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<div class="eventBanner16" style="margin-left: auto; margin-right: auto; text-align: center;">[[File:2017WinterEventBannerAlt.jpg|Reconnaissance Force Emergency Deployment! Operation "Hikari"|link=|class=fadein]]</div>
 
<div class="eventBanner16" style="margin-left: auto; margin-right: auto; text-align: center;">[[File:2017WinterEventBannerAlt.jpg|Reconnaissance Force Emergency Deployment! Operation "Hikari"|link=|class=fadein]]</div>
{{TOC right}}
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The Winter 2017 Event '''Reconnaissance Force Emergency Deployment! Operation "Hikari"''' began on the 11th of February and ended on the 28th of February.
==Introduction==
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*The theme of this event is based upon the Ogasawara Islands and "Operation Hikari", the IJN's planned reconnaissance of and raid on the USN base at Ulithi Atoll.
The Winter 2017 Event '''Reconnaissance Force Emergency Deployment! Operation "Hikari"''' began on February 11, 2017 and ended on February 28th, 2017.  
+
*The event is a small-scale event, featuring only 3 maps.
 +
*While the event is centered around "Operation Hikari", specifically operations taking place in Nanao Bay, the Ogasawara Islands, and at the Ulithi atoll, the follow up operation of "Operation Arashi" is not part of this operation.  
   −
The theme of this event is based upon the Ogasawara Islands and "Operation Hikari", the IJN's planned reconnaissance of and raid on the USN base at Ulithi Atoll.
+
For additional information regarding event-related subjects and content related to the dev tweets, please refer to the following links:
 
  −
The event is a small-scale event, featuring only 3 maps.
  −
 
  −
While the event is centered around "Operation Hikari", specifically operations taking place in Nanao Bay, the Ogasawara Islands, and at the Ulithi atoll, the follow up operation of "Operation Arashi" is not part of this operation.
  −
 
  −
For additional information regarding event-related subjects and content related to the dev tweets, please refer to the following links:<br>
   
*[[Combined Fleet]]
 
*[[Combined Fleet]]
 
*[[Armor Reduction]]  
 
*[[Armor Reduction]]  
 
*[[Land-Based Air Squadron]]
 
*[[Land-Based Air Squadron]]
 
*[[Transport Operation]]
 
*[[Transport Operation]]
*[[Aerial_Combat#Anti-Air_Cut-In|Anti-Air Cut-In]]  
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*[[AACI]]  
 
*[[Line of Sight]]
 
*[[Line of Sight]]
*[[Improving Ship Speed]] (May become a part of event map requirements)
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*[[Improving Ship Speed]]
    
==Historical Background==
 
==Historical Background==
   
'''Disclaimer: The following information is based upon a summary of World War II history and may not have any influence with the game itself. This is for historical reference only.'''
 
'''Disclaimer: The following information is based upon a summary of World War II history and may not have any influence with the game itself. This is for historical reference only.'''
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===New Equipment===
 
===New Equipment===
   
*[[Saiun (Disassembled for Transport)]]
 
*[[Saiun (Disassembled for Transport)]]
 
*[[Submarine Radar and Waterproof Periscope]]
 
*[[Submarine Radar and Waterproof Periscope]]
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===New Enemy Vessels===
 
===New Enemy Vessels===
   
*[[Abyssal Twin Princesses]]
 
*[[Abyssal Twin Princesses]]
    
===New Enemy Equipment===
 
===New Enemy Equipment===
   
*[[Abyssal Submarine Floatplane]]
 
*[[Abyssal Submarine Floatplane]]
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| req= Scrap 1 [[Type 0 Reconnaissance Seaplane]] and prepare 1 [[Saiun]] and 20 Development Materials.
 
| req= Scrap 1 [[Type 0 Reconnaissance Seaplane]] and prepare 1 [[Saiun]] and 20 Development Materials.
 
| main= {{QuestRewardEquip|Saiun (Disassembled for Transport)}}
 
| main= {{QuestRewardEquip|Saiun (Disassembled for Transport)}}
| notes= Normal and Hard mode only.
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| notes= Medium and Hard mode only.
 
*Consumables and equipment are consumed upon completion.
 
*Consumables and equipment are consumed upon completion.
 
*Can be completed twice before it is no longer accessible (will reappear once the [[Saiun (Disassembled for Transport)]] has been consumed during E-3's Transport Phase).
 
