Changes

792 bytes added ,  10 months ago
m
Line 1: Line 1:  
{{World/Hub}}
 
{{World/Hub}}
==World 3-2: キス島沖 [[wikipedia:en:Kiska Island|The Kis Island]]==
+
=World 3-2: キス島沖 - [[wikipedia:en:Kiska Island|The Kis Island]]=
 
{{LabSortieworld
 
{{LabSortieworld
 
| page = World 3/3-2
 
| page = World 3/3-2
Line 10: Line 10:  
| entext = With a fast fleet of which main force is destroyers, rush into Kis Island in Northern waters surrounded by enemies!
 
| entext = With a fast fleet of which main force is destroyers, rush into Kis Island in Northern waters surrounded by enemies!
 
Rescue the garrison force safely!
 
Rescue the garrison force safely!
| aircon =  
+
| aircon =
{{AirControlSystem
+
{{AirConKai
| Map = 3-2
+
|AS=0
| Fleet = 1 CL, 5 DD (Fast or more)
+
|ASr=36
| Route = Random<br>{{MapRoute|C|red|G|violet|H|red|F|blue|L|red}}(Fast)<br>{{MapRoute|C|red|G|violet|F|blue|L|red}}(Fast '''or''' Fast+ with 1 ship carrying radar)<br>{{MapRoute|C|red|E|blue|F|blue|L|red}}(Fastest and 4 ships carrying radars).
  −
| AS = 0
   
}}
 
}}
 
}}
 
}}
   −
===Map Unlocking & Progression===
+
{{MapUnlock
'''3-2''' is unlocked after clearing [[3-1]] and [[1-5]] HP bar once.
+
| unlock= [[3-1]] and [[1-5]] HP bar once
 
+
| clear= the boss's flagship must be sunk once
To clear the map, the boss's flagship must be sunk once.
+
}}
    
===Stage Guide===
 
===Stage Guide===
Line 77: Line 75:     
===Tips===
 
===Tips===
*All destroyers should be remodeled, equipped with a double attack setup, and have their stats maxed (with the exception of AA).
+
This map utilizes mostly light fleets and put an emphasis on speed.
*Use Line ahead on the boss node.
+
*By using {{EquipmentLink|Improved Kanhon Type Turbine|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|text=Speed modifiers|link=Improving Ship Speed}}, nodes {{MapRoute|H|red}} or even {{MapRoute|G|violet}} can be avoided, making the routing more reliable.
*By using {{EquipmentLink|Improved Kanhon Type Turbine|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|text=Speed modifiers|link=Improving Ship Speed}}, Nodes {{MapRoute|G|violet}} and {{MapRoute|H|red}} can be avoided.
+
 
 +
All ships should be remodeled and modernized.
 +
*Notably, when speed modded, they should be equipped with double attack setups, in order to effectively mitigate the combat loss link to the speed equipment.
 +
*4 slots CL and DD as well as [[Speed Group]] A ships should be favorised.
 +
*Line ahead should be used across the map.
 +
 
 +
As this map is very cheap and quick to run, it is the prime location for [[Ranking]].
    
