Difference between revisions of "Fall 2025 Event/E-1/Sandbox"

 
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Line 67: Line 67:
 
| Medium|| ?|| ?|| ?|| ?
 
| Medium|| ?|| ?|| ?|| ?
 
|-
 
|-
| Easy|| ?|| ?|| ?|| ?
+
| Easy|| A?|| A?|| A?|| A?
 
|-
 
|-
 
| Casual|| ?|| ?|| ?|| ?
 
| Casual|| ?|| ?|| ?|| ?
Line 74: Line 74:
 
{{FleetGuide
 
{{FleetGuide
 
| Map = Node D
 
| Map = Node D
| Fleet = '''Striking: ?? [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
+
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 
| Route = {{MapRoute|A|blue|B|red|C|red|D|red}}
 
| Route = {{MapRoute|A|blue|B|red|C|red|D|red}}
 
| Speed = '''Slow'''
 
| Speed = '''Slow'''
Line 81: Line 81:
 
| ASM = 0
 
| ASM = 0
 
| AS = 0
 
| AS = 0
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]])
+
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]).
 
| Range = Node {{MapNode|D|red}}: 2
 
| Range = Node {{MapNode|D|red}}: 2
| LBASS = ? / ? / ? / ?
+
| LBASS = 0 / 0 / 0 / 0
| LBASD = ? / ? / ? / ?
+
| LBASD = 366 / 461 / 657 / 660
 
}}
 
}}
  
 
{{FleetGuide
 
{{FleetGuide
 
| Map = Node E
 
| Map = Node E
| Fleet = '''Striking: ?? [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
+
| Fleet = '''Single: 1 CL, 5 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 
| Route = {{MapRoute|A|blue|B|red|E|red}}
 
| Route = {{MapRoute|A|blue|B|red|E|red}}
 
| Speed = '''Fast'''
 
| Speed = '''Fast'''
Line 96: Line 96:
 
| ASM = 0
 
| ASM = 0
 
| AS = 0
 
| AS = 0
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]])
+
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]).
 +
*Bringing some ASW is advised to pass node C.
 +
*{{Command Facility}}[[Elite Torpedo Squadron Command Facility|ETSCF]] can be used to to increase the pass rate.
 
| Range = Node {{MapNode|E|red}}: 2
 
| Range = Node {{MapNode|E|red}}: 2
| LBASS = ? / ? / ? / ?
+
| LBASS = 0 / 0 / 0 / 0
| LBASD = ? / ? / ? / ?
+
| LBASD = 366 / 461 / 657 / 660
 
}}
 
}}
  
 
{{FleetGuide
 
{{FleetGuide
 
| Map = Node I
 
| Map = Node I
| Fleet = '''Striking: ?? [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
+
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 
| Route = {{MapRoute|A|blue|F|blue|G|red|I|red}}
 
| Route = {{MapRoute|A|blue|F|blue|G|red|I|red}}
| Speed =
 
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
Line 113: Line 114:
 
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]])
 
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]])
 
| Range = Node {{MapNode|I|red}}: 3
 
| Range = Node {{MapNode|I|red}}: 3
| LBASS = ? / ? / ? / ?
+
| LBASS = 0 / 0 / 0 / 0
| LBASD = ? / ? / ? / ?
+
| LBASD = 366 / 461 / 657 / 660
 
}}
 
}}
  
 
{{FleetGuide
 
{{FleetGuide
 
| Map = Node N
 
| Map = Node N
| Fleet = '''Striking: ?? [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
+
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|N|red}}
 
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|N|red}}
| Speed =
 
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
 
| ASM = 0
 
| ASM = 0
 
| AS = 0
 
| AS = 0
| Note =  
+
| Note = The node has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].
 +
*Bringing some ASW is advised to pass node M.
 
| Range = Node {{MapNode|N|red}}: 6
 
| Range = Node {{MapNode|N|red}}: 6
| LBASS = ? / ? / ? / ?
+
| LBASS = 0 / 0 / 0 / 0
| LBASD = ? / ? / ? / ?
+
| LBASD = 366 / 461 / 657 / 660
 
}}
 
}}
  
Line 135: Line 136:
 
{{FleetGuide
 
{{FleetGuide
 
| Map = Boss
 
| Map = Boss
| Fleet = '''Striking: ?? [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
+
| Fleet = '''Striking: 0-1 (F)BB(V), 0-1 CVL, 1 CA(V)/CLT/AV, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|O|red}}
 
