Changes

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=Special Modernizations=
 
=Special Modernizations=
 +
[[File:Modernisation_Example.png|thumb|right|Using a DE or Mizuho/Kamoi will display an up arrow instead of a target value, for the special mods]]
 +
 
When using certain ships, it is additionally possible to modernize HP {{HP}}, ASW {{ASW}}, and Luck {{Luck}}.
 
When using certain ships, it is additionally possible to modernize HP {{HP}}, ASW {{ASW}}, and Luck {{Luck}}.
    
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
 
|+Special Modernization Chart
 
|+Special Modernization Chart
!Ships used as fodder
+
!rowspan=2|Ships used as fodder
!Modernization get
+
!colspan=2|Modernization get
!Affected ships
+
!rowspan=2|Affected ships
!Notes
+
!rowspan=2 width=200px|Notes
 
|-
 
|-
![[Maruyu]]
+
!Range
 +
!Rate
 +
|-
 +
![[#Maruyu|Maruyu]]
 +
| +1/2 {{Luck}}
 
| +1.2 {{Luck}}
 
| +1.2 {{Luck}}
 
|rowspan=2|All
 
|rowspan=2|All
 
|rowspan=2|5 Maruyu Kai should always be used at once
 
|rowspan=2|5 Maruyu Kai should always be used at once
 
|-
 
|-
![[Maruyu Kai]]
+
![[#Maruyu|Maruyu Kai]]
 +
| +1/2 {{Luck}}
 
| +1.6 {{Luck}}
 
| +1.6 {{Luck}}
 
|-
 
|-
!1 DE
+
![[#Mizuho & Kamoi|Kamoi]]
|rowspan=3| +1/2 {{ASW}} /or/ +1/2 {{Luck}}
+
|rowspan=2| +0/1/2 {{HP}}
|rowspan=4| All for {{Luck}} & {{HP}}<br>All with initial base {{ASW}} for {{ASW}}
+
|rowspan=2| +0.25 {{HP}}
|rowspan=4 width=200px|Using higher-level DE increases the chance of gaining +2 of a stat
+
|Only [[Mizuho]], [[Kamoi]], {{Class|Agano}}, {{Class|Yamato}}
 +
|rowspan=2| At least 2 fodders are required
 
|-
 
|-
!2 DE of different classes
+
![[#Mizuho & Kamoi|Mizuho]]
|-
+
|Only [[Mizuho]], [[Kamoi]]
!2 same DE
  −
|-
  −
!2 different DE of the same class
  −
| +1/2 {{HP}} /or/ +1/2 {{Luck}}
   
|-
 
|-
![[Pumpkin]]s
+
![[#Coastal Defense Ships|DE]]
| +1/2/3 {{Luck}}|||All||Requires the use of duplicates or same class ships to gain more luck
+
|colspan=2| +0/1/2/3/4 {{Luck}}<br>+0/1/2 {{ASW}}<br>+0/1{{HP}}
 +
| All for {{Luck}} & {{HP}}<br>All with initial base {{ASW}} for {{ASW}}
 +
|DE level, class, and amount will affect the stats gained
 
|-
 
|-
![[Kamoi]]
+
![[#Pumpkins|Pumpkins]]
| +1/2 {{HP}}
+
| +1/2/3 {{Luck}}
|Only [[Mizuho]], [[Kamoi]], {{Class|Agano}}, {{Class|Yamato}}
+
| +2.0 to +3.0 {{Luck}}
|rowspan=2| +30% per base AV/AO<br>+40% per Kai+ AV/AO
+
|All||Range and rate affected by the use of duplicates/same class ships
|-
  −
![[Mizuho]]
  −
| +1/2 {{HP}}
  −
|Only [[Mizuho]], [[Kamoi]]
   
|}
 
|}
;Notes
  −
*It is unclear if using more than 2 DE is taken into account. If it is, the speculated working is:
  −
**Using 4 DE will count as 2 pairs,
  −
**Using 3 or 5 DE with count as 1 or 2 pairs, and a single ship.
      
