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==Sorties==
 
==Sorties==
 
Dropping Maruyu is usually the best way to farm her as it is generally cheaper than the [[LSC]] cost.
 
Dropping Maruyu is usually the best way to farm her as it is generally cheaper than the [[LSC]] cost.
 +
 +
[[File:Maruyu table MFB.png|1200px|thumb|center|Summary of the efficiency of dropping Maruyu compared to LSC (Click the picture to enlarge it)]]
 +
 +
To sum up, the efficiency of getting [[Maruyu]] are as the following (from top to bottom):
 +
*Farming [[3-5]] '''in LD or Post-clear'''
 +
*Farming [[4-5]] when you own '''none of her'''
 +
*Farming [[6-2]]
 +
*[[LSC]]
 +
*Farming [[4-5]] when you own '''at least 1 of her'''.
    
===3-5===
 
===3-5===
 
[[3-5]] is the best place to farm Maruyu, being relatively cheap and fast. The main downsides are the morale drain resulting from ending the sortie on an "off-route node" and the low amount of ranking points awarded.
 
[[3-5]] is the best place to farm Maruyu, being relatively cheap and fast. The main downsides are the morale drain resulting from ending the sortie on an "off-route node" and the low amount of ranking points awarded.
 
*It is important to first clear the map in order to have the proper drop rate.
 
*It is important to first clear the map in order to have the proper drop rate.
  −
;Recommended Fleet:
  −
*'''1 (F)BB(V), 3 CVL, 2 CAV/AV'''
  −
*Route = {{MapRoute|B|red|D|red|H|red|J|green}}
  −
*Fleet setup reference: [https://jervis.vercel.app/en?p=JDmhr37h5Do]
      
[[3-5#Ship_Drops|Drop rate]]:
 
[[3-5#Ship_Drops|Drop rate]]:
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*This means it is '''impossible to get her here if the HQ is 84 or lower'''.
 
*This means it is '''impossible to get her here if the HQ is 84 or lower'''.
   −
;Tips
+
 
*Node {{MapRoute|H|red}} flagship is a soft-skin {{Enemy/Link|Northern Princess V|text=installation|link=installation}}, requiring equipment such as {{AA Shell}} [[AA Shell]]s and {{Landing Craft}}{{Amphibious Tank}} [[Landing Equipment]].
+
{{FleetGuide
*It is recommended to bring a {{Class|Nelson}} to utilize her [[touch]] at node {{MapRoute|D|red}}.
+
| Map = 3-5 Farming
*The CAV/AV should be preferably {{Ship/Link|Mogami Kai Ni Toku|Mikuma Kai Ni Toku|link_class=Mogami|text=''Mogami''-class Kai Ni Toku}}.
+
| Fleet = '''1 (F)BB(V), 3 CVL, 2 CAV/AV'''
*Air Power should be above '''410''' to ensure AS at all nodes.
+
 
*As the final node is a resource node, it is possible to continue the sortie even when being taiha on {{MapRoute|H|red}}.
+
Fleet setup reference: [https://jervis.vercel.app/en?p=JDmhr37h5Do]
*The use of {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tanks|link=Ka-Tsu}} and {{EquipmentLink|Toku Daihatsu Landing Craft}} are recommended in order to boost the {{ammo}} ammo gain on the final node. The best combination to use while keeping the clear rate high is 2 pairs of {{EquipmentLink|Toku Daihatsu Landing Craft}} + {{EquipmentLink|Special Type 4 Amphibious Tank Kai}}, which will raise the amount gained from a base of 50 to '''142''' (+1~10 gain when improved).
+
| Route = {{MapRoute|B|red|D|red|H|red|J|green}}
 +
| AS = 381
 +
| Note =
 +
Node {{MapRoute|H|red}} flagship is a soft-skin {{Enemy/Link|Northern Princess V|text=installation|link=installation}}, requiring equipment such as {{AA Shell}} [[AA Shell]]s and {{Landing Craft}}{{Amphibious Tank}} [[Landing Equipment]].
 +
 
 +
It is recommended to bring a {{Class|Nelson}} to utilize her [[touch]] at node {{MapRoute|D|red}}.
 +
 
 +
The CAV/AV should be preferably {{Ship/Link|Mogami Kai Ni Toku|Mikuma Kai Ni Toku|link_class=Mogami|text=''Mogami''-class Kai Ni Toku}}.
 +
 
