| Line 1: |
Line 1: |
| − | Nagato gains a special attack on Kai Ni called '''"Full broadside... Sounds exciting!"''': | + | At Kai Ni, [[Nagato]] and [[Mutsu]] gain a special attack: |
| | | | |
| | <tabber> | | <tabber> |
| | |-|Activation requirements= | | |-|Activation requirements= |
| − | * '''Nagato Kai Ni''' must be the '''flagship'''. | + | {|class="wikitable" style="float:right |
| − | ** '''Secretary''' for combined fleets. | + | !"Touch Helpers" |
| − | ** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}. | + | |- |
| − | * Another battleship must be in the 2nd position. | + | |Any [[FBB]], [[BB]], [[BBV]] |
| − | ** She must not be {{color|red|'''heavily damaged (大破)'''}} | + | |} |
| | + | |
| | + | * A '''{{Class|Nagato|Kai Ni}}''' must be the '''flagship'''. |
| | + | ** '''{{Secretary}}''' for combined fleets. |
| | + | ** She must not be more than '''{{Shouha}}'''. |
| | + | * The 2nd ship in the fleet must be [[FBB]]/[[BB]]/[[BBV]]. |
| | + | ** She must not be '''{{Taiha}}'''. |
| | | | |
| | * There must be 6 or more surface ships in the fleet. | | * There must be 6 or more surface ships in the fleet. |
| | ** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed. | | ** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed. |
| − | ** There must be no surface ship in the fleet sunk or retreated via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during sortie causing remaining < 6. Ships in the escort fleet are not affected. | + | ** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{Command Facility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted. |
| | | | |
| − | * In single fleet, {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected. | + | * In single fleet, {{ToolTip|[[Echelon]]|[[File:Echelon.png]]}} needs to be selected. |
| − | * In a combined fleet, {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 2]]|[[File:Formation_2.png]]}} needs to be selected. | + | * In a combined fleet, {{ToolTip|[[Cruising Formation 2]]|[[File:Formation_2.png]]}} needs to be selected. |
| | | | |
| | |-|Multiplier= | | |-|Multiplier= |
| | If triggered: | | If triggered: |
| − | *Nagato will do '''a 1st & 2nd attack''', | + | *The flagship will do '''a 1st & 2nd attack''', |
| − | *The 2nd battleship will do '''a 3rd attack'''. | + | *The 2nd battleship will do '''a 3rd attack''', |
| − | *Each attack target a ship at random. | + | *Each attack targets a ship at random, |
| | + | *If all enemies sink, then touch stops early. |
| | | | |
| − | {| class="wikitable" style="text-align: center;" | + | {|class="wikitable" style="text-align:center" |
| − | !rowspan=2|Equipment | + | |- |
| − | !{{Ship/Banner|Mutsu Kai Ni|small=true}}<br>Mutsu Kai Ni | + | !colspan=8|Attack Multipliers |
| | + | |- |
| | + | !rowspan=4|Equipment |
| | + | !colspan=7|Ship in 2nd position |
| | + | |- |
| | + | !rowspan=2|{{Ship/Banner|Nagato Kai Ni|small=true}}<br>{{Ship/Banner|Mutsu Kai Ni|small=true}}<br>Nagato-class Kai Ni |
| | + | !colspan=4|(Nagato Flagship only) |
| | + | !rowspan=2 colspan=2|Other BB |
| | + | |- |