==Stats==
 
==Stats==
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'''Luck''' {{Luck}} can be modernized either by using:
 
'''Luck''' {{Luck}} can be modernized either by using:
 
*[[Maruyu]], on any ship (''see [[#Maruyu|here]]''),
 
*[[Maruyu]], on any ship (''see [[#Maruyu|here]]''),
*[[Coastal Defense Ship]]s, on any ship (''see [[#Coastal Defense Ships (DE)|here]]''),
+
*[[Coastal Defense Ship]]s, on any ship (''see [[#Coastal Defense Ships|here]]''),
 
*[[Pumpkin]]s, on any ship (''see [[#Pumpkins|here]]'').
 
*[[Pumpkin]]s, on any ship (''see [[#Pumpkins|here]]'').
    
Luck modernization is kept on remodel.
 
Luck modernization is kept on remodel.
*The luck cap is arbitrary for each ship remodel, and us usually very high.
+
*The luck cap is arbitrary for each ship remodel, and is usually very high.
 
[[Marriage]] also gives some luck.
 
[[Marriage]] also gives some luck.
    
===HP Modernization===
 
===HP Modernization===
 
'''HP''' {{HP}} can be modernized either by using:
 
'''HP''' {{HP}} can be modernized either by using:
*[[Coastal Defense Ship]]s, on any ship (''see [[#Coastal Defense Ships (DE)|here]]''),
+
*[[Coastal Defense Ship]]s, on any ship (''see [[#Coastal Defense Ships|here]]''),
 
*[[Mizuho]] or [[Kamoi]], on some ship (''see [[#Mizuho & Kamoi|here]]'').
 
*[[Mizuho]] or [[Kamoi]], on some ship (''see [[#Mizuho & Kamoi|here]]'').
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** BB: {{Class|Nagato|Kai/Ni}}, {{Class|Yamato}} (base), {{Class|Nelson|Kai}}, {{Class|Colorado|Kai}}, [[Nevada|Nevada Kai/Mod.2]]
 
** BB: {{Class|Nagato|Kai/Ni}}, {{Class|Yamato}} (base), {{Class|Nelson|Kai}}, {{Class|Colorado|Kai}}, [[Nevada|Nevada Kai/Mod.2]]
 
** FBB: [[Bismarck|Bismarck/Kai/Zwei/Drei]], [[Richelieu]] (base), {{Class|Vittorio Veneto|Kai}}, [[South Dakota Kai]], [[Washington Kai]],
 
** FBB: [[Bismarck|Bismarck/Kai/Zwei/Drei]], [[Richelieu]] (base), {{Class|Vittorio Veneto|Kai}}, [[South Dakota Kai]], [[Washington Kai]],
** SS(V): [[I-168 Kai]], [[I-8]] (base), [[I-36]] (base), [[I-400]] (base), [[I-401]] (base), [[Maruyu]] (base)
+
** SS(V): [[I-168 Kai]], [[I-8]] (base), [[I-36]] (base), {{Type|Sentoku Type (I-400 Class Submarine)}} (base), [[Maruyu]] (base)
 
** AO: [[Hayasui Kai]],
 
** AO: [[Hayasui Kai]],
 
* '''Capped at +1''' after marriage:  
 
* '''Capped at +1''' after marriage:  
 
** (F)BB: [[Massachusetts Kai]], [[Jean Bart]] (base), [[Valiant Kai]]
 
** (F)BB: [[Massachusetts Kai]], [[Jean Bart]] (base), [[Valiant Kai]]
** SS(V): {{Type|Junsen Type A Kai Ni}} (base), [[I-19]] (base), [[I-26]] (base), [[I-41]] (base), [[I-47]] (base), [[I-58]] (base), [[U-511 Kai]] (base), [[Salmon]] (base), {{Class|Gato}} (base)
+
** SS(V): {{Type|Junsen Type A Kai Ni}} (base), [[I-19]] (base), [[I-26]] (base), [[I-41]] (base), [[I-47]] (base), [[I-58]] (base), [[U-511 Kai]], [[Salmon]] (base), {{Class|Gato}} (base)
** AO: [[Hayasui]] (base)
+
** AO: [[Hayasui]] (base), [[Nankai]], [[Nosaki]] (base)
 
* '''Capped at +2''' after marriage for all other ships.
 
