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| | |-|Anti-PT= | | |-|Anti-PT= |
| | Special setups are required to counter the massive accuracy penalties against [[PT boat]]s. | | Special setups are required to counter the massive accuracy penalties against [[PT boat]]s. |
| − | *DD and smaller ships in general should be fitted with such setups, as bigger ships do benefit as much from them. | + | *DD and DE, and to some extent CL, should be fitted with such setups, as bigger ships do benefit as much from them. |
| | {{Anti-PT Imp Setups}} | | {{Anti-PT Imp Setups}} |
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| | ;Notes | | ;Notes |
| | *The landing craft used does not matter to complete the phase, unless it involves anti-installation battles. | | *The landing craft used does not matter to complete the phase, unless it involves anti-installation battles. |
| − | *DD and Aux should be the ones focussing on carrying the TP equipment, as they are the ship relatively losing the less combat effectiveness. | + | *CL, DD, and Aux should be the ones focussing on carrying the TP equipment, as they are the ship relatively losing the less combat effectiveness. |
| | *Even so the {{Supplies}} {{EquipmentLink|Underway Replenishment}} icon is displayed on TP nodes, they do not contribute to TP gauge depletion. | | *Even so the {{Supplies}} {{EquipmentLink|Underway Replenishment}} icon is displayed on TP nodes, they do not contribute to TP gauge depletion. |
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| | |{{Landing Craft}}/{{Drum}}/{{Amphibious Tank}} | | |{{Landing Craft}}/{{Drum}}/{{Amphibious Tank}} |
| | |As much of those equipment must be equipped in the fleet. | | |As much of those equipment must be equipped in the fleet. |
| − | {{Landing Craft}} should be utilized as much as possible as they | + | {{Landing Craft}} should be utilized as much as possible as they provide the most TP points |
| | |- | | |- |
| | |{{Light Gun}} {{Light Gun}} {{Landing Craft}}/{{Drum}} | | |{{Light Gun}} {{Light Gun}} {{Landing Craft}}/{{Drum}} |