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| − | | + | The '''Spring 2016 Event, "Deployment! Land-based Aerial Division!"''' started on the 2nd of May, and while it was originally planned for 3 weeks, it has been extended all the way to the 31st of May, due to several bugs. The entire event will be a '''"What if" Operation''' that will involve constructing an airfield which will be used to launch '''land-based planes'''. The event is a large-scale operation which will consist of 7 stages that will be divided up into 3 different operations, a main operation, an extra operation and a late Operation. |
| − | ==Introduction==
| |
| − | The '''Spring 2016 Event, "Deployment! Land-based Aerial Division!"''' started on May 2nd, 2016 and while it was orginally planned for 3 weeks, it has been extended all the way to '''May 31st, 2016''' due to several bug issues. The entire event will be a '''"What if" Operation''' that will involve constructing an Airfield Land Base which will be used to launch '''Land Based Planes'''. The event is a large scale operation which will consist of 7 stages that will be divided up into 3 different operations, a main operation, an extra operation and a late Operation. | |
| | | | |
| | The event plans to introduce the new '''"[[Land-Based Air Squadron]]" System''' which will introduce new Land Based planes such as the Type 1 Land Bomber and the the Type 96 Land Bomber. | | The event plans to introduce the new '''"[[Land-Based Air Squadron]]" System''' which will introduce new Land Based planes such as the Type 1 Land Bomber and the the Type 96 Land Bomber. |
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| | | | |
| | ==Information== | | ==Information== |
| − |
| |
| | ===New Ships=== | | ===New Ships=== |
| − |
| |
| | <gallery> | | <gallery> |
| | Kamikaze.png | | Kamikaze.png |
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| | | | |
| | ===New Equipment=== | | ===New Equipment=== |
| | + | Currently from the tweets that have been provided, players will be expected to earn land-based attack planes to be used during the event once construction of the installation is completed. These include the [[Type 1 Land Attacker]] and the [[Type 96 Land Attacker]]. |
| | | | |
| − | Currently from the tweets that have been provided<!--links to tweets?-->, players will be expected to earn land based attack planes to be used during the event once construction of the installation is completed. These include the [[Type 1 Land Attacker]] and the [[Type 96 Land Attacker]].
| + | Completing the Later Operation will reward you with a new type of "Flying Boat" |
| − | | |
| − | Completing the Latter Operation will reward you with a new type of "Flying Boat" | |
| | | | |
| | <gallery> | | <gallery> |
| − | Equipment 168-2.png|[[Type 96 Land Attacker]] | + | Equipment Card Type 96 Land-based Attack Aircraft.png|[[Type 96 Land Attacker]] |
| − | Equipment 169-2.png| [[Type 1 Land Attacker]] | + | Equipment Card Type 1 Land-based Attack Aircraft.png| [[Type 1 Land Attacker]] |
| | </gallery> | | </gallery> |
| | | | |
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| | The Upcoming event will feature a new branching mechanic which will allow players to branch off from the main operation once it is complete. This will lead to players being able to access the both the Latter Operation and the Extra Operation. Players will be able to choose which operation they want to play. The following example listed below is a rough speculation and will be changed once the event goes live. | | The Upcoming event will feature a new branching mechanic which will allow players to branch off from the main operation once it is complete. This will lead to players being able to access the both the Latter Operation and the Extra Operation. Players will be able to choose which operation they want to play. The following example listed below is a rough speculation and will be changed once the event goes live. |
| | | | |
| − | {| class="wikitable" | + | {|class="wikitable" |
| − | ! style="font-size:18px;"|Classification | + | !style="font-size:18px"|Classification |
| − | ! style="font-size:18px;"|Map | + | !style="font-size:18px"|Map |
| − | ! style="font-size:18px;"|Name | + | !style="font-size:18px"|Name |
| − | ! style="font-size:18px;"|Combined Fleet? | + | !style="font-size:18px"|Combined Fleet? |
| − | ! style="font-size:18px;"|Color of Tag | + | !style="font-size:18px"|Color of Tag |
| − | ! style="font-size:18px;"|Tag Condition & Deployment Restriction | + | !style="font-size:18px"|Tag Condition & Deployment Restriction |
| − | ! style="font-size:18px;"|Difficulty Restrictions | + | !style="font-size:18px"|Difficulty Restrictions |
| − | ! style="font-size:18px;"|Notes | + | !style="font-size:18px"|Notes |
| | |- | | |- |
| − | | rowspan="4" style="text-align:center;"|Main Operation | + | | rowspan=4 style="text-align:center;"|Main Operation |
| | ! scope="col" style="font-size:18px;"|E-1 | | ! scope="col" style="font-size:18px;"|E-1 |
| − | | style="text-align:center;"| Securing Control of the Front Lines! | + | | style="text-align:center"| Securing Control of the Front Lines! |
| − | | style="text-align:center;"| '''Yes''' | + | | style="text-align:center"| '''Yes''' |