*Can be completed twice before it is no longer accessible (will reappear once the [[Saiun (Disassembled for Transport)]] has been consumed during E-3's Transport Phase).
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|}
 
|}
   −
Following this, during the Boss kill phase as your fleet depletes the HP bar for the [[Abyssal Twin Princesses]], you will eventually receive a quest that will be given to you once the HP is low enough to perform the final kill against the [[Abyssal Twin Princesses]]. Upon completing this quest, the Himes will weaken and become easier to deliver the final kill.
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Following this, during the Boss kill phase as your fleet depletes the HP bar for the [[Abyssal Twin Princesses]], you will eventually receive a quest that will be given to you once the HP is low enough to perform the final kill against the [[Abyssal Twin Princesses]]. Upon completing this quest, the Himes will weaken and become easier to deliver the final kill.
    
{{QuestsHeaderKai}}
 
{{QuestsHeaderKai}}
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==Event Map Summary==
 
==Event Map Summary==
 
===Quick Info Table===
 
===Quick Info Table===
 
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{|class="wikitable"
{| class="wikitable"
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!style="font-size:18px"|Classification
! style="font-size:18px;"|Classification
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!style="font-size:18px"|Map
! style="font-size:18px;"|Map
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!style="font-size:18px"|Name
! style="font-size:18px;"|Name
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!style="font-size:18px"|Combined Fleet?
! style="font-size:18px;"|Combined Fleet?
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!style="font-size:18px"|Land-Based Air Squadron?
! style="font-size:18px;"|Land-Based Air Squadron?
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!style="font-size:18px"|Color of Tag
! style="font-size:18px;"|Color of Tag
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!style="font-size:18px"|Tag Condition & Deployment Restriction
! style="font-size:18px;"|Tag Condition & Deployment Restriction
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!style="font-size:18px"|Difficulty Restrictions
! style="font-size:18px;"|Difficulty Restrictions
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!style="font-size:18px"|Notes
! style="font-size:18px;"|Notes
   
|-
 
|-
| rowspan="2" style="text-align:center;"|Main Operation
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|rowspan="2" style="text-align:center"|Main Operation
! scope="col" style="font-size:18px;"|E-1
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!scope="col" style="font-size:18px;"|E-1
| style="text-align:center;"|'''Preparation for Operation Hikari'''
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|style="text-align:center"|'''Preparation for Operation Hikari'''
| style="text-align:center;"| No
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|style="text-align:center"| No
| style="text-align:center;"| '''Yes'''<br>(1 squadron only)
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|style="text-align:center"| '''Yes'''<br>(1 squadron only)
| style="text-align:center;"| [[File:Winter2017BlueTag.png]]
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|style="text-align:center"| [[File:Winter2017BlueTag.png]]
| rowspan="3" style="text-align:center;"|'''Tagging''':<br> Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.<br>'''Deployment Restriction''':<br> ''Normal or Hard:'' Must have either the same-colored tag or no tag. <br>''Easy:'' No restrictions.
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|rowspan=3|'''Tagging''':<br> Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.<br>'''Deployment Restriction''':<br> ''Medium or Hard:'' Must have either the same-colored tag or no tag. <br>''Easy:'' No restrictions.
| style="text-align:center;"|'''No restrictions. All difficulties OK'''
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|'''No restrictions. All difficulties OK'''
|style="text-align:center;"|
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|
 
|-
 
|-
! style="font-size:18px;"|''E-2''
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!style="font-size:18px;"|''E-2''
| style="text-align:center;"| '''Strengthening the Patrol Line in Ogasawara Islands'''
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|style="text-align:center"| '''Strengthening the Patrol Line in Ogasawara Islands'''
| style="text-align:center;"| '''Yes'''
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|style="text-align:center"| '''Yes'''
| style="text-align:center;"| '''Yes'''<br>(1 squadron only)
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|style="text-align:center"| '''Yes'''<br>(1 squadron only)
| style="text-align:center;"| [[File:Winter2017GreenTag.png]]
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|style="text-align:center"| [[File:Winter2017GreenTag.png]]
| rowspan=2 style="text-align:center;"|'''In order to play these maps on hard, you must complete the previous map* on either normal or hard.'''<br/> ''(e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)
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|rowspan=2 style="text-align:center;"|'''In order to play these maps on hard, you must complete the previous map* on either medium or hard.'''<br> ''(e.g., to do E-4 on hard, you must complete E-3 on medium or hard.)
|style="text-align:center;"|
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|
|-
  −
| style="text-align:center;"|Extra Operation
  −
! style="font-size:18px;"|''E-3''
  −
| style="text-align:center;"| '''Commence! Operation Hikari'''
  −
| style="text-align:center;"| No<br>(TP Gauge)<br>'''Yes'''<br>(Boss HP Bar)
  −
| style="text-align:center;"| '''Yes'''<br>(2 squadrons)
  −
| style="text-align:center;"| [[File:Winter2017BlueTag.png]]
  −
|style="text-align:center;"|
   
|-
 
|-
 +
|style="text-align:center"|Extra Operation
 +
!style="font-size:18px;"|''E-3''
 +
|style="text-align:center"| '''Commence! Operation Hikari'''
 +
|style="text-align:center"| No<br>(TP Gauge)<br>'''Yes'''<br>(Boss HP Bar)
 +
|style="text-align:center"| '''Yes'''<br>(2 squadrons)
 +
|style="text-align:center"| [[File:Winter2017BlueTag.png]]
 +
|
 
|}
 
|}
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We would like you to contribute information regarding pathing, drops, enemy compositions, mechanics, etc. as you play through the event. If you happen to discover anything, be sure to contribute your information via the talk page or by a links down below.
 
