| Line 10: |
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| | | | |
| | =Inventory Contents= | | =Inventory Contents= |
| | + | [[File:Shop Inventory.png|thumb|400px|Shop Inventory]] |
| | <div style="color:red">Interactive pictures. Click on the icons to see more detail.</div> | | <div style="color:red">Interactive pictures. Click on the icons to see more detail.</div> |
| | {| | | {| |
| Line 50: |
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| | {{clear}} | | {{clear}} |
| | | | | | |
| − | <div id="map5" style="position:relative">[[File:ExtendedItempanel.png|243px|link=#Expanded Inventory]] | + | <div id="map5" style="position:relative">[[File:ExtendedItempanel.png|301px|link=#Expanded Inventory]] |
| − | {{ItemMap|x=38|y=39|Pumpkin|link=Pumpkin}}{{clear}} | + | {{ItemMap|x=40|y=39|Pumpkin|link=Pumpkin}}{{clear}} |
| − | <!--{{ItemMap|x=94|y=39|placeholder11}}{{clear}}--> | + | <!--{{ItemMap|x=96|y=39|placeholder11|link=}}{{clear}}--> |
| − | {{ItemMap|x=150|y=39|Action Report|link=Action Report}}{{clear}} | + | {{ItemMap|x=152|y=39|Action Report|link=Action Report}}{{clear}} |
| − | {{ItemMap|x=206|y=39|Night Skilled Crew Member|link=Night Skilled Crew Member}}{{clear}} | + | {{ItemMap|x=208|y=39|Night Skilled Crew Member|link=Night Skilled Crew Member}}{{clear}} |
| − | {{ItemMap|x=38|y=108|New Model Gun Mount Improvement Material|link=New Model Gun Mount Improvement Material}}{{clear}} | + | {{ItemMap|x=264|y=39|Arsenal Expansion Key|link=Arsenal Expansion Key}}{{clear}} |
| − | {{ItemMap|x=94|y=108|New Model Aerial Armament Material|link=New Model Aerial Armament Material}}{{clear}} | + | {{ItemMap|x=40|y=108|New Model Gun Mount Improvement Material|link=New Model Gun Mount Improvement Material}}{{clear}} |
| − | {{ItemMap|x=150|y=108|New Model Rocket Development Material|link=New Model Rocket Development Material}}{{clear}} | + | {{ItemMap|x=96|y=108|New Model Aerial Armament Material|link=New Model Aerial Armament Material}}{{clear}} |
| − | {{ItemMap|x=206|y=108|Latest Overseas Warship Technology|link=Latest Overseas Warship Technology}}{{clear}} | + | {{ItemMap|x=152|y=108|New Model Rocket Development Material|link=New Model Rocket Development Material}}{{clear}} |
| − | {{ItemMap|x=38|y=177|Combat Ration (Special Onigiri)|link=Combat Ration (Special Onigiri)}}{{clear}} | + | {{ItemMap|x=208|y=108|Latest Overseas Warship Technology|link=Latest Overseas Warship Technology}}{{clear}} |
| − | {{ItemMap|x=94|y=177|Emergency Repair Material|link=Emergency Repair Material}}{{clear}} | + | <!--{{ItemMap|x=264|y=108|placeholder12|link=}}{{clear}}--> |
| − | {{ItemMap|x=150|y=177|New Model Armament Material|link=New Model Armament Material}}{{clear}} | + | {{ItemMap|x=40|y=177|Combat Ration (Special Onigiri)|link=Combat Ration (Special Onigiri)}}{{clear}} |
| − | <!--{{ItemMap|x=206|y=177|placeholder13}}{{clear}}--> | + | {{ItemMap|x=96|y=177|Emergency Repair Material|link=Emergency Repair Material}}{{clear}} |
| − | {{ItemMap|x=38|y=246|Sea-colored Ribbon|link=Sea-colored Ribbon}}{{clear}} | + | {{ItemMap|x=152|y=177|New Model Armament Material|link=New Model Armament Material}}{{clear}} |
| − | {{ItemMap|x=94|y=246|White Tasuki|link=White Tasuki}}{{clear}} | + | <!--{{ItemMap|x=208|y=177|placeholder13|link=}}{{clear}}--> |
