| Line 6: |
Line 6: |
| | | item = {{steel}} {{IC}} | | | item = {{steel}} {{IC}} |
| | | exp = 120 | | | exp = 120 |
| − | | code = 南西諸島哨戒 (Nansei Islands Patrol) | + | | code = 南西諸島哨戒<br>Nansei Islands Patrol |
| | | jptext = 艦隊を南西諸島方面に展開!同海域の哨戒を実施、同水域に侵入した敵を排除、南西航路の安全を確保せよ! | | | jptext = 艦隊を南西諸島方面に展開!同海域の哨戒を実施、同水域に侵入した敵を排除、南西航路の安全を確保せよ! |
| | | entext = Deploy a fleet to the Nansei Islands! Conduct a patrol of the area, eliminate any enemy that has entered the waters, and secure the southwest passage! | | | entext = Deploy a fleet to the Nansei Islands! Conduct a patrol of the area, eliminate any enemy that has entered the waters, and secure the southwest passage! |
| | | aircon = {{AirControlSystem | | | aircon = {{AirControlSystem |
| | | Map = 2-1 | | | Map = 2-1 |
| − | | Fleet = '''Light:''' 1CL, 1AV, 4DD (fast)<br/>'''Heavy:''' 1BB, 1CV, 1AV, 1CL, 2DD | + | | Fleet = '''Light:''' 1 CL, 4 DD, 1 AV (fast)<br>'''Heavy:''' 1 BB, 1 CV(B), 1 CL, 2 DD, 1 AV |
| − | | Route = '''Light:''' {{MapRoute|C|red|E|green|H|red}}<br/>'''Heavy:''' {{MapRoute|C|red|E|green|D|red|H|red}} | + | | Route = '''Light:''' {{MapRoute|C|red|E|green|H|red}}<br>'''Heavy:''' {{MapRoute|C|red|E|green|D|red|H|red}} |
| | | AS = 81 | | | AS = 81 |
| | | Notes = Highest HQ formation assumed | | | Notes = Highest HQ formation assumed |
| Line 64: |
Line 64: |
| | <tabber> | | <tabber> |
| | |-|Heavy fleet= | | |-|Heavy fleet= |
| − | * '''1(F)BB, 1CV, 1AV, 1CL, 2DD''' | + | * '''1 (F)BB, 1 CV(B), 1 CL, 2 DD, 1 AV''' |
| | *Route: {{MapRoute|C|red|E|green|D|red|H|red}} | | *Route: {{MapRoute|C|red|E|green|D|red|H|red}} |
| | | | |
| | |-|Light fleet= | | |-|Light fleet= |
| − | *'''1CL, 1AV, 4DD''' (fast) | + | *'''1 CL, 4 DD, 1 AV''' (Fast) |
| | *Route: {{MapRoute|C|red|E|green|H|red}} | | *Route: {{MapRoute|C|red|E|green|H|red}} |
| | **This is the shortest route possible to clear this map with only 2 battles. | | **This is the shortest route possible to clear this map with only 2 battles. |
| − | **The comp is very light and does not have any carrier air strike power. It can be helpful to use AV/CL able to carry out an [[Opening Torpedo Salvo]] as well as {{SeaplaneFighter}} [[Seaplane Fighter]]s. | + | **The comp is very light and does not have any carrier air strike power. It can be helpful to use AV/CL able to carry out an [[Opening Torpedo Salvo]] as well as {{SPF}} [[Seaplane Fighter]]s. |
| | **Replacing the AV with another DD is also possible, though this comes at the cost of airpower and runs the risk of encountering an extra battle by routing {{MapRoute|C|red|D|red|H|red}} instead. It is still a viable alternative though, especially if using strong destroyers. | | **Replacing the AV with another DD is also possible, though this comes at the cost of airpower and runs the risk of encountering an extra battle by routing {{MapRoute|C|red|D|red|H|red}} instead. It is still a viable alternative though, especially if using strong destroyers. |
| | </tabber> | | </tabber> |
| Line 82: |
Line 82: |
| | | | |
| | ====Steel and Transport Farming==== | | ====Steel and Transport Farming==== |
| − | *'''3CV/CVL, 3XX''' routes {{MapRoute|C|red|B|green|A|red}} | + | *'''3 CV(B/L), 3 XX''' routes {{MapRoute|C|red|B|green|A|red}} |
| | **Good for killing 2 Transports per run and gathering a small amount of steel. | | **Good for killing 2 Transports per run and gathering a small amount of steel. |
| | ***But [[2-2]] is probably better for farming transports, as it does not include an enemy CVL and is therefore less likely to damage the fleet during the opening air combat phase. | | ***But [[2-2]] is probably better for farming transports, as it does not include an enemy CVL and is therefore less likely to damage the fleet during the opening air combat phase. |