Difference between revisions of "World 2/2-4"

 
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==World 2-4: 沖ノ島海域 Okinoshima Island==
+
{{World/Hub}}
 +
=World 2-4: 沖ノ島海域 - Okinoshima Island=
 
{{LabSortieworld
 
{{LabSortieworld
| map = 2-4 Map.png
+
| page = World 2/2-4
 
| difficulty = ☆ ☆ ☆ ☆ ☆ ☆
 
| difficulty = ☆ ☆ ☆ ☆ ☆ ☆
 
| item = {{Fuel}} {{Ammo}} {{IR}} {{DM}}
 
| item = {{Fuel}} {{Ammo}} {{IR}} {{DM}}
 
| exp = 300
 
| exp = 300
| code = あ号艦隊決戦 ([[wikipedia:Battle_of_the_Philippine_Sea|Operation A-Go: The Fleet's Decisive Battle]])
+
| code = あ号艦隊決戦<br>[[wikipedia:Battle_of_the_Philippine_Sea|Operation A-Go: The Fleet's Decisive Battle]]
 
| jptext = 沖ノ島海域に襲来した有力な敵機動部隊を迎撃する。艦隊全力出撃で、これを捕捉撃滅せよ!
 
| jptext = 沖ノ島海域に襲来した有力な敵機動部隊を迎撃する。艦隊全力出撃で、これを捕捉撃滅せよ!
 
| entext = A powerful enemy battlegroup is invading the waters around Okinoshima Island.  Sail out in full force and annihilate them!
 
| entext = A powerful enemy battlegroup is invading the waters around Okinoshima Island.  Sail out in full force and annihilate them!
 +
| aircon =
 +
{{AirConKai
 +
|AS=0
 +
|ASr=84
 +
}}
 +
}}
 +
 +
{{MapUnlock
 +
| unlock= [[2-3]]
 +
| clear= the boss's flagship must be sunk once
 
}}
 
}}
  
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{{MapBranchingTable
 
{{MapBranchingTable
 
|title = 2-4 Branching Rules
 
|title = 2-4 Branching Rules
|expand = true
 
 
|id = 2-4
 
|id = 2-4
 
|B -> C/storm,G/resource=
 
|B -> C/storm,G/resource=
 
*Meet '''ANY''' of the following to go to C
 
*Meet '''ANY''' of the following to go to C
**(F)BB(V)+CV(L/B) ≥ 5
+
**(F)BB(V)+CV(B/L) ≥ 5
**CV(L/B) ≥ 3 '''AND''' DD ≤ 2
+
**CV(B/L) ≥ 3 '''AND''' DD ≤ 2
 
**(F)BB(V)+CV(B) ≥ 3 '''AND''' DD ≤ 2
 
**(F)BB(V)+CV(B) ≥ 3 '''AND''' DD ≤ 2
 
*Meet '''ALL''' of the following to go to G
 
*Meet '''ALL''' of the following to go to G
**No (F)BB(V), CV(L/B), AV, CLT or SS(V)
+
**No (F)BB(V), CV(B/L), AV, CLT or SS(V)
 
**CL = 1
 
**CL = 1
 
**DD ≥ 4
 
**DD ≥ 4
 
**Amount of ships in fleet = 6
 
**Amount of ships in fleet = 6
 
*Otherwise, random routing
 
*Otherwise, random routing
**20% G if (F)BB(V)+CV(B) ≥ 2
+
**20% G if (F)BB(V)+CV(B/L) ≥ 2
**40% G if CV(B) ≥ 1 or SS(V) ≥ 1
+
**40% G if CV(B/L) ≥ 1 or SS(V) ≥ 1
 
**60% G otherwise
 
**60% G otherwise
  
Line 35: Line 45:
  
 
|F -> A/resource, J/empty=
 
|F -> A/resource, J/empty=
*Go to A if fleet contains no CVL '''AND''' DD ≤ 1
+
*95% J if CVL ≥ 1 and DD ≥ 2
*Otherwise, random routing
+
*75% J if CVL ≥ 1 or DD ≥ 2
 +
*Otherwise, go to A if fleet contains no CVL '''AND''' DD ≤ 1
  
 
|H/empty -> I,L=
 
|H/empty -> I,L=
 
*Meet '''ALL''' of the following requirements to go to L:
 
*Meet '''ALL''' of the following requirements to go to L:
**Your fleet must contain 6 ships.
+
**Fleet must contain 6 ships.
 
**DD ≥ 4
 
**DD ≥ 4
 
**CL+CT ≤ 2
 
**CL+CT ≤ 2
**CA ≤ 1
+
**CA(V) ≤ 1
 
**No other ship types are allowed.
 
**No other ship types are allowed.
 
*Otherwise, go to I.
 
*Otherwise, go to I.
Line 49: Line 60:
 
|I -> E,K/empty=
 
|I -> E,K/empty=
 
*Random routing
 
*Random routing
**If fleet contains CL '''AND''' CVL, 90% K
+
**If fleet contains CL '''AND''' CVL, 95% K
 
**If fleet contains CVL, 80% K
 
**If fleet contains CVL, 80% K
 
**If fleet contains CL, 75% K
 
**If fleet contains CL, 75% K
Line 56: Line 67:
 
|J/empty -> L,M=
 
|J/empty -> L,M=
 
*Meet '''ANY''' of the following to go to L
 
*Meet '''ANY''' of the following to go to L
**(F)BB(V)+CV(L/B) ≥ 4
+
**(F)BB(V)+CV(B/L) ≥ 4
 
**No CV(B)
 
**No CV(B)
 
*Meet '''ANY''' of the following to go to M
 
*Meet '''ANY''' of the following to go to M
**(F)BB(V)+CV(L/B) = 3
+
**(F)BB(V)+CV(B/L) = 3
 