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|O|red}}
| Speed =
 
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
Line 144: Line 144:
 
| Note = Is an [[Installation]] node. There is one hard skin installation ([[pillbox]])
 
| Note = Is an [[Installation]] node. There is one hard skin installation ([[pillbox]])
 
| Range = Node {{MapNode|O|red}}: 5
 
| Range = Node {{MapNode|O|red}}: 5
| LBASS = ? / ? / ? / ?
+
| LBASS = 0 / 0 / 0 / 0
| LBASD = ? / ? / ? / ?
+
| LBASD = 366 / 461 / 657 / 660
 
}}
 
}}
 +
 +
Once on LD, the CG will change to the following:
 +
{|class="wikitable"
 +
![[Light Cruiser Mu-Class]]
 +
|-
 +
|<gallery>
 +
Enemy Full Light Cruiser Mu-Class.png|Regular
 +
Enemy Full Light Cruiser Mu-Class Damaged.png|Last Dance
 +
</gallery>
 +
|}
  
 
==Gimmick 2 - Unlock==
 
==Gimmick 2 - Unlock==
Line 158: Line 168:
 
| Medium|| ?|| ?
 
| Medium|| ?|| ?
 
|-
 
|-
| Easy|| ?|| ?
+
| Easy|| ?|| AS
 
|-
 
|-
 
| Casual|| ?|| ?
 
| Casual|| ?|| ?
Line 165: Line 175:
 
{{FleetGuide
 
{{FleetGuide
 
| Map = Node S
 
| Map = Node S
| Fleet = '''Striking: ?? [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
+
| Fleet = '''Striking: 1 FBB, 1 CV(B), 1 CA/CLT, 1 CL, 3 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|red}}
 
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|red}}
| Speed =  
+
| Speed = ?
 +
| ASC = 366
 +
| ASE = 461
 +
| ASM = 657
 +
| AS = 660
 +
| Note =
 +
| Range = Node {{MapNode|S|red}}: 7
 +
| LBASS = 366 / 461 / 657 / 660
 +
| LBASD = 366 / 461 / 657 / 660
 +
}}
 +
 
 +
==Phase 2 - Boss==
 +
{{FleetGuide
 +
| Map = Full Destroyer Fleet
 +
| Fleet = '''Striking: 7 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 +
| Route = {{MapRoute|A|blue|F|blue|J|red|K|red|Q|red|S|pink|T|red|V|red}}
 +
| LOS = ?
 +
| Speed = '''FAST'''
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
 
| ASM = 0
 
| ASM = 0
 
| AS = 0
 
| AS = 0
| Note =  
+
| Note = The cheapest fleet, but also weaker.
| Range = Node {{MapNode|S|red}}: ?
+
It skips the 2nd shelling on most of the route.
| LBASS = ? / ? / ? / ?
+
*Many submarines are present on the route, requiring some [[OASW]].
| LBASD = ? / ? / ? / ?
+
| Range = Node {{MapNode|V|red}}: 9
 +
| LBASS = 0 / 0 / 0 / 0
 +
| LBASD = 366 / 461 / 657 / 660
 
}}
 
}}
 
==Phase 2 - Boss==
 
  
 
{{FleetGuide
 
{{FleetGuide
| Map = Destroyer Fleet
+
| Map = Slow Destroyer Fleet
| Fleet = '''Striking: 7 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
+
| Fleet = '''Striking: 1 (F)BB(V)/CV(B/L)/CA(V), 5-6 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 
| Route = {{MapRoute|A|blue|F|blue|J|red|K|red|Q|red|S|pink|T|red|V|red}}
 
| Route = {{MapRoute|A|blue|F|blue|J|red|K|red|Q|red|S|pink|T|red|V|red}}
| Speed =  
+
| LOS = ?
 +
| Speed = '''SLOW'''
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
 
| ASM = 0
 
| ASM = 0
 
| AS = 0
 
| AS = 0
| Note =  
+
| Note = A light fleet that allows to bring some stronger ships.
 +
Bringing any CL will route through {{MapNode|L|blue}} instead of {{MapNode|K|red}}
 +
*Many submarines are present on the route, requiring some [[OASW]].
 
| Range = Node {{MapNode|V|red}}: 9
 
| Range = Node {{MapNode|V|red}}: 9
| LBASS = ? / ? / ? / ?
+
| LBASS = 0 / 0 / 0 / 0
| LBASD = ? / ? / ? / ?
+
| LBASD = 366 / 461 / 657 / 660
 
}}
 
}}
  
 
{{FleetGuide
 
{{FleetGuide
 
| Map = Heavy Fleet
 
| Map = Heavy Fleet
| Fleet = '''Striking: 1 CV 1 FBB 1 CA 1 CL 3 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
+
| Fleet = '''Striking: 1 FBB, 1 CV(B), 1 CA(V), 1 CL, 3 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|pink|T|red|V|red}}
 
