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| | Following a possible Jet Phase, the fight for Air Supremacy will begin. The main objective of this phase is to define the '''Air State''' imposed on each fleet, by comparing each fleet's Air Power, more commonly referred to as '''Fighter Power (FP)'''. | | Following a possible Jet Phase, the fight for Air Supremacy will begin. The main objective of this phase is to define the '''Air State''' imposed on each fleet, by comparing each fleet's Air Power, more commonly referred to as '''Fighter Power (FP)'''. |
| | *The Air State achieved can be critical, especially to trigger certain mechanics like [[Artillery Spotting]]/[[CVCI]], [[#Contact|Contact]], or [[Night Battle#Night Contact and Spotting|Night Contact]]. | | *The Air State achieved can be critical, especially to trigger certain mechanics like [[Artillery Spotting]]/[[CVCI]], [[#Contact|Contact]], or [[Night Battle#Night Contact and Spotting|Night Contact]]. |
| | + | *This phase is called S1 (Stage 1) by the community. |
| | | | |
| | Fighter Power is defined by each plane equipped in the fleet that participates in this phase. | | Fighter Power is defined by each plane equipped in the fleet that participates in this phase. |
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| | ** {{color|red|'''AI'''}}: 10 | | ** {{color|red|'''AI'''}}: 10 |
| | | | |
| − | * <math>K1</math> & <math>K2</math> being: | + | * <math>K1</math> & <math>K2</math> the Air State shoot down Resistance (ASR) being: |
| | {|class="wikitable" style="text-align:center" | | {|class="wikitable" style="text-align:center" |
| | !Type | | !Type |
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| | !<math>K1</math> & <math>K2</math> | | !<math>K1</math> & <math>K2</math> |
| | |- | | |- |
| − | !AI | + | !{{color|red|'''AI'''}} |
| − | |0.85||0.95||rowspan=4|0.60||rowspan=4|1.00 | + | |0.85||0.95||rowspan=5|0.60||rowspan=5|1.00 |
| | |- | | |- |
| − | !AD | + | !{{color|red|'''AD'''}} |
| | |0.5||0.50 | | |0.5||0.50 |
| | |- | | |- |
| − | !AP/AS/AS+ | + | !AP |
| | |0.20||0.35 | | |0.20||0.35 |
| | + | |- |
| | + | !{{color|green|'''AS'''}}/{{color|green|'''AS+'''}} |
| | + | |<0.20||<0.35 |
| | |} | | |} |
| | + | *Note that the {{IconText|{{ASWPlane}}|Hayabusa|8}} {{Equipment/Link|Type 1 Fighter Hayabusa Model II Kai (20th Squadron)|Type 1 Fighter Hayabusa Model III Kai (Skilled/20th Squadron)|link=Liaison Aircraft|text=ASW Hayabusa}} have no shoot down resistance (K1/K2=1.00). |
| | * The random functions take a random number within the range in a linear distribution. | | * The random functions take a random number within the range in a linear distribution. |
| | [https://docs.google.com/spreadsheets/d/1Fs7xigCWCckIYiydd6y2-CrzWSadRux_grjOQZ_78AA/edit?gid=687541190#gid=687541190] | | [https://docs.google.com/spreadsheets/d/1Fs7xigCWCckIYiydd6y2-CrzWSadRux_grjOQZ_78AA/edit?gid=687541190#gid=687541190] |