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| | ==Sorties== | | ==Sorties== |
| | Dropping Maruyu is usually the best way to farm her as it is generally cheaper than the [[LSC]] cost. | | Dropping Maruyu is usually the best way to farm her as it is generally cheaper than the [[LSC]] cost. |
| | + | |
| | + | [[File:Maruyu table MFB.png|1200px|thumb|center|Summary of the efficiency of dropping Maruyu compared to LSC (Click the picture to enlarge it)]] |
| | + | |
| | + | To sum up, the efficiency of getting [[Maruyu]] are as the following (from top to bottom): |
| | + | *Farming [[3-5]] '''in LD or Post-clear''' |
| | + | *Farming [[4-5]] when you own '''none of her''' |
| | + | *Farming [[6-2]] |
| | + | *[[LSC]] |
| | + | *Farming [[4-5]] when you own '''at least 1 of her'''. |
| | | | |
| | ===3-5=== | | ===3-5=== |
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| | ! {{Enemy/Banner|Harbour Princess/II|small=true}}{{Enemy/Banner|Escort Fortress|small=true}}{{Enemy/Banner|Escort Fortress/II|small=true}}{{Enemy/Banner|Battleship Ru-Class/Kai Flagship|small=true}}{{Enemy/Banner|Heavy Cruiser Ne-Class/Elite|small=true}}{{Enemy/Banner|Transport Ship Wa-Class/Flagship|small=true}} | | ! {{Enemy/Banner|Harbour Princess/II|small=true}}{{Enemy/Banner|Escort Fortress|small=true}}{{Enemy/Banner|Escort Fortress/II|small=true}}{{Enemy/Banner|Battleship Ru-Class/Kai Flagship|small=true}}{{Enemy/Banner|Heavy Cruiser Ne-Class/Elite|small=true}}{{Enemy/Banner|Transport Ship Wa-Class/Flagship|small=true}} |
| | {{Enemy/Banner|Harbour Princess/II|small=true}}{{Enemy/Banner|Escort Fortress/II|small=true}}{{Enemy/Banner|Battleship Ru-Class/Kai Flagship|small=true}}{{Enemy/Banner|Heavy Cruiser Ne-Class/Elite|small=true}}{{Enemy/Banner|Transport Ship Wa-Class/Flagship|small=true}}{{Enemy/Banner|Transport Ship Wa-Class/Elite|small=true}} | | {{Enemy/Banner|Harbour Princess/II|small=true}}{{Enemy/Banner|Escort Fortress/II|small=true}}{{Enemy/Banner|Battleship Ru-Class/Kai Flagship|small=true}}{{Enemy/Banner|Heavy Cruiser Ne-Class/Elite|small=true}}{{Enemy/Banner|Transport Ship Wa-Class/Flagship|small=true}}{{Enemy/Banner|Transport Ship Wa-Class/Elite|small=true}} |
| − | | 3% || 1.75% | + | | 3% || 1.85% |
| | |- | | |- |
| | ! ''All Other Enemy Compositions'' | | ! ''All Other Enemy Compositions'' |
| − | | 2% || 0.75% | + | | 2% || 0.85% |
| | |} | | |} |
| | | | |
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| | Node {{MapRoute|T|red}} flagship is a soft-skin installation {{Enemy/Link|Harbour Princess|Harbour Princess II|text=Harbour Princess|link=installation}}, requiring equipment such as {{AA Shell}} [[AA Shell]]s and {{Landing Craft}}{{Amphibious Tank}} [[Landing Equipment]] to deal with her. | | Node {{MapRoute|T|red}} flagship is a soft-skin installation {{Enemy/Link|Harbour Princess|Harbour Princess II|text=Harbour Princess|link=installation}}, requiring equipment such as {{AA Shell}} [[AA Shell]]s and {{Landing Craft}}{{Amphibious Tank}} [[Landing Equipment]] to deal with her. |
| | | | |
| − | 2 DDs should be capable of carrying {{Landing Craft}}/{{Amphibious Tank}} '''and''' {{ArmorEquipment}} Armor Bulges to increase the pass rate. They should also be able to do decent [[OASW]] damage to deal with submarines. Therefore, the best setup for them should be '''a strong special DLC/Tank + {{Sonar}}Sonar + 2 Bulges''' (One bulge in RE). | + | 2 DDs should be capable of carrying {{Landing Craft}}/{{Amphibious Tank}} '''and''' {{Extra Armor}} Armor Bulges to increase the pass rate. They should also be able to do decent [[OASW]] damage to deal with submarines. Therefore, the best setup for them should be '''a strong special DLC/Tank + {{Sonar}}Sonar + 2 Bulges''' (One bulge in RE). |
