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| | '''"Main resource"''' gains can be increased by using some {{Landing Craft}} [[Landing Craft]], {{Amphibious Tank}} [[Amphibious Vehicle]]s, or {{Drum}} [[Drum Canister]]s (''see the [[#Gain Modifiers|above table]]''). | | '''"Main resource"''' gains can be increased by using some {{Landing Craft}} [[Landing Craft]], {{Amphibious Tank}} [[Amphibious Vehicle]]s, or {{Drum}} [[Drum Canister]]s (''see the [[#Gain Modifiers|above table]]''). |
| − | *There is no cap to the amount of resource gained at once, but the amount of "Gain Modifiers" that can be brought. | + | *There is no cap to the amount of resources gained at once, but the amount of "Gain Modifiers" that can be brought. |
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| | ;Notes | | ;Notes |
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| | **The subsequent '''battle''' node must be completed. | | **The subsequent '''battle''' node must be completed. |
| | *Immediately refreshing the game after reaching such nodes '''does not''' provide resources. | | *Immediately refreshing the game after reaching such nodes '''does not''' provide resources. |
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| | ==Special Resource Nodes== | | ==Special Resource Nodes== |
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| | Nodes giving "items" ({{IR}}{{IC}}{{DM}}) and "coin boxes" ({{FBsmall}}{{FBmedium}}{{FBlarge}}) will only give '''1''' by default. | | Nodes giving "items" ({{IR}}{{IC}}{{DM}}) and "coin boxes" ({{FBsmall}}{{FBmedium}}{{FBlarge}}) will only give '''1''' by default. |
| | *Using enough {{Landing Craft}} [[Landing Craft]] or {{Amphibious Tank}} [[Amphibious Vehicle]]s on enough ships, can add a chance of getting '''2''' items instead, on some of those nodes. | | *Using enough {{Landing Craft}} [[Landing Craft]] or {{Amphibious Tank}} [[Amphibious Vehicle]]s on enough ships, can add a chance of getting '''2''' items instead, on some of those nodes. |
| − | *See the [[#Item|following table]] for more details. | + | *See the [[#Items|following table]] for more details. |
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| | ;Notes | | ;Notes |