| − | {{ItemMap|x=150|y=246|Setsubun Beans|link=Setsubun Beans}}{{clear}} | + | <!--{{ItemMap|x=264|y=177|placeholder14|link=}}{{clear}}--> |
| − | <!--{{ItemMap|x=206|y=246|placeholder14}}{{clear}}--> | + | {{ItemMap|x=40|y=246|Sea-colored Ribbon|link=Sea-colored Ribbon}}{{clear}} |
| | + | {{ItemMap|x=96|y=246|White Tasuki|link=White Tasuki}}{{clear}} |
| | + | {{ItemMap|x=152|y=246|Setsubun Beans|link=Setsubun Beans}}{{clear}} |
| | + | {{ItemMap|x=208|y=246|Special Aviation Ration|link=Special Aviation Ration}}{{clear}} |
| | + | <!--{{ItemMap|x=264|y=246|placeholder15|link=}}{{clear}}--> |
| | </div> | | </div> |
| | {{clear}} | | {{clear}} |
| Line 120: |
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| | {|class="wikitable" | | {|class="wikitable" |
| | !Row | | !Row |
| − | !colspan=4|Item Name | + | !colspan=5|Item Name |
| | |- | | |- |
| | |style="text-align:center"|1 | | |style="text-align:center"|1 |
| Line 127: |
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| | |{{Item/Icon|Action Report|small=true}} [[Action Report]] | | |{{Item/Icon|Action Report|small=true}} [[Action Report]] |
| | |{{Item/Icon|Night Skilled Crew Member|small=true}} [[Night Skilled Crew Member]] | | |{{Item/Icon|Night Skilled Crew Member|small=true}} [[Night Skilled Crew Member]] |
| | + | |{{Item/Icon|Arsenal Expansion Key|small=true}} [[Arsenal Expansion Key]] |
| | |- | | |- |
| | |style="text-align:center"|2 | | |style="text-align:center"|2 |
| Line 133: |
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| | |{{Item/Icon|New Model Rocket Development Material|small=true}} [[New Model Rocket Development Material]] | | |{{Item/Icon|New Model Rocket Development Material|small=true}} [[New Model Rocket Development Material]] |
| | |{{Item/Icon|Latest Overseas Warship Technology|small=true}} [[Latest Overseas Warship Technology]] | | |{{Item/Icon|Latest Overseas Warship Technology|small=true}} [[Latest Overseas Warship Technology]] |
| | + | | - |
| | |- | | |- |
| | |style="text-align:center"|3 | | |style="text-align:center"|3 |
| Line 138: |
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| | |{{Item/Icon|Emergency Repair Material|small=true}} [[Emergency Repair Material]] | | |{{Item/Icon|Emergency Repair Material|small=true}} [[Emergency Repair Material]] |
| | |{{Item/Icon|New Model Armament Material|small=true}} [[New Model Armament Material]] | | |{{Item/Icon|New Model Armament Material|small=true}} [[New Model Armament Material]] |
| | + | | - |
| | | - | | | - |
| | |- | | |- |
| Line 144: |
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| | |{{Item/Icon|White Tasuki|small=true}} [[White Tasuki]] | | |{{Item/Icon|White Tasuki|small=true}} [[White Tasuki]] |
| | |{{Item/Icon|Setsubun Beans|small=true}} [[Setsubun Beans]] | | |{{Item/Icon|Setsubun Beans|small=true}} [[Setsubun Beans]] |
| | + | |{{Item/Icon|Special Aviation Ration|small=true}} [[Special Aviation Ration]] |
| | | - | | | - |
| | |} | | |} |
| Line 150: |
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| | Some items are considered '''"Consumables Equipment"'''. As such, they both appear in the Inventory, and in [[Remodel (Menu)|Equipment Arsenal]], and they do not take any equipment slot. They are: | | Some items are considered '''"Consumables Equipment"'''. As such, they both appear in the Inventory, and in [[Remodel (Menu)|Equipment Arsenal]], and they do not take any equipment slot. They are: |