| − | | style="text-align:center;"| <span style="color:blue">'''BLUE'''</span> | + | | style="text-align:center;"|<span style="color:blue">'''BLUE'''</span> |
| − | | rowspan="6" style="text-align:center;"|'''Tagging''':<br> Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.<br>'''Deployment Restriction''':<br> ''Normal or Hard:'' Must have either the same-colored tag or no tag. <br>''Easy:'' No restrictions. | + | | rowspan=6|'''Tagging''':<br> Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.<br>'''Deployment Restriction''':<br> ''Medium or Hard:'' Must have either the same-colored tag or no tag. <br>''Easy:'' No restrictions. |
| − | | style="text-align:center;"|'''No restrictions. All difficulties OK''' | + | | style="text-align:center"|'''No restrictions. All difficulties OK''' |
| − | |rowspan="4" style="text-align:center;"| | + | |rowspan=4| |
| | |- | | |- |
| − | ! style="font-size:18px;"|''E-2'' | + | ! style="font-size:18px"|''E-2'' |
| − | | style="text-align:center;"| Land the Base Setup Forces! | + | | style="text-align:center"| Land the Base Setup Forces! |
| − | | style="text-align:center;"| No | + | | style="text-align:center"| No |
| − | | style="text-align:center;"|<span style="color:green">'''GREEN'''</span> | + | | style="text-align:center"|<span style="color:green">'''GREEN'''</span> |
| − | | rowspan="6" style="text-align:center;"|'''In order to play these maps on hard, you must complete the previous map* on either normal or hard.'''<br/> ''(e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)''<br>''Note: Clearing E-4 unlocks E-5 and E-6 at the same time, and '''both E-5 and E-6 consider E-4 as previous map.''' That is, clearing E-4 on easy prevents you from attempting E-6 on hard regardless of what difficult you attempt E-5 on (if you attempt E-5 at all).'' | + | | rowspan=6|'''In order to play these maps on hard, you must complete the previous map* on either medium or hard.'''<br>''(e.g., to do E-4 on hard, you must complete E-3 on medium or hard.)''<br>''Note: Clearing E-4 unlocks E-5 and E-6 at the same time, and '''both E-5 and E-6 consider E-4 as previous map.''' That is, clearing E-4 on easy prevents you from attempting E-6 on hard regardless of what difficult you attempt E-5 on (if you attempt E-5 at all).'' |
| | |- | | |- |
| | ! style="font-size:18px;"|''E-3'' | | ! style="font-size:18px;"|''E-3'' |
| − | | style="text-align:center;"| Setting up the Frontline Airfield! | + | | style="text-align:center"| Setting up the Frontline Airfield! |
| − | | style="text-align:center;"|'''Yes'''<br>''Transport Escort Only'' | + | | style="text-align:center"|'''Yes'''<br>''Transport Escort Only'' |
| − | | style="text-align:center;"|<span style="color:green">'''GREEN'''</span> | + | | style="text-align:center"|<span style="color:green">'''GREEN'''</span> |
| | |- | | |- |
| | ! style="font-size:18px;"|''E-4'' | | ! style="font-size:18px;"|''E-4'' |
| − | | style="text-align:center;"| Launch! Air Base Corps | + | | style="text-align:center"| Launch! Air Base Corps |
| − | | style="text-align:center;"|'''Yes''' | + | | style="text-align:center"|'''Yes''' |
| − | | style="text-align:center;"|<span style="color:blue">'''BLUE'''</span> | + | | style="text-align:center"|<span style="color:blue">'''BLUE'''</span> |
| | |- | | |- |
| − | | style="text-align:center;"| Extra Operation | + | | style="text-align:center;"| Later Operation |
| | ! style="font-size:18px;"|''E-5'' | | ! style="font-size:18px;"|''E-5'' |
| − | | style="text-align:center;"|Rabaul Air Elimination | + | | style="text-align:center"|Rabaul Air Elimination |
| − | | style="text-align:center;"|No | + | | style="text-align:center"|No |
| − | | style="text-align:center;"|<span style="color:orange">'''ORANGE'''</span> | + | | style="text-align:center"|<span style="color:orange">'''ORANGE'''</span> |
| − | | rowspan="2" style="text-align:center;"|Complete E-4 to unlock | + | | rowspan=2|Complete E-4 to unlock |
| | |- | | |- |
| − | | rowspan="2" style="text-align:center;"| Latter Operation | + | | rowspan="2" style="text-align:center"| Extra Operation |
| | ! style="font-size:18px;"|''E-6'' | | ! style="font-size:18px;"|''E-6'' |
| − | | style="text-align:center;"|Operation Recapture Friendly Anchorage | + | | style="text-align:center"|Operation Recapture Friendly Anchorage |
| − | | style="text-align:center;"|'''Yes'''<br>''Carrier Task Force Only'' | + | | style="text-align:center"|'''Yes'''<br>''Carrier Task Force Only'' |
| − | | style="text-align:center;"|<span style="color:yellow">'''YELLOW'''</span> | + | | style="text-align:center"|<span style="color:yellow">'''YELLOW'''</span> |
| | |- | | |- |
| | ! style="font-size:18px;"|''E-7'' | | ! style="font-size:18px;"|''E-7'' |
| − | | style="text-align:center;"|Ride the Waves | + | | style="text-align:center"|Ride the Waves |
| − | | style="text-align:center;"|'''Yes''' | + | | style="text-align:center"|'''Yes''' |
| − | | style="text-align:center;"|No Tag Applied | + | | style="text-align:center"|No Tag Applied |
| − | | style="text-align:center;"|No Deploy Restrictions
| + | |No Restriction |
| − | | style="text-align:center;"|Complete E-6 to unlock<br>(E-5 does not need to be cleared)