We would like you to contribute information regarding pathing, drops, enemy compositions, mechanics, etc. as you play through the event. If you happen to discover anything, be sure to contribute your information via the talk page or by a links down below.
   −
'''E-1 Data Submission Forms''' by [[User:Tsubakura|Tsubakura]]<br>
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'''E-1 Data Submission Forms''' by [[User:Tsubakura|Tsubakura]]
[https://goo.gl/forms/8KNuaFf0lxQUJoF13 Submit a report] <br>
+
*[https://goo.gl/forms/8KNuaFf0lxQUJoF13 Submit a report]
[https://docs.google.com/spreadsheets/d/1jy5-D538mPR7a7LX1NB1w57GN_uriWUC7Y3GGWCBwKY View all submitted reports]
+
*[https://docs.google.com/spreadsheets/d/1jy5-D538mPR7a7LX1NB1w57GN_uriWUC7Y3GGWCBwKY View all submitted reports]
    +
'''E-2 Data Submission Forms''' by [[User:Tsubakura|Tsubakura]]
 +
*[https://goo.gl/forms/XIVIqIeRJIqzWF6w1 Submit a report]
 +
*[https://docs.google.com/spreadsheets/d/1YeBRyOSSiRQerexdTyqFNMYynweag6ZC5tPxoiJ2QA0 View all submitted reports]
   −
'''E-2 Data Submission Forms''' by [[User:Tsubakura|Tsubakura]]<br>
+
'''E-3 Data Submission Forms''' by [[User:Tsubakura|Tsubakura]]
[https://goo.gl/forms/XIVIqIeRJIqzWF6w1 Submit a report]<br>
+
*[https://goo.gl/forms/x9qhZAl5jHKopOc83 Submit a report]
[https://docs.google.com/spreadsheets/d/1YeBRyOSSiRQerexdTyqFNMYynweag6ZC5tPxoiJ2QA0 View all submitted reports]
+
*[https://docs.google.com/spreadsheets/d/1_Ot-a_iWdQ3__l55CjWDV58udx_oxEf7aberqCbwKdw View all submitted reports]
 
  −
 
  −
'''E-3 Data Submission Forms''' by [[User:Tsubakura|Tsubakura]]<br>
  −
[https://goo.gl/forms/x9qhZAl5jHKopOc83 Submit a report]<br>
  −
[https://docs.google.com/spreadsheets/d/1_Ot-a_iWdQ3__l55CjWDV58udx_oxEf7aberqCbwKdw View all submitted reports]
      
==Event Maps==
 
==Event Maps==
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|map_japanese = 「光」作戦準備
 
|map_japanese = 「光」作戦準備
 
|information =  
 
|information =  
*'''Event Tag''': [[File:Winter2017BlueTag.png]]
+
*'''Tag''': [[File:Winter2017BlueTag.png]]
 
*Boss: None
 
*Boss: None
 
'''TP Gauge:'''
 
'''TP Gauge:'''
100 TP (Easy/Normal/Hard)
+
100 TP (Easy/Medium/Hard)
    
*Key Rewards: [[Reinforcement Expansion]], Submarine Dresser
 
*Key Rewards: [[Reinforcement Expansion]], Submarine Dresser
** Clearing on Hard (甲): [[Zuiun (631 Air Group)]], Irako x3, Mamiya,  
+
** Clearing on Hard (甲): [[Zuiun (631 Air Group)]], Irako x3, Mamiya,  
 