| | *{{Supplies}} {{EquipmentLink|Underway Replenishment}} ({{Item/Icon|Underway Replenishment|small=true}}) | | *{{Supplies}} {{EquipmentLink|Underway Replenishment}} ({{Item/Icon|Underway Replenishment|small=true}}) |
| − | *{{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Emergency Repair Personnel|link_category=Emergency Repair Personnel}} ({{Item/Icon|Emergency Repair Personnel|small=true}}{{Item/Icon|Emergency Repair Goddess|small=true}}) | + | *{{Emergency Repair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Emergency Repair Personnel|link_category=Emergency Repair Personnel}} ({{Item/Icon|Emergency Repair Personnel|small=true}}{{Item/Icon|Emergency Repair Goddess|small=true}}) |
| | *{{Rations}} {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Combat Rations|link_category=Combat Rations}} ({{Item/Icon|Combat Ration|small=true}}{{Item/Icon|Combat Ration (Special Onigiri)|small=true}}{{Item/Icon|Canned Saury|small=true}}) | | *{{Rations}} {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Combat Rations|link_category=Combat Rations}} ({{Item/Icon|Combat Ration|small=true}}{{Item/Icon|Combat Ration (Special Onigiri)|small=true}}{{Item/Icon|Canned Saury|small=true}}) |
| | | | |
| Line 161: |
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| | *{{Item/Icon|Rice|small=true}} [[Rice]], {{Item/Icon|Umeboshi|small=true}} [[Umeboshi]], {{Item/Icon|Nori|small=true}} [[Nori]], and {{Item/Icon|Tea|small=true}} [[Tea]], and {{Item/Icon|Houshou Dinner Ticket|small=true}} [[Houshou Dinner Ticket]] during [[Spring 2018 Food Collection Mini-Event]], | | *{{Item/Icon|Rice|small=true}} [[Rice]], {{Item/Icon|Umeboshi|small=true}} [[Umeboshi]], {{Item/Icon|Nori|small=true}} [[Nori]], and {{Item/Icon|Tea|small=true}} [[Tea]], and {{Item/Icon|Houshou Dinner Ticket|small=true}} [[Houshou Dinner Ticket]] during [[Spring 2018 Food Collection Mini-Event]], |
| | *{{Item/Icon|Decoration Material|small=true}} [[Okazari Material]]s during [[Christmas Mini-Event]] 2015, | | *{{Item/Icon|Decoration Material|small=true}} [[Okazari Material]]s during [[Christmas Mini-Event]] 2015, |
| − | *{{Item/Icon|Teru Teru Bouzu|small=true}} [[Teru Teru Bouzu]] during the [[:Category:Rainy Season|Rainy Season]]. | + | *{{Item/Icon|Teru Teru Bouzu|small=true}} [[Teru Teru Bouzu]] during the [[Rainy Season]]. |
| | | | |
| | {{Item/Icon|Special Chocolate|small=true}} [[Special Chocolate]]s are not "time-limited". | | {{Item/Icon|Special Chocolate|small=true}} [[Special Chocolate]]s are not "time-limited". |
| | | | |
| − | =[[Easter Eggs|Gotland Minigame]]= | + | =Gotland Minigame= |
| | {|align=right | | {|align=right |
| | |[[File:Sheep1.png|thumb|right|200px|The 3 flowers and then the sheep to click on.]] | | |[[File:Sheep1.png|thumb|right|200px|The 3 flowers and then the sheep to click on.]] |
| | |[[File:Sheep2.png|thumb|right|400px|Game screen.]] | | |[[File:Sheep2.png|thumb|right|400px|Game screen.]] |
| | |} | | |} |
| − | | + | The "'''Gotland Minigame'''" can be played from this menu only. |
| − | Also known as the '''"Fly! Goto Sheep"''' minigame (飛べ!ゴトシープ), by clicking on all 3 flowers next to the fairy on the left, a "mini-game" is unlocked.
