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|-|Bugs=
 
|-|Bugs=
Some Bugs and inconsistencies that should have been fixed years ago.
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[[Bugs]] to fix
    
*Stats :
 
*Stats :
**Fix "broken stats" (FP, LoS, Armor on LB planes, and ASW and Bombing on fighters notably),
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**More "logical" fits (by classes/nations) and logical effects (like AA bonus on CVs),
**Fix expeditions and especially support expeditions, not counting stats properly,
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**Harmonization of fit bonus effects, with older ships and equipment, and remove some power creep,
**Fix any instances where a stat is not counted in formulas where it should be,
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**'''Fix fit bonuses !!!''' (infamously the fighter power),
  −
**Harmonization of fit bonus effects, with older ships and equipment,
   
**No more hidden fit bonuses, making them visible,
 
**No more hidden fit bonuses, making them visible,
**More "logical" fits (by classes/nations) and logical effects (like AA bonus on CVs),
  −
**No more OP fit bonus (a greater gear diversity is better than some META defining ones),
  −
**No more broken stats,
   
**More logical "red fit malus", most are not needed at all and can be replaced with some equipment stat tweaks and regular bonus.
 
**More logical "red fit malus", most are not needed at all and can be replaced with some equipment stat tweaks and regular bonus.
**Ribbons: they are not working as they should, they are lacking a confirmation message to be applied, they cannot be modified without being lost, ...
  −
  −
*[[7-5]] installation node not being a proper one,
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*W6 air nodes behaving differently to all other nodes in the game,
      
*LBAS "F5" bug :
 
*LBAS "F5" bug :
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**Making the Catalina rescue mechanic more logical by rescuing crews could help a bit.
 
**Making the Catalina rescue mechanic more logical by rescuing crews could help a bit.
   −
*PVP swaps : PVP fleets swapping at the last second when going to fight them
  −
*New ship CGs are NOT immediately unlocked in the kancodex when introduced, and sometimes are just never unlocked even if you have the said ship,
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*Better management for special ships slots, like the Ise K2 class ones, where selecting the 3rd to 5th slots forbid you to put guns, even so, the 2 firsts ones are free,
  −
**This bug was fixed, but reverted back!
  −
*"Longest Range" not having its proper icon,
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*Interception stat not having any icon,
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*Crit damages display: they make no sense for now, and provide too much fake data,
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*Quests messed up: quests order needs to be fixed, by maybe finally recoding quests and using a proper ID system,
   
*Equipment preset deployment does not work with currently equipped equipment or on non-RE ships, it should behave like fleet presets,
 
*Equipment preset deployment does not work with currently equipped equipment or on non-RE ships, it should behave like fleet presets,
    
*And all dozens of visual bugs...
 
*And all dozens of visual bugs...
 
**Some stats/names for equipment or ships are not displayed when too long.
 
**Some stats/names for equipment or ships are not displayed when too long.
**Black HP,
  −
**LV not increasing when exact exp acquired,
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**UI elements superposition,
   
**Aircraft in combat,  
 
**Aircraft in combat,  
**Fuel/ammo resupplying,
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**Some old CG being low resolution in the Galery,
   
**...
 
**...
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 +
The Escort Flagship bug can stay.
    
|-|"RNG issue"=
 
|-|"RNG issue"=
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