**CV(B) = 2
 
**CV(B) = 2
 
*Otherwise, random routing
 
*Otherwise, random routing
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*Go to L if DD ≥ 2
 
*Go to L if DD ≥ 2
 
*Otherwise, random routing between L and O
 
*Otherwise, random routing between L and O
**If fleet contains DD, you will more likely to go to L
+
**If fleet contains DD, more likely to go to L
**If fleet doesn't contain DD, you will more likely to go to O
+
**If fleet doesn't contain DD, more likely to go to O
  
 
|L -> M=
 
|L -> M=
*(F)BB(V)+CV(L/B) ≥ 4
+
*(F)BB(V)+CV(B/L) ≥ 4
*Random routing if you don't meet any conditions
+
*Random routing if no condition is met
 
|L -> P=
 
|L -> P=
 
*(F)BB(V)+CV(B) ≤ 2
 
*(F)BB(V)+CV(B) ≤ 2
*Random routing if you don't meet any conditions
+
*Random routing if no condition is met
 
}}
 
}}
  
{{AirControlSystem
+
===Tips===
| Map = 2-4
+
This map will feature a series of fights involving mostly smaller surface ships with some carrier fights in between.
| Fleet =  
+
 
 +
===Recommended Fleets===
 +
{{FleetGuide
 +
| Map = Heavy Fleets
 +
| Fleet = '''1 CV(B), 1 CVL, 1 CA(V)/CLT, 1 CL, 2 DD
 +
'''2 (F)BB(V)/CV(B), 1 CVL, 1 CL, 2 DD
 +
| Route = Random
 
| AS = 84
 
| AS = 84
| Notes = AS value for Nodes '''M''' & '''L'''
+
| Note = Random routing across the map, but it is allowed to bring a much stronger fleet to fight the boss node.
 +
*{{MapRoute|J|blue|M|red}}, {{MapRoute|K|blue|L|red}}, and {{MapRoute|L|red|M|red}} branches should be guaranteed though.
 +
*Having both CVL and CL will ensure 95% of not rolling dead-end {{MapRoute|I|red|E|red}} and {{MapRoute|F|red|A|green}}
 +
*Having an AV on the fleet introduces a chance to roll the dead-end {{MapRoute|K|blue|N|green}}
 +
| Quest =
 
}}
 
}}
  
=== Tips ===
+
{{FleetGuide
*This map will feature a series of fights involving mostly smaller surface ships with some carrier fights in between.
+
| Map = Light Fleet
<br/>'''Recommended Fleet'''
+
| Fleet = '''1 CAV, 1 CL, 4 DD
*'''1 CAV, 1 CL, 4 DD''' routes '''B-G-H-L-P'''
+
| Route = {{MapRoute|B|red|G|green|H|blue|L|red|P|red}}
**Takes you down the quickest path to the boss node with only 2 battles prior to boss node
+
| AS = 84
**May present possible difficulty due to lack of air power your fleet will have in nodes L
+
| Note = Takes the quickest path to the boss node with only 2 battles prior to the boss node, but may present difficulties due to lack of airpower of the fleet for nodes {{MapRoute|L|red}}.
**Boss node can also be difficult if your CL and DD aren't high-leveled.
+
Boss node can also be difficult if CL and DD are not high-leveled, therefore it is not suitable for early players.
**Probably not suitable much for early players
+
| Quest =
*'''1 CVL 1 CV(B) 1 CL 1 CA(V)/CLT/AV 2 DD'''
+
}}
*'''2 (F)BB(V)+CV(B) 1 CVL 1 CL 2 DD'''
 
**'''Random routing''' across the map, but you are allowed to bring a much stronger fleet to fight the boss node
 
***'''J-M, K-L and L-P''' branches should be guaranteed though.
 
***Having both CVL and CL will ensure 90% of not rolling deadend '''I-E'''
 
**Whatever path you will take, you will fight a total of 3 battles prior to the boss node.
 
***The top path does have a chance of hitting the bucket node (Node A)
 
***Bottom path lets you gather Development Materials, and the fights are slightly easier
 
  
====Development Material Farming====
+
{{FleetGuide
It's possible to farm development material in node G by using the fleet consisted of '''1 AO/AS 2 CVL 3 CLT/CL'''. Simply equip your ships full of torpedo bombers and opening torpedoes, then retreat after fighting node I.
+
| Map = Torpedo Squadron
*It's recommended to use CVL instead of CV(B) for 60% of avoiding the maelstrom node.
+
| Fleet = '''{{color|red|"Torpedo Squadron"}}: 1 CL (flagship), 5 DD
 +
| Route = {{MapRoute|B|red|G|green|H|blue|L|red|P|red}}
 +
| AS = 84
 +
| Note = This solution requires more advanced equipment, and might be out of reach of new players. {{color|red|'''It is required to bring'''}} an {{Command Facility}} FCF capable CL as flagship, preferably an {{Class|Agano|Kai+}}, equipped with:
 +
*2 {{Med Gun}} [[Main Gun]]s,
 +
*1 {{Night SPB}} {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}},
 +
*'''And''' the {{IconText|{{Command Facility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility}} (preferably in the [[RE]]).
 +
The best comp for farming boss node, having the highest pass rate thanks to the usage of [[ETSCF]] in case a ship got {{Taiha}}.
  
