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| jptext = 中部海域最前線に有力な敵機動部隊が襲来した!同戦域に展開する基地航空隊と協同し、敵艦隊を迎撃、これを撃滅せよ!
 
| jptext = 中部海域最前線に有力な敵機動部隊が襲来した!同戦域に展開する基地航空隊と協同し、敵艦隊を迎撃、これを撃滅せよ!
 
| entext = A Powerful Carrier Task force is conducting an invasion in the Central Water Frontlines! With the Cooperation of your Land Base Air Squadron, deploy into the same theater, intercept the enemy fleet, and eliminate them!
 
| entext = A Powerful Carrier Task force is conducting an invasion in the Central Water Frontlines! With the Cooperation of your Land Base Air Squadron, deploy into the same theater, intercept the enemy fleet, and eliminate them!
| aircon =
  −
{{AirControlSystem
  −
| Map = 6-5 North route
  −
| Fleet = 1 BB, 2 CV(B), 1 CA(V), 1 CLT, 1 DD
  −
| Route = {{MapRoute|A|red|C|red|D|red|G|pink|M|red}}
  −
| AS = 468
  −
}}
  −
{{AirControlSystem
  −
| Map = 6-5 South route
  −
| Fleet = 2 BB(V), 1 CA(V), 1 CL, 2 DD
  −
| Route = {{MapRoute|B|red|F|red|I|red|J|purple|M|red}}
  −
| AS = 468
  −
}}
   
}}
 
}}
   Line 86: Line 73:  
*The enemy composition of the map will get harder after you get 3 kills and when you reach the Last Dance.
 
*The enemy composition of the map will get harder after you get 3 kills and when you reach the Last Dance.
 
**The map reverts to all possible pre-final compositions after clearing.
 
**The map reverts to all possible pre-final compositions after clearing.
 +
Nodes notes:
 +
*{{MapRoute|B|red}} is a Submarine node.
 +
*{{MapRoute|J|purple}} is a Night Node.
 +
*{{MapRoute|G|pink|H|pink}} are Air Nodes.
    
====Regarding the boss fleet====
 
====Regarding the boss fleet====
 
It is the first normal map to introduce [[Enemy Combined Fleet]].
 
It is the first normal map to introduce [[Enemy Combined Fleet]].
 
*Having access to both of your [[LBAS]] for this map is highly recommended.  
 
*Having access to both of your [[LBAS]] for this map is highly recommended.  
**[[LBAS]] setup should aim for Air Parity on 4 waves.
  −
**[[LBAS]] should be set to target the boss node.
   
**If fortunate enough, it can be possible to take out the [[Aircraft Carrier Princess]] with the [[LBAS]] or take out a majority of her planes, allowing for a chance to wipe out all of her bombers, rendering her defenseless.
 
**If fortunate enough, it can be possible to take out the [[Aircraft Carrier Princess]] with the [[LBAS]] or take out a majority of her planes, allowing for a chance to wipe out all of her bombers, rendering her defenseless.
 
**The LBAS range needed to reach the boss is 5.
 
**The LBAS range needed to reach the boss is 5.
Line 99: Line 88:     
===Recommended Fleets===
 
===Recommended Fleets===
<tabber>
  −
|-|South route=
  −
*'''2 (F)BB(V), 1 CA(V), 1 CL, 2 DD'''
  −
*Route = {{MapRoute|B|red|F|red|I|red|J|purple|M|red}}
  −
**Node {{MapRoute|B|red}} is a Submarine node.
  −
**Node {{MapRoute|J|purple}} is a Night Node.
  −
**There will be no ammo/fuel penalty for your ships.
  −
**It's highly recommended to bring at least one [[AACI]].
  −
**Using 5-slot BB(V)s, a CAV, and other SPF-carrying ships, along with LBAS, can enable AS/AS+ at the boss node.
  −
***With all 4 LBAS waves of Air Parity sent to boss, your fleet needs about '''275 AP''' ('''300 AP''' for safety) to ensure AS at the boss.
  −
****'''140 AP''' is enough if you only want AP at the boss node while still ensuring AS+ on pre-boss.
  −
**The enemies in this route are lighter and easier than the other routes.
  −
**The CA(V) can be swapped for a 2nd CL.
     −
|-|South-North route=
+
{{FleetGuide
*'''3 (F)BB(V), 1 CA(V)/CL, 1 CL, 1 DD'''
+
| Map = South Route
*Route = {{MapRoute|B|red|C|red|D|red|G|pink|M|red}}
+
| Fleet = '''2 (F)BB(V), 1 CA(V)/CL, 1 CL, 2 DD
**Node {{MapRoute|G|pink}} is an Air Node.
+
| LOS = Cn3: 35
**It is highly recommended to bring at least one [[AACI]].
+
| Route = {{MapRoute|B|red|F|red|I|red|J|purple|M|red}}
**There will be no ammo/fuel penalty for your ships.
+
| AS = 468
**A lot of good ships are required to make this comp work reliably.
+
| Note = It is highly recommended to bring one [[AACI]].
 +
 
 +
There will be no ammo/fuel penalty on the boss node.
 +
 
 +
Using 5-slot BB(V)s, a CAV, and other [[SPF]]-carrying ships, along with LBAS, can enable AS/AS+ at the boss node.
 +
*'''140 AP''' is enough to reach AP at the boss, while still ensuring AS+ on pre-boss.
 +
 