| + | |Complete E-6 to unlock<br>(E-5 does not need to be cleared) |
| | |- | | |- |
| | |} | | |} |
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| | |map_japanese = 前線制海権を確保せよ! | | |map_japanese = 前線制海権を確保せよ! |
| | |information = | | |information = |
| − | *Boss: [[Battleship_Ta-Class#Flagship|Ta-Class Flagship]] ([[Battleship_Ta-Class#Elite|Ta-Class Elite]] on Easy) | + | *Boss: [[Battleship Ta-Class Flagship]] ([[Battleship Ta-Class Elite|Elite]] on Easy) |
| − | *Kills required: | + | *Kills required: 5 on all difficulties |
| − | **5 on all difficulties
| + | *''Ship tag <span style="color:blue">'''BLUE'''</span> |
| − | *''Ships tagged <span style="color:blue">'''BLUE'''</span> | + | |
| | + | {{{!}}class="wikitable" style="text-align:center" |
| | + | !colspan=5{{!}}Rewards |
| | + | {{!-}} |
| | + | !甲<br>Hard |
| | + | {{!}}{{QuestRewardItem|Food Supply Ship Mamiya}} |
| | + | {{!}}{{QuestRewardEquip|Combat Ration|qty=2}} |
| | + | {{!}}{{QuestRewardEquip|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)}} |
| | + | {{!}}{{QuestRewardItem|Food Supply Ship Irako|qty=2}} |
| | + | {{!-}} |
| | + | !乙<br>Medium |
| | + | {{!}}{{QuestRewardItem|Food Supply Ship Mamiya}} |
| | + | {{!}}{{QuestRewardEquip|Combat Ration|qty=2}} |
| | + | {{!}}{{QuestRewardEquip|Daihatsu Landing Craft}} |
| | + | {{!}}{{QuestRewardItem|Food Supply Ship Irako|qty=2}} |
| | + | {{!-}} |
| | + | !丙<br>Easy |
| | + | {{!}}{{QuestRewardItem|Food Supply Ship Mamiya}} |
| | + | {{!}}{{QuestRewardEquip|Combat Ration}} |
| | + | {{!}}{{QuestRewardEquip|Daihatsu Landing Craft}} |
| | + | {{!}} |
| | + | {{!}}} |
| | | | |
| − | *Rewards upon clearance: [[Mamiya]]
| |
| − | ** Clearing on Hard (甲): [[Irako]] x2, [[Battle Rations]] x2, [[Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines)]]
| |
| − | ** Clearing on Medium (乙): [[Irako]] x2, [[Battle Rations]] x2, [[Daihatsu-class Landing Craft]]
| |
| − | ** Clearing on Easy (丙): [[Battle Rations]], [[Daihatsu-class Landing Craft]]
| |
| | |branching = | | |branching = |
| | {{#invoke:MapBranching|branchingTemplate | | {{#invoke:MapBranching|branchingTemplate |
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| | }} | | }} |
| | | | |
| − | |tips = <br /> | + | |tips = |
| | *Surface Task Force has an advantage over Carrier Task Force, but both can be used | | *Surface Task Force has an advantage over Carrier Task Force, but both can be used |
| | *2 CVL (Fast), 2 FBB, 2 CA + 1 CL, 5DD is a recommended composition | | *2 CVL (Fast), 2 FBB, 2 CA + 1 CL, 5DD is a recommended composition |
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| | [[File:OoyodoSpringE-22016.png]] | | [[File:OoyodoSpringE-22016.png]] |
| | {{EventMap1 | | {{EventMap1 |
| − | |
| |
| | |banner = [[File:Spring2016E-2banner.png]] | | |banner = [[File:Spring2016E-2banner.png]] |
| | |map_image = [[File:MapE-2Spring2016.jpg|500px]] | | |map_image = [[File:MapE-2Spring2016.jpg|500px]] |
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| | |map_japanese = 設営隊を揚陸せよ! | | |map_japanese = 設営隊を揚陸せよ! |
| | |information = | | |information = |
| − | *Boss: [[Artillery_Imp|Artillery Imp]] OR [[Supply Depot Princess]]; [[Supply Depot Princess|Supply Depot Princess's Damaged (Corrupted) Form]] on final kill ''(See last tip for notes)'' | + | *Boss: [[Artillery Imp]] OR [[Supply Depot Princess]]; [[Supply Depot Princess Damaged]] on final kill ''(see last tip for notes)'' |
| | *Kills required: '''''Varies''''' | | *Kills required: '''''Varies''''' |
| | **1370/1420/1500 HP on easy/medium/hard difficulty. Reduces by 600 per Supply Depot kill and 130 per Artillery Imp kill. | | **1370/1420/1500 HP on easy/medium/hard difficulty. Reduces by 600 per Supply Depot kill and 130 per Artillery Imp kill. |
| − | *''Ships tagged <span style="color:green">'''GREEN'''</span> | + | *''Ship tag <span style="color:green">'''GREEN'''</span> |
| − | *Rewards upon clearance: Furniture Fairy
| + | |
| − | ** Clearing on Hard (甲): [[Reinforcement Expansion]] x2, [[Type 1 Land Attacker]], [[Type 96 Land Attacker]]
| + | {{{!}}class="wikitable" style="text-align:center" |
| − | ** Clearing on Medium (乙): [[Reinforcement Expansion]], [[Type 96 Land Attacker]] x2
| + | !colspan=5{{!}}Rewards |
| − | ** Clearing on Easy (丙): [[Reinforcement Expansion]], [[Type 96 Land Attacker]]
| + | {{!-}} |
| − | |
| + | !甲<br>Hard |
| | + | {{!}}{{QuestRewardItem|Furniture Fairy}} |
| | + | {{!}}{{QuestRewardItem|Reinforcement Expansion|qty=2}} |
| | + | {{!}}{{QuestRewardEquip|Type 96 Land-based Attack Aircraft}} |
| | + | {{!}}{{QuestRewardEquip|Type 1 Land-based Attack Aircraft}} |
| | + | {{!-}} |
| | + | !乙<br>Medium |
| | + | {{!}}{{QuestRewardItem|Furniture Fairy}} |
| | + | {{!}}{{QuestRewardItem|Reinforcement Expansion}} |
| | + | {{!}}{{QuestRewardEquip|Type 96 Land-based Attack Aircraft|qty=2}} |
| | + | {{!}} |
| | + | {{!-}} |
| | + | !丙<br>Easy |
| | + | {{!}}{{QuestRewardItem|Furniture Fairy}} |
| | + | {{!}}{{QuestRewardItem|Reinforcement Expansion}} |
| | + | {{!}}{{QuestRewardEquip|Type 96 Land-based Attack Aircraft}} |
| | + | {{!}} |
| | + | {{!}}} |
| | + | |
| | |branching = | | |branching = |
| | {{#invoke:MapBranching|branchingTemplate | | {{#invoke:MapBranching|branchingTemplate |