* '''Capped at +2''' after marriage for all other ships.
    
===ASW Modernization===
 
===ASW Modernization===
'''ASW''' {{ASW }} can be modernized by using [[Coastal Defense Ship]]s (''see [[#Coastal Defense Ships (DE)|here]]'').
+
'''ASW''' {{ASW }} can be modernized by using [[Coastal Defense Ship]]s (''see [[#Coastal Defense Ships|here]]'').
 
* Modernization is only possible for ships that already have some base [[ASW]] stats.
 
* Modernization is only possible for ships that already have some base [[ASW]] stats.
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{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
 
|+Maruyu Luck Modernization Chart
 
|+Maruyu Luck Modernization Chart
!rowspan=2 colspan=2|Success/Failure<br>(Expected Result)
+
!rowspan=2 colspan=2|Failure/Success<br>(Expected Result)
 
!colspan=6|Base Remodel
 
!colspan=6|Base Remodel
 
|-
 
|-
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! rowspan=6| Kai Remodel
 
! rowspan=6| Kai Remodel
 
! 0
 
! 0
| -|| 2/1<br>(1.2)|| 3/2<br>(2.4)|| 4/3<br>(3.6)|| 5/4<br>(4.8)|| 6/-<br>(6.0)
+
| -|| 1/2<br>(1.2)|| 2/3<br>(2.4)|| 3/4<br>(3.6)|| 4/5<br>(4.8)|| 6/6<br>(6.0)
 
|-
 
|-
 
! 1
 
! 1
| 2/1<br>(1.6)|| 3/2<br>(2.8)|| 4/-<br>(4.0)|| 6/5<br>(5.2)|| 7/6<br>(6.4)|| -
+
| 1/2<br>(1.6)|| 2/3<br>(2.8)|| 4/4<br>(4.0)|| 5/6<br>(5.2)|| 6/7<br>(6.4)|| -
 
|-
 
|-
 
! 2
 
! 2
| 4/3<br>(3.2)|| 5/4<br>(4.4)|| 6/5<br>(4.6)|| 7/6<br>(6.8)|| -|| -
+
| 3/4<br>(3.2)|| 4/5<br>(4.4)|| 5/6<br>(4.6)|| 6/7<br>(6.8)|| -|| -
 
|-
 
|-
 
! 3
 
! 3
| 5/4<br>(4.8)|| 6/-<br>(6.0)|| 8/7<br>(7.2)|| -|| -|| -
+
| 4/5<br>(4.8)|| 6/6<br>(6.0)|| 7/8<br>(7.2)|| -|| -|| -
 
|-
 
|-
 
! 4
 
! 4
| 7/6<br>(6.4)|| 8/7<br>(7.6)|| -|| -|| -|| -
+
| 6/7<br>(6.4)|| 7/8<br>(7.6)|| -|| -|| -|| -
 
|-
 
|-
 
! 5
 
! 5
| 8/-<br>(8.0)|| -|| -|| -|| -|| -
+
| 8/8<br>(8.0)|| -|| -|| -|| -|| -
 
|}
 
|}
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==Pumpkins==
 
==Pumpkins==
 
It is possible to use the Pumpkins given during the [[Pumpkin Festival]] to increase luck during regular modernization.
 
