| Line 53: |
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| | |B/empty -> C/battle, D/battle = Active Branching | | |B/empty -> C/battle, D/battle = Active Branching |
| | |C/battle -> G/pink = * Does not meet the requirements to go to H | | |C/battle -> G/pink = * Does not meet the requirements to go to H |
| − | |C/battle -> H/battle = * Meet '''ANY''' of the following requirements: | + | |C/battle -> H/battle = * Meet '''ALL''' of the following requirements: |
| − | ** Fleet contains Ootomari * | + | ** Amount of CL ≥ 1 |
| − | ** Fleet contains at least 1CL 2DD/DE *
| + | ** Amount of DD ≥ 2 |
| − | ** If Fast Fleet, amount of DD + DE ≥ 3 *
| |
| − | ** If Slow Fleet, amount of DD + DE ≥ 4 * | |
| | |E/empty -> F/pink, F1/battle = Active Branching | | |E/empty -> F/pink, F1/battle = Active Branching |
| | |F/pink -> F2/battle = * Fixed Route | | |F/pink -> F2/battle = * Fixed Route |
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| | ** Amount of CVL ≤ 1 | | ** Amount of CVL ≤ 1 |
| | ** Amount of DD + DE ≥ 6 | | ** Amount of DD + DE ≥ 6 |
| − | ** If Fast Fleet? and amount of DD + DE ≤ 5: | + | ** If amount of DD + DE ≤ 5: |
| | *** If amount of (F)BB(V) = 0, then amount of historical 5th Fleet ships ≥ 3/6?/6/7 ('''Casual / Easy / Medium / Hard''') | | *** If amount of (F)BB(V) = 0, then amount of historical 5th Fleet ships ≥ 3/6?/6/7 ('''Casual / Easy / Medium / Hard''') |
| | *** If amount of (F)BB(V) ≥ 1, then amount of historical 5th Fleet ships ≥ ?/?/?/8 ('''Casual / Easy / Medium / Hard''') | | *** If amount of (F)BB(V) ≥ 1, then amount of historical 5th Fleet ships ≥ ?/?/?/8 ('''Casual / Easy / Medium / Hard''') |
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| | ** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''5th Fleet''', Starting point 2 (reused in E-3) | | ** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''5th Fleet''', Starting point 2 (reused in E-3) |
| | | | |
| − | The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, [[Akitsu Maru Kai]], [[Kumano Maru]], and [[Yamashio Maru]], is required to sortie these ships on the map. | + | The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, [[Akitsu Maru Kai]], [[Kumano Maru]], [[Shimane Maru]], and [[Yamashio Maru]], is required to sortie these ships on the map. |
| | | | |
| | * {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on node {{MapRoute|W|red}} | | * {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on node {{MapRoute|W|red}} |
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| | | Easy|| A+ x2|| A+ x2|| S x2 | | | Easy|| A+ x2|| A+ x2|| S x2 |
| | |- | | |- |
| − | | Casual|| ?|| ?|| ? | + | | Casual|| A+|| A+|| S x2 |
| | |} | | |} |
| | | | |
| Line 160: |
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| | | Note = All relevant nodes are surface combat one. | | | Note = All relevant nodes are surface combat one. |
| | *Bringing an [[AACI]] is recommended to pass the air nodes | | *Bringing an [[AACI]] is recommended to pass the air nodes |
| − | | Range = Node {{MapRoute|C|red}}: 7 ; Node {{MapRoute|F1|red}}: 4 ; Node {{MapRoute|F2|red}}: 3 | + | | Range = Node {{MapNode|C|red}}: 7 ; Node {{MapNode|F1|red}}: 4 ; Node {{MapNode|F2|red}}: 3 |
| | | LBASS = 141 / 141 / 141 / 161 | | | LBASS = 141 / 141 / 141 / 161 |
| | | LBASD = 158 / 209 / 230 / 281 | | | LBASD = 158 / 209 / 230 / 281 |
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| | | Easy|| A+ x3|| - | | | Easy|| A+ x3|| - |
| | |- | | |- |
| − | | Casual|| A+ x3?|| - | + | | Casual|| A+ x2|| - |
| | |} | | |} |
| | | | |
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| | | Note = The node is surface combat. | | | Note = The node is surface combat. |
| | *Bringing [[AACI]] and some ASW is advised to reach the node. | | *Bringing [[AACI]] and some ASW is advised to reach the node. |
| − | | Range = Node {{MapRoute|K|red}}: 6 ; Node {{MapRoute|I|red}}: 7 | + | | Range = Node {{MapNode|K|red}}: 6 ; Node {{MapNode|I|red}}: 7 |