| + | *''See [[Gotland Minigame]] for more details. |
| − | *This consists of an "Anti-Air Defense" game, where the [[Gotland]]'s black ship is thrown to destroy abyssal planes.
| + | {{Clear}} |
| − | *The game session can be aborted at any time by maintaining the "End Emergency" button on the bottom-left corner.
| |
| − | {|align=left
| |
| − | |[[File:Minigame gotsheep 050.png|thumb|left|120px|End Emergency button]]
| |
| − | |[[File:Minigame gotsheep 051.png|thumb|left|120px|End Emergency button (pressed)]]
| |
| − | |}{{Clear}}
| |
| − | | |
| − | This mini-game is just here to "kill time", and so is not linked to the rest of the game, neither consuming nor rewarding anything.
| |
| − | *It is possible to play this game at any time, even during an ongoing maintenance (if the game is not refreshed).
| |
| − | *Game musics as well as several girls' voicelines are played during the sessions.
| |
| − | *The minigame was added on the {{GameUpdates|2020/04/23}} update.
| |
| − | **The {{GameUpdates|2020/06/19}} update added the Extra I, made the Shuusui attack available from the 1st wave, made the sheep glow when taking dow enemies, and added the larger mobile enemies.
| |
| − | **The {{GameUpdates|2020/08/27}} update added the Extra II
| |
| − | | |
| − | ;Trivia
| |
| − | The game is a reference to [[Gotland]], the black sheep being her insignia and ingame mascot, and Gotland being historically an "Antiaircraft Cruiser" during the later part of WW2.
| |
| − | | |
| − | ===Gameplay===
| |
| − | {|class="wikitable" align=right
| |
| − | !colspan=4|[[Supply Depot Princess Vacation Mode]]'s pets
| |
| − | |-
| |
| − | |PT Imps:<br>[[File:Minigame gotsheep 075.png|center|100px|PT Imps]]
| |
| − | |PT Imps<br>Damaged:<br>[[File:Minigame gotsheep 076.png|center|100px|PT Imps Damaged]]
| |
| − | |Ukiwa-san Drone:<br>[[File:Minigame gotsheep 074.png|center|80px|Ukiwa-san Drone]]
| |
| − | |Ukiwa-san Drone<br>Damaged:<br>[[File:Minigame gotsheep 077.png|center|80px|Ukiwa-san Drone Damaged]]
| |
| − | |-
| |
| − | !colspan=3|Baits!!Sheeps
| |
| − | |-
| |
| − | |rowspan=2|Lemon Basket:<br>[[File:Minigame gotsheep 033.png|center|50px|Lemon Basket Bait]]
| |
| − | |rowspan=2|[[Anti-torpedo Bulge (Medium)|Medium Bulge]]:<br>[[File:Minigame gotsheep 080.png|center|100px|Medium Bulge Bait]]
| |
| − | |rowspan=2|[[New Kanhon Design Anti-torpedo Bulge (Medium)|New Medium Bulge]]:<br>[[File:Minigame gotsheep 079.png|center|90px|New Medium Bulge Bait]]
| |
| − | |[[File:Minigame gotsheep 030.png|center|75px|Sheep 1]]
| |
| − | |-
| |
| − | |[[File:Minigame gotsheep 032.png|center|75px|Sheep 2]]
| |
| − | |}
| |
| − | | |
| − | The sheep is thrown using the mouse cursor:
| |
| − | *It follows a somewhat ballistic trajectory and bounces over the edges and ground.