| | !colspan=2|{{Ship/Banner|Mutsu Kai|small=true}}<br>Mutsu Kai | | !colspan=2|{{Ship/Banner|Mutsu Kai|small=true}}<br>Mutsu Kai |
| | !colspan=2|{{Ship/Banner|Nelson Kai|small=true}}<br>Nelson Kai | | !colspan=2|{{Ship/Banner|Nelson Kai|small=true}}<br>Nelson Kai |
| − | !colspan=2|Other BB
| |
| | |- | | |- |
| | |'''Attacks 1, 2, & 3'''||'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3''' | | |'''Attacks 1, 2, & 3'''||'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3''' |
| | |- | | |- |
| | |'''No Bonus Equipment''' | | |'''No Bonus Equipment''' |
| − | | 1.68|| 1.61|| 1.62|| 1.54|| 1.50|| 1.40|| 1.20 | + | | {{ToolTip|1.68|1.4 x 1.2}}|| {{ToolTip|1.61|1.4 x 1.15}}|| {{ToolTip|1.62|1.2 x 1.35}}|| {{ToolTip|1.54|1.4 x 1.1}}|| {{ToolTip|1.50|1.2 x 1.25}}|| 1.40|| 1.20 |
| | |- | | |- |
| − | |{{Radar}}'''Radar Only''' | + | |{{Surface Radar}} '''[[Surface Radar]] Only''' |
| − | | 1.93|| 1.85|| 1.86|| 1.77|| 1.73|| 1.61|| 1.38 | + | | {{ToolTip|1.93|1.4 x 1.2 x 1.15}}|| {{ToolTip|1.85|1.4 x 1.15 x 1.15}}|| {{ToolTip|1.86|1.2 x 1.35 x 1.15}}|| {{ToolTip|1.77|1.4 x 1.1 x 1.15}}|| {{ToolTip|1.73|1.2 x 1.25 x 1.15}}|| {{ToolTip|1.61|1.4 x 1.15}}|| {{ToolTip|1.38|1.2 x 1.15}} |
| | |- | | |- |
| − | |{{RedAmmo}}'''AP Only''' | + | |{{AP Shell}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} Only''' |
| − | | 2.27|| 2.17|| 2.59|| 2.08|| 2.02|| 1.89|| 1.62 | + | | {{ToolTip|2.27|1.4 x 1.2 x 1.35}}|| {{ToolTip|2.17|1.4 x 1.15 x 1.35}}|| {{ToolTip|2.18|1.2 x 1.35 x 1.35}}|| {{ToolTip|2.08|1.4 x 1.1 x 1.35}}|| {{ToolTip|2.02|1.2 x 1.25 x 1.35}}|| {{ToolTip|1.89|1.4 x 1.35}}|| {{ToolTip|1.62|1.2 x 1.35}} |
| | |- | | |- |
| − | |'''{{RedAmmo}}AP + {{Radar}}Radar''' | + | |{{AP Shell}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Surface Radar}} [[Surface Radar|Radar]]''' |
| − | | 2.61|| 2.50|| 2.52|| 2.39|| 2.33|| 2.17|| 1.86 | + | | {{ToolTip|2.61|1.4 x 1.2 x 1.35 x 1.15}}|| {{ToolTip|2.50|1.4 x 1.15 x 1.35 x 1.15}}|| {{ToolTip|2.52|1.2 x 1.35 x 1.35 x 1.15}}|| {{ToolTip|2.39|1.4 x 1.1 x 1.35 x 1.15}}|| {{ToolTip|2.33|1.2 x 1.25 x 1.35 x 1.15}}|| {{ToolTip|2.17|1.4 x 1.35 x 1.15}}|| {{ToolTip|1.86|1.2 x 1.35 x 1.15}} |
| | |} | | |} |
| − | The equipment bonuses do not stack further than 1 radar and/or 1 AP shell. | + | *The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle. |
| − | *Only ships equipped with those equipment will get a bonus for their attack(s). | + | *The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship. |
| | + | **Only ships equipped with those equipment will get a bonus for their attack(s). |
| | | | |
| | |-|Cost= | | |-|Cost= |
| − | * Both ships involved consume additional ammunition when triggered : | + | * Both ships involved consume additional ammunition when triggered: |
| | | | |
| − | {| class="wikitable" | + | {|class="wikitable" |
| | !Fleet type | | !Fleet type |
| − | !Triggering type | + | !Triggering type!!Additional ammo consumption |
| − | !Additional ammo consumption | |
| | |- | | |- |
| | |rowspan=4|Single | | |rowspan=4|Single |