** Clearing on Medium (乙): [[Zuiun (631 Air Group)]] , Irako x2,  
 
** Clearing on Medium (乙): [[Zuiun (631 Air Group)]] , Irako x2,  
 
** Clearing on Easy (丙): Irako
 
** Clearing on Easy (丙): Irako
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|boss_node =  
 
|boss_node =  
 
}}
 
}}
</tabber> <!--- To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
+
</tabber>
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
  −
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
  −
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
  −
Common AV: [[Chitose]] [[Chiyoda]]
  −
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
  −
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
  −
Common Auxiliary: [[Katori]]
  −
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
   
|drops = {{#invoke:DropTable|createDropTable
 
|drops = {{#invoke:DropTable|createDropTable
 
| B_DD = [[Akebono]] [[Ayanami]] [[Fubuki]] [[Fumizuki]] [[Hamakaze|'''<span style="color:red">Hamakaze</span>''']] [[Hatsuyuki]] [[Isonami]] [[Kikuzuki]] [[Kisaragi]] [[Mikazuki]] [[Miyuki]] [[Mochizuki]] [[Murakumo]] [[Mutsuki]] [[Nagatsuki]] [[Oboro]] [[Satsuki]] [[Sazanami]] [[Shikinami]] [[Shirayuki]] [[Tanikaze|'''<span style="color:red">Tanikaze</span>''']] [[Urakaze|'''<span style="color:red">Urakaze</span>''']] [[Ushio]]
 
| B_DD = [[Akebono]] [[Ayanami]] [[Fubuki]] [[Fumizuki]] [[Hamakaze|'''<span style="color:red">Hamakaze</span>''']] [[Hatsuyuki]] [[Isonami]] [[Kikuzuki]] [[Kisaragi]] [[Mikazuki]] [[Miyuki]] [[Mochizuki]] [[Murakumo]] [[Mutsuki]] [[Nagatsuki]] [[Oboro]] [[Satsuki]] [[Sazanami]] [[Shikinami]] [[Shirayuki]] [[Tanikaze|'''<span style="color:red">Tanikaze</span>''']] [[Urakaze|'''<span style="color:red">Urakaze</span>''']] [[Ushio]]
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|map_japanese = 小笠原諸島哨戒線強化
 
|map_japanese = 小笠原諸島哨戒線強化
 
|information =  
 
|information =  
'''Event Tag''': [[File:Winter2017GreenTag.png]]
+
'''Tag''': [[File:Winter2017GreenTag.png]]
 
*Boss: [[Aircraft Carrier Princess]]
 
*Boss: [[Aircraft Carrier Princess]]
 
*'''TP Gauge''':  
 
*'''TP Gauge''':  
 
+
**Easy: 300
Easy 300<br>
+
**Medium: 400
Normal:400<br>
+
**Hard: 500
Hard:500
      
*Key Rewards: [[Matsukaze]]
 
*Key Rewards: [[Matsukaze]]
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**Consider having [[LBAS]] Target Nodes H and M to ensure the safety of your fleet.
 
**Consider having [[LBAS]] Target Nodes H and M to ensure the safety of your fleet.
   −
*'''Transport Escort Combined Fleet using Historic Fleet Setup''' 1-4 Mutsuki Class (consisting of [[Satsuki]], [[Nagatsuki]], [[Fumizuki]] and [[Minazuki]]) DD, 1-2 Kamikaze-Class DD, 0-2, 2CAV (Or BBV if equipped to Turbine/Engine combo to fast) + 1CL, 3DD, 2CA (Depends on Difficulty read below)
+
*'''Transport Escort Combined Fleet using Historic Fleet Setup''' 1-4 Mutsuki Class (consisting of [[Satsuki]], [[Nagatsuki]], [[Fumizuki]] and [[Minazuki]]) DD, 1-2 Kamikaze-Class DD, 0-2, 2CAV (Or BBV if equipped to Turbine/Engine combo to fast) + 1CL, 3DD, 2CA (Depends on Difficulty read below)
 
** '''+''' Depletes TP Gauge Faster
 
** '''+''' Depletes TP Gauge Faster
 
** '''+''' Goes Easiest Possible Routing
 
** '''+''' Goes Easiest Possible Routing
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**Upon the Transport Gauge reaching 25% left, the '''routing path will change''' to CFIJHKM.
 
**Upon the Transport Gauge reaching 25% left, the '''routing path will change''' to CFIJHKM.
 
** Depending on the Difficulty, the number of historic ships required will be different and based on a point system. '''Kamikaze-Class DDs count for 2 points''' while '''Mutsuki-Class Destroyer Division 22 members count for 1 point'''.
 
** Depending on the Difficulty, the number of historic ships required will be different and based on a point system. '''Kamikaze-Class DDs count for 2 points''' while '''Mutsuki-Class Destroyer Division 22 members count for 1 point'''.
** 3 Points are needed for Easy, 4 Points are needed for Normal, 5 Points is needed for Hard.
+
** 3 Points are needed for Easy, 4 Points are needed for Medium, 5 Points is needed for Hard.
 