| |
| − | **There is no upper sealing, and so it might go very far above the game screen, taking a while to fall back down.
| |
| − | *It can be picked up mid-air to give it more energy and adjust its trajectory.
| |
| − | | |
| − | Each enemy plane destroyed gives points and increases the combo.
| |
| − | *Each time the ship lands back on the ground, the combo is reseted.
| |
| − | **Throwing the ship back before it touches the ground therefore maintains the combo.
| |
| − | *The amount of points given by enemy takedowns depends on the enemy.
| |
| − | **Some enemy planes will appear in larger variants, moving across the screen and giving more points.
| |
| − | ***Starting from the 2nd wave, those may explose and deflect the sheep's trajectory.
| |
| − | **Some special items can also be picked up to bring more points.
| |
| − | **The combo does not affect the score.
| |
| − | **Some "baits" also appear randomly on the screen, but cannot be interacted with and do not affect the gameplay.
| |
| − | | |
| − | The "[[Shuusui]] button" activates a bonus interception attack, launching the Shuusui and rapidly shooting down many enemies.
| |
| − | *The number of stars displayed is the number of times it can be activated,
| |
| − | *One additional Shuusui attack is given per wave.
| |
| − | | |
| − | ===Sequences===
| |
| − | The game is divided in up to 5 "Sequences", and 2 "Extra Sequences", each limited in time.
| |
| − | *A certain amount of point has to be achieved to reach the next sequence.
| |
| − | *Once the timer has ended, the sheep stops taking down enemies and comes to a stop.
| |
| − | {|class="wikitable"
| |
| − | !rowspan=2|Sequence
| |
| − | !rowspan=2|Point requirements
| |
| − | !rowspan=2|Duration
| |
| − | !colspan=2|Point/plane
| |
| − | !rowspan=2|Enemies
| |
| − | !rowspan=2|Notes
| |
| − | !rowspan=2|BGM
| |
| − | |-
| |
| − | !Small
| |
| − | !Large
| |
| − | |-
| |
| − | !1st
| |
| − | |2000||60 s
| |
| − | | 10||rowspan=6|1000
| |
| − | |[[File:Hell plane 1.png|30px|link=Abyssal Cat Fighter (Bombing)]]
| |
| − | | No enemy deflection||Battle of the Mutsuki-class destroyers <!--睦月型駆逐艦の戦い-->
| |
| − | |-
| |
| − | !2nd
| |
| − | |5000||90 s
| |
| − | | 20
| |
| − | |[[File:Equipment Item Abyssal Liberation Land-based Dive Bomber Ace.png|30px|link=Abyssal Breakthrough Assault Aircraft Ace]]
| |
| − | | Some enemy deflections
| |
| − | |Regathering of the Fleet <!--艦隊の再集結-->
| |
| − | |-
| |
| − | !3rd
| |
| − | |15000||90 s
| |
| − | | 40
| |
| − | |[[File:Equipment Item Abyssal Patrolling Attack Hawk.png|30px|link=Abyssal Patrolling Attack Hawk]]
| |
| − | | Some enemy deflections
| |
| − | |White Dew After the Rainy Season <!--梅雨明けの白露-->
| |
| − | |-
| |
| − | !4th
| |
| − | |50000||120 s
| |
| − | | 80
| |
| − | |[[File:Equipment Item Abyssal Night Revenge Torpedo Bomber.png|30px|link=Abyssal Night Revenge Torpedo Bomber]]
| |
| − | | Some enemy deflections
| |
| − | |Swimsuit Sortie <!--水着の出撃-->
| |
| − | |-
| |
| − | !5th
| |
| − | |70000||155 s
| |
| − | | 100
| |
| − | |[[File:Equipment Item Abyssal Sky Fortress (Reconnaissance Model).png|30px|link=Abyssal Sky Fortress (Reconnaissance Model)]]
| |
| − | | No enemy deflection?