It is possible to use the Pumpkins given during the [[Pumpkin Festival]] to increase luck during regular modernization.
*By consuming 1 [[Pumpkin]] on a normal modernization, between 1 an 3 luck {{Luck}} will be added.
+
*By consuming 1 [[Pumpkin]] on a normal modernization, between 1 and 3 luck {{Luck}} will be added.
 
*See [[Pumpkin Festival#Luck Modding with Pumpkins|''here'']] for more details.
 
*See [[Pumpkin Festival#Luck Modding with Pumpkins|''here'']] for more details.
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*Mizuho and Kamoi are '''not interchangeable'''.
 
*Mizuho and Kamoi are '''not interchangeable'''.
 
*Mizuho or Kamoi must be used in pairs to trigger HP modding.
 
*Mizuho or Kamoi must be used in pairs to trigger HP modding.
**Using their Kai+ remodels has greater effects.
     −
The HP mod success rate compared to the Luck mode is as follows:  
+
The HP mod success rate is as follows [https://x.com/Matsu_class_DD/status/1124452325588754432]:  
{{Formula
+
{|class="wikitable" style="text-align:center"
|Title=Mizuho & Kamoi HP Modding
+
|+Mizuho & Kamoi HP Modernization Chart
|Math=\text{HPmod}_\text{Rate}\text{%} = 30 \times \text{N}_\text{b} + 40 \times \text{N}_\text{K}
+
!Ship Used
|Var=<math>\text{N}_\text{b}</math> the number of AV/AO on base form,
+
! 1!! 2!! 3!! 4!! 5
*<math>\text{N}_\text{K}</math> the number of AV/AO on Kai+ form.
+
|-
|Notes=If the success rate goes over 100%, a roll for a second HP increase is performed (e.g. 120% = 20% chance for +2HP).
+
!Failure/Success<br>(Expected Result)
}}
+
| 0/1<br>(0.25)|| 0/1<br>(0.50)|| 0/1<br>(0.75)|| 1/1<br>(1.00)|| 1/2<br>(1.25)
 +
|}
 +
;Notes
 +
*Even so no "HP up" is displayed when using a single ship for modding, it is still possible to modernize HP.
 +
 
 +
''Dev tweets: [https://x.com/KanColle_STAFF/status/1120346330235195392][https://x.com/KanColle_STAFF/status/1120346974023118849][https://x.com/KanColle_STAFF/status/1120347727638851584]
   −
==Coastal Defense Ships (DE)==
+
==Coastal Defense Ships==
 
[[Coastal Defense Ship]]s (DE) have a chance of granting:
 
[[Coastal Defense Ship]]s (DE) have a chance of granting:
 
*'''+1''' [[#Luck|Luck]] {{Luck}} when used "alone or in pairs".
 
*'''+1''' [[#Luck|Luck]] {{Luck}} when used "alone or in pairs".
 
*'''+1''' [[#HP|HP]] {{HP}} when used in "pairs of different ships from the same class".
 
*'''+1''' [[#HP|HP]] {{HP}} when used in "pairs of different ships from the same class".
 
*'''+1''' [[#ASW|ASW]] {{ASW}} when used "alone or in pairs".
 
*'''+1''' [[#ASW|ASW]] {{ASW}} when used "alone or in pairs".
 +
;Notes
 +
''The behaviors when using more than 2 DE are uncertain, and as speculated as follows:
 +
*When using more than 2 DE, it is possible to get more than +1 stat, with:
 +
**Up to +4 {{Luck}},
 +
**Up to +2 {{ASW}},
 +
**Up to +1 {{HP}},
 +
**With a maximum total result of +4 {{Luck}}+{{ASW}}+{{HP}}, and with {{Luck}} and {{HP}} being mutually exclusive.
 +
 +
*In those cases, DE are counted as follows:
 +
**3 DE = 1 pair + 1 single ship,
 +
**4 DE = 2 pairs,
 +
**5 DE = 2 pairs + 1 single ship.
    
