| Line 82: |
Line 82: |
| | | ASM = 0 | | | ASM = 0 |
| | | AS = 0 | | | AS = 0 |
| − | | Note = Bringinh some [[AACI]] and ASW is recomanded. | + | | Note = Bringing some [[AACI]] and ASW is recommended. |
| | | Range = Boss {{MapNode|D|red}}: 5 | | | Range = Boss {{MapNode|D|red}}: 5 |
| | | LBASS = 0 / 0 / 0 / 0 | | | LBASS = 0 / 0 / 0 / 0 |
| Line 99: |
Line 99: |
| | | ASM = 0 | | | ASM = 0 |
| | | AS = 0 | | | AS = 0 |
| − | | Note = Bringinh some [[AACI]] and ASW is recomanded. | + | | Note = Bringing some [[AACI]] and ASW is recommended. |
| | | Range = Node {{MapNode|T|red}}: 7 | | | Range = Node {{MapNode|T|red}}: 7 |
| | | LBASS = 0 / 0 / 0 / 0 | | | LBASS = 0 / 0 / 0 / 0 |
| Line 116: |
Line 116: |
| | | ASM = 0 | | | ASM = 0 |
| | | AS = 0 | | | AS = 0 |
| − | | Note = Bringinh some [[AACI]] and ASW is recomanded. | + | | Note = Bringing some [[AACI]] and ASW is recommended. |
| | | Range = Node {{MapNode|I|red}}: 5 | | | Range = Node {{MapNode|I|red}}: 5 |
| | | LBASS = 0 / 0 / 0 / 0 | | | LBASS = 0 / 0 / 0 / 0 |
| Line 124: |
Line 124: |
| | | | |
| | ==Phase 1 - Boss== | | ==Phase 1 - Boss== |
| | + | <!-- |
| | + | minh's note: fast+ skip one node, but the setup looks very bad so dont |
| | {{FleetGuide | | {{FleetGuide |
| | | Map = Short Route | | | Map = Short Route |
| Line 139: |
Line 141: |
| | | LBASD = 329 / 348 / 405 / 525 | | | LBASD = 329 / 348 / 405 / 525 |
| | | NoteLBAS = All LBAS should be sent on the boss. | | | NoteLBAS = All LBAS should be sent on the boss. |
| − | }} | + | }} --> |
| | | | |
| | {{FleetGuide | | {{FleetGuide |
| Line 153: |
Line 155: |
| | | Note = The boss is a submarine and so requires several [[OASW]]. | | | Note = The boss is a submarine and so requires several [[OASW]]. |
| | *[[Inagi]] is strongly recommended here, as she can one-shot the boss. | | *[[Inagi]] is strongly recommended here, as she can one-shot the boss. |
| − | *Bringing an [[AACI]] is recomanded. | + | *Smoke node N |
| | + | *Bringing an [[AACI]] is recommended. |
| | | Range = Boss {{MapNode|P|red}}: 2 | | | Range = Boss {{MapNode|P|red}}: 2 |
| | | LBASS = 2 / 2 / 2 / 2 | | | LBASS = 2 / 2 / 2 / 2 |
| Line 161: |
Line 164: |
| | | | |
| | ==Phase 2 - Boss== | | ==Phase 2 - Boss== |
| | + | <!-- |
| | + | minh's note: dont go to C2, its horrible |
| | {{FleetGuide | | {{FleetGuide |
| | | Map = Short Route | | | Map = Short Route |
| − | | Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CA(V), 1 CL, 2 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]''' | + | | Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CV(L), 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]''' |
| − | | Route = {{MapRoute|2||C|red|C2|red|D|red|U|red}} | + | | Route = {{MapRoute|2||C|red|R|red|S|orange|D|red|U|red}} |
| | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H) | | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H) |
| | | ASC = 434 | | | ASC = 434 |
| Line 170: |
Line 175: |
| | | ASM = 665 | | | ASM = 665 |
| | | AS = 821 | | | AS = 821 |
| − | | Note = Having more than 2 DD offroutes to {{MapNode|R|red}} | + | | Note = |
| | | Range = Boss {{MapNode|P|red}}: 2 | | | Range = Boss {{MapNode|P|red}}: 2 |
| | | LBASS = 441 / 636 / 674/ 822 | | | LBASS = 441 / 636 / 674/ 822 |
| | | LBASD = 329 / 348 / 405 / 525 | | | LBASD = 329 / 348 / 405 / 525 |
| | | NoteLBAS = All LBAS should be sent on the boss. | | | NoteLBAS = All LBAS should be sent on the boss. |
