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*Boss: [[Central Princess]]
 
*Boss: [[Central Princess]]
 
*4/5/6 Kills required on Easy/Medium/Hard
 
*4/5/6 Kills required on Easy/Medium/Hard
*''Ships tagged <span style="color:yellow">'''yellow'''</span>
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*''Ship tag <span style="color:yellow">'''yellow'''</span>
*Reward: [[PBY-5A Catalina]], Medal
+
 
** Clearing on Hard (甲): Improvement Materials x8, [[Type 1 Land Attacker (Nonaka Squadron)]]
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{{{!}}class="wikitable" style="text-align:center"
** Clearing on Medium (乙): Improvement Materials x7
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!colspan=5{{!}}Rewards
** Clearing on Easy (丙): Nothing
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{{!-}}
 +
!甲<br>Hard
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{{!}}{{QuestRewardEquip|PBY-5A Catalina}}
 +
{{!}}{{QuestRewardItem|Medal}}
 +
{{!}}{{QuestRewardItem|Improvement Material|qty=8}}
 +
{{!}}{{QuestRewardEquip|Type 1 Land-based Attack Aircraft (Nonaka Squadron)}}
 +
{{!-}}
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!乙<br>Medium
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{{!}}{{QuestRewardEquip|PBY-5A Catalina}}
 +
{{!}}{{QuestRewardItem|Medal}}
 +
{{!}}{{QuestRewardItem|Improvement Material|qty=7}}
 +
{{!}}
 +
{{!-}}
 +
!丙<br>Easy
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{{!}}{{QuestRewardEquip|PBY-5A Catalina}}
 +
{{!}}{{QuestRewardItem|Medal}}
 +
{{!}}
 +
{{!}}
 +
{{!}}}
 +
 
 
|branching =
 
|branching =
 
{{#invoke:MapBranching|branchingTemplate
 
{{#invoke:MapBranching|branchingTemplate
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***Main Fleet : 2CV(B) + 2 BB(V) + 1 CA + Akitsumaru
 
***Main Fleet : 2CV(B) + 2 BB(V) + 1 CA + Akitsumaru
 
***Escort Fleet : 1 CL + 2 CA + 2DD + CLT
 
***Escort Fleet : 1 CL + 2 CA + 2DD + CLT
*[[Central Princess]] is vulnerable to any form of air attacks (coming from Support Fleets, Aerial Phases), but most specifically noted to take extra damage from dive bombers and seaplane bombers. It's possible to take out [[Central Princess]] before the shelling phase actually begins. Do keep in mind carriers equipped with Dive bombers will only attack non-land based Abyssals during shelling phase.
+
*[[Central Princess]] is vulnerable to any form of air attacks (coming from Support Fleets, Aerial Phases), but most specifically noted to take extra damage from dive bombers and seaplane bombers. It's possible to take out [[Central Princess]] before the shelling phase actually begins. Do keep in mind carriers equipped with Dive bombers will only attack non-land-based Abyssals during shelling phase.
 
* It's recommended to use a carrier boss support fleet for the Boss node and to have your carriers armed with Dive Bombers, as the effects from the dive bombers once the debuff is in full effect can lead to doing very high damage if not killing off the [[Central Princess]].
 
* It's recommended to use a carrier boss support fleet for the Boss node and to have your carriers armed with Dive Bombers, as the effects from the dive bombers once the debuff is in full effect can lead to doing very high damage if not killing off the [[Central Princess]].
* Air Superiority is highly recommend to ensure the land bombers and dive bombers can land the killing blow [[Central Princess]], otherwise chances of it happening are less likely.
+
* Air Superiority is highly recommended to ensure the land bombers and dive bombers can land the killing blow [[Central Princess]], otherwise chances of it happening are less likely.
 
*Some suggest equipping Aviation battleships with a Zuiuns and Type 3 shells may result in high damage on the [[Central Princess]] if the attack connects during the Aerial Phase.
 
*Some suggest equipping Aviation battleships with a Zuiuns and Type 3 shells may result in high damage on the [[Central Princess]] if the attack connects during the Aerial Phase.
*It's recommend that anyone that brings dive bombers should make sure thier dive bombers are double Chevoron to ensure the highest chance you'll be able to land the killing blow on the [[Central Hime]] if they aim for her.
+
*It's recommended that anyone that brings dive bombers should make sure thier dive bombers are double Chevoron to ensure the highest chance you'll be able to land the killing blow on the Central Hime if they aim for her.
 
*Since the reward difference between medium and easy is only improvement materials, there is not a lot of reason to do E-6 on medium unless you plan to do E-6 medium then E-7 hard, and only if you don't plan on doing E-6 hard.
 
*Since the reward difference between medium and easy is only improvement materials, there is not a lot of reason to do E-6 on medium unless you plan to do E-6 medium then E-7 hard, and only if you don't plan on doing E-6 hard.
 
<tabber>Hard=
 
<tabber>Hard=
56,565

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