===Nodes and Enemy Encounters===
+
Do note that the [[Night Zuiun]] will likely be shot down completely due to fighting under AI.
{{#invoke:EnemyEncounters2|encounterTemplate
+
| Quest =  
|A_label = '''<span style="color:green">Resource Node</span>'''
 
|A1_node_info = instantrepair + 1
 
|
 
|B_label = 敵前衛巡洋艦戦隊
 
|B-1_node_info = ca_ri-class_elite ca_ri-class_elite ca_ri-class_elite cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model
 
|B-1_form = double_line line_ahead
 
|B-1_xp =
 
|B-1_enemy_air_power =
 
|B-2_node_info = ca_ri-class_elite ca_ri-class_elite ca_ri-class cl_he-class dd_ro-class_late_model dd_ro-class_late_model
 
|B-2_form = line_ahead double_line
 
|B-2_xp =
 
|B-2_enemy_air_power =
 
|B-3_node_info = ca_ri-class_elite ca_ri-class_elite ca_ri-class dd_ro-class_late_model dd_ro-class dd_ro-class
 
|B-3_form = line_ahead double_line
 
|B-3_xp =
 
|B-3_enemy_air_power =
 
|B-4_node_info = ca_ri-class_elite ca_ri-class ca_ri-class cl_ho-class dd_i-class dd_i-class
 
|B-4_form = line_ahead double_line
 
|B-4_xp =
 
|B-4_enemy_air_power =
 
|
 
|C_label = '''<span style="color:purple">Maelstrom Node</span>'''
 
|C1_node_info = fuel - ?
 
|
 
|D_label = '''<span style="color:green">Resource Node</span>'''
 
|D1_node_info = fuel + ?
 
|
 
|E_label = 敵侵攻高速軽快部隊
 
|E-1_node_info = ca_ri-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_ro-class_late_model dd_ro-class_late_model
 
|E-1_form = line_ahead
 
|E-1_xp =
 
|E-1_enemy_air_power =
 
|E-2_node_info = ca_ri-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_ro-class dd_ro-class
 
|E-2_form = line_ahead double_line
 
|E-2_xp =
 
|E-2_enemy_air_power =
 
|E-3_node_info = cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_ro-class dd_ro-class dd_ro-class
 
|E-3_form = line_ahead double_line
 
|E-3_xp =
 
|E-3_enemy_air_power =
 
|E-4_node_info = cl_ho-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class dd_ro-class dd_ro-class
 
|E-4_form = line_ahead double_line
 
|E-4_xp =
 
|E-4_enemy_air_power =
 
|E-5_node_info = cl_ho-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class dd_ro-class
 
|E-5_form = double_line line_ahead
 
|E-5_xp =
 
|E-5_enemy_air_power =
 
|
 
|F_label = 前衛機動部隊
 
|F-1_node_info = cvl_nu-class_elite cvl_nu-class_elite ca_ri-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
 
|F-1_form = diamond
 
|F-1_xp =
 
|F-1_enemy_air_power = 48
 
|F-2_node_info = cvl_nu-class_flagship cvl_nu-class_elite ca_ri-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
 
|F-2_form = diamond
 
|F-2_xp =
 
|F-2_enemy_air_power = 47
 
|F-3_node_info = cvl_nu-class_elite cvl_nu-class_elite ca_ri-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class
 
|F-3_form = diamond
 
|F-3_xp =
 
|F-3_enemy_air_power = 48
 
|F-4_node_info = cvl_nu-class_elite cvl_nu-class_elite ca_ri-class dd_ro-class_late_model dd_ro-class dd_ro-class
 
|F-4_form = diamond
 
|F-4_xp =
 
|F-4_enemy_air_power = 48
 
|F-5_node_info = cvl_nu-class_elite cvl_nu-class_elite ca_ri-class dd_ro-class dd_ro-class dd_ro-class
 
|F-5_form = diamond
 
|F-5_xp =
 
|F-5_enemy_air_power = 48
 
|F-6_node_info = cvl_nu-class_elite cvl_nu-class ca_ri-class dd_ro-class dd_ro-class dd_ro-class
 
|F-6_form = diamond
 
|F-6_xp =
 
|F-6_enemy_air_power = 32
 
|
 
|G_label = '''<span style="color:green">Resource Node</span>'''
 
|G1_node_info = devmat + 1
 
|
 
|H_label = '''<span style="color:blue">Battle Avoided</span>'''
 
|H1_node_info = "Must be my imagination" (battle avoided)
 
|
 
|I_label = 敵精鋭水雷戦隊
 
|I-1_node_info = cl_he-class_flagship dd_ro-class_late_model dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model
 
|I-1_form = line_ahead double_line
 
|I-1_xp =
 
|I-1_enemy_air_power =
 
|I-2_node_info = cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model
 
|I-2_form = line_ahead double_line
 
|I-2_xp =
 
|I-2_enemy_air_power =
 
|I-3_node_info = cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_i-class_late_model dd_i-class dd_i-class
 
|I-3_form = double_line line_ahead
 
|I-3_xp =
 
|I-3_enemy_air_power =
 
|I-4_node_info = cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_i-class dd_i-class dd_i-class
 
|I-4_form = line_ahead double_line
 
|I-4_xp =
 
|I-4_enemy_air_power =
 
|I-5_node_info = cl_he-class_elite dd_ro-class_late_model dd_i-class dd_i-class dd_i-class dd_i-class
 
|I-5_form = line_ahead
 
|I-5_xp =
 
|I-5_enemy_air_power =
 
|
 
|J_label = '''<span style="color:blue">Battle Avoided</span>'''
 
|J1_node_info = "Must be my imagination" (battle avoided)
 
|
 
|K_label = '''<span style="color:blue">Battle Avoided</span>'''
 
|K1_node_info = "Must be my imagination" (battle avoided)
 
|
 
|L_label = 敵機動部隊 B群
 
|L-1_node_info = cv_wo-class_flagship cv_wo-class_flagship ca_ri-class_flagship cl_ho-class_flagship dd_ro-class_late_model dd_ro-class_late_model
 
|L-1_form = diamond
 
|L-1_xp =
 
|L-1_enemy_air_power = 56
 
|L-2_node_info = cv_wo-class_flagship cv_wo-class_flagship ca_ri-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
 
|L-2_form = diamond
 
|L-2_xp =
 
|L-2_enemy_air_power = 56
 
|L-3_node_info = cv_wo-class_flagship cv_wo-class_flagship ca_ri-class_flagship cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
 