===Recommended Fleets===
 
===Recommended Fleets===
<tabber>
+
The various compositions will more or less guarantee an easy route to the boss.
|-|Fast fleet=
  −
Each following fleet composition has a chance of avoiding Node {{MapRoute|H|red}} if specific conditions are met:
  −
*'''6 DD''' (Fast) with 1 {{Surface Radar}}
  −
*Route = Random:
  −
**50 % {{MapRoute|C|red|G|violet|H|red|F|blue|L|red}}
  −
**50 % {{MapRoute|C|red|G|violet|F|blue|L|red}}
     −
*'''1 CL, 5 DD''' (Fast) with 1 {{Surface Radar}}
+
{{FleetGuide
*Route = Random:
+
| Map = Base Fast Fleet
**70 % {{MapRoute|C|red|G|violet|H|red|F|blue|L|red}}
+
| Fleet = '''1 CL, 5 DD''' with 1 {{Surface Radar}}
**30 % {{MapRoute|C|red|G|violet|F|blue|L|red}}
+
| Speed = Fast
 +
| Route = Random:
 +
*70 % {{MapRoute|C|red|G|violet|H|red|F|blue|L|red}}
 +
*30 % {{MapRoute|C|red|G|violet|F|blue|L|red}}
 +
| AS = 0
 +
| Note = The fast standard fleet, having enough combat power, and not bothering to avoid node {{MapRoute|H|red}}.
 +
| Quest =
 +
}}
   −
*'''4 DD, 1 AO, 1 XX''' (Fast) with 1 {{Surface Radar}}
+
{{FleetGuide
*Route = Random:
+
| Map = Fast DD Fleet
**33 % {{MapRoute|C|red|G|violet|H|red|F|blue|L|red}}
+
| Fleet = '''6 DD''' with 1 {{Surface Radar}}
**27 % {{MapRoute|C|red|G|violet|F|blue|L|red}}
+
| Speed = Fast
**40 % {{MapRoute|C|red|E|blue|F|blue|L|red}}
+
| Route = Random:
 +
*50 % {{MapRoute|C|red|G|violet|H|red|F|blue|L|red}}
 +
*50 % {{MapRoute|C|red|G|violet|F|blue|L|red}}
 +
| AS = 0
 +
| Note = Using only DD lowers the chance to go to {{MapRoute|H|red}} at the cost of using a weaker fleet.
 +
| Quest =
 +
}}
   −
|-|Fast+ fleet=
+
{{FleetGuide
*'''1 CL, 5 DD''' (Fast+) with 1 {{Surface Radar}}  
+
| Map = Fast AO Fleet
**Route = {{MapRoute|C|red|G|violet|F|blue|L|red}} or {{MapRoute|C|red|E|blue|F|blue|L|red}}
+
| Fleet = '''4 DD, 1 AO, 1 CL/DD/AO''' with 1 {{Surface Radar}}
**Always bypass node {{MapRoute|H|red}}
+
| Speed = Fast
*'''[[Yamashio Maru Kai]], 1 CL, 4 DD''' (Fast+) with 1 {{Surface Radar}}
+
| Route = Random:
**Route = {{MapRoute|C|red|G|violet|F|blue|L|red}} or {{MapRoute|C|red|E|blue|F|blue|L|red}}
+
*33 % {{MapRoute|C|red|G|violet|H|red|F|blue|L|red}}
**[[Yamashio Maru Kai]] needs 2 {{EquipmentLink|New Model High Temperature High Pressure Boiler}} to achieve '''fast+'''
+
*27 % {{MapRoute|C|red|G|violet|F|blue|L|red}}
 +
*40 % {{MapRoute|C|red|E|blue|F|blue|L|red}}
 +
| AS = 0
 +
| Note = The AO lowers the risk to go to {{MapRoute|H|red}} while allowing to bring stronger ships.
 +
[[Shimane Maru Kai]] and [[Yamashio Maru Kai]] are the best pick for the AO, as they can bring bombers.
 +
| Quest =
 +
}}
   −
|-|Fastest fleet=
+
{{FleetGuide
*'''1 CL 5 DD''' (Fastest) with 4 ships carrying {{Surface Radar}}
+
| Map = Fast+ Fleets
*Route = {{MapRoute|C|red|E|blue|F|blue|L|red}}
+
| Fleet = '''1 CL, 4-5 DD, 0-1 AO''' with 1 {{Surface Radar}}
**Always goes to node {{MapRoute|E|blue}}.
+
| Speed = Fast+
**Fast A and 4-slots DD can easily reach '''fastest''' without losing too much effectiveness, however, other DDs will be less effective when achieving '''fastest'''.
+
| Route = Random:
</tabber>
+
*60 %: {{MapRoute|C|red|G|violet|F|blue|L|red}}
 +
*40 %: {{MapRoute|C|red|E|blue|F|blue|L|red}}
 +
| AS = 0
 +
| Note = A good balance for keeping combat effectiveness and always bypassing node {{MapRoute|H|red}}.
 +
[[Shimane Maru Kai]] and [[Yamashio Maru Kai]] are the best pick for the AO, as she can bring a bomber or fighter.
 +
*An AO increased to Fast+ will have very little combat power;  it may be better to leave the fleet at Fast and accept the chance of going to {{MapRoute|H|red}}.
 +
| Quest =
 +
}}
 +
 
 +
{{FleetGuide
 +
| Map = Fastest Fleet
 +
| Fleet = '''1 CL 5 DD''' with 4 ships carrying {{Surface Radar}}
 +
| Speed = Fastest
 +
| Route = {{MapRoute|C|red|E|blue|F|blue|L|red}}
 +
| AS = 0
 +
| Note = DDs from [[Speed Group]] Fast A, or with 4 slots, can easily reach '''fastest''' without losing too much effectiveness; however, other DDs will be less effective.
 +
| Quest =
 +
}}
    
===Resource Nodes===
 
===Resource Nodes===
Line 123: Line 157:     
====Ammo Farming====
 
====Ammo Farming====
*1 DD
+
{{FleetGuide
*3-6 SSV
+
| Map =
*Route = {{MapRoute|A|red|B|green}}
+
| Fleet = 1 DD
 +
3-6 SS(V)
 +
| Route = {{MapRoute|A|red|B|green}}
 +
| AS = 0
 +
| Note = {{color|red|Doing this farming will bring a lot of "losses", which can impact the overall win rate and so the "event eligibility".}}
 
It is recommended to use a '''throwaway DD''' equipped with {{Landing Craft}}/{{Drum}}, and one {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Repair Personnel}}.
 
It is recommended to use a '''throwaway DD''' equipped with {{Landing Craft}}/{{Drum}}, and one {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Repair Personnel}}.
 
*This saves on spending resources while completing the sortie. Alternatively, a set of good DD can be used, but they will need to be repaired, slowing down the farming rate.
 
*This saves on spending resources while completing the sortie. Alternatively, a set of good DD can be used, but they will need to be repaired, slowing down the farming rate.
Line 131: Line 169:  
*'''The Repair Personnel is not consumed while doing this process.
 
*'''The Repair Personnel is not consumed while doing this process.
 
*Once complete, remove the Repair Personnel from the DD, that can now be scrapped, and repeat.
 
*Once complete, remove the Repair Personnel from the DD, that can now be scrapped, and repeat.
Another method is to send a fleet of 3-6 SS(V) using {{Amphibious Tank}}. This method brings a bit greater return at a higher risk and has steeper requirements.
+
Another method is to send a fleet of SS(V) using {{Amphibious Tank}}. This method brings a bit greater return at a higher risk and has steeper requirements.
 
+
}}
{{color|red|Doing this farming will bring a lot of "losses", which can impact the overall win rate and so the "event eligibility".}}
      
{{Map/Footer|3-2|
 
{{Map/Footer|3-2|
56,565

edits