** Node I consist of a torpedo squadron fleet, [[LBAS]] is recommended to minimize damage from that node.
 
** Node I consist of a torpedo squadron fleet, [[LBAS]] is recommended to minimize damage from that node.
 
** You can bring BBV in place of the CAVs in the main fleet if you [[Improving Ship Speed|improve their ship speed]] using a turbine and Boiler combo. While this will allow for you to bring a tougher fleet, it may also handicap your BBVs unless you have an [[Reinforcement Expansion]] to allow them to be able to perform double attacks.
 
** You can bring BBV in place of the CAVs in the main fleet if you [[Improving Ship Speed|improve their ship speed]] using a turbine and Boiler combo. While this will allow for you to bring a tougher fleet, it may also handicap your BBVs unless you have an [[Reinforcement Expansion]] to allow them to be able to perform double attacks.
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}}
 
}}
 
</tabber>
 
</tabber>
<!--- To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
  −
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
  −
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
  −
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
  −
Common AV: [[Chitose]] [[Chiyoda]]
  −
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
  −
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
  −
Common Auxiliary: [[Katori]]
  −
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
   
|drops = {{#invoke:DropTable|createDropTable
 
|drops = {{#invoke:DropTable|createDropTable
 
| E_DD = [[Akatsuki]] [[Hatsuharu]] [[Hatsushimo]] [[Hibiki]] [[Ikazuchi]] [[Inazuma]] [[Kagerou]] [[Kuroshio]] [[Murasame]] [[Nenohi]] [[Samidare]] [[Shigure]] [[Shiranui]] [[Shiratsuyu]] [[Suzukaze]] [[Takanami|'''<span style="color:red">Takanami</span>''']] [[Wakaba]] [[Yuudachi]]
 
| E_DD = [[Akatsuki]] [[Hatsuharu]] [[Hatsushimo]] [[Hibiki]] [[Ikazuchi]] [[Inazuma]] [[Kagerou]] [[Kuroshio]] [[Murasame]] [[Nenohi]] [[Samidare]] [[Shigure]] [[Shiranui]] [[Shiratsuyu]] [[Suzukaze]] [[Takanami|'''<span style="color:red">Takanami</span>''']] [[Wakaba]] [[Yuudachi]]
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|map_japanese =  
 
|map_japanese =  
 
|information =  
 
|information =  
'''Event Tag''':[[File:Winter2017BlueTag.png]]
+
'''Tag''':[[File:Winter2017BlueTag.png]]
 
*Boss: [[Abyssal Twin Princesses]]
 
*Boss: [[Abyssal Twin Princesses]]
   
*'''TP Gauge:'''
 
*'''TP Gauge:'''
2 (Easy/Normal/Hard)
+
**? (Easy/Medium/Hard)
 
+
*'''Boss Phase:
*'''Boss Phase:'''<br>
+
**Easy: 5 Kills: 3200 HP
Easy: 5 Kills: 3200 HP<br>
+
**Medium: 6 Kills: 4000 HP
Normal: 6 Kills: 4000 HP<br>
+
**Hard: 7 Kills: 4800 HP
Hard: 7 Kills: 4800 HP<br>
      
*Key Rewards:[[I-14]]
 
*Key Rewards:[[I-14]]
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* Pass the LoS check
 
* Pass the LoS check
 
}}
 
}}
   
Branching compositions were reported [https://docs.google.com/spreadsheets/d/1_Ot-a_iWdQ3__l55CjWDV58udx_oxEf7aberqCbwKdw here] over the course of the event.
 
Branching compositions were reported [https://docs.google.com/spreadsheets/d/1_Ot-a_iWdQ3__l55CjWDV58udx_oxEf7aberqCbwKdw here] over the course of the event.
   −
|tips = <br />
+
|tips =
 
   
The following map will consist of two phases consisting of a '''Transport Phase''' and a '''Boss Kill Phase'''. In addition, the difficulty you play on this map will greatly effect certain factors regarding what you'll need to do for the event map.
 
The following map will consist of two phases consisting of a '''Transport Phase''' and a '''Boss Kill Phase'''. In addition, the difficulty you play on this map will greatly effect certain factors regarding what you'll need to do for the event map.
    
*'''Transport Phase'''
 
*'''Transport Phase'''
 
**The Transport Phase of the Operation will consist of transporting new pieces of equipment ([[Saiun (Disassembled for Transport)]]) to the transport drop off point (Node E and then beating the boss in Node I.
 