|L-3_form = diamond
 
|L-3_xp =
 
|L-3_enemy_air_power = 56
 
|L-4_node_info = cv_wo-class_flagship cv_wo-class_elite ca_ri-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
 
|L-4_form = diamond
 
|L-4_xp =
 
|L-4_enemy_air_power = 55
 
|L-5_node_info = cv_wo-class_flagship cv_wo-class_elite ca_ri-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class
 
|L-5_form = diamond
 
|L-5_xp =
 
|L-5_enemy_air_power = 55
 
|L-6_node_info = cv_wo-class_elite cv_wo-class_elite ca_ri-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class
 
|L-6_form = diamond
 
|L-6_xp =
 
|L-6_enemy_air_power = 54
 
|
 
|M_label = 敵機動部隊 A群
 
|M-1_node_info = cv_wo-class_flagship cv_wo-class_flagship bb_ru-class_flagship cl_he-class_flagship dd_ro-class_late_model dd_ro-class_late_model
 
|M-1_form = diamond
 
|M-1_xp =
 
|M-1_enemy_air_power = 56
 
|M-2_node_info = cv_wo-class_flagship cv_wo-class_flagship bb_ru-class_flagship cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model
 
|M-2_form = diamond
 
|M-2_xp =
 
|M-2_enemy_air_power = 56
 
|M-3_node_info = cv_wo-class_flagship cv_wo-class_flagship bb_ru-class_elite cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model
 
|M-3_form = diamond
 
|M-3_xp =
 
|M-3_enemy_air_power = 56
 
|M-4_node_info = cv_wo-class_flagship cv_wo-class_elite bb_ru-class_elite cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model
 
|M-4_form = diamond
 
|M-4_xp =
 
|M-4_enemy_air_power = 55
 
|M-5_node_info = cv_wo-class_flagship cv_wo-class_elite bb_ru-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class
 
|M-5_form = diamond
 
|M-5_xp =
 
|M-5_enemy_air_power = 55
 
|M-6_node_info = cv_wo-class_elite cv_wo-class_elite bb_ru-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class
 
|M-6_form = diamond
 
|M-6_xp =
 
|M-6_enemy_air_power = 54
 
|
 
|N_label = '''<span style="color:green">Resource Node</span>'''
 
|N1_node_info = ammo + ?
 
|
 
|O_label = '''<span style="color:blue">Battle Avoided</span>'''
 
|O1_node_info = "Must be my imagination" (battle avoided)
 
|
 
|P_label = 敵侵攻中核水上打撃部隊
 
|P-1_node_info = bb_ru-class_flagship bb_ru-class_flagship bb_ru-class_flagship cl_he-class_flagship dd_ro-class_late_model dd_ro-class_late_model
 
|P-1_form = line_ahead
 
|P-1_xp =
 
|P-1_enemy_air_power =
 
|P-2_node_info = bb_ru-class_flagship bb_ru-class_elite bb_ru-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
 
|P-2_form = line_ahead
 
|P-2_xp =
 
|P-2_enemy_air_power =
 
|P-3_node_info = bb_ru-class_flagship bb_ru-class_flagship bb_ru-class_elite cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model
 
|P-3_form = line_ahead
 
|P-3_xp =
 
|P-3_enemy_air_power =
 
|P-4_node_info = bb_ru-class_elite bb_ru-class_elite bb_ru-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
 
|P-4_form = line_ahead
 
|P-4_xp =
 
|P-4_enemy_air_power =
 
|P-5_node_info = bb_ru-class_flagship bb_ru-class_flagship bb_ru-class_flagship cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model
 
|P-5_form = line_ahead
 
|P-5_xp =
 
|P-5_enemy_air_power =
 
|
 
|final_form =
 
|boss_node = P
 
 
}}
 
}}
  
===Drops===
+
===Resource Nodes===
<div class="mw-customtoggle-2-4-drop globalbutton">Show/Hide Drops</div>
+
{{MapRoute|D|green|G|green|N|green}} are "Normal Resource Nodes" rewarding respectively fuel {{Fuel}}, development materials {{DM}}, and ammo {{Ammo}}.
{| class="mw-collapsible mw-collapsed wikitable" id="mw-customcollapsible-2-4-drop"
+
 
!Node
+
{{MapRoute|A|green}} is a "Special Resource Node" rewarding instant repair materials {{IR}}.
!Destroyers
+
*''See [[Resource Node|here]] for more details.
!Light Cruisers
+
 
!Heavy Cruisers
+
===Bucket & DevMat Farming===
!Seaplane Tender
+
It is possible to farm buckets or/and DevMats on nodes {{MapRoute|A|green}} and {{MapRoute|G|green}} respectively.
!Submarine Tender
+
*Depending on the fleet used, it is possible to either focus the farming on both consumables, or only on DevMats.
!Aircraft Carrier
+
*When focussing on DevMats, it is recommended to use CVL instead of CV(B) for 60% of avoiding the maelstrom node.
!Battleship
+
*When farming both, using 4+ {{Landing Craft}}/{{Amphibious Tank}} is recommended to farm buckets, and {{Radar}} to pass the maelstrom.
|-
+
*See [[Resource Farming]] for more details.
| style="text-align:center;" |A
+
 
| style="text-align:center;" |[[Shimakaze|'''<span style="color:red">Shimakaze</span>''']], [[Fubuki]], [[Hatsuyuki]], [[Miyuki]], [[Murakumo]], [[Isonami]], [[Ayanami]], [[Shikinami]], [[Shigure]], [[Asashio]], [[Ooshio]], [[Michishio]], [[Arashio]], [[Arare]], [[Kasumi]], [[Kagerou]], [[Shiranui]], [[Kuroshio]]
+
{{Map/Footer|2-4|
| style="text-align:center;" |[[Ooi]], [[Kitakami]], [[Tenryuu]], [[Tatsuta]], [[Tama]], [[Kiso]], [[Isuzu]], [[Natori]], [[Yura]], [[Sendai]], [[Jintsuu]], [[Naka]], [[Yuubari|'''<span style="color:red">Yuubari</span>''']]
+
 
