| Line 9: |
Line 9: |
| | *There are 3 smoke screen sizes, being '''Small < Medium < Large. | | *There are 3 smoke screen sizes, being '''Small < Medium < Large. |
| | **The maximum smoke size that can be generated is dependent on the number of smoke generators, being respectively 1/2/3. | | **The maximum smoke size that can be generated is dependent on the number of smoke generators, being respectively 1/2/3. |
| − | ** Note that two smokes at {{MaxStar}} can trigger level 3 smoke. | + | **Note that {{Star}} [[improvement]]s also affect the maximum smoke level possible. |
| | *It sharply reduces the accuracy of all fleets, proportionally to the smoke screen size (the hit rate is still capped at 11%). | | *It sharply reduces the accuracy of all fleets, proportionally to the smoke screen size (the hit rate is still capped at 11%). |
| | **This effect can be partially bypassed by using radars (both sides). | | **This effect can be partially bypassed by using radars (both sides). |
| | *The effect will last for the day battle, even so the animation will fade before the battle's end. | | *The effect will last for the day battle, even so the animation will fade before the battle's end. |
| − | <br><br><br><br><br><br><br><br>
| + | {{Clear}} |
| | | | |
| | |-|Activation requirements= | | |-|Activation requirements= |
| Line 24: |
Line 24: |
| | **The size of the triggered smoke screen depends on how many smoke generators are used. | | **The size of the triggered smoke screen depends on how many smoke generators are used. |
| | *It will only trigger at the beginning of the [[Shelling]] phase. | | *It will only trigger at the beginning of the [[Shelling]] phase. |
| − | <br><br><br>
| + | {{Clear}} |
| | | | |
| | |-|Trigger Rate= | | |-|Trigger Rate= |
| | [[File:Smoke Size.png|thumb|220px|The 3 different smoke size]] | | [[File:Smoke Size.png|thumb|220px|The 3 different smoke size]] |
| | *The trigger rate depends on: | | *The trigger rate depends on: |
| − | **The number of "Smoke Generators" in the fleet | + | **The number of "Smoke Generators" in the fleet, |
| − | **The flagship {{Luck}} '''Luck''' (secretary for [[Combined Fleet]]s). | + | **The flagship [[Level]] and {{Luck}} '''Luck''' (secretary for [[Combined Fleet]]s), |
| | + | **{{Star}} [[improvement]]s of the generator. |
| | *Regarding the equipment: | | *Regarding the equipment: |
| | ** Each {{Equipment/Link|Smoke Generator (Smoke Screen)}} counts as 1, | | ** Each {{Equipment/Link|Smoke Generator (Smoke Screen)}} counts as 1, |
| − | ** Each {{Equipment/Link|Smoke Generator Kai (Smoke Screen)}} counts as 2. | + | ** Each {{Equipment/Link|Smoke Generator Kai (Smoke Screen)}} counts as 2, |
| | + | ** {{Star}} [[improvement]]s of the generator [https://twitter.com/Nanano88_/status/1777318858845749464][https://twitter.com/DjArpeggio/status/1777361218925420902?t=LadScMNhTupd4Gbj-LkZSw&s=19]. |
| | *There is no formula yet, but a measure of trigger rate can be found here: [https://docs.google.com/spreadsheets/d/1I_HMplw81mR7g9_jUKRmI7ylhlhKkuvGKtrpj3DJ9zo/edit#gid=0|here]. | | *There is no formula yet, but a measure of trigger rate can be found here: [https://docs.google.com/spreadsheets/d/1I_HMplw81mR7g9_jUKRmI7ylhlhKkuvGKtrpj3DJ9zo/edit#gid=0|here]. |
| | *It is possible to have a total trigger rate for all 3 sizes of 100%, giving the FS has enough luck & enough generators are used. | | *It is possible to have a total trigger rate for all 3 sizes of 100%, giving the FS has enough luck & enough generators are used. |
| − | <br><br><br><br><br><br>
| + | {{Clear}} |
| | | | |
| | |-|Accuracy Effect= | | |-|Accuracy Effect= |