 +
As the final node is a resource node, it is possible to continue the sortie even when being taiha on {{MapRoute|H|red}}.
 +
 
 +
The use of {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tanks|link=Ka-Tsu}} and {{EquipmentLink|Toku Daihatsu Landing Craft}} are recommended in order to boost the {{ammo}} ammo gain on the final node. The best combination to use while keeping the clear rate high is 2 pairs of {{EquipmentLink|Toku Daihatsu Landing Craft}} + {{EquipmentLink|Special Type 4 Amphibious Tank Kai}}, which will raise the amount gained from a base of 50 to '''142''' (+1~10 gain when improved).
 +
}}
    
----
 
----
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===4-5===
 
===4-5===
 
[[4-5]] has one of the cheapest comps to farm [[Maruyu]] and awards a large amount of ranking points relatively quickly. The main downside is the drop rate is reduced significantly when owning any copies of her.
 
[[4-5]] has one of the cheapest comps to farm [[Maruyu]] and awards a large amount of ranking points relatively quickly. The main downside is the drop rate is reduced significantly when owning any copies of her.
  −
;Recommended Fleet:
  −
*'''2 (F)BB(V)/CV(L/B), 1 CL, 3 DD'''
  −
**Route = Random:
  −
**:{{MapRoute|A|blue|D|red|H|red|T|red}}
  −
**:{{MapRoute|C|blue|D|red|H|red|T|red}}
  −
*Fleet setup reference:
  −
**'''[[Special_Attacks/Nelson-class_Touch|Nelson-Touch]] + 4 [[Jet]]s variant''': [https://jervis.vercel.app/?p=p45XEKLdHSA]
  −
**'''[[Special_Attacks/Nelson-class_Touch|Nelson-Touch]] + {{ShipLink|Kaga Kai Ni}} variant''': [https://jervis.vercel.app/?p=UO0x1nDIY-M]
  −
**'''[[:Category:Escort_Carriers|CVE]] + {{ShipLink|Kaga Kai Ni Go}} variant''': [https://jervis.vercel.app/?p=zpDB0WoNh_o]
      
[[4-5#Ship_Drops|Drop rate]]:
 
[[4-5#Ship_Drops|Drop rate]]:
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! {{Enemy/Banner|Harbour Princess/II|small=true}}{{Enemy/Banner|Escort Fortress|small=true}}{{Enemy/Banner|Escort Fortress/II|small=true}}{{Enemy/Banner|Battleship Ru-Class/Kai Flagship|small=true}}{{Enemy/Banner|Heavy Cruiser Ne-Class/Elite|small=true}}{{Enemy/Banner|Transport Ship Wa-Class/Flagship|small=true}}
 
! {{Enemy/Banner|Harbour Princess/II|small=true}}{{Enemy/Banner|Escort Fortress|small=true}}{{Enemy/Banner|Escort Fortress/II|small=true}}{{Enemy/Banner|Battleship Ru-Class/Kai Flagship|small=true}}{{Enemy/Banner|Heavy Cruiser Ne-Class/Elite|small=true}}{{Enemy/Banner|Transport Ship Wa-Class/Flagship|small=true}}
 
{{Enemy/Banner|Harbour Princess/II|small=true}}{{Enemy/Banner|Escort Fortress/II|small=true}}{{Enemy/Banner|Battleship Ru-Class/Kai Flagship|small=true}}{{Enemy/Banner|Heavy Cruiser Ne-Class/Elite|small=true}}{{Enemy/Banner|Transport Ship Wa-Class/Flagship|small=true}}{{Enemy/Banner|Transport Ship Wa-Class/Elite|small=true}}
 
{{Enemy/Banner|Harbour Princess/II|small=true}}{{Enemy/Banner|Escort Fortress/II|small=true}}{{Enemy/Banner|Battleship Ru-Class/Kai Flagship|small=true}}{{Enemy/Banner|Heavy Cruiser Ne-Class/Elite|small=true}}{{Enemy/Banner|Transport Ship Wa-Class/Flagship|small=true}}{{Enemy/Banner|Transport Ship Wa-Class/Elite|small=true}}
| 3% || 1.75%
+
| 3% || 1.85%
 
|-
 
|-
 
! ''All Other Enemy Compositions''
 
! ''All Other Enemy Compositions''
| 2% || 0.75%
+
| 2% || 0.85%
 
|}
 
|}
    
Therefore, it's only recommended to farm [[Maruyu]] here '''with 0 owned copies''' in the base.
 
