Changes

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** Amount of CV(L/B) ≥ 3
 
** Amount of CV(L/B) ≥ 3
 
** Amount of BBV ≥ 2
 
** Amount of BBV ≥ 2
 +
** AO ≥ 1 and SS(V) = 0
 
*If fleet contains BBV
 
*If fleet contains BBV
**Random routing between B and E if fleet also contains AV or AS
+
**If fleet also contains AV or AS: 70% B 30% E
**Random routing between B and D otherwise
+
**Otherwise, 70% B 30% D
*If fleet contains AO
+
*If fleet doesn't contain BBV
**Go to B if fleet contains no SS(V)
+
**Go to E if fleet contains AV or AS
**Random between D and E otherwise
+
**Otherwise, 50% D 50% E
*Go to E if fleet contains AV.
  −
*Otherwise, random routing between D and E.
      
|E/resource -> D, F, H =  
 
|E/resource -> D, F, H =  
 
*Go to F if (F)BB(V)+CV(B/L) ≥ 5
 
*Go to F if (F)BB(V)+CV(B/L) ≥ 5
*Go to D if fleet contains any (F)BB(V), SS(V) or CV(B/L) '''and''' contains 6 ships
+
*If amount of ships in fleet = 6
**Random between F and D if the amount of ships in fleet is not 6 (25 % F, 75 % D)
+
**Go to D if fleet contains (F)BB(V) or CV(B/L)
*Meet '''ANY''' of the following to go to H
+
**Go to H if fleet meets '''ANY''' of the following requirements:
**Fast fleet, amount of ships in fleet ≤ 5, CL = 1 and DD ≥ 3
+
***DD+DE = 6
***('''Overrides D node branching''')
+
***CL = 1 and DD+DE = 5
**CL 1 and DD+DE ≥ 5 (No other ship type allowed)
+
***CL = 1 and DD+DE = 4, '''Fast''' fleet
**Fast fleet, CL = 1 and DD ≥ 4
+
**Go to D if fleet doesn't meet any of the requirements above
*Go to D if fleet doesn't meet any of the above conditions and contains 6 ships
+
 
*Otherwise, random between F and D (25 % F, 75 % D)
+
*If amount of ships in fleet ≤ 5
 +
**Go to H if fleet meets '''ANY''' of the following requirements:
 +
***DD+DE = 5
 +
***CL = 1 and DD+DE = 4
 +
***CL = 1 and DD+DE 3, '''Fast''' fleet
 +
**Otherwise, 60% D 40% F
    
|F -> G/empty, H =  
 
|F -> G/empty, H =  
*Go to G if the amount of ships in fleet = 6 '''OR''' (F)BB(V)+CV(L/B) ≥ 5
+
*Go to G if (F)BB(V)+CV(L/B) ≥ 5
*Go to H if CL+DD ≥ 3
+
*Meet '''ANY''' of the following requirements to go to H:
*Otherwise, random routing
+
**DD ≥ 3
 +
**CL ≥ 1 and DD ≥ 2
 +
*Otherwise, 40% G 60% H
 
}}
 
}}
  
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