| |
| − | |Spotter Planes, Begin Departure! <!--索敵機、発艦始め!-->
| |
| − | |-
| |
| − | !Extra I
| |
| − | |70000 ||? s
| |
| − | |rowspan=3|10~80
| |
| − | |rowspan=3|[[File:Hell plane 1.png|30px|link=Abyssal Cat Fighter (Bombing)]][[File:Equipment Item Abyssal Liberation Land-based Dive Bomber Ace.png|30px|link=Abyssal Breakthrough Assault Aircraft Ace]]<br>[[File:Equipment Item Abyssal Patrolling Attack Hawk.png|30px|link=Abyssal Patrolling Attack Hawk]][[File:Equipment Item Abyssal Night Revenge Torpedo Bomber.png|30px|link=Abyssal Night Revenge Torpedo Bomber]]
| |
| − | |A lot of enemy deflections
| |
| − | 4 firsts waves enemies
| |
| − | |Friend Fleet! Begin Counterattack <!--友軍艦隊!反撃開始-->
| |
| − | |-
| |
| − | !rowspan=2|Extra II
| |
| − | |rowspan=2| - ||rowspan=2|? s
| |
| − | |20 / 80
| |
| − | |rowspan=2|A lot of enemy deflections?
| |
| − | 4 firsts waves enemies and:
| |
| − | *[[File:Minigame gotsheep 074.png|30px|Ukiwa-san Drone]] & [[File:Minigame gotsheep 075.png|30px|PT Imps]] as "big enemies"?
| |
| − | |rowspan=2|The Distant Ulithi Anchorage <!--遥かなるウルシー泊地-->
| |
| − | |-
| |
| − | | 8000
| |
| − | |}
| |
| − | *During the Extra I & II sequences, enemies from the 4 firsts sequences come back, each rewarding the same amount of point as their respective wave, and appearing each in succesive baches.
| |
| − | *During the Extra I sequence, "big versions" of the regular enemies appear in greater amount.
| |
| − | *During the Extra II sequence, "big versions" are replaced by the Ukiwa-san Drones & PT Imps, each having a normal and a damaged CG.
| |
| − | **[[Ukiwa]]-san Drones reward 80 points for the first 4, and 20 afterwards,
| |
| − | **Up to 4 [[PT Imp]]s appears, each rewarding 8000 points.
| |
| − | | |
| − | ===Score===
| |
| − | Once the game has ended, the final score and the corresponding rank are displayed, as well as the player's high-score.
| |
| − | *The high-score is only recorded for the current game session, and is reseted when closing the game.
| |
| − | *For the 5 main sequences, each sequence's score is displayed under the sequence's enemy icon, being greyed if the sequence was not reached. | |
| − | *For the Extra sequences, the score is displayed under an additional boss node icon for the Extra I, and a pruple one for Extra II, each only appearing is said sequence was reached.
| |
| − | | |
| − | {|class="wikitable" style="text-align:center"
| |
| − | !colspan=7|Final Rank
| |
| − | |-
| |
| − | !Rank
| |
| − | |[[File:Rank E.png|35px]]||[[File:Rank D.png|35px]]||[[File:Rank C.png|30px]]||[[File:Rank B.png|30px]]||[[File:Rank A.png|27px]]||[[File:Rank S.png|25px]]
| |
| − | |-
| |
| − | !Score
| |
| − | | ≤ 7500|| > 7500|| > 22500|| > 72500|| > 142500|| > 88000<br>AND Extra II cleared
| |
| − | |}
| |
| − | | |
| − | ===Voicelines===
| |
| − | Some girls' voices are played during the mini-game, being from [[Gotland]] and a random girl from the 1st fleet.
| |
| − | *The played voices depends on the curent situation, with "attack lines" played when the score is advancing at a good pace, and "minor damage lines" when the score is advancing at a slow pace.