Therefore, it's only recommended to farm [[Maruyu]] here '''with 0 owned copies''' in the base.
   −
;Tips
+
 
*Node {{MapRoute|T|red}} flagship is a soft-skin installation {{Enemy/Link|Harbour Princess|Harbour Princess II|text=Harbour Princess|link=installation}}, requiring equipment such as {{AA Shell}} [[AA Shell]]s and {{Landing Craft}}{{Amphibious Tank}} [[Landing Equipment]] to deal with her.
+
{{FleetGuide
*2 DDs should be capable of carrying {{Landing Craft}}/{{Amphibious Tank}} '''and''' {{ArmorEquipment}} Armor Bulges to increase the pass rate. They should also be able to do decent [[OASW]] damage to deal with submarines. Therefore, the best setup for them should be '''a strong special DLC/Tank + {{Sonar}}Sonar + 2 Bulges''' (One bulge in RE).
+
| Map = 4-5 Farming
**As of January 2025, the most effective special DLC/Tank that can deal with {{Enemy/Link|Harbour Princess|Harbour Princess II}} '''alone''' (Hitting the day cap of 220 base damage before armor) are as follows (From strongest to weakest):
+
| Fleet = '''2 (F)BB(V)/CV(L/B), 1 CL, 3 DD'''
***{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J}}
+
 
***{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank}}
+
Fleet setup reference:
***{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)}}
+
*'''[[Special_Attacks/Nelson-class_Touch|Nelson-Touch]] + 4 [[Jet]]s variant''': [https://jervis.vercel.app/?p=p45XEKLdHSA]
***{{EquipmentLink|Special Type 4 Amphibious Tank Kai}}
+
*'''[[Special_Attacks/Nelson-class_Touch|Nelson-Touch]] + {{ShipLink|Kaga Kai Ni}} variant''': [https://jervis.vercel.app/?p=UO0x1nDIY-M]
**If '''married, it's possible to perform [[OASW]] with only 1 sonar'''. If not married, it's recommended to '''prioritize {{Sonar}}Sonar + {{DepthCharge}}Depth Charge setup to enable it, removing one bulge''' to keep the passing rate high.
+
*'''[[:Category:Escort_Carriers|CVE]] + {{ShipLink|Kaga Kai Ni Go}} variant''': [https://jervis.vercel.app/?p=zpDB0WoNh_o]
*The last DD should be the one doing AACI duty, preferably {{ShipLink|Hatsuzuki Kai Ni}} as she has an extra slot to bring along an extra [[WG42]] as well.
+
| Route = Random: {{MapRoute|A|blue|D|red|H|red|T|red}} or {{MapRoute|C|blue|D|red|H|red|T|red}}
**If she is married and is a high enough level, she can also OASW with 1 sonar and help with the sub node.
+
| AS = 207
*For the comp using {{Class|Nelson}}, it's best to utilize her [[touch]] at node {{MapRoute|H|red}}.
+
| Note =
**As a result of using only one carrier filled with [[Jet]]s, AS/AS+ isn't possible, so it's best to settle with AP (approximately '''120-130''' air power).
+
Node {{MapRoute|T|red}} flagship is a soft-skin installation {{Enemy/Link|Harbour Princess|Harbour Princess II|text=Harbour Princess|link=installation}}, requiring equipment such as {{AA Shell}} [[AA Shell]]s and {{Landing Craft}}{{Amphibious Tank}} [[Landing Equipment]] to deal with her.
*All comps listed above have some upsides and downsides mainly due to the usage of [[Jet]]s, so it's up to players to decide which comp is best for them:
+
 