**The Transport Phase of the Operation will consist of transporting new pieces of equipment ([[Saiun (Disassembled for Transport)]]) to the transport drop off point (Node E and then beating the boss in Node I.
**The requirements needed to make [[Saiun (Disassembled for Transport)|Disassembled Saiun]] will vary depending on the difficulty you choose as quest you'll need to do will vary.
+
**The requirements needed to make [[Saiun (Disassembled for Transport)]] will vary depending on the difficulty you choose as quest you'll need to do will vary.
**Please refer to the [[Winter_2017_Event#New_Quests|Quest area for additional information]]
+
**Please refer to the [[#New_Quests|Quest area for additional information]]
**Before taking [[Saiun (Disassembled for Transport)|Disassembled Saiun]] it's recommended that you attempt to test the map to make sure you will be able to safely transport [[Saiun (Disassembled for Transport)|Disassembled Saiun]] without issue.
+
**Before taking [[Saiun (Disassembled for Transport)]] it's recommended that you attempt to test the map to make sure you will be able to safely transport [[Saiun (Disassembled for Transport)|Disassembled Saiun]] without issue.
**If you fail to reach the boss node, your flagship gets heavily damaged, or you take a get off routed after you reach node E, '''you will loose all your [[Saiun (Disassembled for Transport)|Disassembled Saiun]] and will need to redo the Disassembled Saiun quests again''' to attempt to complete the TP portion.
+
**If you fail to reach the boss node, your flagship gets heavily damaged, or you take a get off routed after you reach node E, '''you will loose all your [[Saiun (Disassembled for Transport)|Disassembled Saiun]] and will need to redo the Disassembled Saiun quests again''' to attempt to complete the TP portion.
 
* In order to complete the Transport gauge, you'll need to transport 2 [[Saiun (Disassembled for Transport)|Disassembled Saiun]] and score an A at node I.
 
* In order to complete the Transport gauge, you'll need to transport 2 [[Saiun (Disassembled for Transport)|Disassembled Saiun]] and score an A at node I.
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**Max Expertise planes are required to ensure that you'll take out a good number of the enemy ships in the area.
 
**Max Expertise planes are required to ensure that you'll take out a good number of the enemy ships in the area.
 
**Boss Support Fleet Highly recommended for Node I.  
 
**Boss Support Fleet Highly recommended for Node I.  
** To ensure the [[Saiun (Disassembled for Transport)|Disassembled Saiun]] are delivered to their destination and count to your TP Gauge, you need to score an A rank at least at Node I.
+
** To ensure the [[Saiun (Disassembled for Transport)]] are delivered to their destination and count to your TP Gauge, you need to score an A rank at least at Node I.
 
**LoS of 5.5 is needed to reach the boss node (equivalent to 2 Shiun or 2 Type 0 Observation Planes with 3 Stars)'
 
**LoS of 5.5 is needed to reach the boss node (equivalent to 2 Shiun or 2 Type 0 Observation Planes with 3 Stars)'
 
**Note that on Hard Mode Ha-Class Late Model Elites are present at the boss node which are fully capable of performing Preemptive ASW on your subs.
 
**Note that on Hard Mode Ha-Class Late Model Elites are present at the boss node which are fully capable of performing Preemptive ASW on your subs.
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*'''Non Sub based Composition'''
 
*'''Non Sub based Composition'''
 
* 1CL,3DD,2CAV
 
* 1CL,3DD,2CAV
** '''+''' Currently the only non sub based composition known to make it to the boss node for players who lack the subs to do the above path.
+
**'''+''' Currently the only non sub based composition known to make it to the boss node for players who lack the subs to do the above path.
** '''+''' Completely evades Node B on Easy  
+
**'''+''' Completely evades Node B on Easy  
** '''-''' Makes other surface battles possibly difficult
+
**'''-''' Makes other surface battles possibly difficult
** '''-''' Will require In-Route and Boss Support for survival.  
+
**'''-''' Will require In-Route and Boss Support for survival.  
** '''-''' Will be forced to go through Node B on higher difficulties.
+
**'''-''' Will be forced to go through Node B on higher difficulties.
 
**This composition is good for players who lack the subs to do the sub based composition. But is only recommended for easy mode.
 
**This composition is good for players who lack the subs to do the sub based composition. But is only recommended for easy mode.
 
*Once you complete this part of the operation, a new path opens up and you'll be able to gain access to the next phase of the operation.
 
*Once you complete this part of the operation, a new path opens up and you'll be able to gain access to the next phase of the operation.
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** '''+''' Recommended for taking care of multiple objectives and also taking care of the boss node.
 
** '''+''' Recommended for taking care of multiple objectives and also taking care of the boss node.
 
** '''-''' Will only be able to use 2 CVLs which will hinder likely result in you using them as pure fighter carriers just so your fleet can achieve air partiality in the worse case scenario.  
 