| style="text-align:center;" |[[Takao]], [[Atago]], [[Mogami]], [[Kako]], [[Myoukou]], [[Nachi]], [[Ashigara]], [[Haguro]], [[Maya]], [[Choukai]], [[Tone]], [[Chikuma]]
+
|enemycompsnotes=
| style="text-align:center;" |[[Chitose]], [[Chiyoda]]
+
 
|
+
|shipdropnotes=  
| style="text-align:center;" |[[Souryuu]], [[Ryuujou]], [[Hiyou]], [[Jun'you]], [[Shouhou]]
+
 
| style="text-align:center;" |[[Ise]], [[Hyuuga]], [[Fusou]], [[Yamashiro]], [[Kongou]], [[Hiei]], [[Kirishima]]
+
}}
|-
 
| style="text-align:center;" |C
 
| style="text-align:center;" |[[Shimakaze|'''<span style="color:red">Shimakaze</span>''']], [[Fubuki]], [[Miyuki]], [[Murakumo]], [[Ayanami]], [[Asashio]], [[Michishio]], [[Arashio]], [[Arare]], [[Kagerou]], [[Kuroshio]]
 
| style="text-align:center;" |[[Ooi]], [[Kitakami]], [[Tenryuu]], [[Tama]], [[Kiso]], [[Isuzu]], [[Natori]], [[Yura]], [[Sendai]], [[Jintsuu]], [[Naka]]
 
| style="text-align:center;" |[[Mogami]], [[Myoukou]], [[Nachi]], [[Ashigara]], [[Haguro]], [[Takao]], [[Atago]], [[Maya]], [[Choukai]], [[Tone]], [[Chikuma]]
 
| style="text-align:center;" |[[Chitose]], [[Chiyoda]]
 
|
 
| style="text-align:center;" |[[Ryuujou]], [[Hiyou]], [[Jun'you]], [[Shouhou]]
 
| style="text-align:center;" |[[Ise]], [[Hyuuga]], [[Fusou]], [[Yamashiro]]
 
|-
 
| style="text-align:center;" |D
 
| style="text-align:center;" |[[Yukikaze|'''<span style="color:red">Yukikaze</span>''']], [[Fubuki]], [[Shirayuki]], [[Miyuki]], [[Hatsuyuki]], [[Isonami]], [[Shikinami]], [[Kisaragi]], [[Inazuma]], [[Nenohi]], [[Wakaba]], [[Ooshio]], [[Michishio]], [[Arare]], [[Kagerou]], [[Shiranui]], [[Kuroshio]]
 
| style="text-align:center;" |[[Ooi]], [[Kitakami]], [[Tenryuu]], [[Isuzu]], [[Natori]], [[Sendai]], [[Jintsuu]]
 
| style="text-align:center;" |[[Kako]], [[Myoukou]], [[Nachi]], [[Ashigara]], [[Haguro]], [[Takao]], [[Atago]], [[Maya]], [[Choukai]], [[Chikuma]]
 
| style="text-align:center;" |[[Chitose]], [[Chiyoda]]
 
|
 
| style="text-align:center;" |[[Ryuujou]], [[Hiyou]], [[Jun'you]], [[Shouhou]]
 
| style="text-align:center;" |[[Ise]], [[Hyuuga]], [[Fusou]], [[Yamashiro]]
 
|-
 
| style="text-align:center;" |F
 
| style="text-align:center;" |[[Shimakaze|'''<span style="color:red">Shimakaze</span>''']], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Nenohi]], [[Asashio]], [[Michishio]], [[Arashio]], [[Kagerou]], [[Shiranui]], [[Kuroshio]]
 
| style="text-align:center;" |[[Ooi]], [[Kitakami]], [[Tenryuu]], [[Tatsuta]], [[Kiso]], [[Isuzu]], [[Sendai]], [[Naka]]
 
| style="text-align:center;" |[[Mogami]], [[Nachi]], [[Ashigara]], [[Haguro]], [[Takao]], [[Atago]], [[Choukai]], [[Tone]], [[Chikuma]]
 
| style="text-align:center;" |[[Chitose]]
 
|
 
| style="text-align:center;" |[[Ryuujou]], [[Hiyou]], [[Shouhou]]
 
| style="text-align:center;" |[[Ise]], [[Hyuuga]], [[Hiei]], [[Fusou]], [[Yamashiro]]
 
|-
 
| style="text-align:center;" |G
 
| style="text-align:center;" |[[Shimakaze|'''<span style="color:red">Shimakaze</span>''']], [[Fubuki]], [[Miyuki]], [[Murakumo]], [[Shikinami]], [[Kuroshio]]
 
| style="text-align:center;" |[[Ooi]], [[Tatsuta]], [[Sendai]], [[Jintsuu]]
 
| style="text-align:center;" |[[Mogami]], [[Kako]], [[Ashigara]], [[Haguro]], [[Choukai]]
 
|
 
|
 
| style="text-align:center;" |[[Jun'you]], [[Shouhou]]
 
| style="text-align:center;" |[[Ise]], [[Hyuuga]], [[Fusou]]
 
|-
 
| style="text-align:center;" |H
 
| style="text-align:center;" |[[Shimakaze|'''<span style="color:red">Shimakaze</span>''']], [[Fubuki]], [[Ushio]], [[Asashio]], [[Arashio]], [[Arare]], [[Kagerou]], [[Shiranui]], [[Uranami|'''<span style="color:red">Uranami</span>''']]
 