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| | |G_to_L = Fail LOS Check for J(?) | | |G_to_L = Fail LOS Check for J(?) |
| | }} | | }} |
| − | |tips = <br /> | + | |tips = |
| − | * 3DD + 1CL + 2CAV starts A - C, avoiding the enemy CV at B. From there you can choose E - H - I - G - J, avoiding F, which contains enemy BBs. | + | * 3DD + 1CL + 2CAV starts A - C, avoiding the enemy CV at B. From there you can choose E - H - I - G - J, avoiding F, which contains enemy BB. |
| | * Alternatively, you can use 1 BB + 1 CVL + 1 CAV +1 CL and 2DD to go through B - E - F - G - J. This method is is good for farming for [[Akizuki]] and [[Teruzuki]] and other rare ships at Node F but present a high risk to reach the boss node. In route support might help make it through it through mode F if you aim for the boss. | | * Alternatively, you can use 1 BB + 1 CVL + 1 CAV +1 CL and 2DD to go through B - E - F - G - J. This method is is good for farming for [[Akizuki]] and [[Teruzuki]] and other rare ships at Node F but present a high risk to reach the boss node. In route support might help make it through it through mode F if you aim for the boss. |
| | *You may swap one CAV for a CVL. | | *You may swap one CAV for a CVL. |
| − | * [[WG42_(Wurfgerät_42)|WG42s]], [[Daihatsu-class_Landing_Craft_(Type_89_Medium_Tanks_%26_Marines)|Daihatsu with Marines]], and [[Type_2_Ka-Mi_Tank|Amphibious Tanks]] provide damage bonuses against Artillery Imps and [[Supply Depot Princess]]. | + | * [[WG42]], [[Landing Craft]], and [[Amphibious Tank]]s provide damage bonuses against Artillery Imps and [[Supply Depot Princess]]. |
| | * A destroyer with two main guns and either WG42, Marines, or Tank, can destroy an Artillery Imp in night battle but is less effective against the Imp in day battle. | | * A destroyer with two main guns and either WG42, Marines, or Tank, can destroy an Artillery Imp in night battle but is less effective against the Imp in day battle. |
| | * A destroyer with a WG42 and either (or both) Marines and Tank, will be strong against the Imps in both day and night battle because the bonuses stack. | | * A destroyer with a WG42 and either (or both) Marines and Tank, will be strong against the Imps in both day and night battle because the bonuses stack. |
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| | |A1_xp = 140 | | |A1_xp = 140 |
| | |A2_node_info = cl_he-class_flagship cl_ho-class_flagship dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model | | |A2_node_info = cl_he-class_flagship cl_ho-class_flagship dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model |
| − | |A2_form = line_ahead double_line | + | |A2_form = line_ahead double_line |
| | |A2_xp = 120 | | |A2_xp = 120 |
| | | | | | |
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| | |E1_form = echelon | | |E1_form = echelon |
| | |E1_xp = 110 | | |E1_xp = 110 |
| − | |E2_node_info = ss_ka-class_flagship ss_ka-class ss_ka-class ss_ka-class | + | |E2_node_info = ss_ka-class_flagship ss_ka-class ss_ka-class ss_ka-class |
| | |E2_form = echelon line_abreast | | |E2_form = echelon line_abreast |
| | |E2_xp = 100 | | |E2_xp = 100 |
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| | |map_japanese = 前線飛行場を設営せよ! | | |map_japanese = 前線飛行場を設営せよ! |
| | |information = | | |information = |
| − | *Boss: [[Old Destroyer Demon]] | + | *Boss: [[Ancient Destroyer Demon]] |
| − | *Requires '''[[Combined Fleet#Transport Escort Fleet (輸送護衛部隊)|Transport Escort Fleet]]'''. | + | *Requires '''[[Transport Combined Fleet]]'''. |
| | *This is a '''[[Transport Operation]] map.''' 310/420/550 (TP) are required on easy/medium/hard. Boss does not need to be sunk to finish this map. | | *This is a '''[[Transport Operation]] map.''' 310/420/550 (TP) are required on easy/medium/hard. Boss does not need to be sunk to finish this map. |
| − | *''Ships tagged <span style="color:green">'''GREEN'''</span> | + | *''Ship tag <span style="color:green">'''GREEN'''</span> |
| − | *Reward: [[Kamikaze]], Unlocks 1st Airfield, plus: | + | *Unlocks the 1st LBAS. |
| − | ** Clearing on Hard (甲): Improvement Materials x6, [[Bofors 40mm Quad Twin Autocannon Mount]], Medal
| + | |
| − | ** Clearing on Medium (乙): Improvement Materials x5, Medal
| + | {{{!}}class="wikitable" style="text-align:center" |
| − | ** Clearing on Easy (丙): Nothing
| + | !colspan=5{{!}}Rewards |
| | + | {{!-}} |
| | + | !甲<br>Hard |
| | + | {{!}}{{QuestRewardShip|Kamikaze|small=true}} |
| | + | {{!}}{{QuestRewardItem|Medal}} |
| | + | {{!}}{{QuestRewardItem|Improvement Material|qty=6}} |
| | + | {{!}}{{QuestRewardEquip|Bofors 40mm Quadruple Autocannon Mount}} |
| | + | {{!-}} |
| | + | !乙<br>Medium |
| | + | {{!}}{{QuestRewardShip|Kamikaze|small=true}} |
| | + | {{!}}{{QuestRewardItem|Medal}} |
| | + | {{!}}{{QuestRewardItem|Improvement Material|qty=5}} |
| | + | {{!}} |
| | + | {{!-}} |
| | + | !丙<br>Easy |
| | + | {{!}}{{QuestRewardShip|Kamikaze|small=true}} |
| | + | {{!}} |
| | + | {{!}} |
| | + | {{!}} |
| | + | {{!}}} |
| | + | |
| | |branching = | | |branching = |
| | {{#invoke:MapBranching|branchingTemplate | | {{#invoke:MapBranching|branchingTemplate |
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| | }} | | }} |
| | | | |