| − | |Day battle (no night battle) | + | |Day battle (no night battle)||10 % |
| − | |10% | |
| | |- | | |- |
| − | |Day battle (with night battle) | + | |Day battle (with night battle)||15 % |
| − | |15% | |
| | |- | | |- |
| − | |Night battle (after day battle) | + | |Night battle (after day battle)||15 % |
| − | |15% | |
| | |- | | |- |
| − | |Night battle Node | + | |Night battle Node||5 % |
| − | |5% | |
| | |- | | |- |
| | |rowspan=3|Combined | | |rowspan=3|Combined |
| − | |Day battle (no night battle) | + | |Day battle (no night battle)||0 % |
| − | |0% | |
| | |- | | |- |
| − | |Day battle (with night battle) | + | |Day battle (with night battle)||10 % |
| − | |10% | |
| | |- | | |- |
| − | |Night battle (after day battle) | + | |Night battle (after day battle)||10 % |
| − | |10% | |
| | |} | | |} |
| | + | *Costs are rounded up. |
| | + | *[[Damage_Calculations#Ammunition_Modifier|Ammunition Modifier]] is not affected until the next node after triggering |
| | | | |
| | |-|Trigger Rate= | | |-|Trigger Rate= |
| − | * Trigger rate is affected by the Level and luck {{Luck}} stat of the participating ships.
| + | The touch: |
| | * Can be triggered even if artillery spotting fails to activate. | | * Can be triggered even if artillery spotting fails to activate. |
| | * Can only be activated '''once per sortie'''. | | * Can only be activated '''once per sortie'''. |
| − | * Has a chance to trigger every time Nagato takes a turn at shelling. | + | * Has a chance to trigger every time the flagship takes a turn at shelling. |
| | ** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. | | ** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. |
| | + | * Cannot be trigger if there is not enough {{Ammo}} Ammo left to cover the cost.<ref>https://cc-jabberwock.hatenablog.com/entry/2026/02/21/025534#4%E5%BC%BE%E8%96%AC0%E6%99%82%E3%81%AE%E3%82%BF%E3%83%83%E3%83%81%E7%99%BA%E5%8B%95%E7%8E%87%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6</ref> |
| | + | *The rate is <ref>https://x.com/Divinity_123/status/1820114420569162214</ref><ref>https://ngabbs.com/read.php?pid=785057708</ref>: |
| | + | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" |
| | + | |valign="center"| <math> |
| | + | \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor \sum_\text{Ships} \sqrt{\text{Lv}} + 1.2 \times \sum_\text{Ships} \sqrt{\text{Luck}} + 30 \Biggr\rfloor |
| | + | </math> |
| | + | |} |
| | + | |
| | + | ;With |
| | + | *<math>\text{Lv}</math> the Level of the participating ships, |
| | + | *<math>\text{Luck}</math> the {{Luck}} Luck of the participating ships. |
| | + | |
| | + | <references/> |
| | | | |
| | |-|Special CG= | | |-|Special CG= |
| − | [[File:Nagato Kai Ni Special Attack.png|500px|center]]
| + | <gallery widths=300px heights=300px> |
| | + | Ship Special Nagato Kai Ni.png|Nagato Special Attack Kai Ni |
| | + | Ship Special Mutsu Kai Ni.png|Mutsu Special Attack Kai Ni |
| | + | </gallery> |
| | | | |
| | |-|Voiceline= | | |-|Voiceline= |
| − | {{SeasonalHeaderOld}} | + | {{SeasonalHeaderOld|collapsed=false}} |
| | {{SeasonalQuote | | {{SeasonalQuote |