| | | LBASS = 192 / 197 / 167 / 206 | | | LBASS = 192 / 197 / 167 / 206 |
| | | LBASD = 158 / 209 / 230 / 281 | | | LBASD = 158 / 209 / 230 / 281 |
| Line 197: |
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| | }} | | }} |
| | | | |
| − | ;Node {{MapRoute|F|pink}} | + | ;Node {{MapNode|F|pink}} |
| | * AS requirement for Hard is 230 (other difficulties do not need to achieve AS here). | | * AS requirement for Hard is 230 (other difficulties do not need to achieve AS here). |
| | * Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing (node F2's path). | | * Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing (node F2's path). |
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| | ==Phase 1 - TP== | | ==Phase 1 - TP== |
| | Phase 1 is a new kind of [[Transport Operation]], where "tanks" do work better: | | Phase 1 is a new kind of [[Transport Operation]], where "tanks" do work better: |
| | + | |
| | + | [[File:Landing Operation.png|thumb|right|Landing Operation success screen]][[File:Landing Operation 2.png|thumb|right|150px|Landing Operation tank counter]] |
| | + | |
| | + | During "Landing Operation", the TP drain formula is altered, with regular modifiers being nerfed, and tanks gaining additional bonuses: |
| | + | |
| | + | *<math>\text{Mod}_\text{map}</math>, a map-dependent nerf mod, is applied, reducing the value of regular TP sources. |
| | + | *During [[Spring 2025 Event]] it was: |
| | + | **'''0.65''' for E-2, |
| | + | **'''0.8''' for E-5. |
| | + | |
| | + | ====Tank TP==== |
| | + | The additional "tank bonus" given by equipment Landing Operations is as follows: |
| | + | *The values are from the [[Spring 2025 Event]]. |
| | | | |
| | {|class="wikitable mw-collapsible mw-collapsed sortable" | | {|class="wikitable mw-collapsible mw-collapsed sortable" |
| − | !colspan=4|Landing Operation - Equipment [https://x.com/not_Ikakusai/status/1901609238889484516] | + | !colspan=4|Landing Operation - Tanks [https://x.com/not_Ikakusai/status/1901609238889484516] [https://x.com/TypeAsyura/status/1906308723175465077] |
| | + | |- |
| | + | !rowspan=2|Type!!rowspan=2|Equipment!!colspan=2|<math>\text{TP}_\text{tank}</math> |
| | + | |- |
| | + | !E-2 |
| | + | !E-5 |
| | + | |- |
| | + | !rowspan=13|{{Landing Craft}} |
| | + | |{{EquipmentLink|Daihatsu Landing Craft}}|| 0|| 0 |
| | + | |- |
| | + | |{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}|| 9|| 6 |
| | |- | | |- |
| − | ! Type!!Equipment!! S-Rank!! A-Rank
| + | |{{EquipmentLink|Toku Daihatsu Landing Craft}}|| 0|| 0 |
| | |- | | |- |
| − | !rowspan=10|{{Landing Craft}}
| + | |{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}|| 41|| 12 |
| − | |{{EquipmentLink|Daihatsu Landing Craft}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft}}<br>{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
| |
| − | | 5.2|| 3.64 | |
| | |- | | |- |
| − | |{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}|| 14.2|| 9.94 | + | |{{EquipmentLink|M4A1 DD}}|| 19|| 14 |
| | |- | | |- |
| − | |{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}|| 21.2|| 14.84 | + | |{{EquipmentLink|Armed Daihatsu}}|| 0|| 0 |
| | |- | | |- |
| − | |{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}|| 40.2|| 28.14 | + | |{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}|| 0|| 0 |
| | |- | | |- |
| − | |{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}|| 46.2|| 32.34 | + | |{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}|| 16|| 8 |
| | |- | | |- |
| − | |{{EquipmentLink|M4A1 DD}}|| 24.2|| 16.94 | + | |{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}|| 35|| 22 |
| | |- | | |- |
| − | |{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}|| 27.2|| 19.04 | + | |{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}|| 22|| 10 |
| | |- | | |- |
| − | |{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}|| 22.2|| 15.54 | + | |{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}|| 16|| 11 |
