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=Menu Functions=
 
=Menu Functions=
[[File:Remodel Menu Option.png|thumb|right|Basic Modernization Menu Options]]
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{|align=right
 +
|[[File:Remodel Menu Selection.png|thumb|110px|right|Selection Section]]
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|[[File:Remodel Menu Option.png|thumb|right|Basic Modernization Menu Options]]
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|}
 +
 
 +
 
 
The following functions appear in the Remodel menu:
 
The following functions appear in the Remodel menu:
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|-
 
|-
 
!rowspan=2|[[file:common_sort_072.png|60px]]
 
!rowspan=2|[[file:common_sort_072.png|60px]]
|rowspan=2|All equipable [[Fighter]]s
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|rowspan=2|All equipable [[Fighter]]s, [[Jet Fighter]]s
 
|[[file:common_sort_105.png|60px]]
 
|[[file:common_sort_105.png|60px]]
|All equipable "Day" [[Fighter]]s
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|All equipable "Day" [[Fighter]]s, [[Jet Fighter]]s
 
|-
 
|-
 
|[[file:common_sort_107.png|60px]]
 
|[[file:common_sort_107.png|60px]]
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|-
 
|-
 
!rowspan=4|[[file:common_sort_088.png|60px]]
 
!rowspan=4|[[file:common_sort_088.png|60px]]
|rowspan=4|All equipable [[Dive Bomber]]s, [[Torpedo Bomber]]s, [[Jets]]
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|rowspan=4|All equipable [[Dive Bomber]]s, [[Night Dive Bomber]]s, [[Torpedo Bomber]]s, [[Jet Bomber]]s
 
|[[file:common_sort_147.png|60px]]
 
|[[file:common_sort_147.png|60px]]
|All equipable "Day" [[Dive Bomber]]s, [[Jets]]
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|All equipable "Day" [[Dive Bomber]]s, [[Jet Bomber]]s
 
|-
 
|-
 
|[[file:common_sort_149.png|60px]]
 
|[[file:common_sort_149.png|60px]]
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|-
 
|-
 
|[[file:common_sort_151.png|60px]]
 
|[[file:common_sort_151.png|60px]]
|All equipable Night Dive Bombers<ref>No "Night Dive Bomber" proper is in the game yet.</ref>
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|All equipable [[Night Dive Bomber]]s
 
|-
 
|-
 
|[[file:common_sort_153.png|60px]]
 
|[[file:common_sort_153.png|60px]]
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=Equipment Preset Menu=
 
=Equipment Preset Menu=
[[File:Equip_preset_record.png|thumb|right|Preset Record Menu]]
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[[File:Equip_preset_record.png|thumb|right|Preset Record Menu<br>1st setup can be overwriten, 2nd saved with a blocked RE, 3rd required a [[Key]]]]
[[File:Equip_preset_deploy.png|thumb|right|Preset Deploy Menu]]
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[[File:Equip_preset_deploy.png|thumb|right|Preset Deploy Menu<br>1st setup unavavailable, 2nd on B mode, 3rd on A mode with a blocked RE]]
There are three Equipment Preset Slots available. It is possible to expand it to a maximum of 16 via [[Dock Opening Key]]. One Key unlocks two presets. Both menus can be left by clicking the cog at the top right or anywhere outside of the preset menu.
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There are 4 Equipment Preset Slots available. It is possible to expand it to a maximum of 18 via [[Dock Opening Key]]. One Key unlocks two presets. Both menus can be left by clicking the cog at the top right or anywhere outside of the preset menu.
    
;Recording Equipment Presets
 
;Recording Equipment Presets
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* These presets can be locked to not be overwritten by accident by clicking the padlock next to the record button.
 
* These presets can be locked to not be overwritten by accident by clicking the padlock next to the record button.
 
* The equipment of the currently selected ship is recorded, including the reinforcement expansion.
 
* The equipment of the currently selected ship is recorded, including the reinforcement expansion.
      
;Deploying Equipment Presets
 
;Deploying Equipment Presets
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** The target ship must be eligible to equip the saved equipment in the same slots as the preset. (e.g. no gun in slot three when deploying onto {{Class|Ise|Kai Ni}}, no gun in slot 4 when deploying onto [[Yuubari Kai Ni]], ...).  
 
** The target ship must be eligible to equip the saved equipment in the same slots as the preset. (e.g. no gun in slot three when deploying onto {{Class|Ise|Kai Ni}}, no gun in slot 4 when deploying onto [[Yuubari Kai Ni]], ...).  
 
*** This also applies to [[Reinforcement Expansion]] rules.
 
*** This also applies to [[Reinforcement Expansion]] rules.
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***By clicking on the equipment in the RE, it will grey it out, not counting it in the setup until clicked again.
 
** The equipment must be in the inventory and not equipped on another ship.
 
** The equipment must be in the inventory and not equipped on another ship.
  
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