| style="text-align:center;" |[[Ooi]], [[Kitakami]], [[Kiso]], [[Jintsuu]], [[Kinu|'''<span style="color:red">Kinu</span>''']]
 
| style="text-align:center;" |[[Mogami]], [[Kako]], [[Myoukou]], [[Nachi]], [[Ashigara]], [[Haguro]], [[Takao]], [[Atago]]
 
| style="text-align:center;" |[[Chiyoda]]
 
|
 
| style="text-align:center;" |[[Ryuujou]], [[Jun'you]], [[Shouhou]]
 
| style="text-align:center;" |[[Ise]], [[Hyuuga]], [[Kirishima]], [[Fusou]], [[Yamashiro]]
 
|-
 
| style="text-align:center;" |I
 
| style="text-align:center;" |[[Shimakaze|'''<span style="color:red">Shimakaze</span>''']], [[Fubuki]], [[Hatsuyuki]], [[Kagerou]], [[Shiranui]], [[Kuroshio]], [[Arare]]
 
| style="text-align:center;" |[[Ooi]], [[Tenryuu]], [[Tama]], [[Sendai]], [[Jintsuu]]
 
| style="text-align:center;" |[[Takao]], [[Tone]], [[Chikuma]]
 
| style="text-align:center;" |[[Chiyoda]]
 
|
 
| style="text-align:center;" |[[Ryuujou]], [[Jun'you]]
 
| style="text-align:center;" |[[Ise]], [[Hyuuga]], [[Fusou]]
 
|-
 
| style="text-align:center;" |'''<span style="color:red">J</span>'''
 
| style="text-align:center;" |[[Yukikaze|'''<span style="color:red">Yukikaze</span>''']], [[Shimakaze|'''<span style="color:red">Shimakaze</span>''']], [[Makigumo|'''<span style="color:red">Makigumo</span>''']], [[Asashio]], [[Ooshio]], [[Kagerou]], [[Isonami]], [[Uranami|'''<span style="color:red">Uranami</span>''']]
 
| style="text-align:center;" |[[Ooi]], [[Kitakami]], [[Tenryuu]], [[Tatsuta]], [[Jintsuu]], [[Kinu|'''<span style="color:red">Kinu</span>''']]
 
| style="text-align:center;" |[[Mogami]], [[Myoukou]], [[Nachi]], [[Ashigara]], [[Haguro]], [[Takao]], [[Atago]], [[Maya]], [[Choukai]], [[Tone]], [[Chikuma]]
 
|
 
| style="text-align:center;" |[[Taigei|'''<span style="color:red">Taigei</span>''']]
 
| style="text-align:center;" |[[Akagi]], [[Kaga]], [[Souryuu]], [[Ryuujou]], [[Hiyou]], [[Shouhou]]
 
| style="text-align:center;" |[[Nagato|'''<span style="color:red">Nagato</span>''']], [[Mutsu|'''<span style="color:red">Mutsu</span>''']], [[Ise]], [[Hyuuga]], [[Kongou]], [[Hiei]], [[Kirishima]], [[Haruna]], [[Fusou]], [[Yamashiro]]
 
|-
 
| style="text-align:center;" |L
 
| style="text-align:center;" |[[Shimakaze|'''<span style="color:red">Shimakaze</span>''']], [[Fubuki]], [[Murakumo]], [[Ayanami]], [[Asashio]], [[Ooshio]], [[Michishio]], [[Kagerou]], [[Kuroshio]]
 
| style="text-align:center;" |[[Ooi]], [[Kitakami]], [[Tenryuu]], [[Tatsuta]], [[Tama]], [[Kiso]], [[Isuzu]], [[Natori]], [[Yura]], [[Sendai]], [[Jintsuu]], [[Naka]]
 
| style="text-align:center;" |[[Mogami]], [[Myoukou]], [[Nachi]], [[Ashigara]], [[Haguro]], [[Takao]], [[Atago]], [[Maya]], [[Choukai]], [[Tone]], [[Chikuma]]
 
| style="text-align:center;" |[[Chitose]], [[Chiyoda]]
 
|
 
| style="text-align:center;" |[[Ryuujou]], [[Jun'you]], [[Shouhou]], [[Hiyou]]
 
| style="text-align:center;" |[[Ise]], [[Hyuuga]], [[Fusou]], [[Yamashiro]]
 
|-
 
| style="text-align:center;" |N
 
| style="text-align:center;" |[[Shimakaze|'''<span style="color:red">Shimakaze</span>''']], [[Fubuki]], [[Hatsuyuki]], [[Miyuki]], [[Ayanami]], [[Asashio]], [[Michishio]], [[Arashio]], [[Arare]], [[Kagerou]]
 
| style="text-align:center;" |[[Ooi]], [[Kitakami]], [[Tenryuu]], [[Tama]], [[Yura]], [[Sendai]], [[Jintsuu]], [[Naka]], [[Kiso]]
 
| style="text-align:center;" |[[Mogami]], [[Kako]], [[Myoukou]], [[Nachi]], [[Haguro]], [[Atago]], [[Takao]], [[Choukai]], [[Tone]], [[Chikuma]]
 
| style="text-align:center;" |[[Chitose]], [[Chiyoda]]
 
|
 
| style="text-align:center;" |[[Ryuujou]], [[Hiyou]], [[Jun'you]], [[Shouhou]]
 
| style="text-align:center;" |[[Ise]], [[Hyuuga]], [[Fusou]], [[Yamashiro]]
 
|-
 
| style="text-align:center;" |O
 
| style="text-align:center;" |[[Shimakaze|'''<span style="color:red">Shimakaze</span>''']], [[Fubuki]], [[Hatsuyuki]], [[Shikinami]], [[Ooshio]], [[Arare]], [[Kagerou]], [[Kuroshio]], [[Michishio]]
 
| style="text-align:center;" |[[Ooi]], [[Kitakami]], [[Tenryuu]], [[Tama]], [[Yura]], [[Sendai]], [[Jintsuu]], [[Naka]]
 