**The comps with 3-4 [[Jet]]s generally '''has a higher passing rate''', which also helps reduce the chance of taking damage, and '''lower the Fuel, Ammo, and Bauxite usage''' in general. In exchange, there is a '''50% higher Steel cost compared to min LSC'''.
+
2 DDs should be capable of carrying {{Landing Craft}}/{{Amphibious Tank}} '''and''' {{Extra Armor}} Armor Bulges to increase the pass rate. They should also be able to do decent [[OASW]] damage to deal with submarines. Therefore, the best setup for them should be '''a strong special DLC/Tank + {{Sonar}}Sonar + 2 Bulges''' (One bulge in RE).
***This is generally not a problem for players who spam Tokyo Express [[Expedition]]s a lot. Furthermore, steel isn't used much over time anyway.
+
*As of January 2025, the most effective special DLC/Tank that can deal with {{Enemy/Link|Harbour Princess|Harbour Princess II}} '''alone''' (Hitting the day cap of 220 base damage before armor) are as follows (From strongest to weakest):
**On the other hand, the comp without [[Jet]]s are '''more efficient for all resource in the long run''' as you will spend less of them for the same rate of [[Maruyu]] as min LSC (assuming no owned copies of her when farming here, as having her copy would reduce her rate significantly). But '''the passing rate for these comps are also lower'''.
+
**{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J}}
 +
**{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank}}
 +
**{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)}}
 +
**{{EquipmentLink|Special Type 4 Amphibious Tank Kai}}
 +
*If '''married, it's possible to perform [[OASW]] with only 1 sonar'''. If not married, it's recommended to '''prioritize {{Sonar}}Sonar + {{Depth Charge}}Depth Charge setup to enable it, removing one bulge''' to keep the passing rate high.
 +
The last DD should be the one doing AACI duty, preferably {{ShipLink|Hatsuzuki Kai Ni}} as she has an extra slot to bring along an extra [[WG42]] as well.
 +
*If she is married and is a high enough level, she can also OASW with 1 sonar and help with the sub node.
 +
For the comp using {{Class|Nelson}}, it's best to utilize her [[touch]] at node {{MapRoute|H|red}}.
 +
*As a result of using only one carrier filled with [[Jet]]s, AS/AS+ isn't possible, so it's best to settle with AP.
 +
All comps listed above have some upsides and downsides mainly due to the usage of [[Jet]]s, so it's up to players to decide which comp is best for them:
 +
*The comps with 3-4 [[Jet]]s generally '''has a higher passing rate''', which also helps reduce the chance of taking damage, and '''lower the Fuel, Ammo, and Bauxite usage''' in general. In exchange, there is a '''50% higher Steel cost compared to min LSC'''.
 +
**This is generally not a problem for players who spam Tokyo Express [[Expedition]]s a lot. Furthermore, steel isn't used much over time anyway.
 +
*On the other hand, the comp without [[Jet]]s are '''more efficient for all resource in the long run''' as you will spend less of them for the same rate of [[Maruyu]] as min LSC (assuming no owned copies of her when farming here, as having her copy would reduce her rate significantly). But '''the passing rate for these comps are also lower'''.
 +
}}
    
----
 
----
    
===6-2===
 
===6-2===
;Recommended Fleet:
+
[[6-2#Ship_Drops|Drop rate]]: 2.0 %
*'''1 (F)BB(V), CV(B), 2 CAV/AV, 2 DD'''
+
 
*Route = {{MapRoute|C|red|E|blue|J|red|K|red}}
+
 
*Fleet setup reference: [https://jervis.vercel.app/?p=v2gg1_Rqq6E]
+
{{FleetGuide
 +
| Map = 6-2 Farming
 +
| Fleet = '''1 (F)BB(V), CV(B), 2 CAV/AV, 2 DD'''
 +
 
 +
Fleet setup reference: [https://jervis.vercel.app/?p=v2gg1_Rqq6E]
 +
| LOS = Cn3: 51
 +
| Route = {{MapRoute|C|red|E|blue|J|red|K|red}}
 +
| AS = 153
 +
| Note =
 +
It is advised to bring a {{Class|Nelson}} to utilize her [[touch]] at node {{MapRoute|J|red}}.
   −
[[6-2#Ship_Drops|Drop rate]]: 2.0 %
+
The recommended CAV/AV are {{Ship/Link|Mogami Kai Ni Toku|Mikuma Kai Ni Toku|link_class=Mogami|text=''Mogami''-class Kai Ni Toku}} for opening torp and Night Zuiun attack.
   −
;Tips
+
This map is pretty simple and straight forward as you get better passing rate if your ships have higher armor, so for DDs, just stack all the bulges on them.
*It is advised to bring a {{Class|Nelson}} to utilize her [[touch]] at node J.
+
}}
*The recommended CAV/AV are {{Ship/Link|Mogami Kai Ni Toku|Mikuma Kai Ni Toku|link_class=Mogami|text=''Mogami''-class Kai Ni Toku}} for opening torp and Night Zuiun attack.
  −
*This map is pretty simple and straight forward as you get better passing rate if your ships have higher armor, so for DDs, just stack all the bulges on them.
  −
*Air Power should be at least around '''170-190''' to ensure AS at all nodes.
      