 +
CAV/CL capable to carry {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}} are advised.
   −
|-|North route=
+
The enemies in this route are lighter and easier than the other routes.
*'''1 (F)BB(V)/CV(B), 2 CV(B), 1 CA(V), 1 CLT, 1 DD'''
+
| Quest =  
*Route = {{MapRoute|A|red|C|red|D|red|G|pink|M|red}}
+
| Range = Node M: 5
**Node {{MapRoute|G|pink}} is an Air Node.
+
| LBASS = 468
**There will be an ammo/fuel penalty for your ships (36% fuel and 32% ammo) when you arrive at the boss.
+
| LBASD = 468
**It is highly recommended to bring at least one [[AACI]].
+
| NoteLBAS = The [[LBAS]] setup should aim for Air Parity on 4 waves, all aimed at the boss.
**The 2nd CV can be swapped for a 2nd BB.  
+
*With 4 LBAS waves of Air Parity sent to boss, the fleet needs about '''275~300 AP''' to ensure AS at the boss.
**The CA(V) can be swapped for a CL/DD. If so, CL capable to carry {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}} are advised.
+
}}
   −
|-|Middle route=
+
{{FleetGuide
*'''1 (F)BB(V), 1 CV(B/L), 2 (F)BB(V)/CV(L), 1 CL, 1 DD'''
+
| Map = South-North Route
*Route = {{MapRoute|A|red|C|red|E|red|H|pink|G|pink|M|red}}
+
| Fleet = '''3 (F)BB(V), 1 CA(V)/CL, 1 CL, 1 DD
**Nodes {{MapRoute|G|pink}} and {{MapRoute|H|pink}} are Air Nodes.
+
| LOS = Cn3: 50
**Arrive at the boss node with a slight ammo penalty (44% fuel 44% ammo), this comp is currently the strongest variant you can bring to the boss node with 4 heavy ships in total. It is also an option for any 6-5 related quests with CV(L).
+
| Route = {{MapRoute|B|red|C|red|D|red|G|pink|M|red}}
**A full base of {{EquipmentLink|Prototype Toukai|Toukai (901 Air Group)|text=Toukais}}/ASW planes is required to increase the passing rate at node {{MapRoute|E|red}} due to the appearance of strong SS there. Like the South-North fleet, a lot of good ships are also required to make this comp work, such as 5-slot BB(V) and good [[AACI]] ships.
+
| AS = 468
</tabber>
+
| Note = It is highly recommended to bring one [[AACI]].
 +
 
 +
There will be no ammo/fuel penalty for your ships.
 +
 
 +
A lot of good ships are required to make this comp work reliably.
 +
| Quest =
 +
| Range = Node M: 5
 +
| LBASS = 468
 +
| LBASD = 468
 +
| NoteLBAS = The [[LBAS]] setup should aim for Air Parity on 4 waves, all aimed at the boss.
 +
*With 4 LBAS waves of Air Parity sent to boss, the fleet needs about '''275~300 AP''' to ensure AS at the boss.
 +
}}
 +
 
 +
{{FleetGuide
 +
| Map = North Route
 +
| Fleet = '''1-2 (F)BB(V)/CV(B), 1-2 CV(B), 1 CA(V)/CL/DD, 1 CLT, 1 DD
 +
| LOS = Cn3: 50
 +
| Route = {{MapRoute|A|red|C|red|D|red|G|pink|M|red}}
 +
| AS = 468
 +
| Note = It is highly recommended to bring one [[AACI]].
 +
 
 +
There will be an ammo/fuel penalty for ships (36% fuel and 32% ammo) on the boss.
 +
 
 +
CAV/CL capable to carry {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}} are advised.
 +
| Quest =
 +
| Range = Node M: 5
 +
| LBASS = 468
 +
| LBASD = 468
 +
| NoteLBAS = The [[LBAS]] setup should aim for Air Parity on 4 waves, all aimed at the boss.
 +
*With 4 LBAS waves of Air Parity sent to boss, the fleet needs about '''275~300 AP''' to ensure AS at the boss.
 +
}}
 +
 
 +
{{FleetGuide
 +
| Map = Middle Route
 +
| Fleet = '''1 (F)BB(V), 1 CV(B/L), 2 (F)BB(V)/CV(L), 1 CL, 1 DD
 +
| LOS = Cn3: 50
 +
| Route = {{MapRoute|A|red|C|red|E|red|H|pink|G|pink|M|red}}
 +
| AS = 468
 +
| Note = Arrive at the boss node with a slight ammo penalty (44% fuel 44% ammo), this comp is currently the strongest, with 4 heavy ships in total. It is also an option for any 6-5 related quests with CV(B/L).
 +
Like the South-North fleet, a lot of good ships are also required to make this comp work, such as 5-slot BB(V) and good [[AACI]] ships.
 +
| Quest =
 +
| Range = Node E: 3 / Node M: 5
 +
| LBASS = 468
 +
| LBASD = 468
 +
| NoteLBAS = A full base of {{EquipmentLink|Prototype Toukai|Toukai (901 Air Group)|text=Toukais}}/ASW planes is required to increase the passing rate at node {{MapRoute|E|red}} due to the appearance of strong SS there.
 +
}}
    
{{Map/Footer|6-5|
 
{{Map/Footer|6-5|
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