| | *As of January 2025, the most effective special DLC/Tank that can deal with {{Enemy/Link|Harbour Princess|Harbour Princess II}} '''alone''' (Hitting the day cap of 220 base damage before armor) are as follows (From strongest to weakest): | | *As of January 2025, the most effective special DLC/Tank that can deal with {{Enemy/Link|Harbour Princess|Harbour Princess II}} '''alone''' (Hitting the day cap of 220 base damage before armor) are as follows (From strongest to weakest): |
| | **{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J}} | | **{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J}} |
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| | **{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)}} | | **{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)}} |
| | **{{EquipmentLink|Special Type 4 Amphibious Tank Kai}} | | **{{EquipmentLink|Special Type 4 Amphibious Tank Kai}} |
| − | *If '''married, it's possible to perform [[OASW]] with only 1 sonar'''. If not married, it's recommended to '''prioritize {{Sonar}}Sonar + {{DepthCharge}}Depth Charge setup to enable it, removing one bulge''' to keep the passing rate high. | + | *If '''married, it's possible to perform [[OASW]] with only 1 sonar'''. If not married, it's recommended to '''prioritize {{Sonar}}Sonar + {{Depth Charge}}Depth Charge setup to enable it, removing one bulge''' to keep the passing rate high. |
| | The last DD should be the one doing AACI duty, preferably {{ShipLink|Hatsuzuki Kai Ni}} as she has an extra slot to bring along an extra [[WG42]] as well. | | The last DD should be the one doing AACI duty, preferably {{ShipLink|Hatsuzuki Kai Ni}} as she has an extra slot to bring along an extra [[WG42]] as well. |
| | *If she is married and is a high enough level, she can also OASW with 1 sonar and help with the sub node. | | *If she is married and is a high enough level, she can also OASW with 1 sonar and help with the sub node. |
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| | {{FleetGuide | | {{FleetGuide |
| | | Map = 7-4 Farming | | | Map = 7-4 Farming |
| − | | Fleet = '''{{ShipLink|Hyuuga Kai Ni}}, {{ShipLink|Zuihou Kai Ni B|Ryuuhou Kai Ni E|text=Zuihou/Ryuuhou Kai Ni B/E}}, 1 CL/CA(V), 3 DD | + | | Fleet = '''{{ShipLink|Zuihou Kai Ni B|Ryuuhou Kai Ni E|text=Zuihou and Ryuuhou Kai Ni B/E}}, 1 CL, 3 DD |
| | | | |
| − | Fleet setup reference: [https://jervis.vercel.app/?p=zU7wTrT751c] | + | Fleet setup reference: [https://jervis.vercel.app/?p=U3Tk0bfsEkM] |
| | | LOS = Cn4: 37 | | | LOS = Cn4: 37 |
| | | Route = {{MapRoute|A|blue|B|red|E|pink|J|red|L|red|P|red}} | | | Route = {{MapRoute|A|blue|B|red|E|pink|J|red|L|red|P|red}} |
| | | AS = 146 | | | AS = 146 |
| − | | Note = '''4 [[OASW]] (with 3 strongs)''' is the absolute minimum requirement to stabilize the route. Fewer than 4 will increase the retreat rate. | + | | Note = '''5 [[OASW]] (with 4 being strong)''' is the absolute minimum requirement to stabilize the route. Fewer than 5 will increase the retreat rate. |
| − | *A "strong OASW" is defined as a setup utilizing [[ASW Synergy]] ([[Small Sonar]] + [[Depth Charge]]). For {{ShipLink|Hyuuga Kai Ni}}, [[Helicopter]] + [[E16A|Zuiun (Kai Ni)]] + [[Sonar]] will also work. | + | *A "strong OASW" is defined as a setup utilizing [[ASW Synergy]] ([[Small Sonar]] + [[Depth Charge]]). |