=DE=
 
=DE=
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{{FleetGuide
 
{{FleetGuide
 
| Map = 7-4 Farming
 
| Map = 7-4 Farming
| Fleet = '''{{ShipLink|Hyuuga Kai Ni}}, {{ShipLink|Zuihou Kai Ni B|Ryuuhou Kai Ni E|text=Zuihou/Ryuuhou Kai Ni B/E}}, 1 CL/CA(V), 3 DD [https://jervis.vercel.app/?p=zU7wTrT751c]
+
| Fleet = '''{{ShipLink|Zuihou Kai Ni B|Ryuuhou Kai Ni E|text=Zuihou and Ryuuhou Kai Ni B/E}}, 1 CL, 3 DD  
| LOS = 37 Cn4
+
 
| Speed = Any
+
Fleet setup reference: [https://jervis.vercel.app/?p=U3Tk0bfsEkM]
 +
| LOS = Cn4: 37
 
| Route = {{MapRoute|A|blue|B|red|E|pink|J|red|L|red|P|red}}
 
| Route = {{MapRoute|A|blue|B|red|E|pink|J|red|L|red|P|red}}
 
| AS = 146
 
| AS = 146
| Note =  
+
| Note = '''5 [[OASW]] (with 4 being strong)''' is the absolute minimum requirement to stabilize the route. Fewer than 5 will increase the retreat rate.
'''4 [[OASW]] (with 3 strongs)''' is the absolute minimum requirement to stabilize the route. Fewer than 4 will increase the retreat rate.
+
*A "strong OASW" is defined as a setup utilizing [[ASW Synergy]] ([[Small Sonar]] + [[Depth Charge]]).
*A "strong OASW" is defined as a setup utilizing [[ASW Synergy]] ([[Small Sonar]] + [[Depth Charge]]). For {{ShipLink|Hyuuga Kai Ni}}, [[Helicopter]] + [[E16A|Zuiun (Kai Ni)]] + [[Sonar]] will also work.
+
*It is important to keep in mind that most retreats here are due to submarines. Especially at '''HQ 120''' where 7-4 is mutated into its last scaling stage, changing the enemy patterns and stats, making farming more difficult if lacking enough strong OASW. An example of these changes are as the following:
*It is important to keep in mind that most retreats here are due to submarines. Especially at '''HQ 120''' where 7-4 is mutated into its last scaling stage, node J always has 3 {{Enemy/Link|Submarine So-Class Flagship|text=So-Class Flagship}}, the boss gains more armor, and the boss node in LD always has a So-Class Flagship as well, making farming more difficult if lacking enough strong OASW.
+
**Node J always has 3 {{Enemy/Link|Submarine So-Class Flagship|text=So-Class Flagship}}
 +
**The boss gains more armor
 +
**The boss node in LD always has a {{Enemy/Link|Submarine So-Class Flagship|text=So-Class Flagship}}
 +
 
 
[[CVE]] should be either Zuihou or Ryuuhou for OASW. While not as strong as the strong OASW setup above, they can still sink some weaker submarines on the way.<br>
 
[[CVE]] should be either Zuihou or Ryuuhou for OASW. While not as strong as the strong OASW setup above, they can still sink some weaker submarines on the way.<br>
   −
An [[AACI]] is recommended to disable the boss and pass node {{MapRoute|E|pink}} on the way. There are a few compositions to pick from depending on who is on AACI duty (the clear rates generally do not differ much from one another).
+
An [[AACI]] DD is recommended (usually {{ShipLink|Hatsuzuki Kai Ni}}) to disable the boss and pass node {{MapRoute|E|pink}} on the way.
*{{ShipLink|Atlanta}}: All 3 DD can [[TCI]] (works better for 4-slot DD and [[Shigure|Shigure Kai Ni/San]] with a [[RE]], as they can keep their strong OASW setup on top of it).
  −
*{{ShipLink|Maya Kai Ni}}: Same idea as above, but Maya can bring {{Night Recon}} [[Night Recon]] to increase night accuracy for the whole fleet.
  −
*DD such as {{ShipLink|Hatsuzuki Kai Ni}} or {{ShipLink|Fletcher}}: The CL can be {{ShipLink|Yahagi Kai Ni B}} for opening torpedo, or CA(V) like {{ShipLink|Mogami Kai Ni Toku}} for {{Night SPB}} [[Night Cut-In|Night Zuiun Cut-In]].
  −
{{ShipLink|Hyuuga Kai Ni}} {{color|red|'''should not have the usual 2 gun setup'''}} as it does not work well there, reducing the clear rate. It is better to give her 2 [[fighter]]s to carry air power, along with 3 other equipment that can deal with submarines as mentioned above.<br>
      