| − | |tips = <br /> | + | |tips = |
| | * If you're gunning for boss, do not bring a slow ship as you will run out of fuel before you reach boss. | | * If you're gunning for boss, do not bring a slow ship as you will run out of fuel before you reach boss. |
| | * Part of the calculation (specifically the equipment and ship components) for the eventual TP drain is done the moment you reach the drop-off point (in this case, node G), so having to use [[Fleet Command Facility]] before you reach node G will reduce the (potential) TP drain. On the flip side, you can pull ships out after node G and not affect the TP drain (of course, it'd make the boss fight a little bit more difficult). | | * Part of the calculation (specifically the equipment and ship components) for the eventual TP drain is done the moment you reach the drop-off point (in this case, node G), so having to use [[Fleet Command Facility]] before you reach node G will reduce the (potential) TP drain. On the flip side, you can pull ships out after node G and not affect the TP drain (of course, it'd make the boss fight a little bit more difficult). |
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| | |map_image = [[File:MapE4Spring2016.jpg|500px]] | | |map_image = [[File:MapE4Spring2016.jpg|500px]] |
| | |map_japanese = 発進!基地航空隊 | | |map_japanese = 発進!基地航空隊 |
| − | |information = | + | |information = |
| | *Boss: [[Heavy Cruiser Princess]] | | *Boss: [[Heavy Cruiser Princess]] |
| | *Kills required: 6 kills on all difficulties | | *Kills required: 6 kills on all difficulties |
| − | *''Ships tagged <span style="color:blue">'''Blue'''</span> | + | *''Ship tag <span style="color:blue">'''Blue'''</span> |
| − | *Reward: Medal, [[Irako]] x2, Unlocks 2nd Airfield | + | *Unlocks 2nd LBAS. |
| − | ** Clearing on Hard (甲): [[Type 1 Land Attacker]], [[Type 3 Fighter Hien]], Skilled Pilot
| + | |
| − | ** Clearing on Medium (乙): [[Type 1 Land Attacker]], Skilled Pilot
| + | {{{!}}class="wikitable" style="text-align:center" |
| − | ** Clearing on Easy (丙): [[Type 96 Land Attacker]]
| + | !colspan=6{{!}}Rewards |
| | + | {{!-}} |
| | + | !甲<br>Hard |
| | + | {{!}}{{QuestRewardItem|Medal}} |
| | + | {{!}}{{QuestRewardItem|Food Supply Ship Irako|qty=2}} |
| | + | {{!}}{{QuestRewardEquip|Type 1 Land-based Attack Aircraft}} |
| | + | {{!}}{{QuestRewardItem|Skilled Crew Member}} |
| | + | {{!}}{{QuestRewardEquip|Type 3 Fighter Hien}} |
| | + | {{!-}} |
| | + | !乙<br>Medium |
| | + | {{!}}{{QuestRewardItem|Medal}} |
| | + | {{!}}{{QuestRewardItem|Food Supply Ship Irako|qty=2}} |
| | + | {{!}}{{QuestRewardEquip|Type 1 Land-based Attack Aircraft}} |
| | + | {{!}}{{QuestRewardItem|Skilled Crew Member}} |
| | + | {{!}} |
| | + | {{!-}} |
| | + | !丙<br>Easy |
| | + | {{!}}{{QuestRewardItem|Medal}} |
| | + | {{!}}{{QuestRewardItem|Food Supply Ship Irako|qty=2}} |
| | + | {{!}}{{QuestRewardEquip|Type 96 Land-based Attack Aircraft}} |
| | + | {{!}} |
| | + | {{!}} |
| | + | {{!}}} |
| | + | |
| | |branching = | | |branching = |
| | {{#invoke:MapBranching|branchingTemplate | | {{#invoke:MapBranching|branchingTemplate |
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| | }} | | }} |
| | | | |
| − | |tips = <br /> | + | |tips = |
| | *Composition: | | *Composition: |
| | :*A surface task force is recommended if you're aiming to conserve bauxite, as E-6 and E-7 are both bauxite-draining (E-5 to a certain degree). | | :*A surface task force is recommended if you're aiming to conserve bauxite, as E-6 and E-7 are both bauxite-draining (E-5 to a certain degree). |
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| | ::* Recommended composition: 2FBB+3CV(L)+(CA or CV/L) / 1CL+3DD+1CA+(CA or CLT) | | ::* Recommended composition: 2FBB+3CV(L)+(CA or CV/L) / 1CL+3DD+1CA+(CA or CLT) |
| | ::* Bring someone capable of performing AACI when using CTF. | | ::* Bring someone capable of performing AACI when using CTF. |
| − | :* If you're playing on Normal or Hard mode, try to use what forces you used in E-1 that you can for E-4 to conserve as much of your fleet as you can. | + | :* If you're playing on medium or Hard mode, try to use what forces you used in E-1 that you can for E-4 to conserve as much of your fleet as you can. |
| | * If the Heavy Cruiser Princess proves to be problematic on last kill, bring a support fleet to make things easier. | | * If the Heavy Cruiser Princess proves to be problematic on last kill, bring a support fleet to make things easier. |
| | :* On final kill, she has increased HP (increased from 350 to 370/380/390 on easy/medium/hard) and armor (increase of 13: from 145/175/195 to 158/188/208), so proper arrangement of equipment and firing order (in the second fleet) must be addressed. | | :* On final kill, she has increased HP (increased from 350 to 370/380/390 on easy/medium/hard) and armor (increase of 13: from 145/175/195 to 158/188/208), so proper arrangement of equipment and firing order (in the second fleet) must be addressed. |
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| | |H2_form = echelon line_abreast | | |H2_form = echelon line_abreast |
| | |H2_xp = 130 | | |H2_xp = 130 |
| − | |H3_node_info = ss_yo-class_flagship ss_yo-class_elite ss_yo-class_elite ss_yo-class ss_yo-class | + | |H3_node_info = ss_yo-class_flagship ss_yo-class_elite ss_yo-class_elite ss_yo-class ss_yo-class |