| − | *It is important to keep in mind that most retreats here are due to submarines. Especially at '''HQ 120''' where 7-4 is mutated into its last scaling stage, node J always has 3 {{Enemy/Link|Submarine So-Class Flagship|text=So-Class Flagship}}, the boss gains more armor, and the boss node in LD always has a So-Class Flagship as well, making farming more difficult if lacking enough strong OASW. | + | *It is important to keep in mind that most retreats here are due to submarines. Especially at '''HQ 120''' where 7-4 is mutated into its last scaling stage, changing the enemy patterns and stats, making farming more difficult if lacking enough strong OASW. An example of these changes are as the following: |
| | + | **Node J always has 3 {{Enemy/Link|Submarine So-Class Flagship|text=So-Class Flagship}} |
| | + | **The boss gains more armor |
| | + | **The boss node in LD always has a {{Enemy/Link|Submarine So-Class Flagship|text=So-Class Flagship}} |
| | + | |
| | [[CVE]] should be either Zuihou or Ryuuhou for OASW. While not as strong as the strong OASW setup above, they can still sink some weaker submarines on the way.<br> | | [[CVE]] should be either Zuihou or Ryuuhou for OASW. While not as strong as the strong OASW setup above, they can still sink some weaker submarines on the way.<br> |
| | | | |
| − | An [[AACI]] is recommended to disable the boss and pass node {{MapRoute|E|pink}} on the way. There are a few compositions to pick from depending on who is on AACI duty (the clear rates generally do not differ much from one another). | + | An [[AACI]] DD is recommended (usually {{ShipLink|Hatsuzuki Kai Ni}}) to disable the boss and pass node {{MapRoute|E|pink}} on the way. |
| − | *{{ShipLink|Atlanta}}: All 3 DD can [[TCI]] (works better for 4-slot DD and [[Shigure|Shigure Kai Ni/San]] with a [[RE]], as they can keep their strong OASW setup on top of it).
| |
| − | *{{ShipLink|Maya Kai Ni}}: Same idea as above, but Maya can bring {{Night Recon}} [[Night Recon]] to increase night accuracy for the whole fleet.
| |
| − | *DD such as {{ShipLink|Hatsuzuki Kai Ni}} or {{ShipLink|Fletcher}}: The CL can be {{ShipLink|Yahagi Kai Ni B}} for opening torpedo, or CA(V) like {{ShipLink|Mogami Kai Ni Toku}} for {{Night SPB}} [[Night Cut-In|Night Zuiun Cut-In]].
| |
| − | {{ShipLink|Hyuuga Kai Ni}} {{color|red|'''should not have the usual 2 gun setup'''}} as it does not work well there, reducing the clear rate. It is better to give her 2 [[fighter]]s to carry air power, along with 3 other equipment that can deal with submarines as mentioned above.<br>
| |
| | | | |
| | All DE have '''damage, accuracy, and evasion bonuses''' here, so they can be a good option to bring along. One of them can be used as flagship to get as much EXP as possible, making this map '''one of the best options to grind them'''.<br> | | All DE have '''damage, accuracy, and evasion bonuses''' here, so they can be a good option to bring along. One of them can be used as flagship to get as much EXP as possible, making this map '''one of the best options to grind them'''.<br> |
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| | }} | | }} |
| | | | |
| − | =2-3 Farming= | + | =Other limited drops= |
| − | 2-3 is also a great map to farm for several rare ships due to their equipment or great combat utility. Such ships are: | + | ===Map 2-3=== |
| − | *{{ShipLink|Fletcher}}, {{ShipLink|Johnston}} for {{EquipmentLink|SG Radar (Initial Model)}} and for AACI
| |
| − | *{{ShipLink|Amatsukaze}} for {{EquipmentLink|New Model High Temperature High Pressure Boiler}}
| |
| − | *{{ShipLink|Shinshuu Maru}} for {{EquipmentLink|Type 2 12cm Mortar Kai}}
| |
| − | *{{ShipLink|Akizuki}}, {{ShipLink|Hatsuzuki}} for AACI.