| style="text-align:center;" |[[Nachi]], [[Ashigara]], [[Haguro]], [[Atago]], [[Choukai]], [[Tone]], [[Chikuma]], [[Maya]]
 
| style="text-align:center;" |[[Chitose]], [[Chiyoda]]
 
|
 
| style="text-align:center;" |[[Ryuujou]], [[Shouhou]]
 
| style="text-align:center;" |[[Ise]], [[Hyuuga]], [[Fusou]], [[Yamashiro]]
 
|-
 
| style="text-align:center;" |P
 
| style="text-align:center;" |[[Shimakaze|'''<span style="color:red">Shimakaze</span>''']], [[Fubuki]], [[Hatsuyuki]], [[Miyuki]], [[Isonami]], [[Asashio]], [[Kagerou]], [[Kuroshio]], [[Uranami|'''<span style="color:red">Uranami</span>''']]
 
| style="text-align:center;" |[[Ooi]], [[Kitakami]], [[Tenryuu]], [[Natori]], [[Naka]]
 
| style="text-align:center;" |[[Mogami]], [[Kako]], [[Myoukou]], [[Nachi]], [[Ashigara]], [[Takao]], [[Atago]], [[Maya]], [[Tone]]
 
| style="text-align:center;" |[[Chitose]], [[Chiyoda]]
 
|
 
| style="text-align:center;" |[[Ryuujou]], [[Hiyou]], [[Jun'you]], [[Shouhou]]
 
| style="text-align:center;" |[[Ise]], [[Hyuuga]], [[Fusou]], [[Yamashiro]]
 
|}<nowiki/>
 

Latest revision as of 01:55, 10 April 2026

World 2-4: 沖ノ島海域 - Okinoshima Island

 
Strategy Name あ号艦隊決戦
Operation A-Go: The Fleet's Decisive Battle
Difficulty ☆ ☆ ☆ ☆ ☆ ☆
Item        
Strategy Content 沖ノ島海域に襲来した有力な敵機動部隊を迎撃する。艦隊全力出撃で、これを捕捉撃滅せよ!
A powerful enemy battlegroup is invading the waters around Okinoshima Island. Sail out in full force and annihilate them!
Boss Air Control
AD AP AS AS+
0 0 0 0
Boss Route Air Control
AD AP AS AS+
25 38 84 168
2-4 Unlocking & Progression
Unlock conditions 2-4 is unlocked after clearing 2-3
Clear conditions To clear the map: the boss's flagship must be sunk once

Stage Guide

2-4 Branching Rules
Nodes Rules
B
C
  • Meet ANY of the following to go to C
    • (F)BB(V)+CV(B/L) ≥ 5
    • CV(B/L) ≥ 3 AND DD ≤ 2
    • (F)BB(V)+CV(B) ≥ 3 AND DD ≤ 2
  • Meet ALL of the following to go to G
    • No (F)BB(V), CV(B/L), AV, CLT or SS(V)
    • CL = 1
    • DD ≥ 4
    • Amount of ships in fleet = 6
  • Otherwise, random routing
    • 20% G if (F)BB(V)+CV(B/L) ≥ 2
    • 40% G if CV(B/L) ≥ 1 or SS(V) ≥ 1
    • 60% G otherwise
G
C
F
  • Go to G if fleet contains AO
  • Otherwise, random routing
G
F
A
  • 95% J if CVL ≥ 1 and DD ≥ 2
  • 75% J if CVL ≥ 1 or DD ≥ 2
  • Otherwise, go to A if fleet contains no CVL AND DD ≤ 1
J
H
I
  • Meet ALL of the following requirements to go to L:
    • Fleet must contain 6 ships.
    • DD ≥ 4
    • CL+CT ≤ 2
    • CA(V) ≤ 1
    • No other ship types are allowed.
  • Otherwise, go to I.
L
I
E
  • Random routing
    • If fleet contains CL AND CVL, 95% K
    • If fleet contains CVL, 80% K
    • If fleet contains CL, 75% K
    • Otherwise, more likely to go to E
K
J
L
  • Meet ANY of the following to go to L
    • (F)BB(V)+CV(B/L) ≥ 4
    • No CV(B)
  • Meet ANY of the following to go to M
    • (F)BB(V)+CV(B/L) = 3
    • CV(B) = 2
  • Otherwise, random routing
M
K
L
  • Random routing, with higher chance of going to N if fleet contains AV or AS
  • Go to L if DD ≥ 2
  • Otherwise, random routing between L and O
    • If fleet contains DD, more likely to go to L
    • If fleet doesn't contain DD, more likely to go to O
N
O
L
M
  • (F)BB(V)+CV(B/L) ≥ 4
  • Random routing if no condition is met
P
  • (F)BB(V)+CV(B) ≤ 2
  • Random routing if no condition is met

Tips

This map will feature a series of fights involving mostly smaller surface ships with some carrier fights in between.

Recommended Fleets

Heavy Fleets
Fleet Info
Single 1 CV(B), 1 CVL, 1 CA(V)/CLT, 1 CL, 2 DD

2 (F)BB(V)/CV(B), 1 CVL, 1 CL, 2 DD

LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
Random
Air State
AD AP AS AS+
25 38 84 168
Fleet Notes
Random routing across the map, but it is allowed to bring a much stronger fleet to fight the boss node.
  • J M, K L, and L M branches should be guaranteed though.
  • Having both CVL and CL will ensure 95% of not rolling dead-end I E and F A
  • Having an AV on the fleet introduces a chance to roll the dead-end K N
Light Fleet
Fleet Info
Single 1 CAV, 1 CL, 4 DD
LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
B G H L P
Air State
AD AP AS AS+
25 38 84 168
Fleet Notes
Takes the quickest path to the boss node with only 2 battles prior to the boss node, but may present difficulties due to lack of airpower of the fleet for nodes L.