** '''-''' Will only be able to use 2 CVLs which will hinder likely result in you using them as pure fighter carriers just so your fleet can achieve air partiality in the worse case scenario.  
*4BB (V), 2CVL, + 1CL, 0-2CA(V), 2-3DD, 0-1FBB, 0-2CLT (CLT and CAVs with a [[Prototype Seiran]] Preffered in Escort Fleet) (Normal Mode or Lower Only)
+
*4BB (V), 2CVL, + 1CL, 0-2CA(V), 2-3DD, 0-1FBB, 0-2CLT (CLT and CAVs with a [[Prototype Seiran]] Preffered in Escort Fleet) (Medium or Easy)
** '''+''' Recommend for Normal Mode or Lower.
+
** '''+''' Recommend for Medium or Lower.
 
** '''+''' Takes the Shortest Path to the Boss Node.
 
** '''+''' Takes the Shortest Path to the Boss Node.
 
** '''+''' Recommended for taking care of multiple objectives and also taking care of the boss node.
 
** '''+''' Recommended for taking care of multiple objectives and also taking care of the boss node.
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**2 Land Base Attackers/Torpedo bombers + 2 Fighters on both Squadrons
 
**2 Land Base Attackers/Torpedo bombers + 2 Fighters on both Squadrons
 
**Concentrated Attacks may help in removing some of the [[Artillery Imp]]s and other smaller fleets making the fight easier for your surface fleet when they have a chance to fight back.
 
**Concentrated Attacks may help in removing some of the [[Artillery Imp]]s and other smaller fleets making the fight easier for your surface fleet when they have a chance to fight back.
*Once both I and J are completed with an S rank you should hear a '''Quest chime''' sound upon returning to your base indicating that you met the requirements to the debuff.
+
*Once both I and J are completed with an S rank you should hear a '''Quest chime''' sound upon returning to your base indicating that you met the requirements to the debuff.
    
*'''[[LBAS]] Recommendations For U Node'''
 
*'''[[LBAS]] Recommendations For U Node'''
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**2 Land Base Attackers/Torpedo bombers + 2 Fighters on first Squadron and 3 Land Base Attackers/Torpedo bombers + Fighter  
 
**2 Land Base Attackers/Torpedo bombers + 2 Fighters on first Squadron and 3 Land Base Attackers/Torpedo bombers + Fighter  
 
**This will likely ensure a stronger chance of doing serious damage against all the enemy abyssal in the combined Fleet. But can be risky as the Land Based Planes may possibly loose rank if they are unfortunately to loose all their planes.
 
**This will likely ensure a stronger chance of doing serious damage against all the enemy abyssal in the combined Fleet. But can be risky as the Land Based Planes may possibly loose rank if they are unfortunately to loose all their planes.
**The main objective will be to take out the Wo-class on Easy or Carrier Himes in the back on Normal and Hard Difficulty so your fleet can have a better chance on focus on the boss and gaining possibly Air Superiority.  
+
**The main objective will be to take out the Wo-class on Easy or Carrier Himes in the back on Medium and Hard difficulties so your fleet can have a better chance on focus on the boss and gaining possibly Air Superiority.  
    
*'''Final Kill Debuff'''
 
*'''Final Kill Debuff'''
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|T3_enemy_air_power = 287
 
|T3_enemy_air_power = 287
 
|
 
|
|U_label = 深海環礁 大規模泊地集結艦隊<br> Abyssal Atoll Large-Scale<br> Concentrated Anchorage Fleet<br>'''<span style="color:red">Enemy Combined Fleet</span>'''
+
|U_label = 深海環礁 大規模泊地集結艦隊<br> Abyssal Atoll Large-Scale<br> Concentrated Anchorage Fleet<br>'''<span style="color:red">Enemy Combined Fleet</span>'''
 
|U1_node_info = <center> '''Main Fleet''' </center> abyssal_twin_princesses aircraft_carrier_princess aircraft_carrier_princess bb_ta-class_flagship bb_ta-class_flagship transport_wa-class_flagship <center> '''Escort Fleet''' </center> cl_he-class_flagship cl_tsu-class_elite dd_ha-class_late_model_elite dd_ha-class_late_model_elite dd_ha-class_late_model_elite dd_ha-class_late_model_elite
 
|U1_node_info = <center> '''Main Fleet''' </center> abyssal_twin_princesses aircraft_carrier_princess aircraft_carrier_princess bb_ta-class_flagship bb_ta-class_flagship transport_wa-class_flagship <center> '''Escort Fleet''' </center> cl_he-class_flagship cl_tsu-class_elite dd_ha-class_late_model_elite dd_ha-class_late_model_elite dd_ha-class_late_model_elite dd_ha-class_late_model_elite
 
|U1_form = cruising_form_3
 
|U1_form = cruising_form_3
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|T3_enemy_air_power = 227
 
