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{{World/Hub}}
 
{{World/Hub}}
==World 1-5: 【Extra Operation】 鎮守府近海 Seas Near the Naval Base==
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=World 1-5 Extra Operation: 鎮守府近海 - Seas Near the Naval Base=
 
{{LabSortieworld
 
{{LabSortieworld
 
| page = World 1/1-5
 
| page = World 1/1-5
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| jptext = なるべく小編成の対潜哨戒部隊を編成し、鎮守府近海に出没する敵潜水艦を捜索。これを捕捉制圧、近海の安全な航行を実現せよ!
 
| jptext = なるべく小編成の対潜哨戒部隊を編成し、鎮守府近海に出没する敵潜水艦を捜索。これを捕捉制圧、近海の安全な航行を実現せよ!
 
| entext = Form a small anti-submarine patrol fleet, discover and suppress the enemy submarines deployed in seas near the naval base!
 
| entext = Form a small anti-submarine patrol fleet, discover and suppress the enemy submarines deployed in seas near the naval base!
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| aircon =
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{{AirConKai
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|AS=0
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}}
 
}}
 
}}
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|order = D,E,C,F,G
 
|order = D,E,C,F,G
 
|D -> E, F =  
 
|D -> E, F =  
*Meet '''ANY''' of the following to go to E
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*Go to E if the amount of ships in fleet = 1
** Fleet only contains DEs
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*If Amount of ships in fleet is 2, 3 or 4:
** Fleet contains AO
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**Go to F if fleet contains SS(V)
**Amount of ships in fleet = 1
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**Go to E if fleet only contains DE, or AO ≥ 1
*If Amount of ships in fleet ≥ 5 ('''Overrides E node branching''')
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**Otherwise, F
**Go to F if fleet also contains SS(V)
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*If Amount of ships in fleet is ≥ 5:
**Otherwise, random routing
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**Go to F if fleet contains SS(V)
*Otherwise, go to F
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**Otherwise, 65% E 35% F
    
|E -> C, J =  
 
|E -> C, J =  
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|C -> B/empty, J =  
 
|C -> B/empty, J =  
*Meet '''ANY''' of the following to go to J
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*Go to J if fleet only contains DE
**Fleet only contains DE
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*Go to B if the amount of ships in fleet = 1 or ≥ 5
**Amount of ships in fleet ≤ 4 and DD+DE ≥ 2
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*Otherwise, random routing
*Random if amount of ships in fleet ≤ 4, fleet contains AO and DD+DE ≤ 1
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*Otherwise, B
      
|F -> G/empty = * Meet '''ALL''' of the following requirements:
 
|F -> G/empty = * Meet '''ALL''' of the following requirements:
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===Tips===
 
===Tips===
*Enemy fleets along the route to the boss are composed purely of submarines.
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Enemy fleets along the route to the boss are composed purely of submarines.
**Always use [[Line Abreast]] against SS.
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*Always use [[Line Abreast]] against SS.
**At various HQ level thresholds, enemy compositions will increase in difficulty, but if training a fleet of DD, CL, and DE, and also maintaining strong ASW equipment, this should be manageable.
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*At various HQ level thresholds, enemy compositions will increase in difficulty, but if training a fleet of DD, CL, and DE, and also maintaining strong ASW equipment, this should be manageable.
*Using DDs and CLs that have an ASW stat over 100, DEs that have an ASW stat over 60, or ships with native OASW will allow them to perform an [[OASW]] attack, which is very helpful on this map.
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*Using DD and CL that have an ASW stat over 100, DEs that have an ASW stat over 60, or ships with native OASW will allow them to perform an [[OASW]] attack, which is very helpful on this map.
*This map is very useful to complete {{Q|Bd8}} (Sink 6 Submarines) and {{Q|Bw5}} (Sink 15 Submarines).
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*This map is very useful to complete {{Q|Bd8}} and {{Q|Bw5}}, as it can sink up 15 submarines per run.
 
See ''[[ASW|here]]'' for more general information about Anti-Submarine Warfare.
 
See ''[[ASW|here]]'' for more general information about Anti-Submarine Warfare.
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;Regarding Akashi farming
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*This map is the first one where new players can obtain [[Akashi]]. However, it's recommended to '''only farm for her if the player's HQ level > 68'''.
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**It is because she only drops at the boss if the enemy comp flagship is a [[Submarine Yo-Class Flagship|Yo-Class Flagship]] or [[Submarine So-Class Flagship|So-Class Flagship]], which is only guaranteed to appear for HQ > 68 players.
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*Since 2025, it is also possible to farm a copy of her here even if the player already owned one.
    