All DE have '''damage, accuracy, and evasion bonuses''' here, so they can be a good option to bring along. One of them can be used as flagship to get as much EXP as possible, making this map '''one of the best options to grind them'''.<br>
 
All DE have '''damage, accuracy, and evasion bonuses''' here, so they can be a good option to bring along. One of them can be used as flagship to get as much EXP as possible, making this map '''one of the best options to grind them'''.<br>
   −
[[Shigure]] also has '''great accuracy and evasion bonuses''' (but no damage bonus), being the only DD with any bonus here, making her a great DD pick when paired with her above mentioned RE capability.<br>
+
[[Shigure]] also has '''great accuracy and evasion bonuses''' (but no damage bonus), being the only DD with any bonus here, making her a great DD pick when paired with her above mentioned RE capability.
   −
For [[LBAS]]:
+
| Range = {{MapRoute|E|red}}: 2, {{MapRoute|P|red}}(Boss): 5
* 4 fighters that will never be pulled out of this LBAS and {{color|red|'''never resupplied'''}}. Their slots will never go below 3 and can continue sortieing to keep the cost cheap.
+
| LBASS = 148
 +
| NoteLBAS = The LBAS should have 4 fighters that will never be pulled out of this LBAS and {{color|red|'''never resupplied'''}}. Their slots will never go below 3 and can continue sortieing to keep the cost cheap.
 
*In this map, split the attacks and '''target both node''' {{MapRoute|E|pink}} '''and the boss node''' {{MapRoute|P|red}} for the best efficiency.
 
*In this map, split the attacks and '''target both node''' {{MapRoute|E|pink}} '''and the boss node''' {{MapRoute|P|red}} for the best efficiency.
| Range = {{MapRoute|E|red}}: 2, {{MapRoute|P|red}}(Boss): 5
  −
| LBASas = N/A
   
}}
 
}}
   −
=Misc=
+
=Other limited drops=
?
+
===Map 2-3===
 +
 
 +
{{FleetGuide
 +
| Map = 2-3 Farming (99% Boss roll)
 +
| Fleet = '''1 AV, 2 CV(B/L), 3 DD'''
 +
Fleet setup reference: [https://jervis.vercel.app/?p=uNShMX8urRE]
 +
| Route = Random
 +
| AS = 81
 +
| Note =
 +
}}
 +
 
 +
===Map 2-5===
 +
 
 +
{{FleetGuide
 +
| Map = 2-5 Farming
 +
| Fleet = '''1 CV, 1 CVL, 1 CL, 3 DD'''
 +
Fleet setup reference: [https://jervis.vercel.app/?p=sdecLFNUyFY]
 +
| Route = {{MapRoute|C|red|E|red|I|blue|O|red}}
 +
| AS = 42
 +
| Speed = Fast
 +
| LOS = 34 Cn1
 +
| Note =
 +
}}
 +
 
 +
===Map 5-3===
 +
 
 +
{{FleetGuide
 +
| Map = 5-3 Farming (Torpedo Squadron)
 +
| Fleet = '''CL (Flagship), 3 DD, 2 CLT <font color="red">(Torpedo Squadron)</font>'''
 +
Fleet setup reference: [https://jervis.vercel.app/?p=mUy4pTNJWf8]
 +
| Route = {{MapRoute|D|blue|G|blue|I|purple|O|blue|P|purple|K|purple|E|blue|Q|red}}
 +
| AS = 140
 +
| Note =
 +
}}
 +
 
 +
===Map 6-3===
 +
 
 +
{{FleetGuide
 +
| Map = 6-3 Farming
 +
| Fleet = '''1 CL, 1 AV, 4 DD'''
 +
Fleet setup reference: [https://jervis.vercel.app/?p=5e92mT6ZLA]
 +
| Route = {{MapRoute|A|blue|C|red|E|red|G|green|H|green|J|red}}
 +
| AS = 0
 +
| LOS = 38 Cn3
 +
| Note =
 +
}}
    
=See Also=
 
=See Also=
 
*[[Modernization]]
 
*[[Modernization]]
 
{{Help}}
 
{{Help}}
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