===Luck===
 
===Luck===
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*It will give +1 [[#HP|HP]] {{HP}} or [[#ASW|ASW]] {{ASW}} if it fails, depending of the situation.
 
*It will give +1 [[#HP|HP]] {{HP}} or [[#ASW|ASW]] {{ASW}} if it fails, depending of the situation.
   −
*For single DE:
+
*For single DE [https://x.com/Divinity_123/status/1853247350740857225]:
 
{{Formula
 
{{Formula
 
|Title=Single DE Luck Modding
 
|Title=Single DE Luck Modding
|Math=\text{LUCKmod}_\text{Rate}\text{%} = 29 + 0.8 \times \text{Lv}
+
|Math=\text{LUCKmod}_\text{Rate}\text{%} = 32 + 0.7 \times \text{Lv}
 
|Var=<math>\text{Lv}</math> the level of the DE used in the modding.
 
|Var=<math>\text{Lv}</math> the level of the DE used in the modding.
 
}}
 
}}
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*If the ship is already at max HP, this will instead guarantee +1 ASW or +1 Luck.
 
*If the ship is already at max HP, this will instead guarantee +1 ASW or +1 Luck.
 
*It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 HP.  
 
*It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 HP.  
*The HP mod success rate compared to the Luck mode is approximately as follows [https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit?gid=0#gid=0]:  
+
*The HP mod success rate compared to the Luck mode is approximately as follows [https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit?gid=0#gid=0][https://x.com/Divinity_123/status/1853247353039253878]:  
 
{{Formula
 
{{Formula
 
|Title=DE Pair HP Modding
 
|Title=DE Pair HP Modding
|Math=\text{HPmod}_\text{Rate}\text{%} = 30 + 0.35 \times \sum_\text{DE} \text{Lv}
+
|Math=\text{HPmod}_\text{Rate}\text{%} = 26 + 0.35 \times \sum_\text{DE} \text{Lv}
 
|Var=<math>\text{Lv}</math> the level of the DE used in the modding.
 
|Var=<math>\text{Lv}</math> the level of the DE used in the modding.
 
}}
 
}}
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===ASW===
 
===ASW===
 
----
 
----
DE can give '''+1''' [[#HP|HP]] {{HP}} when used "alone" or in pairs that are not "different ships from the same class".
+
DE can give '''+1''' [[#ASW|ASW]] {{ASW}} when used "alone" or in pairs that are not "different ships from the same class".
 
*It will give +1 [[#Luck|Luck]] {{Luck}} if it fails .
 
*It will give +1 [[#Luck|Luck]] {{Luck}} if it fails .
 
* Modernization will fail if the ship girl is at the ASW cap.
 
* Modernization will fail if the ship girl is at the ASW cap.
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*For DE pairs:
 
*For DE pairs:
 +
** When pairs are used the ASW mod roll appears to be independent from the HP/luck roll.
 
{{Formula
 
{{Formula
 
|Title=DE Pairs ASW Modding
 
|Title=DE Pairs ASW Modding
 
|Math=\text{ASWmod}_\text{Rate}\text{%} = 10 + 0.40 \times \sum_\text{DE} \text{Lv}
 
|Math=\text{ASWmod}_\text{Rate}\text{%} = 10 + 0.40 \times \sum_\text{DE} \text{Lv}
 
|Var=<math>\text{Lv}</math> the level of the DE used in the modding.
 
|Var=<math>\text{Lv}</math> the level of the DE used in the modding.
 +
|Notes=Due to low sample size for high levels the formula may be inaccurate.
 
}}
 
}}
    
*Notably:
 
*Notably:
** If the total level of both DE is around 80+ (e.g. each of them lv 40+), the rate is about 20-30 %.
+
** When using multiple DE, ASW modding is only possible if the levels' sum is '''above 103''' the rate is then about 60%.
 
** Using two DE pairs with a level total at 180+ has a chance of +2 ASW.
 
** Using two DE pairs with a level total at 180+ has a chance of +2 ASW.
  
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