| − | |scenario = Nagato Special Attack | + | |scenario = Nagato |
| − | |origin = 行くぞ!主砲、一斉射!うってぇ!!!!!! | + | |origin = 行くぞ!主砲、一斉射!てえーーっ!!!!!!<ref>The word "Teeeh" (てーっ) is just a variant of pronunciation of "ute" (撃て) to be easy to shout. They both mean same thing.</ref> |
| | |translation = Let's do this! Main guns, full broadside! FIRE!!!!!!! | | |translation = Let's do this! Main guns, full broadside! FIRE!!!!!!! |
| | |audio = NagatoKai2-Special1.mp3 | | |audio = NagatoKai2-Special1.mp3 |
| − | |notes = Special Attack Line | + | |notes = Special Attack Line |
| | }} | | }} |
| | {{SeasonalQuote | | {{SeasonalQuote |
| − | |scenario = Nagato Special Attack | + | |scenario = Nagato |
| − | |origin = 陸奥よ、この長門に任せておけ!うってぇ! | + | |origin = 陸奥よ、この長門に任せておけ!てえーーっ!! |
| | |translation = Mutsu, leave it all to me! FIRE! | | |translation = Mutsu, leave it all to me! FIRE! |
| | |audio = NagatoKai2-Special2.mp3 | | |audio = NagatoKai2-Special2.mp3 |
| − | |notes = Special Attack Line with Mutsu | + | |notes = Special Attack Line with '''Mutsu Kai''' |
| | }} | | }} |
| | {{SeasonalQuote | | {{SeasonalQuote |
| − | |scenario = Nagato Special Attack | + | |scenario = Nagato |
| − | |origin = 陸奥よ、この長門に続け!第一戦隊、突撃!主砲、一斉射!うってぇ! | + | |origin = 陸奥よ、この長門に続け!第一戦隊、突撃!主砲、一斉射!てえーーっ!! |
| | |translation = Mutsu, follow me! First fleet, attack! Main guns, full broadside! FIRE! | | |translation = Mutsu, follow me! First fleet, attack! Main guns, full broadside! FIRE! |
| | |audio = NagatoKai2-Special3.mp3 | | |audio = NagatoKai2-Special3.mp3 |
| − | |notes = Special Attack Line with Mutsu | + | |notes = Special Attack Line with '''Mutsu Kai Ni''' |
| | }} | | }} |
| | {{SeasonalQuote | | {{SeasonalQuote |
| − | |scenario = Nagato Special Attack | + | |scenario = Nagato |
| − | |origin = Nelsonか?面白い。行くぞ。うってぇ! | + | |origin = Nelsonか?面白い。行くぞ。てえーーっ! |
| | |translation = Nelson? Interesting. Let's do this! FIRE! | | |translation = Nelson? Interesting. Let's do this! FIRE! |
| | |audio = NagatoKai2-Special4.mp3 | | |audio = NagatoKai2-Special4.mp3 |
| | |notes = Special Attack Line with Nelson | | |notes = Special Attack Line with Nelson |
| | + | }} |
| | + | {{SeasonalQuote |
| | + | |scenario = Mutsu |
| | + | |origin = 戦艦陸奥、突撃するわ。一斉射、てえーーっ! |
| | + | |translation = Battleship Mutsu, beginning the attack! Full broadside, FIRE! |
| | + | |audio = MutsuKai2-Special1.mp3 |
| | + | |notes = Special Attack Line |
| | + | }} |
| | + | {{SeasonalQuote |
| | + | |scenario = Mutsu |
| | + | |origin = 長門、任せて!てえーーっ! |
| | + | |translation = Nagato, leave it to me! FIRE! |
| | + | |audio = MutsuKai2-Special2.mp3 |
| | + | |notes = Special Attack Line with '''Nagato Kai''' |
| | + | }} |
| | + | {{SeasonalQuote |
| | + | |scenario = Mutsu |
| | + | |origin = 長門、いい?いくわよ!第一戦隊、一斉射、てえーーっ! |
| | + | |translation = Nagato, ready? Here we go! First Fleet, full broadside, FIRE! |
| | + | |audio = MutsuKai2-Special3.mp3 |
| | + | |notes = Special Attack Line with '''Nagato Kai Ni''' |
| | }} | | }} |
| | |} | | |} |
| | + | <references/> |
| | + | |
| | </tabber> | | </tabber> |