| | |- | | |- |
| − | |{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}|| 28.2|| 19.74 | + | |{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}|| 23|| 13 |
| | |- | | |- |
| − | |{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 32.2|| 22.54 | + | |{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 37|| 15 |
| | |- | | |- |
| | !rowspan=3|{{Amphibious Tank}} | | !rowspan=3|{{Amphibious Tank}} |
| − | |{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}|| 9.3|| 6.51 | + | |{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}|| 8|| 18 |
| | |- | | |- |
| − | |{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu tank}}|| 6.3|| 4.41 | + | |{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu tank}}|| 5|| 15 |
| | |- | | |- |
| − | |{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tank Kai}}|| 8.3|| 5.81 | + | |{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tank Kai}}|| 6|| 18 |
| | |- | | |- |
| | !rowspan=4|{{Landing Force}} | | !rowspan=4|{{Landing Force}} |
| − | |{{EquipmentLink|Army Infantry Corps}}|| 15.0|| 10.50 | + | |{{EquipmentLink|Army Infantry Corps}}|| 15|| 5 |
| | |- | | |- |
| − | |{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| 17.0|| 11.90 | + | |{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| 17|| 8 |
| | |- | | |- |
| − | |{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| 23.0|| 16.10 | + | |{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| 23|| 10 |
| | |- | | |- |
| − | |{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| 38.0|| 26.60 | + | |{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| 38|| 13 |
| | |- | | |- |
| | !{{Drum}} | | !{{Drum}} |
| − | |{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}|| 3.25|| 2.275 | + | |{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}|| 0|| 0 |
| | |- | | |- |
| | !{{Rations}} | | !{{Rations}} |
| − | |{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}|| 0.65|| 0.455 | + | |{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}|| 0|| 0 |
| − | |}
| |
| − | | |
| − | {|class="wikitable mw-collapsible mw-collapsed sortable"
| |
| − | !colspan=4|Landing Operation - Ship [https://x.com/not_Ikakusai/status/1901609238889484516]
| |
| − | |-
| |
| − | !colspan=2| Ship Type!! S-Rank!! A-Rank
| |
| − | |-
| |
| − | ! [[AO]]
| |
| − | | '''Fleet Oiler'''|| 9.75|| 6.825
| |
| − | |-
| |
| − | ! [[LHA]]
| |
| − | | '''Amphibious Assault Ship'''|| 7.8|| 5.46
| |
| − | |-
| |
| − | !colspan=2|{{ShipLink|Kinu/Kai Ni}}
| |
| − | | 8|| 5.6
| |
| − | |-
| |
| − | ! [[AV]]
| |
| − | | '''Seaplane Tender'''|| 5.85|| 4.095
| |
| − | |-
| |
| − | ! [[BBV]]
| |
| − | | '''Aviation Battleship'''||rowspan=2| 4.55||rowspan=2| 3.185
| |
| − | |-
| |
| − | ! [[AS]]
| |
| − | | '''Submarine Tender'''
| |
| − | |-
| |
| − | ! [[CT]]
| |
| − | | '''Training Cruiser'''|| 3.90|| 2.730
| |
| − | |-
| |
| − | ! [[DD]]
| |
| − | | '''Destroyer'''|| 3.25|| 2.275
| |
| − | |-
| |
| − | ! [[CAV]]
| |
| − | | '''Aviation Cruiser'''|| 2.60|| 1.820
| |
| − | |-
| |
| − | ! [[CL]]
| |
| − | | '''Light Cruiser'''|| 1.30|| 0.910
| |
| − | |-
| |
| − | ! [[SSV]]
| |
| − | | '''Aircraft Carrying Submarine'''|| 0.65|| 0.455
| |
| − | |-
| |
| − | ! [[BB]]
| |
| − | | '''Battleship'''||rowspan=9| 0.0 ||rowspan=9| 0.0
| |
| − | |-
| |
| − | ! [[FBB]]
| |
| − | | '''Fast Battleship'''
| |
| − | |-
| |
| − | ! [[CV]]
| |
| − | | '''Standard Carrier'''
| |
| − | |-
| |
| − | ! [[CVB]]
| |
| − | | '''Armored Carrier'''
| |
| − | |-
| |
| − | ! [[CVL]]
| |
| − | | '''Light Carrier'''
| |
| − | |-
| |
| − | ! [[CA]]
| |
| − | | '''Heavy Cruiser'''
| |
| − | |-
| |
| − | ! [[CLT]]
| |
| − | | '''Torpedo Cruiser'''
| |
| − | |-
| |
| − | ! [[DE]]
| |
| − | | '''Coastal Defense Ships'''
| |
| − | |-
| |
| − | ! [[SS]]
| |
| − | | '''Submarine'''
| |
| | |} | | |} |
| − | ;Notes
| |
| − | *The total amount of TP is computed separately for each fleet in a combined fleet, with a rounding down on each.