| | |H3_form = echelon line_abreast | | |H3_form = echelon line_abreast |
| | |H3_xp = | | |H3_xp = |
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| | *Kills required: | | *Kills required: |
| | **Hard: 6 | | **Hard: 6 |
| − | *''Ships tagged <span style="color:orange">'''orange'''</span> | + | *''Ship tag <span style="color:orange">'''orange'''</span> |
| − | *Reward: [[Pola]], [[Type 1 Land Attacker]], 3rd Air Base Corps | + | *Unlock the 3rd LBAS |
| − | ** Clearing on Hard (甲): Improvement Materials x7, [[Type 3 Fighter Hien (244th Air Combat Group)]], [[Raiden]]
| + | |
| − | ** Clearing on Medium (乙): [[Type 3 Fighter Hien]], [[Raiden]]
| + | {{{!}}class="wikitable" style="text-align:center" |
| − | ** Clearing on Easy (丙): [[Type 3 Fighter Hien]]
| + | !colspan=6{{!}}Rewards |
| | + | {{!-}} |
| | + | !甲<br>Hard |
| | + | {{!}}{{QuestRewardShip|Pola|small=true}} |
| | + | {{!}}{{QuestRewardEquip|Type 1 Land-based Attack Aircraft}} |
| | + | {{!}}{{QuestRewardEquip|Type 3 Fighter Hien (244th Air Combat Group)}} |
| | + | {{!}}{{QuestRewardEquip|Raiden}} |
| | + | {{!}}{{QuestRewardItem|Improvement Material|qty=7}} |
| | + | {{!-}} |
| | + | !乙<br>Medium |
| | + | {{!}}{{QuestRewardShip|Pola|small=true}} |
| | + | {{!}}{{QuestRewardEquip|Type 1 Land-based Attack Aircraft}} |
| | + | {{!}}{{QuestRewardEquip|Type 3 Fighter Hien}} |
| | + | {{!}}{{QuestRewardEquip|Raiden}} |
| | + | {{!}} |
| | + | {{!-}} |
| | + | !丙<br>Easy |
| | + | {{!}}{{QuestRewardShip|Pola|small=true}} |
| | + | {{!}}{{QuestRewardEquip|Type 1 Land-based Attack Aircraft}} |
| | + | {{!}}{{QuestRewardEquip|Type 3 Fighter Hien}} |
| | + | {{!}} |
| | + | {{!}} |
| | + | {{!}}} |
| | + | |
| | |branching = | | |branching = |
| | {{#invoke:MapBranching|branchingTemplate | | {{#invoke:MapBranching|branchingTemplate |
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| | }} | | }} |
| | | | |
| − | |tips = <br /> | + | |tips = |
| | * You can elect to do E-5 anytime after you complete E-4; E-6 (and E-7, if E-6 is completed) is accessible without completing this map. | | * You can elect to do E-5 anytime after you complete E-4; E-6 (and E-7, if E-6 is completed) is accessible without completing this map. |
| − | *: As rewards for E-5 doesn't directly help with E-6 (cannot use [[Land-Based Air Squadrons]]), but E-6 can give you a land attacker (if cleared on hard), for people attempting E-6 Hard anyway, it might be useful to finish that map first. Note that '''Node I''' here is one of the debuff nodes for E-6. | + | *: As rewards for E-5 doesn't directly help with E-6 (cannot use [[Land-Based Air Squadron]]), but E-6 can give you a land attacker (if cleared on hard), for people attempting E-6 Hard anyway, it might be useful to finish that map first. Note that '''Node I''' here is one of the debuff nodes for E-6. |
| | * Recommended Fleet Compositions: | | * Recommended Fleet Compositions: |
| | ** 1 CA + 1 CAV + 4DD / 2CAV + 4DD: Fleet will take no ammo penalty when reaching boss, but will require fleet support, especially enroute support. | | ** 1 CA + 1 CAV + 4DD / 2CAV + 4DD: Fleet will take no ammo penalty when reaching boss, but will require fleet support, especially enroute support. |
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| | * Both in-route and boss support are highly recommended to increase the chance of getting into boss / increase the likelihood of successfully downing the boss, respectively. | | * Both in-route and boss support are highly recommended to increase the chance of getting into boss / increase the likelihood of successfully downing the boss, respectively. |
| | * This map will involve Enemy Air Raids which you'll need to assign your interceptors and fighters to engage the enemy planes and try to eliminate as many as you can along the way, since they will try to do damage to your land bases, which will in turn cause your planes to become fatigued more quickly and cost a larger amount of resources to recover from the damage. | | * This map will involve Enemy Air Raids which you'll need to assign your interceptors and fighters to engage the enemy planes and try to eliminate as many as you can along the way, since they will try to do damage to your land bases, which will in turn cause your planes to become fatigued more quickly and cost a larger amount of resources to recover from the damage. |
| − | *[[Lycoris Princess]] is an Installation Type, so using [[Type 3 Shell]]s, and [[WG42]]s will help in downing her. | + | *[[Lycoris Princess]] is an Installation Type, so using [[Type 3 Shell]]s, and [[WG42]] will help in downing her. |
| | *Unless you bring Akitsu Maru, it'll be difficult to gain air superiority at boss. Don't bring [[Type 98 Recon Seaplane (Night Scout)]] as it might not activate depending on result of the air strength. | | *Unless you bring Akitsu Maru, it'll be difficult to gain air superiority at boss. Don't bring [[Type 98 Recon Seaplane (Night Scout)]] as it might not activate depending on result of the air strength. |
| | * [[Land-Based Air Squadron]] Usage: | | * [[Land-Based Air Squadron]] Usage: |
