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| | | jptext = 空母を伴った艦隊を編成し、リランカ島の敵母港に展開する敵艦隊への攻撃を行う。艦隊、出撃! | | | jptext = 空母を伴った艦隊を編成し、リランカ島の敵母港に展開する敵艦隊への攻撃を行う。艦隊、出撃! |
| | | entext = Organize a fleet being attended by aircraft carriers and attack an enemy fleet deploying on its home port in Ri-Lanka Island. Fleet, sortie! | | | entext = Organize a fleet being attended by aircraft carriers and attack an enemy fleet deploying on its home port in Ri-Lanka Island. Fleet, sortie! |
| − | | aircon =
| |
| − | {{AirControlSystem
| |
| − | | Map = 4-3 Medium Fleet
| |
| − | | Fleet = 2 CV(B), 2 CA(V), 2 DD
| |
| − | | Route = Random<br>{{MapRoute|C|red|D|red|H|red|N|red}}<br>{{MapRoute|C|red|F|red|H|red|N|red}}
| |
| − | | AS = 155
| |
| − | }}
| |
| − | {{AirControlSystem
| |
| − | | Map = 4-3 "Backdoor" Heavy Fleet
| |
| − | | Fleet = 2 CV(B), 3 CA(V), 1 DD
| |
| − | | Route = Random<br>{{MapRoute|C|red|D|red|H|red|N|red}}<br>{{MapRoute|C|red|F|red|H|red|N|red}}<br/>{{MapRoute|C|red|F|red|K|violet|L|red|N|red}}
| |
| − | | AS = 155
| |
| − | | Notes = Node {{MapRoute|L|red}} has 100% routing to boss, while {{MapRoute|H|red}} has 90%.
| |
| − | }}
| |
| | }} | | }} |
| | | | |
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| | {{Category:Anti-Installation Dive Bombers}} | | {{Category:Anti-Installation Dive Bombers}} |
| | | | |
| − | ====Node notes====
| + | ;Node notes |
| − | *Node {{MapRoute|C|red}} only contains submarines but is treated as a surface node for {{Ammo}}/{{Fuel}} consumption | + | *Node {{MapRoute|C|red}} only contains submarines but is treated as a surface node for {{Ammo}}/{{Fuel}} consumption. |
| − | *Node {{MapRoute|A|red}} contains a mix of submarines and surface ships | + | *Node {{MapRoute|A|red}} contains a mix of submarines and surface ships. |
| − | *Most fleets have a chance to off route from {{MapRoute|H|red}} to {{MapRoute|I|red}}. | + | *Most fleets have a chance to off-route from {{MapRoute|H|red}} to {{MapRoute|I|red}}. |
| | | | |
| − | ===Recommended Fleet=== | + | ===Recommended Fleets=== |
| − | <tabber>
| + | {{FleetGuide |
| − | |-|Medium Fleet= | + | | Map = Medium Fleet |
| − | *'''2 CV(B), 2 CA(V), 2 DD'''
| + | | Fleet = '''2 CV(B), 2 CA(V), 2 DD |
| − | *Route = Random:
| + | | Route = Random: |
| − | **{{MapRoute|C|red|D|red|H|red|N|red}}
| + | *{{MapRoute|C|red|D|red|H|red|N|red}} |
| − | **{{MapRoute|C|red|F|red|H|red|N|red}}
| + | *{{MapRoute|C|red|F|red|H|red|N|red}} |
| − | **A strong composition, but that will fight more pre-boss battles.
| + | | AS = 155 |
| − | **Dealing with [[Harbor Princess]] is slightly easier as CA(V) can carry {{EquipmentLink|Type 3 Shell|Type 3 Shell Kai|text=AA Shells}} to damage her.
| + | | Note = A strong composition, but that will fight more pre-boss battles. |
| | + | Dealing with [[Harbor Princess]] is slightly easier as CA(V) can carry [[AA Shell]]s to damage her. |
| | + | | Quest = |
| | + | }} |
| | | | |
| − | |-|"Backdoor" Heavy Fleet= | + | {{FleetGuide |
| − | *2 CV(B), 3 CA(V), 1 DD
| + | | Map = "Backdoor" Heavy Fleet |
| − | *Route = Random:
| + | | Fleet = 2 CV(B), 3 CA(V), 1 DD |
| − | **{{MapRoute|C|red|D|red|H|red|N|red}}
| + | | Route = Random: |
| − | **{{MapRoute|C|red|F|red|H|red|N|red}}
| + | *{{MapRoute|C|red|D|red|H|red|N|red}} |
| − | **{{MapRoute|C|red|F|red|K|violet|L|red|N|red}}
| + | *{{MapRoute|C|red|F|red|H|red|N|red}} |
| − | **Node {{MapRoute|L|red}} has 100% routing to boss, while {{MapRoute|H|red}} has 90%.
| + | *{{MapRoute|C|red|F|red|K|violet|L|red|N|red}} |
| − | **Dealing with [[Harbor Princess]] is slightly easier as CA(V) can carry {{EquipmentLink|Type 3 Shell|Type 3 Shell Kai|text=AA Shells}} to damage her.