| |
| − | | |
| − | {|class="wikitable" | |
| − | !colspan=2|Sequence
| |
| − | !Ship's voice
| |
| − | !Lines
| |
| − | !Notes
| |
| − | |-
| |
| − | !colspan=2|1st
| |
| − | |Gotland
| |
| − | |''Starting a Battle:'' "The enemy has been spotted! Battle stations. Ready, everyone?"
| |
| − | |
| |
| − | |-
| |
| − | !colspan=2|2nd
| |
| − | |Gotland
| |
| − | |''Equipment 2:'' "Scandinavian equipment is definitely good don't you tink? Yes, they're the best."
| |
| − | |
| |
| − | |-
| |
| − | !colspan=2|3rd
| |
| − | |1st Fleet Girl
| |
| − | |''Joining the Fleet'' lines
| |
| − | |
| |
| − | |-
| |
| − | !colspan=2|4th
| |
| − | |Gotland
| |
| − | |''Attack:'' "Commence attack! Let's go! Attack!"
| |
| − | |
| |
| − | |-
| |
| − | !colspan=2|5th
| |
| − | |1st Fleet Girl
| |
| − | |''Starting A Sortie'' lines
| |
| − | |
| |
| − | |-
| |
| − | !colspan=2|Extra I
| |
| − | |Gotland
| |
| − | |''Night Battle:'' "You want us to press the attack? Really? We have to do this then..."
| |
| − | |
| |
| − | |-
| |
| − | !colspan=2|Extra II
| |
| − | |1st Fleet Girl
| |
| − | |''Starting a Battle'' lines
| |
| − | |
| |
| − | |-
| |
| − | !rowspan=4|All Sequences
| |
| − | |Time gauge at 50 % & score < 50 % requirement
| |
| − | |rowspan=4|1st Fleet Girl
| |
| − | |''Minor Damage'' lines
| |
| − | |"Slow pace"
| |
| − | |-
| |
| − | |Score > 50 % requirement before the time gauge gets to 50 %
| |
| − | |''Attack'' lines
| |
| − | |"Good pace"
| |
| − | |-
| |
| − | |Time gauge at 25 % & score < 75 % requirement
| |
| − | |''Major Damage'' lines
| |
| − | |"Slow pace"
| |
| − | |-
| |
| − | |Score > 75 % requirement before the time gauge gets to 25 %
| |
| − | |''Night Battle'' line
| |
| − | |"Good pace"
| |
| − | |-
| |
| − | !rowspan=2|Non-S ranks
| |
| − | |When the sequence score is 0
| |
| − | |1st Fleet Girl
| |
| − | |?''Minor Damage'' line
| |
| − | |
| |
| − | |-
| |
| − | |Other cases
| |
| − | |Gotland
| |
| − | |''Minor Damage 2:'' "Unyayayaya! Whoaaa, that hurts hurts! You're getting me dirty!"
| |
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| − | |-
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| − | !colspan=2|S rank
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| − | |Random?
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| − | |Gotland: ''Returning from Sortie:'' "Operation complete, the fleet has returned. Whew, I'm glad."<br>''OR''<br>1st Fleet Girl: ''MVP'' lines
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| − | |}
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| | =See Also= | | =See Also= |
| | *[[Shop]] | | *[[Shop]] |
| | *[[Furniture]] | | *[[Furniture]] |
| | + | *[[Gotland Minigame]] |
| | *[https://wikiwiki.jp/kancolle/%E3%82%A2%E3%82%A4%E3%83%86%E3%83%A0 Wikiwiki's page] | | *[https://wikiwiki.jp/kancolle/%E3%82%A2%E3%82%A4%E3%83%86%E3%83%A0 Wikiwiki's page] |
| | {{Mechanics}} | | {{Mechanics}} |
| | [[Category:Items]] | | [[Category:Items]] |