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#REDIRECT [[Transport Ship]]
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"'''[[Food Supply Ship]]s'''" (APF) can passively increase the fleet's [[Morale]].
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*The morale will increase every 15 min, consuming 1 fuel {{Fuel}} per ship, and will be raised up to "Light sparkling".
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*The Increase rate will depend on the APF's remodel.
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*This effect stacks with the morale natural regen for ships with a morale < 49.
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;It requires the APF to
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*Not be a "[[Reefer Ship]]" (AF) anymore,
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*Be either '''flagship''' or '''second ship''',
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*Be fully supplied,
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*Not be {{Shouha}} or worst,
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*Have a good morale (30 or better),
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*Not be in [[expedition]] or in [[docking]].
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;It works with
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*All ships in the fleet,
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*Ships in any damage status,
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*Ships in any morale status.
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;It does not work if
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*The ship is in [[docking]].
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**If a ship was in dock when the fleet was setupped, it will still not work once it is repaired, unless the fleet/timer is reset.
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''This mechanic is an early implementation and is subject to change.
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*''A pairing with [[Mamiya]] and [[Irako]] has been teased.
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{|class="wikitable"
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!APF
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!Morale gain / 15 min
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!Morale cap
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|-
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|{{QuestRewardShip|Nosaki|small=true}}
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| +2
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| 54
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|-
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|{{QuestRewardShip|Nosaki Kai|small=true}}
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| +3
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| 54
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|}
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;Bug
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*The mechanic is not stopped/reset if the fleet is changed using the fleet presets option.
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*It is possible to set up a morale fleet, and instead of waiting, launch sorties with preset fleets. If the original morale fleet is reinstated using the presets before the 15 min check, the moral gain will happen [https://x.com/capycolle/status/1989981628501016861].<noinclude>
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=See Also=
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*[[Food Supply Ship Mamiya]]
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*[[Food Supply Ship Irako]]
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{{Mechanics}}</noinclude>
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