D|red|H|red|T|red}}
**{{MapRoute|C|blue|D|red|H|red|T|red}}
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*{{MapRoute|C|blue|D|red|H|red|T|red}}
 +
| AS = 207
 +
| Note = Only useful to do the quests that require to take CL/DD into 4-5 Boss, or to attempt to save cost from supplying and repairing ships.
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Also skip node {{MapRoute|K|red}} like '''Fast+''' routing, which contains dangerous enemies but it can be difficult to defeat [[Harbour Princess]] at the boss, especially in Last Dance.
 +
| Quest =
 +
}}
   −
*1 FBB, 2 CVL, 1 CL, 2 DD (Fast)
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{{FleetGuide
*Route = Random:
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| Map = CL & DD Light Fleet
**{{MapRoute|A|blue|B|red|E|red|M|blue|N|red|T|red}}
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| Fleet = 1 FBB, 2 CVL, 1 CL, 2 DD
**{{MapRoute|C|blue|F|red|I|blue|J|red|H|red|T|red}}
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| Speed = Fast
 
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| Route = Random:
*Four-slot DD or CLs are useful in this situation as they can carry double {{EquipmentLink|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-ground Rocket Launchers}} to deal significant damage to [[Harbour Princess]].
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*{{MapRoute|A|blue|B|red|E|red|M|blue|N|red|T|red}}
*Only useful to do the quests that require you to take CLs/DDs into 4-5 Boss, or to attempt to save cost from supplying and repairing ships.
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*{{MapRoute|C|blue|F|red|I|blue|J|red|H|red|T|red}}
</tabber>
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| AS = 207
 +
| Note = Only useful to do the quests that require to take CL/DD into 4-5 Boss, or to attempt to save cost from supplying and repairing ships.
 +
Four-slot DD or CL are useful in this situation as they can carry double {{EquipmentLink|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-ground Rocket Launchers}} to deal significant damage to [[Harbour Princess]].
 +
| Quest =
 +
}}
    
{{Map/Footer|4-5|
 
{{Map/Footer|4-5|
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