Boss node can also be difficult if CL and DD are not high-leveled, therefore it is not suitable for early players.

Torpedo Squadron
Fleet Info
Single "Torpedo Squadron": 1 CL (flagship), 5 DD
LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
B G H L P
Air State
AD AP AS AS+
25 38 84 168
Fleet Notes
This solution requires more advanced equipment, and might be out of reach of new players. It is required to bring an   FCF capable CL as flagship, preferably an Agano-class Kai+, equipped with:

The best comp for farming boss node, having the highest pass rate thanks to the usage of ETSCF in case a ship got TaihaHeavily Damaged (大破).

Do note that the Night Zuiun will likely be shot down completely due to fighting under AI.

Resource Nodes

D G N are "Normal Resource Nodes" rewarding respectively fuel  , development materials  , and ammo  .

A is a "Special Resource Node" rewarding instant repair materials  .

  • See here for more details.

Bucket & DevMat Farming

It is possible to farm buckets or/and DevMats on nodes A and G respectively.

  • Depending on the fleet used, it is possible to either focus the farming on both consumables, or only on DevMats.
  • When focussing on DevMats, it is recommended to use CVL instead of CV(B) for 60% of avoiding the maelstrom node.
  • When farming both, using 4+  /  is recommended to farm buckets, and   to pass the maelstrom.
  • See Resource Farming for more details.

Enemy Compositions

2-4 A
# Resource Node
A Gained 1~2  
# Resource Node
2-4 B: 敵前衛巡洋艦戦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
B Line Ahead
Double Line
120             
0/0
0/0
Line Ahead
Double Line
140             
0/0
0/0
Line Ahead
Double Line
160             
0/0
0/0
Line Ahead
Double Line
180             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-4 C
# Maelstrom Node
C Lost Normal  
# Maelstrom Node
2-4 D
# Resource Node
D Gained 25~45  
# Resource Node
2-4 E: 敵侵攻高速軽快部隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
E Line Ahead
Double Line
100            0/0
0/0
Line Ahead
Double Line
120             
0/0
0/0
Line Ahead
Double Line
130             
0/0
0/0
Line Ahead
Double Line
140             
0/0
0/0
Line Ahead 160             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-4 F: 前衛機動部隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
F Diamond 130             
11/22
48/96
Diamond 140             
17/33
72/144
Diamond 150             
17/33
72/144
Diamond 160             
17/33
72/144
Diamond 180             
17/33
72/144
Diamond 190             
16/32
71/141
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-4 G
# Resource Node
G Gained 1  
# Resource Node
2-4 H
# Empty Node
H 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
2-4 I: 敵精鋭水雷戦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
I Line Ahead 100             
0/0
0/0
Line Ahead
Double Line
110             
0/0
0/0
Line Ahead
Double Line
120             
0/0
0/0
Line Ahead
Double Line
140             
0/0
0/0
Double Line 140             
0/0
0/0
Line Ahead 150             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-4 J
# Empty Node
J 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
2-4 K
# Empty Node
K 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
2-4 L: 敵機動部隊 B群 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
L Diamond 170             
19/37
81/162
Diamond 190             
19/37
83/165
Diamond 210             
19/37
83/165
Diamond 220             
19/38
84/168
Diamond 230             
19/38
84/168
Diamond 250             
19/38
84/168
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-4 M: 敵機動部隊A群 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
M Diamond 180             
19/37
81/162
Diamond 200             
19/37
83/165
Diamond 220             
19/37
83/165
Diamond 240             
19/38
84/168
Diamond 260             
19/38
84/168
Diamond 280             
19/38
84/168
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-4 N
# Resource Node
N Gained 20~60  
# Resource Node
2-4 O
# Empty Node
O 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
2-4 P: 敵侵攻中核水上打撃部隊 (PoiDB)
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+
P Line Ahead 360             
0/0
0/0
Line Ahead 370             
0/0
0/0
Line Ahead 390             
0/0
0/0
Line Ahead 400             
0/0
0/0
Line Ahead 420             
0/0
0/0
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+

Ship Drops

This map currently has "limited-time" drops that don't appear in the table below, see Drop List for more info.
Ship drops
Type Ship? B E F I L M P
DD Uranami ✔️ ✔️
AS Taigei ✔️
DD Yayoi ✔️
DD Yamagumo ✔️
DD Yukikaze ✔️
DD Urakaze ✔️
DD Hamakaze ✔️
DD Shimakaze ✔️ ✔️ ✔️ ✔️
CL Kitakami ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Ooi ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Sendai ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Myoukou ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Takao ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Atago ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Mogami ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Tone ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Chikuma ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CVL Ryuujou ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CVL Shouhou ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CVL Hiyou ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CVL Junyou ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
FBB Kongou ✔️
FBB Hiei ✔️
FBB Haruna ✔️
FBB Kirishima ✔️
BB Fusou ✔️ ✔️ ✔️
BB Yamashiro ✔️ ✔️ ✔️
BB Ise ✔️ ✔️ ✔️
BB Hyuuga ✔️ ✔️ ✔️
BB Mutsu ✔️
CV Akagi ✔️
DD Fubuki ✔️ ✔️ ✔️ ✔️ ✔️
DD Hatsuyuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Miyuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Murakumo ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Isonami ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Ayanami ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Shikinami ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Asashio ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Ooshio ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Michishio ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Arashio ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Arare ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Kasumi ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Kagerou ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Shiranui ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Kuroshio ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Tenryuu ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Tatsuta ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Tama ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Kiso ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Isuzu ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Natori ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Yura ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Jintsuu ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Naka ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Kako ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Nachi ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Ashigara ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Haguro ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Maya ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Choukai ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
AV Chitose ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
AV Chiyoda ✔️ ✔️ ✔️ ✔️ ✔️ ✔️