| |
| − | *{{ShipLink|Amagiri}} for {{EnemyLink|PT Imp Pack}} targeting.
| |
| | | | |
| | + | {{FleetGuide |
| | + | | Map = 2-3 Farming (99% Boss roll) |
| | + | | Fleet = '''1 AV, 2 CV(B/L), 3 DD''' |
| | + | Fleet setup reference: [https://jervis.vercel.app/?p=uNShMX8urRE] |
| | + | | Route = Random |
| | + | | AS = 81 |
| | + | | Note = |
| | + | }} |
| | + | |
| | + | ===Map 2-5=== |
| | | | |
| | {{FleetGuide | | {{FleetGuide |
| − | | Map = 2-3 Farming (98% Boss reach) | + | | Map = 2-5 Farming |
| − | | Fleet = '''1AO, 1BBV, 2CAV, 2DD''' | + | | Fleet = '''1 CV, 1 CVL, 1 CL, 3 DD''' |
| | + | Fleet setup reference: [https://jervis.vercel.app/?p=sdecLFNUyFY] |
| | + | | Route = {{MapRoute|C|red|E|red|I|blue|O|red}} |
| | + | | AS = 42 |
| | + | | Speed = Fast |
| | + | | LOS = 34 Cn1 |
| | + | | Note = |
| | + | }} |
| | | | |
| − | Fleet setup reference: [https://jervis.vercel.app/?p=Zl3McetgUXQ] | + | ===Map 5-3=== |
| − | | Route = Random | + | |
| − | | AS = 81 | + | {{FleetGuide |
| | + | | Map = 5-3 Farming (Torpedo Squadron) |
| | + | | Fleet = '''CL (Flagship), 3 DD, 2 CLT <font color="red">(Torpedo Squadron)</font>''' |
| | + | Fleet setup reference: [https://jervis.vercel.app/?p=mUy4pTNJWf8] |
| | + | | Route = {{MapRoute|D|blue|G|blue|I|purple|O|blue|P|purple|K|purple|E|blue|Q|red}} |
| | + | | AS = 140 |
| | | Note = | | | Note = |
| − | Highest chance to reach the boss from node {{MapRoute|F|red}} (80 % (Lower route) + 20 % x 90 % (Upper route) = '''98%'''), making this comp the best comp for farming
| + | }} |
| | + | |
| | + | ===Map 6-3=== |
| | | | |
| − | Relies on opening airstrike with {{Dive Bomber}} [[Dive Bomber]]s and {{ZuiunPlane}} [[:Category:Zuiuns|Zuiun]] to pass through pre-boss consistently.
| + | {{FleetGuide |
| − | *As a result, the AO should be {{ShipLink|Yamashio Maru Kai}} and the BBV should be {{ShipLink|Ise Kai Ni}} for maximum airstrike damage.
| + | | Map = 6-3 Farming |
| | + | | Fleet = '''1 CL, 1 AV, 4 DD''' |
| | + | Fleet setup reference: [https://jervis.vercel.app/?p=5e92mT6ZLA] |
| | + | | Route = {{MapRoute|A|blue|C|red|E|red|G|green|H|green|J|red}} |
| | + | | AS = 0 |
| | + | | LOS = 38 Cn3 |
| | + | | Note = |
| | }} | | }} |
| | | | |