Difference between revisions of "Flight II-A mode"
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[[File:Flight II-A mode.png|thumb|right|Flight II-A mode UI, with clockwise:<br>Firepower{{Firepower}}<br>Speed {{Speed}}<br>Torepdo {{Torpedo}}<br>AA {{AA}}<br>[[Transport Point]]s (TP)<br>LoS {{LOS}}<br>ASW {{ASW}}<br>Evasion {{Evasion}}<br>ASW {{ASW}}<br>HP {{HP}}<br>Fighter power {{AA}}]] | [[File:Flight II-A mode.png|thumb|right|Flight II-A mode UI, with clockwise:<br>Firepower{{Firepower}}<br>Speed {{Speed}}<br>Torepdo {{Torpedo}}<br>AA {{AA}}<br>[[Transport Point]]s (TP)<br>LoS {{LOS}}<br>ASW {{ASW}}<br>Evasion {{Evasion}}<br>ASW {{ASW}}<br>HP {{HP}}<br>Fighter power {{AA}}]] | ||
Since the [[Game Updates/2025/October 16th|17th of October 2025]], the game is in "'''[[Flight II-A mode]]'''", a new mode within the [[Phase 2]]. | Since the [[Game Updates/2025/October 16th|17th of October 2025]], the game is in "'''[[Flight II-A mode]]'''", a new mode within the [[Phase 2]]. | ||
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<tabber> | <tabber> | ||
| + | |-|CV(B/L)= | ||
| + | *[[Hiryuu Kai San]]: '''5 slot''' strong CV, capable of carrying [[Jets]], being from speed group Fast A. | ||
| + | |||
|-|DE= | |-|DE= | ||
| − | *" | + | *"[[Coastal Defence Battleship]]" (CDB) subtype: DE without ASW capacity, but with more surface capabilities. |
| − | * | + | **Including the {{Class|Norge}} & {{Class|Thonburi}} |
| + | |||
| + | |-|Other= | ||
| + | *"[[Reefer Ship]]" (AF) / "[[Food Supply Ship]]" (APF) subtype: AO with a special morale passive regeneration effect for the fleet. | ||
| + | **Including [[Nosaki]] | ||
| + | </tabber> | ||
| + | |||
| + | *''See also: [[Second Remodel Timeline]] | ||
| + | |||
| + | ==Equipment== | ||
| + | <tabber> | ||
| + | |-|New Types= | ||
| + | * New equipment types have been introduced: | ||
| + | ** {{Jet Shinden}} "[[Jet Fighter]]s", behave like regular fighters for air power, equipable like jet bombers, and are required for Jet CVCI | ||
| + | |||
| + | |-|Craft= | ||
| + | *The equipment [[Crafting]] pool has been greatly extended. | ||
| + | *Notable examples : | ||
| + | **[[Type 3 Fighter Hien]], | ||
</tabber> | </tabber> | ||
| + | |||
| + | ==General Gameplay== | ||
| + | *"[[Food Supply Ship]]" passive morale generation, a mechanic that increases the fleet morale up to a low sparkling when a "Food Supply Ship" is in the fleet. | ||
| + | *Equipment crafting recipe presets are now to be found in the [[Development]] menu. A new shop item has been added to expand the number of presets: [[Arsenal Expansion Key]]s | ||
| + | |||
| + | ==Combat Mechanics== | ||
| + | *Introduction of new [[CVCI]] types for [[Jets]]. | ||
==Misc== | ==Misc== | ||
*New "normal enemy", the [[Mu-Class]] CL, being the 1st abyssal to receive a "{{Chuuha}} CG" (different from the damaged one), which changes mid-battle like ship girls when she gets below 50 % HP, having a chuuha animation too, being played before any allied ship chuuha animation. | *New "normal enemy", the [[Mu-Class]] CL, being the 1st abyssal to receive a "{{Chuuha}} CG" (different from the damaged one), which changes mid-battle like ship girls when she gets below 50 % HP, having a chuuha animation too, being played before any allied ship chuuha animation. | ||
| + | *The 2026/03/13 update was the 1st time ever where a real nerf was applied (to the improvement cost of the [[152mm/55 Triple Rapid Fire Gun Mount Kai]]) | ||
| + | *The 2026/04/07 update was the 2nd time ever where a real nerf was applied ({{Q|F15}} no longer carries over {{Star}} improvements) | ||
=See Also= | =See Also= | ||
Latest revision as of 05:46, 8 April 2026
Flight II-A mode UI, with clockwise:
Firepower
Speed
Torepdo
AA
Transport Points (TP)
LoS
ASW
Evasion
ASW
HP
Fighter power
Firepower
Speed
Torepdo
AA
Transport Points (TP)
LoS
ASW
Evasion
ASW
HP
Fighter power
Since the 17th of October 2025, the game is in "Flight II-A mode", a new mode within the Phase 2.
- It notably utilizes the HTTPS security protocol by default for the game.
The full name is "Fleet Power Analysis Type IIA" (艦隊戦力分析 IIA型), or "Fleet Power Analysis Number 25 Type IIA" (艦隊戦力分析 二五式ⅡA型).
- This notably brings a major interface overall for the fleet stat recap graph, with 5 more info:
- The fighter power

- The speed
- It also adds a new speed group: "Slowest" (installations only so far)
- The Transport Points (TP, for S ranks)
- The ASW

- The LoS

- The fighter power
Ships and Remodels
Some notable ship and remodel additions:
- Hiryuu Kai San: 5 slot strong CV, capable of carrying Jets, being from speed group Fast A.
- "Coastal Defence Battleship" (CDB) subtype: DE without ASW capacity, but with more surface capabilities.
- Including the Norge-class & Thonburi-class
- "Reefer Ship" (AF) / "Food Supply Ship" (APF) subtype: AO with a special morale passive regeneration effect for the fleet.
- Including Nosaki
- See also: Second Remodel Timeline
Equipment
- New equipment types have been introduced:
"Jet Fighters", behave like regular fighters for air power, equipable like jet bombers, and are required for Jet CVCI
- The equipment Crafting pool has been greatly extended.
- Notable examples :
General Gameplay
- "Food Supply Ship" passive morale generation, a mechanic that increases the fleet morale up to a low sparkling when a "Food Supply Ship" is in the fleet.
- Equipment crafting recipe presets are now to be found in the Development menu. A new shop item has been added to expand the number of presets: Arsenal Expansion Keys
Combat Mechanics
Misc
- New "normal enemy", the Mu-Class CL, being the 1st abyssal to receive a "ChuuhaModerately Damaged (中破) CG" (different from the damaged one), which changes mid-battle like ship girls when she gets below 50 % HP, having a chuuha animation too, being played before any allied ship chuuha animation.
- The 2026/03/13 update was the 1st time ever where a real nerf was applied (to the improvement cost of the 152mm/55 Triple Rapid Fire Gun Mount Kai)
- The 2026/04/07 update was the 2nd time ever where a real nerf was applied (F15 no longer carries over
improvements)