| + | | AS = 155 |
| | + | | Note = Node {{MapRoute|L|red}} has 100% routing to boss, while {{MapRoute|H|red}} has 90%. |
| | + | Dealing with [[Harbor Princess]] is slightly easier as CA(V) can carry [[AA Shell]]s to damage her. |
| | + | | Quest = |
| | + | }} |
| | | | |
| − | |-|Lightest Fleet= | + | {{FleetGuide |
| − | *'''2 (F)BB/CVL/CA(V), 1 CL, 3 DD'''
| + | | Map = Lightest Fleet |
| − | *Route = {{MapRoute|D|red|H|red|N|red}}
| + | | Fleet = '''2 (F)BB/CVL/CA(V), 1 CL, 3 DD |
| − | **A light fleet composition which takes the shortest path to the boss. Since it is limited to light ships, Nuke set-ups are recommended to effectively fight the installation boss. CVLs equipped with anti-installation bombers can also be used for additional assistance taking out the installation.
| + | | Route = {{MapRoute|D|red|H|red|N|red}} |
| − | ***Keep in mind though it is not entirely necessary to kill the boss for this map.
| + | | AS = 155 |
| | + | | Note = A light fleet composition which takes the shortest path to the boss. Since it is limited to light ships, Nuke set-ups are recommended to effectively fight the installation boss. CVLs equipped with anti-installation bombers can also be used for additional assistance taking out the installation. |
| | + | *Keep in mind though it is not entirely necessary to kill the boss for this map. |
| | + | | Quest = |
| | + | }} |
| | | | |
| − | |-|Light Fleet= | + | {{FleetGuide |
| − | *2 CVL, 1 CL, 2 DD, 1 AV (Fast)
| + | | Map = Light Fleet |
| − | *Route = {{MapRoute|A|red|B|green|G|red|H|red|N|red}}
| + | | Fleet = 2 CVL, 1 CL, 2 DD, 1 AV |
| − | **Goes through the resource node that yields fuel, but there is a chance of off-routing to Node {{MapRoute|I|red}} instead of going to {{MapRoute|H|red}}.
| + | | Speed = Fast |
| | + | | Route = {{MapRoute|A|red|B|green|G|red|H|red|N|red}} |
| | + | | AS = 155 |
| | + | | Note = Goes through the resource node that yields fuel, but there is a chance of off-routing to Node {{MapRoute|I|red}} instead of going to {{MapRoute|H|red}}. |
| | + | | Quest = |
| | + | }} |
| | | | |
| − | |-|Heaviest Fleet= | + | {{FleetGuide |
| − | *1 (F)BB(V), 2 CV(B), 1 CA(V), 2 DD
| + | | Map = Heaviest Fleet |
| − | **Heaviest possible fleet, but has random routing across the map (always start at Node {{MapRoute|C|red}}). | + | | Fleet = 1 (F)BB(V), 2 CV(B), 1 CA(V), 2 DD |
| − | </tabber>
| + | | Route = Random: |
| | + | *{{MapRoute|C|red|D|red|H|red|N|red}} |
| | + | *{{MapRoute|C|red|F|red|H|red|N|red}} |
| | + | *{{MapRoute|C|red|F|red|K|violet|L|red|N|red}} |
| | + | | AS = 155 |
| | + | | Note = Heaviest possible fleet, but has random routing across the map (always start at Node {{MapRoute|C|red}}). |
| | + | | Quest = |
| | + | }} |
| | | | |
| | ===Resource Nodes=== | | ===Resource Nodes=== |
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| | *''See [[Resource Node|here]] for more details. | | *''See [[Resource Node|here]] for more details. |
| | | | |
| − | ====Fuel & Bauxite Farming====
| + | It is possible to use this map to farm both fuel and bauxite. This requires the use of either an '''AV/AO''' and will go through 2 combat nodes: |
| − | It is possible to use this map to farm both fuel and bauxite. This requires the use of either an '''AV''' or '''AO''' and will go through 2 combat nodes. | + | {{FleetGuide |
| | + | | Map = Fuel & Bauxite Farming |
| | + | | Fleet = '''1 CL, 2 CLT, 2 DD, 1 AV/AO |
| | + | | Speed = Fast |
| | + | | Route = {{MapRoute|A|red|B|green|G|red|J|green}} |
| | + | | AS = 0 |
| | + | | Note = Node {{MapRoute|A|red}} should not present much difficulty, however, node {{MapRoute|G|red}} may present some challenge to pass. |
| | + | *AV, CLT, and CL carrying {{Minisub}} [[Midget Submarine]] can be useful for taking out many of the ships in node {{MapRoute|G|red}} during the [[Otorp]] attack, to minimize damage taken. |
| | + | Slow AV/AO needs to be [[Fast]] (see [[Improving Ship Speed]]). |
| | | | |
| − | *'''1 CL, 2 CLT, 2 DD, 1 AV/AO (Fast)'''
| + | Due to the danger this path has, bringing {{LandingCraft}} to gain extra resources can be optional. |
| − | *Route = {{MapRoute|A|red|B|green|G|red|J|green}}
| + | }} |
| − | **Node {{MapRoute|A|red}} should not present much difficulty, however, node {{MapRoute|G|red}} may present some challenge to pass.
| |
| − | **AV, CLTs, and CLs carrying {{Minisub}} [[Midget Submarine]] can be useful for taking out many of the ships in node {{MapRoute|G|red}} during the [[Otorp]] attack, to minimize damage taken.
| |
| − | **Slow AV/AO needs to be [[Fast]] (see [[Improving Ship Speed]]).
| |
| − | **Due to the danger this path has, bringing {{LandingCraft}} to gain extra resources can be optional.
| |
| | | | |
| | {{Map/Footer|4-3| | | {{Map/Footer|4-3| |