| − | }} | + | }} --> |
| | | | |
| | {{FleetGuide | | {{FleetGuide |
| | | Map = Long Route | | | Map = Long Route |
| − | | Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CA(V)/CL/AV, 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]''' | + | | Fleet = '''Striking: 2 FBB, 1 CV(B), 1 CVL, 3 DD [[File:{{ROOTPAGENAME}} Tag 13.png|30px]]''' |
| | | Route = {{MapRoute|2||C|red|R|red|S|pink|D|red|U|red}} | | | Route = {{MapRoute|2||C|red|R|red|S|pink|D|red|U|red}} |
| | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H) | | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H) |
| Line 186: |
Line 191: |
| | | ASM = 665 | | | ASM = 665 |
| | | AS = 821 | | | AS = 821 |
| − | | Note = | + | | Note = Smoke node D |
| | | Range = Boss {{MapNode|P|red}}: 2 | | | Range = Boss {{MapNode|P|red}}: 2 |
| | | LBASS = 441 / 636 / 674/ 822 | | | LBASS = 441 / 636 / 674/ 822 |
| Line 193: |
Line 198: |
| | }} | | }} |
| | | | |
| − | Bringing some [[Special Attack]]s is recomanded, such as the {{Class|Kongou|Kai Ni B/D}} onces | + | Bringing some [[Special Attack]]s is recommended, such as the {{Class|Kongou|Kai Ni B/D}} ones |
| | | | |
| | Once on LD, the CG will change to the following: | | Once on LD, the CG will change to the following: |
| Line 218: |
Line 223: |
| | | Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}} | | | Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}} |
| | Bringing some [[AACI]] and ASW is recommended. | | Bringing some [[AACI]] and ASW is recommended. |
| | + | Smoke node I |
| | | Range = Node {{MapNode|X|red}}: 7 | | | Range = Node {{MapNode|X|red}}: 7 |
| | | LBASS = 201 / ? / 242 / 272 | | | LBASS = 201 / ? / 242 / 272 |
| Line 233: |
Line 239: |
| | </gallery> | | </gallery> |
| | |} | | |} |
| | + | |
| | + | <!-- |
| | + | minh's note: skip everything here, you won't use CTF in P4 anyway, its bad ! Just go straight to P4 chipping |
| | | | |
| | ==Gimmick 2 - Unlock== | | ==Gimmick 2 - Unlock== |
| Line 275: |
Line 284: |
| | |} | | |} |
| | </tabber> | | </tabber> |
| | + | --> |
| | | | |
| | ==Phase 4 - Boss== | | ==Phase 4 - Boss== |
| | + | <!-- |
| | + | minh's note: CTF is bad, so skip this |
| | {{FleetGuide | | {{FleetGuide |
| | | Map = North Route CTF | | | Map = North Route CTF |
| Line 293: |
Line 305: |
| | | LBASD = 329 / 348 / 405 / 525 | | | LBASD = 329 / 348 / 405 / 525 |
| | | NoteLBAS = All LBAS should be sent on the boss. | | | NoteLBAS = All LBAS should be sent on the boss. |
| − | }} | + | }} --> |
| | | | |
| | {{FleetGuide | | {{FleetGuide |
| Line 308: |
Line 320: |
| | | Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}} | | | Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}} |
| | Bringing some [[AACI]] and ASW is recommended. | | Bringing some [[AACI]] and ASW is recommended. |
| | + | In Phase 4, node I will become slightly easier, as there are 30% chance the enemy will be in Double Line or Echelon instead, even at P4 LD. |
| | + | During chipping, smoke node I. In LD, recommended to smoke the boss node instead to reduce enemy shelling and torpedo accuracy. |
| | + | In LD, it's also possible to bring AO to get additional air power, along with Underway Replenishment to negate fuel and ammo penalty. |
| | | Range = Node {{MapNode|ZZ|red}}: 9 | | | Range = Node {{MapNode|ZZ|red}}: 9 |
| | | LBASS = 710 / ? / 954 / 1091 | | | LBASS = 710 / ? / 954 / 1091 |