| Line 623: |
Line 623: |
| | |title = 4-3 Branching Rules | | |title = 4-3 Branching Rules |
| | |expand = true | | |expand = true |
| − | |id = 2-5 | + | |id = 4-3 |
| − | |0 -> B = | + | |0 -> A, C, D = |
| − | |0 -> C =
| + | * Fleet contains CV(B) will go to C (Overrides every other rules) |
| | + | * Meet ANY of the following to go to A |
| | + | ** Fleet contains AO |
| | + | ** Fleet contains CL and 2 DDs |
| | + | ** Fleet contains CL and DD >= 3 will go to D |
| | + | * Otherwise, random routing between A and C |
| | | | |
| − | |B -> A/empty = | + | |A -> B/resource, D = |
| − | |B -> F = | + | * Go to B if fleet contains AO or AV |
| | + | * Otherwise, random routing |
| | + | |
| | + | |B/resource -> E/storm, G = |
| | + | * Go to E if (F)BB(V)+CV(L/B) >= 3 |
| | + | * Fleet containing slow ship will more likely go to E |
| | + | * Otherwise, go to G |
| | + | |
| | + | |C -> D, F = |
| | + | * Go to D if fleet contains CL and DD >= 2 |
| | + | * Go to F if fleet contains (F)BB(V)+CV(L/B) >= 4 |
| | + | * Otherwise, random routing (More likely to go to F) |
| | + | |
| | + | |F -> H, K/storm = |
| | + | * Go to K if fleet contains SS(V) or no DDs |
| | + | * Go to H if fleet contains DD >= 2 and (F)BB(V)+CV(L/B) <= 2 |
| | + | * Otherwise, random routing (The higher amount of DDs you have in fleet, the better chance you will go to H) |
| | + | |
| | + | |G -> H, I, J/resource = |
| | + | * Go to J if fleet contains no CV(B/L) |
| | + | * Otherwise, random routing between H and I |
| | + | |
| | + | |H -> I, N = * Random (Higher chance for N if the fleet has 2 or 3 DDs) |
| | + | |
| | + | |K/storm -> L, N = |
| | + | * Go to L if DD <= 1 |
| | + | * Otherwise, random routing |
| | + | |
| | + | |L -> M/empty, N = |
| | + | * Go to M if (F)BB(V)+CV(L/B) >= 5 or CL+DD+DE = 0 |
| | + | * Go to N if (F)BB(V)+CV(L/B) <= 2 |
| | + | * Random otherwise |
| | }} | | }} |
| | {{AirControlSystem | | {{AirControlSystem |