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| | {{World/Hub}} | | {{World/Hub}} |
| − | ==World 6-2:MS諸島沖 MS Islands Offshore==
| + | =World 6-2: MS諸島沖 - MS Islands Offshore= |
| | {{LabSortieworld | | {{LabSortieworld |
| | | page = World 6/6-2 | | | page = World 6/6-2 |
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| | | item = - | | | item = - |
| | | exp = 420 | | | exp = 420 |
| − | | code = MS諸島防衛戦 (Defense of the MS Islands) | + | | code = MS諸島防衛戦<br>Defense of the MS Islands |
| | | jptext = MS諸島沖前面に展開し、同諸島方面に接近しつつある敵攻略部隊を捕捉、全力で撃滅せよ! | | | jptext = MS諸島沖前面に展開し、同諸島方面に接近しつつある敵攻略部隊を捕捉、全力で撃滅せよ! |
| − | | entext = Expand to the forward part of the MS Archipelago sea, seize the enemy fleet that is slowly advancing to capture the archipelago, and destroy them with all your might! | + | | entext = Expand to the forward part of the MS Islands sea, seize the enemy fleet that is slowly advancing to capture the islands, and destroy them with all your might! |
| − | | aircon = | + | | aircon = |
| − | {{AirControlSystem | + | {{AirConKai |
| − | | Map = 6-2 Heavy Fleet | + | |AS=153 |
| − | | Route = {{MapRoute|C|red|E|blue|F|red|I|red|K|red}} | + | |ASr=252 |
| − | | AS = 252
| |
| − | | Fleet = 2BB(V)/CV, 2CLT, 2CA(V)
| |
| − | | Notes =
| |
| | }} | | }} |
| − | {{AirControlSystem
| |
| − | | Map = 6-2 "LoS Snipe" Fleet
| |
| − | | Route = Random.<br/>{{MapRoute|C|red|E|blue|I|red|K|red}}<br/>{{MapRoute|C|red|E|blue|J|red|K|red}}
| |
| − | | AS = 153
| |
| − | | Fleet = 1BB(V), 1CV, 2DD, 2CLT/CA(V)
| |
| − | | Notes =
| |
| | }} | | }} |
| | + | |
| | + | {{MapUnlock |
| | + | | unlock= [[6-1]] |
| | + | *If [[6-1]] was unlocked during [[Phase 1]], then clearing [[5-4]] HP bar is also required |
| | + | | clear= the boss's flagship must be sunk 3 times |
| | }} | | }} |
| | | | |
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| | | | |
| | ===Tips=== | | ===Tips=== |
| − | Requires 3 Boss kills to deplete the HP gauge.
| + | There are [[Light Cruiser Tsu-Class]] everywhere. Any CV(B/L) should bring bombers with [[AAR]] and in bigger slots, in order to not have them deplaned. |
| − | *There are [[Light Cruiser Tsu-Class]] everywhere, you will probably want bombers in larger CV(L) slots should you bring them, in order not to run into the risk of having them all shot down.
| + | |
| | + | This map is a good spot to farm both [[Yahagi]] and [[Maruyu]] drops (''see [[Help:Ship Farming|here]]''). |
| | | | |
| | ===Recommended Fleets=== | | ===Recommended Fleets=== |
| − | <tabber>
| + | Using a [[Special Attack]] is recommended, especially the [[Nelson Touch]], as it requires only 1 BB. |
| − | |-|"LoS Snipe" Fleet=
| |
| | | | |
| − | *1BB(V), 1CV, 2DD, 2CLT/CA(V)
| + | {{FleetGuide |
| − | *Route = Random:
| + | | Map = Heavy Fleet |
| − | **{{MapRoute|C|red|E|blue|I|red|K|red}}
| + | | Fleet = 2 (F)BB(V)/CV(B), 2 CLT, 2 CA(V) |
| − | **{{MapRoute|C|red|E|blue|J|red|K|red}}
| + | | LOS = Cn3: 41 |
| − | ***There is a LoS check at Node {{MapRoute|E|blue}}
| + | | Route = {{MapRoute|C|red|E|blue|F|red|I|red|K|red}} |
| − | ****LoS > 51 (Cn3) needed for Node {{MapRoute|J|red}}.
| + | | AS = 252 |
| − | ****LoS < 43 (Cn3) needed for Node {{MapRoute|I|red}}.
| + | | Note = Higher chance to kill the boss, but less efficient for farming. |
| − | *As Node {{MapRoute|I|red}} is generally easier than {{MapRoute|J|red}}, failing this LoS check is preferable.
| + | | Quest = |
| | + | }} |
| | + | |
| | + | {{FleetGuide |
| | + | | Map = Light Fleet |
| | + | | Fleet = 1 (F)BB(V), 1 CV(B/L), 1-2 CA(V)/CLT/AV, 0-1 CL, 2 DD |
| | + | | LOS = Cn3: 51 |
| | + | | Route = {{MapRoute|C|red|E|blue|J|red|K|red}} |
| | + | | AS = 153 |
| | + | | Note = Lesser chance to reach/kill the boss, but more efficient for farming. |
| | + | | Quest = |
| | + | }} |
| | | | |
| − | |-|Heavy Fleet= | + | {{FleetGuide |
| − | *2BB(V)/CV, 2CLT, 2CA(V)
| + | | Map = "LoS Snipe" |
| − | *Route = {{MapRoute|C|red|E|blue|F|red|I|red|K|red}}
| + | | Fleet = 1 (F)BB(V), 1 CV(B), 2 CA(V)/CLT, 2DD |
| − | **Higher chance to kill the boss, but less efficient for farming. | + | | LOS = Cn3: min 41, max 43 |
| − | </tabber>
| + | | Route = Random: |
| | + | *{{MapRoute|C|red|E|blue|I|red|K|red}} |
| | + | *{{MapRoute|C|red|E|blue|J|red|K|red}} |
| | + | | AS = 153 |
| | + | | Note = There is a LoS check at Node {{MapRoute|E|blue}}: |
| | + | *LoS > 51 (Cn3) needed for Node {{MapRoute|J|red}} |
| | + | *LoS < 43 (Cn3) needed for Node {{MapRoute|I|red}} |
| | + | There is an LoS check at Node {{MapRoute|I|red}}: |
| | + | *LoS > 41 (Cn3) needed for Node {{MapRoute|K|red}} |
| | + | Node {{MapRoute|I|red}} is generally easier than node {{MapRoute|J|red}}, but it requires nerfing the fleet, to fall into LoS range between '''41-43''' (a very small range), and it makes little to no difference in general. |
| | + | *Therefore, it is usually better to just go all out and go to node {{MapRoute|J|red}} instead. |
| | + | }} |
| | | | |
| | {{Map/Footer|6-2| | | {{Map/Footer|6-2| |