===Recommended Fleets===
 
===Recommended Fleets===
<tabber>
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{{FleetGuide
|-|Medium fleet=
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| Map = Heavy Fleet
*'''1 BBV, 1 CVL, 2 CL/DD''' (recommended for beginners)  
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| Fleet = '''1 BBV, 0-1 CVL, 2-3 CL/DD (4 ships)
*Route = {{MapRoute|A|red|D|red|F|red|G|blue|J|red}}
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| Route = {{MapRoute|A|red|D|red|F|red|G|blue|J|red}}
**Equipping a [[Saiun]] to the CVL will minimize the chance of {{color|red|Red T}}.
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| AS = 0
**At least 1 BBV is recommended as it is capable of performing ASW while also granting a second shelling phase.
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| Note = Recommended for beginners.
**A [[CVE]] is highly recommended for this map as they are CVL capable of fighting submarines efficiently.
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*Equipping a [[Saiun]] to the CVL will minimize the chance of {{color|red|Red T}}.
**See [[OASW]] for more detail on how they work.
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*At least 1 BBV is recommended as it is capable of performing ASW while also granting a second shelling phase.
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*A [[CVE]] is highly recommended for this map as they are CVL capable of fighting submarines efficiently.
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*See [[OASW]] for more details on how they work.
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| Quest = {{Q|Bd8}}, {{Q|Bw5}}
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}}
   −
|-|Light fleets=
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{{FleetGuide
*'''0-2 CL/CT, 2-4 DD/DE'''
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| Map = Light Fleet
*Route = {{MapRoute|A|red|D|red|F|red|G|blue|J|red}}
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| Fleet = '''0-2 CL/CT, 2-4 DD/DE (4 ships)
**The use [[OASW]] capable ships is highly recommended since the ships will be able to perform two rounds of ASW attacks, with one before any enemy SS opening torpedo attack.
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| Route = {{MapRoute|A|red|D|red|F|red|G|blue|J|red}}
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| AS = 0
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| Note = The use [[OASW]] capable ships is highly recommended since the ships will be able to perform two rounds of ASW attacks, with one before any enemy SS opening torpedo attack.
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| Quest = {{Q|Bd8}}, {{Q|Bw5}}
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}}
   −
*'''4 DE'''
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{{FleetGuide
*Route = {{MapRoute|A|red|D|red|E|red|J|red}}
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| Map = Lightest Fleet
**DEs are more economical resources-wise.  
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| Fleet = '''4 DE (4 ships)
**The path is a bit easier while also reaching the boss node.
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| Route = {{MapRoute|A|red|D|red|E|red|J|red}}
</tabber>
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| AS = 0
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| Note = DE are more economical resources-wise and can reach AOSW easier.
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The path is a bit easier while also reaching the boss node.
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| Quest = {{Q|Bd8}}, {{Q|Bw5}}
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}}
    
===Sparkling===
 
===Sparkling===
This map can now also double for [[Morale_and_Fatigue#Running_1-5|Flagship Sparkling]] for any DD, CL, or DE, preferably with [[OASW]].
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This map can now also double for flagship [[sparkling]] for any DD, CL, or DE, preferably with [[OASW]].
*Recommended Sparkling Fleet:
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;Recommended Fleet:
**1DD/CL, ASW focused ([[OASW]] is preferred, but not essential), as flagship, and 2 to 3 throwaway LV 1 DDs.
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{{FleetGuide
**By doing this, the flagship is sparkled while taking almost no damage, aside from the occasional bad targeting roll.
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| Map = Sparkling Fleet
**Critically, this leveling method works best '''after''' HQ 80, as throwaway destroyers without ASW equipment are unable to defeat the armor of the most subs on the map, guaranteeing the flagship being MVP.
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| Fleet = 1 CL/DD/DE flagship, 2-3 DD
**Most importantly, by covering three nodes, far more morale is gained per run than from [[1-1]].
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| Route = {{MapRoute|A|red|D|red|F|red|G|blue|J|red}}
**If planning to use throwaway DDs, be sure to not use DDs planned to keep/train since they are meant to be scraped afterward.
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| AS = 0
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| Note = The flagship must be ASW focused (with an [[OASW]] preferably), and the other DD need to be any weaker ship, such as Lv1 fresh drops to throwaway.
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*By doing this, the flagship is sparkled while taking almost no damage, aside from the occasional bad targeting roll.
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*Critically, this leveling method works best '''after''' HQ 80, as throwaway destroyers without ASW equipment are unable to defeat the armor of the most subs on the map, guaranteeing the flagship being MVP.
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*Most importantly, by covering three nodes, far more morale is gained per run than from [[1-1]].
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*If planning to use throwaway DD, be sure to not use DD planned to keep/train since they are meant to be scraped afterward.
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| Quest =
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}}
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{{Map/Footer|1-5|
 
{{Map/Footer|1-5|
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