|T3_enemy_air_power = 227
 
|
 
|
|U_label = 深海環礁 大規模泊地集結艦隊<br> Abyssal Atoll Large-Scale<br> Concentrated Anchorage Fleet<br>'''<span style="color:red">Enemy Combined Fleet</span>'''
+
|U_label = 深海環礁 大規模泊地集結艦隊<br> Abyssal Atoll Large-Scale<br> Concentrated Anchorage Fleet<br>'''<span style="color:red">Enemy Combined Fleet</span>'''
 
|U1_node_info = <center> '''Main Fleet''' </center> abyssal_twin_princesses aircraft_carrier_princess aircraft_carrier_princess bb_ru-class_flagship bb_ru-class_flagship transport_wa-class_elite <center> '''Escort Fleet''' </center> cl_he-class_flagship cl_tsu-class dd_ha-class_late_model dd_ha-class_late_model dd_ro-class_late_model dd_ro-class_late_model
 
|U1_node_info = <center> '''Main Fleet''' </center> abyssal_twin_princesses aircraft_carrier_princess aircraft_carrier_princess bb_ru-class_flagship bb_ru-class_flagship transport_wa-class_elite <center> '''Escort Fleet''' </center> cl_he-class_flagship cl_tsu-class dd_ha-class_late_model dd_ha-class_late_model dd_ro-class_late_model dd_ro-class_late_model
 
|U1_form = cruising_form_3
 
|U1_form = cruising_form_3
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|T3_enemy_air_power = 80
 
|T3_enemy_air_power = 80
 
|
 
|
|U_label = 深海環礁 大規模泊地集結艦隊<br> Abyssal Atoll Large-Scale<br> Concentrated Anchorage Fleet<br>'''<span style="color:red">Enemy Combined Fleet</span>'''
+
|U_label = 深海環礁 大規模泊地集結艦隊<br> Abyssal Atoll Large-Scale<br> Concentrated Anchorage Fleet<br>'''<span style="color:red">Enemy Combined Fleet</span>'''
 
|U1_node_info = <center> '''Main Fleet''' </center> abyssal_twin_princesses cv_wo-class_flagship_kai cv_wo-class_flagship_kai bb_ru-class_elite bb_ru-class_elite transport_wa-class_elite <center> '''Escort Fleet''' </center> cl_he-class_flagship cl_tsu-class dd_ro-class_late_model dd_ro-class_late_model dd_ro-class dd_ro-class
 
|U1_node_info = <center> '''Main Fleet''' </center> abyssal_twin_princesses cv_wo-class_flagship_kai cv_wo-class_flagship_kai bb_ru-class_elite bb_ru-class_elite transport_wa-class_elite <center> '''Escort Fleet''' </center> cl_he-class_flagship cl_tsu-class dd_ro-class_late_model dd_ro-class_late_model dd_ro-class dd_ro-class
 
|U1_form = cruising_form_3
 
|U1_form = cruising_form_3
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|boss_node = I U
 
|boss_node = I U
 
}}
 
}}
</tabber> <!--- To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
+
</tabber>
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
  −
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
  −
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
  −
Common AV: [[Chitose]] [[Chiyoda]]
  −
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
  −
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
  −
Common Auxiliary: [[Katori]]
  −
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
   
|drops = {{#invoke:DropTable|createDropTable
 
|drops = {{#invoke:DropTable|createDropTable
 
| B_DD = [[Akatsuki]] [[Akebono]] [[Amatsukaze|'''<span style="color:red">Amatsukaze</span>''']] [[Arare]] [[Arashio]] [[Asashio]] [[Hibiki]] [[Ikazuchi]] [[Inazuma]] [[Kasumi]] [[Kazagumo|'''<span style="color:red">Kazagumo</span>''']] [[Michishio]] [[Murasame]] [[Oboro]] [[Ooshio]] [[Sazanami]] [[Shigure]] [[Shiratsuyu]] [[Tokitsukaze|'''<span style="color:red">Tokitsukaze</span>''']] [[Urakaze|'''<span style="color:red">Urakaze</span>''']] [[Ushio]] [[Yuudachi]]
 
| B_DD = [[Akatsuki]] [[Akebono]] [[Amatsukaze|'''<span style="color:red">Amatsukaze</span>''']] [[Arare]] [[Arashio]] [[Asashio]] [[Hibiki]] [[Ikazuchi]] [[Inazuma]] [[Kasumi]] [[Kazagumo|'''<span style="color:red">Kazagumo</span>''']] [[Michishio]] [[Murasame]] [[Oboro]] [[Ooshio]] [[Sazanami]] [[Shigure]] [[Shiratsuyu]] [[Tokitsukaze|'''<span style="color:red">Tokitsukaze</span>''']] [[Urakaze|'''<span style="color:red">Urakaze</span>''']] [[Ushio]] [[Yuudachi]]
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edits