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| | !style="width: 10%;" rowspan=2|[[File:SortieButtonOn.png|170px]] | | !style="width: 10%;" rowspan=2|[[File:SortieButtonOn.png|170px]] |
| | !rowspan=2|[[File:Battle Card Status Medium Fatigue Face.png|17px]] | | !rowspan=2|[[File:Battle Card Status Medium Fatigue Face.png|17px]] |
| − | !rowspan=2|Victory Rate <ref name="Boss Sunk">Assumed with carried over HP and morale, use {{IR}} only if HP is less than 50%.</ref> | + | !rowspan=2|Victory Rate <ref name="Boss Sunk">Assumed with carried over HP and morale, use {{IR}} only if HP is less than 50% (Except for 4-5 sub comp, see below).</ref> |
| | !rowspan=2|Retreat Rate <ref name="Boss Sunk"/> | | !rowspan=2|Retreat Rate <ref name="Boss Sunk"/> |
| | !colspan=4|Average Resource used rating <ref name="Boss Sunk"/> | | !colspan=4|Average Resource used rating <ref name="Boss Sunk"/> |
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| | |style="text-align: left"| | | |style="text-align: left"| |
| | |- | | |- |
| − | |'''[[5-4]] <br/> 1CL 3DD 2CLT''' <br/> ETSCF fleet [https://drive.google.com/file/d/1_W8LV-O6rE08E_rNTWPHAiVgDxAfp98N/view?usp=sharing] | + | |'''[[5-4]] <br/> 1CL 3DD 2CLT''' <br/> ETSCF fleet [https://jervis.vercel.app/?p=2fsnHFpgvY4] |
| | |Medium | | |Medium |
| − | |style="background-color: #FFFF00"|98.2% | + | |style="background-color: #FFFF00"|97.4% |
| − | |style="background-color: #FFFF00"|1.8% | + | |style="background-color: #FFFF00"|2.6% |
| | | | | | |
| − | | | + | |style="background-color: #FFFF00"|<ref name="54ammonode">5-4 south route also consists of one ammo node that will always give you '''60 ammo''' (No DLC equipped). Assuming 98% of the time you will not retreat and go through this node, you will spend less ammo per run.</ref> |
| − | | | + | |style="background-color: #FFFF00"| |
| − | | | + | |style="background-color: #00FF00"| |
| − | |style="background-color: #FF0000"|<font color="white">1.53 </font> | + | |style="background-color: #FF0000"|<font color="white">1.52 </font> |
| | |style="background-color: #00FF00"|2.55 | | |style="background-color: #00FF00"|2.55 |
| | |style="text-align: left"| | | |style="text-align: left"| |
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| | #However, the <font color="red">{{EquipmentLink|Elite Torpedo Squadron Command Facility}} '''is the absolutely minimum requirement'''</font> for this fleet to work, and '''possibly the {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}}''' as well to maintain the high pass rate. | | #However, the <font color="red">{{EquipmentLink|Elite Torpedo Squadron Command Facility}} '''is the absolutely minimum requirement'''</font> for this fleet to work, and '''possibly the {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}}''' as well to maintain the high pass rate. |
| | #Due to the possibility of using FCF, it is possible that LoS may drop below the requirement. Only continue if your fleet still <font color="red">'''have above Cn2 45 LoS'''</font>. | | #Due to the possibility of using FCF, it is possible that LoS may drop below the requirement. Only continue if your fleet still <font color="red">'''have above Cn2 45 LoS'''</font>. |
| − | #Each run in average supposed to consume '''174''' ammo, but 5-4 south route also consists of one ammo node that will alway give you '''60 ammo''' (No DLC equipped). Assuming 98% of the time you will not retreat and go through this node, you will gain back the ammo you used, which is around '''60 x 98% = 58 ammo''', hence the ammo usage became '''174 - 58 = 116'''.
| |
| | #If you managed to tweak the fleet setup to allow 3-slot CL or weaker DD with low luck while maintaining reasonable pass rate, <font color="green">'''this map can be one of the best options for leveling. A ship that is in non-flagship position and never get MVP will gain at least 1700 - 1850 EXP per boss runs (2500 - 2800 if flagship, more with MVP)'''</font>. Theoretically, if the flagship always becomes MVP and you finished the boss battle, she can gain up to '''4500 EXP''' per runs. | | #If you managed to tweak the fleet setup to allow 3-slot CL or weaker DD with low luck while maintaining reasonable pass rate, <font color="green">'''this map can be one of the best options for leveling. A ship that is in non-flagship position and never get MVP will gain at least 1700 - 1850 EXP per boss runs (2500 - 2800 if flagship, more with MVP)'''</font>. Theoretically, if the flagship always becomes MVP and you finished the boss battle, she can gain up to '''4500 EXP''' per runs. |
| | #Keep in mind that due to being in a slot with very low capacity, the {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}} will <font color="red">'''almost always be completely shot down'''</font>, thus losing the proficiency. | | #Keep in mind that due to being in a slot with very low capacity, the {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}} will <font color="red">'''almost always be completely shot down'''</font>, thus losing the proficiency. |