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| | [[Repair Ship]]s (AR) have the ability to repair ships that are '''{{Shouha}}''' or better. | | [[Repair Ship]]s (AR) have the ability to repair ships that are '''{{Shouha}}''' or better. |
| | | | |
| − | * The AR must be the flagship (of any fleet). | + | * The AR must be the flagship (of any fleet with any health state). |
| | * The ships being prepared (including the AR itself), must: | | * The ships being prepared (including the AR itself), must: |
| − | ** Not be more than '''{{Shouha}}'''. | + | ** Not be more than '''{{Shouha}}''', |
| − | ** Not be in [[Repair]] docks. | + | ** Not be in [[Repair]] docks or in [[Expedition]]. |
| | * The [[#Repair cost]] is unchanged and is automatically deducted based on how much HP has been repaired on update. | | * The [[#Repair cost]] is unchanged and is automatically deducted based on how much HP has been repaired on update. |
| | ** When not having sufficient resources, the repair will not work. | | ** When not having sufficient resources, the repair will not work. |
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| | *An AR needs to equip {{Facility}} to start Anchorage Repairs. | | *An AR needs to equip {{Facility}} to start Anchorage Repairs. |
| | **{{ShipLink|Akashi|Akashi/Kai|text=Akashi/Kai}} act as she has 2 innate {{Facility}}. | | **{{ShipLink|Akashi|Akashi/Kai|text=Akashi/Kai}} act as she has 2 innate {{Facility}}. |
| − | *The number of ships reached (including the AR) is extended by | + | *The number of ships reached (including the AR) is extended by: |
| | **Equipping {{Facility}} (on any AR, including Akashi's innate ones), | | **Equipping {{Facility}} (on any AR, including Akashi's innate ones), |
| | **Adding another AR. | | **Adding another AR. |
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| | |} | | |} |
| | [https://x.com/Schmeichel20/status/1703728038700278122?s=20][https://twitter.com/Schmeichel20/status/1700426867797557276?s=20][https://x.com/yukicacoon/status/1701163814455329259?s=20] | | [https://x.com/Schmeichel20/status/1703728038700278122?s=20][https://twitter.com/Schmeichel20/status/1700426867797557276?s=20][https://x.com/yukicacoon/status/1701163814455329259?s=20] |
| | + | |
| | + | ;Bug |
| | + | *The mechanic is not stopped/reset if the fleet is changed using the fleet presets option. |
| | + | *It is possible to set up a repair fleet, and instead of waiting, launch sorties with preset fleets. If the original repaired fleet is reinstated using the presets before the 20 min check, the repairing will happen [https://5-4.blog.jp/archives/1054833887.html]. |
| | | | |
| | =Emergency Anchorage Repairs= | | =Emergency Anchorage Repairs= |