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|pink|T|red|V|red}}
| LOS =  
+
| LOS = ?
 
| Speed = '''FAST'''
 
| Speed = '''FAST'''
 
| ASC = 0
 
| ASC = 0
Line 205: Line 235:
 
| ASM = 0
 
| ASM = 0
 
| AS = 0
 
| AS = 0
| Note = You need 1 CL 3 DD minimum to route properly.  
+
| Note = Stronger fleet.
 +
1 CL + 3 DD minimum are required to route properly.  
 
| Range = Node {{MapNode|V|red}}: 9
 
| Range = Node {{MapNode|V|red}}: 9
 
| LBASS = 0 / 0 / 0 / 0
 
| LBASS = 0 / 0 / 0 / 0
| LBASD = ?/?/?/?
+
| LBASD = 366 / 461 / 657 / 660
 
| NoteLBAS = Sending all LBAS on the boss is advised; else, sending them on node J is viable to increase the reach rate.
 
| NoteLBAS = Sending all LBAS on the boss is advised; else, sending them on node J is viable to increase the reach rate.
 
}}
 
}}
  
 +
Bringing some [[AACI]] and ASW is recommended for every fleets.
 +
 +
==Gimmick 3 - Debuff==
 +
Once LD has been reached, the following steps have to be performed to debuff the boss.
 +
 +
{|class="wikitable"
 +
! !! O!! P!! LBAS
 +
|-
 +
| Hard|| A+ x2|| A+ x2|| AS x2
 +
|-
 +
| Medium|| ?|| ?|| ?
 +
|-
 +
| Easy|| A+ x2|| A+?|| -
 +
|-
 +
| Casual|| ?|| ?|| ?
 +
|}
 +
 +
<tabber>
 +
|-|Nodes O=
 +
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.
 +
 +
|-|Node P=
 +
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.
 +
 +
|-|LBAS=
 +
{|class="wikitable"
 +
! LBAS!! AS
 +
|-
 +
| Hard|| 660
 +
|-
 +
| Medium|| 657
 +
|-
 +
| Easy|| 461
 +
|-
 +
| Casual|| 366
 +
|}
 +
</tabber>
  
 
Once on LD, the CG will change to the following:
 
Once on LD, the CG will change to the following:
 
{|class="wikitable"
 
{|class="wikitable"
![[??]]
+
![[Fjord Princesses]]
 
|-
 
|-
 
|<gallery>
 
|<gallery>
Enemy Full ??.png|Regular
+
Enemy Full Fjord Princesses.png|Regular
Enemy Full ?? Damaged.png|Last Dance
+
Enemy Full Fjord Princesses Damaged.png|Last Dance
 +
Enemy Full Fjord Princesses Damaged Debuffed.png|Debuffed
 
</gallery>
 
</gallery>
 
|}
 
|}
  
 
=YY's Guide=
 
=YY's Guide=

Latest revision as of 22:59, 5 November 2025

Sandbox Rules

This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:

  • An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics,
  • List of branching unlocking requirements (if there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question),
  • A list of working compositions that work: (T=these must have possible alternatives for players who may or may not have all ships needed for a specific path),
    • The Paths said compositions will take (to explain each path the composition will/can take),
    • A summary or description of what kind of obstacles a composition will face.
  • A description of the boss node: what it consists of, and a descriptive guide on what the player should consider for a course of action to successfully win the battle,
  • Optional: Tips/guides to farm certain ships and/or resources (this can also require compositions, paths, and possible descriptions).

Editors are to construct their own version of the guide/part of the guide, and complete it in a timely fashion.

No editor is allowed to edit over other editors' work without the consent of the editor and his approval to do so.

Several versions will be constructed through this page and will be reviewed and approved by the staff/collaboration committee before being moved for the Fall 2025 Event, being reviewed and updated once more before it can be released.

Overall there should be 3 versions of the guide that have to be constructed, including: Preliminary > Polished > Finalized Guides

With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.

All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.

Branching Table

E-1 Branching Rules (Start Points) ▼/▲
Nodes Rules

* = Rule under review

? = Ship type/amount under review

Historical Bonuses

DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.

Ship Bonuses

??

Equipment Bonuses

??

Debuff

??


Jiga's Guide

Map Overview

E1 is a single and striking force fleet, two-phase map consisting of two boss phases.

  • 2 LBAS are available on this map:
    • Only 1 can be set on Sortie, the other being limited to Defense.
  • This map uses 1 lock:
    •   Plan R4 Kai Fleet

The use of  AGDP AGDP  is not required for carriers despite being an Arctic map.