| |
| | | | |
| | {{FleetGuide | | {{FleetGuide |
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| | | Note = Bringing an [[AACI]] and some ASW is advised to reach the boss. | | | Note = Bringing an [[AACI]] and some ASW is advised to reach the boss. |
| | Having 1 or 2 good night cut-ins is recommended to farm for S rank. | | Having 1 or 2 good night cut-ins is recommended to farm for S rank. |
| − | | Range = Node {{MapRoute|U|red}}: 3 | + | | Range = Node {{MapNode|U|red}}: 3 |
| | | LBASS = 0 / 0 / 0 / 0 | | | LBASS = 0 / 0 / 0 / 0 |
| | | LBASD = 158 / 209 / 230 / 281 | | | LBASD = 158 / 209 / 230 / 281 |
| Line 348: |
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| | | Escort = '''0-1 CA, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]] | | | Escort = '''0-1 CA, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]] |
| | | Route = {{MapRoute|2||L|blue|M|red|N|blue|O|pink|Q|red|V|red|V1|blue|W|red}} | | | Route = {{MapRoute|2||L|blue|M|red|N|blue|O|pink|Q|red|V|red|V1|blue|W|red}} |
| − | | LOS = Cn3: 70 / 55 / 75 / 95 (C/E/M/H) | + | | LOS = Cn3: 70 / 55 / 75 / 105 (C/E/M/H) |
| | | ASC = 0 | | | ASC = 0 |
| | | ASE = 0 | | | ASE = 0 |
| Line 355: |
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| | | Note = The boss is a submarine, it is required to bring very strong ASW and [[OASW]] to kill it. | | | Note = The boss is a submarine, it is required to bring very strong ASW and [[OASW]] to kill it. |
| | *Only sniping the boss is the recommended way to clear the map. | | *Only sniping the boss is the recommended way to clear the map. |
| − | | Range = Node {{MapRoute|W|red}} : 5, Node {{MapRoute|V|red}} : 4 | + | | Range = Node {{MapNode|W|red}} : 5, Node {{MapNode|V|red}} : 4 |
| | | LBASS = 0 / 0 / 0 / 180 | | | LBASS = 0 / 0 / 0 / 180 |
| | | LBASD = 158 / 209 / 230 / 281 | | | LBASD = 158 / 209 / 230 / 281 |
| Line 361: |
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| | }} | | }} |
| | | | |
| − | *{{Smoke}} Smokes are highly recommended for {{MapRoute|V|red}} to avoid taking damage. | + | *{{Smoke}} Smokes are highly recommended for {{MapNode|V|red}} to avoid taking damage. |
| | *Using the {{IconText|{{CommandFacility}}|FCF}} {{Equipment/Link|Fleet Command Facility|text=FCF}} can help increase the reach rate. | | *Using the {{IconText|{{CommandFacility}}|FCF}} {{Equipment/Link|Fleet Command Facility|text=FCF}} can help increase the reach rate. |
| | | | |