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| | *Boss: [[Central Princess]] | | *Boss: [[Central Princess]] |
| | *4/5/6 Kills required on Easy/Medium/Hard | | *4/5/6 Kills required on Easy/Medium/Hard |
| − | *''Ships tagged <span style="color:yellow">'''yellow'''</span> | + | *''Ship tag <span style="color:yellow">'''yellow'''</span> |
| − | *Reward: [[PBY-5A Catalina]], Medal
| + | |
| − | ** Clearing on Hard (甲): Improvement Materials x8, [[Type 1 Land Attacker (Nonaka Squadron)]]
| + | {{{!}}class="wikitable" style="text-align:center" |
| − | ** Clearing on Medium (乙): Improvement Materials x7
| + | !colspan=5{{!}}Rewards |
| − | ** Clearing on Easy (丙): Nothing
| + | {{!-}} |
| | + | !甲<br>Hard |
| | + | {{!}}{{QuestRewardEquip|PBY-5A Catalina}} |
| | + | {{!}}{{QuestRewardItem|Medal}} |
| | + | {{!}}{{QuestRewardItem|Improvement Material|qty=8}} |
| | + | {{!}}{{QuestRewardEquip|Type 1 Land-based Attack Aircraft (Nonaka Squadron)}} |
| | + | {{!-}} |
| | + | !乙<br>Medium |
| | + | {{!}}{{QuestRewardEquip|PBY-5A Catalina}} |
| | + | {{!}}{{QuestRewardItem|Medal}} |
| | + | {{!}}{{QuestRewardItem|Improvement Material|qty=7}} |
| | + | {{!}} |
| | + | {{!-}} |
| | + | !丙<br>Easy |
| | + | {{!}}{{QuestRewardEquip|PBY-5A Catalina}} |
| | + | {{!}}{{QuestRewardItem|Medal}} |
| | + | {{!}} |
| | + | {{!}} |
| | + | {{!}}} |
| | + | |
| | |branching = | | |branching = |
| | {{#invoke:MapBranching|branchingTemplate | | {{#invoke:MapBranching|branchingTemplate |
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| | }} | | }} |
| | | | |
| − | |tips = <br /> | + | |tips = |
| | *Unlike most maps, this map has a debuff strategy to the [[Central Princess]] which players will need to rearrange thier fleet to complete the following objectives: | | *Unlike most maps, this map has a debuff strategy to the [[Central Princess]] which players will need to rearrange thier fleet to complete the following objectives: |
| | ** S-Rank Node A | | ** S-Rank Node A |
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| | ***Main Fleet : 2CV(B) + 2 BB(V) + 1 CA + Akitsumaru | | ***Main Fleet : 2CV(B) + 2 BB(V) + 1 CA + Akitsumaru |
| | ***Escort Fleet : 1 CL + 2 CA + 2DD + CLT | | ***Escort Fleet : 1 CL + 2 CA + 2DD + CLT |
| − | *[[Central Princess]] is vulnerable to any form of air attacks (coming from Support Fleets, Aerial Phases), but most specifically noted to take extra damage from dive bombers and seaplane bombers. It's possible to take out [[Central Princess]] before the shelling phase actually begins. Do keep in mind carriers equipped with Dive bombers will only attack non-land based Abyssals during shelling phase. | + | *[[Central Princess]] is vulnerable to any form of air attacks (coming from Support Fleets, Aerial Phases), but most specifically noted to take extra damage from dive bombers and seaplane bombers. It's possible to take out [[Central Princess]] before the shelling phase actually begins. Do keep in mind carriers equipped with Dive bombers will only attack non-land-based Abyssals during shelling phase. |
| | * It's recommended to use a carrier boss support fleet for the Boss node and to have your carriers armed with Dive Bombers, as the effects from the dive bombers once the debuff is in full effect can lead to doing very high damage if not killing off the [[Central Princess]]. | | * It's recommended to use a carrier boss support fleet for the Boss node and to have your carriers armed with Dive Bombers, as the effects from the dive bombers once the debuff is in full effect can lead to doing very high damage if not killing off the [[Central Princess]]. |
| − | * Air Superiority is highly recommend to ensure the land bombers and dive bombers can land the killing blow [[Central Princess]], otherwise chances of it happening are less likely. | + | * Air Superiority is highly recommended to ensure the land bombers and dive bombers can land the killing blow [[Central Princess]], otherwise chances of it happening are less likely. |
| | *Some suggest equipping Aviation battleships with a Zuiuns and Type 3 shells may result in high damage on the [[Central Princess]] if the attack connects during the Aerial Phase. | | *Some suggest equipping Aviation battleships with a Zuiuns and Type 3 shells may result in high damage on the [[Central Princess]] if the attack connects during the Aerial Phase. |
| − | *It's recommend that anyone that brings dive bombers should make sure thier dive bombers are double Chevoron to ensure the highest chance you'll be able to land the killing blow on the [[Central Hime]] if they aim for her. | + | *It's recommended that anyone that brings dive bombers should make sure thier dive bombers are double Chevoron to ensure the highest chance you'll be able to land the killing blow on the Central Hime if they aim for her. |
| − | *Since the reward difference between normal and easy is only improvement materials, there is not a lot of reason to do E-6 on normal unless you plan to do E-6 normal then E-7 hard, and only if you don't plan on doing E-6 hard. | + | *Since the reward difference between medium and easy is only improvement materials, there is not a lot of reason to do E-6 on medium unless you plan to do E-6 medium then E-7 hard, and only if you don't plan on doing E-6 hard. |