Gimmick 1 - Unlock

To unlock the next part of the map, the following steps have to be performed:

D E I N
Hard S? S? S? S?
Medium ? ? ? ?
Easy A? A? A? A?
Casual ? ? ? ?
Node D
Fleet Info
Single Single: 1 CL, 4 DD, 1 XX  
LoS Any
Speed Slow
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A B C D
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node D: 2 0 / 0 / 0 / 0 366 / 461 / 657 / 660
Fleet Notes
Is an Installation node. The flagship is a hard skin installation (pillbox).
Node E
Fleet Info
Single Single: 1 CL, 5 DD  
LoS Any
Speed Fast
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A B E
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node E: 2 0 / 0 / 0 / 0 366 / 461 / 657 / 660
Fleet Notes
Is an Installation node. The flagship is a hard skin installation (pillbox).
  • Bringing some ASW is advised to pass node C.
  •  ETSCF can be used to to increase the pass rate.
Node I
Fleet Info
Single Single: 1 CL, 4 DD, 1 XX  
LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A F G I
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node I: 3 0 / 0 / 0 / 0 366 / 461 / 657 / 660
Fleet Notes
Is an Installation node. The flagship is a hard skin installation (pillbox)
Node N
Fleet Info
Single Single: 1 CL, 4 DD, 1 XX  
LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A F J L M N
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node N: 6 0 / 0 / 0 / 0 366 / 461 / 657 / 660
Fleet Notes
The node has PT Imp Packs, it is therefore advised to bring some anti-PT setups.
  • Bringing some ASW is advised to pass node M.

Phase 1 - Boss

Boss
Fleet Info
Single Striking: 0-1 (F)BB(V), 0-1 CVL, 1 CA(V)/CLT/AV, 1 CL, 3-5 DD  
LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A F J L M O
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node O: 5 0 / 0 / 0 / 0 366 / 461 / 657 / 660
Fleet Notes
Is an Installation node. There is one hard skin installation (pillbox)

Once on LD, the CG will change to the following:

Light Cruiser Mu-Class

Gimmick 2 - Unlock

To unlock the next part of the map, the following steps have to be performed:

S LBAS
Hard AS x2 AS x2
Medium ? ?
Easy ? AS
Casual ? ?
Node S
Fleet Info
Single Striking: 1 FBB, 1 CV(B), 1 CA/CLT, 1 CL, 3 DD  
LoS Any
Speed ?
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A F J L P S
Air State (C / E / M / H)
AD AP AS AS+
109 / 137 / 195 / 196 163 / 205 / 292 / 294 366 / 461 / 657 / 660 732 / 922 / 1314 / 1320
LBAS
Range AS Sortie AS Defense
Node S: 7 366 / 461 / 657 / 660 366 / 461 / 657 / 660
Fleet Notes

Phase 2 - Boss

Full Destroyer Fleet
Fleet Info
Single Striking: 7 DD  
LoS ?
Speed FAST
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A F J K Q S T V
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node V: 9 0 / 0 / 0 / 0 366 / 461 / 657 / 660
Fleet Notes
The cheapest fleet, but also weaker.

It skips the 2nd shelling on most of the route.

  • Many submarines are present on the route, requiring some OASW.
Slow Destroyer Fleet
Fleet Info
Single Striking: 1 (F)BB(V)/CV(B/L)/CA(V), 5-6 DD, 0-1 DE  
LoS ?
Speed SLOW
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A F J K Q S T V
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node V: 9 0 / 0 / 0 / 0 366 / 461 / 657 / 660
Fleet Notes
A light fleet that allows to bring some stronger ships.

Bringing any CL will route through L instead of K

  • Many submarines are present on the route, requiring some OASW.
Heavy Fleet
Fleet Info
Single Striking: 1 FBB, 1 CV(B), 1 CA(V), 1 CL, 3 DD  
LoS ?
Speed FAST
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A F J L P S T V
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node V: 9 0 / 0 / 0 / 0 366 / 461 / 657 / 660
Fleet Notes
Stronger fleet.

1 CL + 3 DD minimum are required to route properly.

LBAS Notes
Sending all LBAS on the boss is advised; else, sending them on node J is viable to increase the reach rate.

Bringing some AACI and ASW is recommended for every fleets.

Gimmick 3 - Debuff

Once LD has been reached, the following steps have to be performed to debuff the boss.

O P LBAS
Hard A+ x2 A+ x2 AS x2
Medium ? ? ?
Easy A+ x2 A+? -
Casual ? ? ?

Refer to #Phase 1 - Boss's fleets for composition and routing.

Refer to #Phase 2 - Boss's fleets for composition and routing.

LBAS AS
Hard 660
Medium 657
Easy 461
Casual 366

Once on LD, the CG will change to the following:

Fjord Princesses

YY's Guide