| | <tabber>Hard= | | <tabber>Hard= |
| | {{#invoke:EnemyEncounters|encounterTemplate | | {{#invoke:EnemyEncounters|encounterTemplate |
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| | |map_japanese = 波濤を越えて | | |map_japanese = 波濤を越えて |
| | |information = | | |information = |
| − | *Boss: [[Central Princess|Central Princess (Damaged)]] | + | *Boss: [[Central Princess Damaged]] |
| | *Kills required: 7 kills on all difficulties | | *Kills required: 7 kills on all difficulties |
| | *Reward: [[Iowa]] | | *Reward: [[Iowa]] |
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| | ** Clearing on Medium (乙): Skilled Pilot, Medal x2 | | ** Clearing on Medium (乙): Skilled Pilot, Medal x2 |
| | ** Clearing on Easy (丙): Medal | | ** Clearing on Easy (丙): Medal |
| | + | |
| | + | {{{!}}class="wikitable" style="text-align:center" |
| | + | !colspan=5{{!}}Rewards |
| | + | {{!-}} |
| | + | !甲<br>Hard |
| | + | {{!}}{{QuestRewardShip|Iowa|small=true}} |
| | + | {{!}}{{QuestRewardItem|Medal|qty=2}} |
| | + | {{!}}{{QuestRewardItem|Skilled Crew Member}} |
| | + | {{!}}{{QuestRewardItem|First Class Medal}} |
| | + | {{!-}} |
| | + | !乙<br>Medium |
| | + | {{!}}{{QuestRewardShip|Iowa|small=true}} |
| | + | {{!}}{{QuestRewardItem|Medal|qty=2}} |
| | + | {{!}}{{QuestRewardItem|Skilled Crew Member}} |
| | + | {{!}} |
| | + | {{!-}} |
| | + | !丙<br>Easy |
| | + | {{!}}{{QuestRewardShip|Iowa|small=true}} |
| | + | {{!}}{{QuestRewardItem|Medal}} |
| | + | {{!}} |
| | + | {{!}} |
| | + | {{!}}} |
| | + | |
| | |tips = | | |tips = |
| | * Use CTF, ~440 Air power. | | * Use CTF, ~440 Air power. |
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| | * If you are a long time player who happens to own a lot of the rare planes from previous events and have completed most of your quest there is a recommended composition for your land base Air Sqaudron that can allow for your fleet to do the maximum amount of damage on the final kill which goes as follows: | | * If you are a long time player who happens to own a lot of the rare planes from previous events and have completed most of your quest there is a recommended composition for your land base Air Sqaudron that can allow for your fleet to do the maximum amount of damage on the final kill which goes as follows: |
| | ** '''First Land Based Air Sqaudron:''' Type 3 Hien 244, Type 1 Land Attacker Nonaka Squadron, Tenzan 12 Murata Squadron, Tenzan 12 Murata Squadron | | ** '''First Land Based Air Sqaudron:''' Type 3 Hien 244, Type 1 Land Attacker Nonaka Squadron, Tenzan 12 Murata Squadron, Tenzan 12 Murata Squadron |
| − | ** '''Second Land Based Air Sqaudron:''' Reppu Kai Iwamoto Squadron, Type 1 Land Attacker, Type 1 Land Attacker, Type 1 Land Attacker | + | ** '''Second Land Based Air Sqaudron:''' Reppuu Kai Iwamoto Squadron, Type 1 Land Attacker, Type 1 Land Attacker, Type 1 Land Attacker |
| − | ** '''Third Land Based Air Sqaudron:''' Reppu 601 Squadron, Type 96 Land Attacker, Ryuusei Kai, Ryuusei Kai | + | ** '''Third Land Based Air Sqaudron:''' Reppuu 601 Squadron, Type 96 Land Attacker, Ryuusei Kai, Ryuusei Kai |
| | *By setting up your planes this way during the final kill you will be able to have a squadron that should be strong enough to minimize the chances of them getting completely shot down and maximize your chances of delivering as much damage as possible against the [[Central Princess]] and her fleet. | | *By setting up your planes this way during the final kill you will be able to have a squadron that should be strong enough to minimize the chances of them getting completely shot down and maximize your chances of delivering as much damage as possible against the [[Central Princess]] and her fleet. |
| | *If you are running low on bauxite or do not have a large amount of resources it is highly recommended to use a STF and be prepared to use [[Hayasui]] in your fleet conduct a '''P2W strategy''' on the final which will likely complete the boss kill much faster. | | *If you are running low on bauxite or do not have a large amount of resources it is highly recommended to use a STF and be prepared to use [[Hayasui]] in your fleet conduct a '''P2W strategy''' on the final which will likely complete the boss kill much faster. |
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| | |F_label = 護衛空母群 A集団 | | |F_label = 護衛空母群 A集団 |
| | |F1_node_info = Armored_Carrier_Princess cv_wo-class_elite cv_wo-class_elite cl_tsu-class dd_ro-class_late_model dd_ro-class_late_model | | |F1_node_info = Armored_Carrier_Princess cv_wo-class_elite cv_wo-class_elite cl_tsu-class dd_ro-class_late_model dd_ro-class_late_model |
| − | |F1_form = double_line | + | |F1_form = double_line |
| | |F1_xp = 200 | | |F1_xp = 200 |
| | |F1_enemy_air_power= 76 | | |F1_enemy_air_power= 76 |
| | |F2_node_info = Armored_Carrier_Princess cv_wo-class_flagship cv_wo-class_flagship cl_tsu-class dd_ha-class_late_model dd_ha-class_late_model | | |F2_node_info = Armored_Carrier_Princess cv_wo-class_flagship cv_wo-class_flagship cl_tsu-class dd_ha-class_late_model dd_ha-class_late_model |
| − | |F2_form = diamond | + | |F2_form = diamond |
| | |F2_xp = 220 | | |F2_xp = 220 |
| | |F2_enemy_air_power= 94 | | |F2_enemy_air_power= 94 |